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HeaderTemplate.ini
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86 lines (74 loc) · 2.17 KB
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;// FILE: HeaderTemplate.ini ///////////////////////////////////////
;// Contains templates we can assign to control in the game. The game can be customized
;// depending on location with this system. For example, if we go to a chinease font, we probably don't
;// want things to be in bold so we can setup all the sections that use to use bold to not, as well as
;// change the font if need be.
;/////////////////////////////////////////////////////////////////////
;// Modify this file if you're working on different languages!!!!! //
;/////////////////////////////////////////////////////////////////////
;// Whenever we have large Titles
HeaderTemplate Title
Font = "Placard MT Condensed"
Point = 20
Bold = No
End
;//This will be used for the buttons at the bottom of the screens
HeaderTemplate MainButton
Font = "Placard MT Condensed"
Point = 16
Bold = No
End
;//This is used for all the rest of the buttons
HeaderTemplate Button
Font = "Arial"
Point = 12
Bold = No
End
;//This is used for all the small buttons (Like the save load buttons for the campaigns
HeaderTemplate ButtonSmall
Font = "Arial"
Point = 10
Bold = No
End
;// wherever we enter text we'll try to always use this
HeaderTemplate TextEntry
Font = "Arial"
Point = 10
Bold = No
End
;// wherever we enter text we'll try to always use this
HeaderTemplate ComboBoxEntry
Font = "Arial"
Point = 10
Bold = No
End
;// Used for all sub headings
HeaderTemplate MinorTitle
Font = "Placard MT Condensed"
Point = 14
Bold = No
End
;// Used wherever we have static text labels (for example, all the score screen player information
HeaderTemplate LabelRegular
Font = "Arial"
Point = 10
Bold = No
End
;// Used wherever we have small static text labels (for example, On the side select window)
HeaderTemplate LabelSmall
Font = "Arial"
Point = 8
Bold = No
End
;// Used only on the loadscreen under the cameos that popup partway through the load movie
HeaderTemplate LoadScreenCameos
Font = "Arial"
Point = 8
Bold = No
End
;// Used only on the loadscreen located at the bottom of the zoomed in map
HeaderTemplate LoadScreenMissionLocation
Font = "Placard MT Condensed"
Point = 14
Bold = No
End