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Hide attempts patch (#11)
* geode 4.6.1 * swapped gv's cause for some reason the docs are backward
1 parent eda3f8b commit c9a9c0b

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2 files changed

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2 files changed

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mod.json

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
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{
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"geode": "4.5.0",
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"geode": "4.6.1",
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"gd": {
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"win": "2.2074",
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"android": "2.2074",

src/SettingsLayer.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -467,7 +467,7 @@ void SettingsLayer::switchPage(SettingPage page, bool isFirstRun, CCMenuItemSpri
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SETTING("Flip Plat. Controls", "0113")
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SETTING("Decimal Percent", "0126")
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SETTING("Orb Labels", "0130")
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SETTING("Hide Attempts", "0134")
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SETTING("Hide Attempts", "0135")
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SETTING("Quick Keys", "0163")
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SETTING("Confirm Exit", "0167")
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SETTING("Hide Playtest Text", "0174")
@@ -536,7 +536,7 @@ void SettingsLayer::switchPage(SettingPage page, bool isFirstRun, CCMenuItemSpri
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SETTING("Quick Checkpoint Mode", "0068")
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SETTING("Hide Practice Button", "0071")
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SETTING("Practice Death Effect", "0100")
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SETTING("Hide Attempts in Practice", "0135")
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SETTING("Hide Attempts in Practice", "0134")
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break;
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case Keybinds:
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#ifndef GEODE_IS_IOS

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