You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
@@ -134,7 +134,7 @@ To add a private feed, the following fields must be filled in.
134
134
</configuration>
135
135
```
136
136
137
-
**Note**: [The Azure DevOps PAT](https://learn.microsoft.com/en-us/azure/devops/organizations/accounts/use-personal-access-tokens-to-authenticate) must have Packaging (Read) permissions.
137
+
> **Note**: [The Azure DevOps PAT](https://learn.microsoft.com/en-us/azure/devops/organizations/accounts/use-personal-access-tokens-to-authenticate) must have Packaging (Read) permissions.
138
138
139
139
## FAQ
140
140
@@ -144,17 +144,17 @@ On Azure through my own Azure credits coming from my MVP subscription, enjoy!
144
144
145
145
### **Why can't you add all NuGet packages?**
146
146
147
-
The reason is that many NuGet packages are not compatible with Unity, or do not provide .NETStandard2.0 assemblies or are not relevant for being used within Unity.
147
+
The reason is that many NuGet packages are not compatible with Unity, or do not provide `.NETStandard2.0` assemblies or are not relevant for being used within Unity.
148
148
149
149
Also currently the Package Manager doesn't provide a way to filter easily packages, so the UI is currently not adequate to list lots of packages.
150
150
151
151
### **Why does it require .NETStandard2.0?**
152
152
153
-
Since 2019.1, Unity is now compatible with `.NETStandard2.0` and it is the .NET profile that is preferred to be used
153
+
Since 2019.1.x, Unity is compatible with `.NETStandard2.0` and it is the .NET profile that is preferred to be used.
154
154
155
155
Having a `.NETStandard2.0` for NuGet packages for Unity can ensure that the experience to add a package to your project is consistent and well supported.
156
156
157
-
More information: https://docs.unity3d.com/Manual/dotnetProfileSupport.html
157
+
> More information: https://docs.unity3d.com/Manual/dotnetProfileSupport.html
0 commit comments