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2 Player Duals don't register clicks past 30% in the level #9

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@ToastexGD

This is an issue because the playback's internal cache releases 2-player data past a specific point, and I hardcoded a limit to prevent laggy macros. Usually, it doesn't impact the player unless the macro is thousands of clicks on a 2-player level.

Fixed in v1.3.0

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