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Second build
After fixing bugs and improving features from yesterday's playtests, the second build is ready
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.gitignore

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Assets/Materials/Blue Light.mat.meta
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Assets/Real Stars Skybox/StarSkybox04/CubemapStars.cubemap
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*.zip

Assets/Scenes/Level1.unity

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m_ReflectionIntensity: 1
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m_CustomReflection: {fileID: 0}
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m_Sun: {fileID: 0}
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m_IndirectSpecularColor: {r: 0.0014785795, g: 0.0013591028, b: 0.0012890887, a: 1}
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m_IndirectSpecularColor: {r: 0.016090982, g: 0.01466979, b: 0.013826404, a: 1}
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m_UseRadianceAmbientProbe: 0
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