3030import org .bukkit .Tag ;
3131import org .bukkit .block .Banner ;
3232import org .bukkit .block .Block ;
33+ import org .bukkit .block .BlockFace ;
3334import org .bukkit .entity .Player ;
3435
3536import java .util .List ;
@@ -302,9 +303,6 @@ private static synchronized void evaluateStartNewSiegeAttempt(Player player,
302303 if (nearbyTown .isRuined ())
303304 throw new TownyException (translator .of ("msg_err_cannot_start_siege_at_ruined_town" ));
304305
305- if (SiegeWarBlockUtil .isSupportBlockUnstable (bannerBlock ))
306- throw new TownyException (translator .of ("msg_err_siege_war_banner_support_block_not_stable" ));
307-
308306 if (!SiegeWarSettings .doesTodayAllowASiegeToStart ())
309307 throw new TownyException (translator .of ("msg_err_cannot_start_sieges_today" ));
310308
@@ -313,6 +311,9 @@ private static synchronized void evaluateStartNewSiegeAttempt(Player player,
313311 SiegeWarMoneyUtil .throwIfTownCannotAffordToStartSiege (nearbyTown );
314312 //Start Revolt siege
315313 StartRevoltSiege .processStartSiegeRequest (player , residentsTown , residentsNation , nearbyTownBlock , nearbyTown , bannerBlock );
314+ // Replace unstable block below banner.
315+ if (SiegeWarBlockUtil .isSupportBlockUnstable (bannerBlock ))
316+ bannerBlock .getRelative (BlockFace .DOWN ).setType (Material .STONE );
316317 //Immediately remove occupation
317318 TownOccupationController .removeTownOccupation (nearbyTown );
318319 } else {
@@ -328,6 +329,10 @@ private static synchronized void evaluateStartNewSiegeAttempt(Player player,
328329 if (SiegeWarSettings .doesThisNationHaveTooManyActiveSieges (residentsNation ))
329330 throw new TownyException (translator .of ("msg_err_siege_war_nation_has_too_many_active_siege_attacks" ));
330331
332+ // Replace unstable block below banner.
333+ if (SiegeWarBlockUtil .isSupportBlockUnstable (bannerBlock ))
334+ bannerBlock .getRelative (BlockFace .DOWN ).setType (Material .STONE );
335+
331336 //Conquest siege
332337 StartConquestSiege .processStartSiegeRequest (player , residentsTown , residentsNation , nearbyTownBlock , nearbyTown , bannerBlock );
333338 }
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