Skip to content

Commit 3b7fa5b

Browse files
committed
Im a bit autistic
1 parent de28f37 commit 3b7fa5b

3 files changed

Lines changed: 31 additions & 36 deletions

File tree

.github/workflows/build.yml

Lines changed: 28 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,28 @@
1+
name: Build Geode Mod
2+
3+
on:
4+
workflow_dispatch:
5+
push:
6+
branches:
7+
- "main"
8+
9+
jobs:
10+
build:
11+
name: Windows
12+
runs-on: windows-latest
13+
14+
steps:
15+
- uses: actions/checkout@v3
16+
with:
17+
submodules: 'recursive'
18+
19+
- name: Build the mod
20+
uses: geode-sdk/build-geode-mod@main
21+
with:
22+
cli: "latest"
23+
sdk: "nightly"
24+
25+
- uses: actions/upload-artifact@v3
26+
with:
27+
name: Build Output
28+
path: build/*.geode

.github/workflows/ci-pinned-sdk.yml

Lines changed: 0 additions & 30 deletions
This file was deleted.

about.md

Lines changed: 3 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -1,10 +1,7 @@
1-
# ToastyReplay
2-
---
3-
41
### Geometry Dash's Most accurate Replay bot.
52
- Replay any level regardless of RNG or FPS at a frame perfect level!
63

7-
Key Mechanics
4+
Key Mechanics
85
--
96
**Replay Menu**
107
* Replay any level that is recorded using the gdr and other macro formats.
@@ -26,9 +23,9 @@ Key Mechanics
2623
Extended information
2724
--
2825

29-
credits go to:
26+
credits go to:
3027

31-
- [Figment](https://github.com/FigmentBoy) for permission to use some of [zBot's](https://github.com/FigmentBoy/zBot) features like trajectory and replay features.
28+
- [Figment](https://github.com/FigmentBoy) for permission to use some of [zBot's](https://github.com/FigmentBoy/zBot) features like trajectory and replay features.
3229
- [Zilko](https://github.com/Zilko) for inspiring me (from [xdBot](https://github.com/Zilko/xdBot))
3330
- [Jarvisdevil](https://github.com/thejarvisdevil) for helping me put my braincells together.
3431
- [NinXout](https://github.com/ninXout) for inspiration similar to Eclipse Menu. (Received help for my hitbox implementation)

0 commit comments

Comments
 (0)