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Deprecate sm.consolidation.total_buffer_size. (#4613)
We are going to use sm.mem.total_bugdet to allocate consolidation buffers. --- TYPE: NO_HISTORY DESC: Deprecate sm.consolidation.total_buffer_size.
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tiledb/api/c_api/config/config_api_external.h

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@@ -164,11 +164,12 @@ TILEDB_EXPORT void tiledb_config_free(tiledb_config_t** config) TILEDB_NOEXCEPT;
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* (since the resulting fragment is dense). <br>
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* **Default**: 1.0
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* - `sm.consolidation.buffer_size` <br>
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* Deprecated. Prefer `sm.consolidation.total_buffer_size` instead.
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* **Deprecated**
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* The size (in bytes) of the attribute buffers used during
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* consolidation. <br>
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* **Default**: 50,000,000
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* - `sm.consolidation.total_buffer_size` <br>
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* **Deprecated**
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* The size (in bytes) of all attribute buffers used during
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* consolidation. <br>
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* **Default**: 2,147,483,648

tiledb/sm/cpp_api/config.h

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@@ -340,11 +340,12 @@ class Config {
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* (since the resulting fragments is dense). <br>
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* **Default**: 1.0
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* - `sm.consolidation.buffer_size` <br>
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* Deprecated. Prefer `sm.consolidation.total_buffer_size` instead.
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* **Deprecated**
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* The size (in bytes) of the attribute buffers used during
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* consolidation. <br>
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* **Default**: 50,000,000
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* - `sm.consolidation.total_buffer_size` <br>
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* **Deprecated**
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* The size (in bytes) of all attribute buffers used during
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* consolidation. <br>
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* **Default**: 2,147,483,648

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