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README.md updated
Note added that the YT video is slightly outdated. Note changed that ViRe runs on SteamVR, not OpenXR anymore. Note added that BVH file format is usable in Blender and other BVH supporting programs.
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README.md

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<img align="left" width="420" src="https://user-images.githubusercontent.com/35671643/120828443-d1a75680-c55c-11eb-98a9-0e1a459c6636.png" />
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<br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br /><br />
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ViRe can be used for anyone who wants to record motion, but cannot afford a huge and expensive motion capture studio. <br />
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All you need is a simple VR Setup. ViRe runs on top of OpenXR, an asset to support all kinds of VR Headsets. <br /><br />
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All you need is a simple VR Setup. ViRe runs on top of SteamVR, the default asset to support all kinds of VR Headsets. <br /><br />
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We made a video to showcase and explain ViRe. Simply click on the YouTube logo to watch it.
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We made a video to showcase and explain ViRe. Simply click on the YouTube logo to watch it. The video is a little outdated compared to ViRes current style, but the general explanations still apply
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<br /><br />
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<a href="https://www.youtube.com/watch?v=TfnD7U9Bu2g" target="_blank">
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<img width="220" border="0" align="left" src="https://user-images.githubusercontent.com/35671643/120836631-11bf0700-c566-11eb-97ea-256f208d2e3f.png"/>
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| Feature | Status |
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| ----------------------------------------------|:-------------:|
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| Motion tracking via controllers and headset | ✔ Working |
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| Recording to a BVH file format. Usable in Blender | ✔ Working |
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| Recording to a BVH file format. Usable in Blender and other BVH supporting programs | ✔ Working |
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| Spectrator camera | ✔ Working |
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| Windows support | ✔ Working |
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| VR compatible menu | ✔ Working |

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