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+ using NUnit . Framework ;
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+ using TestStack . BDDfy . Core ;
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+
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+ namespace TestStack . BDDfy . Samples
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+ {
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+ [ Story (
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+ AsA = "As a .Net programmer" ,
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+ IWant = "I want to use BDDfy" ,
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+ SoThat = "So that BDD becomes easy and fun" ) ]
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+ public class BDDfy_Rocks
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+ {
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+ void Given_I_have_not_used_BDDfy_before ( )
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+ {
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+ }
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+
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+ void WhenIAmIntroducedToTheFramework ( )
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+ {
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+ }
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+
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+ void ThenILikeItAndStartUsingIt ( )
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+ {
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+ }
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+
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+ void AndTheQualityAndMaintainabilityOfMyTestSkyrocket ( )
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+ {
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+ }
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+
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+ [ Test ]
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+ public void Verify ( )
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+ {
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+ this . BDDfy ( ) ;
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+ }
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+ }
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+ }
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using System ;
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using System . IO ;
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- using System . Text ;
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using System . Linq ;
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+ using System . Text ;
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using TestStack . BDDfy . Core ;
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- namespace TestStack . BDDfy . Samples . TicTacToe
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+ namespace TestStack . BDDfy . Samples
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{
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/// <summary>
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/// This is a custom reporter that shows you how easily you can create a custom report.
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<Compile Include =" Atm\AccountHolderWithdrawsCash.cs" />
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<Compile Include =" Atm\HtmlReportConfig.cs" />
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<Compile Include =" BDDfyConfiguration.cs" />
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+ <Compile Include =" BDDfy_Rocks.cs" />
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<Compile Include =" TicTacToe\Game.cs" />
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<Compile Include =" TicTacToe\Helpers.cs" />
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- <Compile Include =" TicTacToe\ CustomTextReporter.cs" />
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+ <Compile Include =" CustomTextReporter.cs" />
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<Compile Include =" TicTacToe\TicTacToe.cs" />
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<Compile Include =" TicTacToe\WinnerGame.cs" />
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<Compile Include =" TicTacToe\XWins.cs" />
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