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Issues with mac build #248

@michaelkimmer500

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@michaelkimmer500

I have built on a mac but am getting several errors. First, I get this error:

[CRITICAL] Failed to read file "resources/navis/megaman/megaman.animation": filesystem error: in file_size: No such file or directory [resources/navis/megaman/megaman.animation]

even though there does not seem to be a "navis" folder in the "resources" directory

also, when I am loading in battle chips after starting up the program, I get errors such as these for all chips:

[CRITICAL] [Card Mods] extracted package error: Failed to load package . Reason: stack index -1, expected number, received number: not a numeric type that fits exactly an integer (number maybe has significant decimals)
stack traceback:
[C]: in function 'base.make_frame_data'
...tBattle/build/resources/mods/cards/DJ_IronBash/entry.lua:9: in main chunk

where that line looks like

local frame_data = make_frame_data({
{ 1, 0.033 }, { 2, 0.033 }, { 3, 0.033 }, { 4, 0.416 }
})

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