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Add interactive play #8

@TechnologyClassroom

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@TechnologyClassroom

The simulation runs automatically in the blink of an eye as all choices are made by the script. Add the option to take control of decisions of player 1 or multiple players in dicemechanicsim.py.

Each scene typically has two decisions:

  1. Who will I fight? Player characters (PCs) or non-player characters (NPCs)
  2. Will I use Madness or Reputation?

Use the Scenes section on pages 4 and 5 of the first printing as reference.

This would bring the simulation closer to allowing AI/ML projects to use the framework for experiments.

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