diff --git a/CodeReviews.Console.MathGame.sln b/CodeReviews.Console.MathGame.sln
new file mode 100644
index 00000000..5be8b8ec
--- /dev/null
+++ b/CodeReviews.Console.MathGame.sln
@@ -0,0 +1,24 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio Version 17
+VisualStudioVersion = 17.5.2.0
+MinimumVisualStudioVersion = 10.0.40219.1
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MathGame.ShPet1304", "MathGame.ShPet1304\MathGame.ShPet1304.csproj", "{15C8DC8B-F936-B8DF-56C1-F8BA4440B52A}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {15C8DC8B-F936-B8DF-56C1-F8BA4440B52A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {15C8DC8B-F936-B8DF-56C1-F8BA4440B52A}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {15C8DC8B-F936-B8DF-56C1-F8BA4440B52A}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {15C8DC8B-F936-B8DF-56C1-F8BA4440B52A}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+ GlobalSection(ExtensibilityGlobals) = postSolution
+ SolutionGuid = {5069FF79-FE94-4672-A1FB-8AB6472E82B0}
+ EndGlobalSection
+EndGlobal
diff --git a/MathGame.ShPet1304/MathGame.ShPet1304.csproj b/MathGame.ShPet1304/MathGame.ShPet1304.csproj
new file mode 100644
index 00000000..ed9781c2
--- /dev/null
+++ b/MathGame.ShPet1304/MathGame.ShPet1304.csproj
@@ -0,0 +1,10 @@
+
+
+
+ Exe
+ net10.0
+ enable
+ enable
+
+
+
diff --git a/MathGame.ShPet1304/Program.cs b/MathGame.ShPet1304/Program.cs
new file mode 100644
index 00000000..1f475c6a
--- /dev/null
+++ b/MathGame.ShPet1304/Program.cs
@@ -0,0 +1,295 @@
+// **Global Variables**
+Random numbers = new Random();
+int leftHandOperand = numbers.Next(1, 101);
+int rightHandOperand = numbers.Next(1,101);
+int answer;
+int newUserAnswer;
+int userScore = 0;
+int maxRounds = 5;
+string? userAnswer;
+string result;
+bool gameRunning = true;
+List