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README.md

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# RimWorld_CallForIntel
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![](https://i.imgur.com/xetaZCB.png)
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Desperate for a quest item? Itching for a bandit camp to fight? With this mod, you can call other factions to get quests at will!
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## Workshop Page
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https://steamcommunity.com/sharedfiles/filedetails/?id=2240610130
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## Functionality
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After installing the mod, the comms console will have a new option - Request Intelligence. When calling an ally, you can use this option to choose between various types of quests/incidents.
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There are currently these choices:
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* Hostile activity (10 goodwill)
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* Trading deals (15 goodwill)
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* Locations of interest (15 goodwill)
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* Refugees and slaves (25 goodwill)
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* Legendary creatures (10 goodwill) (Only available at Viking factions in VFE-V)
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* Bounties (10 goodwill) (Only available at Settler factions in VFE-S)
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You will immediately receive a quest after choosing, but there will be a cooldown (shared with trade caravans).
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## Compatibility
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This mod is safe to add and remove mid-save and should be compatible with everything (including Raids For Me).
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This mod doesn't require Royalty, and doesn't interfere with it. (I don't have Royalty and cannot test for it yet)
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The following mods have integrated support:
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### Vanilla Factions Expanded - Vikings
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* Legendary graves and ancient dangers can be given as Locations of interest intel
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* You can ask for a legendary raid at any viking faction
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### Vanilla Factions Expanded - Settlers
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* Caravan raid can be given as Hostile activity intel
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* You can ask for a bounty at any settler faction
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### Vanilla Factions Expanded - Medieval
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* Castle ruins and Tournament can be given as Locations of interest intel
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### Go Explore
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* Lost Cities, ambrosia animals and (rarely) Ship core startup can be given as Locations of interest intel
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## Planned Features
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* Configurable goodwill cost
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* Delay between requesting and getting quest

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