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* #trivial Fixes image nodes being stuck not being able to download image
* Clear out the _cacheUUID too even though this is not strictly necessary.
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Source/ASNetworkImageNode.mm

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@@ -731,6 +731,8 @@ - (void)_lazilyLoadImageIfNecessary
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//No longer in preload range, no point in setting the results (they won't be cleared in exit preload range)
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if (ASInterfaceStateIncludesPreload(self->_interfaceState) == NO) {
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self->_downloadIdentifier = nil;
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self->_cacheUUID = nil;
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return;
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}
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