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| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | + |
| 4 | +/// <summary> |
| 5 | +///This is a stack-based utility in C-Sharp that can be used by other developers in their solutions. |
| 6 | +///This utility provides commonly used operations related to stacks, which can be beneficial for solving various problems such as expression evaluations, balanced parentheses, or maintaining a history of operations. |
| 7 | + |
| 8 | +///MinStack: This custom stack keeps track of the minimum element so that getMin() can return the minimum in O(1) time. |
| 9 | +///Next Greater Element: For each element in an array, the utility finds the next greater element on the right side using a stack. |
| 10 | +///Balanced Parentheses Checker: It checks if an expression has matching and balanced parentheses. |
| 11 | +///Reverse a Stack: This utility reverses the elements in a stack using recursion. |
| 12 | + |
| 13 | +///@author Mohit Singh |
| 14 | +///@author <a href="https://github.com/mohit-gogitter">mohit-gogitter<a> |
| 15 | +/// </summary> |
| 16 | +public class StackUtils |
| 17 | +{ |
| 18 | + // 1. MinStack - Stack supporting push, pop, and retrieving minimum in O(1) time |
| 19 | + public class MinStack |
| 20 | + { |
| 21 | + private Stack<int> mainStack; |
| 22 | + private Stack<int> minStack; |
| 23 | + |
| 24 | + public MinStack() |
| 25 | + { |
| 26 | + mainStack = new Stack<int>(); |
| 27 | + minStack = new Stack<int>(); |
| 28 | + } |
| 29 | + /// <summary> |
| 30 | + /// Adds an item on top of the stack. |
| 31 | + /// </summary> |
| 32 | + /// <param name="value">Item to be added on top of stack.</param> |
| 33 | + public void Push(int value) |
| 34 | + { |
| 35 | + mainStack.Push(value); |
| 36 | + if (minStack.Count == 0 || value <= minStack.Peek()) |
| 37 | + { |
| 38 | + minStack.Push(value); |
| 39 | + } |
| 40 | + } |
| 41 | + |
| 42 | + /// <summary> |
| 43 | + /// Removes an item from top of the stack. |
| 44 | + /// </summary> |
| 45 | + public void Pop() |
| 46 | + { |
| 47 | + if (mainStack.Count > 0) |
| 48 | + { |
| 49 | + int poppedValue = mainStack.Pop(); |
| 50 | + if (poppedValue == minStack.Peek()) |
| 51 | + { |
| 52 | + minStack.Pop(); |
| 53 | + } |
| 54 | + } |
| 55 | + } |
| 56 | + |
| 57 | + /// <summary> |
| 58 | + /// Fetches the minimum item from the stack and returns it. |
| 59 | + /// </summary> |
| 60 | + /// <returns>minimum item from the stack</returns> |
| 61 | + public int GetMin() |
| 62 | + { |
| 63 | + return minStack.Count == 0 ? int.MaxValue : minStack.Peek(); |
| 64 | + } |
| 65 | + /// <summary> |
| 66 | + /// Removes an item from top of the stack and returns it. |
| 67 | + /// </summary> |
| 68 | + /// <returns>item on top of stack.</returns> |
| 69 | + public int Top() |
| 70 | + { |
| 71 | + return mainStack.Count == 0 ? -1 : mainStack.Peek(); |
| 72 | + } |
| 73 | + /// <summary> |
| 74 | + /// Checks whether the stack is empty. Returns True if found empty else False. |
| 75 | + /// </summary> |
| 76 | + /// <returns>True or False</returns> |
| 77 | + public bool IsEmpty() |
| 78 | + { |
| 79 | + return mainStack.Count == 0; |
| 80 | + } |
| 81 | + } |
| 82 | + |
| 83 | + // 2. Next Greater Element for each element in an array |
| 84 | + /// <summary> |
| 85 | + /// For each element in an array, the utility finds the next greater element on the right side using a stack. |
| 86 | + /// </summary> |
| 87 | + /// <param name="nums">Integer Array for which NextGreaterElement needs to be computed</param> |
| 88 | + /// <returns>Interger Array</returns> |
| 89 | + public static int[] NextGreaterElement(int[] nums) |
| 90 | + { |
| 91 | + Stack<int> stack = new Stack<int>(); |
| 92 | + int[] result = new int[nums.Length]; |
| 93 | + |
| 94 | + for (int i = nums.Length - 1; i >= 0; i--) |
| 95 | + { |
| 96 | + while (stack.Count > 0 && stack.Peek() <= nums[i]) |
| 97 | + { |
| 98 | + stack.Pop(); |
| 99 | + } |
| 100 | + result[i] = stack.Count == 0 ? -1 : stack.Peek(); |
| 101 | + stack.Push(nums[i]); |
| 102 | + } |
| 103 | + return result; |
| 104 | + } |
| 105 | + |
| 106 | + // 3. Balanced Parentheses Checker |
| 107 | + /// <summary> |
| 108 | + /// It checks if an expression has matching and balanced parentheses. |
| 109 | + /// </summary> |
| 110 | + /// <param name="expression">string containing parenthesis</param> |
| 111 | + /// <returns>True or False</returns> |
| 112 | + public static bool IsBalanced(string expression) |
| 113 | + { |
| 114 | + Stack<char> stack = new Stack<char>(); |
| 115 | + foreach (char c in expression) |
| 116 | + { |
| 117 | + if (c == '(' || c == '{' || c == '[') |
| 118 | + { |
| 119 | + stack.Push(c); |
| 120 | + } |
| 121 | + else if (c == ')' || c == '}' || c == ']') |
| 122 | + { |
| 123 | + if (stack.Count == 0) return false; |
| 124 | + char open = stack.Pop(); |
| 125 | + if (!IsMatchingPair(open, c)) return false; |
| 126 | + } |
| 127 | + } |
| 128 | + return stack.Count == 0; |
| 129 | + } |
| 130 | + |
| 131 | + private static bool IsMatchingPair(char open, char close) |
| 132 | + { |
| 133 | + return (open == '(' && close == ')') || |
| 134 | + (open == '{' && close == '}') || |
| 135 | + (open == '[' && close == ']'); |
| 136 | + } |
| 137 | + |
| 138 | + // 4. Reverse a Stack |
| 139 | + /// <summary> |
| 140 | + /// This utility reverses the elements in a stack using recursion. |
| 141 | + /// </summary> |
| 142 | + /// <param name="stack">A Stack of Generic Type</param> |
| 143 | + public static void ReverseStack<T>(Stack<T> stack) |
| 144 | + { |
| 145 | + if (stack.Count == 0) return; |
| 146 | + T temp = stack.Pop(); |
| 147 | + ReverseStack(stack); |
| 148 | + InsertAtBottom(stack, temp); |
| 149 | + } |
| 150 | + |
| 151 | + private static void InsertAtBottom<T>(Stack<T> stack, T value) |
| 152 | + { |
| 153 | + if (stack.Count == 0) |
| 154 | + { |
| 155 | + stack.Push(value); |
| 156 | + } |
| 157 | + else |
| 158 | + { |
| 159 | + T temp = stack.Pop(); |
| 160 | + InsertAtBottom(stack, value); |
| 161 | + stack.Push(temp); |
| 162 | + } |
| 163 | + } |
| 164 | +} |
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