Replies: 3 comments
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This should not have anything to do with the mod. Perhaps you can post the full exception details and not just the summary to shine more light on where the exception is originating from. |
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It would be kind of you to help me, the diagnosis is approximate, that's
why I took the liberty of asking you, on VIP, Scarlett noted the Control
any Sim as a broken mod. It works apart from that error message that comes
in game entry, every game entry and every lot download.
Thanks for the help, with L051's library, the 50/50 is complicated, the
game doesn't open anymore sometimes, elements are missing.
Le jeu. 28 déc. 2023 à 00:16, Jovan Gerodetti ***@***.***> a
écrit :
… This should not have anything to do with the mod. Perhaps you can post the
full exception details and not just the summary to shine more light on
where the exception is originating from.
—
Reply to this email directly, view it on GitHub
<#73 (comment)>,
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--
"J'aime la force, et de la force que j'aime, une fourmi peut en montrer
autant qu'un éléphant."
[Stendhal]
"Il faut accepter de planter pour que d'autres récoltent ailleurs et plus
tard."
[Bernard Werber]
<?xml version="1.0" ?><root>
<BetterExceptions><BEversion>v3.12</BEversion><WasBlank>False</WasBlank><TuningLoadFinished>True</TuningLoadFinished><BadObjectCC>False</BadObjectCC><Advice>Not available. More info may be in BE Report.</Advice></BetterExceptions><report><version>2</version><sessionid>6f506dcd373385fc658b4db8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-26 23:49:37</createtime><buildsignature>Local.Unknown.Unknown.1.103.315.1020-1.300.000.175.Release</buildsignature><categoryid>trait_tracker.py:1738</categoryid><desyncid>6f506dcd373385fc658b4db8</desyncid><systemconfig/><screenshot/><desyncdata>[BE Interceptor] BE intercepted this error from a separate mod log so that it can scan for the issue. (AttributeError: 'NoneType' object has no attribute 'min_lod_value') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 130, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 126, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 383, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v49\injector.py", line 26, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\sims\masked\v49\zone_spin.py", line 100, in _turbolib_on_late_zone_load File ".\ImmersiveFarting\immersive_farting\__init__.py\__init__.py", line 178, in _wrapped_function File ".\ImmersiveFarting\immersive_farting\__init__.py\__init__.py", line 199, in _immersive_farting_on_late_zone_load File "noseewhatshappening\inject.py", line 17, in _wrapped_function File "noseewhatshappening\inject.py", line 34, in _common_on_late_zone_load File "src/control_any_sim/util/inject.py", line 10, in _inject File "src/control_any_sim/util/game_events.py", line 84, in canys_zone_do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 608, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling\masked\simulation\unclog\__init__.py", line 25, in _wrapped_function File "T:\InGame\Gameplay\Scripts\Server\scheduling\masked\simulation\unclog\__init__.py", line 53, in _gtu_on_sim_timeline_simulation File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File ".\WonderfulWhims_v49\turbolib2\events\sims.py", line 135, in _turbolib_sim_startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2949, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 1337, in on_sim_startup File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 1213, in _add_buffs File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 470, in exported_func File "T:\InGame\Gameplay\Scripts\Server\objects\components\buff_component.py", line 344, in add_buff File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1215, in on_add File "T:\InGame\Gameplay\Scripts\Server\buffs\buff.py", line 1263, in apply_all_loot_actions File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 595, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 303, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_ops.py", line 389, in _apply_to_subject_and_target File "T:\InGame\Gameplay\Scripts\Server\sims\occult\sim_info_with_occult_tracker.py", line 74, in add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 84, in add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 654, in _add_trait File "E:\Builds\MCCC_2023_7_1\mc_cmd_center\mc_utils.py", line 202, in _wrapper_function File "E:\Builds\MCCC_2023_7_1\mc_cas\mc_cas_inject.py", line 180, in inject_can_add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 426, in can_add_trait File "T:\InGame\Gameplay\Scripts\Server\traits\trait_tracker.py", line 1738, in _has_valid_lod AttributeError: 'NoneType' object has no attribute 'min_lod_value'rtim=0 Client Session Time: 163.63 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,86,0,5599 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 31.0.15.3758, GUID: D7B71E3E-5F43-11CF-7C79-8D120EC2D235 </desyncdata></report>
<report><version>2</version><sessionid>6f506dcd373385fc658b4db8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-26 23:50:27</createtime><buildsignature>Local.Unknown.Unknown.1.103.315.1020-1.300.000.175.Release</buildsignature><categoryid>proximity_component.py:220</categoryid><desyncid>6f506dcd373385fc658b4db8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 184, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 220, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 301, in _add_and_remove_buffs_for_simAttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'rtim=0 Client Session Time: 163.63 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,86,0,5599 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 31.0.15.3758, GUID: D7B71E3E-5F43-11CF-7C79-8D120EC2D235 </desyncdata></report>
<report><version>2</version><sessionid>6f506dcd373385fc658b4db8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-26 23:50:28</createtime><buildsignature>Local.Unknown.Unknown.1.103.315.1020-1.300.000.175.Release</buildsignature><categoryid>proximity_component.py:220</categoryid><desyncid>6f506dcd373385fc658b4db8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 184, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 220, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 301, in _add_and_remove_buffs_for_simAttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'rtim=0 Client Session Time: 163.63 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,86,0,5599 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 31.0.15.3758, GUID: D7B71E3E-5F43-11CF-7C79-8D120EC2D235 </desyncdata></report>
<report><version>2</version><sessionid>6f506dcd373385fc658b4db8</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2023-12-26 23:50:28</createtime><buildsignature>Local.Unknown.Unknown.1.103.315.1020-1.300.000.175.Release</buildsignature><categoryid>proximity_component.py:220</categoryid><desyncid>6f506dcd373385fc658b4db8</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Wall clock Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'proximity_detection_tests') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 184, in _initial_update_callback File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 220, in _pulse File "T:\InGame\Gameplay\Scripts\Server\objects\components\proximity_component.py", line 301, in _add_and_remove_buffs_for_simAttributeError: 'NoneType' object has no attribute 'proximity_detection_tests'rtim=0 Client Session Time: 163.63 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 LoadingScreenActiveFlag: 1 Origin Version: 13,86,0,5599 Modded: True SystemInfo: Windows 10 10.0.19045 GPU: NVIDIA GeForce GTX 1060 6GB nvldumdx.dll 31.0.15.3758, GUID: D7B71E3E-5F43-11CF-7C79-8D120EC2D235 </desyncdata></report>
</root>
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Here I am again, Mal22's tracker was missing and a feature I need to
identify, I've found. The BE made me take a lot of things out of my game,
it's unreliable for my part, too bad it's authentic for the list of broken
mods, yours is listed in it, I've already told Scarlett it works, but it's
still noted broken. Thanks for your attention, it's nice to be heard, thank
you.😉
Le jeu. 28 déc. 2023 à 00:16, Jovan Gerodetti ***@***.***> a
écrit :
… This should not have anything to do with the mod. Perhaps you can post the
full exception details and not just the summary to shine more light on
where the exception is originating from.
—
Reply to this email directly, view it on GitHub
<#73 (comment)>,
or unsubscribe
<https://github.com/notifications/unsubscribe-auth/ADM4Q5XCLKKQL5RA2UVPOKLYLST3LAVCNFSM6AAAAABBEBF5UOVHI2DSMVQWIX3LMV43SRDJONRXK43TNFXW4Q3PNVWWK3TUHM3TSNRQHEYDE>
.
You are receiving this because you authored the thread.Message ID:
***@***.***
com>
--
"J'aime la force, et de la force que j'aime, une fourmi peut en montrer
autant qu'un éléphant."
[Stendhal]
"Il faut accepter de planter pour que d'autres récoltent ailleurs et plus
tard."
[Bernard Werber]
|
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An error appears on the report, with a 30% chance that it's the Control Any Sim that's causing it. Can you run a test to see if everything's okay with the new version of Sims4? VIP has declared it broken, I have it in game, it works, but leaves an error when opening the game, it's recurring. Thanks for your help, I love this mod so much. heidi137 on MTS
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