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updated offsets
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  • TempleWare-CS2/source/templeware/features/aim

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TempleWare-CS2/source/templeware/features/aim/aim.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -51,7 +51,7 @@ void Aimbot() {
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C_CSPlayerPawn* lp = H::oGetLocalPlayer(0);
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Vector_t lep = GetEntityEyePos(lp);
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QAngle_t* viewangles = (QAngle_t*)(modules.getModule("client") + 0x1AADAA0); // If aimbot stops working, then you should update this offset
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QAngle_t* viewangles = (QAngle_t*)(modules.getModule("client") + 0x1AAE880); // If aimbot stops working, then you should update this offset
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for (int i = 1; i <= nMaxHighestEntity; i++) {
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auto Entity = I::GameEntity->Instance->Get(i);

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