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chore: Update version info
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ProjectSettings/ProjectSettings.asset

Lines changed: 8 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -17,7 +17,7 @@ PlayerSettings:
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
20-
m_ShowUnitySplashScreen: 0
20+
m_ShowUnitySplashScreen: 1
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m_ShowUnitySplashLogo: 1
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m_SplashScreenOverlayOpacity: 1
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m_SplashScreenAnimation: 1
@@ -134,7 +134,7 @@ PlayerSettings:
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16:10: 1
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16:9: 1
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Others: 1
137-
bundleVersion: 0.11.1A
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bundleVersion: 0.12.0A
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preloadedAssets:
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- {fileID: 0}
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- {fileID: 0}
@@ -296,13 +296,16 @@ PlayerSettings:
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m_Kind: 0
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m_BuildTargetPlatformIcons: []
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m_BuildTargetBatching: []
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs: []
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m_BuildTargetGraphicsJobMode: []
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m_BuildTargetGraphicsAPIs:
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- m_BuildTarget: AndroidPlayer
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m_APIs: 0b00000008000000
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m_Automatic: 0
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m_BuildTargetVRSettings: []
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m_DefaultShaderChunkSizeInMB: 16
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m_DefaultShaderChunkCount: 0
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openGLRequireES31: 0
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openGLRequireES31AEP: 0
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openGLRequireES32: 0
@@ -562,6 +565,7 @@ PlayerSettings:
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webGLLinkerTarget: 1
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webGLThreadsSupport: 0
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webGLDecompressionFallback: 0
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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additionalCompilerArguments: {}
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platformArchitecture: {}
@@ -573,6 +577,7 @@ PlayerSettings:
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allowUnsafeCode: 0
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useDeterministicCompilation: 1
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enableRoslynAnalyzers: 1
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selectedPlatform: 0
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additionalIl2CppArgs:
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scriptingRuntimeVersion: 1
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gcIncremental: 1
@@ -652,6 +657,7 @@ PlayerSettings:
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m_VersionName:
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apiCompatibilityLevel: 6
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activeInputHandler: 1
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windowsGamepadBackendHint: 0
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cloudProjectId:
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framebufferDepthMemorylessMode: 0
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qualitySettingsNames: []

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