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Description
Detailed steps on how to reproduce the bug
- Start a recording
- Change the input monitoring mode
- The recording stops automatically
What is the expected behaviour?
Changing the input monitoring mode does not stop the recording, only the input monitoring for the device is changed.
I found this code snippet:
// This logic rebuilds the audio graph if the monitor state changes as it's a static node-type in the graph
if (destinationsChanged || (! wasRecording && wasLivePlayActive != isLivePlayActive))
restartPlayback = true;
wasLivePlayActive = isLivePlayActive;Would it be possible to avoid a graph rebuild when input monitoring is changed?
Unit test to reproduce the error?
Operating systems
Windows
What versions of the operating systems?
Windows 11
Architectures
x86_64
Stacktrace
Plug-in formats (if applicable)
No response
Plug-in host applications (DAWs) (if applicable)
No response
Testing on the develop branch
The bug is present on the develop branch
Code of Conduct
- I agree to follow the Code of Conduct
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