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hypertiffflibitijibibo
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Fix music switching in Tower trial flip mode
Fixes #1263
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desktop_version/src/Logic.cpp

Lines changed: 8 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -773,7 +773,14 @@ void gamelogic(void)
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music.play(Music_POTENTIALFORANYTHING);
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break;
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case TimeTrial_TOWER:
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music.play(Music_POSITIVEFORCE);
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if (graphics.flipmode)
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{
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music.play(Music_POSITIVEFORCEREVERSED);
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}
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else
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{
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music.play(Music_POSITIVEFORCE);
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}
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break;
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case TimeTrial_SPACESTATION2:
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music.play(Music_PUSHINGONWARDS);

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