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Updated README
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README.md

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@@ -15,12 +15,12 @@ A video has been made to showcase and explain ViRe. Simply click on the YouTube
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<br /><br />
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### ViRe definitely runs with the following headsets <br /> <br />
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### ViRe definitely runs with the following headsets <br />
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<img align="left" width="64" alt="HTC Vive" src="https://user-images.githubusercontent.com/35671643/120832445-f4d40500-c560-11eb-8290-f46a808628af.png" />
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<img align="left" width="64" alt="Valve Index" src="https://user-images.githubusercontent.com/35671643/120832666-32d12900-c561-11eb-8c3a-7cdb1ea80ca3.jpg" />
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<img align="left" width="64" alt="Oculus" src="https://user-images.githubusercontent.com/35671643/120832780-52685180-c561-11eb-907b-ddf6ef20c5c8.png" />
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<br /> <br /> <br />
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It very well may run with other headsets as well, but I don't want to guarantee it. It is free, so just try it out if you like.
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It very well may run with other headsets as well, but I don't want to guarantee it. It is free, so just try it out if you like. <br />
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### ViRe is currently in the Alpha
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It supports the tracking of the headset and both hand controllers. We are working on getting additional Trackers to be supported, and for every place you do not have a tracker, procedual bone movement will help out.

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