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| 1 | +namespace Algorithms.DataStructures |
| 2 | + |
| 3 | +module AVLTree = |
| 4 | + |
| 5 | + type AVLNode = { |
| 6 | + Value: int |
| 7 | + Height: int |
| 8 | + LeftChild: Option<AVLNode> |
| 9 | + RightChild: Option<AVLNode> |
| 10 | + } |
| 11 | + |
| 12 | + module AVLNode = |
| 13 | + let create (value: int) : AVLNode = |
| 14 | + { |
| 15 | + Value = value |
| 16 | + Height = 0 |
| 17 | + LeftChild = None |
| 18 | + RightChild = None |
| 19 | + } |
| 20 | + |
| 21 | + let height (maybeNode: Option<AVLNode>) : int = |
| 22 | + maybeNode |
| 23 | + |> Option.map (fun node -> node.Height) |
| 24 | + |> Option.defaultValue -1 |
| 25 | + |
| 26 | + let balanceFactor (node: AVLNode) : int = |
| 27 | + height node.RightChild - height node.LeftChild |
| 28 | + |
| 29 | + type AVLNode |
| 30 | + with |
| 31 | + member this.UpdateLeftChild (leftChild: Option<AVLNode>) : AVLNode = |
| 32 | + { |
| 33 | + this with |
| 34 | + LeftChild = leftChild |
| 35 | + Height = 1 + max (AVLNode.height leftChild) (AVLNode.height this.RightChild) |
| 36 | + } |
| 37 | + member this.UpdateRightChild (rightChild: Option<AVLNode>) : AVLNode = |
| 38 | + { |
| 39 | + this with |
| 40 | + RightChild = rightChild |
| 41 | + Height = 1 + max (AVLNode.height this.LeftChild) (AVLNode.height rightChild) |
| 42 | + } |
| 43 | + |
| 44 | + module AVLTree = |
| 45 | + let rotateRight (node: AVLNode) : AVLNode = |
| 46 | + // Left child becomes the new root |
| 47 | + let leftChild = node.LeftChild |> Option.get |
| 48 | + let oldNode = node.UpdateLeftChild (leftChild.RightChild) |
| 49 | + leftChild.UpdateRightChild (Some oldNode) |
| 50 | + |
| 51 | + let rotateLeft (node: AVLNode) : AVLNode = |
| 52 | + // Right child becomes the new root |
| 53 | + let rightChild = node.RightChild |> Option.get |
| 54 | + let oldNode = node.UpdateRightChild (rightChild.LeftChild) |
| 55 | + rightChild.UpdateLeftChild (Some oldNode) |
| 56 | + |
| 57 | + |
| 58 | + type AVLTree = { |
| 59 | + Root: Option<AVLNode> |
| 60 | + } |
| 61 | + |
| 62 | + let insert (value: int) (tree: AVLTree) : AVLTree = |
| 63 | + let rec insertImpl (maybeNode: Option<AVLNode>) : AVLNode = |
| 64 | + match maybeNode with |
| 65 | + | None -> |
| 66 | + AVLNode.create value |
| 67 | + | Some node -> |
| 68 | + let node = |
| 69 | + if value < node.Value then |
| 70 | + node.UpdateLeftChild (Some (insertImpl node.LeftChild)) |
| 71 | + elif value = node.Value then |
| 72 | + node |
| 73 | + else |
| 74 | + node.UpdateRightChild (Some (insertImpl node.RightChild)) |
| 75 | + |
| 76 | + if AVLNode.balanceFactor node > 1 then |
| 77 | + // Root node is right heavy, current balance factor is 2 |
| 78 | + // check the balance factor of the right child |
| 79 | + if node.RightChild |> Option.get |> AVLNode.balanceFactor < 0 then |
| 80 | + // Right child is left heavy |
| 81 | + // rotate right around right child and rotate left around root |
| 82 | + |
| 83 | + // Illustration: possible heights are shown in brackets, |
| 84 | + // and the balance factor of the node is shown in parentheses |
| 85 | + |
| 86 | + // Initial state: |
| 87 | + // |
| 88 | + // b (+2) [h+3] |
| 89 | + // / \ |
| 90 | + // [h] a f (-1) [h+2] |
| 91 | + // /\ |
| 92 | + // [h+1] (0|-1|+1) d g [h] |
| 93 | + // /\ |
| 94 | + // [h|h-1] c e [h|h-1] |
| 95 | + |
| 96 | + // rotate right around f (right child) |
| 97 | + // |
| 98 | + // b (+2) [h+3] |
| 99 | + // / \ |
| 100 | + // [h] a d (+1|+2) [h+2] |
| 101 | + // /\ |
| 102 | + // [h|h-1] c f (0|-1) [h+1] |
| 103 | + // /\ |
| 104 | + // [h|h-1] e g [h] |
| 105 | + |
| 106 | + // rotate left around b (root) |
| 107 | + // d (0) [h+2] |
| 108 | + // __________/\__________ |
| 109 | + // / \ |
| 110 | + // [h+1] (0|-1) b f (0|-1) [h+1] |
| 111 | + // / \ /\ |
| 112 | + // [h] a c [h|h-1] [h|h-1] e g [h] |
| 113 | + |
| 114 | + |
| 115 | + let node =node.UpdateRightChild (Some (AVLTree.rotateRight (node.RightChild |> Option.get))) |
| 116 | + AVLTree.rotateLeft node |
| 117 | + else |
| 118 | + // Right child is balanced or left heavy, |
| 119 | + // rotate left around root |
| 120 | + |
| 121 | + // Illustration if right child is balanced |
| 122 | + |
| 123 | + // Initial state: |
| 124 | + // b (+2) [h+3] |
| 125 | + // / \ |
| 126 | + // [h] a d (0) [h+2] |
| 127 | + // /\ |
| 128 | + // [h+1] c e [h+1] |
| 129 | + |
| 130 | + // rotate left around b (root) |
| 131 | + // d (-1) [h+3] |
| 132 | + // / \ |
| 133 | + // [h+2] (+1) b e [h+1] |
| 134 | + // / \ |
| 135 | + // [h] a c [h+1] |
| 136 | + |
| 137 | + // Illustration if right child is right heavy |
| 138 | + |
| 139 | + // Initial state: |
| 140 | + // b (+2) [h+3] |
| 141 | + // / \ |
| 142 | + // [h] a d (+1) [h+2] |
| 143 | + // /\ |
| 144 | + // [h] c e [h+1] |
| 145 | + |
| 146 | + // rotate left around b (root) |
| 147 | + // d (0) [h+2] |
| 148 | + // / \ |
| 149 | + // [h+1] (0) b e [h+1] |
| 150 | + // / \ |
| 151 | + // [h] a c [h] |
| 152 | + |
| 153 | + AVLTree.rotateLeft node |
| 154 | + elif AVLNode.balanceFactor node < -1 then |
| 155 | + // Root node is left heavy, current balance factor is -2 |
| 156 | + // check the balance factor of the left child |
| 157 | + if node.LeftChild |> Option.get |> AVLNode.balanceFactor > 0 then |
| 158 | + // Left child is right heavy |
| 159 | + // rotate left around left child and rotate right around root |
| 160 | + |
| 161 | + // Initial state: |
| 162 | + // f (-2) [h+3] |
| 163 | + // / \ |
| 164 | + // [h+2] (+1) b g [h] |
| 165 | + // /\ |
| 166 | + // [h] a d (0|-1|+1) [h+1] |
| 167 | + // /\ |
| 168 | + // [h|h-1] c e [h|h-1] |
| 169 | + |
| 170 | + // rotate left around b (left child) |
| 171 | + // f (-2) [h+3] |
| 172 | + // / \ |
| 173 | + // [h+2] (-2) d g [h] |
| 174 | + // / \ |
| 175 | + // [h+1] b e [h|h-1] |
| 176 | + // /\ |
| 177 | + // [h] a c [h|h-1] |
| 178 | + |
| 179 | + // rotate right around f (root) |
| 180 | + // d (0) [h+2] |
| 181 | + // __________/\__________ |
| 182 | + // / \ |
| 183 | + // [h+1] (0|-1) b f (0|-1) [h+1] |
| 184 | + // / \ /\ |
| 185 | + // [h] a c [h|h-1] [h|h-1] e g [h] |
| 186 | + |
| 187 | + let node = node.UpdateLeftChild (Some (AVLTree.rotateLeft (node.LeftChild |> Option.get))) |
| 188 | + AVLTree.rotateRight node |
| 189 | + else |
| 190 | + // Left child is balanced or left heavy |
| 191 | + // rotate right around root |
| 192 | + |
| 193 | + // Illustration if left child is balanced |
| 194 | + |
| 195 | + // Initial state: |
| 196 | + // d (-2) [h+3] |
| 197 | + // / \ |
| 198 | + // [h+2] (0) b e [h] |
| 199 | + // / \ |
| 200 | + // [h+1] a c [h+1] |
| 201 | + |
| 202 | + // rotate right around d (root) |
| 203 | + // b (+1) [h+3] |
| 204 | + // / \ |
| 205 | + // [h+1] a d (-1) [h+2] |
| 206 | + // / \ |
| 207 | + // [h+1]c e [h] |
| 208 | + |
| 209 | + // Illustration if left child is left heavy |
| 210 | + |
| 211 | + // Initial state: |
| 212 | + // d (-2) [h+3] |
| 213 | + // / \ |
| 214 | + // [h+2] (-1) b e [h] |
| 215 | + // / \ |
| 216 | + // [h+1] a c [h] |
| 217 | + |
| 218 | + // rotate right around d (root) |
| 219 | + // b (0) [h+2] |
| 220 | + // / \ |
| 221 | + // [h+1] a d (0) [h+1] |
| 222 | + // / \ |
| 223 | + // [h] c e [h] |
| 224 | + |
| 225 | + AVLTree.rotateRight node |
| 226 | + else |
| 227 | + // Balance of root is within acceptable range |
| 228 | + node |
| 229 | + |
| 230 | + |
| 231 | + insertImpl tree.Root |
| 232 | + |> fun root -> { Root = Some root } |
| 233 | + |
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