|
| 1 | +import time |
| 2 | +import board |
| 3 | +import touchio |
| 4 | +import neopixel |
| 5 | +from adafruit_led_animation.animation.pulse import Pulse |
| 6 | +from adafruit_led_animation.color import ( |
| 7 | + RED, |
| 8 | + YELLOW, |
| 9 | + ORANGE, |
| 10 | + GREEN, |
| 11 | + TEAL, |
| 12 | + CYAN, |
| 13 | + BLUE, |
| 14 | + PURPLE, |
| 15 | + MAGENTA, |
| 16 | + GOLD, |
| 17 | + PINK, |
| 18 | + AQUA, |
| 19 | + JADE, |
| 20 | + AMBER |
| 21 | +) |
| 22 | + |
| 23 | +# NeoPixel pin |
| 24 | +pixel_pin = board.A3 |
| 25 | +# number of NeoPixels |
| 26 | +pixel_num = 68 |
| 27 | + |
| 28 | +# NeoPixels setup |
| 29 | +pixels = neopixel.NeoPixel(pixel_pin, pixel_num, brightness=0.5, auto_write=False) |
| 30 | + |
| 31 | +# animation setup |
| 32 | +pulse = Pulse(pixels, speed=0.1, color=RED, period=5) |
| 33 | + |
| 34 | +# two cap touch pins |
| 35 | +touch_left = board.A1 |
| 36 | +touch_right = board.A2 |
| 37 | + |
| 38 | +# cap touch setup |
| 39 | +bolt_left = touchio.TouchIn(touch_left) |
| 40 | +bolt_right = touchio.TouchIn(touch_right) |
| 41 | + |
| 42 | +# NeoPixel colors for animation |
| 43 | +colors = [RED, YELLOW, ORANGE, GREEN, TEAL, CYAN, BLUE, |
| 44 | + PURPLE, MAGENTA, GOLD, PINK, AQUA, JADE, AMBER] |
| 45 | + |
| 46 | +# variable for color array index |
| 47 | +c = 0 |
| 48 | + |
| 49 | +# debounce states for cap touch |
| 50 | +bolt_left_state = False |
| 51 | +bolt_right_state = False |
| 52 | + |
| 53 | +while True: |
| 54 | + # run animation |
| 55 | + pulse.animate() |
| 56 | + |
| 57 | + # debounce for cap touch |
| 58 | + if not bolt_left.value and not bolt_left_state: |
| 59 | + bolt_left_state = True |
| 60 | + if not bolt_right.value and not bolt_right_state: |
| 61 | + bolt_right_state = True |
| 62 | + |
| 63 | + # if the left bolt is touched... |
| 64 | + if bolt_left.value and bolt_left_state: |
| 65 | + print("Touched left bolt!") |
| 66 | + # increase color array index by 1 |
| 67 | + c += 1 |
| 68 | + # reset debounce state |
| 69 | + bolt_left_state = False |
| 70 | + # if the right bolt is touched... |
| 71 | + if bolt_right.value and bolt_right_state: |
| 72 | + print("Touched right bolt!") |
| 73 | + # decrease color array index by 1 |
| 74 | + c -= 1 |
| 75 | + # reset debounce state |
| 76 | + bolt_right_state = False |
| 77 | + # if the color array index is bigger than 13... |
| 78 | + if c > 13: |
| 79 | + # reset it to 0 |
| 80 | + c = 0 |
| 81 | + # if the color array index is smaller than 0... |
| 82 | + if c < 0: |
| 83 | + # reset it to 13 |
| 84 | + c = 13 |
| 85 | + # update animation color to current array index |
| 86 | + pulse.color = colors[c] |
| 87 | + time.sleep(0.01) |
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