diff --git a/SKILL.tsv b/SKILL.tsv index 93b4624..23308e2 100644 --- a/SKILL.tsv +++ b/SKILL.tsv @@ -57,6 +57,7 @@ SKILL_20150317_000056 [Old Kepa] Normal Attack, Conical AoE SKILL_20150317_000057 [Tree Ghost] One-handed Strike SKILL_20150317_000058 [Tree Ghost] Two-handed clap SKILL_20150317_000059 [Tree Ghost] Stomp ground +<<<<<<< HEAD SKILL_20150317_000060 [Cockatrice] Magic, Magic, Урон Свойством Огня, Fume Fire 3 times SKILL_20150317_000061 [Zinute] Физический Pierce Урон Свойством Огня Attack 1 time SKILL_20150317_000062 [Zinute] Физический Slash Урон Свойством Огня Attack 1 time @@ -79,6 +80,30 @@ SKILL_20150317_000078 [Cauliflower] Физический, Pierce, Poison Propert SKILL_20150317_000079 [Cauliflower] Физический, Pierce, Poison Property, Gouge with tentacle SKILL_20150317_000080 [Cauliflower] Физический, Pierce, Poison Property, Ground Smash SKILL_20150317_000081 [Helmet Bug] Физический, Pierce, Earth Property, Attack 1 time +======= +SKILL_20150317_000060 [Cockatrice] Magic, Magic, Fire Property, Fume Fire 3 times +SKILL_20150317_000061 [Zinute] Physical Pierce Fire Property Attack 1 time +SKILL_20150317_000062 [Zinute] Physical Slash Fire Property Attack 1 time +SKILL_20150317_000063 [Tontulia] Physical Strike Lightning Property Attack 1 time +SKILL_20150317_000064 [Tontulia] Physical Strike Lightning Property Attack 2 times +SKILL_20150317_000065 [Tontus] Physical Strike, Poison Property Attack 2 times +SKILL_20150317_000066 [Tontus] Physical Pierce, Poison Property Attack 1 time +SKILL_20150317_000067 [Tontus] Physical Strike, Poison Property Attack 1 time +SKILL_20150317_000068 [Vekarabe] Physical, Pierce, Poison Property, Forward Pierce Attack +SKILL_20150317_000069 [Vekarabe] Physical, Pierce, Poison Property, Forward Upper Pierce Attack +SKILL_20150317_000070 [Geppetto] Physical Strike, Earth Property Attack 2 times +SKILL_20150317_000071 [Geppetto] Physical Strike, Earth Property Attack 1 time +SKILL_20150317_000072 [Geppetto] Physical Strike, Earth Property Attack 1 time +SKILL_20150317_000073 [Boowook] Physical, Strike, Earth Property Attack 1 time +SKILL_20150317_000074 [Boowook] Physical, Strike, Earth Property Feet Stomp Attack 1 time, +SKILL_20150317_000075 [Desmodus] Physical, Pierce, Dark Property Tail Blow +SKILL_20150317_000076 [Desmodus] Physical, Pierce, Dark Property Body Blow +SKILL_20150317_000077 [Pino] Physical Blow, Earth Property Attack 1 time +SKILL_20150317_000078 [Cauliflower] Physical, Pierce, Poison Property, Smash with tentacle +SKILL_20150317_000079 [Cauliflower] Physical, Pierce, Poison Property, Gouge with tentacle +SKILL_20150317_000080 [Cauliflower] Physical, Pierce, Poison Property, Ground Smash +SKILL_20150317_000081 [Helmet Bug] Physical, Pierce, Earth Property, Attack 1 time +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000082 [Helmet Bug] Normal Attack2 SKILL_20150317_000083 [Bikaaras Mage] Magic, Magic, Урон Свойством Огня, Attack 1 time SKILL_20150317_000084 [Bikaaras Mage] Физический, Slash, Урон Свойством Огня, Attack 1 time @@ -475,11 +500,19 @@ SKILL_20150317_000474 [Blue Puragi] Физический, Strike, Ice Property A SKILL_20150317_000475 [Red Vubbe Thief] Физический, Pierce, Урон Свойством Огня Attack 1 time SKILL_20150317_000476 [Black Big Gribaru] Физический, Strike, Dark Property Attack SKILL_20150317_000477 [Black Big Gribaru] Magic, Magic, Dark Property Attack +<<<<<<< HEAD SKILL_20150317_000478 [Black Кровососы] Физический, Pierce, Dark Property Attack SKILL_20150317_000479 [Rubblem] Физический, Strike, Earth Property Attack SKILL_20150317_000480 [Matsum] Magic, Strike, Урон Свойством Огня. Fire ball Summon SKILL_20150317_000481 [Pawndel] Физический, Slash, Dark Property Attack 2 times SKILL_20150317_000482 [Dionia] Физический Non-Property Strike +======= +SKILL_20150317_000478 [Black Desmodus] Physical, Pierce, Dark Property Attack +SKILL_20150317_000479 [Rubblem] Physical, Strike, Earth Property Attack +SKILL_20150317_000480 [Matsum] Magic, Strike, Fire Property. Fire ball Summon +SKILL_20150317_000481 [Pawndel] Physical, Slash, Dark Property Attack 2 times +SKILL_20150317_000482 [Dionia] Physical Non-Property Strike +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000483 [Dionia] Magic Poison Property Strike SKILL_20150317_000484 [Bearkaras] Физический Earth Property Strike SKILL_20150317_000485 [Bearkaras] Физический Earth Property Slash @@ -923,6 +956,7 @@ SKILL_20150317_000922 Урон: #{SkillAtkAdd}#{nl}Splash #{SkillSR}# SKILL_20150317_000923 Bash SKILL_20150317_000924 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Накладывает damage to a target by strongly swinging your weapon. SKILL_20150317_000925 Gung Ho +<<<<<<< HEAD SKILL_20150317_000926 Увеличивает ваш урон, но понижает вашу защиту. SKILL_20150317_000927 Физический Урон: +#{CaptionRatio}#{nl}Физический Защита: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150317_000928 Concentrate @@ -931,15 +965,31 @@ SKILL_20150317_000930 Дополнительный урон: +#{CaptionRatio2}#{ SKILL_20150317_000931 Restrain SKILL_20150317_000932 Понижает ваш максимальный показатель НР, но увеличивает ваш урон. SKILL_20150317_000933 Физический Урон: +#{CaptionRatio}#{nl}максимальный показатель НР: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_000926 Increases your attack, but decreases your defense. +SKILL_20150317_000927 Physical Damage: +#{CaptionRatio}#{nl}Physical Defense: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_000928 Concentrate +SKILL_20150317_000929 Increases the power of your attacking skills. +SKILL_20150317_000930 Additional Damage: +#{CaptionRatio2}#{nl}Number of Hits: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_000931 Restrain +SKILL_20150317_000932 Decreases your maximum HP, but increases your attack. +SKILL_20150317_000933 Physical Attack: +#{CaptionRatio}#{nl}Maximum HP: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000934 Umbo Blow SKILL_20150317_000935 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attack by bumping your shield. {nl} Накладывает more damage after blocking an enemy's attack. SKILL_20150317_000936 Rim Blow SKILL_20150317_000937 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attack by using edge of your shield. {nl} Накладывает more damage to both petrified и frozen enemies. SKILL_20150317_000938 Swash Buckling SKILL_20150317_000939 Strike your shield to provoke nearby enemies. +<<<<<<< HEAD SKILL_20150317_000940 Targets: #{SkillSR}#{nl}Maximum Provocation: +#{CaptionRatio}# for #{CaptionTime}# Секунд SKILL_20150317_000941 Понижает ваш attack, но Увеличение your defense. SKILL_20150317_000942 Физический Защита: +#{CaptionRatio}#{nl}Физический Урон: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_000940 Targets: #{SkillSR}#{nl}Maximum Provocation: +#{CaptionRatio}# for #{CaptionTime}# seconds +SKILL_20150317_000941 Decreases your attack, but increases your defense. +SKILL_20150317_000942 Physical Defense: +#{CaptionRatio}#{nl}Physical Damage: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000943 Shield Lob SKILL_20150317_000944 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl} Throw shield to attack enemy. SKILL_20150317_000945 High Guard @@ -947,11 +997,19 @@ SKILL_20150317_000946 Butterfly SKILL_20150317_000947 Wagon Wheel SKILL_20150317_000948 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Perform an uppercut with your weapon, launching enemies. SKILL_20150317_000949 Cartar Stroke +<<<<<<< HEAD SKILL_20150317_000950 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Gather up power и use your weapon to attack targets by smashing it to ground. SKILL_20150317_000951 Урон: #{SkillAtkAdd}#{nl}Время применения 0.5 Секунд{nl}Splash #{SkillSR}# SKILL_20150317_000952 Crown SKILL_20150317_000953 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl} Release a powerful attack by smashing on enemy's head. Temporarily decreases enemy's INT персонажа и SPR. SKILL_20150317_000954 Урон: #{SkillAtkAdd}#{nl}Splash: #{SkillSR}#{nl}{#339999}{ol}[Shock]{/}{/} Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_000950 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather up power and use your weapon to attack targets by smashing it to the ground. +SKILL_20150317_000951 Attack: #{SkillAtkAdd}#{nl}Casting Time 0.5 seconds{nl}Splash #{SkillSR}# +SKILL_20150317_000952 Crown +SKILL_20150317_000953 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl} Release a powerful attack by smashing on the enemy's head. Temporarily decreases the enemy's INT and SPR. +SKILL_20150317_000954 Attack: #{SkillAtkAdd}#{nl}Splash: #{SkillSR}#{nl}{#339999}{ol}[Shock]{/}{/} Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000955 Cross Guard SKILL_20150317_000956 Use your weapon to take a defensive stance. SKILL_20150317_000957 Защита: +#{CaptionRatio}#{nl}Block: +#{CaptionRatio2}# @@ -963,8 +1021,13 @@ SKILL_20150317_000962 Pierce SKILL_20150317_000963 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl} Накладывает damage on an enemy with a strong stab.{nl} A continuous attack bonus will apply depending on enemy's size. SKILL_20150317_000964 Урон: #{SkillAtkAdd}#{nl}Medium target 2 attacks{nl}Large target 3 attacks SKILL_20150317_000965 Finestra +<<<<<<< HEAD SKILL_20150317_000966 Switch into Window stance.{nl} Увеличение Критический урон, но decreases Уклонение. SKILL_20150317_000967 Критический урон: +#{CaptionRatio}#{nl}Уклонение: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_000966 Switch into the Window stance.{nl} Increases Critical Rate, but decreases Evasion. +SKILL_20150317_000967 Critical Rate: +#{CaptionRatio}#{nl}Evasion: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000968 Synchro Thrusting SKILL_20150317_000969 {#DD5500}{ol}[Физический] - [Pierce] - [Strike]{/}{/}{nl} Наносит урон врагу, using a shield и spear. SKILL_20150317_000970 Spear Урон: #{SkillAtkAdd}#{nl}Shield Attack #{CaptionRatio}#{nl}Splash #{SkillSR}# @@ -972,6 +1035,7 @@ SKILL_20150317_000971 Long Stride SKILL_20150317_000972 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl} Накладывает damage to an enemy by jumping to your designated location. SKILL_20150317_000973 Spear Throw SKILL_20150317_000974 Shield Charge +<<<<<<< HEAD SKILL_20150317_000975 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl} Run while holding up your shield. first target hit by shield falls down. SKILL_20150317_000976 Урон: #{SkillAtkAdd}#{nl}Max. Duration 10 Секунд{nl}Consume STA SKILL_20150317_000977 Montano @@ -983,25 +1047,48 @@ SKILL_20150317_000982 Урон: #{SkillAtkAdd}#{nl}{#339999}{ol}[Blind]{/}{/} Д SKILL_20150317_000983 Shield Push SKILL_20150317_000984 {#DD5500}{ol}[Физический] [Strike]{/}{/}{nl} Use your shield to interfere with an enemy.{nl} Накладывает Unbalanced status effect to target. SKILL_20150317_000985 Урон: #{SkillAtkAdd}#{nl}{#339999}{ol}[Unbalanced]{/}{/} Duration 5 Секунд +======= +SKILL_20150317_000975 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl} Run while holding up your shield. The first target hit by the shield falls down. +SKILL_20150317_000976 Attack: #{SkillAtkAdd}#{nl}Max. Duration 10 seconds{nl}Consume STA +SKILL_20150317_000977 Montano +SKILL_20150317_000978 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl} Uses a strong attack on the lower part of a target. +SKILL_20150317_000979 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Stun]{/}{/} Duration 7 seconds +SKILL_20150317_000980 Targe Smash +SKILL_20150317_000981 {#DD5500}{ol}[Physical] [Strike]{/}{/}{nl} Inflicts damage by strongly smashing your shield to the target. Has a high chance to inflict the Darkness status effect to the target. +SKILL_20150317_000982 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Blind]{/}{/} Duration: 3 seconds{nl}Splash: #{SkillSR}# +SKILL_20150317_000983 Shield Push +SKILL_20150317_000984 {#DD5500}{ol}[Physical] [Strike]{/}{/}{nl} Use your shield to interfere with an enemy.{nl} Inflicts the Unbalanced status effect to the target. +SKILL_20150317_000985 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Unbalanced]{/}{/} Duration 5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000986 Impaler SKILL_20150317_000987 {#DD5500}{ol}[Pierce]{/}{/}{nl}Impales a small monster with a spear. Using this skill while a monster is skewered Накладывает damage. SKILL_20150317_000988 Earth Wave SKILL_20150317_000989 {#DDD300}{ol}[Strike]{/}{/}{nl}Gather up power и use your weapon to attack enemy by smashing it to ground. SKILL_20150317_000990 Trot +<<<<<<< HEAD SKILL_20150317_000991 Увеличение your movement speed. SKILL_20150317_000992 Movement Speed: +#{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_000991 Increases your movement speed. +SKILL_20150317_000992 Movement Speed: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_000993 Steed Charge SKILL_20150317_000994 {#DDD300}{ol}[Strike]{/}{/}{nl}Rush forward with power to throw your target away. SKILL_20150317_000995 Doom Spike SKILL_20150317_000996 {#DDD300}{ol}[Pierce]{/}{/}{nl}Gather up power to release a strong stab to an enemy. SKILL_20150317_000997 Rush SKILL_20150317_000998 {#DD5500}{ol}[Slash]{/}{/}{nl} Continuously spin your spear above your head to attack an enemy. +<<<<<<< HEAD SKILL_20150317_000999 Урон: #{SkillAtkAdd}#{nl}Maximum Длительность: 10 Секунд{nl}Splash: #{SkillSR}# +======= +SKILL_20150317_000999 Attack: #{SkillAtkAdd}#{nl}Maximum Duration: 10 seconds{nl}Splash: #{SkillSR}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001000 Dragging Death SKILL_20150317_001001 {#DDD300}{ol}[Pierce]{/}{/}{nl}Continuously attack enemies in front. SKILL_20150317_001002 Embowel SKILL_20150317_001003 {#DD5500}{ol}[Pierce]{/}{/}{nl} Release a strong stab to an enemy then kick it away afterwards. SKILL_20150317_001004 Frenzy +<<<<<<< HEAD SKILL_20150317_001005 увеличивает ваш урон when you use consecutive basic attacks on target. SKILL_20150317_001006 Урон: +#{CaptionRatio}#{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150317_001007 Aggressor @@ -1013,6 +1100,19 @@ SKILL_20150317_001012 {#DD5500}{ol}[Pierce]{/}{/}Continuous Attack Bonus {nl} Д SKILL_20150317_001013 Warcry SKILL_20150317_001014 снижает nearby target's defense и add it to your attack. SKILL_20150317_001015 Targets: #{CaptionRatio}#{nl}Maximum Физический Защита: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001005 Increases your attack when you use consecutive basic attacks on the target. +SKILL_20150317_001006 Attack: +#{CaptionRatio}#{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001007 Aggressor +SKILL_20150317_001008 Your attacks are guaranteed to hit, but your Critical Rate and Critical Evasion decreases. +SKILL_20150317_001009 Critical Chance: -#{CaptionRatio}#%{nl}Critical Evasion: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001010 Savagery +SKILL_20150317_001011 While the buff is active, a continuous attack bonus applies to {#DD5500}{ol}[Pierce]{/}{/} attacks. +SKILL_20150317_001012 {#DD5500}{ol}[Pierce]{/}{/}Continuous Attack Bonus {nl} Duration: #{CaptionTime}# seconds +SKILL_20150317_001013 Warcry +SKILL_20150317_001014 Reduces the nearby target's defense and add it to your attack. +SKILL_20150317_001015 Targets: #{CaptionRatio}#{nl}Maximum Physical Defense: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001016 Stomping Kick SKILL_20150317_001017 {#DD5500}{ol}[Strike]{/}{/}{nl} Stomp down on a target while airborne. SKILL_20150317_001018 Weapon Maintenance @@ -1027,8 +1127,13 @@ SKILL_20150317_001026 Iron Hook SKILL_20150317_001027 Keel Hauling SKILL_20150317_001028 Unlock Chest SKILL_20150317_001029 Cancel Sub Weapon +<<<<<<< HEAD SKILL_20150317_001030 {#DDD300}{ol}[Buff]{/}{/}{nl} While buff активна, a continuous attack bonus bonus applies to {#CC3300}{ol}[Pierce]{/}{/} attacks. SKILL_20150317_001031 Длительность: #{CaptionTime}# Секунд{nl} Consumes #{SpendSP}# SP +======= +SKILL_20150317_001030 {#DDD300}{ol}[Buff]{/}{/}{nl} While the buff is active, a continuous attack bonus bonus applies to {#CC3300}{ol}[Pierce]{/}{/} attacks. +SKILL_20150317_001031 Duration: #{CaptionTime}# seconds{nl} Consumes #{SpendSP}# SP +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001032 Conscript SKILL_20150317_001033 Phalanx SKILL_20150317_001034 Tercio @@ -1041,7 +1146,7 @@ SKILL_20150317_001040 Change Direction SKILL_20150317_001041 Deeds of Valor SKILL_20150317_001042 увеличивает ваш урон speed и attack rate when attacked, while decreasing your defense. SKILL_20150317_001043 Pain Barrier -SKILL_20150317_001044 Increased Movement Speed +#{CaptionTime}# for #{CaptionRatio}#% Секунд +SKILL_20150317_001044 Increased Movement Speed +#{CaptionTime}# for #{CaptionRatio}#% seconds SKILL_20150317_001045 Mordschlag SKILL_20150317_001046 {#CC3300}{ol}[Pierce]{/}{/} Attribute{nl}Damage #{SkillFactor}#%{nl}Splash #{SkillSR}#{nl} Consumption SP #{SpendSP}# SKILL_20150317_001047 Double Pay Earn @@ -1056,14 +1161,20 @@ SKILL_20150317_001055 Prepare for Attack SKILL_20150317_001056 Murmillo 1 SKILL_20150317_001057 Murmillo 2 SKILL_20150317_001058 Defend yourself against attacks from enemies. +<<<<<<< HEAD SKILL_20150317_001059 Длительность эффекта: #{CaptionTime}#секунд{nl}#Parring шанс: #{CaptionRatio}#% SKILL_20150317_001060 Use shoulder to tackle и push away enemy +======= +SKILL_20150317_001059 Buff Duration: #{CaptionTime}#sec{nl}#Parring Chance: #{CaptionRatio}#% +SKILL_20150317_001060 Use shoulder to tackle and push away enemy +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001061 {#CC3300}{ol}[Strike]{/}{/} Attribute{nl} Attack #{SkillFactor}#%+#{SkillAtkAdd}#{nl}Splash #{SkillSR}#{nl} SP Consumed #{SpendSP}# SKILL_20150317_001062 Increase Knockdown Power SKILL_20150317_001063 Use chain to capture и fling nearby enemy. SKILL_20150317_001064 Curse SKILL_20150317_001065 Заряд Энергии SKILL_20150317_001066 {#993399}{ol}[Magic]{/}{/}{nl} Attack a target with powerful energy. +<<<<<<< HEAD SKILL_20150317_001067 Урон: #{SkillAtkAdd}#{nl}Время применения 1 second{nl}Splash #{SkillSR}# SKILL_20150317_001068 Летаргия SKILL_20150317_001069 Inflict lethargy upon target. @@ -1111,22 +1222,81 @@ SKILL_20150317_001110 {#993399}{ol}[Magic] - [Ice] - [Pierce] {/} {/}} {nl} На SKILL_20150317_001111 Урон: #{SkillAtkAdd}#{nl}{#339999}{ol}[Frozen]{/}{/} Duration 4 Секунд SKILL_20150317_001112 Create a barrier of ice with a шанс to freeze enemies. SKILL_20150317_001113 Ice Wall #{CaptionRatio}# {nl}{#339999}{ol}[Ice]{/}{/}{nl} Длительность: 3 Секунд {nl} Ice Wall Duration 10 Секунд +======= +SKILL_20150317_001067 Attack: #{SkillAtkAdd}#{nl}Casting Time 1 second{nl}Splash #{SkillSR}# +SKILL_20150317_001068 Lethargy +SKILL_20150317_001069 Inflict lethargy upon the target. +SKILL_20150317_001070 Physical Attack: -#{CaptionRatio}#{nl}Magic Attack: -#{CaptionRatio}#{nl}Evasion: -#{CaptionRatio2}#{nl}{#339999}{ol}[Lethargy]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20150317_001071 Sleep +SKILL_20150317_001072 Inflicts sleep upon targets. Enemies will awake upon taking a certain number of hits, or once sleep runs out. +SKILL_20150317_001073 {#339999}{ol}[Sleep]{/}{/} Duration: #{SkillFactor}# seconds{nl}Attack Threshold: #{CaptionRatio}# +SKILL_20150317_001074 Reflect Shield +SKILL_20150317_001075 Creates a protective shield that reflects the amplified damage to the target. +SKILL_20150317_001076 Damage Reflection: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Reflects #{CaptionRatio2}# times +SKILL_20150317_001077 Earthquake +SKILL_20150317_001078 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl} Inflicts damage on an enemy by creating a powerful earthquake in front of you. +SKILL_20150317_001079 Surespell +SKILL_20150317_001080 Skills being cast cannot be interrupted by enemy attacks. +SKILL_20150317_001081 Duration: #{CaptionTime}# seconds +SKILL_20150317_001082 Magic Missile +SKILL_20150317_001083 {#993399}{ol}[Magic]{/}{/}{nl} Fires Magic Missiles at the target +SKILL_20150317_001084 Attack: #{SkillAtkAdd}#{nl}3 Magic Missiles +SKILL_20150317_001085 Quick Cast +SKILL_20150317_001086 Casting Time decreased. +SKILL_20150317_001087 Casting Time: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001088 Fireball +SKILL_20150317_001089 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Summons a stationary fireball. You can blow it up by hitting it with a sword attack. +SKILL_20150317_001090 Attack: #{SkillAtkAdd}#{nl}Attack Count: #{SkillSR}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001091 Fire Wall +SKILL_20150317_001092 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Creates a flame barrier inflicting damage to nearby enemies. +SKILL_20150317_001093 Attack: #{SkillAtkAdd}#{nl}#{CaptionRatio}# Fire Wall #{nl}Attack #{CaptionRatio2}# times{nl}Duration 15 seconds +SKILL_20150317_001094 Enchant Fire +SKILL_20150317_001095 Grants Fire property to the target. Additional damage applies to your basic attack. +SKILL_20150317_001096 Fire Property Attack: +#{CaptionRatio}#{nl}Additional Damage: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001097 Flare +SKILL_20150317_001098 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Inflicts damage by exploding the enemy affected by a status effect. This excludes both petrified and frozen status effects. +SKILL_20150317_001099 Attack: #{SkillAtkAdd}# +SKILL_20150317_001100 Fire Pillar +SKILL_20150317_001101 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summon a fire pillar to damage a target. +SKILL_20150317_001102 Attack: #{SkillAtkAdd}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001103 Hell Breath +SKILL_20150317_001104 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Continuously burn enemies with a cone of fire. +SKILL_20150317_001105 Attack: #{SkillAtkAdd}#{nl}Consume #{CaptionRatio}#% SP per 0.5 seconds +SKILL_20150317_001106 Ice Bolt +SKILL_20150317_001107 {#993399}{ol}[Magic] - [Ice] - [Pierce]{/}{/}{nl} Inflicts damage to a target by launching a bolt of ice and has a chance to freeze the the target. +SKILL_20150317_001108 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Frozen]{/}{/} Duration: 3 seconds +SKILL_20150317_001109 Ice Pike +SKILL_20150317_001110 {#993399}{ol}[Magic] - [Ice] - [Pierce] {/} {/}} {nl} Inflicts damage to a target by launching a wave of ice and has a chance to freeze the target. +SKILL_20150317_001111 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Frozen]{/}{/} Duration 4 seconds +SKILL_20150317_001112 Create a barrier of ice with a chance to freeze enemies. +SKILL_20150317_001113 Ice Wall #{CaptionRatio}# {nl}{#339999}{ol}[Ice]{/}{/}{nl} Duration: 3 seconds {nl} Ice Wall Duration 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001114 Ice Blast SKILL_20150317_001115 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl} Накладывает damage by shattering a frozen target. SKILL_20150317_001116 {#339999}{ol}[Ice]{/}{/} Attacks to Targets #{SkillAtkAdd}# SKILL_20150317_001117 Create a wall of ice to temporarily defend yourself against attacks from enemies. -SKILL_20150317_001118 Enemies attacked {#339999}{ol}[Ice]{/}{/}Rate 50% {nl} {#339999}{ol}[Ice]{/}{/}Длительность: 3 Секунд +SKILL_20150317_001118 Enemies attacked {#339999}{ol}[Ice]{/}{/}Rate 50% {nl} {#339999}{ol}[Ice]{/}{/}Duration: 3 seconds SKILL_20150317_001119 Gust SKILL_20150317_001120 Создаёт a gust of wind that pushes target away. Накладывает damage on targets that are frozen or nearby an Ice Wall. SKILL_20150317_001121 Frost Pillar +<<<<<<< HEAD SKILL_20150317_001122 призываемых существ a tree of ice on ground that pulls nearby enemies in и has a шанс of freezing them. SKILL_20150317_001123 шанс to {#339999}{ol}[Freeze]{/}{/}: #{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001122 Summons a tree of ice on the ground that pulls nearby enemies in and has a chance of freezing them. +SKILL_20150317_001123 Chance to {#339999}{ol}[Freeze]{/}{/}: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001124 Psychic Pressure SKILL_20150317_001125 {#993399}{ol}[Magic]{/}{/}{nl}Накладывает continuous damage to targets in front of you. SKILL_20150317_001126 Урон: #{SkillAtkAdd}#{nl}Splash #{CaptionRatio}#{nl}Consume #{CaptionRatio2}#% of SP каждые second. SKILL_20150317_001127 Telekinesis +<<<<<<< HEAD SKILL_20150317_001128 {#993399}{ol}[Magic]{/}{/}{nl}Captures targets in front of you using psychokinesis.{nl}Накладывает damage by throwing captured target to a direction using your arrow keys. SKILL_20150317_001129 Урон: #{SkillAtkAdd}#{nl}Attack Count: #{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001128 {#993399}{ol}[Magic]{/}{/}{nl}Captures targets in front of you using psychokinesis.{nl}Inflicts damage by throwing the captured target to a direction using your arrow keys. +SKILL_20150317_001129 Attack: #{SkillAtkAdd}#{nl}Attack Count: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001130 Swap SKILL_20150317_001131 Swaps your position with that of enemy. SKILL_20150317_001132 Targets: #{CaptionRatio}#{nl}Maximum Range: 20{nl} @@ -1136,26 +1306,32 @@ SKILL_20150317_001135 Maximum Teleport Distance: #{CaptionRatio}# SKILL_20150317_001136 Magnetic Force SKILL_20150317_001137 {#993399}{ol}[Magic]{/}{/}{nl}Накладывает damage by drawing in target at a targeted area. SKILL_20150317_001138 Raise +<<<<<<< HEAD SKILL_20150317_001139 Lift targets into air. SKILL_20150317_001140 Targets: #{CaptionRatio}#{nl}Длительность: #{CaptionRatio2}# Секунд +======= +SKILL_20150317_001139 Lift targets into the air. +SKILL_20150317_001140 Targets: #{CaptionRatio}#{nl}Duration: #{CaptionRatio2}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001141 Gravity Pole SKILL_20150317_001142 Create a gravitational field that pulls all nearby enemies. -SKILL_20150317_001143 Target #{CaptionRatio}#{nl}Max. duration 5 Секунд +SKILL_20150317_001143 Target #{CaptionRatio}#{nl}Max. duration 5 seconds SKILL_20150317_001144 Unbind SKILL_20150317_001145 Disconnect all links. SKILL_20150317_001146 Disconnect all links at once.{nl}Максимальный уровень: 1 SKILL_20150317_001147 Физический Link SKILL_20150317_001148 Link party members to divide damage taken. -SKILL_20150317_001149 More links results to less damage{nl} Max. Link #{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд{nl}Consume 16% Stamina +SKILL_20150317_001149 More links results to less damage{nl} Max. Link #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consume 16% Stamina SKILL_20150317_001150 Joint Penalty SKILL_20150317_001151 Link enemies together. Damage inflicted on one linked enemy is inflicted upon all linked ones. -SKILL_20150317_001152 Maximum Links: #{SkillFactor}#{nl}Длительность: #{CaptionTime}# Секунд +SKILL_20150317_001152 Maximum Links: #{SkillFactor}#{nl}Duration: #{CaptionTime}# seconds SKILL_20150317_001153 Hangman's Knot SKILL_20150317_001154 Groups together all linked enemies. -SKILL_20150317_001155 Gather time of 0.3 Секунд +SKILL_20150317_001155 Gather time of 0.3 seconds SKILL_20150317_001156 Spiritual Chain SKILL_20150317_001157 Link party members и share buff effects. SKILL_20150317_001158 Lifeline +<<<<<<< HEAD SKILL_20150317_001159 Share defense и HP with linked target. SKILL_20150317_001160 Физический Defense Transfer: #{CaptionRatio}#{nl}HP Recovery Transfer: #{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150317_001161 Swell Left Arm @@ -1167,6 +1343,19 @@ SKILL_20150317_001166 Large ??Medium ??Small {nl}Длительность: #{Cap SKILL_20150317_001167 Swell Body SKILL_20150317_001168 Enlarges size of a target's body. SKILL_20150317_001169 Small ??Medium ??Large {nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001159 Share defense and HP with the linked target. +SKILL_20150317_001160 Physical Defense Transfer: #{CaptionRatio}#{nl}HP Recovery Transfer: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001161 Swell Left Arm +SKILL_20150317_001162 Increases your attack by enlarging your left hand. +SKILL_20150317_001163 Physical Attack: +#{CaptionRatio}#{nl}Magic Attack: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001164 Shrink Body +SKILL_20150317_001165 Shrinks the size of a target's body. +SKILL_20150317_001166 Large ??Medium ??Small {nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001167 Swell Body +SKILL_20150317_001168 Enlarges the size of a target's body. +SKILL_20150317_001169 Small ??Medium ??Large {nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001170 Transpose SKILL_20150317_001171 Temporarily replaces your INT персонажа и CON. SKILL_20150317_001172 Reversi @@ -1181,15 +1370,26 @@ SKILL_20150317_001180 {#993399}{ol}[Magic] - [Lightningity]{/}{/}{nl}Shoot light SKILL_20150317_001181 Урон: #{SkillAtkAdd}#{nl}Target #{CaptionRatio}# SKILL_20150317_001182 Stone Curse SKILL_20150317_001183 Petrify target. -SKILL_20150317_001184 Длительность: #{CaptionTime}# Секунд{nl}Splash: #{CaptionRatio}# +SKILL_20150317_001184 Duration: #{CaptionTime}# seconds{nl}Splash: #{CaptionRatio}# SKILL_20150317_001185 Hail +<<<<<<< HEAD SKILL_20150317_001186 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Shards of ice fall upon targeted area и damage enemies. SKILL_20150317_001187 Протуберанец SKILL_20150317_001188 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Swathes of fire appear around you. Fire randomly moves и damage enemies. SKILL_20150317_001189 Урон: #{SkillAtkAdd}#{nl}Duration 15 Секунд SKILL_20150317_001190 Meteor +<<<<<<< HEAD SKILL_20150317_001191 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Drop a meteor on targeted area to damage enemies. SKILL_20150317_001192 Урон: #{SkillAtkAdd}#{nl}Время применения: #{CaptionTime}# Секунд{nl}Splash #{SkillSR}# +======= +SKILL_20150317_001186 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Shards of ice fall upon the targeted area and damage enemies. +SKILL_20150317_001187 Prominence +SKILL_20150317_001188 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Swathes of fire appear around you. Fire randomly moves and damage enemies. +SKILL_20150317_001189 Attack: #{SkillAtkAdd}#{nl}Duration 15 seconds +SKILL_20150317_001190 Meteor +SKILL_20150317_001191 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Drop a meteor on the targeted area to damage enemies. +SKILL_20150317_001192 Attack: #{SkillAtkAdd}#{nl}Casting Time: #{CaptionTime}# seconds{nl}Splash #{SkillSR}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001193 Призыв SKILL_20150317_001194 Призыв духов, следующих за вами. SKILL_20150317_001195 Attack Ground @@ -1199,13 +1399,31 @@ SKILL_20150317_001198 Езда верхом на призваном духе. SKILL_20150317_001199 Превращение SKILL_20150317_001200 Ускорение SKILL_20150317_001201 Give buff that Увеличение movement speed to 1 ally. +======= +SKILL_20150317_001191 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Drop a meteor on the targeted area to damage enemies. +SKILL_20150317_001192 Attack: #{SkillAtkAdd}#{nl}Casting Time: #{CaptionTime}# seconds{nl}Splash #{SkillSR}# +SKILL_20150317_001193 Summoning +SKILL_20150317_001194 Summon spirits that follow you. +SKILL_20150317_001195 Attack Ground +SKILL_20150317_001196 Summoned being moves to target area and attacks enemies nearby. +SKILL_20150317_001197 Riding +SKILL_20150317_001198 Ride on top of summoned spirit. +SKILL_20150317_001199 Morph +SKILL_20150317_001200 Quicken +SKILL_20150317_001201 Give buff that increases movement speed to 1 ally. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150317_001202 Reincarnate +<<<<<<< HEAD SKILL_20150317_001203 Respawns monster immediately after it is killed. SKILL_20150317_001204 {#6644FF}{ol}[Fire]{/}{/}Attribute {nl} Attack #{SkillFactor}#% + #{SkillAtkAdd} каждые 0.5 Секунд# damage {nl} Duration 10 Секунд {nl}Consume #{{nl} SpendSP}# SP +======= +SKILL_20150317_001203 Respawns the monster immediately after it is killed. +SKILL_20150317_001204 {#6644FF}{ol}[Fire]{/}{/}Attribute {nl} Attack #{SkillFactor}#% + #{SkillAtkAdd} per 0.5 seconds# damage {nl} Duration 10 seconds {nl}Consume #{{nl} SpendSP}# SP +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001205 Stop SKILL_20150317_001206 Monsters hold their current state. All monsters in area will stop their actions. SKILL_20150317_001207 Slow -SKILL_20150317_001208 Movement Speed -#{CaptionRatio}#%{nl}Slow Длительность: 5 Секунд {nl}Consumes #{SpendSP}# SP +SKILL_20150317_001208 Movement Speed -#{CaptionRatio}#%{nl}Slow Duration: 5 seconds {nl}Consumes #{SpendSP}# SP SKILL_20150317_001209 Haste SKILL_20150317_001210 Backmasking SKILL_20150317_001211 Reverses time in target area to a previous state. @@ -1227,6 +1445,7 @@ SKILL_20150317_001226 Briquetting SKILL_20150317_001227 Tincturing SKILL_20150317_001228 Magnum Opus SKILL_20150317_001229 Create magic barrier on target area that blocks enemy attacks. +<<<<<<< HEAD SKILL_20150317_001230 Lv.1 Длительность: #{CaptionTime}# Секунд, block 6 times, Maximum Targets: #{CaptionRatio}# Lv.2 Длительность: #{CaptionTime}# Секунд, block 6 times, Maximum Targets: #{CaptionRatio}# Lv.3 Длительность: #{CaptionTime}# Секунд, block 6 times, Maximum Targets: #{CaptionRatio}# SKILL_20150317_001231 Create an area of fog in front. Accuracy of enemies located in fog decrease. SKILL_20150317_001232 Длительность: #{CaptionTime}# Секунд, Accuracy -#{CaptionRatio}#%{nl}Consume #{SpendSP}# SP @@ -1242,16 +1461,42 @@ SKILL_20150317_001241 Draw Noir of War on ground. Увеличение STR и SKILL_20150317_001242 Lv.1 STR, INT персонажа: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv.2 STR, INT персонажа: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv.3 STR, INT персонажа: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv.4 STR, INT персонажа: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv. 5 STR, INT персонажа: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут SKILL_20150317_001243 Draw Noir of Death on ground. Увеличение CON и AGI of active allies. SKILL_20150317_001244 Lv.1 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl}Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv.2 CON, AGI: +#{CaptionRatio2}#, Applies to a maximum of #{CaptionRatio}# players{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv.3 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv.4 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут Lv. 5 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Длительность: #{CaptionTime}# Секунд, Buff duration 2 минут +======= +SKILL_20150317_001230 Lv.1 Duration: #{CaptionTime}# seconds, block 6 times, Maximum Targets: #{CaptionRatio}# Lv.2 Duration: #{CaptionTime}# seconds, block 6 times, Maximum Targets: #{CaptionRatio}# Lv.3 Duration: #{CaptionTime}# seconds, block 6 times, Maximum Targets: #{CaptionRatio}# +SKILL_20150317_001231 Create an area of fog in front. Accuracy of enemies located in the fog decrease. +SKILL_20150317_001232 Duration: #{CaptionTime}# seconds, Accuracy -#{CaptionRatio}#%{nl}Consume #{SpendSP}# SP +SKILL_20150317_001233 Shock the enemies under [Freeze] nearby and inflict damage. +SKILL_20150317_001234 Lv.1 Attack rate #{SkillFactor}#, Splash #{SkillSR}# Lv.2 Attack rate #{SkillFactor}#, Splash #{SkillSR}# Lv.3 Attack rate #{SkillFactor}#, Splash #{SkillSR}# Lv.4 Attack rate #{SkillFactor}#, Splash #{SkillSR}# Lv.5 Attack rate #{SkillFactor}#, Splash #{SkillSR}# +SKILL_20150317_001235 Apply [Curse] to the target and reduce its defense +SKILL_20150317_001236 Lv.1 Defense, Magic Resistance: -#{CaptionRatio}#% {nl}Duration: #{CaptionTime}# seconds Lv.2 Defense, Magic Resistance: -#{CaptionRatio}#% {nl}Duration: #{CaptionTime}# seconds Lv. 3 Defense, Magic Resistance: -#{CaptionRatio}#% {nl}Duration: #{CaptionTime}# seconds Lv.4 Defense, Magic Resistance: -#{CaptionRatio}#% {nl}Duration: #{CaptionTime}# seconds Lv.5 Defense, Magic Resistance: -#{CaptionRatio}#% {nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001237 Inflicts damage on targets who are affected by [Curse]. Every 3rd attack inflicts greater damage. +SKILL_20150317_001238 Lv.1 Attack Rate: #{SkillFactor}#, Attack Rate every 3rd attack: #{CaptionRatio}#{nl}Range: #{Arg1}# Lv.2 Attack Rate: #{SkillFactor}#, Attack Rate every 3rd attack: #{CaptionRatio}#{nl}Range: #{Arg1}# Lv.3 Attack Rate: #{SkillFactor}#, Attack Rate every 3rd attack: #{CaptionRatio}#{nl}Range: #{Arg1}# Lv.4 Attack Rate: #{SkillFactor}#, Attack Rate every 3rd attack: #{CaptionRatio}#{nl}Range: #{Arg1}# Lv.5 Attack Rate: #{SkillFactor}#, Attack Rate every 3rd attack: #{CaptionRatio}#{nl}Range: #{Arg1}# +SKILL_20150317_001239 Inflicts damage to nearby enemies by summoning an aura of [Addiction]. +SKILL_20150317_001240 Lv.1 Attack Rate #{SkillFactor}# of damage every 0.5 seconds {nl}Duration: #{CaptionTime}# seconds Lv.2 Attack Rate every #{SkillFactor}# of damage every 0.5 seconds {nl}Duration: #{CaptionTime}# seconds Lv.3 attack rate every #{SkillFactor}# of damage every 0.5 seconds {nl}Duration: #{CaptionTime}# seconds Lv.4 Attack Rate every #{SkillFactor}# of damage every 0.5 seconds {nl}Duration: #{CaptionTime}# seconds Lv.5 Attack Rate every #{SkillFactor}# of damage every 0.5 seconds {nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001241 Draw the Noir of War on the ground. Increases STR and INT of active allies. +SKILL_20150317_001242 Lv.1 STR, INT: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv.2 STR, INT: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv.3 STR, INT: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv.4 STR, INT: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv. 5 STR, INT: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes +SKILL_20150317_001243 Draw the Noir of Death on ground. Increases CON and AGI of active allies. +SKILL_20150317_001244 Lv.1 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl}Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv.2 CON, AGI: +#{CaptionRatio2}#, Applies to a maximum of #{CaptionRatio}# players{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv.3 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv.4 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes Lv. 5 CON, AGI: +#{CaptionRatio2}#, Maximum Targets: #{CaptionRatio}#{nl} Skill Duration: #{CaptionTime}# seconds, Buff duration 2 minutes +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001245 Currently in development SKILL_20150317_001246 Summon magic circle that heals allies. SKILL_20150317_001247 Marble SKILL_20150317_001248 Black Hole +<<<<<<< HEAD SKILL_20150317_001249 Change HP и SP и create defense shield. SKILL_20150317_001250 Change HP и SP, Create defense shield of #{CaptionTime}% of MHP for # Секунд SKILL_20150317_001251 Temporarily increase attack и SP consumption of all skills. SKILL_20150317_001252 Attack + #{CaptionRatio}#%{nl}SP consumed +50% {nl}Duration 30 Секунд{nl}Consume #{SpendSP}# SP SKILL_20150317_001253 All enemies of target region are gathered together и damaged. SKILL_20150317_001254 Длительность: #{CaptionTime}# Секунд, Defend 6 times, Maximum Targets: #{CaptionRatio}# +======= +SKILL_20150317_001249 Change HP and SP and create defense shield. +SKILL_20150317_001250 Change HP and SP, Create defense shield of #{CaptionTime}% of MHP for # seconds +SKILL_20150317_001251 Temporarily increase the attack and SP consumption of all skills. +SKILL_20150317_001252 Attack + #{CaptionRatio}#%{nl}SP consumed +50% {nl}Duration 30 seconds{nl}Consume #{SpendSP}# SP +SKILL_20150317_001253 All the enemies of the target region are gathered together and damaged. +SKILL_20150317_001254 Duration: #{CaptionTime}# seconds, Defend 6 times, Maximum Targets: #{CaptionRatio}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001255 Surround target with powerful energy. Inflict damage to those nearby target. SKILL_20150317_001256 Attack rate #{SkillFactor}#, Splash #{SkillSR}# SKILL_20150317_001257 Drop meteor around и inflict [Fire] damage у врагов. @@ -1270,14 +1515,23 @@ SKILL_20150317_001269 Multi Shot SKILL_20150317_001270 {#DD5500}{ol}[Физический] - [Missile]{/}{/}{nl}Charge up и then quickly launch multiple shots at a targeted area. SKILL_20150317_001271 Урон: #{SkillAtkAdd}#{nl}Number of Shots: #{CaptionRatio}# SKILL_20150317_001272 Full Draw +<<<<<<< HEAD SKILL_20150317_001273 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Fire a shot that can skewer enemies together. SKILL_20150317_001274 Урон: #{SkillAtkAdd}#{nl}{#339999}{ol}[Skew]{/}{/} Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001273 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Fire a shot that can skewer enemies together. +SKILL_20150317_001274 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Skew]{/}{/} Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001275 Kneeling Shot SKILL_20150317_001276 {#DD5500}{ol}[Физический] - [Pierce]{/}{/} {nl}Kneel to increase attack speed, damage, и range. SKILL_20150317_001277 Физический Damage + #{CaptionRatio}#{nl} Range + #{CaptionRatio2}# SKILL_20150317_001278 Swift Step SKILL_20150317_001279 Increase movement speed while attacking. +<<<<<<< HEAD SKILL_20150317_001280 Moving Shot Movement Speed: +#{SkillFactor}#%{nl}Защита: -#{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001280 Moving Shot Movement Speed: +#{SkillFactor}#%{nl}Defense: -#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001281 Oblique Shot SKILL_20150317_001282 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Fire an arrow that bounces off of target to hit an adjacent enemy. SKILL_20150317_001283 Урон: #{SkillAtkAdd}#{nl}Bounced arrow damage #{CaptionRatio}#% @@ -1289,17 +1543,26 @@ SKILL_20150317_001288 Critical Shot SKILL_20150317_001289 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Shoot arrow to target with high шанс of critical. SKILL_20150317_001290 Урон: #{SkillAtkAdd}#{nl}Дополнительный Critical шанс 50% SKILL_20150317_001291 Steady Aim +<<<<<<< HEAD SKILL_20150317_001292 Attak power increase но attack speed decrease. SKILL_20150317_001293 Дополнительный урон: +#{CaptionRatio}#{nl}Attack Speed: -#{CaptionRatio2}#% {nl}Длительность: 40 Секунд SKILL_20150317_001294 Time Bomb Arrow SKILL_20150317_001295 {#DD5500}{ol}[Физический] [Strike]{/}{/}{nl}Hang a bomb on an arrow и shoot it at an enemy. SKILL_20150317_001296 Урон: #{SkillAtkAdd}#{nl}Bomb Длительность: 5 Секунд +======= +SKILL_20150317_001292 Attak power increase but attack speed decrease. +SKILL_20150317_001293 Additional Damage: +#{CaptionRatio}#{nl}Attack Speed: -#{CaptionRatio2}#% {nl}Duration: 40 seconds +SKILL_20150317_001294 Time Bomb Arrow +SKILL_20150317_001295 {#DD5500}{ol}[Physical] [Strike]{/}{/}{nl}Hang a bomb on an arrow and shoot it at an enemy. +SKILL_20150317_001296 Attack: #{SkillAtkAdd}#{nl}Bomb Duration: 5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001297 Bounce Shot SKILL_20150317_001298 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Shoot an arrow that bounces off target to hit nearby enemies. SKILL_20150317_001299 Arrow Sprinkle SKILL_20150317_001300 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Jump backwards while shooting multiple arrows forward. SKILL_20150317_001301 Урон: #{SkillAtkAdd}#{nl}Attack 5 times SKILL_20150317_001302 Spiral Arrow +<<<<<<< HEAD SKILL_20150317_001303 Buffs your next attack to do an Дополнительный hit. SKILL_20150317_001304 Continuous Attacks: #{CaptionRatio}#{nl}Длительность: 10 Секунд SKILL_20150317_001305 Deploy Pavise @@ -1308,10 +1571,21 @@ SKILL_20150317_001307 Defend range projectile #{SkillFactor}# раз{nl}Pavise d SKILL_20150317_001308 Scatter Caltrops SKILL_20150317_001309 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}Throw caltrops on ground to damage и slow down enemies that step on them. SKILL_20150317_001310 Урон: #{SkillAtkAdd}#{nl}Throw #{CaptionRatio2}#{nl}Caltrop duration 20 Секунд{nl}{#339999}{ol}[Slow]{/}{/} Duration 10 Секунд +======= +SKILL_20150317_001303 Buffs your next attack to do an additional hit. +SKILL_20150317_001304 Continuous Attacks: #{CaptionRatio}#{nl}Duration: 10 seconds +SKILL_20150317_001305 Deploy Pavise +SKILL_20150317_001306 Install a Pavise on the ground to defend against projectiles. +SKILL_20150317_001307 Defend range projectile #{SkillFactor}# times{nl}Pavise duration #{CaptionTime}# seconds +SKILL_20150317_001308 Scatter Caltrops +SKILL_20150317_001309 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}Throw caltrops on the ground to damage and slow down enemies that step on them. +SKILL_20150317_001310 Attack: #{SkillAtkAdd}#{nl}Throw #{CaptionRatio2}#{nl}Caltrop duration 20 seconds{nl}{#339999}{ol}[Slow]{/}{/} Duration 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001311 Stone Picking SKILL_20150317_001312 Pick up stone projectiles found on field. Cannot be obtained in town. SKILL_20150317_001313 Obtainable Stone Bullets: #{SkillFactor}# SKILL_20150317_001314 Stone Shot +<<<<<<< HEAD SKILL_20150317_001315 {#DD5500}{ol}[Физический] [Strike]{/}{/}{nl}Fire stone bullet и push away enemy. target has a шанс to become будут поражены эффектом [Stun]. SKILL_20150317_001316 Урон: #{SkillAtkAdd}#{nl}{#339999}{ol}[Stun]{/}{/} Duration #{CaptionRatio2}# Секунд{nl}Consumes 1 Stone Pellet SKILL_20150317_001317 Rapid Fire @@ -1325,18 +1599,42 @@ SKILL_20150317_001324 Урон: #{SkillAtkAdd}#{nl}Splash: #{CaptionRatio}# SKILL_20150317_001325 Punji Stake SKILL_20150317_001326 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Set trap that blows away enemies when stepping on it. SKILL_20150317_001327 Урон: #{SkillAtkAdd}#{nl}Время применения: 3 Секунд +======= +SKILL_20150317_001315 {#DD5500}{ol}[Physical] [Strike]{/}{/}{nl}Fire stone bullet and push away enemy. The target has a chance to become afflicted with [Stun]. +SKILL_20150317_001316 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Stun]{/}{/} Duration #{CaptionRatio2}# seconds{nl}Consumes 1 Stone Pellet +SKILL_20150317_001317 Rapid Fire +SKILL_20150317_001318 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl} Load multiple arrows into your crossbow and then quickly shoot them at the enemy. +SKILL_20150317_001319 Attack: #{SkillAtkAdd}#{nl}Maximum Loading Time: #{CaptionTime}# seconds +SKILL_20150317_001320 Broom Trap +SKILL_20150317_001321 {#DD5500}{ol}[Physical] [Strike]{/}{/}{nl}Set a trap that damages nearby enemies. +SKILL_20150317_001322 Attack: #{SkillAtkAdd}#{nl}Duration: 15 seconds +SKILL_20150317_001323 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Set a trap that fires buckshot and damages enemy. +SKILL_20150317_001324 Attack: #{SkillAtkAdd}#{nl}Splash: #{CaptionRatio}# +SKILL_20150317_001325 Punji Stake +SKILL_20150317_001326 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Set trap that blows away enemies when stepping on it. +SKILL_20150317_001327 Attack: #{SkillAtkAdd}#{nl}Casting Time: 3 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001328 Detonate Traps SKILL_20150317_001329 {#DD5500}{ol}[Физический] [Strike]{/}{/}{nl}Detonate nearby traps и magic circles to damage enemies. SKILL_20150317_001330 Урон: #{SkillAtkAdd}#{nl}Bomb Explosion Count: #{CaptionRatio}# SKILL_20150317_001331 Coursing +<<<<<<< HEAD SKILL_20150317_001332 Companion bites и holds on to target. Bonus шанс of critical is повысится on target. SKILL_20150317_001333 Дополнительный Critical шанс: 30% {nl}Длительность: #{CaptionTime}# Секунд SKILL_20150317_001334 Retrieve SKILL_20150317_001335 Companion bites target и brings it to player. SKILL_20150317_001336 Drive in enemies with less HP less than #{CaptionRatio}#%{nl} Duration 4 Секунд +======= +SKILL_20150317_001332 Companion bites and holds on to target. Bonus chance of critical is applied on target. +SKILL_20150317_001333 Additional Critical Chance: 30% {nl}Duration: #{CaptionTime}# seconds +SKILL_20150317_001334 Retrieve +SKILL_20150317_001335 Companion bites the target and brings it to the player. +SKILL_20150317_001336 Drive in enemies with less HP less than #{CaptionRatio}#%{nl} Duration 4 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001337 Snatching SKILL_20150317_001338 Your Companion bites Flying-type enemies и drags them to ground. SKILL_20150317_001339 Praise +<<<<<<< HEAD SKILL_20150317_001340 Temporarily increase movement speed и attack speed of companion. SKILL_20150317_001341 Companion Movement Speed: +#{CaptionRatio}#%{nl}Длительность: 60 Секунд SKILL_20150317_001342 Pointing @@ -1359,6 +1657,30 @@ SKILL_20150317_001358 Урон: #{SkillAtkAdd}#{nl}{#339999}{ol}[Poison]{/}{/} D SKILL_20150317_001359 Throw Gu Pot SKILL_20150317_001360 {#DD5500}{ol}[Физический] - [Poison] - [Pierce]{/}{/}{nl}Throw Poison jar и create a poison puddle. SKILL_20150317_001361 Урон: #{SkillAtkAdd}#{nl}Duration 10 Секунд{nl}Use #{SpendPoison}# Poison pot +======= +SKILL_20150317_001340 Temporarily increase movement speed and attack speed of companion. +SKILL_20150317_001341 Companion Movement Speed: +#{CaptionRatio}#%{nl}Duration: 60 seconds +SKILL_20150317_001342 Pointing +SKILL_20150317_001343 Your Companion taunts and draws attention from the target. Decreases the target's Evasion. +SKILL_20150317_001344 Evasion: -#{CaptionRatio}#{nl}Duration: 10 seconds +SKILL_20150317_001345 Hounding +SKILL_20150317_001346 Your companion finds hidden enemies nearby. +SKILL_20150317_001347 Detoxify +SKILL_20150317_001348 Removes poison from the target. Cannot cure poisons that are higher level than Detoxify, instead decreasing their duration. +SKILL_20150317_001349 Duration: -#{CaptionRatio}# seconds{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20150317_001350 Needle Blow +SKILL_20150317_001351 {#DD5500}{ol}[Physical] - [Poison] - [Pierce]{/}{/}{nl}Shoot toxic arrow that poisons the enemy to inflict damage over time. +SKILL_20150317_001352 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Poison]{/}{/} Duration 30 seconds{nl}Use #{SpendPoison}# Poison pot +SKILL_20150317_001353 Bewitch +SKILL_20150317_001354 Inflicts confusion on a poisoned enemy. +SKILL_20150317_001355 {#339999}{ol}[Confusion]{/}{/}{nl}Duration: 10 seconds {nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20150317_001356 Wugong Gu +SKILL_20150317_001357 {#DD5500}{ol}[Physical] - [Poison] - [Pierce]{/}{/}{nl}Shoot contagious poison arrow. Target spreads poison around to nearby enemies whenever it is hit with magic. +SKILL_20150317_001358 Attack: #{SkillAtkAdd}#{nl}{#339999}{ol}[Poison]{/}{/} Duration 10 seconds{nl}Use #{SpendPoison}# Poison pot +SKILL_20150317_001359 Throw Gu Pot +SKILL_20150317_001360 {#DD5500}{ol}[Physical] - [Poison] - [Pierce]{/}{/}{nl}Throw Poison jar and create a poison puddle. +SKILL_20150317_001361 Attack: #{SkillAtkAdd}#{nl}Duration 10 seconds{nl}Use #{SpendPoison}# Poison pot +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001362 Jincan Gu SKILL_20150317_001363 {#DD5500}{ol}[Физический] - [Poison] - [Pierce]{/}{/}{nl}Shoot an arrow containing parasites at enemy. SKILL_20150317_001364 Урон: #{SkillAtkAdd}#{nl}Use #{SpendPoison}# Poison pot @@ -1369,13 +1691,19 @@ SKILL_20150317_001368 Flu Flu SKILL_20150317_001369 Shoot a noisemaker arrow at enemy. Also affect enemies nearby. SKILL_20150317_001370 Урон: #{SkillAtkAdd}#{nl}target hit {#339999}{ol}[Fear]{/}{/}+{#339999}{ol}[Confusion]{/}{/}{nl}{#339999}{ol}Inflict [Fear] to Maximum Targets: #{CaptionRatio}# {#339999}{ol}{/}{/}{nl}Duration #{CaptionTime}# SKILL_20150317_001371 Flare Shot +<<<<<<< HEAD SKILL_20150317_001372 Shoot a flare at targeted area. Sparks shoot out of flare to damage nearby enemies. SKILL_20150317_001373 Урон: #{SkillAtkAdd}#{nl}Duration 10 Секунд +======= +SKILL_20150317_001372 Shoot a flare at the targeted area. Sparks shoot out of the flare to damage nearby enemies. +SKILL_20150317_001373 Attack: #{SkillAtkAdd}#{nl}Duration 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001374 Cloaking SKILL_20150317_001375 Hide from enemy. -SKILL_20150317_001376 Длительность: #{CaptionTime}# Секунд +SKILL_20150317_001376 Duration: #{CaptionTime}# seconds SKILL_20150317_001377 Perspective Distortion SKILL_20150317_001378 Distort your location to make close range attacks possible even from afar. +<<<<<<< HEAD SKILL_20150317_001379 Max. duration 10 Секунд {nl} #{CaptionRatio}# SP consumed каждые second SKILL_20150317_001380 Scan SKILL_20150317_001381 Shows hidden enemies и items in target area. @@ -1383,11 +1711,24 @@ SKILL_20150317_001382 Длительность: 10 Секунд SKILL_20150317_001383 Be Prepared SKILL_20150317_001384 Decreases cooldown on all current skills. SKILL_20150317_001385 Cooldown: -#{CaptionRatio} Секунд#{nl}Consumes #{SpendSP}# SP +======= +SKILL_20150317_001379 Max. duration 10 seconds {nl} #{CaptionRatio}# SP consumed per second +SKILL_20150317_001380 Scan +SKILL_20150317_001381 Shows hidden enemies and items in target area. +SKILL_20150317_001382 Duration: 10 seconds +SKILL_20150317_001383 Be Prepared +SKILL_20150317_001384 Decreases the cooldown on all current skills. +SKILL_20150317_001385 Cooldown: -#{CaptionRatio} seconds#{nl}Consumes #{SpendSP}# SP +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001386 Sneak Hit SKILL_20150317_001387 Feint SKILL_20150317_001388 Brandish Bow SKILL_20150317_001389 Arrow fight... +<<<<<<< HEAD SKILL_20150317_001390 {#CC3300}{ol}[Pierce]{/}{/}Attribute {nl}#{SkillFactor}#% + #{SkillAtkAdd}#{nl} Target 20% damage to defending leather {nl} sheeting defensive target to -20% damage every 1 секунд {nl} + #{CaptionRatio}# bleed damage sustained six Секунд {nl} {nl} consumption bleeding SP #{SpendSP}# +======= +SKILL_20150317_001390 {#CC3300}{ol}[Pierce]{/}{/}Attribute {nl}#{SkillFactor}#% + #{SkillAtkAdd}#{nl} Target 20% damage to the defending leather {nl} sheeting defensive target to -20% damage every 1 sec {nl} + #{CaptionRatio}# bleed damage sustained six seconds {nl} {nl} consumption bleeding SP #{SpendSP}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001391 Burrow SKILL_20150317_001392 Broadhead SKILL_20150317_001393 Shoots an arrow that causes bleeding effect. @@ -1422,6 +1763,7 @@ SKILL_20150317_001421 Weakening SKILL_20150317_001422 Caracole SKILL_20150317_001423 Limacon SKILL_20150317_001424 {#DD5500}{ol}[Pierce]{/}{/}{nl} Installs a large crossbow. +<<<<<<< HEAD SKILL_20150317_001425 Attack {#DD4400}{ol}[Физический Damage]{/}{/}+#{SkillAtkAdd}#{nl}Duration 60 Секунд{nl}Consume #{SpendSP}# SP SKILL_20150317_001426 {#993399}{ol}[Magic] - [Divine]{/}{/}{nl} Создаёт up to five magic tiles that heals allies и damage enemies that walk on it. SKILL_20150317_001427 Урон: #{SkillAtkAdd}#{nl}HP Recovery Rate #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration 40seconds @@ -1439,11 +1781,31 @@ SKILL_20150317_001438 Create magic circle that Увеличение skill level SKILL_20150317_001439 Skill Level: +#{SkillFactor}#{nl}Длительность: 10 Секунд {nl}Magic Circle Длительность: 20 Секунд SKILL_20150317_001440 Summon torch и increase HP recovery in vicinity. SKILL_20150317_001441 HP recovery ability Увеличение {nl}Torch duration #{CaptionTime}# Секунд +======= +SKILL_20150317_001425 Attack {#DD4400}{ol}[Physical Damage]{/}{/}+#{SkillAtkAdd}#{nl}Duration 60 seconds{nl}Consume #{SpendSP}# SP +SKILL_20150317_001426 {#993399}{ol}[Magic] - [Divine]{/}{/}{nl} Creates up to five magic tiles that heals allies and damage enemies that walk on it. +SKILL_20150317_001427 Attack: #{SkillAtkAdd}#{nl}HP Recovery Rate #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration 40seconds +SKILL_20150317_001428 Cure +SKILL_20150317_001429 {#993399}{ol}[Magic] - [Divine]{/}{/}{nl} Create a magic tile that removes harmful effects from allies and damages enemies that walk on it. +SKILL_20150317_001430 Attack: #{SkillAtkAdd}#{nl}Attack Count: #{CaptionRatio}#{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20150317_001431 Safety Zone +SKILL_20150317_001432 Creates a magic circle that blocks incoming attacks. +SKILL_20150317_001433 Number of Blocks: #{SkillFactor}#{nl} Magic Circle Duration: 20 seconds +SKILL_20150317_001434 Deprotected Zone +SKILL_20150317_001435 Create magic circle that continuously decrease the defense of target. +SKILL_20150317_001436 Defense: -#{CaptionRatio}#{nl}Per Stack: -#{CaptionRatio2}#{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20150317_001437 Divine Might +SKILL_20150317_001438 Create magic circle that increases skill level of target. Effect is gone when used and cannot be overlapped. +SKILL_20150317_001439 Skill Level: +#{SkillFactor}#{nl}Duration: 10 seconds {nl}Magic Circle Duration: 20 seconds +SKILL_20150317_001440 Summon torch and increase HP recovery in the vicinity. +SKILL_20150317_001441 HP recovery ability increases {nl}Torch duration #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001442 Zalciai SKILL_20150317_001443 Generate magic circle that change critical capacity of subject. SKILL_20150317_001444 Ally's Critical Урон: +#{CaptionRatio}#{nl}Enemy's Critical Resistance: -#{CaptionRatio2}# SKILL_20150317_001445 Daino SKILL_20150317_001446 Increase number of beneficial buffs that a user can have at any one time. +<<<<<<< HEAD SKILL_20150317_001447 Max. count +#{SkillFactor}#{nl}Duration 200 Секунд SKILL_20150317_001448 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Create a magic circle circle that призываемых существ lightning to strike anything within it. SKILL_20150317_001449 Урон: #{SkillAtkAdd}#{nl}Attack #{CaptionRatio}# times {nl}Magic circle Duration 30 Секунд @@ -1473,6 +1835,37 @@ SKILL_20150317_001472 Dodola SKILL_20150317_001473 Hexing SKILL_20150317_001474 Curse an enemy и decrease its magic defense. SKILL_20150317_001475 Magic Защита: -#{CaptionRatio}#{nl}Hexing Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001447 Max. count +#{SkillFactor}#{nl}Duration 200 seconds +SKILL_20150317_001448 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Create a magic circle circle that summons lightning to strike anything within it. +SKILL_20150317_001449 Attack: #{SkillAtkAdd}#{nl}Attack #{CaptionRatio}# times {nl}Magic circle Duration 30 seconds +SKILL_20150317_001450 Divine Stigma +SKILL_20150317_001451 Mark monster. The player that kills the monster will get increased STR and INT. +SKILL_20150317_001452 STR, INT: +#{CaptionRatio}#{nl}Effect Duration: 30 seconds{nl}Stigma Duration: #{CaptionRatio2}# seconds +SKILL_20150317_001453 Melstis +SKILL_20150317_001454 Create magic circle that retains buffs for party members. +SKILL_20150317_001455 Max. duration 20 seconds {nl} #{CaptionRatio}#% of SP consumed per second +SKILL_20150317_001456 Aspersion +SKILL_20150317_001457 {#993399}{ol}[Magic] - [Divine]{/}{/}{nl}Sprinkle holy water to increase defense of target and damage enemies. +SKILL_20150317_001458 Attack: #{SkillAtkAdd}#{nl}Defense +#{CaptionRatio}# {nl}Target 10{nl}Duration #{CaptionRatio2}# seconds{nl}Use 1 Holy water +SKILL_20150317_001459 Monstrance +SKILL_20150317_001460 Dexterity of allies is increased and randomly create magic circle that cause evasion and Physical damage of enemies to decrease. +SKILL_20150317_001461 Maximum Magic Circles: #{SkillFactor}#{nl}Increases Ally's DEX{nl}Enemy's Evasion and Defense: -#{CaptionRatio}#{nl}Magic Circle Duration: 20 seconds +SKILL_20150317_001462 Blessing +SKILL_20150317_001463 Increase the damage of party members' skills. +SKILL_20150317_001464 Additional Damage + #{CaptionRatio}# {nl} Attack# {CaptionRatio2} # times{nl} {nl} Duration 30 seconds{nl}Use 1 Holy Powder +SKILL_20150317_001465 Resurrection +SKILL_20150317_001466 Revive deceased players. +SKILL_20150317_001467 Attack: #{SkillAtkAdd}#{nl}Casting Time: #{CaptionTime}# seconds{nl}HP recovery after resurrection: #{CaptionRatio}#% +SKILL_20150317_001468 Sacrament +SKILL_20150317_001469 Grant Holy attribute ATK to party member. Additional damage is applied with basic attacks. +SKILL_20150317_001470 Divine Attributes Attack + #{CaptionRatio}#{nl} Additional Damage + #{CaptionRatio2}#{nl} Duration #{CaptionTime} seconds#{nl}Use 1 Gislotis +SKILL_20150317_001471 Protection +SKILL_20150317_001472 Dodola +SKILL_20150317_001473 Hexing +SKILL_20150317_001474 Curse an enemy and decrease its magic defense. +SKILL_20150317_001475 Magic Defense: -#{CaptionRatio}#{nl}Hexing Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001476 Effigy SKILL_20150317_001477 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Damage enemies affected by Hexing. third attack deals Дополнительный damage. SKILL_20150317_001478 Урон: #{SkillAtkAdd}#{nl}Attack bonus on 3rd attack #{CaptionRatio}#times ~ #{CaptionRatio2}#times @@ -1480,40 +1873,69 @@ SKILL_20150317_001479 Tet Mamak La SKILL_20150317_001480 Lure zombies to target area. SKILL_20150317_001481 Requires a summoned zombie{nl}Максимальный уровень: 1 SKILL_20150317_001482 Zombify +<<<<<<< HEAD SKILL_20150317_001483 Create a magic circle on ground. Enemies killed in circle rise as zombies. SKILL_20150317_001484 Magic Circle Длительность: #{CaptionTime}# {nl}Maximum Zombie призываемых существ: #{CaptionRatio}# SKILL_20150317_001485 Mackangdal SKILL_20150317_001486 Throw amulet on target. Becomes invincible while under effect но receive accumulated damage when effect is gone. SKILL_20150317_001487 Invincibility Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150317_001483 Create a magic circle on the ground. Enemies killed in the circle rise as zombies. +SKILL_20150317_001484 Magic Circle Duration: #{CaptionTime}# {nl}Maximum Zombie Summons: #{CaptionRatio}# +SKILL_20150317_001485 Mackangdal +SKILL_20150317_001486 Throw amulet on target. Becomes invincible while under effect but receive accumulated damage when effect is gone. +SKILL_20150317_001487 Invincibility Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001488 Bwa Kayiman SKILL_20150317_001489 {#DD5500}{ol}[Физический] [Strike]{/}{/}{nl}Zombies roam around target area. Enemies are pushed away и damaged when toufching zombies. SKILL_20150317_001490 Урон: #{SkillAtkAdd}#{nl}Summoned Zombie required SKILL_20150317_001491 Samediveve +<<<<<<< HEAD SKILL_20150317_001492 Place a flag on ground that Увеличение Movement speed и max HP of nearby targets. SKILL_20150317_001493 Max. HP +#{CaptionRatio}#{nl}Movement Speed +#{CaptionRatio2}#% Duration 30 Секунд {nl} SKILL_20150317_001494 Ogouveve SKILL_20150317_001495 Place a flag on ground that Увеличение STR of nearby allies targets. SKILL_20150317_001496 STR: +#{CaptionRatio}#{nl}Длительность: 30 Секунд +======= +SKILL_20150317_001492 Place a flag on the ground that increases the Movement speed and max HP of nearby targets. +SKILL_20150317_001493 Max. HP +#{CaptionRatio}#{nl}Movement Speed +#{CaptionRatio2}#% Duration 30 seconds {nl} +SKILL_20150317_001494 Ogouveve +SKILL_20150317_001495 Place a flag on the ground that increases the STR of nearby allies targets. +SKILL_20150317_001496 STR: +#{CaptionRatio}#{nl}Duration: 30 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001497 Damballa SKILL_20150317_001498 {#993399}{ol}[Magic]{/}{/}{nl}Causes zombies in targeted area to explode, damaging nearby enemies. SKILL_20150317_001499 Урон: #{SkillAtkAdd}#{nl}Summoned zombie required{nl}Target #{SkillSR}# SKILL_20150317_001500 Carve Statue of Vakarine. Statue can be used to warp to other areas. -SKILL_20150317_001501 Warp #{CaptionRatio}# times {nl}Statue Duration 30 Секунд{nl}Use 3 Oak Wood +SKILL_20150317_001501 Warp #{CaptionRatio}# times {nl}Statue Duration 30 seconds{nl}Use 3 Oak Wood SKILL_20150317_001502 Statue of Goddess Zemyna SKILL_20150317_001503 Carve Goddess Zemyna Statue. Party members SP consumption will decrease when near statue. -SKILL_20150317_001504 SP - #{CaptionRatio}# {nl} {nl} Statue Duration 30 Секунд{nl}Use 5 Pine woods +SKILL_20150317_001504 SP - #{CaptionRatio}# {nl} {nl} Statue Duration 30 seconds{nl}Use 5 Pine woods SKILL_20150317_001505 Statue of Goddess Laima +<<<<<<< HEAD SKILL_20150317_001506 Carve Goddess Zemyna Statue. Splash of party members around statue is increased. SKILL_20150317_001507 Splash +#{CaptionRatio}# {nl}Statue Duration 30 Секунд {nl} Use 5 cedar wood +======= +SKILL_20150317_001506 Carve Goddess Zemyna Statue. Splash of party members around the statue is increased. +SKILL_20150317_001507 Splash +#{CaptionRatio}# {nl}Statue Duration 30 seconds {nl} Use 5 cedar wood +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001508 Carve Attack SKILL_20150317_001509 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Attack target by using a carving knife. Plant-type monsters take Дополнительный bonus damage и may drop statue materials. SKILL_20150317_001510 Урон: #{SkillAtkAdd}#{nl}Дополнительный damage +#{CaptionRatio}# SKILL_20150317_001511 Carve Owl +<<<<<<< HEAD SKILL_20150317_001512 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Summon owl statue to attack targets located in front of it. SKILL_20150317_001513 Урон: #{SkillAtkAdd}#{nl}Block Count: #{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд{nl}Consumes 2 Oak Wood SKILL_20150317_001514 Carve World Tree SKILL_20150317_001515 Carve a statue of holy tree to silence nearby enemies. SKILL_20150317_001516 Statue Duration #{CaptionRatio} Секунд#{nl}Use #{CaptionRatio2}# Ash wood +======= +SKILL_20150317_001512 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl} Summon the owl statue to attack targets located in front of it. +SKILL_20150317_001513 Attack: #{SkillAtkAdd}#{nl}Block Count: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 2 Oak Wood +SKILL_20150317_001514 Carve World Tree +SKILL_20150317_001515 Carve a statue of the holy tree to silence nearby enemies. +SKILL_20150317_001516 Statue Duration #{CaptionRatio} seconds#{nl}Use #{CaptionRatio2}# Ash wood +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001517 Out of Body SKILL_20150317_001518 Remove spirit from body. Spirit can only move near body. SKILL_20150317_001519 Body moving range 150 @@ -1521,11 +1943,19 @@ SKILL_20150317_001520 Prakriti SKILL_20150317_001521 Move to where body is located. SKILL_20150317_001522 Movement Time 0.5 ~ 1 second SKILL_20150317_001523 Possession +<<<<<<< HEAD SKILL_20150317_001524 {#993399}{ol}[Magic] - [Divine]{/}{/}{nl}Bind targets и attack. SKILL_20150317_001525 Урон: #{SkillAtkAdd}#{nl}Max. Duration 5 Секунд SKILL_20150317_001526 Vashita Siddhi SKILL_20150317_001527 Reduce STR, CON, INT персонажа, SPR, DEX of target. SKILL_20150317_001528 STR, CON, INT персонажа, SPR, DEX +#{CaptionRatio}#{nl}Max. duration 20 Секунд +======= +SKILL_20150317_001524 {#993399}{ol}[Magic] - [Divine]{/}{/}{nl}Bind targets and attack. +SKILL_20150317_001525 Attack: #{SkillAtkAdd}#{nl}Max. Duration 5 seconds +SKILL_20150317_001526 Vashita Siddhi +SKILL_20150317_001527 Reduce STR, CON, INT, SPR, DEX of target. +SKILL_20150317_001528 STR, CON, INT, SPR, DEX +#{CaptionRatio}#{nl}Max. duration 20 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001529 Astral Body Explosion SKILL_20150317_001530 {#993399}{ol}[Magic]{/}{/}{nl}Blast fluid to damage target. SKILL_20150317_001531 Transmit Prana @@ -1534,6 +1964,7 @@ SKILL_20150317_001533 Intelligence passed #{CaptionRatio}# SKILL_20150317_001534 Smite SKILL_20150317_001535 {#DD5500}{ol}[Физический] [Strike]{/}{/}{nl}Strike down enemy with a powerful blow. SKILL_20150317_001536 Restoration +<<<<<<< HEAD SKILL_20150317_001537 Invoke aura и increase HP recovery of targets nearby. SKILL_20150317_001538 HP Recovery: +#{CaptionRatio}#{nl} Aura Длительность: 60 Секунд SKILL_20150317_001539 Conversion @@ -1542,13 +1973,23 @@ SKILL_20150317_001541 Magic circle duration 10 Секунд SKILL_20150317_001542 Resist Elements SKILL_20150317_001543 Increase Fire, Ice, и Holy resistances of target. SKILL_20150317_001544 Fire resistance +#{CaptionRatio}#{nl}Ice resistance +#{CaptionRatio}#{nl}Holy resistance +#{CaptionRatio}#{nl}Buff duration #{CaptionTime}# Секунд +======= +SKILL_20150317_001537 Invoke aura and increase HP recovery of targets nearby. +SKILL_20150317_001538 HP Recovery: +#{CaptionRatio}#{nl} Aura Duration: 60 seconds +SKILL_20150317_001539 Conversion +SKILL_20150317_001540 Create magic circle that has a chance of converting enemies into allies when they are damaged inside the circle. +SKILL_20150317_001541 Magic circle duration 10 seconds +SKILL_20150317_001542 Resist Elements +SKILL_20150317_001543 Increase Fire, Ice, and Holy resistances of target. +SKILL_20150317_001544 Fire resistance +#{CaptionRatio}#{nl}Ice resistance +#{CaptionRatio}#{nl}Holy resistance +#{CaptionRatio}#{nl}Buff duration #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001545 Turn Undead SKILL_20150317_001546 шанс on hit of instantly killing demon и mutant type enemies. SKILL_20150317_001547 Maximum Extinction: #{CaptionRatio}# SKILL_20150317_001548 Barrier SKILL_20150317_001549 Создаёт a barrier that knocks back all enemies и prevents them from entering. SKILL_20150317_001550 Iron Skin -SKILL_20150317_001551 {#6644FF}{ol}[Divine]{/}{/}Attribute {nl} Recovery #{CaptionRatio}#% {nl} Attack #{SkillFactor}#% + #{SkillAtkAdd}#{nl} Magic circle 10 Секунд {nl} Consume #{SpendSP}# SP +SKILL_20150317_001551 {#6644FF}{ol}[Divine]{/}{/}Attribute {nl} Recovery #{CaptionRatio}#% {nl} Attack #{SkillFactor}#% + #{SkillAtkAdd}#{nl} Magic circle 10 seconds {nl} Consume #{SpendSP}# SP SKILL_20150317_001552 Double Punch SKILL_20150317_001553 {#CC3300}{ol}[Pierce]{/}{/} Attribute{nl}Attack #{SkillFactor}#%+#{SkillAtkAdd}#{nl}Splash #{SkillSR}#{nl}Range #{CaptionRatio}#{nl}Опрокидывание range #{CaptionRatio}#{nl}Consume #{SpendSP}# SP SKILL_20150317_001554 Palm Strike @@ -1576,6 +2017,7 @@ SKILL_20150317_001575 Clairvoyance SKILL_20150317_001576 Counter Spell SKILL_20150317_001577 Forecast SKILL_20150317_001578 Change drop item. +<<<<<<< HEAD SKILL_20150317_001579 Become ward и spread buff received to allies. SKILL_20150317_001580 Create a magic circle that Увеличение DEX of allies. Defense of enemy decreases. SKILL_20150317_001581 Agility +#{CaptionRatio}#% increase {nl}Duration #{CaptionTime}#{nl} Секунд {nl}Enemy defense -#{CaptionRatio2}#%{nl} {nl}Magic circle duration 10 Секунд {nl}Consume #{SpendSP}# SP @@ -1583,9 +2025,18 @@ SKILL_20150317_001582 A magic circle that will increase movement speed of allies SKILL_20150317_001583 Movement Speed: +#{CaptionRatio}#%{nl}Speed + 0.2% каждые skill level {nl} Длительность: #{CaptionTime}# Секунд{nl}Consumes #{SpendSP}# SP SKILL_20150317_001584 Sprinkle holy water to allies in front including yourself, increasing attack. SKILL_20150317_001585 Урон: +#{CaptionRatio}#% {nl}Дополнительный attack increase by 0.4% каждые skill level{nl}Длительность: 120 Секунд{nl}Consumes #{SpendSP}# SP +======= +SKILL_20150317_001579 Become ward and spread buff received to allies. +SKILL_20150317_001580 Create a magic circle that increases DEX of allies. Defense of enemy decreases. +SKILL_20150317_001581 Agility +#{CaptionRatio}#% increase {nl}Duration #{CaptionTime}#{nl} seconds {nl}Enemy defense -#{CaptionRatio2}#%{nl} {nl}Magic circle duration 10 seconds {nl}Consume #{SpendSP}# SP +SKILL_20150317_001582 A magic circle that will increase movement speed of allies. +SKILL_20150317_001583 Movement Speed: +#{CaptionRatio}#%{nl}Speed + 0.2% per skill level {nl} Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendSP}# SP +SKILL_20150317_001584 Sprinkle holy water to allies in front including yourself, increasing attack. +SKILL_20150317_001585 Attack: +#{CaptionRatio}#% {nl}Additional attack increase by 0.4% per skill level{nl}Duration: 120 seconds{nl}Consumes #{SpendSP}# SP +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001586 Powerful additive attack to nearby enemies. SKILL_20150317_001587 Create magic HP that increase max. HP of allies. -SKILL_20150317_001588 Max. Stamina + #{CaptionRatio}#% {nl}Duration 90 Секунд {nl}Consume #{SpendSP}# SP +SKILL_20150317_001588 Max. Stamina + #{CaptionRatio}#% {nl}Duration 90 seconds {nl}Consume #{SpendSP}# SP SKILL_20150317_001589 Fever time starts on party members SKILL_20150317_001590 Take out soul target SKILL_20150317_001591 Опрокидывание distance #{CaptionRatio}#, Splash #{SkillSR}#{nl} Consume #{SpendSP}# SP @@ -1599,11 +2050,19 @@ SKILL_20150317_001598 Unable to move SKILL_20150317_001599 Fear SKILL_20150317_001600 Momentarily stunned, followed by сниженно attack for remaining duration. SKILL_20150317_001601 Bleeding +<<<<<<< HEAD SKILL_20150317_001602 Накладывает bleeding damage every 1.5 Секунд. SKILL_20150317_001603 Excessive Bleed SKILL_20150317_001604 Inflict stronger bleeding damage. SKILL_20150317_001605 Spurt SKILL_20150317_001606 Move faster на 15 Секунд. +======= +SKILL_20150317_001602 Inflicts bleeding damage every 1.5 seconds. +SKILL_20150317_001603 Excessive Bleed +SKILL_20150317_001604 Inflict stronger bleeding damage. +SKILL_20150317_001605 Spurt +SKILL_20150317_001606 Move faster for 15 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001607 Recovery SKILL_20150317_001608 Recover HP, SP by 5% каждые second SKILL_20150317_001609 Discovery @@ -1642,7 +2101,7 @@ SKILL_20150317_001641 Defense Shock SKILL_20150317_001642 Blocked by enemy becomes будут поражены эффектом [Shock]. Увеличение шанс of a critical hit from fenemy attacks by 100%. SKILL_20150317_001643 Petrify SKILL_20150317_001644 Petrified. -SKILL_20150317_001645 Усиление patience +SKILL_20150317_001645 Enhance patience SKILL_20150317_001646 Damage received decrease by 20% SKILL_20150317_001647 Burning Flame SKILL_20150317_001648 Track и explode enemies. @@ -1656,7 +2115,7 @@ SKILL_20150317_001655 Poison SKILL_20150317_001656 Increased attack, while defense is сниженно. SKILL_20150317_001657 Transparent SKILL_20150317_001658 Transparent Status Effect. -SKILL_20150317_001659 Recover HP every 3 Секунд. +SKILL_20150317_001659 Recover HP every 3 seconds. SKILL_20150317_001660 monster Hold SKILL_20150317_001661 Monster hold script link SKILL_20150317_001662 Increased Attack @@ -1685,7 +2144,11 @@ SKILL_20150317_001684 Reflection SKILL_20150317_001685 Adding skills SKILL_20150317_001686 Sacrifice SKILL_20150317_001687 Exchange life +<<<<<<< HEAD SKILL_20150317_001688 Swaps HP for SP и Создаёт a defensive shield of 50% MHP that lasts for 10 Секунд. +======= +SKILL_20150317_001688 Swaps HP for SP and creates a defensive shield of 50% MHP that lasts for 10 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001689 Stop SKILL_20150317_001690 Increased Movement Speed SKILL_20150317_001691 Significantly Увеличение Movement Speed @@ -1911,9 +2374,15 @@ SKILL_20150317_001910 HP Recovery SKILL_20150317_001911 Medusa SKILL_20150317_001912 STA will not be consumed for a certain time. SKILL_20150317_001913 Cafrisun's Power +<<<<<<< HEAD SKILL_20150317_001914 +12 Дополнительный Earth property damage when attacking SKILL_20150317_001915 Increased recovery amount и recovery rate of HP, SP и STA. SKILL_20150317_001916 Recover HP каждые second. Total 500 HP for 5 Секунд. +======= +SKILL_20150317_001914 +12 additional Earth property damage when attacking +SKILL_20150317_001915 Increased recovery amount and recovery rate of HP, SP and STA. +SKILL_20150317_001916 Recover HP per second. Total 500 HP for 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_001917 HP, SP recovery SKILL_20150317_001918 HP, SP recovery SKILL_20150317_001919 снижает времени перезарядки на 50% @@ -1996,20 +2465,34 @@ SKILL_20150317_001995 Увеличение SP recovery.{nl}(Увеличение SKILL_20150317_001996 Regeneration SKILL_20150317_001997 Увеличение HP recovery.{nl}(Увеличение Lv. x максимальный показатель НР by 1%) SKILL_20150317_001998 Inspiration +<<<<<<< HEAD SKILL_20150317_001999 Увеличение Defense level. {nl} (increased by level x 10) SKILL_20150317_002000 Enemies hit with strong strike have шанс of fainting for 5 Секунд. +======= +SKILL_20150317_001999 Increases Defense level. {nl} (increased by level x 10) +SKILL_20150317_002000 Enemies hit with strong strike have chance of fainting for 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002001 Traverse SKILL_20150317_002002 Move short distance at high speed. Stamina is consumed. Press arrow key twice to use. -- Squire Characteristic SKILL_20150317_002003 Lv.1 STA consumption 4 SKILL_20150317_002004 Shield Heater SKILL_20150317_002005 Reflect attacks when using skill Parrying. (Reflected damage Увеличение пропорционально defense force и attribute level.) SKILL_20150317_002006 Anger +<<<<<<< HEAD SKILL_20150317_002007 Maces имеют шанс to stun enemies on hit.{nl} (Увеличение by 10% каждые level.) SKILL_20150317_002008 Lv.1 Stun probability 10%, 3 Секунд duration Lv.2 Stun probability 20%, 4 Секунд duration Lv.3 Stun probability 30%, lasts 5 Секунд. +======= +SKILL_20150317_002007 Maces have a chance to stun enemies on hit.{nl} (Increases by 10% per level.) +SKILL_20150317_002008 Lv.1 Stun probability 10%, 3 seconds duration Lv.2 Stun probability 20%, 4 seconds duration Lv.3 Stun probability 30%, lasts 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002009 Intuition SKILL_20150317_002010 Pierce has a higher шанс of inflicting critical strikes on bleeding enemies. {nl} (Basic шанс of 30% + 5% added каждые level.) SKILL_20150317_002011 Cut +<<<<<<< HEAD SKILL_20150317_002012 After a successful overkill, amount of damage doubles for 10 Секунд on one attack. +======= +SKILL_20150317_002012 After a successful overkill,the amount of damage doubles for 10 seconds on one attack. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002013 Guard SKILL_20150317_002014 Increased movement speed when HP is below 15%. SKILL_20150317_002015 Two-handed Sword Mastery @@ -2017,7 +2500,7 @@ SKILL_20150317_002016 Proficient in using weapon. Увеличение your Ф SKILL_20150317_002017 Apply # {IncrValue1} #% Lv.1 Attack{nl}Apply # {IncrValue1} #% Lv.2 Attack{nl}Apply # {IncrValue1} #% Lv.3 Attack SKILL_20150317_002018 Whipping Top SKILL_20150317_002019 Increased rotation time of Whirlwind. -SKILL_20150317_002020 Lv.1 Rotation time + # {IncrValue1} # Секунд {nl} Lv.2 Rotation time + # {IncrValue1} # Секунд +SKILL_20150317_002020 Lv.1 Rotation time + # {IncrValue1} # seconds {nl} Lv.2 Rotation time + # {IncrValue1} # seconds SKILL_20150317_002021 Nether Web SKILL_20150317_002022 Number of attacks Telekinesis can do Увеличение. {nl} (Increase as much as level.) SKILL_20150317_002023 Ignite @@ -2062,11 +2545,19 @@ SKILL_20150317_002061 Враги поражённые способностью [ SKILL_20150317_002062 Concentrate: Stun SKILL_20150317_002063 When you attack while [Concentrate] активна, there is a 2% шанс за каждый уровень атрибута to stun enemies. SKILL_20150317_002064 Restrain: Duration +<<<<<<< HEAD SKILL_20150317_002065 Увеличение duration of [Restrain] by 5 Секунд каждые level. SKILL_20150317_002066 Thrust: Critical шанс SKILL_20150317_002067 Увеличение critical шанс of [Thrust] by 10% за каждый уровень атрибута. SKILL_20150317_002068 Swash Buckling: максимальный показатель НР SKILL_20150317_002069 Увеличение максимальный показатель НР of your character by 5% за каждый уровень атрибута while [Swash Buckling] активна. +======= +SKILL_20150317_002065 Increases the duration of [Restrain] by 5 seconds per level. +SKILL_20150317_002066 Thrust: Critical Chance +SKILL_20150317_002067 Increases the critical chance of [Thrust] by 10% per attribute level. +SKILL_20150317_002068 Swash Buckling: Maximum HP +SKILL_20150317_002069 Increases the maximum HP of your character by 5% per attribute level while [Swash Buckling] is active. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002070 Swash Buckling: Range SKILL_20150317_002071 Увеличение provocation range of [Swash Buckling] by 0.2m каждые level. SKILL_20150317_002072 Umbo Blow: Stun @@ -2078,7 +2569,11 @@ SKILL_20150317_002077 Увеличение Block by 5% каждые attribute , SKILL_20150317_002078 Peltasta: Guard SKILL_20150317_002079 Use [Guard] by pressing C button after equipping a shield. SKILL_20150317_002080 Block: Counter Attack +<<<<<<< HEAD SKILL_20150317_002081 Adds 200% damage to [Umbo Blow] after a successful [Block]. In addition, Увеличение your критический урон by 5% for 5 Секунд каждые level. +======= +SKILL_20150317_002081 Adds 200% damage to [Umbo Blow] after a successful [Block]. In addition, increases your Critical Damage by 5% for 5 seconds per level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002082 Umbo Blow: Add Knockdown SKILL_20150317_002083 Enemies hit with [Umbo Blow] are knocked down и its knockdown power Увеличение by 40 за каждый уровень атрибута. SKILL_20150317_002084 Rim Blow: Frozen Stone @@ -2108,11 +2603,19 @@ SKILL_20150317_002107 Уклонение increase by 5% за каждый уро SKILL_20150317_002108 Pierce: Continuous Attack SKILL_20150317_002109 Deals 4 consecutive hits on boss monsters with [Pierce]. SKILL_20150317_002110 Pierce: Bleeding +<<<<<<< HEAD SKILL_20150317_002111 Gain a 2% probability за каждый уровень атрибута that an enemy hit by [Pierce] gains status [Bleeding] for 5 Секунд. SKILL_20150317_002112 Finestra: Физический Damage SKILL_20150317_002113 Adds 10% of your INT персонажа to Физический damage while [Finestra] активна. SKILL_20150317_002114 Synchro Thrusting: Критический урон SKILL_20150317_002115 Увеличение rate for next critical attack by 5% for 5 Секунд за каждый уровень атрибута, when successfully countering an attack with [Synchro Thrusting] +======= +SKILL_20150317_002111 Gain a 2% probability per attribute level that an enemy hit by [Pierce] gains the status [Bleeding] for 5 seconds. +SKILL_20150317_002112 Finestra: Physical Damage +SKILL_20150317_002113 Adds 10% of your INT to physical damage while [Finestra] is active. +SKILL_20150317_002114 Synchro Thrusting: Critical Rate +SKILL_20150317_002115 Increases the rate for the next critical attack by 5% for 5 seconds per attribute level, when successfully countering an attack with [Synchro Thrusting] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002116 Synchro Thrusting: Pierce SKILL_20150317_002117 Strike Урон способности shield attack decrease by 10% за каждый уровень атрибута while Pierce damage increase by 20% за каждый уровень атрибута. SKILL_20150317_002118 Finestra: Splash @@ -2120,6 +2623,7 @@ SKILL_20150317_002119 Spash increase by 2 и Уклонение decrease twice a SKILL_20150317_002120 Warcry: сниженно Defense SKILL_20150317_002121 Number of enemies that lose defese when [Warcry] is used Увеличение by 1 каждые level. SKILL_20150317_002122 Warcry: Duration +<<<<<<< HEAD SKILL_20150317_002123 Duration of [Warcry] will increase by 2 Секунд каждые level SKILL_20150317_002124 Aggressor: Критический урон SKILL_20150317_002125 Decreases added accuracy by half, но Увеличение критического урона equal to сниженно Уклонение when [Aggressor] активна. @@ -2127,6 +2631,15 @@ SKILL_20150317_002126 Aggressor: Дополнительный Accuracy SKILL_20150317_002127 Увеличение Дополнительный added accuracy by 2% каждые level и decreases Дополнительный уменьшится Уклонение by 2% каждые level when [Aggressor] активна. SKILL_20150317_002128 Savagery: Критический урон SKILL_20150317_002129 Критический урон for [Savagery] повышает на 5% за каждый уровень атрибута. +======= +SKILL_20150317_002123 Duration of [Warcry] will increase by 2 seconds per level +SKILL_20150317_002124 Aggressor: Critical Rate +SKILL_20150317_002125 Decreases the added accuracy by half, but increases the critical rate equal to the decreased evasion when [Aggressor] is active. +SKILL_20150317_002126 Aggressor: Additional Accuracy +SKILL_20150317_002127 Increases the additional added accuracy by 2% per level and decreases the additional reduced evasion by 2% per level when [Aggressor] is active. +SKILL_20150317_002128 Savagery: Critical Rate +SKILL_20150317_002129 Critical rate for [Savagery] is increased by 5% per Attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002130 Savagery: Continuous Slash SKILL_20150317_002131 Applies Continuous Attack bonus to slash attacks for [Savagery]. SKILL_20150317_002132 Targe Smash: Frozen Stone @@ -2136,11 +2649,19 @@ SKILL_20150317_002135 [Slow] is inflicted on small, medium, large monsters for 3 SKILL_20150317_002136 Shield Charge: Опрокидывание SKILL_20150317_002137 Увеличение Опрокидывание distance of [Shield Charge] by 1m каждые level. SKILL_20150317_002138 Counter Thrust: Deprotect +<<<<<<< HEAD SKILL_20150317_002139 Counter Thrust has a 10% шанс за каждый уровень атрибута of inflicting [Deprotect] for 5 Секунд, negating all active buffs on target. +======= +SKILL_20150317_002139 Counter Thrust has a 10% chance per attribute level of inflicting [Deprotect] for 5 seconds, negating all active buffs on the target. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002140 Shield Push: Unbalanced SKILL_20150317_002141 [Shield Push] deals an Дополнительный 20% damage каждые level based on your Физический attack, to knockdowned enemies affected by [Unbalanced]. SKILL_20150317_002142 Targe Smash: Burn +<<<<<<< HEAD SKILL_20150317_002143 Spreads [Поджог] to a number of enemies equal to attribute level when an enemy sufferig from [Поджог] is killed with [Targe Smash]. +======= +SKILL_20150317_002143 Spreads [Burn] to a number of enemies equal to the attribute level when an enemy sufferig from [Burn] is killed with [Targe Smash]. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150317_002144 Cyclone: Movement SKILL_20150317_002145 Allows movement when using [Cyclone]. SKILL_20150317_002146 Double Pay Earn: Damage Taken @@ -2152,10 +2673,15 @@ SKILL_20150317_002151 Movement speed Увеличение by 5% за кажды SKILL_20150317_002152 Cyclone: Deflect Arrows SKILL_20150317_002153 Deflects basic arrow attacks from enemies at a 10% шанс за каждый уровень атрибута when using [Cyclone]. SKILL_20150317_002154 Sleep: Maintain Debuff +<<<<<<< HEAD SKILL_20150317_002155 Enemy under [Sleep] will not wake up even if attacked at a 1% шанс за каждый уровень атрибута но duration will decrease by 0.5 Секунд за каждый уровень атрибута. +======= +SKILL_20150317_002155 Enemy under [Sleep] will not wake up even if attacked at a 1% chance per attribute level but the duration will decrease by 0.5 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002156 Reflect Shield: Reflect Damage SKILL_20150317_002157 Reflection Урон способности [Reflect shield] is added за каждый уровень атрибута, и hit Урон уменьшится. SKILL_20150317_002158 Reflect Shield: Defense +<<<<<<< HEAD SKILL_20150317_002159 Увеличение your defense by 5% каждые level when [Reflect Shield] активна. SKILL_20150317_002160 Заряд Энергии: Дополнительный урон спящим SKILL_20150317_002161 Атакуйте цель, пока она под эффектом [Сон] способностью [Заряд Энергии], что бы наносить дополнительный урон в 50% от магической атаки. @@ -2179,6 +2705,31 @@ SKILL_20150317_002178 Enchanted Fire: Fire attribute resistance decrease SKILL_20150317_002179 Fire Resistance of enemy в пределах способности [Зачаровиние Огнём] decrease by 10% за каждый уровень атрибута for 5 Секунд. SKILL_20150317_002180 Огненный столб: Pull SKILL_20150317_002181 Pulls nearby enemies with [Огненный столб]. A higher attribute level Увеличение range of enemies pulled. +======= +SKILL_20150317_002159 Increases your defense by 5% per level when [Reflect Shield] is active. +SKILL_20150317_002160 Energy Bolt: Additional Sleep Damage +SKILL_20150317_002161 Attack monster in [sleep] state with [Energy Bolt] to give additional damage of 50% of Magic attack. +SKILL_20150317_002162 Lethargy: Duration +SKILL_20150317_002163 Increases the duration of [Lethargy] by 2 seconds per level. +SKILL_20150317_002164 Lethargy: Strike +SKILL_20150317_002165 Strike type attacks do 20% more damage to enemies suffering from [Lethargy]. +SKILL_20150317_002166 Quick Cast: Magic Damage +SKILL_20150317_002167 Magic damage of next attack increases by 10% per attribute level when [Quick Cast] is active. +SKILL_20150317_002168 Fireball: Burn Debuff +SKILL_20150317_002169 Enemies hit by[Fire Ball] have a 10% chance per attribute level of suffering from [Flame] for 5 seconds. +SKILL_20150317_002170 Fire Wall: Increased Fire Property Buff +SKILL_20150317_002171 Fire Property attack increases by 5 per Attribute level for 5 seconds when allies step on [Fire Wall]. +SKILL_20150317_002172 Hell Breath: Directional Rotation +SKILL_20150317_002173 You can can change directions when using [Hell Breath]. +SKILL_20150317_002174 Hell Breath: Knockback +SKILL_20150317_002175 Enemies hit with [Hell Breathe] is pushed away at 10% chance per Attribute level. +SKILL_20150317_002176 Enchant Fire: Increased Fire Property Resistance +SKILL_20150317_002177 Increases and decreases your Fire property resistance and Ice property resistance by 5 per level respectively, when using [Enchant Fire]. +SKILL_20150317_002178 Enchanted Fire: Fire attribute resistance decrease +SKILL_20150317_002179 Fire Resistance of enemy within range of [Enchant Fire] decrease by 10% per attribute level for 5 seconds. +SKILL_20150317_002180 Fire Pillar: Pull +SKILL_20150317_002181 Pulls nearby enemies with [Fire Pillar]. A higher attribute level increases the range of enemies pulled. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002182 Staff Mastery: Fire SKILL_20150317_002183 , когда экипирован вместе с [Staff], character's fire element attack Увеличение by 5 за каждый уровень атрибута. SKILL_20150317_002184 Ice Bolt: шанс of Freeze @@ -2206,9 +2757,15 @@ SKILL_20150317_002205 Enemies receive 20% of magic damage за каждый ур SKILL_20150317_002206 Lifeline: Remaining Defense SKILL_20150317_002207 Физический defense remains by 10% за каждый уровень атрибута when using [Lifeline] SKILL_20150317_002208 Spiritual Chain: Duration +<<<<<<< HEAD SKILL_20150317_002209 Duration of [Spiritual Chain] Увеличение by 2 Секунд за каждый уровень атрибута. SKILL_20150317_002210 Joint Penalty: Дополнительный Damage SKILL_20150317_002211 Enemies who are linked with [Joint Penalty] will receive Дополнительный damage equal to 20% magic damage. +======= +SKILL_20150317_002209 Duration of [Spiritual Chain] increases by 2 seconds per attribute level. +SKILL_20150317_002210 Joint Penalty: Additional Damage +SKILL_20150317_002211 Enemies who are linked with [Joint Penalty] will receive additional damage equal to 20% magic damage. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002212 Hangman's Knot: Splash defense SKILL_20150317_002213 Spash defense of enemies gathered through [Hangman's Knot] decrease by 1. SKILL_20150317_002214 Swell Body: сниженно Movement Speed @@ -2242,6 +2799,7 @@ SKILL_20150317_002241 When enemies revives after [Samsara], two appear at a 1% SKILL_20150317_002242 Stop: Control Boss Monster SKILL_20150317_002243 [Stop] can also stop boss monsters но once stop ends, boss cannot be stopped again. SKILL_20150317_002244 Backmasking : Panic +<<<<<<< HEAD SKILL_20150317_002245 Enemies provoked после использования способности [Backmasking] will fall under [Panic] for 2 Секунд за каждый уровень атрибута. SKILL_20150317_002246 Multi Shot: Критический урон SKILL_20150317_002247 Critical probability of skill [multi-shot] is increased На 1% за каждый уровень атрибута. @@ -2255,6 +2813,21 @@ SKILL_20150317_002254 Cure: Damage Interval SKILL_20150317_002255 Decreases interval of [Cure]'s magic circle by 0.2 Секунд. SKILL_20150317_002256 Divine SKILL_20150317_002257 Увеличение Holy attacks by 1 for 5 Секунд каждые level when allies step on a tile of [Heal]. +======= +SKILL_20150317_002245 Enemies provoked after using [Backmasking] will fall under [Panic] for 2 seconds per attribute level. +SKILL_20150317_002246 Multi Shot: Critical Rate +SKILL_20150317_002247 Critical probability of skill [multi-shot] is increased by 1% per Attribute level. +SKILL_20150317_002248 Full Draw : Knockback Distance +SKILL_20150317_002249 Increases the knockback power of [Full Draw] by 50. +SKILL_20150317_002250 Full Draw: Charging Speed +SKILL_20150317_002251 Decreases the charging speed of [Full Draw] by 0.5 seconds per level. +SKILL_20150317_002252 Kneeling Shot: Critical Rate +SKILL_20150317_002253 Critical chance increases by 2% per attribute level while in [Kneeling Shot]. +SKILL_20150317_002254 Cure: Damage Interval +SKILL_20150317_002255 Decreases the interval of [Cure]'s magic circle by 0.2 seconds. +SKILL_20150317_002256 Divine +SKILL_20150317_002257 Increases Holy attacks by 1 for 5 seconds per level the when allies step on a tile of [Heal]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002258 Heal: Creating Extra SKILL_20150317_002259 Receive [Heal] at 2% шанс за каждый уровень атрибута when using [Heal]. SKILL_20150317_002260 Deprotected Zone: Following Enemies @@ -2290,15 +2863,27 @@ SKILL_20150317_002289 Увеличение INT персонажа by 20% каж SKILL_20150317_002290 Zaibas: Splash SKILL_20150317_002291 [Zaibas] is affected by splash и Накладывает damage on multiple targets at once. (total count does not change) SKILL_20150317_002292 Daino: Duration +<<<<<<< HEAD SKILL_20150317_002293 Duration of [Daino] Увеличение by 40 Секунд за каждый уровень атрибута. +======= +SKILL_20150317_002293 Duration of [Daino] increases by 40 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002294 Hexing: Splash SKILL_20150317_002295 Увеличение splash from [Hexing] by 1 каждые level. SKILL_20150317_002296 Effigy: Blind +<<<<<<< HEAD SKILL_20150317_002297 Enemies attacked with [Effigy] fall under [Ослепление] state at a 5% шанс за каждый уровень атрибута. SKILL_20150317_002298 Ogouveve: сниженно Strength SKILL_20150317_002299 Strength of enemies within [Ogouveve] decreases by 2 за каждый уровень атрибута. SKILL_20150317_002300 Damballa: шанс of Zombification SKILL_20150317_002301 шанс of new zombie appearing increase by 2% за каждый уровень атрибута when using [Damballa]. +======= +SKILL_20150317_002297 Enemies attacked with [Effigy] fall under [Blind] state at a 5% chance per Attribute level. +SKILL_20150317_002298 Ogouveve: Decreased Strength +SKILL_20150317_002299 Strength of enemies within [Ogouveve] decreases by 2 per attribute level. +SKILL_20150317_002300 Damballa: Chance of Zombification +SKILL_20150317_002301 Chance of new zombie appearing increase by 2% per attribute level when using [Damballa]. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150317_002302 Bwa Kayiman: Zombie Defense SKILL_20150317_002303 Физический defense of zombies in [Bwa Kayiman] Увеличение by 3 за каждый уровень атрибута. SKILL_20150317_002304 Mackangdal: Cumulative Damage @@ -2312,13 +2897,21 @@ SKILL_20150317_002311 [Carve] deals 5% Дополнительный damage за SKILL_20150317_002312 Carve Owl: Maintain Numbers SKILL_20150317_002313 Увеличение numbers [Carve Owl] can maintain by 1 за каждый уровень атрибута. SKILL_20150317_002314 Carve Owl: Burn +<<<<<<< HEAD SKILL_20150317_002315 Enemies hit with [Carve Owl] имеют 5% шанс за каждый уровень атрибута быть будут поражены эффектом [Burn], taking 5% of your magic damage as damage for 5 Секунд. +======= +SKILL_20150317_002315 Enemies hit with [Carve Owl] have a 5% chance per attribute level of being afflicted with [Burn], taking 5% of your magic damage as damage for 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002316 Carve World Tree: Pull SKILL_20150317_002317 Pulls enemies в пределах способности [Carve World Tree]. SKILL_20150317_002318 Dievdirbys: Plant-type Damage SKILL_20150317_002319 [Blunt object] do 10% extra damage за каждый уровень атрибута to plant type monsters. SKILL_20150317_002320 Statue of Goddess Zemyna: Duration +<<<<<<< HEAD SKILL_20150317_002321 Увеличение duration of [Statue of Goddess Zemyna] by 2 Секунд за каждый уровень атрибута. +======= +SKILL_20150317_002321 Increases the duration of [Statue of Goddess Zemyna] by 2 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002322 Out of Body: Movement Distance SKILL_20150317_002323 Увеличение maximum distance that can be moved using [Out of Body] by 1m каждые level. SKILL_20150317_002324 Out of Body: Avoidance @@ -2372,7 +2965,11 @@ SKILL_20150317_002371 You can change directions while charging [Rapid Fire] (Not SKILL_20150317_002372 Stone Picking: Quantity SKILL_20150317_002373 Fixes number of stone bullets picked by [Stone Picking] to be [skill level]. SKILL_20150317_002374 Broom Trap: Revolutions Count +<<<<<<< HEAD SKILL_20150317_002375 Rotation time of [Broom Trap] decreases by 0.2 Секунд за каждый уровень атрибута и number of rotations decreases by 1 за каждый уровень атрибута. +======= +SKILL_20150317_002375 Rotation time of [Broom Trap] decreases by 0.2 seconds per attribute level and number of rotations decreases by 1 per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002376 Claymore: Splash SKILL_20150317_002377 Number of Враги поражённые способностью [Claymore] Увеличение by 1 за каждый уровень атрибута. SKILL_20150317_002378 Punji Stake: Fall damage @@ -2392,17 +2989,25 @@ SKILL_20150317_002391 Movement speed of companion added by [Praise] повыша SKILL_20150317_002392 Hounding: Panic SKILL_20150317_002393 Enemy found using [Hounding] is inflicted wtih [Confusion] with a 10% шанс за каждый уровень атрибута. SKILL_20150317_002394 Detoxify: Poison Immunity -SKILL_20150317_002395 Character becomes immune to [Poison] for two Секунд after being cured of [Poison] by [Detoxifiy]. +SKILL_20150317_002395 Character becomes immune to [Poison] for two seconds after being cured of [Poison] by [Detoxifiy]. SKILL_20150317_002396 Needle Blow - Use Poison SKILL_20150317_002397 [Needle Blow] Decrease usage characteristics Lv x 5% of skills of poison SKILL_20150317_002398 Bewitch: Maintaining Poison SKILL_20150317_002399 Enemies inflicted with [Confusion] by [Bewitch] will not be cured of [Poison] at a 5% шанс за каждый уровень атрибута. SKILL_20150317_002400 Wugong Gu: Host duration +<<<<<<< HEAD SKILL_20150317_002401 Host state of skill [Wugong Gu] increase by 2 Секунд за каждый уровень атрибута. SKILL_20150317_002402 Throw Gu Pot: Residual Poison SKILL_20150317_002403 [Poison] is maintained for 2 Секунд за каждый уровень атрибута even when enemy leaves range of [Throw Gu Pot]. SKILL_20150317_002404 Jincan Gu: Duration SKILL_20150317_002405 Duration of venom insect summoned by [Jincan Gu] Увеличение by 2 Секунд каждые level. +======= +SKILL_20150317_002401 Host state of the skill [Wugong Gu] increase by 2 seconds per attribute level. +SKILL_20150317_002402 Throw Gu Pot: Residual Poison +SKILL_20150317_002403 [Poison] is maintained for 2 seconds per attribute level even when enemy leaves range of [Throw Gu Pot]. +SKILL_20150317_002404 Jincan Gu: Duration +SKILL_20150317_002405 Duration of venom insect summoned by [Jincan Gu] increases by 2 seconds per level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002406 Poison Pot: Stock SKILL_20150317_002407 Poison reserves of [poison pot] increase by 20% SKILL_20150317_002408 Cloaking: Физический Damage @@ -2416,14 +3021,21 @@ SKILL_20150317_002415 Monsters revealed with [Reconaissance] receive 10% more Pi SKILL_20150317_002416 Be Prepared: Reset Aggro SKILL_20150317_002417 Character's aggro value held by enemy resets when using [Be Prepared]. SKILL_20150317_002418 Sneak Hit: Duration +<<<<<<< HEAD SKILL_20150317_002419 Duration of [Sneak Hit] Увеличение by 2 Секунд за каждый уровень атрибута. SKILL_20150317_002420 Feint: Уклонение Increase SKILL_20150317_002421 Уклонение of allies в пределах способности [Feint] increase by amount enemy's Уклонение сниженно. +======= +SKILL_20150317_002419 Duration of [Sneak Hit] increases by 2 seconds per attribute level. +SKILL_20150317_002420 Feint: Evasion Increase +SKILL_20150317_002421 Evasion of allies within range of [Feint] increase by the amount the enemy's evasion decreased. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002422 Burrow: SP SKILL_20150317_002423 Skill [Burrow] to hide dug ground with SP recovery features Lv x 5 increase -> Delete SKILL_20150317_002424 Brandish Bow: Опрокидывание SKILL_20150317_002425 Увеличение Опрокидывание distance of [Brandish Bow] by 1m за каждый уровень атрибута. SKILL_20150317_002426 Unlock Chest: Movement Speed +<<<<<<< HEAD SKILL_20150317_002427 Movement speed Увеличение by 10% за каждый уровень атрибута for 5 Секунд after opening a treasure chest with [Unlock Chest] SKILL_20150317_002428 Arrow Crafting SKILL_20150317_002429 [Fletcher] arrow production @@ -2431,16 +3043,33 @@ SKILL_20150317_002430 Broadhead: Bleeding SKILL_20150317_002431 Duration of [Bleed] inflicted by [Broadhead] Увеличение by 2 Секунд за каждый уровень атрибута. SKILL_20150317_002432 Bodkin Point: сниженно Defense SKILL_20150317_002433 [сниженно Defense] of [Bodkin Point] повышает на 2% за каждый уровень атрибута. +======= +SKILL_20150317_002427 Movement speed increases by 10% per attribute level for 5 seconds after opening a treasure chest with [Unlock Chest] +SKILL_20150317_002428 Arrow Crafting +SKILL_20150317_002429 [Fletcher] arrow production +SKILL_20150317_002430 Broadhead: Bleeding +SKILL_20150317_002431 Duration of the [Bleed] inflicted by [Broadhead] increases by 2 seconds per attribute level. +SKILL_20150317_002432 Bodkin Point: Decreased Defense +SKILL_20150317_002433 [Decreased Defense] of [Bodkin Point] is increased by 2% per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002434 Flu Flu: Crossfire SKILL_20150317_002435 If enemy hit with [Flu Flu] is killed with [Crossfire], [Flu Flu] attack is made again. SKILL_20150317_002436 Flu Flu: Debuff Count SKILL_20150317_002437 Number of enemies affected by [Flu Flu] Увеличение by 1 за каждый уровень атрибута. SKILL_20150317_002438 Crossfire: Burn +<<<<<<< HEAD SKILL_20150317_002439 There is a 10% шанс за каждый уровень атрибута of any monster hit by [Crossfire] being inflicted with [image] и taking 5% of your Физический attack for 5 Секунд. SKILL_20150317_002440 Владение жезлом: Лёд SKILL_20150317_002441 Когда экипирован [Rod], урон Льдом повышен на 5 за каждый уровень атрибута. SKILL_20150317_002442 Rush: Stun SKILL_20150317_002443 Enemies pushed away by [Rush] are inflicted with [Stun] for 2 Секунд at a 5% шанс за каждый уровень атрибута. +======= +SKILL_20150317_002439 There is a 10% chance per attribute level of any monster hit by [Crossfire] being inflicted with [image] and taking 5% of your Physical attack for 5 seconds. +SKILL_20150317_002440 Rod Mastery: Ice +SKILL_20150317_002441 When wearig a [Rod], Ice element attack is increased by 5 per attribute level. +SKILL_20150317_002442 Rush: Stun +SKILL_20150317_002443 Enemies pushed away by [Rush] are inflicted with [Stun] for 2 seconds at a 5% chance per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002444 Impaler: Double Damage SKILL_20150317_002445 original monster hit by[Impaler] receives double damage. SKILL_20150317_002446 Dragging Death: Ally Trap Control @@ -2462,8 +3091,13 @@ SKILL_20150317_002461 Увеличение Физический Урон спо SKILL_20150317_002462 Jolly Roger: Pirate Flag Defense SKILL_20150317_002463 Увеличение pirate flag's defense from [Jolly Roger] by 5 каждые level. SKILL_20150317_002464 Keel Hauling: Stun +<<<<<<< HEAD SKILL_20150317_002465 шанс of [Keel Hauling] inflicting [Stun] Увеличение by 5% каждые level. SKILL_20150317_002466 Movement increase by 10% за каждый уровень атрибута for 5 Секунд when opening treasure chest with [Unlock Chest] +======= +SKILL_20150317_002465 Chance of [Keel Hauling] inflicting [Stun] increases by 5% per level. +SKILL_20150317_002466 Movement increase by 10% per attribute level for 5 seconds when opening treasure chest with [Unlock Chest] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002467 Form Pirates SKILL_20150317_002468 Can form [Pirates] party with 1 member за каждый уровень атрибута. SKILL_20150317_002469 Palm Strike: Strike @@ -2473,7 +3107,12 @@ SKILL_20150317_002472 Reflected Урон способности [Iron Skin] Ув SKILL_20150317_002473 Energy Blast: Directional Rotation SKILL_20150317_002474 You can change directions while using [Energy Blast] (Not possible when shooting) SKILL_20150317_002475 Ballista: Duration +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20150317_002476 Увеличение duration of [Ballista] by 2 Секунд за каждый уровень атрибута. +======= +SKILL_20150317_002476 Increases the duration of [Ballista] by 2 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150317_002477 Bash: Усиление SKILL_20150317_002478 Увеличение Урон способности [Bash] за каждый уровень атрибута. SKILL_20150317_002479 Thrust: Усиление @@ -3009,9 +3648,548 @@ SKILL_20150317_003008 Doom Spike: Усиление 2 SKILL_20150317_003009 Улучшенное Урон способности [Doom Spike] to Cataphract's 2nd Circle standards. SKILL_20150317_003010 Doom Spike: Усиление 2 SKILL_20150317_003011 Улучшенное Урон способности [Doom Spike] to Cataphract's 3rd Circle standards. +======= +SKILL_20150317_002476 Increases the duration of [Ballista] by 2 seconds per attribute level. +SKILL_20150317_002477 Bash: Enhance +SKILL_20150317_002478 Increases the damage of [Bash] per attribute level. +SKILL_20150317_002479 Thrust: Enhance +SKILL_20150317_002480 Increases the damage of [Thrust] per attribute level. +SKILL_20150317_002481 Rim Blow: Enhance +SKILL_20150317_002482 Increases the damage of [Rim Blow] per attribute level. +SKILL_20150317_002483 Umbo Blow: Enhance +SKILL_20150317_002484 Increases the damage of [Umbo Blow] per attribute level. +SKILL_20150317_002485 Cartar Stroke: Enhance +SKILL_20150317_002486 Increases the damage of [Cartar Stroke] per attribute level. +SKILL_20150317_002487 Crown: Enhance +SKILL_20150317_002488 Increases the damage of [Crown] per attribute level. +SKILL_20150317_002489 Wagon Wheel: Enhance +SKILL_20150317_002490 Increases the damage of [Wagon Wheel] per attribute level. +SKILL_20150317_002491 Moulinet: Enhance +SKILL_20150317_002492 Increases the damage of [Moulinet] per attribute level. +SKILL_20150317_002493 Multi Shot: Enhance +SKILL_20150317_002494 Increases the damage of [Multi Shot] per attribute level. +SKILL_20150317_002495 Full Draw: Enhance +SKILL_20150317_002496 Increases the damage of [Full Draw] per attribute level. +SKILL_20150317_002497 Oblique Shot: Enhance +SKILL_20150317_002498 Increases the damage of [Oblique Shot] per attribute level. +SKILL_20150317_002499 Barrage: Enhance +SKILL_20150317_002500 Increases the damage of [Barrage] per attribute level. +SKILL_20150317_002501 High Anchoring: Enhance +SKILL_20150317_002502 Increases the damage of [High Anchoring] per attribute level. +SKILL_20150317_002503 Bounce Shot: Enhance +SKILL_20150317_002504 Increases the damage of [Bounce Shot] per attribute level. +SKILL_20150317_002505 Scatter Caltrops: Enhance +SKILL_20150317_002506 Increases the damage of [Scatter Caltrops] per attribute level. +SKILL_20150317_002507 Stone Shot: Enhance +SKILL_20150317_002508 Increases the damage of [Stone Shot] per attribute level. +SKILL_20150317_002509 Rapid Fire: Enhance +SKILL_20150317_002510 Increases the damage of [Rapid Fire] per attribute level. +SKILL_20150317_002511 Energy Bolt: Enhance +SKILL_20150317_002512 Increases the damage of [Energy Bolt] per attribute level. +SKILL_20150317_002513 Magic Missile: Enhance +SKILL_20150317_002514 Increases the damage of [Magic Missile] per attribute level. +SKILL_20150317_002515 Earthquake: Enhance +SKILL_20150317_002516 Increases the damage of [Earthquake] per attribute level. +SKILL_20150317_002517 Fireball: Enhance +SKILL_20150317_002518 Increases the damage of [Fireball] per attribute level. +SKILL_20150317_002519 Fire Wall: Enhance +SKILL_20150317_002520 Increases the damage of [Fire Wall] per attribute level. +SKILL_20150317_002521 Flare: Enhance +SKILL_20150317_002522 Increases the damage of [Flare] per attribute level. +SKILL_20150317_002523 Hell Breath: Enhance +SKILL_20150317_002524 Increases the damage of [Hell Breath] per attribute level. +SKILL_20150317_002525 Fire Pillar: Enhance +SKILL_20150317_002526 Increases the damage of [Fire Pillar] per attribute level. +SKILL_20150317_002527 Ice Bolt: Enhance +SKILL_20150317_002528 Increases the damage of [Ice Bolt] per attribute level. +SKILL_20150317_002529 Ice Pike: Enhance +SKILL_20150317_002530 Increases the damage of [Ice Pike] per attribute level. +SKILL_20150317_002531 Ice Blast: Enhance +SKILL_20150317_002532 Increases the damage of [Ice Blast] per attribute level. +SKILL_20150317_002533 Cure: Enhance +SKILL_20150317_002534 Increases the damage of [Cure] per attribute level. +SKILL_20150317_002535 Heal: Enhance +SKILL_20150317_002536 Increases the damage and healing of [Heal] per attribute level. +SKILL_20150317_002537 Zaibas: Enhance +SKILL_20150317_002538 Increases the damage of [Zaibas] per attribute level. +SKILL_20150317_002539 Stabbing: Enhance +SKILL_20150317_002540 Increases the damage of [Stabbing] per attribute level. +SKILL_20150317_002541 Long Stride: Enhance +SKILL_20150317_002542 Increases the damage of [Long Stride] per attribute level. +SKILL_20150317_002543 Synchro Thrusting: Enhance +SKILL_20150317_002544 Increases the damage of [Synchro Thrusting] per attribute level. +SKILL_20150317_002545 Pierce: Enhance +SKILL_20150317_002546 Increases the damage of [Pierce] per attribute level. +SKILL_20150317_002547 Telekinesis: Enhance +SKILL_20150317_002548 Increases the damage of [Telekinesis] per attribute level. +SKILL_20150317_002549 Psychic Pressure: Enhance +SKILL_20150317_002550 Increases the damage of [Psychic Pressure] per attribute level. +SKILL_20150317_002551 Magnetic Force: Enhance +SKILL_20150317_002552 Increases the damage of [Magnetic Force] per attribute level. +SKILL_20150317_002553 Aspersion: Enhance +SKILL_20150317_002554 Increases the damage of [Aspersion] per attribute level. +SKILL_20150317_002555 Broom Trap: Enhance +SKILL_20150317_002556 Increases the damage of [Broom Trap] per attribute level. +SKILL_20150317_002557 Claymore: Enhance +SKILL_20150317_002558 Increases the damage of [Claymore] per attribute level. +SKILL_20150317_002559 Punji Stake: Enhance +SKILL_20150317_002560 Increases the damage of [Punji Stake] per attribute level. +SKILL_20150317_002561 Detonate Traps: Enhance +SKILL_20150317_002562 Increases the damage of [Detonate Traps] per attribute level. +SKILL_20150317_002563 Gung Ho: Enhance +SKILL_20150317_002564 Increases the physical attack, while defense decreases of [Gung Ho] per attribute level. +SKILL_20150317_002565 Concentrate: Enhance +SKILL_20150317_002566 Increases the additional damage of [Concentrate] per attribute level. +SKILL_20150317_002567 Restrain: Enhance +SKILL_20150317_002568 Increases the physical attack, while your maximum HP decreases of [Restrain] per attribute level. +SKILL_20150317_002569 Guardian: Enhance +SKILL_20150317_002570 Increases the defense, while physical attack decreases of [Guardian] per attribute level. +SKILL_20150317_002571 Effigy: Enhance +SKILL_20150317_002572 Increases the damage of [Effigy] per attribute level. +SKILL_20150317_002573 Damballa: Enhance +SKILL_20150317_002574 Increases the damage of [Damballa] per attribute level. +SKILL_20150317_002575 Carve Attack: Enhance +SKILL_20150317_002576 Increases the damage of [Carve] per attribute level. Increases additional damage against plant-type enemies. +SKILL_20150317_002577 Carve Owl: Enhance +SKILL_20150317_002578 Increases the damage of [Carve Owl] per attribute level. +SKILL_20150317_002579 Cross Guard: Enhance +SKILL_20150317_002580 Increases the defense of [Cross Guard] per attribute level. +SKILL_20150317_002581 Enchant Fire: Enhance +SKILL_20150317_002582 Increases the damage on Fire property of [Enchant Fire] per attribute level. +SKILL_20150317_002583 Kneeling Shot: Enhance +SKILL_20150317_002584 Increases the physical attack of [Kneeling Shot] per attribute level. +SKILL_20150317_002585 Steady Aim: Enhance +SKILL_20150317_002586 Increases the additional damage of [Steady Aim] per attribute level. +SKILL_20150317_002587 Sacrament: Enhance +SKILL_20150317_002588 Increases the Holy property attack of [Sacrament] per attribute level. +SKILL_20150317_002589 Bash: Enhance 2 +SKILL_20150317_002590 Enhanced the damage of [Bash] to Swordsman's 2nd Circle standards. +SKILL_20150317_002591 Bash: Enhance 3 +SKILL_20150317_002592 Enhanced the damage of [Bash] to Swordsman's 3rd Circle standards. +SKILL_20150317_002593 Thrust: Enhance 2 +SKILL_20150317_002594 Enhanced the damage of [Thrust] to Swordsman's 2nd Circle standards. +SKILL_20150317_002595 Thrust: Enhance 3 +SKILL_20150317_002596 Enhanced the damage of [Thrust] to Swordsman's 3rd Circle standards. +SKILL_20150317_002597 Gung Ho: Enhance 2 +SKILL_20150317_002598 Enhanced the physical attack increase effect of [Gung Ho] to Swordsman's 2nd Circle standards. (Defense decrease effect also increases.) +SKILL_20150317_002599 Gung Ho: Enhance 3 +SKILL_20150317_002600 Enhanced the physical attack increase effect of [Gung Ho] to Swordsman's 3rd Circle standards. (Defense decrease effect also increases.) +SKILL_20150317_002601 Concentrate: Enhance 2 +SKILL_20150317_002602 Enhanced the additional damage increase effect of [Concentrate] to Swordsman's 2nd Circle standards. +SKILL_20150317_002603 Concentrate: Enhance 3 +SKILL_20150317_002604 Enhanced the additional damage increase effect of [Concentrate] to Swordsman's 3rd Circle standards. +SKILL_20150317_002605 Restrain: Enhance 2 +SKILL_20150317_002606 Enhanced the physical attack of [Restrain] to Swordsman's 3rd Circle standards. (Maximum HP decrease effect also decreases.) +SKILL_20150317_002607 Lethargy: Enhance +SKILL_20150317_002608 Increases the damage debuff effect of [Lethargy] per attribute level standards. +SKILL_20150317_002609 Energy Bolt: Enhance 2 +SKILL_20150317_002610 Enhanced the damage of [Energy Bolt] to the Wizard's 2nd Circle standards. +SKILL_20150317_002611 Energy Bolt: Enhance 3 +SKILL_20150317_002612 Enhanced the damage of [Energy Bolt] to Wizard's 3rd Circle standards. +SKILL_20150317_002613 Reflect Shield: Enhance 2 +SKILL_20150317_002614 Enhanced the damage reflect of [Reflect shield] to Wizard's 2nd Circle standards. +SKILL_20150317_002615 Reflect Shield: Enhance 3 +SKILL_20150317_002616 Enhanced the damage reflect of [Reflect shield] to Wizard's 3rd Circle standards. +SKILL_20150317_002617 Lethargy: Enhance 2 +SKILL_20150317_002618 Enhanced the damage debuff effect of [Lethargy] to Wizard's 2nd Circle standards. +SKILL_20150317_002619 Lethargy: Enhance 3 +SKILL_20150317_002620 Enhanced the damage debuff effect of [Lethargy] to Wizard's 3rd Circle standards. +SKILL_20150317_002621 Earthquake: Enhance 2 +SKILL_20150317_002622 The damage of [Earthquake] to Wizard's 3rd Circle standards. +SKILL_20150317_002623 Multi Shot: Enhance 2 +SKILL_20150317_002624 Enhanced the damage of [Multi Shot] to Archer's 2nd Circle standards. +SKILL_20150317_002625 Multi Shot: Enhance 3 +SKILL_20150317_002626 Enhanced the damage of [Multi Shot] to Archer's 3rd Circle standards. +SKILL_20150317_002627 Full Draw: Enhance 2 +SKILL_20150317_002628 Enhanced the damage of [Full Draw] to Archer's 2nd Circle standards. +SKILL_20150317_002629 Full Draw: Enhance 3 +SKILL_20150317_002630 Enhanced the damage of [Full Draw] to Archer's 3rd Circle standards. +SKILL_20150317_002631 Oblique Shot: Enhance 2 +SKILL_20150317_002632 Enhanced the damage of [Oblique Shot] to Archer's 2nd Circle standards. +SKILL_20150317_002633 Oblique Shot: Enhance 3 +SKILL_20150317_002634 Enhanced the damage of [Oblique Shot] to Archer's 3rd Circle standards. +SKILL_20150317_002635 Kneeling Shot: Enhance 2 +SKILL_20150317_002636 Enhanced the physical attack increase effect of [Kneeling Shot] to Archer's 2nd Circle standards. +SKILL_20150317_002637 Kneeling Shot: Enhance 3 +SKILL_20150317_002638 Enhanced the physical attack increase effect of [Kneeling Shot] to Archer's 3rd Circle standards. +SKILL_20150317_002639 Deprotected Zone: Enhance +SKILL_20150317_002640 Increases the defense debuff effect of [Deprotected Zone] per attribute level. +SKILL_20150317_002641 Cure: Enhance 2 +SKILL_20150317_002642 Enhanced the damage of [Cure] to Cleric's 2nd Circle standards. +SKILL_20150317_002643 Cure: Enhance 3 +SKILL_20150317_002644 Enhanced the damage of [Cure] to Cleric's 3rd Circle standards. +SKILL_20150317_002645 Heal: Enhance 2 +SKILL_20150317_002646 Enhanced the damage and healing amount of [Heal] to Cleric's 2nd Circle standards. +SKILL_20150317_002647 Heal: Enhance 3 +SKILL_20150317_002648 Enhanced the damage and healing amount of [Heal] to Cleric's 3rd Circle standards. +SKILL_20150317_002649 Deprotected Zone: Enhance 2 +SKILL_20150317_002650 Enhanced the defense debuff effect of [Deprotected Zone] to Cleric's 2nd Circle standards. +SKILL_20150317_002651 Deprotected Zone: Enhance 3 +SKILL_20150317_002652 Enhanced the defense debuff effect of [Deprotected Zone] to Cleric's 3rd Circle standards. +SKILL_20150317_002653 Fire Ball: Enhance 2 +SKILL_20150317_002654 Enhanced the damage of [Fireball] to Pyromancer's 2nd Circle standards. +SKILL_20150317_002655 Fire Ball: Enhance 3 +SKILL_20150317_002656 Enhanced the damage of [Fireball] to Pyromancer's 3rd Circle standards. +SKILL_20150317_002657 Fire Wall: Enhance 2 +SKILL_20150317_002658 Enhanced the damage of [Fire Wall] to Pyromancer's 2nd Circle standards. +SKILL_20150317_002659 Fire Wall: Enhance 3 +SKILL_20150317_002660 Enhanced the damage of [Fire Wall] to Pyromancer's 3rd Circle standards. +SKILL_20150317_002661 Flare: Enhance 2 +SKILL_20150317_002662 Enhanced the damage of [Flare] to Pyromancer's 2nd Circle standards. +SKILL_20150317_002663 Flare: Enhance 3 +SKILL_20150317_002664 Enhanced the damage of [Flare] to Pyromancer's 3rd Circle standards. +SKILL_20150317_002665 Enchant Fire: Enhance 2 +SKILL_20150317_002666 Enhanced the Fire property attack increase effect of [Enchant Fire] to Pyromancer's 2nd Circle standards. +SKILL_20150317_002667 Enchant Fire: Enhance 3 +SKILL_20150317_002668 Enhanced the Fire property attack increase effect of [Enchant Fire] to Pyromancer's 3rd Circle standards. +SKILL_20150317_002669 Fire Pillar: Enhance 2 +SKILL_20150317_002670 Enhanced the damage of [Fire Pillar] to Pyromancer's 3rd Circle standards. +SKILL_20150317_002671 Ice Bolt: Enhance 2 +SKILL_20150317_002672 Enhanced the damage of [Ice Bolt] to Cryomancer's 2nd Circle standards. +SKILL_20150317_002673 Ice Bolt: Enhance 3 +SKILL_20150317_002674 Enhanced the damage of [Ice Bolt] to Cryomancer's 3rd Circle standards. +SKILL_20150317_002675 Ice Pike: Enhance 2 +SKILL_20150317_002676 Enhanced the damage of [Ice Pike] to Cryomancer's 2nd Circle standards. +SKILL_20150317_002677 Ice Pike: Enhance 3 +SKILL_20150317_002678 Enhanced the damage of [Ice Pike] to Cryomancer's 3rd Circle standards. +SKILL_20150317_002679 Ice Blast: Enhance 2 +SKILL_20150317_002680 Enhanced the damage of [Ice Blast] to Cryomancer's 2nd Circle standards. +SKILL_20150317_002681 Ice Blast: Enhance 3 +SKILL_20150317_002682 Enhanced the damage of [Ice Blast] to Cryomancer's 3rd Circle standards. +SKILL_20150317_002683 Shield Lob: Enhance +SKILL_20150317_002684 Increases the damage of [Shield Lob] per attribute level. +SKILL_20150317_002685 Rim Blow: Enhance 2 +SKILL_20150317_002686 Enhanced the damage of [Rim Blow] to Peltasta's 2nd Circle standards. +SKILL_20150317_002687 Rim Blow: Enhance 3 +SKILL_20150317_002688 Enhanced the damage of [Rim Blow] to Peltasta's 3rd Circle standards. +SKILL_20150317_002689 Umbo Blow: Enhance 2 +SKILL_20150317_002690 Enhanced the damage of [Umbo Blow] to Peltasta's 2nd Circle standards. +SKILL_20150317_002691 Umbo Blow: Enhance 3 +SKILL_20150317_002692 Enhanced the damage of [Umbo Blow] to Peltasta's 3rd Circle standards. +SKILL_20150317_002693 Guardian: Enhance 2 +SKILL_20150317_002694 Applied the defense increase effect of [Guardian] to Peltasta's 2nd Circle standards. (Physical attack decrease effect will also increase.) +SKILL_20150317_002695 Guardian: Enhance 3 +SKILL_20150317_002696 Applied the defense increase effect of [Guardian] to Peltasta's 3rd Circle standards. (Physical attack decrease effect will also increase.) +SKILL_20150317_002697 Shield Lob: Enhance 2 +SKILL_20150317_002698 Enhanced the damage of [Shield Lob] to Peltasta's 3rd Circle standards. +SKILL_20150317_002699 Cartar Stroke: Enhance 2 +SKILL_20150317_002700 Enhanced the damage of [Cartar Stroke] to Highlander's 2nd Circle standards. +SKILL_20150317_002701 Cartar Stroke: Enhance 3 +SKILL_20150317_002702 Enhanced the damage of [Cartar Stroke] to Highlander's 3rd Circle standards. +SKILL_20150317_002703 Crown: Enhance 2 +SKILL_20150317_002704 Enhanced the damage of [Crown] to Highlander's 2nd Circle standards. +SKILL_20150317_002705 Crown: Enhance 3 +SKILL_20150317_002706 Enhanced the damage of [Crown] to Highlander's 3rd Circle standards. +SKILL_20150317_002707 Wagon Wheel: Enhance 2 +SKILL_20150317_002708 Enhanced the damage of [Wagon Wheel] to Highlander's 2nd Circle standards. +SKILL_20150317_002709 Wagon Wheel: Enhance 3 +SKILL_20150317_002710 Enhanced the damage of [Wagon Wheel] is enhanced to Highlander's 3rd Circle standards. +SKILL_20150317_002711 Cross Guard: Enhance 2 +SKILL_20150317_002712 Enhanced the defense increase effect of [Cross Guard] to Highlander's 2nd Circle standards. +SKILL_20150317_002713 Cross Guard: Enhance 3 +SKILL_20150317_002714 Enhanced the defense increase effect of [Cross Guard] to Highlander's 3rd Circle standards. +SKILL_20150317_002715 Moulinet: Enhance 2 +SKILL_20150317_002716 Enhanced the damage of [Moulinet] to Highlander's 3rd Circle standards. +SKILL_20150317_002717 Stabbing: Enhance 2 +SKILL_20150317_002718 Enhanced the damage of [Stabbing] to Hoplite's 2nd Circle standards. +SKILL_20150317_002719 Stabbing: Enhance 3 +SKILL_20150317_002720 Enhanced the damage of [Stabbing] to Hoplite's 3rd Circle standards. +SKILL_20150317_002721 Long Stride: Enhance +SKILL_20150317_002722 Enhanced the damage of [Long Stride] to Hoplite's 2nd Circle standards. +SKILL_20150317_002723 Long Stride: Enhance 2 +SKILL_20150317_002724 Enhanced the damage of [Long Stride] to Hoplite's 3rd Circle standards. +SKILL_20150317_002725 Synchro Thrusting: Enhance 2 +SKILL_20150317_002726 Enhanced the damage of [Synchro Thrusting] to Hoplite's 2nd Circle standards. +SKILL_20150317_002727 Synchro Thrusting: Enhance 3 +SKILL_20150317_002728 Enhanced the damage of [Synchro Thrusting] to Hoplite's 3rd Circle standards. +SKILL_20150317_002729 Pierce: Enhance 2 +SKILL_20150317_002730 Enhanced the damage of [Pierce] to Hoplite's 2nd Circle standards. +SKILL_20150317_002731 Pierce: Enhance 3 +SKILL_20150317_002732 Enhanced the damage of [Pierce] to Hoplite's 3rd Circle standards. +SKILL_20150317_002733 Barrage: Enhance 2 +SKILL_20150317_002734 Enhanced the damage of [Barrage] to Ranger's 2nd Circle standards. +SKILL_20150317_002735 Barrage: Enhance 3 +SKILL_20150317_002736 Enhanced the damage of [Barrage] to Ranger's 3rd Circle standards. +SKILL_20150317_002737 High Anchoring: Enhance 2 +SKILL_20150317_002738 Enhanced the damage of [High Anchoring] to Ranger's 2nd Circle standards. +SKILL_20150317_002739 High Anchoring: Enhance 3 +SKILL_20150317_002740 Enhanced the damage of [High Anchoring] to Ranger's 3rd Circle standards. +SKILL_20150317_002741 Bounce Shot: Enhance 2 +SKILL_20150317_002742 Enhanced the damage of [Bounce Shot] to Ranger's 2nd Circle standards. +SKILL_20150317_002743 Bounce Shot: Enhance 3 +SKILL_20150317_002744 Enhanced the damage of [Bounce Shot] to Ranger's 3rd Circle standards. +SKILL_20150317_002745 Steady Aim: Enhance 2 +SKILL_20150317_002746 Enhanced the additional damage effect of [Steady Aim] to Ranger's 2nd Circle standards. +SKILL_20150317_002747 Steady Aim: Enhance 3 +SKILL_20150317_002748 Enhanced the additional damage effect of [Steady Aim] to Ranger's 3rd Circle standards. +SKILL_20150317_002749 Scatter Caltrops: Enhance 2 +SKILL_20150317_002750 Enhanced the damage of [Scatter Caltrops] to Quarrel Shooter's 2nd Circle standards. +SKILL_20150317_002751 Scatter Caltrops: Enhance 3 +SKILL_20150317_002752 Enhanced the damage of [Scatter Caltrops] to Quarrel Shooter's 3rd Circle standards. +SKILL_20150317_002753 Stone Shot: Enhance 2 +SKILL_20150317_002754 Enhanced the damage of [Stone Shot] to Quarrel Shooter's 2nd Circle standards. +SKILL_20150317_002755 Stone Shot: Enhance 3 +SKILL_20150317_002756 Enhanced the damage of [Stone Shot] to Quarrel Shooter's 3rd Circle standards. +SKILL_20150317_002757 Rapid Fire: Enhance 2 +SKILL_20150317_002758 Enhanced the damage of [Rapid Fire] to Quarrel Shooter's 2nd Circle standards. +SKILL_20150317_002759 Enhanced the damage of [Rapid Fire] to Quarrel Shooter's 3rd Circle standards. +SKILL_20150317_002760 Zaibas: Enhance 2 +SKILL_20150317_002761 Enhanced the damage of [Zaibas] to Krivis' 2nd Circle standards. +SKILL_20150317_002762 Zaibas: Enhance 3 +SKILL_20150317_002763 Enhanced the damage of [Zaibas] to Krivis' 3rd Circle standards. +SKILL_20150317_002764 Blessing: Enhance +SKILL_20150317_002765 Increases the additional damage effect of [Blessing] per attribute level. +SKILL_20150317_002766 Aspersion: Enhance 2 +SKILL_20150317_002767 Enhanced the damage of [Aspersion] to Priest's 2nd Circle standards. +SKILL_20150317_002768 Aspersion: Enhance 3 +SKILL_20150317_002769 Enhanced the damage of [Aspersion] to Priest 3rd Circle standards. +SKILL_20150317_002770 Sacrament: Enhance +SKILL_20150317_002771 Enhanced the Holy property attack increase effect of [Sacrament] to Priest's 2nd Circle standards. +SKILL_20150317_002772 Sacrament: Enhance 2 +SKILL_20150317_002773 Enhanced the Holy property attack increase effect of [Sacrament] to Priest's 3rd Circle standards. +SKILL_20150317_002774 Blessing: Enhance 2 +SKILL_20150317_002775 Enhanced the additional damage effect of [Blessing] to Priest's 2nd Circle standards. +SKILL_20150317_002776 Blessing: Enhance 3 +SKILL_20150317_002777 Enhanced the additional damage effect of [Blessing] to Priest's 3rd Circle standards. +SKILL_20150317_002778 Warcry: Enhance +SKILL_20150317_002779 Increases the physical attack increase effect of [Warcry] per attribute level. (This attribute only applies after the enemy's defense is decreased.) +SKILL_20150317_002780 Warcry : Enhance +SKILL_20150317_002781 Enhanced the physical attack increase effect of [Warcry] to Barbarian's 2nd Circle standards. (This attribute only applies after the enemy's defense is decreased.) +SKILL_20150317_002782 Warcry : Enhance 2 +SKILL_20150317_002783 Enhanced the physical attack increase effect of [Warcry] to Barbarian's 3rd Circle standards. (This attribute only applies after the enemy's defense is decreased.) +SKILL_20150317_002784 Frenzy : Enhance +SKILL_20150317_002785 Increases the physical attack increase effect of [Frenzy] per attribute level. +SKILL_20150317_002786 Frenzy : Enhance 2 +SKILL_20150317_002787 Enhanced the physical attack increase effect of [Frenzy] to Barbarian's 2nd Circle standards. +SKILL_20150317_002788 Frenzy : Enhance 3 +SKILL_20150317_002789 Enhanced the physical attack increase effect of [Frenzy] to Barbarian's 3rd Circle standards. +SKILL_20150317_002790 Telekinesis : Enhance 2 +SKILL_20150317_002791 Enhanced the damage of [Telekinesis] to Psychokino's 2nd Circle standards. +SKILL_20150317_002792 Telekinesis : Enhance 3 +SKILL_20150317_002793 Enhanced the damage of [Telekinesis] to Psychokino's 3rd Circle standards. +SKILL_20150317_002794 Psychic Pressure : Enhance 2 +SKILL_20150317_002795 Enhanced the damage of [Psychic Pressure] to Psychokino's 2nd Circle standards. +SKILL_20150317_002796 Psychic Pressure : Enhance 3 +SKILL_20150317_002797 Enhanced the damage of [Psychic Pressure] to Psychokino's 3rd Circle standards. +SKILL_20150317_002798 Magnetic Force : Enhance +SKILL_20150317_002799 Enhanced the damage of [Magnetic Force] to Psychokino's 2nd Circle standards. +SKILL_20150317_002800 Magnetic Force : Enhance 2 +SKILL_20150317_002801 Enhanced the damage of [Magnetic Force] to Psychokino's 3rd Circle standards. +SKILL_20150317_002802 Broom Trap : Enhance 2 +SKILL_20150317_002803 Enhanced the damage of [Broom Trap] to Sapper's 2nd Circle standards. +SKILL_20150317_002804 Broom Trap : Enhance 3 +SKILL_20150317_002805 Enhanced the damage of [Broom Trap] to Sapper's 3rd Circle standards. +SKILL_20150317_002806 Claymore : Enhance 2 +SKILL_20150317_002807 Enhanced the damage of [Claymore] to Sapper's 2nd Circle standards. +SKILL_20150317_002808 Claymore : Enhance 3 +SKILL_20150317_002809 Enhanced the damage of [Claymore] to Sapper's 3rd Circle standards. +SKILL_20150317_002810 Punji Stake : Enhance 2 +SKILL_20150317_002811 Enhanced the damage of [Punji Stake] to Sapper's 2nd Circle standards. +SKILL_20150317_002812 Punji Stake : Enhance 3 +SKILL_20150317_002813 Enhanced the damage of [Punji Stake] to Sapper's 3rd Circle standards. +SKILL_20150317_002814 Detonate Traps: Enhance 2 +SKILL_20150317_002815 Enhanced the damage of [Detonate Traps] to Sapper's 2nd Circle standards. +SKILL_20150317_002816 Detonate Traps: Enhance 3 +SKILL_20150317_002817 Enhanced the damage of [Detonate Traps] to Sapper's 3rd Circle standards. +SKILL_20150317_002818 Carve : Enhance 2 +SKILL_20150317_002819 Enhanced the damage of [Carve] to Dievdirbys' 2nd Circle standards. +SKILL_20150317_002820 Carve : Enhance 3 +SKILL_20150317_002821 Enhanced the damage of [Carve] to Dievdirbys' 3rd Circle standards. +SKILL_20150317_002822 Carve Owl: Enhance +SKILL_20150317_002823 Enhanced the damage of [Carve Owl] to Dievdirbys' 2nd Circle standards. +SKILL_20150317_002824 Carve Owl: Enhance 2 +SKILL_20150317_002825 Enhanced the damage of [Carve Owl] to Dievdirbys' 3rd Circle standards. +SKILL_20150317_002826 Effigy: Enhance 2 +SKILL_20150317_002827 Enhanced the damage of [Effigy] to Bokor's 2nd Circle standards. +SKILL_20150317_002828 Effigy: Enhance 3 +SKILL_20150317_002829 Enhanced the damage of [Effigy] to Bokor's 3rd Circle standards. +SKILL_20150317_002830 Damballa: Enhance 2 +SKILL_20150317_002831 Enhanced the damage of [Damballa] to Bokor's 2nd Circle standards. +SKILL_20150317_002832 Damballa: Enhance 3 +SKILL_20150317_002833 Enhanced the damage of [Damballa] to Bokor's 3rd Circle standards. +SKILL_20150317_002834 Mackangdal: Decreased Cumulative Damage +SKILL_20150317_002835 Decreases the accumulated damage of [Mackangdal] by 2 per attribute level. +SKILL_20150317_002836 Aukuras: Enhance +SKILL_20150317_002837 Increases the HP recovery of [Aukuras] per attribute level. +SKILL_20150317_002838 Aukuras: Enhance 2 +SKILL_20150317_002839 Enhanced the HP recovery increase effect of [Aukuras] to Krivis' 2nd Circle standards. +SKILL_20150317_002840 Aukuras: Enhance 3 +SKILL_20150317_002841 Enhanced the HP recovery increase effect [Aukuras] to Krivis' 3rd Circle standards. +SKILL_20150317_002842 Shield Charge: Enhance +SKILL_20150317_002843 Increases the damage of [Shield Charge] per attribute level. +SKILL_20150317_002844 Shield Charge: Enhance 2 +SKILL_20150317_002845 Enhanced the damage of [Shield Charge] to Rodelero's 2nd Circle standards. +SKILL_20150317_002846 Shield Charge: Enhance 3 +SKILL_20150317_002847 Enhanced the damage of [Shield Charge] to Rodelero's 3rd Circle standards. +SKILL_20150317_002848 Montano: Enhance +SKILL_20150317_002849 Increases the damage of [Montano] per attribute level. +SKILL_20150317_002850 Montano: Enhance 2 +SKILL_20150317_002851 Enhanced the damage of [Montano] to Rodelero's 2nd Circle standards. +SKILL_20150317_002852 Montano: Enhance 3 +SKILL_20150317_002853 Enhanced the damage of [Montano] to Rodelero's 3rd Circle standards. +SKILL_20150317_002854 Targe Smash: Enhance +SKILL_20150317_002855 Increases the damage of [Targe Smash] per attribute level. +SKILL_20150317_002856 Targe Smash: Enhance 2 +SKILL_20150317_002857 Enhanced the damage of [Targe Smash] to Rodelero's 2nd Circle standards. +SKILL_20150317_002858 Targe Smash: Enhance 3 +SKILL_20150317_002859 Enhanced the damage of [Targe Smash] to Rodelero's 3rd Circle standards. +SKILL_20150317_002860 Shield Push: Enhance +SKILL_20150317_002861 Increases the damage of [Shield Push] per attribute level. +SKILL_20150317_002862 Shield Push: Enhance 2 +SKILL_20150317_002863 Enhanced the damage of [Shield Push] to Rodelero's 2nd Circle standards. +SKILL_20150317_002864 Shield Push: Enhance 3 +SKILL_20150317_002865 Enhanced the damage of [Shield Push] to Rodelero's 3rd Circle standards. +SKILL_20150317_002866 Rush: Enhance +SKILL_20150317_002867 Increases the damage of [Rush] per attribute level. +SKILL_20150317_002868 Rush: Enhance 2 +SKILL_20150317_002869 Enhanced the damage of [Rush] to Cataphract's 2nd Circle standards. +SKILL_20150317_002870 Rush: Enhance 3 +SKILL_20150317_002871 Enhanced the damage of [Rush] to Cataphract's 3rd Circle standards. +SKILL_20150317_002872 Impaler: Enhance +SKILL_20150317_002873 Increases the damage of [Impaler] per attribute level. +SKILL_20150317_002874 Impaler: Enhance 2 +SKILL_20150317_002875 Enhanced the damage of [Impaler] to Cataphract's 2nd Circle standards. +SKILL_20150317_002876 Impaler: Enhance 3 +SKILL_20150317_002877 Enhanced the damage of [Impaler] to Cataphract's 3rd Circle standards. +SKILL_20150317_002878 Meteor: Enhance +SKILL_20150317_002879 Increases the damage of [Meteor] per attribute level. +SKILL_20150317_002880 Meteor: Enhance 2 +SKILL_20150317_002881 Enhanced the damage of [Meteor] to Elementalist's 2nd Circle standards. +SKILL_20150317_002882 Meteor: Enhance 3 +SKILL_20150317_002883 Enhanced the damage of [Meteor] to Elementalist's 3rd Circle standards. +SKILL_20150317_002884 Prominence: Enhance +SKILL_20150317_002885 Increases the damage of [Prominence] per attribute level. +SKILL_20150317_002886 Prominence: Enhance 2 +SKILL_20150317_002887 Enhanced the damage of [Prominence] to Elementalist's 2nd Circle standards. +SKILL_20150317_002888 Prominence: Enhance 3 +SKILL_20150317_002889 Enhanced the damage of [Prominence] to Elementalist's 3rd Circle standards. +SKILL_20150317_002890 Hail: Enhance +SKILL_20150317_002891 Increases the damage of [Hail] per attribute level. +SKILL_20150317_002892 Hail: Enhance 2 +SKILL_20150317_002893 Enhanced the damage of [Hail] to Elementalist's 2nd Circle standards. +SKILL_20150317_002894 Hail: Enhance 3 +SKILL_20150317_002895 Enhanced the damage of [Hail] to Elementalist's 3rd Circle standards. +SKILL_20150317_002896 Electrocute: Enhance +SKILL_20150317_002897 Increases the damage of [Electrocute] per attribute level. +SKILL_20150317_002898 Electrocute: Enhance 2 +SKILL_20150317_002899 Enhanced the damage of [Electrocute] to Elementalist's 2nd Circle standards. +SKILL_20150317_002900 Electrocute: Enhance 3 +SKILL_20150317_002901 Enhanced the damage of [Electrocute] to Elementalist's 3rd Circle standards. +SKILL_20150317_002902 Swell Right Arm: Enhance +SKILL_20150317_002903 Increases the damage buff of [Swell Right Arm] per attribute level. +SKILL_20150317_002904 Swell Right Arm: Enhance 2 +SKILL_20150317_002905 Enhanced the attack increase effect of [Swell Right Arm] to Thaumaturge's 2nd Circle standards. +SKILL_20150317_002906 Swell Right Arm: Enhance 3 +SKILL_20150317_002907 Enhanced the attack increase effect of [Swell Right Arm] to Thaumaturge's 3rd Circle standards. +SKILL_20150317_002908 Arrow Sprinkle: Damage +SKILL_20150317_002909 Increases the damage of [Arrow Sprinkle] per attribute level. +SKILL_20150317_002910 Arrow Sprinkle: Enhance 3 +SKILL_20150317_002911 Enhanced the damage of [Arrow Sprinkle] to Ranger's 3rd Circle standards. +SKILL_20150317_002912 Critical Shot: Enhance +SKILL_20150317_002913 Increases the damage of [Critical Shot] per attribute level. +SKILL_20150317_002914 Critical Shot: Enhance 2 +SKILL_20150317_002915 Enhanced the damage of [Critical Shot] to Ranger's 2nd Circle standards. +SKILL_20150317_002916 Critical Shot: Enhance 3 +SKILL_20150317_002917 Enhanced the damage of [Critical Shot] to Ranger's 3rd Circle standards. +SKILL_20150317_002918 Time Bomb Arrow: Enhance +SKILL_20150317_002919 Increases the damage of [Time Bomb Arrow] per attribute level. +SKILL_20150317_002920 Time Bomb Arrow: Enhance 2 +SKILL_20150317_002921 Enhanced the damage of [Time Spring Arrow] to Ranger's 3rd Circle standards. +SKILL_20150317_002922 Ballista: Enhance +SKILL_20150317_002923 Increases the damage of [Ballista] per attribute level. +SKILL_20150317_002924 Ballista: Enhance 2 +SKILL_20150317_002925 Enhanced the damage of [Ballista] to Sapper's 2nd Circle standards. +SKILL_20150317_002926 Ballista: Enhance 3 +SKILL_20150317_002927 Enhanced the damage of [Ballista] to Sapper's 3rd Circle standards. +SKILL_20150317_002928 Needle Blow: Enhance +SKILL_20150317_002929 Increases the damage of [Needle Blow] per attribute level. +SKILL_20150317_002930 Needle Blow: Enhance 2 +SKILL_20150317_002931 Enhanced the damage of [Needle Blow] to Wugushi's 2nd Circle standards. +SKILL_20150317_002932 Needle Blow: Enhance 3 +SKILL_20150317_002933 Enhanced the damage of [Needle Blow] to Wugushi's 3rd Circle standards. +SKILL_20150317_002934 Wugong Gu: Enhance +SKILL_20150317_002935 Increases the damage of [Wugong Gu] per attribute level. +SKILL_20150317_002936 Wugong Gu: Enhance 2 +SKILL_20150317_002937 Enhanced the damage of [Wugong Gu] to Wugushi's 2nd Circle standards. +SKILL_20150317_002938 Wugong Gu: Enhance 3 +SKILL_20150317_002939 Enhanced the damage of [Wugong Gu] to Wugushi's 3rd Circle standards. +SKILL_20150317_002940 Throw Gu Pot: Enhance +SKILL_20150317_002941 Increases the damage of [Throw Gu Pot] per attribute level. +SKILL_20150317_002942 Throw Gu Pot: Enhance +SKILL_20150317_002943 Enhanced the damage of [Throw Gu Pot] to Wugushi's 2nd Circle standards. +SKILL_20150317_002944 Throw Gu Pot: Enhance 2 +SKILL_20150317_002945 Enhanced the damage of [Throw Gu Pot] to Wugushi's 3rd Circle standards. +SKILL_20150317_002946 Flu Flu: Enhance +SKILL_20150317_002947 Increases the damage of [Flu Flu] per attribute level. +SKILL_20150317_002948 Flu Flu: Enhance 2 +SKILL_20150317_002949 Enhanced the damage of [Flu Flu] to Scout's 2nd Circle standards. +SKILL_20150317_002950 Flu Flu: Enhance 3 +SKILL_20150317_002951 Enhanced the damage of [Flu Flu] to Scout's 3rd Circle standards. +SKILL_20150317_002952 Flare Shot: Enhance +SKILL_20150317_002953 Increases the damage of [Flare Shot] per attribute level. +SKILL_20150317_002954 Flare Shot: Enhance 2 +SKILL_20150317_002955 Enhanced the damage of [Flare Shot] to Scout's 2nd Circle standards. +SKILL_20150317_002956 Bwa Kayiman: Enhance +SKILL_20150317_002957 Increases the damage of [Bwa Kayiman] per attribute level. +SKILL_20150317_002958 Bwa Kayiman: Enhance +SKILL_20150317_002959 Enhanced the damage of [Bwa Kayiman] to Bokor's 2nd Circle standards. +SKILL_20150317_002960 Bwa Kayiman: Enhance 2 +SKILL_20150317_002961 Enhanced the damage of [Bwa Kayiman] to Bokor's 3rd Circle standards. +SKILL_20150317_002962 Astral Body Explosion: Enhance +SKILL_20150317_002963 Increases the damage of [Astral Body Explosion] per attribute level. +SKILL_20150317_002964 Possession: Enhance +SKILL_20150317_002965 Increases the damage of [Possession] per attribute level. +SKILL_20150317_002966 Possession: Enhance 2 +SKILL_20150317_002967 Enhanced the damage of [Possession] to Sadhu's 3rd Circle standards. +SKILL_20150317_002968 Body Basic Attack: Enhance +SKILL_20150317_002969 Increases the basic attack damage from the the out-of-body state per attribute level. +SKILL_20150317_002970 Ectoplasm Attack: Enhance 2 +SKILL_20150317_002971 Enhanced the damage of [Ectoplasm Attack] to Sadhu's 2nd Circle standards. +SKILL_20150317_002972 Ectoplasm Attack: Enhance 3 +SKILL_20150317_002973 Enhanced the damage of [Ectoplasm Attack] to Sadhu's 3rd Circle standards. +SKILL_20150317_002974 Restoration: Enhance +SKILL_20150317_002975 Increases the HP recovery effect of [Restoration] per attribute level. +SKILL_20150317_002976 Restoration: Enhance 2 +SKILL_20150317_002977 Enhanced the HP recovery increase effect of [Restoration] to Paladin's 2nd Circle standards. +SKILL_20150317_002978 Restoration: Enhance 3 +SKILL_20150317_002979 Enhanced the HP recovery increase effect [Restoration] to Paladin's 3rd Circle standards. +SKILL_20150317_002980 Smite: Enhance +SKILL_20150317_002981 Increases the damage of [Smite] per attribute level. +SKILL_20150317_002982 Smite: Enhance 2 +SKILL_20150317_002983 Enhanced the damage of [Smite] to Paladin's 2nd Circle standards. +SKILL_20150317_002984 Smite: Enhance 3 +SKILL_20150317_002985 Enhanced the damage of [Smite] to Paladin's 3rd Circle standards. +SKILL_20150317_002986 Embowel: Enhance +SKILL_20150317_002987 Increases the damage of [Embowel] per attribute level. +SKILL_20150317_002988 Embowel: Enhance 2 +SKILL_20150317_002989 Enhanced the damage of [Embowel] to Barbarian's 2nd Circle standards. +SKILL_20150317_002990 Embowel: Enhance 3 +SKILL_20150317_002991 Enhanced the damage of [Embowel] to Barbarian's 3rd Circle standards. +SKILL_20150317_002992 Stomping Kick: Enhance +SKILL_20150317_002993 Increases the damage of [Stomping Kick] per attribute level. +SKILL_20150317_002994 Earth Wave: Enhance +SKILL_20150317_002995 Increases the damage of [Earth Wave] increases per attribute level. +SKILL_20150317_002996 Earth Wave: Enhance 2 +SKILL_20150317_002997 Enhanced the damage of [Earth Wave] to Cataphract's 2nd Circle standards. +SKILL_20150317_002998 Earth Wave: Enhance 3 +SKILL_20150317_002999 Enhanced the damage of [Earth Wave] to Cataphract's 3rd Circle standards. +SKILL_20150317_003000 Steed Charge: Enhance +SKILL_20150317_003001 Increases the damage of [Steed Charge] per attribute level. +SKILL_20150317_003002 Steed Charge: Enhance 2 +SKILL_20150317_003003 Enhanced the damage of [Steed Charge] to Cataphract's 2nd Circle standards. +SKILL_20150317_003004 Steed Charge: Enhance 3 +SKILL_20150317_003005 Enhanced the damage of [Steed Charge] to Cataphract's 3rd Circle standards. +SKILL_20150317_003006 Doom Spike: Enhance +SKILL_20150317_003007 Increases the damage of [Doom Spike] per attribute level. +SKILL_20150317_003008 Doom Spike: Enhance 2 +SKILL_20150317_003009 Enhanced the damage of [Doom Spike] to Cataphract's 2nd Circle standards. +SKILL_20150317_003010 Doom Spike: Enhance 2 +SKILL_20150317_003011 Enhanced the damage of [Doom Spike] to Cataphract's 3rd Circle standards. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150317_003012 Zombify: Large Zombie SKILL_20150317_003013 шанс of creating large zombies when zombifying large monsters Увеличение На 1% за каждый уровень атрибута. SKILL_20150317_003014 Zombify: Wheelchair Zombie +<<<<<<< HEAD SKILL_20150317_003015 шанс of a wheelchair zombie appearing when creating zombies Увеличение На 1% за каждый уровень атрибута. SKILL_20150317_003016 Flare Shot: Усиление 3 SKILL_20150317_003017 Улучшенное Урон способности [Flare Shot] to Scout's 3rd Circle standards. @@ -3039,6 +4217,35 @@ SKILL_20150317_003038 Ношение Булав SKILL_20150317_003039 Возможность использовать такой вид оружия, как [Булава] SKILL_20150317_003040 Ношение Жезлов SKILL_20150317_003041 Возможность использовать [Жезл] +======= +SKILL_20150317_003015 The chance of a wheelchair zombie appearing when creating zombies increases by 1% per attribute level. +SKILL_20150317_003016 Flare Shot: Enhance 3 +SKILL_20150317_003017 Enhanced the damage of [Flare Shot] to Scout's 3rd Circle standards. +SKILL_20150317_003018 Astral Body Explosion: Enhance 2 +SKILL_20150317_003019 Enhanced the damage of [Astral Body Explosion] to Sadhu's 2nd Circle standards. +SKILL_20150317_003020 Astral Body Explosion: Enhance 3 +SKILL_20150317_003021 Enhanced the damage of [Astral Body Explosion] to Sadhu's 3rd Circle standards. +SKILL_20150317_003022 Use One-handed Swords +SKILL_20150317_003023 Able to use the [One-handed Sword] weapon type +SKILL_20150317_003024 Use Two-handed Swords +SKILL_20150317_003025 Able to use the [Two-handed Sword] weapon type +SKILL_20150317_003026 Use One-handed Spears +SKILL_20150317_003027 Able to use the [One-handed Spear] weapon type +SKILL_20150317_003028 Use Two-handed Spears +SKILL_20150317_003029 Able to use the [Two-handed Spear] weapon type +SKILL_20150317_003030 Use Bows +SKILL_20150317_003031 Able to use the [Bow] weapon type +SKILL_20150317_003032 Use Crossbows +SKILL_20150317_003033 Able to use the [Crossbow] weapon type +SKILL_20150317_003034 Use Rods +SKILL_20150317_003035 Able to use the [Rod] weapon type +SKILL_20150317_003036 Use Staves +SKILL_20150317_003037 Able to use the [Staff] weapon type +SKILL_20150317_003038 Use Maces +SKILL_20150317_003039 Able to use the [Mace] weapon type +SKILL_20150317_003040 Use Wands +SKILL_20150317_003041 Able to use the [Wand] weapon type +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150323_003042 Pommel Beat SKILL_20150323_003043 Double Slash SKILL_20150323_003044 Skull Swing @@ -3050,11 +4257,16 @@ SKILL_20150323_003049 Snow Rolling SKILL_20150323_003050 Swell Brain SKILL_20150323_003051 Rain SKILL_20150323_003052 Rain. -SKILL_20150323_003053 Призыв фамильяров +SKILL_20150323_003053 Призыв фамильяра SKILL_20150323_003054 Summon suicidal troop. SKILL_20150323_003055 Обжиг самоцвета +<<<<<<< HEAD SKILL_20150323_003056 Open a shop to Усиление gems. Decreases penalty on abilities from Улучшенное gems. SKILL_20150323_003057 Synthesize two weapons to change basic options. outcome may be better or worse. Weapon used as material becomes destroyed. +======= +SKILL_20150323_003056 Open a shop to enhance gems. Decreases the penalty on abilities from enhanced gems. +SKILL_20150323_003057 Synthesize two weapons to change the basic options. The outcome may be better or worse. Weapon used as material becomes destroyed. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150323_003058 Create potions through alchemy. SKILL_20150323_003059 Item Awakening SKILL_20150323_003060 Опрокидывание Shot @@ -3097,6 +4309,7 @@ SKILL_20150323_003096 Elementalist: Resistance SKILL_20150323_003097 Carve World Tree: Pull SKILL_20150323_003098 Pull enemies в пределах способности [Carve World Tree] SKILL_20150323_003099 Resist Elements: Resistance +<<<<<<< HEAD SKILL_20150323_003100 Увеличение Fire, Ice и Lightning properties while decreasing Poison и Earth properties when using [Resist Elements] by 5 за каждый уровень атрибута respectively. SKILL_20150323_003101 Улучшенное Урон способности [Meteor] to Elementalist's 2nd Circle standards. SKILL_20150323_003102 Улучшенное Урон способности [Meteor] to Elementalist's 3rd Circle standards. @@ -3112,6 +4325,23 @@ SKILL_20150323_003111 Swell Left Arm: Усиление 2 SKILL_20150323_003112 Улучшенное increased attack effect of [Swell Left Arm] to Thaumaturge's 2nd Circle standards. SKILL_20150323_003113 Swell Left Arm: Усиление 3 SKILL_20150323_003114 Улучшенное increased attack effect of [Swell Left Arm] to Thaumaturge's 3rd Circle standards. +======= +SKILL_20150323_003100 Increases the Fire, Ice and Lightning properties while decreasing the Poison and Earth properties when using [Resist Elements] by 5 per attribute level respectively. +SKILL_20150323_003101 Enhanced the damage of [Meteor] to Elementalist's 2nd Circle standards. +SKILL_20150323_003102 Enhanced the damage of [Meteor] to Elementalist's 3rd Circle standards. +SKILL_20150323_003103 Enhanced the damage of [Prominence] to Elementalist's 2nd Circle standards. +SKILL_20150323_003104 Enhanced the damage of [Prominence] to Elementalist's 3rd Circle standards. +SKILL_20150323_003105 Enhanced the damage of [Hail] to Elementalist's 2nd Circle standards. +SKILL_20150323_003106 Enhanced the damage of [Hail] to Elementalist's 3rd Circle standards. +SKILL_20150323_003107 Enhanced the damage of [Electrocute] to Elementalist's 2nd Circle standards. +SKILL_20150323_003108 Enhanced the damage of [Electrocute] to Elementalist's 3rd Circle standards. +SKILL_20150323_003109 Swell Left Arm: Enhance +SKILL_20150323_003110 Increases the Damage of [Swell left Arm] Increase per Attribute level. +SKILL_20150323_003111 Swell Left Arm: Enhance 2 +SKILL_20150323_003112 Enhanced the increased attack effect of [Swell Left Arm] to Thaumaturge's 2nd Circle standards. +SKILL_20150323_003113 Swell Left Arm: Enhance 3 +SKILL_20150323_003114 Enhanced the increased attack effect of [Swell Left Arm] to Thaumaturge's 3rd Circle standards. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150323_003115 Thrust: Bleeding SKILL_20150323_003116 Use [Thrust] on stunned enemies for Дополнительный Bleed effect. SKILL_20150323_003117 Cross Guard: Debuff @@ -3136,6 +4366,7 @@ SKILL_20150401_003135 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Us SKILL_20150401_003136 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Pierces enemies.{nl}A continuous attack bonus is повысится depending on enemy's size. SKILL_20150401_003137 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Inflict damage у врагов by throwing your spear. thrown spear on ground can be re-used by picking it up. SKILL_20150401_003138 Slithering +<<<<<<< HEAD SKILL_20150401_003139 Урон: #{SkillAtkAdd}#{nl}Splash: #{SkillSR}#{nl}Able to use while riding SKILL_20150401_003140 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Gather force и smash ground with your weapon to attack target. SKILL_20150401_003141 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Charge forward to push away enemies. @@ -3144,10 +4375,21 @@ SKILL_20150401_003143 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Swi SKILL_20150401_003144 Урон: #{SkillAtkAdd}#{nl}Maximum Длительность: 10 Секунд{nl}Splash: #{SkillSR}#{nl}Able to use while riding SKILL_20150401_003145 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Tie enemy with rope и drag it.{nl}Enemy received damage every time it is pulled и falls under Bleed state when released. SKILL_20150401_003146 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Release a powerful stab into an enemy, then kick it away with your foot. +======= +SKILL_20150401_003139 Attack: #{SkillAtkAdd}#{nl}Splash: #{SkillSR}#{nl}Able to use while riding +SKILL_20150401_003140 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather force and smash the ground with your weapon to attack the target. +SKILL_20150401_003141 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Charge forward to push away enemies. +SKILL_20150401_003142 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather force to stab enemies. +SKILL_20150401_003143 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Swing your spear overhead to continuously attack enemies in front of you. +SKILL_20150401_003144 Attack: #{SkillAtkAdd}#{nl}Maximum Duration: 10 seconds{nl}Splash: #{SkillSR}#{nl}Able to use while riding +SKILL_20150401_003145 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Tie enemy with rope and drag it.{nl}Enemy received damage every time it is pulled and falls under Bleed state when released. +SKILL_20150401_003146 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Release a powerful stab into an enemy, then kick it away with your foot. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003147 Attack using stab continuously. SKILL_20150401_003148 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Make solid landing when jumping or on air to damage enemies. SKILL_20150401_003149 Weapon Maintenance SKILL_20150401_003150 Open shop for repairing weapons. ATK is added when repaired. +<<<<<<< HEAD SKILL_20150401_003151 Увеличение attack equal to [Skill Level]??Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#{nl}Длительность: 4 hour SKILL_20150401_003152 Armor Maintenance SKILL_20150401_003153 Open shop for repairing armors. Only top, pants, и shield can be repaired. Физический defense is added when repaired. @@ -3156,9 +4398,20 @@ SKILL_20150401_003155 Open shop to repair equipment. Item can be repaired beyond SKILL_20150401_003156 Repairs #{CaptionRatio}# durability over max. SKILL_20150401_003157 You're holding enemy tied on rope. You can also hold boss monsters. SKILL_20150401_003158 Max. duration 10 Секунд +======= +SKILL_20150401_003151 Increases attack equal to [Skill Level]??Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#{nl}Duration: 4 hour +SKILL_20150401_003152 Armor Maintenance +SKILL_20150401_003153 Open shop for repairing armors. Only top, pants, and shield can be repaired. Physical defense is added when repaired. +SKILL_20150401_003154 Physical Defense: +#{CaptionRatio}#{nl}Number of Shots: #{CaptionRatio2}#{nl}Duration: 4 hours +SKILL_20150401_003155 Open shop to repair equipment. Item can be repaired beyond max. durability. +SKILL_20150401_003156 Repairs #{CaptionRatio}# durability over max. +SKILL_20150401_003157 You're holding the enemy tied on rope. You can also hold the boss monsters. +SKILL_20150401_003158 Max. duration 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003159 Base Camp SKILL_20150401_003160 Set up a base camp in a field. Party members can use base camp for personal storage и can freely warp to it. SKILL_20150401_003161 Duration #{CaptionRatio}# hours +<<<<<<< HEAD SKILL_20150401_003162 Set up a refreshment table where you can share food with party members. It can be set up nearby a base camp и it will disbanded when base camp is disbanded. SKILL_20150401_003163 Увеличение food effectiveness with each skill level SKILL_20150401_003164 Stick flag that boosts combat abilities of pirates on ground. Kill enemies continuously for fever combo. @@ -3166,6 +4419,15 @@ SKILL_20150401_003165 Flag Длительность: 30 Секунд SKILL_20150401_003166 Capture enemies with a hook. SKILL_20150401_003167 Capture Time: 5 Секунд SKILL_20150401_003168 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use Iron Hook to drag enemy. Enemy receives damage every time it is pulled. +======= +SKILL_20150401_003162 Set up a refreshment table where you can share food with party members. It can be set up nearby a base camp and it will disbanded when the base camp is disbanded. +SKILL_20150401_003163 Increases food effectiveness with each skill level +SKILL_20150401_003164 Stick flag that boosts the combat abilities of the pirates on the ground. Kill enemies continuously for fever combo. +SKILL_20150401_003165 Flag Duration: 30 seconds +SKILL_20150401_003166 Capture enemies with a hook. +SKILL_20150401_003167 Capture Time: 5 seconds +SKILL_20150401_003168 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use Iron Hook to drag enemy. Enemy receives damage every time it is pulled. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003169 Attack #{SkillFactor}#% + #{SkillAtkAdd}#{nl}#{CaptionRatio}# continuous hits SKILL_20150401_003170 Can open locked treasure chest. SKILL_20150401_003171 Able to open treasure chests below Lv #{CaptionRatio}# @@ -3186,13 +4448,21 @@ SKILL_20150401_003185 Enemy approaching is pushed far back SKILL_20150401_003186 Change to Testudo formation. All troops move in a defense stance with their shields up front. SKILL_20150401_003187 Attack - #{CaptionRatio}#%{nl}Defense increase as much as increased attack SKILL_20150401_003188 Change direction of formation +<<<<<<< HEAD SKILL_20150401_003189 direction you face become front SKILL_20150401_003190 When taking damage, your attack speed и attack are increased, но your defense is сниженно. SKILL_20150401_003191 Attack + #{CaptionRatio}#% {nl}Defense - #{CaptionRatio}#%{nl}Max. repeat #{CaptionRatio2}# раз{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150401_003189 The direction you face become front +SKILL_20150401_003190 When taking damage, your attack speed and attack are increased, but your defense is decreased. +SKILL_20150401_003191 Attack + #{CaptionRatio}#% {nl}Defense - #{CaptionRatio}#%{nl}Max. repeat #{CaptionRatio2}# times{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003192 Temporarily grants a high resistance to being affected by knock back, knock down or staggered. SKILL_20150401_003193 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use back of sword to smack down enemy. SKILL_20150401_003194 Kill enemy within set attack counts for Дополнительный EXP и rewards. но damage и Incapable of combate penalty also Увеличение while effects last. SKILL_20150401_003195 Attack Limit: #{CaptionRatio}#{nl}Doubled EXP & loot dropped +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20150401_003196 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Deeply pierce a collapsed enemy. SKILL_20150401_003197 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Quickly rotate to damage nearby enemies. SKILL_20150401_003198 Grow target's right hand и increase defense. @@ -3211,17 +4481,66 @@ SKILL_20150401_003210 Превратите в другого босса демо SKILL_20150401_003211 Прикажите демонам ожидать. SKILL_20150401_003212 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}призываемых существ Familiar spirits that approaches enemy и explode. SKILL_20150401_003213 Урон: #{SkillAtkAdd}#{nl}Summon #{CaptionRatio}# Familiar Spirits +======= +SKILL_20150401_003196 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Deeply pierce a collapsed enemy. +SKILL_20150401_003197 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Quickly rotate to damage nearby enemies. +SKILL_20150401_003198 Grow target's right hand and increase defense. +SKILL_20150401_003199 Physical Defense: +#{CaptionRatio}#{nl}Magic Defense: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003200 Grow target's head and increase INT. +SKILL_20150401_003201 INT: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003202 Let it rain in a targeted area. The rain provides various effects. +SKILL_20150401_003203 Summon demon of Grimore +SKILL_20150401_003204 Summon demon type boss {nl}registered to Grimore +SKILL_20150401_003205 Order devils to move and attack. +SKILL_20150401_003206 Requires Summoned Devil{nl}Maximum Level: 1 +SKILL_20150401_003207 Rode on top of Grimore Demon. +SKILL_20150401_003208 Enables use of the devil's skills +SKILL_20150401_003209 Mutate Grimore Demon to the demon registered as sub. +SKILL_20150401_003210 Transform to another Devil-type boss that is added to the Grimoire +SKILL_20150401_003211 Order devils to stand by. +SKILL_20150401_003212 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summons Familiar spirits that approaches enemy and explode. +SKILL_20150401_003213 Attack: #{SkillAtkAdd}#{nl}Summon #{CaptionRatio}# Familiar Spirits +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003214 Призыв саламиона SKILL_20150401_003215 Призыв саламиона. Саламион атакует всех, кто окажется в поле зрения. +======= +SKILL_20150401_003196 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Deeply pierce a collapsed enemy. +SKILL_20150401_003197 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Quickly rotate to damage nearby enemies. +SKILL_20150401_003198 Grow target's right hand and increase defense. +SKILL_20150401_003199 Physical Defense: +#{CaptionRatio}#{nl}Magic Defense: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003200 Grow target's head and increase INT. +SKILL_20150401_003201 INT: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003202 Let it rain in a targeted area. The rain provides various effects. +SKILL_20150401_003203 Summon demon of Grimore +SKILL_20150401_003204 Summon demon type boss {nl}registered to Grimore +SKILL_20150401_003205 Order devils to move and attack. +SKILL_20150401_003206 Requires Summoned Devil{nl}Maximum Level: 1 +SKILL_20150401_003207 Rode on top of Grimore Demon. +SKILL_20150401_003208 Enables use of the devil's skills +SKILL_20150401_003209 Mutate Grimore Demon to the demon registered as sub. +SKILL_20150401_003210 Transform to another Devil-type boss that is added to the Grimoire +SKILL_20150401_003211 Order devils to stand by. +SKILL_20150401_003212 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summons Familiar spirits that approaches enemy and explode. +SKILL_20150401_003213 Attack: #{SkillAtkAdd}#{nl}Summon #{CaptionRatio}# Familiar Spirits +SKILL_20150401_003214 Summon Salamion +SKILL_20150401_003215 Summon Salamion. Salamion attacks enemies it sees. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150401_003216 Salamion attack 100{nl}Salamion HP 1000 +<<<<<<< HEAD SKILL_20150401_003217 Увеличение target's attack speed. SKILL_20150401_003218 Attack Speed: +#{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150401_003219 Give monster effect of reviving after killed. +======= +SKILL_20150401_003217 Increases the target's attack speed. +SKILL_20150401_003218 Attack Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003219 Give monster the effect of reviving after killed. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003220 Temporarily stop time in specified area. Target does not receive any damage while time is stopped. -SKILL_20150401_003221 Magic Длительность: #{CaptionTime}# Секунд +SKILL_20150401_003221 Magic Duration: #{CaptionTime}# seconds SKILL_20150401_003222 Decrease target's movement speed. -SKILL_20150401_003223 Movement speed - #{CaptionRatio}#%{nl}Magic circle duration #{CaptionRatio2}# Секунд{nl}{#339999}{ol}[Slow]{/}{/} duration 5 Секунд +SKILL_20150401_003223 Movement speed - #{CaptionRatio}#%{nl}Magic circle duration #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Slow]{/}{/} duration 5 seconds SKILL_20150401_003224 Increase target's movement speed. +<<<<<<< HEAD SKILL_20150401_003225 Movement Speed: +#{CaptionRatio}#% {nl}Длительность: #{CaptionTime}# Секунд SKILL_20150401_003226 Turn back all times within area to time before skill was used. SKILL_20150401_003227 Backmasking range 100{nl}Cannot use backmasking in area for 10 Секунд @@ -3234,12 +4553,31 @@ SKILL_20150401_003233 {#993399}{ol}[Magic]{/}{/}{nl}Make parts of corpse surroun SKILL_20150401_003234 Make wall of corpse и block enemies SKILL_20150401_003235 #{CaptionRatio}# Dirty Walls{nl}Duration 15 Секунд SKILL_20150401_003236 Соберите corpse pieces left where monster died. +======= +SKILL_20150401_003225 Movement Speed: +#{CaptionRatio}#% {nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003226 Turn back all times within the area to time before skill was used. +SKILL_20150401_003227 Backmasking range 100{nl}Cannot use backmasking in the area for 10 seconds +SKILL_20150401_003228 {#993399}{ol}[Magic]{/}{/}{nl}Collect corpse parts when monsters are killed using this attack. +SKILL_20150401_003229 Attack: #{SkillAtkAdd}#{nl}Collect corpse piece of each monster type +SKILL_20150401_003230 Refer to monster registered in Necronomicon and summon Shawgus +SKILL_20150401_003231 Boss card registered in Necronomicon +SKILL_20150401_003232 {#993399}{ol}[Magic]{/}{/}{nl}Throw corpse parts to specific area. +SKILL_20150401_003233 {#993399}{ol}[Magic]{/}{/}{nl}Make parts of corpse surround you and damage nearby enemies. +SKILL_20150401_003234 Make wall of corpse and block enemies +SKILL_20150401_003235 #{CaptionRatio}# Dirty Walls{nl}Duration 15 seconds +SKILL_20150401_003236 Collect the corpse pieces left where the monster died. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003237 Target range 100 SKILL_20150401_003238 {#993399}{ol}[Magic]{/}{/}{nl}Detonate item on ground и damage nearby enemies, SKILL_20150401_003239 Dig ground и get items for alchemy SKILL_20150401_003240 Get different ore every time +<<<<<<< HEAD SKILL_20150401_003241 Open shop to Усиление gem. Penalty stats of gems decrease. SKILL_20150401_003242 Decreases Gem's penalty depending on skill level +======= +SKILL_20150401_003241 Open shop to enhance gem. Penalty stats of gems decrease. +SKILL_20150401_003242 Decreases the Gem's penalty depending on the skill level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150401_003243 Synthesize weapons to change stats. Potential is consumed. SKILL_20150401_003244 Each Min, Max Attack {nl}-#{CaptionRatio}#%~#{CaptionRatio}#% change SKILL_20150401_003245 Duct item to make useful potion for combat. @@ -3257,6 +4595,7 @@ SKILL_20150401_003256 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}De SKILL_20150401_003257 Урон: #{SkillAtkAdd}#{nl}Can destroy Ice Wall, Dirty Wall SKILL_20150401_003258 Move quickly towards target и shoot arrow. SKILL_20150401_003259 Hide installation from enemies +<<<<<<< HEAD SKILL_20150401_003260 Conceal Длительность: #{CaptionRatio}# минут SKILL_20150401_003261 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Flame is fumed и damage target in area. SKILL_20150401_003262 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Install trap where arrows are fired when touching wire. @@ -3325,6 +4664,76 @@ SKILL_20150401_003324 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Ga SKILL_20150401_003325 Strike damage 30%~50%{nl}Consume #{CaptionRatio}# SP каждые 0.5 Секунд SKILL_20150401_003326 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Throw coin to attack enemy. Max SP of target decrease temporarily. SKILL_20150401_003327 Урон: #{SkillAtkAdd}#{nl}Duration #{CaptionRatio}# Секунд{nl}Use #{CaptionRatio2}# silver +======= +SKILL_20150401_003260 Conceal Duration: #{CaptionRatio}# minutes +SKILL_20150401_003261 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Flame is fumed and damage target in the area. +SKILL_20150401_003262 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Install trap where arrows are fired when touching wire. +SKILL_20150401_003263 Attack: #{SkillAtkAdd}#{nl}No. of Arrows #{CaptionRatio}#{nl}Install range #{CaptionRatio2}# +SKILL_20150401_003264 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Install bomb surrounding target. Bomb explosed when touching enemy. +SKILL_20150401_003265 Attack: #{SkillAtkAdd}#{nl}Install #{CaptionRatio}# +SKILL_20150401_003266 Evasion - #{CaptionRatio}# {nl}Pointing AI duration 10 minutes +SKILL_20150401_003267 Detect hidden monster{nl}Hounding AI duration 10 minutes +SKILL_20150401_003268 Companion guards against monsters approaching. +SKILL_20150401_003269 {#339999}{ol}[Fear]{/}{/} Duration: #{CaptionRatio}# seconds{nl}Disables Growling AI if the distance is greater than 250 between you and the companion{nl}Growling AI Duration: 10 minutes +SKILL_20150401_003270 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Shoot arrows that make noise. It also affects target's surroundings. +SKILL_20150401_003271 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Shoot flash arrows on the ground. Flash pops and shoots sparks to enemies nearby. +SKILL_20150401_003272 Maximum Duration: 10 seconds{nl}Consumes #{CaptionRatio}# SP per second +SKILL_20150401_003273 Temporarily increases your critical chance when you launch an attack from behind. +SKILL_20150401_003274 Critical Chance: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003275 Reduces the target's evasion in front of you. +SKILL_20150401_003276 Evasion: -#{CaptionRatio}#%{nl}Targets: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003277 Hide under the ground +SKILL_20150401_003278 Can only use basic attacks in the Burrow state +SKILL_20150401_003279 Steals the enemy's trap and magic circle. You may use it later when you need it. +SKILL_20150401_003280 Acquire #{CaptionRatio}# enemy's magic circle +SKILL_20150401_003281 Increases your evasion. +SKILL_20150401_003282 Evasion: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003283 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}If the target dies from this attack, it explodes. Party members gain STR for a period of time. +SKILL_20150401_003284 Attack: #{SkillAtkAdd}#{nl}STR: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003285 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Throw tear gas at a targeted area. Targets who are affected by this are blinded. +SKILL_20150401_003286 Attack: #{SkillAtkAdd}#{nl}Lachrymator Duration: #{CaptionTime}# seconds +SKILL_20150401_003287 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Continuously attack using your dagger. Increases your critical chance and varies the amount of strikes each time. +SKILL_20150401_003288 Attack: #{SkillAtkAdd}#{nl}Strikes 1~4 times{nl}Critical Chance: #{CaptionRatio}#% +SKILL_20150401_003289 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Launches an arrow that inflicts Bleeding on targets. +SKILL_20150401_003290 Attack: #{SkillAtkAdd}#{nl}Bleeding Damage: #{CaptionRatio}#{nl}Bleeding Duration: #{CaptionTime}# seconds{nl}Consumes 1 Broadhead Arrow +SKILL_20150401_003291 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Launches an arrow that reduces the target's defense and removes its shield. +SKILL_20150401_003292 Attack: #{SkillAtkAdd}#{nl}Physical Defense: -30%{nl}Consumes 1 Bodkin Point Arrow +SKILL_20150401_003293 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Launches a barbed arrow. The number of strikes depends on the enemy's defense type. +SKILL_20150401_003294 Attack: #{SkillAtkAdd}#{nl}Cloth armor-type Targets: 3 hits{nl}Leather armor-type Targets: 2 hits{nl}Plate armor-Type targets: 1 hit{nl}Ghost armor-type targets: Nullifies{nl}Consumes 1 Barbed Arrow +SKILL_20150401_003295 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Launches an arrow that explodes a monster in the form of a cross when killed. +SKILL_20150401_003296 Attack: #{SkillAtkAdd}#{nl}Explosion Attack: #{CaptionRatio}#%{nl}Consumes 1 Hail Mary Arrow +SKILL_20150401_003297 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Fires multiple bullets toward the target. +SKILL_20150401_003298 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Shoot forward while moving backwards. +SKILL_20150401_003299 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Quickly move towards target while firing at the same time. +SKILL_20150401_003300 Attack: #{SkillAtkAdd}#{nl}Able to use while riding +SKILL_20150401_003301 Retreat Shot +SKILL_20150401_003302 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Shoot repeatedly in the opposite direction you are moving. +SKILL_20150401_003303 Erases the threat of monsters making them stop any attacks on you. +SKILL_20150401_003304 Creates a magic circle of the Guardian Saint. The target takes damage of the magic circle instead of the caster. +SKILL_20150401_003305 Guardian Saint Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: #{CaptionRatio}# seconds +SKILL_20150401_003306 Attack: #{SkillAtkAdd}#{nl}Defense: +#{CaptionRatio}# {nl}Targets: 10{nl}Duration #{CaptionRatio2}# seconds{nl}Consumes 1 Holy water +SKILL_20150401_003307 Additional Damage: +#{CaptionRatio}#{nl}Attack: #{CaptionRatio2}# times{nl}Duration: 30 seconds{nl}Consumes 1 Holy Powder +SKILL_20150401_003308 Holy Property Attack: +#{CaptionRatio}#{nl}Additional Damage: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Gyslotis +SKILL_20150401_003309 Prevents one from becoming Incapable of Combat once. +SKILL_20150401_003310 HP Recovery: #{CaptionRatio}#%{nl}Invincibility: #{CaptionRatio2}# seconds{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003311 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Creates a magic circle imbued with holy power. Enemies stepping on the magic circle take damage and continuous damage afterwards. +SKILL_20150401_003312 Attack: #{SkillAtkAdd}#{nl}Holy Damage #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003313 Number of Warps: #{CaptionRatio}#{nl}Goddess Statue Duration: 30 seconds{nl}Consumes 3 Oak Wood +SKILL_20150401_003314 SP - #{CaptionRatio}# {nl}Goddess Statue Duration 30 seconds{nl}Consumes 5 Pine Wood +SKILL_20150401_003315 Splash: +#{CaptionRatio}#{nl}Goddess Statue Duration: 30 seconds{nl}Consumes 5 Cedar wood +SKILL_20150401_003316 Attack: #{SkillAtkAdd}#{nl}Block: #{CaptionRatio}# times{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 2 Oak Wood +SKILL_20150401_003317 Statue Duration: #{CaptionRatio}# seconds{nl}Consumes #{CaptionRatio2}# Ash Wood +SKILL_20150401_003318 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Push away enemiesand cause damage to nearby enemies. +SKILL_20150401_003319 Attack: #{SkillAtkAdd}#{nl}Long range projectile, can't defend magic +SKILL_20150401_003320 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Punch target twice. +SKILL_20150401_003321 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use palm to push away enemy. +SKILL_20150401_003322 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use hand knife to smack down enemy. +SKILL_20150401_003323 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Shortly stretch hands to push away target and exhause target's SP. Target temporarily received continuous damage. +SKILL_20150401_003324 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather force and shoot forward. Target hit is pushed back and receives damage. +SKILL_20150401_003325 Strike damage 30%~50%{nl}Consume #{CaptionRatio}# SP per 0.5 seconds +SKILL_20150401_003326 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Throw coin to attack enemy. Max SP of target decrease temporarily. +SKILL_20150401_003327 Attack: #{SkillAtkAdd}#{nl}Duration #{CaptionRatio}# seconds{nl}Use #{CaptionRatio2}# silver +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003328 Temporarily defense against damage. SKILL_20150401_003329 Long range projectile, can defend magic SKILL_20150401_003330 Make a despeller that can block harmful magic и effects. @@ -3337,15 +4746,24 @@ SKILL_20150401_003336 Heals target и party members. SKILL_20150401_003337 Heal Party members{nl}Heal #{CaptionRatio}# players in front SKILL_20150401_003338 Open shop to buy-in items from other players. SKILL_20150401_003339 Remove target's harmful effects +<<<<<<< HEAD SKILL_20150401_003340 Длительность: +#{CaptionRatio}# Секунд SKILL_20150401_003341 Control monster in front. SKILL_20150401_003342 Длительность: #{CaptionRatio}# Секунд SKILL_20150401_003343 {#993399}{ol}[Magic]{/}{/}{nl}Attack plants in specific area. SKILL_20150401_003344 Урон: #{SkillAtkAdd}#{nl}Длительность: #{CaptionRatio}# Секунд +======= +SKILL_20150401_003340 Duration: +#{CaptionRatio}# seconds +SKILL_20150401_003341 Control the monster in front. +SKILL_20150401_003342 Duration: #{CaptionRatio}# seconds +SKILL_20150401_003343 {#993399}{ol}[Magic]{/}{/}{nl}Attack plants in specific area. +SKILL_20150401_003344 Attack: #{SkillAtkAdd}#{nl}Duration: #{CaptionRatio}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003345 Transform into monster in front. SKILL_20150401_003346 Can use monster's skill SKILL_20150401_003347 Transform into monster last shap shifted SKILL_20150401_003348 Plants in target area protects allies. +<<<<<<< HEAD SKILL_20150401_003349 Plant grows in target area. Monsters within targeted area temporarily become Plant-type monsters. SKILL_20150401_003350 Pile of Plants: #{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150401_003351 Summon monster somewhere in map to right in front. @@ -3353,6 +4771,15 @@ SKILL_20150401_003352 призываемых существ #{CaptionRatio}# mon SKILL_20150401_003353 Increase max. SP и STA of party members SKILL_20150401_003354 Maximum SP, STA: +#{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150401_003355 Change monster in fron to another monster. +======= +SKILL_20150401_003349 Plant grows in target area. Monsters within the targeted area temporarily become Plant-type monsters. +SKILL_20150401_003350 Pile of Plants: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003351 Summon the monster somewhere in the map to right in front. +SKILL_20150401_003352 Summons #{CaptionRatio}# monsters +SKILL_20150401_003353 Increase max. SP and STA of party members +SKILL_20150401_003354 Maximum SP, STA: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150401_003355 Change the monster in fron to another monster. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150401_003356 Target Level: -#{CaptionRatio}# ~ +#{CaptionRatio}# SKILL_20150401_003357 Preview item that monster will drop SKILL_20150401_003358 повысится instantly{nl}после использования способности Resetting{nl}Максимальный уровень: 1 @@ -3362,7 +4789,7 @@ SKILL_20150401_003361 Show enemy's attack range for a while. SKILL_20150401_003362 Change item that monster will drop. SKILL_20150401_003363 Chagen drop item SKILL_20150401_003364 Sentence death to target. Target dies after certain time. -SKILL_20150401_003365 Sentence Длительность: #{CaptionRatio}# Секунд +SKILL_20150401_003365 Sentence Duration: #{CaptionRatio}# seconds SKILL_20150401_003366 Caught a monster. SKILL_20150401_003367 Increased combat abilities of Pirates. It becomes stronger when Fever Combo is activated. SKILL_20150401_003368 Increased INT персонажа. @@ -3374,6 +4801,7 @@ SKILL_20150401_003373 SP Увеличение. SKILL_20150401_003374 HP recovery time decreases. SKILL_20150401_003375 SP recovery time decreases. SKILL_20150401_003376 Reincarnate: Two +<<<<<<< HEAD SKILL_20150401_003377 When enemies are killed with [Revive], two monsters appear at rate of 1% за каждый уровень атрибута. SKILL_20150401_003378 Pommel Beat: Усиление SKILL_20150401_003379 Урон способности [Pommel Beat] усилен за каждый уровень атрибута. @@ -3528,9 +4956,166 @@ SKILL_20150401_003527 Carnivory: Усиление 2 SKILL_20150401_003528 Улучшенное Урон способности [Carnivory] to Druid's 2nd Circle standards. SKILL_20150401_003529 Carnivory: Усиление 3 SKILL_20150401_003530 Улучшенное Урон способности [Carnivory] to Druid's 3rd Circle standards. +======= +SKILL_20150401_003377 When enemies are killed with [Revive], two monsters appear at rate of 1% per attribute level. +SKILL_20150401_003378 Pommel Beat: Enhance +SKILL_20150401_003379 Damage of [Pommel Beat] Increase per Attribute level. +SKILL_20150401_003380 Pommel Beat: Enhance 2 +SKILL_20150401_003381 Enhanced the damage of [Pommel Beat] to Swordsman's 3rd Circle standards. +SKILL_20150401_003382 Double Slash: Enhance +SKILL_20150401_003383 Damage of [Double Slash] Increase per Attribute level. +SKILL_20150401_003384 Butterfly: Enhance +SKILL_20150401_003385 Damage of [Butterfly] Increase per Attribute level. +SKILL_20150401_003386 Skull Swing: Enhance +SKILL_20150401_003387 Damage of [Skull Swing] Increase per Attribute level. +SKILL_20150401_003388 Skull Swing: Enhance 2 +SKILL_20150401_003389 Enhanced the damage of [Skull Swing] to Highlander's 3rd Circle standards. +SKILL_20150401_003390 Spear Throw: Enhance +SKILL_20150401_003391 Damage of [Spear Throw] Increase per Attribute level. +SKILL_20150401_003392 Stomping Kick: Enhance 2 +SKILL_20150401_003393 Enhanced the damage of [Stomping Kick] to Barbarian's 3rd Circle standards. +SKILL_20150401_003394 Keel Hauling: Enhance +SKILL_20150401_003395 Damage of [Keel Hauling] Increase per Attribute level. +SKILL_20150401_003396 Cyclone: Enhance +SKILL_20150401_003397 Damage of [Cyclone] Increase per Attribute level. +SKILL_20150401_003398 Mordschlag: Enhance +SKILL_20150401_003399 Punish: Enhance +SKILL_20150401_003400 Snow Rolling: Enhance +SKILL_20150401_003401 Damage of [Snow Rolling] Increase per Attribute level. +SKILL_20150401_003402 Gather Corpse: Enhance +SKILL_20150401_003403 Damage of [Gather Corpse] Increase per Attribute level. +SKILL_20150401_003404 Flesh Cannon: Enhance +SKILL_20150401_003405 Damage of [Flesh Canon] Increase per Attribute level. +SKILL_20150401_003406 Flesh Cannon: Enhance 2 +SKILL_20150401_003407 Enhanced the damage of [Flesh Cannon] to Necromancer's 2nd Circle standards. +SKILL_20150401_003408 Flesh Cannon: Enhance 3 +SKILL_20150401_003409 Enhanced the damage of [Flesh Cannon] to Necromancer's 3rd Circle standards. +SKILL_20150401_003410 Flesh Hoop: Enhance +SKILL_20150401_003411 Damage of [Flesh Hoop] Increase per Attribute level. +SKILL_20150401_003412 Flesh Hoop: Enhance 2 +SKILL_20150401_003413 Enhanced the damage of [Flesh Hoop] to Necromancer's 3rd Circle standards. +SKILL_20150401_003414 Flesh Hoop: Enhance 3 +SKILL_20150401_003415 Combustion: Enhance +SKILL_20150401_003416 Damage of [Combustion] Increase per Attribute level. +SKILL_20150401_003417 Combustion: Enhance 2 +SKILL_20150401_003418 Enhanced the damage of [Combustion] to Alchemist's 2nd Circle standards. +SKILL_20150401_003419 Combustion: Enhance 3 +SKILL_20150401_003420 Enhanced the damage of [Combustion] to Alchemist's 3rd Circle standards. +SKILL_20150401_003421 Knockback Shot: Enhance +SKILL_20150401_003422 Damage of [Knockback Shot] Increase per Attribute level. +SKILL_20150401_003423 Knockback Shot: Enhance 2 +SKILL_20150401_003424 Damage of [Knockback Shot] is enhanced to Archer Circle 3. +SKILL_20150401_003425 Dual Shot : Enhance +SKILL_20150401_003426 Damage of [Dual Shot] Increase per Attribute level. +SKILL_20150401_003427 Break Pavise: Enhance +SKILL_20150401_003428 Damage of [Break Pavise] Increase per Attribute level. +SKILL_20150401_003429 Break Pavise: Enhance 2 +SKILL_20150401_003430 Damage of [Break Pavise] is enhanced to Quarrel Shooter Circle 3. +SKILL_20150401_003431 Crossbow Mosing Shot: Enhance +SKILL_20150401_003432 Damage of [Crossbow Moving Shot] Increase per Attribute level. +SKILL_20150401_003433 Spike Shooter: Enhance +SKILL_20150401_003434 Damage of [Spike Shooter] Increase per Attribute level. +SKILL_20150401_003435 Collar Bomb: Enhance +SKILL_20150401_003436 Damage of [Collar Bomb] Increase per Attribute level. +SKILL_20150401_003437 Collar Bomb: Enhance 2 +SKILL_20150401_003438 Enhanced the damage of [Collar Bomb] to Sapper's 3rd Circle standards. +SKILL_20150401_003439 Vendetta: Enhance +SKILL_20150401_003440 Damage of [Vendetta] Increase per Attribute level. +SKILL_20150401_003441 Vendetta: Enhance 2 +SKILL_20150401_003442 Enhanced the damage of [Vendetta] to Rogue's 3rd Circle standards. +SKILL_20150401_003443 Lachrymator: Enhance +SKILL_20150401_003444 Damage of [Lachrymator] Increase per Attribute level. +SKILL_20150401_003445 Lachrymator: Enhance 2 +SKILL_20150401_003446 Enhanced the damage of [Lachrymator] to Rogue's 2nd Circle standards. +SKILL_20150401_003447 Lachrymator: Enhance 3 +SKILL_20150401_003448 Enhanced the damage of [Lachrymator] to Rogue's 3rd Circle standards. +SKILL_20150401_003449 Backstab: Enhance +SKILL_20150401_003450 Damage of [Baskstep] Increase per Attribute level. +SKILL_20150401_003451 Backstab: Enhance 2 +SKILL_20150401_003452 Enhanced the damage of [Backstab] to Rogue's 2nd Circle standards. +SKILL_20150401_003453 Backstab: Enhance 3 +SKILL_20150401_003454 Enhanced the damage of [Backstab] to Rogue's 3rd Circle standards. +SKILL_20150401_003455 Broadhead: Enhance +SKILL_20150401_003456 Damage of [Broadhead] Increase per Attribute level. +SKILL_20150401_003457 Broadhead: Enhance 2 +SKILL_20150401_003458 Enhanced the damage of [Broadhead] to Fletcher's 2nd Circle standards. +SKILL_20150401_003459 Broadhead: Enhance 3 +SKILL_20150401_003460 Enhanced the damage of [Broadhead] to Fletcher's 3rd Circle standards. +SKILL_20150401_003461 Bodkin Point: Enhance +SKILL_20150401_003462 Damage of [Bodkin Point] Increase per Attribute level. +SKILL_20150401_003463 Bodkin Point: Enhance 2 +SKILL_20150401_003464 Enhanced the damage of [Bodkin Point] to Fletcher's 2nd Circle standards. +SKILL_20150401_003465 Bodkin Point: Enhance 3 +SKILL_20150401_003466 Enhanced the damage of [Bodkin Point] to Fletcher's 3rd Circle standards. +SKILL_20150401_003467 Barbed Arrow: Enhance +SKILL_20150401_003468 Damage of [Barbed Arrowe] Increase per Attribute level. +SKILL_20150401_003469 Barbed Arrow: Enhance 2 +SKILL_20150401_003470 Enhanced the damage of [Barbed Arrow] to Fletcher's 2nd Circle standards. +SKILL_20150401_003471 Barbed Arrow: Enhance 3 +SKILL_20150401_003472 Enhanced the damage of [Barbed Arrow] to Fletcher's 3rd Circle standards. +SKILL_20150401_003473 Crossfire: Enhance +SKILL_20150401_003474 Damage of [Crossfire] Increase per Attribute level. +SKILL_20150401_003475 Crossfire: Enhance 2 +SKILL_20150401_003476 Enhanced the damage of [Crossfire] to Fletcher's 2nd Circle standards. +SKILL_20150401_003477 Crossfire: Enhance 3 +SKILL_20150401_003478 Enhanced the damage of [Crossfire] to Fletcher's 3rd Circle standards. +SKILL_20150401_003479 Magic Arrow: Enhance +SKILL_20150401_003480 Damage of [Magic Arrow] Increase per Attribute level. +SKILL_20150401_003481 Magic Arrow: Enhance 2 +SKILL_20150401_003482 Damage of [Magic Arrow] is enhanced to Fletcher Circle 3. +SKILL_20150401_003483 Divine Machine Arrow: Enhance +SKILL_20150401_003484 Damage of [Gather Corpse] Increase per Attribute level. +SKILL_20150401_003485 Concentrated Fire: Enhance +SKILL_20150401_003486 Damage of [Concentrated Fire] Increase per Attribute level. +SKILL_20150401_003487 Caracole: Enhance +SKILL_20150401_003488 Damage of [Caracole] Increase per Attribute level. +SKILL_20150401_003489 Limacon: Enhance +SKILL_20150401_003490 Damage of [Remacon] Increase per Attribute level. +SKILL_20150401_003491 Retreat Shot: Enhance +SKILL_20150401_003492 Damage of [Retreat Shot] Increase per Attribute level. +SKILL_20150401_003493 Exorcise: Enhance +SKILL_20150401_003494 Damage of [Exorsize] Increase per Attribute level. +SKILL_20150401_003495 Iron Skin: Enhance +SKILL_20150401_003496 Increases the damage of [Iron Skin] per attribute level. +SKILL_20150401_003497 Double Punch: Enhance +SKILL_20150401_003498 Damage of [Double Punch] Increase per Attribute level. +SKILL_20150401_003499 Double Punch: Enhance 2 +SKILL_20150401_003500 Enhanced the damage of [Double Punch] to Monk's 2nd Circle standards. +SKILL_20150401_003501 Double Punch: Enhance 3 +SKILL_20150401_003502 Enhanced the damage of [Double Punch] to Monk's 3rd Circle standards. +SKILL_20150401_003503 Palm Strike: Enhance +SKILL_20150401_003504 Damage of [Palm Strike] Increase per Attribute level. +SKILL_20150401_003505 Palm Strike: Enhance 2 +SKILL_20150401_003506 Enhanced the damage of [Palm Strike] to Monk's 2nd Circle standards. +SKILL_20150401_003507 Palm Strike: Enhance 3 +SKILL_20150401_003508 Enhanced the damage of [Palm Strike] to Monk's 3rd Circle standards. +SKILL_20150401_003509 Hand Knife: Enhance +SKILL_20150401_003510 Damage of [Hand Knife] Increase per Attribute level. +SKILL_20150401_003511 Hand Knife: Enhance 2 +SKILL_20150401_003512 Enhanced the damage of [Hand Knife] to Monk's 2nd Circle standards. +SKILL_20150401_003513 Hand Knife: Enhance 3 +SKILL_20150401_003514 Enhanced the damage of [Hand Knife] to Monk's 3rd Circle standards. +SKILL_20150401_003515 One Inch Punch: Enhance +SKILL_20150401_003516 Damage of [1 inch Punch] Increase per Attribute level. +SKILL_20150401_003517 One Inch Punch: Enhance 2 +SKILL_20150401_003518 Enhanced the damage of [One Inch Punch] to Monk's 3rd Circle standards. +SKILL_20150401_003519 Energy Blast: Enhance +SKILL_20150401_003520 Damage of [Energy Blast] Increase per Attribute level. +SKILL_20150401_003521 God Finger Flick: Enhance +SKILL_20150401_003522 Damage of [God Finger] Increase per Attribute level. +SKILL_20150401_003523 God Finger Flick: Enhance 2 +SKILL_20150401_003524 Enhanced the damage of [God Finger Flick] to Monk's 3rd Circle standards. +SKILL_20150401_003525 Carnivory: Enhance +SKILL_20150401_003526 Damage of [Carnovory] Increase per Attribute level. +SKILL_20150401_003527 Carnivory: Enhance 2 +SKILL_20150401_003528 Enhanced the damage of [Carnivory] to Druid's 2nd Circle standards. +SKILL_20150401_003529 Carnivory: Enhance 3 +SKILL_20150401_003530 Enhanced the damage of [Carnivory] to Druid's 3rd Circle standards. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150401_003531 Use Pistol SKILL_20150401_003532 Can use такой вид оружия, как [Пистолетl] weapons SKILL_20150406_003533 Poisonous Arrow +<<<<<<< HEAD SKILL_20150406_003534 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use bump of shield to attack.{nl}Block enemy's attack first then attack for Дополнительный damage. SKILL_20150406_003535 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use corner of shield to attack.{nl}Attack petrifies, frozen enemies for Дополнительный damage. SKILL_20150406_003536 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Throw shield to attack enemy. Shield falls on ground и it must be picked up to reuse. @@ -3564,6 +5149,41 @@ SKILL_20150406_003563 {#993399}{ol}[Magic]{/}{/}{nl}Make fragments of corpse sur SKILL_20150406_003564 Урон: #{SkillAtkAdd}#{nl}Duration 15seconds{nl}Use #{CaptionRatio}# Mutant Fragment SKILL_20150406_003565 Dirty Wall Count: #{CaptionRatio}#{nl}Длительность: 15 Секунд{nl}{#339999}{ol}[Decay]{/}{/} Длительность: #{CaptionTime}# Секунд{nl}Consumes #{CaptionRatio2}# of each{nl}Plant, Beast, Mutant Fragments SKILL_20150406_003566 Соберите corpse fragments left where monster died. +======= +SKILL_20150406_003534 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use bump of shield to attack.{nl}Block enemy's attack first then attack for additional damage. +SKILL_20150406_003535 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use corner of shield to attack.{nl}Attack petrifies, frozen enemies for additional damage. +SKILL_20150406_003536 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Throw shield to attack enemy. Shield falls on the ground and it must be picked up to reuse. +SKILL_20150406_003537 {#DD5500}{ol}[Physical] - [Strike] - [Slash]{/}{/}{nl}Attach using corner of the shield then slash. +SKILL_20150406_003538 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather force and smash the ground with your weapon to attack the target. +SKILL_20150406_003539 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Smash the head of an enemy. Temporarily reduces the target's INT and SPR. +SKILL_20150406_003540 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the back of a knife to strike and push away an enemy. The enemy falls under Armor Break (Permanent on monsters) +SKILL_20150406_003541 {#DD5500}{ol}[Physical] - [Pierce] - [Strike]{/}{/}{nl}Use your shield and spear to attack enemies. +SKILL_20150406_003542 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}March forward while holding down the key. Enemies nearby are hit with the shield and will fall down. +SKILL_20150406_003543 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to smack enemies. There is a high chance the target becomes afflicted with [Blind]. +SKILL_20150406_003544 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to interrupt enemies.{nl}The target becomes afflicted with [Unbalanced]. +SKILL_20150406_003545 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Use your shield as a lead and march forward while holding down the key. Release the key to launch a slash on the enemy. +SKILL_20150406_003546 Attack: #{SkillAtkAdd}#{nl}Maximum Duration: 10 seconds +SKILL_20150406_003547 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather up power and use your weapon to attack targets by smashing it to the ground. +SKILL_20150406_003548 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Rush forward with power to throw your target away. +SKILL_20150406_003549 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather up power to release a strong stab to an enemy. +SKILL_20150406_003550 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Tie enemy and drag around.{nl}Enemy is damaged when moving and Bleeds when released. +SKILL_20150406_003551 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Make solid landing while jumping or on air to damage enemies. +SKILL_20150406_003552 Pouncing +SKILL_20150406_003553 Install base camp in field. Party members can sue the base camp for personal storage and can freely warp to base camp. +SKILL_20150406_003554 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use Iron Hook to pull enemy. Enemy receives damage every time it is pulled. +SKILL_20150406_003555 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use back of sword to hit smash enemy. +SKILL_20150406_003556 {#993399}{ol}[Magic] - [Ice] - [Strike]{/}{/}{nl}Summon huge snowball and damage nearby enemies. +SKILL_20150406_003557 Summon Servant +SKILL_20150406_003558 {#993399}{ol}[Magic]{/}{/}{nl}Collect corpse fragments when monsters are killed using this attack. +SKILL_20150406_003559 Attack: #{SkillAtkAdd}#{nl}Collect corpse fragment of each monster type +SKILL_20150406_003560 {nl}Plant, Beast, Mutant Fragments{nl}Use #{CaptionRatio}# each +SKILL_20150406_003561 {#993399}{ol}[Magic]{/}{/}{nl}Throw corpse fragments to specific area. +SKILL_20150406_003562 Attack: #{SkillAtkAdd}#{nl}Splash #{SkillSR}#{nl}Plant, Beast, Mutant Fragments{nl}Use #{CaptionRatio}# each +SKILL_20150406_003563 {#993399}{ol}[Magic]{/}{/}{nl}Make fragments of corpse surround you and damage nearby enemies. +SKILL_20150406_003564 Attack: #{SkillAtkAdd}#{nl}Duration 15seconds{nl}Use #{CaptionRatio}# Mutant Fragment +SKILL_20150406_003565 Dirty Wall Count: #{CaptionRatio}#{nl}Duration: 15 seconds{nl}{#339999}{ol}[Decay]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio2}# of each{nl}Plant, Beast, Mutant Fragments +SKILL_20150406_003566 Collect the corpse fragments left where the monster died. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150406_003567 Heavy Shot SKILL_20150406_003568 Twin Arrow SKILL_20150406_003569 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Hang bomb on arrow и fire. @@ -3606,12 +5226,21 @@ SKILL_20150414_003605 Water spray SKILL_20150414_003606 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Push point of your weapon into enemies, performing a strong piercing attack. SKILL_20150414_003607 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Inflict damage on an enemy with a powerful attack. SKILL_20150414_003608 Become determined by temporarily increasing your attack, while decreasing your defense. +<<<<<<< HEAD SKILL_20150414_003609 увеличивает ваш урон damage. SKILL_20150414_003610 Lowers your максимальный показатель НР, но your attacks имеют high шанс of stunning enemies. SKILL_20150414_003611 шанс of Stunning Enemy: #{CaptionRatio}#%{nl}максимальный показатель НР: -#{CaptionRatio2}# {nl}Длительность: #{CaptionTime}# Секунд SKILL_20150414_003612 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Strike enemies with hilt of your sword.{nl}Накладывает Дополнительный damage on stunned monsters, и partially ignores defense of small и medium sized enemies. SKILL_20150414_003613 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use bump of your shield to attack enemies. Deals Дополнительный damage to enemies staggered by a block. SKILL_20150414_003614 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use edge of your shield to attack enemies. Накладывает Дополнительный damage on both petrified и frozen enemies. +======= +SKILL_20150414_003609 Increases your attack damage. +SKILL_20150414_003610 Lowers your maximum HP, but your attacks have a high chance of stunning enemies. +SKILL_20150414_003611 Chance of Stunning Enemy: #{CaptionRatio}#%{nl}Maximum HP: -#{CaptionRatio2}# {nl}Duration: #{CaptionTime}# seconds +SKILL_20150414_003612 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike enemies with the hilt of your sword.{nl}Inflicts additional damage on stunned monsters, and partially ignores the defense of small and medium sized enemies. +SKILL_20150414_003613 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. +SKILL_20150414_003614 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003615 Hit your shield to provoke nearby enemies making them pursue you. SKILL_20150414_003616 Увеличение your defense while decreasing your attack. Cannot be used with Gung Ho. SKILL_20150414_003617 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Throw shield to attack. Shield dropped on ground may disappear if not picked up within time limit. @@ -3621,6 +5250,7 @@ SKILL_20150414_003620 {#DD5500}{ol}[Физический] - [Strike] - [Slash]{/ SKILL_20150414_003621 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Perform an upward swing with your weapon, launching an enemy. SKILL_20150414_003622 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Smack your weapon down on an enemy's head. Temporarily decreases target's INT персонажа и SPR. SKILL_20150414_003623 Take a defensive stance, using your weapon to block. Blocked enemies become vulnerable to [Pierce]-type attacks. +<<<<<<< HEAD SKILL_20150414_003624 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Inflict damage у врагов by swinging your sword around to create continuous attacks. SKILL_20150414_003625 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Strike и push an enemy sidewards using side of your sword. enemy becomes будут поражены эффектом [Armor Break]. SKILL_20150414_003626 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Repeatedly stab enemies with your spear. @@ -3634,6 +5264,25 @@ SKILL_20150414_003633 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Us SKILL_20150414_003634 Урон: #{SkillAtkAdd}#{nl}Защита: -#{CaptionRatio}# {nl}{#339999}{ol}[Unbalance]{/}{/} Длительность: 5 Секунд SKILL_20150414_003635 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Hold down key to crouch и move forward. Увеличение Уклонение against enemy attacks и triggers an attack immediately after movement has ended. SKILL_20150414_003636 {#DD5500}{ol}[Физический] - [Pierce] - [Strike]{/}{/}{nl}Use sword и shield to attack continuously. +======= +SKILL_20150414_003624 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Inflict damage on enemies by swinging your sword around to create continuous attacks. +SKILL_20150414_003625 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike and push an enemy sidewards using the side of your sword. The enemy becomes afflicted with [Armor Break]. +SKILL_20150414_003626 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Repeatedly stab enemies with your spear. +SKILL_20150414_003627 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attack by piercing enemies with your spear. The larger an enemy is, the more consecutive hits you deal. +SKILL_20150414_003628 Change to Window formation for active attack. Chance of critical increases but evasion decreases. +SKILL_20150414_003629 {#DD5500}{ol}[Physical] - [Pierce] - [Strike]{/}{/}{nl}Use your spear and shield to attack enemies. Deals additional damage when an attack is countered. +SKILL_20150414_003630 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Throw spear to attack enemy. Spear dropped on ground may disappear if not picked up within time limit. +SKILL_20150414_003631 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. +SKILL_20150414_003632 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Attack with a powerful slash on the lower half of an enemy with a chance to paralyze. +<<<<<<< HEAD +SKILL_20150414_003633 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. Has a chance to afflict [Blind] on the enemy. +======= +SKILL_20150414_003633 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. Has a chance to afflict [Ослепление] on the enemy. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150414_003634 Attack: #{SkillAtkAdd}#{nl}Defense: -#{CaptionRatio}# {nl}{#339999}{ol}[Unbalance]{/}{/} Duration: 5 seconds +SKILL_20150414_003635 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Hold down the key to crouch and move forward. Increases evasion against enemy attacks and triggers an attack immediately after movement has ended. +SKILL_20150414_003636 {#DD5500}{ol}[Physical] - [Pierce] - [Strike]{/}{/}{nl}Use sword and shield to attack continuously. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150414_003637 {#DD5500}{ol}[Pierce]{/}{/}{nl}Impales a small or medium-type monster with a spear. It is possible to attack other enemies with a skewered enemy. SKILL_20150414_003638 Увеличение your movement speed while riding. SKILL_20150414_003639 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Inflict shock damage by dashing forward to an enemy in front of you. @@ -3653,6 +5302,7 @@ SKILL_20150414_003652 Open a shop to repair weapon и temporarily increase its p SKILL_20150414_003653 Open a shop to repair damaged equipment. It is possible for repaired equipment to exceed its maximum durability. SKILL_20150414_003654 Bind all enemies, including boss monsters, to prevent them from moving. SKILL_20150414_003655 Install base camp for party members. Party members can use base camp as storage or for teleport. +<<<<<<< HEAD SKILL_20150414_003656 Длительность: #{CaptionRatio}# hour(s){nl}Duration of food effects is at least 30 минут SKILL_20150414_003657 Set up a refreshment table to prepare dishes that temporarily Увеличение abilities of your party members. A refreshment table can only placed near a base camp. If camp is removed, refreshment table will be removed as well. SKILL_20150414_003658 Ping a flag that boosts pirates' abilities. Kill enemies repeatedly near flag for combo attack. @@ -3662,6 +5312,17 @@ SKILL_20150414_003661 Attack with шанс of stealing enemy items. SKILL_20150414_003662 Create a formation that calls on squads members. SKILL_20150414_003663 Change to Phalanx formation. All of squad members' block will be focused to 3 in front row. SKILL_20150414_003664 Change to Tersio formation. Увеличение defense of squad member in front row while provoking enemies. +======= +SKILL_20150414_003656 Duration: #{CaptionRatio}# hour(s){nl}Duration of food effects is at least 30 minutes +SKILL_20150414_003657 Set up a refreshment table to prepare dishes that temporarily increases the abilities of your party members. A refreshment table can only placed near a base camp. If the camp is removed, the refreshment table will be removed as well. +SKILL_20150414_003658 Ping a flag that boosts pirates' abilities. Kill enemies repeatedly near the flag for combo attack. +SKILL_20150414_003659 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Drag and pull enemies captured with Iron Hook. The enemy will receive damage each time it is pulled. +SKILL_20150414_003660 Able to use your dagger{nl}without delay after normal attacks{nl}Duration: #{CaptionTime}# seconds +SKILL_20150414_003661 Attack with chance of stealing enemy items. +SKILL_20150414_003662 Create a formation that calls on the squads members. +SKILL_20150414_003663 Change to the Phalanx formation. All of the squad members' block will be focused to the 3 in the front row. +SKILL_20150414_003664 Change to the Tersio formation. Increases the defense of the squad member in the front row while provoking enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003665 Winged Formation SKILL_20150414_003666 Change to Crane Wing formation. Decreases defense of enemies within formation while targeting leader. SKILL_20150414_003667 Change to Wedge formation. @@ -3711,6 +5372,7 @@ SKILL_20150414_003710 Enlarge size of your и party members' hand holding shiel SKILL_20150414_003711 Enlarge size of you и your party members' heads to increase INT персонажа. SKILL_20150414_003712 {#993399}{ol}[Magic] - [Lightning]{/}{/}{nl}Release a surge of electricity to attack enemies in front of you. SKILL_20150414_003713 Temporarily petrify an enemy. +<<<<<<< HEAD SKILL_20150414_003714 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Drop chunks of ice to continuously inflict damage у врагов. SKILL_20150414_003715 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}призываемых существ Протуберанец. summoned Протуберанец goes back и forth randomly, inflicting damage to targets. SKILL_20150414_003716 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Drop a meteor on targeted area to inflict damage to enemies. @@ -3733,7 +5395,32 @@ SKILL_20150414_003732 Управляйте временем в области, SKILL_20150414_003733 {#993399}{ol}[Magic]{/}{/}{nl}Соберите an enemy's corpse. SKILL_20150414_003734 Урон: #{SkillAtkAdd}#{nl}Соберите corpse of each type SKILL_20150414_003735 Make Shogos molded after card inserted in Некрономикон. Некрономикон Возможность носить only Animal, Plant, и Mutant type cards. +======= +SKILL_20150414_003714 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Drop chunks of ice to continuously inflict damage on enemies. +SKILL_20150414_003715 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summons Prominence. The summoned Prominence goes back and forth randomly, inflicting damage to targets. +SKILL_20150414_003716 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Drop a meteor on the targeted area to inflict damage to enemies. +SKILL_20150414_003717 Summon the devil of card inserted in Grimore. Grimore can only equip Devil type monster card. +SKILL_20150414_003718 Order the summoned devil from the Grimoire to move and attack in a targeted area. +SKILL_20150414_003719 Take control of the summoned devil from the Grimoire by riding it on top of its head. +SKILL_20150414_003720 Mutates the summoned devil from the Grimoire to the devil that is equipped as a secondary card in the Grimoire while maintaining its previous stats. +SKILL_20150414_003721 Order the summoned devil to wait and guard a targeted area. +SKILL_20150414_003722 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl} Призыв фамильяров. Фамильяры бросаются на врагов, которых вы атакуете или же атакующих вас и взрываются. +SKILL_20150414_003723 Summon the fire devil Salamion. It follows its master and attacks enemies. +SKILL_20150414_003724 Salamion Level #{CaptionRatio}# +SKILL_20150414_003725 Summon a servant. The servant will grant beneficial effects while following its master. +SKILL_20150414_003726 Servant HP #{CaptionRatio}# +SKILL_20150414_003727 Control time and temporarily increase attack speed of yourself or 1 ally in front. +SKILL_20150414_003728 Control time and make the monster appear again where it was killed. +SKILL_20150414_003729 Stops time of monsters within the targeted area. Enemies do not receive damage when time is stopped. +SKILL_20150414_003730 Controls time to decrease the movement speed of enemies. +SKILL_20150414_003731 Control time and increase movement speed of yourself or 1 ally in front. +SKILL_20150414_003732 Control time in an area, temporarily changing it back to its previous state. +SKILL_20150414_003733 {#993399}{ol}[Magic]{/}{/}{nl}Collect an enemy's corpse. +SKILL_20150414_003734 Attack: #{SkillAtkAdd}#{nl}Collect corpse of each type +SKILL_20150414_003735 Make Shogos molded after the card inserted in Necronomicon. Necronomicon can equip only Animal, Plant, and Mutant type cards. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003736 Use #{CaptionRatio}# each of {nl}Plant, Beast, Mutant corpse +<<<<<<< HEAD SKILL_20150414_003737 {#993399}{ol}[Magic]{/}{/}{nl}Throw Части трупов в выбранной области to attack nearby enemies. SKILL_20150414_003738 Урон: #{SkillAtkAdd}#{nl}Splash #{SkillSR}#{nl}Use #{CaptionRatio}# each of{nl}Plant, Beast. Mutant monster corpse SKILL_20150414_003739 {#993399}{ol}[Magic]{/}{/}{nl}Encircle yourself with Части трупов that will damage nearby enemies. @@ -3745,6 +5432,19 @@ SKILL_20150414_003744 {#993399}{ol}[Magic]{/}{/}{nl}Explodes an item of yours on SKILL_20150414_003745 Dig ground и get ores for alchemy. SKILL_20150414_003746 Opens a shop to roast и Усиление gems. снижает penalty of an Улучшенное gem. SKILL_20150414_003747 Combine two items to change abilities of an item. combined item will have its Potential уменьшится и abilities may become better or worse. +======= +SKILL_20150414_003737 {#993399}{ol}[Magic]{/}{/}{nl}Throw corpse parts on a targeted area to attack nearby enemies. +SKILL_20150414_003738 Attack: #{SkillAtkAdd}#{nl}Splash #{SkillSR}#{nl}Use #{CaptionRatio}# each of{nl}Plant, Beast. Mutant monster corpse +SKILL_20150414_003739 {#993399}{ol}[Magic]{/}{/}{nl}Encircle yourself with corpse parts that will damage nearby enemies. +SKILL_20150414_003740 Attack: #{SkillAtkAdd}#{nl}Duration 15 seconds{nl}Use #{CaptionRatio}# Mutant corpse +SKILL_20150414_003741 Make a wall of corpse and block enemy attacks. Enemies attack nearby the wall becomes decomposed. +SKILL_20150414_003742 Dirty Wall Count: #{CaptionRatio}#{nl}Dirty Wall Duration: 15 seconds{nl}{#339999}{ol}[Decompose]{/}{/} Duration: #{CaptionTime}# seconds{nl}{nl}Consumes #{CaptionRatio2}# each of {nl}Plant, Beast, Mutant Corpses +SKILL_20150414_003743 Collect the corpse left over from where an enemy died. +SKILL_20150414_003744 {#993399}{ol}[Magic]{/}{/}{nl}Explodes an item of yours on the ground to damage nearby enemies. +SKILL_20150414_003745 Dig the ground and get ores for alchemy. +SKILL_20150414_003746 Opens a shop to roast and enhance gems. Reduces the penalty of an enhanced gem. +SKILL_20150414_003747 Combine two items to change abilities of an item. The combined item will have its Potential reduced and the abilities may become better or worse. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150414_003748 Извлекайте жидкость из трав, чтобы создавать различные зелья. SKILL_20150414_003749 Используйте для создания нового предмета. SKILL_20150414_003750 Battle in another dimension to awaken an item's Potential. You can use item's hidden option when you win battle, но its Potential will be уменьшится. @@ -3775,9 +5475,15 @@ SKILL_20150414_003774 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Se SKILL_20150414_003775 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Set up a spring trap that activates once enemies step on it. Once trap is activated, it will launch enemies back far away. SKILL_20150414_003776 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Explode ally magic circle и inflict damage to enemy. SKILL_20150414_003777 Hide a prepared trap from enemies. +<<<<<<< HEAD SKILL_20150414_003778 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Set up a trap that shoots arrows when an enemy touches wire. SKILL_20150414_003779 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attach a bomb to an enemy. enemy explodes when it comes in contact with other enemies. SKILL_20150414_003780 Companion Speed: +#{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150414_003778 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Set up a trap that shoots arrows when an enemy touches the wire. +SKILL_20150414_003779 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attach a bomb to an enemy. The enemy explodes when it comes in contact with other enemies. +SKILL_20150414_003780 Companion Speed: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003781 Your companion intimidates enemies to prevent them from approaching. Enemies will become fearful. SKILL_20150414_003782 Rush Dog SKILL_20150414_003783 Order your companion to rush forward и attack enemy. @@ -3812,11 +5518,16 @@ SKILL_20150414_003811 Recall your hawk. SKILL_20150414_003812 Максимальный уровень: 1 SKILL_20150414_003813 Looking SKILL_20150414_003814 Roost +<<<<<<< HEAD SKILL_20150414_003815 Set up a roost where hawk can sit. hawk will wait for owner's order on roost. roost disappears when you move away from it. SKILL_20150414_003816 Range: #{CaptionRatio}#{nl}Roost Длительность: #{CaptionRatio2}# Секунд +======= +SKILL_20150414_003815 Set up a roost where the hawk can sit. The hawk will wait for the owner's order on the roost. The roost disappears when you move away from it. +SKILL_20150414_003816 Range: #{CaptionRatio}#{nl}Roost Duration: #{CaptionRatio2}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003817 Circling SKILL_20150414_003818 Fly circling around target area. Range defense of enemies within target area decreases. -SKILL_20150414_003819 Range defense rate -#{CaptionRatio}# {nl}Duration 0 Секунд +SKILL_20150414_003819 Range defense rate -#{CaptionRatio}# {nl}Duration 0 seconds SKILL_20150414_003820 Hovering SKILL_20150414_003821 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Your hawk circles above a targeted area и attacks enemies passing below. SKILL_20150414_003822 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Throw a training doll и have your hawk attack targeted area. @@ -3842,6 +5553,7 @@ SKILL_20150414_003841 Curse an enemy to decrease its magic defense и prevent re SKILL_20150414_003842 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Controls an enemy будут поражены эффектом a curse и Накладывает damage from afar. Bonus Урон dealt on 3rd attack. SKILL_20150414_003843 Use a monkey skull to lure zombies to desired location. SKILL_20150414_003844 Create magic circle that turns enemies killed into zombies. +<<<<<<< HEAD SKILL_20150414_003845 Throw a talisman to an ally that temporarily suppresses pain. ally is invulnerable to any damage when talisman активна, но receives accumulated damage at once when effect ends. SKILL_20150414_003846 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Order zombies to celebrate. Zombies dance around target area и enemies touching zombies receive damage. SKILL_20150414_003847 Install a Samedi pattern that represents death noir on ground. Movement speed и max. HP of zombies и allies around pattern increase. @@ -3862,9 +5574,32 @@ SKILL_20150414_003861 Move your spirit out of body. spirit can only move near SKILL_20150414_003862 Move body to spirit to unite again. Can only be used when spirit is out of body. SKILL_20150414_003863 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Bind enemy to stop its movement и inflict damage. SKILL_20150414_003864 Decreases STR, CON, INT персонажа, SPR и DEX of enemies nearby. +======= +SKILL_20150414_003845 Throw a talisman to an ally that temporarily suppresses pain. The ally is invulnerable to any damage when the talisman is active, but receives the accumulated damage at once when the effect ends. +SKILL_20150414_003846 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Order zombies to celebrate. Zombies dance around target area and enemies touching the zombies receive damage. +SKILL_20150414_003847 Install a Samedi pattern that represents death noir on the ground. Movement speed and max. HP of zombies and allies around the pattern increase. +SKILL_20150414_003848 Install a Oguon pattern that represents strength noir on the ground. Strength of zombies and allies around the pattern increase. +SKILL_20150414_003849 {#993399}{ol}[Magic]{/}{/}{nl}Detonates zombies near the targeted area and deals damage to nearby enemies. +SKILL_20150414_003850 Carve a statue of Vakarine, the Goddess of the Evening Star. You may warp to other areas through the Goddess Statue. +SKILL_20150414_003851 Carves a statue of Zemyna, the goddess of Earth.{nl}Decreases the SP cost for allies who are within the radius of the Goddess Statue. +SKILL_20150414_003852 SP: -#{CaptionRatio}#{nl}Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 4 Pine Wood +SKILL_20150414_003853 Carve a statue of Laima, the goddess of fate.{nl}Decreases the cooldown of your party members' skills within the radius of the Goddess Statue. +SKILL_20150414_003854 Cooldown Duration: -#{CaptionRatio}#%{nl}Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 4 Cedar Wood +SKILL_20150414_003855 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Carves an Owl Sculpture that attacks enemies in front of you. +SKILL_20150414_003856 Attack: #{SkillAtkAdd}#{nl}Block Count: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Use 3 Oak Wood +SKILL_20150414_003857 Carve a divine World Tree that silences nearby enemies. +SKILL_20150414_003858 Statue Duration #{CaptionRatio}# seconds{nl}Use 6 Ash Wood +SKILL_20150414_003859 Carves a statue of Goddess Ausrine of the Morning Star. You and your allies are granted invulnerability after rotating around the Goddess Statue 3 times. +SKILL_20150414_003860 {#339999}{ol}[Blessing of the Goddess]{/}{/} Duration: #{CaptionRatio}# seconds{nl}Goddess Statue Duration: 30 seconds{nl}Consumes 4 Cedar Wood +SKILL_20150414_003861 Move your spirit out of the body. The spirit can only move near the body. +SKILL_20150414_003862 Move body to the spirit to unite again. Can only be used when spirit is out of body. +SKILL_20150414_003863 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Bind enemy to stop its movement and inflict damage. +SKILL_20150414_003864 Decreases the STR, CON, INT, SPR and DEX of enemies nearby. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003865 {#993399}{ol}[Magic]{/}{/}{nl}Inflict damage on nearby enemies by separating your soul from your body to cause an explosion. SKILL_20150414_003866 Transfer a portion of your INT персонажа stat to an ally in front of you. SKILL_20150414_003867 Attack soul +<<<<<<< HEAD SKILL_20150414_003868 Basic attack on spirits when outside body. SKILL_20150414_003869 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Strongly smack down enemy. SKILL_20150414_003870 Activate aura и increase HP recovery of allies nearby. @@ -3881,6 +5616,24 @@ SKILL_20150414_003880 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Br SKILL_20150414_003881 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Extend your fist from a close distance to destroy insides of an enemy. attacked enemy will steadily lose HP и SP. SKILL_20150414_003882 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Gather force then shoot forward. enemy is pushed away и will receive damage. SKILL_20150414_003883 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Throw a coin by using tip of your finger to inflict damage on an enemy. +======= +SKILL_20150414_003868 Basic attack on spirits when outside the body. +SKILL_20150414_003869 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strongly smack down enemy. +SKILL_20150414_003870 Activate aura and increase HP recovery of allies nearby. +SKILL_20150414_003871 Creates a magic circle which has a chance of converting enemies. +SKILL_20150414_003872 Temporarily increases the property resistances of you and your party members. +SKILL_20150414_003873 Fire, Ice, Lightning Resistance: +#{CaptionRatio}# {nl}Poison, Earth Resistance: +#{CaptionRatio2}#{nl}Buff Duration: #{CaptionTime}# seconds +SKILL_20150414_003874 Has a chance of instantly defeating Mutant or Devil-type enemies. +SKILL_20150414_003875 Make a protective wall that push away enemies and block them from entering. +SKILL_20150414_003876 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Temper your skin as hard as steel to inflict damage by bouncing back an enemy's attack. +SKILL_20150414_003877 Reflect attack amounting to target's Physical attack.{nl}Reflect damage +#{SkillAtkAdd}#{nl}Ranged projectile, cannot defend magic +SKILL_20150414_003878 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your trained fists to attack an enemy in quick succession. +SKILL_20150414_003879 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Continuously attack with the tip of your hand. +SKILL_20150414_003880 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Break your target's armor with a strong strike using your hand as a knife. +SKILL_20150414_003881 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Extend your fist from a close distance to destroy the insides of an enemy. The attacked enemy will steadily lose HP and SP. +SKILL_20150414_003882 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather force then shoot forward. The enemy is pushed away and will receive damage. +SKILL_20150414_003883 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Throw a coin by using the tip of your finger to inflict damage on an enemy. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003884 Change to a state where you become temporarily invincible from all attacks. SKILL_20150414_003885 Создаёт a dispeller that blocks harmful magic or effects. SKILL_20150414_003886 Craft your skill into a scroll that anyone can use. @@ -3920,12 +5673,21 @@ SKILL_20150414_003919 Увеличение damage against Devil-type targets by SKILL_20150414_003920 Enemies hit with [Umbo Blow] fall down и pushing force повышает на 40 за каждый уровень атрибута. SKILL_20150414_003921 Mordschlag: Cloth Armor SKILL_20150414_003922 Apply effect of Mordschlag on leather armor also to cloth armor type +<<<<<<< HEAD SKILL_20150414_003923 Hangman's Knot gives 20% of character's magic damage за каждый уровень атрибута as Дополнительный damage SKILL_20150414_003924 Targets have 5% шанс of falling under [Weaken Defense] за каждый уровень атрибута when hit with basic attack during spirit state. SKILL_20150414_003925 When using [Resist Elements] Fire, Ice, Lightning Property increase by 5 за каждый уровень атрибута и Poison, Earth Property decrease by 5 за каждый уровень атрибута SKILL_20150414_003926 Monsters hit with [Pointing] имеют 5% шанс за каждый уровень атрибута быть inflicted with [Fear] every 3 Секунд. SKILL_20150414_003927 Defense of enemies receiving [Retrieve] attacks decrease by 10 за каждый уровень атрибута. SKILL_20150414_003928 Max. poison capacity of [Poison Pot] Увеличение by 10 за каждый уровень атрибута. +======= +SKILL_20150414_003923 Hangman's Knot gives 20% of character's magic damage per attribute level as additional damage +SKILL_20150414_003924 Targets have 5% chance of falling under [Weaken Defense] per attribute level when hit with basic attack during spirit state. +SKILL_20150414_003925 When using [Resist Elements] Fire, Ice, Lightning Property increase by 5 per Attribute level and Poison, Earth Property decrease by 5 per Attribute level +SKILL_20150414_003926 Monsters hit with [Pointing] have a 5% chance per attribute level of being inflicted with [Fear] every 3 seconds. +SKILL_20150414_003927 Defense of enemies receiving [Retrieve] attacks decrease by 10 per attribute level. +SKILL_20150414_003928 Max. poison capacity of [Poison Pot] increases by 10 per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003929 Arrest: Slow SKILL_20150414_003930 [Slowdown] is left after [Arrest]. Higher attribute level prolongs its duration. SKILL_20150414_003931 Weapon Maintenance: Increased Count @@ -3933,10 +5695,17 @@ SKILL_20150414_003932 Count of [Weapon Repair] increase by 1 каждые level. SKILL_20150414_003933 Armor Maintenance: Increased Count SKILL_20150414_003934 Count of [Armor Repair] increase by 1 каждые level. SKILL_20150414_003935 Keel Hauling: Bleeding +<<<<<<< HEAD SKILL_20150414_003936 Enemy falls under [Bleed] for 5 Секунд when attacked with [Keel Hauling]. Duration of [Bleed] Увеличение by a Секунд каждые level. SKILL_20150414_003937 Iron Skin: Дополнительный Reflect Damage SKILL_20150414_003938 [Iron Skin] reflects дополнительный урон способности 20% of character's Физический attack за каждый уровень атрибута. +======= +SKILL_20150414_003936 Enemy falls under [Bleed] for 5 seconds when attacked with [Keel Hauling]. Duration of [Bleed] increases by a seconds per level. +SKILL_20150414_003937 Iron Skin: Additional Reflect Damage +SKILL_20150414_003938 [Iron Skin] reflects additional damage of 20% of character's Physical attack per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003939 Cross Guard: Extend Stagger +<<<<<<< HEAD SKILL_20150414_003940 Time of enemies stiffened with [Cross Guard] extends by 1 second за каждый уровень атрибута. SKILL_20150414_003941 Pommel Beat: Усиление SKILL_20150414_003942 Pommel Beat: Усиление 2 @@ -3964,6 +5733,39 @@ SKILL_20150414_003963 Magic Arrow: Усиление SKILL_20150414_003964 Урон способности [Magic Arrow] усилен за каждый уровень атрибута. SKILL_20150414_003965 Magic Arrow: Усиление 2 SKILL_20150414_003966 Улучшенное Урон способности [Magic Arrow] to Fletcher's 3rd Circle standards. +======= +SKILL_20150414_003940 Time of enemies stiffened with [Cross Guard] extends by 1 second per attribute level. +SKILL_20150414_003941 Pommel Beat: Enhance +SKILL_20150414_003942 Pommel Beat: Enhance 2 +SKILL_20150414_003943 Double Slash: Enhance +SKILL_20150414_003944 Butterfly: Enhance +SKILL_20150414_003945 Skull Swing: Enhance +SKILL_20150414_003946 Skull Swing: Enhance 2 +SKILL_20150414_003947 Spear Throw: Enhance +SKILL_20150414_003948 Stomping Kick: Enhance 2 +SKILL_20150414_003949 Heavy Shot: Enhance +SKILL_20150414_003950 Damage of [Knock Heavy Shot] increase per attribute level. +SKILL_20150414_003951 Heavy Shot: Enhance 2 +SKILL_20150414_003952 Damage of [Heavy Shot] is enhanced to Archer Circle 3. +SKILL_20150414_003953 Twin Arrows: Enhance +SKILL_20150414_003954 Damage of [Twin Arrow] increase per attribute level. +SKILL_20150414_003955 Teardown: Enhance +SKILL_20150414_003956 Damage of [Teardown] increase per attribute level. +SKILL_20150414_003957 Teardown: Enhance 2 +SKILL_20150414_003958 Enhanced the damage of [Teardown] to Quarrel Shooter's 3rd Circle standards. +SKILL_20150414_003959 Running Shot: Enhance +SKILL_20150414_003960 Increases the damage of [Running Shot] per attribute level. +SKILL_20150414_003961 Lachrymator: Additional Damage +SKILL_20150414_003962 Enemies within rage of [Lachrymator] receives damage every 2 seconds. Damage increases per attribute level. +<<<<<<< HEAD +SKILL_20150414_003963 Magic Arrow: Enhance +======= +SKILL_20150414_003963 Magic Arrow: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150414_003964 Damage of [Magic Arrow] increase per attribute level. +SKILL_20150414_003965 Magic Arrow: Enhance 2 +SKILL_20150414_003966 Enhanced the damage of [Magic Arrow] to Fletcher's 3rd Circle standards. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150414_003967 Refreshment Table: Salad SKILL_20150414_003968 Duration of [Install Distribution Table] Salad increase by a minute каждые level. SKILL_20150414_003969 Refreshment Table: Sandwich @@ -3973,6 +5775,7 @@ SKILL_20150414_003972 Duration of [Install Distribution Table] Soupincrease by a SKILL_20150414_003973 Refreshment Table: Yogurt SKILL_20150414_003974 Duration of [Install Distribution Table] Yogurt increase by a minute каждые level. SKILL_20150414_003975 High Guard: Increased Defense +<<<<<<< HEAD SKILL_20150414_003976 Defense of [High Guard] Увеличение by 1 за каждый уровень атрибута. SKILL_20150414_003977 Defense of [Swell Right Arm] Увеличение by 1 за каждый уровень атрибута. SKILL_20150414_003978 Swell Brain: Усиление @@ -3989,6 +5792,31 @@ SKILL_20150414_003988 Мясна Пушка: Decompose SKILL_20150414_003989 There is a шанс of enemy falling under decompose status for 30 Секунд when attacked with [Мясна Пушка]. шанс Увеличение by 5% за каждый уровень атрибута. SKILL_20150414_003990 Обод из Плоти: Demoralize SKILL_20150414_003991 Attak of enemies nearby hoop после использования способности [Обод из Плоти] decrease на 15 Секунд. It turns back to normal when moving away from hoop. +======= +SKILL_20150414_003976 Defense of [High Guard] increases by 1 per attribute level. +SKILL_20150414_003977 Defense of [Swell Right Arm] increases by 1 per attribute level. +SKILL_20150414_003978 Swell Brain: Enhance +SKILL_20150414_003979 Intelligence effect of [Swell Brain] increases per attribute level. +SKILL_20150414_003980 Unbind: Enemy Damage +SKILL_20150414_003981 Enemies [Unbinded] receive damage. Attack increase by 10% of magic attack per attribute level. +<<<<<<< HEAD +SKILL_20150414_003982 Summon Familar: Enhance +======= +SKILL_20150414_003982 Summon Familar: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150414_003983 Damage of Spirit summoned by [Summon Familiar Spirit] increases per attribute level. +SKILL_20150414_003984 Summon Familar: Splash +SKILL_20150414_003985 When summoned familiar spirit explodes itself, there 1% chance per attribute level for it to damage nearby enemies. +SKILL_20150414_003986 Sorcerer: SP Recovery +SKILL_20150414_003987 Character's SP recovery increase by 1 per attribute level. +SKILL_20150414_003988 Flesh Canon: Decompose +SKILL_20150414_003989 There is a chance of enemy falling under decompose status for 30 seconds when attacked with [Flesh Canon]. Chance increases by 5% per attribute level. +SKILL_20150414_003990 Flesh Hoop: Demoralize +SKILL_20150414_003991 Attak of enemies nearby the hoop after using [Flesh Hoop] decrease for 15 seconds. It turns back to normal when moving away from the hoop. +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_003992 Item Awakening: Quick SKILL_20150414_003993 Decreases amount of monsters in dungeons created with [Item Awakening] by 1. SKILL_20150414_003994 Item Awakening: Prompt Decision @@ -4002,17 +5830,31 @@ SKILL_20150414_004001 Enemy falls under [Massive Bleed] status when attack with SKILL_20150414_004002 Magic Arrow: Silence SKILL_20150414_004003 Enemies receiving [Magic Arrow] fire attacks have шанс of falling under [Silence]. шанс increase by 10% за каждый уровень атрибута. SKILL_20150414_004004 Divine Machine Arrow: Shock +<<<<<<< HEAD SKILL_20150414_004005 Враги поражённые способностью [Divine Machine Arrow] are будут поражены эффектом [Shock] for 10 Секунд. SKILL_20150414_004006 Revive: Duration SKILL_20150414_004007 Duration of [Revive] increase by 10 Секунд за каждый уровень атрибута. SKILL_20150414_004008 Palm Strike: Bleeding SKILL_20150414_004009 Enemy falls under [Bleed] for 8 Секунд when attacked with [Palm Strike]. Duration of [Bleed] incerases by a Секунд каждые level. +======= +SKILL_20150414_004005 Enemies hit by [Divine Machine Arrow] are afflicted with [Shock] for 10 seconds. +SKILL_20150414_004006 Revive: Duration +SKILL_20150414_004007 Duration of [Revive] increase by 10 seconds per attribute level. +SKILL_20150414_004008 Palm Strike: Bleeding +SKILL_20150414_004009 Enemy falls under [Bleed] for 8 seconds when attacked with [Palm Strike]. Duration of [Bleed] incerases by a seconds per level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_004010 Hand Knife: Armor Break SKILL_20150414_004011 Enemies attacked with [Hand Knife] have шанс of falling under [Armor Break]. шанс Увеличение by 5% за каждый уровень атрибута. SKILL_20150414_004012 One Inch Punch: Silence +<<<<<<< HEAD SKILL_20150414_004013 Враги поражённые способностью [One Inch Punch] will be будут поражены эффектом [Silence] for 5 Секунд. SKILL_20150414_004014 Arcane Energy: Дополнительный Damage SKILL_20150414_004015 Enemies nearby receive Holy damage when using [Arcane Energy]. Damage Увеличение за каждый уровень атрибута. +======= +SKILL_20150414_004013 Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds. +SKILL_20150414_004014 Arcane Energy: Additional Damage +SKILL_20150414_004015 Enemies nearby receive Holy damage when using [Arcane Energy]. Damage increases per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_004016 Chortasmata: Duration SKILL_20150414_004017 Duration of [Chortasmata] Увеличение by a second за каждый уровень атрибута. SKILL_20150414_004018 Indulgentia: Дополнительный Damage @@ -4022,10 +5864,15 @@ SKILL_20150414_004021 Target of [Discerning] increase by 1 за каждый у SKILL_20150414_004022 Call of Deities: Fade SKILL_20150414_004023 Character is not threatened by monster summoned with [Call of Deities]. (except pre-emptive attack types) SKILL_20150414_004024 Forecast: Duration +<<<<<<< HEAD SKILL_20150414_004025 Duration of [Forecast] Увеличение by a Секунд за каждый уровень атрибута. +======= +SKILL_20150414_004025 Duration of [Forecast] increases by a seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150414_004026 Roost: Increased Range SKILL_20150414_004027 Range of maintaining perch in [Install Perch] Увеличение by 20 за каждый уровень атрибута. SKILL_20150428_004028 Magic Missile +<<<<<<< HEAD SKILL_20150428_004029 {#993399}{ol}[Magic]{/}{/}{nl}Attack enemies consecutively by using magic bullets. An Дополнительный bullet is fired when attacking enemies who are asleep. SKILL_20150428_004030 Урон: #{SkillAtkAdd}#{nl}Max. duration 5 Секунд{nl}Consume Stamina SKILL_20150428_004031 Урон: +#{CaptionRatio}#{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд @@ -4080,6 +5927,62 @@ SKILL_20150428_004079 Maximum Purchase Quantity: #{CaptionRatio}# SKILL_20150428_004080 Removes nearby Magic Circles {nl}Maximum Длительность: 30 Секунд{nl}Targets: #{CaptionRatio}# SKILL_20150428_004081 Can open treasure chest easily SKILL_20150428_004082 Movement speed slightly decreases. Receive Дополнительный damage on Lightning attacks. Give continuous damage to Fire Attribute targets. +======= +SKILL_20150428_004029 {#993399}{ol}[Magic]{/}{/}{nl}Attack enemies consecutively by using magic bullets. An additional bullet is fired when attacking enemies who are asleep. +SKILL_20150428_004030 Attack: #{SkillAtkAdd}#{nl}Max. duration 5 seconds{nl}Consume Stamina +SKILL_20150428_004031 Attack: +#{CaptionRatio}#{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150428_004032 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Swing an enemy around, using centrifugal force to throw it away. +SKILL_20150428_004033 Attack: #{SkillAtkAdd}#{nl}Rotates 9 times{nl}Distance Thrown: 150 +SKILL_20150428_004034 Maximum Targets: #{CaptionRatio}#{nl}Duration: 10 seconds +SKILL_20150428_004035 Pin down a pirate flag, boosting the abilities of a pirate. Defeat enemies continuously near the flag to trigger a combo. (only triggered when party leader is the Corsair) +SKILL_20150428_004036 Unlocks low-leveled treasure chests with a key. +SKILL_20150428_004037 Key Lv.: +#{CaptionRatio}# +SKILL_20150428_004038 Double Weapon Assault +SKILL_20150428_004039 There is a chance of stealing enemy's item when you attack monsters while the flagged is pinned. +SKILL_20150428_004040 Reduce skill casting time. Applied once on the next skill. +SKILL_20150428_004041 Damage decreases depending on the number of links{nl}Maximum Links: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 16 Stamina +SKILL_20150428_004042 Maximum Links: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150428_004043 Tighten link to gather up enemy. +SKILL_20150428_004044 {#339999}{ol}[Bind]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20150428_004045 Temporarily enlarge the your and party members' hands that are carrying sword and shield. +SKILL_20150428_004046 Physical/Magic Defense +#{CaptionRatio}# for Shield{nl}Physical/Magic Defense + #{CaptionRatio2}# for Sword{nl}No effect with other subweapons{nl}Duration: #{CaptionTime}# seconds +SKILL_20150428_004047 Summon Demon type boss{nl}Demon power +#{CaptionRatio}#% {nl}Additional Demon damage #{CaptionRatio2}# +SKILL_20150428_004048 Effect applies #{CaptionRatio}# times +SKILL_20150428_004049 Back masking range100{nl}Cannot back mask for 10seconds in target area{nl}Use 1 Piece of Dimension +SKILL_20150428_004050 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Launches an arrow that splits into multiple pieces and ricochets to nearby enemies. +SKILL_20150428_004051 Blocks ranged projectiles: #{CaptionRatio}#{nl}Pavise Duration: #{CaptionTime}# seconds +SKILL_20150428_004052 Attack: #{SkillAtkAdd}#{nl}Duration 15 seconds{nl}Use 3 Ash tree +SKILL_20150428_004053 Attack: #{SkillAtkAdd}#{nl}Splash #{CaptionRatio}#{nl}Use 1 Claymore +SKILL_20150428_004054 Attack: #{SkillAtkAdd}#{nl}Casting 3 seconds{nl}Use 3 Pine Tree +SKILL_20150428_004055 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Detonates nearby traps and magic circles to deal damage to enemies. +SKILL_20150428_004056 Attack: #{SkillAtkAdd}#{nl}#{CaptionRatio}# arrows{nl}Install range #{CaptionRatio2}#{nl}Use 2 wires +SKILL_20150428_004057 Evasion: -#{CaptionRatio}#{nl}Pointing AI Duration: 90 seconds +SKILL_20150428_004058 Detects hidden monsters {nl}Hounding AI Duration: 90 seconds +SKILL_20150428_004059 Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20150428_004060 Attack: #{SkillAtkAdd}#{nl}Duration 30 seconds +SKILL_20150428_004061 Throw tear gas at a targeted area. The target becomes afflicted with [Blind]. +SKILL_20150428_004062 Lachrymator Duration: #{CaptionTime}# seconds +SKILL_20150428_004063 Attack: #{SkillAtkAdd}#{nl}Strike 2 times{nl}Critical rate #{CaptionRatio}#% +SKILL_20150428_004064 Attack: #{SkillAtkAdd}#{nl}Bleeding Duration: #{CaptionTime}# seconds{nl}Consumes 1 Broadhead Arrow +SKILL_20150428_004065 Attack: #{SkillAtkAdd}#{nl}Physical Defense: -#{CaptionRatio}#%{nl}Consumes 1 Bodkin Arrow +SKILL_20150428_004066 Attack: #{SkillAtkAdd}#{nl}Duration: 10 seconds{nl}Consumes 1 Magic Arrow +SKILL_20150428_004067 Attack: #{SkillAtkAdd}#{nl}Duration: 10 seconds{nl}Consumes 1 Divine Machine Arrow +SKILL_20150428_004068 Hanging Shot +SKILL_20150428_004069 Guardian Saint Duration: #{CaptionTime}# seconds{nl}Chance on Hit: 50%{nl}Charges: #{CaptionRatio}# +SKILL_20150428_004070 Creates a magic circle in front of you that increases DEX of your allies while decreasing the evasion and physical defense of enemies. Party members will receive the effect without stepping on the magic circle. +SKILL_20150428_004071 Gives a blessing granting additional damage to the attacks of your party members and allies. +SKILL_20150428_004072 Additional Damage: +#{CaptionRatio}#{nl}Number of Hits: #{CaptionRatio2}#{nl}Allies Affected: #{CaptionTime}#{nl}Duration: 45 seconds{nl}Consumes 1 Holy Powder +SKILL_20150428_004073 Body's moving range #{CaptionRatio}#{nl}Body's attack +#{CaptionRatio2}# +SKILL_20150428_004074 Reflect as much as target's Physical attack{nl}Additional damage reflected #{SkillAtkAdd}#{nl}Max. duration #{CaptionTime}# seconds{nl}Range projectile, Magic defense not possible +SKILL_20150428_004075 Attack: #{SkillAtkAdd}#{nl}Use 2 Stamina +SKILL_20150428_004076 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attack enemies with the tip of your hand to cause internal damage. +SKILL_20150428_004077 Attack per strike #{SkillAtkAdd}#{nl}Use #{CaptionRatio}# SP per 0.5 seconds +SKILL_20150428_004078 Maximum Duration: #{CaptionTime}# seconds{nl}Able to block magic & long-ranged projectiles +SKILL_20150428_004079 Maximum Purchase Quantity: #{CaptionRatio}# +SKILL_20150428_004080 Removes nearby Magic Circles {nl}Maximum Duration: 30 seconds{nl}Targets: #{CaptionRatio}# +SKILL_20150428_004081 Can open the treasure chest easily +SKILL_20150428_004082 Movement speed slightly decreases. Receive additional damage on Lightning attacks. Give continuous damage to Fire Attribute targets. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150428_004083 Quick Cast: Magic Damage SKILL_20150428_004084 Увеличение Magic Урон способности next skill. SKILL_20150428_004085 SP Recovery Speed @@ -4102,6 +6005,7 @@ SKILL_20150428_004101 Shovel status buff SKILL_20150428_004102 Legwyn Family Set Buff SKILL_20150428_004103 Status buff where Legacy of Legwyn Family buff can be triggered SKILL_20150428_004104 Legwyn Family's Legacy +<<<<<<< HEAD SKILL_20150428_004105 Recover SP каждые second. Total of 200 SP is recovered for 5 Секунд. SKILL_20150428_004106 Критический урон of [Thrust] is increase by 5% каждые level. SKILL_20150428_004107 Strike Урон способности [Synchro Thrusting] decrease by 10% за каждый уровень атрибута, и Pierce damage increease by 20% за каждый уровень атрибута. @@ -4112,6 +6016,18 @@ SKILL_20150428_004111 Enemies affected by [Летаргия] will receive 20% Д SKILL_20150428_004112 Character's Fire attack Увеличение by 3 за каждый уровень атрибута when using [Посох] weapon. SKILL_20150428_004113 Уклонение Увеличение by 10% за каждый уровень атрибута when using [Gravity Pole]. SKILL_20150428_004114 Skill duration of [Spiritual Chain] Увеличение by 1 Секунд за каждый уровень атрибута. +======= +SKILL_20150428_004105 Recover SP per second. Total of 200 SP is recovered for 5 seconds. +SKILL_20150428_004106 Critical rate of [Thrust] is increase by 5% per level. +SKILL_20150428_004107 Strike damage of [Synchro Thrusting] decrease by 10% per attribute level, and Pierce damage increease by 20% per attribute level. +SKILL_20150428_004108 Splash increases by 3 while [Finestra] is activated, Evasion decrease rate is doubled +SKILL_20150428_004109 [Montano] triggered [Slow] on target for 10 seconds. Duration of [Slow] increases by 3/2/1 second for small/medium/large monsters respectively. +SKILL_20150428_004110 Lethargy: Additional Damage +SKILL_20150428_004111 Enemies affected by [Lethargy] will receive 20% additional damage with Strike attacks. +SKILL_20150428_004112 Character's Fire attack increases by 3 per attribute level when using [Staff] weapon. +SKILL_20150428_004113 Evasion increases by 10% per attribute level when using [Gravity Pole]. +SKILL_20150428_004114 Skill duration of [Spiritual Chain] increases by 1 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150428_004115 Punji Stake: Knockdown Damage SKILL_20150428_004116 Air type monsters that fall on ground with [Snatching] receives 20% more damage за каждый уровень атрибута when attacked with Slash, Strike type attacks. SKILL_20150428_004117 Ice attack Увеличение by 3 за каждый уровень атрибута when using [Rod]. @@ -4119,12 +6035,18 @@ SKILL_20150428_004118 There is 1% шанс за каждый уровень ат SKILL_20150714_004119 Lv. 1 Attack Ratio: #{SkillFactor}#, АоЕ Радиус: #{SkillSR}# SKILL_20150714_004120 Staff Attack SKILL_20150714_004121 Attack an enemy from a short distance. +<<<<<<< HEAD SKILL_20150714_004122 Attack +#{SkillFactor}#, АоЕ Радиус: #{SkillSR}#{nl}Consumes #{SpendSP}# SP SKILL_20150714_004123 Длительность: #{CaptionTime}# Секунд{nl}АоЕ Радиус: #{CaptionRatio}# +======= +SKILL_20150714_004122 Attack +#{SkillFactor}#, AoE Attack Ratio: #{SkillSR}#{nl}Consumes #{SpendSP}# SP +SKILL_20150714_004123 Duration: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{CaptionRatio}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004124 Increase HP & SP Recovery SKILL_20150714_004125 All Status Increase SKILL_20150714_004126 Cooltime Decrease SKILL_20150714_004127 Increased EXP Rate +<<<<<<< HEAD SKILL_20150714_004128 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150714_004129 Removes armor's effect from target. SKILL_20150714_004130 Decreases target's defense. @@ -4224,6 +6146,107 @@ SKILL_20150714_004223 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{Caption SKILL_20150714_004224 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}Attacks #{CaptionRatio}# enemies{nl}Cures entire party{nl}Cures #{CaptionRatio}# allies{nl}Consumes 500 silver SKILL_20150714_004225 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}Длительность: #{CaptionRatio}# Секунд SKILL_20150714_004226 Дополнительный damage according to number attacks +======= +SKILL_20150714_004128 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150714_004129 Removes the armor's effect from the target. +SKILL_20150714_004130 Decreases the target's defense. +SKILL_20150714_004131 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004132 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Defense Ignored: #{CaptionRatio}#{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004133 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: 0.5 second{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004134 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Shock]{/}{/} Duration: #{CaptionTime}# seconds {nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004135 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Medium-type Targets: 2 consecutive attacks{nl}Large-type Targets: 3 consecutive attacks +SKILL_20150714_004136 Spear Attack: #{SkillAtkAdd}#{nl}Shield Attack: #{CaptionRatio}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004137 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 5 seconds{nl}Consumes Stamina +SKILL_20150714_004138 Attack: #{SkillAtkAdd}#{nl}Attribute Damage #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: 7 seconds +SKILL_20150714_004139 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Blind]{/}{/} Duration: 3 seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004140 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Defense: -#{CaptionRatio}#{nl}{#339999}{ol}[Unbalanced]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20150714_004141 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 10 seconds +SKILL_20150714_004142 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20150714_004143 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 10 seconds{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20150714_004144 Attack: #{SkillAtkAdd}#{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20150714_004145 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 10 seconds{nl}Consumes Stamina +SKILL_20150714_004146 Attack: #{SkillFactor}#% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Continouse Hits: #{CaptionRatio}# +SKILL_20150714_004147 Increased Block{nl}Consumes 1% SP every 2 seconds +SKILL_20150714_004148 Defense: +#{CaptionRatio}#{nl}Consumes 1% SP every 2 seconds +SKILL_20150714_004149 Defense: -#{CaptionRatio}#%{nl}Consumes 1% SP every 2 seconds +SKILL_20150714_004150 #{CaptionRatio}# continuous hits when attacking{nl}Consumes 1% SP every 2 seconds +SKILL_20150714_004151 Consumes 1% SP every 2 seconds +SKILL_20150714_004152 Switches to the Testudo formation. Increases the defense of all members at the cost of slower movement speed. +SKILL_20150714_004153 Attack: -#{CaptionRatio}#%{nl}Defense: +#{CaptionRatio}#%{nl}Additional Defense: #{CaptionRatio2}#%{nl}Consumes 1% SP every 2 seconds +SKILL_20150714_004154 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: 1 second{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004155 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#% +SKILL_20150714_004156 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Number of Hits: #{SkillSR}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150714_004157 Attribute Damage: #{CaptionTime}#%{nl}Number of Tiles: #{CaptionRatio}#{nl}Number of Hits: #{CaptionRatio2}#{nl}Duration: 15 seconds +SKILL_20150714_004158 Attack: #{SkillAtkAdd}#{nl}Attribute Damage #{CaptionRatio2}#%{nl} #{CaptionRatio}#% of SP consumed per 0.5 seconds +SKILL_20150714_004159 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 3 seconds +SKILL_20150714_004160 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 4 seconds +SKILL_20150714_004161 Number of Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 3 seconds{nl}Ice Wall Duration: 15 seconds +SKILL_20150714_004162 {#339999}{ol}[Freeze]{/}{/} Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#% +SKILL_20150714_004163 Chance to {#339999}{ol}[Freeze]{/}{/} attacked enemies: 50%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: #{CaptionRatio}# seconds +SKILL_20150714_004164 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150714_004165 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Consumes #{CaptionRatio2}#% SP per second +SKILL_20150714_004166 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Hits: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150714_004167 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Targets: #{CaptionRatio}# +SKILL_20150714_004168 Duration: #{CaptionTime}# seconds{nl}Number of Targets: #{CaptionRatio}# +SKILL_20150714_004169 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration 15 seconds +SKILL_20150714_004170 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150714_004171 Duration: #{CaptionTime}# seconds{nl}Reduces movement speed by 10%{nl}Additional {#DD5500}{ol}Lightning{/}{/}Property Attack Damage{nl}{#DD5500}{ol}Flame{/}{/}Attribute Target #{SkillAtkAdd}# +SKILL_20150714_004172 Summons a Devil-type boss monster{nl}Devil's Abilities: +#{CaptionRatio}#% +SKILL_20150714_004173 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Summons Familiar: #{CaptionRatio}# +SKILL_20150714_004174 [Increased SP Recovery Speed]{nl}[Increased AoE Attack Ratio]{nl}[Stamina Recovery]{nl}[Increased Magic Defense]{nl}[Increased Dark Property Attack] +SKILL_20150714_004175 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Collect corpses of each type +SKILL_20150714_004176 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Plant-type, Beast-type, Mutant-type corpses{nl}Consumes #{CaptionRatio}# Corpse(s) +SKILL_20150714_004177 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Duration: 15 seconds{nl}Consumes #{CaptionRatio}# Mutant-type Corpse +SKILL_20150714_004178 Target Range: #{CaptionRatio}# +SKILL_20150714_004179 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Fires #{CaptionRatio}# times +SKILL_20150714_004180 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Skew]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20150714_004181 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Bounced Arrow Attack: #{CaptionRatio}#% +SKILL_20150714_004182 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}50% Additional Critical Chance +SKILL_20150714_004183 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Bomb Duration: 5 seconds +SKILL_20150714_004184 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Hits: 5 +SKILL_20150714_004185 Attribute Damage: #{CaptionRatio}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Duration: 20 seconds{nl}{#339999}{ol}[Slow]{/}{/}Duration: 10 seconds +SKILL_20150714_004186 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes 1 Stone Bullet +SKILL_20150714_004187 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Load Time: #{CaptionTime}# seconds +SKILL_20150714_004188 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 15 seconds{nl}Consumes 3 Ash Wood +SKILL_20150714_004189 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Consumes 1 Claymore +SKILL_20150714_004190 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: 3 seconds{nl}Consumes 1 Pine Tree +SKILL_20150714_004191 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Explosions: #{CaptionRatio}# +SKILL_20150714_004192 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Number of Arrows: #{CaptionRatio}#{nl}Setup Range: #{CaptionRatio2}#{nl}Consumes 2 Wires +SKILL_20150714_004193 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Setups: #{CaptionRatio}# +SKILL_20150714_004194 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Poison]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20150714_004195 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20150714_004196 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Target hit {#339999}{ol}[Fear]{/}{/}+{#339999}{ol}[Confusion]{/}{/}{nl}Maximum of Nearby Targets: #{CaptionRatio}# {#339999}{ol}[Fear]{/}{/}{nl}Duration: #{CaptionTime}# +SKILL_20150714_004197 Attribute Damage: #{CaptionRatio}#%{nl}Duration: 30 seconds +SKILL_20150714_004198 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}STR: +#{CaptionRatio}# {nl}Duration: #{CaptionTime}# seconds +SKILL_20150714_004199 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Strikes 2 times{nl}Critical Chance: #{CaptionRatio}#% +SKILL_20150714_004200 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Bleeding Duration: #{CaptionTime}# seconds{nl}Consumes 1 Broadhead Arrow +SKILL_20150714_004201 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Physical Defense: -#{CaptionRatio}#% {nl}Removes Reflect Shield{nl}Consumes 1 Bodkin Arrow +SKILL_20150714_004202 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Cloth armor-type Targets: 3 hits{nl}Leather armor-type Targets: 2 hits{nl}Plate armor-Type targets: 1 hit{nl}Ghost armor-type targets: Nullifies{nl}Consumes 1 Barbed Arrow +SKILL_20150714_004203 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Explosion Attack: #{CaptionRatio}#%{nl}Consumes 1 Hail Mary Arrow +SKILL_20150714_004204 Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds{nl}Number of Hits: #{CaptionRatio2}#{nl}Consumes 1 Magic Arrow +SKILL_20150714_004205 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds{nl}Consumes 1 Divine Machine Arrow +SKILL_20150714_004206 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Able to use while riding +SKILL_20150714_004207 The hawk will encircle the targeted area. Reduces the AoE defense ratio of enemies within the{nl}radius. +SKILL_20150714_004208 AoE Defense Ratio: -#{CaptionRatio}# {nl}Duration: 10 seconds +SKILL_20150714_004209 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}HP Recovery: #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration: 40 seconds +SKILL_20150714_004210 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Hits: #{CaptionRatio}#{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20150714_004211 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Hits: #{CaptionRatio}#{nl}Magic Circle Duration: 30 seconds +SKILL_20150714_004212 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Defense: +#{CaptionRatio}#{nl}Targets: 10{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Holy Water +SKILL_20150714_004213 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150714_004214 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Bonus on 3rd attack: x#{CaptionRatio}# ~ x#{CaptionRatio2}# +SKILL_20150714_004215 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Requires Summoned Zombie +SKILL_20150714_004216 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Summoned zombie required{nl}Max. explosion #{SkillSR}# +SKILL_20150714_004217 Attribute Damage: #{CaptionRatio2}#%{nl}Additional Damage: +#{CaptionRatio}# +SKILL_20150714_004218 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Blocks: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 3 Oak Wood +SKILL_20150714_004219 Attribute Damage: #{CaptionTime}#%{nl}Out of Body Range: #{CaptionRatio}# +SKILL_20150714_004220 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 5 seconds +SKILL_20150714_004221 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 2 Stamina +SKILL_20150714_004222 Attacks per Hit: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# SP per 0.5 second +SKILL_20150714_004223 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Duration: #{CaptionRatio}# seconds{nl}Consumes #{CaptionRatio2}# silver +SKILL_20150714_004224 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Attacks #{CaptionRatio}# enemies{nl}Cures the entire party{nl}Cures #{CaptionRatio}# allies{nl}Consumes 500 silver +SKILL_20150714_004225 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Duration: #{CaptionRatio}# seconds +SKILL_20150714_004226 Additional damage according to the number attacks +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004227 Damage Effect SKILL_20150714_004228 Receive damage after an effect SKILL_20150714_004229 Spread new buff received to allies @@ -4289,6 +6312,7 @@ SKILL_20150714_004288 Activates consecutive attacks when using [Thrust] by 1% ш SKILL_20150714_004289 Double Slash: Increased Critical шанс SKILL_20150714_004290 Увеличение critical шанс of [Double Slash] by 5% за каждый уровень атрибута. SKILL_20150714_004291 Restrain: Slow +<<<<<<< HEAD SKILL_20150714_004292 Enemies stunned by [Restrain] become slowed after stun wears off. Увеличение duration of slow effect by 3 Секунд за каждый уровень атрибута. SKILL_20150714_004293 Увеличение duration of stun from [Restrain] by 1 second за каждый уровень атрибута. SKILL_20150714_004294 Увеличивает урон, наносимый врагу способностью [Rim Blow] На 1% за каждый уровень атрибута. @@ -4302,9 +6326,25 @@ SKILL_20150714_004301 Увеличение Block , когда экипирова SKILL_20150714_004302 After equipped with a shield, press C button to use [Guard]. SKILL_20150714_004303 Враги поражённые способностью [Umbo Blow] will fall down, Увеличение knockdown power by 40 за каждый уровень атрибута. SKILL_20150714_004304 Увеличение your defense by 1 за каждый уровень атрибута when using [High Guard]. +======= +SKILL_20150714_004292 Enemies stunned by [Restrain] become slowed after the stun wears off. Increases the duration of the slow effect by 3 seconds per attribute level. +SKILL_20150714_004293 Increases the duration of stun from [Restrain] by 1 second per attribute level. +SKILL_20150714_004294 Increases the damage dealt on an enemy with [Rim Blow] by 1% per attribute level. +SKILL_20150714_004295 Increases the damage dealt on an enemy with [Umbo Blow] by 1% per attribute level. +SKILL_20150714_004296 Increases the damage dealt on an enemy with [Shield Lob] by 1% per attribute level. +SKILL_20150714_004297 Increases the damage dealt on an enemy with [Butterfly] by 1% per attribute level. +SKILL_20150714_004298 Increases the maximum HP of your character by 5% per attribute level while [Swash Buckling] is active. +SKILL_20150714_004299 Enemies hit by [Umbo Blow] can be affected by stun with a 5% chance per attribute level. +SKILL_20150714_004300 Splash will be added onto [Shield Lob] by 1 per attribute level. +SKILL_20150714_004301 Increases Block when equipped with a shield by 5% per attribute level. +SKILL_20150714_004302 After equipped with a shield, press the C button to use [Guard]. +SKILL_20150714_004303 Enemies hit by [Umbo Blow] will fall down, increases the knockdown power by 40 per attribute level. +SKILL_20150714_004304 Increases your defense by 1 per attribute level when using [High Guard]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004305 High Guard: Rim Blow Speciality SKILL_20150714_004306 Applies your Урон способности [Rim Blow] to 250% when using [High Guard]. From Lv2, damage Увеличение by 20% за каждый уровень атрибута. SKILL_20150714_004307 High Guard: Umbo Blow Speciality +<<<<<<< HEAD SKILL_20150714_004308 Applies your Урон способности [Umbo Blow] to 250% when using [High Guard]. From Lv2, damage Увеличение by 20% за каждый уровень атрибута. SKILL_20150714_004309 Guardian: Уклонение SKILL_20150714_004310 Увеличение character's Уклонение by 6% за каждый уровень атрибута when [Guardian] активна. @@ -4331,16 +6371,54 @@ SKILL_20150714_004330 Враги поражённые способностью [ SKILL_20150714_004331 Decreases Strike damage dealt by [Synchro Thrusting] by 10%, while increasing Pierce damage by 20% respectively за каждый уровень атрибута. SKILL_20150714_004332 Long Stride: сниженно Cooldown SKILL_20150714_004333 Decreases cooldown time of [Long Stride]. +======= +SKILL_20150714_004308 Applies your damage of [Umbo Blow] to 250% when using [High Guard]. From Lv2, damage increases by 20% per attribute level. +SKILL_20150714_004309 Guardian: Evasion +SKILL_20150714_004310 Increases the character's evasion by 6% per attribute level when [Guardian] is active. +SKILL_20150714_004311 Increases the damage dealt on an enemy with [Cartar Stroke] by 1% per attribute level. +SKILL_20150714_004312 Increases the damage dealt on an enemy with [Crown] by 1% per attribute level. +SKILL_20150714_004313 Increases the damage dealt on an enemy with [Wagon Wheel] by 1% per attribute level. +SKILL_20150714_004314 Increases the damage dealt on an enemy with [Moulinet] by 1% per attribute level. +SKILL_20150714_004315 Skull Swing: Enhance +SKILL_20150714_004316 Increases the damage dealt on an enemy with [Skull Swing] by 1% per attribute level. +SKILL_20150714_004317 Increases the knockback power of [Cartar Stroke] by 50 per attribute level. +SKILL_20150714_004318 Increases the reduced amount of the enemy's INT and SPR from [Crown] by 2% per attribute level. +SKILL_20150714_004319 Increases your critical attack by 10% when equipped with a [Two-handed Sword]. +SKILL_20150714_004320 Increases the Critical Chance of [Moulinet] by 10% per attribute level. +SKILL_20150714_004321 Extends the duration of time when an enemy blocked by [Crossguard] remains staggered. Increases by 1 second per attribute level. +SKILL_20150714_004322 Enemies knocked back by [Cartar Stroke] will take additional damage equal to 50% of your Physical Attack per level. +SKILL_20150714_004323 Enemies hit by [Skull Swing] become unable to jump. Increases the duration by 3 seconds per attribute level. +SKILL_20150714_004324 Increases the damage dealt on an enemy with [Stabbing] by 1% per attribute level. +SKILL_20150714_004325 Increases the damage dealt on an enemy with [Synchro Thrusting] by 1% per attribute level. +SKILL_20150714_004326 Increases the damage dealt on an enemy with [Pierce] by 1% per attribute level. +SKILL_20150714_004327 Increases the damage dealt on an enemy with [Long Stride] by 1% per attribute level. +SKILL_20150714_004328 Increases the damage dealt on an enemy with [Spear Throw] by 1% per attribute level. +SKILL_20150714_004329 Increases Evasion by 5% per attribute level while attacking enemies with [Stabbing]. +SKILL_20150714_004330 Enemies hit by [Pierce] are affected by [Bleeding] for 5 seconds with a 2% chance per attribute level. +SKILL_20150714_004331 Decreases the Strike damage dealt by [Synchro Thrusting] by 10%, while increasing the Pierce damage by 20% respectively per attribute level. +SKILL_20150714_004332 Long Stride: Decreased Cooldown +SKILL_20150714_004333 Decreases the cooldown time of [Long Stride]. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150714_004334 Spear Throw: Bind +<<<<<<< HEAD SKILL_20150714_004335 Враги поражённые способностью [Spear Throw] имеют шанс быть пораженными эффектом [Bind] for 7 Секунд. Увеличение шанс by 15% за каждый уровень атрибута. SKILL_20150714_004336 Увеличивает урон, наносимый врагу способностью [Embowel] На 1% за каждый уровень атрибута. SKILL_20150714_004337 Увеличивает урон, наносимый врагу способностью [Stomping Kick] На 1% за каждый уровень атрибута. SKILL_20150714_004338 Увеличение amount of enemies [Warcry] can affect by 1 за каждый уровень атрибута. SKILL_20150714_004339 Увеличение duration of [Warcry] by 2 Секунд за каждый уровень атрибута. SKILL_20150714_004340 Увеличение Critical шанс of [Savagery] by 5% за каждый уровень атрибута. +======= +SKILL_20150714_004335 Enemies hit by [Spear Throw] have a chance to be afflicted with [Bind] for 7 seconds. Increases the chance by 15% per attribute level. +SKILL_20150714_004336 Increases the damage dealt on an enemy with [Embowel] by 1% per attribute level. +SKILL_20150714_004337 Increases the damage dealt on an enemy with [Stomping Kick] by 1% per attribute level. +SKILL_20150714_004338 Increases the amount of enemies [Warcry] can affect by 1 per attribute level. +SKILL_20150714_004339 Increases the duration of [Warcry] by 2 seconds per attribute level. +SKILL_20150714_004340 Increases the Critical Chance of [Savagery] by 5% per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004341 Frenzy: Maintain Stacks SKILL_20150714_004342 Maintains stacks from [Frenzy] when switching to another target, но maximum amount of stacks will be уменьшится by half. SKILL_20150714_004343 Aggressor: Affinity Attack +<<<<<<< HEAD SKILL_20150714_004344 While [Aggressor] активна, character's added Critical Attack is proportional to Физический Attack. Увеличение an Дополнительный amount by 35% за каждый уровень атрибута. SKILL_20150714_004345 Pouncing: Усиление SKILL_20150714_004346 Увеличивает урон, наносимый врагу способностью [Pouncing] На 1% за каждый уровень атрибута. @@ -4354,6 +6432,25 @@ SKILL_20150714_004353 Shooting Star: Усиление SKILL_20150714_004354 Увеличивает урон, наносимый врагу способностью [Shooting Star] На 1% за каждый уровень атрибута. SKILL_20150714_004355 Slithering: Усиление SKILL_20150714_004356 Увеличивает урон, наносимый врагу способностью [Slithering] На 1% за каждый уровень атрибута. +======= +SKILL_20150714_004344 While [Aggressor] is active, the character's added Critical Attack is proportional to the Physical Attack. Increases an additional amount by 35% per attribute level. +SKILL_20150714_004345 Pouncing: Enhance +SKILL_20150714_004346 Increases the damage dealt on an enemy with [Pouncing] by 1% per attribute level. +SKILL_20150714_004347 Increases the damage dealt on an enemy with [Shield Charge] by 1% per attribute level. +SKILL_20150714_004348 Increases the damage dealt on an enemy with [Montano] by 1% per attribute level. +SKILL_20150714_004349 Increases the damage dealt on an enemy with [Targe Smash] by 1% per attribute level. +SKILL_20150714_004350 Increases the damage dealt on an enemy with [Shield Push] by 1% per attribute level. +SKILL_20150714_004351 Adds 20% additional damage per attribute level when attacking frozen and petrified enemies with [Targe Smash]. +SKILL_20150714_004352 Inflicts the target with [Slow] for 10 seconds with [Montano]. The duration of [Slow] increases by 3 secs/2 secs/1 sec on small/medium/big-sized monsters respectively per attribute level. +<<<<<<< HEAD +SKILL_20150714_004353 Shooting Star: Enhance +======= +SKILL_20150714_004353 Shooting Star: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150714_004354 Increases the damage dealt on an enemy with [Shooting Star] by 1% per attribute level. +SKILL_20150714_004355 Slithering: Enhance +SKILL_20150714_004356 Increases the damage dealt on an enemy with [Slithering] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150714_004357 Shield Push: Duration SKILL_20150714_004358 Увеличение duration of Unbalanced status ailment повысится from [Shield Push] by 1 second за каждый уровень атрибута. SKILL_20150714_004359 Увеличивает урон, наносимый врагу способностью [Impaler] На 1% за каждый уровень атрибута. @@ -4374,21 +6471,35 @@ SKILL_20150714_004373 Увеличение duration of yogurt from [Refreshment SKILL_20150714_004374 Arrest: Defense Weakened SKILL_20150714_004375 Decreases Физический defense of an enemy affected by [Arrest] by 10% за каждый уровень атрибута. SKILL_20150714_004376 Repair: Service +<<<<<<< HEAD SKILL_20150714_004377 When repairing equipment with [Repair], there is a 5% шанс за каждый уровень атрибута to repair twice original value. SKILL_20150714_004378 Увеличивает урон, наносимый врагу способностью [Keel Hauling] На 1% за каждый уровень атрибута. SKILL_20150714_004379 Враги поражённые способностью [Keel Hauling] will be affected by [Bleeding] status for 5 Секунд. duration of [Bleeding] Увеличение by 1 за каждый уровень атрибута. +======= +SKILL_20150714_004377 When repairing equipment with [Repair], there is a 5% chance per attribute level to repair twice the original value. +SKILL_20150714_004378 Increases the damage dealt on an enemy with [Keel Hauling] by 1% per attribute level. +SKILL_20150714_004379 Enemies hit by [Keel Hauling] will be affected by the [Bleeding] status for 5 seconds. The duration of [Bleeding] increases by 1 per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004380 Iron Hook: Chain SKILL_20150714_004381 Sequentially capture up to 3 enemies with [Iron Hook]. You cannot use [Keel Hauling] while capturing multiple enemies. SKILL_20150714_004382 Pillaging: Duration SKILL_20150714_004383 Увеличение duration of [Pillaging] by 1 second за каждый уровень атрибута. SKILL_20150714_004384 Phalanx: Slow +<<<<<<< HEAD SKILL_20150714_004385 An enemy will be affected by Slow when an attack is blocked during [Phalanx]. Увеличение duration of Slow by 4 Секунд за каждый уровень атрибута. +======= +SKILL_20150714_004385 An enemy will be affected by Slow when an attack is blocked during [Phalanx]. Increases the duration of Slow by 4 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004386 Tercio: Change Formation SKILL_20150714_004387 Changes shape of [Tercio] formation. locations of number 4 и number 6 will move away from center. SKILL_20150714_004388 Crane Wing: Change Formation SKILL_20150714_004389 Changes shape of [Crane Wing] formation. Changes into a shape that will lure enemies more deep inside. SKILL_20150714_004390 Schiltron: Healing Time +<<<<<<< HEAD SKILL_20150714_004391 Decreases a member's HP recovery time by 2 Секунд за каждый уровень атрибута while in [Schiltron] formation. +======= +SKILL_20150714_004391 Decreases a member's HP recovery time by 2 seconds per attribute level while in the [Schiltron] formation. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004392 Testudo: Movement SKILL_20150714_004393 Decreases movement speed by 5% за каждый уровень атрибута of your members when changing into [Testudo] formation. SKILL_20150714_004394 Увеличивает урон, наносимый врагу способностью [Cyclone] На 1% за каждый уровень атрибута. @@ -4402,6 +6513,7 @@ SKILL_20150714_004401 Увеличивает урон, наносимый вра SKILL_20150714_004402 Увеличивает урон, наносимый врагу способностью [Волшебная Ракета] На 1% за каждый уровень атрибута. SKILL_20150714_004403 Увеличение Урон способности next magical attack by 10% за каждый уровень атрибута, while [Quick Cast] активна. SKILL_20150714_004404 Sleep: Duration +<<<<<<< HEAD SKILL_20150714_004405 Увеличение duration of [Sleep] by 1 second за каждый уровень атрибута. SKILL_20150714_004406 Увеличивает урон, наносимый врагу способностью [Огненный шар] На 1% за каждый уровень атрибута. SKILL_20150714_004407 Увеличивает урон, наносимый врагу способностью [Огненная стена] На 1% за каждый уровень атрибута. @@ -4422,6 +6534,28 @@ SKILL_20150714_004421 Увеличивает урон, наносимый вра SKILL_20150714_004422 Увеличение шанс of inflicting [Freeze] on Враги поражённые способностью [Ice Bolt] by 10% за каждый уровень атрибута. SKILL_20150714_004423 Enemies опрокинутыми by [Gust] will take damage equal to 50% of Magic Attack. SKILL_20150714_004424 Увеличение character's Ice property attack by 3 за каждый уровень атрибута , когда экипирован вместе с [Rod]. +======= +SKILL_20150714_004405 Increases the duration of [Sleep] by 1 second per attribute level. +SKILL_20150714_004406 Increases the damage dealt on an enemy with [Fireball] by 1% per attribute level. +SKILL_20150714_004407 Increases the damage dealt on an enemy with [Fire Wall] by 1% per attribute level. +SKILL_20150714_004408 Increases the damage dealt on an enemy with [Flare] by 1% per attribute level. +SKILL_20150714_004409 Increases the damage dealt on an enemy with [Fire Pillar] by 1% per attribute level. +SKILL_20150714_004410 Increases the damage dealt on an enemy with [Hell Breath] by 1% per attribute level. +SKILL_20150714_004411 Deals fire damage to enemies hit by [Fireball] for 5 seconds with a chance of 10% per attribute level. +SKILL_20150714_004412 When an ally steps on [Fire Wall], Fire ATK will increase by 5 per Attribute level for 5 secs. +SKILL_20150714_004413 Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back. +SKILL_20150714_004414 Decreases the enemy's Fire Resistance by 10% for 5 seconds within the range of [Enchant Fire]. +SKILL_20150714_004415 Increases the character's Fire property attack by 3 per attribute level when equipped with a [Staff]. +SKILL_20150714_004416 Flare: Additional Damage +SKILL_20150714_004417 Increases the damage of [Flare] by 10 per attribute level to Cloth armor-type enemies. +SKILL_20150714_004418 Increases the damage dealt on an enemy with [Ice Bolt] by 1% per attribute level. +SKILL_20150714_004419 Increases the damage dealt on an enemy with [Ice Spike] by 1% per attribute level. +SKILL_20150714_004420 Increases the damage dealt on an enemy with [Ice Blast] by 1% per attribute level. +SKILL_20150714_004421 Increases the damage dealt on an enemy with [Snow Rolling] by 1% per attribute level. +SKILL_20150714_004422 Increases the chance of inflicting [Freeze] on enemies hit by [Ice Bolt] by 10% per attribute level. +SKILL_20150714_004423 Enemies knocked back by [Gust] will take damage equal to 50% of Magic Attack. +SKILL_20150714_004424 Increases the character's Ice property attack by 3 per attribute level when equipped with a [Rod]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004425 Ice Wall: Cryorite SKILL_20150714_004426 Cryorite can be dropped with a шанс of 1% за каждый уровень атрибута when [Ice Wall] disappears. SKILL_20150714_004427 Subzero Shield: Duration @@ -4474,6 +6608,7 @@ SKILL_20150714_004473 Whenever an enemy gets shot by [Hail], it will fall into [ SKILL_20150714_004474 While charging [Meteor], Уклонение will increase by 10 за каждый уровень атрибута. SKILL_20150714_004475 Resistances to Fire, Ice, Lightning Properties will increase by 5 за каждый уровень атрибута. SKILL_20150714_004476 Rain: Monsoon +<<<<<<< HEAD SKILL_20150714_004477 Has a шанс to double duration of [Rain]. Увеличение шанс by 5% за каждый уровень атрибута. SKILL_20150714_004478 Увеличивает урон, наносимый врагу способностью [Призыв фамильяров] На 1% за каждый уровень атрибута. SKILL_20150714_004479 When Spiritual Demon explodes itself from skill [Summon Spiritual Demon], it will inflict damage on nearby enemies with 1% probability за каждый уровень атрибута. @@ -4501,6 +6636,35 @@ SKILL_20150714_004500 Увеличивает урон, наносимый вра SKILL_20150714_004501 Dig: уменьшится Cooldown SKILL_20150714_004502 Decreases cooldown time of [Dig]. SKILL_20150714_004503 Физический ATK и Magic ATK will be increased for 30 mins for allies that participated in [Item Awakening] dungeon. ATK rate will increase by 20% за каждый уровень атрибута. +======= +SKILL_20150714_004477 Has a chance to double the duration of [Rain]. Increases the chance by 5% per attribute level. +SKILL_20150714_004478 Increases the damage dealt on an enemy with [Summon Familiar] by 1% per attribute level. +SKILL_20150714_004479 When the Spiritual Demon explodes itself from the skill [Summon Spiritual Demon], it will inflict damage on nearby enemies with 1% probability per Attribute level. +SKILL_20150714_004480 Increases the character's SP recovery rate by 1 per attribute level. +SKILL_20150714_004481 Attack Ground: Decreased Cooldown +SKILL_20150714_004482 Cooldown time of [Attack Ground] will be reduced. +SKILL_20150714_004483 Hold: Decreased Cooldown +SKILL_20150714_004484 Cooldown time of [Hold] will be reduced. +SKILL_20150714_004485 Summon Salamion: Ignite +SKILL_20150714_004486 Has a chance to afflict [Burn] for 10 seconds on an enemy when it is attacked by Salamion. Increases the chance by 2% per attribute level. +SKILL_20150714_004487 Summon Salamion: Blind +SKILL_20150714_004488 Has a chance to afflict [Blind] for 10 seconds on an enemy when it is attacked by Salamion. Increases the chance by 2% per attribute level. +SKILL_20150714_004489 Increases the critical rate effect from [Quicken] by 5% and decreases evasion by 2% per attribute level. +SKILL_20150714_004490 When an enemy affected by [Reincarnate] dies and is revived, two enemies will appear with a chance of 1% per attribute level. +SKILL_20150714_004491 Increases the duration of [Confusion] from Lv. 2 by 2 seconds per attribute level, after using [Backmasking], the enemies that will be pulled by aggro will be affected by [Confusion] for 6 seconds. +SKILL_20150714_004492 Increases the damage dealt on an enemy with [Gather Corpse] by 1% per attribute level. +SKILL_20150714_004493 Increases the damage dealt on an enemy with [Flesh Cannon] by 1% per attribute level. +SKILL_20150714_004494 Increases the damage dealt on an enemy with [Flesh Hoop] by 1% per attribute level. +SKILL_20150714_004495 When an enemy gets shot by [Flash Canon], it will fall into Decay status for 30 secs with a certain probability. The rate will increase by 5% per Attribute level. +SKILL_20150714_004496 Create Shoggoth: Corruption +SKILL_20150714_004497 Enemies near Shoggoth will be afflicted with [Corruption] for 10 seconds. Lasts for 1 minute per attribute level after Shoggoth is summoned. +SKILL_20150714_004498 Disinter: Increased Range +SKILL_20150714_004499 Increases the range of [Disinter]. +SKILL_20150714_004500 Increases the damage dealt on an enemy with [Combustion] by 1% per attribute level. +SKILL_20150714_004501 Dig: Reduced Cooldown +SKILL_20150714_004502 Decreases the cooldown time of [Dig]. +SKILL_20150714_004503 Physical ATK and Magic ATK will be increased for 30 mins for the allies that participated in [Item Awakening] dungeon. ATK rate will increase by 20% per Attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150714_004504 Tincturing: Block Potion SKILL_20150714_004505 Obtain recipe of 'Block Potion' that can be crafted with [Tincturing]. SKILL_20150714_004506 Tincturing: Физический Critical Attack Potion @@ -4534,6 +6698,7 @@ SKILL_20150714_004533 Увеличение duration of [Scatter Caltrops] by 1 SKILL_20150714_004534 8% шанс за каждый уровень атрибута that caltrops will cause [Bleeding] when stepped on. SKILL_20150714_004535 Teardown: Teardown Statue SKILL_20150714_004536 Allows you to dismantle Dievdirbys' [Carve World Tree] with [Teardown]. +<<<<<<< HEAD SKILL_20150714_004537 Увеличивает урон, наносимый врагу способностью [Broom Trap] На 1% за каждый уровень атрибута. SKILL_20150714_004538 Увеличивает урон, наносимый врагу способностью [Claymore] На 1% за каждый уровень атрибута. SKILL_20150714_004539 Увеличивает урон, наносимый врагу способностью [Punji Stake] На 1% за каждый уровень атрибута. @@ -4547,6 +6712,21 @@ SKILL_20150714_004546 Enemies affected by [Pointing] имеют 5% шанс за SKILL_20150714_004547 DEF of enemies that are attacked with [Retrieve] will decrease by 10 за каждый уровень атрибута. SKILL_20150714_004548 Flying-type monsters who are brought to ground by [Snatching] will receive 20% Дополнительный damage from [Slash] и [Strike] attacks за каждый уровень атрибута. SKILL_20150714_004549 Увеличение movement speed of your companion from [Praise] by 5% за каждый уровень атрибута. +======= +SKILL_20150714_004537 Increases the damage dealt on an enemy with [Broom Trap] by 1% per attribute level. +SKILL_20150714_004538 Increases the damage dealt on an enemy with [Claymore] by 1% per attribute level. +SKILL_20150714_004539 Increases the damage dealt on an enemy with [Punji Stake] by 1% per attribute level. +SKILL_20150714_004540 Increases the damage dealt on an enemy with [Detonate Traps] by 1% per attribute level. +SKILL_20150714_004541 Increases the damage dealt on an enemy with [Spike Shooter] by 1% per attribute level. +SKILL_20150714_004542 Increases the damage dealt on an enemy with [Collar Bomb] by 1% per attribute level. +SKILL_20150714_004543 Tumbleweed of [Broom Trap] will be reduced by 0.2 secs per Attribute level and the number of rotations will decrease by 1 per Attribute level. +SKILL_20150714_004544 Splash of [Claymore] will increase by 1 per Attribute level. +SKILL_20150714_004545 As the enemy that was flown to the air by [Punji Stake] falls down on the ground, it will receive damage equal to 50% of Physical ATK and the enemies nearby will also receive damage. +SKILL_20150714_004546 Enemies affected by [Pointing] have a 5% chance per attribute level to be afflicted with [Fear] for 3 seconds. +SKILL_20150714_004547 DEF of the enemies that are attacked with [Retrieve] will decrease by 10 per Attribute level. +SKILL_20150714_004548 Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level. +SKILL_20150714_004549 Increases the movement speed of your companion from [Praise] by 5% per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004550 Coursing: Mental Breakdown SKILL_20150714_004551 Decreases magic defense of an enemy by affected by [Coursing] by 10 за каждый уровень атрибута. SKILL_20150714_004552 Hounding: Confusion @@ -4568,13 +6748,21 @@ SKILL_20150714_004567 Увеличение number of enemies influenced by [Flu SKILL_20150714_004568 Camouflage: Jump SKILL_20150714_004569 Able to jump while in [Camouflage]. SKILL_20150714_004570 Scan: Confusion +<<<<<<< HEAD SKILL_20150714_004571 enemies that are in range of [Scan] will fall into Confusion with a certain probability. probability will increase by 10% за каждый уровень атрибута. SKILL_20150714_004572 Увеличивает урон, наносимый врагу способностью [Vendetta] На 1% за каждый уровень атрибута. SKILL_20150714_004573 Увеличивает урон, наносимый врагу способностью [Backstab] На 1% за каждый уровень атрибута. SKILL_20150714_004574 Увеличение duration of [Sneak Hit] by 2 Секунд за каждый уровень атрибута. +======= +SKILL_20150714_004571 The enemies that are in the range of [Scan] will fall into Confusion with a certain probability. The probability will increase by 10% per Attribute level. +SKILL_20150714_004572 Increases the damage dealt on an enemy with [Vendetta] by 1% per attribute level. +SKILL_20150714_004573 Increases the damage dealt on an enemy with [Backstab] by 1% per attribute level. +SKILL_20150714_004574 Increases the duration of [Sneak Hit] by 2 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004575 Burrow: Damage SKILL_20150714_004576 Deals damage equal to your Физический attack on nearby enemies while removing [Burrow]. SKILL_20150714_004577 Lachrymator: Increased Range +<<<<<<< HEAD SKILL_20150714_004578 Увеличение range of [Lachrymator]. SKILL_20150714_004579 Увеличивает урон, наносимый врагу способностью [Broadhead] На 1% за каждый уровень атрибута. SKILL_20150714_004580 Увеличивает урон, наносимый врагу способностью [Bodkin Point] На 1% за каждый уровень атрибута. @@ -4587,10 +6775,28 @@ SKILL_20150714_004586 Bodkin Point: сниженно Defense SKILL_20150714_004587 [уменьшится DEF] of [Bodkin Point] will be уменьшится by 2% за каждый уровень атрибута. SKILL_20150714_004588 enemies that are shot by [Magic Arrow] will fall into [Silence] with a certain probabillity. probability will increase by 10% за каждый уровень атрибута. SKILL_20150714_004589 Увеличение range that [Roost] will remain active by 20 за каждый уровень атрибута. +======= +SKILL_20150714_004578 Increases the range of [Lachrymator]. +SKILL_20150714_004579 Increases the damage dealt on an enemy with [Broadhead] by 1% per attribute level. +SKILL_20150714_004580 Increases the damage dealt on an enemy with [Bodkin Point] by 1% per attribute level. +SKILL_20150714_004581 Increases the damage dealt on an enemy with [Barbed Arrow] by 1% per attribute level. +SKILL_20150714_004582 Increases the damage dealt on an enemy with [Crossfire] by 1% per attribute level. +SKILL_20150714_004583 Increases the damage dealt on an enemy with [Magic Arrow] by 1% per attribute level. +SKILL_20150714_004584 Increases the damage dealt on an enemy with [Divine Machine Arrow] by 1% per attribute level. +SKILL_20150714_004585 Increases the duration of [Bleeding] by 2 seconds per attribute level when an enemy is hit by [Broadhead]. +SKILL_20150714_004586 Bodkin Point: Decreased Defense +SKILL_20150714_004587 [Reduced DEF] of [Bodkin Point] will be reduced by 2% per Attribute level. +SKILL_20150714_004588 The enemies that are shot by [Magic Arrow] will fall into [Silence] with a certain probabillity. The probability will increase by 10% per Attribute level. +SKILL_20150714_004589 Increases the range that [Roost] will remain active by 20 per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004590 Call: Obtain SKILL_20150714_004591 hawk which returns as a result of [Call] has a 50% шанс to bring potions or herbs. SKILL_20150714_004592 Hovering: Duration +<<<<<<< HEAD SKILL_20150714_004593 Увеличение duration of [Hovering] by 3 Секунд за каждый уровень атрибута. +======= +SKILL_20150714_004593 Increases the duration of [Hovering] by 3 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004594 Hovering: Attack Speed Buff SKILL_20150714_004595 Your hawk will attack enemies faster while using [Hovering]. SKILL_20150714_004596 Увеличивает урон, наносимый врагу способностью [Concentrated Fire] На 1% за каждый уровень атрибута. @@ -4605,6 +6811,7 @@ SKILL_20150714_004604 Enemies hit with a [Strike] type attack имеют 2% ша SKILL_20150714_004605 Adds шанс to automatically be healed at a 2% шанс за каждый уровень атрибута when using [Heal]. SKILL_20150714_004606 Увеличение duration of [Deprotected Zone]'s magic circle by 1 second за каждый уровень атрибута. SKILL_20150714_004607 Safety Zone: Increased Range +<<<<<<< HEAD SKILL_20150714_004608 range that will be повысится by [Safety Zone] will be increased. SKILL_20150714_004609 Guardian Saint: сниженно Damage SKILL_20150714_004610 Decreases damage taken when повысится with a character's [Saint Guardian] by 5% за каждый уровень атрибута. @@ -4615,6 +6822,18 @@ SKILL_20150714_004614 Aukuras: Урон Свойством Огня Resistance SKILL_20150714_004615 Увеличение character's Урон Свойством Огня сопротивление на 14 за каждый уровень атрибута while [Aukuras] активна. SKILL_20150714_004616 Zalciai: Duration SKILL_20150714_004617 Увеличение duration of [Zalciai] by 3 Секунд за каждый уровень атрибута. +======= +SKILL_20150714_004608 The range that will be applied by [Safety Zone] will be increased. +SKILL_20150714_004609 Guardian Saint: Decreased Damage +SKILL_20150714_004610 Decreases the damage taken when applied with a character's [Saint Guardian] by 5% per attribute level. +SKILL_20150714_004611 Increases the damage dealt on an enemy with [Zaibas] by 1% per attribute level. +SKILL_20150714_004612 Character's Fire resistance will increase by 5 per Attribute level and the resistance to Darkness will decrease by 3 per Attribute level. +SKILL_20150714_004613 Increases the duration of [Daino]'s effect by 40 seconds per attribute level. +SKILL_20150714_004614 Aukuras: Fire Property Resistance +SKILL_20150714_004615 Increases the character's Fire property resistance by 14 per attribute level while [Aukuras] is active. +SKILL_20150714_004616 Zalciai: Duration +SKILL_20150714_004617 Increases the duration of [Zalciai] by 3 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004618 Zalciai: Magic Amplification SKILL_20150714_004619 Увеличение character's magic amplification by 12 за каждый уровень атрибута when [Zalciai] активна. SKILL_20150714_004620 Divine Stigma: Duration @@ -4629,6 +6848,7 @@ SKILL_20150714_004628 While [Sacrament] is being activated, Dark resistance will SKILL_20150714_004629 Увеличение number of targets that can be revived with [Resurrection] by 1 за каждый уровень атрибута. SKILL_20150714_004630 Duration of [Revive] will increase by 10 secs за каждый уровень атрибута. SKILL_20150714_004631 Monstrance: Duration +<<<<<<< HEAD SKILL_20150714_004632 Увеличение duration of [Monstrance] by 1 second за каждый уровень атрибута. SKILL_20150714_004633 Monstrance: Уклонение SKILL_20150714_004634 Увеличение Уклонение of your allies by 2% за каждый уровень атрибута while [Monstrance] активна. @@ -4641,6 +6861,20 @@ SKILL_20150714_004640 Увеличение шанс of creating Wheelchair Zomb SKILL_20150714_004641 Whenever an enemy gets shot by [Effigy], it could be inflicted with [Ослепление] with 5% probability за каждый уровень атрибута. SKILL_20150714_004642 Decreases an enemy's STR within range of [Ogouveve] by 2 за каждый уровень атрибута. SKILL_20150714_004643 Увеличение шанс of a new zombie emerging from [Damballa] by 2% за каждый уровень атрибута. +======= +SKILL_20150714_004632 Increases the duration of [Monstrance] by 1 second per attribute level. +SKILL_20150714_004633 Monstrance: Evasion +SKILL_20150714_004634 Increases the Evasion of your allies by 2% per attribute level while [Monstrance] is active. +SKILL_20150714_004635 Increases the damage dealt on an enemy with [Effigy] by 1% per attribute level. +SKILL_20150714_004636 Decreases the accumulated damage from [Mackangdal] by 2 per attribute level. +SKILL_20150714_004637 Increases the damage dealt on an enemy with [Bwa Kayiman] by 1% per attribute level. +SKILL_20150714_004638 Increases the damage dealt on an enemy with [Damballa] by 1% per attribute level. +SKILL_20150714_004639 Increases the chance of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level. +SKILL_20150714_004640 Increases the chance of creating Wheelchair Zombie when creating a zombie by 1% per attribute level. +SKILL_20150714_004641 Whenever an enemy gets shot by [Effigy], it could be inflicted with [Blind] with 5% probability per Attribute level. +SKILL_20150714_004642 Decreases an enemy's STR within the range of [Ogouveve] by 2 per attribute level. +SKILL_20150714_004643 Increases the chance of a new zombie emerging from [Damballa] by 2% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150714_004644 Bwa Kayiman: Zombie Defense SKILL_20150714_004645 Увеличение Физический defense of zombies while using [Bwa Kayiman] by 3 за каждый уровень атрибута. SKILL_20150714_004646 maximum number of zombies that could be created by [Zombify] Увеличение by 1 за каждый уровень атрибута. @@ -4673,6 +6907,7 @@ SKILL_20150714_004672 Увеличивает урон, наносимый вра SKILL_20150714_004673 Увеличение resistance to Fire, Ice, Lightning, Poison и Earth properties by 5 за каждый уровень атрибута when using [Resist Elements]. SKILL_20150714_004674 Deals damage equal to 20% magic attack за каждый уровень атрибута to enemies hit with [Barrier]. SKILL_20150714_004675 Restoration: SP Recovery +<<<<<<< HEAD SKILL_20150714_004676 Увеличение character's SP recovery. Увеличение SP recovery by 10 за каждый уровень атрибута. SKILL_20150714_004677 Увеличивает урон, наносимый врагу способностью [Double Punch] На 1% за каждый уровень атрибута. SKILL_20150714_004678 Увеличивает урон, наносимый врагу способностью [Palm Strike] На 1% за каждый уровень атрибута. @@ -4683,11 +6918,30 @@ SKILL_20150714_004682 Увеличивает урон, наносимый вра SKILL_20150714_004683 Adds 20% of character's Физический attack of reflected damage from [Iron Skin] за каждый уровень атрибута. SKILL_20150714_004684 Враги поражённые способностью [Palm Strike] will be affected by [Bleeding] status for 8 Секунд. duration of [Bleeding] Увеличение by 1 за каждый уровень атрибута. SKILL_20150714_004685 Враги поражённые способностью [Hand Knife] will be будут поражены эффектом [Armor Break] by a certain шанс. Увеличение шанс by 5% за каждый уровень атрибута. +======= +SKILL_20150714_004676 Increases the character's SP recovery. Increases the SP recovery by 10 per attribute level. +SKILL_20150714_004677 Increases the damage dealt on an enemy with [Double Punch] by 1% per attribute level. +SKILL_20150714_004678 Increases the damage dealt on an enemy with [Palm Strike] by 1% per attribute level. +SKILL_20150714_004679 Increases the damage dealt on an enemy with [Hand Knife] by 1% per attribute level. +SKILL_20150714_004680 Increases the damage dealt on an enemy with [Inch Punch] by 1% per attribute level. +SKILL_20150714_004681 Increases the damage dealt on an enemy with [Energy Blast] by 1% per attribute level. +SKILL_20150714_004682 Increases the damage dealt on an enemy with [Finger Flicking] by 1% per attribute level. +SKILL_20150714_004683 Adds 20% of the character's physical attack of the reflected damage from [Iron Skin] per attribute level. +SKILL_20150714_004684 Enemies hit by [Palm Strike] will be affected by the [Bleeding] status for 8 seconds. The duration of [Bleeding] increases by 1 per attribute level. +SKILL_20150714_004685 Enemies hit by [Hand Knife] will be afflicted with [Armor Break] by a certain chance. Increases the chance by 5% per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150714_004686 Golden Bell Shield: Safety Zone +<<<<<<< HEAD SKILL_20150714_004687 area around caster will be a safety zone when using [Golden Bell Shield]. SKILL_20150714_004688 Indulgentia: Усиление SKILL_20150714_004689 Увеличивает урон, наносимый врагу способностью [Indulgentia] На 1% за каждый уровень атрибута. SKILL_20150714_004690 Adds 1 target за каждый уровень атрибута to повысится effects of [Discerning Evil]. +======= +SKILL_20150714_004687 The area around the caster will be a safety zone when using [Golden Bell Shield]. +SKILL_20150714_004688 Indulgentia: Enhance +SKILL_20150714_004689 Increases the damage dealt on an enemy with [Indulgentia] by 1% per attribute level. +SKILL_20150714_004690 Adds 1 target per attribute level to the applied effects of [Discerning Evil]. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150714_004691 Oblation: Indulgentia Speciality SKILL_20150714_004692 Увеличение attack of Indulgentia based on number of items in Offering Box. SKILL_20150714_004693 Spell Shop: Duration @@ -4704,6 +6958,7 @@ SKILL_20150714_004703 Druid: Large-type Speciality SKILL_20150714_004704 Увеличение максимальный показатель НР of transformed large-type monster by [Shape Shifting] or [Transform] by 15% за каждый уровень атрибута. SKILL_20150714_004705 Duration of [Forecast] will increase by 1 секунд за каждый уровень атрибута. SKILL_20150714_004706 Change: Winning +<<<<<<< HEAD SKILL_20150714_004707 monster that is transformed by [Change] would have Item Jackpot Buff with 0.05% probability за каждый уровень атрибута. SKILL_20150714_004708 Увеличение Опрокидывание power of [Thrust] by 50 за каждый уровень атрибута. SKILL_20150714_004709 When enemies in air by [Wagon Wheel] fall to ground receive of 50% of character's damage. @@ -4727,6 +6982,31 @@ SKILL_20150717_004726 Install a Oguon pattern that represents strength noir on SKILL_20150717_004727 сниженно Физический defense SKILL_20150717_004728 сниженно defense SKILL_20150717_004729 Periodically receive Огненный урон +======= +SKILL_20150714_004707 The monster that is transformed by [Change] would have Item Jackpot Buff with 0.05% probability per Attribute level. +SKILL_20150714_004708 Increases the knockback power of [Thrust] by 50 per attribute level. +SKILL_20150714_004709 When the enemies in the air by [Wagon Wheel] fall to ground receive of 50% of character's damage. +SKILL_20150714_004710 Increases the number of times [Repair] can be used by 1 per level. +SKILL_20150717_004711 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: 1 second +SKILL_20150717_004712 Movement Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150717_004713 Your attack hits target but chance of critical and critical evasion decreases. +SKILL_20150717_004714 Critical Chance: -#{CaptionRatio}#%{nl}Critical Resistance: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150717_004715 Shout a warcry that causes your enemies to panic and drop their defense, bolstering your attack proportionally. +SKILL_20150717_004716 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Trample down on an enemy while in the air or jumping. Increases attack according to the character's jump height and the boot's evasion. +SKILL_20150717_004717 Capture Time: #{CaptionRatio}# seconds +SKILL_20150717_004718 Attack: -#{CaptionRatio}#% {nl}Increased defense equal to the decreased attack{nl}Additonal Defense: #{CaptionRatio2}#%{nl}Consumes 1% SP per 2 seconds +SKILL_20150717_004719 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150717_004720 Summon the devil of card inserted in Grimore. The attack and defense of summoned devil will be decided according to character's INT, SPR. Grimore can only equip Devil type monster card. +SKILL_20150717_004721 Summons a Devil-type boss monster{nl}Devil's Additional Attack: #{CaptionRatio}#{nl}Devil's Additional Defense: #{CaptionRatio2}# +SKILL_20150717_004722 Movement Speed -#{CaptionRatio}#{nl}Magic Circle Duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Slow]{/}{/} Duration: 5 seconds +SKILL_20150717_004723 Create a Shoggoth molded after the card inserted in the Necronomicon. The attack and defense of summoned devil will be decided according to character's INT and SPR. Necronomicon can equip only Animal, Plant, and Mutant type cards. +SKILL_20150717_004724 Shoggoth additional attack #{CaptionRatio}#{nl}Shoggoth additonal defense #{CaptionRatio2}#{nl}Use{nl} Plant, Beast, Mutant corpse#{CaptionTime}# +SKILL_20150717_004725 {#DD5500}{ol}[Physidal] - [Pierce]{/}{/}{nl}Sets up a trap that bounces off the enemy when it is stepped on. +SKILL_20150717_004726 Install a Oguon pattern that represents strength noir on the ground. Strength of zombies and allies around the patern increase. +SKILL_20150717_004727 Decreased physical defense +SKILL_20150717_004728 Decreased defense +SKILL_20150717_004729 Periodically receive Fire damage +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150717_004730 SP Absorption SKILL_20150717_004731 SP Absorption Status SKILL_20150717_004732 Status from receiving SP Absorption @@ -4735,6 +7015,7 @@ SKILL_20150717_004734 Increased amount of silver dropped from enemies. SKILL_20150717_004735 Increased magic defense SKILL_20150717_004736 сниженно magic defense, increased Физический defense SKILL_20150717_004737 Movement speed decrease +<<<<<<< HEAD SKILL_20150717_004738 Max SP и Magic DEF increase based on number of [Тканьевая броня] armor equipped и Attribute level (at least 3 same equipment type). SKILL_20150717_004739 Уклонение Увеличение based on number of [Кожанная броня] equipped и Attribute level. (at least 3 same equipment type). SKILL_20150717_004740 Max HP и Физический DEF increase based on number of [Латы] armor equipped и Attribute level. (at least 3 same equipment type). @@ -4756,6 +7037,7 @@ SKILL_20150717_004755 Увеличение AoE Attack Ratio by 3, но сниж SKILL_20150717_004756 Decreases cooldown time of [Long Stride] by 10 Секунд. SKILL_20150717_004757 Увеличение Физический damage increase effect of [Warcry] by 1 за каждый уровень атрибута. (This attribute only applies after enemy's defense is сниженно.) SKILL_20150717_004758 Warcry: Add Target +<<<<<<< HEAD SKILL_20150717_004759 Накладывает target with [Slow] for Секунд и Увеличение duration of [Slow] by 3/2/1 Секунд за каждый уровень атрибута on small/medium/large sized monsters respectively with [Montano] SKILL_20150717_004760 Spreads [Поджог] equal to amount of your attribute level when killing nearby enemies affected by [Поджог] with [Targe Smash]. SKILL_20150717_004761 Enemies pushed back by [Rush] имеют 1% шанс за каждый уровень атрибута быть пораженными эффектом [Stun] for 2 Секунд. @@ -4817,6 +7099,106 @@ SKILL_20150717_004816 Увеличение range of [Lachrymator] to 75. SKILL_20150717_004817 Further decreases an enemy's Физический defense На 1% за каждый уровень атрибута when attacked by [Bodkin Point]. SKILL_20150717_004818 [Crossfire] gets a 10% шанс каждые level of inflicting [Поджог] on targets for 6 Секунд. Burn Урон proportional to character's Физический attack. SKILL_20150717_004819 Враги поражённые способностью flames of [Magic Arrow] will be будут поражены эффектом [Silence] by a certain шанс. Увеличение шанс by 10% за каждый уровень атрибута. +======= +SKILL_20150717_004759 Inflicts the target with [Slow] for seconds and increases the duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano] +SKILL_20150717_004760 Spreads [Burn] equal to amount of your attribute level when killing nearby enemies affected by [Burn] with [Targe Smash]. +======= +SKILL_20150717_004738 Max SP and Magic DEF increase based on number of [Cloth] armor equipped and Attribute level (at least 3 same equipment type). +SKILL_20150717_004739 Evasion increases based on number of [Leather] armor equipped and Attribute level. (at least 3 same equipment type). +SKILL_20150717_004740 Max HP and Physical DEF increase based on number of [Plate] armor equipped and Attribute level. (at least 3 same equipment type). +SKILL_20150717_004741 Incurs additional 20 damage per Attribute level whenever attack from an enemy's back with dagger. +SKILL_20150717_004742 Amplifies the physical damage increase effect and the decreased defense effect of [Gung Ho] by 1 per attribute level. +SKILL_20150717_004743 Increases the AoE Attack Ratio of [Bash] by 1 per attribute level. +SKILL_20150717_004744 Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]. Bleeding damage is proportional to the character's STR. +SKILL_20150717_004745 Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds. +SKILL_20150717_004746 Increases your AoE attack ratio of [Shield Lob] by 1 per attribute level. +SKILL_20150717_004747 Increases your physical defense by 10% per attribute level when [Guard] is active. +SKILL_20150717_004748 Increases the physical defense increase effect of [Cross Guard] by 1 per attribute level. +SKILL_20150717_004749 Cartar Stroke: Increased Knockback +SKILL_20150717_004750 Increases the AoE Attack Ratio of [Wagon Wheel] by 1. +SKILL_20150717_004751 Deals additional damage equal to 50% physical attack to knock backed enemies with [Cartar Stroke]. +SKILL_20150717_004752 The enemy that was attacked by [Skull Swing] will not be able to jump for 3 seconds. +SKILL_20150717_004753 The enemy that is attacked by [Pierce] will be in [Bleeding] for 5 seconds with 2% probability. Beeeding damage will be decided based on Physical ATK. +SKILL_20150717_004754 Decreases [Strike] damage by 10%, and increases [Pierce] damage by 10% per attribute level of [Synchro Thrusting]. +SKILL_20150717_004755 Increases AoE Attack Ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active. +SKILL_20150717_004756 Decreases the cooldown time of [Long Stride] by 10 seconds. +SKILL_20150717_004757 Increases the physical damage increase effect of [Warcry] by 1 per attribute level. (This attribute only applies after the enemy's defense is decreased.) +SKILL_20150717_004758 Warcry: Add Target +SKILL_20150717_004759 Inflicts the target with [Slow] for seconds and increases the duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano] +SKILL_20150717_004760 Spreads [Поджог] equal to amount of your attribute level when killing nearby enemies affected by [Поджог] with [Targe Smash]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150717_004761 Enemies pushed back by [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds. +SKILL_20150717_004762 Changes the property of [Earth Wave] to the Earth property. +SKILL_20150717_004763 Applies [Slow] with a 4 seconds duration after [Arrest] ends. Increases the duration of [Slow] from Lv2 by 0.4 seconds per attribute level. +SKILL_20150717_004764 An enemy hit with [Keelhauling] will be affected by the [Bleeding] status. Increases the duration of [Bleeding] by 1 second per attribute level, the bleeding damage is based on your STR. +SKILL_20150717_004765 Phalanx: Slow +SKILL_20150717_004766 Inflicts [Slow] when an enemy's attack is blocked while in the [Phalanx] formation. Increases the duration of [Slow] by 4 seconds per attribute level. +SKILL_20150717_004767 Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly. +SKILL_20150717_004768 Increases the physical and magic attack debuff effect of [Lethargy] by 1 per attribute level. +SKILL_20150717_004769 Attack monster in [sleep] state with [Energy Bolt] to give additional damage of 50% of Magic attack. +<<<<<<< HEAD +SKILL_20150717_004770 Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds. [Burn] damage is based on the character's INT. +======= +SKILL_20150717_004770 Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds. [Поджог] damage is based on the character's INT. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150717_004771 Increases the Fire property damage for 5 seconds by 5 per attribute level, when an ally steps on [Fire Wall]. +SKILL_20150717_004772 When an enemy is near [Enchant Fire] range, the enemy's Fire resistance will decrease by 10% for 5 secs. +SKILL_20150717_004773 Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds. +SKILL_20150717_004774 Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level. +SKILL_20150717_004775 Hangman's Knot: Splash Defense +SKILL_20150717_004776 Decreases the AoE defense ratio of the enemies gathered through [Hangman's Knot] by 1. +SKILL_20150717_004777 Attack increase effect of [Swell left Arm] Increase by 1 per Attribute level. +SKILL_20150717_004778 Defense and Attack increase effect of [Swell Right Arm] increases by 1 per attribute level. +SKILL_20150717_004779 Intelligence increase effect of [Swell Brain] increases by 1 per attribute level. +SKILL_20150717_004780 Enemies affected by [Swell Body] will have their movement speed decreased by 25% and physical and magical attack increased by 20% per attribute level. +SKILL_20150717_004781 Enemies affected by [Shrink Body] will have their movement speed increased by 20% and physical and magical attack decreased by 25% per attribute level. +SKILL_20150717_004782 Deals damage equal to 20% magic attack when changing the enemy's size with [Swell Body] per attribute level. +SKILL_20150717_004783 Deals damage equal to 20% magic attack when changing the enemy's size with [Shrink Body] per attribute level. +SKILL_20150717_004784 When you attack an enemy affected by [Swell Body] while [Left Arm Enhancement] is active, it will continuously apply the [Attacked Weakened] status effect. Increases the duration by 8 seconds per attribute level and [Attacked Weakened] can stack up to 10 times. +SKILL_20150717_004785 Enemies hit by [Hail] have a 5% chance per attribute level to be afflicted with [Freeze] for 5 seconds. +SKILL_20150717_004786 Increases your evasion by 10% per attribute level while charging [Meteor]. +SKILL_20150717_004787 Using Fire property attacks to finish nearby enemies will cause an explosion and splash damage by 80% with a 30% chance. +SKILL_20150717_004788 Using Ice property attacks to finish enemies will slow down nearby enemies with a 50% chance for 6 seconds. +<<<<<<< HEAD +SKILL_20150717_004789 Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself. +======= +SKILL_20150717_004789 Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Призыв фамильяров] explodes itself. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150717_004790 Decreases the cooldown of [Attack Ground] by 2 seconds. +SKILL_20150717_004791 Decreases the cooldown of [Hold] by 2 seconds. +SKILL_20150717_004792 Slow: Critical Resistance +SKILL_20150717_004793 Backmasking: Confusion +SKILL_20150717_004794 Increases the duration of [Confusion] from Lv. 2 by 2 seconds per attribute level, after using [Backmasking], the enemies that will be pulled by aggro will be affected by [Confusion] for 6 seconds. +SKILL_20150717_004795 Flesh Cannon: Corruption +SKILL_20150717_004796 Enemies hit by [Flesh Cannon] have a chance to be afflicted with Decay for 15 seconds. Increases the chance by 10% per attribute level. +SKILL_20150717_004797 Flesh Hoop: Demoralize +SKILL_20150717_004798 Decreases attack of enemies for 4 seconds near the hoop after using [Flesh Hoop]. [Attack Weakened] can be stacked up to 10 times. +SKILL_20150717_004799 Enemies near the Shoggoth will be afflicted with [Corruption] for 15 seconds. Lasts for 1 minute per attribute level after Shoggoth is summoned. +SKILL_20150717_004800 Increases the range of [Disinter] by 10 per attribute level. +SKILL_20150717_004801 Decreases the cooldown of [Dig] by 10 seconds. +SKILL_20150717_004802 Increases the physical attack and magic attack for 30 minutes of allies that have participated in a [Item Awakening] dungeon. The attack increases by 20% per attribute level. +SKILL_20150717_004803 Full Draw: Increased Knockback +SKILL_20150717_004804 When equipped with a [Two-handed Bow], adds 20% additional physical attack damage against airborne monsters. +SKILL_20150717_004805 Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be be afflicted with [Slow] for 7 seconds. +SKILL_20150717_004806 Decreases the physical defense of enemies by 10% per attribute level who are threaded with [Full Draw]. +SKILL_20150717_004807 Tumbleweed of [Broom Trap] will be reduced by 0.5 secs per Attribute level and the number of rotations will decrease by 0.5 per Attribute level. +SKILL_20150717_004808 Increases the AoE attack ratio of [Claymore] by 1 per attribute level. +SKILL_20150717_004809 When an enemy launched by [Punji Stake] hits the ground, it and nearby enemies will be dealt 50% of physical attack as damage. +SKILL_20150717_004810 Decreases the physical defense of an enemy attacked with [Retrieve] by 10 per attribute level. +SKILL_20150717_004811 Provides immunity to [Poison] for 2 seconds per attribute level to a character whose [Poison] has been cured due to [Detoxify]. +SKILL_20150717_004812 Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Throw Gu Pot]. +SKILL_20150717_004813 Enemies within the range of [Scan] have a chance to be afflicted with [Confusion] for 5 seconds. Increases the chance by 10% per attribute level. +SKILL_20150717_004814 Enemies within the range of [Lachrymator] will receive damage equal to [attribute level] every 2 seconds. Increases the damage per attribute level. +SKILL_20150717_004815 Inflicts the enemy with [Massive Bleeding] for 10 seconds when attacked with [Backstab] while affected by bleeding. Increases the duration by 1 second per attribute level. Massive Bleeding damage is proportional to the character's STR and physical attack. +SKILL_20150717_004816 Increases the range of [Lachrymator] to 75. +SKILL_20150717_004817 Further decreases an enemy's physical defense by 1% per attribute level when attacked by [Bodkin Point]. +<<<<<<< HEAD +SKILL_20150717_004818 [Crossfire] gets a 10% chance per level of inflicting [Burn] on targets for 6 seconds. Burn damage is proportional to the character's physical attack. +======= +SKILL_20150717_004818 [Crossfire] gets a 10% chance per level of inflicting [Поджог] on targets for 6 seconds. Burn damage is proportional to the character's physical attack. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150717_004819 Enemies hit by the flames of [Magic Arrow] will be afflicted with [Silence] by a certain chance. Increases the chance by 10% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150717_004820 Allows you to create arrows used for Fletcher skills. Arrow Crafting is available while in Rest Mode. SKILL_20150717_004821 Defense decrease effect of [Deprotected Zone] Увеличение by 1 за каждый уровень атрибута. SKILL_20150717_004822 Увеличение шанс of stun by 2% за каждый уровень атрибута when using a basic attack у врагов with a [Blunt] . @@ -4827,6 +7209,7 @@ SKILL_20150717_004826 Увеличение character's Урон Свойств SKILL_20150717_004827 [Zaibas] is affected by character's AoE attack ratio и Накладывает damage on multiple target at once. (Total count does not increase.) SKILL_20150717_004828 Увеличение range of [Melstis] to 50. SKILL_20150717_004829 Sacrament: Dark Property Resistance +<<<<<<< HEAD SKILL_20150717_004830 Увеличение your Dark property сопротивление на 5 за каждый уровень атрибута when [Sacrament] активна. SKILL_20150717_004831 Увеличение duration of [Revive] by 7 Секунд за каждый уровень атрибута. SKILL_20150717_004832 Враги поражённые способностью [Effigy] can become будут поражены эффектом [Ослепление] at a 5% шанс за каждый уровень атрибута for 5 Секунд. @@ -4842,14 +7225,46 @@ SKILL_20150717_004841 HP recovery effect of [Restoration] Увеличение SKILL_20150717_004842 Увеличение instant death шанс of [Turn Undead] пропорционально character's SPR SKILL_20150717_004843 Damage that will be reflected off from [Iron Skin] will be added 20% of Физический ATK за каждый уровень атрибута. SKILL_20150717_004844 Враги поражённые способностью [Palm Strike] will be будут поражены эффектом [Bleeding] for 8 Секунд. Увеличение duration of [Bleeding] by 1 second за каждый уровень атрибута. Bleeding Урон proportional to character's Физический attack. +======= +SKILL_20150717_004830 Increases your Dark property resistance by 5 per attribute level when [Sacrament] is active. +SKILL_20150717_004831 Increases the duration of [Revive] by 7 seconds per attribute level. +<<<<<<< HEAD +SKILL_20150717_004832 Enemies hit by [Effigy] can become afflicted with [Blind] at a 5% chance per attribute level for 5 seconds. +======= +SKILL_20150717_004832 Enemies hit by [Effigy] can become afflicted with [Ослепление] at a 5% chance per attribute level for 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150717_004833 Increases the range of [Samediveve] to 110. +SKILL_20150717_004834 Increases the range of [Ogouveve] to 110. +SKILL_20150717_004835 Decreases the cooldown of [Statue of Goddess Vakarine] by 10 seconds. +SKILL_20150717_004836 Out of Body: Evasion +SKILL_20150717_004837 Increases the body's evasion by 10% per attribute level while [Out of Body] is active. +SKILL_20150717_004838 Decreases an enemy's physical defense by 30% with a chance of 10% per attribute level when using a basic attack in the Out of Body state. +SKILL_20150717_004839 Decreases the SP cost of [Vashita Siddhi] by 10. +SKILL_20150717_004840 Enemies within the range of [Vashita Siddhi] have a chance to be afflicted with [Confusion] for 5 seconds. Increases the chance by 10% per attribute level. +SKILL_20150717_004841 HP recovery effect of [Restoration] increases per attribute level +SKILL_20150717_004842 Increases the instant death chance of [Turn Undead] in proportion to the character's SPR +SKILL_20150717_004843 Damage that will be reflected off from [Iron Skin] will be added 20% of Physical ATK per Attribute level. +SKILL_20150717_004844 Enemies hit by [Palm Strike] will be afflicted with [Bleeding] for 8 seconds. Increases the duration of [Bleeding] by 1 second per attribute level. Bleeding damage is proportional to the character's physical attack. +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150717_004845 Craft a dispeller to prevent from getting harmful effects. Craft Dispeller is only possible in Rest Mode. SKILL_20150717_004846 Увеличение duration of [Spell Shop] by 5 минут за каждый уровень атрибута when you endow a registered effect to your ally. SKILL_20150717_004847 Nearby enemies receive Holy damage equal to [attribute level] when using [Arcane Energy] +<<<<<<< HEAD SKILL_20150717_004848 Увеличение duration of [Forecast] by 2 Секунд за каждый уровень атрибута. SKILL_20150717_004849 A monster that is transformed by [Change] will have Item Jackpot Effect with a 0.05% шанс за каждый уровень атрибута. SKILL_20150717_004850 Temporarily enlarge your party member's offhand, increasing attack if it is equipped with a shield or dagger. SKILL_20150717_004851 Shield, Физический/Magic Защита: +#{CaptionRatio}#{nl}Dagger, Физический/Magic Урон: +#{CaptionRatio2}#{nl}No other effect , когда экипирован secondary weapon{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150717_004852 Attribute Урон: #{CaptionRatio}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Длительность: #{CaptionTime}# Секунд{nl}{#339999}{ol}[Slow]{/}{/}Длительность: 10 Секунд +======= +SKILL_20150717_004848 Increases the duration of [Forecast] by 2 seconds per attribute level. +SKILL_20150717_004849 A monster that is transformed by [Change] will have the Item Jackpot Effect with a 0.05% chance per attribute level. +SKILL_20150717_004850 Temporarily enlarge your party member's offhand, increasing attack if it is equipped with a shield or dagger. +SKILL_20150717_004851 Shield, Physical/Magic Defense: +#{CaptionRatio}#{nl}Dagger, Physical/Magic Attack: +#{CaptionRatio2}#{nl}No other effect when equipping a secondary weapon{nl}Duration: #{CaptionTime}# seconds +SKILL_20150717_004852 Attribute Damage: #{CaptionRatio}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Duration: #{CaptionTime}# seconds{nl}{#339999}{ol}[Slow]{/}{/}Duration: 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150724_004853 Lv1 Tincturing required SKILL_20150724_004854 Lv3 Kneeling Shot required SKILL_20150724_004855 Lv3 Warcry required @@ -4919,6 +7334,7 @@ SKILL_20150729_004918 Opens a shop to temper armor и temporarily increase defen SKILL_20150729_004919 Set up a base camp for party members. Party members can use base camp as storage or for teleportation. duration of buffs used around camp will increase. SKILL_20150729_004920 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}#{CaptionRatio}# Continuous Hits SKILL_20150729_004921 Able to assemble #{CaptionRatio}# squad members +<<<<<<< HEAD SKILL_20150729_004922 Дополнительный Block: +#{CaptionRatio}#{nl}Consumes 1% SP every 2 Секунд SKILL_20150729_004923 Change to Tersio Formation. Defense is concentrated on three frontline players и provokes enemy. SKILL_20150729_004924 Дополнительная защита: +#{CaptionRatio}#{nl}Consumes 1% SP every 2 Секунд @@ -4966,6 +7382,55 @@ SKILL_20150729_004965 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{Caption SKILL_20150729_004966 Change item dropped from an enemy to a different item. You will be notified when an item is changed. SKILL_20150729_004967 Changes a dropped item{nl}Максимальный уровень: 1 SKILL_20150729_004968 уменьшится Физический defense. +======= +SKILL_20150729_004922 Additional Block: +#{CaptionRatio}#{nl}Consumes 1% SP every 2 seconds +SKILL_20150729_004923 Change to Tersio Formation. Defense is concentrated on the three frontline players and provokes enemy. +SKILL_20150729_004924 Additional Defense: +#{CaptionRatio}#{nl}Consumes 1% SP every 2 seconds +SKILL_20150729_004925 Conveys #{CaptionRatio2}#% attack to squad members{nl}#{CaptionRatio}# successive hits when attacking{nl}Consumes 1% SP every 2 seconds +SKILL_20150729_004926 Consumes 1% SP every 2 seconds{nl}Maximum Level: 1 +SKILL_20150729_004927 Rearrange in line with leader's direction. {nl}Maximum Level: 1 +SKILL_20150729_004928 Attack per Stack: +#{CaptionRatio}#%{nl}Defense per Stack: -#{CaptionRatio}#%{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150729_004929 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}#% SP every 0.5 second +SKILL_20150729_004930 50% chance to inflict {#339999}{ol}[Freeze]{/}{/} on enemies{nl}{#339999}{ol}[Freeze]{/}{/} Duration: #{CaptionRatio}# seconds +SKILL_20150729_004931 Targets: #{CaptionRatio}#{nl}Consumes 3% SP per second {nl}Maximum Duration: 5 seconds +SKILL_20150729_004932 Uses the highest abilities between you and allies linked by [Spiritual Chain]. +SKILL_20150729_004933 Shrink the size of your target. +SKILL_20150729_004934 Enlarge the size of your target. Increases the target's HP and maximum HP by its maximum HP. Doubles EXP gained and loot dropped. +SKILL_20150729_004935 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds +SKILL_20150729_004936 Duration: #{CaptionTime}# seconds{nl}Double Duration Chance: #{CaptionRatio}#%{nl}Movement Speed: -10%{nl}Additional {#DD5500}{ol}Lightning{/}{/}Property Damage: +35%{nl}Attack on {#DD5500}{ol}Fire{/}{/}Property Targets: #{SkillAtkAdd}# +SKILL_20150729_004937 Salamion Duration: #{CaptionTime}# seconds{nl}Salamion Level: #{CaptionRatio2}#{nl}Salamion Additional Damage: +#{CaptionRatio}# +SKILL_20150729_004938 By manipulating time, you can let a monster appear at the same location where it was defeated. +SKILL_20150729_004939 Movement Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150729_004940 Backmasking Range: #{CaptionRatio}#{nl}Unable to use Backmasking nearby for 10 seconds{nl}Consumes 1 Dimensional Piece +SKILL_20150729_004941 Flesh Cannon +SKILL_20150729_004942 Flesh Hoop +SKILL_20150729_004943 Копайте землю, чтобы собрать материалы, необходимые для алхимии. +SKILL_20150729_004944 Receive different materials depending on the terrain. +SKILL_20150729_004945 Each weapon has a different{nl}dungeon and Potential effects{nl}Available Member Entries: #{CaptionRatio}# +SKILL_20150729_004946 Increases skill damage while decreasing attack speed. +SKILL_20150729_004947 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Throw caltrops on the ground that inflict damage to enemies that step on them. +SKILL_20150729_004948 Attribute Damage: #{CaptionRatio}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Duration: #{CaptionTime}# seconds +SKILL_20150729_004949 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Lay a defensive trap that damages any enemies that walk into it. +SKILL_20150729_004950 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}3 successive attacks +SKILL_20150729_004951 Attack: 300% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Consumes 1 Claymore +SKILL_20150729_004952 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: 3 seconds{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes 3 Pine Wood +SKILL_20150729_004953 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Defense Trap Duration: 15 seconds{nl}Consumes 3 Ash Wood +SKILL_20150729_004954 Temporarily increases the movement speed of your Companion. +SKILL_20150729_004955 Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20150729_004956 Maximum Duration: 10 seconds{nl}Consumes #{CaptionRatio}#% SP per second +SKILL_20150729_004957 HP Recovery: +#{CaptionRatio}#{nl}HP Recovery Time: -#{CaptionRatio2}# seconds{nl}Torch Duration: #{CaptionTime}# seconds +SKILL_20150729_004958 Maximum Amount: +#{SkillFactor}#{nl}Duration: 200 seconds +SKILL_20150729_004959 Maximum Duration: #{CaptionRatio2}# seconds{nl}Consumes #{CaptionRatio}#% SP per second +SKILL_20150729_004960 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Targets: #{CaptionRatio2}# +SKILL_20150729_004961 STR, CON, INT, SPR, DEX: -#{CaptionRatio}#{nl}Consumes 3% SP per 3 seconds{nl}Maximum Duration: 10 seconds +SKILL_20150729_004962 Transmits #{CaptionRatio}#% INT +SKILL_20150729_004963 Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20150729_004964 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 1 Stamina +SKILL_20150729_004965 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Consumes #{CaptionRatio2}# silver +SKILL_20150729_004966 Change the item dropped from an enemy to a different item. You will be notified when an item is changed. +SKILL_20150729_004967 Changes a dropped item{nl}Maximum Level: 1 +SKILL_20150729_004968 Reduced physical defense. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150729_004969 Wedge Formation SKILL_20150729_004970 Schiltron SKILL_20150729_004971 Testudo @@ -4982,6 +7447,7 @@ SKILL_20150729_004981 Lunacy SKILL_20150729_004982 Release Lunacy SKILL_20150729_004983 Физический ATK Увеличение, Movement Speed Увеличение, Физический DEF decreases SKILL_20150729_004984 Enemies cannot jump when attacked with [Skull Swing]. +<<<<<<< HEAD SKILL_20150729_004985 Зачаровиние Огнём: снижение сопротивления Огню SKILL_20150729_004986 снижает Урон Свойством Огня сопротивление на 10% on nearby enemies when [Зачаровиние Огнём] is casted for 5 Секунд за каждый уровень атрибута. SKILL_20150729_004987 [Stop] can also stop boss monsters но once released, it will not be stopped again. @@ -4993,7 +7459,21 @@ SKILL_20150730_004992 Summon a devil based on card placed in Grimoire. attack SKILL_20150730_004993 Создаёт a Shoggoth based on card placed in Некрономикон. attack и defense of summoned devil is affected by your INT персонажа и SPR. Увеличение abilities by 10% proportional to amount of stars of card. Only Animal, Plant и Mutant-type cards can be placed in Некрономикон. SKILL_20150730_004994 Your companion bites и holds onto a target. Decreases Физический defense of bitten target. You receive a critical шанс bonus against target. SKILL_20150730_004995 Физический Защита: -#{CaptionRatio}# {nl}Дополнительный Critical шанс: 30%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150729_004985 Enchant Fire: Decreased Fire Property Resistance +SKILL_20150729_004986 Reduces the Fire property resistance by 10% on nearby enemies when [Enchant Fire] is casted for 5 seconds per attribute level. +SKILL_20150729_004987 [Stop] can also stop boss monsters but once released, it will not be stopped again. +SKILL_20150729_004988 Heal: Remove Damage +SKILL_20150729_004989 [Heal] will not inflict damage and react to enemies. +SKILL_20150729_004990 Increases the range of [Melstis] to 80. +SKILL_20150729_004991 Increases the maximum number of zombies from [Zombify] by 1. +SKILL_20150730_004992 Summon a devil based on the card placed in the Grimoire. The attack and defense of the summoned devil is affected by your INT and SPR respectively. The summoned devil's stats increase by 10% for each star on the card. Only Devil-type cards can be placed in the Grimoire. +SKILL_20150730_004993 Creates a Shoggoth based on the card placed in the Necronomicon. The attack and defense of the summoned devil is affected by your INT and SPR. Increases the abilities by 10% proportional to the amount of stars of the card. Only Animal, Plant and Mutant-type cards can be placed in the Necronomicon. +SKILL_20150730_004994 Your companion bites and holds onto a target. Decreases the physical defense of the bitten target. You receive a critical chance bonus against the target. +SKILL_20150730_004995 Physical Defense: -#{CaptionRatio}# {nl}Additional Critical Chance: 30%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150803_004996 Quick Cast +<<<<<<< HEAD SKILL_20150803_004997 {#DD5500}{ol}[Физический] - [Missile]{/}{/}{nl}Kneel to increase focus. увеличивает ваш урон, range и attack speed. SKILL_20150803_004998 Физический Урон: +#{CaptionRatio}#{nl}Range: +#{CaptionRatio2}#{nl}Attack Speed: +#{CaptionTime}# SKILL_20150803_004999 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Number of Caltrops: #{CaptionRatio2}#{nl}Caltrop Длительность: #{CaptionTime}# Секунд @@ -5021,9 +7501,43 @@ SKILL_20150803_005020 Увеличение HP recovery of [Aukuras] by 1.5 за SKILL_20150803_005021 Увеличение дополнительный урон способности [Blessing] by 2 за каждый уровень атрибута. SKILL_20150803_005022 Увеличение шанс of obtaining materials for [Carve] На 1% за каждый уровень атрибута. SKILL_20150803_005023 Увеличение HP recovery effect of [Restoration] by 2 за каждый уровень атрибута. +======= +SKILL_20150803_004997 {#DD5500}{ol}[Physical] - [Missile]{/}{/}{nl}Kneel to increase focus. Increases your attack, range and attack speed. +SKILL_20150803_004998 Physical Damage: +#{CaptionRatio}#{nl}Range: +#{CaptionRatio2}#{nl}Attack Speed: +#{CaptionTime}# +SKILL_20150803_004999 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Number of Caltrops: #{CaptionRatio2}#{nl}Caltrop Duration: #{CaptionTime}# seconds +SKILL_20150803_005000 Attack: 150% +#{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes 1 Stone Bullet +SKILL_20150803_005001 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Trap Duration: 15 seconds{nl}Consumes 3 Ash Wood +SKILL_20150803_005002 Maximum Duration: #{CaptionRatio}# seconds +SKILL_20150803_005003 Creates a magic circle that raises a dead enemy as a zombie. The HP of the raised zombie is based on the caster's SPR. +SKILL_20150803_005004 Maximum HP: +#{CaptionRatio}#{nl}Movement Speed: +#{CaptionRatio2}#% Duration: #{CaptionTime}# seconds{nl}Glyph Duration: 15 seconds +SKILL_20150803_005005 STR: +#{CaptionRatio}#{nl}Duration: #{CaptionRatio2}#{nl}Glyph Duration: 15 seconds +SKILL_20150803_005006 Attribute Damage: #{CaptionRatio2}#%{nl}Additional Damage on Plant-type Monsters: +#{CaptionRatio}#{nl}Drop Rate for Statue Materials: #{CaptionTime}#% +SKILL_20150803_005007 Able to use the monster's skill{nl}Maximum Duration: #{CaptionTime}# seconds +<<<<<<< HEAD +SKILL_20150803_005008 Effigy Enhance +======= +SKILL_20150803_005008 Effigy Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20150803_005009 Increases the attack bonus of Effigy +SKILL_20150803_005010 Increases the additional damage of [Concentrate] by 2 per attribute level. +SKILL_20150803_005011 Increases your evasion and magic defense by 5% per attribute level when using [Stabbing]. +SKILL_20150803_005012 Enemies hit by [Pierce] have a 2% chance per attribute level to be afflicted with [Bleeding] for 6 seconds. Bleeding damage is proportional to the character's physical attack. +SKILL_20150803_005013 Increases the physical attack increase effect of [Warcry] by 3 per attribute level. (This attribute applies after an enemy's defense is reduced.) +SKILL_20150803_005014 Increases the attack increase effect of [Swell Left Arm] by 3 per attribute level. +SKILL_20150803_005015 Increases the defense and attack increase effect of [Swell Right Arm] by 3 per attribute level. +SKILL_20150803_005016 Increases the INT increase effect of [Swell Brain] by 2 per attribute level. +SKILL_20150803_005017 Increases the physical damage increase effect of [Kneeling Shot] by 1 per attribute level. +SKILL_20150803_005018 Increases the additional damage effect of [Steady Aim] by 2 per attribute level. +SKILL_20150803_005019 Adds the defense decrease effect of [Deprotected Zone] by 1 per attribute level. (This attribute applies after the stack calculation.) +SKILL_20150803_005020 Increases the HP recovery of [Aukuras] by 1.5 per attribute level. +SKILL_20150803_005021 Increases the additional damage of [Blessing] by 2 per attribute level. +SKILL_20150803_005022 Increases the chance of obtaining materials for [Carve] by 1% per attribute level. +SKILL_20150803_005023 Increases the HP recovery effect of [Restoration] by 2 per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150803_005024 Lv3 Blessing required SKILL_20150803_005025 Lv3 Steady Aim required SKILL_20150803_005026 Lv3 Concentrate required +<<<<<<< HEAD SKILL_20150804_005027 Switch into Window stance to attack. Увеличение your Критический урон и block, while decreasing Уклонение. SKILL_20150804_005028 Критический урон: +#{CaptionRatio}#%{nl}Block: +#{SkillFactor}#%{nl}Уклонение: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20150804_005029 Your attacks are guaranteed to hit, increasing your Критический урон и Critical Resistance. @@ -5034,6 +7548,18 @@ SKILL_20150804_005033 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl} L SKILL_20150804_005034 Урон: 250% + #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}АоЕ Радиус: #{SkillSR}# SKILL_20150804_005035 Reflects #{CaptionRatio}#% of target's Физический attack{nl}Maximum Длительность: #{CaptionTime}# Секунд{nl}Unable to block magic & long-ranged projectiles SKILL_20150804_005036 Cartar Stroke: Remove Опрокидывание +======= +SKILL_20150804_005027 Switch into the Window stance to attack. Increases your critical rate and block, while decreasing evasion. +SKILL_20150804_005028 Critical Rate: +#{CaptionRatio}#%{nl}Block: +#{SkillFactor}#%{nl}Evasion: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150804_005029 Your attacks are guaranteed to hit, increasing your Critical Rate and Critical Resistance. +SKILL_20150804_005030 Critical Rate: +#{CaptionRatio}#%{nl}Critical Resistance: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20150804_005031 Attack 300% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150804_005032 {#DD5500}{ol}[Physical] - [Poison] - [Pierce]{/}{/}{nl}Launches a contagious poisonous arrow. Poison spreads through the target whenever it gets attacked. +SKILL_20150804_005033 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl} Launches an arrow that explodes on enemy impact in a cross. +SKILL_20150804_005034 Attack: 250% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20150804_005035 Reflects #{CaptionRatio}#% of the target's physical attack{nl}Maximum Duration: #{CaptionTime}# seconds{nl}Unable to block magic & long-ranged projectiles +SKILL_20150804_005036 Cartar Stroke: Remove Knockback +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150804_005037 Pushing power of [Cartar Stroke] becomes 0. (You will not be pushed if this attribute is ON.) SKILL_20150804_005038 Увеличение your Fire, Ice и Lightning properties by 5. From Lv2, it Увеличение by 1 за каждый уровень атрибута. SKILL_20150804_005039 Увеличение reflection of [Iron Skin] by 5% за каждый уровень атрибута. @@ -5046,9 +7572,15 @@ SKILL_20150918_005045 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Sla SKILL_20150918_005046 Crosscut SKILL_20150918_005047 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Charge towards an enemy и cut a cross on their body, afflicting [Bleeding]. SKILL_20150918_005048 Vertical Slash +<<<<<<< HEAD SKILL_20150918_005049 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Decreases defense for medium, big enemies for a while by smaking down. SKILL_20150918_005050 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Attack an enemy by throwing your spear. Your spear will stick into ground where it was thrown, и your Физический attack will be сниженно based on equipment's upgrade count until you pick it up. It automatically returns to you after a certain time. SKILL_20150918_005051 Attack каждые Stack: +#{CaptionRatio}#{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150918_005049 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Decreases the defense for medium, big enemies for a while by smaking down. +SKILL_20150918_005050 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attack an enemy by throwing your spear. Your spear will stick into the ground where it was thrown, and your physical attack will be decreased based on the equipment's upgrade count until you pick it up. It automatically returns to you after a certain time. +SKILL_20150918_005051 Attack per Stack: +#{CaptionRatio}#{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005052 Helm Chopper SKILL_20150918_005053 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Strike enemy's head, causing it to become будут поражены эффектом [Stun]. SKILL_20150918_005054 Seism @@ -5057,6 +7589,7 @@ SKILL_20150918_005056 Cleave SKILL_20150918_005057 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Use centrifugal force и continuously attack enemies by turning body. Make an Дополнительный damage to enemy stunned. SKILL_20150918_005058 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Use your shield и sword to successively attack enemies. SKILL_20150918_005059 Shield Shoving +<<<<<<< HEAD SKILL_20150918_005060 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Interrupt an enemy's action by using your shield. enemy is turned around, и cannot take any actions temporarily. SKILL_20150918_005061 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Длительность: 1.5 Секунд SKILL_20150918_005062 Shield Bash @@ -5068,9 +7601,23 @@ SKILL_20150918_005067 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{Caption SKILL_20150918_005068 Увеличение attack equal to [Skill Level]??Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#{nl}Длительность: 1 hour SKILL_20150918_005069 Физический Защита: +#{CaptionRatio}#{nl}Number of Shots: #{CaptionRatio2}#{nl}Длительность: 1 hour SKILL_20150918_005070 Flag Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150918_005060 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Interrupt an enemy's action by using your shield. The enemy is turned around, and cannot take any actions temporarily. +SKILL_20150918_005061 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 1.5 seconds +SKILL_20150918_005062 Shield Bash +SKILL_20150918_005063 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Attack with your shield. The attacked enemy will have its stat points jumbled temporarily. +SKILL_20150918_005064 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20150918_005065 High Kick +SKILL_20150918_005066 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Perform a high kick to subdue an enemy. Hit enemies will temporarily take additional Strike damage. +SKILL_20150918_005067 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 10 seconds{nl}AoE Attack Ratio: 5{nl}Able to use while riding +SKILL_20150918_005068 Increases attack equal to [Skill Level]??Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#{nl}Duration: 1 hour +SKILL_20150918_005069 Physical Defense: +#{CaptionRatio}#{nl}Number of Shots: #{CaptionRatio2}#{nl}Duration: 1 hour +SKILL_20150918_005070 Flag Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005071 Dust Devil SKILL_20150918_005072 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}As you spin, attack an enemy repeatedly using a weapon in each hand. enemy will be immobilized temporarily. SKILL_20150918_005073 Hexen Dropper +<<<<<<< HEAD SKILL_20150918_005074 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Use a weapon in each hand to deal successive strikes on an enemy. SKILL_20150918_005075 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Накладывает damage on a frozen enemy in front of you. There is a small шанс to remove freeze from enemy when it takes damage. SKILL_20150918_005076 Создаёт a curtain of ice for defense. Накладывает damage after successfully blocking an attack from an enemy. There is a certain шанс to freeze nearby enemies. @@ -5113,10 +7660,55 @@ SKILL_20150918_005112 призываемых существ a holy torch, improv SKILL_20150918_005113 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Sprinkle holy water to help increase Физический defense of you и your allies и to inflict damage to enemies. SKILL_20150918_005114 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}Физический Защита: +#{CaptionRatio}#%{nl}Targets: 10{nl}Длительность: #{CaptionTime}# Секунд{nl}Consumes 1 Holy Water SKILL_20150918_005115 Maximum Magic Circles: #{SkillFactor}#{nl}Увеличение DEX for allies{nl}Enemy's Уклонение & Защита: -#{CaptionRatio}#{nl} Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150918_005074 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Use a weapon in each hand to deal successive strikes on an enemy. +SKILL_20150918_005075 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Inflicts damage on a frozen enemy in front of you. There is a small chance to remove freeze from the enemy when it takes damage. +SKILL_20150918_005076 Creates a curtain of ice for defense. Inflicts damage after successfully blocking an attack from an enemy. There is a certain chance to freeze nearby enemies. +SKILL_20150918_005077 Creates a strong gust of wind that pushes enemies. When inflicting damage on a frozen enemy, it will unfreeze. +SKILL_20150918_005078 Tighten the link to gather up the linked enemies in front of you. +SKILL_20150918_005079 Large-type-> Medium-type-> Small-type{nl}Targets: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150918_005080 Small-type-> Medium-type-> Large-type{nl}Targets: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150918_005081 Evocation +SKILL_20150918_005082 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}TEST +SKILL_20150918_005083 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#% +SKILL_20150918_005084 Temporarily increases the attack speed of you and your party members by manipulating time. +SKILL_20150918_005085 Movement Speed: -#{CaptionRatio}#{nl}Magic Circle Duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Slow]{/}{/} Duration: 10 seconds +SKILL_20150918_005086 Temporarily increases the movement speed of you and your party members by manipulating time. +SKILL_20150918_005087 Shoggoth's Additional Damage: #{CaptionRatio}#{nl}Shoggoth's Additional Defense: #{CaptionRatio2}#{nl}Consumes #{CaptionTime}# Corpse(s) +SKILL_20150918_005088 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Consumes #{CaptionRatio}# Corpse(s) +SKILL_20150918_005089 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Duration: 15 seconds{nl}Consumes #{CaptionRatio}# Corpse(s) +SKILL_20150918_005090 Dirty Pole(s): #{CaptionRatio}#{nl}Dirty Pole Duration: 15 seconds{nl}{#339999}{ol}[Corruption]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio2}# Corpse(s) +SKILL_20150918_005091 Dirty Pole +SKILL_20150918_005092 {#993399}{ol}[Magic]{/}{/}Creates a wall made with corpses. Enemies approaching near the wall will be afflicted with [Decay]. +SKILL_20150918_005093 Attack: #{SkillAtkAdd}#{nl}Dirty Pole Duration: #{CaptionRatio}# seconds{nl}{#339999}{ol}[Corruption]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio2}# Corpse(s) +SKILL_20150918_005094 {#993399}{ol}[Magic]{/}{/}Build a cursed tower made with corpses at a targeted area. +SKILL_20150918_005095 Corpe Tower Duration: #{CaptionRatio}# seconds{nl}Consumes #{CaptionRatio2}# Corpse(s) +SKILL_20150918_005096 Raise Dead +SKILL_20150918_005097 {#993399}{ol}[Magic]{/}{/}Summon a skeleton soldier made with a corpse. The skeleton soldier will engage in combat and follow its master. +SKILL_20150918_005098 Summons #{CaptionRatio}# Skeleton Soldiers{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Maximum Level: 5 +SKILL_20150918_005099 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attacks the enemy with a spiraling arrow that penetrates and inflicts multiple strikes. +SKILL_20150918_005100 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Hits: #{CaptionRatio}# +SKILL_20150918_005101 Attack: #{SkillAtkAdd}#{nl}Blocks ranged projectiles: #{CaptionRatio}#{nl}Pavise Duration: #{CaptionTime}# seconds +SKILL_20150918_005102 Increases attack, accuracy and critical rate of your companion for a given duration. +SKILL_20150918_005103 Companion's Attack: +#{CaptionRatio}#{nl}Companion's Accuracy: +#{CaptionRatio}#{nl}Companion's Critical Rate: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20150918_005104 Your companion wanders around the target and fixes its target. Decreases the target's evasion and accuracy. +SKILL_20150918_005105 Evasion: -#{CaptionRatio}#{nl}Accuracy: -#{CaptionRatio}#{nl}Pointing AI Duration: 90 seconds +SKILL_20150918_005106 Consumes #{SpendPoison}# Poison Pot Poison{nl}Poisonous Insect Duration: 20 seconds +SKILL_20150918_005107 Zhendu +SKILL_20150918_005108 Applies a poison once to the weapon of you and your party members for the next attack. +SKILL_20150918_005109 Duration: 30 seconds{nl}Zhendu Duration: #{CaptionRatio}# seconds{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20150918_005110 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. +SKILL_20150918_005111 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}HP Recovery: 10% + #{CaptionRatio}# ~ #{CaptionRatio2}# HP{nl}Magic Circle Duration: 40 seconds +SKILL_20150918_005112 Summons a holy torch, improving the HP recovery of nearby allies. Decreases the accuracy of nearby enemies. +SKILL_20150918_005113 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Sprinkle holy water to help increase the physical defense of you and your allies and to inflict damage to enemies. +SKILL_20150918_005114 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Physical Defense: +#{CaptionRatio}#%{nl}Targets: 10{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Holy Water +SKILL_20150918_005115 Maximum Magic Circles: #{SkillFactor}#{nl}Increases DEX for allies{nl}Enemy's Evasion & Defense: -#{CaptionRatio}#{nl} Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005116 Mass Heal SKILL_20150918_005117 Restores HP of you и that of your allies in front of you. SKILL_20150918_005118 Restores #{CaptionRatio}#% of максимальный показатель НР{nl}Дополнительный HP Recovery: #{CaptionRatio2}#{nl} SKILL_20150918_005119 Stone Skin +<<<<<<< HEAD SKILL_20150918_005120 Увеличение you и your party members' block for a given duration. SKILL_20150918_005121 Block: +#{CaptionRatio}#{nl}Длительность: 35 Секунд SKILL_20150918_005122 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Instruct your summoned zombies to celebrate. zombies will deal little damage to anything they touch. @@ -5133,21 +7725,48 @@ SKILL_20150918_005132 {#339999}{ol}[Goddess' Blessing]{/}{/} Длительно SKILL_20150918_005133 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Up to 5 users{nl}Maximum Длительность: 10 Секунд SKILL_20150918_005134 Push enemies away и create a barrier of protection which doesn't allow others to enter for some time. Увеличение magic defense of allies who are inside barrier. SKILL_20150918_005135 Magic Защита: +#{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20150918_005120 Increases you and your party members' block for a given duration. +SKILL_20150918_005121 Block: +#{CaptionRatio}#{nl}Duration: 35 seconds +SKILL_20150918_005122 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Instruct your summoned zombies to celebrate. The zombies will deal little damage to anything they touch. +SKILL_20150918_005123 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 10 seconds{nl}Requires Summoned Zombie +SKILL_20150918_005124 Plant a glyph on the ground symbolizing Baron Samedi, the loa of death. Increases the maximum HP and movement speed of you and your zombies nearby the glyph. Only half of the effect applies to you. +SKILL_20150918_005125 You will set the pattern which represent Ogu which is the Rwa of Power on the ground. STR of the zombies nearby this pattern will be increased. +SKILL_20150918_005126 Zombie Capsule +SKILL_20150918_005127 Number of Warps: #{CaptionRatio}#{nl}Goddess Statue Duration: 30 seconds{nl}Consumes 1 Oak Wood +SKILL_20150918_005128 SP: -#{CaptionRatio}#{nl}Goddess Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 1 Pine Wood +SKILL_20150918_005129 Cooldown Time: -#{CaptionRatio}#%{nl}Goddess Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 1 Cedar Wood +SKILL_20150918_005130 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Number of Blocks: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 2 Oak Wood +SKILL_20150918_005131 Carve Statue Duration: #{CaptionRatio}# seconds{nl}Consumes 1 Ash Wood +SKILL_20150918_005132 {#339999}{ol}[Goddess' Blessing]{/}{/} Duration: #{CaptionRatio}# seconds{nl}Goddess Statue Duration: 30 seconds{nl}Consumes 1 Cedar Wood +SKILL_20150918_005133 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Up to 5 users{nl}Maximum Duration: 10 seconds +SKILL_20150918_005134 Push enemies away and create a barrier of protection which doesn't allow others to enter for some time. Increases the magic defense of allies who are inside the barrier. +SKILL_20150918_005135 Magic Defense: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005136 Conviction SKILL_20150918_005137 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attacks an enemy as an attack for betrayer. Resistance to Fire, Ice, Lightning, Poison of enemy that received attack will decrease. SKILL_20150918_005138 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}All Properties Resistance: -#{CaptionRatio2}# SKILL_20150918_005139 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use your trained fingertips to attack an enemy by inflicting an internal injury. SKILL_20150918_005140 {#DD5500}{ol}[Физический]{/}{/}{nl}Gather force then shoot forward. enemy is pushed away и will receive damage. SKILL_20150918_005141 Increase Magic Defense +<<<<<<< HEAD SKILL_20150918_005142 Temporarily Увеличение magic defense of you и your party members. SKILL_20150918_005143 Magic Защита: +#{CaptionRatio}#{nl}Длительность: 45 Секунд SKILL_20150918_005144 {#993399}{ol}[Magic]{/}{/}{nl}Grass near targeted area attacks an enemy. It casts in place of [Chortasmata] first if it exists, otherwise it casts on you. SKILL_20150918_005145 Grown grass protects you и your allies. It casts in place of [Chortasmata] first if exists, otherwise it casts on you. SKILL_20150918_005146 Grass temporarily grows on targeted area. Monsters within targeted area become Plant-type monsters. SKILL_20150918_005147 Maximum SP: +#{CaptionRatio}#%{nl}Maximum STA: +#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# минут +======= +SKILL_20150918_005142 Temporarily increases the magic defense of you and your party members. +SKILL_20150918_005143 Magic Defense: +#{CaptionRatio}#{nl}Duration: 45 seconds +SKILL_20150918_005144 {#993399}{ol}[Magic]{/}{/}{nl}Grass near the targeted area attacks an enemy. It casts in the place of [Chortasmata] first if it exists, otherwise it casts on you. +SKILL_20150918_005145 Grown grass protects you and your allies. It casts in the place of [Chortasmata] first if exists, otherwise it casts on you. +SKILL_20150918_005146 Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. +SKILL_20150918_005147 Maximum SP: +#{CaptionRatio}#%{nl}Maximum STA: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# minutes +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005148 Prophecy SKILL_20150918_005149 Grants a temporary effect preventing Lv. 1 status ailments to nearby party members. -SKILL_20150918_005150 Длительность: #{CaptionTime}# Секунд{nl}Applies #{CaptionRatio}# times +SKILL_20150918_005150 Duration: #{CaptionTime}# seconds{nl}Applies #{CaptionRatio}# times SKILL_20150918_005151 Increased STR stat. SKILL_20150918_005152 Increased movement speed и максимальный показатель НР. SKILL_20150918_005153 In state of Bwa Kayiman. @@ -5165,6 +7784,7 @@ SKILL_20150918_005164 Позволяет экипировать такой ви SKILL_20150918_005165 Able to equip [Латы] armor. In addition, your максимальный показатель НР Увеличение when you equip 3 or more pieces of [Латы] armor. Your maximum Stamina Увеличение once you have 4 [Латы] armor pieces equipped. SKILL_20150918_005166 Double Slash: Critical SKILL_20150918_005167 Shield Guard +<<<<<<< HEAD SKILL_20150918_005168 Umbo Thrust: Усиление SKILL_20150918_005169 Увеличивает урон, наносимый врагу способностью [Umbo Thrust] На 1% за каждый уровень атрибута. SKILL_20150918_005170 Moulinet: Critical @@ -5186,9 +7806,33 @@ SKILL_20150918_005185 Targe Smash: Усиление SKILL_20150918_005186 Увеличивает урон, наносимый врагу способностью [Targe Smash] На 1% за каждый уровень атрибута. SKILL_20150918_005187 Shield Push: Усиление SKILL_20150918_005188 Увеличивает урон, наносимый врагу способностью [Shield Push] На 1% за каждый уровень атрибута. +======= +SKILL_20150918_005168 Umbo Thrust: Enhance +SKILL_20150918_005169 Increases the damage dealt on an enemy with [Umbo Thrust] by 1% per attribute level. +SKILL_20150918_005170 Moulinet: Critical +SKILL_20150918_005171 [Cartar Stroke] no longer knocks enemies back. (Only applies if this attribute is set to ON) +SKILL_20150918_005172 Skyliner: Enhance +SKILL_20150918_005173 Increases the damage dealt on an enemy with [Skyliner] by 1% per attribute level. +SKILL_20150918_005174 Crosscut: Enhance +SKILL_20150918_005175 Increases the damage dealt on an enemy with [Crosscut] by 1% per attribute level. +SKILL_20150918_005176 Vertical Slash: Enhance +SKILL_20150918_005177 Increases the damage dealt on an enemy with [Vertical Slash] by 1% per attribute level. +SKILL_20150918_005178 Savagery: Critical +SKILL_20150918_005179 Helm Chopper: Enhance +SKILL_20150918_005180 Increases the damage dealt on an enemy with [Helm Chopper] by 1% per attribute level. +SKILL_20150918_005181 Seism: Enhance +SKILL_20150918_005182 Increases the damage dealt on an enemy with [Seism] by 1% per attribute level. +SKILL_20150918_005183 Cleave: Enhance +SKILL_20150918_005184 Increases the damage dealt on an enemy with [Cleave] by 1% per attribute level. +SKILL_20150918_005185 Targe Smash: Enhance +SKILL_20150918_005186 Increases the damage dealt on an enemy with [Targe Smash] by 1% per attribute level. +SKILL_20150918_005187 Shield Push: Enhance +SKILL_20150918_005188 Increases the damage dealt on an enemy with [Shield Push] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150918_005189 Targe Smash: Frozen Stone SKILL_20150918_005190 Накладывает 20% Дополнительный damage за каждый уровень атрибута on frozen и petrified enemies with [Targe Smash]. SKILL_20150918_005191 Targe Smash: Burn +<<<<<<< HEAD SKILL_20150918_005192 Spreads [Поджог] equal to amount of [attribute level] when killing an enemy affected by [Поджог] with [Targe Smash]. SKILL_20150918_005193 Shield Push: Duration SKILL_20150918_005194 Увеличение duration of Unbalanced status effect повысится from [Shield Push] by 1 second за каждый уровень атрибута. @@ -5199,11 +7843,24 @@ SKILL_20150918_005198 Увеличивает урон, наносимый вра SKILL_20150918_005199 High Kick: Усиление SKILL_20150918_005200 Увеличивает урон, наносимый врагу способностью [High Kick] На 1% за каждый уровень атрибута. SKILL_20150918_005201 Earth Wave: Без Нокдаунов +======= +SKILL_20150918_005192 Spreads [Burn] equal to the amount of [attribute level] when killing an enemy affected by [Burn] with [Targe Smash]. +SKILL_20150918_005193 Shield Push: Duration +SKILL_20150918_005194 Increases the duration of the Unbalanced status effect applied from [Shield Push] by 1 second per attribute level. +SKILL_20150918_005195 Shield Shoving: Enhance +SKILL_20150918_005196 Increases the damage dealt on an enemy with [Shield Shoving] by 1% per attribute level. +SKILL_20150918_005197 Shield Bash: Enhance +SKILL_20150918_005198 Increases the damage dealt on an enemy with [Shield Bash] by 1% per attribute level. +SKILL_20150918_005199 High Kick: Enhance +SKILL_20150918_005200 Increases the damage dealt on an enemy with [High Kick] by 1% per attribute level. +SKILL_20150918_005201 Earth Wave: Remove Knockdown +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150918_005202 [Earth Wave] no longer knocks enemies down. (Only applies if this attribute is set to ON) SKILL_20150918_005203 Steed Charge: Без Нокдаунов SKILL_20150918_005204 [Steed Charge] no longer knocks enemies down {nl} * (Only applies if this attribute is set to ON) SKILL_20150918_005205 Doom Spike: Без Нокдаунов SKILL_20150918_005206 [Doom Spike] no longer knocks enemies down (Only applies if this attribute is set to ON) +<<<<<<< HEAD SKILL_20150918_005207 Увеличение count of [Weapon Maintenance] by 20 за каждый уровень атрибута. SKILL_20150918_005208 Увеличение count of [Armor Maintenance] by 5 за каждый уровень атрибута. SKILL_20150918_005209 Dust Devil: Усиление @@ -5215,24 +7872,57 @@ SKILL_20150918_005214 Увеличение magic damage by 10% за каждый SKILL_20150918_005215 Deals damage equal to 100% magic attack to enemies just when link from [Unbind] is about to disconnect. Увеличение by 10% за каждый уровень атрибута from Lv. 2. SKILL_20150918_005216 Воплощение: Усиление SKILL_20150918_005217 Увеличивает урон, наносимый врагу способностью [Воплощение] На 1% за каждый уровень атрибута. +======= +SKILL_20150918_005207 Increases the count of [Weapon Maintenance] by 20 per attribute level. +SKILL_20150918_005208 Increases the count of [Armor Maintenance] by 5 per attribute level. +SKILL_20150918_005209 Dust Devil: Enhance +SKILL_20150918_005210 Increases the damage dealt on an enemy with [Dust Devil] by 1% per attribute level. +SKILL_20150918_005211 Hexen Dropper: Enhance +SKILL_20150918_005212 Increases the damage dealt on an enemy with [Hexen Dropper] by 1% per attribute level. +SKILL_20150918_005213 Deals additional damage equal to 50% magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]. +SKILL_20150918_005214 Increases magic damage by 10% per attribute level when [Quick Cast] is active. +SKILL_20150918_005215 Deals damage equal to 100% magic attack to enemies just when the link from [Unbind] is about to disconnect. Increases by 10% per attribute level from Lv. 2. +<<<<<<< HEAD +SKILL_20150918_005216 Evocation: Enhance +SKILL_20150918_005217 Increases the damage dealt on an enemy with [Evocation] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20150918_005216 Evocation: Усиление +SKILL_20150918_005217 Increases the damage dealt on an enemy with [Воплощение] by 1% per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005218 Multi Shot: Critical SKILL_20150918_005219 , когда экипирован вместе с [Two-handed Bow], adds 20% дополнительный урон способности Физический attack against airborne monsters. SKILL_20150918_005220 Увеличение your Критический урон by 5% за каждый уровень атрибута when [Swift Step] активна. SKILL_20150918_005221 Multi Shot: Quick Charging SKILL_20150918_005222 Decreases charging time of [Multi Shot] by half. SKILL_20150918_005223 Spiral Arrow: Critical +<<<<<<< HEAD SKILL_20150918_005224 Увеличение critical шанс of [Spiral Arrow] by 10% за каждый уровень атрибута. SKILL_20150918_005225 Spiral Arrow: Усиление SKILL_20150918_005226 Увеличивает урон, наносимый врагу способностью [Spiral Arrow] На 1% за каждый уровень атрибута. SKILL_20150918_005227 Stake Stockades: Усиление SKILL_20150918_005228 Увеличивает урон, наносимый врагу способностью [Stake Stockades] На 1% за каждый уровень атрибута. SKILL_20150918_005229 Увеличение Companion's movement speed of [Praise] by 5% за каждый уровень атрибута. +======= +SKILL_20150918_005224 Increases the critical chance of [Spiral Arrow] by 10% per attribute level. +SKILL_20150918_005225 Spiral Arrow: Enhance +SKILL_20150918_005226 Increases the damage dealt on an enemy with [Spiral Arrow] by 1% per attribute level. +SKILL_20150918_005227 Stake Stockades: Enhance +SKILL_20150918_005228 Increases the damage dealt on an enemy with [Stake Stockades] by 1% per attribute level. +SKILL_20150918_005229 Increases the Companion's movement speed of [Praise] by 5% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20150918_005230 Rush Dog: Stun +<<<<<<< HEAD SKILL_20150918_005231 Enemies attacked with [Rush Dog] имеют 10% шанс за каждый уровень атрибута быть пораженными эффектом [Stun] for 6 Секунд. SKILL_20150918_005232 Deals Дополнительный damage equal to 50% Физический attack to next used attacking skill during [Cloaking]. +======= +SKILL_20150918_005231 Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 seconds. +SKILL_20150918_005232 Deals additional damage equal to 50% physical attack to the next used attacking skill during [Cloaking]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20150918_005233 Cloaking: Increased Movement Speed SKILL_20150918_005234 Увеличение movement speed of [Cloaking] by 1 за каждый уровень атрибута. SKILL_20150918_005235 Feint: Back Roll +<<<<<<< HEAD SKILL_20150918_005236 Увеличение шанс by 15% за каждый уровень атрибута of enemies turning around when using [Feint] SKILL_20150918_005237 Deals 10% Дополнительный damage to Plant-type monsters , когда экипирован вместе с [Blunt] type weapon. SKILL_20150918_005238 Deals damage equal to 50% of Физический attack to enemies knocked into air by [Smite], on landing. (This effect only activates when attribute is ON) @@ -5247,8 +7937,29 @@ SKILL_20151001_005246 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Rel SKILL_20151001_005247 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Критический урон: +50{nl}АоЕ Радиус: #{SkillSR}# SKILL_20151001_005248 Огненная Земля SKILL_20151001_005249 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Создаёт a magic circle of flames at a targeted area. Deals continuous Огненный урон to enemies within magic circle. +======= +SKILL_20150918_005236 Increases the chance by 15% per attribute level of enemies turning around when using [Feint] +SKILL_20150918_005237 Deals 10% additional damage to Plant-type monsters when equipped with a [Blunt] type weapon. +SKILL_20150918_005238 Deals damage equal to 50% of physical attack to enemies knocked into the air by [Smite], on landing. (This effect only activates when the attribute is ON) +SKILL_20150918_005239 Conversion: Might Enhance +SKILL_20150918_005240 Increases the monster's physical attack converted with [Conversion] equal to 50% of the character's STR. +SKILL_20150918_005241 Conviction: Enhance +SKILL_20150918_005242 Increases the damage dealt on an enemy with [Conviction] by 1% per attribute level. +SKILL_20150918_005243 Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 7 seconds. Increases the chance by 10% per attribute level from Lv2. +<<<<<<< HEAD +SKILL_20150918_005244 Lv. 3 of Swell Left Arm: Enhance required +======= +SKILL_20150918_005244 Lv. 3 of Swell Left Arm: Усиление required +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151001_005245 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Raises your sword and smashes the area around the center of the body. Deals additional damage on medium and large-type enemies according to how much their defense has been decreased by Skull Swing. +SKILL_20151001_005246 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. +SKILL_20151001_005247 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Critical Rate: +50{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20151001_005248 Flame Ground +SKILL_20151001_005249 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Creates a magic circle of flames at a targeted area. Deals continuous Fire damage to enemies within the magic circle. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151001_005250 Freezing Sphere SKILL_20151001_005251 Frost Cloud +<<<<<<< HEAD SKILL_20151001_005252 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Создаёт a magic circle of ice at a targeted area. Deals continuous ice damage to enemies in magic circle. SKILL_20151001_005253 Костянная башня Длительность: #{CaptionRatio}# Секунд{nl}Number of Blocks: #{CaptionTime}#{nl}Consumes #{CaptionRatio2}# Corpse(s) SKILL_20151001_005254 Split Arrow @@ -5256,6 +7967,15 @@ SKILL_20151001_005255 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}De SKILL_20151001_005256 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Bounced Arrow Урон: #{CaptionRatio2}#% SKILL_20151001_005257 Temporarily Увеличение skill levels of you и your party members by 1. SKILL_20151001_005258 Applies for #{SkillFactor}# Skill Uses{nl}Длительность: 60 Секунд +======= +SKILL_20151001_005252 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Creates a magic circle of ice at a targeted area. Deals continuous ice damage to enemies in the magic circle. +SKILL_20151001_005253 Corpse Tower Duration: #{CaptionRatio}# seconds{nl}Number of Blocks: #{CaptionTime}#{nl}Consumes #{CaptionRatio2}# Corpse(s) +SKILL_20151001_005254 Split Arrow +SKILL_20151001_005255 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Deals damage to two nearby enemies with a bouncing arrow once an attack lands. +SKILL_20151001_005256 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Bounced Arrow Attack: #{CaptionRatio2}#% +SKILL_20151001_005257 Temporarily increases the skill levels of you and your party members by 1. +SKILL_20151001_005258 Applies for #{SkillFactor}# Skill Uses{nl}Duration: 60 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151001_005259 Spirit Barrier SKILL_20151001_005260 Deals magic damage in Out of Body by drawing a barrier. SKILL_20151001_005261 Увеличение your Критический урон. @@ -5264,6 +7984,7 @@ SKILL_20151001_005263 Increased Magic Damage. SKILL_20151001_005264 Позволяет экипировать такой вид брони, как [Тканьевая броня] armor.{nl}Когда экипировано 3 или больше частей [Тканьевая броня] armor, Увеличение your maximum SP и magic damage taken is сниженно by 5%.{nl} {nl}Когда экипировано 4 части [Тканьевая броня] armor pieces, your Magic Defense Увеличение и magic damage taken is сниженно by an Дополнительный 10%. SKILL_20151001_005265 Позволяет экипировать такой вид брони, как [Латы] armor.{nl}Когда экипировано 3 или больше частей [Латы] armor, Увеличение your максимальный показатель НР и Физический damage taken is сниженно by 5%.{nl} {nl}Когда экипировано 4 части [Латы] armor pieces, your maximum Stamina Увеличение и Физический damage taken is сниженно by an Дополнительный 10%. SKILL_20151001_005266 Provoke +<<<<<<< HEAD SKILL_20151001_005267 Увеличение provocation when enemies attack by 50% за каждый уровень атрибута. SKILL_20151001_005268 Огненная Земля: Усиление SKILL_20151001_005269 Увеличивает урон, наносимый врагу способностью [Огненная Земля] На 1% за каждый уровень атрибута. @@ -5277,25 +7998,57 @@ SKILL_20151001_005276 Восстание Мертвецов: Усиление SKILL_20151001_005277 Увеличение attack of summoned Skeleton Солдат by 1 за каждый уровень атрибута. SKILL_20151001_005278 Создание Шоггота: Расширение SKILL_20151001_005279 Увеличение шанс of enlarging size и максимальный показатель НР of summoned Shoggoth На 1% за каждый уровень атрибута. +======= +SKILL_20151001_005267 Increases provocation when enemies attack by 50% per attribute level. +SKILL_20151001_005268 Flame Ground: Enhance +SKILL_20151001_005269 Increases the damage dealt on an enemy with [Flame Ground] by 1% per attribute level. +SKILL_20151001_005270 Frost Cloud: Enhance +SKILL_20151001_005271 Increases the damage dealt on an enemy with [Frost Cloud] by 1% per attribute level. +SKILL_20151001_005272 Create Shoggoth: Enhance +SKILL_20151001_005273 Increases the attack of the summoned Shoggoth by 1 per attribute level. +SKILL_20151001_005274 Corpse Tower: Enhance +SKILL_20151001_005275 Increases the attack of the summoned Corpse Tower by 1 per attribute level. +SKILL_20151001_005276 Raise Dead: Enhance +SKILL_20151001_005277 Increases the attack of the summoned Skeleton Soldier by 1 per attribute level. +SKILL_20151001_005278 Create Shoggoth: Enlargement +SKILL_20151001_005279 Increases the chance of enlarging the size and maximum HP of the summoned Shoggoth by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151001_005280 Combustion: Using Silver SKILL_20151001_005281 Создаёт an explosion using 200 silver when there are no nearby dropped items. SKILL_20151001_005282 Deals 20% Дополнительный damage to Flying-type monsters , когда экипирован вместе с [Two-handed Bow]. SKILL_20151001_005283 Crossbow Mastery +<<<<<<< HEAD SKILL_20151001_005284 Ignores enemy defense by 5% за каждый уровень атрибута , когда экипирован вместе с [Crossbow]. SKILL_20151001_005285 Decreases time of first rotation by 0.3 Секунд и Увеличение number of rotations for [Broom Trap] by 0.8 за каждый уровень атрибута. SKILL_20151001_005286 Увеличение movement speed of your companion from [Praise] by 1 за каждый уровень атрибута. SKILL_20151001_005287 Split Arrow: Усиление SKILL_20151001_005288 Увеличивает урон, наносимый врагу способностью [Split Arrow] На 1% за каждый уровень атрибута. +======= +SKILL_20151001_005284 Ignores enemy defense by 5% per attribute level when equipped with a [Crossbow]. +SKILL_20151001_005285 Decreases the time of the first rotation by 0.3 seconds and increases the number of rotations for [Broom Trap] by 0.8 per attribute level. +SKILL_20151001_005286 Increases the movement speed of your companion from [Praise] by 1 per attribute level. +SKILL_20151001_005287 Split Arrow: Enhance +SKILL_20151001_005288 Increases the damage dealt on an enemy with [Split Arrow] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151001_005289 Deals damage equal to 100% magic attack to nearby Devil-type monsters when using [Divine Might]. SKILL_20151001_005290 Corsair 2nd Circle required SKILL_20151001_005291 Lv. 2 Create Shoggoth required +<<<<<<< HEAD SKILL_20151016_005292 Critical шанс: +#{CaptionRatio}#{nl}Block: +#{SkillFactor}#% {nl}Уклонение: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20151016_005292 Critical Chance: +#{CaptionRatio}#{nl}Block: +#{SkillFactor}#% {nl}Evasion: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151016_005293 Spear Lunge SKILL_20151016_005294 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Stab an enemy in front of you to make it more vulnerable to [Pierce]-type attacks. SKILL_20151016_005295 Урон: #{SkillAtkAdd}#{nl}Attribute Damage #{CaptionRatio}#%{nl}Duration 6 Secs SKILL_20151016_005296 Special Formation +<<<<<<< HEAD SKILL_20151016_005297 Создаёт a formation which brings squad members together. skill cooldown time of squad members that entered into formation will be уменьшится in half. Duration will increase by Skill Level, и number of members in squad. SKILL_20151016_005298 Cooldown time уменьшится by 50%{nl}Minimum/Maximum Длительность: #{CaptionRatio}# Секунд ~ #{CaptionRatio2}# Секунд +======= +SKILL_20151016_005297 Creates a formation which brings squad members together. The skill cooldown time of the squad members that entered into the formation will be reduced in half. Duration will increase by Skill Level, and the number of members in the squad. +SKILL_20151016_005298 Cooldown time reduced by 50%{nl}Minimum/Maximum Duration: #{CaptionRatio}# seconds ~ #{CaptionRatio2}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151016_005299 Summon Carriage SKILL_20151016_005300 {#993399}{ol}[Magic]{/}{/}{nl}Создаёт a gravity field in front of you in a line that pulls nearby enemies into it. SKILL_20151016_005301 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Damages an enemy by throwing an Ice Sphere. @@ -5326,11 +8079,17 @@ SKILL_20151016_005325 Увеличение your block by 5% за каждый у SKILL_20151016_005326 Two-handed Sword Mastery: Critical Attack SKILL_20151016_005327 Skull Swing: Remove Опрокидывание SKILL_20151016_005328 [Skull Swing] does not push away enemies anymore. (Only applies if this attribute is set to ON) +<<<<<<< HEAD SKILL_20151016_005329 Spear Lunge: Усиление SKILL_20151016_005330 Увеличивает урон, наносимый врагу способностью [Spear Lunge] На 1% за каждый уровень атрибута. +======= +SKILL_20151016_005329 Spear Lunge: Enhance +SKILL_20151016_005330 Increases the damage dealt on an enemy with [Spear Lunge] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151016_005331 Two-handed Spear Mastery: Penetration SKILL_20151016_005332 Увеличение your block penetration by 10% за каждый уровень атрибута , когда экипирован вместе с [Двуручное копье] SKILL_20151016_005333 Rapier Master: Pierce +<<<<<<< HEAD SKILL_20151016_005334 Увеличение your [Pierce] damage by 5% за каждый уровень атрибута , когда экипирован вместе с [Rapier]. (Does not apply to basic attacks) SKILL_20151016_005335 Увеличение character's Урон Свойством Огня attack by 3 за каждый уровень атрибута , когда экипирован вместе с [Staff]. SKILL_20151016_005336 Subzero Shield: Counterattack Усиление @@ -5340,6 +8099,17 @@ SKILL_20151016_005339 Увеличение magic defense и Ice property resista SKILL_20151016_005340 Freezing Sphere: Усиление SKILL_20151016_005341 Увеличивает урон, наносимый врагу способностью [Freezing Sphere] На 1% за каждый уровень атрибута. SKILL_20151016_005342 Decreases critical resistance of an enemy affected by [Slow] equal to 15% of your INT персонажа. +======= +SKILL_20151016_005334 Increases your [Pierce] damage by 5% per attribute level when equipped with a [Rapier]. (Does not apply to basic attacks) +SKILL_20151016_005335 Increases the character's Fire property attack by 3 per attribute level when equipped with a [Staff]. +SKILL_20151016_005336 Subzero Shield: Counterattack Enhance +SKILL_20151016_005337 While equipped with a shield when [Subzero Shield] is active, there is an increase in counter attack damage based on your shield's defense. Counter attack damage is enhanced by 50% per attribute level. +SKILL_20151016_005338 Shield Mastery: Enchant +SKILL_20151016_005339 Increases magic defense and Ice property resistance equal to 25% of your equipped [Shield]'s defense per attribute level. +SKILL_20151016_005340 Freezing Sphere: Enhance +SKILL_20151016_005341 Increases the damage dealt on an enemy with [Freezing Sphere] by 1% per attribute level. +SKILL_20151016_005342 Decreases the critical resistance of an enemy affected by [Slow] equal to 15% of your INT. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151016_005343 Bow Mastery: Anti-Air SKILL_20151016_005344 Deals 20% Дополнительный damage за каждый уровень атрибута to Flying-type monsters , когда экипирован вместе с [Bow]. SKILL_20151016_005345 Crossbow Mastery: Ignore Defense @@ -5350,9 +8120,15 @@ SKILL_20151016_005349 Revolver Mastery SKILL_20151016_005350 Deals 10% Дополнительный damage за каждый уровень атрибута to Mutant-type monsters , когда экипирован вместе с [Revolver]. SKILL_20151016_005351 Cannon Mastery SKILL_20151016_005352 Rifle Mastery: Hunting +<<<<<<< HEAD SKILL_20151016_005353 Causes instant kill on small-type monsters by 0.5% шанс за каждый уровень атрибута , когда экипирован вместе с [Rifle]. SKILL_20151016_005354 Zalciai: Усиление SKILL_20151016_005355 Увеличение critical attack of [Zalciai] by 1 за каждый уровень атрибута. +======= +SKILL_20151016_005353 Causes instant kill on small-type monsters by 0.5% chance per attribute level when equipped with a [Rifle]. +SKILL_20151016_005354 Zalciai: Enhance +SKILL_20151016_005355 Increases the critical attack of [Zalciai] by 1 per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151016_005356 Lv. 3 Zalciai required SKILL_20151022_005357 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Lift your sword up и perform a vertical strike downward. Medium и large size enemies suffering a defense reduction from [Skull Swing] take Дополнительный damage proportional to уменьшится amount of defense. enemy also takes Дополнительный damage according to number of debuffs in effect. SKILL_20151022_005358 Zornhau @@ -5361,8 +8137,13 @@ SKILL_20151022_005360 Zucken SKILL_20151022_005361 Attaque Composee SKILL_20151022_005362 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}Stab an enemy in front of you. SKILL_20151022_005363 Lunge +<<<<<<< HEAD SKILL_20151022_005364 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}Lower your stance и reach out to attack an enemy. Your Уклонение rate Увеличение и enemy becomes more vulnerable to [Slash]-type attacks. SKILL_20151022_005365 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Уклонение Rate: +#{CaptionRatio2}#%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20151022_005364 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash]-type attacks. +SKILL_20151022_005365 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Evasion Rate: +#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151022_005366 Sept Etoiles SKILL_20151022_005367 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}Stab an enemy with successive strikes. SKILL_20151022_005368 Attaque Coquille @@ -5371,14 +8152,20 @@ SKILL_20151022_005370 Esquive Toucher SKILL_20151022_005371 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Move swiftly to avoid enemy attacks и deliver complex successive attacks. SKILL_20151022_005372 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Уклонение Rate: +#{CaptionRatio2}#% SKILL_20151022_005373 Preparation +<<<<<<< HEAD SKILL_20151022_005374 Twirl tip of your sword to parry an enemy attack и prepare for next attack. next [Pierce]-type attack you make will inflict twice as much damage. SKILL_20151022_005375 Maximum Длительность: #{CaptionRatio2}# Секунд{nl}+#{CaptionRatio}#% block during skill duration{nl}Длительность: 15 Секунд +======= +SKILL_20151022_005374 Twirl the tip of your sword to parry an enemy attack and prepare for the next attack. The next [Pierce]-type attack you make will inflict twice as much damage. +SKILL_20151022_005375 Maximum Duration: #{CaptionRatio2}# seconds{nl}+#{CaptionRatio}#% block during skill duration{nl}Duration: 15 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151022_005376 Flanconnade SKILL_20151022_005377 {#DD5500}{ol}[Физический] - [Slash]{/}{/}Perform a complex upward attack with your rapier. This attack protects you against an enemy attack. SKILL_20151022_005378 Mijin no Jutsu SKILL_20151022_005379 Bunshin no Jutsu SKILL_20151022_005380 Mokuton no Jutsu SKILL_20151022_005381 Katon no Jutsu +<<<<<<< HEAD SKILL_20151022_005382 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Cast an arrow of ice that Накладывает damage и has a шанс of freezing enemy. SKILL_20151022_005383 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Make ice spikes sprout out in a line to inflict damage. Has a шанс of freezing enemies. SKILL_20151022_005384 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Ride on an enormous snowball и crush any enemies in your way. @@ -5396,6 +8183,25 @@ SKILL_20151022_005395 Property Resistance: +#{CaptionRatio}#{nl}Nullification ш SKILL_20151022_005396 {#DD5500}{ol}[Физический] - [Holy]{/}{/}{nl}Harness energy и release it in front of you, dealing damage и pushing back all enemies in its path. SKILL_20151022_005397 Enemy's companion bites и holds. сниженно defense. SKILL_20151022_005398 Увеличение your Уклонение rate. +======= +SKILL_20151022_005382 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Cast an arrow of ice that inflicts damage and has a chance of freezing the enemy. +SKILL_20151022_005383 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Make ice spikes sprout out in a line to inflict damage. Has a chance of freezing enemies. +SKILL_20151022_005384 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Ride on an enormous snowball and crush any enemies in your way. +SKILL_20151022_005385 Attack: 400% +#{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20151022_005386 {#993399}{ol}[Magic]{/}{/} +SKILL_20151022_005387 Fires a shell to targeted enemies on the ground. Deals 50% damage on Flying-type enemies. +SKILL_20151022_005388 Fires a shell to targeted airborne enemies. Deals 50% damage on enemies on the ground. +SKILL_20151022_005389 Fire on the ground using a howitzer. Enemies hit by the fire will knock down and deals 5x damage to the enemy's structure. +SKILL_20151022_005390 Deals damage to multiple enemies by launching a cannon in an arc shape towards the ground. +SKILL_20151022_005391 Maximum HP: +#{CaptionRatio}#{nl}Movement Speed: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds{nl}Glyph Duration: 15 seconds +SKILL_20151022_005392 Carve a statue of Ausrine, the Goddess of the Morning Star. Those in your party who circle around the Goddess Statue counter-clockwise are granted divine protection and become immune to damage temporarily. +SKILL_20151022_005393 STR, CON, INT, SPR, DEX: -#{CaptionRatio}#{nl}Consumes SP per second{nl}Maximum Duration: 10 seconds +SKILL_20151022_005394 You and your party members are temporarily granted an increase in fire, ice, lightning, poison, and earth resistances, and have a chance of nullifying attacks from those properties. +SKILL_20151022_005395 Property Resistance: +#{CaptionRatio}#{nl}Nullification Chance: #{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20151022_005396 {#DD5500}{ol}[Physical] - [Holy]{/}{/}{nl}Harness energy and release it in front of you, dealing damage and pushing back all enemies in its path. +SKILL_20151022_005397 Enemy's companion bites and holds. Decreased defense. +SKILL_20151022_005398 Increases your evasion rate. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151022_005399 Weak against Slash-type attacks. SKILL_20151022_005400 Ignores defense by using Pierce-type attacks. SKILL_20151022_005401 Increased Block. @@ -5422,10 +8228,19 @@ SKILL_20151022_005421 You can pay tax through Master. A quick way to become a m SKILL_20151022_005422 Увеличение your Физический defense by 10% за каждый уровень атрибута when [Guard] активна. SKILL_20151022_005423 Sequentially fling up to 3 enemies with [Iron Hook]. You cannot use [Keel Hauling] while capturing multiple enemies. (Unable to turn ON/OFF during [Guard]) SKILL_20151022_005424 Jolly Roger: Unity +<<<<<<< HEAD SKILL_20151022_005425 Nullifies an enemy's attack by a certain шанс when [Jolly Roger] активна. Applies шанс на 0.5% за каждый уровень атрибута и Увеличение шанс depending on amount of pirate members. (However, it does not apply if nobody other than you is a pirate member) +======= +SKILL_20151022_005425 Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active. Applies the chance by 0.5% per attribute level and increases the chance depending on the amount of pirate members. (However, it does not apply if nobody other than you is a pirate member) +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151022_005426 Obtain Chest Item +<<<<<<< HEAD SKILL_20151022_005427 Увеличение your movement speed by 4 for 7 Секунд за каждый уровень атрибута when opening a treasure chest. +======= +SKILL_20151022_005427 Increases your movement speed by 4 for 7 seconds per attribute level when opening a treasure chest. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151022_005428 Rapier Mastery: Aggression +<<<<<<< HEAD SKILL_20151022_005429 Увеличение your [Pierce] damage by 3% за каждый уровень атрибута , когда экипирован вместе с такой вид оружия, как [Рапира] as a main weapon, но without [Shield] as a sub-weapon. (Does not apply to basic attacks) SKILL_20151022_005430 Attaque Composee: Усиление SKILL_20151022_005431 Увеличивает урон, наносимый врагу способностью [Attaque Composee] На 1% за каждый уровень атрибута. @@ -5438,6 +8253,7 @@ SKILL_20151022_005437 Увеличивает урон, наносимый вра SKILL_20151022_005438 Esquive Toucher: Усиление SKILL_20151022_005439 Увеличивает урон, наносимый врагу способностью [Esquive Toucher] На 1% за каждый уровень атрибута. SKILL_20151022_005440 Flanconnade: Усиление +<<<<<<< HEAD SKILL_20151022_005441 Увеличивает урон, наносимый врагу способностью [Flanconnade] На 1% за каждый уровень атрибута. SKILL_20151022_005442 Призыв Слуги: Быстрый заказ SKILL_20151022_005443 Вызванный слуга дает положительные эффекты чаще. @@ -5449,6 +8265,36 @@ SKILL_20151022_005448 Stop: сниженно SP SKILL_20151022_005449 Decreases SP cost of [Stop] by 40. SKILL_20151022_005450 Увеличение your block rate against [Projectile] attacks from enemies , когда экипирован вместе с [Shield], Увеличение your Физический attack proportional to shield's defense for 10 Секунд after a successful block. Applies proportional value by 50% за каждый уровень атрибута. SKILL_20151022_005451 Player detoxified by [Detoxify] becomes immune to poison for 4 Секунд за каждый уровень атрибута. +======= +SKILL_20151022_005429 Increases your [Pierce] damage by 3% per attribute level when equipped with a [Rapier] as a main weapon, but without [Shield] as a sub-weapon. (Does not apply to basic attacks) +SKILL_20151022_005430 Attaque Composee: Enhance +SKILL_20151022_005431 Increases the damage dealt on an enemy with [Attaque Composee] by 1% per attribute level. +SKILL_20151022_005432 Lunge: Enhance +SKILL_20151022_005433 Increases the damage dealt on an enemy with [Lunge] by 1% per attribute level. +SKILL_20151022_005434 Sept Etoiles: Enhance +SKILL_20151022_005435 Increases the damage dealt on an enemy with [Sept Etoiles] by 1% per attribute level. +SKILL_20151022_005436 Attaque Coquille: Enhance +SKILL_20151022_005437 Increases the damage dealt on an enemy with [Attaque Coquille] by 1% per attribute level. +SKILL_20151022_005438 Esquive Toucher: Enhance +SKILL_20151022_005439 Increases the damage dealt on an enemy with [Esquive Toucher] by 1% per attribute level. +SKILL_20151022_005440 Flanconnade: Enhance +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151022_005441 Increases the damage dealt on an enemy with [Flanconnade] by 1% per attribute level. +SKILL_20151022_005442 Summon Servant: Quick Order +SKILL_20151022_005443 The summoned servant grants beneficial effects more often. +SKILL_20151022_005444 Slow: Decreased Nullification +SKILL_20151022_005445 Decreases the chance of nullifying an attack by 6% per attribute level when enemies are affected by [Slow]. +SKILL_20151022_005446 Haste: Increased Evasion +SKILL_20151022_005447 Increases your evasion by 20 per attribute level while [Haste] is active. +SKILL_20151022_005448 Stop: Decreased SP +SKILL_20151022_005449 Decreases the SP cost of [Stop] by 40. +SKILL_20151022_005450 Increases your block rate against [Projectile] attacks from enemies when equipped with a [Shield], increases your physical attack proportional to the shield's defense for 10 seconds after a successful block. Applies the proportional value by 50% per attribute level. +SKILL_20151022_005451 Player detoxified by [Detoxify] becomes immune to poison for 4 seconds per attribute level. +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151022_005452 Wugushi: Poison Reserve SKILL_20151022_005453 Decreases Poison Pot cost На 1% за каждый уровень атрибута when using a Wugushi skill. SKILL_20151022_005454 Jincan Gu: сниженно Уклонение Rate @@ -5456,6 +8302,7 @@ SKILL_20151022_005455 Decreases Уклонение rate of enemies affected by SKILL_20151022_005456 Zhendu: сниженно Poison Resistance SKILL_20151022_005457 Decreases poison resistance of enemies affected by [Zhendu] by 7 за каждый уровень атрибута. SKILL_20151022_005458 Capture: Ally Magic Circle +<<<<<<< HEAD SKILL_20151022_005459 You can seize not only an enemies' magic circle, но also your allies' with [Capturing]. SKILL_20151022_005460 Hovering: Усиление SKILL_20151022_005461 Увеличивает урон, наносимый врагу способностью [Hovering] На 1% за каждый уровень атрибута. @@ -5487,14 +8334,53 @@ SKILL_20151022_005486 Resist Elements: Усиление SKILL_20151022_005487 Увеличение property resistance of [Resist Elements] by 1 за каждый уровень атрибута. SKILL_20151022_005488 Increase Magic Защита: Duration SKILL_20151022_005489 Увеличение duration of [Increase Magic Defense] by 1 second за каждый уровень атрибута. +======= +SKILL_20151022_005459 You can seize not only an enemies' magic circle, but also your allies' with [Capturing]. +SKILL_20151022_005460 Hovering: Enhance +SKILL_20151022_005461 Increases the damage dealt on an enemy with [Hovering] by 1% per attribute level. +SKILL_20151022_005462 Pheasant: Enhance +SKILL_20151022_005463 Increases the damage dealt on an enemy with [Pheasant] by 1% per attribute level. +SKILL_20151022_005464 Circling: Decreased Nullification +SKILL_20151022_005465 Decreases the chance of nullifying the attack by 5% per attribute level when enemies are within the range of [Circling]. +SKILL_20151022_005466 Increases your accuracy by 5% per attribute level when equipped with a Pistol-type equipment. +SKILL_20151022_005467 Deals 10% additional damage per attribute level to Mutant-type monsters when equipped with a [Revolver]. +SKILL_20151022_005468 Retreat Shot: Increased Nullification +SKILL_20151022_005469 Increases the chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level. +SKILL_20151022_005470 Cannon Shot: Enhance +SKILL_20151022_005471 Increases the damage dealt on an enemy with [Cannon Shot] by 1% per attribute level. +SKILL_20151022_005472 Shootdown: Enhance +SKILL_20151022_005473 Increases the damage dealt on an enemy with [Shootdown] by 1% per attribute level. +SKILL_20151022_005474 Siege Burst: Enhance +SKILL_20151022_005475 Increases the damage dealt on an enemy with [Siege Burst] by 1% per attribute level. +SKILL_20151022_005476 Cannon Blast: Enhance +SKILL_20151022_005477 Increases the damage dealt on an enemy with [Cannon Blast] by 1% per attribute level. +SKILL_20151022_005478 Increases the attack count of [Blessing] by 10 per attribute level. +SKILL_20151022_005479 Carve World Tree: Maintain +SKILL_20151022_005480 Decreases the range of [Carve World Tree], but increases its duration by 10 seconds. +SKILL_20151022_005481 Statue of Goddess Ausrine: Decreased Cooldown +SKILL_20151022_005482 Decreases the cooldown of [Statue of Goddess Ausrine] by 10 seconds. +SKILL_20151022_005483 Decreases the enemy's physical defense by 30% with a chance of 10% per attribute level when using a basic attack during Out of Body. (Unable to turn ON/OFF during Out of Body.) +SKILL_20151022_005484 Decreases the SP cost per second of [Vashita Siddhi] by 0.5% per attribute level. +SKILL_20151022_005485 Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active. +SKILL_20151022_005486 Resist Elements: Enhance +SKILL_20151022_005487 Increases the property resistance of [Resist Elements] by 1 per attribute level. +SKILL_20151022_005488 Increase Magic Defense: Duration +SKILL_20151022_005489 Increases the duration of [Increase Magic Defense] by 1 second per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151022_005490 Druid: Animal-type Speciality SKILL_20151022_005491 Увеличение критического урона of transformed animal-type monster via [Shape Shifting] or [Transform] by 10% за каждый уровень атрибута. SKILL_20151022_005492 Druid: Plant-type Speciality SKILL_20151022_005493 Увеличение HP recovery и SP recovery of transformed plant-type monster via [Shape Shifting] or [Transform] by 10% за каждый уровень атрибута. SKILL_20151022_005494 Druid: Insect-type Speciality +<<<<<<< HEAD SKILL_20151022_005495 Увеличение defense и magic defense of transformed insect-type monster via [Shape Shifting] or [Transform] by 8% за каждый уровень атрибута. SKILL_20151022_005496 Resetting: сниженно Cooldown SKILL_20151022_005497 Decreases cooldown of [Resetting] by 30 Секунд. +======= +SKILL_20151022_005495 Increases the defense and magic defense of the transformed insect-type monster via [Shape Shifting] or [Transform] by 8% per attribute level. +SKILL_20151022_005496 Resetting: Decreased Cooldown +SKILL_20151022_005497 Decreases the cooldown of [Resetting] by 30 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151022_005498 Forecast: Increased Nullification SKILL_20151022_005499 Увеличение шанс to nullify an enemy's attack while activating [Forecast] На 1% за каждый уровень атрибута. SKILL_20151022_005500 Arcane Energy: Duration @@ -5585,6 +8471,7 @@ SKILL_20151102_005584 сниженно movement speed. SKILL_20151102_005585 Gae Bulg: Attack Zone SKILL_20151102_005586 Increased Физический attack и magic attack SKILL_20151102_005587 Gae Bulg: Defense Zone +<<<<<<< HEAD SKILL_20151102_005588 Increased Физический defense и magic defense SKILL_20151102_005589 Увеличение block penetration by 10% за каждый уровень атрибута when attacking an enemy with a таким видом оружия, как [Двуручное копье]. SKILL_20151102_005590 Накладывает [Bleeding] on an enemy attacked with [Keel Hauling] for 5 Секунд. Увеличение duration of [Bleeding] by 1 second за каждый уровень атрибута. Bleeding Урон proportional to character's STR. @@ -5594,13 +8481,30 @@ SKILL_20151102_005593 Katon no Jutsu: Усиление SKILL_20151102_005594 Увеличивает урон, наносимый врагу способностью [Katon no Jutsu] На 1% за каждый уровень атрибута. SKILL_20151102_005595 Mijin no Jutsu: Усиление SKILL_20151102_005596 Увеличивает урон, наносимый врагу способностью [Mijin no Jutsu] На 1% за каждый уровень атрибута. +======= +SKILL_20151102_005588 Increased physical defense and magic defense +SKILL_20151102_005589 Increases block penetration by 10% per attribute level when attacking an enemy with a [Two-handed Spear]. +SKILL_20151102_005590 Inflicts [Bleeding] on an enemy attacked with [Keel Hauling] for 5 seconds. Increases the duration of [Bleeding] by 1 second per attribute level. Bleeding damage is proportional to the character's STR. +<<<<<<< HEAD +SKILL_20151102_005591 Kunai: Enhance +======= +SKILL_20151102_005591 Kunai: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151102_005592 Increases the damage dealt on an enemy with [Kunai] by 1% per attribute level. +SKILL_20151102_005593 Katon no Jutsu: Enhance +SKILL_20151102_005594 Increases the damage dealt on an enemy with [Katon no Jutsu] by 1% per attribute level. +SKILL_20151102_005595 Mijin no Jutsu: Enhance +SKILL_20151102_005596 Increases the damage dealt on an enemy with [Mijin no Jutsu] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005597 Mijin no Jutsu: Stealth +<<<<<<< HEAD SKILL_20151102_005598 Your character will hide for 5 Секунд после использования способности [Mijin no Jutsu]. Увеличение duration from Lv2 by 1.5 Секунд за каждый уровень атрибута. SKILL_20151102_005599 Katon no Jutsu: Stealth SKILL_20151102_005600 Your character will hide for 2 Секунд за каждый уровень атрибута после использования способности [Katon no Jutsu]. SKILL_20151102_005601 Bunshin no Jutsu: Endurance SKILL_20151102_005602 Увеличение cycle time for STA cost by 0.5 Секунд за каждый уровень атрибута. SKILL_20151102_005603 Mokuton no Jutsu: Bind +<<<<<<< HEAD SKILL_20151102_005604 Restricts movement of an enemy for 4 Секунд when dealing damage with [Mokuton no Jutsu]. Увеличение duration from Lv2 by 1 second за каждый уровень атрибута. SKILL_20151102_005605 Bunshin no Jutsu: сниженно Damage SKILL_20151102_005606 Decreases Урон способности shadow clones of [Bunshin no Jutsu]. @@ -5618,8 +8522,51 @@ SKILL_20151102_005617 Создаёт a defense zone на 15 Секунд where SKILL_20151102_005618 Создаёт an attack zone на 15 Секунд where spear is thrown. Увеличение Физический attack и magic attack by 2% for party members within zone. SKILL_20151102_005619 Dragon Soar: Усиление SKILL_20151102_005620 Увеличивает урон, наносимый врагу способностью [Dragon Soar] На 1% за каждый уровень атрибута. +======= +======= +SKILL_20151102_005598 Your character will hide for 5 seconds after using [Mijin no Jutsu]. Increases the duration from Lv2 by 1.5 seconds per attribute level. +SKILL_20151102_005599 Katon no Jutsu: Stealth +SKILL_20151102_005600 Your character will hide for 2 seconds per attribute level after using [Katon no Jutsu]. +SKILL_20151102_005601 Bunshin no Jutsu: Endurance +SKILL_20151102_005602 Increases the cycle time for the STA cost by 0.5 seconds per attribute level. +SKILL_20151102_005603 Mokuton no Jutsu: Bind +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151102_005604 Restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]. Increases the duration from Lv2 by 1 second per attribute level. +SKILL_20151102_005605 Bunshin no Jutsu: Decreased Damage +SKILL_20151102_005606 Decreases the damage of the shadow clones of [Bunshin no Jutsu]. +SKILL_20151102_005607 Dragontooth: Enhance +SKILL_20151102_005608 Increases the damage dealt on an enemy with [Dragontooth] by 1% per attribute level. +SKILL_20151102_005609 Dragontooth: Evasion +SKILL_20151102_005610 Increases the character's evasion by 10% per attribute level for 7 seconds after using [Dragontooth]. +<<<<<<< HEAD +SKILL_20151102_005611 Serpentine: Enhance +SKILL_20151102_005612 Increases the damage dealt on an enemy with [Serpentine] by 1% per attribute level. +SKILL_20151102_005613 Serpentine: Bleeding +SKILL_20151102_005614 Enemies hit by [Serpentine] have a 2% chance per attribute level to be afflicted with [Bleeding] for 8 seconds. Bleeding damage is proportional to the character's physical attack. +SKILL_20151102_005615 Gae Bulg: Enhance +SKILL_20151102_005616 Increases the damage dealt on an enemy with [Gae Bulg] by 1% per attribute level. +SKILL_20151102_005617 Creates a defense zone for 15 seconds where the spear is thrown. Increases physical defense and magic defense by 2% for party members within the zone. +SKILL_20151102_005618 Creates an attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 2% for party members within the zone. +SKILL_20151102_005619 Dragon Soar: Enhance +======= +SKILL_20151102_005611 Serpentine: Усиление +SKILL_20151102_005612 Increases the damage dealt on an enemy with [Serpentine] by 1% per attribute level. +SKILL_20151102_005613 Serpentine: Bleeding +SKILL_20151102_005614 Enemies hit by [Serpentine] have a 2% chance per attribute level to be afflicted with [Bleeding] for 8 seconds. Bleeding damage is proportional to the character's physical attack. +SKILL_20151102_005615 Gae Bulg: Усиление +SKILL_20151102_005616 Increases the damage dealt on an enemy with [Gae Bulg] by 1% per attribute level. +SKILL_20151102_005617 Creates a defense zone for 15 seconds where the spear is thrown. Increases physical defense and magic defense by 2% for party members within the zone. +SKILL_20151102_005618 Creates an attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 2% for party members within the zone. +SKILL_20151102_005619 Dragon Soar: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151102_005620 Increases the damage dealt on an enemy with [Dragon Soar] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005621 Dragon Soar: Shock +<<<<<<< HEAD SKILL_20151102_005622 Враги поражённые способностью [Dragon Soar] имеют 5% шанс за каждый уровень атрибута быть пораженными эффектом [Shock] for 10 Секунд. +======= +SKILL_20151102_005622 Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005623 Lifeline: Increased Nullification SKILL_20151102_005624 Увеличение шанс to nullify an enemy's attack while using [Lifeline] by 2% за каждый уровень атрибута. SKILL_20151102_005625 Joint Penalty: Lightning @@ -5631,11 +8578,16 @@ SKILL_20151102_005630 Deals 10% Дополнительный damage за каж SKILL_20151102_005631 Joint Penalty: Increased Nullification SKILL_20151102_005632 Decreases шанс to nullify attacks from enemies affected by [Joint Penalty] by 5% за каждый уровень атрибута. SKILL_20151102_005633 Warlock: Dark Attack +<<<<<<< HEAD SKILL_20151102_005634 Увеличение Урон способности a Dark property attack dealt on an enemy На 1% за каждый уровень атрибута. SKILL_20151102_005635 Pole of Agony: Усиление SKILL_20151102_005636 Увеличивает урон, наносимый врагу способностью [Pole of Agony] На 1% за каждый уровень атрибута. SKILL_20151102_005637 Pole of Agony: Duration +<<<<<<< HEAD SKILL_20151102_005638 Увеличение remaining effect time of [Pole of Agony] on an enemy by 0.8 Секунд за каждый уровень атрибута. +======= +SKILL_20151102_005638 Increases the remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005639 Invocation: Усиление SKILL_20151102_005640 Увеличивает урон, наносимый врагу способностью [Invocation] На 1% за каждый уровень атрибута. SKILL_20151102_005641 Увеличение Dark property attack by 5% за каждый уровень атрибута of allies who are nearby created evil spirit of [Invocation]. owner of who casted evil spirit receives double effect. @@ -5673,16 +8625,78 @@ SKILL_20151102_005672 Featherfoot: Increased Recovery SKILL_20151102_005673 Увеличение recovery of HP и SP from skills и potions на 0.5% за каждый уровень атрибута. SKILL_20151102_005674 Deals 20% Дополнительный damage за каждый уровень атрибута when attacking Flying-type monsters with a [Two-handed Bow]. SKILL_20151102_005675 Ignores 5% of an enemy's defense за каждый уровень атрибута when attacking with a [One-handed Bow]. +======= +SKILL_20151102_005634 Increases the damage of a Dark property attack dealt on an enemy by 1% per attribute level. +SKILL_20151102_005635 Pole of Agony: Enhance +SKILL_20151102_005636 Increases the damage dealt on an enemy with [Pole of Agony] by 1% per attribute level. +SKILL_20151102_005637 Pole of Agony: Duration +SKILL_20151102_005638 Increases the remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level. +SKILL_20151102_005639 Invocation: Enhance +SKILL_20151102_005640 Increases the damage dealt on an enemy with [Invocation] by 1% per attribute level. +SKILL_20151102_005641 Increases the Dark property attack by 5% per attribute level of allies who are nearby the created evil spirit of [Invocation]. The owner of who casted the evil spirit receives double the effect. +SKILL_20151102_005642 Dark Theurge: Create Evil Spirit +SKILL_20151102_005643 Creates an evil spirit with [Dark Theurge] at a 0.4% chance per attribute level to the enemy's position. +SKILL_20151102_005644 Dark Theurge: Enhance +SKILL_20151102_005645 Increases the damage dealt on an enemy with [Dark Theurge] by 1% per attribute level. +SKILL_20151102_005646 Dark Theurge: Blind +<<<<<<< HEAD +SKILL_20151102_005647 Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds. +SKILL_20151102_005648 Mastema: Enhance +======= +SKILL_20151102_005647 Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 seconds. +SKILL_20151102_005648 Mastema: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151102_005649 Increases the damage dealt on an enemy with [Mastema] by 1% per attribute level. +SKILL_20151102_005650 Mastema: Reduced Threat +SKILL_20151102_005651 Reduces the aggressiveness of enemies hit by [Mastema] by 1% per attribute level. +SKILL_20151102_005652 Pole of Agony: Maintain +SKILL_20151102_005653 [Pole of Agony] deals a minimum number of damage to enemies. The higher the attribute level, the higher the minimum number. +SKILL_20151102_005654 Blood Sucking: HP Supply Enhance +SKILL_20151102_005655 Increases the amount to absorb HP by 1 per attribute level. +SKILL_20151102_005656 Blood Bath: SP Supply Enhance +SKILL_20151102_005657 Increases the amount to absorb SP by 1 per attribute level. +SKILL_20151102_005658 Blood Bath: Enhance +SKILL_20151102_005659 Increases the damage dealt on an enemy with [Blood Bath] by 1% per attribute level. +SKILL_20151102_005660 Blood Sucking: Enhance +SKILL_20151102_005661 Increases the damage dealt on an enemy with [Blood Sucking] by 1% per attribute level. +SKILL_20151102_005662 Bone Pointing: Enhance +SKILL_20151102_005663 Increases the damage dealt on an enemy with [Bone Pointing] by 1% per attribute level. +SKILL_20151102_005664 Bone Pointing: Summon Time +SKILL_20151102_005665 Increases the summon time of [Bone Pointing] by 1 second per attribute level. +SKILL_20151102_005666 Ngadhundi: Enhance +SKILL_20151102_005667 Increases the damage dealt on an enemy with [Ngadhundi] by 1% per attribute level. +SKILL_20151102_005668 Kurdaitcha: Enhance +SKILL_20151102_005669 Increases the chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level. +SKILL_20151102_005670 Levitation: Nullify Physical Damage +SKILL_20151102_005671 Increases the chance to nullify the enemy's physical attack while using [Levitation] by 1.5% per attribute level. +SKILL_20151102_005672 Featherfoot: Increased Recovery +SKILL_20151102_005673 Increases the recovery of HP and SP from skills and potions by 0.5% per attribute level. +SKILL_20151102_005674 Deals 20% additional damage per attribute level when attacking Flying-type monsters with a [Two-handed Bow]. +SKILL_20151102_005675 Ignores 5% of an enemy's defense per attribute level when attacking with a [One-handed Bow]. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005676 Shield Mastery: Missile Defense +<<<<<<< HEAD SKILL_20151102_005677 Увеличение шанс of blocking an enemy's [Missile] attack , когда экипирован вместе с [Shield], Увеличение your Физический attack proportional to your shield's defense for 10 Секунд after a successful block. Applies proportional value by 50% за каждый уровень атрибута. SKILL_20151102_005678 Увеличение your accuracy by 5% , когда экипирован вместе с Pistol-type equipment за каждый уровень атрибута. SKILL_20151102_005679 Shootdown: Falling SKILL_20151102_005680 Flying-type monsters hit by [Shootdown] will fall down on ground for 3 Секунд за каждый уровень атрибута. +======= +SKILL_20151102_005677 Increases the chance of blocking an enemy's [Missile] attack when equipped with a [Shield], increases your physical attack proportional to your shield's defense for 10 seconds after a successful block. Applies the proportional value by 50% per attribute level. +SKILL_20151102_005678 Increases your accuracy by 5% when equipped with a Pistol-type equipment per attribute level. +SKILL_20151102_005679 Shootdown: Falling +SKILL_20151102_005680 Flying-type monsters hit by [Shootdown] will fall down on the ground for 3 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005681 Siege Burst: Increased Range SKILL_20151102_005682 Specifies a more distant location when using [Siege Burst]. Its range Увеличение higher your attribute level is. SKILL_20151102_005683 Cannon Blast: Armor Break +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20151102_005684 Враги поражённые способностью [Cannon Blast] имеют 7% шанс за каждый уровень атрибута быть пораженными эффектом [Armor Break] for 3 Секунд. SKILL_20151102_005685 Instantly kills a small-sized monster at a 0.5% шанс за каждый уровень атрибута when attacking with a [Rifle]. +======= +SKILL_20151102_005684 Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 3 seconds. +SKILL_20151102_005685 Instantly kills a small-sized monster at a 0.5% chance per attribute level when attacking with a [Rifle]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005686 Covering Fire: Усиление SKILL_20151102_005687 Увеличивает урон, наносимый врагу способностью [Covering Fire] На 1% за каждый уровень атрибута. SKILL_20151102_005688 Headshot: Усиление @@ -5695,20 +8709,56 @@ SKILL_20151102_005694 Butt Stroke: Усиление SKILL_20151102_005695 Увеличивает урон, наносимый врагу способностью [Butt Stroke] На 1% за каждый уровень атрибута. SKILL_20151102_005696 Bayonet Thrust: Усиление SKILL_20151102_005697 Увеличивает урон, наносимый врагу способностью [Bayonet Thrust] На 1% за каждый уровень атрибута. +======= +SKILL_20151102_005684 Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 3 seconds. +SKILL_20151102_005685 Instantly kills a small-sized monster at a 0.5% chance per attribute level when attacking with a [Rifle]. +SKILL_20151102_005686 Covering Fire: Enhance +SKILL_20151102_005687 Increases the damage dealt on an enemy with [Covering Fire] by 1% per attribute level. +SKILL_20151102_005688 Headshot: Enhance +SKILL_20151102_005689 Increases the damage dealt on an enemy with [Headshot] by 1% per attribute level. +SKILL_20151102_005690 Snipe: Enhance +SKILL_20151102_005691 Increases the damage dealt on an enemy with [Snipe] by 1% per attribute level. +SKILL_20151102_005692 Penetration Shot: Enhance +SKILL_20151102_005693 Increases the damage dealt on an enemy with [Penetration Shot] by 1% per attribute level. +SKILL_20151102_005694 Butt Stroke: Enhance +SKILL_20151102_005695 Increases the damage dealt on an enemy with [Butt Stroke] by 1% per attribute level. +SKILL_20151102_005696 Bayonet Thrust: Enhance +SKILL_20151102_005697 Increases the damage dealt on an enemy with [Bayonet Thrust] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005698 Butt Stroke: Stun +<<<<<<< HEAD SKILL_20151102_005699 Враги поражённые способностью [Butt Stroke] имеют 1.5% шанс за каждый уровень атрибута to become будут поражены эффектом [Stun] for 3 Секунд. SKILL_20151102_005700 Накладывает stun at a 2% шанс за каждый уровень атрибута when performing a basic attack on an enemy with a [Blunt] type weapon. SKILL_20151102_005701 Enemies receive holy damage equal to [attribute level] within range of [Arcane Energy]. +======= +SKILL_20151102_005699 Enemies hit by [Butt Stroke] have a 1.5% chance per attribute level to become afflicted with [Stun] for 3 seconds. +SKILL_20151102_005700 Inflicts stun at a 2% chance per attribute level when performing a basic attack on an enemy with a [Blunt] type weapon. +SKILL_20151102_005701 Enemies receive holy damage equal to [attribute level] within the range of [Arcane Energy]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005702 Healing Factor: Attack +<<<<<<< HEAD SKILL_20151102_005703 Enemies traversing over [Healing Factor] circle will incur continuous damage. Overall damage dealt scales with character's HP. SKILL_20151102_005704 Incineration: Усиление SKILL_20151102_005705 Увеличивает урон, наносимый врагу способностью [Incineration] На 1% за каждый уровень атрибута. +======= +SKILL_20151102_005703 Enemies traversing over the [Healing Factor] circle will incur continuous damage. Overall damage dealt scales with character's HP. +SKILL_20151102_005704 Incineration: Enhance +SKILL_20151102_005705 Increases the damage dealt on an enemy with [Incineration] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005706 Bloodletting: Hemostasis +<<<<<<< HEAD SKILL_20151102_005707 Увеличение cycle time of HP cost by 0.02 Секунд за каждый уровень атрибута while [Bloodletting] is in effect. SKILL_20151102_005708 Bloodletting: Substitute SP SKILL_20151102_005709 Each tick has a 10% шанс за каждый уровень атрибута to reduce SP instead of HP while [Bloodletting] is in effect. SKILL_20151102_005710 Увеличение шанс that [Fumigate] blocks Lv3 or weaker status ailments for 10 Секунд by 5% за каждый уровень атрибута. SKILL_20151102_005711 area of [Fumigate] skill gains a purification effect for 10 Секунд. Allies standing within this area gains 10% resistance against Poison property. +======= +SKILL_20151102_005707 Increases the cycle time of the HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect. +SKILL_20151102_005708 Bloodletting: Substitute SP +SKILL_20151102_005709 Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect. +SKILL_20151102_005710 Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level. +SKILL_20151102_005711 The area of [Fumigate] skill gains a purification effect for 10 seconds. Allies standing within this area gains 10% resistance against Poison property. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005712 Beak Mask: Immunity SKILL_20151102_005713 Увеличение шанс to block Lv3 status ailments by 5% за каждый уровень атрибута, но also Увеличение SP cost whilst wearing [Bird Beak Mask]. SKILL_20151102_005714 Beak Mask: Poison Resistance @@ -5716,37 +8766,64 @@ SKILL_20151102_005715 Увеличение Poison property сопротивле SKILL_20151102_005716 Revenged Sevenfold: Duration SKILL_20151102_005717 Увеличение duration of [Revenged Sevenfold]'s effect by 1 second за каждый уровень атрибута. SKILL_20151102_005718 Revenged Sevenfold: Curse +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20151102_005719 Накладывает [Curse] at a 10% шанс for 4 Секунд on an enemy when Урон dealt with [Revenged Sevenfold]. +======= +SKILL_20151102_005719 Inflicts [Curse] at a 10% chance for 4 seconds on an enemy when damage is dealt with [Revenged Sevenfold]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151102_005720 Nachash: Усиление SKILL_20151102_005721 Увеличивает урон, наносимый врагу способностью [Nachash] На 1% за каждый уровень атрибута. +======= +SKILL_20151102_005719 Inflicts [Curse] at a 10% chance for 4 seconds on an enemy when damage is dealt with [Revenged Sevenfold]. +SKILL_20151102_005720 Nachash: Enhance +SKILL_20151102_005721 Increases the damage dealt on an enemy with [Nachash] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005722 Nachash: Resistance SKILL_20151102_005723 Увеличение resistance to [Nachash] effect within area of effect by 1%. SKILL_20151102_005724 Nachash: Abnormal Status SKILL_20151102_005725 Увеличение шанс to afflict petrification or cursed on an enemy when Урон dealt with [Nachash] by 1%. SKILL_20151102_005726 Ein Sof: Maintain Time +<<<<<<< HEAD SKILL_20151102_005727 Увеличение duration of [Ein Sof] tiles by 1 second за каждый уровень атрибута. SKILL_20151102_005728 Ein Sof: Дополнительный Generation SKILL_20151102_005729 Увеличение number of [Ein Sof] tiles created by 1 за каждый уровень атрибута. SKILL_20151102_005730 Merkabah: Усиление SKILL_20151102_005731 Увеличивает урон, наносимый врагу способностью [Merkabah] На 1% за каждый уровень атрибута. +======= +SKILL_20151102_005727 Increases the duration of [Ein Sof] tiles by 1 second per attribute level. +SKILL_20151102_005728 Ein Sof: Additional Generation +SKILL_20151102_005729 Increases the number of [Ein Sof] tiles created by 1 per attribute level. +SKILL_20151102_005730 Merkabah: Enhance +SKILL_20151102_005731 Increases the damage dealt on an enemy with [Merkabah] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151102_005732 Merkabah: Petrification -SKILL_20151102_005733 [Merkabah] petrifies [Cursed] enemies for 3 Секунд. +SKILL_20151102_005733 [Merkabah] petrifies [Cursed] enemies for 3 seconds. SKILL_20151102_005734 Ein Sof: SP Recovery SKILL_20151102_005735 Exchanges half максимальный показатель НР increase of [Ein Sof] for SP instead. SKILL_20151102_005736 Lv. 3 Ein Sof required SKILL_20151224_005737 Mining +<<<<<<< HEAD SKILL_20151224_005738 Block: +#{CaptionRatio}#{nl}Урон: -#{CaptionTime}#%{nl}Критический урон: -#{CaptionRatio2}#{nl}Длительность: 30 Секунд +======= +SKILL_20151224_005738 Block: +#{CaptionRatio}#{nl}Attack: -#{CaptionTime}#%{nl}Critical Rate: -#{CaptionRatio2}#{nl}Duration: 30 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005739 Langort SKILL_20151224_005740 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Block и strike simultaneously by using both a sword и a shield. SKILL_20151224_005741 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Attack with a descending vertical slash. Deals Дополнительный damage on medium и large-type enemies according to how much their defense has been сниженно by [Skull Swing]. An Дополнительный bonus damage will be повысится depending on amount of harmful effect that have been повысится to enemy. SKILL_20151224_005742 {#DD5500}{ol}[Strike]{/}{/}{nl}Impales a small or medium-type monster with a spear. It is possible to attack other enemies with a skewered enemy. +<<<<<<< HEAD SKILL_20151224_005743 Увеличение attack equal to [Skill Level+1]x[Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#{nl}Длительность: 1 hour +======= +SKILL_20151224_005743 Increases attack equal to [Skill Level+1]x[Number of Weapon Stars]{nl}Attack Count: #{CaptionRatio2}#{nl}Duration: 1 hour +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005744 Penalty Reduction SKILL_20151224_005745 снижает penalty from incapable of combat. SKILL_20151224_005746 Equipment Durability Penalty: -#{CaptionRatio}#%{nl}Consumed Silver Penalty: -#{CaptionRatio2}#%{nl}Consumed Gem Penalty: -#{CaptionTime}#% SKILL_20151224_005747 Place a flag that raises combat abilities of pirate crew. A combo is activated if multiple enemies is defeated around Jolly Roger. Attacking enemies around Jolly Roger allows you to pillage items at a шанс based on your Jolly Roger level. (Combo is only activated if party leader is a Corsair.) SKILL_20151224_005748 Pistol Shot SKILL_20151224_005749 {#DD5500}{ol}[Missile]{/}{/}{nl}Fires continuous shots with a pistol to damage multiple enemies ahead. +<<<<<<< HEAD SKILL_20151224_005750 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Slash enemies with a powerful swing to damage enemy. SKILL_20151224_005751 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Spin weapon to continuously damage enemy in front of you. SKILL_20151224_005752 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Damage enemy by slashing multiple times from side to side. @@ -5757,6 +8834,18 @@ SKILL_20151224_005756 Длительность: #{CaptionRatio}# Секунд{nl SKILL_20151224_005757 Counter-attack by tricking enemy with a fake doll created from a log. SKILL_20151224_005758 Attack multiple enemies by continuously exploding gunpowder you possess. SKILL_20151224_005759 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Consumes 2 Ninjutsu Bombs +======= +SKILL_20151224_005750 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Slash enemies with a powerful swing to damage the enemy. +SKILL_20151224_005751 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Spin the weapon to continuously damage the enemy in front of you. +SKILL_20151224_005752 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Damage the enemy by slashing multiple times from side to side. +SKILL_20151224_005753 Attack enemies in the area nearby by exploding the gunpowder you have. Using this technique will also damage you and might cause incapability of combat if your HP is too low. +SKILL_20151224_005754 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes #{CaptionRatio2}# HP{nl}Consumes 5 Ninjutsu Bombs +SKILL_20151224_005755 Creates clones of yourself. The clones will act along as a main body and skills can be used along with your clones. The HP of your clones is determined by your DEX. +SKILL_20151224_005756 Duration: #{CaptionRatio}# seconds{nl}Summons #{CaptionRatio2}# Shadow Clones{nl}Damage Increase: #{CaptionTime}#x +SKILL_20151224_005757 Counter-attack by tricking the enemy with a fake doll created from a log. +SKILL_20151224_005758 Attack multiple enemies by continuously exploding the gunpowder you possess. +SKILL_20151224_005759 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 2 Ninjutsu Bombs +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005760 Attack multiple enemies by throwing a kunai. SKILL_20151224_005761 Dragontooth SKILL_20151224_005762 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Rotate your spear using centrifugal force to attack an enemy. @@ -5780,6 +8869,7 @@ SKILL_20151224_005779 Reduce Craft Time SKILL_20151224_005780 Plant a flag that снижает crafting time of all guild members in area nearby. This can only be used nearby a Guild Tower. SKILL_20151224_005781 Craft Time Reduction: -#{CaptionRatio}#% SKILL_20151224_005782 Battle Orders +<<<<<<< HEAD SKILL_20151224_005783 Temporarily Увеличение STR of guild members nearby guild master. This effect disappears if guild master is too far away. SKILL_20151224_005784 STR: +#{CaptionRatio}#{nl}Длительность: #{CaptionRatio2}# Секунд SKILL_20151224_005785 {#993399}{ol}[Magic]{/}{/}{nl}Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy. @@ -5815,11 +8905,49 @@ SKILL_20151224_005814 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon evil spirits SKILL_20151224_005815 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Длительность: 30 Секунд SKILL_20151224_005816 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon devil of hatred to attack enemies. Enemies attacked by this magic are more likely to target you, и will temporarily take extra damage from Holy property attacks. SKILL_20151224_005817 Урон: #{SkillAtkAdd}#%{nl}Attribute Урон: #{CaptionRatio}#%{nl}Stigma Длительность: 5 Секунд +======= +SKILL_20151224_005783 Temporarily increases STR of guild members nearby the guild master. This effect disappears if the guild master is too far away. +SKILL_20151224_005784 STR: +#{CaptionRatio}#{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20151224_005785 {#993399}{ol}[Magic]{/}{/}{nl}Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy. +SKILL_20151224_005786 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Bullet Count: #{CaptionRatio2}# +SKILL_20151224_005787 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds +SKILL_20151224_005788 Ice Wall Count: #{CaptionRatio}#{nl}{#339999}{ol}[Ice]{/}{/} Duration: 5 seconds{nl}Ice Wall Duration: 15 seconds +SKILL_20151224_005789 Create a curtain of ice for defense. Inflicts damage after blocking enemy attacks and has a chance of freezing enemies. +SKILL_20151224_005790 Duration: #{CaptionTime}# seconds{nl}Chance to {#339999}{ol}[Freeze]{/}{/}: #{CaptionRatio2}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: #{CaptionRatio}# seconds +SKILL_20151224_005791 Chance to {#339999}{ol}[Freeze]{/}{/}: #{CaptionRatio}#%{nl}Ice Tree Duration: #{CaptionTime}# seconds +SKILL_20151224_005792 Evocation +SKILL_20151224_005793 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Attack enemies with a summoned devil based on the secondary card equipped in the Grimoire. +SKILL_20151224_005794 {#993399}{ol}[Magic]{/}{/}{nl}Summon and release blood sucking bats against enemies to inflict damage. +SKILL_20151224_005795 Pass +SKILL_20151224_005796 {#993399}{ol}[Magic]{/}{/}{nl}Reduces the cooldown of skills of you and your party members. +SKILL_20151224_005797 Cooldown Reduction: #{CaptionTime}# seconds +SKILL_20151224_005798 Attack: #{SkillAtkAdd}#{nl}Dirty Pole Duration: #{CaptionRatio}# seconds{nl}{#339999}{ol}[Decay]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio2}# Corpses +SKILL_20151224_005799 Получаете #{CaptionRatio}# материал(ов){nl}Типы получаемого материала зависят от того, где использовался[Dig]. +SKILL_20151224_005800 Gem Penalty Level Reduction: #{CaptionRatio}# +SKILL_20151224_005801 {#993399}{ol}[Magic]{/}{/}{nl}Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, blood will spew out that recovers some of your HP. +SKILL_20151224_005802 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 5 seconds{nl}HP Recovery: #{CaptionRatio2}# +SKILL_20151224_005803 {#993399}{ol}[Magic]{/}{/}{nl}Attack and absorb the life force from a Beast, Devil or Insect-type enemy while recovering your HP at the same time. +SKILL_20151224_005804 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Blood Sucking: #{CaptionRatio2}#%{nl}Consumes #{CaptionTime}# SP per 0.4 second +SKILL_20151224_005805 {#993399}{ol}[Magic]{/}{/}{nl}Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, attacking them with bone shards and cursing them. +SKILL_20151224_005806 Attribute Damage: #{CaptionRatio}#%{nl}Bone Pointing Duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 seconds +SKILL_20151224_005807 {#993399}{ol}[Magic]{/}{/}{nl}Cut your enemy using a cursed bone. Whilst the bone piece is stuck in the enemy, they will continually decay. +SKILL_20151224_005808 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20151224_005809 {#993399}{ol}[Magic]{/}{/}{nl}Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints on the ground, temporarily cursing any enemies who come into contact with it. +SKILL_20151224_005810 Kurdaitcha Maximum Duration: #{CaptionRatio}# seconds{nl}-15 Movement Speed{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 seconds +SKILL_20151224_005811 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon a pillar of darkness that constantly inflicts pain on enemies who come in contact with it. +SKILL_20151224_005812 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Additional Damage Per Second: #{CaptionRatio2}# +SKILL_20151224_005813 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon evil spirits from the death of enemies. The summoned spirits remain in the field damaging enemies who come into contact with them. +SKILL_20151224_005814 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon evil spirits to surround you for protection. +SKILL_20151224_005815 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 30 seconds +SKILL_20151224_005816 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon the devil of hatred to attack enemies. Enemies attacked by this magic are more likely to target you, and will temporarily take extra damage from Holy property attacks. +SKILL_20151224_005817 Attack: #{SkillAtkAdd}#%{nl}Attribute Damage: #{CaptionRatio}#%{nl}Stigma Duration: 5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005818 Evil Sacrifice SKILL_20151224_005819 {#993399}{ol}[Magic]{/}{/}{nl}Set enemies in targeted area as a sacrifice to evil spirits. evil spirits will move towards targeted area to attack enemies. SKILL_20151224_005820 Rune of Destruction SKILL_20151224_005821 {#993399}{ol}[Magic]{/}{/}Накладывает powerful damage to enemies in a targeted area. attacked enemies will deal Дополнительный damage to other enemies by reflecting magic. SKILL_20151224_005822 Rune of Ice +<<<<<<< HEAD SKILL_20151224_005823 {#993399}{ol}[Magic]{/}{/}Temporarily Увеличение Ice-type magic of you и your party members, making it more powerful. SKILL_20151224_005824 Длительность: #{CaptionTime}# Секунд{nl}Увеличение Ice Property skill attacks by 300% SKILL_20151224_005825 Rune of Giants @@ -5851,6 +8979,39 @@ SKILL_20151224_005850 {#DD5500}{ol}[Физический] - [Poison]{/}{/}{nl}Th SKILL_20151224_005851 Block Count: #{CaptionRatio}#{nl}Movement Speed: -#{CaptionRatio2}# SKILL_20151224_005852 Maximum Длительность: #{CaptionRatio2}# Секунд{nl}Consumes #{CaptionRatio}# SP каждые second SKILL_20151224_005853 Skill Критический урон: +#{CaptionRatio}#% +======= +SKILL_20151224_005823 {#993399}{ol}[Magic]{/}{/}Temporarily increases the Ice-type magic of you and your party members, making it more powerful. +SKILL_20151224_005824 Duration: #{CaptionTime}# seconds{nl}Increases the Ice Property skill attacks by 300% +SKILL_20151224_005825 Rune of Giants +SKILL_20151224_005826 {#993399}{ol}[Magic]{/}{/}Creates a magic circle that temporarily changes you or your party member to a giant. Giant players are considered a large-type, but will have their attack and defense increased. +SKILL_20151224_005827 Duration: #{CaptionTime}# seconds{nl}Attack: +#{CaptionRatio}#{nl}Defense: +#{CaptionRatio2}# +SKILL_20151224_005828 Rune of Justice +SKILL_20151224_005829 {#993399}{ol}[Magic]{/}{/}Attack enemies in front of you with a flash of holy light. +SKILL_20151224_005830 Rune of Protection +SKILL_20151224_005831 {#993399}{ol}[Magic]{/}{/}Increases the chance of resistance of you and your party member against status ailments. +SKILL_20151224_005832 Temporarily increases movement speed and evasion while moving. +SKILL_20151224_005833 Moving Shot Movement Speed: +#{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#{nl}Evasion: +#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20151224_005834 Set up an upright shield to protect yourself from enemies and long-ranged attacks. Enemies without a target will attack the pavise instead. +SKILL_20151224_005835 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Duration: #{CaptionTime}# seconds{nl}Reduces enemy's movement speed by 10 for 5 seconds +SKILL_20151224_005836 Pick up stone ammunition used for Stone Shot. +SKILL_20151224_005837 Attack with a crossbow while moving quickly. Attacking speed is increased while additional damage is applied to basic attacks. +SKILL_20151224_005838 Duration: #{CaptionTime}# seconds{nl}Attack Speed: +30%{nl}Additional Damage: #{CaptionRatio}#% +SKILL_20151224_005839 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Explosion Count: #{CaptionRatio}# +SKILL_20151224_005840 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Set up Count: #{CaptionRatio}# +SKILL_20151224_005841 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Arrow Count: #{CaptionRatio}#{nl}Set up Range: #{CaptionRatio2}#{nl}Consumes 2 Wires +SKILL_20151224_005842 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}The bitten enemy will have its physical defense reduced while critical chance bonus is applied against the enemy. +SKILL_20151224_005843 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}The companion bites an airborne enemy and lower it to the ground. +SKILL_20151224_005844 Companion Attack: +#{CaptionRatio}#{nl}Companion Accuracy: +#{CaptionRatio}#{nl}Companion Critical Rate: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Maximum Level: 5 +SKILL_20151224_005845 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}The companion bites and drags the enemy towards their owner. +SKILL_20151224_005846 Detects hidden enemies #{CaptionRatio}# times{nl}Hounding AI Duration: 90 seconds +SKILL_20151224_005847 Detoxifies a poisoned ally. If the poison is of a higher rank than the antidote, the duration will be reduced instead. +SKILL_20151224_005848 {#339999}{ol}[Confusion]{/}{/} Duration: 10 seconds{nl}Maximum Targets: #{CaptionRatio}#{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20151224_005849 {#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Create a poison puddle by throwing a pot filled with poison. Any enemy who come into contact with the puddle is poisoned. +SKILL_20151224_005850 {#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Throw Jincan to attack enemies. Defeated enemies are replaced with a newly born poison insect. +SKILL_20151224_005851 Block Count: #{CaptionRatio}#{nl}Movement Speed: -#{CaptionRatio2}# +SKILL_20151224_005852 Maximum Duration: #{CaptionRatio2}# seconds{nl}Consumes #{CaptionRatio}# SP per second +SKILL_20151224_005853 Skill Critical Rate: +#{CaptionRatio}#% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005854 Wild Shot SKILL_20151224_005855 {#DD5500}{ol}[Missile]{/}{/}{nl}Attack an enemy simultaneously with a crossbow и pistol held in both hands. SKILL_20151224_005856 Sonic Strike @@ -5861,6 +9022,7 @@ SKILL_20151224_005860 {#DD5500}{ol}[Missile]{/}{/}{nl}Fires a howitzer to groun SKILL_20151224_005861 {#DD5500}{ol}[Missile]{/}{/}{nl}Fire a cannonball that spread to target all enemies in front of you. user can be pushed back from recoil of shot. SKILL_20151224_005862 Урон: 150% + #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#% SKILL_20151224_005863 {#DD5500}{ol}[Missile]{/}{/}{nl}Attack multiple enemies by firing at a targeted area. +<<<<<<< HEAD SKILL_20151224_005864 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim accurately at head of an enemy to attack. attacked enemy will have its INT персонажа и SPR temporarily уменьшится. SKILL_20151224_005865 Урон: 130% + #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}INT персонажа & SPR: - #{CaptionRatio2}# SKILL_20151224_005866 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim и fire at a far away enemy. usual range of fire is increased и heavily damages a single enemy. @@ -5924,12 +9086,83 @@ SKILL_20151224_005923 Длительность: #{CaptionTime}# Секунд{nl} SKILL_20151224_005924 Deploy Cappella SKILL_20151224_005925 Deploys a temporary sacellum with a wrapped cloak. caster и party members are able to simultaneously receive effects of caster's Aspersion, Monstrance, Blessing, Sacrament, Stone Skin. SKILL_20151224_005926 Cappella Длительность: #{CaptionRatio}# Секунд{nl}Effect Длительность: #{CaptionRatio2}# Секунд{nl}Consumes 1 Cape +======= +SKILL_20151224_005864 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced. +SKILL_20151224_005865 Attack: 130% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}INT & SPR: - #{CaptionRatio2}# +SKILL_20151224_005866 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim and fire at a far away enemy. The usual range of fire is increased and heavily damages a single enemy. +SKILL_20151224_005867 Attack: 150% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl} +SKILL_20151224_005868 {#DD5500}{ol}[Missile]{/}{/}{nl}Fire continuously in a straight line in front of you until the maximum range of fire. The attacked enemies might be pushed back. +SKILL_20151224_005869 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the butt of the gun to attack an enemy in close distance. +SKILL_20151224_005870 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Stab an enemy by using the bayonet equipped to the rifle. The stabbed enemy might be pushed back. +SKILL_20151224_005871 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Recovers HP equal to 5% of the maximum HP{nl}Additional HP Recovery Rate: #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration: 40 seconds +SKILL_20151224_005872 Applies #{CaptionRatio}# times{nl}Duration: 60 seconds +SKILL_20151224_005873 HP Recovery: +#{CaptionRatio}#{nl}HP Recovery Time: -#{CaptionRatio2}# seconds{nl}Torch Duration: #{CaptionTime}# seconds +SKILL_20151224_005874 Increases the number of beneficial effects for you and your party members. +SKILL_20151224_005875 Maximum Count: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20151224_005876 Lure zombies by using the skull of a monkey to attack enemies for a period of time. +SKILL_20151224_005877 Creates a magic circle that raises a dead enemy as a zombie. The HP of the raised zombie is based on the caster's SPR. +SKILL_20151224_005878 STR: +#{CaptionRatio}#{nl}Duration: #{CaptionRatio2}# seconds{nl}Glyph Duration: 15 seconds +SKILL_20151224_005879 Attack: 200% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Targets: #{CaptionRatio2}# +SKILL_20151224_005880 Maximum Capsule Count: #{CaptionRatio}# +SKILL_20151224_005881 Carves a statue of Zemyna, the Goddess of Earth.{nl}Decreases the SP cost and SP recovery time for allies who are within the radius of the Goddess Statue. +SKILL_20151224_005882 SP Cost: -#{CaptionRatio}# {nl}SP recovery time decreases by 5 seconds{nl}Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 1 Pine Wood +SKILL_20151224_005883 Carves a statue of Laima, the Goddess of Fate. Decreases the cooldown of your party members' skills within the radius of the Goddess Statue. +SKILL_20151224_005884 Cooldown: -#{CaptionRatio}#% {nl}Movement Speed: -20 {nl}Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 1 Cedar Wood +SKILL_20151224_005885 Attack: 250% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#% +SKILL_20151224_005886 Temporarily increases the Fire, Ice, Lightning, Poison and Earth property resistances of you and your party members and has a chance of nullifying the listed property attacks. Decreases the magic defense of nearby enemies on cast. +SKILL_20151224_005887 Property Resistance: +#{CaptionRatio}#{nl}Nullification Chance: #{CaptionRatio2}#%{nl}Enemy's Magic Defense: -#{SkillFactor}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20151224_005888 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Exctinction Count: #{CaptionRatio}# +SKILL_20151224_005889 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike with a powerful hand knife to deal damage on an enemy. +SKILL_20151224_005890 Open an offering box to receive donations in the form of items from allies. Can only be opened nearby a Goddess Statue. Cannot be opened in town. +SKILL_20151224_005891 Maximum Donations: #{CaptionRatio}# +SKILL_20151224_005892 Able to register skills that consume items{nl}Additional Duration: #{CaptionRatio}# minutes +SKILL_20151224_005893 Dekatos +SKILL_20151224_005894 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack an enemy by collecting money to offer to the gods. Enemies, with the exception of boss monsters, can be instantly killed at a 10% chance and the offered money can be picked back up again. +SKILL_20151224_005895 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# silver +SKILL_20151224_005896 Duration: #{CaptionRatio}# seconds{nl}Maximum Level: 1 +SKILL_20151224_005897 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Temporarily creates a magic circle that grants a healing factor. HP will be quickly recovered if you or your allies take damage from an enemy inside the magic circle. +SKILL_20151224_005898 Duration: #{CaptionTime}# seconds{nl}HP Recovery: #{CaptionRatio}# +SKILL_20151224_005899 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies. +SKILL_20151224_005900 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Basic Duration: #{CaptionRatio2}# seconds +SKILL_20151224_005901 Temporarily let you or your allies bleed to prevent further status ailments. This state will be invulnerable to all rank 2 or lower status ailments. +SKILL_20151224_005902 Duration: #{CaptionTime}# seconds{nl}HP: -#{CaptionRatio}# +SKILL_20151224_005903 Spray a cloud of antidote that cures the status ailments of an ally. Allies within the effect will be cured of rank 3 or lower status ailments. +SKILL_20151224_005904 Removes rank 3 and lower status ailments{nl}Applies a maximum of #{CaptionRatio}# times +SKILL_20151224_005905 Spread all status ailments on targeted enemies to other enemies within the range. +SKILL_20151224_005906 Applies a maximum of #{CaptionRatio}# times +SKILL_20151224_005907 Equip the Bird Beak Mask. The front side of the mask has a special drug that prevents rank 2 or lower status ailments from affecting you. +SKILL_20151224_005908 Duration: #{CaptionTime}# seconds{nl}100% Immunity to Rank 1 and 2{nl}80% Immunity to Rank 3 +SKILL_20151224_005909 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Use the power of the goddess to avenge yourself with x7 the power of an enemy's attack. +SKILL_20151224_005910 Duration: #{CaptionTime}# seconds{nl}Additional Damage: #{CaptionRatio}#% +SKILL_20151224_005911 {#993399}{ol}[Magic] - [Holy]{/}{/} +SKILL_20151224_005912 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Creates a magic circle that drastically increases your maximum HP for a period of time. +SKILL_20151224_005913 Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: #{CaptionRatio2}# seconds{nl}Maximum HP: +#{CaptionRatio}#% +SKILL_20151224_005914 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Summons the wagon of the goddess to attack enemies. +SKILL_20151224_005915 Divide the numbers of an enemy's name and calculate a new number. +SKILL_20151224_005916 Calculate a new number from the first and the last letter of an enemy's name. +SKILL_20151224_005917 If the enemy is hit with the amount of the calculated number, the enemy is hit by the multiplication of the number. +SKILL_20151224_005918 Final Attack Damage: #{CaptionRatio}#% +SKILL_20151224_005919 Decrease the level of an enemy depending on the calculated number. +SKILL_20151224_005920 Additional Enemy Level: -#{CaptionRatio}# +SKILL_20151224_005921 Last Rites +SKILL_20151224_005922 Makes the attacks of party members have the Holy property. Increases Holy property damage in proportion to the caster's [Sacrament] level which becomes more powerful when HP is below 40%. +SKILL_20151224_005923 Duration: #{CaptionTime}# seconds{nl}Consumes 1 Gyslotis +SKILL_20151224_005924 Deploy Cappella +SKILL_20151224_005925 Deploys a temporary sacellum with a wrapped cloak. The caster and party members are able to simultaneously receive the effects of the caster's Aspersion, Monstrance, Blessing, Sacrament, Stone Skin. +SKILL_20151224_005926 Cappella Duration: #{CaptionRatio}# seconds{nl}Effect Duration: #{CaptionRatio2}# seconds{nl}Consumes 1 Cape +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005927 Magnus Exorcismus SKILL_20151224_005928 Transforms Exorcise Magic Circle in front of caster into an enormous pillar of exorcism. This divine pillar of light continues to damage nearby enemies. SKILL_20151224_005929 Aspergillum +<<<<<<< HEAD SKILL_20151224_005930 Fills equipped weapon with holy water и makes it splash with every attack. level of holy water being used is same level as caster's [Aspersion]. SKILL_20151224_005931 Длительность: #{CaptionTime}# Секунд{nl}Consumes 1 Holy Water SKILL_20151224_005932 Converts when being hit at a certain шанс. +======= +SKILL_20151224_005930 Fills the equipped weapon with holy water and makes it splash with every attack. The level of holy water being used is the same level as the caster's [Aspersion]. +SKILL_20151224_005931 Duration: #{CaptionTime}# seconds{nl}Consumes 1 Holy Water +SKILL_20151224_005932 Converts when being hit at a certain chance. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005933 Scheduled removal SKILL_20151224_005934 Hangman's Knot: Splash SKILL_20151224_005935 сниженно AoE Defense Ratio @@ -5980,7 +9213,11 @@ SKILL_20151224_005979 Increase Magic Defense SKILL_20151224_005980 Increase Magic Attack SKILL_20151224_005981 Increase Magic Attack SKILL_20151224_005982 Porapore +<<<<<<< HEAD SKILL_20151224_005983 Увеличение Holy и Dark property attacks equal to 6% magic defense for 10 Секунд when stacked 100 times. +======= +SKILL_20151224_005983 Increases Holy and Dark property attacks equal to 6% magic defense for 10 seconds when stacked 100 times. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_005984 Porapore Activation SKILL_20151224_005985 Light и Dark Property Attack Increase SKILL_20151224_005986 Maven Necklace @@ -6005,6 +9242,7 @@ SKILL_20151224_006004 +30% EXP from hunting monsters{nl}20% уменьшится SKILL_20151224_006005 EXP Tome SKILL_20151224_006006 +30% EXP from hunting monsters{nl}Doubled STA recovery rate SKILL_20151224_006007 Unlimited Instanced Dungeon Entry +<<<<<<< HEAD SKILL_20151224_006008 Able to enter Instanced Dungeons и Office Missions an unlimited amount of times. SKILL_20151224_006009 Позволяет экипировать такой вид оружия, как [Пистолетl] . You can also press C button to attack. SKILL_20151224_006010 Позволяет экипировать такой вид брони, как [Тканьевая броня] armor. Когда экипировано 3 или больше частей [Тканьевая броня] armor, Увеличение your maximum SP и magic damage taken is сниженно by 5%. Когда экипировано 4 части [Тканьевая броня] armor pieces, your magic defense Увеличение и magic damage taken is сниженно by an Дополнительный 10%. @@ -6012,7 +9250,17 @@ SKILL_20151224_006011 Позволяет экипировать такой ви SKILL_20151224_006012 Позволяет экипировать такой вид брони, как [Латы] armor.{nl}{nl}Когда экипировано 3 или больше частей [Латы] armor, Увеличение your максимальный показатель НР и Физический damage taken is сниженно by 5%.{nl}Когда экипировано 4 части [Латы] armor pieces, your maximum stamina Увеличение и Физический damage taken is сниженно by an Дополнительный 10%. SKILL_20151224_006013 Увеличение Stamina reduction cycle of your companion by 10 Секунд за каждый уровень атрибута. SKILL_20151224_006014 When HP of your companion is less than 50%, it will activate [First Aid] effect и recover HP for 2 Секунд. duration повышает на 1 second за каждый уровень атрибута from Lv. 2. [First Aid] cannot be used for another 10 минут after it has been activated. +======= +SKILL_20151224_006008 Able to enter Instanced Dungeons and Office Missions an unlimited amount of times. +SKILL_20151224_006009 Allows you to equip the [Pistol] weapon type. You can also press the C button to attack. +SKILL_20151224_006010 Allows you to equip [Cloth] armor. When equipped with 3 or more pieces of [Cloth] armor, increases your maximum SP and magic damage taken is decreased by 5%. When equipped with 4 [Cloth] armor pieces, your magic defense increases and magic damage taken is decreased by an additional 10%. +SKILL_20151224_006011 Allows you to equip [Leather] armor. When equipped with 3 or more pieces of [Leather] armor, increases your evasion. When equipped with 4 [Leather] armor pieces, your evasion increases from attributes by an additional 50%. +SKILL_20151224_006012 Allows you to equip [Plate] armor.{nl}{nl}When equipped with 3 or more pieces of [Plate] armor, increases your maximum HP and physical damage taken is decreased by 5%.{nl}When equipped with 4 [Plate] armor pieces, your maximum stamina increases and physical damage taken is decreased by an additional 10%. +SKILL_20151224_006013 Increases the Stamina reduction cycle of your companion by 10 seconds per attribute level. +SKILL_20151224_006014 When the HP of your companion is less than 50%, it will activate the [First Aid] effect and recover HP for 2 seconds. The duration is increased by 1 second per attribute level from Lv. 2. [First Aid] cannot be used for another 10 minutes after it has been activated. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_006015 Bash: Specialty +<<<<<<< HEAD SKILL_20151224_006016 Увеличение damage dealt with [Bash] by 28 за каждый уровень атрибута. SKILL_20151224_006017 Увеличение Физический attack, while your максимальный показатель НР decreases of [Restrain] за каждый уровень атрибута. SKILL_20151224_006018 Увеличение максимальный показатель НР of your character by 5% за каждый уровень атрибута when [Swash Buckling] активна. @@ -6047,9 +9295,50 @@ SKILL_20151224_006046 Увеличение Stamina reduction cycle of [Bunshin SKILL_20151224_006047 Decreases damage taken by 4% за каждый уровень атрибута when there are at least 2 clones from [Bunshin no Jutsu]. SKILL_20151224_006048 Serpentine: Усиление SKILL_20151224_006049 Увеличивает урон, наносимый врагу способностью [Serpentine] На 1% за каждый уровень атрибута. +======= +SKILL_20151224_006016 Increases the damage dealt with [Bash] by 28 per attribute level. +SKILL_20151224_006017 Increases the physical attack, while your maximum HP decreases of [Restrain] per attribute level. +SKILL_20151224_006018 Increases the maximum HP of your character by 5% per attribute level when [Swash Buckling] is active. +SKILL_20151224_006019 Increases your physical defense by 10% per attribute level when [Guard] is active. +SKILL_20151224_006020 Increases the character's evasion by 6% per attribute level when [Guardian] is active. +SKILL_20151224_006021 Adds critical attack proportional to physical attack when [Aggressor] is active. Increases by 5% per attribute level. +SKILL_20151224_006022 Shield Shoving: Enhance +SKILL_20151224_006023 Increases the damage dealt on an enemy with [Shield Shoving] by 1% per attribute level. +SKILL_20151224_006024 Shield Bash: Enhance +SKILL_20151224_006025 Increases the damage dealt on an enemy with [Shield Bash] by 1% per attribute level. +SKILL_20151224_006026 Slithering: Additional Damage +SKILL_20151224_006027 Enemies hit by [Slithering] become vulnerable to [Strike] attacks for 10 seconds. Increases additional damage by 20% per attribute level. +SKILL_20151224_006028 Targe Smash: Remove Knockback +SKILL_20151224_006029 [Targe Smash] no longer knocks enemies back. +SKILL_20151224_006030 Increases your block penetration by 10% per attribute level when equipped with a [Two-handed Spear]. +SKILL_20151224_006031 Increases the duration of Salad of [Refreshment Table] by 1 minute per attribute level. +SKILL_20151224_006032 Increases the duration of Sandwich of [Refreshment Table] by 1 minute per attribute level. +SKILL_20151224_006033 Increases the duration of Soup of [Refreshment Table] by 1 minute per attribute level. +SKILL_20151224_006034 Increases the duration of Yogurt of [Refreshment Table] by 1 minute per attribute level. +SKILL_20151224_006035 Pistol Shot: Enhance +SKILL_20151224_006036 Increases the damage dealt on an enemy with [Pistol Shot] by 1% per attribute level. +SKILL_20151224_006037 Decreases damage taken from x3 to x2 while [Double Pay Earn] is active. +SKILL_20151224_006038 Zornhau: Enhance +SKILL_20151224_006039 Increases the damage dealt on an enemy with [Zonhau] by 1% per attribute level. +SKILL_20151224_006040 Redel: Enhance +SKILL_20151224_006041 Increases the damage dealt on an enemy with [Redel] by 1% per attribute level. +SKILL_20151224_006042 Zucken: Enhance +SKILL_20151224_006043 Increases the damage dealt on an enemy with [Zucken] by 1% per attribute level. +SKILL_20151224_006044 Cyclone: Resistance +SKILL_20151224_006045 Increases the chance to block harmful effects by 15% per attribute level during [Cyclone]. +SKILL_20151224_006046 Increases the Stamina reduction cycle of [Bunshin no Jutsu] by 0.05 seconds per attribute level. +SKILL_20151224_006047 Decreases damage taken by 4% per attribute level when there are at least 2 clones from [Bunshin no Jutsu]. +SKILL_20151224_006048 Serpentine: Enhance +SKILL_20151224_006049 Increases the damage dealt on an enemy with [Serpentine] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151224_006050 Serpentine: Bleeding +<<<<<<< HEAD SKILL_20151224_006051 Враги поражённые способностью [Serpentine] имеют 2% шанс за каждый уровень атрибута to become будут поражены эффектом [Bleeding] for 8 Секунд. Bleeding Урон proportional to character's Физический attack. +======= +SKILL_20151224_006051 Enemies hit by [Serpentine] have a 2% chance per attribute level to become afflicted with [Bleeding] for 8 seconds. Bleeding damage is proportional to the character's physical attack. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_006052 Two-handed Spear Mastery: Big Game Hunter +<<<<<<< HEAD SKILL_20151224_006053 Увеличение damage dealt on large enemies while using a таким видом оружия, как [Двуручное копье]. Увеличение by 4% и 2% за каждый уровень атрибута against large enemies и boss monsters, respectively. SKILL_20151224_006054 Улучшенное Урон способности [Заряд Энергии] to Волшебник's 2nd Circle standards. SKILL_20151224_006055 Улучшенное Урон способности [Заряд Энергии] to Волшебник's 3rd Circle standards. @@ -6074,10 +9363,47 @@ SKILL_20151224_006073 Увеличивает урон, наносимый вра SKILL_20151224_006074 Enemies affected by [Slow] have their critical resistance сниженно by a value equal to 15% of caster's INT персонажа. SKILL_20151224_006075 Enemies provoked после использования способности [Backmasking] will be будут поражены эффектом [Confusion] for 6 Секунд. If attribute is Lv2, 8 Секунд of [Confusion] will be повысится. SKILL_20151224_006076 For 30 минут, Увеличение Физический и magic attack of allies that participated in a [Item Awakening] dungeon. Увеличение attack by 20% за каждый уровень атрибута. +======= +SKILL_20151224_006053 Increases the damage dealt on large enemies while using a [Two-handed Spear]. Increases by 4% and 2% per attribute level against large enemies and boss monsters, respectively. +SKILL_20151224_006054 Enhanced the damage of [Energy Bolt] to Wizard's 2nd Circle standards. +SKILL_20151224_006055 Enhanced the damage of [Energy Bolt] to Wizard's 3rd Circle standards. +SKILL_20151224_006056 Enhanced the damage of [Earthquake] to Wizard's 3rd Circle standards. +SKILL_20151224_006057 Deals additional damage equal to 40% magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]. +SKILL_20151224_006058 Enemies affected by [Lethargy] receive 20% additional damage per attribute level with [Strike] attacks. +SKILL_20151224_006059 Increases magic damage by 10% per attribute level while [Quick Cast] is active. +SKILL_20151224_006060 Increases the Fire property attack of an ally by 5 per attribute level for 5 seconds when they step on [Fire Wall]. +SKILL_20151224_006061 Decreases the Fire property resistance of nearby enemies by 10 per attribute level for 5 seconds when [Enchant Fire] is used. +SKILL_20151224_006062 [Gust] deals damage even to unfrozen enemies. Attacks unfrozen enemies 2 times and attacks frozen enemies 3 times. +SKILL_20151224_006063 Increases the freeze duration of [Subzero Shield] by 0.5 seconds per attribute level. +SKILL_20151224_006064 Decreases the physical defense of enemies by 10% per attribute level that are pulled by [Gravity Pole]. +SKILL_20151224_006065 Decreases the AoE Defense Ratio of the enemies gathered through [Hangman's Knot] by 1 per attribute level. +SKILL_20151224_006066 Enemies affected by [Swell Body] will have their movement speed decreased by 15% and physical and magic attack increased by 20% per attribute level. +SKILL_20151224_006067 Enemies affected by [Shrink Body] will have their movement speed increased by 10% and physical and magic attack decreased by 25% per attribute level. +SKILL_20151224_006068 Deals 35 additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect. +SKILL_20151224_006069 Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect, causes [Attacked Weakened] to persist in duration. Increases the duration by 8 seconds per attribute level. [Attack Weakened] can be stacked up to 10 times. +<<<<<<< HEAD +SKILL_20151224_006070 Evocation: Enhance +SKILL_20151224_006071 Increases the damage dealt on an enemy with [Evocation] by 1% per attribute level. +SKILL_20151224_006072 Desmodus: Enhance +======= +SKILL_20151224_006070 Evocation: Усиление +SKILL_20151224_006071 Increases the damage dealt on an enemy with [Воплощение] by 1% per attribute level. +SKILL_20151224_006072 Desmodus: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151224_006073 Increases the damage dealt on an enemy with [Desmodus] by 1% per attribute level. +SKILL_20151224_006074 Enemies affected by [Slow] have their critical resistance decreased by a value equal to 15% of the caster's INT. +SKILL_20151224_006075 Enemies provoked after using [Backmasking] will be afflicted with [Confusion] for 6 seconds. If the attribute is Lv2, 8 seconds of [Confusion] will be applied. +SKILL_20151224_006076 For 30 minutes, increases the physical and magic attack of allies that participated in a [Item Awakening] dungeon. Increases attack by 20% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151224_006077 Rune Caster: Skilled Casting SKILL_20151224_006078 1% шанс за каждый уровень атрибута of receiving effects of [Quick Cast] после использования способности a Rune Caster skill. effects are based on caster's skill level of [Quick Cast]. SKILL_20151224_006079 Rune of Ice: Slow +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20151224_006080 Decreases movement speed of enemies by 50% for 7 Секунд when using basic attacks while [Rune of Ice] активна at a 5% шанс за каждый уровень атрибута. +======= +SKILL_20151224_006080 Decreases the movement speed of enemies by 50% for 7 seconds when using basic attacks while [Rune of Ice] is active at a 5% chance per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_006081 Rune of Destruction: Усиление SKILL_20151224_006082 Увеличивает урон, наносимый врагу способностью [Rune of Destruction] На 1% за каждый уровень атрибута. SKILL_20151224_006083 Rune of Giants: HP @@ -6108,17 +9434,71 @@ SKILL_20151224_006107 Увеличение body's Уклонение by 10% з SKILL_20151224_006108 Deals damage equal to 20% magic attack за каждый уровень атрибута to enemies hit with [Barrier]. SKILL_20151224_006109 Увеличение character's SP recovery. Увеличение SP recovery by 10 за каждый уровень атрибута. SKILL_20151224_006110 Energy Blast: Без Нокдаунов +======= +SKILL_20151224_006080 Decreases the movement speed of enemies by 50% for 7 seconds when using basic attacks while [Rune of Ice] is active at a 5% chance per attribute level. +SKILL_20151224_006081 Rune of Destruction: Enhance +SKILL_20151224_006082 Increases the damage dealt on an enemy with [Rune of Destruction] by 1% per attribute level. +SKILL_20151224_006083 Rune of Giants: HP +SKILL_20151224_006084 Increases additional HP of party members who have been turned into a giant with [Rune of Giants] equal to the caster's HP by 20% per attribute level. +SKILL_20151224_006085 Rune of Justice: Enhance +SKILL_20151224_006086 Increases the damage dealt on an enemy with [Rune of Justice] by 1% per attribute level. +SKILL_20151224_006087 Rune of Protection: Critical Resistance +SKILL_20151224_006088 Increases critical resistance from [Rune of Protection] equal to 20% of the caster's SPR per attribute level. +SKILL_20151224_006089 Deploy Pavise: Bleeding Chance +SKILL_20151224_006090 Increases the chance to afflict [Bleeding] on an enemy when damage is dealt with [Deploy Pavise] by 1%. +SKILL_20151224_006091 Increases the physical attack of allies within the range of [Perspective Distortion] by 5% per attribute level. +SKILL_20151224_006092 Sonic Strike: Enhance +SKILL_20151224_006093 Increases the damage dealt on an enemy with [Sonic Strike] by 1% per attribute level. +SKILL_20151224_006094 Increases your accuracy by 5% per attribute level when you attack an enemy with a gun. +SKILL_20151224_006095 Wild Shot: Enhance +SKILL_20151224_006096 Increases the damage dealt on an enemy with [Wild Shot] by 1% per attribute level. +SKILL_20151224_006097 Cannon Mastery: Penetration +SKILL_20151224_006098 Increases your block penetration by 6% per attribute level when attacking with Cannoneer skills. +SKILL_20151224_006099 Flying-type monsters hit by [Shootdown] will fall down on the ground for 4 seconds per attribute level. From Lv. 2, the duration decreases by 1.8 seconds per attribute level. (The Flying-type monsters who fall down can receive additional damage by Cannon Shot.) +SKILL_20151224_006100 Increases the attacking range of [Siege Burst] by 25 per attribute level. +SKILL_20151224_006101 Increases the chance to instantly kill a small-type enemy with a [Rifle] by 0.25% per attribute level. (This does not apply if the enemy is of a higher level than the character's level.) +SKILL_20151224_006102 Increases Fire property resistance by 14 per attribute level when [Aukuras] is active. +SKILL_20151224_006103 Increases your magic amplification by 12 per attribute level when [Zalciai] is active. +SKILL_20151224_006104 Increases your ally's evasion by 2% per attribute level when [Monstrance] is active. +<<<<<<< HEAD +SKILL_20151224_006105 Enemies hit by [Effigy] have a 5% chance per attribute level to become afflicted with [Blind] for 5 seconds. +======= +SKILL_20151224_006105 Enemies hit by [Effigy] have a 5% chance per attribute level to become afflicted with [Ослепление] for 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20151224_006106 Increases the zombie's physical defense by 8 per attribute level when using [Bwa Kayiman]. +SKILL_20151224_006107 Increases the body's evasion by 10% per attribute level when [Out of Body] is active. +SKILL_20151224_006108 Deals damage equal to 20% magic attack per attribute level to enemies hit with [Barrier]. +SKILL_20151224_006109 Increases the character's SP recovery. Increases the SP recovery by 10 per attribute level. +SKILL_20151224_006110 Energy Blast: Remove Knockdown +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151224_006111 [Energy Blast] no longer knocks enemies down. (Only applies if this attribute is set to ON.) +<<<<<<< HEAD SKILL_20151224_006112 Damage enemy when they step on magic circle created by [Healing Factor]. Урон determined by value of character's current HP. SKILL_20151224_006113 range of [Fumigate] becomes a purification area for 10 Секунд. Увеличение ally's poison сопротивление на 10% за каждый уровень атрибута. SKILL_20151224_006114 Увеличение ally's status ailment resistance within range of [Nachash] На 1% за каждый уровень атрибута. SKILL_20151224_006115 Накладывает [Petrification] for 3 Секунд у врагов affected by [Curse] when attacking with [Merkabah]. +======= +SKILL_20151224_006112 Damage the enemy when they step on the magic circle created by [Healing Factor]. The damage is determined by the value of the character's current HP. +SKILL_20151224_006113 The range of [Fumigate] becomes a purification area for 10 seconds. Increases the ally's poison resistance by 10% per attribute level. +SKILL_20151224_006114 Increases the ally's status ailment resistance within the range of [Nachash] by 1% per attribute level. +SKILL_20151224_006115 Inflicts [Petrification] for 3 seconds on enemies affected by [Curse] when attacking with [Merkabah]. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_006116 Last Rites: Promoting Spirits SKILL_20151224_006117 Увеличение lower limit HP of [Last Rites] by 2% за каждый уровень атрибута. SKILL_20151224_006118 Deploy Cappella: Duration +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20151224_006119 Увеличение duration of deployed cappella of [Deploy Cappella] by 3 Секунд. +======= +SKILL_20151224_006119 Increases the duration of the deployed cappella of [Deploy Cappella] by 3 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20151224_006120 Magnus Exorcismus: Усиление SKILL_20151224_006121 Увеличивает урон, наносимый врагу способностью [Magnus Exorcismus] На 1% за каждый уровень атрибута. +======= +SKILL_20151224_006119 Increases the duration of the deployed cappella of [Deploy Cappella] by 3 seconds. +SKILL_20151224_006120 Magnus Exorcismus: Enhance +SKILL_20151224_006121 Increases the damage dealt on an enemy with [Magnus Exorcismus] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20151224_006122 Resurrection: HP Recovery SKILL_20151224_006123 Recovers максимальный показатель НР of revived character with [Resurrection] by 10% за каждый уровень атрибута. SKILL_20151224_006124 Chaplain: SP Recovery @@ -6192,6 +9572,7 @@ SKILL_20151224_006191 Lv. 5 Invocation required SKILL_20151224_006192 Swordsman 1st Circle required SKILL_20151224_006193 Волшебник 1st Circle required SKILL_20151224_006194 Wugushi 1st Circle required +<<<<<<< HEAD SKILL_20160224_006195 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attack with your shield. Damaged enemies will have their stats temporarily scrambled. SKILL_20160224_006196 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Inflict damage и put enemy into a state of shock by making a big slash with all your might. SKILL_20160224_006197 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}{#339999}{ol}[Shock]{/}{/} Длительность: 5 Секунд @@ -6240,6 +9621,56 @@ SKILL_20160224_006239 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}St SKILL_20160224_006240 Урон: #{SkillAtkAdd}#{nl}Maximum Targets: #{CaptionRatio}# SKILL_20160224_006241 Attack каждые Hit: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}Consumes 30 SP каждые second SKILL_20160224_006242 уменьшится SP usage, и deals Дополнительный damage when attacking. +======= +SKILL_20160224_006195 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack with your shield. Damaged enemies will have their stats temporarily scrambled. +SKILL_20160224_006196 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Inflict damage and put the enemy into a state of shock by making a big slash with all your might. +SKILL_20160224_006197 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Shock]{/}{/} Duration: 5 seconds +SKILL_20160224_006198 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Deals successive attacks to a frontal enemy by swinging your weapon. +SKILL_20160224_006199 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Inflict damage on a frontal enemy through a series of lateral slashes. Deals additional damage to enemies afflicted with [Shock]. +SKILL_20160224_006200 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to physical property attacks. The thrown spear must be picked up to use it again. +SKILL_20160224_006201 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Status Ailment Duration: #{CaptionRatio2}# seconds +SKILL_20160224_006202 Attack: #{SkillAtkAdd}#{nl}Ice Wall Count: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds{nl}Ice Wall Duration: 15 seconds +SKILL_20160224_006203 Attack: #{SkillAtkAdd}#{nl}Targets: #{CaptionRatio}#{nl}Consumes 2% SP per second{nl}Maximum Duration: 10 seconds +SKILL_20160224_006204 Create a Shoggoth with stats based on the cards that are placed in the Necronomicon. The attack and defense of the Shoggoth is affected by your INT and SPR respectively. The Shoggoth's stats increase by 10% for each star on the card. Only Animal, Plant and Mutant-type cards can be placed in the Necronomicon. +SKILL_20160224_006205 {#993399}{ol}[Magic]{/}{/}Raises a wall of corpses in front of the caster. Enemies near the wall will be afflicted with [Decay]. Enemies affected by [Decay] receive additional damage from Missile attacks. +SKILL_20160224_006206 {#993399}{ol}[Magic]{/}{/}{nl}Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be afflicted with [Decay]. Enemies affected by Decay receive additional damage from Missile attacks. +SKILL_20160224_006207 Attack: 400% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 1 Rune Stone{nl}Casting Time: 8 seconds +SKILL_20160224_006208 {#993399}{ol}[Magic]{/}{/}All Ice-type magic cast by you and party members except for deployment magic will be stronger for a given duration. +SKILL_20160224_006209 Attack: #{CaptionTime}# seconds{nl}Increases Ice-property skill attack by 300%{nl}Consumes 1 Rune Stone{nl}Casting Time: 8 seconds +SKILL_20160224_006210 {#993399}{ol}[Magic]{/}{/}Creates a temporary magic circle that will turn you or your allies into a giant. Giant players are considered large-type and will have their HP and defense increased. Limited usage of skills. +SKILL_20160224_006211 Giant Size Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: 10 seconds{nl}Defense, Maximum HP: +#{CaptionRatio}#%{nl}Movement Speed: +#{CaptionRatio2}#{nl}Consumes 1 Rune Stone{nl}Casting Time: 8 seconds +SKILL_20160224_006212 {#993399}{ol}[Magic]{/}{/}Charges a frontal divine magic attack unleashed in a straight line. +SKILL_20160224_006213 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 1 Rune Stone{nl}Casting Time: 8 seconds +SKILL_20160224_006214 Resistance Effect Chance: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Rune Stone{nl}Casting Time: 8 seconds +SKILL_20160224_006215 Aim at an enemy in a stable posture. Increases the damage of Missile property attacks. +SKILL_20160224_006216 Attack: +#{CaptionRatio}#%{nl}Additional Attribute Damage: #{CaptionRatio2}#{nl}Duration: 15 seconds +SKILL_20160224_006217 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Bomb Duration: 2 seconds +SKILL_20160224_006218 Allows you to attack while moving quickly. Increases attack speed and deals additional damage when using basic attacks. +SKILL_20160224_006219 {#DD5500}{ol}[Physical]{/}{/}{nl}Your companion holds on to a target. Decreases a target's physical defense and attacks against the target will have an increased critical chance. +SKILL_20160224_006220 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Physical Defense: -#{CaptionRatio}#{nl}Additional Critical Chance: 30%{nl}Duration: #{CaptionTime}# seconds +SKILL_20160224_006221 {#DD5500}{ol}[Physical]{/}{/}{nl}Order your companion to drop a Flying-type monster to the ground, afflicting [Bleeding]. +SKILL_20160224_006222 {#DD5500}{ol}[Physical]{/}{/}{nl}Order your companion to charge and attack an enemy. +SKILL_20160224_006223 {#DD5500}{ol}[Physical]{/}{/}{nl}Order your companion to drag a target towards you. +SKILL_20160224_006224 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Maximum Duration: #{CaptionTime}# seconds +SKILL_20160224_006225 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 6 seconds{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20160224_006226 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Attacked Targets {#339999}{ol}[Fear]{/}{/}+{#339999}{ol}[Confusion]{/}{/}{nl}Maximum Nearby #{CaptionRatio}#{#339999}{ol}[Fear]{/}{/}{nl}Duration: #{CaptionTime}# seconds +SKILL_20160224_006227 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds{nl}Attack Count: #{CaptionRatio2}#{nl}Consumes 1 Magic Arrow +SKILL_20160224_006228 Attack: 200% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds{nl}Consumes 1 Divine Machine Arrow +SKILL_20160224_006229 Move while hanging on your hawk. Prevents damage from close ranged attacks and you can damage enemies with basic attacks while hanging. +SKILL_20160224_006230 {#DD5500}{ol}[Missile]{/}{/}{nl}Fires a cannonball that spreads to target all enemies in front of you. +SKILL_20160224_006231 Attack: 300% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#% +SKILL_20160224_006232 Attack: 300% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}INT, SPR: -#{CaptionRatio2}# +SKILL_20160224_006233 Attack: 400% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl} +SKILL_20160224_006234 Blocks: #{CaptionRatio}# times{nl}Magic Circle Duration: 20 seconds +SKILL_20160224_006235 Place a glyph on the ground symbolizing Ogoun Feray, the loa of power. Increases STR and AoE attack ratio of your zombies nearby the glyph. +SKILL_20160224_006236 STR: +#{CaptionRatio}#{nl}AoE Attack Ratio: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds{nl}Glyph Duration: 15 seconds +SKILL_20160224_006237 Carve a statue of Zemyna, the goddess of the earth. Decreases the SP cost and SP recovery time when using skills for nearby allies who are within the radius of the Goddess Statue. +SKILL_20160224_006238 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Additional Damage to Plant-type Monsters: +#{CaptionRatio}#{nl}Statue Materials Drop Rate: #{CaptionTime}#% +SKILL_20160224_006239 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike down enemies with a powerful attack. Deals double damage to Mutant and Devil-type enemies. +SKILL_20160224_006240 Attack: #{SkillAtkAdd}#{nl}Maximum Targets: #{CaptionRatio}# +SKILL_20160224_006241 Attack per Hit: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Consumes 30 SP per second +SKILL_20160224_006242 Reduced SP usage, and deals additional damage when attacking. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160224_006243 Unable to move. SKILL_20160224_006244 High Anchoring: Critical шанс SKILL_20160224_006245 Rapid Fire: Critical шанс @@ -6276,15 +9707,28 @@ SKILL_20160224_006275 Increased party EXP rate for Instanced Dungeons SKILL_20160224_006276 Increased EXP rate for using automatic Instanced Dungeon matching. SKILL_20160224_006277 - Able to learn up to 2 attributes simultaneously{nl} - уменьшится Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on Market{nl} - +3 increased character movement{nl} - Can only trade 30 times SKILL_20160224_006278 Increased Maximum Buff Count +<<<<<<< HEAD SKILL_20160224_006279 Увеличение maximum amount of buffs you can have by 1. SKILL_20160224_006280 Swash Buckling: максимальный показатель НР SKILL_20160224_006281 Увеличение character's максимальный показатель НР by 5% за каждый уровень атрибута when [Swash Buckling] активна. SKILL_20160224_006282 Langort: Усиление SKILL_20160224_006283 Увеличивает урон, наносимый врагу способностью [Langort] На 1% за каждый уровень атрибута. SKILL_20160224_006284 Using [Langort] Увеличение шанс to block enemy attacks by 5% за каждый уровень атрибута. After a successful block, enemy becomes будут поражены эффектом [Silence] for 3 Секунд. +======= +SKILL_20160224_006279 Increases the maximum amount of buffs you can have by 1. +SKILL_20160224_006280 Swash Buckling: Maximum HP +SKILL_20160224_006281 Increases the character's maximum HP by 5% per attribute level when [Swash Buckling] is active. +SKILL_20160224_006282 Langort: Enhance +SKILL_20160224_006283 Increases the damage dealt on an enemy with [Langort] by 1% per attribute level. +SKILL_20160224_006284 Using [Langort] increases the chance to block enemy attacks by 5% per attribute level. After a successful block, the enemy becomes afflicted with [Silence] for 3 seconds. +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160224_006285 Party members will receive a buff when [Swash Buckling] is used. SKILL_20160224_006286 Targe Smash: Remove Опрокидывание SKILL_20160224_006287 [Targe Smash] no longer knocks enemies back. (Only applies if this attribute is set to ON) +<<<<<<< HEAD SKILL_20160224_006288 Decreases movement speed of monsters affected by [Swell Body] by 15%, while increasing their Физический и magic attack by 20% за каждый уровень атрибута. ( effects do not count towards characters.) SKILL_20160224_006289 Увеличение movement speed of monsters affected by [Shrink Body] by 10%, while decreasing their Физический и magic attack by 25% за каждый уровень атрибута. ( effects do not count towards characters.) SKILL_20160224_006290 Receive a [Quick Cast] effect with a 1% шанс за каждый уровень атрибута после использования способности a Rune Caster skill. effect is based on caster's skill level of [Quick Cast]. If [Quick Cast] hasn't been learned, then duration of skill is уменьшится along with receiving Lv1 effects. @@ -6294,9 +9738,21 @@ SKILL_20160224_006293 Swift Step: Including Party Members SKILL_20160224_006294 Applies effects of [Swift Step] to party members. SKILL_20160224_006295 Враги поражённые способностью [High Anchoring] have their critical resistance уменьшится by 3 за каждый уровень атрибута for 5 Секунд. SKILL_20160224_006296 Враги поражённые способностью [Rapid Fire] имеют 50% шанс за каждый уровень атрибута of having their critical resistance уменьшится to 0 for 3 Секунд. +======= +SKILL_20160224_006288 Decreases the movement speed of monsters affected by [Swell Body] by 15%, while increasing their physical and magic attack by 20% per attribute level. (The effects do not count towards characters.) +SKILL_20160224_006289 Increases the movement speed of monsters affected by [Shrink Body] by 10%, while decreasing their physical and magic attack by 25% per attribute level. (The effects do not count towards characters.) +SKILL_20160224_006290 Receive a [Quick Cast] effect with a 1% chance per attribute level after using a Rune Caster skill. The effect is based on the caster's skill level of [Quick Cast]. If [Quick Cast] hasn't been learned, then the duration of the skill is reduced along with receiving Lv1 effects. +SKILL_20160224_006291 Decreases the enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active. +SKILL_20160224_006292 Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]. +SKILL_20160224_006293 Swift Step: Including Party Members +SKILL_20160224_006294 Applies the effects of [Swift Step] to party members. +SKILL_20160224_006295 Enemies hit by [High Anchoring] have their critical resistance reduced by 3 per attribute level for 5 seconds. +SKILL_20160224_006296 Enemies hit by [Rapid Fire] have a 50% chance per attribute level of having their critical resistance reduced to 0 for 3 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160224_006297 Claymore: Flying-type Compatibility SKILL_20160224_006298 Deals 10% Дополнительный damage за каждый уровень атрибута on Flying-type monsters with [Claymore]. SKILL_20160224_006299 Detonate Traps: Flying-type Compatibility +<<<<<<< HEAD SKILL_20160224_006300 Deals 50% Дополнительный damage за каждый уровень атрибута on Flying-type monsters with [Detonate Traps]. SKILL_20160224_006301 Coursing: Усиление SKILL_20160224_006302 Увеличивает урон, наносимый врагу способностью [Coursing] На 1% за каждый уровень атрибута. @@ -6312,16 +9768,40 @@ SKILL_20160224_006311 Wugong Gu: Poison Усиление SKILL_20160224_006312 Увеличение poison damage dealt on an enemy with [Wugong Gu] by 2 за каждый уровень атрибута. SKILL_20160224_006313 If [Call] is used, hawk has a 50% шанс of fetching small items. SKILL_20160224_006314 Headshot: Усиление +======= +SKILL_20160224_006300 Deals 50% additional damage per attribute level on Flying-type monsters with [Detonate Traps]. +SKILL_20160224_006301 Coursing: Enhance +SKILL_20160224_006302 Increases the damage dealt on an enemy with [Coursing] by 1% per attribute level. +SKILL_20160224_006303 Snatching: Enhance +SKILL_20160224_006304 Increases the damage dealt on an enemy with [Snatching] by 1% per attribute level. +SKILL_20160224_006305 Rush Dog: Enhance +SKILL_20160224_006306 Increases the damage dealt on an enemy with [Rush Dog] by 1% per attribute level. +SKILL_20160224_006307 Retrieve: Enhance +SKILL_20160224_006308 Increases the damage dealt on an enemy with [Retrieve] by 1% per attribute level. +SKILL_20160224_006309 Needle Blow: Poison Enhance +SKILL_20160224_006310 Increases the poison damage dealt on an enemy with [Needle Blow] by 2 per attribute level. +SKILL_20160224_006311 Wugong Gu: Poison Enhance +SKILL_20160224_006312 Increases the poison damage dealt on an enemy with [Wugong Gu] by 2 per attribute level. +SKILL_20160224_006313 If [Call] is used, the hawk has a 50% chance of fetching small items. +SKILL_20160224_006314 Headshot: Enhance +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20160224_006315 Headshot: Stun +<<<<<<< HEAD SKILL_20160224_006316 Враги поражённые способностью [Headshot] имеют 2.5% шанс за каждый уровень атрибута to become будут поражены эффектом [Stun] for 3 Секунд. SKILL_20160224_006317 Snipe: Stun SKILL_20160224_006318 Враги поражённые способностью [Snipe] имеют 3.5% шанс за каждый уровень атрибута to become будут поражены эффектом [Stun] for 3 Секунд. +======= +SKILL_20160224_006316 Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds. +SKILL_20160224_006317 Snipe: Stun +SKILL_20160224_006318 Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160224_006319 Safety Zone: Block Count SKILL_20160224_006320 Увеличение block count of [Safety Zone] by 1 за каждый уровень атрибута. SKILL_20160224_006321 Exorcise: Duration SKILL_20160224_006322 Увеличение duration of [Exorcise]'s magic circle by 1 second за каждый уровень атрибута. SKILL_20160224_006323 Class Rank 5 required SKILL_20160224_006324 Rune Caster 1st Circle required +<<<<<<< HEAD SKILL_20160224_006325 Волшебник 1st Circle required SKILL_20160310_006326 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionTime}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio2}#% SP каждые second SKILL_20160310_006327 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes 2% SP каждые second{nl}Maximum Длительность: 10 Секунд @@ -6329,7 +9809,17 @@ SKILL_20160310_006328 Set up an upright shield to protect yourself from enemy at SKILL_20160310_006329 Урон: #{SkillAtkAdd}#{nl}Blocks: #{CaptionRatio}#{nl}Pavise Длительность: #{CaptionTime}# Секунд SKILL_20160310_006330 Дополнительный Enemy Level: #{CaptionRatio}#{nl}Длительность: #{CaptionRatio2}# Секунд SKILL_20160310_006331 Restrained in air. +======= +SKILL_20160224_006325 Wizard 1st Circle required +SKILL_20160310_006326 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio2}#% SP per second +SKILL_20160310_006327 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes 2% SP per second{nl}Maximum Duration: 10 seconds +SKILL_20160310_006328 Set up an upright shield to protect yourself from enemy attacks. Enemies without a target will attack the pavise instead. +SKILL_20160310_006329 Attack: #{SkillAtkAdd}#{nl}Blocks: #{CaptionRatio}#{nl}Pavise Duration: #{CaptionTime}# seconds +SKILL_20160310_006330 Additional Enemy Level: #{CaptionRatio}#{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20160310_006331 Restrained in the air. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160310_006332 Swash Buckling: Repel +<<<<<<< HEAD SKILL_20160310_006333 Gravity Pole: Усиление SKILL_20160310_006334 Увеличивает урон, наносимый врагу способностью [Gravity Pole] На 1% за каждый уровень атрибута. SKILL_20160310_006335 Applies effects of [Swift Step] to party members. ( effects will only be повысится to party members if this attribute is ON.) @@ -6338,10 +9828,30 @@ SKILL_20160315_006337 Aim at an enemy in a stable posture. Увеличение SKILL_20160317_006338 Урон: +#{CaptionRatio}#%{nl}Дополнительный Attribute Урон: #{CaptionRatio2}#{nl}Длительность: 10 Секунд SKILL_20160317_006339 - Able to learn up to 2 attributes simultaneously{nl} - уменьшится Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on Market{nl} - +3 increased character movement speed{nl} - Can only trade up to 30 times{nl SKILL_20160317_006340 - Able to learn up to 2 attributes simultaneously{nl} - уменьшится Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on Market{nl} - +3 increased character movement speed{nl} - Can only trade up to 30 times{nl +======= +SKILL_20160310_006333 Gravity Pole: Enhance +SKILL_20160310_006334 Increases the damage dealt on an enemy with [Gravity Pole] by 1% per attribute level. +SKILL_20160310_006335 Applies the effects of [Swift Step] to party members. (The effects will only be applied to party members if this attribute is ON.) +<<<<<<< HEAD +SKILL_20160310_006336 [Crossfire] gets a 10% chance per level of inflicting [Burn] on targets for 6 seconds. Burn damage is proportional to the character's physical attack. +======= +SKILL_20160310_006336 [Crossfire] gets a 10% chance per level of inflicting [Поджог] on targets for 6 seconds. Burn damage is proportional to the character's physical attack. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20160315_006337 Aim at an enemy in a stable posture. Increases Missile property attacks for one time. +SKILL_20160317_006338 Attack: +#{CaptionRatio}#%{nl}Additional Attribute Damage: #{CaptionRatio2}#{nl}Duration: 10 seconds +SKILL_20160317_006339 - Able to learn up to 2 attributes simultaneously{nl} - Reduced Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on the Market{nl} - +3 increased character movement speed{nl} - Can only trade up to 30 times{nl +SKILL_20160317_006340 - Able to learn up to 2 attributes simultaneously{nl} - Reduced Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on the Market{nl} - +3 increased character movement speed{nl} - Can only trade up to 30 times{nl +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20160323_006341 Party Horn +<<<<<<< HEAD SKILL_20160323_006342 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Дополнительный Critical шанс: 62% SKILL_20160323_006343 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio2}#%{nl}Физический Защита: -#{CaptionRatio}#{nl}Дополнительный Critical шанс: 40%{nl}Длительность: #{CaptionTime}# Секунд SKILL_20160323_006344 Increased movement speed и Физический/magic attack +======= +SKILL_20160323_006342 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Additional Critical Chance: 62% +SKILL_20160323_006343 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Physical Defense: -#{CaptionRatio}#{nl}Additional Critical Chance: 40%{nl}Duration: #{CaptionTime}# seconds +SKILL_20160323_006344 Increased movement speed and physical/magic attack +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160323_006345 Magic Amplification SKILL_20160323_006346 Amplified magic after a critical attack. SKILL_20160323_006347 сниженно defense. @@ -6353,6 +9863,7 @@ SKILL_20160323_006352 Увеличение critical шанс of [Multi Shot] by SKILL_20160323_006353 Deals 20% Дополнительный damage за каждый уровень атрибута to Flying-type monsters , когда экипирован вместе с [Two-handed Bow]. SKILL_20160323_006354 Увеличение critical шанс of [Spiral Arrow] by 13% за каждый уровень атрибута. SKILL_20160323_006355 Carnivory: Duration Time +<<<<<<< HEAD SKILL_20160323_006356 Увеличение duration time of [Carnivory] by 1 second за каждый уровень атрибута. SKILL_20160329_006357 Maximum Длительность: #{CaptionRatio2}# Секунд{nl}+#{CaptionRatio}#% Block during skill duration{nl}Длительность: 15 Секунд SKILL_20160425_006358 - Able to learn attributes instantaneously{nl} - уменьшится Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on Market{nl} - +3 increased character movement{nl} - Increased maximum buff count{nl} - Able to use Premium Gestures{nl} @@ -6386,6 +9897,41 @@ SKILL_20160718_006385 Cooldown: -#{CaptionRatio}#% {nl}Movement Speed: -#{Captio SKILL_20160718_006386 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attacks an enemy marking them as a traitor. снижает resistance to Fire, Ice, Lightning и Poison of an enemy that receives attack. Deals Дополнительный damage to a stunned enemy. SKILL_20160718_006387 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use your trained fists to attack an enemy in quick succession. target receives Дополнительный strike damage for a period of time. SKILL_20160718_006388 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Throw a coin by using tip of your finger to inflict damage on an enemy. target receives Дополнительный strike damage for a period of time. +======= +SKILL_20160323_006356 Increases the duration time of [Carnivory] by 1 second per attribute level. +SKILL_20160329_006357 Maximum Duration: #{CaptionRatio2}# seconds{nl}+#{CaptionRatio}#% Block during skill duration{nl}Duration: 15 seconds +SKILL_20160425_006358 - Able to learn attributes instantaneously{nl} - Reduced Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 5 items on the Market{nl} - +3 increased character movement{nl} - Increased maximum buff count{nl} - Able to use Premium Gestures{nl} +SKILL_20160426_006359 - Able to learn attributes instantaneously{nl} - Reduced Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 10 items on the Market{nl} - +3 increased character movement{nl} - Increased maximum buff count{nl} - Able to use +SKILL_20160718_006360 Temporarily grants immunity to being affected by knockback, knockdown and stagger. Also increases the chance to resist status abnormalities. +SKILL_20160718_006361 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Charge forward while slashing, attacking any enemies that block your way. Has a chance to deal additional damage to a stunned enemy. +SKILL_20160718_006362 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Release a strong attack on enemies by spinning your body. Increases your critical rate when the attack lands and deals additional damage to a stunned enemy. Also, the target takes additional slash damage for a certain period of time. +SKILL_20160718_006363 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. While Shield Charge is active, a chance to block missile attack will be increased. +SKILL_20160718_006364 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Hold down the key to crouch and move forward. Increases chances to evade and block enemy attacks and resistance against status ailments. Triggers an attack immediately after movement has ended. +SKILL_20160718_006365 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and sword to successively attack enemies. +SKILL_20160718_006366 Dethrone +SKILL_20160718_006367 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Attack by continuously fuming fire forwards.{nl}Deals continuous Fire damage to enemies with a chance to cause enemies to take additional Fire damage for a period of time. While casting Hell Breath, you will block melee attacks. +SKILL_20160718_006368 INT: +#{CaptionRatio}#{nl}Additional Magic Attack: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20160718_006369 {#993399}{ol}[Magic]{/}{/}{nl}Encircle yourself with corpse parts that will damage nearby enemies. Has a chance to deal additional damage to a decaying enemy. +SKILL_20160718_006370 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon evil spirits to surround you for protection and attack the enemies upon contact. Each evil spirit can attack for a certain amount of times. +SKILL_20160718_006371 Attack: 400% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 1 Rune Stone{nl}Casting Time: 6 seconds +SKILL_20160718_006372 Duration: #{CaptionTime}# seconds{nl}Increases Ice-property skill attack by 300%{nl}Consumes 1 Rune Stone{nl}Casting Time: 6 seconds +SKILL_20160718_006373 Giant Size Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: 10 seconds{nl}Defense, Maximum HP: +#{CaptionRatio}#%{nl}Movement Speed: +#{CaptionRatio2}#{nl}Consumes 1 Rune Stone{nl}Casting Time: 6 seconds +SKILL_20160718_006374 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Consumes 1 Rune Stone{nl}Casting Time: 6 seconds +SKILL_20160718_006375 Resistance Effect Chance: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Rune Stone{nl}Casting Time: 6 seconds +SKILL_20160718_006376 Kneel down to improve your concentration. Increases your attack, attack speed and range. Either casting Kneeling Shot again or jumping will turn the kneeling state off. +SKILL_20160718_006377 {#DD5500}{ol}[Physical]{/}{/}{nl}Your companion holds on to a target. Decreases a target's physical defense and attacks against the target will have an increased critical chance. Also, deals continuous damage to the target. +SKILL_20160718_006378 {#DD5500}{ol}[Physical]{/}{/}{nl}Order your companion to drag a target towards you. The target becomes unable to attack and{nl}suffers continuous damage. +SKILL_20160718_006379 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Command your hawk to divebomb enemies multiple times in the targeted area. The target is likely to be afflicted with [Blind]. +SKILL_20160718_006380 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{KDownPower}#%{nl}Recovers HP equal to 5% of your maximum HP{nl}Additional HP Recovery Rate: #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20160718_006381 Creates a magic circle of the Guardian Saint. The target takes damage of the magic circle instead of the caster. Also, it increases your SP and Stamina recovery. +SKILL_20160718_006382 Summons a holy torch, improving the HP recovery of nearby allies. Reduces the accuracy of nearby enemies. Also, when you are nearby the torch, the duration of harmful effects will reduce. +SKILL_20160718_006383 Additional Damage: +#{CaptionRatio}#{nl}Number of Hits: #{CaptionRatio2}#{nl}Allies Affected: #{CaptionTime}#{nl}Duration: 60 seconds{nl}Consumes 1 Holy Powder +SKILL_20160718_006384 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Instruct your summoned zombies to celebrate. The zombies will deal little damage to anything they touch. Zombie's STR stat applies as additional damage. +SKILL_20160718_006385 Cooldown: -#{CaptionRatio}#% {nl}Movement Speed: -#{CaptionTime}# {nl}Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes 1 Cedar Wood +SKILL_20160718_006386 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attacks an enemy marking them as a traitor. Reduces resistance to Fire, Ice, Lightning and Poison of an enemy that receives the attack. Deals additional damage to a stunned enemy. +SKILL_20160718_006387 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your trained fists to attack an enemy in quick succession. The target receives additional strike damage for a period of time. +SKILL_20160718_006388 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Throw a coin by using the tip of your finger to inflict damage on an enemy. The target receives additional strike damage for a period of time. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160718_006389 Your body gets staggered. SKILL_20160718_006390 Your body gets staggered. More vulnerable to Umbo Blow. SKILL_20160718_006391 SP absorbed @@ -6406,6 +9952,7 @@ SKILL_20160718_006405 Lesser Panda Owner SKILL_20160718_006406 Increased Критический урон и critical attack. SKILL_20160718_006407 - Able to learn attributes instantaneously{nl} - уменьшится Market commission fee (30% {img white_right_arrow 16 16} 10%){nl} - Able to list up to 10 items on Market{nl} - +3 increased character movement{nl} - Increased maximum buff count{nl} - Able to u SKILL_20160718_006408 Field Boss Cube Unobtainable +<<<<<<< HEAD SKILL_20160718_006409 Acquired Field Boss Cube.{nl}During duration of this effect, you will be excluded from cube queue и will not be able to obtain cubes. SKILL_20160718_006410 You can use skill while mounting a companion. SKILL_20160718_006411 Увеличение шанс of inflicting [Freeze] on Враги поражённые способностью [Ice Bolt] by 10% за каждый уровень атрибута. (Does not apply in Team Battle League.) @@ -6413,6 +9960,15 @@ SKILL_20160718_006412 Увеличение шанс to hit with twice normal d SKILL_20160718_006413 If target gets blinded by [Sonic Strike], there is a шанс it will be inflicted with confusion. Also, [Confusion] will decrease target's Физический defence by 15% каждые level и increase Физический Attack by 2% каждые level. SKILL_20160718_006414 Увеличение duration of [Revive] by 7 Секунд за каждый уровень атрибута. (Does not apply in Team Battle League.) SKILL_20160718_006415 Palm Strike: Без Нокдаунов +======= +SKILL_20160718_006409 Acquired Field Boss Cube.{nl}During the duration of this effect, you will be excluded from the cube queue and will not be able to obtain cubes. +SKILL_20160718_006410 You can use the skill while mounting a companion. +SKILL_20160718_006411 Increases the chance of inflicting [Freeze] on enemies hit by [Ice Bolt] by 10% per attribute level. (Does not apply in Team Battle League.) +SKILL_20160718_006412 Increases the chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level. (Applies to characters other than the caster.) +SKILL_20160718_006413 If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion. Also, [Confusion] will decrease the target's physical defence by 15% per level and increase Physical Attack by 2% per level. +SKILL_20160718_006414 Increases the duration of [Revive] by 7 seconds per attribute level. (Does not apply in Team Battle League.) +SKILL_20160718_006415 Palm Strike: Remove Knockdown +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160718_006416 [Palm Strike] no longer knocks enemies down. (Only applies if this attribute is set to ON.) SKILL_20160718_006417 Hand Knife: Без Нокдаунов SKILL_20160718_006418 [Hand Knife] no longer knocks enemies down. (Only applies if this attribute is set to ON.) @@ -6420,9 +9976,15 @@ SKILL_20160718_006419 Peltasta 2nd Circle required SKILL_20160718_006420 Lv6 Umbo Blow required SKILL_20160718_006421 Lv6 Rim Blow required SKILL_20160718_006422 Peltasta 3rd Circle required +<<<<<<< HEAD SKILL_20160723_006423 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use your shield и sword to attack multiple times. SKILL_20160723_006424 Длительность: #{CaptionRatio}# Секунд{nl}призываемых существ #{CaptionRatio2}# Shadow Clones{nl}Damage Increase: +#{CaptionTime}#% SKILL_20160723_006425 Property Resistance: +#{CaptionRatio}#{nl}Property Урон: -#{SkillSR}#%{nl}Nullification шанс: #{CaptionRatio2}#%{nl}Enemy's Magic Защита: -#{SkillFactor}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20160723_006423 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and sword to attack multiple times. +SKILL_20160723_006424 Duration: #{CaptionRatio}# seconds{nl}Summons #{CaptionRatio2}# Shadow Clones{nl}Damage Increase: +#{CaptionTime}#% +SKILL_20160723_006425 Property Resistance: +#{CaptionRatio}#{nl}Property Damage: -#{SkillSR}#%{nl}Nullification Chance: #{CaptionRatio2}#%{nl}Enemy's Magic Defense: -#{SkillFactor}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160723_006426 You have been reincarnated. SKILL_20160723_006427 Increased defense effects SKILL_20160723_006428 Increased Физический и magic defense, максимальный показатель НР. @@ -6465,6 +10027,7 @@ SKILL_20160723_006464 Has a шанс of reflecting Урон Свойством SKILL_20160723_006465 Pouncing: Knockdown SKILL_20160723_006466 Враги поражённые способностью [Pouncing] имеют 8% шанс за каждый уровень атрибута быть knocked down. SKILL_20160723_006467 Swap: Shackle +<<<<<<< HEAD SKILL_20160723_006468 Targets that are moved by [Swap] will be immobilized for 2 Секунд. SKILL_20160723_006469 Damballa: Без Нокдаунов SKILL_20160723_006470 [Damballa] no longer knocks enemies down. (Only applies if this attribute is set to ON.) @@ -6478,6 +10041,21 @@ SKILL_20160811_006477 Makes monsters re-appear at same spot as where they died SKILL_20160811_006478 Hides traps to conceal them from enemy. duration time may decrease depending on objects. SKILL_20160811_006479 Урон: 200% + #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Длительность: 1.5 Секунд{nl}Consumes 1 Divine Machine Arrow SKILL_20160811_006480 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Deals damage to cursed enemies from afar. Deals Дополнительный damage on every third casting if used in succession. +======= +SKILL_20160723_006468 Targets that are moved by [Swap] will be immobilized for 2 seconds. +SKILL_20160723_006469 Damballa: Remove Knockdown +SKILL_20160723_006470 [Damballa] no longer knocks enemies down. (Only applies if this attribute is set to ON.) +SKILL_20160723_006471 Counter Spell: Enemy Target +SKILL_20160723_006472 [Counter Spell] only removes enemy magic. +SKILL_20160811_006473 Physical Defense: +#{CaptionRatio}#%{nl}Physical Attack: -#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20160811_006474 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: 0.2 seconds{nl}AoE Ratio: #{SkillSR}# +SKILL_20160811_006475 Maximum Link Numbers: #{CaptionRatio}#{nl}Count Limit: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20160811_006476 Attack: #{SkillAtkAdd}#{nl}Targets: #{CaptionRatio2}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20160811_006477 Makes monsters re-appear at the same spot as where they died by manipulating time. You must use this near monsters for it to have effect. +SKILL_20160811_006478 Hides traps to conceal them from the enemy. The duration time may decrease depending on objects. +SKILL_20160811_006479 Attack: 200% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 1.5 seconds{nl}Consumes 1 Divine Machine Arrow +SKILL_20160811_006480 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Deals damage to cursed enemies from afar. Deals additional damage on every third casting if used in succession. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20160811_006481 Concealed as to not be seen. SKILL_20160811_006482 Increase Физический/Magical Defense SKILL_20160811_006483 Физический/Magical Defense will be increased @@ -6497,6 +10075,7 @@ SKILL_20161005_006496 Slash SKILL_20161005_006497 Wild Breath SKILL_20161005_006498 Warcry SKILL_20161005_006499 Cannon Attack +<<<<<<< HEAD SKILL_20161005_006500 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Время применения: #{CaptionTime}# Секунд{nl}АоЕ Радиус: #{SkillSR}# SKILL_20161005_006501 Temporarily decrease defense of nearby enemies, и add that amount и a portion of target's level to your ATK. SKILL_20161005_006502 Equipment Durability Penalty: -#{CaptionRatio}#%{nl}Consumed Silver Penalty: -#{CaptionRatio2}#%{nl}Gem, Monster Card и Blessed Gem Penalty: -#{CaptionTime}#% @@ -6507,6 +10086,18 @@ SKILL_20161005_006506 Attack каждые Stack: +#{CaptionRatio}#%{nl}Defense SKILL_20161005_006507 Zwerchhau SKILL_20161005_006508 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Swings sword in one hand to attack a wide range of enemies. targets that do not have plate defense type become more vulnerable to slash type attacks. SKILL_20161005_006509 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20161005_006500 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20161005_006501 Temporarily decrease defense of nearby enemies, and add that amount and a portion of target's level to your ATK. +SKILL_20161005_006502 Equipment Durability Penalty: -#{CaptionRatio}#%{nl}Consumed Silver Penalty: -#{CaptionRatio2}#%{nl}Gem, Monster Card and Blessed Gem Penalty: -#{CaptionTime}#% +SKILL_20161005_006503 Deadly Combo +SKILL_20161005_006504 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Slashes multiple times to the front. +SKILL_20161005_006505 Attack: #{SkillAtkAdd}#{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20161005_006506 Attack per Stack: +#{CaptionRatio}#%{nl}Defense per Stack: -#{CaptionRatio}#%{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006507 Zwerchhau +SKILL_20161005_006508 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Swings the sword in one hand to attack a wide range of enemies. The targets that do not have plate defense type become more vulnerable to slash type attacks. +SKILL_20161005_006509 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006510 Sturtzhau SKILL_20161005_006511 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Strike with your weapon in a diagonal. attack ignores a portion of enemy defense. SKILL_20161005_006512 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}Ignores Enemy Защита: #{CaptionRatio2}# @@ -6514,10 +10105,17 @@ SKILL_20161005_006513 Balestra Fente SKILL_20161005_006514 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Charges forward. attack decreases enemy critical resistance. SKILL_20161005_006515 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Max. Targets: 10 SKILL_20161005_006516 Attaque au Fer +<<<<<<< HEAD SKILL_20161005_006517 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Strikes enemy hands to drop their weapons with a rapier. enemy cannot get effect of weapon until they pick it up. ( enemy picks up weapon automatically after duration.) SKILL_20161005_006518 Урон: #{SkillAtkAdd}#%{nl}Attribute Урон: #{CaptionRatio}#%{nl}Enemy Disarm Длительность: #{CaptionTime}# Секунд SKILL_20161005_006519 Gives up Физический defense of equipped shield to increase критический урон dealt with piercing attacks. SKILL_20161005_006520 Critical Attack Increment: #{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20161005_006517 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Strikes the enemy hands to drop their weapons with a rapier. The enemy cannot get the effect of the weapon until they pick it up. (The enemy picks up the weapon automatically after duration.) +SKILL_20161005_006518 Attack: #{SkillAtkAdd}#%{nl}Attribute Damage: #{CaptionRatio}#%{nl}Enemy Disarm Duration: #{CaptionTime}# seconds +SKILL_20161005_006519 Gives up the physical defense of the equipped shield to increase critical damage dealt with piercing attacks. +SKILL_20161005_006520 Critical Attack Increment: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006521 Fleche SKILL_20161005_006522 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Stabs enemy three times. SKILL_20161005_006523 Cassis Crista @@ -6529,21 +10127,33 @@ SKILL_20161005_006528 Evade Thrust SKILL_20161005_006529 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Lunges sword at enemy's neck while defending one's self behind shield. Immediately после использования способности attack, you will receive slightly сниженно magic damage и your block шанс will be increased for a short time. SKILL_20161005_006530 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}Able to use while wearing helmet SKILL_20161005_006531 Headbutt +<<<<<<< HEAD SKILL_20161005_006532 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Headbutt an enemy и turn them around. Has a шанс to stun enemies, и you as well if you are not wearing your helmet. Deals Дополнительный damage to enemies that are stunned. SKILL_20161005_006533 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20161005_006532 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Headbutt an enemy and turn them around. Has a chance to stun enemies, and you as well if you are not wearing your helmet. Deals additional damage to enemies that are stunned. +SKILL_20161005_006533 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006534 Take Down SKILL_20161005_006535 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Take down enemy with a protected arm to deal damage. SKILL_20161005_006536 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Able to use while wearing a helmet SKILL_20161005_006537 Frenzied Shoot SKILL_20161005_006538 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Leaps forward with a kick. enemies in its trajectory receive damage. SKILL_20161005_006539 Scutum Hit +<<<<<<< HEAD SKILL_20161005_006540 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Swings shield to attack enemies in front. SKILL_20161005_006541 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Pierces lance into enemies in front и incapacitate their movements. skill decreases both movement speed и attack speed of boss monster. SKILL_20161005_006542 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Enemy {#339999}{ol}[Trap]{/}{/} Длительность: #{CaptionRatio2}# Секунд{nl}Boss Monster Status Ailment Длительность: #{CaptionTime}# Секунд +======= +SKILL_20161005_006540 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Swings the shield to attack enemies in front. +SKILL_20161005_006541 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Pierces the lance into the enemies in front and incapacitate their movements. The skill decreases both movement speed and attack speed of the boss monster. +SKILL_20161005_006542 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Enemy {#339999}{ol}[Trap]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Boss Monster Status Ailment Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006543 Dragon Dive SKILL_20161005_006544 Mortal Slash SKILL_20161005_006545 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Swings sword left и right in front и slashes upwards. SKILL_20161005_006546 Buff Share +<<<<<<< HEAD SKILL_20161005_006547 Shares beneficial buffs with party members. When sharing buffs, limits of buffs can be ignored. SKILL_20161005_006548 Maximum Длительность: #{CaptionRatio}# Секунд{nl}Consumes 5% SP каждые second SKILL_20161005_006549 forge that Увеличение Физический attack of guild members @@ -6555,6 +10165,19 @@ SKILL_20161005_006554 Generates 100 shield каждые minute{nl}Maximum Shield SKILL_20161005_006555 Crush SKILL_20161005_006556 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Lunge with your spear forward to pierce enemies in front. target temporarily loses either attack or defense. If target is an enemy summon, it will be displaced. SKILL_20161005_006557 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Длительность: 10 Секунд +======= +SKILL_20161005_006547 Shares beneficial buffs with party members. When sharing buffs, the limits of buffs can be ignored. +SKILL_20161005_006548 Maximum Duration: #{CaptionRatio}# seconds{nl}Consumes 5% SP per second +SKILL_20161005_006549 The forge that increases physical attack of guild members +SKILL_20161005_006550 item will be consumed. +SKILL_20161005_006551 Physical Attack per Forge: +#{CaptionRatio2}#{nl}Maximum Forges Allowed: #{CaptionRatio}#{nl}Forge Duration: #{CaptionTime}# +SKILL_20161005_006552 A shield charger that grants guild members a shield gauge.{nl}The shield charger can be +SKILL_20161005_006553 set up in the Guild Hangout. Once the installed shield charger grants the shield, it disappears. +SKILL_20161005_006554 Generates 100 shield per minute{nl}Maximum Shield Chargers: #{CaptionRatio}# +SKILL_20161005_006555 Crush +SKILL_20161005_006556 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Lunge with your spear forward to pierce enemies in front. The target temporarily loses either attack or defense. If the target is an enemy summon, it will be displaced. +SKILL_20161005_006557 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006558 Head Strike SKILL_20161005_006559 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Aim for head и deals an attack with high crit шанс. SKILL_20161005_006560 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Дополнительный Critical шанс: CaptionRatio2}#% @@ -6565,13 +10188,21 @@ SKILL_20161005_006564 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Fi SKILL_20161005_006565 Quintain SKILL_20161005_006566 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Pushes spear quite far to attack. enemies in a crush state get Дополнительный damage. SKILL_20161005_006567 Initiate +<<<<<<< HEAD SKILL_20161005_006568 Strengthen your will before battle. Увеличение шанс for you to penetrate enemy's defense и affected enemy's block stat can be сниженно. SKILL_20161005_006569 Increased Block Penetration шанс: #{CaptionRatio}#%{nl}Enemy уменьшится Block: #{CaptionRatio2}#%{nl}Длительность: #{CaptionTime}# Секунд SKILL_20161005_006570 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Attack by continuously fuming fire forwards.{nl}Deals continuous Огненный урон to enemies with a шанс to cause enemies to take Дополнительный Огненный урон for a period of time. Во время чтения заклинания Адское Дыхание, you will block melee attacks. SKILL_20161005_006571 {#993399}{ol}[Magic]{/}{/}{nl}Raises a wall of corpses in front of caster. Enemies near wall will be будут поражены эффектом [Decay]. Enemies affected by [Decay] receive Дополнительный damage from Missile attacks. +======= +SKILL_20161005_006568 Strengthen your will before the battle. Increases the chance for you to penetrate the enemy's defense and the affected enemy's block stat can be decreased. +SKILL_20161005_006569 Increased Block Penetration Chance: #{CaptionRatio}#%{nl}Enemy Reduced Block: #{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006570 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Attack by continuously fuming fire forwards.{nl}Deals continuous Fire damage to enemies with a chance to cause enemies to take additional Fire damage for a period of time. While casting Hell Breath, you will block melee attacks. +SKILL_20161005_006571 {#993399}{ol}[Magic]{/}{/}{nl}Raises a wall of corpses in front of the caster. Enemies near the wall will be afflicted with [Decay]. Enemies affected by [Decay] receive additional damage from Missile attacks. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006572 {#993399}{ol}[Magic]{/}{/}{nl}Build a cursed tower made with corpses at a targeted area. SKILL_20161005_006573 Призыв Скелета- Солдат made with a corpse. skeleton Солдат will engage in combat и follow its master. SKILL_20161005_006574 Flesh Strike +<<<<<<< HEAD SKILL_20161005_006575 {#993399}{ol}[Magic]{/}{/}Gather carcass parts и throw it onto a specific place to attack. SKILL_20161005_006576 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Number of Corpses: #{CaptionRatio2}#{nl}Время применения: #{CaptionTime}# Секунд SKILL_20161005_006577 Поднятие Костяных Лучников @@ -6583,10 +10214,24 @@ SKILL_20161005_006582 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Stab enemy with a SKILL_20161005_006583 {#993399}{ol}[Magic]{/}{/}{nl}Attack и absorb life force from a Beast, Devil or Insect-type enemy while recovering your HP at same time. SKILL_20161005_006584 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be будут поражены эффектом [Разложение]. Enemies affected by [Разложение] receive Дополнительный damage from Missile attacks. SKILL_20161005_006585 Kurdaitcha Maximum Длительность: #{CaptionRatio}#{nl}Movement Speed Reduction: #{CaptionRatio2}# {nl}{#339999}{ol}[Curse]{/}{/} Длительность: 7 Секунд +======= +SKILL_20161005_006575 {#993399}{ol}[Magic]{/}{/}Gather carcass parts and throw it onto a specific place to attack. +SKILL_20161005_006576 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Number of Corpses: #{CaptionRatio2}#{nl}Casting Time: #{CaptionTime}# seconds +SKILL_20161005_006577 Raise Skull Archer +SKILL_20161005_006578 Summon a skeleton archer made with a corpse. The skeleton soldier will engage in combat and follow its master. +SKILL_20161005_006579 Summons #{CaptionRatio}# Skeleton Archers{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Maximum Level: 5 +SKILL_20161005_006580 Alchemistic Missile +SKILL_20161005_006581 {#993399}{ol}[Magic]{/}{/}{nl}Concentrate magic energy and fire it at enemies. +SKILL_20161005_006582 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, blood will spew out that recovers some of your HP. +SKILL_20161005_006583 {#993399}{ol}[Magic]{/}{/}{nl}Attack and absorb the life force from a Beast, Devil or Insect-type enemy while recovering your HP at the same time. +SKILL_20161005_006584 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be afflicted with [Corruption]. Enemies affected by [Corruption] receive additional damage from Missile attacks. +SKILL_20161005_006585 Kurdaitcha Maximum Duration: #{CaptionRatio}#{nl}Movement Speed Reduction: #{CaptionRatio2}# {nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006586 Kundela Slash SKILL_20161005_006587 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Use Kundela to attack enemies. cursed enemies receive Дополнительный damage. SKILL_20161005_006588 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}{#339999}{ol}[Curse]{/}{/} Дополнительный damage to enemies будут поражены эффектом [Curse] SKILL_20161005_006589 Levitation +<<<<<<< HEAD SKILL_20161005_006590 For a brief period of time, your character levitates. While levitating, you are immune to melee attacks но receives Дополнительный damage from missile attacks. SKILL_20161005_006591 Длительность: #{CaptionRatio}# Секунд{nl}Receives Дополнительный damage from missile attacks SKILL_20161005_006592 Blood Curse @@ -6600,6 +10245,21 @@ SKILL_20161005_006599 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Make summoned evil SKILL_20161005_006600 Дополнительный урон: #{SkillAtkAdd}#{nl}Maximum Длительность: 5 Секунд{nl}Requires summoned Evil Spirits SKILL_20161005_006601 Memorize your current location or create a portal for you or your party members to be able to use. If a location is being saved, it records coordinates of your current position before going on cooldown, you must wait for cooldown to end before you are then able to open a portal. SKILL_20161005_006602 Saveable Portals: #{CaptionRatio}#{nl}Portal Cooldown: #{CaptionTime}# минут{nl}Portal Длительность: 15 Секунд +======= +SKILL_20161005_006590 For a brief period of time, your character levitates. While levitating, you are immune to melee attacks but receives additional damage from missile attacks. +SKILL_20161005_006591 Duration: #{CaptionRatio}# seconds{nl}Receives additional damage from missile attacks +SKILL_20161005_006592 Blood Curse +SKILL_20161005_006593 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Consumes one's own HP and deals proportional damage to nearby enemies and grants the [Blood Curse] status ailment. Enemies under the [Blood Curse] state will not recover SP and when attacked heals the attacker's HP instead. Using this skill without sufficient HP will incapacitate you. +SKILL_20161005_006594 Attack: #{SkillAtkAdd}#{nl}HP consumption while using the skill: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006595 Drain +SKILL_20161005_006596 Absorbs nearby evil spirits and expels Evil Spirit Energy around. Cooldown for Dark Theurge will be reduced depending on the number of absorbed evil spirits. Your normal attacks will be imbued with evil spirits. +SKILL_20161005_006597 Absorbable Evil Spirits: #{CaptionRatio}#{nl}Cooldown Reduction: #{CaptionRatio2}# x [Number of Evil Spirits] seconds{nl}Buff Duration: #{CaptionTime}# + [Number of Evil Spirits] x 2 seconds +SKILL_20161005_006598 Ghastly Trail +SKILL_20161005_006599 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Make the summoned evil spirits to follow you in line. +SKILL_20161005_006600 Additional Damage: #{SkillAtkAdd}#{nl}Maximum Duration: 5 seconds{nl}Requires summoned Evil Spirits +SKILL_20161005_006601 Memorize your current location or create a portal for you or your party members to be able to use. If a location is being saved, it records the coordinates of your current position before going on cooldown, you must wait for the cooldown to end before you are then able to open a portal. +SKILL_20161005_006602 Saveable Portals: #{CaptionRatio}#{nl}Portal Cooldown: #{CaptionTime}# minutes{nl}Portal Duration: 15 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006603 Warp to Friend SKILL_20161005_006604 Warps to selected friend. You cannot warp to a friend who is in an instance dungeon. SKILL_20161005_006605 Warp to Specific Friend's Location @@ -6608,6 +10268,7 @@ SKILL_20161005_006607 Distorts space into a small size to deal damage to enemie SKILL_20161005_006608 Ultimate Dimension SKILL_20161005_006609 Distorts space into a large size to deal damage to enemies. SKILL_20161005_006610 Blink +<<<<<<< HEAD SKILL_20161005_006611 Leave behind an apparition on your location и you get teleported randomly to a different place. apparition remains for a period of time и receives damage from monsters in your stead. SKILL_20161005_006612 Apparition Длительность: #{CaptionTime}# Секунд SKILL_20161005_006613 Maze @@ -6628,6 +10289,28 @@ SKILL_20161005_006627 Increased Урон: #{CaptionRatio}#{nl}Increased Защи SKILL_20161005_006628 Agility SKILL_20161005_006629 Temporarily enchants shoes of nearby allies with [Agility] buff. effects of [Agility] Увеличение maximum Stamina и Увеличение шанс to dodge an enemy attack proportional to your current Stamina. SKILL_20161005_006630 STA +#{CaptionRatio}#{nl}Dodge шанс: +[Current STA] * #{CaptionRatio2}#% {nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20161005_006611 Leave behind an apparition on your location and you get teleported randomly to a different place. The apparition remains for a period of time and receives damage from the monsters in your stead. +SKILL_20161005_006612 Apparition Duration: #{CaptionTime}# seconds +SKILL_20161005_006613 Maze +SKILL_20161005_006614 Locks the enemies in the selected location up in a different dimension. The locked enemies will not be able get attacked by receives continous damage while in the state and once unlocked, get sileneced. +SKILL_20161005_006615 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Dimension Duration: #{CaptionTime}# seconds +SKILL_20161005_006616 Magic Circle Reduction +SKILL_20161005_006617 Missile Hole +SKILL_20161005_006618 For a period of time, grants an effect that can minimize damage from missile attacks and magic bullet attacks for you and your party members. +SKILL_20161005_006619 Duration: #{CaptionTime}# seconds{nl}Number of Blocks: #{CaptionRatio}# +SKILL_20161005_006620 {#993399}{ol}[Magic]{/}{/}{nl}Sprinkle magic powder around to attack and boost movement speed of the allies. +SKILL_20161005_006621 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Increased Movement Speed Duration: #{CaptionTime}# seconds +SKILL_20161005_006622 Enchantment +SKILL_20161005_006623 Grants the main weapon of nearby allies with the [Enchantment] buff. The effects of [Enchantment] is likely to make the targets in a confused state. +SKILL_20161005_006624 Chance to Confuse: #{CaptionRatio}#%{nl}Duration: 10 seconds +SKILL_20161005_006625 Reward +SKILL_20161005_006626 Grants the main weapon and top armor of nearby allies briefly with the [Reward] buff. The effects of [Reward] increases a weapon's attack and top armor's defense. +SKILL_20161005_006627 Increased Attack: #{CaptionRatio}#{nl}Increased Defense: #{CaptionRatio2}#{nl}Duration: 10 seconds +SKILL_20161005_006628 Agility +SKILL_20161005_006629 Temporarily enchants the shoes of nearby allies with the [Agility] buff. The effects of [Agility] increases maximum Stamina and increases the chance to dodge an enemy attack proportional to your current Stamina. +SKILL_20161005_006630 STA +#{CaptionRatio}#{nl}Dodge Chance: +[Current STA] * #{CaptionRatio2}#% {nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006631 Enchant Armor SKILL_20161005_006632 Sets up a shop that grants armor equipment with enchantments. SKILL_20161005_006633 number of available enchantments Увеличение as its skill level does @@ -6635,6 +10318,7 @@ SKILL_20161005_006634 Craft Spellbook SKILL_20161005_006635 Craft a spellbook containing a selected skill that can be used by anyone. SKILL_20161005_006636 spellbook disappears after it's used SKILL_20161005_006637 Enchant Lightning +<<<<<<< HEAD SKILL_20161005_006638 Grants lightning property attack to melee и missile attacks of you и your party members for a period of time. SKILL_20161005_006639 Lightning Property Урон: +#{CaptionRatio}# {nl}Длительность: #{CaptionTime}# Секунд SKILL_20161005_006640 Empowering @@ -6645,6 +10329,18 @@ SKILL_20161005_006644 Companion Урон: +#{CaptionRatio}#{nl}Companion Accurac SKILL_20161005_006645 Throws a tear gas bomb at selected area. affected target gets darkness status ailement и will be unable to attack. SKILL_20161005_006646 Boosts mobility while riding, allowing you shoot enemies while on move. When Limacon активна, pistol normal attacks are usable while moving. SKILL_20161005_006647 Длительность: #{CaptionTime}# Секунд{nl}Дополнительный Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Able to use while riding +======= +SKILL_20161005_006638 Grants lightning property attack to melee and missile attacks of you and your party members for a period of time. +SKILL_20161005_006639 Lightning Property Attack: +#{CaptionRatio}# {nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006640 Empowering +SKILL_20161005_006641 Briefly increases your and your party members' characer levels and max SP. The increased level will not be explicitly shown but when entering instances, it will prove very useful. +SKILL_20161005_006642 Character Level: +#{CaptionRatio}# {nl}Maximum SP: +#{CaptionRatio2}#% {nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006643 Temporarily increases your Companion's attack, accuracy, crit rate and attack speed. +SKILL_20161005_006644 Companion Attack: +#{CaptionRatio}#{nl}Companion Accuracy: +#{CaptionRatio}#{nl}Companion Critical Rate: +#{CaptionRatio}#{nl}Companion Attack Speed + #{CaptionRatio2}# seconds {nl}Duration: #{CaptionTime}# seconds{nl}Maximum Level: 5 +SKILL_20161005_006645 Throws a tear gas bomb at the selected area. The affected target gets the darkness status ailement and will be unable to attack. +SKILL_20161005_006646 Boosts mobility while riding, allowing you shoot enemies while on the move. When Limacon is active, pistol normal attacks are usable while moving. +SKILL_20161005_006647 Duration: #{CaptionTime}# seconds{nl}Additional Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Able to use while riding +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006648 Evasive Action SKILL_20161005_006649 While riding your companion, skill Увеличение Уклонение rate и decreases movement speed for a period of time. SKILL_20161005_006650 Уклонение Rate: +#{CaptionRatio}#%{nl}Movement Speed: -#{CaptionRatio2}# @@ -6656,6 +10352,7 @@ SKILL_20161005_006655 Dive Bomb SKILL_20161005_006656 Aiming SKILL_20161005_006657 Enemies you target in an area around your hawk can be attacked from outside normal range. This range Увеличение with skill level. SKILL_20161005_006658 Pre-Emptive Strike +<<<<<<< HEAD SKILL_20161005_006659 hawk automatically attacks enemies near its master. hawk will counters enemies that attack its master with Sonic Strike, while attacking oncoming enemies with Hovering. hawk cannot use unlearned skills. SKILL_20161005_006660 Длительность: #{CaptionTime}# минут SKILL_20161005_006661 Cannon Barrage @@ -6665,6 +10362,17 @@ SKILL_20161005_006664 Smoke Grenade Длительность: #{CaptionTime}# С SKILL_20161005_006665 Bazooka SKILL_20161005_006666 Crouch down to focus и prepare for cannon fire. Normal attack becomes a cannon attack но cannot attack enemies in close proximity. SKILL_20161005_006667 Дополнительный урон: #{CaptionRatio}#%{nl}Range: +#{CaptionRatio2}#{nl} +======= +SKILL_20161005_006659 The hawk automatically attacks enemies near its master. The hawk will counters enemies that attack its master with Sonic Strike, while attacking oncoming enemies with Hovering. The hawk cannot use unlearned skills. +SKILL_20161005_006660 Duration: #{CaptionTime}# minutes +SKILL_20161005_006661 Cannon Barrage +SKILL_20161005_006662 {#DD5500}{ol}[Missile]{/}{/}{nl}Repeatedly fire your cannon at the selected target. +SKILL_20161005_006663 Throw a smoke grenade at a selected area and blind them. Also, the enemies within its range receive additional damage from cannon attacks and hidden enemies get detected. +SKILL_20161005_006664 Smoke Grenade Duration: #{CaptionTime}# seconds +SKILL_20161005_006665 Bazooka +SKILL_20161005_006666 Crouch down to focus and prepare for cannon fire. Normal attack becomes a cannon attack but cannot attack enemies in close proximity. +SKILL_20161005_006667 Additional Damage: #{CaptionRatio}#%{nl}Range: +#{CaptionRatio2}#{nl} +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006668 Volleyfire SKILL_20161005_006669 {#DD5500}{ol}[Missile]{/}{/}{nl}Repeatedly fire at one enemy. SKILL_20161005_006670 Birdfall @@ -6673,6 +10381,7 @@ SKILL_20161005_006672 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{Caption SKILL_20161005_006673 Skarphuggning SKILL_20161005_006674 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Aim at upper part of enemy и slash. Deals Дополнительный damage to a target with уменьшится defense when attacking with a missile attack. SKILL_20161005_006675 Hakka Palle +<<<<<<< HEAD SKILL_20161005_006676 Get into position with warcry. While riding, temporarily Увеличение movement speed. SKILL_20161005_006677 Movement Speed: +#{CaptionRatio}# {nl}Длительность: #{CaptionTime}# Секунд{nl}Able to use while riding SKILL_20161005_006678 Bombardment Orders @@ -6688,6 +10397,23 @@ SKILL_20161005_006687 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Ch SKILL_20161005_006688 Storm Bolt SKILL_20161005_006689 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Push your sword in with great force to attack. target gets more vulnerable to defense decreasing effect from arrow attacks и has a шанс to bleed for 10 Секунд. SKILL_20161005_006690 Урон: #{SkillAtkAdd}#{nl}Status Ailment Длительность: #{CaptionTime}# Секунд{nl}Bleed шанс: 30%{nl}Able to use while riding +======= +SKILL_20161005_006676 Get into position with warcry. While riding, temporarily increases movement speed. +SKILL_20161005_006677 Movement Speed: +#{CaptionRatio}# {nl}Duration: #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20161005_006678 Bombardment Orders +SKILL_20161005_006679 {#DD5500}{ol}[Missile]{/}{/}{nl}Order a bombardment strike upon a selected area. Enemies within its AoE gets continuous damage per each strike. +SKILL_20161005_006680 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Bombardment Duration: #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20161005_006681 Hackapell Charge +SKILL_20161005_006682 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Order your companion to get into an offensive charging position. Cause damage to the nearby enemies while moving. +SKILL_20161005_006683 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20161005_006684 Leg Shot +SKILL_20161005_006685 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim at the target's leg and fire your pistol. The target's movement speed gets momentarily reduced. +SKILL_20161005_006686 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Reduced enemy's movement speed by #{CaptionRatio2}#% for 7 seconds{nl}Able to use while riding +SKILL_20161005_006687 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Charge forward and deals damage to enemies coming in contact. Enemies struck by Cavalry Charge become more vulnerable to critical attacks and their critical resistance is reduced. +SKILL_20161005_006688 Storm Bolt +SKILL_20161005_006689 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Push your sword in with great force to attack. The target gets more vulnerable to defense decreasing effect from arrow attacks and has a chance to bleed for 10 seconds. +SKILL_20161005_006690 Attack: #{SkillAtkAdd}#{nl}Status Ailment Duration: #{CaptionTime}# seconds{nl}Bleed Chance: 30%{nl}Able to use while riding +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006691 Spread Shot SKILL_20161005_006692 {#DD5500}{ol}[Missile]{/}{/}{nl}Fire five arrows at once to attack enemies within range. SKILL_20161005_006693 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Number of Targets: #{CaptionRatio2}# @@ -6696,10 +10422,17 @@ SKILL_20161005_006695 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim straight at enemy и SKILL_20161005_006696 Rapid Fire SKILL_20161005_006697 {#DD5500}{ol}[Missile]{/}{/}{nl}Pull quiver quickly и shoot. SKILL_20161005_006698 Triple Arrow +<<<<<<< HEAD SKILL_20161005_006699 {#DD5500}{ol}[Missile]{/}{/}{nl}Shoot three arrows simultaneously. arrows explode upon hitting enemies, dealing damage to nearby enemies as well. SKILL_20161005_006700 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#% SKILL_20161005_006701 {#DD5500}{ol}[Missile]{/}{/}{nl}Shoot multiple arrows up in air to bring up a storm of arrows. targets in its AoE get damage каждые hit. SKILL_20161005_006702 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Arrow Rain Длительность: 3 Секунд +======= +SKILL_20161005_006699 {#DD5500}{ol}[Missile]{/}{/}{nl}Shoot three arrows simultaneously. The arrows explode upon hitting enemies, dealing damage to nearby enemies as well. +SKILL_20161005_006700 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#% +SKILL_20161005_006701 {#DD5500}{ol}[Missile]{/}{/}{nl}Shoot multiple arrows up in the air to bring up a storm of arrows. The targets in its AoE get damage per hit. +SKILL_20161005_006702 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Arrow Rain Duration: 3 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006703 Jump Shot SKILL_20161005_006704 {#DD5500}{ol}[Missile]{/}{/}{nl}Jump high up in air и fire arrow forward. Enemies in its trajectory get damage и movement speed уменьшится. SKILL_20161005_006705 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}AoE Ratio: #{SkillSR}#{nl}уменьшится Enemy Movement Speed шанс: #{CaptionRatio2}#% @@ -6708,6 +10441,7 @@ SKILL_20161005_006707 {#DD5500}{ol}[Missile]{/}{/}{nl}Attack in opposite direct SKILL_20161005_006708 Create a Guardian Saint magic circle. recipient of magic circle receives damage instead of caster и their HP, SP и STA recovery is increased. SKILL_20161005_006709 Savior SKILL_20161005_006710 Lycanthropy +<<<<<<< HEAD SKILL_20161005_006711 Temporarily transform into a wolf.Continuously consume SP while in wolf form. SKILL_20161005_006712 Able to use Wolf Skills{nl}Дополнительный Урон: #{SkillAtkAdd}#{nl}Maximum Длительность: #{CaptionTime}# минут{nl}Consumes 2% SP каждые second SKILL_20161005_006713 Summon Henge Stone. Увеличение skill level of magic circle и installation skills from Cleric type classes by 1 и stats while transformed. @@ -6720,6 +10454,20 @@ SKILL_20161005_006719 Twist of Fate SKILL_20161005_006720 Deal a fixed amount damage to selected target based on its максимальный показатель НР. target continuously recovers its HP и total amount it will recover matches amount lost by this attack. skill does not apply to Field Boss monsters. SKILL_20161005_006721 сниженно #{CaptionRatio}#% - #{CaptionRatio2}#% of максимальный показатель НР{nl}Длительность: #{CaptionTime}# Секунд SKILL_20161005_006722 Install a magic circle that grant super healing ability temporarily. You or your party member recover to HP to point when target stepped on magic circle. +======= +SKILL_20161005_006711 Temporarily transform into a wolf.Continuously consume SP while in the wolf form. +SKILL_20161005_006712 Able to use Wolf Skills{nl}Additional Attack: #{SkillAtkAdd}#{nl}Maximum Duration: #{CaptionTime}# minutes{nl}Consumes 2% SP per second +SKILL_20161005_006713 Summon the Henge Stone. Increases the skill level of magic circle and installation skills from Cleric type classes by 1 and stats while transformed. +SKILL_20161005_006714 Set up a shop that can change a character's gender. +SKILL_20161005_006715 x1 is required to perform each gender change. +SKILL_20161005_006716 Foretell +SKILL_20161005_006717 Summon a moving magic circle in front. While on the magic circle, there is a chance to be invincible. +SKILL_20161005_006718 Magic Circle Movement Speed: #{CaptionRatio}#{nl}Attack Nullify Chance: #{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006719 Twist of Fate +SKILL_20161005_006720 Deal a fixed amount damage to the selected target based on its maximum HP. The target continuously recovers its HP and the total amount it will recover matches the amount lost by this attack. The skill does not apply to Field Boss monsters. +SKILL_20161005_006721 Reduces #{CaptionRatio}#% - #{CaptionRatio2}#% of maximum HP{nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006722 Install a magic circle that grant super healing ability temporarily. You or your party member recover to the HP to the point when the target stepped on the magic circle. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006723 Black Death Steam SKILL_20161005_006724 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Spread Black Death Steam around и deal continuous damage. affected targets infect other targets nearby. When using Incinerate on target, it receives Дополнительный damage. SKILL_20161005_006725 Disenchant @@ -6728,18 +10476,29 @@ SKILL_20161005_006727 Buff Removal шанс: #{CaptionRatio}#%{nl}Maximum Target SKILL_20161005_006728 Based on number derived from selected targets, gains a шанс to perform Repeated Hits. attacked target gains damage according to Repeated Hits шанс. SKILL_20161005_006729 number of repeated hits based on Double шанс{nl}Attack каждые Repeated Hit: #{CaptionRatio}#% SKILL_20161005_006730 Clone +<<<<<<< HEAD SKILL_20161005_006731 Clone a selected monster based on number calculated from formula. Cloned monsters will not yield EXP, но items can still be dropped. Furthermore, original monster и copy cannot be further cloned. SKILL_20161005_006732 Cloned Monster Длительность: [Calculated result] + #{CaptionTime}# Секунд +======= +SKILL_20161005_006731 Clone a selected monster based on the number calculated from the formula. Cloned monsters will not yield EXP, but items can still be dropped. Furthermore, the original monster and the copy cannot be further cloned. +SKILL_20161005_006732 Cloned Monster Duration: [Calculated result] + #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006733 Heretic's Fork SKILL_20161005_006734 Iron Boots SKILL_20161005_006735 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Install a Pear of Anguish on ground that deals damage to oncoming enemy. If a magic-using enemy is detected, it flies over to it и deals even greater damage. SKILL_20161005_006736 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Number of Installations: #{CaptionRatio2}# SKILL_20161005_006737 Lead Sprayer +<<<<<<< HEAD SKILL_20161005_006738 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Summon a wheel that Накладывает damage to surrounding enemies. Enemies using magic near wheel will take damage even if they are outside range of wheel. SKILL_20161005_006739 Урон: #{SkillAtkAdd}#{nl}Длительность: #{CaptionTime}# Секунд{nl}Requires 1 Wheel of Judgement +======= +SKILL_20161005_006738 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Summon a wheel that inflicts damage to surrounding enemies. Enemies using magic near the wheel will take damage even if they are outside the range of the wheel. +SKILL_20161005_006739 Attack: #{SkillAtkAdd}#{nl}Duration: #{CaptionTime}# seconds{nl}Requires 1 Wheel of Judgement +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006740 God Smash SKILL_20161005_006741 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Lifts weapon high up in air above head и smash it down. Deals Дополнительный damage , когда экипирован вместе с Blunt weapon. SKILL_20161005_006742 Malleus Maleficarum +<<<<<<< HEAD SKILL_20161005_006743 {#993399}{ol}[Magic]{/}{/}{nl}Release power of spellbook to attack. attacked enemy will have its INT персонажа и SPR halved и SP consumption doubled. SKILL_20161005_006744 Урон: #{SkillAtkAdd}#{nl}Длительность: #{CaptionTime}# Секунд {nl}Maximum Targets: 7 SKILL_20161005_006745 {#993399}{ol}[Magic]{/}{/}{nl}Attach a charm that removes one's presence. allies in vicinity of installed charm is safe from monsters. @@ -6747,10 +10506,20 @@ SKILL_20161005_006746 Explosion Урон: #{SkillAtkAdd}#{nl}Charm Длител SKILL_20161005_006747 Entrenchment SKILL_20161005_006748 {#993399}{ol}[Magic]{/}{/}{nl}Throws a charm at a target to attack и locks it in its place. SKILL_20161005_006749 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Длительность: 3 Секунд +======= +SKILL_20161005_006743 {#993399}{ol}[Magic]{/}{/}{nl}Release the power of the spellbook to attack. The attacked enemy will have its INT and SPR halved and SP consumption doubled. +SKILL_20161005_006744 Attack: #{SkillAtkAdd}#{nl}Duration: #{CaptionTime}# seconds {nl}Maximum Targets: 7 +SKILL_20161005_006745 {#993399}{ol}[Magic]{/}{/}{nl}Attach a charm that removes one's presence. The allies in the vicinity of the installed charm is safe from monsters. +SKILL_20161005_006746 Explosion Attack: #{SkillAtkAdd}#{nl}Charm Duration: #{CaptionTime}# minutes{nl}AoE: #{CaptionRatio}#{nl}Requires 2 Strange Yellow Papers +SKILL_20161005_006747 Entrenchment +SKILL_20161005_006748 {#993399}{ol}[Magic]{/}{/}{nl}Throws a charm at a target to attack and locks it in its place. +SKILL_20161005_006749 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: 3 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006750 Hurling SKILL_20161005_006751 {#993399}{ol}[Magic]{/}{/}{nl}Uses way of Daoshi to hurl nearby enemies to attack. number of affected targets Увеличение with skill level. SKILL_20161005_006752 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Number of Targets: #{CaptionRatio2}# SKILL_20161005_006753 Hidden Potential +<<<<<<< HEAD SKILL_20161005_006754 You и your party members briefly receive an increase to your Физический и magic attacks. However, increased amount is determined randomly. SKILL_20161005_006755 Физический Attack +#{CaptionRatio}# - #{CaptionRatio2}# {nl}Magic Attack +#{CaptionRatio}# - #{CaptionRatio2}# {nl}Длительность: #{CaptionTime}# Секунд SKILL_20161005_006756 {#993399}{ol}[Magic]{/}{/}{nl}Install a charm that calls upon a furious storm. It activates when coming in contact with an enemy, и enemies within its range get attacked once и then receive Дополнительный damage from Lightning property attacks. @@ -6762,6 +10531,19 @@ SKILL_20161005_006761 {#993399}{ol}[Magic]{/}{/}{nl}Install a charm with resista SKILL_20161005_006762 Explosion Урон: #{SkillAtkAdd}#{nl}Charm Длительность: #{CaptionTime}# минут{nl}Fire, Ice, Lightning Property Resistance: +#{CaptionRatio}#% {nl}Requires 2 Strange Yellow Papers SKILL_20161005_006763 {#993399}{ol}[Magic]{/}{/}{nl}Install Creeping Death charm that moves slowly foward. Creeping Death deals continuous damage to targets coming in contact with it while moving. Deals Дополнительный damage when exploding via Begone Demon. SKILL_20161005_006764 Урон: #{SkillAtkAdd}#{nl}Explosion Урон: #{CaptionRatio2}#{nl}Number of Hits: #{CaptionRatio}#{nl}Requires 3 Strange Yellow Papers +======= +SKILL_20161005_006754 You and your party members briefly receive an increase to your physical and magic attacks. However, the increased amount is determined randomly. +SKILL_20161005_006755 Physical Attack +#{CaptionRatio}# - #{CaptionRatio2}# {nl}Magic Attack +#{CaptionRatio}# - #{CaptionRatio2}# {nl}Duration: #{CaptionTime}# seconds +SKILL_20161005_006756 {#993399}{ol}[Magic]{/}{/}{nl}Install a charm that calls upon a furious storm. It activates when coming in contact with an enemy, and the enemies within its range get attacked once and then receive additional damage from Lightning property attacks. +SKILL_20161005_006757 Calling Storm Attack: #{SkillAtkAdd}#{nl}Charm Duration #{CaptionRatio}# seconds{nl}Storm Duration: #{CaptionTime}# seconds{nl}Requires 2 Strange Yellow Papers +SKILL_20161005_006758 Begone Demon +SKILL_20161005_006759 {#993399}{ol}[Magic]{/}{/}{nl}Instantly activates the spell contained inside the installed charm. Storm Calling immediately calls to rain and Creeping Death, Tri-Disaster and Dark Sight explode to attack nearby enemies. +SKILL_20161005_006760 Attribute Damage: #{CaptionRatio}#%{nl} +SKILL_20161005_006761 {#993399}{ol}[Magic]{/}{/}{nl}Install a charm with resistance to the Fire, Ice and Lightning properties. Allies within the vicinity of the charm will have their Fire, Ice and Lightning property resistances increased. When the charm explodes, nearby enemies will receive damage based on the three properties. +SKILL_20161005_006762 Explosion Attack: #{SkillAtkAdd}#{nl}Charm Duration: #{CaptionTime}# minutes{nl}Fire, Ice, Lightning Property Resistance: +#{CaptionRatio}#% {nl}Requires 2 Strange Yellow Papers +SKILL_20161005_006763 {#993399}{ol}[Magic]{/}{/}{nl}Install the Creeping Death charm that moves slowly foward. Creeping Death deals continuous damage to the targets coming in contact with it while moving. Deals additional damage when exploding via Begone Demon. +SKILL_20161005_006764 Attack: #{SkillAtkAdd}#{nl}Explosion Attack: #{CaptionRatio2}#{nl}Number of Hits: #{CaptionRatio}#{nl}Requires 3 Strange Yellow Papers +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006765 Gohei SKILL_20161005_006766 Sweeping SKILL_20161005_006767 Hamaya @@ -6852,11 +10634,19 @@ SKILL_20161005_006851 Instanced Clear Voucher Barrier SKILL_20161005_006852 Immune to all damage. SKILL_20161005_006853 [Одноручный меч] type Weapon can be equipped on right hand (sub weapon). SKILL_20161005_006854 One-handed Spear Mastery: Medium-sized Hunter +<<<<<<< HEAD SKILL_20161005_006855 When equipped with [One-handed Spear], battling a medium sized enemy Увеличение your skill damage by 4% за каждый уровень атрибута. SKILL_20161005_006856 Zwerchhau: Усиление SKILL_20161005_006857 Увеличивает урон, наносимый врагу способностью [Zwerchhau] На 1% за каждый уровень атрибута. SKILL_20161005_006858 Sturtzhau: Усиление SKILL_20161005_006859 Увеличивает урон, наносимый врагу способностью [Sturtzhau] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_006855 When equipped with [One-handed Spear], battling a medium sized enemy increases your skill damage by 4% per attribute level. +SKILL_20161005_006856 Zwerchhau: Enhance +SKILL_20161005_006857 Increases the damage dealt on an enemy with [Zwerchhau] by 1% per attribute level. +SKILL_20161005_006858 Sturtzhau: Enhance +SKILL_20161005_006859 Increases the damage dealt on an enemy with [Sturtzhau] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006860 Zucken: Multi Cuts SKILL_20161005_006861 Увеличение attack count of [Zucken], raising total amount of damage by 100%. SKILL_20161005_006862 Redel: Multi Cuts @@ -6865,6 +10655,7 @@ SKILL_20161005_006864 Zornhau: Deep Cut SKILL_20161005_006865 [Zornhau]'s attack strikes enemy multiple times. Увеличение number of hits by 1 за каждый уровень атрибута. SKILL_20161005_006866 Punish: Earthquake SKILL_20161005_006867 When [Punish] is successful, deals damage to nearby enemies as well. +<<<<<<< HEAD SKILL_20161005_006868 Balestra Fente: Усиление SKILL_20161005_006869 Увеличивает урон, наносимый врагу способностью [Balestra Fente] На 1% за каждый уровень атрибута. SKILL_20161005_006870 Attaque au Fer: Усиление @@ -6897,11 +10688,61 @@ SKILL_20161005_006896 Scutum Hit: Усиление SKILL_20161005_006897 Увеличивает урон, наносимый врагу способностью [Scutum Hit] На 1% за каждый уровень атрибута. SKILL_20161005_006898 Headbutt: Дополнительный Damage SKILL_20161005_006899 [Headbutt] makes enemy vulnerable to [Strike]-type attacks for 10 Секунд и receives 10% Дополнительный damage за каждый уровень атрибута. +======= +SKILL_20161005_006868 Balestra Fente: Enhance +SKILL_20161005_006869 Increases the damage dealt on an enemy with [Balestra Fente] by 1% per attribute level. +SKILL_20161005_006870 Attaque au Fer: Enhance +SKILL_20161005_006871 Increases the damage dealt on an enemy with [Attaque au Fer] by 1% per attribute level. +SKILL_20161005_006872 Shinobi: Ninja Walk +SKILL_20161005_006873 Like a true Shinobi, one walks silently and quickly. Increases movement speed while reducing STA consumption. +SKILL_20161005_006874 Dethrone: Enhance +SKILL_20161005_006875 Increases the damage dealt on an enemy with [Dethrone] by 1% per attribute level. +SKILL_20161005_006876 Serpentine: Additional Damage +SKILL_20161005_006877 Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 100% additional damage. +<<<<<<< HEAD +SKILL_20161005_006878 Dragon Dive: Enhance +======= +SKILL_20161005_006878 Dragon Dive: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20161005_006879 Increases the damage dealt on an enemy with [Dragon Dive] by 1% per attribute level +SKILL_20161005_006880 Murmillo: Enhanced Manica +SKILL_20161005_006881 Reduces damage received by enemies to a 25% chance by 10 per attribute level. +SKILL_20161005_006882 Frenzied Slash: Enhance +SKILL_20161005_006883 Increases the damage dealt on an enemy with [Frenzied Slash] by 1% per attribute level. +SKILL_20161005_006884 Evade Thrust: Enhance +SKILL_20161005_006885 Increases the damage dealt on an enemy with [Evade Thrust] by 1% per attribute level. +SKILL_20161005_006886 Evade Thrust: Bleed +SKILL_20161005_006887 [Evade Thrust] gains a 2% chance to causing the attacked target to bleed for 25 seconds. Bleed damage is proportional to the character's STR. +<<<<<<< HEAD +SKILL_20161005_006888 Headbutt: Enhance +======= +SKILL_20161005_006888 Headbutt: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20161005_006889 Increases the damage dealt on an enemy with [Headbutt] by 1% per attribute level. +SKILL_20161005_006890 Take Down: Enhance +SKILL_20161005_006891 Increases the damage dealt on an enemy with [Takedown] by 1% per attribute level. +SKILL_20161005_006892 Frenzied Shoot: Enhance +SKILL_20161005_006893 Increases the damage dealt on an enemy with [Frenzied Shoot] by 1% per attribute level. +SKILL_20161005_006894 Enhanced Peltasta Shield Attack +SKILL_20161005_006895 While equipped with the Cassis Crista, increases the skill attack damage for Peltastas' Rim Blow, Umbo Blow, Shield Lob Umbo Thrust by 40% per attribute level. +SKILL_20161005_006896 Scutum Hit: Enhance +SKILL_20161005_006897 Increases the damage dealt on an enemy with [Scutum Hit] by 1% per attribute level. +SKILL_20161005_006898 Headbutt: Additional Damage +SKILL_20161005_006899 [Headbutt] makes the enemy vulnerable to [Strike]-type attacks for 10 seconds and receives 10% additional damage per attribute level. +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006900 Scutum Hit: Stun SKILL_20161005_006901 [Scutum Hit] has 3% шанс of stunning an attacked target for 2 Секунд. Увеличение шанс by 3% за каждый уровень атрибута. SKILL_20161005_006902 Улучшенное Rodelero Shield Attack SKILL_20161005_006903 While equipped with Cassis Crista, Увеличение Rodelero's skill damage for Shield Charge, Targe Smash, Shield Push, Shield Shove и Shield Bash by 20% за каждый уровень атрибута. +======= +SKILL_20161005_006900 Scutum Hit: Stun +SKILL_20161005_006901 [Scutum Hit] has 3% chance of stunning an attacked target for 2 seconds. Increases the chance by 3% per attribute level. +SKILL_20161005_006902 Enhanced Rodelero Shield Attack +SKILL_20161005_006903 While equipped with the Cassis Crista, increases Rodelero's skill damage for Shield Charge, Targe Smash, Shield Push, Shield Shove and Shield Bash by 20% per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006904 Repeated Hits Attack Boost +<<<<<<< HEAD SKILL_20161005_006905 While equipped with Cassis Crista, Увеличение skill attack damage for Peltasta's Butterfly и Rodelero's Shooting Star Увеличение by 15% за каждый уровень атрибута. SKILL_20161005_006906 Улучшенное Hoplite Shield Attack SKILL_20161005_006907 While equipped with Cassis Crista, Увеличение skill attack damage for Hoplite's Synchro Thrusting Увеличение by 28% за каждый уровень атрибута. @@ -6933,9 +10774,44 @@ SKILL_20161005_006932 Некромант: Улучшенное Разложен SKILL_20161005_006933 Разложение caused by a Некромант skill will temporarily nullify enemy gear. SKILL_20161005_006934 Эксгумация: Соберите Corpse SKILL_20161005_006935 When [Эксгумация] is used, collects even more corpses. +======= +SKILL_20161005_006905 While equipped with the Cassis Crista, increases skill attack damage for Peltasta's Butterfly and Rodelero's Shooting Star increases by 15% per attribute level. +SKILL_20161005_006906 Enhanced Hoplite Shield Attack +SKILL_20161005_006907 While equipped with the Cassis Crista, increases skill attack damage for Hoplite's Synchro Thrusting increases by 28% per attribute level. +SKILL_20161005_006908 Lancer: Knockdown Chance +SKILL_20161005_006909 Normal attack knocks down the enemy with 1% chance per attribute level. +SKILL_20161005_006910 Crush: Enhance +SKILL_20161005_006911 Increases the damage dealt on an enemy with [Crush] by 1% per attribute level. +SKILL_20161005_006912 Crush: Destroy Equipment +SKILL_20161005_006913 [Crush] reduces enemy's physical attack and physical defense by 10% per attribute level. +SKILL_20161005_006914 Head Strike: Enhance +SKILL_20161005_006915 Increases the damage dealt on an enemy with [Head Strike] by 1% per attribute level. +SKILL_20161005_006916 Head Strike: Stun +SKILL_20161005_006917 [Head Strike] has a 10% chance per attribute level to stun an enemy. +SKILL_20161005_006918 Joust: Enhance +SKILL_20161005_006919 Increases the damage dealt on an enemy with [Joust] by 1% per attribute level. +SKILL_20161005_006920 Unhorsing: Enhance +SKILL_20161005_006921 Increases the damage dealt on an enemy with [Unhorsing] by 1% per attribute level. +SKILL_20161005_006922 Quintain: Enhance +SKILL_20161005_006923 Increases the damage dealt on an enemy with [Quintain] by 1% per attribute level. +SKILL_20161005_006924 [Ice Bolt] has 10% chance per attribute level to freeze the enemy (not applicable in TBL or GvG). +SKILL_20161005_006925 Deals 10% additional damage per attribute level of the Lightning property attack to enemies affected by [Joint Penalty]. +SKILL_20161005_006926 Deals 10% additional damage per attribute level of the Poison property attack to enemies affected by [Joint Penalty]. +SKILL_20161005_006927 Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]. +SKILL_20161005_006928 Flesh Strike: Enhance +SKILL_20161005_006929 Increases the damage dealt on an enemy with [Flesh Strike] by 1% per attribute level. +SKILL_20161005_006930 Raise Skull Archer: Enhance +SKILL_20161005_006931 Increases the attack of a Skull Archer by 1% per attribute level. +SKILL_20161005_006932 Necromancer: Enhanced Corruption +SKILL_20161005_006933 Corruption caused by a Necromancer skill will temporarily nullify the enemy gear. +SKILL_20161005_006934 Disinter: Collect Corpse +SKILL_20161005_006935 When [Disinter] is used, collects even more corpses. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006936 Dirty Pole: Fragments +<<<<<<< HEAD SKILL_20161005_006937 When Dirty Pole receives a melee attack, its fragments spread to attack enemies и targets gain [Разложение] status ailment for 10 Секунд. SKILL_20161005_006938 Flesh Strike: Shoggoth Explosion +<<<<<<< HEAD SKILL_20161005_006939 If a shoggoth is within range of [Flesh Strike], it explodes и gives [Разложение] status ailment ближайшим врагам на 5 Секунд за каждый уровень атрибута. SKILL_20161005_006940 Восстание Мертвецов: Улучшенное HP SKILL_20161005_006941 Увеличение HP of a Skull Солдат На 1% за каждый уровень атрибута. @@ -6947,48 +10823,108 @@ SKILL_20161005_006946 Костянная башня: Skeleton Солдат SKILL_20161005_006947 When Костянная башня defeats a monster a Skeleton Солдат will be summoned. SKILL_20161005_006948 Alchemistic Missile: Усиление SKILL_20161005_006949 Увеличивает урон, наносимый врагу способностью [Alchemistic Missile] На 1% за каждый уровень атрибута. +======= +======= +SKILL_20161005_006937 When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds. +SKILL_20161005_006938 Flesh Strike: Shoggoth Explosion +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20161005_006939 If a shoggoth is within the range of [Flesh Strike], it explodes and gives [Corruption] status ailment to nearby enemies for 5 seconds per attribute level. +SKILL_20161005_006940 Raise Dead: Enhanced HP +SKILL_20161005_006941 Increases the HP of a Skull Soldier by 1% per attribute level. +SKILL_20161005_006942 Necromancer: Corpse Capacity +SKILL_20161005_006943 Increases Necronomicon's maximum capacity for corpses increases by 100 per attribute level. +SKILL_20161005_006944 Raise Dead: Collect Corpse +SKILL_20161005_006945 When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse per attribute level. +SKILL_20161005_006946 Corpse Tower: Skeleton Soldier +SKILL_20161005_006947 When Corpse Tower defeats a monster a Skeleton Soldier will be summoned. +SKILL_20161005_006948 Alchemistic Missile: Enhance +SKILL_20161005_006949 Increases the damage dealt on an enemy with [Alchemistic Missile] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006950 Briquetting: Select Appearance SKILL_20161005_006951 [Briquetting] can change appearance of a main weapon or material weapon. SKILL_20161005_006952 Invocation: Duration +<<<<<<< HEAD SKILL_20161005_006953 Увеличение duration for evil spirits summoned from [Invocation] by 5 Секунд за каждый уровень атрибута. +======= +SKILL_20161005_006953 Increases the duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006954 Mastema: Phantom Pain SKILL_20161005_006955 [Mastema] deals continuous damage to its target и during its effect, decreases STR, INT персонажа, SPR, DEX by 10% за каждый уровень атрибута. SKILL_20161005_006956 Invocation: Demon Spirit +<<<<<<< HEAD SKILL_20161005_006957 Увеличение шанс of summoning high-leveled evil spirits На 1% за каждый уровень атрибута. SKILL_20161005_006958 Kundela Slash: Усиление SKILL_20161005_006959 Увеличивает урон, наносимый врагу способностью [Kundela Slash] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_006957 Increases the chance of summoning high-leveled evil spirits by 1% per attribute level. +SKILL_20161005_006958 Kundela Slash: Enhance +SKILL_20161005_006959 Increases the damage dealt on an enemy with [Kundela Slash] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006960 Blood Curse: Limit +<<<<<<< HEAD SKILL_20161005_006961 When using [Blood Curse], HP consumption rises to 80% while increasing duration for [Blood Curse] by 7 Секунд. +======= +SKILL_20161005_006961 When using [Blood Curse], HP consumption rises to 80% while increasing the duration for [Blood Curse] by 7 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006962 Bone Pointing: Repeated Hits SKILL_20161005_006963 [Bone Pointing] attack applies at repeated hits. SKILL_20161005_006964 Kurdaitcha: Increased Movement Speed SKILL_20161005_006965 Увеличение movement speed during [Kurdaitcha] to match normal walking speed. SKILL_20161005_006966 Craft Enchant Round SKILL_20161005_006967 While in Rest Mode, you can craft Enchant Rounds using Magic Powder. +<<<<<<< HEAD SKILL_20161005_006968 Magic Powder: Усиление SKILL_20161005_006969 Увеличивает урон, наносимый врагу способностью [Magic Powder] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_006968 Magic Powder: Enhance +SKILL_20161005_006969 Increases the damage dealt on an enemy with [Magic Powder] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006970 Magic Powder: Duration SKILL_20161005_006971 Увеличение effect duration of [Magic Powder] by 1 second за каждый уровень атрибута. SKILL_20161005_006972 Portal: Extra Slots +<<<<<<< HEAD SKILL_20161005_006973 Увеличение amount of Portal slots by 1 за каждый уровень атрибута. SKILL_20161005_006974 Micro Dimension: Усиление SKILL_20161005_006975 Увеличивает урон, наносимый врагу способностью [Micro Dimension] На 1% за каждый уровень атрибута. SKILL_20161005_006976 Ultimate Dimension: Усиление SKILL_20161005_006977 Увеличивает урон, наносимый врагу способностью [Ultimate Dimension] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_006973 Increases the amount of Portal slots by 1 per attribute level. +SKILL_20161005_006974 Micro Dimension: Enhance +SKILL_20161005_006975 Increases the damage dealt on an enemy with [Micro Dimension] by 1% per attribute level. +SKILL_20161005_006976 Ultimate Dimension: Enhance +SKILL_20161005_006977 Increases the damage dealt on an enemy with [Ultimate Dimension] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006978 Ultimate Dimension: Confusion +<<<<<<< HEAD SKILL_20161005_006979 Накладывает [Confusion] on an enemy with [Ultimate Dimension] for 8 Секунд at a 5% шанс за каждый уровень атрибута. +======= +SKILL_20161005_006979 Inflicts [Confusion] on an enemy with [Ultimate Dimension] for 8 seconds at a 5% chance per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_006980 Blink: Duration +<<<<<<< HEAD SKILL_20161005_006981 Увеличение afterimage duration of [Blink] by 1 second за каждый уровень атрибута. SKILL_20161005_006982 Maze: Усиление SKILL_20161005_006983 Увеличивает урон, наносимый врагу способностью [Maze] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_006981 Increases the afterimage duration of [Blink] by 1 second per attribute level. +SKILL_20161005_006982 Maze: Enhance +SKILL_20161005_006983 Increases the damage dealt on an enemy with [Maze] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006984 Maze: Confusion SKILL_20161005_006985 When [Maze]'s effect ends, there is 10% шанс за каждый уровень атрибута that enemy becomes confused rather than silenced. SKILL_20161005_006986 Micro Dimension: Duplicate SKILL_20161005_006987 Doubles ally installments и призываемых существ within range of [Micro Dimension]. Cloned targets will not be further duplicated. SKILL_20161005_006988 Ultimate Dimension: Enlarged Magic Circle +<<<<<<< HEAD SKILL_20161005_006989 Увеличение range of an ally's magic circle within range of [Ultimate Dimension] by 10%. SKILL_20161005_006990 Combination: Усиление SKILL_20161005_006991 Увеличивает урон, наносимый врагу способностью [Combination] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_006989 Increases the range of an ally's magic circle within the range of [Ultimate Dimension] by 10%. +SKILL_20161005_006990 Combination: Enhance +SKILL_20161005_006991 Increases the damage dealt on an enemy with [Combination] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_006992 Circling: Expand SKILL_20161005_006993 If enemies within range of [Circling] receive Физический or missile attacks, there is 5% шанс за каждый уровень атрибута that another enemy will receive same damage. SKILL_20161005_006994 Caracole: Nonskid @@ -6997,26 +10933,49 @@ SKILL_20161005_006996 Caracole: Spread SKILL_20161005_006997 When [Caracole] hits its target, it spreads to attack nearby enemies. SKILL_20161005_006998 Limacon: Spread SKILL_20161005_006999 When [Limacon] hits its target, it spreads to attack nearby enemies. +<<<<<<< HEAD SKILL_20161005_007000 Cannon Barrage: Усиление SKILL_20161005_007001 Увеличивает урон, наносимый врагу способностью [Cannon Barrage] На 1% за каждый уровень атрибута. SKILL_20161005_007002 Smoke Grenade: Дополнительный Damage SKILL_20161005_007003 Увеличение Дополнительный cannon damage received by an enemy in state of [Smoke Grenade] by 10% за каждый уровень атрибута. +======= +SKILL_20161005_007000 Cannon Barrage: Enhance +SKILL_20161005_007001 Increases the damage dealt on an enemy with [Cannon Barrage] by 1% per attribute level. +SKILL_20161005_007002 Smoke Grenade: Additional Damage +SKILL_20161005_007003 Increases additional cannon damage received by an enemy in the state of [Smoke Grenade] by 10% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_007004 Siege Bust: Destroy Magic Circle SKILL_20161005_007005 [Siege Bust] removes all of enemy magic circles at point of attack. SKILL_20161005_007006 Cannon Barrage: Stun +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20161005_007007 [Cannon Barrage] has a 5% шанс за каждый уровень атрибута to stun an enemy for 3 Секунд. +======= +SKILL_20161005_007007 [Cannon Barrage] has a 5% chance per attribute level to stun an enemy for 3 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_007008 Volleyfire: Усиление SKILL_20161005_007009 Увеличивает урон, наносимый врагу способностью [Volleyfire] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_007007 [Cannon Barrage] has a 5% chance per attribute level to stun an enemy for 3 seconds. +SKILL_20161005_007008 Volleyfire: Enhance +SKILL_20161005_007009 Increases the damage dealt on an enemy with [Volleyfire] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_007010 Snipe: Ricochet Shooting SKILL_20161005_007011 [Snipe] deals damage to another enemy nearby its initial target. SKILL_20161005_007012 Bayonet Thrust: Repeated Hits +<<<<<<< HEAD SKILL_20161005_007013 [Bayonet Thrust] has 2% шанс за каждый уровень атрибута to activate repeated hits и give enemy [Bleed] status ailment. Bleeding Урон proportional to character's STR. SKILL_20161005_007014 [Bayonet Thrust] decreases enemy's HP и SP recovery via skills or potions for 80 Секунд. After Level 2, duration Увеличение by 20 Секунд за каждый уровень атрибута. +======= +SKILL_20161005_007013 [Bayonet Thrust] has 2% chance per attribute level to activate repeated hits and give the enemy [Bleed] status ailment. Bleeding damage is proportional to the character's STR. +SKILL_20161005_007014 [Bayonet Thrust] decreases the enemy's HP and SP recovery via skills or potions for 80 seconds. After Level 2, duration increases by 20 seconds per attribute level. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_007015 Head Shot: Reload SKILL_20161005_007016 [Head Shot] is casted twice, но with уменьшится damage. SKILL_20161005_007017 Penetration Shot: Rapid Fire SKILL_20161005_007018 снижает Время применения of [Penetration Shot]. SKILL_20161005_007019 Penetration Shot: Kneeling Penetrate +<<<<<<< HEAD SKILL_20161005_007020 [Penetration Shot] can be used while in state of [Kneeling Shot] SKILL_20161005_007021 Birdfall: Усиление SKILL_20161005_007022 Увеличивает урон, наносимый врагу способностью [Birdfall] На 1% за каждый уровень атрибута. @@ -7051,13 +11010,63 @@ SKILL_20161005_007050 Arrow Sprinkle: Усиление SKILL_20161005_007051 Увеличивает урон, наносимый врагу способностью [Arrow Sprinkle] На 1% за каждый уровень атрибута. SKILL_20161005_007052 Jump Shot: Усиление SKILL_20161005_007053 Увеличивает урон, наносимый врагу способностью [Jump Shot] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_007020 [Penetration Shot] can be used while in the state of [Kneeling Shot] +SKILL_20161005_007021 Birdfall: Enhance +SKILL_20161005_007022 Increases the damage dealt on an enemy with [Birdfall] by 1% per attribute level. +SKILL_20161005_007023 Butt Stroke: Great Attack +SKILL_20161005_007024 Landing a successful [Butt Stroke] on a bleeding enemy doubles its damage. +SKILL_20161005_007025 Butt Stroke: Additional Damage +SKILL_20161005_007026 [Butt Stroke] makes an enemy vulnerable to gun attacks for 10 seconds and receives 100% additional damage. +<<<<<<< HEAD +SKILL_20161005_007027 Skarphuggning: Enhance +======= +SKILL_20161005_007027 Skarphuggning: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20161005_007028 Increases the damage dealt on an enemy with [Skarphuggning] by 1% per attribute level. +SKILL_20161005_007029 Bombardment Orders: Enhance +SKILL_20161005_007030 Increases the damage dealt on an enemy with [Bombardment Orders] by 1% per attribute level. +SKILL_20161005_007031 Cavalry Charge: Enhance +SKILL_20161005_007032 Increases the damage dealt on an enemy with [Cavalry Charge] by 1% per attribute level. +SKILL_20161005_007033 Leg Shot: Enhance +SKILL_20161005_007034 Increases the damage dealt on an enemy with [Leg Shot] by 1% per attribute level. +SKILL_20161005_007035 Leg Shot: Decreased Movement Speed +SKILL_20161005_007036 Increases the movement speed of [Leg Shot] by 1% per attribute level. +SKILL_20161005_007037 Increases the movement speed of an instant dash when you are riding on a companion. +SKILL_20161005_007038 Storm Bolt: Enhance +SKILL_20161005_007039 Increases the damage dealt on an enemy with [Storm Bolt] by 1% per attribute level. +SKILL_20161005_007040 Mergen: Expanded Range +SKILL_20161005_007041 Increases the ranges for two-handed and one-handed bows by 1 per attribute level. +SKILL_20161005_007042 Spread Shot: Enhance +SKILL_20161005_007043 Increases the damage dealt on an enemy with [Spread Shot] by 1% per attribute level. +SKILL_20161005_007044 Homing Arrow: Enhance +SKILL_20161005_007045 Increases the damage dealt on an enemy with [Homming Arrow] by 1% per attribute level. +SKILL_20161005_007046 Rapid Fire: Enhance +SKILL_20161005_007047 Increases the damage dealt on an enemy with [Rapid Fire] by 1% per attribute level. +SKILL_20161005_007048 Triple Arrow: Enhance +SKILL_20161005_007049 Increases the damage dealt on an enemy with [Triple Arrow] by 1% per attribute level. +SKILL_20161005_007050 Arrow Sprinkle: Enhance +SKILL_20161005_007051 Increases the damage dealt on an enemy with [Arrow Sprinkle] by 1% per attribute level. +SKILL_20161005_007052 Jump Shot: Enhance +SKILL_20161005_007053 Increases the damage dealt on an enemy with [Jump Shot] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_007054 Spread Shot: Backward Shot SKILL_20161005_007055 [Spread Shot] is followed by 5 shots from character's back. (If attribute is ON, effect always occurs) SKILL_20161005_007056 Spread Shot: Ricochet +<<<<<<< HEAD SKILL_20161005_007057 [Spread Shot] has 1% шанс за каждый уровень атрибута to bounce off of enemy to attack another. SKILL_20161005_007058 Parthian Shaft: Усиление SKILL_20161005_007059 Увеличивает урон, наносимый врагу способностью [Parthian Shaft] На 1% за каждый уровень атрибута. SKILL_20161005_007060 Увеличение duration of [Revive] by 7 Секунд за каждый уровень атрибута. (Not applicable in TBL or GvG) +======= +SKILL_20161005_007057 [Spread Shot] has 1% chance per attribute level to bounce off of the enemy to attack another. +SKILL_20161005_007058 Parthian Shaft: Enhance +SKILL_20161005_007059 Increases the damage dealt on an enemy with [Parthian Shaft] by 1% per attribute level. +SKILL_20161005_007060 Increases the duration of [Revive] by 7 seconds per attribute level. (Not applicable in TBL or GvG) +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_007061 Savior: Duration SKILL_20161005_007062 Увеличение duration of effects from [Savior] by 1 second за каждый уровень атрибута. SKILL_20161005_007063 Druid: Улучшенное Attack Speed @@ -7067,6 +11076,7 @@ SKILL_20161005_007066 Enemies near initial target of [Telepath] also get same SKILL_20161005_007067 Druid: Maintain Movement Speed SKILL_20161005_007068 Maintains character's movement speed after transforming with [Shapeshifting] or [Transform]. SKILL_20161005_007069 Foretell: Duration +<<<<<<< HEAD SKILL_20161005_007070 Увеличение duration of effects from [Foretell] by 1 second за каждый уровень атрибута. SKILL_20161005_007071 Death Sentence: уменьшится Cooldown SKILL_20161005_007072 снижает cooldown time of [Death Sentence] significantly. @@ -7074,11 +11084,25 @@ SKILL_20161005_007073 Prophecy: Дополнительный Damage SKILL_20161005_007074 Enemies within range of [Prophecy] receive damage proportional to that of magic attack. damage rate Увеличение with attribute level. SKILL_20161005_007075 Black Death Steam: Усиление SKILL_20161005_007076 Увеличивает урон, наносимый врагу способностью [Black Death Steam] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_007070 Increases the duration of effects from [Foretell] by 1 second per attribute level. +SKILL_20161005_007071 Death Sentence: Reduced Cooldown +SKILL_20161005_007072 Reduces the cooldown time of [Death Sentence] significantly. +SKILL_20161005_007073 Prophecy: Additional Damage +SKILL_20161005_007074 Enemies within the range of [Prophecy] receive damage proportional to that of magic attack. The damage rate increases with the attribute level. +SKILL_20161005_007075 Black Death Steam: Enhance +SKILL_20161005_007076 Increases the damage dealt on an enemy with [Black Death Steam] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_007077 Pandemic: Increased Range SKILL_20161005_007078 Увеличение range of [Pandemic]. SKILL_20161005_007079 Disenchant: Boosted Debuff Level +<<<<<<< HEAD SKILL_20161005_007080 Увеличение target's debuff level by 1 when [Disenchant] is used upon an enemy. SKILL_20161005_007081 Nullifies defensive stats from equipment for 5 Секунд за каждый уровень атрибута when [Disenchant] is used upon an enemy. +======= +SKILL_20161005_007080 Increases the target's debuff level by 1 when [Disenchant] is used upon an enemy. +SKILL_20161005_007081 Nullifies the defensive stats from equipment for 5 seconds per attribute level when [Disenchant] is used upon an enemy. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_007082 Incineration: Infect SKILL_20161005_007083 When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy. Увеличение number of possible targets by 1 за каждый уровень атрибута. SKILL_20161005_007084 Merkabah: уменьшится Movement Speed @@ -7094,7 +11118,12 @@ SKILL_20161005_007093 Merkabah: Улучшенное Durability SKILL_20161005_007094 Увеличение durability of wheel from [Merkabah] which only receives 1 damage for any attacks. wheel can withstand 5 times of damage за каждый уровень атрибута. SKILL_20161005_007095 Увеличение an ally's magic defense when nearby wheel of [Merkabah] by 10 за каждый уровень атрибута SKILL_20161005_007096 Inquisitor: Burn +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20161005_007097 Upon defeating an enemy, there is 1% шанс за каждый уровень атрибута that flame erupts from fallen enemy attribute level. flame lasts for 10 Секунд. +======= +SKILL_20161005_007097 Upon defeating an enemy, there is 1% chance per attribute level that flame erupts from the fallen enemy attribute level. The flame lasts for 10 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_007098 Iron Maiden: Усиление SKILL_20161005_007099 Увеличивает урон, наносимый врагу способностью [Iron Maiden] На 1% за каждый уровень атрибута. SKILL_20161005_007100 Heretic's Fork: Усиление @@ -7105,11 +11134,31 @@ SKILL_20161005_007104 Iron Boots: Slow SKILL_20161005_007105 Увеличение movement speed of [Iron Boots] На 1% за каждый уровень атрибута. SKILL_20161005_007106 Pear of Anguish: Усиление SKILL_20161005_007107 Увеличивает урон, наносимый врагу способностью [Pear of Anguish] На 1% за каждый уровень атрибута. +======= +SKILL_20161005_007097 Upon defeating an enemy, there is 1% chance per attribute level that flame erupts from the fallen enemy attribute level. The flame lasts for 10 seconds. +SKILL_20161005_007098 Iron Maiden: Enhance +SKILL_20161005_007099 Increases the damage dealt on an enemy with [Iron Maiden] by 1% per attribute level. +SKILL_20161005_007100 Heretic's Fork: Enhance +SKILL_20161005_007101 Increases the damage dealt on an enemy with [Heretic's Fork] by 1% per attribute level. +SKILL_20161005_007102 Iron Boots: Enhance +SKILL_20161005_007103 Increases the damage dealt on an enemy with [Iron Boots] by 1% per attribute level. +SKILL_20161005_007104 Iron Boots: Slow +SKILL_20161005_007105 Increases the movement speed of [Iron Boots] by 1% per attribute level. +SKILL_20161005_007106 Pear of Anguish: Enhance +SKILL_20161005_007107 Increases the damage dealt on an enemy with [Pear of Anguish] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_007108 Pear of Anguish: Silence +<<<<<<< HEAD SKILL_20161005_007109 [Pear of Anguish] with 20% шанс за каждый уровень атрибута silences enemy for 5 Секунд. SKILL_20161005_007110 Breaking Wheel: Дополнительный Damage SKILL_20161005_007111 While [Breaking Wheel] активна, attacking wheel physically Увеличение its range temporarily to attack enemies outside its range. +======= +SKILL_20161005_007109 [Pear of Anguish] with 20% chance per attribute level silences the enemy for 5 seconds. +SKILL_20161005_007110 Breaking Wheel: Additional Damage +SKILL_20161005_007111 While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161005_007112 Inquisitor: Darkness Resistance +<<<<<<< HEAD SKILL_20161005_007113 When equipped with [Blunt Weapon], darkness property resistance Увеличение by 10 за каждый уровень атрибута. SKILL_20161005_007114 God Smash: Усиление SKILL_20161005_007115 Увеличивает урон, наносимый врагу способностью [God Smash] На 1% за каждый уровень атрибута. @@ -7144,6 +11193,50 @@ SKILL_20161005_007143 Hamaya: Усиление SKILL_20161005_007144 Увеличивает урон, наносимый врагу способностью [Hamaya] На 1% за каждый уровень атрибута. SKILL_20161005_007145 Clapping: Улучшенное Recovery SKILL_20161005_007146 Увеличение ally installments' HP recovered by [Clapping] by 1 за каждый уровень атрибута. +======= +SKILL_20161005_007113 When equipped with [Blunt Weapon], darkness property resistance increases by 10 per attribute level. +SKILL_20161005_007114 God Smash: Enhance +SKILL_20161005_007115 Increases the damage dealt on an enemy with [God Smash] by 1% per attribute level. +SKILL_20161005_007116 In PvP, [Malleus Maleficarum] reduces the SP of an enemy by 5% of its current amount per attribute level. In PvE, it silences the monster. +SKILL_20161005_007117 Dark Sight: Duration +SKILL_20161005_007118 Increases the effect duration of [Dark Sight] by 1 second per attribute level. +SKILL_20161005_007119 Entrenchment: Enhance +SKILL_20161005_007120 Increases the damage dealt on an enemy with [Entrenchment] by 1% per attribute level. +SKILL_20161005_007121 Hurling: Enhance +SKILL_20161005_007122 Increases the damage dealt on an enemy with [Hurling] by 1% per attribute level. +SKILL_20161005_007123 Hurling: Stun +SKILL_20161005_007124 Enemies get stunned by [Hurling] for 1 second. After Lv2, the duration of stun increases by 0.3 seconds per attribute level. +<<<<<<< HEAD +SKILL_20161005_007125 Hidden Potential: Enhance +SKILL_20161005_007126 Increases the minimum amount of physical and magic attack from [Hidden Potential] by 1 per attribute level. +SKILL_20161005_007127 Hidden Potential: Duration +SKILL_20161005_007128 Increases the duration of effects from [Hidden Potential] by 5 seconds per attribute level. +SKILL_20161005_007129 Storm Calling: Enhance +======= +SKILL_20161005_007125 Hidden Potential: Усиление +SKILL_20161005_007126 Increases the minimum amount of physical and magic attack from [Hidden Potential] by 1 per attribute level. +SKILL_20161005_007127 Hidden Potential: Duration +SKILL_20161005_007128 Increases the duration of effects from [Hidden Potential] by 5 seconds per attribute level. +SKILL_20161005_007129 Storm Calling: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20161005_007130 Increases the damage dealt on an enemy with [Storm Calling] by 1% per attribute level. +SKILL_20161005_007131 Storm Calling: Enhanced Recovery +SKILL_20161005_007132 Increases the amount of allied HP recovered by [Storm Calling] by 1% per attribute level. +SKILL_20161005_007133 Begone Demon: Enhance +SKILL_20161005_007134 Increases the damage dealt on an enemy with [Begone Demon] by 1% per attribute level. +SKILL_20161005_007135 Storm Calling: Additional Damage +SKILL_20161005_007136 Melee attacks deal additional damage of 50% to the enemies in the range of [Storm Calling]. +SKILL_20161005_007137 Craft Omamori +SKILL_20161005_007138 Craft an Omamori that can block a harmful effect once. Can only be crafted while in Rest Mode. +SKILL_20161005_007139 Gohei: Enhance +SKILL_20161005_007140 Increases the damage dealt on an enemy with [Gohei] by 1% per attribute level. +SKILL_20161005_007141 Sweeping: Maintain +SKILL_20161005_007142 While [Sweeping] is active, the duration of nearby allied magic circles is increased. +SKILL_20161005_007143 Hamaya: Enhance +SKILL_20161005_007144 Increases the damage dealt on an enemy with [Hamaya] by 1% per attribute level. +SKILL_20161005_007145 Clapping: Enhanced Recovery +SKILL_20161005_007146 Increases ally installments' HP recovered by [Clapping] by 1 per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161005_007147 Kagura: Magic Defense SKILL_20161005_007148 While [Kagura] активна, you и nearby allies will receive less damage from magic attacks by 10% за каждый уровень атрибута. SKILL_20161005_007149 Cannoneer 2nd Circle Required @@ -7177,12 +11270,21 @@ SKILL_20161010_007176 Server EXP Bonus SKILL_20161010_007177 EXP Event Bonus SKILL_20161010_007178 N/A SKILL_20161010_007179 Party EXP Bonus +<<<<<<< HEAD SKILL_20161010_007180 Party EXP Bonus{nl}Grants Дополнительный EXP when 3 or more party members are logged in.{nl}EXP gain bonus Увеличение when 4 or more players are logged in nearby party.{nl}EXP gain bonus Увеличение when players logged in nearby party include 3 or more characters of same job. SKILL_20161024_007181 sweet и salty taste of a pumpkin candy is spreading in your mouth. SKILL_20161112_007182 Урон: 300% + #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}АоЕ Радиус: #{CaptionRatio}#{nl}Consumes #{SpendItemCount}# Claymore SKILL_20161112_007183 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Время применения: 3 Секунд{nl}Длительность: #{CaptionRatio2}# Секунд{nl}Consumes #{SpendItemCount}# Pine Wood SKILL_20161112_007184 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Trap Длительность: 15 Секунд{nl}Consumes #{SpendItemCount}# Ash Wood SKILL_20161112_007185 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionTime}#%{nl}Arrow Count: #{CaptionRatio}#{nl}Set up Range: #{CaptionRatio2}#{nl}Consumes #{SpendItemCount}# Wires +======= +SKILL_20161010_007180 Party EXP Bonus{nl}Grants additional EXP when 3 or more party members are logged in.{nl}EXP gain bonus increases when 4 or more players are logged in nearby the party.{nl}EXP gain bonus increases when players logged in nearby the party include 3 or more characters of the same job. +SKILL_20161024_007181 The sweet and salty taste of a pumpkin candy is spreading in your mouth. +SKILL_20161112_007182 Attack: 300% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Consumes #{SpendItemCount}# Claymore +SKILL_20161112_007183 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: 3 seconds{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes #{SpendItemCount}# Pine Wood +SKILL_20161112_007184 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Trap Duration: 15 seconds{nl}Consumes #{SpendItemCount}# Ash Wood +SKILL_20161112_007185 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Arrow Count: #{CaptionRatio}#{nl}Set up Range: #{CaptionRatio2}#{nl}Consumes #{SpendItemCount}# Wires +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161112_007186 Red Seed SKILL_20161112_007187 EXP gained from monster hunting +25%{nl}Movement speed +2 SKILL_20161112_007188 Punji Stake: Efficiency Boost @@ -7200,6 +11302,7 @@ SKILL_20161112_007199 Enemies affected by [Pheasant] имеют 10% шанс з SKILL_20161112_007200 Pre-Emptive Strike: Remove Hovering SKILL_20161112_007201 hawk will not use [Hovering] when [Pre-Emptive Strike] is being used. SKILL_20161112_007202 Pre-Emptive Strike: Remove Sonic Strike +<<<<<<< HEAD SKILL_20161112_007203 hawk will not use [Sonic Strike] when [Pre-Emptive Strike] is being used. SKILL_20161214_007204 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Gather up power и use your weapon to attack targets by smashing it to ground. SKILL_20161214_007205 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Время применения: #{CaptionTime}# Секунд{nl}АоЕ Радиус: #{SkillSR}# @@ -7239,16 +11342,61 @@ SKILL_20161214_007238 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{Caption SKILL_20161214_007239 Clap your hands twice. Increase duration for some of magic circles и installations nearby. SKILL_20161214_007240 Dance to bless allies around you. Grants{nl}Дополнительный Holy-property damage to melee{nl}attacks against enemies affected by this skill.{nl}Active while holding skill button. SKILL_20161214_007241 Maximum Длительность: #{CaptionTime}# Секунд{nl}Consumes #{CaptionRatio}#% SP каждые second{nl}Дополнительный Holy property Урон: #{CaptionRatio2}#% +======= +SKILL_20161112_007203 The hawk will not use [Sonic Strike] when [Pre-Emptive Strike] is being used. +SKILL_20161214_007204 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Gather up power and use your weapon to attack targets by smashing it to the ground. +SKILL_20161214_007205 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20161214_007206 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Inflict damage on enemies by swinging your sword around to create continuous attacks. +SKILL_20161214_007207 Attack: 200% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio #{SkillSR}#{nl}Able to use while riding +SKILL_20161214_007208 Attack: 150% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20161214_007209 Attack: 300% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20161214_007210 Attack: 150% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Maximum Duration: 10 seconds{nl}AoE Attack Ratio: 5{nl}Able to use while riding +SKILL_20161214_007211 Maximum Duration: #{CaptionRatio}# seconds{nl}Consumes 5% SP per second +SKILL_20161214_007212 Attack: #{SkillAtkAdd}#{nl}Ice Wall Count: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds{nl}Ice Wall Duration: 15 seconds +SKILL_20161214_007213 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Concentrate on the the tip of your hand to inflict continuous damage with psychokinesis. +SKILL_20161214_007214 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Creates a gravity field in front of you in a line that pulls nearby enemies into it. +SKILL_20161214_007215 Enlarge the size of you and your party member's hand to increase attack. The effect depends on the caster's INT. +SKILL_20161214_007216 Temporarily enlarge you and your party member's offhand, increasing attack and defense if it is equipped with a shield or dagger. +SKILL_20161214_007217 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Concentrate magic energy and fire it at enemies. +SKILL_20161214_007218 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, blood will spew out that recovers some of your HP. +SKILL_20161214_007219 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Attack and absorb the life force from a Beast, Devil or Insect-type enemy while recovering your HP at the same time. +SKILL_20161214_007220 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, attacking them with bone shards and cursing them. +SKILL_20161214_007221 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be afflicted with [Corruption]. Enemies affected by [Corruption] receive additional damage from Missile attacks. +SKILL_20161214_007222 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Use Kundela to attack enemies. The cursed enemies receive additional damage. +SKILL_20161214_007223 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Comsumes one's own HP and deals proportional damage to nearby enemies and grants [Blood Curse] ailment status. Enemies under the [Blood Curse] state will not recover its SP and when attacked heals the attacker's HP. Using this skill without sufficient HP will incapacitate you. +SKILL_20161214_007224 Attack: 300% + #{CaptionRatio3}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Consumes #{SpendItemCount}# Claymore +SKILL_20161214_007225 Attack: #{CaptionRatio2}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Trap Duration 15 seconds{nl}Consumes #{SpendItemCount}# Ash Wood +SKILL_20161214_007226 Attack: #{CaptionRatio3}#{nl}Attribute Damage: #{CaptionTime}#%{nl}Arrow Count: #{CaptionRatio}#{nl}Install Range: #{CaptionRatio2}#{nl}Consumes #{SpendItemCount}# Wire +SKILL_20161214_007227 Guardian Saint Duration: #{CaptionTime}# seconds{nl}Charges: #{CaptionRatio}# +SKILL_20161214_007228 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Additional Damage to Plant-type Monsters: +#{CaptionRatio}#{nl}Statue Materials Drop Rate: #{CaptionTime}#%{nl}AoE Attack Ratio 1 +SKILL_20161214_007229 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Inflict damage on nearby enemies by separating your soul from your body to cause an explosion. +SKILL_20161214_007230 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Binds enemies in place preventing movement and inflicting damage. +SKILL_20161214_007231 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Targets: #{CaptionRatio2}#{nl}Maximum Duration: 10 seconds +SKILL_20161214_007232 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike down enemies with a powerful attack. Deals triple damage to Mutant and Devil-type enemies. +SKILL_20161214_007233 Deal a fixed amount damage to the selected target based on its max HP. But the target continuously recovers its HP and the total amount it will recover matches the double amount lost by this attack. The skill does not apply to the field boss monster. +SKILL_20161214_007234 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Swings a gohei made of a wooden stick and white paper. Removes harmful effects on allies and beneficial effects on enemies in front. +SKILL_20161214_007235 Sweeps the floor with the purified and divine broom. The sweepred area increases the skill level of an installation on it for a period of time. +SKILL_20161214_007236 Max. Sweeping Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: #{CaptionRatio}# seconds +SKILL_20161214_007237 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Throws an arrow in front to cause a great amount of damage to Devil-type enemies and cause Holy property damage to the enemies nearby the place of impact. +SKILL_20161214_007238 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Max. No. of Target 10{nl}Basic Duration: #{CaptionRatio2}# seconds +SKILL_20161214_007239 Clap your hands twice. Increase duration for some of magic circles and installations nearby. +SKILL_20161214_007240 Dance to bless allies around you. Grants{nl}additional Holy-property damage to melee{nl}attacks against enemies affected by this skill.{nl}Active while holding the skill button. +SKILL_20161214_007241 Maximum Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio}#% SP per second{nl}Additional Holy property Damage: #{CaptionRatio2}#% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161214_007242 Increase missile attacks. SKILL_20161214_007243 Receives more damage from Magic attacks. SKILL_20161214_007244 Wild Nature SKILL_20161214_007245 Running Увеличение Barbarian Skill Damage. SKILL_20161214_007246 Mounted demon becomes stronger. +<<<<<<< HEAD SKILL_20161214_007247 Увеличение Holy и Dark property attacks equal to 8% magic defense for 10 Секунд when stacked 100 times. +======= +SKILL_20161214_007247 Increases Holy and Dark property attacks equal to 8% magic defense for 10 seconds when stacked 100 times. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161214_007248 Solmiki Plate Set SKILL_20161214_007249 Able to activate special effect of Solmiki plate set SKILL_20161214_007250 Solmiki Plate Set Effect -SKILL_20161214_007251 Partially heals HP for 5 Секунд +SKILL_20161214_007251 Partially heals HP for 5 seconds SKILL_20161214_007252 Lucky Taffy SKILL_20161214_007253 EXP gained Увеличение! SKILL_20161214_007254 Vitamin Pill @@ -7256,15 +11404,27 @@ SKILL_20161214_007255 It will make you healthy. SKILL_20161214_007256 Valentine Chocolate SKILL_20161214_007257 You feel sweet, sweet love. SKILL_20161214_007258 Pain Barrier: Duration +<<<<<<< HEAD SKILL_20161214_007259 Увеличение [Pain Barrier] duration for 5 Секунд. +======= +SKILL_20161214_007259 Increases [Pain Barrier] duration for 5 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161214_007260 Cartar Stroke: Quick Charging SKILL_20161214_007261 Decreases charging time of [Cartar Stroke] by half. SKILL_20161214_007262 Activates Wild Nature buff for barbarian skills while dashing. +<<<<<<< HEAD SKILL_20161214_007263 Deadly Combo: Усиление SKILL_20161214_007264 Увеличивает урон, наносимый врагу способностью [Deadly Combo] На 1% за каждый уровень атрибута. SKILL_20161214_007265 Mortal Slash: Усиление SKILL_20161214_007266 Увеличивает урон, наносимый врагу способностью [Mortal Slash] На 1% за каждый уровень атрибута. +======= +SKILL_20161214_007263 Deadly Combo: Enhance +SKILL_20161214_007264 Increases the damage dealt on an enemy with [Deadly Combo] by 1% per attribute level. +SKILL_20161214_007265 Mortal Slash: Enhance +SKILL_20161214_007266 Increases the damage dealt on an enemy with [Mortal Slash] by 1% per attribute level. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20161214_007267 Ice Wall: Duration +<<<<<<< HEAD SKILL_20161214_007268 Увеличение duration of [Ice Wall] by 10 second SKILL_20161214_007269 When Dirty Pole receives a melee attack, its fragments spread to attack enemies и targets gain [Разложение] status ailment for 10 Секунд. SKILL_20161214_007270 When Костянная башня defeats a monster a Skeleton Солдат will be summoned. @@ -7273,6 +11433,16 @@ SKILL_20161214_007272 number of monsters appearing in [Item Awakening] dugeon. SKILL_20161214_007273 Увеличение skill Урон способности [Claymore] by 2.5 times, но consumes 2 Claymore. SKILL_20161214_007274 Увеличение skill Урон способности [Broom Trap] by 1.5 times, но consumes 4 Ash Wood. SKILL_20161214_007275 Увеличение skill Урон способности [Spike Shooter] by 2.5 times, но consumes 3 Wires. +======= +SKILL_20161214_007268 Increases the duration of [Ice Wall] by 10 second +SKILL_20161214_007269 When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds. +SKILL_20161214_007270 When Corpse Tower defeats a monster a Skeleton Soldier will be summoned. +SKILL_20161214_007271 Item Awakening: Quick and Prompt Decision +SKILL_20161214_007272 The number of monsters appearing in [Item Awakening] dugeon. +SKILL_20161214_007273 Increases the skill damage of [Claymore] by 2.5 times, but consumes 2 Claymore. +SKILL_20161214_007274 Increases the skill damage of [Broom Trap] by 1.5 times, but consumes 4 Ash Wood. +SKILL_20161214_007275 Increases the skill damage of [Spike Shooter] by 2.5 times, but consumes 3 Wires. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20161214_007276 Train: Ground Companion SKILL_20161214_007277 Увеличение skill Урон способности [Coursing], [Snatching], [Retrieve] by 1% of Companion Attack за каждый уровень атрибута. SKILL_20161214_007278 Train: Flying Companion @@ -7335,6 +11505,7 @@ SKILL_20170303_007334 Apply for Event SKILL_20170303_007335 Увеличение EXP Rate, Attack, AoE и Attack Speed. SKILL_20170313_007336 Fireworks SKILL_20170313_007337 Hot Pack +<<<<<<< HEAD SKILL_20170313_007338 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}Targets: 5 SKILL_20170313_007339 Place a flag that raises combat abilities of pirate crew. A combo is activated if multiple enemies are defeated near Jolly Roger. Achieving a combo of 300 activates a fever buff that grants Дополнительный damage to missile attacks. SKILL_20170313_007340 Flag Длительность: #{CaptionTime}# Секунд{nl}Missile Attack Урон: +#{CaptionRatio}#%{nl}Fever Длительность: 10 Секунд @@ -7354,11 +11525,42 @@ SKILL_20170313_007353 {#DD5500}{ol}[Физический] - [Poison]{/}{/}{nl}Th SKILL_20170313_007354 Consumes #{SpendPoison}# Poison Pot Poison{nl}Max. no. of Poison Insects: #{CaptionRatio}#{nl}Poison Insect Длительность: 3 Секунд SKILL_20170313_007355 Attack 350% + #{SkillAtkAdd}#{nl}Attribute attack #{CaptionRatio}#%{nl}AoE attack ratio #{SkillSR}# SKILL_20170313_007356 Attack 150% + #{SkillAtkAdd}#{nl}Attribute attack #{CaptionRatio}#%{nl}AoE attack ratio #{SkillSR}# +<<<<<<< HEAD SKILL_20170313_007357 Smoke Grenade Длительность: #{CaptionTime}# Секунд{nl}АоЕ Радиус: #{SkillSR}# SKILL_20170313_007358 Prepares cannon attack to Усиление focus. Uses cannon attack as basic attack, which does not affect enemies that are too near. In Bazooka state, Увеличение basic Cannoneer skill range by 2 times. SKILL_20170313_007359 Set up a shop to identify unidentified items. chances of obtaining more sockets и higher potential increase with skill level. SKILL_20170313_007360 Increased шанс of Дополнительный sockets{nl}Increased шанс of Дополнительный potential +======= +SKILL_20170313_007357 Smoke Grenade Duration: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170313_007358 Prepares cannon attack to enhance focus. Uses cannon attack as basic attack, which does not affect enemies that are too near. In the Bazooka state, increases basic Cannoneer skill range by 2 times. +======= +SKILL_20170313_007338 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Targets: 5 +SKILL_20170313_007339 Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 300 activates a fever buff that grants additional damage to missile attacks. +SKILL_20170313_007340 Flag Duration: #{CaptionTime}# seconds{nl}Missile Attack Damage: +#{CaptionRatio}#%{nl}Fever Duration: 10 seconds +SKILL_20170313_007341 Temporarily increases speed of basic attacks and dagger attacks. Reduces stamina consumption by 5% per Jolly Roger skill level when Jolly Roger buff is applied. +SKILL_20170313_007342 Attack per Stack: +#{CaptionRatio}#%{nl}Defense per Stack: -#{CaptionRatio3}#% (max. 100%){nl}Maximum Stacks: #{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170313_007343 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio3}#% SP per second{nl}Maximum Duration: 10 seconds +SKILL_20170313_007344 Ride the summoned devil from the Grimoire and take control of it. When mounted on the devil, its physical and magic attack increases proportionally to the riding character's magic attack. +SKILL_20170313_007345 Manipulate time to make a monster reappear on the same spot it was defeated. You must use it near monsters for it to have effect. Reincarnated monsters cannot be reincarnated again. +SKILL_20170313_007346 Attack #{SkillAtkAdd}#{nl}Attribute attack #{CaptionRatio}#%{nl}Stigma duration 20 seconds +SKILL_20170313_007347 {#993399}{ol}[Magic]{/}{/}{nl}Inflicts powerful damage to enemies in a targeted area. The attacked enemies will deal additional damage to other enemies by reflecting magic. +SKILL_20170313_007348 {#993399}{ol}[Magic]{/}{/}{nl}All Ice-type magic cast by you and party members except for deployment magic will be stronger for a given duration. +SKILL_20170313_007349 {#993399}{ol}[Magic]{/}{/}{nl}Creates a temporary magic circle that will turn you or your allies into a giant. Giant players are considered large-type and will have their HP and defense increased. Limited usage of skills. +SKILL_20170313_007350 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Unleashes a divine magic attack in a straight line. +SKILL_20170313_007351 {#993399}{ol}[Magic]{/}{/}{nl}Increases the chance of resistance of you and your party members against status ailments. +SKILL_20170313_007352 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendPoison}# Poison Pot Poison +SKILL_20170313_007353 {#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Throw Jincan to attack enemies. Defeated enemies have a chance to be replaced with a poison insect that attacks other enemies. +SKILL_20170313_007354 Consumes #{SpendPoison}# Poison Pot Poison{nl}Max. no. of Poison Insects: #{CaptionRatio}#{nl}Poison Insect Duration: 3 seconds +SKILL_20170313_007355 Attack 350% + #{SkillAtkAdd}#{nl}Attribute attack #{CaptionRatio}#%{nl}AoE attack ratio #{SkillSR}# +SKILL_20170313_007356 Attack 150% + #{SkillAtkAdd}#{nl}Attribute attack #{CaptionRatio}#%{nl}AoE attack ratio #{SkillSR}# +SKILL_20170313_007357 Smoke Grenade Duration: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170313_007358 Prepares cannon attack to Усиление focus. Uses cannon attack as basic attack, which does not affect enemies that are too near. In the Bazooka state, increases basic Cannoneer skill range by 2 times. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_007359 Set up a shop to identify unidentified items. The chances of obtaining more sockets and higher potential increase with the skill level. +SKILL_20170313_007360 Increased chance of additional sockets{nl}Increased chance of additional potential +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170313_007361 Overestimate +<<<<<<< HEAD SKILL_20170313_007362 Увеличение enhancement of your shield и sub-weapon, as well as that of nearby allies, according to skill level. SKILL_20170313_007363 Enhancement: + #{CaptionRatio}#{nl}Длительность: #{CaptionRatio2}# Секунд SKILL_20170313_007364 Forgery @@ -7375,6 +11577,24 @@ SKILL_20170313_007374 Change to a state where you become temporarily invincible SKILL_20170313_007375 Max. duration 1.5 Секунд{nl}Long range projectile, can defend magic SKILL_20170313_007376 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}призываемых существ wagon of goddess to explode at a predetermined spot, dealing damage to nearby enemies. SKILL_20170313_007377 Урон: #{SkillAtkAdd}#{nl}Attribute Урон: #{CaptionRatio}#%{nl}100% magic attack damage on collision{nl}Max. collisions: #{CaptionRatio2}# +======= +SKILL_20170313_007362 Increases the enhancement of your shield and sub-weapon, as well as that of nearby allies, according to the skill level. +SKILL_20170313_007363 Enhancement: + #{CaptionRatio}#{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20170313_007364 Forgery +SKILL_20170313_007365 Creates a forgery of the accessory your character is wearing. Only party members can use the forgery and receive its effects. The Appraiser will not receive the effects of the accessory when the forgery is used. +SKILL_20170313_007366 Forgery Duration: #{CaptionRatio}# seconds{nl}Buff Duration: #{CaptionRatio2}# seconds +SKILL_20170313_007367 Devaluation +SKILL_20170313_007368 Provides a chance to turn all enemy equipment enhancement and transcendence values to 0. When the enemy is a monster, reduces physical and magic attack and defense. This amount is reduced in half if the enemy is a boss monster. +SKILL_20170313_007369 Devaluation Chance: #{CaptionTime}#%{nl}Targets: #{CaptionRatio}#{nl}Monster Physical/Magical Attack: -#{CaptionRatio2}#%{nl}Physical/Magical Defense: -#{CaptionRatio3}#%{nl}Duration: 120 seconds +SKILL_20170313_007370 Blindside +SKILL_20170313_007371 {#DD5500}{ol}[Missile]{/}{/}{nl}Use a magnifying glass to find the enemy's blind side and attack. The attack will apply as critical attack. Foes around the attacked enemy will have a higher chance of being hit by critical attacks.{nl}(The effects of Blindside and the character's critical rate apply separately.) +SKILL_20170313_007372 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio2}#%{nl}Increased Min. Critical Attack Chances{nl}Duration: #{CaptionRatio}# seconds +SKILL_20170313_007373 Max. Magic Circles: #{SkillFactor}#{nl}Increases DEX for allies{nl}Enemy's Evasion & Defense: -#{CaptionRatio}#{nl} Duration for allies: #{CaptionTime}# seconds{nl}Duration for enemies #{CaptionRatio2}# seconds +SKILL_20170313_007374 Change to a state where you become temporarily invincible from all attacks. +SKILL_20170313_007375 Max. duration 1.5 seconds{nl}Long range projectile, can defend magic +SKILL_20170313_007376 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Summons the wagon of the goddess to explode at a predetermined spot, dealing damage to nearby enemies. +SKILL_20170313_007377 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}100% magic attack damage on collision{nl}Max. collisions: #{CaptionRatio2}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_007378 Combo activated by attacking enemies. Fever buff initiated after 300 combos. SKILL_20170313_007379 Jolly Roger: Enemy Debuff SKILL_20170313_007380 Hit enemy to increase number of combos. @@ -7422,6 +11642,7 @@ SKILL_20170313_007421 * Возможность носить [Кожанная б SKILL_20170313_007422 * Возможность носить [Латы] armor{nl}* Когда экипировано 3 или больше частей [Латы] armor, Увеличение максимальный показатель НР proportionally to attribute level и decreases Физический damage taken by 5%{nl}* Когда экипировано 4 части [Тканьевая броня] armor pieces, Увеличение maximum stamina proportionally to attribute level и decreases Физический damage taken by 10% SKILL_20170313_007423 * Deals 2.5% Дополнительный damage за каждый уровень атрибута when attacking an enemy from behind with a dagger SKILL_20170313_007424 * Can use skill while riding companion +<<<<<<< HEAD SKILL_20170313_007425 * Возможность носить тип такой вид оружия, как [Рапира] SKILL_20170313_007426 * Увеличение character's maximum inventory weight by 20 SKILL_20170313_007427 * Увеличение stamina consumption cycle of companion by 10 Секунд за каждый уровень атрибута @@ -7545,7 +11766,133 @@ SKILL_20170313_007544 * Враги поражённые способностью SKILL_20170313_007545 Activates Wild Nature buff for Barbarian skills while dashing.{nl}* Wild Nature Buff: Увеличение Barbarian skill damage by{nl} 6% каждые stack{nl} Adds Дополнительный effects for each skill{nl}* Embowel: Adds [Stun] debuff for 2 Секунд каждые stack{nl} (уменьшится to 1/4 duration in PVP){nl}* Stomping Kick: Увеличение range by 2 каждые stack{nl}* Cleave: Увеличение критического урона of [Cleave] by 10 каждые{nl} stack{nl}* Helm Chopper: Увеличение шанс of inflicting [Stun]{nl} by 7% каждые stack{nl}* Seism: If at 5 stacks, Увеличение number of hits from 3 -> 5{nl}* Giant Swing: Увеличение damage gain каждые stack for{nl} [Giant Swing] from Wild Nature by 2x{nl}* Pouncing: Увеличение шанс of Дополнительный damage on{nl} enemies with [Stun] by 6% SKILL_20170313_007546 Wild Nature: Duration SKILL_20170313_007547 * Увеличение Wild Nature buff duration by 5 Секунд +======= +SKILL_20170313_007425 * Can equip [Rapier] type weapons +SKILL_20170313_007426 * Increases character's maximum inventory weight by 20 +SKILL_20170313_007427 * Increases stamina consumption cycle of companion by 10 seconds per attribute level +SKILL_20170313_007428 * When companion HP is below 50%, activates [First Aid] effect to recover HP for 2 seconds{nl}Duration is increased by 1 second per attribute level from Lv. 2{nl}[First Aid] cannot be used for another 10 minutes after being activated +SKILL_20170313_007429 * Can equip [Rifle] type weapons +SKILL_20170313_007430 * Increases character's maximum amount of buffs by 1 +SKILL_20170313_007431 * [One-handed Sword] type weapons can be equipped on the right hand (sub weapon) +SKILL_20170313_007432 * Increases damage dealt on an enemy with [Bash] by 1% per attribute level +SKILL_20170313_007433 * Increases damage dealt with [Bash] by 28 per attribute level +SKILL_20170313_007434 * Enhances damage of [Bash] to Swordsman Circle 3 standards +SKILL_20170313_007435 * Increases damage dealt with [Thrust] by 1% per attribute level +SKILL_20170313_007436 * Enhances damage of [Thrust] to Swordsman Circle 2 standards +SKILL_20170313_007437 * Enhances damage of [Thrust] to Swordsman Circle 3 standards +SKILL_20170313_007438 * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1 per attribute level +SKILL_20170313_007439 * Increases additional damage of [Concentrate] by 2 per attribute level +SKILL_20170313_007440 * Increases physical attack of [Restrain] per attribute level{nl}* Increases maximum HP-reducing effect +SKILL_20170313_007441 * Increases damage dealt with [Pommel Beat] by 1% per attribute level +SKILL_20170313_007442 * Enhances damage of [Pommel Beat] to Swordsman Circle 3 standards. +SKILL_20170313_007443 * Increases damage dealt with [Double Slash] by 1% per attribute level +SKILL_20170313_007444 * Increases AoE attack ratio of [Bash] by 1 per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007445 * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level{nl}* Increases SP consumption by 3 +SKILL_20170313_007446 * Enemies hit by [Bash] are knocked down{nl}* Increases SP consumption by 2{nl}*Increases cooldown time by 2 seconds +SKILL_20170313_007447 * Increases critical chance of [Double Slash] by 7% per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007448 * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]{nl}* Bleeding damage is proportional to character's STR{nl}* Increases SP consumption by 5 +SKILL_20170313_007449 * Enemies stunned by [Restrain] become slowed down after stun wears off{nl}* Increases duration of slow effect by 3 seconds per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007450 * Increases the duration of stun from [Restrain] by 1 second per attribute level{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_007451 * Increases provocation when attacking enemies by 50% per attribute level +SKILL_20170313_007452 * Increases [Pain Barrier] duration for 5 seconds{nl}* Increases SP consumption by 8 +SKILL_20170313_007453 * Increases damage with [Rim Blow] by 1% per attribute level +SKILL_20170313_007454 * Enhances damage of [Rim Blow] to Peltasta Circle 2 standards. +SKILL_20170313_007455 * Enhances damage of [Rim Blow] to Peltasta Circle 3 standards. +SKILL_20170313_007456 * Increases damage dealt with [Umbo Blow] by 1% per attribute level +SKILL_20170313_007457 * Enhances damage of [Umbo Blow] to Peltasta Circle 2 standards +SKILL_20170313_007458 * Enhances damage of [Umbo Blow] to Peltasta Circle 3 standards +SKILL_20170313_007459 * Increases defense of [Guardian] per attribute level{nl}* Increases physical attack-reducing effect +SKILL_20170313_007460 * Increases damage dealt with [Shield Lob] by 1% per attribute level +SKILL_20170313_007461 * Enhances damage of [Shield Lob] to Peltasta Circle 3 standards +SKILL_20170313_007462 * Increases damage dealt with [Butterfly] by 1% per attribute level +SKILL_20170313_007463 * Increases character's maximum HP by 5% per attribute level when [Swash Buckling] is active{nl}* Increases SP consumption by 5 +SKILL_20170313_007464 * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 5 +SKILL_20170313_007465 * Increases AoE attack ratio of [Shield Lob] by 1 per attribute level{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 2 seconds +SKILL_20170313_007466 * Increases block by 5% per attribute level when equipped with a [Shield] +SKILL_20170313_007467 * After equipping a shield, press the C button to use [Guard]. +SKILL_20170313_007468 * Increases physical defense by 10% per attribute level when [Guard] is active +SKILL_20170313_007469 * Enemies hit by [Umbo Blow] will be knocked down{nl}* Increases knockdown power by 40 per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007470 * Increases defense by 1 per attribute level when using [High Guard] +SKILL_20170313_007471 * Applies damage of [Rim Blow] to 250% when using [High Guard]{nl}* From Lv2, damage increases by 20% per attribute level +SKILL_20170313_007472 * Applies damage of [Umbo Blow] to 250% when using [High Guard]{nl}* From Lv2, damage increases by 20% per attribute level +SKILL_20170313_007473 * Increases character's evasion by 6% per attribute level when [Guardian] is active{nl}* Increases SP consumption by 10 +SKILL_20170313_007474 * Increases damage dealt with [Umbo Thrust] by 1% per attribute level +SKILL_20170313_007475 * Increases damage dealt with [Langort] by 1% per attribute level +SKILL_20170313_007476 * Using [Langort] increases the chance to block enemy attacks by 5% per attribute level{nl}* After a successful block, the enemy becomes afflicted with [Silence] for 3 seconds{nl}* Increases SP consumption by 7 +SKILL_20170313_007477 * Party members receive a buff when [Swash Buckling] is used{nl}* Increases SP consumption by 3 +SKILL_20170313_007478 * Increases damage dealt with [Cartar Stroke] by 1% per attribute level +SKILL_20170313_007479 * Enhances damage of [Cartar Stroke] to Highlander Circle 2 standards +SKILL_20170313_007480 * Enhances damage of [Cartar Stroke] to Highlander Circle 3 standards +SKILL_20170313_007481 * Increases damage dealt with [Crown] by 1% per attribute level +SKILL_20170313_007482 * Enhances damage of [Crown] to Highlander Circle 2 standards +SKILL_20170313_007483 * Enhances damage of [Crown] to Highlander Circle 3 standards +SKILL_20170313_007484 * Increases damage dealt with [Wagon Wheel] by 1% per attribute level +SKILL_20170313_007485 * Enhances damage of [Wagon Wheel] to Highlander Circle 2 standards +SKILL_20170313_007486 * Enhances damage of [Wagon Wheel] to Highlander Circle 3 standards +SKILL_20170313_007487 * Enhances physical defense increase effect of [Cross Guard] by 1 per attribute level +SKILL_20170313_007488 * Increases damage dealt with [Moulinet] by 1% per attribute level +SKILL_20170313_007489 * Enhances damage of [Moulinet] to Highlander Circle 3 standards +SKILL_20170313_007490 * Increases damage dealt with [Skull Swing] by 1% per attribute level +SKILL_20170313_007491 * Increases knockback power of [Cartar Stroke] by 50 per attribute level{nl}* Increases cooldown time by 2 seconds +SKILL_20170313_007492 * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_007493 * Increases AoE attack ratio of [Wagon Wheel] by 1{nl}* Increases SP consumption by 5 +SKILL_20170313_007494 * Increases critical attack by 10% when equipped with a [Two-handed Sword] +SKILL_20170313_007495 * Increases critical chance of [Moulinet] by 12% per attribute level{nl}* Increases SP consumption by 11 +SKILL_20170313_007496 * Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007497 * Deals additional damage equal to 50% physical attack to enemies knock backed with [Cartar Stroke]{nl}* Increases SP consumption by 7 +SKILL_20170313_007498 * Enemies cannot jump when attacked with [Skull Swing] +SKILL_20170313_007499 * [Cartar Stroke] no longer knocks enemies back{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 8 +SKILL_20170313_007500 * Increases damage dealt with [Skyliner] by 1% per attribute level +SKILL_20170313_007501 * Increases damage dealt with [Crosscut] by 1% per attribute level +SKILL_20170313_007502 * Increases damage dealt with [Vertical Slash] by 1% per attribute level +SKILL_20170313_007503 * Removes knockback effect from [Skull Swing] does not push away enemies anymore{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 6 +SKILL_20170313_007504 * Decreases charging time of [Cartar Stroke] by half{nl}* Increases cooldown time by 2 seconds +SKILL_20170313_007505 * Increases damage dealt with [Stabbing] by 1% per attribute level +SKILL_20170313_007506 * Enhances damage of [Stabbing] to Hoplite Circle 2 standards +SKILL_20170313_007507 * Enhances damage of [Stabbing] to Hoplite Circle 3 standards +SKILL_20170313_007508 * Increases damage dealt with [Synchro Thrusting] by 1% per attribute level +SKILL_20170313_007509 * Enhances damage of [Synchro Thrusting] to Hoplite Circle 2 standards +SKILL_20170313_007510 * Enhances damage of [Synchro Thrusting] to Hoplite Circle 3 standards +SKILL_20170313_007511 * Increases damage dealt with [Pierce] by 1% per attribute level +SKILL_20170313_007512 * Enhances damage of [Pierce] to Hoplite Circle 2 standards +SKILL_20170313_007513 * Enhances damage of [Pierce] to Hoplite Circle 3 standards +SKILL_20170313_007514 * Increases damage dealt with [Long Stride] by 1% per attribute level +SKILL_20170313_007515 * Enhances damage of [Long Stride] to Hoplite Circle 3 standards +SKILL_20170313_007516 * Increases damage dealt with [Spear Throw] by 1% per attribute level +SKILL_20170313_007517 * Increases evasion and magic defense by 5% per attribute level when using [Stabbing]{nl}* Increases SP consumption by 5 +SKILL_20170313_007518 * Deals 4 consecutive hits on boss monsters with [Pierce]{nl}* Increases SP consumption by 10 +SKILL_20170313_007519 * Enemies hit by [Pierce] have a 2% chance per attribute level to be afflicted with [Bleeding] for 6 seconds{nl}* Bleeding damage is proportional to character's physical attack{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_007520 * Adds 10% of your INT to physical damage while [Finestra] is active{nl}* Increases SP consumption by 5 +SKILL_20170313_007521 * Decreases [Synchro Thrusting] strike damage by 10% per attribute level{nl}* Increases pierce damage by 10% per attribute level +SKILL_20170313_007522 * Increases AoE attack ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active{nl}* Increases SP consumption by 3{nl}* Decreases cooldown time of [Finestra] by 3 seconds +SKILL_20170313_007523 * Decreases??쬸oldown time of [Long Stride] by 10 seconds +SKILL_20170313_007524 * Enemies hit by [Spear Throw] have a chance to be afflicted with [Bind] for 7 seconds{nl}* Chances increase by 15% per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007525 * Increases damage dealt with [Spear Lunge] by 1% per attribute level +SKILL_20170313_007526 * When equipped with [One-handed Spear], combating a medium-sized enemy increases skill damage by 4% per attribute level +SKILL_20170313_007527 * Increases damage dealt with [Embowel] by 1% per attribute level +SKILL_20170313_007528 * Enhances damage of [Embowel] to Barbarian Circle 2 standards +SKILL_20170313_007529 * Enhances damage of [Embowel] to Barbarian Circle 3 standards +SKILL_20170313_007530 * Enhances physical attack increase effect of [Frenzy] per attribute level +SKILL_20170313_007531 * Enhances physical attack increase effect of [Warcry] by 3 per attribute level{nl}* Attribute applies after an enemy's defense is reduced +SKILL_20170313_007532 * Increases damage dealt with [Stomping Kick] by 1% per attribute level +SKILL_20170313_007533 * Enhances damage of [Stomping Kick] to Barbarian Circle 3 standards +SKILL_20170313_007534 * Increases the amount of enemies [Warcry] can affect by 1 per attribute level{nl}* Increases SP consumption by 20{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007535 * Increases duration of [Warcry] by 2 seconds per attribute level{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007536 * Increases critical chance of [Savagery] by 5% per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007537 * Applies Continuous Attack bonus to slash attacks for [Savagery]{nl}* Increases SP consumption by 10 +SKILL_20170313_007538 * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half{nl}* Increases SP consumption by 10 +SKILL_20170313_007539 * Adds critical attack proportional to physical attack when [Aggressor] is active{nl}* Increases by 5% per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007540 * Increases damage dealt with [Pouncing] by 1% per attribute level +SKILL_20170313_007541 * Increases damage dealt with [Helm Chopper] by 1% per attribute level +SKILL_20170313_007542 * Increases damage dealt with [Seism] by 1% per attribute level +SKILL_20170313_007543 * Increases damage dealt with [Cleave] by 1% per attribute level +SKILL_20170313_007544 * Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007545 Activates Wild Nature buff for Barbarian skills while dashing.{nl}* Wild Nature Buff: Increases Barbarian skill damage by{nl} 6% per stack{nl} Adds additional effects for each skill{nl}* Embowel: Adds [Stun] debuff for 2 seconds per stack{nl} (Reduced to 1/4 duration in PVP){nl}* Stomping Kick: Increases range by 2 per stack{nl}* Cleave: Increases the critical rate of [Cleave] by 10 per{nl} stack{nl}* Helm Chopper: Increases the chance of inflicting [Stun]{nl} by 7% per stack{nl}* Seism: If at 5 stacks, increases number of hits from 3 -> 5{nl}* Giant Swing: Increases damage gain per stack for{nl} [Giant Swing] from Wild Nature by 2x{nl}* Pouncing: Increases chance of additional damage on{nl} enemies with [Stun] by 6% +SKILL_20170313_007546 Wild Nature: Duration +SKILL_20170313_007547 * Increases Wild Nature buff duration by 5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_007548 Warcry: Debuff Duration +<<<<<<< HEAD SKILL_20170313_007549 * Увеличение duration of all Barbarian debuffs by 1 second за каждый уровень атрибута when affected by [Warcry] debuff{nl}* Duration increase уменьшится to 1/3 in PvP{nl}* Увеличивает потребление SP на 10 SKILL_20170313_007550 * Увеличение damage dealt with [Shield Charge] На 1% за каждый уровень атрибута SKILL_20170313_007551 * Enhances Урон способности [Shield Charge] to Rodelero Circle 2 standards @@ -7585,6 +11932,52 @@ SKILL_20170313_007584 * Увеличение damage dealt with [Rush] На 1% з SKILL_20170313_007585 * Enemies attacked with [Rush] имеют 1% шанс за каждый уровень атрибута быть пораженными эффектом [Stun] for 2 Секунд{nl}* Увеличение времени перезарядки на 18 Секунд SKILL_20170313_007586 * Changes property of [Earth Wave] to Earth property{nl}* Увеличивает потребление SP на 5 SKILL_20170313_007587 * Applies critical on [Steed Charge] in enemies будут поражены эффектом [Slow]{nl}* Увеличение времени перезарядки на 6 Секунд +======= +SKILL_20170313_007549 * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff{nl}* Duration increase reduced to 1/3 in PvP{nl}* Increases SP consumption by 10 +SKILL_20170313_007550 * Increases damage dealt with [Shield Charge] by 1% per attribute level +SKILL_20170313_007551 * Enhances damage of [Shield Charge] to Rodelero Circle 2 standards +SKILL_20170313_007552 * Enhances damage of [Shield Charge] to Rodelero Circle 3 standards +SKILL_20170313_007553 * Increases damage dealt with [Montano] by 1% per attribute level +SKILL_20170313_007554 * Enhances damage of [Montano] to Rodelero Circle 2 standards +SKILL_20170313_007555 * Enhances damage of [Montano] to Rodelero Circle 3 standards +SKILL_20170313_007556 * Increases damage dealt with [Targe Smash] by 1% per attribute level +SKILL_20170313_007557 * Enhances damage of [Targe Smash] to Rodelero Circle 2 standards +SKILL_20170313_007558 * Enhances damage of [Targe Smash] to Rodelero Circle 3 standards +SKILL_20170313_007559 * Increases damage dealt with [Shield Push] by 1% per attribute level +SKILL_20170313_007560 * Enhances damage of [Shield Push] to Rodelero Circle 2 standards +SKILL_20170313_007561 * Enhances damage of [Shield Push] to Rodelero Circle 3 standards +SKILL_20170313_007562 * Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]{nl}* Increases SP consumption by 5 +SKILL_20170313_007563 * Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]{nl}* Increases SP consumption by 12 +<<<<<<< HEAD +SKILL_20170313_007564 * Spreads [Burn] equal to attribute level when defeating an enemy affected by [Burn] with [Targe Smash]{nl}* Increases SP consumption by 5 +======= +SKILL_20170313_007564 * Spreads [Поджог] equal to attribute level when defeating an enemy affected by [Поджог] with [Targe Smash]{nl}* Increases SP consumption by 5 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_007565 * Increases damage dealt with [Shooting Star] by 1% per attribute level +SKILL_20170313_007566 * Increases damage dealt with [Slithering] by 1% per attribute level +SKILL_20170313_007567 * Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007568 * Increases damage dealt with [Shield Shoving] by 1% per attribute level +SKILL_20170313_007569 * Increases damage dealt with [Shield Bash] by 1% per attribute level +SKILL_20170313_007570 * Increases damage dealt with [High Kick] by 1% per attribute level +SKILL_20170313_007571 * Enemies hit by [Slithering] become vulnerable to [Strike] attacks for 10 seconds{nl}Increases additional damage by 20% per attribute level{nl}* Increases SP consumption by 9 +SKILL_20170313_007572 * Removes knockback effect from [Targe Smash]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 4 +SKILL_20170313_007573 * Increases damage dealt with [Impaler] by 1% per attribute level +SKILL_20170313_007574 * Enhances the damage of [Impaler] to Cataphract Circle 2 standards +SKILL_20170313_007575 * Enhances the damage of [Impaler] to Cataphract Circle 3 standards +SKILL_20170313_007576 * Increases damage dealt with [Earth Wave] by 1% per attribute level +SKILL_20170313_007577 * Enhances damage of [Earth Wave] to Cataphract Circle 2 standards +SKILL_20170313_007578 * Enhances damage of [Earth Wave] to Cataphract Circle 3 standards +SKILL_20170313_007579 * Increases damage dealt with [Steed Charge] by 1% per attribute level +SKILL_20170313_007580 * Enhances damage of [Steed Charge] to Cataphract Circle 2 standards +SKILL_20170313_007581 * Enhances damage of [Steed Charge] to Cataphract Circle 3 standards +SKILL_20170313_007582 * Increases damage dealt with [Doom Spike] by 1% per attribute level +SKILL_20170313_007583 * Enhances damage of [Doom Spike] to Cataphract Circle 3 standards +SKILL_20170313_007584 * Increases damage dealt with [Rush] by 1% per attribute level +SKILL_20170313_007585 * Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds{nl}* Increases cooldown time by 18 seconds +SKILL_20170313_007586 * Changes the property of [Earth Wave] to Earth property{nl}* Increases SP consumption by 5 +SKILL_20170313_007587 * Applies critical on [Steed Charge] in enemies afflicted with [Slow]{nl}* Increases cooldown time by 6 seconds +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170313_007588 * [Earth Wave] no longer knocks enemies down {nl}* Only applies if attribute is set to ON SKILL_20170313_007589 * [Earth Wave] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10 SKILL_20170313_007590 * [Doom Spike] no longer knocks enemies down {nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10 @@ -7601,7 +11994,26 @@ SKILL_20170313_007600 * When repairing equipment with [Repair], gives a 5% ша SKILL_20170313_007601 * Увеличение damage dealt with [Deadly Combo] На 1% за каждый уровень атрибута SKILL_20170313_007602 * Увеличение damage dealt with [Keel Hauling] На 1% за каждый уровень атрибута SKILL_20170313_007603 * Накладывает [Bleeding] у врагов attacked with [Keel Hauling] for 5 Секунд{nl}* Увеличение duration of [Bleeding] by 1 second за каждый уровень атрибута{nl}* Bleeding Урон proportional to character's STR{nl}* Увеличивает потребление SP на 18 +======= +SKILL_20170313_007588 * [Earth Wave] no longer knocks enemies down {nl}* Only applies if attribute is set to ON +SKILL_20170313_007589 * [Earth Wave] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10 +SKILL_20170313_007590 * [Doom Spike] no longer knocks enemies down {nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10 +SKILL_20170313_007591 * Penetrates 10% of an enemy's block chance per attribute level when equipped with a [Two-handed Spear] +SKILL_20170313_007592 * Applies [Slow] with a 4 seconds duration after [Arrest] ends{nl}* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_007593 * Increases count of [Weapon Maintenance] by 20 per attribute level +SKILL_20170313_007594 * Increases count of [Armor Maintenance] by 5 per attribute level +SKILL_20170313_007595 * Increases duration of [Refreshment Table] Salad effects by 1 minute per attribute level +SKILL_20170313_007596 * Increases duration of [Refreshment Table] Sandwich effects by 1 minute per attribute level +SKILL_20170313_007597 * Increases duration of [Refreshment Table] Soup effects by 1 minute per attribute level +SKILL_20170313_007598 * Increases duration of [Refreshment Table] Yogurt effects by 1 minute per attribute level +SKILL_20170313_007599 * Decreases physical defense of enemies affected by [Arrest] by 10% per attribute level.{nl}* Cooldown time increased by 4 seconds +SKILL_20170313_007600 * When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value +SKILL_20170313_007601 * Increases damage dealt with [Deadly Combo] by 1% per attribute level +SKILL_20170313_007602 * Increases damage dealt with [Keel Hauling] by 1% per attribute level +SKILL_20170313_007603 * Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds{nl}* Increases the duration of [Bleeding] by 1 second per attribute level{nl}* Bleeding damage is proportional to character's STR{nl}* Increases SP consumption by 18 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_007604 * Sequentially fling up to 3 enemies with [Iron Hook]{nl}* Cannot use [Keel Hauling] while capturing multiple enemies{nl}* Unable to turn ON/OFF during [Guard] +<<<<<<< HEAD SKILL_20170313_007605 * Увеличение duration of [Pillaging] by 1 second за каждый уровень атрибута SKILL_20170313_007606 * Увеличение damage dealt with [Dust Devil] На 1% за каждый уровень атрибута SKILL_20170313_007607 * Увеличение damage dealt with [Hexen Dropper] На 1% за каждый уровень атрибута @@ -7753,6 +12165,168 @@ SKILL_20170313_007752 * Applies [Raise] to large-type monsters{nl}* Увелич SKILL_20170313_007753 * Applies [Swap] to allies и not enemies SKILL_20170313_007754 * Увеличение damage dealt with [Gravity Pole] На 1% за каждый уровень атрибута SKILL_20170313_007755 * Immobilizes targets moved by [Swap] for 2 Секунд{nl}* Увеличение времени перезарядки на 5 Секунд +======= +SKILL_20170313_007605 * Increases duration of [Pillaging] by 1 second per attribute level +SKILL_20170313_007606 * Increases damage dealt with [Dust Devil] by 1% per attribute level +SKILL_20170313_007607 * Increases damage dealt with [Hexen Dropper] by 1% per attribute level +<<<<<<< HEAD +SKILL_20170313_007608 * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active{nl}* Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members{nl}* Does not apply if nobody other than you is a pirate member{nl}* Increases SP consumption by 15 +======= +SKILL_20170313_007608 * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active{nl}* Applies the chance на 0.5% за каждый уровень атрибута and increases chances depending on number of pirate members{nl}* Does not apply if nobody other than you is a pirate member{nl}* Increases SP consumption by 15 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_007609 * Increases movement speed by 4 for 7 seconds per attribute level when opening a treasure chest +SKILL_20170313_007610 * Increases damage dealt with [Pistol Shot] by 1% per attribute level +SKILL_20170313_007611 Pistol Shot: Ricochet +SKILL_20170313_007612 * Creates a ricochet effect on enemies attacked with [Pistol Shot], inflicting 10% more sub-weapon physical damage per attribute level on nearby enemies +SKILL_20170313_007613 * Chance to steal enemies' items upon attacking them{nl}* Only applies when the party leader is a Corsair +SKILL_20170313_007614 Inflicts [Slow] when an enemy's attack is blocked while in the [Phalanx] formation. Increases the duration of [Slow] by 4 seconds per attribute level. +SKILL_20170313_007615 Decreases a member's HP recovery time by 2 seconds per attribute level while in the [Schiltron] formation{nl}Increases cooldown time by 15 seconds +SKILL_20170313_007616 * Increases damage dealt with [Cyclone] by 1% per attribute level +SKILL_20170313_007617 * Increases damage dealt with [Mordschlag] by 1% per attribute level +SKILL_20170313_007618 * Increases damage dealt with [Punish] by 1% per attribute level +SKILL_20170313_007619 * Allows movement when using [Cyclone]{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007620 * Decreases damage taken from x3 to x2 while [Double Pay Earn] is active{nl}* Increases SP consumption by 15 +SKILL_20170313_007621 * Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]{nl}* Increases SP consumption by 8 +SKILL_20170313_007622 * While using [Pain Barrier], increases movement speed by 5%, but decreases evasion by 10% per attribute level respectively{nl}* Increases SP consumption by 4{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007623 * Increases damage dealt with [Zonhau] by 1% per attribute level +SKILL_20170313_007624 * Increases damage dealt with [Redel] by 1% per attribute level +SKILL_20170313_007625 * Increases damage dealt with [Zucken] by 1% per attribute level +SKILL_20170313_007626 * Increases chance to block harmful effects by 15% per attribute level during [Cyclone]{nl}* Increases SP consumption by 8 +SKILL_20170313_007627 * Increases damage dealt with [Zwerchhau] by 1% per attribute level +SKILL_20170313_007628 * Increases damage dealt with [Sturtzhau] by 1% per attribute level +SKILL_20170313_007629 * Increases [Zucken] attack count, raising total amount of damage by +100%{nl}* Increases SP consumption by 20 +SKILL_20170313_007630 * Increases [Redel] attack count, raising total amount of damage by +100%{nl}* Increases SP consumption by 20 +SKILL_20170313_007631 * [Zornhau] attack strikes the enemy multiple times{nl}* Number of hits increases by 1 per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007632 * Deals damage to nearby enemies when [Punish] is successful{nl}* Increases SP consumption by 14 +SKILL_20170313_007633 * Increases [Pierce] damage by 3% per attribute level when equipped with a [Rapier] as main weapon, but without [Shield] as sub-weapon{nl}* Does not apply to basic attacks +SKILL_20170313_007634 * Increases damage dealt with [Attaque Composee] by 1% per attribute level +SKILL_20170313_007635 * Increases damage dealt with [Lunge] by 1% per attribute level +SKILL_20170313_007636 * Increases damage dealt with [Sept Etoiles] by 1% per attribute level +SKILL_20170313_007637 * Increases damage dealt with [Attaque Coquille] by 1% per attribute level +SKILL_20170313_007638 * Increases damage dealt with [Esquive Toucher] by 1% per attribute level +SKILL_20170313_007639 * Increases damage dealt with [Flanconnade] by 1% per attribute level +SKILL_20170313_007640 * Increases damage with [Balestra Fente] by 1% per attribute level +SKILL_20170313_007641 * Increases damage dealt with [Attaque Au Fer] by 1% per attribute level +SKILL_20170313_007642 * Increases damage dealt with [Kunai] by 1% per attribute level +SKILL_20170313_007643 * Increases damage dealt with [Katon no Jutsu] by 1% per attribute level +SKILL_20170313_007644 * Increases damage dealt with [Mijin no Jutsu] by 1% per attribute level +SKILL_20170313_007645 * Hides character for 5 seconds after using [Mijin no Jutsu]{nl}* Increases duration from Lv2 by 1.5 seconds per attribute level{nl}* Increases SP consumption by 30 +SKILL_20170313_007646 * Hides character for 2 seconds per attribute level after using [Katon no Jutsu]{nl}* Increases SP consumption by 30 +SKILL_20170313_007647 * Increases stamina reduction cycle of [Bunshin no Jutsu] by 0.05 seconds per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007648 * Restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]{nl}Increases duration from Lv2 by 1 second per attribute level{nl}* Increases SP consumption by 12 +SKILL_20170313_007649 * Decreases damage taken by 4% per attribute level when there are at least 2 clones from [Bunshin no Jutsu]{nl}* Increases SP consumption by 10 +SKILL_20170313_007650 * Increases movement speed and decreases STA consumption while dashing +SKILL_20170313_007651 * Increases damage dealt with [Dragontooth] by 1% per attribute level +SKILL_20170313_007652 * Increases evasion by 10% per attribute level for 7 seconds after using [Dragontooth]{nl}* Increases SP consumption by 8 +SKILL_20170313_007653 * Increases damage dealt with [Serpentine] by 1% per attribute level +SKILL_20170313_007654 * Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds{nl}* Bleeding damage is proportional to character's physical attack{nl}* Increases SP consumption by 11 +SKILL_20170313_007655 * Increases damage dealt with [Gae Bulg] by 1% per attribute level +SKILL_20170313_007656 * Creates a defense zone for 15 seconds where the spear is thrown{nl}* Increases physical defense and magic defense by 2% for party members within the zone{nl}* Increases SP consumption by 15 +SKILL_20170313_007657 * Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 2% for party members within the zone{nl}* Increases SP consumption by 15 +SKILL_20170313_007658 * Increases damage dealt with [Dragon Soar] by 1% per attribute level +SKILL_20170313_007659 * Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds{nl}* Increases SP consumption by 8 +SKILL_20170313_007660 * Increases damage dealt on large enemies while using a [Two-handed Spear]{nl}* Increases by 4% and 2% per attribute level against large enemies and boss monsters respectively +SKILL_20170313_007661 * Increases damage dealt with [Dethrone] by 1% per attribute level +SKILL_20170313_007662 * Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 100% additional damage{nl}* Increases SP consumption by 18 +SKILL_20170313_007663 * Increases damage dealt with [Frenzied Slash] by 1% per attribute level +SKILL_20170313_007664 * 25% chance to decrease damage received by enemies by 10 per attribute level +SKILL_20170313_007665 * Increases damage dealt with [Frenzied Slash] by 1% per attribute level +SKILL_20170313_007666 * Increases damage dealt with [Evade Thrust] by 1% per attribute level +SKILL_20170313_007667 * [Evade Thrust] gains 2% chance of inflicting bleeding on enemy for 25 seconds{nl}* Bleed damage is proportional to the character's STR{nl}* Increases SP consumption by 8 +SKILL_20170313_007668 * Increases damage dealt with [Headbutt] by 1% per attribute level +SKILL_20170313_007669 * Increases damage dealt with [Takedown] by 1% per attribute level +SKILL_20170313_007670 * Increases damage dealt with [Frenzied Shoot] by 1% per attribute level +SKILL_20170313_007671 * While equipped with Cassis Crista, Peltastas' Rim Blow, Umbo Blow, Shield Lob, Umbo Thrust skill attack damage increases by 40% per attribute level +SKILL_20170313_007672 * Increases damage dealt with [Scutum Hit] by 1% per attribute level +SKILL_20170313_007673 * [Headbutt] makes the enemy vulnerable to strike attacks for 10 seconds and receives 10% additional damage per attribute level{nl}* Increases SP consumption by 9 +SKILL_20170313_007674 * [Scutum Hit] has 3% chance of stunning attacked target for 2 seconds{nl}* Chance increases by 3% per attribute level{nl}* Increases SP consumption by 11 +SKILL_20170313_007675 * While equipped with Cassis Crista, Rodelero skill damage for Shield Charge, Targe Smash, Shield Push, Shield Shove and Shield Bash increases by 20% per attribute level +SKILL_20170313_007676 * While equipped with Cassis Crista, skill attack damage for Peltasta's Butterfly and Rodelero's Shooting Star increases by 15% per attribute level +SKILL_20170313_007677 * While equipped with Cassis Crista, skill attack damage for Hoplite's Synchro Thrusting increases by 28% per attribute level +SKILL_20170313_007678 * Basic attacks knock down enemies with 1% chance per attribute level +SKILL_20170313_007679 * Increases damage dealt with [Crush] by 1% per attribute level +SKILL_20170313_007680 * [Crush] reduces enemy's physical attack and physical defense by 10% per attribute level{nl}* Increases SP consumption by 7 +SKILL_20170313_007681 * Increases damage dealt with [Head Strike] by 1% per attribute level +SKILL_20170313_007682 * [Head Strike] has 10% chance per attribute level to stun the enemy for 2.5 seconds{nl}* Increases SP consumption by 11 +SKILL_20170313_007683 * Increases damage dealt with [Joust] by 1% per attribute level +SKILL_20170313_007684 * Increases damage dealt with [Unhorsing] by 1% per attribute level +SKILL_20170313_007685 * Increases damage dealt with [Quintain] by 1% per attribute level +SKILL_20170313_007686 * Increases damage dealt with [Mortal Slash] by 1% per attribute level +SKILL_20170313_007687 * Increases damage dealt with [Energy Bolt] by 1% per attribute level +SKILL_20170313_007688 * Enhances damage of [Energy Bolt] to Wizard Circle 2 standards +SKILL_20170313_007689 * Enhances damage of [Energy Bolt] to Wizard Circle 3 standards +SKILL_20170313_007690 * Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly{nl}* Increases SP consumption by 5 +SKILL_20170313_007691 * Increases physical and magic attack debuff effect of [Lethargy] by 1 per attribute level +SKILL_20170313_007692 * Increases damage dealt with [Earthquake] by 1% per attribute level +SKILL_20170313_007693 * Enhances damage of [Earthquake] to Wizard Circle 3 standards +SKILL_20170313_007694 * Increases damage dealt with [Magic Missile] by 1% per attribute level +SKILL_20170313_007695 * Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]{nl}* Increases SP consumption by 8 +SKILL_20170313_007696 * Enemies affected by [Lethargy] receive 20% additional damage per attribute level with [Strike] attacks{nl}* Increases SP consumption by 10 +SKILL_20170313_007697 * Increases magic damage by 10% per attribute level while [Quick Cast] is active{nl}* Increases SP consumption by 12 +SKILL_20170313_007698 * Increases duration of [Sleep] by 1 second per attribute level +SKILL_20170313_007699 * Increases damage dealt with [Fireball] by 1% per attribute level +SKILL_20170313_007700 * Enhances damage of [Fireball] to Pyromancer Circle 2 standards +SKILL_20170313_007701 * Enhances damage of [Fireball] to Pyromancer Circle 3 standards +SKILL_20170313_007702 * Increases damage dealt with [Fire Wall] by 1% per attribute level +SKILL_20170313_007703 * Enhances damage of [Fire Wall] to Pyromancer Circle 2 standards +SKILL_20170313_007704 * Enhances damage of [Fire Wall] to Pyromancer Circle 3 standards +SKILL_20170313_007705 * Increases damage dealt with [Flare] by 1% per attribute level +SKILL_20170313_007706 * Enhances damage of [Flare] to Pyromancer Circle 2 standards +SKILL_20170313_007707 * Enhances damage of [Flare] to Pyromancer Circle 3 standards +SKILL_20170313_007708 * Increases Fire property attack enhancing effect of [Enchant Fire] per attribute level +SKILL_20170313_007709 * Increases damage dealt with [Fire Pillar] by 1% per attribute level +SKILL_20170313_007710 * Enhances damage of [Fire Pillar] to Pyromancer Circle 3 standards +SKILL_20170313_007711 * Increases damage dealt with [Hell Breath] by 1% per attribute level +<<<<<<< HEAD +SKILL_20170313_007712 * Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds{nl}* [Burn] damage is based on character's INT{nl}* Increases cooldown time by 8 seconds{nl}* Increases SP consumption by 5 +======= +SKILL_20170313_007712 * Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds{nl}* [Поджог] damage is based on character's INT{nl}* Increases cooldown time by 8 seconds{nl}* Increases SP consumption by 5 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_007713 * Increases Fire property attack of an ally by 5 per attribute level for 5 seconds when they step on [Fire Wall]{nl}* Increases SP consumption by 10 +SKILL_20170313_007714 * Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007715 * Decreases Fire property resistance of nearby enemies by 10 per attribute level for 5 seconds when [Enchant Fire] is used{nl}* Increases SP consumption by 12 +SKILL_20170313_007716 * Pulls nearby enemies with [Fire Pillar]{nl}* Higher attribute level increases the range of enemies pulled +SKILL_20170313_007717 * Increases character's Fire property attack by 3 per attribute level when equipped with a [Staff] +SKILL_20170313_007718 * Increases damage of [Flare] by 10 per attribute level to Cloth armor-type enemies{nl}* Increases SP consumption by 6 +SKILL_20170313_007719 * Increases damage dealt with [Flame Ground] by 1% per attribute level +SKILL_20170313_007720 * Increases damage dealt with [Ice Bolt] by 1% per attribute level +SKILL_20170313_007721 * Enhanced damage of [Ice Bolt] to Cryomancer Circle 2 standards +SKILL_20170313_007722 * Enhances damage of [Ice Bolt] to Cryomancer Circle 3 standards +SKILL_20170313_007723 * Increases damage dealt with [Ice Spike] by 1% per attribute level +SKILL_20170313_007724 * Enhances damage of [Ice Pike] to Cryomancer Circle 2 standards +SKILL_20170313_007725 * Enhances damage of [Ice Pike] to Cryomancer Circle 3 standards +SKILL_20170313_007726 * Increases damage dealt with [Ice Blast] by 1% per attribute level +SKILL_20170313_007727 * Enhances damage of [Ice Blast] to Cryomancer Circle 2 standards +SKILL_20170313_007728 * Enhances damage of [Ice Blast] to Cryomancer Circle 3 standards +SKILL_20170313_007729 * Increases damage dealt with [Snow Rolling] by 1% per attribute level +SKILL_20170313_007730 * [Ice Bolt] has 10% chance per attribute level to freeze the enemy{nl}* Not applicable in TBL or GvG{nl}* Increases SP consumption by 8 +SKILL_20170313_007731 * [Gust] deals damage even to unfrozen enemies{nl}* Attacks unfrozen enemies 2 times and frozen enemies 3 times{nl}* Increases SP consumption by 10 +SKILL_20170313_007732 * Increases character's Ice property attack by 3 per attribute level when equipped with a [Rod] +SKILL_20170313_007733 * Cryorite can be dropped with a chance of 1% per attribute level when [Ice Wall] disappears{nl}* Increases cooldown time by 6 seconds +SKILL_20170313_007734 * Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007735 * Increases damage of [Ice Blast] by 10 per attribute level when attacking leather armor-type enemies{nl}* Increases SP consumption by 6 +SKILL_20170313_007736 * Enemies frozen by Cryomancer skills receive 10% additional damage from Lightning property attacks per attribute level +SKILL_20170313_007737 * While equipped with a shield when [Subzero Shield] is active, there is an increase in counter attack damage based on your shield's defense{nl}* Counter attack damage is enhanced by 50% per attribute level{nl}* Increases SP consumption by 4 +SKILL_20170313_007738 * Increases magic defense and Ice property resistance equal to 25% of your equipped [Shield]'s defense per attribute level +SKILL_20170313_007739 * Increases duration of [Ice Wall] by 10 seconds +SKILL_20170313_007740 * Increases damage dealt with [Telekinesis] by 1% per attribute level +SKILL_20170313_007741 * Enhances damage of [Telekinesis] to Psychokino Circle 2 standards +SKILL_20170313_007742 * Enhances damage of [Telekinesis] to Psychokino Circle 3 standards +SKILL_20170313_007743 * Increases damage dealt with [Psychic Pressure] by 1% per attribute level +SKILL_20170313_007744 * Enhances damage of [Psychic Pressure] to Psychokino Circle 2 standards +SKILL_20170313_007745 * Enhances damage of [Psychic Pressure] to Psychokino Circle 3 standards +SKILL_20170313_007746 * Increases damage dealt with [Magnetic Force] by 1% per attribute level +SKILL_20170313_007747 * Enhances damage of [Magnetic Force] to Psychokino Circle 3 standards +SKILL_20170313_007748 * Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second{nl}* Increases cooldown time by 9 seconds +SKILL_20170313_007749 * Increases evasion by 10% per attribute level when using [Gravity Pole] +SKILL_20170313_007750 * Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 6 seconds +SKILL_20170313_007751 * Decreases physical defense of enemies pulled by [Gravity Pole] by 10% per attribute level +SKILL_20170313_007752 * Applies [Raise] to large-type monsters{nl}* Increases SP consumption by 10 +SKILL_20170313_007753 * Applies [Swap] to allies and not enemies +SKILL_20170313_007754 * Increases damage dealt with [Gravity Pole] by 1% per attribute level +SKILL_20170313_007755 * Immobilizes targets moved by [Swap] for 2 seconds{nl}* Increases cooldown time by 5 seconds +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170313_007756 Psychic Pressure: Focus SKILL_20170313_007757 * Maintains [Psychic Pressure] casting even when character is attacked{nl}* Увеличивает потребление SP на 1%{nl}* Увеличение времени перезарядки на 10 Секунд SKILL_20170313_007758 Gravity Pole: Focus @@ -7802,6 +12376,7 @@ SKILL_20170313_007801 * шанс to double duration of [Rain]{nl}* Увелич SKILL_20170313_007802 * Увеличение damage dealt with [Frost Cloud] На 1% за каждый уровень атрибута SKILL_20170313_007803 * Увеличение damage dealt with [Freezing Sphere] На 1% за каждый уровень атрибута SKILL_20170313_007804 Meteor: Quick Charging +<<<<<<< HEAD SKILL_20170313_007805 * снижает [Meteor] charging time to half{nl}* Увеличение времени перезарядки на 10 Секунд SKILL_20170313_007806 * Увеличение damage dealt with [Призыв фамильяров] На 1% за каждый уровень атрибута SKILL_20170313_007807 * Deals damage to nearby enemies with a 1% шанс за каждый уровень атрибута when summoned familiar of [Призыв фамильяров] explodes itself{nl}* Увеличивает потребление SP на 10 @@ -7822,7 +12397,90 @@ SKILL_20170313_007821 * Allows [Stop] to also stop boss monsters once{nl}* Ув SKILL_20170313_007822 * Enemies provoked после использования способности [Backmasking] will be будут поражены эффектом [Confusion] for 6 Секунд{nl}* If attribute is Lv2, applies 8 Секунд of [Confusion]{nl}* Увеличивает потребление SP на 10 SKILL_20170313_007823 * Decreases шанс of nullifying an attack by 6% за каждый уровень атрибута when enemies are affected by [Slow]{nl}* Увеличивает потребление SP на 4 SKILL_20170313_007824 * Увеличение Уклонение by 20 за каждый уровень атрибута while [Haste] активна{nl}* Увеличивает потребление SP на 5 +======= +SKILL_20170313_007805 * Reduces [Meteor] charging time to half{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007806 * Increases damage dealt with [Summon Familiar] by 1% per attribute level +SKILL_20170313_007807 * Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself{nl}* Increases SP consumption by 10 +SKILL_20170313_007808 * Increases character's SP recovery by 1 per attribute level +SKILL_20170313_007809 * Decreases cooldown time of [Attack Ground] by 2 seconds +SKILL_20170313_007810 * Decreases cooldown time of [Hold] by 2 seconds +SKILL_20170313_007811 * Chance to afflict [Burn] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007812 * Chance to afflict [Blind] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007813 * Increases damage dealt with [Evocation] by 1% per attribute level +======= +SKILL_20170313_007756 Psychic Pressure: Focus +SKILL_20170313_007757 * Maintains [Psychic Pressure] casting even when character is attacked{nl}* Increases SP consumption by 1%{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007758 Gravity Pole: Focus +SKILL_20170313_007759 * Maintains [Gravity Pole] casting even when character is attacked{nl}* Increases SP consumption by 1%{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007760 * Increases physical defense equal to [connected party members + attribute level] when [Physical Link] is active{nl}* Increases SP consumption by 10 +SKILL_20170313_007761 * Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_007762 * Increases the chance to nullify an enemy's attack while using [Lifeline] by 2% per attribute level{nl}* Increases SP consumption by 16 +SKILL_20170313_007763 * Increases the duration of [Spiritual Chain] by 1 second per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007764 * Decreases AoE defense ratio of enemies gathered through [Hangman's Knot] by 1 per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007765 * Deals damage equal to 100% magic attack to enemies when link from [Unbind] is about to disconnect{nl}* Increases by 10% per attribute level from Lv. 2{nl}* Increases SP consumption by 15 +SKILL_20170313_007766 * Deals 10% additional damage per attribute level of the Lightning property attack to enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10 +SKILL_20170313_007767 * Deals 10% additional damage per attribute level of the Poison property attack to enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10 +SKILL_20170313_007768 * Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10 +SKILL_20170313_007769 * Decreases the chance to nullify attacks from enemies affected by [Joint Penalty] by 5% per attribute level +SKILL_20170313_007770 * Increases attack increase effect of [Swell Left Arm] by 3 per attribute level +SKILL_20170313_007771 * Increases defense and attack increase effect of [Swell Right Arm] by 3 per attribute level +SKILL_20170313_007772 * Increases INT increase effect of [Swell Brain] by 2 per attribute level +SKILL_20170313_007773 * Decreases movement speed of monsters affected by [Swell Body] by 15% per attribute level{nl}* Increases physical and magic attack by 20% per attribute level{nl}* Effects do not apply to characters +SKILL_20170313_007774 * Increases movement speed of monsters affected by [Shrink Body] by 10% per attribute level{nl}* Decreases physical and magic attack by 25% per attribute level{nl}* Effects do not apply to characters +SKILL_20170313_007775 * Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007776 * Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007777 * Deals 35 additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect{nl}* Increases SP consumption by 15 +SKILL_20170313_007778 * Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect causes [Attacked Weakened] to persist in duration{nl}* Increases duration by 8 seconds per attribute level{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases SP consumption by 15 +SKILL_20170313_007779 * Not using a dagger or a shield as offhand gives 6% higher accuracy and evasion per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007780 * Applies average of INT and CON to both stats when using [Transpose] +SKILL_20170313_007781 * Changes ally tiles to enemy tiles when using [Reversi]{nl}* Activates when enemies are nearby +SKILL_20170313_007782 * Increases damage dealt with [Prominence] by 1% per attribute level +SKILL_20170313_007783 * Enhances damage of [Prominence] to Elementalist Circle 2 standards +SKILL_20170313_007784 * Enhances damage of [Prominence] to Elementalist Circle 3 standards +SKILL_20170313_007785 * Increases damage dealt with [Hail] by 1% per attribute level +SKILL_20170313_007786 * Enhances damage of [Hail] to Elementalist Circle 2 standards +SKILL_20170313_007787 * Enhances damage of [Hail] to Elementalist Circle 3 standards +SKILL_20170313_007788 * Increases damage dealt with [Electrocute] by 1% per attribute level +SKILL_20170313_007789 * Enhances damage of [Electrocute] to Elementalist Circle 2 standards +SKILL_20170313_007790 * Enhances damage of [Electrocute] to Elementalist Circle 3 standards +SKILL_20170313_007791 * Increases damage dealt with [Meteor] by 1% per attribute level +SKILL_20170313_007792 * Enhanced damage of [Meteor] to Elementalist Circle 3 standards +SKILL_20170313_007793 * Deals additional damage equal to 50% of magic attack per attribute level when using [Electrocute] on frozen enemies{nl}* Increases SP consumption by 10 +SKILL_20170313_007794 * Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_007795 * [Prominence] wanders within a smaller range{nl}* Increases SP consumption by 5 +SKILL_20170313_007796 * Enemies hit by [Hail] have a 5% chance per attribute level to be afflicted with [Freeze] for 5 seconds{nl}* Increases SP consumption by 10{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007797 * Increases evasion by 10% per attribute level while charging [Meteor]{nl}* Increases SP consumption by 10 +SKILL_20170313_007798 * Increases Fire, Ice and Lightning properties by 5{nl}* From Lv2, it increases by 5 per attribute level +SKILL_20170313_007799 * Using Fire property attacks to finish nearby enemies will cause an explosion and splash damage by 80% with a 30% chance +SKILL_20170313_007800 * Using Ice property attacks to finish enemies will slow down nearby enemies with a 50% chance for 6 seconds +SKILL_20170313_007801 * Chance to double the duration of [Rain]{nl}* Increases the chance by 5% per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_007802 * Increases damage dealt with [Frost Cloud] by 1% per attribute level +SKILL_20170313_007803 * Increases damage dealt with [Freezing Sphere] by 1% per attribute level +SKILL_20170313_007804 Meteor: Quick Charging +SKILL_20170313_007805 * Reduces [Meteor] charging time to half{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007806 * Increases damage dealt with [Призыв фамильяров] by 1% per attribute level +SKILL_20170313_007807 * Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Призыв фамильяров] explodes itself{nl}* Increases SP consumption by 10 +SKILL_20170313_007808 * Increases character's SP recovery by 1 per attribute level +SKILL_20170313_007809 * Decreases cooldown time of [Attack Ground] by 2 seconds +SKILL_20170313_007810 * Decreases cooldown time of [Hold] by 2 seconds +SKILL_20170313_007811 * Chance to afflict [Поджог] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007812 * Chance to afflict [Ослепление] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007813 * Increases damage dealt with [Воплощение] by 1% per attribute level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_007814 * Summoned servant grants beneficial effects at a higher rate{nl}* Increases SP consumption by 12 +SKILL_20170313_007815 * Increases damage dealt with [Desmodus] by 1% per attribute level +SKILL_20170313_007816 Riding: Increase Stats +SKILL_20170313_007817 * Increases physical attack and magic attack proportionally to character's magic attack by 1% per attribute level when using [Riding] +SKILL_20170313_007818 * Increases critical rate effect from [Quicken] by 5% and decreases evasion by 2% per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007819 * Enemies affected by [Slow] have their critical resistance decreased by a value equal to 15% of the caster's INT{nl}* Increases SP consumption by 10 +SKILL_20170313_007820 * When an enemy affected by [Reincarnate] dies and is revived, two enemies will appear with a chance of 1% per attribute level{nl}* Increases cooldown time by 30 seconds +SKILL_20170313_007821 * Allows [Stop] to also stop boss monsters once{nl}* Increases SP consumption by 10{nl}* Increases cooldown time by 50 seconds +SKILL_20170313_007822 * Enemies provoked after using [Backmasking] will be afflicted with [Confusion] for 6 seconds{nl}* If the attribute is Lv2, applies 8 seconds of [Confusion]{nl}* Increases SP consumption by 10 +SKILL_20170313_007823 * Decreases chance of nullifying an attack by 6% per attribute level when enemies are affected by [Slow]{nl}* Increases SP consumption by 4 +SKILL_20170313_007824 * Increases evasion by 20 per attribute level while [Haste] is active{nl}* Increases SP consumption by 5 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170313_007825 * Decreases SP consumption of [Stop] by 40 +<<<<<<< HEAD SKILL_20170313_007826 * Увеличение damage dealt with [Сбор трупов] На 1% за каждый уровень атрибута SKILL_20170313_007827 * Увеличение damage dealt with [Мясная Пушка] На 1% за каждый уровень атрибута SKILL_20170313_007828 * Увеличение damage dealt with [Обод из Плоти] На 1% за каждый уровень атрибута @@ -7847,9 +12505,36 @@ SKILL_20170313_007846 * When Костянная башня defeats a monster, a SKILL_20170313_007847 * Увеличение damage dealt with [Combustion] На 1% за каждый уровень атрибута SKILL_20170313_007848 * Decreases cooldown time of [Dig] by 10 Секунд SKILL_20170313_007849 * For 30 минут, Увеличение Физический и magic attack of allies that participated in [Item Awakening] dungeon{nl}* Увеличение attack by 20% за каждый уровень атрибута +======= +SKILL_20170313_007826 * Increases damage dealt with [Gather Corpse] by 1% per attribute level +SKILL_20170313_007827 * Increases damage dealt with [Flesh Cannon] by 1% per attribute level +SKILL_20170313_007828 * Increases damage dealt with [Flesh Hoop] by 1% per attribute level +SKILL_20170313_007829 * Enemies hit by [Flesh Cannon] have a chance to be afflicted with [Corruption] for 15 seconds{nl}* Increases chance by 10% per attribute level{nl}* Increases SP consumption by 18 +SKILL_20170313_007830 * Weakens enemy attacks for 4 seconds near the hoop after using [Flesh Hoop]{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases cooldown time by 12 seconds +SKILL_20170313_007831 * Enemies near the Shoggoth are afflicted with [Corruption] for 15 seconds{nl}* Lasts for 1 minute per attribute level after Shoggoth is summoned{nl}* Increases SP consumption by 20 +SKILL_20170313_007832 * Increases range of [Disinter] by 10 per attribute level{nl}* Increases SP consumption by 18 +SKILL_20170313_007833 * Increases attack of the summoned Shoggoth by 1 per attribute level +SKILL_20170313_007834 * Increases attack of the summoned Corpse Tower by 1 per attribute level +SKILL_20170313_007835 * Increases attack of a summoned Skeleton Soldier by 1% per attribute level +SKILL_20170313_007836 * Increases chance of enlarging size and maximum HP of summoned Shoggoth by 1% per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007837 * Increases damage dealt with [Flesh Strike] by 1% per attribute level +SKILL_20170313_007838 * Increases attack of Skull Archers by 1% per attribute level +SKILL_20170313_007839 * Corruption caused by Necromancer skills will temporarily nullify enemy gear +SKILL_20170313_007840 * Collects more corpses when [Disinter] is used{nl}* Increases SP consumption by 18 +SKILL_20170313_007841 * When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds{nl}* Increases SP consumption by 16 +SKILL_20170313_007842 * If a Shoggoth is within the range of [Flesh Strike], it explodes and gives [Corruption] status ailment to nearby enemies for 5 seconds per attribute level{nl}* Increases SP consumption by 12 +SKILL_20170313_007843 * Increases the HP of Skeleton summons by 1% per attribute level +SKILL_20170313_007844 * Increases Necronomicon's maximum corpse capacity by 100 per attribute level +SKILL_20170313_007845 * When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_007846 * When Corpse Tower defeats a monster, a Skeleton Soldier is summoned{nl}* Increases SP consumption by 20 +SKILL_20170313_007847 * Increases damage dealt with [Combustion] by 1% per attribute level +SKILL_20170313_007848 * Decreases cooldown time of [Dig] by 10 seconds +SKILL_20170313_007849 * For 30 minutes, increases physical and magic attack of allies that participated in [Item Awakening] dungeon{nl}* Increases attack by 20% per attribute level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_007850 * Obtain recipe for 'Block Potion' to craft with [Tincturing]. SKILL_20170313_007851 * Obtain recipe for 'Critical Attack Potion' to craft with [Tincturing]. SKILL_20170313_007852 * Obtain recipe for 'Magic Amplification Potion' to craft with [Tincturing]. +<<<<<<< HEAD SKILL_20170313_007853 * Создаёт explosion using 200 silver when there are no dropped items nearby SKILL_20170313_007854 * Увеличение damage dealt with [Alchemistic Missile] На 1% за каждый уровень атрибута SKILL_20170313_007855 * Allows for [Briquetting] to change appearance of a main weapon or material weapon @@ -7888,7 +12573,52 @@ SKILL_20170313_007887 * Увеличение damage dealt with [Rune of Destruct SKILL_20170313_007888 * Allies turned into giants by [Rune of Giants] gain Дополнительный HP according to [20% of caster's CON] x [60 за каждый уровень атрибута]{nl}* Увеличивает потребление SP на 14 SKILL_20170313_007889 * Увеличение damage dealt with [Rune of Justice] На 1% за каждый уровень атрибута SKILL_20170313_007890 * Увеличение critical resistance from [Rune of Protection] equal to 20% of caster's SPR за каждый уровень атрибута{nl}* Увеличивает потребление SP на 8 +======= +SKILL_20170313_007853 * Creates explosion using 200 silver when there are no dropped items nearby +SKILL_20170313_007854 * Increases damage dealt with [Alchemistic Missile] by 1% per attribute level +SKILL_20170313_007855 * Allows for [Briquetting] to change the appearance of a main weapon or material weapon +SKILL_20170313_007856 * Reduces number of monsters in [Item Awakening] dungeon +SKILL_20170313_007857 * Increases damage of Dark property attacks dealt by 1% per attribute level +SKILL_20170313_007858 * Increases damage dealt with [Pole of Agony] by 1% per attribute level +SKILL_20170313_007859 * Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007860 * Increases damage dealt with [Invocation] by 1% per attribute level +SKILL_20170313_007861 * Increases Dark property attack by 5% per attribute level of allies nearby the evil spirit of [Invocation]{nl}* Applies double the effect to casting character{nl}* Increases SP consumption by 38 +SKILL_20170313_007862 * Creates an evil spirit with [Dark Theurge] at a 0.4% chance per attribute level in the enemy's position{nl}* Increases SP consumption by 30 +SKILL_20170313_007863 * Increases damage dealt with [Dark Theurge] by 1% per attribute level +<<<<<<< HEAD +SKILL_20170313_007864 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds{nl}* Increases SP consumption by 26 +======= +SKILL_20170313_007864 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 seconds{nl}* Increases SP consumption by 26 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_007865 * Increases damage dealt with [Mastema] by 1% per attribute level +SKILL_20170313_007866 * Reduces aggressiveness of enemies hit by [Mastema] by 1% per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_007867 * [Pole of Agony] deals a minimum number of damage to enemies{nl}* Number increases with attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007868 * Increases duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level{nl}* Increases SP consumption by 13 +SKILL_20170313_007869 * [Mastema] deals continuous damage to target and decreases STR, INT, SPR, DEX by 10% per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_007870 * Increases chance of summoning high-level evil spirits by 1% per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_007871 * Increases HP absorbed by 1 per attribute level +SKILL_20170313_007872 * Increases SP absorbed by 1 per attribute level +SKILL_20170313_007873 * Increases damage dealt with [Blood Bath] by 1% per attribute level +SKILL_20170313_007874 * Increases damage dealt with [Blood Sucking] by 1% per attribute level +SKILL_20170313_007875 * Increases damage dealt with [Bone Pointing] by 1% per attribute level +SKILL_20170313_007876 * Increases summon time of [Bone Pointing] by 1 second per attribute level{nl}* Increases SP consumption by 17 +SKILL_20170313_007877 * Increases damage dealt with [Ngadhundi] by 1% per attribute level +SKILL_20170313_007878 * Increases chance to hit with twice the normal damage to enemies hexed by [Kurdaitcha] (or any other methods) by 1% chance per attribute level{nl}*Applies to characters other than the caster{nl}* Increases SP consumption by 17 +SKILL_20170313_007879 * Increases chance to nullify the enemy's physical attack while using [Levitation] by 1.5% per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_007880 * Increases HP and SP recovery from skills and potions by 0.5% per attribute level +SKILL_20170313_007881 * Increases damage dealt with [Kundela Slash] by 1% per attribute level +SKILL_20170313_007882 * When using [Blood Curse], HP consumption rises to 80% but duration for [Blood Curse] increases by 7 seconds{nl}* Increases SP consumption by 13 +SKILL_20170313_007883 * [Bone Pointing] attack applies as repeated hits{nl}* Increases SP consumption by 10 +SKILL_20170313_007884 * Movement speed during [Kurdaitcha] increases to match normal walking speed{nl}* Increases SP consumption by 10 +SKILL_20170313_007885 * Receive [Quick Cast] effect with 1% chance per attribute level after using a Rune Caster skill{nl}* The effect is based on the caster's skill level of [Quick Cast]{nl}* If [Quick Cast] wasn't learned, the duration of the skill is reduced along with receiving Lv1 effects +SKILL_20170313_007886 * Decreases enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active{nl}* Increases SP consumption by 22 +SKILL_20170313_007887 * Increases damage dealt with [Rune of Destruction] by 1% per attribute level +SKILL_20170313_007888 * Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]{nl}* Increases SP consumption by 14 +SKILL_20170313_007889 * Increases damage dealt with [Rune of Justice] by 1% per attribute level +SKILL_20170313_007890 * Increases critical resistance from [Rune of Protection] equal to 20% of the caster's SPR per attribute level{nl}* Increases SP consumption by 8 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170313_007891 Rune of Protection: Knockdown Resistance +<<<<<<< HEAD SKILL_20170313_007892 * Grants resistance to Опрокидывание и knockdown На 1% за каждый уровень атрибута{nl}* Resistance уменьшится in half for PvP{nl}* Увеличение времени перезарядки на 10 Секунд SKILL_20170313_007893 * Allows you to craft Enchant Rounds using Magic Powder on Rest Mode SKILL_20170313_007894 * Увеличение damage dealt with [Magic Powder] На 1% за каждый уровень атрибута @@ -7924,7 +12654,45 @@ SKILL_20170313_007923 * Decreases Физический defense of enemies by 10% SKILL_20170313_007924 * Decreases charging time of [Multi Shot] by half{nl}* Увеличение времени перезарядки на 3 Секунд SKILL_20170313_007925 * Ignores 5% of an enemy's defense за каждый уровень атрибута when attacking with a [Арбалет] SKILL_20170313_007926 * Applies effects of [Swift Step] to party members{nl}* Effects only apply to party members when attribute is ON +======= +SKILL_20170313_007892 * Grants resistance to knockback and knockdown by 1% per attribute level{nl}* Resistance reduced in half for PvP{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_007893 * Allows you to craft Enchant Rounds using Magic Powder on Rest Mode +SKILL_20170313_007894 * Increases damage dealt with [Magic Powder] by 1% per attribute level +SKILL_20170313_007895 * [Magic Powder] effect duration increases by 1 second per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007896 * Increases portal slot number by 1 per attribute level +SKILL_20170313_007897 * Increases damage dealt with [Micro Dimension] by 1% per attribute level +SKILL_20170313_007898 * Increases damage dealt with [Ultimate Dimension] by 1% per attribute level +SKILL_20170313_007899 * Grants [Ultimate Dimension] a 5% chance per attribute level to confuse the enemy for 8 seconds{nl}* Increases SP consumption by 16 +SKILL_20170313_007900 * Increases [Blink]'s apparition duration by 1 second per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_007901 * Increases damage dealt with [Maze] by 1% per attribute level +SKILL_20170313_007902 * When [Maze] effect ends, grants 10% chances per attribute level of confusing the enemy instead of silencing them{nl}* Increases SP consumption by 5 +SKILL_20170313_007903 * Doubles ally installments and summons within the range of [Micro Dimension]{nl}* Cloned targets will not be further duplicated{nl}* Increases SP consumption by 20 +SKILL_20170313_007904 * Increases range of ally magic circles within the range of [Ultimate Dimension] by 10%{nl}* Increases SP consumption by 18 +SKILL_20170313_007905 * Increases damage dealt with [Multi Shot] by 1% per attribute level +SKILL_20170313_007906 * Enhances damage of [Multi Shot] to Archer Circle 2 standards +SKILL_20170313_007907 * Enhances damage of [Multi Shot] to Archer Circle 3 standards +SKILL_20170313_007908 * Increases damage dealt with [Full Draw] by 1% per attribute level +SKILL_20170313_007909 * Enhances damage of [Full Draw] to Archer Circle 2 standards +SKILL_20170313_007910 * Enhances damage of [Full Draw] to Archer Circle 3 standards +SKILL_20170313_007911 * Enhances physical damage increase effect of [Kneeling Shot] by 1 per attribute level +SKILL_20170313_007912 * Increases damage dealt with [Oblique Shot] by 1% per attribute level +SKILL_20170313_007913 * Enhances damage of [Oblique Shot] to Archer Circle 3 standards +SKILL_20170313_007914 * Increases damage dealt with [Heavy Shot] by 1% per attribute level +SKILL_20170313_007915 * Enhances damage of [Heavy Shot] is to Archer Circle 3 standards +SKILL_20170313_007916 * Increases damage dealt with [Twin Arrows] by 1% per attribute level +SKILL_20170313_007917 * Increases critical chance of [Multi Shot] by 1.5% per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007918 * Increases knockback power of [Full Draw] by 50{nl}* Increases SP consumption by 50 +SKILL_20170313_007919 * Increases critical rate during [Kneeling Shot] by 2% per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_007920 * Deals 20% additional damage per attribute level to Flying-type monsters when equipped with a [Two-handed Bow] +SKILL_20170313_007921 * Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be afflicted with [Slow] for 7 seconds{nl}* Increases SP consumption by 5 +SKILL_20170313_007922 * Increases critical rate by 5% per attribute level when [Swift Step] is active{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007923 * Decreases physical defense of enemies by 10% per attribute level when threaded with [Full Draw]{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007924 * Decreases charging time of [Multi Shot] by half{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_007925 * Ignores 5% of an enemy's defense per attribute level when attacking with a [Crossbow] +SKILL_20170313_007926 * Applies the effects of [Swift Step] to party members{nl}* Effects only apply to party members when attribute is ON +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_007927 Kneeling Shot: Use Skills +<<<<<<< HEAD SKILL_20170313_007928 * Allows you to use some skills in [Kneeling Shot] position SKILL_20170313_007929 * Увеличение damage dealt with [Barrage] На 1% за каждый уровень атрибута SKILL_20170313_007930 * Улучшенное Урон способности [Barrage] to Ranger Circle 2 standards @@ -8094,6 +12862,186 @@ SKILL_20170313_008093 * Увеличение damage dealt on an enemy with [Cann SKILL_20170313_008094 * Увеличение Дополнительный cannon damage received by an enemy in state of [Smoke Grenade] by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 9 SKILL_20170313_008095 * [Siege Bust] removes all of enemy magic circles at point of attack{nl}* Увеличивает потребление SP на 6 SKILL_20170313_008096 * [Cannon Barrage] has a 5% шанс за каждый уровень атрибута to stun an enemy for 3 Секунд{nl}* Увеличивает потребление SP на 9 +======= +SKILL_20170313_007928 * Allows you to use some skills in the [Kneeling Shot] position +SKILL_20170313_007929 * Increases damage dealt with [Barrage] by 1% per attribute level +SKILL_20170313_007930 * Enhanced damage of [Barrage] to Ranger Circle 2 standards +SKILL_20170313_007931 * Enhanced damage of [Barrage] to Ranger Circle 3 standards +SKILL_20170313_007932 * Increases damage dealt with [High Anchoring] by 1% per attribute level +SKILL_20170313_007933 * Enhances damage of [High Anchoring] to Ranger Circle 2 standards +SKILL_20170313_007934 * Enhances damage of [High Anchoring] to Ranger Circle 3 standards +SKILL_20170313_007935 * Increases additional damage effect of [Steady Aim] by 2 per attribute level +SKILL_20170313_007936 * Increases damage dealt with [Critical Shot] by 1% per attribute level +SKILL_20170313_007937 * Enhances damage of [Critical Shot] to Ranger Circle 2 standards +SKILL_20170313_007938 * Enhances damage of [Critical Shot] to Ranger Circle 3 standards +SKILL_20170313_007939 * Increases damage dealt with [Time Bomb Arrow] 1% per attribute level +SKILL_20170313_007940 * Enhances damage of [Time Spring Arrow] to Ranger Circle 3 standards +SKILL_20170313_007941 * Increases damage dealt with [Bounce Shot] by 1% per attribute level +SKILL_20170313_007942 * Enemies hit by [Barrage] have a 10% chance per attribute level of being knocked back{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_007943 * Enemies hit by [Bounce Shot] have a 3% chance per attribute level to become afflicted with [Slow]{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007944 * Increases critical chance of [Spiral Arrow] by 13% per attribute level{nl}* Increases cooldown time by 7 seconds +SKILL_20170313_007945 * Increases damage dealt with [Spiral Arrow] by 1% per attribute level +SKILL_20170313_007946 * Enemies hit by [High Anchoring] have their critical resistance reduced by 3 per attribute level for 5 seconds{nl}* Increases SP consumption by 2 +SKILL_20170313_007947 * Increases damage dealt with [Scatter Caltrops] by 1% per attribute level +SKILL_20170313_007948 * Enhances damage of [Scatter Caltrops] to Quarrel Shooter Circle 2 standards +SKILL_20170313_007949 * Enhances damage of [Scatter Caltrops] to Quarrel Shooter Circle 3 standards +SKILL_20170313_007950 * Increases damage dealt with [Stone Shot] by 1% per attribute level +SKILL_20170313_007951 * Enhances damage of [Stone Shot] to Quarrel Shooter Circle 2 standards +SKILL_20170313_007952 * Enhances damage of [Stone Shot] to Quarrel Shooter Circle 3 standards +SKILL_20170313_007953 * Increases damage dealt with [Rapid Fire] by 1% per attribute level +SKILL_20170313_007954 * Enhances damage of [Rapid Fire] to Quarrel Shooter Circle 3 standards +SKILL_20170313_007955 * Increases damage dealt with [Teardown] by 1% per attribute level +SKILL_20170313_007956 * Enhances damage of [Teardown] to Quarrel Shooter Circle 3 standards +SKILL_20170313_007957 * Increases damage of [Running Shot] per attribute level +SKILL_20170313_007958 * Increases duration of [Scatter Caltrops] by 1 second per attribute level{nl}* Increases SP consumption by 3 +SKILL_20170313_007959 * Grants caltrops a 8% chance per attribute level of inflicting [Bleeding] when stepped on +SKILL_20170313_007960 * Fixes number of stone bullets picked by [Stone Picking] to that of [skill level]{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_007961 * Allows you to dismantle Dievdirbys' [Carve World Tree] with [Teardown]{nl}* Increases SP consumption by 9 +SKILL_20170313_007962 * Increases chance of blocking an enemy's [Missile] attack when equipped with a [Shield]; increases physical attack proportional to shield's defense for 10 seconds after a successful block{nl}* Applies the proportional value by 50% per attribute level +SKILL_20170313_007963 * Increases chances to afflict [Bleeding] on an enemy when damage is dealt with [Deploy Pavise] by 1%{nl}* Increases SP consumption by 7 +SKILL_20170313_007964 * Enemies hit by [Rapid Fire] have a 50% chance per attribute level of having their critical resistance reduced to 0 for 3 seconds{nl}* Increases SP consumption by 3 +SKILL_20170313_007965 * Increases damage dealt with [Broom Trap] by 1% per attribute level +SKILL_20170313_007966 * Enhances damage of [Broom Trap] to Sapper Circle 2 standards +SKILL_20170313_007967 * Enhances damage of [Broom Trap] to Sapper Circle 3 standards +SKILL_20170313_007968 * Increases damage dealt with [Claymore] by 1% per attribute level +SKILL_20170313_007969 * Enhanced damage of [Claymore] to Sapper Circle 2 standards +SKILL_20170313_007970 * Enhanced damage of [Claymore] to Sapper Circle 3 standards +SKILL_20170313_007971 * Increases damage dealt with [Punji Stake] by 1% per attribute level +SKILL_20170313_007972 * Enhances damage of [Punji Stake] to Sapper Circle 2 standards +SKILL_20170313_007973 * Enhances damage of [Punji Stake] to Sapper Circle 3 standards +SKILL_20170313_007974 * Increases damage dealt with [Detonate Traps] by 1% per attribute level +SKILL_20170313_007975 * Enhances damage of [Detonate Traps] to Sapper Circle 2 standards +SKILL_20170313_007976 * Enhances damage of [Detonate Traps] to Sapper Circle 3 standards +SKILL_20170313_007977 * Increases damage dealt with [Spike Shooter] by 1% per attribute level +SKILL_20170313_007978 * Increases damage dealt with [Collar Bomb] by 1% per attribute level +SKILL_20170313_007979 * Enhances damage of [Collar Bomb] to Sapper Circle 3 standards +SKILL_20170313_007980 * Decreases time of first rotation by 0.3 seconds and increases number of rotations for [Broom Trap] by 0.8 per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_007981 * IncreasesAoE attack ratio of [Claymore] by 1 per attribute level{nl}* Increases SP consumption by 7 +SKILL_20170313_007982 * When an enemy launched by [Punji Stake] hits the ground, it and nearby enemies are dealt 50% of physical attack as damage{nl}* Increases SP consumption by 5{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_007983 * Increases damage dealt with [Stake Stockades] by 1% per attribute level +SKILL_20170313_007984 * Deals 10% additional damage per attribute level on Flying-type monsters with [Claymore]{nl}* Increases SP consumption by 5 +SKILL_20170313_007985 * Deals 50% additional damage per attribute level on Flying-type monsters with [Detonate Traps]{nl}* Increases SP consumption by 5 +SKILL_20170313_007986 * Reduces amount of Pine Wood consumed when using [Punji Stake] from 3 to 2{nl}* Increases SP consumption by 9 +SKILL_20170313_007987 * Increases skill damage of [Claymore] by 2.5 times{nl}* Consumes 2 Claymore +SKILL_20170313_007988 * Increases skill damage of [Broom Trap] by 1.5 times{nl}* Consumes 4 Ash Wood +SKILL_20170313_007989 * Increases skill damage of [Spike Shooter] by 2.5 times{nl}* Consumes 3 Wires +SKILL_20170313_007990 * [Punji Stake] is not cancelled when being cast even after being attacked by an enemy{nl}* Increases cooldown time by 2 seconds +SKILL_20170313_007991 * Enemies affected by [Pointing] have a 5% chance per attribute level to be afflicted with [Fear] for 3 seconds{nl}* Increases SP consumption by 8 +SKILL_20170313_007992 * Decreases physical defense of an enemy attacked with [Retrieve] by 10 per attribute level{nl}* Increases SP consumption by 7 +SKILL_20170313_007993 * Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level{nl}* Increases cooldown time by 10 seconds{nl}* Increases SP consumption by 5 +SKILL_20170313_007994 * Increases movement speed of companion from [Praise] by 1 per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_007995 * Decreases the magic defense of an enemy by affected by [Coursing] by 10 per attribute level{nl}* Increases SP consumption by 12 +SKILL_20170313_007996 * Enemies discovered during [Hounding] have chances to be affected by [Confusion] increased by 10% per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_007997 * Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 seconds{nl}* Increases SP consumption by 8 +SKILL_20170313_007998 * Increases damage dealt with [Coursing] by 1% per attribute level +SKILL_20170313_007999 * Increases damage dealt with [Snatching] by 1% per attribute level +SKILL_20170313_008000 * Increases damage dealt with [Rush Dog] by 1% per attribute level +SKILL_20170313_008001 * Increases damage dealt with [Retrieve] by 1% per attribute level +SKILL_20170313_008002 * Increases skill damage of [Coursing], [Snatching], [Retrieve] by 1% of the companion's attack per attribute level +SKILL_20170313_008003 * Increases damage dealt with [Needle Blow] by 1% per attribute level +SKILL_20170313_008004 * Enhances damage of [Needle Blow] to Wugushi Circle 2 standards +SKILL_20170313_008005 * Enhances damage of [Needle Blow] to Wugushi Circle 3 standards +SKILL_20170313_008006 * Increases damage dealt with [Wugong Gu] by 1% per attribute level +SKILL_20170313_008007 * Enhances damage of [Wugong Gu] to Wugushi Circle 2 standards +SKILL_20170313_008008 * Enhances damage of [Wugong Gu] to Wugushi Circle 3 standards +SKILL_20170313_008009 * Increases damage dealt with [Throw Gu Pot] by 1% per attribute level +SKILL_20170313_008010 * Enhances damage of [Throw Gu Pot] to Wugushi Circle 3 standards +SKILL_20170313_008011 * Characters detoxified by [Detoxify] become immune to poison for 4 seconds per attribute level{nl}* Increases SP consumption by 3{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008012 * Increases duration of [Wugong Gu] infection on an affected target by 1 second per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008013 * Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Throw Gu Pot]{nl}* Increases SP consumption by 10 +SKILL_20170313_008014 * Decreases Poison Pot cost by 1% per attribute level when using a Wugushi skill +SKILL_20170313_008015 * Decreases evasion rate of enemies affected by [Jincan Gu] by 5% per attribute level{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008016 * Decreases poison resistance of enemies affected by [Zhendu] by 7 per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_008017 * Increases poison damage dealt with [Needle Blow] by 2 per attribute level +SKILL_20170313_008018 * Increases poison damage dealt with [Wugong Gu] by 2 per attribute level +SKILL_20170313_008019 * Increases damage dealt with [Flu Flu] by 1% per attribute level +SKILL_20170313_008020 * Enhances damage of [Flu Flu] to Scout Circle 2 standards +SKILL_20170313_008021 * Enhances damage of [Flu Flu] to Scout Circle 3 standards +SKILL_20170313_008022 * Increases damage dealt with [Flare Shot] by 1% per attribute level +SKILL_20170313_008023 * Enhances damage of [Flare Shot] to Scout Circle 2 standards +SKILL_20170313_008024 * Enhances damage of [Flare Shot] to Scout Circle 3 standards +SKILL_20170313_008025 * Deals additional damage equal to 50% of physical attack to the next attacking skill used during [Cloaking]{nl}* Increases SP consumption by 10 +SKILL_20170313_008026 * Increases physical attack of allies within the range of [Perspective Distortion] by 5% per attribute level +SKILL_20170313_008027 * Increases number of enemies influenced by [Flu Flu] by 1 per attribute level{nl}* Increases SP consumption by 7{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_008028 * Allows you to jump while in [Camouflage]{nl}* Increases SP consumption by 5 +SKILL_20170313_008029 * Enemies within the range of [Scan] have a chance to be afflicted with [Confusion] for 5 seconds{nl}Increases the chance by 10% per attribute level{nl}* Increases SP consumption by 18 +SKILL_20170313_008030 * Increases movement speed of [Cloaking] by 1 per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008031 * Increases damage dealt with [Split Arrow] by 1% per attribute level +SKILL_20170313_008032 * Increases damage dealt with [Vendetta] by 1% per attribute level +SKILL_20170313_008033 * Enhances damage of [Vendetta] to Rogue Circle 3 standards +SKILL_20170313_008034 * Enemies within the range of [Lachrymator] will receive damage equal to [attribute level] every 2 seconds{nl}* Increases SP consumption by 10 +SKILL_20170313_008035 * Increases damage dealt with [Backstab] by 1% per attribute level +SKILL_20170313_008036 * Increases duration of [Sneak Hit] by 2 seconds per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_008037 * Doubles the damage when hitting an enemy affected by the [Bleeding] status ailment with [Vendetta]{nl}* Increases SP consumption by 18 +SKILL_20170313_008038 * Inflicts the enemy with [Massive Bleeding] for 10 seconds when attacked with [Backstab] while affected by bleeding{nl}* Increases the duration by 1 second per attribute level{nl}* Increases SP consumption by 9{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_008039 * Deals damage equal to your physical attack on nearby enemies when removing [Burrow]{nl}* Increases SP consumption by 15 +SKILL_20170313_008040 * Increases range of [Lachrymator] to 75{nl}* Increases cooldown time by 15 seconds +SKILL_20170313_008041 * Increases chances by 15% per attribute level of enemies turning around when using [Feint]{nl}* Increases SP consumption by 7 +SKILL_20170313_008042 * Allows you to seize not only an enemies' magic circle, but also your allies' with [Capturing]{nl}* Increases SP consumption by 5 +SKILL_20170313_008043 * Increases damage dealt with [Broadhead] by 1% per attribute level +SKILL_20170313_008044 * Enhances damage of [Broadhead] to Fletcher Circle 2 standards +SKILL_20170313_008045 * Increases damage dealt with [Bodkin Point] by 1% per attribute level +SKILL_20170313_008046 * Enhances damage of [Bodkin Point] to Fletcher Circle 2 standards +SKILL_20170313_008047 * Increases damage dealt with [Barbed Arrow] by 1% per attribute level +SKILL_20170313_008048 * Enhances damage of [Barbed Arrow] to Fletcher Circle 2 standards +SKILL_20170313_008049 * Increases damage dealt with [Crossfire] by 1% per attribute level +SKILL_20170313_008050 * Enhances damage of [Crossfire] to Fletcher Circle 2 standards +SKILL_20170313_008051 * Increases damage dealt with [Magic Arrow] by 1% per attribute level +SKILL_20170313_008052 * Increases damage dealt with [Divine Machine Arrow] by 1% per attribute level +SKILL_20170313_008053 * Increases duration of [Bleeding] by 2 seconds per attribute level when an enemy is hit by [Broadhead] +SKILL_20170313_008054 * Further decreases an enemy's physical defense by 1% per attribute level when attacked by [Bodkin Point]{nl}* Increases SP consumption by 10 +<<<<<<< HEAD +SKILL_20170313_008055 * [Crossfire] gets a 10% chance per level of inflicting [Burn] on targets for 6 seconds{nl}* Burn damage is proportional to the character's physical attack{nl}* Increases SP consumption by 5 +======= +SKILL_20170313_008055 * [Crossfire] gets a 10% chance per level of inflicting [Поджог] on targets for 6 seconds{nl}* Burn damage is proportional to the character's physical attack{nl}* Increases SP consumption by 5 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_008056 * Enemies hit by the flames of [Magic Arrow] will be afflicted with [Silence] by a certain chance. Increases the chance by 10% per attribute level{nl}* Increases cooldown time by 9 seconds +SKILL_20170313_008057 * Enemies hit by [Divine Machine Arrow] are afflicted with [Shock] for 10 seconds{nl}* Increases SP consumption by 8 +SKILL_20170313_008058 * Allows you to create arrows used for Fletcher skills{nl}* Arrow Crafting is available while in Rest Mode +SKILL_20170313_008059 * Increases [Roost] active range by 20 per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_008060 * If [Call] is used, the hawk has a 50% chance of fetching small items{nl}* Increases cooldown time by 20 seconds +SKILL_20170313_008061 * Increases duration of [Hovering] by 3 seconds per attribute level{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008062 * Your hawk will attack enemies faster while using [Hovering]{nl}* Increases SP consumption by 10 +SKILL_20170313_008063 * Increases damage dealt with [Hovering] by 1% per attribute level +SKILL_20170313_008064 * Increases damage dealt with [Pheasant] by 1% per attribute level +SKILL_20170313_008065 * Decreases chance of nullifying the attack by 5% per attribute level when enemies are within the range of [Circling]{nl}* Increases SP consumption by 4 +SKILL_20170313_008066 * Increases damage dealt with [Sonic Strike] by 1% per attribute level +SKILL_20170313_008067 * Increases damage dealt with [Combination] by 1% per attribute level +SKILL_20170313_008068 * If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion{nl}* [Confusion] will decrease the target's physical defense by 15% per level and increase physical attack by 2% per level{nl}* Increases SP consumption by 5 +SKILL_20170313_008069 * If enemies within the range of [Circling] receive physical or missile attacks, there is 5% chance per attribute level that another enemy will receive the same damage{nl}* Increases SP consumption by 9 +SKILL_20170313_008070 * Enemies affected by [Pheasant] have a 10% chance per attribute level of being stunned +SKILL_20170313_008071 * The hawk will not use [Hovering] while [Pre-Emptive Strike] is being used +SKILL_20170313_008072 * The hawk will not use [Sonic Strike] while [Pre-Emptive Strike] is being used +SKILL_20170313_008073 * Increases attack of [Hovering], [Sonic Strike], [Pheasant] by 1% of your companion's attack per attribute level +SKILL_20170313_008074 * Increases damage dealt with [Concentrated Fire] by 1% per attribute level +SKILL_20170313_008075 * Increases damage dealt with [Caracole] by 1% per attribute level +SKILL_20170313_008076 * Increases damage dealt with [Limacon] by 1% per attribute level +SKILL_20170313_008077 * Increases damage dealt with [Retreat Shot] by 1% per attribute level +SKILL_20170313_008078 * Increases accuracy by 5% per attribute level when you attack an enemy with a gun +SKILL_20170313_008079 * Deals 10% additional damage per attribute level to Mutant-type monsters when equipped with a [Revolver] +<<<<<<< HEAD +SKILL_20170313_008080 * Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level{nl}* Increases cooldown time by 7 seconds +======= +SKILL_20170313_008080 * Increases chance to nullify an enemy's attack while using [Retreat Shot] на 0.5% за каждый уровень атрибута{nl}* Increases cooldown time by 7 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_008081 * Increases damage dealt with [Wild Shot] by 1% per attribute level +SKILL_20170313_008082 * Reduces [Caracole]'s recoil +SKILL_20170313_008083 * When [Caracole] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 10 +SKILL_20170313_008084 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 10 +SKILL_20170313_008085 * Penetrates 6% of an enemy's block chance per attribute level when attacking with Cannoneer skills +SKILL_20170313_008086 * Increases damage dealt with [Cannon Shot] by 1% per attribute level +SKILL_20170313_008087 * Increases damage dealt with [Shootdown] by 1% per attribute level +SKILL_20170313_008088 * Increases damage dealt with [Siege Burst] by 1% per attribute level +SKILL_20170313_008089 * Increases damage dealt with [Cannon Blast] by 1% per attribute level +SKILL_20170313_008090 * Flying-type monsters hit by [Shootdown] will fall down on the ground for 4 seconds per attribute level{nl}* From Lv. 2, the duration decreases by 1.8 seconds per attribute level{nl}* Flying-type monsters who fall down can receive additional damage by Cannon Shot{nl}* Increases SP consumption by 6 +SKILL_20170313_008091 * Increases attacking range of [Siege Burst] by 25 per attribute level{nl}* Increases SP consumption by 12 +SKILL_20170313_008092 * Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 10 seconds{nl}* Increases SP consumption by 9 +SKILL_20170313_008093 * Increases damage dealt on an enemy with [Cannon Barrage] by 1% per attribute level +SKILL_20170313_008094 * Increases additional cannon damage received by an enemy in the state of [Smoke Grenade] by 10% per attribute level{nl}* Increases SP consumption by 9 +SKILL_20170313_008095 * [Siege Bust] removes all of enemy magic circles at the point of attack{nl}* Increases SP consumption by 6 +SKILL_20170313_008096 * [Cannon Barrage] has a 5% chance per attribute level to stun an enemy for 3 seconds{nl}* Increases SP consumption by 9 +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170313_008097 Siege Burst: Focus SKILL_20170313_008098 * Maintains casting of [Siege Burst] even when character is attacked{nl}* Увеличение времени перезарядки на 3 Секунд SKILL_20170313_008099 Kneeling Shot: Precise Attack @@ -8123,6 +13071,37 @@ SKILL_20170313_008122 * Увеличение damage dealt with [Bombardment Orde SKILL_20170313_008123 * Увеличение damage dealt with [Cavalry Charge] На 1% за каждый уровень атрибута SKILL_20170313_008124 * Увеличение damage dealt with [Leg Shot] На 1% за каждый уровень атрибута SKILL_20170313_008125 * Увеличение movement speed of [Leg Shot] На 1% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 9 +======= +SKILL_20170313_008097 Siege Burst: Focus +SKILL_20170313_008098 * Maintains casting of [Siege Burst] even when the character is attacked{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_008099 Kneeling Shot: Precise Attack +SKILL_20170313_008100 * Increases critical rate of some Cannoneer skills by 1% per attribute level when in the [Kneeling Shot] state{nl}* Applies to the following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage +SKILL_20170313_008101 * Increases the chance to instantly kill a small-type enemy with a [Rifle] by 0.25% per attribute level{nl}* May not apply if the enemy is of a higher level than the character's level +SKILL_20170313_008102 * Increases damage dealt with [Covering Fire] by 1% per attribute level +SKILL_20170313_008103 * Increases damage dealt with [Headshot] by 1% per attribute level +SKILL_20170313_008104 * Increases damage dealt with [Snipe] by 1% per attribute level +SKILL_20170313_008105 * Increases damage dealt with [Penetration Shot] by 1% per attribute level +SKILL_20170313_008106 * Increases damage dealt on with [Butt Stroke] by 1% per attribute level +SKILL_20170313_008107 * Increases damage dealt with [Bayonet Thrust] by 1% per attribute level +SKILL_20170313_008108 * Enemies hit by [Butt Stroke] have a 1.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 13 +SKILL_20170313_008109 * Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 11 +SKILL_20170313_008110 * Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 15 +SKILL_20170313_008111 * Increases damage dealt with [Volleyfire] by 1% per attribute level +SKILL_20170313_008112 * [Snipe] deals damage to another enemy nearby its initial target{nl}* Increases SP consumption by 25 +SKILL_20170313_008113 * [Bayonet Thrust] has 2% chance per attribute level to activate repeated hits and give the enemy [Bleed] status ailment for 10 seconds{nl}* Bleeding damage is proportional to the character's STR{nl}* Increases SP consumption by 8 +SKILL_20170313_008114 * [Bayonet Thrust] decreases the enemy's HP and SP recovery via skills or potions for 80 seconds{nl}* After Level 2, duration increases by 20 seconds per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_008115 * [Head Shot] is casted twice, but with reduced damage{nl}* Increases SP consumption by 11 +SKILL_20170313_008116 * Reduces casting time of [Penetration Shot]{nl}* Attribute does not apply when Kneeling Shot is active{nl}* Increases SP consumption by 15 +SKILL_20170313_008117 * [Penetration Shot] can be used while in the state of [Kneeling Shot]{nl}* Increases SP consumption by 8 +SKILL_20170313_008118 * Increases damage dealt with [Birdfall] by 1% per attribute level +SKILL_20170313_008119 * Landing a successful [Butt Stroke] on a bleeding enemy doubles its damage{nl}* Increases SP consumption by 8 +SKILL_20170313_008120 * [Butt Stroke] makes an enemy vulnerable to gun attacks for 10 seconds and receives 100% additional damage{nl}* Increases SP consumption by 9 +SKILL_20170313_008121 * Increases damage dealt with [Skarphuggning] by 1% per attribute level +SKILL_20170313_008122 * Increases damage dealt with [Bombardment Orders] by 1% per attribute level +SKILL_20170313_008123 * Increases damage dealt with [Cavalry Charge] by 1% per attribute level +SKILL_20170313_008124 * Increases damage dealt with [Leg Shot] by 1% per attribute level +SKILL_20170313_008125 * Increases movement speed of [Leg Shot] by 1% per attribute level{nl}* Increases SP consumption by 9 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_008126 * Enables use of instant dash when riding on a companion to increase movement speed SKILL_20170313_008127 * Увеличение damage dealt with [Storm Bolt] На 1% за каждый уровень атрибута SKILL_20170313_008128 * Увеличение basic attack range for bows и crossbows by 1 за каждый уровень атрибута @@ -8140,6 +13119,7 @@ SKILL_20170313_008139 * Duration of [Overestimate] buff increased 1 second за SKILL_20170313_008140 Devaluation: Increased шанс SKILL_20170313_008141 * шанс of inflicting [Devaluation] debuff increased На 1% за каждый уровень атрибута SKILL_20170313_008142 Blindside: Critical Attack +<<<<<<< HEAD SKILL_20170313_008143 * Critical attack у врагов affected by [Blindside] debuff increased 5% за каждый уровень атрибута SKILL_20170313_008144 Blindside: Усиление SKILL_20170313_008145 * Increased damage dealt with [Blindside] На 1% за каждый уровень атрибута @@ -8230,10 +13210,112 @@ SKILL_20170313_008229 * Recovers HP equal to 5% of максимальный по SKILL_20170313_008230 * Decreases enemy's Физический defense by 30% with a шанс of 10% за каждый уровень атрибута when using a basic attack during Out of Body{nl}* Unable to turn ON/OFF during Out of Body SKILL_20170313_008231 * Decreases SP cost каждые second of [Vashita Siddhi] на 0.5% за каждый уровень атрибута SKILL_20170313_008232 * Enemies within range of [Vashita Siddhi] имеют шанс быть пораженными эффектом [Confusion] for 5 Секунд{nl}* Увеличение шанс by 10% за каждый уровень атрибута{nl}* Увеличение времени перезарядки на 10 Секунд +======= +SKILL_20170313_008143 * Critical attack on enemies affected by the [Blindside] debuff increased 5% per attribute level +SKILL_20170313_008144 Blindside: Enhance +SKILL_20170313_008145 * Increased damage dealt with [Blindside] by 1% per attribute level +SKILL_20170313_008146 * Increases damage dealt with [Cure] by 1% per attribute level +SKILL_20170313_008147 * Enhances damage of [Cure] to Cleric Circle 2 standards +SKILL_20170313_008148 * Enhances damage of [Cure] to Cleric Circle 3 standards +SKILL_20170313_008149 * Increases damage dealt with [Heal] by 1% per attribute level +SKILL_20170313_008150 * Enhances damage and healing amount of [Heal] to Cleric Circle 2 standards +SKILL_20170313_008151 * Enhances damage and healing amount of [Heal] to Cleric Circle 3 standards +SKILL_20170313_008152 * Adds to the defense decrease effect of [Deprotected Zone] by 1 per attribute level{nl}* This attribute applies after the stack calculation +SKILL_20170313_008153 * Decreases the interval of [Cure]'s magic circle by 0.2 seconds{nl}* Increases SP consumption by 4 +SKILL_20170313_008154 * Inflicts stun at a 2% chance per attribute level when performing a basic attack on an enemy with a [Blunt] type weapon +SKILL_20170313_008155 * Adds to the chance of automatically being healed at a 2% per attribute level when using [Heal]{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_008156 * Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_008157 * Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might]{nl}* Increases SP consumption by 12 +SKILL_20170313_008158 * Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]{nl}* [Weakened Defense] can be stacked up to 10 times{nl}* Increases SP consumption by 6 +SKILL_20170313_008159 * Increases range applied by [Safety Zone] to 15{nl}* Increases SP consumption by 6 +SKILL_20170313_008160 * Decreases damage taken when applied with a character's [Guardian Saint] by 5% per attribute level{nl}* Increases SP consumption by 14 +SKILL_20170313_008161 * [Heal] will not inflict damage nor react to enemies{nl}* Increases SP consumption by 3 +SKILL_20170313_008162 * Increases block count of [Safety Zone] by 1 per attribute level{nl}* Increases SP consumption by 4 +SKILL_20170313_008163 * [Guardian Saint] selects you as the recipient of damage +SKILL_20170313_008164 * Increases damage dealt with [Zaibas] by 1% per attribute level +SKILL_20170313_008165 * Enhances damage of [Zaibas] to Krivis Circle 2 standards +SKILL_20170313_008166 * Enhances damage of [Zaibas] to Krivis Circle 3 standards +SKILL_20170313_008167 * Increases the HP recovery of [Aukuras] by 1.5 per attribute level +SKILL_20170313_008168 * Increases the character's Fire property resistance and decreases dark property resistance by 5 and 3 per attribute level respectively +SKILL_20170313_008169 * [Zaibas] is affected by the character's AoE attack ratio and inflicts damage on multiple target at once{nl}* Total count does not increase{nl}* Increases SP consumption by 3 +SKILL_20170313_008170 * Increases the duration of [Daino]'s effect by 40 seconds per attribute level{nl}* Increases cooldown time by 20 seconds +SKILL_20170313_008171 * Increases Fire property resistance by 14 per attribute level when [Aukuras] is active{nl}* Increases SP consumption by 10 +SKILL_20170313_008172 * Increases duration of [Zalciai] by 3 seconds per attribute level{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008173 * Increases magic amplification by 12 per attribute level when [Zalciai] is active{nl}* Increases SP consumption by 12 +SKILL_20170313_008174 * Increases duration of [Divine Stigma] by 1 second per attribute level{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008175 * Increases range of [Melstis] to 80{nl}* Increases cooldown time by 3 seconds +SKILL_20170313_008176 * Increases critical attack of [Zalciai] by 1 per attribute level +SKILL_20170313_008177 * Increases damage dealt with [Aspersion] by 1% per attribute level +SKILL_20170313_008178 * Enhances damage of [Aspersion] to Priest Circle 2 standards +SKILL_20170313_008179 * Enhances damage of [Aspersion] to Priest Circle 3 standards +SKILL_20170313_008180 * Increases additional damage of [Blessing] by 2 per attribute level +SKILL_20170313_008181 * Increases Holy property attack of [Sacrament] per attribute level +SKILL_20170313_008182 * Increases damage dealt with [Exorcise] by 1% per attribute level +SKILL_20170313_008183 * Increases attack count of [Blessing] by 10 per attribute level{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008184 * Increases number of targets for [Blessing] by 1 per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_008185 * Increases dark property resistance by 5 per attribute level when [Sacrament] is active{nl}* Increases SP consumption by 5 +SKILL_20170313_008186 * Increases number of targets that can be revived with [Resurrection] by 1 per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_008187 * Increases duration of [Revive] by 7 seconds per attribute level{nl}* Not applicable in TBL or GvG{nl}* Increases cooldown time by 15 seconds +SKILL_20170313_008188 * Increases duration of [Monstrance] by 1 second per attribute level{nl}* Increases cooldown time by 4 seconds +SKILL_20170313_008189 * Increases your ally's evasion by 2% per attribute level when [Monstrance] is active{nl}* Increases SP consumption by 10 +SKILL_20170313_008190 * Increases duration of [Exorcise]'s magic circle by 1 second per attribute level{nl}* Increases SP consumption by 9 +SKILL_20170313_008191 * Increases damage dealt with [Effigy] by 1% per attribute level +SKILL_20170313_008192 * Enhanced damage of [Effigy] to Bokor Circle 2 standards +SKILL_20170313_008193 * Enhanced damage of [Effigy] to Bokor Circle 3 standards +SKILL_20170313_008194 * Decreases accumulated damage from [Mackangdal] by 2 per attribute level +SKILL_20170313_008195 * Increases damage dealt with [Bwa Kayiman] by 1% per attribute level +SKILL_20170313_008196 * Enhances damage of [Bwa Kayiman] to Bokor Circle 3 standards +SKILL_20170313_008197 * Increases damage dealt with [Damballa] by 1% per attribute level +SKILL_20170313_008198 * Increases chances of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_008199 * Increases chances of creating a Wheelchair Zombie when creating a zombie by 1% per attribute level{nl}* Increases cooldown time by 5 seconds +<<<<<<< HEAD +SKILL_20170313_008200 * Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Blind] for 5 seconds{nl}* Increases SP consumption by 8 +======= +SKILL_20170313_008200 * Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Ослепление] for 5 seconds{nl}* Increases SP consumption by 8 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170313_008201 * Decreases an enemy's STR within the range of [Ogouveve] by 2 per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_008202 * Increases chances of a new zombie emerging from [Damballa] by 2% per attribute level{nl}* Increases cooldown time by 7 seconds +SKILL_20170313_008203 * Increases zombie's physical defense by 8 per attribute level when using [Bwa Kayiman]{nl}* Increases SP consumption by 10 +SKILL_20170313_008204 * Increases maximum number of zombies from [Zombify] by 1{nl}* Increases SP consumption by 8 +SKILL_20170313_008205 Hexing: Dark +SKILL_20170313_008206 * Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks{nl}* Increases SP consumption by 10 +SKILL_20170313_008207 * Increases range of [Samediveve] to 110{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_008208 * Increases range of [Ogouveve] to 110{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_008209 * [Damballa] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 8 +SKILL_20170313_008210 * Increases damage dealt with [Carve] by 1% per attribute level +SKILL_20170313_008211 * Enhanced damage of [Carve] to Dievdirbys Circle 2 standards +SKILL_20170313_008212 * Enhanced damage of [Carve] to Dievdirbys Circle 3 standards +SKILL_20170313_008213 * Increases damage dealt with [Carve Owl] by 1% per attribute level +SKILL_20170313_008214 * Enhances damage of [Carve Owl] to Dievdirbys Circle 3 standards +SKILL_20170313_008215 * Increases chances of obtaining materials for [Carve] by 1% per attribute level{nl}* Increases cooldown time by 2 seconds{nl}* Increases SP consumption by 5 +SKILL_20170313_008216 * Decreases range of [Carve World Tree], but increases its duration by 10 seconds +SKILL_20170313_008217 * Deal 10% additional physical damage to Plant-type monsters while equipped with a [Blunt] type weapon +SKILL_20170313_008218 * Decreases cooldown time of [Statue of Goddess Vakarine] by 10 seconds +SKILL_20170313_008219 * Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active{nl}* Increases SP consumption by 8 +SKILL_20170313_008220 * Decreases the cooldown of [Statue of Goddess Ausrine] by 10 seconds +SKILL_20170313_008221 * Increases damage dealt with [Astral Body Explosion] by 1% per attribute level +SKILL_20170313_008222 * Enhances damage of [Astral Body Explosion] to Sadhu Circle 2 standards +SKILL_20170313_008223 * Enhances damage of [Astral Body Explosion] to Sadhu Circle 3 standards +SKILL_20170313_008224 * Increases damage dealt while in the state of Out of Body by 1% per attribute level +SKILL_20170313_008225 * Increases damage dealt with [Possession] by 1% per attribute level +SKILL_20170313_008226 * Enhances damage of [Possession] to Sadhu Circle 3 standards +SKILL_20170313_008227 * Increases the body's evasion by 10% per attribute level when [Out of Body] is active +SKILL_20170313_008228 * Enemies hit with [Astral Body Explosion] are knocked down{nl}* Increases SP consumption by 10 +SKILL_20170313_008229 * Recovers HP equal to 5% of maximum HP per attribute level when using [Prakriti]{nl}* Increases SP consumption by 6{nl}* Increases cooldown time by 7 seconds +SKILL_20170313_008230 * Decreases the enemy's physical defense by 30% with a chance of 10% per attribute level when using a basic attack during Out of Body{nl}* Unable to turn ON/OFF during Out of Body +<<<<<<< HEAD +SKILL_20170313_008231 * Decreases SP cost per second of [Vashita Siddhi] by 0.5% per attribute level +SKILL_20170313_008232 * Enemies within the range of [Vashita Siddhi] have a chance to be afflicted with [Confusion] for 5 seconds{nl}* Increases the chance by 10% per attribute level{nl}* Increases cooldown time by 10 seconds +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20170313_008231 * Decreases SP cost per second of [Vashita Siddhi] на 0.5% за каждый уровень атрибута +SKILL_20170313_008232 * Enemies within the range of [Vashita Siddhi] have a chance to be afflicted with [Confusion] for 5 seconds{nl}* Increases the chance by 10% per attribute level{nl}* Increases cooldown time by 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_008233 * Allows [Transmit Prana] to also transmit STR SKILL_20170313_008234 * Allows [Transmit Prana] to also transmit CON SKILL_20170313_008235 * Allows [Transmit Prana] to also transmit SPR SKILL_20170313_008236 * Allows [Transmit Prana] to also transmit DEX +<<<<<<< HEAD SKILL_20170313_008237 * Увеличение HP recovery effect of [Restoration] by 2 за каждый уровень атрибута SKILL_20170313_008238 * Увеличение damage dealt with [Smite] На 1% за каждый уровень атрибута SKILL_20170313_008239 * Enhances Урон способности [Smite] to Paladin Circle 2 standards @@ -8262,6 +13344,36 @@ SKILL_20170313_008261 * Враги поражённые способностью SKILL_20170313_008262 * Враги поражённые способностью [Hand Knife] имеют 40% шанс быть пораженными эффектом [Armor Break] for 7 Секунд{nl}* Увеличение шанс by 10% за каждый уровень атрибута from Lv2{nl}* Увеличение времени перезарядки на 6 Секунд SKILL_20170313_008263 * Враги поражённые способностью [One Inch Punch] will be будут поражены эффектом [Silence] for 5 Секунд{nl}* Увеличение времени перезарядки на 9 Секунд SKILL_20170313_008264 * Applies Golden Bell Shield buff to characters nearby when using [Golden Bell Shield]{nl}* Увеличение времени перезарядки на 1 second +======= +SKILL_20170313_008237 * Increases HP recovery effect of [Restoration] by 2 per attribute level +SKILL_20170313_008238 * Increases damage dealt with [Smite] by 1% per attribute level +SKILL_20170313_008239 * Enhances damage of [Smite] to Paladin Circle 2 standards +SKILL_20170313_008240 * Enhances damage of [Smite] to Paladin Circle 3 standards +SKILL_20170313_008241 * Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active{nl}* Increases SP consumption by 6 +SKILL_20170313_008242 * Deals damage equal to 20% magic attack per attribute level to enemies hit with [Barrier]{nl}* Increases SP consumption by 13 +SKILL_20170313_008243 * Deals damage equal to 50% of physical attack to enemies knocked into the air by [Smite], on landing{nl}* Effect only activates when attribute is ON{nl}* Increases SP consumption by 8 +SKILL_20170313_008244 * Increases instant death chance of [Turn Undead] in proportion to the character's SPR{nl}* Increases SP consumption by 5 +SKILL_20170313_008245 * Increases monster's physical attack converted with [Conversion] equal to 50% of the character's STR{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_008246 * Increases SP recovery while [Restoration] is active{nl}* Increases SP recovery by 10 per attribute level{nl}* Increases cooldown time by 8 seconds +SKILL_20170313_008247 * Increases damage dealt with [Conviction] by 1% per attribute level +SKILL_20170313_008248 * Increases property resistance of [Resist Elements] by 1 per attribute level +SKILL_20170313_008249 * [Conversion] makes the target explode when coming in contact with other monsters +SKILL_20170313_008250 * While inside [Barrier], damage received from missile or force attacks decreases by 10% per attribute level{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_008251 * Increases damage dealt with [Double Punch] by 1% per attribute level +SKILL_20170313_008252 * Enhances damage of [Double Punch] to Monk Circle 2 standards +SKILL_20170313_008253 * Increases damage dealt with [Palm Strike] by 1% per attribute level +SKILL_20170313_008254 * Enhances damage of [Palm Strike] to Monk Circle 2 standards +SKILL_20170313_008255 * Increases damage dealt with [Hand Knife] by 1% per attribute level +SKILL_20170313_008256 * Enhances damage of [Hand Knife] to Monk Circle 2 standards +SKILL_20170313_008257 * Increases damage dealt with [Inch Punch] by 1% per attribute level +SKILL_20170313_008258 * Increases damage dealt with [Energy Blast] by 1% per attribute level +SKILL_20170313_008259 * Increases damage dealt with [Finger Flicking] by 1% per attribute level +SKILL_20170313_008260 * Increases reflection of [Iron Skin] by 5% per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_008261 * Enemies hit by [Palm Strike] will be afflicted with [Bleeding] for 8 seconds{nl}* Increases duration of [Bleeding] by 1 second per attribute level{nl}* Bleeding damage is proportional to the character's physical attack{nl}* Increases SP consumption by 8 +SKILL_20170313_008262 * Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 7 seconds{nl}* Increases the chance by 10% per attribute level from Lv2{nl}* Increases cooldown time by 6 seconds +SKILL_20170313_008263 * Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds{nl}* Increases cooldown time by 9 seconds +SKILL_20170313_008264 * Applies Golden Bell Shield buff to characters nearby when using [Golden Bell Shield]{nl}* Increases cooldown time by 1 second +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_008265 * [Energy Blast] no longer knocks enemies down{nl}* Only applies if attribute is set to ON SKILL_20170313_008266 * [Palm Strike] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 8 SKILL_20170313_008267 * [Hand Knife] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 8 @@ -8270,6 +13382,7 @@ SKILL_20170313_008269 * Gives 50% шанс of reducing stamina consumption of Do SKILL_20170313_008270 * Увеличение damage dealt with [Indulgentia] На 1% за каждый уровень атрибута SKILL_20170313_008271 * Adds 1 target за каждый уровень атрибута to повысится effects of [Discerning Evil]{nl}* Увеличивает потребление SP на 15 SKILL_20170313_008272 * Craft a dispeller to prevent harmful effects{nl}* Craft Dispeller is only possible in Rest Mode +<<<<<<< HEAD SKILL_20170313_008273 * Увеличение attack of Indulgentia based on number of items in Offering Box SKILL_20170313_008274 * Увеличение duration of [Spell Shop] by 5 минут за каждый уровень атрибута when you endow a registered effect to an ally SKILL_20170313_008275 * Donation is possible through Pardoner Master{nl}* donation amount varies slightly each time @@ -8356,6 +13469,94 @@ SKILL_20170313_008355 * Увеличение damage dealt with [Storm Calling] SKILL_20170313_008356 * Увеличение amount of ally HP recovered by [Storm Calling] На 1% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 6 SKILL_20170313_008357 * Увеличение damage dealt with [Begone Demon] На 1% за каждый уровень атрибута SKILL_20170313_008358 * Melee attacks deal дополнительный урон способности 50% to enemies in range of [Storm Calling]{nl}* Увеличивает потребление SP на 12 +======= +SKILL_20170313_008273 * Increases the attack of Indulgentia based on the number of items in the Offering Box +SKILL_20170313_008274 * Increases duration of [Spell Shop] by 5 minutes per attribute level when you endow a registered effect to an ally +SKILL_20170313_008275 * Donation is possible through the Pardoner Master{nl}* The donation amount varies slightly each time +SKILL_20170313_008276 * Increases duration of [Increase Magic Defense] by 1 second per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_008277 * Increases damage dealt with [Carnivory] by 1% per attribute level +SKILL_20170313_008278 * Increases duration of [Chortasmata] by 1 second per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_008279 * Increases evasion of small-type monster transformed by [Shape Shifting] or [Transform] by 20% per attribute level +SKILL_20170313_008280 * Increases attack to small, medium and large-type targets of medium-type monsters transformed by [Shape Shifting] or [Transform] by 22 per attribute level +SKILL_20170313_008281 * Increases maximum HP of large-type monsters transformed by [Shape Shifting] or [Transform] by 15% per attribute level +SKILL_20170313_008282 * Increases critical rate of the animal-type monsters transformed via [Shape Shifting] or [Transform] by 10% per attribute level +SKILL_20170313_008283 * Increases HP recovery and SP recovery of the plant-type monsters transformed via [Shape Shifting] or [Transform] by 10% per attribute level +SKILL_20170313_008284 * Increases defense and magic defense of the insect-type monster transformed via [Shape Shifting] or [Transform] by 8% per attribute level +SKILL_20170313_008285 * Increases duration time of [Carnivory] by 1 second per attribute level{nl}* Increases SP consumption by 7 +SKILL_20170313_008286 * Increases the duration of [Savior] effects by 1 second per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_008287 * Increases skill casting time while [Shapeshifting] or [Transform] is active +SKILL_20170313_008288 * Enemies near the initial target of [Telepath] also get the same effect{nl}* Increases SP consumption by 30 +SKILL_20170313_008289 * Maintains the character's movement speed after transforming with [Shapeshifting] or [Transform] +SKILL_20170313_008290 * Enemies receive holy damage equal to [attribute level] within the range of [Arcane Energy]{nl}* Increases SP consumption by 4 +SKILL_20170313_008291 * Character is not threatened by monsters summoned with [Call of Deities]{nl}* Effects exclude pre-emptive attack types{nl}* Increases SP consumption by 15 +SKILL_20170313_008292 * Increases duration of [Forecast] by 2 seconds per attribute level{nl}* Increases cooldown time by 5 seconds +SKILL_20170313_008293 * A monster that is transformed by [Change] will have the Item Jackpot Effect with a 0.05% chance per attribute level{nl}* Increases cooldown time by 10 seconds{nl}* Increases SP consumption by 20 +SKILL_20170313_008294 * Decreases cooldown time of [Resetting] by 30 seconds +SKILL_20170313_008295 * Increases chances to nullify an enemy's attack while activating [Forecast] by 1% per attribute level{nl}* Increases SP consumption by 9 +SKILL_20170313_008296 * Increases duration of [Arcane Energy] by 1 minute per attribute level{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_008297 * Decreases movement speed of an enemy affected by [Death Sentence] by 15% per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_008298 * Increases duration of [Foretell] effetcs by 1 second per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170313_008299 * [Counter Spell] only removes enemy magic{nl}* Increases cooldown time by 10 seconds +SKILL_20170313_008300 * Reduces cooldown time of [Death Sentence] significantly{nl}* Increases SP consumption by 60 +SKILL_20170313_008301 * Enemies within the range of [Prophecy] receive damage proportional to that of magic attack{nl}* Damage rate increases with attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_008302 * Damages enemies when they step on the magic circle created by [Healing Factor]{nl}* Damage is determined by the value of the character's current HP{nl}* Increases SP consumption by 5 +SKILL_20170313_008303 * Increases damage dealt with [Incineration] by 1% per attribute level +SKILL_20170313_008304 * Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect{nl}* Increases SP consumption by 11 +SKILL_20170313_008305 * Each tick has a 10% chance per attribute level to reduce SP instead of HP while [Bloodletting] is in effect +SKILL_20170313_008306 * Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level{nl}* Increases SP consumption by 8 +SKILL_20170313_008307 * The range of [Fumigate] becomes a purification area for 10 seconds{nl}* Increases allies' poison resistance by 10% per attribute level{nl}* Increases SP consumption by 9 +SKILL_20170313_008308 * Increases chances to block Lv3 status ailments by 5% per attribute level, but also increases the SP cost whilst wearing the [Bird Beak Mask] +SKILL_20170313_008309 * Increases Poison property resistance by 5 per attribute level whilst wearing the [Bird Beak Mask] +SKILL_20170313_008310 * Increases damage dealt with [Black Death Steam] by 1% per attribute level +SKILL_20170313_008311 * Increases the range of [Pandemic] +SKILL_20170313_008312 * When [Disenchant] is used upon an enemy, it increases the target's debuff level by 1{nl}* Increases SP consumption by 9 +SKILL_20170313_008313 * When [Disenchant] is used upon an enemy, gear defense stats get nullified for 5 seconds per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_008314 * When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy{nl}* Increases the number of possible targets by 1 per attribute level{nl}* Increases SP consumption by 11 +SKILL_20170313_008315 * Increases the duration of [Revenged Sevenfold]'s effect by 1 second per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_008316 * Inflicts [Curse] at a 10% chance for 4 seconds on an enemy when damage is dealt with [Revenged Sevenfold]{nl}* Increases SP consumption by 8 +SKILL_20170313_008317 * Increases damage dealt with [Nachash] by 1% per attribute level +SKILL_20170313_008318 * Increases allies' status ailment resistance within the range of [Nachash] by 1% per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170313_008319 * Increases chances to afflict petrification or curse an enemy when damage is dealt with [Nachash] by 1%{nl}* Increases SP consumption by 18 +SKILL_20170313_008320 * Increases duration of [Ein Sof] tiles by 1 second per attribute level{nl}* Increases SP consumption by 15 +SKILL_20170313_008321 * Increases the number of [Ein Sof] tiles created by 1 per attribute level{nl}* Increases SP consumption by 30 +SKILL_20170313_008322 * Increases damage dealt with [Merkabah] by 1% per attribute level +SKILL_20170313_008323 * Inflicts [Petrification] for 3 seconds on enemies affected by [Curse] when attacking with [Merkabah]{nl}* Increases SP consumption by 20 +SKILL_20170313_008324 * Exchanges half the maximum HP increase of [Ein Sof] for SP instead{nl}* Increases SP consumption by 30 +SKILL_20170313_008325 * Reduces the movement speed of [Merkabah] +SKILL_20170313_008326 * Nullify enemy attacks while near [Merkabah]'s wheel and temporarily gain the Holy property{nl}* Increases SP consumption by 25 +SKILL_20170313_008327 * The numbers from [Gematria] and [Notarikon] are quickly calculated +SKILL_20170313_008328 * [Gematria] and [Notarikon] affect 1 additional target per attribute level +SKILL_20170313_008329 * Reduces the additional level of [Reduce Level] by 1 per attribute level{nl}* Increases SP consumption by 13 +SKILL_20170313_008330 * [Merkabah] wheel's durability increases and receives only 1 damage for any attacks{nl}The wheel can take damage 5 times per attribute level{nl}* Increases SP consumption by 20 +SKILL_20170313_008331 * When near [Merkabah]'s wheel, allies' magic defense increases by 10 per attribute level{nl}* Increases SP consumption by 14 +SKILL_20170313_008332 * While under the effect of [Ein Sof], the amount recovered by [Heal] and [Mass Heal] doubles{nl}* While under the effect of [Ein Sof], the amount of HP recovered doubles{nl}* Both effects do not stack with each other +SKILL_20170313_008333 * Increases the lower limit HP of [Last Rites] by 2% per attribute level{nl}* Increases SP consumption by 11 +SKILL_20170313_008334 * Increases duration of the deployed cappella of [Deploy Cappella] by 3 seconds{nl}* Increases SP consumption by 15 +SKILL_20170313_008335 * Increases damage dealt with [Magnus Exorcismus] by 1% per attribute level +SKILL_20170313_008336 * Recovers maximum HP of revived character with [Resurrection] by 10% per attribute level +SKILL_20170313_008337 * Increases block penetration on the attack that hits an enemy by 15% per attribute level while [Last Rites] and [Revive] are in effect +SKILL_20170313_008338 * Upon defeating an enemy, there is 1% chance per attribute level that flames erupt{nl}* Flames last for 10 seconds +SKILL_20170313_008339 * Increases damage dealt with [Iron Maiden] by 1% per attribute level +SKILL_20170313_008340 * Increases damage dealt with [Heretic's Fork] by 1% per attribute level +SKILL_20170313_008341 * Increases damage dealt with [Iron Boots] by 1% per attribute level +SKILL_20170313_008342 * [Iron Boots]'s movement speed increases by 1% per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008343 * Increases damage dealt with [Pear of Anguish] by 1% per attribute level +SKILL_20170313_008344 * [Pear of Anguish] with 20% chance per attribute level silences the enemy for 5 seconds{nl}* Increases SP consumption by 12 +SKILL_20170313_008345 * While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range{nl}* Increases SP consumption by 17 +SKILL_20170313_008346 * When equipped with [Blunt Weapon], darkness property resistance increases by 10 per attribute level +SKILL_20170313_008347 * Increases damage dealt with [God Smash] by 1% per attribute level +SKILL_20170313_008348 * In PvP, [Malleus Maleficarum] reduces the SP of an enemy by 5% of its current amount per attribute level. In PvE, it silences the monster{nl}* Increases SP consumption by 15 +SKILL_20170313_008349 * [Dark Sight]'s effect duration increases by 1 second per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008350 * Increases damage dealt with [Entrenchment] by 1% per attribute level +SKILL_20170313_008351 * Increases damage dealt with [Hurling] by 1% per attribute level +SKILL_20170313_008352 * Enemies get stunned by [Hurling] for 1 second{nl}* After Lv2, the duration of stun increases by 0.3 seconds per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008353 * Increases minimum amount of physical and magic attack from [Hidden Potential] by 1 per attribute level +SKILL_20170313_008354 * Increases duration of [Hidden Potential] effects by 5 seconds per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008355 * Increases damage dealt with [Storm Calling] by 1% per attribute level +SKILL_20170313_008356 * Increases amount of ally HP recovered by [Storm Calling] by 1% per attribute level{nl}* Increases SP consumption by 6 +SKILL_20170313_008357 * Increases damage dealt with [Begone Demon] by 1% per attribute level +SKILL_20170313_008358 * Melee attacks deal additional damage of 50% to enemies in the range of [Storm Calling]{nl}* Increases SP consumption by 12 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170313_008359 * Craft an Omamori that can block a harmful effect once{nl}* Can only be crafted while in Rest Mode SKILL_20170313_008360 * Увеличение damage dealt with [Gohei] На 1% за каждый уровень атрибута SKILL_20170313_008361 * While [Sweeping] is maintained, duration for nearby allies' Magic Circles Увеличение by 1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 5 @@ -8373,6 +13574,7 @@ SKILL_20170327_008372 +20% EXP gains from hunting monsters SKILL_20170327_008373 Firecracker SKILL_20170327_008374 power of firecracker has spread to all party members. SKILL_20170327_008375 Commander Lord Phail Buff +<<<<<<< HEAD SKILL_20170327_008376 snark of Commander Lord Phail is spreading. SKILL_20170330_008377 Enlarges size of your target. Увеличение target's максимальный показатель НР by 2 times и doubles loot dropped. SKILL_20170330_008378 {#DD5500}{ol}[Физический]{/}{/}{nl}Your companion holds on to a target. Decreases a target's Физический defense и continuously deals damage. Attacks against target will have an increased critical шанс.{nl}(When target is a character, duration is уменьшится in half.) @@ -8388,6 +13590,23 @@ SKILL_20170330_008387 * Duration of [Overestimate] buff increased 1 second за SKILL_20170330_008388 * Critical attack у врагов affected by [Blindside] debuff increased 5% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10 SKILL_20170330_008389 Monk: Strike Duration SKILL_20170330_008390 * Увеличение duration of Дополнительный strike damage Monk debuffs by 5 Секунд{nl}* Debuffs: Double Punch, God Finger Flick +======= +SKILL_20170327_008376 The snark of Commander Lord Phail is spreading. +SKILL_20170330_008377 Enlarges the size of your target. Increases the target's maximum HP by 2 times and doubles loot dropped. +SKILL_20170330_008378 {#DD5500}{ol}[Physical]{/}{/}{nl}Your companion holds on to a target. Decreases a target's physical defense and continuously deals damage. Attacks against the target will have an increased critical chance.{nl}(When the target is a character, duration is reduced in half.) +SKILL_20170330_008379 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Continuously attack using your dagger. A double attack with a high critical rate may stun the enemy. Attacking from the back deals extra damage. +SKILL_20170330_008380 Additional Damage: #{CaptionRatio}#%{nl}Cannon Attack Range: +#{CaptionRatio2}#{nl} +SKILL_20170330_008381 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your trained fingertips to attack an enemy by inflicting an internal injury. Deals additional damage proportional to the enemy's defense (additional damage does not exceed character's max. attack). +SKILL_20170330_008382 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike with a powerful hand knife to deal damage on an enemy. Deals additional damage proportional to the enemy's SPR (additional damage does not exceed character's max. attack). +SKILL_20170330_008383 Attack: #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}AoE Attack Ratio #{SkillSR}# +SKILL_20170330_008384 Attack 150% + #{SkillAtkAdd}#{nl}Attribute Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170330_008385 Nullifies characters' enhancement and transcendence values and reduces monsters' attack and defense. +SKILL_20170330_008386 You will not be able to use skills.{nl}Your defense will be reduced. +SKILL_20170330_008387 * Duration of [Overestimate] buff increased 1 second per attribute level{nl}* Increases SP consumption by 5 +SKILL_20170330_008388 * Critical attack on enemies affected by the [Blindside] debuff increased 5% per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170330_008389 Monk: Strike Duration +SKILL_20170330_008390 * Increases duration of additional strike damage Monk debuffs by 5 seconds{nl}* Debuffs: Double Punch, God Finger Flick +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170418_008391 Dark Crystal SKILL_20170418_008392 You have collected a Dark Crystal SKILL_20170420_008393 {#DD5500}{ol}[Missile]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Shoot three exploding arrows. explosion damages nearby enemies as well. @@ -8398,12 +13617,19 @@ SKILL_20170420_008397 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{#7AE4F SKILL_20170420_008398 Урон: #{SkillFactor}#% x 2{nl}АоЕ Радиус: #{SkillSR}# SKILL_20170420_008399 Урон: #{SkillFactor}#% x 3{nl}АоЕ Радиус: #{SkillSR}# SKILL_20170420_008400 Attack #{SkillFactor}#% x 4 +<<<<<<< HEAD SKILL_20170420_008401 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Perform an upward swing with your weapon, launching an enemy. SKILL_20170420_008402 Урон: #{SkillFactor}#% x 4{nl}Время применения: #{CaptionRatio2}# Секунд{nl}АоЕ Радиус: #{SkillSR}# SKILL_20170420_008403 Урон: #{SkillFactor}#%{nl}{#339999}{ol}[Shock]{/}{/} Длительность: #{CaptionTime}# Секунд {nl}АоЕ Радиус: #{SkillSR}# +======= +SKILL_20170420_008401 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Perform an upward swing with your weapon, launching an enemy. +SKILL_20170420_008402 Attack: #{SkillFactor}#% x 4{nl}Casting Time: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008403 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Shock]{/}{/} Duration: #{CaptionTime}# seconds {nl}AoE Attack Ratio: #{SkillSR}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170420_008404 Block: +#{CaptionRatio2}# SKILL_20170420_008405 {#DD5500}{ol}[Физический] - [Slash]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Inflict damage у врагов by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown debuff. SKILL_20170420_008406 Attack #{SkillFactor}#% x 5{nl}AoE Attack Ratio #{SkillSR}# +<<<<<<< HEAD SKILL_20170420_008407 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Strike и push an enemy sidewards using side of your sword. Breaks enemy's armor. SKILL_20170420_008408 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Slash enemy sideways.{nl}Накладывает Дополнительный damage у врагов affected by [Bleeding]. SKILL_20170420_008409 Урон: #{SkillFactor}#% x 15{nl}AoE Attack Ratio #{SkillSR}# @@ -8433,6 +13659,42 @@ SKILL_20170420_008432 Урон: #{SkillFactor}#% x 4{nl}АоЕ Радиус: #{S SKILL_20170420_008433 Урон: #{SkillFactor}#%{nl}Длительность: #{CaptionTime}# Секунд SKILL_20170420_008434 Урон: #{SkillFactor}#%{nl}Длительность: #{CaptionRatio2}# Секунд SKILL_20170420_008435 Урон: #{SkillFactor}#%{nl}Длительность: 10 Секунд +======= +SKILL_20170420_008407 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Strike and push an enemy sidewards using the side of your sword. Breaks the enemy's armor. +SKILL_20170420_008408 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Slash the enemy sideways.{nl}Inflicts additional damage on enemies affected by [Bleeding]. +SKILL_20170420_008409 Attack: #{SkillFactor}#% x 15{nl}AoE Attack Ratio #{SkillSR}# +SKILL_20170420_008410 Attack: #{SkillFactor}#%{nl}Medium Target 2 Hits{nl}Large Target 3 Hits +SKILL_20170420_008411 Critical Chance: +#{CaptionRatio}# Increase{nl}Block #{CaptionRatio3}#% Increase{nl}Evasion: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008412 Attack: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008413 Attack: #{SkillFactor}#%{nl}Target 5 +SKILL_20170420_008414 Attack: #{SkillFactor}#%{nl}Duration 6 seconds +SKILL_20170420_008415 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Trample down on an enemy while in the air or jumping. Increases attack according to the character's height and the boots' defense. +SKILL_20170420_008416 Targets: #{CaptionRatio}#{nl}Maximum Physical Defense: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008417 Increases your attack when you keep repeatedly attacking one particular enemy. +SKILL_20170420_008418 Attack per Stack: +1.5%{nl}Maximum Stacks: #{CaptionRatio2}#{nl}Attack Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008419 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Swing an enemy around, using centrifugal force to throw it away. +SKILL_20170420_008420 Attack: #{SkillFactor}#%{nl}Rotates 9 times{nl}Distance Thrown: 150 +SKILL_20170420_008421 #{SkillFactor}#% Attack per 0.5 seconds{nl}Maximum Duration 10 seconds{nl}Consume STA +SKILL_20170420_008422 Attack: #{SkillFactor}#% x #{CaptionRatio2}#{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008423 Attack: #{SkillFactor}#%{nl}Critical Rate: +50{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008424 #{SkillFactor}#% Attack per 0.5 seconds{nl}Maximum Duration: 5 seconds{nl}Consumes STA +SKILL_20170420_008425 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: 1 second +<<<<<<< HEAD +SKILL_20170420_008426 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. Has a chance to afflict [Blind] on the enemy. Adds additional damage to frozen and petrified enemies. +======= +SKILL_20170420_008426 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. Has a chance to afflict [Ослепление] on the enemy. Adds additional damage to frozen and petrified enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008427 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Shock]{/}{/} Duration 3 seconds {nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008428 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to interrupt enemies.{nl}The target becomes afflicted with [Unbalanced]. +SKILL_20170420_008429 Attack: #{SkillFactor}#%{nl}Defense: -#{CaptionRatio}#%{nl}{#339999}{ol}[Unbalanced]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20170420_008430 Attack: #{SkillFactor}#%{nl}Maximum Duration: 10 seconds +SKILL_20170420_008431 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and sword to successively attack enemies. +SKILL_20170420_008432 Attack: #{SkillFactor}#% x 4{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008433 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008434 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20170420_008435 Attack: #{SkillFactor}#%{nl}Duration: 10 seconds +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170420_008436 {#DD5500}{ol}[Strike]{/}{/}{nl}Impales a small or medium-type monster with a spear. It is possible to attack other enemies with a skewered enemy.{nl}(Duration will be changed once you enter PVP Server) SKILL_20170420_008437 Урон: #{SkillFactor}#%{nl}Длительность: #{CaptionRatio}# Секунд{nl}АоЕ Радиус: #{SkillSR}#{nl}Able to use while riding SKILL_20170420_008438 Урон: #{SkillFactor}#% x 5{nl}АоЕ Радиус: #{SkillSR}#{nl}Able to use while riding @@ -8684,7 +13946,261 @@ SKILL_20170420_008683 Урон: #{SkillFactor}#% каждые 0.3 Секунд{n SKILL_20170420_008684 Clap your hands twice. Увеличение duration for some installations nearby. SKILL_20170420_008685 Maximum Длительность: #{CaptionTime}# Секунд{nl}Consumes #{CaptionRatio}# SP каждые second{nl}Дополнительный Holy-property Урон: +#{CaptionRatio2}#% SKILL_20170420_008686 Увеличение your Критический урон. +======= +SKILL_20170420_008436 {#DD5500}{ol}[Strike]{/}{/}{nl}Impales a small or medium-type monster with a spear. It is possible to attack other enemies with a skewered enemy.{nl}(Duration will be changed once you enter PVP Server) +SKILL_20170420_008437 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# seconds{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20170420_008438 Attack: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20170420_008439 Attack: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20170420_008440 Attack: #{SkillFactor}#% per 0.3 sec{nl}Maximum Duration: 10 seconds{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding{nl}Consumes #{CaptionRatio3}# SP per 0.3 sec +SKILL_20170420_008441 Increases Attack by [Skill Level] + [Weapon Item Level] x [Weapon Grade]{nl} Attack Count: #{CaptionRatio2}#{nl}Duration: 1 hour +SKILL_20170420_008442 Increases Defense by [Skill Level] + [Equipment Item Level] x [Equipment Grade]{nl} Defense Count: #{CaptionRatio2}# {nl}Duration: 1 hour +SKILL_20170420_008443 Attack: #{SkillFactor}#% x #{CaptionRatio}# +SKILL_20170420_008444 {#DD5500}{ol}[Physical] - [Slash]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. +SKILL_20170420_008445 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Use a weapon in each hand to deal successive strikes on an enemy. +SKILL_20170420_008446 Attack: #{SkillFactor}#% x 7 +SKILL_20170420_008447 Attack: #{SkillFactor}#% x 6 +SKILL_20170420_008448 Cooldown time reduced by 50%{nl}Minimum/Maximum Duration: #{CaptionRatio}# seconds ~ #{CaptionRatio2}# seconds +SKILL_20170420_008449 Increases the damage you deal to enemies, but also increases the damage you receive. +SKILL_20170420_008450 Additional Damage: +#{CaptionRatio}#%{nl}Damage Received: +#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008451 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Hold your sword backwards and use its handle to smack down an enemy. +SKILL_20170420_008452 Doubles your EXP and loot dropped when you defeat an enemy within a certain number of attacks. You take 3x damage while the effect is active, and lose more durability when you become incapable of combat. +SKILL_20170420_008453 #{SkillFactor}#% Attack per 0.2 seconds{nl}Duration: #{CaptionRatio2}#seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008454 Attack: #{SkillFactor}#% x #{CaptionRatio2}#{nl}{#339999}{ol}[Shock]{/}{/} Duration: 5 seconds +SKILL_20170420_008455 Attack: #{SkillFactor}#% x #{CaptionRatio2}# +SKILL_20170420_008456 Attack: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008457 Attack: #{SkillFactor}#% x 6{nl}AoE Attack Ratio: #{SkillSR}#{nl}Ignores 20% of enemies' defense +SKILL_20170420_008458 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}{nl}Stab an enemy in front of you. +SKILL_20170420_008459 Attack: #{SkillFactor}#% x 2 +SKILL_20170420_008460 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to [Slash] attacks. +SKILL_20170420_008461 Attack: #{SkillFactor}#% x 4{nl}Evasion Rate: +#{CaptionRatio2}# {nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008462 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}{nl}Stab an enemy in front of you with successive strikes. +SKILL_20170420_008463 Attack: #{SkillFactor}#% x 8 +SKILL_20170420_008464 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with [Pierce] attacks. +SKILL_20170420_008465 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}Move swiftly to avoid enemy attacks and deliver complex successive attacks.{nl}(The Buff Durations will be changed to 4 seconds once you enter PvP server.) +SKILL_20170420_008466 Attack: #{SkillFactor}#% x 5{nl}Evasion Rate: +#{CaptionRatio2}#% +SKILL_20170420_008467 {#DD5500}{ol}[Physical] - [Slash]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Perform a complex upward attack with your rapier. This attack protects you against an enemy attack. +SKILL_20170420_008468 Attack: #{SkillFactor}#%{nl}Maximum Targets: 10 +SKILL_20170420_008469 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Strikes the enemy hands to drop their weapons with a rapier. The enemy cannot get the effect of the weapon until they pick it up. (The enemy picks up the weapon automatically after duration.) +SKILL_20170420_008470 Attack: #{SkillFactor}#%{nl}Length of Time Enemy Is Disarmed: #{CaptionTime}# seconds +SKILL_20170420_008471 Attack: #{SkillFactor}#%{nl}Consumes #{CaptionRatio2}# HP{nl}Consumes 5 Ninjutsu Bombs +SKILL_20170420_008472 Counter-attack by tricking the enemy with a fake doll created from a log. +SKILL_20170420_008473 Attack multiple enemies by continuously exploding the gunpowder you possess. +SKILL_20170420_008474 Attack: #{SkillFactor}#%{nl}Consumes 2 Ninjutsu Bombs +SKILL_20170420_008475 Attack: #{SkillFactor}#% x 5 +SKILL_20170420_008476 Murmillo wears the Cassis Crista and prepares for the battle. Once the helmet is equipped, Murmillo skills can be used and the chance to avoid enemy missile or magic attacks increases, while the chance to evade melee attacks decreases. Use the skill again to unequip the helmet. +SKILL_20170420_008477 Attack: #{SkillFactor}#%{nl}Number of Targets: #{CaptionRatio2}#{nl}Able to use while wearing the helmet +SKILL_20170420_008478 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Lunges the sword at the enemy's neck while defending one's self behind the shield. +SKILL_20170420_008479 Attack: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while wearing the helmet +SKILL_20170420_008480 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Headbutt the target and turn the target around. There is a chance for enemies getting stunned and if you are not equipped with a helmet, you might too. +SKILL_20170420_008481 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Stun]{/}{/}Duration: #{CaptionTime}# seconds +SKILL_20170420_008482 Attack: #{SkillFactor}#%{nl}Able to use while wearing the helmet +SKILL_20170420_008483 Attack: #{SkillFactor}#%{nl}Status Ailment Duration: #{CaptionRatio2}# seconds +SKILL_20170420_008484 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Pierces the lance into the enemies in front and incapacitate their movements. The skill decreases both movement speed and attack speed of the boss monster. +SKILL_20170420_008485 Attack: #{SkillFactor}#% x 2{nl}Enemy {#339999}{ol}[Trap]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Boss Monster Debuff Duration: #{CaptionTime}# seconds +SKILL_20170420_008486 Maximum Duration: #{CaptionRatio}# seconds{nl}Consumes #{CaptionRatio2}# SP per second +SKILL_20170420_008487 Attack: #{SkillFactor}#%{nl}Debuff Duration: 10 seconds +SKILL_20170420_008488 Attack: #{SkillFactor}#%{nl}Additional Critical Chance: CaptionRatio2}#% Add +SKILL_20170420_008489 Attack: #{SkillFactor}#% x 2{nl}Debuff Duration: #{CaptionRatio2}# seconds +SKILL_20170420_008490 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Fix your grip on the spear and strike your enemy down downward and take the target off of the companion. +SKILL_20170420_008491 Attack: #{SkillFactor}#% +SKILL_20170420_008492 Attack: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008493 {#339999}{ol}[Sleep]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Attack Threshold: #{CaptionRatio}# +SKILL_20170420_008494 Attack: #{SkillFactor}#% x 3{nl}Bullet Count: #{CaptionRatio2}# +SKILL_20170420_008495 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summons a fireball. Enemies touching the fireball will receive continuous Fire damage. +SKILL_20170420_008496 Attack: #{SkillFactor}#% x 5{nl}Fire Wall Tiles: #{CaptionRatio}#{nl}Duration: 15 seconds +SKILL_20170420_008497 Fire Property Attack: +#{CaptionRatio}#{nl}Additional Damage: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008498 #{SkillFactor}#% Attack per 0.5 seconds{nl}Duration: 10 seconds +SKILL_20170420_008499 #{SkillFactor}#% Attack per 0.4 seconds{nl}Consumes #{CaptionRatio}# SP every 0.5 second +SKILL_20170420_008500 #{SkillFactor}#% Attack per 0.7 seconds{nl}Duration: 8.4 seconds +SKILL_20170420_008501 Attack: #{SkillFactor}#% x 2{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds +SKILL_20170420_008502 Attack: #{SkillFactor}#% x 6{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds +SKILL_20170420_008503 Attack: #{SkillAtkAdd}#{nl}Ice Wall Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds{nl}Ice Wall Duration: 15 seconds +SKILL_20170420_008504 {#339999}{ol}[Ice]{/}{/} Attacks to Targets #{SkillFactor}#% +SKILL_20170420_008505 Attack: #{SkillFactor}#%{nl}AoE Attack Ratio: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008506 Attack: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio}# SP per second +SKILL_20170420_008507 Attack: #{SkillFactor}#% x #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008508 #{SkillFactor}#% Attack per 0.5 seconds{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio3}# SP per second{nl}Maximum Duration: 10 seconds +SKILL_20170420_008509 Attack: #{SkillFactor}#% x 5{nl}Number of Targets: #{CaptionRatio}# +SKILL_20170420_008510 Attack: #{SkillFactor}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170420_008511 Duration: #{CaptionTime}# seconds{nl}Chance of doubling the duration: #{CaptionRatio}#%{nl}Movement Speed: -10%{nl}Additional {#DD5500}{ol}Lightning{/}{/}Property Damage: +35%{nl}Attack on {#DD5500}{ol}Fire{/}{/}Property Targets: #{CaptionRatio3}#% +SKILL_20170420_008512 #{SkillFactor}#% Attack per 0.3 seconds{nl}Number of Targets: #{CaptionRatio2}#{nl}Duration: 5.4 seconds +SKILL_20170420_008513 Attack: #{SkillFactor}#%{nl}Summon #{CaptionRatio}# Familiar Spirits +SKILL_20170420_008514 Temporarily increases the attack speed of you and your party members by manipulating time. +SKILL_20170420_008515 Attack Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008516 Attack: #{SkillFactor}#% x 16{nl}AoE Attack Ratio: #{SkillSR}#{nl}Consumes #{CaptionRatio}# Corpse(s) +SKILL_20170420_008517 Attack: #{SkillFactor}#% x 15{nl}Duration: 15 seconds{nl}Consumes #{CaptionRatio}# Corpse(s) +SKILL_20170420_008518 Attack: #{SkillFactor}#%{nl}Dirty Pole Duration: #{CaptionRatio}# seconds{nl}{#339999}{ol}[Corruption]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio2}# Corpses +SKILL_20170420_008519 Attack: #{SkillFactor}#%{nl}Number of Corpses: #{CaptionRatio2}#{nl}Casting Time: #{CaptionTime}# seconds +SKILL_20170420_008520 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 5 seconds{nl}Recovers #{CaptionRatio2}#% of damage +SKILL_20170420_008521 Attack: #{SkillFactor}#%{nl}Blood Sucking: #{CaptionRatio2}#%{nl}Consumes #{CaptionTime}# SP per 0.4 second +SKILL_20170420_008522 {nl}Bone Pointing Duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 seconds +SKILL_20170420_008523 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20170420_008524 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Use Kundela to attack enemies. The cursed enemies receive additional damage. +SKILL_20170420_008525 Attack: #{SkillFactor}#%{nl}Additional damage to enemies afflicted with {#339999}{ol}[Curse]{/}{/} +SKILL_20170420_008526 Attack: #{SkillFactor}#%{nl}Consumes #{CaptionRatio}#% HP when activated{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008527 #{SkillFactor}#% Attack per 0.3 seconds{nl}Duration: 6.6 seconds{nl}Additional Damage for #{CaptionRatio2}# seconds +SKILL_20170420_008528 Attack: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Duration: 30 seconds +SKILL_20170420_008529 Attack: #{SkillFactor}#%{nl}Stigma Duration: 20 seconds +SKILL_20170420_008530 Additional Damage: +#{SkillAtkAdd}#{nl}Maximum Duration: 5 seconds{nl}Requires summoned Evil Spirits +SKILL_20170420_008531 Attack: #{SkillFactor}#%{nl}Consumes 1 Rune Stone{nl}Casting Time: 4 seconds +SKILL_20170420_008532 Duration: #{CaptionTime}# seconds{nl}Increases Ice-property skill attack by 150%{nl}Consumes 1 Rune Stone{nl}Casting Time: 4 seconds +SKILL_20170420_008533 Giant Size Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: 10 seconds{nl}Defense, Maximum HP: #{CaptionRatio}#%{nl}Movement Speed: +#{CaptionRatio2}#{nl}Consumes 1 Rune Stone{nl}Casting Time: 4 seconds +SKILL_20170420_008534 Attack: #{SkillFactor}#% x 5{nl}Consumes 1 Rune Stone{nl}Casting Time: 4 seconds +SKILL_20170420_008535 Resistance Effect Chance: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Rune Stone{nl}Casting Time: 4 seconds +SKILL_20170420_008536 Attack: #{SkillFactor}#%{nl}Duration: 1.5 seconds +SKILL_20170420_008537 Attack: #{SkillAtkAdd}#{nl}Dimension Duration: #{CaptionTime}# seconds +SKILL_20170420_008538 Attack: #{SkillAtkAdd}#{nl}Duration of Boosted Movement Speed #{CaptionTime}# seconds +SKILL_20170420_008539 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Skew]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20170420_008540 Kneel down to improve your concentration. Increases your attack, attack speed and range. Either casting Kneeling Shot or jumping will turn the kneeling state off. +SKILL_20170420_008541 Physical Damage: +#{CaptionRatio}#{nl}Range: +#{CaptionRatio2}#{nl}Attack Speed: +#{CaptionTime}# +SKILL_20170420_008542 Moving Shot Movement Speed: +#{CaptionRatio3}#%{nl}Physical Defense: -#{CaptionRatio}#{nl}Evasion: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008543 {#DD5500}{ol}[Missile]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires an arrow that bounces off of the target to hit an adjacent enemy. +SKILL_20170420_008544 Attack: #{SkillFactor}#%{nl}Bounced Arrow Attack: #{CaptionRatio}#% +SKILL_20170420_008545 {#DD5500}{ol}[Missil]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires two arrow simultaneously to the enemy. +SKILL_20170420_008546 Attack: #{SkillFactor}#% x 2 +SKILL_20170420_008547 {#DD5500}{ol}[Missile]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}{nl}Fires 5 arrows forward in an arc in front of you. +SKILL_20170420_008548 Attack: #{SkillFactor}#% x 5 +SKILL_20170420_008549 {#DD5500}{ol}[Missile]{/}{/}{#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires an arrow with a high chance of critical at a target. +SKILL_20170420_008550 Attack: #{SkillFactor}#%{nl}Additional Critical Chance: +62% +SKILL_20170420_008551 Damage: +#{CaptionRatio}#%{nl}Additional Damage: #{CaptionRatio2}#{nl}Duration: 10 seconds +SKILL_20170420_008552 Attack: #{SkillFactor}#%{nl}Duration: 2 seconds +SKILL_20170420_008553 Attack: #{SkillFactor}#% {nl}Number of Targets: #{CaptionRatio}# +SKILL_20170420_008554 Attack: #{SkillFactor}#%{nl}Attack 5 times +SKILL_20170420_008555 Attack: #{SkillFactor}#%{nl}Blocks: #{CaptionRatio}#{nl}Pavise Duration: #{CaptionTime}# seconds +SKILL_20170420_008556 Attack: #{SkillFactor}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Duration: #{CaptionTime}# seconds{nl}Enemy Movement Speed -10 for 5 seconds +SKILL_20170420_008557 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Stun]{/}{/}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Stone Bullet +SKILL_20170420_008558 Attack: #{SkillFactor}#% x No. of Hits{nl}Maximum Load Time: #{CaptionTime}# seconds +SKILL_20170420_008559 Allows you to attack while moving quickly. Increases attack speed and deals additional damage when using basic attacks. +SKILL_20170420_008560 Duration: #{CaptionTime}# seconds{nl}Attack Speed: +10%{nl}Additional Damage: #{CaptionRatio}#% +SKILL_20170420_008561 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Set up a trap in front of you that fires a buckshot. It triggers by re-using the skill. +SKILL_20170420_008562 Attack #{SkillFactor}#%{nl}AoE ratio #{CaptionRatio}#{nl}Consumes #{SpendItemCount}# Claymore +SKILL_20170420_008563 Attack #{SkillFactor}#%{nl}Cast Time: 3 seconds{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes #{SpendItemCount}# Pine Wood +SKILL_20170420_008564 Attack: #{SkillFactor}#%{nl}Bomb Explosion Count: #{CaptionRatio}# +SKILL_20170420_008565 Attack #{SkillFactor}#% x No. of Hits{nl}Trap Duration: 15 seconds{nl}Consumes #{SpendItemCount}# Ash Wood +SKILL_20170420_008566 Attack: #{SkillFactor}#%{nl}Installs #{CaptionRatio}# +SKILL_20170420_008567 Attack: #{SkillFactor}#%{nl}Number of Arrows: #{CaptionRatio}#{nl}Install Range: #{CaptionRatio2}#{nl}Consumes #{SpendItemCount}# Wire +SKILL_20170420_008568 0.5 second attack #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#%{nl}Additional Critical Chance: +40%{nl}Duration: 5.5 seconds +SKILL_20170420_008569 #{SkillFactor}#% Attack per 0.5 seconds{nl}Duration: 5 seconds +SKILL_20170420_008570 Temporarily increases companion's Attack, Accuracy, Crit Rate and Basic Attack Speed. +SKILL_20170420_008571 Companion Attack: +#{CaptionRatio}#{nl}Companion Accuracy: +#{CaptionRatio}#{nl}Companion Critical Rate: +#{CaptionRatio}#{nl}Companion Attack Speed + #{CaptionRatio2}# seconds {nl}Duration: #{CaptionTime}# seconds{nl}Maximum Level: 5 +SKILL_20170420_008572 Attack: #{SkillFactor}#%{nl}Maximum Duration: 5 seconds +SKILL_20170420_008573 {#DD5500}{ol}[Missile] - [Poison]{/}{/}{nl}Blows a toxic arrow that inflicts damage over a long period of time. +SKILL_20170420_008574 0.5 second attack #{SkillAtkAdd}#{nl}{#339999}{ol}[Poison]{/}{/} Duration #{CaptionRatio2}# seconds{nl}Use #{SpendPoison}# Poison pot +SKILL_20170420_008575 {#DD5500}{ol}[Missile] - [Poison]{/}{/}{nl}Fires a contagious poison arrow. The poisoned target spreads poison around to nearby enemies whenever it is attacked. {nl} +SKILL_20170420_008576 {#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Create a poison puddle by throwing a pot filled with poison. Any enemy who come into contact with the puddle is poisoned. {nl} +SKILL_20170420_008577 Attack: #{SkillFactor}#% per 0.5 sec{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20170420_008578 {#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Throw Jincan to attack enemies. Defeated enemies have a chance to be replaced with a poison insect that attacks other enemies.{nl}Damage increases with STR. +SKILL_20170420_008579 Applies a poison once to the weapon of you and your party members for the next attack.{nl}Damage increases with STR. +SKILL_20170420_008580 Attack: #{SkillFactor}#%{nl}Initial Target suffers from {#339999}{ol}[Fear]{/}{/}+{#339999}{ol}[Confusion]{/}{/}{nl}Inflict {#339999}{ol}[Fear]{/}{/} on up to #{CaptionRatio}# targets{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008581 Maximum Duration: #{CaptionRatio2}# seconds{nl}Consumes #{CaptionRatio}# SP per second +SKILL_20170420_008582 {#DD5500}{ol}[Missile] {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires an arrow that, upon hitting a target, bounces to hit two nearby enemies. +SKILL_20170420_008583 Attack: #{SkillFactor}#%{nl}Bounced Arrow Attack: #{CaptionRatio2}#% +SKILL_20170420_008584 Trick an enemy to lower its guard. Temporarily decreases the evasion of enemies in front of you. +SKILL_20170420_008585 Attack: #{SkillFactor}#%{nl}STR: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008586 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Continuously attack using your dagger. A double attack with a high critical rate may stun the enemy. Attacking from the back deals extra damage. +SKILL_20170420_008587 Attack #{SkillFactor}#% x 2{nl}Critical Chance: #{CaptionRatio}#% +SKILL_20170420_008588 Attack: #{SkillFactor}#%{nl}Bleeding Duration: #{CaptionTime}# seconds{nl}Consumes 1 Broadhead Arrow +SKILL_20170420_008589 Attack: #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#% {nl}Removes Reflect Shield{nl}Consumes 1 Bodkin Arrow +SKILL_20170420_008590 {#DD5500}{ol}[Missile]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires a barbed arrowhead. Deals a number of hits depending on an enemy's defense type. +SKILL_20170420_008591 Attack: #{SkillFactor}#%{nl}Cloth armor-type Targets: 3 hits{nl}Leather armor-type Targets: 2 hits{nl}Plate armor-type Targets: 1 hit{nl}Ghost armor-type Targets: Nullified{nl}Consumes 1 Barbed Arrow +SKILL_20170420_008592 {#DD5500}{ol}[Missile]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires an arrow that, upon hitting an enemy, creates a cross-shaped explosion. +SKILL_20170420_008593 Attack: #{SkillFactor}#%{nl}Explosion Attack: #{CaptionRatio}#%{nl}Consumes 1 Hail Mary Arrow +SKILL_20170420_008594 Attack: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Duration: 10 seconds{nl}Consumes 1 Magic Arrow +SKILL_20170420_008595 Attack: #{SkillFactor}#%{nl}Explosion Attack: #{SkillFactor}#%{nl}Duration: 1.5 seconds{nl}Consumes 1 Divine Machine Arrow +SKILL_20170420_008596 Attack: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Able to use while riding +SKILL_20170420_008597 {#DD5500}{ol}[Missile]{/}{/}{nl}Shoot forward while pushing yourself back with recoil. +SKILL_20170420_008598 Attack: #{SkillFactor}#%{nl}Able to use while riding +SKILL_20170420_008599 Duration #{CaptionTime}# seconds{nl}Add. damage #{CaptionRatio2}#%{nl}Able to use while riding +SKILL_20170420_008600 0.3 second attack #{SkillFactor}#% x no. of hits{nl}Duration 10 seconds{nl}Able to use while riding +SKILL_20170420_008601 Attack: #{SkillFactor}#% x 9 +SKILL_20170420_008602 0.3 second attack #{SkillFactor}#%{nl}Duration 10 seconds{nl}Able to use while riding +SKILL_20170420_008603 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# seconds +SKILL_20170420_008604 Attack: #{SkillFactor}#% x 11 +SKILL_20170420_008605 {#DD5500}{ol}[Missile]{/}{/}{nl}Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced. +SKILL_20170420_008606 Attack: #{SkillFactor}#%{nl}Reduces #{CaptionRatio2}# INT and SPR +SKILL_20170420_008607 Attack #{SkillFactor}#%{nl} +SKILL_20170420_008608 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Use the butt of the gun to attack an enemy in close distance. +SKILL_20170420_008609 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Stab an enemy by using the bayonet equipped to the rifle. The stabbed has a chance of being pushed back. +SKILL_20170420_008610 Attack: #{SkillFactor}#%{nl}Knocks down targets using Hanging Shot or Levitation{nl}Stuns and Deals Additional Damage to Flying Type Enemies +SKILL_20170420_008611 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Aim at the upper part of the enemy and slash. +SKILL_20170420_008612 Attack: #{SkillFactor}#% x 6{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding +SKILL_20170420_008613 Attack #{SkillFactor}#%{nl}Bombardment Duration #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20170420_008614 Attack #{SkillFactor}#%{nl}Duration #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20170420_008615 Attack: #{SkillFactor}#%{nl}Enemy Movement Speed -#{CaptionRatio2}#% for 7 seconds{nl}Able to use while riding +SKILL_20170420_008616 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Push your sword in with great force to attack. The target receives additional damage from Hackapell skills and has a chance to bleed for 10 seconds. +SKILL_20170420_008617 Attack: #{SkillFactor}#% x3{nl}Debuff Duration: #{CaptionTime}# seconds{nl}[Bleeding] Chance: 30%{nl}Able to Use while Riding +SKILL_20170420_008618 {#DD5500}{ol}[Missile]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fire five arrows at once to attack enemies within range. +SKILL_20170420_008619 Attack: #{SkillFactor}#% x No. of Hits{nl}Arrow Rain Duration: 3 seconds +SKILL_20170420_008620 Attack #{SkillAtkAdd}#{nl}AoE Ratio #{SkillSR}#{nl}Reduced Enemy Movement Speed Chance #{CaptionRatio2}#% +SKILL_20170420_008621 Attack: #{SkillFactor}#%{nl}Increases Minimum Critical Chance{nl}Duration: #{CaptionRatio}# seconds +SKILL_20170420_008622 Attack: #{SkillFactor}#%{nl}Recovers HP equal to 5% of your maximum HP{nl}Additional HP Recovery Rate: #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20170420_008623 Attack: #{SkillFactor}#% per #{CaptionRatio3}# sec{nl}No. of Hits: #{CaptionRatio}#{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20170420_008624 Reduces 0.3% per stack{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20170420_008625 Attack: #{SkillFactor}#% per 0.3 sec{nl}No. of Hits: #{CaptionRatio}#{nl}Magic Circle Duration: 30 seconds +SKILL_20170420_008626 Creates a magic circle that extends the duration of beneficial effects on you and your party members. The amount of time that effects are extended by will not surpass 20 seconds. +SKILL_20170420_008627 Extends the remaining duration of buffs by #{CaptionRatio2}#% +SKILL_20170420_008628 Attack: #{SkillFactor}#%{nl}Physical Defense: +#{CaptionRatio}#{nl}Targets: 10{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Holy Water +SKILL_20170420_008629 Max. Magic Circles: #{CaptionRatio3}#{nl}Increases DEX for allies{nl}Enemy's Evasion: -#{CaptionRatio}#{nl}Decreases enemy's defense by 10%{nl}Duration for allies: #{CaptionTime}# seconds{nl}Duration for enemies #{CaptionRatio2}# seconds +SKILL_20170420_008630 Resurrects a target that has been defeated in combat.{nl}In Team Battle League, allows for 1 resurrection per round. +SKILL_20170420_008631 Attack: #{SkillFactor}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}HP recovery after resurrection: #{CaptionRatio}#% +SKILL_20170420_008632 Holy Property Attack: +#{CaptionRatio}#{nl}Additional Property Damage: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Gyslotis +SKILL_20170420_008633 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Creates an exorcism circle that damages enemies inside, then deals continuous damage. +SKILL_20170420_008634 0.4 second attack #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008635 Magic Defense: -#{CaptionRatio}#%{nl}Hexing Duration: #{CaptionTime}# seconds +SKILL_20170420_008636 Attack: #{SkillFactor}#%{nl}Attack bonus on 3rd attack: #{CaptionRatio}#x ~ #{CaptionRatio2}#x +SKILL_20170420_008637 Attack: #{SkillFactor}#%{nl}Maximum Duration: 10 seconds{nl}Requires summoned Zombies +SKILL_20170420_008638 Attack #{SkillFactor}#%{nl}Max. targets #{CaptionRatio2}# +SKILL_20170420_008639 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Attack the target by using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials. +SKILL_20170420_008640 Attack: #{SkillFactor}#% x 5{nl}Additional Dmg. to Plant-type Monsters: +#{CaptionRatio}#{nl}Statue Materials Drop Rate: #{CaptionTime}#%{nl}AoE Attack Ratio: 1 +SKILL_20170420_008641 Attack: #{SkillFactor}#% x3{nl}Block: #{CaptionRatio}# times{nl}Duration: 25 seconds{nl}Consumes 2 Oak Wood +SKILL_20170420_008642 Carve a divine World Tree that silences nearby enemies. +SKILL_20170420_008643 Spirit's Moving Range: #{CaptionRatio}# +SKILL_20170420_008644 STR, CON, INT, SPR, DEX: -#{CaptionRatio}#{nl}Consumes #{CaptionRatio2}# SP per second{nl}Maximum Duration: 10 seconds +SKILL_20170420_008645 0.3 second attack #{SkillFactor}#%{nl}Targets: #{CaptionRatio2}#{nl}Maximum Duration: 6.5 seconds +SKILL_20170420_008646 Transfer a portion of your INT stat to an ally in front of you. +SKILL_20170420_008647 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Strike down enemies with a powerful attack. Deals triple damage to Mutant and Devil-type enemies. +SKILL_20170420_008648 Property Resistance +#{CaptionRatio}#{nl}Property Damage Reduction: +#{CaptionRatio3}#%{nl}Nullification Chance #{CaptionRatio2}#%{nl}Enemy Magic Defense: -8%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008649 Attack: #{SkillFactor}#%{nl}Maximum Targets: #{CaptionRatio}# +SKILL_20170420_008650 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Attacks an enemy marking them as a traitor. Reduces resistance to Fire, Ice, Lightning and Poison of an enemy that receives the attack. Deals additional damage to a stunned enemy. +SKILL_20170420_008651 Attack: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: #{SkillSR}#{nl}Property Resistance: -#{CaptionRatio2}# +SKILL_20170420_008652 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Use your trained fists to attack an enemy in quick succession. The target receives additional strike damage for a period of time. +SKILL_20170420_008653 Attack: #{SkillFactor}#% x2{nl}Use 2 Stamina +SKILL_20170420_008654 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Use your trained fingertips to attack an enemy by inflicting an internal injury. Deals additional damage proportional to the enemy's defense (additional damage does not exceed character's max. attack). +SKILL_20170420_008655 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Strike with a powerful hand knife to deal damage on an enemy. Deals additional damage proportional to the enemy's SPR (additional damage does not exceed character's max. attack). +SKILL_20170420_008656 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Extend your fist from a close distance to destroy the insides of an enemy. The attacked enemy will steadily lose HP and SP. +SKILL_20170420_008657 Attack per Hit: #{SkillFactor}#%{nl}Consumes #{CaptionRatio3}# SP per second +SKILL_20170420_008658 Attack: #{SkillFactor}#%{nl}Consumes #{CaptionRatio2}# Silver +SKILL_20170420_008659 Attack: #{SkillFactor}#%{nl}Attacks #{CaptionRatio}# enemies{nl}Cures all party members{nl}Cures #{CaptionRatio}# other allies{nl}Uses 500 silver +SKILL_20170420_008660 Attack: #{SkillFactor}#%{nl}Consumes #{CaptionRatio}# Silver +SKILL_20170420_008661 Penetrate into the mind of an enemy in front of you to control it. +SKILL_20170420_008662 Transform into a monster of the Animal-type, Plant-type or Insect-type in front of you for a given duration. +SKILL_20170420_008663 Abel to Use Wolf Skills{nl}Additional Attack #{SkillFactor}#%{nl}Max Duration #{CaptionTime}# minutes{nl}SP Consumption 80 per minute +SKILL_20170420_008664 Increases the maximum SP and STA of you and your party members. +SKILL_20170420_008665 Install a magic circle that grants super healing abilities temporarily. You or your party members recover HP equal to the amount left at the point when the magic circle is stepped on. +SKILL_20170420_008666 0.4 second attack #{SkillFactor}#%{nl}Base Duration: #{CaptionRatio2}# seconds +SKILL_20170420_008667 Spread all status ailments on targeted enemies to other enemies within the range. +SKILL_20170420_008668 0.5 second attack #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170420_008669 Duration: #{CaptionTime}# seconds{nl}Additional Damage: #{CaptionRatio}#% x7 +SKILL_20170420_008670 Attack: #{SkillFactor}#%{nl}Attribute Damage: #{CaptionRatio}#%{nl}100% Magic Attack Damage on collision{nl}Maximum Collisions: #{CaptionRatio2}# +SKILL_20170420_008671 Attack: #{SkillFactor}#%{nl}Maximum Installations: #{CaptionRatio2}# +SKILL_20170420_008672 0.3 second attack #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Wheel of Judgement +SKILL_20170420_008673 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Lifts the weapon high up in the air above the head and smash it down. If Blunt weapon, deals additional damage. +SKILL_20170420_008674 Attack: #{SkillFactor}#% x 7{nl}Duration: #{CaptionTime}# seconds {nl}Maximum Targets: 7 +SKILL_20170420_008675 Explosion Attack #{SkillFactor}#%{nl}Charm Duration #{CaptionTime}# minutes{nl}AoE #{CaptionRatio}#{nl}Requites 2 sheets of Strange Yellow Paper +SKILL_20170420_008676 Attack: #{SkillFactor}#{nl}{#339999}{ol}[Stun]{/}{/} Duration 3 seconds +SKILL_20170420_008677 Attack: #{SkillFactor}#%{nl}Targets: #{CaptionRatio2}# +SKILL_20170420_008678 Storm Attack: #{SkillFactor}#%{nl}Charm Duration: #{CaptionRatio}# seconds{nl}Storm Duration: #{CaptionTime}# seconds{nl}Consumes 2 sheets of Strange Yellow Paper +SKILL_20170420_008679 Explosion Attack: #{SkillFactor}#% x 3{nl}Charm Duration: #{CaptionTime}# minutes{nl}Fire, Ice, Lightning Property Resistance: +#{CaptionRatio}#{nl}Consumes 2 sheets of Strange Yellow Paper +SKILL_20170420_008680 {#993399}{ol}[Magic]{/}{/}{nl}Install Creeping Death charm that moves slowly foward. Creeping Death deals continuous damage to the targets coming in contact with it while moving. Deals additional damage when exploding via Begone Demon. +SKILL_20170420_008681 Attack: #{SkillFactor}#% x #{CaptionRatio}#{nl}Explosion Attack: #{CaptionRatio2}#%{nl}Consumes 3 sheets of Strange Yellow Paper +SKILL_20170420_008682 Sweeps the floor with a purified, divine broom. The sweeped area becomes a magic circle that increases the skill level of other magic circle skills that are cast while standing at that location for a period of time. +SKILL_20170420_008683 Attack: #{SkillFactor}#% per 0.3 seconds{nl}Maximum Targets: 10{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20170420_008684 Clap your hands twice. Increases duration for some installations nearby. +SKILL_20170420_008685 Maximum Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio}# SP per second{nl}Additional Holy-property Damage: +#{CaptionRatio2}#% +SKILL_20170420_008686 Increases your critical rate. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170420_008687 Basic attack speed increased. +<<<<<<< HEAD SKILL_20170420_008688 Numbed. Movement и attack speed сниженно. SKILL_20170420_008689 When attacking with Hackapell skill, Дополнительный damage will be dealt. SKILL_20170420_008690 duration time of beneficial buffs has been increased. @@ -9344,6 +14860,1112 @@ SKILL_20170420_009343 Decreases damage received by 10% каждые level when a SKILL_20170510_009344 {#DD5500}{ol}[Физический] - [Slash]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Inflict damage у врагов by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown effects. SKILL_20170510_009345 Temporarily decreases defense of nearby enemies и Увеличение attack proportionally to number of targets nearby. SKILL_20170510_009346 Targets: #{CaptionRatio}#{nl}Maximum Физический Защита: -#{CaptionRatio2}#%{nl}Attack increase каждые target: #{CaptionRatio3}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20170420_008688 Numbed. Movement and attack speed decreased. +SKILL_20170420_008689 When attacking with Hackapell skill, additional damage will be dealt. +SKILL_20170420_008690 The duration time of beneficial buffs has been increased. +SKILL_20170420_008691 Mount the demon to reduce the amount of damage received. +SKILL_20170420_008692 Reduces Darkness property damage by 5%. +SKILL_20170420_008693 Receive 2.5% less Darkness property damage per stack. +SKILL_20170420_008694 Reduces Darkness property damage by 10%. +SKILL_20170420_008695 Receive 5% less Darkness property damage per stack. +SKILL_20170420_008696 Reduces Ice property damage by 5%. +SKILL_20170420_008697 Receive 2.5% less Ice property damage per stack. +SKILL_20170420_008698 Reduces Ice property damage by 10%. +SKILL_20170420_008699 Receive 5% less Ice property damage per stack. +SKILL_20170420_008700 Reduces Darkness property damage by 15%. +SKILL_20170420_008701 Receive 7.5% less Darkness property damage per stack. +SKILL_20170420_008702 * Can equip [Cloth] armor{nl}* When 3 pieces of [Cloth] armor are equipped, magic damage taken is decreased by 5%{nl}* When 4 pieces of [Cloth] armor are equipped, this bonus is increased to 10% +SKILL_20170420_008703 * Can equip [Leather] armor{nl}* When 3 pieces of [Leather] armor are equipped, critical rate is increased by 30{nl}* When 3 pieces of [Leather] are equipped, accuracy is increased by 30{nl}* When 4 [Leather] armor pieces are equipped, the critical rate bonus is increased to 50{nl}* When 4 [Leather] armor pieces are equipped, the accuracy bonus is increased to 50 +SKILL_20170420_008704 * Can equip [Plate] armor{nl}* When 3 pieces of [Plate] armor are equipped, physical damage taken is decreased by 5%{nl}* When 4 pieces of [Plate] armor are equipped, this bonus is increased to 10% +SKILL_20170420_008705 * Increases damage dealt on an enemy with [Bash] by 0.5% per attribute level +SKILL_20170420_008706 * Increases damage dealt with [Thrust] by 0.5% per attribute level +SKILL_20170420_008707 * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level +SKILL_20170420_008708 * Increases additional damage of [Concentrate] by 1% per attribute level +<<<<<<< HEAD +SKILL_20170420_008709 * Increases damage dealt with [Pommel Beat] by 0.5% per attribute level +SKILL_20170420_008710 * Increases damage dealt with [Double Slash] by 0.5% per attribute level +======= +SKILL_20170420_008709 * Increases damage dealt with [Pommel Beat] на 0.5% за каждый уровень атрибута +SKILL_20170420_008710 * Increases damage dealt with [Double Slash] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008711 * Increases AoE attack ratio of [Bash] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008712 * Activates consecutive attacks when using [Thrust] by 1% chance per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008713 * Enemies hit by [Bash] are knocked down{nl}* Increases SP consumption by 30% +SKILL_20170420_008714 * Increases critical chance of [Double Slash] by 7% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008715 * Inflicts [Bleeding] on stunned enemies for 5 seconds with [Thrust]{nl}* Bleeding damage is proportional to character's STR{nl}* Increases SP consumption by 10% +SKILL_20170420_008716 * Enemies stunned by [Restrain] become slowed down after stun wears off{nl}* Increases duration of slow effect by 3 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008717 Increases the duration of stun from [Restrain] by 1 second per attribute level {nl}* Increases SP consumption by 20% +SKILL_20170420_008718 * Increases [Pain Barrier] duration for 5 seconds{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008719 * Increases damage with [Rim Blow] by 0.5% per attribute level +SKILL_20170420_008720 * Increases damage with [Rim Blow] by 0.5% per attribute level +SKILL_20170420_008721 * Increases damage dealt with [Shield Lob] by 0.5% per attribute level +SKILL_20170420_008722 * Increases damage dealt with [Butterfly] by 0.5% per attribute level +======= +SKILL_20170420_008719 * Increases damage with [Rim Blow] на 0.5% за каждый уровень атрибута +SKILL_20170420_008720 * Increases damage with [Rim Blow] на 0.5% за каждый уровень атрибута +SKILL_20170420_008721 * Increases damage dealt with [Shield Lob] на 0.5% за каждый уровень атрибута +SKILL_20170420_008722 * Increases damage dealt with [Butterfly] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008723 * Increases character's maximum HP by 5% per attribute level when [Swash Buckling] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_008724 * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008725 * Increases AoE attack ratio of [Shield Lob] by 1 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_008726 * Enemies hit by [Umbo Blow] will be knocked down{nl}* Increases knockdown power by 40 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008727 * Applies damage of [Rim Blow] to 60% when using [High Guard]{nl}* From Lv2, damage increases by 10% per attribute level +SKILL_20170420_008728 * Applies damage of [Umbo Blow] to 60% when using [High Guard]* From Lv2, damage increases by 10% per attribute level +SKILL_20170420_008729 * Increases character's evasion by 6% per attribute level when [Guardian] is active{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008730 * Increases damage dealt with [Umbo Thrust] by 0.5% per attribute level +SKILL_20170420_008731 * Increases damage dealt with [Langort] by 0.5% per attribute level +SKILL_20170420_008732 * Using [Langort] increases the chance to block enemy attacks by 5% per attribute level{nl}* After a successful block, the enemy becomes afflicted with [Silence] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008733 * Party members receive a buff when [Swash Buckling] is used{nl}* Increases SP consumption by 10% +SKILL_20170420_008734 * Increases damage dealt with [Cartar Stroke] by 0.5% per attribute level +SKILL_20170420_008735 * Increases damage dealt with [Crown] by 0.5% per attribute level +SKILL_20170420_008736 * Increases damage dealt with [Wagon Wheel] by 0.5% per attribute level +======= +SKILL_20170420_008730 * Increases damage dealt with [Umbo Thrust] на 0.5% за каждый уровень атрибута +SKILL_20170420_008731 * Increases damage dealt with [Langort] на 0.5% за каждый уровень атрибута +SKILL_20170420_008732 * Using [Langort] increases the chance to block enemy attacks by 5% per attribute level{nl}* After a successful block, the enemy becomes afflicted with [Silence] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008733 * Party members receive a buff when [Swash Buckling] is used{nl}* Increases SP consumption by 10% +SKILL_20170420_008734 * Increases damage dealt with [Cartar Stroke] на 0.5% за каждый уровень атрибута +SKILL_20170420_008735 * Increases damage dealt with [Crown] на 0.5% за каждый уровень атрибута +SKILL_20170420_008736 * Increases damage dealt with [Wagon Wheel] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008737 * Enhances physical defense increase effect of [Cross Guard] by 3 per attribute level +SKILL_20170420_008738 * Increases damage dealt with [Moulinet] by 0.5% per attribute level +SKILL_20170420_008739 * Increases damage dealt with [Skull Swing] by 0.5% per attribute level +SKILL_20170420_008740 * Increases the knockback power of [Cartar Stroke] by 50 per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_008741 * Increases enemy INT and SPR reduction from [Crown] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008742 * Increases AoE attack ratio of [Wagon Wheel] by 1{nl}* Increases SP consumption by 10% +SKILL_20170420_008743 * Increases critical chance of [Moulinet] by 12% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008744 * Enemies blocked by [Crossguard] remain staggered for 1 second longer per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008745 * Deals additional damage equal to 50% physical attack to enemies knock backed with [Cartar Stroke]{nl}* Increases SP consumption by 10% +SKILL_20170420_008746 * [Cartar Stroke] no longer knocks enemies back{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008747 * Increases damage dealt with [Skyliner] by 0.5% per attribute level +SKILL_20170420_008748 * Increases damage dealt with [Crosscut] by 0.5% per attribute level +SKILL_20170420_008749 * Increases damage dealt with [Vertical Slash] by 0.5% per attribute level +SKILL_20170420_008750 * Removes knockback effect from [Skull Swing]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_008751 * Decreases charging time of [Cartar Stroke] by half{nl}* Increases SP consumption by 20% +SKILL_20170420_008752 * Increases damage dealt with [Stabbing] by 0.5% per attribute level +SKILL_20170420_008753 * Increases damage dealt with [Synchro Thrusting] by 0.5% per attribute level +SKILL_20170420_008754 * Increases damage dealt with [Pierce] by 0.5% per attribute level +SKILL_20170420_008755 * Increases damage dealt with [Long Stride] by 0.5% per attribute level +SKILL_20170420_008756 * Increases damage dealt with [Spear Throw] by 0.5% per attribute level +======= +SKILL_20170420_008747 * Increases damage dealt with [Skyliner] на 0.5% за каждый уровень атрибута +SKILL_20170420_008748 * Increases damage dealt with [Crosscut] на 0.5% за каждый уровень атрибута +SKILL_20170420_008749 * Increases damage dealt with [Vertical Slash] на 0.5% за каждый уровень атрибута +SKILL_20170420_008750 * Removes knockback effect from [Skull Swing]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_008751 * Decreases charging time of [Cartar Stroke] by half{nl}* Increases SP consumption by 20% +SKILL_20170420_008752 * Increases damage dealt with [Stabbing] на 0.5% за каждый уровень атрибута +SKILL_20170420_008753 * Increases damage dealt with [Synchro Thrusting] на 0.5% за каждый уровень атрибута +SKILL_20170420_008754 * Increases damage dealt with [Pierce] на 0.5% за каждый уровень атрибута +SKILL_20170420_008755 * Increases damage dealt with [Long Stride] на 0.5% за каждый уровень атрибута +SKILL_20170420_008756 * Increases damage dealt with [Spear Throw] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008757 * Increases evasion and magic defense by 5% per attribute level when using [Stabbing]{nl}* Increases SP consumption by 10% +SKILL_20170420_008758 * Deals 4 consecutive hits on boss monsters with [Pierce]{nl}* Increases SP consumption by 10% +SKILL_20170420_008759 * Enemies hit by [Pierce] have a 2% chance per attribute level of being afflicted with [Bleeding] for 6 seconds{nl}* Bleeding damage is proportional to character's physical attack{nl}* Increases SP consumption by 10% +SKILL_20170420_008760 * Adds 10% of your INT to physical damage while [Finestra] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_008761 * Increases AoE attack ratio by 3, but reduces evasion rate by x2 more of the existing value when [Finestra] is active{nl}* Increases SP consumption by 3{nl}* Increases SP consumption by 10% +SKILL_20170420_008762 * Enemies hit by [Spear Throw] have a chance to be afflicted with [Bind] for 7 seconds{nl}* Chances increase by 15% per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008763 * Increases damage dealt with [Spear Lunge] by 0.5% per attribute level +SKILL_20170420_008764 * Increases damage dealt with [Embowel] by 0.5% per attribute level +======= +SKILL_20170420_008763 * Increases damage dealt with [Spear Lunge] на 0.5% за каждый уровень атрибута +SKILL_20170420_008764 * Increases damage dealt with [Embowel] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008765 * Enhances physical attack increase effect of [Warcry] by 1% per attribute level{nl}* Attribute applies after an enemy's defense is reduced +SKILL_20170420_008766 * Increases damage dealt with [Stomping Kick] by 0.5% per attribute level +SKILL_20170420_008767 * Increases the amount of enemies [Warcry] can affect by 1 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_008768 Increases the duration of [Warcry] by 2 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_008769 * Increases critical chance of [Savagery] by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008770 * Applies Continuous Attack bonus to slash attacks for [Savagery]{nl}* Increases SP consumption by 10% +SKILL_20170420_008771 * Maintains the stacks from [Frenzy] when switching to another target, but the maximum amount of stacks is reduced by half{nl}* Increases SP consumption by 10% +SKILL_20170420_008772 * Adds critical attack proportional to physical attack when [Aggressor] is active{nl}* Increases by 5% per attribute level{nl}* Increases {nl}* Increases SP consumption by 20% +SKILL_20170420_008773 * Increases damage dealt with [Pouncing] by 0.5% per attribute level +SKILL_20170420_008774 * Increases damage dealt with [Helm Chopper] by 0.5% per attribute level +SKILL_20170420_008775 * Increases damage dealt with [Seism] by 0.5% per attribute level +SKILL_20170420_008776 * Increases damage dealt with [Cleave] by 0.5% per attribute level +SKILL_20170420_008777 * Enemies hit by [Pouncing] have a 8% chance per attribute level of being knocked down{nl}* Increases SP consumption by 5{nl}* Increases SP consumption by 30% +SKILL_20170420_008778 * Increases duration of all Barbarian debuffs by 1 second per attribute level when affected by the [Warcry] debuff{nl}* Duration increase reduced to 1/3 in PvP{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008779 * Increases damage dealt with [Shield Charge] by 0.5% per attribute level +SKILL_20170420_008780 * Increases damage dealt with [Montano] by 0.5% per attribute level +SKILL_20170420_008781 * Increases damage dealt with [Targe Smash] by 0.5% per attribute level +SKILL_20170420_008782 * Increases damage dealt with [Shield Push] by 0.5% per attribute level +SKILL_20170420_008783 * Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20170420_008784 * Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]{nl}* Increases SP consumption by 10% +SKILL_20170420_008785 * Spreads [Burn] equal to attribute level when defeating an enemy affected by [Burn] with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20170420_008786 * Increases damage dealt with [Shooting Star] by 0.5% per attribute level +SKILL_20170420_008787 * Increases damage dealt with [Slithering] by 0.5% per attribute level +SKILL_20170420_008788 * Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_008789 * Increases damage dealt with [Shield Shoving] by 0.5% per attribute level +SKILL_20170420_008790 * Increases damage dealt with [Shield Bash] by 0.5% per attribute level +SKILL_20170420_008791 * Increases damage dealt with [High Kick] by 0.5% per attribute level +SKILL_20170420_008792 * Enemies hit by [Slithering] become vulnerable to [Strike] attacks for 10 seconds{nl}Increases additional damage by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008793 * Removes knockback effect from [Targe Smash]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_008794 * Increases damage with [Impaler] by 0.5% per attribute level +SKILL_20170420_008795 * Increases damage dealt with [Earth Wave] by 0.5% per attribute level +SKILL_20170420_008796 * Increases damage dealt with [Steed Charge] by 0.5% per attribute level +SKILL_20170420_008797 * Increases damage dealt with [Doom Spike] by 0.5% per attribute level +SKILL_20170420_008798 * Increases damage dealt with [Rush] by 0.5% per attribute level +======= +SKILL_20170420_008779 * Increases damage dealt with [Shield Charge] на 0.5% за каждый уровень атрибута +SKILL_20170420_008780 * Increases damage dealt with [Montano] на 0.5% за каждый уровень атрибута +SKILL_20170420_008781 * Increases damage dealt with [Targe Smash] на 0.5% за каждый уровень атрибута +SKILL_20170420_008782 * Increases damage dealt with [Shield Push] на 0.5% за каждый уровень атрибута +SKILL_20170420_008783 * Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20170420_008784 * Inflicts target with [Slow] for 10 seconds and increases duration of [Slow] by 3/2/1 seconds per attribute level on small/medium/large sized monsters respectively with [Montano]{nl}* Increases SP consumption by 10% +SKILL_20170420_008785 * Spreads [Поджог] equal to attribute level when defeating an enemy affected by [Поджог] with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20170420_008786 * Increases damage dealt with [Shooting Star] на 0.5% за каждый уровень атрибута +SKILL_20170420_008787 * Increases damage dealt with [Slithering] на 0.5% за каждый уровень атрибута +SKILL_20170420_008788 * Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_008789 * Increases damage dealt with [Shield Shoving] на 0.5% за каждый уровень атрибута +SKILL_20170420_008790 * Increases damage dealt with [Shield Bash] на 0.5% за каждый уровень атрибута +SKILL_20170420_008791 * Increases damage dealt with [High Kick] на 0.5% за каждый уровень атрибута +SKILL_20170420_008792 * Enemies hit by [Slithering] become vulnerable to [Strike] attacks for 10 seconds{nl}Increases additional damage by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008793 * Removes knockback effect from [Targe Smash]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_008794 * Increases damage with [Impaler] на 0.5% за каждый уровень атрибута +SKILL_20170420_008795 * Increases damage dealt with [Earth Wave] на 0.5% за каждый уровень атрибута +SKILL_20170420_008796 * Increases damage dealt with [Steed Charge] на 0.5% за каждый уровень атрибута +SKILL_20170420_008797 * Increases damage dealt with [Doom Spike] на 0.5% за каждый уровень атрибута +SKILL_20170420_008798 * Increases damage dealt with [Rush] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008799 * Enemies attacked with [Rush] have a 1% chance per attribute level to be afflicted with [Stun] for 2 seconds{nl}* Increases SP consumption by 20% +SKILL_20170420_008800 * Changes the property of [Earth Wave] to Earth property{nl}* Increases SP consumption by 10% +SKILL_20170420_008801 * Applies critical on [Steed Charge] in enemies afflicted with [Slow]{nl}* Increases SP consumption by 20% +SKILL_20170420_008802 * Removes knockback effect from [Steed Charge]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_008803 * Removes knockback effect from [Doom Spike]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_008804 * Applies [Slow] with a 4 seconds duration after [Arrest] ends{nl}* Increases duration of [Slow] from Lv2 by 0.4 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008805 * Decreases physical defense of enemies affected by [Arrest] by 2% per attribute level.{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170420_008806 * Increases damage dealt with [Deadly Combo] by 0.5% per attribute level +SKILL_20170420_008807 * Increases damage dealt with [Keel Hauling] by 0.5% per attribute level +SKILL_20170420_008808 * Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds{nl}* Increases the duration of [Bleeding] by 1 second per attribute level{nl}* Bleeding damage is proportional to character's STR{nl}* Increases SP consumption by 10% +SKILL_20170420_008809 * Increases damage dealt with [Dust Devil] by 0.5% per attribute level +SKILL_20170420_008810 * Increases damage dealt with [Hexen Dropper] by 0.5% per attribute level +SKILL_20170420_008811 * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active{nl}* Applies the chance by 0.5% per attribute level and increases chances depending on number of pirate members{nl}* Does not apply if nobody other than you is a pirate member{nl}* Increases SP consumption by 10% +SKILL_20170420_008812 * Increases damage dealt with [Pistol Shot] by 0.5% per attribute level +SKILL_20170420_008813 Decreases a member's HP recovery time by 2 seconds per attribute level while in the [Schiltron] formation Increases SP consumption by 20% +SKILL_20170420_008814 * Increases damage dealt with [Cyclone] by 0.5% per attribute level +SKILL_20170420_008815 * Increases damage dealt with [Mordschlag] by 0.5% per attribute level +SKILL_20170420_008816 * Increases damage dealt with [Punish] by 0.5% per attribute level +======= +SKILL_20170420_008806 * Increases damage dealt with [Deadly Combo] на 0.5% за каждый уровень атрибута +SKILL_20170420_008807 * Increases damage dealt with [Keel Hauling] на 0.5% за каждый уровень атрибута +SKILL_20170420_008808 * Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds{nl}* Increases the duration of [Bleeding] by 1 second per attribute level{nl}* Bleeding damage is proportional to character's STR{nl}* Increases SP consumption by 10% +SKILL_20170420_008809 * Increases damage dealt with [Dust Devil] на 0.5% за каждый уровень атрибута +SKILL_20170420_008810 * Increases damage dealt with [Hexen Dropper] на 0.5% за каждый уровень атрибута +SKILL_20170420_008811 * Nullifies an enemy's attack by a certain chance when [Jolly Roger] is active{nl}* Applies the chance на 0.5% за каждый уровень атрибута and increases chances depending on number of pirate members{nl}* Does not apply if nobody other than you is a pirate member{nl}* Increases SP consumption by 10% +SKILL_20170420_008812 * Increases damage dealt with [Pistol Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_008813 Decreases a member's HP recovery time by 2 seconds per attribute level while in the [Schiltron] formation Increases SP consumption by 20% +SKILL_20170420_008814 * Increases damage dealt with [Cyclone] на 0.5% за каждый уровень атрибута +SKILL_20170420_008815 * Increases damage dealt with [Mordschlag] на 0.5% за каждый уровень атрибута +SKILL_20170420_008816 * Increases damage dealt with [Punish] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008817 * Allows movement when using [Cyclone]{nl}* Increases SP consumption by 30% +SKILL_20170420_008818 * Decreases damage taken from x3 to x2 while [Double Pay Earn] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_008819 * Attacks become critical hits while attacking Cloth armor-type enemies with [Mordschlag]{nl}* Increases SP consumption by 10% +SKILL_20170420_008820 * While using [Pain Barrier], increases movement speed by 5%, but decreases evasion by 10% per attribute level respectively{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008821 * Increases damage dealt with [Zornhau] by 0.5% per attribute level +SKILL_20170420_008822 * Increases damage dealt with [Redel] by 0.5% per attribute level +SKILL_20170420_008823 * Increases damage dealt with [Zucken] by 0.5% per attribute level +SKILL_20170420_008824 * Increases chance to block harmful effects by 15% per attribute level during [Cyclone]{nl}* Increases SP consumption by 10% +SKILL_20170420_008825 *Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level. +SKILL_20170420_008826 * Increases damage dealt with [Sturtzhau] by 0.5% per attribute level +======= +SKILL_20170420_008821 * Increases damage dealt with [Zornhau] на 0.5% за каждый уровень атрибута +SKILL_20170420_008822 * Increases damage dealt with [Redel] на 0.5% за каждый уровень атрибута +SKILL_20170420_008823 * Increases damage dealt with [Zucken] на 0.5% за каждый уровень атрибута +SKILL_20170420_008824 * Increases chance to block harmful effects by 15% per attribute level during [Cyclone]{nl}* Increases SP consumption by 10% +SKILL_20170420_008825 *Increases the damage dealt on an enemy with [Zwerchhau] на 0.5% за каждый уровень атрибута. +SKILL_20170420_008826 * Increases damage dealt with [Sturtzhau] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008827 * Increases [Zucken] attack count, raising total amount of damage by +100%{nl}* Increases SP consumption by 100% +SKILL_20170420_008828 * Increases [Redel] attack count, raising total amount of damage by +180%{nl}* Increases SP consumption by 100% +SKILL_20170420_008829 * [Zornhau] attack strikes the enemy multiple times{nl}* Number of hits increases by 1 per attribute level{nl}* Increases SP consumption by 100% +SKILL_20170420_008830 * Deals damage to nearby enemies when [Punish] is successful{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170420_008831 * Increases damage dealt with [Attaque Composee] by 0.5% per attribute level +SKILL_20170420_008832 * Increases damage dealt with [Lunge] by 0.5% per attribute level +SKILL_20170420_008833 * Increases damage dealt with [Sept Etoiles] by 0.5% per attribute level +SKILL_20170420_008834 * Increases damage dealt with [Attaque Coquille] by 0.5% per attribute level +SKILL_20170420_008835 * Increases damage dealt with [Esquive Toucher] by 0.5% per attribute level +SKILL_20170420_008836 * Increases damage dealt with [Flanconnade] by 0.5% per attribute level +SKILL_20170420_008837 * Increases damage with [Balestra Fente] by 0.5% per attribute level +SKILL_20170420_008838 * Increases damage dealt with [Attaque Au Fer] by 0.5% per attribute level +SKILL_20170420_008839 * Increases damage dealt with [Kunai] by 0.5% per attribute level +SKILL_20170420_008840 * Increases damage dealt with [Katon no Jutsu] by 0.5% per attribute level +SKILL_20170420_008841 * Increases damage dealt with [Mijin no Jutsu] by 0.5% per attribute level +======= +SKILL_20170420_008831 * Increases damage dealt with [Attaque Composee] на 0.5% за каждый уровень атрибута +SKILL_20170420_008832 * Increases damage dealt with [Lunge] на 0.5% за каждый уровень атрибута +SKILL_20170420_008833 * Increases damage dealt with [Sept Etoiles] на 0.5% за каждый уровень атрибута +SKILL_20170420_008834 * Increases damage dealt with [Attaque Coquille] на 0.5% за каждый уровень атрибута +SKILL_20170420_008835 * Increases damage dealt with [Esquive Toucher] на 0.5% за каждый уровень атрибута +SKILL_20170420_008836 * Increases damage dealt with [Flanconnade] на 0.5% за каждый уровень атрибута +SKILL_20170420_008837 * Increases damage with [Balestra Fente] на 0.5% за каждый уровень атрибута +SKILL_20170420_008838 * Increases damage dealt with [Attaque Au Fer] на 0.5% за каждый уровень атрибута +SKILL_20170420_008839 * Increases damage dealt with [Kunai] на 0.5% за каждый уровень атрибута +SKILL_20170420_008840 * Increases damage dealt with [Katon no Jutsu] на 0.5% за каждый уровень атрибута +SKILL_20170420_008841 * Increases damage dealt with [Mijin no Jutsu] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008842 * Hides character for 5 seconds after using [Mijin no Jutsu]{nl}* Increases duration from Lv2 by 1.5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008843 * Hides character for 2 seconds per attribute level after using [Katon no Jutsu]{nl}* Increases SP consumption by 10% +SKILL_20170420_008844 * Increases stamina reduction cycle of [Bunshin no Jutsu] by 0.05 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008845 * Restricts movement of an enemy for 4 seconds when dealing damage with [Mokuton no Jutsu]{nl}Increases duration from Lv2 by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008846 * Decreases damage taken by 4% per attribute level when there are at least 2 clones from [Bunshin no Jutsu]{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008847 * Increases damage dealt with [Dragontooth] by 0.5% per attribute level +SKILL_20170420_008848 * Increases evasion by 10% per attribute level for 7 seconds after using [Dragontooth]{nl}* Increases SP consumption by 10% +SKILL_20170420_008849 * Increases damage dealt with [Serpentine] by 0.5% per attribute level +SKILL_20170420_008850 * Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds{nl}* Bleeding damage is proportional to character's physical attack{nl}* Increases SP consumption by 10% +SKILL_20170420_008851 * Increases damage dealt with [Gae Bulg] by 0.5% per attribute level +SKILL_20170420_008852 * Creates a defense zone for 15 seconds where the spear is thrown{nl}* Increases physical defense and magic defense by 2% for party members within the zone{nl}* Increases SP consumption by 15% +SKILL_20170420_008853 * Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 2% for party members within the zone{nl}* Increases SP consumption by 10% +SKILL_20170420_008854 * Increases damage dealt with [Dragon Soar] by 0.5% per attribute level +SKILL_20170420_008855 * Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008856 * Increases damage dealt with [Dethrone] by 0.5% per attribute level +SKILL_20170420_008857 * Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage{nl}* Increases SP consumption by 10% +SKILL_20170420_008858 * Increases damage dealt with [Dragon Dive] by 0.5% per attribute level +SKILL_20170420_008859 * Increases damage dealt with [Frenzied Slash] by 0.5% per attribute level +SKILL_20170420_008860 * Increases damage dealt with [Evade Thrust] by 0.5% per attribute level +SKILL_20170420_008861 * [Evade Thrust] gains 2% chance of afflicting the enemy with [Bleeding] for 25 seconds{nl}* Bleed damage is proportional to the character's STR{nl}* Increases SP consumption by 10% +SKILL_20170420_008862 * Increases damage dealt with [Headbutt] by 0.5% per attribute level +SKILL_20170420_008863 * Increases damage dealt with [Takedown] by 0.5% per attribute level +SKILL_20170420_008864 * Increases damage dealt with [Frenzied Shoot] by 0.5% per attribute level +SKILL_20170420_008865 * While equipped with Cassis Crista, Peltastas' Rim Blow, Umbo Blow{nl} Shield Lob, Umbo Thrust skill attack damage increases by 15% per attribute level +SKILL_20170420_008866 * Increases damage dealt with [Scutum Hit] by 0.5% per attribute level +======= +SKILL_20170420_008847 * Increases damage dealt with [Dragontooth] на 0.5% за каждый уровень атрибута +SKILL_20170420_008848 * Increases evasion by 10% per attribute level for 7 seconds after using [Dragontooth]{nl}* Increases SP consumption by 10% +SKILL_20170420_008849 * Increases damage dealt with [Serpentine] на 0.5% за каждый уровень атрибута +SKILL_20170420_008850 * Enemies hit by [Serpentine] have a 2% chance per attribute level of being afflicted with [Bleeding] for 8 seconds{nl}* Bleeding damage is proportional to character's physical attack{nl}* Increases SP consumption by 10% +SKILL_20170420_008851 * Increases damage dealt with [Gae Bulg] на 0.5% за каждый уровень атрибута +SKILL_20170420_008852 * Creates a defense zone for 15 seconds where the spear is thrown{nl}* Increases physical defense and magic defense by 2% for party members within the zone{nl}* Increases SP consumption by 15% +SKILL_20170420_008853 * Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 2% for party members within the zone{nl}* Increases SP consumption by 10% +SKILL_20170420_008854 * Increases damage dealt with [Dragon Soar] на 0.5% за каждый уровень атрибута +SKILL_20170420_008855 * Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008856 * Increases damage dealt with [Dethrone] на 0.5% за каждый уровень атрибута +SKILL_20170420_008857 * Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage{nl}* Increases SP consumption by 10% +SKILL_20170420_008858 * Increases damage dealt with [Dragon Dive] на 0.5% за каждый уровень атрибута +SKILL_20170420_008859 * Increases damage dealt with [Frenzied Slash] на 0.5% за каждый уровень атрибута +SKILL_20170420_008860 * Increases damage dealt with [Evade Thrust] на 0.5% за каждый уровень атрибута +SKILL_20170420_008861 * [Evade Thrust] gains 2% chance of afflicting the enemy with [Bleeding] for 25 seconds{nl}* Bleed damage is proportional to the character's STR{nl}* Increases SP consumption by 10% +SKILL_20170420_008862 * Increases damage dealt with [Headbutt] на 0.5% за каждый уровень атрибута +SKILL_20170420_008863 * Increases damage dealt with [Takedown] на 0.5% за каждый уровень атрибута +SKILL_20170420_008864 * Increases damage dealt with [Frenzied Shoot] на 0.5% за каждый уровень атрибута +SKILL_20170420_008865 * While equipped with Cassis Crista, Peltastas' Rim Blow, Umbo Blow{nl} Shield Lob, Umbo Thrust skill attack damage increases by 15% per attribute level +SKILL_20170420_008866 * Increases damage dealt with [Scutum Hit] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008867 * Enemies hit by [Headbutt] become vulnerable to [Strike] attacks for 10 seconds{nl}* Increases additional damage by 6% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008868 * Enemies hit by [Scutum Hit] have a 5% chance per attribute level to become afflicted with [Stun] for 2 seconds{nl}* [Stun] chance increases by 3% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008869 * While equipped with Cassis Crista, Rodelero skill damage for Shield Charge{nl} Targe Smash, Shield Push, Shield Shove and Shield Bash increases by 15% per attribute level +SKILL_20170420_008870 * While equipped with Cassis Crista, skill attack damage for Peltasta's Butterfly and Rodelero's Shooting Star increases by 10% per attribute level +SKILL_20170420_008871 * While equipped with Cassis Crista, skill attack damage for Hoplite's Synchro Thrusting increases by 15% per attribute level +<<<<<<< HEAD +SKILL_20170420_008872 * Increases damage dealt with [Crush] by 0.5% per attribute level +SKILL_20170420_008873 * [Crush] reduces enemy's physical attack and physical defense by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008874 * Increases damage dealt with [Head Strike] by 0.5% per attribute level +SKILL_20170420_008875 * [Head Strike] has 10% chance per attribute level to stun the enemy for 2.5 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008876 * Increases damage dealt with [Joust] by 0.5% per attribute level +SKILL_20170420_008877 * Increases damage dealt with [Unhorsing] by 0.5% per attribute level +SKILL_20170420_008878 * Increases damage dealt with [Quintain] by 0.5% per attribute level +SKILL_20170420_008879 * Increases damage dealt with [Mortal Slash] by 0.5% per attribute level +SKILL_20170420_008880 * Increases damage dealt with [Energy Bolt] by 0.5% per attribute level +SKILL_20170420_008881 * Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly{nl}* Increases SP consumption by 10% +SKILL_20170420_008882 * Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level +SKILL_20170420_008883 * Increases damage dealt with [Earthquake] by 0.5% per attribute level +SKILL_20170420_008884 * Increases damage dealt with [Magic Missile] by 0.5% per attribute level +SKILL_20170420_008885 * Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]{nl}* Increases SP consumption by 10% +SKILL_20170420_008886 * Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks{nl}* Increases SP consumption by 10% +SKILL_20170420_008887 * Increases magic damage by 10% per attribute level while [Quick Cast] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_008888 * Increases damage dealt with [Fireball] by 0.5% per attribute level +SKILL_20170420_008889 * Increases damage dealt with [Fire Wall] by 0.5% per attribute level +SKILL_20170420_008890 * Increases damage dealt with [Flare] by 0.5% per attribute level +SKILL_20170420_008891 * Increases damage dealt with [Fire Pillar] by 0.5% per attribute level +SKILL_20170420_008892 * Increases damage dealt with [Hell Breath] by 0.5% per attribute level +SKILL_20170420_008893 * Enemies hit by [Fireball] have a 5% chance per attribute level to become afflicted with [Burn] for 5 seconds{nl}* [Burn] damage is based on character's INT{nl}* Increases SP consumption by 30% +======= +SKILL_20170420_008872 * Increases damage dealt with [Crush] на 0.5% за каждый уровень атрибута +SKILL_20170420_008873 * [Crush] reduces enemy's physical attack and physical defense by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008874 * Increases damage dealt with [Head Strike] на 0.5% за каждый уровень атрибута +SKILL_20170420_008875 * [Head Strike] has 10% chance per attribute level to stun the enemy for 2.5 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008876 * Increases damage dealt with [Joust] на 0.5% за каждый уровень атрибута +SKILL_20170420_008877 * Increases damage dealt with [Unhorsing] на 0.5% за каждый уровень атрибута +SKILL_20170420_008878 * Increases damage dealt with [Quintain] на 0.5% за каждый уровень атрибута +SKILL_20170420_008879 * Increases damage dealt with [Mortal Slash] на 0.5% за каждый уровень атрибута +SKILL_20170420_008880 * Increases damage dealt with [Energy Bolt] на 0.5% за каждый уровень атрибута +SKILL_20170420_008881 * Increases reflect damage of [Reflect Shield] by 1 per attribute level and decreases damage received accordingly{nl}* Increases SP consumption by 10% +SKILL_20170420_008882 * Increases physical and magic attack debuff effect of [Lethargy] by 1% per attribute level +SKILL_20170420_008883 * Increases damage dealt with [Earthquake] на 0.5% за каждый уровень атрибута +SKILL_20170420_008884 * Increases damage dealt with [Magic Missile] на 0.5% за каждый уровень атрибута +SKILL_20170420_008885 * Deals additional damage equal to 40% of magic attack per attribute level when attacking an enemy under [Sleep] with [Energy Bolt]{nl}* Increases SP consumption by 10% +SKILL_20170420_008886 * Enemies affected by [Lethargy] receive 10% additional damage per attribute level with [Strike] attacks{nl}* Increases SP consumption by 10% +SKILL_20170420_008887 * Increases magic damage by 10% per attribute level while [Quick Cast] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_008888 * Increases damage dealt with [Fireball] на 0.5% за каждый уровень атрибута +SKILL_20170420_008889 * Increases damage dealt with [Fire Wall] на 0.5% за каждый уровень атрибута +SKILL_20170420_008890 * Increases damage dealt with [Flare] на 0.5% за каждый уровень атрибута +SKILL_20170420_008891 * Increases damage dealt with [Fire Pillar] на 0.5% за каждый уровень атрибута +SKILL_20170420_008892 * Increases damage dealt with [Hell Breath] на 0.5% за каждый уровень атрибута +SKILL_20170420_008893 * Enemies hit by [Fireball] have a 5% chance per attribute level to become afflicted with [Поджог] for 5 seconds{nl}* [Поджог] damage is based on character's INT{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008894 * Increases Fire property attack of an ally by 5 per attribute level for 5 seconds when they step on [Fire Wall]{nl}* Increases SP consumption by 10% +SKILL_20170420_008895 * Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back{nl}* Increases SP consumption by 30% +SKILL_20170420_008896 * Decreases Fire property resistance of nearby enemies by 10 per attribute level for 5 seconds when [Enchant Fire] is used{nl}* Increases SP consumption by 10% +SKILL_20170420_008897 * Increases damage of [Flare] by 10 per attribute level to Cloth armor-type enemies{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008898 * Increases damage dealt with [Flame Ground] by 0.5% per attribute level +SKILL_20170420_008899 * Increases damage dealt with [Ice Bolt] by 0.5% per attribute level +SKILL_20170420_008900 * Increases damage dealt with [Ice Spike] by 0.5% per attribute level +SKILL_20170420_008901 * Increases damage dealt with [Ice Blast] by 0.5% per attribute level +SKILL_20170420_008902 * Increases damage dealt with [Snow Rolling] by 0.5% per attribute level +======= +SKILL_20170420_008898 * Increases damage dealt with [Flame Ground] на 0.5% за каждый уровень атрибута +SKILL_20170420_008899 * Increases damage dealt with [Ice Bolt] на 0.5% за каждый уровень атрибута +SKILL_20170420_008900 * Increases damage dealt with [Ice Spike] на 0.5% за каждый уровень атрибута +SKILL_20170420_008901 * Increases damage dealt with [Ice Blast] на 0.5% за каждый уровень атрибута +SKILL_20170420_008902 * Increases damage dealt with [Snow Rolling] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008903 * [Ice Bolt] has 10% chance per attribute level to freeze the enemy{nl}* Not applicable in TBL or GvG{nl}* Increases SP consumption by 10% +SKILL_20170420_008904 * [Gust] deals damage even to unfrozen enemies{nl}* Attacks unfrozen enemies 2 times and frozen enemies 3 times{nl}* Increases SP consumption by 10% +SKILL_20170420_008905 * Cryorite can be dropped with a chance of 1% per attribute level when [Ice Wall] disappears{nl}* Increases SP consumption by 20% +SKILL_20170420_008906 * Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_008907 * Increases damage of [Ice Blast] by 10 per attribute level when attacking leather armor-type enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_008908 * While equipped with a shield when [Subzero Shield] is active, there is an increase in counter attack damage based on your shield's defense{nl}* Counter attack damage is enhanced by 50% per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008909 * Increases damage dealt with [Telekinesis] by 0.5% per attribute level +SKILL_20170420_008910 * Increases damage dealt with [Psychic Pressure] by 0.5% per attribute level +SKILL_20170420_008911 * Increases damage dealt with [Magnetic Force] by 0.5% per attribute level +======= +SKILL_20170420_008909 * Increases damage dealt with [Telekinesis] на 0.5% за каждый уровень атрибута +SKILL_20170420_008910 * Increases damage dealt with [Psychic Pressure] на 0.5% за каждый уровень атрибута +SKILL_20170420_008911 * Increases damage dealt with [Magnetic Force] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008912 * Enemies hit by [Psychic Pressure] have a 10% chance per attribute level to become afflicted with [Stun] for 1 second{nl}* Increases SP consumption by 20% +SKILL_20170420_008913 * Enemies hit by [Magnetic Force] have a 5% chance per attribute level to become afflicted with [Stun] for 4 seconds{nl}* Increases SP consumption by 30% +SKILL_20170420_008914 * Decreases physical defense of enemies pulled by [Gravity Pole] by 4% per attribute level +SKILL_20170420_008915 * Applies [Raise] to large-type monsters{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008916 * Increases damage dealt with [Gravity Pole] by 0.5% per attribute level +======= +SKILL_20170420_008916 * Increases damage dealt with [Gravity Pole] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008917 * Immobilizes targets moved by [Swap] for 2 seconds{nl}* Increases SP consumption by 20% +SKILL_20170420_008918 * Maintains [Psychic Pressure] casting even when character is attacked{nl}* Increases SP consumption by 20% +SKILL_20170420_008919 * Maintains [Gravity Pole] casting even when character is attacked{nl}* Increases SP consumption by 20% +SKILL_20170420_008920 * Increases physical defense equal to [connected party members + attribute level] when [Physical Link] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_008921 * Enemies hit by [Hangman's Knot] will receive additional damage equal to 20% magic attack per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008922 * Increases the chance to nullify an enemy's attack while using [Lifeline] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008923 * Increases the duration of [Spiritual Chain] by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008924 * Decreases AoE defense ratio of enemies gathered through [Hangman's Knot] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008925 * Deals damage equal to 100% magic attack to enemies when link from [Unbind] is about to disconnect{nl}* Increases by 10% per attribute level from Lv. 2{nl}* Increases SP consumption by 10% +SKILL_20170420_008926 * Lightning property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10% +SKILL_20170420_008927 * Poison property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10% +SKILL_20170420_008928 * Earth property skill attacks deal 10% additional damage per attribute level on enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10% +SKILL_20170420_008929 * Increases the attack increase effect of [Swell Left Arm] by 1% per attribute level +SKILL_20170420_008930 * Increases the defense and attack increase effect of [Swell Right Arm] by 1% per attribute level +SKILL_20170420_008931 * Increases the Magic Attack increase effect of [Swell Brain] by 1% per attribute level +SKILL_20170420_008932 * Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008933 * Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008934 * Deals 30% additional damage per attribute level on enemies affected by [Shrink Body] when [Swell Left Arm] is in effect{nl}* Increases SP consumption by 10% +SKILL_20170420_008935 * Attacking enemies affected by [Swell Body] when [Swell Left Arm] is in effect causes [Attacked Weakened] to persist in duration{nl}* Increases duration by 8 seconds per attribute level{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases SP consumption by 10% +SKILL_20170420_008936 * Not using a dagger or a shield as offhand gives 6% higher accuracy and evasion per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008937 * Increases damage dealt with [Prominence] by 0.5% per attribute level +SKILL_20170420_008938 * Increases damage dealt with [Hail] by 0.5% per attribute level +SKILL_20170420_008939 * Increases damage dealt with [Electrocute] by 0.5% per attribute level +SKILL_20170420_008940 * Increases damage dealt with [Meteor] by 0.5% per attribute level +======= +SKILL_20170420_008937 * Increases damage dealt with [Prominence] на 0.5% за каждый уровень атрибута +SKILL_20170420_008938 * Increases damage dealt with [Hail] на 0.5% за каждый уровень атрибута +SKILL_20170420_008939 * Increases damage dealt with [Electrocute] на 0.5% за каждый уровень атрибута +SKILL_20170420_008940 * Increases damage dealt with [Meteor] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008941 * Deals additional damage equal to 50% of magic attack per attribute level when using [Electrocute] on frozen enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_008942 * Increases the number of targets that can be affected by [Petrify] with [Stone Curse] by attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008943 * [Prominence] wanders within a smaller range{nl}* Increases SP consumption by 10% +SKILL_20170420_008944 * Enemies hit by [Hail] have a 5% chance per attribute level of becoming afflicted with [Freeze] for 5 seconds{nl}* Increases SP consumption by 30% +SKILL_20170420_008945 * Increases evasion by 10% per attribute level while charging [Meteor]{nl}* Increases SP consumption by 10% +SKILL_20170420_008946 * Chance to double the duration of [Rain]{nl}* Increases the chance by 5% per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008947 * Increases damage dealt with [Frost Cloud] by 0.5% per attribute level +SKILL_20170420_008948 * Increases damage dealt with [Freezing Sphere] by 0.5% per attribute level +SKILL_20170420_008949 * Decreases charging time of [Meteor] by half{nl}* Increases SP consumption by 20% +SKILL_20170420_008950 * Increases damage dealt with [Summon Familiar] by 0.5% per attribute level +SKILL_20170420_008951 * Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself{nl}* Increases SP consumption by 10% +SKILL_20170420_008952 * Chance to afflict [Burn] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008953 * Chance to afflict [Blind] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008954 * Increases damage dealt with [Evocation] by 0.5% per attribute level +SKILL_20170420_008955 * Summoned servant grants beneficial effects at a higher rate{nl}* Increases SP consumption by 10% +SKILL_20170420_008956 * Increases damage dealt with [Desmodus] by 0.5% per attribute level +SKILL_20170420_008957 *Increases damage dealt with Mounted demon by 0.5% per attribute level +======= +SKILL_20170420_008947 * Increases damage dealt with [Frost Cloud] на 0.5% за каждый уровень атрибута +SKILL_20170420_008948 * Increases damage dealt with [Freezing Sphere] на 0.5% за каждый уровень атрибута +SKILL_20170420_008949 * Decreases charging time of [Meteor] by half{nl}* Increases SP consumption by 20% +SKILL_20170420_008950 * Increases damage dealt with [Призыв фамильяров] на 0.5% за каждый уровень атрибута +SKILL_20170420_008951 * Deals damage to nearby enemies with a 1% chance per attribute level when the summoned familiar of [Призыв фамильяров] explodes itself{nl}* Increases SP consumption by 10% +SKILL_20170420_008952 * Chance to afflict [Поджог] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008953 * Chance to afflict [Ослепление] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008954 * Increases damage dealt with [Воплощение] на 0.5% за каждый уровень атрибута +SKILL_20170420_008955 * Summoned servant grants beneficial effects at a higher rate{nl}* Increases SP consumption by 10% +SKILL_20170420_008956 * Increases damage dealt with [Desmodus] на 0.5% за каждый уровень атрибута +SKILL_20170420_008957 *Increases damage dealt with Mounted demon на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008958 * Increases critical rate effect from [Quicken] by 5% and decreases evasion by 2% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_008959 * Enemies affected by [Slow] have their critical resistance decreased by a value equal to 15% of the caster's INT{nl}* Increases SP consumption by 10% +SKILL_20170420_008960 * When an enemy affected by [Reincarnate] dies and is revived, two enemies will appear with a chance of 1% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_008961 * Allows [Stop] to also stop boss monsters once{nl}* Increases SP consumption by 10{nl}* Increases SP consumption by 30% +SKILL_20170420_008962 * Enemies provoked after using [Backmasking] will be afflicted with [Confusion] for 6 seconds{nl}* If the attribute is Lv2, applies 8 seconds of [Confusion]{nl}* Increases SP consumption by 10% +SKILL_20170420_008963 * Decreases chance of nullifying an attack by 6% per attribute level when enemies are affected by [Slow]{nl}* Increases SP consumption by 10% +SKILL_20170420_008964 * Increases evasion by 20 per attribute level while [Haste] is active{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_008965 * Increases damage dealt with [Gather Corpse] by 0.5% per attribute level +SKILL_20170420_008966 * Increases damage dealt with [Flesh Cannon] by 0.5% per attribute level +SKILL_20170420_008967 * Increases damage dealt with [Flesh Hoop] by 0.5% per attribute level +======= +SKILL_20170420_008965 * Increases damage dealt with [Gather Corpse] на 0.5% за каждый уровень атрибута +SKILL_20170420_008966 * Increases damage dealt with [Flesh Cannon] на 0.5% за каждый уровень атрибута +SKILL_20170420_008967 * Increases damage dealt with [Flesh Hoop] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008968 * Enemies hit by [Flesh Cannon] have a chance to be afflicted with [Corruption] for 15 seconds{nl}* Increases chance by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008969 * Weakens enemy attacks for 4 seconds near the hoop after using [Flesh Hoop]{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases SP consumption by 20% +SKILL_20170420_008970 * Enemies near the Shoggoth are afflicted with [Corruption] for 15 seconds{nl}* Lasts for 1 minute per attribute level after Shoggoth is summoned{nl}* Increases SP consumption by 10% +SKILL_20170420_008971 * Increases range of [Disinter] by 10 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008972 * Increases attack of the summoned Shoggoth by 0.5 per attribute level +SKILL_20170420_008973 * Increases attack of the summoned Corpse Tower by 0.5% per attribute level +SKILL_20170420_008974 * Increases attack of a summoned Skeleton Soldier by 0.5% per attribute level +SKILL_20170420_008975 * Increases chance of enlarging size and maximum HP of summoned Shoggoth by 1% per attribute level{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170420_008976 * Increases damage dealt with [Flesh Strike] by 0.5% per attribute level +SKILL_20170420_008977 * Increases attack of Skull Archers by 0.5% per attribute level +SKILL_20170420_008978 * Collects more corpses when [Disinter] is used{nl}* Increases SP consumption by 10% +SKILL_20170420_008979 * When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008980 * If a Shoggoth is within the range of [Flesh Strike], it explodes and gives [Corruption] status ailment to nearby enemies for 5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008981 * Increases HP of Skull Soldiers by 0.5% per attribute level +SKILL_20170420_008982 * When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008983 * When Corpse Tower defeats a monster, a Skeleton Soldier is summoned{nl}* Increases SP consumption by 10% +SKILL_20170420_008984 * Increases damage dealt with [Combustion] by 0.5% per attribute level +SKILL_20170420_008985 * Increases damage dealt with [Alchemistic Missile] by 0.5% per attribute level +SKILL_20170420_008986 * Increases damage dealt with [Pole of Agony] by 0.5% per attribute level +SKILL_20170420_008987 * Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008988 * Increases damage dealt with [Invocation] by 0.5% per attribute level +SKILL_20170420_008989 * Increases the additional Dark property damage stat by 5% per attribute level of allies nearby the evil spirit of [Invocation]{nl}* Applies double the effect to casting character{nl}* Increases SP consumption by 10% +SKILL_20170420_008990 * Creates an evil spirit with [Dark Theurge] at a 0.4% chance per attribute level in the enemy's position{nl}* Increases SP consumption by 10% +SKILL_20170420_008991 * Increases damage dealt with [Dark Theurge] by 0.5% per attribute level +SKILL_20170420_008992 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008993 * Increases damage dealt with [Mastema] by 0.5% per attribute level +======= +SKILL_20170420_008976 * Increases damage dealt with [Flesh Strike] на 0.5% за каждый уровень атрибута +SKILL_20170420_008977 * Increases attack of Skull Archers на 0.5% за каждый уровень атрибута +SKILL_20170420_008978 * Collects more corpses when [Disinter] is used{nl}* Increases SP consumption by 10% +SKILL_20170420_008979 * When Dirty Pole receives a melee attack, its fragments spread to attack enemies and the targets gain [Corruption] status ailment for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008980 * If a Shoggoth is within the range of [Flesh Strike], it explodes and gives [Corruption] status ailment to nearby enemies for 5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008981 * Increases HP of Skull Soldiers на 0.5% за каждый уровень атрибута +SKILL_20170420_008982 * When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008983 * When Corpse Tower defeats a monster, a Skeleton Soldier is summoned{nl}* Increases SP consumption by 10% +SKILL_20170420_008984 * Increases damage dealt with [Combustion] на 0.5% за каждый уровень атрибута +SKILL_20170420_008985 * Increases damage dealt with [Alchemistic Missile] на 0.5% за каждый уровень атрибута +SKILL_20170420_008986 * Increases damage dealt with [Pole of Agony] на 0.5% за каждый уровень атрибута +SKILL_20170420_008987 * Increases remaining effect time of [Pole of Agony] on an enemy by 0.8 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008988 * Increases damage dealt with [Invocation] на 0.5% за каждый уровень атрибута +SKILL_20170420_008989 * Increases the additional Dark property damage stat by 5% per attribute level of allies nearby the evil spirit of [Invocation]{nl}* Applies double the effect to casting character{nl}* Increases SP consumption by 10% +SKILL_20170420_008990 * Creates an evil spirit with [Dark Theurge] at a 0.4% chance per attribute level in the enemy's position{nl}* Increases SP consumption by 10% +SKILL_20170420_008991 * Increases damage dealt with [Dark Theurge] на 0.5% за каждый уровень атрибута +SKILL_20170420_008992 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_008993 * Increases damage dealt with [Mastema] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_008994 * Reduces provocation generated on enemies with the initial damage of [Mastema] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008995 * [Pole of Agony] deals a minimum number of damage to enemies{nl}* Number increases with attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008996 * Increases duration for evil spirits summoned from [Invocation] by 5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008997 * [Mastema] deals continuous damage to targets and decreases STR, INT, SPR, DEX by 10 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008998 * Increases chance of summoning high-level evil spirits by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_008999 * Increases HP absorbed by 1% per attribute level +<<<<<<< HEAD +SKILL_20170420_009000 * Increases damage dealt with [Blood Bath] by 0.5% per attribute level +SKILL_20170420_009001 * Increases damage dealt with [Blood Sucking] by 0.5% per attribute level +SKILL_20170420_009002 * Increases damage dealt with [Bone Pointing] by 0.5% per attribute level +SKILL_20170420_009003 * Increases summon time of [Bone Pointing] by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009004 * Increases damage dealt with [Ngadhundi] by 0.5% per attribute level +SKILL_20170420_009005 * Provides a 1% chance per attribute level to hit for twice the normal damage on enemies hexed by [Kurdaitcha] (or any other methods){nl}* Applies to the caster for hexes from other characters as well{nl}* Increases SP consumption by 10% +SKILL_20170420_009006 * Increases chance to nullify the enemy's physical attack while using [Levitation] by 1.5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009007 * Increases damage dealt with [Kundela Slash] by 0.5% per attribute level +======= +SKILL_20170420_009000 * Increases damage dealt with [Blood Bath] на 0.5% за каждый уровень атрибута +SKILL_20170420_009001 * Increases damage dealt with [Blood Sucking] на 0.5% за каждый уровень атрибута +SKILL_20170420_009002 * Increases damage dealt with [Bone Pointing] на 0.5% за каждый уровень атрибута +SKILL_20170420_009003 * Increases summon time of [Bone Pointing] by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009004 * Increases damage dealt with [Ngadhundi] на 0.5% за каждый уровень атрибута +SKILL_20170420_009005 * Provides a 1% chance per attribute level to hit for twice the normal damage on enemies hexed by [Kurdaitcha] (or any other methods){nl}* Applies to the caster for hexes from other characters as well{nl}* Increases SP consumption by 10% +SKILL_20170420_009006 * Increases chance to nullify the enemy's physical attack while using [Levitation] by 1.5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009007 * Increases damage dealt with [Kundela Slash] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009008 * When using [Blood Curse], HP consumption rises to 80% but duration for [Blood Curse] increases by 7 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009009 * [Bone Pointing] attack applies as repeated hits{nl}* Increases SP consumption by 50% +SKILL_20170420_009010 * Movement speed during [Kurdaitcha] increases to match normal walking speed{nl}* Increases SP consumption by 10% +SKILL_20170420_009011 * Decreases enemy's movement speed by 70% for 4 seconds on a basic attack with a 5% chance per attribute level while [Rune of Ice] is active{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009012 * Increases damage dealt with [Rune of Destruction] by 0.5% per attribute level +SKILL_20170420_009013 * Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]{nl}* Increases SP consumption by 10% +SKILL_20170420_009014 * Increases damage dealt with [Rune of Justice] by 0.5% per attribute level +SKILL_20170420_009015 * Increases critical resistance from [Rune of Protection] equal to 20% of the caster's SPR per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009016 * Grants resistance to knockback and knockdown by 1% per attribute level{nl}* Resistance reduced in half for PvP{nl}* Increases SP consumption by 20% +SKILL_20170420_009017 * Increases damage dealt with [Magic Powder] by 0.5% per attribute level +SKILL_20170420_009018 * [Magic Powder] effect duration increases by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009019 * Increases damage dealt with [Micro Dimension] by 0.5% per attribute level +SKILL_20170420_009020 * Increases damage dealt with [Ultimate Dimension] by 0.5% per attribute level +SKILL_20170420_009021 * Grants [Ultimate Dimension] a 5% chance per attribute level to confuse the enemy for 8 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009022 * Increases [Blink]'s apparition duration by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009023 * Increases damage dealt with [Maze] by 0.5% per attribute level +======= +SKILL_20170420_009012 * Increases damage dealt with [Rune of Destruction] на 0.5% за каждый уровень атрибута +SKILL_20170420_009013 * Allies turned into giants by [Rune of Giants] gain additional HP according to [20% of the caster's CON] x [60 per attribute level]{nl}* Increases SP consumption by 10% +SKILL_20170420_009014 * Increases damage dealt with [Rune of Justice] на 0.5% за каждый уровень атрибута +SKILL_20170420_009015 * Increases critical resistance from [Rune of Protection] equal to 20% of the caster's SPR per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009016 * Grants resistance to knockback and knockdown by 1% per attribute level{nl}* Resistance reduced in half for PvP{nl}* Increases SP consumption by 20% +SKILL_20170420_009017 * Increases damage dealt with [Magic Powder] на 0.5% за каждый уровень атрибута +SKILL_20170420_009018 * [Magic Powder] effect duration increases by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009019 * Increases damage dealt with [Micro Dimension] на 0.5% за каждый уровень атрибута +SKILL_20170420_009020 * Increases damage dealt with [Ultimate Dimension] на 0.5% за каждый уровень атрибута +SKILL_20170420_009021 * Grants [Ultimate Dimension] a 5% chance per attribute level to confuse the enemy for 8 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009022 * Increases [Blink]'s apparition duration by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009023 * Increases damage dealt with [Maze] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009024 * When [Maze] effect ends, grants 10% chances per attribute level of confusing the enemy instead of silencing them{nl}* Increases SP consumption by 10% +SKILL_20170420_009025 * Doubles ally installments and summons within the range of [Micro Dimension]{nl}* Cloned targets will not be further duplicated{nl}* Increases SP consumption by 50% +SKILL_20170420_009026 * Increases range of ally magic circles within the range of [Ultimate Dimension] by 10%{nl}* Increases SP consumption by 50% +SKILL_20170420_009027 * Increases damage dealt with [Multi Shot] by 0.5% per attribute level +SKILL_20170420_009028 * Increases damage dealt with [Full Draw] by 0.5% per attribute level +SKILL_20170420_009029 * Enhances physical damage increase effect of [Kneeling Shot] by 1% per attribute level +<<<<<<< HEAD +SKILL_20170420_009030 * Increases damage dealt with [Oblique Shot] by 0.5% per attribute level +SKILL_20170420_009031 * Increases damage dealt with [Heavy Shot] by 0.5% per attribute level +SKILL_20170420_009032 * Increases damage dealt with [Twin Arrows] by 0.5% per attribute level +======= +SKILL_20170420_009030 * Increases damage dealt with [Oblique Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009031 * Increases damage dealt with [Heavy Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009032 * Increases damage dealt with [Twin Arrows] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009033 * Increases critical chance of [Multi Shot] by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009034 * Increases knockback power of [Full Draw] by 50{nl}* Increases SP consumption by 10% +SKILL_20170420_009035 * Increases critical rate during [Kneeling Shot] by 40 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009036 Deals 10% additional damage per attribute level to Flying-type monsters when equipped with a [Two-handed Bow]. +SKILL_20170420_009037 * Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be afflicted with [Slow] for 7 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009038 * Increases critical rate by 30 per attribute level when [Swift Step] is active{nl}* Increases SP consumption by 50% +SKILL_20170420_009039 Decreases the enemy's physical defense threaded with [Full Draw] by 2% per attribute level.{nl}*Increases SP consumption by 10% +SKILL_20170420_009040 * Decreases charging time of [Multi Shot] by half{nl}* Increases SP consumption by 20% +SKILL_20170420_009041 * Increases damage dealt with [Barrage] by 0.5% per attribute level +SKILL_20170420_009042 * Increases damage dealt with [High Anchoring] by 0.5% per attribute level +SKILL_20170420_009043 * Increases additional damage effect of [Steady Aim] by 3 per attribute level +SKILL_20170420_009044 * Increases damage dealt with [Critical Shot] by 0.5% per attribute level +SKILL_20170420_009045 * Increases damage dealt with [Time Bomb Arrow] 0.5% per attribute level +SKILL_20170420_009046 * Increases damage dealt with [Bounce Shot] by 0.5% per attribute level +SKILL_20170420_009047 * Enemies hit by [Barrage] have a 10% chance per attribute level of being knocked back{nl}* Increases SP consumption by 20% +SKILL_20170420_009048 * Enemies hit by [Bounce Shot] have a 3% chance per attribute level to become afflicted with [Slow]{nl}* Increases SP consumption by 30% +SKILL_20170420_009049 * Increases critical chance of [Spiral Arrow] by 13% per attribute level{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170420_009050 * Increases damage dealt with [Spiral Arrow] by 0.5% per attribute level +SKILL_20170420_009051 * Enemies hit by [High Anchoring] have their critical resistance reduced by 15 per attribute level for 5 seconds{nl}* Increases SP consumption by 30% +SKILL_20170420_009052 * Increases damage dealt with [Scatter Caltrops] by 0.5% per attribute level +SKILL_20170420_009053 * Increases damage dealt with [Stone Shot] by 0.5% per attribute level +SKILL_20170420_009054 * Increases damage dealt with [Rapid Fire] by 0.5% per attribute level +SKILL_20170420_009055 * Increases damage dealt with [Teardown] by 0.5% per attribute level +======= +SKILL_20170420_009050 * Increases damage dealt with [Spiral Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009051 * Enemies hit by [High Anchoring] have their critical resistance reduced by 15 per attribute level for 5 seconds{nl}* Increases SP consumption by 30% +SKILL_20170420_009052 * Increases damage dealt with [Scatter Caltrops] на 0.5% за каждый уровень атрибута +SKILL_20170420_009053 * Increases damage dealt with [Stone Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009054 * Increases damage dealt with [Rapid Fire] на 0.5% за каждый уровень атрибута +SKILL_20170420_009055 * Increases damage dealt with [Teardown] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009056 * Increases duration of [Scatter Caltrops] by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009057 * Fixes number of stone bullets picked by [Stone Picking] to that of [skill level]{nl}* Increases SP consumption by 20% +SKILL_20170420_009058 * Allows you to dismantle Dievdirbys' [Carve World Tree] with [Teardown]{nl}* Increases SP consumption by 10% +SKILL_20170420_009059 * Increases chances to afflict [Bleeding] on an enemy when damage is dealt with [Deploy Pavise] by 1%{nl}* Increases SP consumption by 10% +SKILL_20170420_009060 * Enemies hit by [Rapid Fire] have a 50% chance per attribute level of having their critical resistance reduced by 150 for 3 seconds{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009061 * Increases damage dealt with [Broom Trap] by 0.5% per attribute level +SKILL_20170420_009062 * Increases damage dealt with [Claymore] by 0.5% per attribute level +SKILL_20170420_009063 * Increases damage dealt with [Punji Stake] by 0.5% per attribute level +SKILL_20170420_009064 * Increases damage dealt with [Detonate Traps] by 0.5% per attribute level +SKILL_20170420_009065 * Increases damage dealt with [Spike Shooter] by 0.5% per attribute level +SKILL_20170420_009066 * Increases damage dealt with [Collar Bomb] by 0.5% per attribute level +SKILL_20170420_009067 * Decreases time of first rotation by 0.3 seconds and increases number of rotations for [Broom Trap] by 0.8 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009068 * IncreasesAoE attack ratio of [Claymore] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009069 * When an enemy launched by [Punji Stake] hits the ground, it and nearby enemies are dealt 50% of physical attack as damage{nl}* Increases SP consumption by 30% +SKILL_20170420_009070 * Increases damage dealt with [Stake Stockades] by 0.5% per attribute level +======= +SKILL_20170420_009061 * Increases damage dealt with [Broom Trap] на 0.5% за каждый уровень атрибута +SKILL_20170420_009062 * Increases damage dealt with [Claymore] на 0.5% за каждый уровень атрибута +SKILL_20170420_009063 * Increases damage dealt with [Punji Stake] на 0.5% за каждый уровень атрибута +SKILL_20170420_009064 * Increases damage dealt with [Detonate Traps] на 0.5% за каждый уровень атрибута +SKILL_20170420_009065 * Increases damage dealt with [Spike Shooter] на 0.5% за каждый уровень атрибута +SKILL_20170420_009066 * Increases damage dealt with [Collar Bomb] на 0.5% за каждый уровень атрибута +SKILL_20170420_009067 * Decreases time of first rotation by 0.3 seconds and increases number of rotations for [Broom Trap] by 0.8 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009068 * IncreasesAoE attack ratio of [Claymore] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009069 * When an enemy launched by [Punji Stake] hits the ground, it and nearby enemies are dealt 50% of physical attack as damage{nl}* Increases SP consumption by 30% +SKILL_20170420_009070 * Increases damage dealt with [Stake Stockades] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009071 * Deals 10% additional damage per attribute level on Flying-type monsters with [Claymore]{nl}* Increases SP consumption by 10% +SKILL_20170420_009072 * Deals 50% additional damage per attribute level on Flying-type monsters with [Detonate Traps]{nl}* Increases SP consumption by 10% +SKILL_20170420_009073 * Reduces amount of Pine Wood consumed when using [Punji Stake] from 3 to 2{nl}* Increases SP consumption by 10% +SKILL_20170420_009074 * Increases skill damage of [Claymore] by 1.5 times{nl}* Consumes 2 Claymore +SKILL_20170420_009075 *Increases critical chance of [Broom Trap] by 50%{nl}* Consumes 4 Ash Wood +SKILL_20170420_009076 *Increases critical chance of [Spike Shooter] by 2.5 times{nl}* Consumes 3 Wires +SKILL_20170420_009077 * [Punji Stake] is not cancelled when being cast even after being attacked by an enemy{nl}* Increases SP consumption by 20% +SKILL_20170420_009078 * Enemies affected by [Pointing] have a 5% chance per attribute level to be afflicted with [Fear] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009079 * Decreases physical defense of an enemy attacked with [Retrieve] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009080 Flying-type monsters who are brought to the ground by [Snatching] will receive 20% additional damage from [Slash] and [Strike] attacks per attribute level.{nl}* Increases SP consumption by 30% +SKILL_20170420_009081 * Increases movement speed of companion from [Praise] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009082 * Decreases the magic defense of an enemy by affected by [Coursing] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009083 * Enemies discovered during [Hounding] have chances to be affected by [Confusion] increased by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009084 * Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 seconds{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009085 * Increases damage dealt with [Coursing] by 0.5% per attribute level +SKILL_20170420_009086 * Increases damage dealt with [Snatching] by 0.5% per attribute level +SKILL_20170420_009087 * Increases damage dealt with [Rush Dog] by 0.5% per attribute level +SKILL_20170420_009088 * Increases damage dealt with [Retrieve] by 0.5% per attribute level +======= +SKILL_20170420_009085 * Increases damage dealt with [Coursing] на 0.5% за каждый уровень атрибута +SKILL_20170420_009086 * Increases damage dealt with [Snatching] на 0.5% за каждый уровень атрибута +SKILL_20170420_009087 * Increases damage dealt with [Rush Dog] на 0.5% за каждый уровень атрибута +SKILL_20170420_009088 * Increases damage dealt with [Retrieve] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009089 * Increases attack of [Coursing], [Snatching], [Retrieve] by 1% of the companion's attack per attribute level +SKILL_20170420_009090 * Increases damage dealt with [Needle Blow] by 0.5% per attribute level +SKILL_20170420_009091 * Increases damage dealt with [Wugong Gu] by 0.5% per attribute level +SKILL_20170420_009092 * Increases damage dealt with [Throw Gu Pot] by 1% per attribute level +SKILL_20170420_009093 * Characters detoxified by [Detoxify] become immune to poison for 4 seconds per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009094 * Increases duration of [Wugong Gu] infection on an affected target by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009095 * Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Throw Gu Pot]{nl}* Increases SP consumption by 10% +SKILL_20170420_009096 * Decreases evasion rate of enemies affected by [Jincan Gu] by 5% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009097 * Decreases poison resistance of enemies affected by [Zhendu] by 7 per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009098 * Increases damage dealt with [Flu Flu] by 0.5% per attribute level +SKILL_20170420_009099 * Increases damage dealt with [Flare Shot] by 0.5% per attribute level +======= +SKILL_20170420_009098 * Increases damage dealt with [Flu Flu] на 0.5% за каждый уровень атрибута +SKILL_20170420_009099 * Increases damage dealt with [Flare Shot] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009100 * Deals additional damage equal to 50% of physical attack to the next attacking skill used during [Cloaking]{nl}* Increases SP consumption by 30% +SKILL_20170420_009101 Increases the number of enemies influenced by [Flu Flu] by 1 per attribute level.{nl}* Increases SP consumption by 30% +SKILL_20170420_009102 * Allows you to jump while in [Camouflage]{nl}* Increases SP consumption by 10% +SKILL_20170420_009103 * Enemies within the range of [Scan] have a chance to be afflicted with [Confusion] for 5 seconds{nl}Increases the chance by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009104 * Increases movement speed of [Cloaking] by 1 per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009105 * Increases damage dealt with [Split Arrow] by 0.5% per attribute level +SKILL_20170420_009106 * Increases damage dealt with [Vendetta] by 0.5% per attribute level +SKILL_20170420_009107 * Enemies within the range of [Lachrymator] will receive damage equal to [attribute level] every 2 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009108 * Increases damage dealt with [Backstab] by 0.5% per attribute level +======= +SKILL_20170420_009105 * Increases damage dealt with [Split Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009106 * Increases damage dealt with [Vendetta] на 0.5% за каждый уровень атрибута +SKILL_20170420_009107 * Enemies within the range of [Lachrymator] will receive damage equal to [attribute level] every 2 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009108 * Increases damage dealt with [Backstab] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009109 * Increases duration of [Sneak Hit] by 2 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009110 * Doubles the damage when hitting an enemy affected by the [Bleeding] status ailment with [Vendetta]{nl}* Increases SP consumption by 10% +SKILL_20170420_009111 * Inflicts the enemy with [Massive Bleeding] for 10 seconds when attacked with [Backstab] while affected by bleeding{nl}* Increases the duration by 1 second per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009112 * Deals damage equal to your physical attack on nearby enemies when removing [Burrow]{nl}* Increases SP consumption by 10% +SKILL_20170420_009113 * Increases range of [Lachrymator] to 75{nl}* Increases SP consumption by 40% +SKILL_20170420_009114 * Increases chances by 15% per attribute level of enemies turning around when using [Feint]{nl}* Increases SP consumption by 10% +SKILL_20170420_009115 * Allows you to seize not only an enemies' magic circle, but also your allies' with [Capture]{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009116 * Increases damage dealt with [Broadhead] by 0.5% per attribute level +SKILL_20170420_009117 * Increases damage dealt with [Bodkin Point] by 0.5% per attribute level +SKILL_20170420_009118 * Increases damage dealt with [Barbed Arrow] by 0.5% per attribute level +SKILL_20170420_009119 * Increases damage dealt with [Crossfire] by 0.5% per attribute level +SKILL_20170420_009120 * Increases damage dealt with [Magic Arrow] by 0.5% per attribute level +SKILL_20170420_009121 * Increases damage dealt with [Divine Machine Arrow] by 0.5% per attribute level +SKILL_20170420_009122 * Further decreases an enemy's physical defense by 0.5% per attribute level when attacked by [Bodkin Point]{nl}* Increases SP consumption by 10% +SKILL_20170420_009123 * [Crossfire] gets a 10% chance per level of inflicting [Burn] on targets for 6 seconds{nl}* Burn damage is proportional to the character's physical attack{nl}* Increases SP consumption by 10% +======= +SKILL_20170420_009116 * Increases damage dealt with [Broadhead] на 0.5% за каждый уровень атрибута +SKILL_20170420_009117 * Increases damage dealt with [Bodkin Point] на 0.5% за каждый уровень атрибута +SKILL_20170420_009118 * Increases damage dealt with [Barbed Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009119 * Increases damage dealt with [Crossfire] на 0.5% за каждый уровень атрибута +SKILL_20170420_009120 * Increases damage dealt with [Magic Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009121 * Increases damage dealt with [Divine Machine Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009122 * Further decreases an enemy's physical defense на 0.5% за каждый уровень атрибута when attacked by [Bodkin Point]{nl}* Increases SP consumption by 10% +SKILL_20170420_009123 * [Crossfire] gets a 10% chance per level of inflicting [Поджог] on targets for 6 seconds{nl}* Burn damage is proportional to the character's physical attack{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009124 * Enemies hit by the flames of [Magic Arrow] will be afflicted with [Silence] by a certain chance. Increases the chance by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009125 * Enemies hit by [Divine Machine Arrow] are afflicted with [Shock] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009126 * Increases [Roost] active range by 20 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009127 * If [Call] is used, the hawk has a 50% chance of fetching small items{nl}* Increases SP consumption by 20% +SKILL_20170420_009128 * Increases the duration of [Hovering] by 3 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009129 * Your hawk will attack enemies faster while using [Hovering]{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009130 * Increases damage dealt with [Hovering] by 0.5% per attribute level +SKILL_20170420_009131 * Increases damage dealt with [Pheasant] by 0.5% per attribute level +SKILL_20170420_009132 * Decreases chance of nullifying the attack by 5% per attribute level when enemies are within the range of [Circling]{nl}* Increases SP consumption by 10% +SKILL_20170420_009133 * Increases damage dealt with [Sonic Strike] by 0.5% per attribute level +SKILL_20170420_009134 * Increases damage dealt with [Combination] by 0.5% per attribute level +SKILL_20170420_009135 * If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion{nl}* [Confusion] will decrease the target's physical defense by 2% per level and increase physical attack by 2% per level{nl}* Increases SP consumption by 10% +SKILL_20170420_009136 * If enemies within the range of [Circling] receive physical or missile attacks, there is 5% chance per attribute level that another enemy will receive the same damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009137 * Increases damage dealt with [Concentrated Fire] by 0.5% per attribute level +SKILL_20170420_009138 * Increases damage dealt with [Caracole] by 0.5% per attribute level +SKILL_20170420_009139 * Increases damage dealt with [Limacon] by 0.5% per attribute level +SKILL_20170420_009140 * Increases damage dealt with [Retreat Shot] by 0.5% per attribute level +SKILL_20170420_009141 * Increases chance to nullify an enemy's attack while using [Retreat Shot] by 0.5% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009142 * Increases damage dealt with [Wild Shot] by 0.5% per attribute level +SKILL_20170420_009143 * When [Caracole] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_009144 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_009145 * Increases damage dealt with [Cannon Shot] by 0.5% per attribute level +SKILL_20170420_009146 * Increases damage dealt with [Shootdown] by 0.5% per attribute level +SKILL_20170420_009147 * Increases damage dealt with [Siege Burst] by 0.5% per attribute level +SKILL_20170420_009148 * Increases damage dealt with [Cannon Blast] by 0.5% per attribute level +SKILL_20170420_009149 * Flying-type monsters hit by [Shootdown] will fall down on the ground for 4 seconds per attribute level{nl}* From Lv. 2, the duration decreases by 1.8 seconds per attribute level{nl}* Flying-type monsters who fall down can receive additional damage by Cannon Shot{nl}* Increases SP consumption by 10% +SKILL_20170420_009150 * Increases attacking range of [Siege Burst] by 25 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009151 * Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 3 seconds{nl}* Increases SP consumption by 50% +SKILL_20170420_009152 * Increases damage dealt on an enemy with [Cannon Barrage] by 0.5% per attribute level +======= +SKILL_20170420_009130 * Increases damage dealt with [Hovering] на 0.5% за каждый уровень атрибута +SKILL_20170420_009131 * Increases damage dealt with [Pheasant] на 0.5% за каждый уровень атрибута +SKILL_20170420_009132 * Decreases chance of nullifying the attack by 5% per attribute level when enemies are within the range of [Circling]{nl}* Increases SP consumption by 10% +SKILL_20170420_009133 * Increases damage dealt with [Sonic Strike] на 0.5% за каждый уровень атрибута +SKILL_20170420_009134 * Increases damage dealt with [Combination] на 0.5% за каждый уровень атрибута +SKILL_20170420_009135 * If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion{nl}* [Confusion] will decrease the target's physical defense by 2% per level and increase physical attack by 2% per level{nl}* Increases SP consumption by 10% +SKILL_20170420_009136 * If enemies within the range of [Circling] receive physical or missile attacks, there is 5% chance per attribute level that another enemy will receive the same damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009137 * Increases damage dealt with [Concentrated Fire] на 0.5% за каждый уровень атрибута +SKILL_20170420_009138 * Increases damage dealt with [Caracole] на 0.5% за каждый уровень атрибута +SKILL_20170420_009139 * Increases damage dealt with [Limacon] на 0.5% за каждый уровень атрибута +SKILL_20170420_009140 * Increases damage dealt with [Retreat Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009141 * Increases chance to nullify an enemy's attack while using [Retreat Shot] на 0.5% за каждый уровень атрибута{nl}* Increases SP consumption by 20% +SKILL_20170420_009142 * Increases damage dealt with [Wild Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009143 * When [Caracole] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_009144 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_009145 * Increases damage dealt with [Cannon Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009146 * Increases damage dealt with [Shootdown] на 0.5% за каждый уровень атрибута +SKILL_20170420_009147 * Increases damage dealt with [Siege Burst] на 0.5% за каждый уровень атрибута +SKILL_20170420_009148 * Increases damage dealt with [Cannon Blast] на 0.5% за каждый уровень атрибута +SKILL_20170420_009149 * Flying-type monsters hit by [Shootdown] will fall down on the ground for 4 seconds per attribute level{nl}* From Lv. 2, the duration decreases by 1.8 seconds per attribute level{nl}* Flying-type monsters who fall down can receive additional damage by Cannon Shot{nl}* Increases SP consumption by 10% +SKILL_20170420_009150 * Increases attacking range of [Siege Burst] by 25 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009151 * Enemies hit by [Cannon Blast] have a 7% chance per attribute level to be afflicted with [Armor Break] for 3 seconds{nl}* Increases SP consumption by 50% +SKILL_20170420_009152 * Increases damage dealt on an enemy with [Cannon Barrage] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009153 * Increases additional cannon damage received by an enemy in the state of [Smoke Grenade] by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009154 * [Siege Bust] removes all of enemy magic circles at the point of attack{nl}* Increases SP consumption by 10% +SKILL_20170420_009155 * [Cannon Barrage] has a 5% chance per attribute level to stun an enemy for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009156 * Maintains [Siege Burst] casting even when character is attacked{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170420_009157 * Increases damage dealt with [Covering Fire] by 0.5% per attribute level +SKILL_20170420_009158 * Increases damage dealt with [Headshot] by 0.5% per attribute level +SKILL_20170420_009159 * Increases damage dealt with [Snipe] by 0.5% per attribute level +SKILL_20170420_009160 * Increases damage dealt with [Penetration Shot] by 0.5% per attribute level +SKILL_20170420_009161 * Increases damage dealt with [Butt Stroke] by 0.5% per attribute level +SKILL_20170420_009162 * Increases damage dealt with [Bayonet Thrust] by 0.5% per attribute level +SKILL_20170420_009163 * Enemies hit by [Butt Stroke] have a 1.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009164 * Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009165 * Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009166 * Increases damage dealt with [Volleyfire] by 0.5% per attribute level +======= +SKILL_20170420_009157 * Increases damage dealt with [Covering Fire] на 0.5% за каждый уровень атрибута +SKILL_20170420_009158 * Increases damage dealt with [Headshot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009159 * Increases damage dealt with [Snipe] на 0.5% за каждый уровень атрибута +SKILL_20170420_009160 * Increases damage dealt with [Penetration Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009161 * Increases damage dealt with [Butt Stroke] на 0.5% за каждый уровень атрибута +SKILL_20170420_009162 * Increases damage dealt with [Bayonet Thrust] на 0.5% за каждый уровень атрибута +SKILL_20170420_009163 * Enemies hit by [Butt Stroke] have a 1.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009164 * Enemies hit by [Headshot] have a 2.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009165 * Enemies hit by [Snipe] have a 3.5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009166 * Increases damage dealt with [Volleyfire] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009167 [Snipe] deals damage to one other enemy nearby its initial target.{nl}* Increases SP consumption by 50% +SKILL_20170420_009168 * [Bayonet Thrust] has 2% chance per attribute level to activate repeated hits and give the enemy [Bleed] status ailment for 10 seconds{nl}* Bleeding damage is proportional to the character's STR{nl}* Increases SP consumption by 10% +SKILL_20170420_009169 * [Bayonet Thrust] decreases the enemy's HP and SP recovery via skills or potions for 80 seconds{nl}* After Level 2, duration increases by 20 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009170 * [Head Shot] is casted twice, but with reduced damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009171 * Reduces casting time of [Penetration Shot]{nl}* Attribute does not apply when Kneeling Shot is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009172 * [Penetration Shot] can be used while in the state of [Kneeling Shot]{nl}* Increases SP consumption by 30% +<<<<<<< HEAD +SKILL_20170420_009173 * Increases damage dealt with [Birdfall] by 0.5% per attribute level +SKILL_20170420_009174 * Applies a successful [Butt Stroke] on a bleeding enemy with 100% of damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009175 * [Butt Stroke] makes an enemy vulnerable to gun attacks for 10 seconds and receives 30% additional damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009176 * Increases the damage dealt on an enemy with [Skarphuggning] by 0.5% per attribute level +SKILL_20170420_009177 * Increases the damage dealt on an enemy with [Bombardment Orders] by 0.5% per attribute level +SKILL_20170420_009178 * Increases the damage dealt on an enemy with [Cavalry Charge] by 0.5% per attribute level +SKILL_20170420_009179 * Increases the damage dealt on an enemy with [Leg Shot] by 0.5% per attribute level +SKILL_20170420_009180 * Increases the movement speed reduction effect of [Leg Shot] by 1% per attribute level{nl} * Increases SP consumption by 10% +SKILL_20170420_009181 * Increases damage dealt with [Storm Bolt] by 0.5% per attribute level +SKILL_20170420_009182 * Increases damage dealt with [Spread Shot] by 0.5% per attribute level +SKILL_20170420_009183 * Increases damage dealt with [Homing Arrow] by 0.5% per attribute level +SKILL_20170420_009184 * Increases damage dealt with [Rapid Fire] by 0.5% per attribute level +SKILL_20170420_009185 * Increases damage dealt with [Triple Arrow] by 0.5% per attribute level +SKILL_20170420_009186 * Increases damage dealt with [Rain Arrow] by 0.5% per attribute level +SKILL_20170420_009187 * Increases damage dealt with [Jump Shot] by 0.5% per attribute level +SKILL_20170420_009188 * Increases damage dealt with [Parthian Shaft] by 0.5% per attribute level +SKILL_20170420_009189 * Increases [Overestimate] buff duration by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009190 * Increases critical attack on enemies affected by [Blindside] debuff by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009191 * Increases damage dealt with [Blindside] by 0.5% per attribute level +SKILL_20170420_009192 * Increases damage dealt with [Cure] by 0.5% per attribute level +SKILL_20170420_009193 * Increases damage dealt with [Heal] by 0.5% per attribute level +======= +SKILL_20170420_009173 * Increases damage dealt with [Birdfall] на 0.5% за каждый уровень атрибута +SKILL_20170420_009174 * Applies a successful [Butt Stroke] on a bleeding enemy with 100% of damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009175 * [Butt Stroke] makes an enemy vulnerable to gun attacks for 10 seconds and receives 30% additional damage{nl}* Increases SP consumption by 10% +SKILL_20170420_009176 * Increases the damage dealt on an enemy with [Skarphuggning] на 0.5% за каждый уровень атрибута +SKILL_20170420_009177 * Increases the damage dealt on an enemy with [Bombardment Orders] на 0.5% за каждый уровень атрибута +SKILL_20170420_009178 * Increases the damage dealt on an enemy with [Cavalry Charge] на 0.5% за каждый уровень атрибута +SKILL_20170420_009179 * Increases the damage dealt on an enemy with [Leg Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009180 * Increases the movement speed reduction effect of [Leg Shot] by 1% per attribute level{nl} * Increases SP consumption by 10% +SKILL_20170420_009181 * Increases damage dealt with [Storm Bolt] на 0.5% за каждый уровень атрибута +SKILL_20170420_009182 * Increases damage dealt with [Spread Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009183 * Increases damage dealt with [Homing Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009184 * Increases damage dealt with [Rapid Fire] на 0.5% за каждый уровень атрибута +SKILL_20170420_009185 * Increases damage dealt with [Triple Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009186 * Increases damage dealt with [Rain Arrow] на 0.5% за каждый уровень атрибута +SKILL_20170420_009187 * Increases damage dealt with [Jump Shot] на 0.5% за каждый уровень атрибута +SKILL_20170420_009188 * Increases damage dealt with [Parthian Shaft] на 0.5% за каждый уровень атрибута +SKILL_20170420_009189 * Increases [Overestimate] buff duration by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009190 * Increases critical attack on enemies affected by [Blindside] debuff by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009191 * Increases damage dealt with [Blindside] на 0.5% за каждый уровень атрибута +SKILL_20170420_009192 * Increases damage dealt with [Cure] на 0.5% за каждый уровень атрибута +SKILL_20170420_009193 * Increases damage dealt with [Heal] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009194 * Increases the defense reduction effect of [Deprotected Zone] by 1% per attribute level{nl}* This attribute applies after the stack calculation +SKILL_20170420_009195 * Decreases the interval of [Cure]'s magic circle by 0.2 seconds{nl}* Increases SP consumption by 20% +SKILL_20170420_009196 * Adds a 2% chance per attribute level of being automatically healed when using [Heal]{nl}* Increases SP consumption by 20% +SKILL_20170420_009197 * Increases duration of [Deprotected Zone]'s magic circle by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009198 * Deals damage equal to 100% of magic attack to nearby Devil-type monsters when using [Divine Might]{nl}* Increases SP consumption by 10% +SKILL_20170420_009199 * Using basic sword attacks on enemies with [Deprotected Zone] will inflict [Weakened Defense]{nl}* [Weakened Defense] can be stacked up to 10 times{nl} Increases SP consumption by 10% +SKILL_20170420_009200 * Increases range applied by [Safety Zone] to 15{nl}* Increases SP consumption by 80% +SKILL_20170420_009201 * Decreases damage taken when applied with a character's [Guardian Saint] by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009202 * [Heal] will not inflict damage nor react to enemies{nl}* Increases SP consumption by 10% +SKILL_20170420_009203 * Increases block count of [Safety Zone] by 1 per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009204 * Increases damage dealt with [Zaibas] by 0.5% per attribute level +======= +SKILL_20170420_009204 * Increases damage dealt with [Zaibas] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009205 * Increases the HP recovery of [Aukuras] by 1% per attribute level +SKILL_20170420_009206 * [Zaibas] is affected by the character's AoE attack ratio and inflicts damage on multiple target at once{nl}* Total count does not increase{nl}* Increases SP consumption by 30% +SKILL_20170420_009207 * Increases the duration of [Daino]'s effect by 40 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009208 * Increases Fire property resistance by 14 per attribute level when [Aukuras] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009209 * Increases duration of [Zalciai] by 3 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009210 Increases magic amplification by 12 per attribute level when [Zalciai] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009211 * Increases duration of [Divine Stigma] by 1 second per attribute level{nl} Increases SP consumption by 20% +SKILL_20170420_009212 * Increases range of [Melstis] to 80{nl}* Increases SP consumption by 20% +SKILL_20170420_009213 * Increases critical attack of [Zalciai] by 1% per attribute level +SKILL_20170420_009214 * Increases damage dealt with [Aspersion] by 0.5% per attribute level +SKILL_20170420_009215 * Increases additional damage of [Blessing] by 1% per attribute level +SKILL_20170420_009216 * Increases damage dealt with [Exorcise] by 0.5% per attribute level +SKILL_20170420_009217 * Increases attack count of [Blessing] by 10 per attribute level{nl} Increases SP consumption by 20% +SKILL_20170420_009218 * Increases number of targets for [Blessing] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009219 * Increases dark property resistance by 5 per attribute level when [Sacrament] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009220 * Increases number of targets that can be revived with [Resurrection] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009221 * Increases duration of [Revive] by 7 seconds per attribute level{nl}* Not applicable in TBL or GvG{nl}* Increases SP consumption by 20% +SKILL_20170420_009222 * Increases duration of [Monstrance] by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009223 * Increases your ally's evasion by 2% per attribute level when [Monstrance] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009224 * Increases duration of [Exorcise]'s magic circle by 1 second per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009225 * Increases damage dealt with [Effigy] by 0.5% per attribute level +SKILL_20170420_009226 * Increases damage dealt with [Bwa Kayiman] by 0.5% per attribute level +SKILL_20170420_009227 * Increases damage dealt with [Damballa] by 0.5% per attribute level +SKILL_20170420_009228 * Increases chances of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009229 * Increases chances of creating a Wheelchair Zombie when creating a zombie by 1% per attribute level{nl} Increases SP consumption by 20% +SKILL_20170420_009230 * Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Blind] for 5 seconds{nl}* Increases SP consumption by 10% +======= +SKILL_20170420_009225 * Increases damage dealt with [Effigy] на 0.5% за каждый уровень атрибута +SKILL_20170420_009226 * Increases damage dealt with [Bwa Kayiman] на 0.5% за каждый уровень атрибута +SKILL_20170420_009227 * Increases damage dealt with [Damballa] на 0.5% за каждый уровень атрибута +SKILL_20170420_009228 * Increases chances of creating a large-type zombie when zombifying a large-type monster by 1% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009229 * Increases chances of creating a Wheelchair Zombie when creating a zombie by 1% per attribute level{nl} Increases SP consumption by 20% +SKILL_20170420_009230 * Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Ослепление] for 5 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009231 * Decreases an enemy's STR within the range of [Ogouveve] by 2 per attribute level{nl} Increases SP consumption by 20% +SKILL_20170420_009232 * Increases chances of a new zombie emerging from [Damballa] by 2% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009233 * Increases zombie's physical defense by 8 per attribute level when using [Bwa Kayiman]{nl}* Increases SP consumption by 10% +SKILL_20170420_009234 * Increases maximum number of zombies from [Zombify] by 1{nl}* Increases SP consumption by 10% +SKILL_20170420_009235 * Enemies affected by [Hexing] will receive 10% additional damage per attribute level from Dark property attacks{nl}* Increases SP consumption by 10% +SKILL_20170420_009236 * Increases range of [Samediveve] to 110{nl} Increases SP consumption by 30% +SKILL_20170420_009237 * Increases range of [Ogouveve] to 110{nl} Increases SP consumption by 30% +SKILL_20170420_009238 * [Damballa] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009239 * Increases damage dealt with [Carve] by 0.5% per attribute level +SKILL_20170420_009240 * Increases damage dealt with [Carve Owl] by 0.5% per attribute level +SKILL_20170420_009241 * Increases chances of obtaining materials for [Carve] by 1% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009242 * Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009243 * Increases damage dealt with [Astral Body Explosion] by 0.5% per attribute level +SKILL_20170420_009244 * Increases damage dealt while in the state of Out of Body by 0.5% per attribute level +SKILL_20170420_009245 * Increases damage dealt with [Possession] by 0.5% per attribute level +======= +SKILL_20170420_009239 * Increases damage dealt with [Carve] на 0.5% за каждый уровень атрибута +SKILL_20170420_009240 * Increases damage dealt with [Carve Owl] на 0.5% за каждый уровень атрибута +SKILL_20170420_009241 * Increases chances of obtaining materials for [Carve] by 1% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009242 * Increases cooldown of skills from enemies when within the range while [Statue of Goddess Laima] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009243 * Increases damage dealt with [Astral Body Explosion] на 0.5% за каждый уровень атрибута +SKILL_20170420_009244 * Increases damage dealt while in the state of Out of Body на 0.5% за каждый уровень атрибута +SKILL_20170420_009245 * Increases damage dealt with [Possession] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009246 * Enemies hit with [Astral Body Explosion] are knocked down{nl}* Increases SP consumption by 10% +SKILL_20170420_009247 * Recovers HP equal to 5% of maximum HP per attribute level when using [Prakriti]{nl}* Increases SP consumption by 30% +SKILL_20170420_009248 * Enemies within the range of [Vashita Siddhi] have a chance of being afflicted with [Confusion] for 5 seconds{nl}* Increases the chance by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009249 * Increases HP recovery effect of [Restoration] by 1 per attribute level +<<<<<<< HEAD +SKILL_20170420_009250 * Increases damage dealt with [Smite] by 0.5% per attribute level +======= +SKILL_20170420_009250 * Increases damage dealt with [Smite] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009251 * Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active{nl}* Increases SP consumption by 10% +SKILL_20170420_009252 * Deals damage equal to 20% magic attack per attribute level to enemies hit with [Barrier]{nl}* Increases SP consumption by 10% +SKILL_20170420_009253 * Enemies attacked by [Smite] are knocked into the air, and take damage equal to 50% of your physical attack upon landing{nl}* Effect only activates when attribute is ON{nl}* Increases SP consumption by 10% +SKILL_20170420_009254 * Increases instant death chance of [Turn Undead] in proportion to the character's SPR{nl}* Increases SP consumption by 10% +SKILL_20170420_009255 * Increases monster's physical attack converted with [Conversion] equal to 50% of the character's STR{nl}* Increases SP consumption by 20% +SKILL_20170420_009256 * Increases SP recovery while [Restoration] is active{nl}* Increases SP recovery by 10 per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009257 * Increases damage dealt with [Conviction] by 0.5% per attribute level +SKILL_20170420_009258 * Increases property resistance of [Resist Elements] by 1 per attribute level +SKILL_20170420_009259 * While inside [Barrier], damage received from missile or force attacks decreases by 10% per attribute level{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170420_009260 * Increases damage dealt with [Double Punch] by 0.5% per attribute level +SKILL_20170420_009261 * Increases damage dealt with [Palm Strike] by 0.5% per attribute level +SKILL_20170420_009262 * Increases damage dealt with [Hand Knife] by 0.5% per attribute level +SKILL_20170420_009263 * Increases damage dealt with [Inch Punch] by 0.5% per attribute level +SKILL_20170420_009264 * Increases damage dealt with [Energy Blast] by 0.5% per attribute level +SKILL_20170420_009265 * Increases damage dealt with [God Finger Flick] by 0.5% per attribute level +======= +SKILL_20170420_009260 * Increases damage dealt with [Double Punch] на 0.5% за каждый уровень атрибута +SKILL_20170420_009261 * Increases damage dealt with [Palm Strike] на 0.5% за каждый уровень атрибута +SKILL_20170420_009262 * Increases damage dealt with [Hand Knife] на 0.5% за каждый уровень атрибута +SKILL_20170420_009263 * Increases damage dealt with [Inch Punch] на 0.5% за каждый уровень атрибута +SKILL_20170420_009264 * Increases damage dealt with [Energy Blast] на 0.5% за каждый уровень атрибута +SKILL_20170420_009265 * Increases damage dealt with [God Finger Flick] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009266 * Increases reflection of [Iron Skin] by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009267 * Enemies hit by [Palm Strike] will be afflicted with [Bleeding] for 8 seconds{nl}* Increases duration of [Bleeding] by 1 second per attribute level{nl}* Bleeding damage is proportional to the character's physical attack{nl}* Increases SP consumption by 10% +SKILL_20170420_009268 * Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 3 seconds{nl}* Increases the chance by 10% per attribute level from Lv2{nl}* Increases SP consumption by 50% +SKILL_20170420_009269 * Enemies hit by [One Inch Punch] will be afflicted with [Silence] for 5 seconds{nl}* Increases SP consumption by 20% +SKILL_20170420_009270 * Applies Golden Bell Shield buff to characters nearby when using [Golden Bell Shield]{nl}* Increases SP consumption by 10% +SKILL_20170420_009271 [Palm Strike] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20170420_009272 * [Hand Knife] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009273 * Increases damage dealt with [Indulgentia] by 0.5% per attribute level +SKILL_20170420_009274 * Adds 1 target per attribute level to the applied effects of [Discerning Evil]{nl}* Increases SP consumption by 30% +SKILL_20170420_009275 * Increases duration of [Increase Magic Defense] by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009276 * Increases damage dealt with [Carnivory] by 0.5% per attribute level +======= +SKILL_20170420_009273 * Increases damage dealt with [Indulgentia] на 0.5% за каждый уровень атрибута +SKILL_20170420_009274 * Adds 1 target per attribute level to the applied effects of [Discerning Evil]{nl}* Increases SP consumption by 30% +SKILL_20170420_009275 * Increases duration of [Increase Magic Defense] by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009276 * Increases damage dealt with [Carnivory] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009277 * Increases duration of [Chortasmata] by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009278 * Increases evasion of small-type monster transformed by [Shape Shifting] or [Transform] by 50 per attribute level +SKILL_20170420_009279 * Increases critical rate of the animal-type monsters transformed via [Shape Shifting] or [Transform] by 40 per attribute level +SKILL_20170420_009280 * Increases duration time of [Carnivory] by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009281 * Increases the duration of [Savior] effects by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009282 * Enemies near the initial target of [Telepath] also get the same effect{nl}* Increases SP consumption by 10% +SKILL_20170420_009283 * Enemies receive holy damage equal to [attribute level] within the range of [Arcane Energy]{nl}* Increases SP consumption by 10% +SKILL_20170420_009284 * Character is not threatened by monsters summoned with [Call of Deities]{nl}* Effects exclude pre-emptive attack types{nl}* Increases SP consumption by 10% +SKILL_20170420_009285 * Increases duration of [Forecast] by 2 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009286 * A monster that is transformed by [Change] will have the Item Jackpot Effect with a 0.05% chance per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170420_009287 * Increases chances to nullify an enemy's attack while activating [Forecast] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009288 * Increases duration of [Arcane Energy] by 1 minute per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170420_009289 * Decreases movement speed of an enemy affected by [Death Sentence] by 15% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009290 * Increases duration of [Foretell] effects by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009291 * [Counter Spell] only removes enemy magic{nl}* Increases SP consumption by 20% +SKILL_20170420_009292 * Reduces cooldown time of [Death Sentence] significantly{nl}* Increases SP consumption by 30% +SKILL_20170420_009293 * Enemies within the range of [Prophecy] receive damage proportional to that of magic attack{nl}* Damage rate increases with attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009294 * Damages enemies when they step on the magic circle created by [Healing Factor]{nl}* Damage is determined by the value of the character's current HP{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009295 * Increases damage dealt with [Incineration] by 0.5% per attribute level +SKILL_20170420_009296 * Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect{nl}* Increases SP consumption by 10% +SKILL_20170420_009297 * Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009298 * The range of [Fumigate] becomes a purification area for 10 seconds{nl}* Increases allies' poison resistance by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009299 * Increases damage dealt with [Black Death Steam] by 0.5% per attribute level +======= +SKILL_20170420_009295 * Increases damage dealt with [Incineration] на 0.5% за каждый уровень атрибута +SKILL_20170420_009296 * Increases cycle time of HP cost by 0.02 seconds per attribute level while [Bloodletting] is in effect{nl}* Increases SP consumption by 10% +SKILL_20170420_009297 * Increases the chance that [Fumigate] blocks Lv3 or weaker status ailments for 10 seconds by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009298 * The range of [Fumigate] becomes a purification area for 10 seconds{nl}* Increases allies' poison resistance by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009299 * Increases damage dealt with [Black Death Steam] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009300 * Increases the range of [Pandemic]{nl}* Increases SP consumption by 200% +SKILL_20170420_009301 * When [Disenchant] is used upon an enemy, the level of all existing debuffs on them is increased by 1{nl}* Increases SP consumption by 10% +SKILL_20170420_009302 * When [Disenchant] is used upon an enemy, gear defense stats get nullified for 5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009303 * When an enemy is defeated by [Incinerate], it transfers its debuff to a nearby enemy{nl}* Increases the number of possible targets by 1 per attribute level{nl}* Increases SP consumption by 40% +SKILL_20170420_009304 * Increases the duration of [Revenged Sevenfold]'s effect by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009305 * Inflicts [Curse] at a 10% chance for 4 seconds on an enemy when damage is dealt with [Revenged Sevenfold]{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009306 * Increases damage dealt with [Nachash] by 0.5% per attribute level +======= +SKILL_20170420_009306 * Increases damage dealt with [Nachash] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009307 * Increases allies' status ailment resistance within the range of [Nachash] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009308 * Increases chances to afflict petrification or curse an enemy when damage is dealt with [Nachash] by 1%{nl}* Increases SP consumption by 10% +SKILL_20170420_009309 * Increases duration of [Ein Sof] tiles by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009310 * Increases the number of [Ein Sof] tiles created by 1 per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170420_009311 * Increases damage dealt with [Merkabah] by 0.5% per attribute level +======= +SKILL_20170420_009311 * Increases damage dealt with [Merkabah] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009312 * Inflicts [Petrification] for 3 seconds on enemies affected by [Curse] when attacking with [Merkabah]{nl}* Increases SP consumption by 10% +SKILL_20170420_009313 * Exchanges half the maximum HP increase of [Ein Sof] for SP instead{nl}* Increases SP consumption by 10% +SKILL_20170420_009314 * Nullify enemy attacks while near [Merkabah]'s wheel and temporarily gain the Holy property{nl}* Increases SP consumption by 10% +SKILL_20170420_009315 * Reduces the additional level of [Reduce Level] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009316 * [Merkabah] wheel's durability increases and receives only 1 damage for any attacks{nl}The wheel can take damage 5 times per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009317 * When near [Merkabah]'s wheel, allies' magic defense increases by 10 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009318 * Increases the lower limit HP of [Last Rites] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009319 * Increases duration of the deployed cappella of [Deploy Cappella] by 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009320 * Increases damage dealt with [Magnus Exorcismus] by 0,5% per attribute level +<<<<<<< HEAD +SKILL_20170420_009321 * Increases damage dealt with [Iron Maiden] by 0.5% per attribute level +SKILL_20170420_009322 * Increases damage dealt with [Heretic's Fork] by 0.5% per attribute level +SKILL_20170420_009323 * Increases damage dealt with [Iron Boots] by 0.5% per attribute level +SKILL_20170420_009324 * Increases the movement speed of [Iron Boots] by 1% per attribute level. Increases SP consumption by 10% +SKILL_20170420_009325 * Increases damage dealt with [Pear of Anguish] by 0.5% per attribute level +SKILL_20170420_009326 * [Pear of Anguish] with 10% chance per attribute level [silences] the enemy for 5 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009327 * While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range{nl}* Increases SP consumption by 50% +SKILL_20170420_009328 * Increases damage dealt with [God Smash] by 0.5% per attribute level +SKILL_20170420_009329 * In PvP, [Malleus Maleficarum] reduces the SP of an enemy by 5% of its current amount per attribute level. In PvE, it silences the monster{nl}* Increases SP consumption by 10% +SKILL_20170420_009330 * [Dark Sight]'s effect duration increases by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009331 * Increases damage dealt with [Entrenchment] by 0.5% per attribute level +SKILL_20170420_009332 * Increases damage dealt with [Hurling] by 0.5% per attribute level +SKILL_20170420_009333 * Enemies get stunned by [Hurling] for 1 second{nl}* After Lv2, the duration of stun increases by 0.3 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009334 * Increases duration of [Hidden Potential] effects by 5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009335 * Increases damage dealt with [Storm Calling] by 0.5% per attribute level +SKILL_20170420_009336 * Increases amount of ally HP recovered by [Storm Calling] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009337 * Increases damage dealt with [Begone Demon] by 0.5% per attribute level +SKILL_20170420_009338 * Melee attacks deal additional damage of 50% to enemies in the range of [Storm Calling]{nl}* Increases SP consumption by 10% +SKILL_20170420_009339 * Increases damage dealt with [Gohei] by 0.5% per attribute level +SKILL_20170420_009340 * While [Sweeping] is maintained, duration for nearby allies' Magic Circles increases by 1 second per Attribute Level{nl}* Increases SP consumption by 10% +SKILL_20170420_009341 * Increases damage dealt with [Hamaya] by 0.5% per attribute level +======= +SKILL_20170420_009321 * Increases damage dealt with [Iron Maiden] на 0.5% за каждый уровень атрибута +SKILL_20170420_009322 * Increases damage dealt with [Heretic's Fork] на 0.5% за каждый уровень атрибута +SKILL_20170420_009323 * Increases damage dealt with [Iron Boots] на 0.5% за каждый уровень атрибута +SKILL_20170420_009324 * Increases the movement speed of [Iron Boots] by 1% per attribute level. Increases SP consumption by 10% +SKILL_20170420_009325 * Increases damage dealt with [Pear of Anguish] на 0.5% за каждый уровень атрибута +SKILL_20170420_009326 * [Pear of Anguish] with 10% chance per attribute level [silences] the enemy for 5 seconds{nl}* Increases SP consumption by 10% +SKILL_20170420_009327 * While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside its range{nl}* Increases SP consumption by 50% +SKILL_20170420_009328 * Increases damage dealt with [God Smash] на 0.5% за каждый уровень атрибута +SKILL_20170420_009329 * In PvP, [Malleus Maleficarum] reduces the SP of an enemy by 5% of its current amount per attribute level. In PvE, it silences the monster{nl}* Increases SP consumption by 10% +SKILL_20170420_009330 * [Dark Sight]'s effect duration increases by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009331 * Increases damage dealt with [Entrenchment] на 0.5% за каждый уровень атрибута +SKILL_20170420_009332 * Increases damage dealt with [Hurling] на 0.5% за каждый уровень атрибута +SKILL_20170420_009333 * Enemies get stunned by [Hurling] for 1 second{nl}* After Lv2, the duration of stun increases by 0.3 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009334 * Increases duration of [Hidden Potential] effects by 5 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009335 * Increases damage dealt with [Storm Calling] на 0.5% за каждый уровень атрибута +SKILL_20170420_009336 * Increases amount of ally HP recovered by [Storm Calling] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009337 * Increases damage dealt with [Begone Demon] на 0.5% за каждый уровень атрибута +SKILL_20170420_009338 * Melee attacks deal additional damage of 50% to enemies in the range of [Storm Calling]{nl}* Increases SP consumption by 10% +SKILL_20170420_009339 * Increases damage dealt with [Gohei] на 0.5% за каждый уровень атрибута +SKILL_20170420_009340 * While [Sweeping] is maintained, duration for nearby allies' Magic Circles increases by 1 second per Attribute Level{nl}* Increases SP consumption by 10% +SKILL_20170420_009341 * Increases damage dealt with [Hamaya] на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170420_009342 * While [Kagura] is active, you and nearby allies will receive less damage from magic attacks by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170420_009343 Decreases damage received by 10% per level when at least 3 enemies or more are provoked when using [Cross Guard]. +SKILL_20170510_009344 {#DD5500}{ol}[Physical] - [Slash]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Inflict damage on enemies by swinging your sword around to create continuous attacks. Deals Double Damage to enemies under Crown effects. +SKILL_20170510_009345 Temporarily decreases the defense of nearby enemies and increases attack proportionally to the number of targets nearby. +SKILL_20170510_009346 Targets: #{CaptionRatio}#{nl}Maximum Physical Defense: -#{CaptionRatio2}#%{nl}Attack increase per target: #{CaptionRatio3}#{nl}Duration: #{CaptionTime}# seconds +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170510_009347 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Fires continuous shots with a pistol to damage multiple enemies ahead. SKILL_20170510_009348 Длительность: #{CaptionTime}# Секунд{nl}шанс of doubling Длительность: #{CaptionRatio}#%{nl}Movement Speed: -10%{nl}Дополнительный {#DD5500}{ol}Lightning{/}{/}Property Урон: +35%{nl}Attack on {#DD5500}{ol}Fire{/}{/}Property Targets: #{SkillFactor}#% SKILL_20170510_009349 Summon devil of card inserted in Grimore. attack и defense of summoned devil will be decided according to character's level, и increase 5% for each star on corresponding card. Grimore can only equip Devil type monster cards. @@ -9356,6 +15978,20 @@ SKILL_20170510_009355 Add. Костянная башня attack #{CaptionRatio3} SKILL_20170510_009356 призываемых существ #{CaptionRatio}# Skeleton Soldiers{nl}Add. Skeleton Солдат attack #{CaptionRatio3}#%{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Максимальный уровень: 5 SKILL_20170510_009357 призываемых существ #{CaptionRatio}# Skeleton Archers{nl}Add. Skeleton Archer attack #{CaptionRatio3}#%{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Максимальный уровень: 5 SKILL_20170510_009358 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Explodes an item of yours on ground to damage nearby enemies. +======= +SKILL_20170510_009347 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Fires continuous shots with a pistol to damage multiple enemies ahead. +SKILL_20170510_009348 Duration: #{CaptionTime}# seconds{nl}Chance of doubling the duration: #{CaptionRatio}#%{nl}Movement Speed: -10%{nl}Additional {#DD5500}{ol}Lightning{/}{/}Property Damage: +35%{nl}Attack on {#DD5500}{ol}Fire{/}{/}Property Targets: #{SkillFactor}#% +SKILL_20170510_009349 Summon the devil of card inserted in Grimore. The attack and defense of the summoned devil will be decided according to character's level, and increase 5% for each star on the corresponding card. Grimore can only equip Devil type monster cards. +SKILL_20170510_009350 Summons a Devil-type boss monster{nl}Devil's Additional Attack: #{CaptionRatio}#%{nl}Devil's Additional Defense: #{CaptionRatio}#% +SKILL_20170510_009351 Salamion Duration: #{CaptionTime}# seconds{nl}Salamion Level: #{CaptionRatio2}#{nl}Salamion Additional Damage: +#{CaptionRatio}#%{nl}Add. Salamion defense #{CaptionRatio}#% +SKILL_20170510_009352 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Attack enemies with a summoned devil based on the secondary card equipped in the Grimoire. +SKILL_20170510_009353 Create a Shoggoth with stats based on the cards that are placed in the Necronomicon. The attack and defense of the Shoggoth is affected by your skill level. The Shoggoth's stats increase by 5% for each star on the card. Only Animal, Plant and Mutant-type cards can be placed in the Necronomicon. +SKILL_20170510_009354 Shoggoth's Additional Damage: #{CaptionRatio}#%{nl}Shoggoth's Additional Defense: #{CaptionRatio}#%{nl}Consumes #{CaptionTime}# Corpse(s) +SKILL_20170510_009355 Add. Corpse Tower attack #{CaptionRatio3}#%{nl}Corpse Tower #{CaptionRatio}# second duration{nl}No. of defenses: #{CaptionTime}#{nl}Consumes #{CaptionRatio2}# corpses +SKILL_20170510_009356 Summons #{CaptionRatio}# Skeleton Soldiers{nl}Add. Skeleton Soldier attack #{CaptionRatio3}#%{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Maximum Level: 5 +SKILL_20170510_009357 Summons #{CaptionRatio}# Skeleton Archers{nl}Add. Skeleton Archer attack #{CaptionRatio3}#%{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Maximum Level: 5 +SKILL_20170510_009358 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Explodes an item of yours on the ground to damage nearby enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170510_009359 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Quickly fires a number of arrows at a targeted area. SKILL_20170510_009360 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Pull your bowstring back to fire a highly piercing shot. Enemies hit are pinned onto surrounding terrain. SKILL_20170510_009361 {#DD5500}{ol}[Missile: Bow]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires an arrow that bounces off of target to hit an adjacent enemy. @@ -9369,6 +16005,7 @@ SKILL_20170510_009368 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires an arrow that s SKILL_20170510_009369 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a spiraling arrow that deals multiple hits to a target. SKILL_20170510_009370 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Jump backwards while firing multiple arrows forward. SKILL_20170510_009371 Obtainable Stone Bullets: #{CaptionRatio}# +<<<<<<< HEAD SKILL_20170510_009372 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a stone bullet to push an enemy away. target has a шанс to become будут поражены эффектом [Stun]. SKILL_20170510_009373 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Load multiple arrows into your crossbow и then fire them in quick succession at an enemy. SKILL_20170510_009374 {#DD5500}{ol}[Missile: Bow] - [Poison]{/}{/}{nl}Blows a toxic arrow that Накладывает damage over a long period of time. @@ -9376,6 +16013,15 @@ SKILL_20170510_009375 Урон: #{SkillFactor}#% каждые 0.5 секунд{n SKILL_20170510_009376 {#DD5500}{ol}[Missile: Bow] - [Poison]{/}{/}{nl}Fires a contagious poison arrow. poisoned target spreads poison around to nearby enemies whenever it is attacked. {nl} SKILL_20170510_009377 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a musical arrow to a target. Enemies nearby target will be будут поражены эффектом [Fear]. SKILL_20170510_009378 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a flare on ground at a targeted area. Upon hitting ground, flare bursts into sparks that damage nearby enemies. +======= +SKILL_20170510_009372 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a stone bullet to push an enemy away. The target has a chance to become afflicted with [Stun]. +SKILL_20170510_009373 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Load multiple arrows into your crossbow and then fire them in quick succession at an enemy. +SKILL_20170510_009374 {#DD5500}{ol}[Missile: Bow] - [Poison]{/}{/}{nl}Blows a toxic arrow that inflicts damage over a long period of time. +SKILL_20170510_009375 Attack: #{SkillFactor}#% per 0.5 sec{nl}{#339999}{ol}[Poison]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20170510_009376 {#DD5500}{ol}[Missile: Bow] - [Poison]{/}{/}{nl}Fires a contagious poison arrow. The poisoned target spreads poison around to nearby enemies whenever it is attacked. {nl} +SKILL_20170510_009377 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a musical arrow to a target. Enemies nearby the target will be afflicted with [Fear]. +SKILL_20170510_009378 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a flare on the ground at a targeted area. Upon hitting the ground, the flare bursts into sparks that damage nearby enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170510_009379 {#DD5500}{ol}[Missile: Bow] {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires an arrow that, upon hitting a target, bounces to hit two nearby enemies. SKILL_20170510_009380 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}If target dies from this attack, it explodes. Party members gain STR for a period of time. SKILL_20170510_009381 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a wide broadhead arrow. Накладывает [Bleeding] on enemy hit. @@ -9404,6 +16050,7 @@ SKILL_20170510_009403 Урон: #{SkillFactor}#% x 4{nl}АоЕ Радиус: #{S SKILL_20170510_009404 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Order a bombardment strike upon a selected area. Enemies within its AoE gets continuous damage каждые each strike. SKILL_20170510_009405 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Aim at target's leg и fire your pistol. target's movement speed gets momentarily уменьшится. SKILL_20170510_009406 {#DD5500}{ol}[Missile: Bow]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fire five arrows at once to attack enemies within range. +<<<<<<< HEAD SKILL_20170510_009407 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Aim straight at enemy и fire multiple arrows. SKILL_20170510_009408 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Pull quiver quickly и shoot. SKILL_20170510_009409 {#DD5500}{ol}[Missile: Bow]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Shoot three exploding arrows. explosion damages nearby enemies as well. @@ -9417,8 +16064,24 @@ SKILL_20170510_009416 STR, INT персонажа: +#{CaptionRatio}#{nl}Effect SKILL_20170510_009417 Создаёт a magic circle that raises a dead enemy as a zombie. stats of raised zombie are affected by those of dead enemy, и its HP и STR Увеличение with caster's INT персонажа и SPR. SKILL_20170510_009418 Abel to Use Wolf Skills{nl}Дополнительный Attack 5%{nl}Max Duration #{CaptionTime}# минут{nl}SP Consumption 80 каждые minute SKILL_20170510_009419 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Swings a gohei made of a wooden stick и white paper. Removes 1 harmful effect of rank 1 or below on allies и 1 beneficial effect of rank 1 or lower у врагов in front. +======= +SKILL_20170510_009407 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Aim straight at the enemy and fire multiple arrows. +SKILL_20170510_009408 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Pull the quiver quickly and shoot. +SKILL_20170510_009409 {#DD5500}{ol}[Missile: Bow]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Shoot three exploding arrows. The explosion damages nearby enemies as well. +SKILL_20170510_009410 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Shoot multiple arrows up in the air and bring the storm of arrows. The targets in its AoE get damage per hit. +SKILL_20170510_009411 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Jump high up in the air and fire arrow forward. Enemies in its trajectory get damage and movement speed reduced. +SKILL_20170510_009412 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Charge forward but attack the opposite direction. Only Able to Use while Moving +SKILL_20170510_009413 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Use a magnifying glass to find the enemy's blind side and attack. The attack will apply as critical attack. Foes around the attacked enemy will have higher chances of being hit by critical attacks.{nl}(The effects of Blindside and the character's critical rate apply separately.) +SKILL_20170510_009414 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Creates a magic circle in front of you, healing allies or damaging enemies. Does not affect airborne enemies. Amount of HP recovered depends on the target's maximum HP. Recovery increases with the casting character's INT and SPR. +SKILL_20170510_009415 Attack: #{SkillFactor}#%{nl}Recovers HP equal to 5% of your maximum HP{nl}Additional HP Recovery Rate: #{CaptionRatio}# ~ #{CaptionRatio2}#{nl}Magic Circle Duration: #{CaptionTime}# seconds{nl}Heal tiles: #{CaptionRatio3}# +SKILL_20170510_009416 STR, INT: +#{CaptionRatio}#{nl}Effect Duration: #{CaptionRatio3}# seconds{nl}Stigma Duration: #{CaptionRatio2}# seconds +SKILL_20170510_009417 Creates a magic circle that raises a dead enemy as a zombie. The stats of the raised zombie are affected by those of the dead enemy, and its HP and STR increases with the caster's INT and SPR. +SKILL_20170510_009418 Abel to Use Wolf Skills{nl}Additional Attack 5%{nl}Max Duration #{CaptionTime}# minutes{nl}SP Consumption 80 per minute +SKILL_20170510_009419 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Swings a gohei made of a wooden stick and white paper. Removes 1 harmful effect of rank 1 or below on allies and 1 beneficial effect of rank 1 or lower on enemies in front. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170510_009420 Donnes' Buff SKILL_20170510_009421 +100% EXP from hunting monsters +<<<<<<< HEAD SKILL_20170510_009422 * Amplifies Физический damage increase effect и сниженно defense effect of [Gung Ho] На 1% за каждый уровень атрибута SKILL_20170510_009423 * Увеличение character's Уклонение by 50 за каждый уровень атрибута when [Guardian] активна{nl}* Увеличивает потребление SP на 10% SKILL_20170510_009424 * Увеличение Уклонение by 50 за каждый уровень атрибута while using [Stabbing]{nl}Увеличение magic defense by 5% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10 @@ -9450,7 +16113,45 @@ SKILL_20170512_009449 Able to use wolf skills{nl}Дополнительный у SKILL_20170512_009450 Длительность: #{CaptionTime}# Секунд{nl}+20% Дополнительный Damage while transformed{nl}+100 Критический урон while transformed SKILL_20170512_009451 Deals Дополнительный Psychokinesis damage proportional to your magic attack, но Увеличение your taken damage by 50% when attacked with Psychokinesis. SKILL_20170512_009452 Continuously receive Огненный урон. Drastically снижает resistance to Урон Свойством Огня of enemies будут поражены эффектом debuff. +======= +SKILL_20170510_009422 * Amplifies physical damage increase effect and decreased defense effect of [Gung Ho] by 1% per attribute level +SKILL_20170510_009423 * Increases character's evasion by 50 per attribute level when [Guardian] is active{nl}* Increases SP consumption by 10% +SKILL_20170510_009424 * Increases evasion by 50 per attribute level while using [Stabbing]{nl}Increases magic defense by 5% per attribute level{nl}* Increases SP consumption by 10 +SKILL_20170510_009425 * Increases magic defense by 5% and Ice property resistance by 25% per attribute level in proportion to the Shield item equipped +SKILL_20170510_009426 * Increases evasion by 50 per attribute level while using [Gravity Pole] +SKILL_20170510_009427 * Decreases movement speed of monsters affected by [Swell Body] by 15% per attribute level{nl}* Increases physical and magic attack by 10% per attribute level{nl}* Effects do not apply to characters +SKILL_20170510_009428 * Not using a dagger or a shield as offhand gives 30 higher accuracy and evasion per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170510_009429 * Increases evasion by 50 per attribute level while charging [Meteor]{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170510_009430 * Increases damage dealt with Mounted demon by 0.5% per attribute level +======= +SKILL_20170510_009430 * Increases damage dealt with Mounted demon на 0.5% за каждый уровень атрибута +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170510_009431 * Increases critical rate effect from [Quicken] by 30 and decreases evasion by 40 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20170510_009432 * Increases your ally's evasion by 20 per attribute level when [Monstrance] is active{nl}* Increases SP consumption by 10% +SKILL_20170510_009433 * Increases the body's evasion by 10 per attribute level when [Out of Body] is active +SKILL_20170510_009434 * Decreases the enemy's physical defense by 10% with a chance of 10% per attribute level when using a basic attack during Out of Body{nl}* Unable to turn ON/OFF during Out of Body +SKILL_20170510_009435 * Enemies near the initial target of [Telepath] also get the same effect corresponding to attribute level{nl}* Increases SP consumption by 10% +SKILL_20170512_009436 Reduces skill casting time. The reduced casting time will not surpass 90% of the original casting time. +SKILL_20170512_009437 Attack: #{SkillFactor}#%{nl}Creates 4 over 4 times +SKILL_20170512_009438 Set up an upright shield to protect yourself from enemy attacks. Enemies without a target will attack the pavise instead. Enemies attacked during the installation will have a chance of being afflicted with Bleeding. +SKILL_20170512_009439 Attack: #{SkillFactor}#%{nl}Blocks: #{CaptionRatio}#{nl}Pavise Duration: #{CaptionTime}# seconds{nl}{#339999}{ol}[Bleeding]{/}{/}Chance: #{CaptionRatio2}#% +SKILL_20170512_009440 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced and be afflicted with Bleeding for 10 seconds. +SKILL_20170512_009441 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Aim and fire at a far away enemy. The usual range of fire is increased and heavily damages a single enemy. Attacking a bleeding enemy will deal additional damage. +SKILL_20170512_009442 Decreases Slash, Pierce, Bow and Gun attack damage for you and your party members. +SKILL_20170512_009443 Decreases damage received by #{CaptionRatio}#%{nl}Duration: 35 seconds +SKILL_20170512_009444 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Inflict damage on nearby enemies by separating your soul from your body to cause an explosion. Attacked enemies receive a percentage of Psychokinesis property damage for 5 seconds. +SKILL_20170512_009445 Transfer a portion of your INT stat to an ally{nl}in front of you. Provides you with additional{nl}Psychokinesis property damage proportional{nl}to your minimum magic attack, and this{nl}amount is increased to 150% when attacking{nl}with Psychokinesis skills. However, you will{nl}take 50% extra damage from Psychokinesis{nl}property attacks. +SKILL_20170512_009446 Transmits: #{CaptionRatio}#% INT{nl}Duration: #{CaptionRatio2}# seconds{nl}Additional Psychokinesis Damage: +#{CaptionRatio3}# +SKILL_20170512_009447 Attack: #{SkillFactor}#% x #{CaptionRatio}#{nl}Maximum Targets: 8{nl}Duration: #{CaptionTime}# seconds +SKILL_20170512_009448 Temporarily transform into a wolf. Continuously consumes SP while in the wolf form. Increases damage and critical rate while transformed. +SKILL_20170512_009449 Able to use wolf skills{nl}Additional Damage: +#{CaptionRatio}#%{nl}Critical Rate: +#{CaptionRatio2}# {nl}Maximum Duration: #{CaptionTime}# minutes{nl}Consumes 70 SP per second +SKILL_20170512_009450 Duration: #{CaptionTime}# seconds{nl}+20% Additional Damage while transformed{nl}+100 Critical Rate while transformed +SKILL_20170512_009451 Deals additional Psychokinesis damage proportional to your magic attack, but increases your taken damage by 50% when attacked with Psychokinesis. +SKILL_20170512_009452 Continuously receive Fire damage. Drastically reduces the resistance to Fire property of enemies afflicted with the debuff. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170512_009453 Loss of Spirit +<<<<<<< HEAD SKILL_20170512_009454 Psychokinesis magic damage inflicted based on Astral Body Explosion damage every 0.5 Секунд. SKILL_20170512_009455 * Увеличение property Урон способности [Flare] by 10 за каждый уровень атрибута to Cloth armor-type enemies{nl}* Увеличивает потребление SP на 10% SKILL_20170512_009456 * Увеличение property Урон способности [Ice Blast] by 10 за каждый уровень атрибута to Leather armor-type enemies{nl}* Увеличивает потребление SP на 10% @@ -9477,6 +16178,34 @@ SKILL_20170605_009476 Pure White Wedding Bouquet SKILL_20170605_009477 May Wedding Bouquet SKILL_20170605_009478 Урон: #{SkillFactor}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Длительность: 5 Секунд{nl}Recovers #{CaptionRatio2}#% of damage SKILL_20170605_009479 Увеличение Movement Speed +5 +======= +SKILL_20170512_009454 Psychokinesis magic damage inflicted based on Astral Body Explosion damage every 0.5 seconds. +SKILL_20170512_009455 * Increases property damage of [Flare] by 10 per attribute level to Cloth armor-type enemies{nl}* Increases SP consumption by 10% +SKILL_20170512_009456 * Increases property damage of [Ice Blast] by 10 per attribute level to Leather armor-type enemies{nl}* Increases SP consumption by 10% +SKILL_20170512_009457 * [Zaibas] deals the same damage to nearby enemies{nl}* Max. targets: 4{nl}* Total count is maintained {nl}* Increases SP consumption by 30% +SKILL_20170522_009458 You will transform into the selected monster. +SKILL_20170525_009459 Duration #{CaptionTime}# seconds{nl}Add. damage #{CaptionRatio2}#%{nl}Able to use while riding +SKILL_20170525_009460 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Push your sword in with great force to attack. The target receives additional damage from Skarphuggning and has a chance to bleed for 10 seconds. +SKILL_20170525_009461 Extends the remaining duration of debuffs by #{CaptionRatio}#% +SKILL_20170525_009462 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Install Pear of Anguish on the ground that deals damage to incoming enemies. If a magic-using enemy is detected, it flies over to it and deals even greater damage. +SKILL_20170525_009463 Decreases damage received from Slash, Pierce, Bow and Gun attacks +SKILL_20170525_009464 Decreased movement speed and evasion +SKILL_20170525_009465 SPR and INT stats have been decreased. Receiving Bleeding damage every 1 second. +SKILL_20170525_009466 When attacking with Skarphuggning, additional damage will be dealt. +SKILL_20170525_009467 Shining Luck +SKILL_20170525_009468 * Able to use Guard by pressing C after equipping a shield{nl}* Disabled in friendly duels and PvP{nl}Cooldown time 3 seconds +SKILL_20170525_009469 Slithering: Lower Slash +SKILL_20170525_009470 * Applies debuff to enemies attacked with Slithering{nl}* Reduces movement speed by 4 per attribute level{nl}* Reduces evasion by 15 per attribute level{nl}* Knocks down attacked enemies{nl}* Increases SP consumption by 10% +SKILL_20170525_009471 * Increases [Zucken] attack count, raising total amount of damage by +100%{nl}* Increases SP consumption by 150% +SKILL_20170525_009472 * Increases [Redel] attack count, raising total amount of damage by +180%{nl}* Increases SP consumption by 150% +SKILL_20170525_009473 * [Zornhau] attack strikes the enemy multiple times{nl}* Number of hits increases by 1 per attribute level{nl}* Increases SP consumption by 150% +SKILL_20170525_009474 Barrier: Increased Range +SKILL_20170525_009475 * Increases the range of Barrier by 2 times{nl}* Increases SP consumption by 10% +SKILL_20170605_009476 Pure White Wedding Bouquet +SKILL_20170605_009477 May Wedding Bouquet +SKILL_20170605_009478 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 5 seconds{nl}Recovers #{CaptionRatio2}#% of damage +SKILL_20170605_009479 Increases Movement Speed +5 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170605_009480 Wedding Cake SKILL_20170605_009481 For 60 минут, 10% increase in EXP gains, plus movement speed +3 и HP +10 SKILL_20170605_009482 GM Attack @@ -9491,6 +16220,7 @@ SKILL_20170615_009490 Увеличение your maximum SP и HP. SKILL_20170709_009491 Stone Spirit SKILL_20170709_009492 EXP gains +100%, Stamina +20, Movement Speed +3 for 1 hour SKILL_20170717_009493 Hide Buff +<<<<<<< HEAD SKILL_20170726_009494 Critical шанс: +#{CaptionRatio}# Increase{nl}Block #{CaptionRatio3}# Increase{nl}Уклонение: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20170726_009495 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Attack an enemy by throwing your spear. Your spear will stick into ground where it was thrown, и your Физический attack will be сниженно based on equipment's upgrade count until you pick it up. It automatically returns to you after a certain time. Damage Увеличение up to 2 times depending on distance. SKILL_20170726_009496 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Strongly stabs enemy with tip of your spear. @@ -9509,6 +16239,26 @@ SKILL_20170726_009508 Magic Circle Длительность: #{CaptionTime}# С SKILL_20170726_009509 Removes nearby Magic Circles {nl}Maximum Длительность: #{CaptionTime}# Секунд{nl}Targets: #{CaptionRatio}# SKILL_20170726_009510 Collects fragments of defeated enemies affected by debuff. SKILL_20170726_009511 Obtain a reward by maintaining First Blow buff. +======= +SKILL_20170726_009494 Critical Chance: +#{CaptionRatio}# Increase{nl}Block #{CaptionRatio3}# Increase{nl}Evasion: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170726_009495 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attack an enemy by throwing your spear. Your spear will stick into the ground where it was thrown, and your physical attack will be decreased based on the equipment's upgrade count until you pick it up. It automatically returns to you after a certain time. Damage increases up to 2 times depending on the distance. +SKILL_20170726_009496 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Strongly stabs the enemy with the tip of your spear. +SKILL_20170726_009497 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summons a fireball. Enemies touching the fireball will receive continuous Fire damage. Summons up to 5 fireballs. +SKILL_20170726_009498 Attack: #{SkillFactor}#%{nl}Duration: 60 seconds +SKILL_20170726_009499 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Deals damage to frozen enemies, enemies near the Ice Wall and enemies affected by the Frost Cloud. Chance of cancelling Freeze on affected enemies. +SKILL_20170726_009500 {#993399}{ol}[Magic]{/}{/}{nl}Releases evil energy into your opponent. The corpses of monsters affected by the evil energy can be collected once defeated. +SKILL_20170726_009501 Attack #{SkillFactor}#%{nl}Duration: #{CaptionRatio2}#seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20170726_009502 Decreases damage received from missile attacks and magic projectile attacks for you and your party members. Reduces each attack received by 3 hits. +SKILL_20170726_009503 Attack #{SkillFactor}#% x no. of hits{nl}Max. load time 1 sec +SKILL_20170726_009504 Attack: #{SkillFactor}#%{nl}No. of Targets: #{CaptionRatio}#{nl}Consumes #{SpendItemCount}# Claymore +SKILL_20170726_009505 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Repeatedly fires at the enemy. +SKILL_20170726_009506 STR, INT: +#{CaptionRatio}#{nl}Effect Duration: #{CaptionRatio3}# seconds{nl}Stigma Duration: #{CaptionRatio2}# seconds{nl}No. of targets 5 +SKILL_20170726_009507 Attack: #{SkillFactor}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}Restores #{CaptionRatio}#% of target's HP after resurrection{nl}No. of Targets: #{CaptionRatio2}# +SKILL_20170726_009508 Magic Circle Duration: #{CaptionTime}# seconds{nl}Can summon up to 8 Zombies{nl}Increases Zombie damage per level +SKILL_20170726_009509 Removes nearby Magic Circles {nl}Maximum Duration: #{CaptionTime}# seconds{nl}Targets: #{CaptionRatio}# +SKILL_20170726_009510 Collects fragments of defeated enemies affected by the debuff. +SKILL_20170726_009511 Obtain a reward by maintaining the First Blow buff. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170726_009512 Property Resistance to Property Attack SKILL_20170726_009513 Kite Moor Set SKILL_20170726_009514 Shock Boom Effect @@ -9551,6 +16301,7 @@ SKILL_20170726_009550 Cannot be affected by Magnetic Force while effect акт SKILL_20170726_009551 Temp. Sadhu Binding Immunity SKILL_20170726_009552 Cannot be binded by Sadhu's Possession while effect активна. SKILL_20170726_009553 Swash Buckling: Provoke Specialty +<<<<<<< HEAD SKILL_20170726_009554 * Увеличение [Swash Buckling] effects by 10% за каждый уровень атрибута{nl}*Увеличение [Provoke] effects by 10% за каждый уровень атрибута SKILL_20170726_009555 * Enemies affected by [Serpentine] become vulnerable to Физический melee attacks for 10 Секунд и attacks gain 50% Дополнительный damage{nl}* Увеличивает потребление SP на 50% SKILL_20170726_009556 * Увеличение Физический attack и Физический defense reduction of [Crush] by 10% за каждый уровень атрибута{nl}* If defense is chosen, also снижает affected enemy player's Физический и magical defense from equipment by 50%{nl}* Увеличивает потребление SP на 10% @@ -9559,6 +16310,17 @@ SKILL_20170726_009558 * Увеличение Ice property attack by 3% of your m SKILL_20170726_009559 * Увеличение no. of targets of [Claymore] by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20170726_009560 * Увеличение шанс of nullifying Fire, Ice, Lightning, Poison и Earth property attacks by 0.8% за каждый уровень атрибута when [Resist Elements] активна{nl}* Увеличивает потребление SP на 10% SKILL_20170726_009561 Resist Elements: Усиление +======= +SKILL_20170726_009554 * Increases [Swash Buckling] effects by 10% per attribute level{nl}*Increases [Provoke] effects by 10% per attribute level +SKILL_20170726_009555 * Enemies affected by [Serpentine] become vulnerable to physical melee attacks for 10 seconds and attacks gain 50% additional damage{nl}* Increases SP consumption by 50% +SKILL_20170726_009556 * Increases the physical attack and physical defense reduction of [Crush] by 10% per attribute level{nl}* If defense is chosen, also reduces affected enemy player's physical and magical defense from equipment by 50%{nl}* Increases SP consumption by 10% +SKILL_20170726_009557 * Increases Fire property attack of an ally per attribute level proportionally to INT stat for 5 seconds when they step on [Fire Wall]{nl}* Increases SP consumption by 10% +SKILL_20170726_009558 * Increases Ice property attack by 3% of your magic attack per attribute level when a [Rod] is equipped. +SKILL_20170726_009559 * Increases no. of targets of [Claymore] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170726_009560 * Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20170726_009561 Resist Elements: Enhance +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170726_009562 * Повышает сопротивление свойствам [Resist Elements] На 1 уровень атрибута SKILL_20170728_009563 Tuxedo Cat SKILL_20170728_009564 +50% EXP от охоты на монстров{nl}+1 скорость передвижения @@ -9572,6 +16334,7 @@ SKILL_20170912_009571 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Swi SKILL_20170912_009572 Erects a forge that deals damage in all directions.{nl} forge detects hidden enemies. SKILL_20170912_009573 Forge Длительность: #{CaptionTime}# Секунд SKILL_20170912_009574 Build a Shield Charger that grants guild members a protective Shield Gauge.{nl}A +<<<<<<< HEAD SKILL_20170912_009575 item is required to build a Shield Charger. durability of shield can be recovered once it reaches a certain threshold.{nl} shield's maximum health is equal to 2 times your own HP. SKILL_20170912_009576 Shield Amount: #{CaptionRatio}#% of caster's HP{nl}Protectable Targets: #{CaptionRatio2}#{nl}Длительность: #{CaptionRatio3}# Секунд SKILL_20170912_009577 Block Penetration: +#{CaptionRatio}#{nl}Enemy Block: -#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд @@ -9602,15 +16365,73 @@ SKILL_20170912_009601 {#DD5500}{ol}[Физический] - [Strike]{/}{/} {#7AE SKILL_20170912_009602 Explosion Урон: #{SkillFactor}#%{nl}Charm Длительность: #{CaptionTime}# Секунд{nl}AoE: #{CaptionRatio}#{nl}Consumes 2 sheets of Strange Yellow Paper SKILL_20170912_009603 {#993399}{ol}[Magic]{/}{/}{nl}Install Creeping Death charm that moves slowly forward. Creeping Death deals continuous damage to targets coming in contact with it while moving. Deals Дополнительный damage when exploding via Begone Demon. SKILL_20170912_009604 Decreases damage received from Физический и magic attacks. +======= +======= +SKILL_20170726_009561 Resist Elements: Усиление +SKILL_20170726_009562 * Повышает сопротивление свойствам [Resist Elements] На 1 уровень атрибута +SKILL_20170728_009563 Tuxedo Cat +SKILL_20170728_009564 +50% EXP от охоты на монстров{nl}+1 скорость передвижения +SKILL_20170912_009565 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Throws the spear to attack the enemy. Damage can increase up to 2 times depending on the distance. +SKILL_20170912_009566 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Charges into the enemy, dealing damage. Deals additional damage to enemies affected by the Dethrone debuff. +SKILL_20170912_009567 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Spins the spear above the head to inflict damage all around. Deals additional damage when the Initiate buff is applied. +SKILL_20170912_009568 Plant a flag that reduces the crafting time of all guild members in the area nearby. This can only be used nearby a Guild Tower, in a city or inside the Guild Hangout.{nl}Can only be used by the Guild Master. +SKILL_20170912_009569 Increases movement speed of guild members near the guild master to the maximum value. The effect disappears when moving away from the guild master.{nl}Decreases the movement speed of nearby enemies. +SKILL_20170912_009570 Duration: #{CaptionRatio}# seconds{nl}Enemy Movement Speed: -#{CaptionRatio2}# +SKILL_20170912_009571 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Swings the sword in all directions before slashing the enemy from the bottom up.{nl}Deals additional damage to enemies affected by Battle Orders debuff. +SKILL_20170912_009572 Erects a forge that deals damage in all directions.{nl}The forge detects hidden enemies. +SKILL_20170912_009573 Forge Duration: #{CaptionTime}# seconds +SKILL_20170912_009574 Build a Shield Charger that grants guild members a protective Shield Gauge.{nl}A +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170912_009575 item is required to build a Shield Charger. The durability of the shield can be recovered once it reaches a certain threshold.{nl}The shield's maximum health is equal to 2 times your own HP. +SKILL_20170912_009576 Shield Amount: #{CaptionRatio}#% of caster's HP{nl}Protectable Targets: #{CaptionRatio2}#{nl}Duration: #{CaptionRatio3}# seconds +SKILL_20170912_009577 Block Penetration: +#{CaptionRatio}#{nl}Enemy Block: -#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170912_009578 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Deals damage to frozen enemies, enemies near the Ice Wall and enemies affected by the Frost Pillar. Chance of canceling Freeze on affected enemies. +SKILL_20170912_009579 Links party members and shares damage. Can be canceled by the Unbind skill. +SKILL_20170912_009580 Damage decreases depending on the number of links{nl}Maximum Links: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170912_009581 Links enemies to attack all at once. Can be canceled by the Unbind skill. +SKILL_20170912_009582 Links party members and shares buff effects. Can be canceled by the Unbind skill. +SKILL_20170912_009583 Shrink the size of monsters. +SKILL_20170912_009584 Enlarges the size of monsters. Increases the target's maximum HP by 2 times and doubles loot dropped. +SKILL_20170912_009585 Temporarily enlarge you and your party member's offhand, increasing attack and defense if it is equipped with a shield or subweapon. Effects increase with the caster's INT and SPR. +SKILL_20170912_009586 Shield, Physical Defense: +#{CaptionRatio}#{nl}Subweapon, Physical/Magic Attack: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +<<<<<<< HEAD +SKILL_20170912_009587 Summon the devil of the card inserted in your grimoire. The attack and defense of the summoned devil will be set according to your character's level, and will increase by 5% for each star on the corresponding card. The grimoire can only equip Devil-type monster cards. +======= +SKILL_20170912_009587 Призовите демона из карты, в вашем гримуаре. Урон и защита призваного демона будут соответствовать уровню вашего персонажа, и будут увеличиваться на 5% за каждую звезду у карты. В гримуар можно экипировать только карты демонического типа. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170912_009588 Summons a Devil-type boss monster{nl}Devil's Additional Attack: #{CaptionRatio}#%{nl}Devil's Additional Defense: #{CaptionRatio}#%{nl}Duration: 900 seconds +SKILL_20170912_009589 Salamion's Level: #{CaptionRatio2}#{nl}Salamion's Additional Attack: #{CaptionRatio}#%{nl}Salamion's Additional Defense: #{CaptionRatio}#%{nl}Duration: 300 seconds 살라미온 레벨 #{CaptionRatio2}#{nl}살라미온 추가 공격력 #{CaptionRatio}#%{nl}살라미온 추가 방어력 #{CaptionRatio}#%{nl}지속시간 300초 +SKILL_20170912_009590 Shoggoth's Additional Damage: #{CaptionRatio}#%{nl}Shoggoth's Additional Defense: #{CaptionRatio}#%{nl}Consumes #{CaptionTime}# Corpse(s){nl}Duration: 900 seconds +SKILL_20170912_009591 Summons #{CaptionRatio}# Skeleton Soldiers{nl}Add. Skeleton Soldier attack #{CaptionRatio3}#%{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Duration 300 seconds{nl}Maximum Level: 5 +SKILL_20170912_009592 Summons #{CaptionRatio}# Skeleton Archers{nl}Add. Skeleton Archer attack #{CaptionRatio3}#%{nl}Consumes #{CaptionRatio2}# Corpse(s){nl}Duration 300 seconds{nl}Maximum Level: 5 +SKILL_20170912_009593 Moving Shot Movement Speed: +#{CaptionRatio3}#%{nl}Evasion: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20170912_009594 Temporarily increases evasion when riding a Companion. +SKILL_20170912_009595 Evasion: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20170912_009596 Set up a roost where the hawk can sit. The hawk will wait for the owner's order on the roost. The roost disappears when you move away from it. +SKILL_20170912_009597 Additional Damage: +#{CaptionRatio}#{nl}Number of Hits: #{CaptionRatio2}#{nl}Allies Affected: #{CaptionTime}#{nl}Duration: 300 seconds{nl}Consumes 1 Holy Powder +SKILL_20170912_009598 Reduce damage taken from Slash, Pierce, Bow, Gun and Magic attacks for you and your party members. +SKILL_20170912_009599 HP Recovery: +#{CaptionRatio}#{nl} Aura Duration: 300 seconds +SKILL_20170912_009600 Magic circle duration #{CaptionTime}# seconds{nl}Conversion duration 600 seconds +SKILL_20170912_009601 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Lifts the weapon high up in the air above the head and smash it down. If using a Blunt weapon (one or two-handed), deals additional damage. +SKILL_20170912_009602 Explosion Attack: #{SkillFactor}#%{nl}Charm Duration: #{CaptionTime}# seconds{nl}AoE: #{CaptionRatio}#{nl}Consumes 2 sheets of Strange Yellow Paper +SKILL_20170912_009603 {#993399}{ol}[Magic]{/}{/}{nl}Install Creeping Death charm that moves slowly forward. Creeping Death deals continuous damage to the targets coming in contact with it while moving. Deals additional damage when exploding via Begone Demon. +SKILL_20170912_009604 Decreases damage received from physical and magic attacks. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20170912_009605 has been converted. SKILL_20170912_009606 Cavalry Charge: Defense SKILL_20170912_009607 Shield Charger Activated SKILL_20170912_009608 Shield Charger buff cannot be received while this effect активна. SKILL_20170912_009609 Decreases shield gauge instead of HP when receiving damage.{nl} shield gauge is equivalent to your max. HP.{nl}Shield amounts exceeding your max. HP are displayed as x2, x3, и so on in shield gauge. SKILL_20170912_009610 Attack +100, attack speed +80, movement speed +3 +<<<<<<< HEAD SKILL_20170912_009611 сниженно Физический/Magical Defense SKILL_20170912_009612 Max. HP Увеличение. SKILL_20170912_009613 Stamina +20, movement speed +3, и 300 HP/100 SP recovered каждые 10 секунд for 60 минут. +======= +SKILL_20170912_009611 Decreased Physical/Magical Defense +SKILL_20170912_009612 Max. HP increases. +SKILL_20170912_009613 Stamina +20, movement speed +3, and 300 HP/100 SP recovered every 10 seconds for 60 minutes. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170912_009614 Kupole's Prayer SKILL_20170912_009615 +50% increase from Kupole's Prayer SKILL_20170912_009616 First-rate Adventurer @@ -9628,12 +16449,21 @@ SKILL_20170912_009627 Thick Skin SKILL_20170912_009628 Absorbs energy of monsters to increase Физический и magic defense by 100%. SKILL_20170912_009629 Unable to receive damage. SKILL_20170912_009630 Use Two-handed Blunt Weapon +<<<<<<< HEAD SKILL_20170912_009631 * Возможность носить [Two-handed Blunt] SKILL_20170912_009632 * Создаёт a defense zone на 15 Секунд where spear is thrown{nl}* Увеличение Физический defense и magic defense by 8% for party members within zone{nl}* Увеличивает потребление SP на 10% SKILL_20170912_009633 * Создаёт attack zone на 15 Секунд where spear is thrown. Увеличение Физический attack и magic attack by 8% for party members within zone{nl}* Увеличивает потребление SP на 10% SKILL_20170912_009634 Dethrone: Remove Опрокидывание SKILL_20170912_009635 * Removes Опрокидывание effect from [Dehtrone]{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20170912_009631 * Can equip [Two-handed Blunt] type weapons +SKILL_20170912_009632 * Creates a defense zone for 15 seconds where the spear is thrown{nl}* Increases physical defense and magic defense by 8% for party members within the zone{nl}* Increases SP consumption by 10% +SKILL_20170912_009633 * Creates attack zone for 15 seconds where the spear is thrown. Increases physical attack and magic attack by 8% for party members within the zone{nl}* Increases SP consumption by 10% +SKILL_20170912_009634 Dethrone: Remove Knockback +SKILL_20170912_009635 * Removes knockback effect from [Dehtrone]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170912_009636 Buff Share: Increased Range +<<<<<<< HEAD SKILL_20170912_009637 * Увеличение range of [Buff Share]. SKILL_20170912_009638 * Увеличение Физический defense equal to [connected party members * attribute level]% when [Физический Link] активна{nl}* Увеличивает потребление SP на 10% SKILL_20170912_009639 * Deals damage equal to 20% of magic attack when changing enemy's size with [Swell Body] за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% @@ -9643,12 +16473,35 @@ SKILL_20170912_009642 * Увеличение Критический урон by SKILL_20170912_009643 Cavalry Charge: Усиление SKILL_20170912_009644 * Увеличивает урон, наносимый врагу способностью [Cavalry Charge] на 0.5% за каждый уровень атрибута SKILL_20170912_009645 * Увеличение defense by 10% за каждый уровень атрибута for 5 Секунд после использования способности [Cavalry Charge]{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20170912_009637 * Increases the range of [Buff Share]. +SKILL_20170912_009638 * Increases physical defense equal to [connected party members * attribute level]% when [Physical Link] is active{nl}* Increases SP consumption by 10% +SKILL_20170912_009639 * Deals damage equal to 20% of magic attack when changing the enemy's size with [Swell Body] per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170912_009640 * Deals damage equal to 20% of magic attack when changing the enemy's size with [Shrink Body] per attribute level{nl}* Increases SP consumption by 10% +SKILL_20170912_009641 * Increases evasion by 30 per attribute level while [Haste] is active{nl}* Increases SP consumption by 10% +SKILL_20170912_009642 * Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active{nl}* Increases SP consumption by 50% +<<<<<<< HEAD +SKILL_20170912_009643 Cavalry Charge: Enhance +SKILL_20170912_009644 * Increases the damage dealt on an enemy with [Cavalry Charge] by 0.5% per attribute level +SKILL_20170912_009645 * Increases defense by 10% per attribute level for 5 seconds after using [Cavalry Charge]{nl}* Increases SP consumption by 30% +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20170912_009643 Cavalry Charge: Усиление +SKILL_20170912_009644 * Increases the damage dealt on an enemy with [Cavalry Charge] на 0.5% за каждый уровень атрибута +SKILL_20170912_009645 * Increases defense by 10% per attribute level for 5 seconds after using [Cavalry Charge]{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170912_009646 One-handed Blunt Mastery: Stun SKILL_20170912_009647 * [Zaibas] deals damage to multiple enemies{nl}* Max. targets: 7{nl}* Total count is maintained {nl}* Увеличивает потребление SP на 30% SKILL_20170912_009648 Monstrance: Buff Duration +<<<<<<< HEAD SKILL_20170912_009649 * Увеличение duration of [Monstrance] buff by 60 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20170912_009650 * Увеличение zombie's Физический defense by 2% за каждый уровень атрибута when using [Bwa Kayiman]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20170912_009649 * Increases duration of the [Monstrance] buff by 60 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20170912_009650 * Increases zombie's physical defense by 2% per attribute level when using [Bwa Kayiman]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20170912_009651 Barrier: Devotion +<<<<<<< HEAD SKILL_20170912_009652 * Directs damage inflicted to party members inside [Barrier] to casting Paladin{nl}* Увеличение Физический defense by 4% за каждый уровень атрибута when casting Paladin is inside [Barrier]{nl}* Увеличивает потребление SP на 30% SKILL_20170912_009653 Double Punch: сниженно SP SKILL_20170912_009654 * снижает SP consumption of [Double Punch] by 30% @@ -9657,6 +16510,20 @@ SKILL_20170912_009656 * When near [Merkabah]'s wheel, allies' magic defense Ув SKILL_20170912_009657 * While , находящихся под действием эффекта [Ein Sof], amount recovered by [Heal] и [Mass Heal] doubles{nl}* While , находящихся под действием эффекта [Ein Sof], amount of HP recovered doubles{nl}* Both effects do not stack with each other{nl}* Effects decrease by 30% inside Team Battle League SKILL_20170912_009658 * Увеличение block penetration on attack that hits an enemy by 15% за каждый уровень атрибута while both [Last Rites] и [Revive] are in effect SKILL_20170925_009659 Increased Уклонение rate +======= +SKILL_20170912_009652 * Directs damage inflicted to party members inside [Barrier] to the casting Paladin{nl}* Increases physical defense by 4% per attribute level when the casting Paladin is inside [Barrier]{nl}* Increases SP consumption by 30% +SKILL_20170912_009653 Double Punch: Decreased SP +SKILL_20170912_009654 * Reduces SP consumption of [Double Punch] by 30% +SKILL_20170912_009655 * Increases damage of Indulgentia proportionally to the no. of items in the Offering Box (max. 30%){nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20170912_009656 * When near [Merkabah]'s wheel, allies' magic defense increases by 0.5% per attribute level{nl}* Increases SP consumption by 10% +======= +SKILL_20170912_009656 * When near [Merkabah]'s wheel, allies' magic defense increases на 0.5% за каждый уровень атрибута{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20170912_009657 * While under the effect of [Ein Sof], the amount recovered by [Heal] and [Mass Heal] doubles{nl}* While under the effect of [Ein Sof], the amount of HP recovered doubles{nl}* Both effects do not stack with each other{nl}* Effects decrease by 30% inside Team Battle League +SKILL_20170912_009658 * Increases block penetration on the attack that hits an enemy by 15% per attribute level while both [Last Rites] and [Revive] are in effect +SKILL_20170925_009659 Increased evasion rate +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171013_009660 New Savior's Tome SKILL_20171013_009661 + 50% experience for entire party for 60 минут SKILL_20171013_009662 Returning Savior's Book @@ -9670,14 +16537,27 @@ SKILL_20171023_009669 Creepy Klaipeda Basic Attack3 SKILL_20171023_009670 Creepy Klaipeda Basic Attack4 SKILL_20171103_009671 You now have power to open Treasure Chest. SKILL_20171113_009672 Fan +<<<<<<< HEAD SKILL_20171113_009673 Maximum Длительность: 5 Секунд{nl}Can block Ranged и Magic attacks +======= +SKILL_20171113_009673 Maximum Duration: 5 seconds{nl}Can block Ranged and Magic attacks +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171120_009674 You cannot use skills. +<<<<<<< HEAD SKILL_20171128_009675 Призыв: сосредоточенная атака SKILL_20171128_009676 Ваши существа атакуют вашу цель. SKILL_20171128_009677 Призыв: Прекращение атаки SKILL_20171128_009678 Прекращаение сосредоточенной атаки и ваши существа атакуют случайных врагов. -SKILL_20171128_009679 Призыв: Освобождение +SKILL_20171128_009679 Summon: Освобождение SKILL_20171128_009680 Вы отпускаете ваших существ. +======= +SKILL_20171128_009675 Summon: Force Attack +SKILL_20171128_009676 Your summon will attack the targeted enemy. +SKILL_20171128_009677 Summon: Cancel Attack +SKILL_20171128_009678 Cancels Force Attack and attacks enemies randomly. +SKILL_20171128_009679 Summon: Release +SKILL_20171128_009680 Release your summon. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_009681 Double Pistol Attack SKILL_20171128_009682 Muleta counter attack SKILL_20171128_009683 Counter Attack an enemy from a short distance. @@ -9695,6 +16575,7 @@ SKILL_20171128_009694 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl} R SKILL_20171128_009695 Sprint SKILL_20171128_009696 Увеличение your movement speed instantaneously. Movement speed is increased further with more enemies nearby. SKILL_20171128_009697 Dragon Fall +<<<<<<< HEAD SKILL_20171128_009698 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Fly up to sky, shoot down specified surface и give powerful damage over a wide range. SKILL_20171128_009699 Equip your Dragoon Helmet. When you equip helmet, all Dragoon skills are Улучшенное by increasing their damage dealt и reducing SP consumption. Use skill again to remove helmet. SKILL_20171128_009700 Длительность: 300 секунд{nl}Dragoon Skill Урон: +50%{nl}Dragoon Skill SP Consumption: -50%{nl}Max Level: 1 @@ -9706,11 +16587,29 @@ SKILL_20171128_009705 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Fi SKILL_20171128_009706 Prevent SKILL_20171128_009707 Become immune to all debuffs for a duration of time. Cooldown time decreases with skill level. SKILL_20171128_009708 Cooldown сниженно by #{CaptionTime}# Секунд{nl}Длительность: 2 Секунд +======= +SKILL_20171128_009698 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Fly up to the sky, shoot down the specified surface and give powerful damage over a wide range. +SKILL_20171128_009699 Equip your Dragoon Helmet. When you equip the helmet, all Dragoon skills are enhanced by increasing their damage dealt and reducing SP consumption. Use the skill again to remove the helmet. +SKILL_20171128_009700 Duration: 300 sec{nl}Dragoon Skill Damage: +50%{nl}Dragoon Skill SP Consumption: -50%{nl}Max Level: 1 +SKILL_20171128_009701 Shares beneficial properties with party members within range. +SKILL_20171128_009702 Non-Invasive Area +SKILL_20171128_009703 Create a Non-Invasive Area around yourself. This area gives guild members the ability to block magic. +SKILL_20171128_009704 Duration: #{CaptionTime}# seconds{nl}Additional Block Chance: #{CaptionRatio}#%{nl}Consumes #{CaptionRatio2}# SP per second +SKILL_20171128_009705 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Fix your grip on your spear and strike your enemy downward, knocking them off of their companion. +SKILL_20171128_009706 Prevent +SKILL_20171128_009707 Become immune to all debuffs for a duration of time. Cooldown time decreases with skill level. +SKILL_20171128_009708 Cooldown decreased by #{CaptionTime}# seconds{nl}Duration: 2 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009709 Rhongomiant SKILL_20171128_009710 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl} Rush towards enemy и deal damage. Upon hitting an enemy, you stop и deal increased damage based on distance traveled. SKILL_20171128_009711 Capote +<<<<<<< HEAD SKILL_20171128_009712 Provoke nearby enemies to chase you. If there is a boss monster in vicinity, boss monster will be provoked first. снижает accuracy и Уклонение of provoked enemies. SKILL_20171128_009713 Provoked Targets: 5{nl}Capote Debuff Длительность: #{CaptionRatio}# Секунд +======= +SKILL_20171128_009712 Provoke nearby enemies to chase you. If there is a boss monster in the vicinity, the boss monster will be provoked first. Reduces accuracy and evasion of provoked enemies. +SKILL_20171128_009713 Provoked Targets: 5{nl}Capote Debuff Duration: #{CaptionRatio}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009714 Muleta SKILL_20171128_009715 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Take your cape from your waist, dancing to counterattack against enemies who attack you. If counterattacked enemy is Beast-type, you will not take damage. SKILL_20171128_009716 Counterattack: #{CaptionRatio}#% @@ -9718,12 +16617,18 @@ SKILL_20171128_009717 Faena SKILL_20171128_009718 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Attack enemies in front of you rapidly with a rapier. Number of hits Увеличение with skill level. SKILL_20171128_009719 Урон: #{SkillFactor}#%{nl}Number of attacks: #{CaptionRatio}# ~ #{CaptionRatio2}# SKILL_20171128_009720 Ole +<<<<<<< HEAD SKILL_20171128_009721 Flap your cloak to become center of attention. Enemies with a maximum provocation value are more likely to receive critical strikes. SKILL_20171128_009722 Critical шанс: #{CaptionRatio}#%{nl}Длительность: #{CaptionRatio2}# Секунд +======= +SKILL_20171128_009721 Flap your cloak to become the center of attention. Enemies with a maximum provocation value are more likely to receive critical strikes. +SKILL_20171128_009722 Critical Chance: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009723 Paso Doble SKILL_20171128_009724 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Rotate 360 degrees и attack enemies in front of you. Enemies struck are knocked down. SKILL_20171128_009725 Back Slide SKILL_20171128_009726 Move backwards a set distance. Cooldown time decreases with skill level. +<<<<<<< HEAD SKILL_20171128_009727 Добавленный Урон Свойством Огня: +#{CaptionRatio}#{nl}Урон Свойством Огня Урон: +#{CaptionRatio2}#{nl}Длительность: #{CaptionTime}# Секунд SKILL_20171128_009728 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Stab enemy with a bone knife. If enemy is a Beast, Devil or Insect-type, or affected by debuff, blood will spew out that recovers some of your HP. SKILL_20171128_009729 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Attack и absorb life force from a Beast, Devil or Insect-type enemy, or an enemy affected by debuff, while recovering your HP at same time. @@ -9731,12 +16636,22 @@ SKILL_20171128_009730 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Put on shoes made o SKILL_20171128_009731 Enervation SKILL_20171128_009732 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Temporarily Накладывает a curse spell у врагов within range to cause Дополнительный damage when hit. Дополнительный Урон based on Featherfoot's Magic Attack. SKILL_20171128_009733 Дополнительный Урон: #{SkillFactor}#%{nl}Applies 10 раз{nl}Длительность: 50 Секунд +======= +SKILL_20171128_009727 Add. Fire Property Damage: +#{CaptionRatio}#{nl}Fire Property Attack: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20171128_009728 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Stab the enemy with a bone knife. If the enemy is a Beast, Devil or Insect-type, or affected by the debuff, blood will spew out that recovers some of your HP. +SKILL_20171128_009729 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Attack and absorb the life force from a Beast, Devil or Insect-type enemy, or an enemy affected by the debuff, while recovering your HP at the same time. +SKILL_20171128_009730 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints on the ground, temporarily cursing any enemies who come into contact with it. +SKILL_20171128_009731 Enervation +SKILL_20171128_009732 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Temporarily inflicts a curse spell on enemies within range to cause additional damage when hit. Additional damage is based on the Featherfoot's Magic Attack. +SKILL_20171128_009733 Additional Attack: #{SkillFactor}#%{nl}Applies 10 times{nl}Duration: 50 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009734 Demon Scratch SKILL_20171128_009735 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Create a magic circle that призываемых существ a demon's arm in front of you. summoned demon disappears after attacking. SKILL_20171128_009736 Portal Shop SKILL_20171128_009737 Set up a Portal Shop. By learning Portal skill, allies can move to locations that you have saved. SKILL_20171128_009738 Up to 3 saved locations may be used SKILL_20171128_009739 Dimension Compression +<<<<<<< HEAD SKILL_20171128_009740 Compresses space around a single enemy, dealing damage. Quick Cast has no effect, но longer skill is charged, more damage that is dealt. Nearby enemies are pulled in. SKILL_20171128_009741 Урон: #{SkillFactor}#% x 4{nl}Max Charge Time: 3 Секунд{nl}Damage can be increased by up to 2x{nl}Gathers a maximum of 8 enemies SKILL_20171128_009742 number of available enchantments Увеличение with skill level{nl}Максимальный уровень: 5 @@ -9745,6 +16660,16 @@ SKILL_20171128_009744 Enchant armor of you и your party with power of land, SKILL_20171128_009745 Block шанс: +#{CaptionRatio}#%{nl}Длительность: 300 Секунд SKILL_20171128_009746 {#993399}{ol}[Magic] - [Lightning]{/}{/}{nl}Change your basic attack to a Lightning property ranged attack. SKILL_20171128_009747 Дополнительный Lightning Property Урон: +#{SkillFactor}#%{nl}Длительность: 300 Секунд +======= +SKILL_20171128_009740 Compresses the space around a single enemy, dealing damage. Quick Cast has no effect, but the longer the skill is charged, the more damage that is dealt. Nearby enemies are pulled in. +SKILL_20171128_009741 Attack: #{SkillFactor}#% x 4{nl}Max Charge Time: 3 seconds{nl}Damage can be increased by up to 2x{nl}Gathers a maximum of 8 enemies +SKILL_20171128_009742 The number of available enchantments increases with skill level{nl}Maximum Level: 5 +SKILL_20171128_009743 Enchant Earth +SKILL_20171128_009744 Enchant the armor of you and your party with the power of the land, granting the ability to block without having to wear shields. +SKILL_20171128_009745 Block Chance: +#{CaptionRatio}#%{nl}Duration: 300 seconds +SKILL_20171128_009746 {#993399}{ol}[Magic] - [Lightning]{/}{/}{nl}Change your basic attack to a Lightning property ranged attack. +SKILL_20171128_009747 Additional Lightning Property Damage: +#{SkillFactor}#%{nl}Duration: 300 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009748 Shadow Thorn SKILL_20171128_009749 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Sharp thorns rise from within shadow of an enemy, dealing damage. SKILL_20171128_009750 Shadow Conjuration @@ -9752,11 +16677,17 @@ SKILL_20171128_009751 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Cast your shadow ou SKILL_20171128_009752 Shadow Pool SKILL_20171128_009753 Drift into shadows и hide within ground. Enemies cannot attack you while in this state. SKILL_20171128_009754 Hallucination +<<<<<<< HEAD SKILL_20171128_009755 Summon a shadow that looks exactly same as you to take damage in your place. shadow has 20% of your максимальный показатель НР. SKILL_20171128_009756 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Extract shadows from surrounding enemies и compress them into small beads. beads explode after 3 Секунд и inflict damage to enemies. +======= +SKILL_20171128_009755 Summon a shadow that looks exactly the same as you to take damage in your place. The shadow has 20% of your maximum HP. +SKILL_20171128_009756 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Extract shadows from surrounding enemies and compress them into small beads. The beads explode after 3 seconds and inflict damage to enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009757 Shadow Fetter SKILL_20171128_009758 Nail shadow of enemies to ground to prevent them from moving. SKILL_20171128_009759 Acquire #{CaptionRatio}# enemies' traps or magic circles +<<<<<<< HEAD SKILL_20171128_009760 Длительность: #{CaptionTime}# Секунд{nl}Дополнительный урон: #{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# SP with each attack{nl}Able to use while riding SKILL_20171128_009761 #{SkillFactor}#% Attack каждые 0.3 Секунд x No. of Hits{nl}Длительность: 10 Секунд{nl}Able to use while riding SKILL_20171128_009762 #{SkillFactor}#% Attack каждые 0.2 Секунд x No. of Hits{nl}Длительность: 5 Секунд{nl}Able to use while riding @@ -9767,6 +16698,18 @@ SKILL_20171128_009766 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Assume a shooting pos SKILL_20171128_009767 Full Charge Time: #{CaptionRatio}# Секунд{nl}Длительность: 30 Секунд{nl}Attack power is set to maximum at full charge{nl}критический урон +50% at full charge SKILL_20171128_009768 Shout и assume an attacking stance. Увеличение basic attack speed и шанс of avoiding melee attacks while riding a companion. снижает Hackapell skill SP и stamina consumption. SKILL_20171128_009769 Attack Speed: +#{CaptionRatio}#{nl}Melee Attack Уклонение Rate: +#{CaptionRatio2}#%{nl}Hackapell Skill SP Consumption: -#{CaptionRatio3}#%{nl}Stamina Consumption: -30%{nl}Длительность: #{CaptionTime}# Секунд{nl}Able to use while riding +======= +SKILL_20171128_009760 Duration: #{CaptionTime}# seconds{nl}Additional Damage: #{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# SP with each attack{nl}Able to use while riding +SKILL_20171128_009761 #{SkillFactor}#% Attack per 0.3 seconds x No. of Hits{nl}Duration: 10 seconds{nl}Able to use while riding +SKILL_20171128_009762 #{SkillFactor}#% Attack per 0.2 seconds x No. of Hits{nl}Duration: 5 seconds{nl}Able to use while riding +SKILL_20171128_009763 Sweeping Cannon +SKILL_20171128_009764 {#DD5500}{ol}[Missile: Cannon]{/}{/}{nl}Create a turret in front of you. You can assemble your cannon with your turret to damage a wide range of enemies. +SKILL_20171128_009765 Sniper's Serenity +SKILL_20171128_009766 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Assume a shooting position. Your minimum ATK increases gradually, and the longer you charge, the more it will increase. The duration of the buff is decreased by 1 second when struck by enemies. The buff will disappear if you move. Charge time cannot be lower than 0.4 sec. +SKILL_20171128_009767 Full Charge Time: #{CaptionRatio}# seconds{nl}Duration: 30 seconds{nl}Attack power is set to maximum at full charge{nl}Critical Damage +50% at full charge +SKILL_20171128_009768 Shout and assume an attacking stance. Increases basic attack speed and the chance of avoiding melee attacks while riding a companion. Reduces Hackapell skill SP and stamina consumption. +SKILL_20171128_009769 Attack Speed: +#{CaptionRatio}#{nl}Melee Attack Evasion Rate: +#{CaptionRatio2}#%{nl}Hackapell Skill SP Consumption: -#{CaptionRatio3}#%{nl}Stamina Consumption: -30%{nl}Duration: #{CaptionTime}# seconds{nl}Able to use while riding +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009770 Grind Cutter SKILL_20171128_009771 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Cut down enemies before you continuously with a single-handed sword in your right hand. SKILL_20171128_009772 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Jump backward и fire arrows straight ahead, damaging enemies in a line. @@ -9774,11 +16717,19 @@ SKILL_20171128_009773 Урон: #{SkillFactor}#%{nl}Backward Movement Distance: SKILL_20171128_009774 Down Fall SKILL_20171128_009775 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fire several arrows into air to rain down on a single designated enemy. You will stop inflicting damage if you и enemy are too far from each other. SKILL_20171128_009776 Silver Bullet +<<<<<<< HEAD SKILL_20171128_009777 All attacks using a pistol are augmented, changing them to Holy attribute. SKILL_20171128_009778 Длительность: #{CaptionTime}# Секунд{nl}Able to use while riding SKILL_20171128_009779 Tase SKILL_20171128_009780 {#DD5500}{ol}[Missile: Gun] - [Lightning]{/}{/}{nl}Fire an electric bullet into enemy's body, causing target to take Дополнительный Lightning property damage when damaged. SKILL_20171128_009781 Урон: #{SkillFactor}#%{nl}Длительность: #{CaptionTime}# Секунд{nl}Applies 10 раз{nl}Able to use while riding +======= +SKILL_20171128_009777 All attacks using a pistol are augmented, changing them to the Holy attribute. +SKILL_20171128_009778 Duration: #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20171128_009779 Tase +SKILL_20171128_009780 {#DD5500}{ol}[Missile: Gun] - [Lightning]{/}{/}{nl}Fire an electric bullet into the enemy's body, causing the target to take additional Lightning property damage when damaged. +SKILL_20171128_009781 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Applies 10 times{nl}Able to use while riding +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009782 Napalm Bullet SKILL_20171128_009783 {#DD5500}{ol}[Missile: Gun] - [Fire]{/}{/}{nl}Explodes и Накладывает damage to enemies in front of you. SKILL_20171128_009784 Full Metal Jacket @@ -9792,6 +16743,7 @@ SKILL_20171128_009791 Bloody Overdrive SKILL_20171128_009792 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Attack enemies around you with by firing pistols in both hands. SKILL_20171128_009793 Урон: #{SkillFactor}#% x 20{nl}АоЕ Радиус: #{SkillSR}#{nl}Can be used after activating Double Gun Stance SKILL_20171128_009794 Smash Bullet +<<<<<<< HEAD SKILL_20171128_009795 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Fire a shattering shot that is crushed into a single enemy. attacked enemy is constantly damaged. SKILL_20171128_009796 Урон: #{SkillFactor}#%{nl}Длительность: 15 Секунд{nl}Able to use while riding SKILL_20171128_009797 Tracer Bullet @@ -9830,15 +16782,62 @@ SKILL_20171128_009829 Дополнительный урон: #{CaptionRatio}#%{n SKILL_20171128_009830 Duration 25 Секунд{nl}Applies #{CaptionRatio}# times SKILL_20171128_009831 призываемых существ a moving magic circle in front of you. Characters that are actively moving while inside circle will not receive damage и their attacks cannot be evaded. SKILL_20171128_009832 Magic Circle Movement Speed: #{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20171128_009795 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Fire a shattering shot that is crushed into a single enemy. The attacked enemy is constantly damaged. +SKILL_20171128_009796 Attack: #{SkillFactor}#%{nl}Duration: 15 seconds{nl}Able to use while riding +SKILL_20171128_009797 Tracer Bullet +SKILL_20171128_009798 Gain a buff that increases your accuracy. +SKILL_20171128_009799 Accuracy: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Able to use while riding +SKILL_20171128_009800 Mozambique Drill +SKILL_20171128_009801 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Fire 4 shots to a single target with a pistol in both hands. +SKILL_20171128_009802 Attack: #{SkillFactor}#% x 4{nl}Can be used after activating Double Gun Stance +SKILL_20171128_009803 Summons a holy torch, constantly restoring the HP of nearby allies while reducing the accuracy of nearby enemies. While nearby the torch, the duration of harmful effects will constantly be reduced. +SKILL_20171128_009804 HP Recovery Per Second: #{CaptionRatio}#{nl}Torch Duration: #{CaptionTime}# seconds{nl}Add. Fire Damage With Magic Attacks: #{CaptionRatio2}# +SKILL_20171128_009805 Change your basic attack to a magic attack. +SKILL_20171128_009806 Engrave a stigma on the enemy and deal Fire magic damage. The stigmatized enemy takes 1.5 times damage from Zaibas, and increases the STR and INT of allies temporarily when defeated. +SKILL_20171128_009807 Attack: #{SkillFactor}#%{nl}STR, INT: +#{CaptionRatio}#{nl}Effect Duration: #{CaptionTime}# seconds{nl}Stigma Duration: 15 seconds{nl}No. of Targets: 5 +SKILL_20171128_009808 Creates a magic circle in front to reduce enemy evasion and physical defenses within range. The effect is maintained for a certain amount of time even if it is out of the scope of the magic circle. When casting, nearby party members receive increased DEX. +SKILL_20171128_009809 Increases ally's DEX stat{nl}Enemy's Evasion: -#{CaptionRatio}#{nl}Decreases enemy's defense by 10%{nl}Duration for allies: #{CaptionTime}# seconds{nl}Duration for enemies #{CaptionRatio2}# seconds +SKILL_20171128_009810 Additional Damage: +#{CaptionRatio}#{nl}Allies Affected: #{CaptionTime}#{nl}Duration: 300 seconds{nl}Consumes 1 Holy Powder +SKILL_20171128_009811 Holy Property Attack: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes 1 Gyslotis +SKILL_20171128_009812 Place a glyph on the ground symbolizing Ogoun Feray, the loa of power. Increases STR and AoE attack ratio of your zombies nearby the glyph. +SKILL_20171128_009813 Zombie Damage: +#{CaptionRatio3}#%{nl}STR: +#{CaptionRatio}#{nl}AoE Attack Ratio: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds{nl}Glyph Duration: 15 seconds +SKILL_20171128_009814 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl} Deals magical damage to enemies in front of you. Has a chance of instantly defeating Mutant and Devil-type enemies. +SKILL_20171128_009815 Sanctuary +SKILL_20171128_009816 Increase ally Physical Defense and Magic Defense within range. Allies also deal additional Holy property damage while their defense is increased. +SKILL_20171128_009817 Physical Defense: +#{CaptionRatio}#{nl}Magic Defense: +#{CaptionRatio2}#{nl}Duration: 10 seconds {nl}Consumes #{SpendItemCount}# Holy Water{nl}Consumes #{CaptionRatio3}# SP per second +SKILL_20171128_009818 Demolition +SKILL_20171128_009819 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Strike the enemy hard with a two-handed blunt weapon. +SKILL_20171128_009820 Attack: #{SkillFactor}#% x 7{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20171128_009821 Extend the duration of harmful effects applied to the enemy forcibly. Once the duration has been increased, the debuff doesn't increase again. +SKILL_20171128_009822 Able to sell skills that consume items{nl}Additional Duration: +#{CaptionRatio}#% +SKILL_20171128_009823 Magic Defense: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Holy Water +SKILL_20171128_009824 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack an enemy by collecting money to offer to the gods. Enemies with the exception of boss monsters can be instantly killed with a 10% chance. The chance of immediate death increases by up to 2 times depending on the caster's SPR. +SKILL_20171128_009825 When casting, removes the magic circle around and summons the magic circle for blocking the magic attack. Cooldown reduces with skill level. +SKILL_20171128_009826 Removes nearby magic circles{nl}Maximum Duration: #{CaptionTime}# {nl}Cooldown -#{CaptionRatio}# second(s) +SKILL_20171128_009827 Evasion: +100{nl}Duration: #{CaptionRatio}# seconds{nl}Level 1 master +SKILL_20171128_009828 Sentence to the enemy to death. The damage to the target is greatly increased, but when the effect ends and if the target is alive, then accumulated damage is returned to the caster. +SKILL_20171128_009829 Additional Damage: #{CaptionRatio}#%{nl}Returned Damage: #{CaptionRatio2}#%{nl}Enemies Affected: 5{nl}Duration: 10 seconds +SKILL_20171128_009830 Duration 25 seconds{nl}Applies #{CaptionRatio}# times +SKILL_20171128_009831 Summons a moving magic circle in front of you. Characters that are actively moving while inside the circle will not receive damage and their attacks cannot be evaded. +SKILL_20171128_009832 Magic Circle Movement Speed: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009833 Methadone SKILL_20171128_009834 Grants an effect that provides knockdown, Опрокидывание, и casting interruption immunity for you и your party members. Damage taken from enemies повышает на 20%. SKILL_20171128_009835 Gevura +<<<<<<< HEAD SKILL_20171128_009836 Triggers an effect based on numbers calculated у врагов. Enemies attacked while , находящихся под действием эффекта Gevura receive Дополнительный damage proportional to number of enemies и calculated number. SKILL_20171128_009837 Длительность: 30 Секунд{nl}Damage Increase: #{CaptionRatio}#% SKILL_20171128_009838 Grant attacks of party members Holy property. Увеличение Holy property Дополнительный damage пропорционально caster's [Sacrament] level which becomes more powerful when HP is below 40%. +======= +SKILL_20171128_009836 Triggers an effect based on the numbers calculated on enemies. Enemies attacked while under the effect of Gevura receive additional damage proportional to the number of enemies and the calculated number. +SKILL_20171128_009837 Duration: 30 seconds{nl}Damage Increase: #{CaptionRatio}#% +SKILL_20171128_009838 Grant the attacks of party members the Holy property. Increases Holy property additional damage in proportion to the caster's [Sacrament] level which becomes more powerful when HP is below 40%. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009839 Summon an Iron Maiden to trap a medium or small sized enemy, excluding boss monsters. Trapped enemies cannot move for a certain amount of time while Demon type enemies take constant damage. -SKILL_20171128_009840 Длительность: #{CaptionTime}# Секунд{nl} +SKILL_20171128_009840 Duration: #{CaptionTime}# seconds{nl} SKILL_20171128_009841 Judgment +<<<<<<< HEAD SKILL_20171128_009842 {#993399}{ol}[Magic]{/}{/}{nl}Change type of enemies within a specified range to Demon type. Enemies take 10% Дополнительный Holy damage. SKILL_20171128_009843 Длительность: #{CaptionTime}# Секунд{nl}Applies up to 8 targets SKILL_20171128_009844 Divine Punishment @@ -9847,15 +16846,31 @@ SKILL_20171128_009846 Урон: #{SkillFactor}#%{nl}Consumes 3 Strange Yellow Pa SKILL_20171128_009847 {#993399}{ol}[Magic]{/}{/}{nl} Создаёт a magic circle, altering other magic circles in front of you to affect Flying-type enemies. SKILL_20171128_009848 Длительность: #{CaptionTime}# Секунд{nl}Consumes 3 Strange Yellow Papers SKILL_20171128_009849 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Hold an arrow in your hand и throw it to a{nl}designated location. Накладывает a great amount of{nl}Holy-property damage to enemies for a short{nl}time. +======= +SKILL_20171128_009842 {#993399}{ol}[Magic]{/}{/}{nl}Change the type of enemies within a specified range to Demon type. Enemies take 10% additional Holy damage. +SKILL_20171128_009843 Duration: #{CaptionTime}# seconds{nl}Applies up to 8 targets +SKILL_20171128_009844 Divine Punishment +SKILL_20171128_009845 {#993399}{ol}[Magic] - [Lightning]{/}{/}{nl}Deal damage after 3 seconds to a single target. +SKILL_20171128_009846 Attack: #{SkillFactor}#%{nl}Consumes 3 Strange Yellow Papers +SKILL_20171128_009847 {#993399}{ol}[Magic]{/}{/}{nl} Creates a magic circle, altering other magic circles in front of you to affect Flying-type enemies. +SKILL_20171128_009848 Duration: #{CaptionTime}# seconds{nl}Consumes 3 Strange Yellow Papers +SKILL_20171128_009849 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Hold an arrow in your hand and throw it to a{nl}designated location. Inflicts a great amount of{nl}Holy-property damage to enemies for a short{nl}time. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009850 Invulnerable SKILL_20171128_009851 Become immune to Опрокидывание и knockdown. SKILL_20171128_009852 Immolation +<<<<<<< HEAD SKILL_20171128_009853 {#DD5500}{ol}[Физический] - [Fire]{/}{/}{nl}Burn nearby enemies, inflicting Урон Свойством Огня damage. Your own body also catches fire, reducing your HP. Your character cannot become incapable of combat from this damage. SKILL_20171128_009854 снижает 1% HP every 0.5 секунд.{nl}Огненный урон every 0.5 секунд: #{SkillFactor}#%{nl}Длительность: 5 Секунд +======= +SKILL_20171128_009853 {#DD5500}{ol}[Physical] - [Fire]{/}{/}{nl}Burn nearby enemies, inflicting Fire property damage. Your own body also catches fire, reducing your HP. Your character cannot become incapable of combat from this damage. +SKILL_20171128_009854 Reduces 1% HP every 0.5 sec.{nl}Fire damage every 0.5 sec: #{SkillFactor}#%{nl}Duration: 5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009855 Beady Eyed SKILL_20171128_009856 Move to back of enemies in an instant. SKILL_20171128_009857 Maximum Movement Distance: #{CaptionTime}# SKILL_20171128_009858 Fanaticism +<<<<<<< HEAD SKILL_20171128_009859 Lose ability to recover HP while increasing damage dealt to enemies. SKILL_20171128_009860 Длительность: 15 Секунд{nl}Damage Increase: #{CaptionRatio}#%{nl}This skill cannot be used with Healing Factor SKILL_20171128_009861 Fanatic Illusion @@ -9865,6 +16880,17 @@ SKILL_20171128_009864 Blind Faith SKILL_20171128_009865 {#DD5500}{ol}[Физический] - [Holy]{/}{/}{nl}Consume 50% of your remaining SP to deal Дополнительный Holy property damage. SKILL_20171128_009866 Длительность: 40 Секунд{nl}Consumed SP x#{CaptionRatio}# = Дополнительный attack{nl}Maximum 40 attacks SKILL_20171128_009867 STR и INT персонажа are temporarily increased after defeating stigmatized enemy. +======= +SKILL_20171128_009859 Lose the ability to recover HP while increasing damage dealt to enemies. +SKILL_20171128_009860 Duration: 15 seconds{nl}Damage Increase: #{CaptionRatio}#%{nl}This skill cannot be used with Healing Factor +SKILL_20171128_009861 Fanatic Illusion +SKILL_20171128_009862 {#DD5500}{ol}[Physical] - [Lightning]{/}{/}{nl}Envelop your body in lightning, dealing damage to nearby enemies. Continuously consumes SP and cancels if SP runs out. +SKILL_20171128_009863 Attack per second: #{SkillFactor}#%{nl}Duration: 15 seconds{nl}Consumes #{CaptionRatio}# SP per second +SKILL_20171128_009864 Blind Faith +SKILL_20171128_009865 {#DD5500}{ol}[Physical] - [Holy]{/}{/}{nl}Consume 50% of your remaining SP to deal additional Holy property damage. +SKILL_20171128_009866 Duration: 40 seconds{nl}Consumed SP x#{CaptionRatio}# = additional attack{nl}Maximum 40 attacks +SKILL_20171128_009867 STR and INT are temporarily increased after defeating the stigmatized enemy. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009868 Condensation SKILL_20171128_009869 While damage received by target Увеличение, target's Урон returned to caster as long as effect lasts. SKILL_20171128_009870 Dispel Magic Attack @@ -9922,18 +16948,30 @@ SKILL_20171128_009921 Aukuras: Goddess of Fire SKILL_20171128_009922 Дополнительный Урон Свойством Огня damage dealt with magic attacks. SKILL_20171128_009923 Condensation Immunity SKILL_20171128_009924 Elemental Effect +<<<<<<< HEAD SKILL_20171128_009925 Keitrys Elemental Усиление Potion Effect SKILL_20171128_009926 Увеличение Дополнительный Огненный урон SKILL_20171128_009927 Огненный урон +200 SKILL_20171128_009928 Увеличение Дополнительный ice damage +======= +SKILL_20171128_009925 Keitrys Elemental Enhance Potion Effect +SKILL_20171128_009926 Increases additional Fire damage +SKILL_20171128_009927 Fire damage +200 +SKILL_20171128_009928 Increases additional ice damage +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_009929 Ice damage +200 SKILL_20171128_009930 Увеличение Дополнительный lightning damage SKILL_20171128_009931 Lightning damage +200 SKILL_20171128_009932 Увеличение Дополнительный earth damage SKILL_20171128_009933 Earth damage +200 SKILL_20171128_009934 Elemental Curse Effect +<<<<<<< HEAD SKILL_20171128_009935 A 10% шанс to inflict one of Fire, Ice, Poison, or Electric damage to your opponent every second for 6 Секунд. SKILL_20171128_009936 Receiving Огненный урон every 1 second. +======= +SKILL_20171128_009935 A 10% chance to inflict one of Fire, Ice, Poison, or Electric damage to your opponent every second for 6 seconds. +SKILL_20171128_009936 Receiving Fire damage every 1 second. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009937 Receiving Ice damage every 1 second. SKILL_20171128_009938 Receiving Poison damage every 1 second. SKILL_20171128_009939 Receiving Lightning damage every 1 second. @@ -9953,11 +16991,19 @@ SKILL_20171128_009952 Your next basic attack will hit 5 times. SKILL_20171128_009953 Mental Concentration SKILL_20171128_009954 Увеличение SPR by 5. SKILL_20171128_009955 Fighting Spirit +<<<<<<< HEAD SKILL_20171128_009956 If you obtain 5 stacks within 5 Секунд, you will receive War Mode buff. SKILL_20171128_009957 War Mode SKILL_20171128_009958 Увеличение Физический Attack by 120 и AoE Attack Ratio by 2 while reducing максимальный показатель НР by 2000 и Физический Defense by 400 for 10 Секунд. SKILL_20171128_009959 Lightning Shock Дополнительный Effect SKILL_20171128_009960 50% шанс to deal 2000 Lightning property attacks +======= +SKILL_20171128_009956 If you obtain 5 stacks within 5 seconds, you will receive the War Mode buff. +SKILL_20171128_009957 War Mode +SKILL_20171128_009958 Increases Physical Attack by 120 and AoE Attack Ratio by 2 while reducing maximum HP by 2000 and Physical Defense by 400 for 10 seconds. +SKILL_20171128_009959 Lightning Shock additional Effect +SKILL_20171128_009960 50% chance to deal 2000 Lightning property attacks +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009961 -Increase + 25% Exp {nl} -Increase movement speed by 4 {nl} - Increase AoE by 1 SKILL_20171128_009962 Gained +100% Hunting Experience with E-Run event effect SKILL_20171128_009963 Увеличение Movement Speed +3 @@ -9969,6 +17015,7 @@ SKILL_20171128_009968 Challenger SKILL_20171128_009969 Увеличение Looting шанс. SKILL_20171128_009970 End Challenge SKILL_20171128_009971 You can no longer participate today. +<<<<<<< HEAD SKILL_20171128_009972 * Возможность носить [Двуручный меч] {nl}* Повышает AoE на 1 , когда экипирован вместе с таким видом оружия, как [Двуручный меч] SKILL_20171128_009973 * Возможность носить [Одноручное копье] {nl}* Повышает радиус атаки 5 , когда экипирован вместе с таким видом оружия, как [Одноручное копье] SKILL_20171128_009974 * Возможность носить [Двуручное копье] {nl}* Повышает радиус атаки 10 , когда экипирован вместе с таким видом оружия, как [Двуручное копье]. @@ -9976,51 +17023,120 @@ SKILL_20171128_009975 * Возможность носить [Посох] {nl}* SKILL_20171128_009976 * Возможность носить [Two-handed Blunt Weapon] {nl}* Increase block penetration by 85 , когда экипирован вместе с [Two-handed Blunt Weapon]. SKILL_20171128_009977 Dragon Fall: Усиление SKILL_20171128_009978 * Увеличение damage dealt with [Dragon Fall] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_009972 * Can equip [Two-handed Sword] type weapons{nl}* Increase AoE by 1 when equipped with a [Two-handed Sword]. +SKILL_20171128_009973 * Can equip [One-handed Spear] type weapons{nl}* Increase attack range by 5 when equipped with a [One-handed Spear]. +SKILL_20171128_009974 * Can equip [Two-handed Spear] type weapons{nl}* Increase attack range by 10 when equipped with a [Two-handed Spear]. +SKILL_20171128_009975 * Can equip [Staff] type weapons{nl}* Increase AoE by 1 when equipped with a [Staff]. +SKILL_20171128_009976 * Can equip [Two-handed Blunt Weapon] type weapons{nl}* Increase block penetration by 85 when equipped with a [Two-handed Blunt Weapon]. +SKILL_20171128_009977 Dragon Fall: Enhance +SKILL_20171128_009978 * Increases damage dealt with [Dragon Fall] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_009979 Dragon Soar: Ascension SKILL_20171128_009980 * Doubles number of hits of [Dragon Soar]{nl}* Увеличивает потребление SP на 200% SKILL_20171128_009981 Gae Bulg: Retrieve SKILL_20171128_009982 * spear thrown by [Gae Bulg] is automatically retrieved{nl}* Увеличивает потребление SP на 50% SKILL_20171128_009983 Dragon Fall: Counterweight SKILL_20171128_009984 * If your current weight is over 50%, [Dragon Fall] will ignore enemy block{nl}* Increase SP consumption by 50% +<<<<<<< HEAD SKILL_20171128_009985 Shield Train: Усиление SKILL_20171128_009986 * Увеличение damage dealt with [Shield Train] на 0.5% за каждый уровень атрибута SKILL_20171128_009987 Scutum Hit: Wide Area Attack +<<<<<<< HEAD SKILL_20171128_009988 * Увеличение Scutum Hit AoE attack ratio by 2x{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_009988 * Increases Scutum Hit AoE attack ratio by 2x{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009989 Rhongomiant: Усиление SKILL_20171128_009990 * Увеличение damage dealt with [Rhongomiant] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_009985 Shield Train: Enhance +SKILL_20171128_009986 * Increases damage dealt with [Shield Train] by 0.5% per attribute level +SKILL_20171128_009987 Scutum Hit: Wide Area Attack +SKILL_20171128_009988 * Increases Scutum Hit AoE attack ratio by 2x{nl}* Increases SP consumption by 10% +SKILL_20171128_009989 Rhongomiant: Enhance +SKILL_20171128_009990 * Increases damage dealt with [Rhongomiant] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_009991 Rhongomiant: Stun +<<<<<<< HEAD SKILL_20171128_009992 * Adds a 10% шанс каждые property level for [Rhongomiant] to stun enemies for 3 Секунд{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20171128_009992 * Adds a 10% chance per property level for [Rhongomiant] to stun enemies for 3 seconds{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_009993 Quintain: Sure Victory SKILL_20171128_009994 * Applies 3 hits to enemies suffering from effects of [Crush]{nl}* Увеличивает потребление SP на 30% SKILL_20171128_009995 Mortal Slash: Command +<<<<<<< HEAD SKILL_20171128_009996 * снижает cooldown of [Mortal Slash] by 10% каждые party member (excluding you){nl}* Maximum cooldown reduction of 40%{nl}* Увеличивает потребление SP на 30% SKILL_20171128_009997 Muleta: Counterattack Усиление SKILL_20171128_009998 * Увеличение damage with [Muleta] на 0.5% за каждый уровень атрибута SKILL_20171128_009999 Faena: Усиление SKILL_20171128_010000 * Увеличение damage with [Faena] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_009996 * Reduces cooldown of [Mortal Slash] by 10% per party member (excluding you){nl}* Maximum cooldown reduction of 40%{nl}* Increases SP consumption by 30% +SKILL_20171128_009997 Muleta: Counterattack Enhance +SKILL_20171128_009998 * Increases damage with [Muleta] by 0.5% per attribute level +SKILL_20171128_009999 Faena: Enhance +SKILL_20171128_010000 * Increases damage with [Faena] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010001 Faena: Risk-taking SKILL_20171128_010002 * While not equipped with a sub-weapon or shield, add 50% of your attack power to [Faena] damage{nl}* Увеличивает потребление SP на 30% SKILL_20171128_010003 Ole: Duration +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20171128_010004 * Увеличение [Ole] buff duration by 1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_010004 * Increases [Ole] buff duration by 1 second per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010005 Paso Doble: Усиление SKILL_20171128_010006 * Увеличение damage with [Paso Doble] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010004 * Increases [Ole] buff duration by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20171128_010005 Paso Doble: Enhance +SKILL_20171128_010006 * Increases damage with [Paso Doble] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010007 Capote: Excitement SKILL_20171128_010008 * Enemies affected by [Capote] have their critical resistance уменьшится by 50%{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010009 Muleta: Duration +<<<<<<< HEAD SKILL_20171128_010010 * Увеличение duration of [Muleta] counter window by 0.1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20171128_010011 Muleta: Counterattack Master SKILL_20171128_010012 * Removes attack type restrictions for counterattack{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010013 * Уклонение +50% for 5 Секунд после использования способности Back Slide{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010014 * When Костянная башня defeats a monster, a Skeleton Солдат is summoned{nl}* Activates when Восстание Мертвецов is learned{nl}* Увеличивает потребление SP на 10% SKILL_20171128_010015 Dark Theurge: Create Evil Spirit +<<<<<<< HEAD SKILL_20171128_010016 * Создаёт an evil spirit with [Dark Theurge] at a 0.4% шанс за каждый уровень атрибута in enemy's position{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_010010 * Increases the duration of the [Muleta] counter window by 0.1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20171128_010011 Muleta: Counterattack Master +SKILL_20171128_010012 * Removes attack type restrictions for counterattack{nl}* Increases SP consumption by 20% +SKILL_20171128_010013 * Evasion +50% for 5 seconds after using Back Slide{nl}* Increases SP consumption by 20% +SKILL_20171128_010014 * When Corpse Tower defeats a monster, a Skeleton Soldier is summoned{nl}* Activates when Raise Dead is learned{nl}* Increases SP consumption by 10% +SKILL_20171128_010015 Dark Theurge: Create Evil Spirit +SKILL_20171128_010016 * Creates an evil spirit with [Dark Theurge] at a 0.4% chance per attribute level in the enemy's position{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010017 Dark Theurge: Усиление SKILL_20171128_010018 * Увеличение damage dealt with [Dark Theurge] на 0.5% за каждый уровень атрибута SKILL_20171128_010019 Dark Theurge: Blind +<<<<<<< HEAD SKILL_20171128_010020 * Враги поражённые способностью [Dark Theurge] имеют 1% шанс за каждый уровень атрибута быть пораженными эффектом [Ослепление] for 10 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_010020 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010021 Mastema: Phantom Pain SKILL_20171128_010022 Demon Scratch: Усиление SKILL_20171128_010023 * Увеличение damage with [Demon Scratch] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010016 * Creates an evil spirit with [Dark Theurge] at a 0.4% chance per attribute level in the enemy's position{nl}* Increases SP consumption by 10% +SKILL_20171128_010017 Dark Theurge: Enhance +SKILL_20171128_010018 * Increases damage dealt with [Dark Theurge] by 0.5% per attribute level +SKILL_20171128_010019 Dark Theurge: Blind +SKILL_20171128_010020 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20171128_010021 Mastema: Phantom Pain +SKILL_20171128_010022 Demon Scratch: Enhance +SKILL_20171128_010023 * Increases damage with [Demon Scratch] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010024 Dark Theurge: Anguish SKILL_20171128_010025 * Увеличение damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 100% SKILL_20171128_010026 Darkness Fear @@ -10034,29 +17150,66 @@ SKILL_20171128_010033 * When losing HP from skill Blood Curse, you will always r SKILL_20171128_010034 Kundela Slash: Curse of Curses SKILL_20171128_010035 * Kundela Slash hits twice if enemy is affected by 2 or more debuffs{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010036 Levitation: Cursed Blood +<<<<<<< HEAD SKILL_20171128_010037 * Увеличение Featherfoot skill damage by 10% while using [Levitation]{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010038 * When [Lightning Hands] активна, Враги поражённые способностью basic attacks имеют 1% шанс за каждый уровень атрибута быть будут поражены эффектом [Magic Shock]{nl}* Enemies affected by [Magic Shock] receive 20% more damage from magic attacks{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010039 Dimension Compression: Усиление SKILL_20171128_010040 * Увеличение damage dealt with [Dimension Compression] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010037 * Increases Featherfoot skill damage by 10% while using [Levitation]{nl}* Increases SP consumption by 50% +SKILL_20171128_010038 * When [Lightning Hands] is active, enemies hit by basic attacks have a 1% chance per attribute level of being afflicted with [Magic Shock]{nl}* Enemies affected by [Magic Shock] receive 20% more damage from magic attacks{nl}* Increases SP consumption by 20% +SKILL_20171128_010039 Dimension Compression: Enhance +SKILL_20171128_010040 * Increases damage dealt with [Dimension Compression] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010041 Micro Dimension: After Effects +<<<<<<< HEAD SKILL_20171128_010042 * Micro Dimension damage hits 1 Дополнительный time when compressed space expands after 1.5 Секунд, dealing damage to enemies nearby и yourself{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010043 Ultimate Dimension: After Effects +<<<<<<< HEAD SKILL_20171128_010044 * Enemies hit receive Дополнительный property-less damage every 0.5 Секунд for [Attribute Level * 1 Секунд]{nl}* Увеличивает потребление SP на 50% +======= +SKILL_20171128_010042 * Micro Dimension damage hits 1 additional time when compressed space expands after 1.5 seconds, dealing damage to enemies nearby and yourself{nl}* Increases SP consumption by 50% +SKILL_20171128_010043 Ultimate Dimension: After Effects +SKILL_20171128_010044 * Enemies hit receive additional property-less damage every 0.5 seconds for [Attribute Level * 1 seconds]{nl}* Increases SP consumption by 50% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010045 Shadow Thorn: Усиление SKILL_20171128_010046 * Увеличение damage with [Shadow Thorn] на 0.5% за каждый уровень атрибута SKILL_20171128_010047 Shadow Conjuration: Усиление SKILL_20171128_010048 * Увеличение damage dealt with [Shadow Conjuration] на 0.5% за каждый уровень атрибута SKILL_20171128_010049 Shadow Condensation: Усиление SKILL_20171128_010050 * Увеличение damage dealt with [Shadow Condensation] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010044 * Enemies hit receive additional property-less damage every 0.5 seconds for [Attribute Level * 1 seconds]{nl}* Increases SP consumption by 50% +SKILL_20171128_010045 Shadow Thorn: Enhance +SKILL_20171128_010046 * Increases damage with [Shadow Thorn] by 0.5% per attribute level +SKILL_20171128_010047 Shadow Conjuration: Enhance +SKILL_20171128_010048 * Increases damage dealt with [Shadow Conjuration] by 0.5% per attribute level +SKILL_20171128_010049 Shadow Condensation: Enhance +SKILL_20171128_010050 * Increases damage dealt with [Shadow Condensation] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010051 Shadow Thorn: Stepping Shadows SKILL_20171128_010052 * Causes [Shadow Thorn] to inflict 2 hits on ground enemies{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010053 Shadow Conjuration: Shadow Trap +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20171128_010054 * Ground Враги поражённые способностью [Shadow Conjuration] are будут поражены эффектом [Shadow Trap] for 2 Секунд за каждый уровень атрибута{nl}* [Shadow Trap] applies Dark damage every 0.5 Секунд to affected enemies{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010055 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Увеличивает потребление SP на 3 +======= +SKILL_20171128_010054 * Ground enemies hit by [Shadow Conjuration] are afflicted with [Shadow Trap] for 2 seconds per attribute level{nl}* [Shadow Trap] applies Dark damage every 0.5 seconds to affected enemies{nl}* Increases SP consumption by 50% +SKILL_20171128_010055 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 3 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010056 Marching Fire: Усиление SKILL_20171128_010057 * Увеличение damage dealt with [Marching Fire] на 0.5% за каждый уровень атрибута SKILL_20171128_010058 Sweeping Cannon: Усиление SKILL_20171128_010059 * Увеличение damage dealt with [Sweeping Cannon] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010054 * Ground enemies hit by [Shadow Conjuration] are afflicted with [Shadow Trap] for 2 seconds per attribute level{nl}* [Shadow Trap] applies Dark damage every 0.5 seconds to affected enemies{nl}* Increases SP consumption by 50% +SKILL_20171128_010055 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 3 +SKILL_20171128_010056 Marching Fire: Enhance +SKILL_20171128_010057 * Increases damage dealt with [Marching Fire] by 0.5% per attribute level +SKILL_20171128_010058 Sweeping Cannon: Enhance +SKILL_20171128_010059 * Increases damage dealt with [Sweeping Cannon] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010060 Bazooka: Veteran Mercenary SKILL_20171128_010061 * Removes attack range limit{nl}* Увеличение basic attack speed in [Bazooka] state{nl}* Увеличивает потребление SP на 200% SKILL_20171128_010062 Cannon Shot: Chain Explosion @@ -10066,31 +17219,59 @@ SKILL_20171128_010065 * снижает damage каждые hit to 2/3 on flying SKILL_20171128_010066 Siege Burst: Critical SKILL_20171128_010067 * Увеличение Siege Burst critical шанс by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010068 Cannon Barrage: Weight Reduction +<<<<<<< HEAD SKILL_20171128_010069 * снижает Cannon Barrage damage by 4% за каждый уровень атрибута и cooldown by 10%{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_010069 * Reduces Cannon Barrage damage by 4% per attribute level and cooldown by 10%{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010070 Snipe: One Perfect Shot SKILL_20171128_010071 * Увеличение [Snipe] to 100% accuracy when used against an enemy{nl}* Increase SP consumption by 50% SKILL_20171128_010072 Sniper's Serenity: Exploit Weakness SKILL_20171128_010073 * While [Sniper's Serenity] активна, attacks ignore enemy's block{nl}* Only applies to [Gun] skills{nl}* Increase SP consumption by 200% SKILL_20171128_010074 Sniper's Serenity: Armor Break +<<<<<<< HEAD SKILL_20171128_010075 * While [Sniper's Serenity] активна, attacks will apply [Armor Break] у врагов{nl}* Only applies to [Gun] skills{nl}* Увеличивает потребление SP на 10% SKILL_20171128_010076 Bayonet Thrust: Safe Distance SKILL_20171128_010077 * Pushes you back when using [Bayonet Thrust]{nl}* Увеличение времени перезарядки на 10 Секунд +======= +SKILL_20171128_010075 * While [Sniper's Serenity] is active, attacks will apply [Armor Break] on enemies{nl}* Only applies to [Gun] skills{nl}* Increases SP consumption by 10% +SKILL_20171128_010076 Bayonet Thrust: Safe Distance +SKILL_20171128_010077 * Pushes you back when using [Bayonet Thrust]{nl}* Increases cooldown time by 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010078 Penetration Shot: Wild Shot SKILL_20171128_010079 * Causes [Penetration Shot] to inflict 2 hits{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010080 Birdfall: Fire Master SKILL_20171128_010081 * Removes damage reduction of Birdfall on grounded enemies{nl}* Does not apply to Stun effect{nl}* Увеличивает потребление SP на 30% SKILL_20171128_010082 Hackapell: Mounted Dash +<<<<<<< HEAD SKILL_20171128_010083 Grind Cutter: Усиление SKILL_20171128_010084 * Увеличение damage dealt with [Grind Cutter] на 0.5% за каждый уровень атрибута SKILL_20171128_010085 Skarphuggning: Усиление AoE +<<<<<<< HEAD SKILL_20171128_010086 * Увеличение AoE Attack Ratio of [Skarphuggning] by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20171128_010087 Storm Bolt: Lightning SKILL_20171128_010088 * Увеличение Storm Bolt damage by 50% on frozen or water enemies{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_010086 * Increases AoE Attack Ratio of [Skarphuggning] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20171128_010087 Storm Bolt: Lightning +SKILL_20171128_010088 * Increases Storm Bolt damage by 50% on frozen or water enemies{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010089 Down Fall: Усиление SKILL_20171128_010090 * Увеличение damage dealt with [Down Fall] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010083 Grind Cutter: Enhance +SKILL_20171128_010084 * Increases damage dealt with [Grind Cutter] by 0.5% per attribute level +SKILL_20171128_010085 Skarphuggning: Enhance AoE +SKILL_20171128_010086 * Increases AoE Attack Ratio of [Skarphuggning] by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20171128_010087 Storm Bolt: Lightning +SKILL_20171128_010088 * Increases Storm Bolt damage by 50% on frozen or water enemies{nl}* Increases SP consumption by 10% +SKILL_20171128_010089 Down Fall: Enhance +SKILL_20171128_010090 * Increases damage dealt with [Down Fall] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010091 Homing Arrow: Quick Charge SKILL_20171128_010092 * Decreases charging time of [Homing Arrow] by half{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010093 Triple Arrow: Triple +<<<<<<< HEAD SKILL_20171128_010094 * [Triple Arrow] Урон уменьшится to 2/3 каждые arrow{nl} However, number of hits повышает на 3{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010095 Napalm Bullet: Усиление SKILL_20171128_010096 * Увеличение damage with [Napalm Bullet] на 0.5% за каждый уровень атрибута @@ -10104,6 +17285,21 @@ SKILL_20171128_010103 Mozambique Drill: Усиление SKILL_20171128_010104 * Увеличение damage dealt with [Mozambique Drill] на 0.5% за каждый уровень атрибута SKILL_20171128_010105 Smash Bullet: Усиление SKILL_20171128_010106 * Увеличение damage with [Smash Bullet] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010094 * [Triple Arrow] damage is reduced to 2/3 per arrow{nl} However, number of hits is increased by 3{nl}* Increases SP consumption by 20% +SKILL_20171128_010095 Napalm Bullet: Enhance +SKILL_20171128_010096 * Increases damage with [Napalm Bullet] by 0.5% per attribute level +SKILL_20171128_010097 Full Metal Jacket: Enhance +SKILL_20171128_010098 * Increases damage with [Full Metal Jacket] by 0.5% per attribute level +SKILL_20171128_010099 R.I.P.: Enhance +SKILL_20171128_010100 * Increases damage dealt with [R.I.P.] by 0.5% per attribute level +SKILL_20171128_010101 Bloody Overdrive: Enhance +SKILL_20171128_010102 * Increases damage dealt with [Bloody Overdrive] by 0.5% per attribute level +SKILL_20171128_010103 Mozambique Drill: Enhance +SKILL_20171128_010104 * Increases damage dealt with [Mozambique Drill] by 0.5% per attribute level +SKILL_20171128_010105 Smash Bullet: Enhance +SKILL_20171128_010106 * Increases damage with [Smash Bullet] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010107 Tase: Extra Magazine SKILL_20171128_010108 * Увеличение continuous count of [Tase] by 1 за каждый уровень атрибута{nl} Увеличивает потребление SP на 20% SKILL_20171128_010109 Bloody Overdrive: Ricochet @@ -10111,11 +17307,19 @@ SKILL_20171128_010110 * Враги поражённые способностью SKILL_20171128_010111 Mozambique Drill: Ignore Defense SKILL_20171128_010112 * Ignores enemy defense by 10% за каждый уровень атрибута when using [Mozambique Drill]{nl}* Увеличивает потребление SP на 30% SKILL_20171128_010113 Mozambique Drill: Ricochet +<<<<<<< HEAD SKILL_20171128_010114 * Создаёт a ricochet effect у врагов attacked with [Mozambique Drill]{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010115 * Увеличение duration of [Daino]'s effect by 4 Секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010116 * Увеличение duration of [Divine Stigma] by 6 Секунд за каждый уровень атрибута{nl} Увеличивает потребление SP на 20% SKILL_20171128_010117 * Ally magic attacks в пределах способности [Aukuras] deal Дополнительный Урон Свойством Огня damage{nl}* Decreases torch duration by 10 Секунд{nl}* Eliminates amount of HP recovered {nl}* Увеличивает потребление SP на 20%{nl}* Decreases cooldown by 30 Секунд +======= +SKILL_20171128_010114 * Creates a ricochet effect on enemies attacked with [Mozambique Drill]{nl}* Increases SP consumption by 50% +SKILL_20171128_010115 * Increases the duration of [Daino]'s effect by 4 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20171128_010116 * Increases duration of [Divine Stigma] by 6 seconds per attribute level{nl} Increases SP consumption by 20% +SKILL_20171128_010117 * Ally magic attacks within range of [Aukuras] deal additional Fire property damage{nl}* Decreases torch duration by 10 seconds{nl}* Eliminates the amount of HP recovered {nl}* Increases SP consumption by 20%{nl}* Decreases cooldown by 30 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010118 Divine Stigma: Defeat Devil +<<<<<<< HEAD SKILL_20171128_010119 * Увеличение [Divine Stigma] damage against Devil-type targets by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010120 Divine Stigma: Усиление SKILL_20171128_010121 * Увеличение damage dealt with [Divine Stigma] на 0.5% за каждый уровень атрибута @@ -10125,16 +17329,43 @@ SKILL_20171128_010124 Turn Undead: Conversion SKILL_20171128_010125 * [Turn Undead] can convert up to a maximum 5 enemies{nl}* Увеличение monster's Физический attack converted with [Turn Undead] equal to 50% of character's STR {nl}* Увеличивает потребление SP на 20% SKILL_20171128_010126 Demolition: Усиление SKILL_20171128_010127 * Увеличение damage dealt with [Demolition] на 0.5% за каждый уровень атрибута +======= +SKILL_20171128_010119 * Increases [Divine Stigma] damage against Devil-type targets by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20171128_010120 Divine Stigma: Enhance +SKILL_20171128_010121 * Increases damage dealt with [Divine Stigma] by 0.5% per attribute level +SKILL_20171128_010122 Daino: Additional Attack +SKILL_20171128_010123 * Increases basic attack speed by 10 per skill level while [Daino] is active{nl}Adds an additional attack to basic attacks while active{nl}* Increases SP consumption by 50% +SKILL_20171128_010124 Turn Undead: Conversion +SKILL_20171128_010125 * [Turn Undead] can convert up to a maximum 5 enemies{nl}* Increases the monster's physical attack converted with [Turn Undead] equal to 50% of the character's STR {nl}* Increases SP Consumption by 20% +SKILL_20171128_010126 Demolition: Enhance +SKILL_20171128_010127 * Increases damage dealt with [Demolition] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010128 Demolition: Stun SKILL_20171128_010129 * Враги поражённые способностью [Demolition] имеют 1% шанс за каждый уровень атрибута быть пораженными эффектом [Stun] SKILL_20171128_010130 Golden Bell Shield: Pain Barrier +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20171128_010131 * Receive a Pain Barrier effect for 5 Секунд when [Golden Bell Shield] effect ends{nl}* Увеличение cooldown by 10 Секунд SKILL_20171128_010132 * Увеличение duration of buffs повысится to allies from [Spell Shop] by 40% за каждый уровень атрибута SKILL_20171128_010133 * Увеличение duration of [Increase Magic Defense] by 20 Секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20171128_010131 * Receive a Pain Barrier effect for 5 seconds when [Golden Bell Shield] effect ends{nl}* Increases cooldown by 10 seconds +SKILL_20171128_010132 * Increases duration of buffs applied to allies from [Spell Shop] by 40% per attribute level +SKILL_20171128_010133 * Increases duration of [Increase Magic Defense] by 20 seconds per attribute level{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010134 Dekatos: Усиление SKILL_20171128_010135 * Увеличение damage dealt with [Dekatos] на 0.5% за каждый уровень атрибута SKILL_20171128_010136 * Увеличение duration of [Forecast] by 1 minute за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010137 * [Counter Spell] only removes enemy magic circles{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20171128_010131 * Receive a Pain Barrier effect for 5 seconds when [Golden Bell Shield] effect ends{nl}* Increases cooldown by 10 seconds +SKILL_20171128_010132 * Increases duration of buffs applied to allies from [Spell Shop] by 40% per attribute level +SKILL_20171128_010133 * Increases duration of [Increase Magic Defense] by 20 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20171128_010134 Dekatos: Enhance +SKILL_20171128_010135 * Increases damage dealt with [Dekatos] by 0.5% per attribute level +SKILL_20171128_010136 * Increases duration of [Forecast] by 1 minute per attribute level{nl}* Increases SP consumption by 20% +SKILL_20171128_010137 * [Counter Spell] only removes enemy magic circles{nl}* Increases SP consumption by 20% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010138 Death Sentence: Penalty Reduction SKILL_20171128_010139 * снижает damage returned to caster from [Death Sentence] by 10% за каждый уровень атрибута{nl} * Increase SP consumption by 50% SKILL_20171128_010140 Foretell: сниженно Movement Speed @@ -10143,12 +17374,21 @@ SKILL_20171128_010142 * Увеличение range of [Pandemic]{nl}* Увел SKILL_20171128_010143 Pandemic: Spread Incineration SKILL_20171128_010144 * Adds a 5% шанс за каждый уровень атрибута for [Pandemic] to spread [Incineration]{nl}шанс applies to each target individually {nl} * Увеличивает потребление SP на 50% SKILL_20171128_010145 Incineration: Fast Response +<<<<<<< HEAD SKILL_20171128_010146 * Decreases interval of [Incineration]'s hits by 0.1 Секунд{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010147 Black Death Steam: Fast Contagion SKILL_20171128_010148 * Decreases interval of [Black Death Steam]'s hits by 0.1 Секунд{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010149 * Nullify enemy attacks while near [Merkabah]'s wheel и temporarily gain Holy property{nl}* Увеличение magical defense of nearby allies by 10%{nl}* Увеличивает потребление SP на 10% SKILL_20171128_010150 Double шанс: Minimal Correction SKILL_20171128_010151 * If number used with skill [Double шанс] is less than 3, it will hit at least 3 раз{nl} Увеличивает потребление SP на 50% +======= +SKILL_20171128_010146 * Decreases the interval of [Incineration]'s hits by 0.1 seconds{nl}* Increases SP consumption by 50% +SKILL_20171128_010147 Black Death Steam: Fast Contagion +SKILL_20171128_010148 * Decreases the interval of [Black Death Steam]'s hits by 0.1 seconds{nl}* Increases SP consumption by 50% +SKILL_20171128_010149 * Nullify enemy attacks while near [Merkabah]'s wheel and temporarily gain the Holy property{nl}* Increases the magical defense of nearby allies by 10%{nl}* Increases SP consumption by 10% +SKILL_20171128_010150 Double Chance: Minimal Correction +SKILL_20171128_010151 * If the number used with the skill [Double Chance] is less than 3, it will hit at least 3 times{nl} Increases SP consumption by 50% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010152 Gevura: Minimal Correction SKILL_20171128_010153 * If number used with skill [Gevura] is less than 3, it will apply at least 3 раз{nl} SP consumption increased by 50% SKILL_20171128_010154 Staff of Kabbalah @@ -10159,7 +17399,12 @@ SKILL_20171128_010158 Ein Sof: Double Magic Circle SKILL_20171128_010159 * Ein Sof magic circle can be used 2 раз{nl}Targets already under Ein Sof will not receive buff again{nl}* Увеличивает потребление SP на 50% SKILL_20171128_010160 * When equipped with [Blunt Weapon] or [Two-handed Blunt Weapon], darkness property resistance Увеличение by 10 за каждый уровень атрибута SKILL_20171128_010161 God Smash: Demon Punisher +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20171128_010162 * Увеличение God Smash damage on Demon enemies by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20171128_010162 * Increases God Smash damage on Demon enemies by 10% per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20171128_010163 Divine Punishment: Усиление SKILL_20171128_010164 * Увеличение damage dealt with [Divine Punishment] на 0.5% за каждый уровень атрибута SKILL_20171128_010165 Storm Calling: Zaibas @@ -10173,6 +17418,22 @@ SKILL_20171128_010172 * Увеличение damage dealt with [Fanatic Illusion SKILL_20171128_010173 Immolation: Урон Свойством Огня Resistance SKILL_20171128_010174 * Увеличение Урон Свойством Огня сопротивление на 300 за каждый уровень атрибута when using Immolation{nl}* Увеличивает потребление SP на 10% SKILL_20171128_010175 * Увеличение critical шанс of [Beady Eyed] by 20 за каждый уровень атрибута for 5 секунд.{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20171128_010162 * Increases God Smash damage on Demon enemies by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20171128_010163 Divine Punishment: Enhance +SKILL_20171128_010164 * Increases damage dealt with [Divine Punishment] by 0.5% per attribute level +SKILL_20171128_010165 Storm Calling: Zaibas +SKILL_20171128_010166 * If the caster has learned [Zaibas], automatically casts [Zaibas] at the location of [Storm Calling] when it is placed{nl}* Increases SP consumption by 50% +SKILL_20171128_010167 Immolation: Fire Property Attack +SKILL_20171128_010168 * Increases Fire property attack by 100 per attribute level when using Immolation{nl}* Increases SP consumption by 20% +SKILL_20171128_010169 Immolation: Enhance +SKILL_20171128_010170 * Increases damage dealt with [Immolation] by 0.5% per attribute level +SKILL_20171128_010171 Fanatic Illusion: Enhance +SKILL_20171128_010172 * Increases damage dealt with [Fanatic Illusion] by 0.5% per attribute level +SKILL_20171128_010173 Immolation: Fire Property Resistance +SKILL_20171128_010174 * Increases Fire property resistance by 300 per attribute level when using Immolation{nl}* Increases SP consumption by 10% +SKILL_20171128_010175 * Increases critical chance of [Beady Eyed] by 20 per attribute level for 5 sec.{nl}* Increases SP consumption by 30% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20171128_010176 Fanatic Illusion: Increase Accuracy SKILL_20171128_010177 * Увеличение accuracy of [Fanatic Illusion] by 100 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20171128_010178 * Увеличение критический урон dealt to Враги поражённые способностью дополнительный урон способности Blind Faith by 10% за каждый уровень атрибута for 10 секунд. @@ -10242,6 +17503,7 @@ SKILL_20180208_010241 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Ch SKILL_20180208_010242 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Strongly stabs enemy with tip of your spear, decreasing critical resistance. SKILL_20180208_010243 Урон: #{SkillFactor}#% x 5{nl}AoE Ratio: #{SkillSR}#{nl}Decreases critical сопротивление на #{CaptionRatio}#{nl}Able to use while riding. SKILL_20180208_010244 Acrobatic Mount +<<<<<<< HEAD SKILL_20180208_010245 Gives a buff that Увеличение Урон способности skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP. SKILL_20180208_010246 Урон: Increase #{CaptionRatio}#%{nl}SP consumption: Increase#{CaptionRatio2}#%{nl}Длительность: 40 секунд{nl}Able to use while riding SKILL_20180208_010247 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, и skill gives Дополнительный effects based on type of equipped spear. @@ -10255,6 +17517,21 @@ SKILL_20180208_010254 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Us SKILL_20180208_010255 Flaps cloak и focuses attention on surrounding area. Критический урон Увеличение и Критический урон doubles у врагов with a maximum provocation value. SKILL_20180208_010256 Критический урон: #{CaptionRatio}#%{nl}Критический урон to Max. Provoked Enemy: #{CaptionRatio2}#%{nl}Длительность: #{CaptionTime}# секунд SKILL_20180208_010257 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}Rotate 360 degrees и attack enemies in front of you. Caster is invulnerable during attack. Enemies struck are knocked down. +======= +SKILL_20180208_010245 Gives a buff that increases the damage of skills that can be used only while riding. SP consumption of riding-only skills is increased. Buff disappears if dismounted or low on SP. +SKILL_20180208_010246 Damage: Increase #{CaptionRatio}#%{nl}SP consumption: Increase#{CaptionRatio2}#%{nl}Duration: 40 sec{nl}Able to use while riding +SKILL_20180208_010247 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Rotate your spear using centrifugal force to attack an enemy. Critical attack rate is doubled, and the skill gives additional effects based on the type of equipped spear. +SKILL_20180208_010248 Attack: #{SkillFactor}#% x 6{nl}Ignores 50% of enemy defense when using a Two-handed Spear{nl}Critical damage +10% when using a One-handed Spear +SKILL_20180208_010249 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Vault into the air while swinging your spear upwards. Enemies hit with this skill are temporarily launched into the air. Deals additional damage to flying type enemies. +SKILL_20180208_010250 Attack: #{SkillFactor}#% x 5{nl} +30% increased damage to flying type enemies +SKILL_20180208_010251 Provoked targets: #{CaptionRatio2}#{nl}Capote Debuff Duration: #{CaptionRatio}# sec +SKILL_20180208_010252 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Take out the cape and fight back against the enemy who attacks you. If the counterattacked enemy is a Beast type, it attacks first. Successful counterattack nullifies the damage and increases critical rate for a certain amount of time. Blocks all melee type attacks while counterattacking. +SKILL_20180208_010253 Counterattack: #{CaptionRatio}#%{nl}Counterattack Duration: #{CaptionTime}# sec{nl}Increases Critical Rate by #{CaptionRatio2}# when successfully counterattacked +SKILL_20180208_010254 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Use a Rapier weapon to rapidly hit successive strikes on the enemy. Number of attack counts increases by skill level. 20% increased damage to large enemies. +SKILL_20180208_010255 Flaps the cloak and focuses the attention on the surrounding area. Critical rate increases and critical rate doubles on enemies with a maximum provocation value. +SKILL_20180208_010256 Critical Rate: #{CaptionRatio}#%{nl}Critical Rate to Max. Provoked Enemy: #{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# sec +SKILL_20180208_010257 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}Rotate 360 degrees and attack enemies in front of you. Caster is invulnerable during the attack. Enemies struck are knocked down. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010258 Ram Muay SKILL_20180208_010259 Assume an active Ram Muay attack stance. Unlocks Nak Muay skills и converts basic attacks. SKILL_20180208_010260 Урон: #{CaptionRatio}#% x 2{nl} @@ -10268,6 +17545,7 @@ SKILL_20180208_010267 Te Trong SKILL_20180208_010268 {#DD5500}{ol}[Физический] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Attack enemy with a powerful kick. Kicked enemy spins и gets knocked down. Can be used only when Ram Muay buff активна. SKILL_20180208_010269 Урон: #{SkillFactor}#%{nl}Can be used after adopting Ram Muay stance. SKILL_20180208_010270 Khao Loi +<<<<<<< HEAD SKILL_20180208_010271 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Hit enemy with a flying knee kick. Flying type enemies take Дополнительный damage. Can be used only when Ram Muay buff активна. SKILL_20180208_010272 Урон: #{SkillFactor}#%{nl}+50% increased damage to Flying type enemies{nl}Can be used after adopting Ram Muay stance. SKILL_20180208_010273 Урон: #{SkillFactor}#%{nl}Duration #{CaptionRatio2}# секунд{nl}AoE ratio #{SkillSR}# @@ -10300,6 +17578,40 @@ SKILL_20180208_010299 Set up a shop to identify unidentified items. chances of SKILL_20180208_010300 Increased шанс of Дополнительный sockets{nl}Increased шанс of Дополнительный potential{nl}Increased шанс of Дополнительный item stats SKILL_20180208_010301 шанс of Devaluation: #{CaptionTime}#%{nl}Targets: #{CaptionRatio}#{nl}Monster Физический/Magic Attack Decrease: #{CaptionRatio2}#%{nl}Monster Физический/Magic Defense Decrease: #{CaptionRatio3}#%{nl}Monster Длительность: 120 Секунд{nl}Character Длительность: 20 Секунд SKILL_20180208_010302 Увеличение allies' Физический defense и magic defense within range. Also deals Дополнительный Holy property damage equivalent to increased defense value. +======= +SKILL_20180208_010271 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Hit the enemy with a flying knee kick. Flying type enemies take additional damage. Can be used only when the Ram Muay buff is active. +SKILL_20180208_010272 Attack: #{SkillFactor}#%{nl}+50% increased damage to Flying type enemies{nl}Can be used after adopting the Ram Muay stance. +SKILL_20180208_010273 Attack: #{SkillFactor}#%{nl}Duration #{CaptionRatio2}# sec{nl}AoE ratio #{SkillSR}# +SKILL_20180208_010274 Attack: #{SkillFactor}#%{nl}AoE Ratio #{SkillSR}#{nl}Increased damage to enemies under {#339999}{ol}[Curse]{/}{/} +SKILL_20180208_010275 Allows you to attack while moving quickly. The attack speed and damage of basic attacks is increased while also inflicting 2 consecutive hits. +SKILL_20180208_010276 Additional Attack: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# sec{nl}Basic Attack Speed +10% +SKILL_20180208_010277 When mounted, boosts you mobility to shoot the enemies rapidly. While Limacon effects are active, pistol attack becomes available. +SKILL_20180208_010278 Set up a roost where the hawk can sit. The hawk will wait for the owner's order on the roost. The damage of Falconer skills is increased around the roost. The roost disappears when you move away from it. +SKILL_20180208_010279 Range: #{CaptionRatio}#{nl}Roost Duration: #{CaptionRatio2}# sec{nl}Falconer skill damage +50% +SKILL_20180208_010280 The Hawk flies, following you. AoE defense ratio of the target is fixed to 1. +SKILL_20180208_010281 AoE defense ratio is fixed to 1{nl}Duration: #{CaptionRatio}# sec +SKILL_20180208_010282 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Your hawk circles above a targeted area and attacks enemies passing below. Deals additional damage to Beast type enemies. +SKILL_20180208_010283 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# sec{nl}+50% damage to Beast type enemies +SKILL_20180208_010284 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Throw a training doll and have your hawk attack the targeted area. Deals additional damage to Beast type enemies. +SKILL_20180208_010285 Attack: #{SkillFactor}#%{nl}Number of targets: 15{nl}+50% damage to Beast type enemies +SKILL_20180208_010286 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Command your hawk to divebomb enemies multiple times in the targeted area. The target is likely to be afflicted with [Blind]. Deals additional damage to Beast type enemies. +SKILL_20180208_010287 Attack: #{SkillFactor}#% x6{nl}+50% damage to Beast type enemies +SKILL_20180208_010288 The hawk automatically attacks enemies near its master. It targets enemies that its master attacks with Sonic Strike and oncoming enemies with Hovering. The damage of Hovering and Sonic Strike used through Pre-Emptive Strike increase in proportion to skill level. The hawk cannot use unlearned skills. Continuously consumes SP, and the effect cancels if low on SP. +SKILL_20180208_010289 Consume #{CaptionRatio}# SP per 5 sec{nl}+#{CaptionRatio2}#% increased damage for Hovering and Sonic Strike +SKILL_20180208_010290 Attack: #{SkillFactor}#% x4{nl}Number of targets: 8 +SKILL_20180208_010291 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Increase your minimum attack gradually. The longer you charge, the more your attack increases. Your movement speed is decreased and you cannot shoot while moving. The duration of the buff decreases by 1 second when hit by an enemy. Full charge time cannot be lower than 0.4 sec. +SKILL_20180208_010292 Full Charge Time: #{CaptionRatio}# sec{nl}Duration: 30 sec{nl}Equals maximum attack power when fully charged{nl}Critical damage +50% when fully charged{nl}Movement speed fixed to 10 +SKILL_20180208_010293 Prime and Load +SKILL_20180208_010294 Resets the cooldown of certain Musketeer attack skills. The cooldown of Prime and Load increases in proportion to the skills reset. Cooldown reduction effects cannot be applied to Prime and Load. +SKILL_20180208_010295 Additional cooldown per skill{nl}Covering Fire +5 sec{nl}Penetration Shot +5 sec{nl}Volleyfire +5 sec{nl}Headshot +10 sec{nl}Birdfall +10 sec{nl}Snipe +10 sec +SKILL_20180208_010296 Grooving Muzzle +SKILL_20180208_010297 Enhances your musket's steel wire to increase its accuracy and penetration. While active, Grooving Muzzle provides a chance to make basic attacks critically hit and to change them into consecutive hits. +SKILL_20180208_010298 Accuracy +100{nl}Ignore 15% of enemy defense{nl}30% chance of 3 consecutive hits{nl}100% chance of critical attack on the 3 consecutive hits{nl}Duration: #{CaptionTime}# sec +SKILL_20180208_010299 Set up a shop to identify unidentified items. The chances of obtaining more sockets, higher potential and the number of item options increase with the skill level. +SKILL_20180208_010300 Increased chance of additional sockets{nl}Increased chance of additional potential{nl}Increased chance of additional item stats +SKILL_20180208_010301 Chance of Devaluation: #{CaptionTime}#%{nl}Targets: #{CaptionRatio}#{nl}Monster Physical/Magic Attack Decrease: #{CaptionRatio2}#%{nl}Monster Physical/Magic Defense Decrease: #{CaptionRatio3}#%{nl}Monster Duration: 120 seconds{nl}Character Duration: 20 seconds +SKILL_20180208_010302 Increases allies' physical defense and magic defense within the range. Also deals additional Holy property damage equivalent to the increased defense value. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010303 Hangman's Knot: Focused Attack SKILL_20180208_010304 AoE defense rate is fixed to 1, и damage received increased SKILL_20180208_010305 AoE defense rate fixed to 1 @@ -10325,22 +17637,39 @@ SKILL_20180208_010324 Decreases shield gauge instead of HP when receiving damag SKILL_20180208_010325 HP increased. SKILL_20180208_010326 Increase SPR SKILL_20180208_010327 SPR increased. +<<<<<<< HEAD SKILL_20180208_010328 Receive Bleeding damage every 2 Секунд. More Урон received when moving. +======= +SKILL_20180208_010328 Receive Bleeding damage every 2 seconds. More damage is received when moving. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010329 Stabbing: Sure Victory SKILL_20180208_010330 * Увеличение continuous count of [Stabbing] by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 100% SKILL_20180208_010331 Pierce: Repeated Shock SKILL_20180208_010332 * Number of hits of [Pierce] to enemies будут поражены эффектом [Shock] Увеличение by 2{nl}* Увеличивает потребление SP на 30% SKILL_20180208_010333 Long Stride: Stun +<<<<<<< HEAD SKILL_20180208_010334 * [Long Stride] stuns enemies for 0.5 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 50% SKILL_20180208_010335 * Cannot block even when a shield is equipped, но adds +50% damage to [Faena]{nl}* Увеличивает потребление SP на 30% SKILL_20180208_010336 * Увеличение duration of [Muleta] by 0.5 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180208_010334 * [Long Stride] stuns enemies for 0.5 sec per attribute level{nl}* Increases SP consumption by 50% +SKILL_20180208_010335 * Cannot block even when a shield is equipped, but adds +50% damage to [Faena]{nl}* Increases SP consumption by 30% +SKILL_20180208_010336 * Increases the duration of [Muleta] by 0.5 sec per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010337 Picador SKILL_20180208_010338 * Увеличение +10% Урон способности all skills to enemies targeting your character SKILL_20180208_010339 Banderillero +<<<<<<< HEAD SKILL_20180208_010340 * Увеличение +20% damage to enemies targeting your character{nl}* Only повысится when equipped with Rapier SKILL_20180208_010341 Paso Doble: Remove Опрокидывание SKILL_20180208_010342 * Убирает опрокидывания способности [Paso Doble]{nl} Увеличивает потребление SP на 10% +======= +SKILL_20180208_010340 * Increases +20% damage to enemies targeting your character{nl}* Only applied when equipped with Rapier +SKILL_20180208_010341 Paso Doble: Remove Knockback +SKILL_20180208_010342 * Removes Knockdown of [Paso Doble]{nl} Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010343 Capote: Charismatic +<<<<<<< HEAD SKILL_20180208_010344 * Увеличение number of enemies provoked by [Capote] за каждый уровень атрибута{nl} Увеличивает потребление SP на 20% SKILL_20180208_010345 Te Kha: Усиление SKILL_20180208_010346 * Увеличение damage dealt with [Te Kha] на 0.5% за каждый уровень атрибута @@ -10350,10 +17679,27 @@ SKILL_20180208_010349 Te Trong: Усиление SKILL_20180208_010350 * Увеличение damage dealt with [Te Trong] на 0.5% за каждый уровень атрибута SKILL_20180208_010351 Khao Loi: Усиление SKILL_20180208_010352 * Увеличение damage dealt with [Khao Loi] на 0.5% за каждый уровень атрибута +======= +SKILL_20180208_010344 * Increases the number of enemies provoked by [Capote] per attribute level{nl} Increases SP consumption by 20% +SKILL_20180208_010345 Te Kha: Enhance +SKILL_20180208_010346 * Increases damage dealt with [Te Kha] by 0.5% per attribute level +SKILL_20180208_010347 Sok Chiang: Enhance +SKILL_20180208_010348 * Increases damage dealt with [Sok Chiang] by 0.5% per attribute level +SKILL_20180208_010349 Te Trong: Enhance +SKILL_20180208_010350 * Increases damage dealt with [Te Trong] by 0.5% per attribute level +SKILL_20180208_010351 Khao Loi: Enhance +SKILL_20180208_010352 * Increases damage dealt with [Khao Loi] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180208_010353 Hangman's Knot: Focused Attack +<<<<<<< HEAD SKILL_20180208_010354 * AoE defense ratio of enemies gathered by [Hangman's Knot] is fixed to 1{nl}* Enemies gathered by [Hangman's Knot] takes Дополнительный 5% damage за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20180208_010355 * Applies [Shadow Thorn] as 2 hits on ground enemies{nl}* Увеличивает потребление SP на 50% SKILL_20180208_010356 * AoE attack ratio of caster Увеличение by 3 for 11 секунд when using [Circling]{nl} From Lv2, duration Увеличение 1 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180208_010354 * AoE defense ratio of enemies gathered by [Hangman's Knot] is fixed to 1{nl}* Enemies gathered by [Hangman's Knot] takes additional 5% damage per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180208_010355 * Applies [Shadow Thorn] as 2 hits on ground enemies{nl}* Increases SP consumption by 50% +SKILL_20180208_010356 * AoE attack ratio of caster increases by 3 for 11 sec when using [Circling]{nl} From Lv2, duration increases 1 sec per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010357 Hovering: Alert SKILL_20180208_010358 * Увеличение Урон способности [Hovering] on boss monsters by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 50% SKILL_20180208_010359 Pheasant: Rapid Attack @@ -10363,9 +17709,15 @@ SKILL_20180208_010362 * Враги поражённые способностью SKILL_20180208_010363 Pre-Emptive Урон: First Strike SKILL_20180208_010364 * When [Pre-Emptive Attack] активна и enemy's HP is at 100%,{nl}Критический урон Увеличение by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 5 SKILL_20180208_010365 Hawk Hunt +<<<<<<< HEAD SKILL_20180208_010366 * Hawk stays после использования способности Falconer skills SKILL_20180208_010367 * [Butt Stroke] makes an enemy vulnerable to gun attacks на 15 секунд и receives 30% Дополнительный damage{nl}Увеличивает потребление SP на 10% SKILL_20180208_010368 * [Sniper's Serenity] attacks ignore enemy's block{nl}* Only applies to gun skills{nl}* Увеличивает потребление SP на 500% +======= +SKILL_20180208_010366 * Hawk stays after using Falconer skills +SKILL_20180208_010367 * [Butt Stroke] makes an enemy vulnerable to gun attacks for 15 sec and receives 30% additional damage{nl}Increases SP consumption by 10% +SKILL_20180208_010368 * [Sniper's Serenity] attacks ignore enemy's block{nl}* Only applies to gun skills{nl}* Increases SP consumption by 500% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180208_010369 Musketeer: Safe Distance SKILL_20180208_010370 * Pushes you back when using a subweapon attack{nl}* Can be used every 15 секунд SKILL_20180208_010371 Penetration Shot: Gunshot Wound @@ -10387,6 +17739,7 @@ SKILL_20180219_010386 Attendance Check: 7 Days SKILL_20180312_010387 Vaivora's Buff SKILL_20180320_010388 Break Tiles SKILL_20180320_010389 Break Tiles +<<<<<<< HEAD SKILL_20180320_010390 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use bump of your shield to attack enemies. Deals Дополнительный damage to enemies staggered by a block. If attack is accurate, 30% of your shield's Физический defense is added as extra Физический attack и provocation applies 50 times higher. SKILL_20180320_010391 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use edge of your shield to attack enemies. Накладывает Дополнительный damage on both petrified и frozen enemies. If attack is accurate, 30% of your shield's Физический defense is added as extra Физический attack и provocation applies 50 times higher. SKILL_20180320_010392 Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed Увеличение, и become immune to provoking skill for 30 Секунд. @@ -10408,16 +17761,47 @@ SKILL_20180320_010407 {#DD5500}{ol}[Физический] - [Pierce]{/}{/} {#7AE SKILL_20180320_010408 Quick и Dead SKILL_20180320_010409 {#DD5500}{ol}[Missile: Gun]{/}{/}{#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires your pistol subweapon forward, dealing damage to enemies. attack has a minimum critical шанс. SKILL_20180320_010410 Урон: #{SkillFactor}#% x 6{nl}Minimum Critical шанс: 15% +======= +SKILL_20180320_010390 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. +SKILL_20180320_010391 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. +SKILL_20180320_010392 Hit your shield to provoke nearby enemies making them pursue you. Provoked enemies' movement speed increases, and become immune to provoking skill for 30 seconds. +SKILL_20180320_010393 Targets #{CaptionRatio}#{nl}Provoke duration #{CaptionTime}# sec{nl}Increases max. no. of targets by #{CaptionRatio3}# for #{CaptionRatio2}# sec +SKILL_20180320_010394 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack an enemy by throwing your shield. Your shield drops on the targeted area, and your physical defense decreases based on the value of the equipment. The shield may be picked up immediately, or it will automatically return to your inventory after a certain amount of time. The decreased physical defense will return back to normal once your shield is back in your inventory. If the attack is accurate, 30% of your shield's physical defense is added as extra physical attack and provocation applies 50 times higher. +SKILL_20180320_010395 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and sword to attack multiple times. When the attack is accurate, adds 100% of shield's physical defense to your physical attack and applies x50 provocation. +SKILL_20180320_010396 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Heavily strike enemies using the spikes on your shield. Enemies struck by the skill may temporarily lose the effects from their armors. When the attack is accurate, adds 30% of shield's physical defense to your physical attack and applies x50 provocation. +SKILL_20180320_010397 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Block and strike simultaneously by using both a sword and a shield. When the attack is accurate, applies x50 provocation. +SKILL_20180320_010398 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield and dash to push enemies away. Enemies nearby will fall down when hit with the shield. While Shield Charge is active, a chance to block missile attack will be increased. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180320_010399 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. Has a chance to afflict [Blind] on the enemy. Adds additional damage to frozen and petrified enemies. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180320_010400 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to interrupt enemies.{nl}The target becomes afflicted with [Unbalanced].{nl}Chance to knock down enemies affected by Unbalanced. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180320_010401 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Hold down the key to crouch and move forward. Increases chances to evade and block enemy attacks and resistance against status ailments. Triggers an attack immediately after movement has ended. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180320_010402 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Use your shield and sword to successively attack enemies. When the attack is accurate, adds 100% of shield's physical defense to your physical attack. +SKILL_20180320_010403 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Interrupt an enemy's action by using your shield. The enemy is turned around, and cannot take any actions temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180320_010404 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Attack with your shield. The attacked enemy will have its stat points jumbled temporarily. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180320_010405 Able to use your dagger{nl}without delay after normal attacks{nl}Duration: #{CaptionTime}# minutes{nl}Additional damage #{CaptionRatio}#% +SKILL_20180320_010406 {#DD5500}{ol}[Physical] - [Slash]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}As you spin, attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. +SKILL_20180320_010407 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Use a weapon in each hand to deal successive strikes on an enemy. If the attack is accurate, applies 80% physical attack + 60% subweapon physical attack. +SKILL_20180320_010408 Quick and Dead +SKILL_20180320_010409 {#DD5500}{ol}[Missile: Gun]{/}{/}{#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Fires your pistol subweapon forward, dealing damage to enemies. The attack has a minimum critical chance. +SKILL_20180320_010410 Attack: #{SkillFactor}#% x 6{nl}Minimum Critical Chance: 15% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010411 Impale Dagger +<<<<<<< HEAD SKILL_20180320_010412 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Attacks enemies и deals damage all around with dagger subweapon. SKILL_20180320_010413 Attack enemies in area nearby by exploding gunpowder you have. Using this technique will also damage you и might cause incapability of combat if your HP is too low. If used by clones, Bunshin no Jutsu is canceled. SKILL_20180320_010414 Создаёт clones of yourself. clones will act along as a main body и skills can be used along with your clones. attribute is not повысится to clone's skills. When clones copy skills, SP consumption и cooldown Увеличение пропорционально number of clones. SKILL_20180320_010415 Длительность: #{CaptionRatio}# Секунд{nl}Summon #{CaptionRatio2}# clones{nl}Дополнительный Cooldown{nl}[2 + 10% skill's cooldown] * number of clones{nl}Дополнительный SP Consumption [10% * number of clones] +======= +SKILL_20180320_010412 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attacks enemies and deals damage all around with the dagger subweapon. +SKILL_20180320_010413 Attack enemies in the area nearby by exploding the gunpowder you have. Using this technique will also damage you and might cause incapability of combat if your HP is too low. If used by clones, Bunshin no Jutsu is canceled. +SKILL_20180320_010414 Creates clones of yourself. The clones will act along as a main body and skills can be used along with your clones. The attribute is not applied to clone's skills. When clones copy skills, SP consumption and cooldown increases in proportion to the number of clones. +SKILL_20180320_010415 Duration: #{CaptionRatio}# seconds{nl}Summon #{CaptionRatio2}# clones{nl}Additional Cooldown{nl}[2 + 10% skill's cooldown] * number of clones{nl}Additional SP Consumption [10% * number of clones] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180320_010416 Throw kunai in all directions to attack enemies. If used by clones, applies as two consecutive hits. SKILL_20180320_010417 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Swings shield to attack enemies in front.{nl}When attack is accurate, adds 30% of shield's Физический defense to your Физический attack. SKILL_20180320_010418 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Rush ahead with your shield и push enemies forward. Then, strike ground with your shield to gather enemies in front of you. When attack is accurate, adds 30% of shield's Физический defense to your Физический attack. SKILL_20180320_010419 Attack #{SkillFactor}#% x 2{nl}AoE Attack Ratio #{SkillSR}# SKILL_20180320_010420 Dragoon skill damage +50%{nl}Dragoon skill SP consumption -50%{nl}Max. level 1 +<<<<<<< HEAD SKILL_20180320_010421 can be used by using Build Guild Tower item.{nl}Level 1: Warp{nl}Level 2: Storage{nl}Level 3: Guild Upgrade{nl}Level 4: Guild Quests{nl}Level 5: Guild Hangout SKILL_20180320_010422 Урон: #{SkillFactor}#% x 2{nl}Status Ailment Длительность: #{CaptionRatio2}# Секунд{nl}Number of targets 10 SKILL_20180320_010423 Provoke nearby enemies to chase you. If there is a boss monster in vicinity, boss monster will be provoked first. снижает accuracy и Уклонение of provoked enemies. Provoked enemies' movement speed Увеличение и become immune to provocation skills for 30 Секунд. @@ -10466,6 +17850,7 @@ SKILL_20180320_010465 Длительность: #{CaptionTime}# Секунд{nl} SKILL_20180320_010466 Урон: #{SkillFactor}#%{nl}Создаёт 4 over #{CaptionRatio}# times SKILL_20180320_010467 Длительность: #{CaptionTime}# Секунд{nl}шанс of doubling Длительность: #{CaptionRatio}#%{nl}Movement Speed: -10%{nl}Дополнительный {#DD5500}{ol}Lightning{/}{/}Property Урон: +35%{nl}Attack on {#DD5500}{ol}Fire{/}{/}Property Targets: #{SkillFactor}#% SKILL_20180320_010468 Storm Dust +<<<<<<< HEAD SKILL_20180320_010469 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl}Создаёт sand storm at target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage. SKILL_20180320_010470 Оседлайте вызванного демона из Гримуара и возьмите его под контроль. Находясь на дьяволе, получаемый вами урон уменьшается. SKILL_20180320_010471 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Призыв фамильяров. Фамильяры бросаются на врагов, которых вы атакуете или же атакующих вас и взрываются. @@ -10505,7 +17890,102 @@ SKILL_20180320_010504 Grants a Lightning property damage buff to you и your par SKILL_20180320_010505 Lightning Property Дополнительный Damage +#{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд{nl}Consumes #{SpendItemCount}# Enchant Round SKILL_20180320_010506 Block шанс +#{CaptionRatio}#%{nl}Длительность: 300 Секунд{nl}Consumes #{SpendItemCount}# Enchant Round SKILL_20180320_010507 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Sharp thorns rise from within shadow of an enemy, dealing damage. +======= +SKILL_20180320_010469 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl}Creates sand storm at the target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage. +SKILL_20180320_010470 Ride the summoned devil from the Grimoire and take control of it. While mounted on the devil, your damage taken decreases. +SKILL_20180320_010471 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon a familiar. The familiar rushes to an enemy that you attack or that attacks you, and then explodes itself. +======= +SKILL_20180320_010421 can be used by using the Build Guild Tower item.{nl}Level 1: Warp{nl}Level 2: Storage{nl}Level 3: Guild Upgrade{nl}Level 4: Guild Quests{nl}Level 5: Guild Hangout +SKILL_20180320_010422 Attack: #{SkillFactor}#% x 2{nl}Status Ailment Duration: #{CaptionRatio2}# seconds{nl}Number of targets 10 +SKILL_20180320_010423 Provoke nearby enemies to chase you. If there is a boss monster in the vicinity, the boss monster will be provoked first. Reduces accuracy and evasion of provoked enemies. Provoked enemies' movement speed increases and become immune to provocation skills for 30 seconds. +SKILL_20180320_010424 Physical Attack: -#{CaptionRatio}#%{nl}Magic Attack: -#{CaptionRatio}#%{nl}Evasion: -#{CaptionRatio2}#{nl}{#339999}{ol}[Lethargy]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20180320_010425 Magic Shield +SKILL_20180320_010426 Create a protective shield that absorbs enemy attacks. 1% of your maximum SP is consumed every time damage is absorbed. +SKILL_20180320_010427 Damage Reduction: 20%{nl}Duration: #{CaptionTime}# seconds{nl}Applies #{CaptionRatio}# times +SKILL_20180320_010428 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl} Inflicts damage on an enemy by creating a powerful earthquake in front of you. +SKILL_20180320_010429 Targets (excluding caster) #{CaptionRatio}#{nl}Duration 300 sec +SKILL_20180320_010430 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summons a fireball at the targeted area. Enemies that touch the fireball will receive Fire damage. [Fireball] will not hit the same enemies twice. Up to 5 fireballs can be summoned. +SKILL_20180320_010431 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Creates a wall of flames that continuously damages approaching enemies. +SKILL_20180320_010432 Attack: #{SkillFactor}#% x 5{nl}8 Fire Wall {nl}Duration 15 sec +SKILL_20180320_010433 Temporarily grants Fire property to your attacks. +SKILL_20180320_010434 {#9933999}{ol}[Magic] - [Fire]{/}{/}{nl}Inflicts damage by exploding a burning enemy. +SKILL_20180320_010435 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Attack by continuously fuming fire towards enemies. Deals continuous Fire damage to enemies. Likely to receive additional Fire damage for a while. While casting Hellbreath, you receive melee block effect. +SKILL_20180320_010436 Attack: #{SkillFactor}#% per 0.3 seconds{nl}SP consumption: #{CaptionRatio}# per 0.5 seconds{nl}Consumes #{SpendItemCount}# Pyrite +SKILL_20180320_010437 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Creates a magic circle of flames around you. Deals continuous Fire damage to enemies within the magic circle. +SKILL_20180320_010438 Attack: #{SkillFactor}#% per 0.5 sec{nl}Duration: 8 sec +SKILL_20180320_010439 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies.{nl}(Cannot freeze Boss Monsters, 10% chance of freezing in PVP) +SKILL_20180320_010440 Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration 5 sec +SKILL_20180320_010441 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Deals damage to frozen or chilled enemies and enemies near the Ice Wall. Chance of canceling Freeze on affected enemies. +SKILL_20180320_010442 Create strong wind to push away enemies. Targets affected by Gust receive the Chill debuff. Frozen enemies receive damage. +SKILL_20180320_010443 {#339999}{ol}[Freeze]{/}{/}Damage on the target #{SkillFactor}#%{nl}Freeze Duration: #{CaptionRatio}# seconds +SKILL_20180320_010444 Attack: #{SkillFactor}#%{nl}Number of targets #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20180320_010445 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Summons a tree of ice on the ground that freezes and damages enemies nearby. +SKILL_20180320_010446 {#339999}{ol}[Freeze]{/}{/}Attack: #{SkillFactor}#%{nl}Ice Tree Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Cryorite +SKILL_20180320_010447 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Concentrate on the tip of your hand to inflict continuous damage with psychokinesis. Inflicts doubled damage to Mutant-type enemies. +SKILL_20180320_010448 {#993399}{ol}[Magic]{/}{/}{nl}Use psychokinesis to capture a target in front and throw it around.{nl}Inflicts damage by throwing the captured target in a direction using your arrow keys. Deals 50% additional damage to Mutant-type monsters. +SKILL_20180320_010449 {#993399}{ol}[Magic]{/}{/}{nl}Inflict damage on multiple enemies by pulling them to a targeted area causing them to collide with each other. Deals 50% additional damage to Mutant-type monsters. +SKILL_20180320_010450 Attack: #{SkillFactor}#%{nl}Targets 10 +SKILL_20180320_010451 Lift nearby enemies up into the air. Enemies in the air are temporarily detected as a Flying-type and cannot evade attacks. Removes nearby [Heavy Gravity] tiles when casted. +SKILL_20180320_010452 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Creates a gravity field in front of you in a line that pulls nearby enemies into it. Deals 50% additional damage to Mutant-type monsters. +SKILL_20180320_010453 Heavy Gravity +SKILL_20180320_010454 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Increases the gravitational force on the targeted area to inflict psychokinesis damage to the enemy. Flying-type monsters within the affected area are changed to the ground-type, and removes Raise tiles around the affected area. Deals 50% additional damage to Mutant-type monster. +SKILL_20180320_010455 0.5 second attack #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# seconds +SKILL_20180320_010456 Spirit Shock +SKILL_20180320_010457 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Link yourself to the soul of a single target to inflict mental damage. Can only be used on a single target at a time. Can be canceled by the Unbind skill. +SKILL_20180320_010458 Enlarge the size of you and your party member's hands to increase the attack of their primary weapon. The effect increases in proportion to the caster's INT and SPR. +SKILL_20180320_010459 Primary Physical Attack +#{CaptionRatio}#{nl}Magic Attack +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Magic Powder +SKILL_20180320_010460 Temporarily enlarge you and your party member's offhand, increasing attack and defense of subweapon or shield. Effects increase with the caster's INT and SPR. +SKILL_20180320_010461 Shield, physical defense +#{CaptionRatio}#{nl}Subweapon, subweapon physical attack +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Magic Powder +SKILL_20180320_010462 Increase INT +#{CaptionRatio}#{nl}Additional Magic Attack +#{CaptionRatio2}#{nl}Duration #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Magic Powder +SKILL_20180320_010463 Attack: #{SkillFactor}#% x 4{nl}Number of Targets: #{CaptionRatio}# +SKILL_20180320_010464 Temporarily petrifies an enemy. The petrified enemy takes additional damage from Fire and Psychokinesis property attacks and reduced damage from other properties. +SKILL_20180320_010465 Duration: #{CaptionTime}# seconds{nl}Number of Targets: #{CaptionRatio}#{nl}+50% increased damage from Fire and Psychokinesis property attack +SKILL_20180320_010466 Attack: #{SkillFactor}#%{nl}Creates 4 over #{CaptionRatio}# times +SKILL_20180320_010467 Duration: #{CaptionTime}# seconds{nl}Chance of doubling the duration: #{CaptionRatio}#%{nl}Movement Speed: -10%{nl}Additional {#DD5500}{ol}Lightning{/}{/}Property Damage: +35%{nl}Attack on {#DD5500}{ol}Fire{/}{/}Property Targets: #{SkillFactor}#% +SKILL_20180320_010468 Storm Dust +SKILL_20180320_010469 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl}Creates sand storm at the target area. Enemies in range of [Storm Dust] takes continuous Earth property damage. Flying-type enemies takes a half of normal damage. +SKILL_20180320_010470 Ride the summoned devil from the Grimoire and take control of it. While mounted on the devil, your damage taken decreases. +SKILL_20180320_010471 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Призыв фамильяров. Фамильяры бросаются на врагов, которых вы атакуете или же атакующих вас и взрываются. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010472 Summon a servant. The servant will grant beneficial effects while following its master. The number of buffs increases proportionally to the level of [Summon Servant]. +SKILL_20180320_010473 Applies up to #{CaptionRatio}# times{nl}1st effect [+ AoE attack ratio]{nl}2nd effect [+ SP recovery speed]{nl}3rd effect [STA recovery]{nl}4th effect [+ Magic Defense]{nl}5th effect [+ Dark property attack]{nl}Consumes Empty Spellbook x#{SpendItemCount}# +SKILL_20180320_010474 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Attack enemies with a summoned devil based on the secondary card equipped in the Grimoire. +SKILL_20180320_010475 Temporarily increases the attack speed of you and your party members by manipulating time. The effect increases up to double proportional to the caster's SPR and the target's level. +SKILL_20180320_010476 Attack Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Time Crystal Fragment +SKILL_20180320_010477 Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Time Crystal Fragment +SKILL_20180320_010478 Magic Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Time Crystal Fragment +SKILL_20180320_010479 Temporarily increases the movement speed of you and your party members by manipulating time.The effect increases up to double proportional to the caster's SPR and the target's level. +SKILL_20180320_010480 Movement Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Time Crystal Fragment +SKILL_20180320_010481 Backmasking Range: #{CaptionRatio}#{nl}Unable to use Backmasking nearby for 10 seconds{nl}Consumes #{SpendItemCount}# Time Crystal +SKILL_20180320_010482 {#993399}{ol}[Magic]{/}{/}{nl}Reduces the cooldown of skills of you and your party members. Reduced skill will not be re-applied until the skill is used. +SKILL_20180320_010483 Cooldown: -#{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Time Crystal +SKILL_20180320_010484 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Concentrate magic energfy and fire it at the enemies. +SKILL_20180320_010485 Attack: #{SkillFactor}#%{nl}Bone Pointing Duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Curse]{/}{/}Duration: 7 seconds +SKILL_20180320_010486 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints on the ground, temporarily cursing any enemies who come into contact with it. +SKILL_20180320_010487 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon a pillar of darkness that constantly inflicts pain on enemies who come in contact with it. +SKILL_20180320_010488 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon evil spirits from the death of enemies. The summoned spirits remain in the field damaging enemies who come into contact with them. The number of attacks is same as [Dark Theurge]'s evil spirits. +SKILL_20180320_010489 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon evil spirits to surround you for protection and attack the enemies upon contact. +SKILL_20180320_010490 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon the devil of hatred to attack enemies. Enemies attacked by this magic are much more likely to attack you, and will temporarily take extra damage from Holy property attacks. +SKILL_20180320_010491 {#993399}{ol}[Magic]{/}{/}{nl}Set the enemies in the targeted area as a sacrifice to the evil spirits. The evil spirits will move towards the targeted area to attack enemies. +SKILL_20180320_010492 Absorbs nearby evil spirits and causes you to emit their aura. Your damage dealt with Dark property magic increases proportionally with the number of evil spirits absorbed. +SKILL_20180320_010493 Number of Evil Spirits Absorbable: #{CaptionRatio}#{nl}Add. Damage: [Number of Evil Spirits] * 10%{nl}Buff Duration: 30 seconds +SKILL_20180320_010494 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Make the summoned evil spirits to follow you in line. The damage increases proportionally to the skill level. +SKILL_20180320_010495 Additional Evil Spirits Damage: #{CaptionRatio}#%{nl}Max Duration: 10 seconds{nl}Requires summoned Evil Spirits +SKILL_20180320_010496 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Create a magic circle that summons the demon's arm in front. The summoned demon disappears after attacking the front. +SKILL_20180320_010497 Attack: #{SkillFactor}#%{nl}Consumes 1 Rune Stone{nl}Casting Time: 2 seconds +SKILL_20180320_010498 {#993399}{ol}[Magic]{/}{/}{nl}Temporarily increases the Ice-type magic of you and your party members, making it more powerful. +SKILL_20180320_010499 Duration: #{CaptionTime}# seconds{nl}Increases Ice-property skill damage by 50%{nl}Consumes 1 Rune Stone{nl}Casting Time: 2 seconds +SKILL_20180320_010500 Giant Size Duration: #{CaptionTime}# seconds{nl}Magic Circle Duration: 10 seconds{nl}Defense, Maximum HP: +#{CaptionRatio}#%{nl}Movement Speed: +#{CaptionRatio2}#{nl}Consumes 1 Rune Stone{nl}Casting Time: 2 seconds +SKILL_20180320_010501 Attack: #{SkillFactor}#% x 5{nl}Consumes 1 Rune Stone{nl}Casting Time: 2 seconds +SKILL_20180320_010502 {#993399}{ol}[Magic]{/}{/}{nl}Grants an effect that provides knockback and knockdown immunity for you. +SKILL_20180320_010503 Duration: #{CaptionTime}# seconds{nl}Consumes 1 Rune Stone{nl}Casting Time: 2 seconds +SKILL_20180320_010504 Grants a Lightning property damage buff to you and your party members. Changes melee and missile attacks to Lightning property. Additional Lightning property damage increases in proportion to the caster's INT and SPR. +SKILL_20180320_010505 Lightning Property Additional Damage +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes #{SpendItemCount}# Enchant Round +SKILL_20180320_010506 Block Chance +#{CaptionRatio}#%{nl}Duration: 300 seconds{nl}Consumes #{SpendItemCount}# Enchant Round +SKILL_20180320_010507 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Sharp thorns rise from within the shadow of an enemy, dealing damage. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010508 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Cast your shadow outwards, dealing damage to enemies within it. +<<<<<<< HEAD SKILL_20180320_010509 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Extract shadows from surrounding enemies и compress them into small beads. beads explode after 3 Секунд и inflict damage to enemies. SKILL_20180320_010510 Урон: #{SkillFactor}#%{nl}Физический Защита: -#{CaptionRatio}#% {nl}Removes Magic Shield и Reflect Shield{nl}Consumes 1 Bodkin Arrow SKILL_20180320_010511 {#DD5500}{ol}[Missile:Gun] - [Fire]{/}{/}{nl}Explodes и Накладывает fire damage to enemies in front. @@ -10517,6 +17997,19 @@ SKILL_20180320_010516 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Incinerate enemies SKILL_20180320_010517 {#DD5500}{ol}[Физический] - [Fire]{/}{/}{nl}Sets enemies on fire, inflicting Урон Свойством Огня damage. Your own body also catches fire, reducing your HP. Your character will not become incapable of combat from this damage. SKILL_20180320_010518 снижает 1% HP every 0.5 секунд.{nl}#{SkillFactor}#% Огненный урон every 0.5 секунд.{nl}Duration 5 секунд. SKILL_20180320_010519 Periodically receive Огненный урон +======= +SKILL_20180320_010509 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Extract shadows from surrounding enemies and compress them into small beads. The beads explode after 3 seconds and inflict damage to enemies. +SKILL_20180320_010510 Attack: #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#% {nl}Removes Magic Shield and Reflect Shield{nl}Consumes 1 Bodkin Arrow +SKILL_20180320_010511 {#DD5500}{ol}[Missile:Gun] - [Fire]{/}{/}{nl}Explodes and inflicts fire damage to enemies in front. +SKILL_20180320_010512 Engrave a stigma on the enemy and deal Fire magic damage. The stigmatized enemy takes 1.5 times damage from Zaibas, and increases the STR and INT of allies temporarily when defeated. +SKILL_20180320_010513 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Inflict damage on nearby enemies by separating your soul from your body to cause an explosion. Attacked enemies receive a percentage of Psychokinesis magic damage for 5 seconds. +SKILL_20180320_010514 {#993399}{ol}[Magic] - [Psychokinesis]{/}{/}{nl}Bind enemy to stop its movement and inflict damage. +SKILL_20180320_010515 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Inflicts magic damage to enemies in front of you, with a chance of defeating Mutant or Demon enemies instantly. +SKILL_20180320_010516 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Incinerate enemies with status ailments. The duration of [Incineration] will increase depending on the amount of status ailments on enemies. +SKILL_20180320_010517 {#DD5500}{ol}[Physical] - [Fire]{/}{/}{nl}Sets enemies on fire, inflicting Fire property damage. Your own body also catches fire, reducing your HP. Your character will not become incapable of combat from this damage. +SKILL_20180320_010518 Reduces 1% HP every 0.5 sec.{nl}#{SkillFactor}#% Fire damage every 0.5 sec.{nl}Duration 5 sec. +SKILL_20180320_010519 Periodically receive Fire damage +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180320_010520 Absorbs enemy attacks for a period of time. SKILL_20180320_010521 Continuously receive Огненный урон. SKILL_20180320_010522 Receive Огненный урон. @@ -10559,8 +18052,13 @@ SKILL_20180320_010558 Bracelet of Protection - Darkness III SKILL_20180320_010559 Receive 7.5% less Darkness property damage каждые stack. SKILL_20180320_010560 Дополнительный Урон Свойством Огня Damage Increased SKILL_20180320_010561 Fire Damage +200 +<<<<<<< HEAD SKILL_20180320_010562 A 10% шанс to inflict one of Fire, Ice, Poison, or Electric damage to your opponent every second for 6 Секунд. SKILL_20180320_010563 Receiving Огненный урон every 1 second. +======= +SKILL_20180320_010562 A 10% chance to inflict one of Fire, Ice, Poison, or Electric damage to your opponent every second for 6 seconds. +SKILL_20180320_010563 Receiving Fire damage every 1 second. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180320_010564 Rubbing 1st Place Buff SKILL_20180320_010565 Looting шанс increased +100. SKILL_20180320_010566 Looting шанс Event @@ -10578,6 +18076,8 @@ SKILL_20180320_010577 Increase EXP Rate +[7]% SKILL_20180320_010578 Increase EXP Rate +[8]% SKILL_20180320_010579 Increase EXP Rate +[9]% SKILL_20180320_010580 Increase EXP Rate +[10]% +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180320_010581 * Увеличивает урон, наносимый врагу способностью [Bash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010582 * Увеличивает урон, наносимый врагу способностью [Thrust] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010583 * Увеличивает урон, наносимый врагу способностью [Pommel Beat] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -10590,9 +18090,34 @@ SKILL_20180320_010589 * Decreases damage taken by 5% за каждый уров SKILL_20180320_010590 * Увеличение [Provoke] effects by 10% за каждый уровень атрибута when [Swash Buckling] effect is повысится SKILL_20180320_010591 * Увеличивает урон, наносимый врагу способностью [Umbo Thrust] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010592 * Увеличивает урон, наносимый врагу способностью [Langort] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180320_010581 * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010582 * Increases the damage dealt on an enemy with [Thrust] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010583 * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010584 * Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010585 * Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010586 * Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010587 * Increases the damage dealt on an enemy with [Shield Lob] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010588 * Increases the damage dealt on an enemy with [Butterfly] by 0.5% per attribute level{nl}* +10% added damage at maximum level +======= +SKILL_20180320_010581 * Increases the damage dealt on an enemy with [Bash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010582 * Increases the damage dealt on an enemy with [Thrust] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010583 * Increases the damage dealt on an enemy with [Pommel Beat] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010584 * Increases the damage dealt on an enemy with [Double Slash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010585 * Increases the damage dealt on an enemy with [Rim Blow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010586 * Increases the damage dealt on an enemy with [Umbo Blow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010587 * Increases the damage dealt on an enemy with [Shield Lob] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010588 * Increases the damage dealt on an enemy with [Butterfly] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010589 * Decreases the damage taken by 5% per attribute level for 10 seconds when using [Swash Buckling] +SKILL_20180320_010590 * Increases [Provoke] effects by 10% per attribute level when [Swash Buckling] effect is applied +SKILL_20180320_010591 * Increases the damage dealt on an enemy with [Umbo Thrust] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010592 * Increases the damage dealt on an enemy with [Langort] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010593 Swash Buckling: Maintain Provocation SKILL_20180320_010594 * Увеличение duration of [Swash Buckling] by 1 second за каждый уровень атрибута SKILL_20180320_010595 Peltasta: Double Provocation +<<<<<<< HEAD SKILL_20180320_010596 * Provocation value Увеличение by 2 times SKILL_20180320_010597 * Увеличивает урон, наносимый врагу способностью [Cartar Stroke] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010598 * Увеличивает урон, наносимый врагу способностью [Crown] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -10619,6 +18144,7 @@ SKILL_20180320_010618 * Увеличивает урон, наносимый вр SKILL_20180320_010619 * Увеличивает урон, наносимый врагу способностью [Targe Smash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010620 * Увеличивает урон, наносимый врагу способностью [Shield Push] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010621 Targe Smash: Burn +<<<<<<< HEAD SKILL_20180320_010622 * Spreads [Поджог] equal to attribute level when defeating an enemy affected by [Поджог] with [Targe Smash]{nl}* Увеличивает потребление SP на 10% SKILL_20180320_010623 * Увеличивает урон, наносимый врагу способностью [Shooting Star] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010624 * Увеличивает урон, наносимый врагу способностью [Slithering] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -10732,22 +18258,213 @@ SKILL_20180320_010731 * Decreases Физический и magic defense of enemi SKILL_20180320_010732 * Увеличивает урон, наносимый врагу способностью [Gravity Fall] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010733 Heavy Gravity: Усиление SKILL_20180320_010734 * Увеличивает урон, наносимый врагу способностью [Heavy Gravity] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180320_010596 * Provocation value increases by 2 times +SKILL_20180320_010597 * Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010598 * Increases the damage dealt on an enemy with [Crown] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010599 * Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010600 * Increases the damage dealt on an enemy with [Moulinet] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010601 * Increases the damage dealt on an enemy with [Skull Swing] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010602 * Increases the damage dealt on an enemy with [Skyliner] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010603 * Increases the damage dealt on an enemy with [Crosscut] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010604 * Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010605 * Increases the damage dealt on an enemy with [Stabbing] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010606 * Increases the damage dealt on an enemy with [Synchro Thrusting] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010607 * Increases the damage dealt on an enemy with [Pierce] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010608 * Increases the damage dealt on an enemy with [Long Stride] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010609 * Increases the damage dealt on an enemy with [Spear Throw] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010610 * Increases the damage dealt on an enemy with [Spear Lunge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010611 * Increases the damage dealt on an enemy with [Embowel] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010612 * Increases the damage dealt on an enemy with [Stomping Kick] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010613 * Increases the damage dealt on an enemy with [Pouncing] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010614 * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010615 * Increases the damage dealt on an enemy with [Seism] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010616 * Increases the damage dealt on an enemy with [Cleave] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010617 * Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010618 * Increases the damage dealt on an enemy with [Montano] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010619 * Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010620 * Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010621 Targe Smash: Burn +SKILL_20180320_010622 * Spreads [Burn] equal to attribute level when defeating an enemy affected by [Burn] with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20180320_010623 * Increases the damage dealt on an enemy with [Shooting Star] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010624 * Increases the damage dealt on an enemy with [Slithering] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010625 * Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010626 * Increases the damage dealt on an enemy with [Shield Bash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010627 * Increases the damage dealt on an enemy with [High Kick] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010628 * Increases the damage dealt on an enemy with [Impaler] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010629 * Increases the damage dealt on an enemy with [Earth Wave] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010630 * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010631 * Increases the damage dealt on an enemy with [Doom Spike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010632 * Increases the damage dealt on an enemy with [Rush] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010633 Earth Wave: Earth Property +SKILL_20180320_010634 * Changes the property of [Earth Wave] to Earth property{nl}* Increases SP consumption by 10% +SKILL_20180320_010635 * Increases the damage dealt on an enemy with [Deadly Combo] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010636 * Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010637 * Increases the damage dealt on an enemy with [Dust Devil] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010638 * Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010639 Quick and Dead: Enhance +SKILL_20180320_010640 * Increases the damage dealt on an enemy with [Quick and Dead] by 0.5% per attribute level{nl}* +10% added damage at maximum level +======= +SKILL_20180320_010622 * Spreads [Поджог] equal to attribute level when defeating an enemy affected by [Поджог] with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20180320_010623 * Increases the damage dealt on an enemy with [Shooting Star] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010624 * Increases the damage dealt on an enemy with [Slithering] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010625 * Increases the damage dealt on an enemy with [Shield Shoving] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010626 * Increases the damage dealt on an enemy with [Shield Bash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010627 * Increases the damage dealt on an enemy with [High Kick] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010628 * Increases the damage dealt on an enemy with [Impaler] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010629 * Increases the damage dealt on an enemy with [Earth Wave] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010630 * Increases the damage dealt on an enemy with [Steed Charge] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010631 * Increases the damage dealt on an enemy with [Doom Spike] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010632 * Increases the damage dealt on an enemy with [Rush] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010633 Earth Wave: Earth Property +SKILL_20180320_010634 * Changes the property of [Earth Wave] to Earth property{nl}* Increases SP consumption by 10% +SKILL_20180320_010635 * Increases the damage dealt on an enemy with [Deadly Combo] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010636 * Increases the damage dealt on an enemy with [Keel Hauling] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010637 * Increases the damage dealt on an enemy with [Dust Devil] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010638 * Increases the damage dealt on an enemy with [Hexen Dropper] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010639 Quick and Dead: Усиление +SKILL_20180320_010640 * Increases the damage dealt on an enemy with [Quick and Dead] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010641 Quick and Dead: Ricochet +SKILL_20180320_010642 * Creates a ricochet effect on enemies attacked with [Quick and Dead], inflicting 10% more sub-weapon physical damage per attribute level on nearby enemies +SKILL_20180320_010643 Impale Dagger: Enhance +SKILL_20180320_010644 * Increases the damage dealt on an enemy with [Impale Dagger] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010645 * Increases the damage dealt on an enemy with [Cyclone] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010646 * Increases the damage dealt on an enemy with [Mordschlag] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010647 * Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010648 * Increases the damage dealt on an enemy with [Zornhau] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010649 * Increases the damage dealt on an enemy with [Redel] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010650 * Increases the damage dealt on an enemy with [Zucken] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010651 * Increases the damage dealt on an enemy with [Zwerchhau] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010652 * Increases the damage dealt on an enemy with [Sturtzhau] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010653 * Increases the damage dealt on an enemy with [Attaque Composee] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010654 * Increases the damage dealt on an enemy with [Lunge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010655 * Increases the damage dealt on an enemy with [Sept Etoiles] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010656 * Increases the damage dealt on an enemy with [Attaque Coquille] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010657 * Increases the damage dealt on an enemy with [Esquive Toucher] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010658 * Increases the damage dealt on an enemy with [Flanconnade] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010659 * Increases the damage dealt on an enemy with [Balestra Fente] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010660 * Increases the damage dealt on an enemy with [Attaque au Fer] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010661 * Increases the damage dealt on an enemy with [Kunai] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010662 * Increases the damage dealt on an enemy with [Katon no Jutsu] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010663 * Increases the damage dealt on an enemy with [Mijin no Jutsu] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010664 Kunai: Deadly Dagger +SKILL_20180320_010665 * Doubles the critical chance of [Kunai]{nl}* Increase SP consumption by 20% +SKILL_20180320_010666 * Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010667 * Increases the damage dealt on an enemy with [Serpentine] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010668 * Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010669 * Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010670 * Increases the damage dealt on an enemy with [Dethrone] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010671 * Increases the damage dealt on an enemy with [Dragon Dive] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010672 * Increases the damage dealt on an enemy with [Dragon Fall] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010673 * Increases the damage dealt on an enemy with [Frenzied Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010674 * Increases the damage dealt on an enemy with [Evade Thrust] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010675 * Increases the damage dealt on an enemy with [Headbutt] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010676 * Increases the damage dealt on an enemy with [Takedown] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010677 * Increases the damage dealt on an enemy with [Frenzied Shoot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010678 * Increases the damage dealt on an enemy with [Scutum Hit] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010679 * Increases the damage dealt on an enemy with [Shield Train] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010680 * Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010681 * Increases the damage dealt on an enemy with [Head Strike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010682 * Increases the damage dealt on an enemy with [Joust] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010683 * Increases the damage dealt on an enemy with [Unhorsing] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010684 * Increases the damage dealt on an enemy with [Quintain] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010685 * Increases the damage dealt on an enemy with [Rhongomiant] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010686 * Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010687 * Increases the damage dealt on an enemy with [Faena] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010688 * Increases the damage dealt on an enemy with [Paso Doble] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010689 * Increases the damage dealt on an enemy with [Te Kha] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010690 * Increases the damage dealt on an enemy with [Sok Chiang] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010691 * Increases the damage dealt on an enemy with [Te Trong] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010692 * Increases the damage dealt on an enemy with [Khao Loi] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010693 * Increases the damage dealt on an enemy with [Energy Bolt] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010694 Magic Shield: SPR Efficiency +SKILL_20180320_010695 * SP consumption of [Magic Shield] per hit decreases by [attribute level]% of your SPR +SKILL_20180320_010696 * Increases the damage dealt on an enemy with [Earthquake] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010697 * Increases the damage dealt on an enemy with [Magic Missile] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010698 Lethargy: Strike Speciality +SKILL_20180320_010699 Earthquake: Remove Knockdown +SKILL_20180320_010700 * Removes knockdown of [Earthquake]{nl} Increases SP consumption by 10% +SKILL_20180320_010701 Lethargy: Tile Speciality +SKILL_20180320_010702 * Magic circle damage on enemies afflicted with [Lethargy] increases by 3% per attribute level +SKILL_20180320_010703 Sleep: Dream Eater +SKILL_20180320_010704 * Limit of attacks of [Sleep] decreases by 80% (min. 1 time){nl}* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks +SKILL_20180320_010705 * Increases the damage dealt on an enemy with [Fireball] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010706 * Increases the damage dealt on an enemy with [Fire Wall] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010707 * Increases the damage dealt on an enemy with [Flare] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010708 * Increases the damage dealt on an enemy with [Fire Pillar] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010709 * Increases the damage dealt on an enemy with [Hell Breath] by 0.5% per attribute level{nl}*+10% added damage at maximum level +SKILL_20180320_010710 Fireball: Burn Debuff +<<<<<<< HEAD +SKILL_20180320_010711 * Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds{nl}* [Burn] damage is based on character's INT{nl}* Increases SP consumption by 30% +======= +SKILL_20180320_010711 * Enemies hit by [Fireball] have a 10% chance per attribute level to receive Fire damage for 5 seconds{nl}* [Поджог] damage is based on character's INT{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010712 * When equipped with a [Staff], increases damage dealt with Fire property magic attacks by 5% per attribute level +SKILL_20180320_010713 * Increases the damage dealt on an enemy with [Flame Ground] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010714 Flame Ground: Diffusion +SKILL_20180320_010715 * Enemies in range of [Flame Ground] become afflicted with [Heat]{nl}* Fire property resistance of enemies afflicted with [Heat] decreases by 50{nl}* Enemies afflicted with [Heat] can be attacked with [Flare]{nl}* Increases SP consumption by 10% +SKILL_20180320_010716 Fire Wall: Knockback +SKILL_20180320_010717 * Knocks back enemies hit by [Fire Wall] +SKILL_20180320_010718 Fireball: Residual Heat +SKILL_20180320_010719 * Increases duration time of [Fireball] by 1 second per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20180320_010720 * Increases the damage dealt on an enemy with [Ice Bolt] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010721 * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010722 * Increases the damage dealt on an enemy with [Ice Blast] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010723 * Increases the damage dealt on an enemy with [Snow Rolling] by 0.5% per attribute level{nl}* +10% added damage at maximum level +======= +SKILL_20180320_010720 * Increases the damage dealt on an enemy with [Ice Bolt] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010721 * Increases the damage dealt on an enemy with [Ice Pike] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010722 * Increases the damage dealt on an enemy with [Ice Blast] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010723 * Increases the damage dealt on an enemy with [Snow Rolling] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010724 * When equipped with [Rod], Ice property magic damage increases by 5% per attribute level +SKILL_20180320_010725 * Chance to [Freeze] enemies of Cryomancer skills increases by 5% per attribute level +SKILL_20180320_010726 Frost Pillar: Enhance +SKILL_20180320_010727 * Increases the damage dealt on an enemy with [Frost Pillar] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010728 * Increases the damage dealt on an enemy with [Telekinesis] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010729 * Increases the damage dealt on an enemy with [Psychic Pressure] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010730 * Increases the damage dealt on an enemy with [Magnetic Force] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010731 * Decreases physical and magic defense of enemies pulled by [Gravity Pole] by 4% per attribute level +SKILL_20180320_010732 * Increases the damage dealt on an enemy with [Gravity Fall] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010733 Heavy Gravity: Enhance +SKILL_20180320_010734 * Increases the damage dealt on an enemy with [Heavy Gravity] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010735 Heavy Gravity: Slow Movement +<<<<<<< HEAD SKILL_20180320_010736 * Movement speed of enemies in range of [Heavy Gravity] decreases by 2 за каждый уровень атрибута{nl}*Will not apply to large, extra large or Boss monster{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180320_010736 * Movement speed of enemies in range of [Heavy Gravity] decreases by 2 per attribute level{nl}*Will not apply to large, extra large or Boss monster{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180320_010737 Heavy Gravity: Duration SKILL_20180320_010738 * Увеличение duration time of [Heavy Gravity] by 1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20180320_010739 Joint Penalty: Earth +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180320_010740 * Deals 10% Дополнительный damage за каждый уровень атрибута of Earth property attack to enemies affected by [Joint Penalty]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180320_010740 * Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180320_010741 Spiritual Chain: Усиление SKILL_20180320_010742 * Magic damage dealt by characters linked with [Spiritual Chain] Увеличение by 3% каждые skill level{nl}* Увеличивает потребление SP на 30% SKILL_20180320_010743 Spirit Shock: Усиление SKILL_20180320_010744 * Увеличивает урон, наносимый врагу способностью [Spirit Shock] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180320_010740 * Deals 10% additional damage per attribute level of the Earth property attack to enemies affected by [Joint Penalty]{nl}* Increases SP consumption by 10% +SKILL_20180320_010741 Spiritual Chain: Enhance +SKILL_20180320_010742 * Magic damage dealt by characters linked with [Spiritual Chain] increases by 3% per skill level{nl}* Increases SP consumption by 30% +SKILL_20180320_010743 Spirit Shock: Enhance +SKILL_20180320_010744 * Increases the damage dealt on an enemy with [Spirit Shock] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010745 Spirit Shock: Confusion SKILL_20180320_010746 * Враги поражённые способностью [Spirit Shock] имеют 5% шанс за каждый уровень атрибута быть будут поражены эффектом [Confusion]{nl}* Увеличивает потребление SP на 20% SKILL_20180320_010747 Spirit Shock: Mental Pressure SKILL_20180320_010748 * Magic defense of Враги поражённые способностью [Spirit Shock] decreases by 25%{nl}* Дополнительный damage Увеличение by difference of SPR between attacker's и target's{nl}* Дополнительный damage does not exceed max. 300%{nl}* Увеличивает потребление SP на 50% SKILL_20180320_010749 * Увеличение defense и subweapon attack increase effect of [Swell Right Arm] На 1% за каждый уровень атрибута SKILL_20180320_010750 Swell Brain: Fast Operation +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180320_010751 * Casting [Swell Brain] activates same-level [Quick Cast] for 3 Секунд за каждый уровень атрибута{nl}* Level of [Quick Cast] is irrelevant; applies only to caster{nl}* Увеличивает потребление SP на 200% SKILL_20180320_010752 * [Swell Left Arm] Увеличение Физический и magic damage dealt by your own призываемых существ На 1% за каждый уровень атрибута SKILL_20180320_010753 * [Swell Right Arm] Увеличение Физический и magic defense of your own призываемых существ by 5% за каждый уровень атрибута @@ -10761,9 +18478,28 @@ SKILL_20180320_010760 Протуберанец: Дополнительный Sum SKILL_20180320_010761 * number of [Протуберанец] summoned Увеличение by 1 за каждый уровень атрибута SKILL_20180320_010762 Storm Dust: Усиление SKILL_20180320_010763 * Увеличивает урон, наносимый врагу способностью [Storm Dust] на 0.5% за каждый уровень атрибута{nl}*+10% added damage at Максимальный уровень +======= +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010751 * Casting [Swell Brain] activates same-level [Quick Cast] for 3 seconds per attribute level{nl}* Level of [Quick Cast] is irrelevant; applies only to the caster{nl}* Increases SP consumption by 200% +SKILL_20180320_010752 * [Swell Left Arm] increases physical and magic damage dealt by your own summons by 1% per attribute level +SKILL_20180320_010753 * [Swell Right Arm] increases physical and magic defense of your own summons by 5% per attribute level +SKILL_20180320_010754 * Increases the damage dealt on an enemy with [Prominence] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010755 * Increases the damage dealt on an enemy with [Hail] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010756 * Increases the damage dealt on an enemy with [Electrocute] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010757 * Increases the damage dealt on an enemy with [Meteor] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010758 * Increases the damage dealt on an enemy with [Frost Cloud] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010759 * Increases the damage dealt on an enemy with [Freezing Sphere] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010760 Prominence: Additional Summon +SKILL_20180320_010761 * The number of [Prominence] summoned increases by 1 per attribute level +SKILL_20180320_010762 Storm Dust: Enhance +SKILL_20180320_010763 * Increases the damage dealt on an enemy with [Storm Dust] by 0.5% per attribute level{nl}*+10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010764 Storm Dust: Slow SKILL_20180320_010765 * Movement speed of enemies in range of [Storm Dust] decreases by 2 за каждый уровень атрибута SKILL_20180320_010766 Storm Dust: Second Storm +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180320_010767 * Enemies in range of [Storm Dust] when skill is finished take [Storm Dust] damage for an extra 1.5 Секунд за каждый уровень атрибута SKILL_20180320_010768 Meteor: Огненная Земля SKILL_20180320_010769 * Enemies on [Огненная Земля] take 5 consecutive hits by [Meteor] @@ -10944,9 +18680,372 @@ SKILL_20180320_010943 Clapping: Divine Spirit SKILL_20180320_010944 * Applies [Divine Spirit] buff to party members in range of [Clapping]{nl}*Magic damage Увеличение by 6% за каждый уровень атрибута{nl}* Длительность: 30 Секунд{nl}* Cooldown Увеличение by 20 Секунд SKILL_20180320_010945 * Увеличивает урон, наносимый врагу способностью [Immolation] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180320_010946 * Увеличивает урон, наносимый врагу способностью [Fanatic Illusion] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180320_010767 * Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level +SKILL_20180320_010768 Meteor: Flame Ground +SKILL_20180320_010769 * Enemies on [Flame Ground] take 5 consecutive hits by [Meteor] +SKILL_20180320_010770 * Increases the damage dealt on an enemy with [Summon Familiar] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010771 * Chance to inflict [Burn] for 10 seconds on an enemy when attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180320_010772 * Increases the damage dealt on an enemy with [Evocation] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010773 * Increases the damage dealt on an enemy with [Desmodus] by 0.5% per attribute level{nl}* +10% added damage at maximum level +======= +SKILL_20180320_010767 * Enemies in range of [Storm Dust] when the skill is finished take [Storm Dust] damage for an extra 1.5 seconds per attribute level +SKILL_20180320_010768 Meteor: Flame Ground +SKILL_20180320_010769 * Enemies on [Flame Ground] take 5 consecutive hits by [Meteor] +SKILL_20180320_010770 * Increases the damage dealt on an enemy with [Призыв фамильяров] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010771 * Саламион с некоторой вероятностью может нанести [Поджог] врагу на 10 секунд{nl}* Повышение шанса на 2% за каждый уровень атрибута{nl}* Првышает расход SP на 10% +SKILL_20180320_010772 * Increases the damage dealt on an enemy with [Воплощение] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010773 * Increases the damage dealt on an enemy with [Desmodus] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010774 Summoning: Devil of Fire and Ice +SKILL_20180320_010775 * When the Devil summoned by [Summoning] has Fire or Ice property, magic damage of corresponding property skill increases by 5% per attribute level{nl}* Increases SP consumption by 50% +SKILL_20180320_010776 * [Quicken] increases critical rate by 15 per attribute level and decreases evasion by 20 per attribute level{nl}Effect increases up to 2 times in proportion to caster's SPR and target's level{nl}* Increases SP consumption by 30% +SKILL_20180320_010777 * Increases your evasion by 15 per attribute level{nl}* Effect increases up to 2 times in proportion to caster's SPR and target's level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20180320_010778 * Increases the damage dealt on an enemy with [Gather Corpse] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010779 * Increases the damage dealt on an enemy with [Flesh Cannon] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010780 * Increases the damage dealt on an enemy with [Flesh Hoop] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010781 * Increases the attack of summoned Shoggoth by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010782 * Increases the attack of summoned Corpse Tower by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010783 * Increases the attack of summoned skeleton soldier by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010784 * Increases the damage dealt on an enemy with [Flesh Strike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010785 * Increases the attack of summoned skeleton archer by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010786 * Increases the damage dealt on an enemy with [Combustion] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010787 * Increases the damage dealt on an enemy with [Alchemistic Missile] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010788 * Increases the damage dealt on an enemy with [Pole of Agony] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010789 * Increases the damage dealt on an enemy with [Invocation] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010790 * Increases the damage dealt on an enemy with [Dark Theurge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010791 * Increases the damage dealt on an enemy with [Mastema] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010792 * Increases the damage dealt on an enemy with [Demon Scratch] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010793 * Increases the damage dealt on an enemy with [Blood Bath] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010794 * Increases the damage dealt on an enemy with [Blood Sucking] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010795 * Increases the damage dealt on an enemy with [Bone Pointing] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010796 * Increases the damage dealt on an enemy with [Ngadhundi] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010797 * Increases the damage dealt on an enemy with [Kundela Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010798 * Receive [Quick Cast] effect with 1% chance per attribute level after using a Rune Caster skill{nl}* The effect is based on the caster's skill level of [Quick Cast]{nl}* If [Quick Cast] wasn't learned, receives Lv 1 effect{nl}*Applied [Quick Cast] Duration: 5 minutes +SKILL_20180320_010799 * Increases the damage dealt on an enemy with [Rune of Destruction] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010800 * Increases the damage dealt on an enemy with [Rune of Justice] by 0.5% per attribute level{nl}* +10% added damage at maximum level +======= +SKILL_20180320_010778 * Increases the damage dealt on an enemy with [Gather Corpse] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010779 * Increases the damage dealt on an enemy with [Flesh Cannon] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010780 * Increases the damage dealt on an enemy with [Flesh Hoop] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010781 * Increases the attack of summoned Shoggoth на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010782 * Increases the attack of summoned Corpse Tower на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010783 * Increases the attack of summoned skeleton soldier на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010784 * Increases the damage dealt on an enemy with [Flesh Strike] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010785 * Increases the attack of summoned skeleton archer на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010786 * Increases the damage dealt on an enemy with [Combustion] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010787 * Increases the damage dealt on an enemy with [Alchemistic Missile] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010788 * Increases the damage dealt on an enemy with [Pole of Agony] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010789 * Increases the damage dealt on an enemy with [Invocation] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010790 * Increases the damage dealt on an enemy with [Dark Theurge] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010791 * Increases the damage dealt on an enemy with [Mastema] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010792 * Increases the damage dealt on an enemy with [Demon Scratch] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010793 * Increases the damage dealt on an enemy with [Blood Bath] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010794 * Increases the damage dealt on an enemy with [Blood Sucking] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010795 * Increases the damage dealt on an enemy with [Bone Pointing] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010796 * Increases the damage dealt on an enemy with [Ngadhundi] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010797 * Increases the damage dealt on an enemy with [Kundela Slash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010798 * Receive [Quick Cast] effect with 1% chance per attribute level after using a Rune Caster skill{nl}* The effect is based on the caster's skill level of [Quick Cast]{nl}* If [Quick Cast] wasn't learned, receives Lv 1 effect{nl}*Applied [Quick Cast] Duration: 5 minutes +SKILL_20180320_010799 * Increases the damage dealt on an enemy with [Rune of Destruction] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010800 * Increases the damage dealt on an enemy with [Rune of Justice] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180320_010801 Rune of Protection: Maintain Casting +SKILL_20180320_010802 * Skills being cast cannot be interrupted by enemy attack when [Rune of Protection] is applied{nl}Duration of [Rune of Protection] decreases by [10 - (attribute level *2)] seconds +SKILL_20180320_010803 * Magic defense of enemies hit by [Rune of Destruction] decreases by 3% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20180320_010804 * Increases the damage dealt on an enemy with [Magic Powder] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010805 Enchant Lightning: Psychic +SKILL_20180320_010806 * Property of [Psychic Pressure] and [Gravity Pole] is changed to Lightning when [Enchant Lightning] is applied{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20180320_010807 * Increases the damage dealt on an enemy with [Micro Dimension] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010808 * Increases the damage dealt on an enemy with [Ultimate Dimension] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010809 * Increases the damage dealt on an enemy with [Maze] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010810 * Increases the damage dealt on an enemy with [Dimension Compression] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010811 * Increases the damage dealt on an enemy with [Shadow Thorn] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010812 * Increases the damage dealt on an enemy with [Shadow Conjuration] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010813 * Increases the damage dealt on an enemy with [Shadow Condensation] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010814 * Increases the damage dealt on an enemy with [Multi Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010815 * Increases the damage dealt on an enemy with [Full Draw] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010816 * Increases the damage dealt on an enemy with [Oblique Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010817 * Increases the damage dealt on an enemy with [Heavy Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010818 * Increases the damage dealt on an enemy with [Twin Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010819 * Increases the damage dealt on an enemy with [Barrage] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010820 * Increases the damage dealt on an enemy with [High Anchoring] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010821 * Increases the damage dealt on an enemy with [Critical Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010822 * Increases the damage dealt on an enemy with [Time Bomb Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010823 * Increases the damage dealt on an enemy with [Bounce Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010824 * Increases the damage dealt on an enemy with [Spiral Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010825 * Increases the damage dealt on an enemy with [Scatter Caltrops] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010826 * Increases the damage dealt on an enemy with [Stone Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010827 * Increases the damage dealt on an enemy with [Rapid Fire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010828 * Increases the damage dealt on an enemy with [Teardown] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010829 * Increases the damage dealt on an enemy with [Broom Trap] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010830 * Increases the damage dealt on an enemy with [Claymore] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010831 * Increases the damage dealt on an enemy with [Punji Stake] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010832 * Increases the damage dealt on an enemy with [Detonate Trap] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010833 * Increases the damage dealt on an enemy with [Spike Shooter] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010834 * Increases the damage dealt on an enemy with [Collar Bomb] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010835 * Increases the damage dealt on an enemy with [Stake Stockades] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010836 * Increases the damage dealt on an enemy with [Coursing] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010837 * Increases the damage dealt on an enemy with [Snatching] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010838 * Increases the damage dealt on an enemy with [Rush Dog] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010839 * Increases the damage dealt on an enemy with [Retrieve] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010840 * Increases the damage dealt on an enemy with [Needle Blow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010841 * Increases the damage dealt on an enemy with [Wugong Gu] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010842 * Increases the damage dealt on an enemy with [Throw Gu Pot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010843 * Increases the damage dealt on an enemy with [Flu Flu] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010844 * Increases the damage dealt on an enemy with [Flare Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010845 * Increases the damage dealt on an enemy with [Split Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010846 * Increases the damage dealt on an enemy with [Vendetta] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010847 * Increases the damage dealt on an enemy with [Backstab] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010848 * Increases the damage dealt on an enemy with [Broadhead] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010849 * Increases the damage dealt on an enemy with [Bodkin Point] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010850 * Increases the damage dealt on an enemy with [Barbed Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010851 * Increases the damage dealt on an enemy with [Crossfire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010852 * Increases the damage dealt on an enemy with [Magic Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010853 * Increases the damage dealt on an enemy with [Divine Machine Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010854 * [Crossfire] gets a 10% chance per level of inflicting [Burn] on targets for 6 seconds{nl}* Burn damage is proportional to the character's physical attack{nl}* Increases SP consumption by 10% +SKILL_20180320_010855 * Increases the damage dealt on an enemy with [Hovering] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010856 * Increases the damage dealt on an enemy with [Pheasant] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010857 * Increases the damage dealt on an enemy with [Sonic Strike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010858 * Increases the damage dealt on an enemy with [Combination] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010859 * Increases the damage dealt on an enemy with [Concentrated Fire] by 0.5% per attribute level{nl} *+10% added damage at maximum level +SKILL_20180320_010860 * Increases the damage dealt on an enemy with [Caracole] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010861 * Increases the damage dealt on an enemy with [Limacon] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010862 * Increases the damage dealt on an enemy with [Retreat Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010863 * Increases the damage dealt on an enemy with [Wild Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010864 * Increases the damage dealt on an enemy with [Assault Fire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010865 * Increases the damage dealt on an enemy with [Cannon Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010866 * Increases the damage dealt on an enemy with [Shoot Down] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010867 * Increases the damage dealt on an enemy with [Siege Burst] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010868 * Increases the damage dealt on an enemy with [Cannon Blast] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010869 * Increases the damage dealt on an enemy with [Cannon Barrage] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010870 * Increases the damage dealt on an enemy with [Sweeping Cannon] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010871 * Increases the damage dealt on an enemy with [Covering Fire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010872 * Increases the damage dealt on an enemy with [Headshot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010873 * Increases the damage dealt on an enemy with [Snipe] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010874 * Increases the damage dealt on an enemy with [Penetration Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010875 * Increases the damage dealt on an enemy with [Butt Stroke] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010876 * Increases the damage dealt on an enemy with [Bayonet Thrust] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010877 * Increases the damage dealt on an enemy with [Volleyfire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010878 * Increases the damage dealt on an enemy with [Birdfall] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010879 * Increases the damage dealt on an enemy with [Skarphuggning] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010880 * Increases the damage dealt on an enemy with [Bombardment Orders] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010881 * Increases the damage dealt on an enemy with [Cavalry Charge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010882 * Increases the damage dealt on an enemy with [Leg Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010883 * Increases the damage dealt on an enemy with [Storm Bolt] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010884 * Increases the damage dealt on an enemy with [Grind Cutter] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010885 * Increases the damage dealt on an enemy with [Spread Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010886 * Increases the damage dealt on an enemy with [Homing Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010887 * Increases the damage dealt on an enemy with [Rapid Fire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010888 * Increases the damage dealt on an enemy with [Triple Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010889 * Increases the damage dealt on an enemy with [Arrow Rain] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010890 * Increases the damage dealt on an enemy with [Jump Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010891 * Increases the damage dealt on an enemy with [Parthian Shaft] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010892 * Increases the damage dealt on an enemy with [Down Fall] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010893 * Increases the damage dealt on an enemy with [Blindside] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010894 * Increases the damage dealt on an enemy with [Napalm Bullet] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010895 * Increases the damage dealt on an enemy with [Full Metal Jacket] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010896 * Increases the damage dealt on an enemy with [R.I.P.] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010897 * Increases the damage dealt on an enemy with [Bloody Overdrive] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010898 * Increases the damage dealt on an enemy with [Mozambique Drill] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010899 * Increases the damage dealt on an enemy with [Smash Bullet] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010900 * Increases the damage dealt on an enemy with [Cure] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010901 * Increases the damage dealt on an enemy with [Heal] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010902 * Increases the damage dealt on an enemy with [Zaibas] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010903 * Increases the damage dealt on an enemy with [Divine Stigma] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010904 * Increases the damage dealt on an enemy with [Aspersion] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010905 * Increases the damage dealt on an enemy with [Exorcise] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010906 * Increases the damage dealt on an enemy with [Effigy] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010907 * Increases the damage dealt on an enemy with [Bwa Kayiman] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010908 * Increases the damage dealt on an enemy with [Damballa] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010909 * Increases the damage dealt on an enemy with [Carve Attack] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010910 * Increases the damage dealt on an enemy with [Carve Owl] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010911 * Increases the damage dealt on an enemy with [Astral Body Explosion] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010912 * Increases the damage dealt on an enemy with [Body Basic Attack] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010913 * Increases the damage dealt on an enemy with [Possession] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010914 * Increases the damage dealt on an enemy with [Smite] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010915 * Increases the damage dealt on an enemy with [Conviction] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010916 * Increases the damage dealt on an enemy with [Demolition] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010917 * Increases the damage dealt on an enemy with [Double Punch] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010918 * Increases the damage dealt on an enemy with [Palm Strike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010919 * Increases the damage dealt on an enemy with [Hand Knife] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010920 * Increases the damage dealt on an enemy with [One Inch Punch] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010921 * Increases the damage dealt on an enemy with [Energy Blast] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010922 * Increases the damage dealt on an enemy with [God Finger Flick] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010923 * Increases the damage dealt on an enemy with [Indulgentia] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010924 * Increases the damage dealt on an enemy with [Dekatos] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010925 * Increases the damage dealt on an enemy with [Carnivory] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010926 * Increases the damage dealt on an enemy with [Incineration] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010927 * Increases the damage dealt on an enemy with [Black Death Steam] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010928 * Increases the damage dealt on an enemy with [Nachash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010929 * Increases the damage dealt on an enemy with [Merkabah] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010930 * Increases the damage dealt on an enemy with [Magnus Exorcismus] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010931 * Increases the damage dealt on an enemy with [Iron Maiden] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010932 * Increases the damage dealt on an enemy with [Heretic's Fork] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010933 * Increases the damage dealt on an enemy with [Iron Boots] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010934 * Increases the damage dealt on an enemy with [Pear of Anguish] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010935 * Increases the damage dealt on an enemy with [God Smash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010936 * Increases the damage dealt on an enemy with [Entrenchment] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010937 * Increases the damage dealt on an enemy with [Hurling] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010938 * Increases the damage dealt on an enemy with [Storm Calling] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010939 * Increases the damage dealt on an enemy with [Begone Demon] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010940 * Increases the damage dealt on an enemy with [Divine Punishment] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010941 * Increases the damage dealt on an enemy with [Gohei] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010942 * Increases the damage dealt on an enemy with [Hamaya] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010943 Clapping: Divine Spirit +SKILL_20180320_010944 * Applies [Divine Spirit] buff to party members in range of [Clapping]{nl}*Magic damage increases by 6% per attribute level{nl}* Duration: 30 seconds{nl}* Cooldown increases by 20 seconds +SKILL_20180320_010945 * Increases the damage dealt on an enemy with [Immolation] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180320_010946 * Increases the damage dealt on an enemy with [Fanatic Illusion] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180320_010947 Carve Owl: Burn SKILL_20180320_010948 Enemies hit with [Carve Owl] имеют 5% шанс за каждый уровень атрибута быть будут поражены эффектом [Burn], taking 5% of your magic damage as damage for 5 Секунд. SKILL_20180320_010949 Sleep Lv6, Волшебник C2 required +======= +SKILL_20180320_010807 * Increases the damage dealt on an enemy with [Micro Dimension] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010808 * Increases the damage dealt on an enemy with [Ultimate Dimension] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010809 * Increases the damage dealt on an enemy with [Maze] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010810 * Increases the damage dealt on an enemy with [Dimension Compression] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010811 * Increases the damage dealt on an enemy with [Shadow Thorn] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010812 * Increases the damage dealt on an enemy with [Shadow Conjuration] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010813 * Increases the damage dealt on an enemy with [Shadow Condensation] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010814 * Increases the damage dealt on an enemy with [Multi Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010815 * Increases the damage dealt on an enemy with [Full Draw] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010816 * Increases the damage dealt on an enemy with [Oblique Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010817 * Increases the damage dealt on an enemy with [Heavy Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010818 * Increases the damage dealt on an enemy with [Twin Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010819 * Increases the damage dealt on an enemy with [Barrage] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010820 * Increases the damage dealt on an enemy with [High Anchoring] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010821 * Increases the damage dealt on an enemy with [Critical Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010822 * Increases the damage dealt on an enemy with [Time Bomb Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010823 * Increases the damage dealt on an enemy with [Bounce Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010824 * Increases the damage dealt on an enemy with [Spiral Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010825 * Increases the damage dealt on an enemy with [Scatter Caltrops] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010826 * Increases the damage dealt on an enemy with [Stone Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010827 * Increases the damage dealt on an enemy with [Rapid Fire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010828 * Increases the damage dealt on an enemy with [Teardown] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010829 * Increases the damage dealt on an enemy with [Broom Trap] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010830 * Increases the damage dealt on an enemy with [Claymore] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010831 * Increases the damage dealt on an enemy with [Punji Stake] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010832 * Increases the damage dealt on an enemy with [Detonate Trap] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010833 * Increases the damage dealt on an enemy with [Spike Shooter] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010834 * Increases the damage dealt on an enemy with [Collar Bomb] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010835 * Increases the damage dealt on an enemy with [Stake Stockades] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010836 * Increases the damage dealt on an enemy with [Coursing] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010837 * Increases the damage dealt on an enemy with [Snatching] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010838 * Increases the damage dealt on an enemy with [Rush Dog] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010839 * Increases the damage dealt on an enemy with [Retrieve] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010840 * Increases the damage dealt on an enemy with [Needle Blow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010841 * Increases the damage dealt on an enemy with [Wugong Gu] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010842 * Increases the damage dealt on an enemy with [Throw Gu Pot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010843 * Increases the damage dealt on an enemy with [Flu Flu] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010844 * Increases the damage dealt on an enemy with [Flare Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010845 * Increases the damage dealt on an enemy with [Split Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010846 * Increases the damage dealt on an enemy with [Vendetta] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010847 * Increases the damage dealt on an enemy with [Backstab] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010848 * Increases the damage dealt on an enemy with [Broadhead] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010849 * Increases the damage dealt on an enemy with [Bodkin Point] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010850 * Increases the damage dealt on an enemy with [Barbed Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010851 * Increases the damage dealt on an enemy with [Crossfire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010852 * Increases the damage dealt on an enemy with [Magic Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010853 * Increases the damage dealt on an enemy with [Divine Machine Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010854 * [Crossfire] gets a 10% chance per level of inflicting [Поджог] on targets for 6 seconds{nl}* Burn damage is proportional to the character's physical attack{nl}* Increases SP consumption by 10% +SKILL_20180320_010855 * Increases the damage dealt on an enemy with [Hovering] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010856 * Increases the damage dealt on an enemy with [Pheasant] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010857 * Increases the damage dealt on an enemy with [Sonic Strike] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010858 * Increases the damage dealt on an enemy with [Combination] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010859 * Increases the damage dealt on an enemy with [Concentrated Fire] на 0.5% за каждый уровень атрибута{nl} *+10% added damage at maximum level +SKILL_20180320_010860 * Increases the damage dealt on an enemy with [Caracole] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010861 * Increases the damage dealt on an enemy with [Limacon] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010862 * Increases the damage dealt on an enemy with [Retreat Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010863 * Increases the damage dealt on an enemy with [Wild Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010864 * Increases the damage dealt on an enemy with [Assault Fire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010865 * Increases the damage dealt on an enemy with [Cannon Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010866 * Increases the damage dealt on an enemy with [Shoot Down] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010867 * Increases the damage dealt on an enemy with [Siege Burst] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010868 * Increases the damage dealt on an enemy with [Cannon Blast] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010869 * Increases the damage dealt on an enemy with [Cannon Barrage] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010870 * Increases the damage dealt on an enemy with [Sweeping Cannon] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010871 * Increases the damage dealt on an enemy with [Covering Fire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010872 * Increases the damage dealt on an enemy with [Headshot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010873 * Increases the damage dealt on an enemy with [Snipe] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010874 * Increases the damage dealt on an enemy with [Penetration Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010875 * Increases the damage dealt on an enemy with [Butt Stroke] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010876 * Increases the damage dealt on an enemy with [Bayonet Thrust] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010877 * Increases the damage dealt on an enemy with [Volleyfire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010878 * Increases the damage dealt on an enemy with [Birdfall] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010879 * Increases the damage dealt on an enemy with [Skarphuggning] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010880 * Increases the damage dealt on an enemy with [Bombardment Orders] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010881 * Increases the damage dealt on an enemy with [Cavalry Charge] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010882 * Increases the damage dealt on an enemy with [Leg Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010883 * Increases the damage dealt on an enemy with [Storm Bolt] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010884 * Increases the damage dealt on an enemy with [Grind Cutter] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010885 * Increases the damage dealt on an enemy with [Spread Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010886 * Increases the damage dealt on an enemy with [Homing Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010887 * Increases the damage dealt on an enemy with [Rapid Fire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010888 * Increases the damage dealt on an enemy with [Triple Arrow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010889 * Increases the damage dealt on an enemy with [Arrow Rain] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010890 * Increases the damage dealt on an enemy with [Jump Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010891 * Increases the damage dealt on an enemy with [Parthian Shaft] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010892 * Increases the damage dealt on an enemy with [Down Fall] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010893 * Increases the damage dealt on an enemy with [Blindside] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010894 * Increases the damage dealt on an enemy with [Napalm Bullet] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010895 * Increases the damage dealt on an enemy with [Full Metal Jacket] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010896 * Increases the damage dealt on an enemy with [R.I.P.] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010897 * Increases the damage dealt on an enemy with [Bloody Overdrive] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010898 * Increases the damage dealt on an enemy with [Mozambique Drill] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010899 * Increases the damage dealt on an enemy with [Smash Bullet] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010900 * Increases the damage dealt on an enemy with [Cure] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010901 * Increases the damage dealt on an enemy with [Heal] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010902 * Increases the damage dealt on an enemy with [Zaibas] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010903 * Increases the damage dealt on an enemy with [Divine Stigma] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010904 * Increases the damage dealt on an enemy with [Aspersion] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010905 * Increases the damage dealt on an enemy with [Exorcise] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010906 * Increases the damage dealt on an enemy with [Effigy] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010907 * Increases the damage dealt on an enemy with [Bwa Kayiman] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010908 * Increases the damage dealt on an enemy with [Damballa] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010909 * Increases the damage dealt on an enemy with [Carve Attack] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010910 * Increases the damage dealt on an enemy with [Carve Owl] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010911 * Increases the damage dealt on an enemy with [Astral Body Explosion] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010912 * Increases the damage dealt on an enemy with [Body Basic Attack] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010913 * Increases the damage dealt on an enemy with [Possession] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010914 * Increases the damage dealt on an enemy with [Smite] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010915 * Increases the damage dealt on an enemy with [Conviction] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010916 * Increases the damage dealt on an enemy with [Demolition] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010917 * Increases the damage dealt on an enemy with [Double Punch] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010918 * Increases the damage dealt on an enemy with [Palm Strike] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010919 * Increases the damage dealt on an enemy with [Hand Knife] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010920 * Increases the damage dealt on an enemy with [One Inch Punch] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010921 * Increases the damage dealt on an enemy with [Energy Blast] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010922 * Increases the damage dealt on an enemy with [God Finger Flick] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010923 * Increases the damage dealt on an enemy with [Indulgentia] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010924 * Increases the damage dealt on an enemy with [Dekatos] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010925 * Increases the damage dealt on an enemy with [Carnivory] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010926 * Increases the damage dealt on an enemy with [Incineration] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010927 * Increases the damage dealt on an enemy with [Black Death Steam] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010928 * Increases the damage dealt on an enemy with [Nachash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010929 * Increases the damage dealt on an enemy with [Merkabah] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010930 * Increases the damage dealt on an enemy with [Magnus Exorcismus] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010931 * Increases the damage dealt on an enemy with [Iron Maiden] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010932 * Increases the damage dealt on an enemy with [Heretic's Fork] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010933 * Increases the damage dealt on an enemy with [Iron Boots] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010934 * Increases the damage dealt on an enemy with [Pear of Anguish] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010935 * Increases the damage dealt on an enemy with [God Smash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010936 * Increases the damage dealt on an enemy with [Entrenchment] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010937 * Increases the damage dealt on an enemy with [Hurling] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010938 * Increases the damage dealt on an enemy with [Storm Calling] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010939 * Increases the damage dealt on an enemy with [Begone Demon] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010940 * Increases the damage dealt on an enemy with [Divine Punishment] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010941 * Increases the damage dealt on an enemy with [Gohei] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010942 * Increases the damage dealt on an enemy with [Hamaya] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010943 Clapping: Divine Spirit +SKILL_20180320_010944 * Applies [Divine Spirit] buff to party members in range of [Clapping]{nl}*Magic damage increases by 6% per attribute level{nl}* Duration: 30 seconds{nl}* Cooldown increases by 20 seconds +SKILL_20180320_010945 * Increases the damage dealt on an enemy with [Immolation] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010946 * Increases the damage dealt on an enemy with [Fanatic Illusion] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180320_010947 Carve Owl: Burn +SKILL_20180320_010948 Enemies hit with [Carve Owl] have a 5% chance per attribute level of being afflicted with [Burn], taking 5% of your magic damage as damage for 5 seconds. +SKILL_20180320_010949 Sleep Lv6, Wizard C2 required +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180402_010950 A+ SKILL_20180413_010951 Damage received -20%, Дополнительный decrease of -5% каждые stack. SKILL_20180413_010952 Damage received уменьшится by 30%. @@ -10956,6 +19055,7 @@ SKILL_20180413_010955 Movement speed increased by +5. SKILL_20180418_010956 Medzio Diena SKILL_20180418_010957 Cursed Breath SKILL_20180418_010958 Ground Upheaval +<<<<<<< HEAD SKILL_20180418_010959 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. шанс of inflicting [Blind]. Adds Дополнительный damage to frozen и petrified enemies. When attack is accurate, adds 30% of shield's Физический defense to your Физический attack. SKILL_20180418_010960 Урон: #{SkillFactor}#{nl}{#339999}{ol}[Blind]{/}{/} Duration 3 Секунд{nl}АоЕ Радиус: #{SkillSR}# SKILL_20180418_010961 Pull Rete @@ -10967,22 +19067,48 @@ SKILL_20180418_010966 Длительность: #{CaptionRatio}# Секунд{nl SKILL_20180418_010967 Dagger Guard SKILL_20180418_010968 Deflect Slash, Strike и Pierce attacks with your dagger. buff is automatically canceled if your character is not equipping a dagger. SKILL_20180418_010969 Block шанс: #{CaptionRatio}#%{nl}Blocks #{CaptionRatio2}# attacks{nl}Длительность: #{CaptionRatio3}# Секунд +======= +SKILL_20180418_010959 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Use your shield to inflict damage on an enemy with a powerful smash. Chance of inflicting [Blind]. Adds additional damage to frozen and petrified enemies. When the attack is accurate, adds 30% of shield's physical defense to your physical attack. +SKILL_20180418_010960 Attack: #{SkillFactor}#{nl}{#339999}{ol}[Blind]{/}{/} Duration 3 seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20180418_010961 Pull Rete +SKILL_20180418_010962 Throw the rete at nearby enemies and pull them towards you. Enemies trapped by the rete become momentarily unable to move and will receive additional damage from Pierce attacks executed using a One-handed Spear. Cooldown time reduces as skill level increases. +SKILL_20180418_010963 Duration: #{CaptionRatio}# seconds{nl}Targets: #{CaptionRatio2}#{nl}Damage Increase 100%{nl}Cooldown: -#{CaptionRatio3}# seconds{nl}Consumes 1 Rete +SKILL_20180418_010964 Throw Rete +SKILL_20180418_010965 Throw the rete within a designated range to immobilize the enemies trapped by it. Duration applies as half for character enemies. Enemies trapped by the rete will receive additional damage from Pierce attacks executed using a One-handed Spear. +SKILL_20180418_010966 Duration: #{CaptionRatio}# seconds{nl}Targets: #{CaptionRatio2}#{nl}Damage Increase 100%{nl}Consumes 1 Rete +SKILL_20180418_010967 Dagger Guard +SKILL_20180418_010968 Deflect Slash, Strike and Pierce attacks with your dagger. The buff is automatically canceled if your character is not equipping a dagger. +SKILL_20180418_010969 Block Chance: #{CaptionRatio}#%{nl}Blocks #{CaptionRatio2}# attacks{nl}Duration: #{CaptionRatio3}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_010970 Trident Finish SKILL_20180418_010971 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Pierce enemies all around и deal damage with your spear. Critical шанс и damage increased when attacking enemies affected by rete debuff, Iron Hook, or Arrest.{nl}* Character critical rates apply separately.{nl}* Damage increase does not stack with rete debuff effects. SKILL_20180418_010972 Урон: #{SkillFactor}#%{nl}Min. Critical шанс +50%{nl}Damage Increase 100% SKILL_20180418_010973 Disarm +<<<<<<< HEAD SKILL_20180418_010974 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Attack enemies all around with rete to deal damage и reduce their Физический defense. Affected character targets become momentarily unable to equip a shield. SKILL_20180418_010975 Урон: #{SkillFactor}#%{nl}Enemy Физический Defense -#{CaptionRatio}#%{nl}Длительность: #{CaptionRatio2}# Секунд +======= +SKILL_20180418_010974 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack enemies all around with the rete to deal damage and reduce their physical defense. Affected character targets become momentarily unable to equip a shield. +SKILL_20180418_010975 Attack: #{SkillFactor}#%{nl}Enemy Physical Defense -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_010976 Dagger Finish SKILL_20180418_010977 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Leap forward и stab enemy with your dagger. If target's HP is at 50% or lower, your attack can deal up to 350% Дополнительный damage based on how low their HP is. Deals Дополнительный damage to enemies affected by rete debuff, Iron Hook, и Arrest.{nl}* HP damage increase does not stack with debuff increase. SKILL_20180418_010978 Урон: #{SkillFactor}#%{nl}Damage Increase 100% SKILL_20180418_010979 Vital Protection SKILL_20180418_010980 Protect your body's vital points to increase critical resistance. +<<<<<<< HEAD SKILL_20180418_010981 Critical Resistance +#{CaptionRatio}#{nl}Duration 50 секунд SKILL_20180418_010982 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summon a Fire Fox Shikigami. summoned Shikigami follows you while automatically attacking nearby enemies. Enemies attacking caster will be targeted first by Shikigami. SKILL_20180418_010983 Урон: #{SkillFactor}#%{nl}Длительность: 60 Секунд{nl}Consumes #{SpendItemCount}# Paper Dolls SKILL_20180418_010984 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl}Summon a Tree Shikigami. summoned Shikigami sprouts from ground, dealing continuous damage to nearby enemies. Once fully grown, Shikigami disappears, slowing down enemies around it. SKILL_20180418_010985 Урон: #{SkillFactor}#% x 9{nl}Targets: 10{nl}Consumes #{SpendItemCount}# Paper Dolls +======= +SKILL_20180418_010981 Critical Resistance +#{CaptionRatio}#{nl}Duration 50 sec +SKILL_20180418_010982 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Summon a Fire Fox Shikigami. The summoned Shikigami follows you while automatically attacking nearby enemies. Enemies attacking the caster will be targeted first by the Shikigami. +SKILL_20180418_010983 Attack: #{SkillFactor}#%{nl}Duration: 60 seconds{nl}Consumes #{SpendItemCount}# Paper Dolls +SKILL_20180418_010984 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl}Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage to nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it. +SKILL_20180418_010985 Attack: #{SkillFactor}#% x 9{nl}Targets: 10{nl}Consumes #{SpendItemCount}# Paper Dolls +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_010986 Howling White Tiger SKILL_20180418_010987 {#993399}{ol}[Magic]{/}{/}{nl}Release roar of White Tiger (Metal Shikigami) to instill fear in nearby enemies. Enemies affected by roar receive damage и become struck with [Fear]. Damage Увеличение by 50% on Plant type enemies. SKILL_20180418_010988 Урон: #{SkillFactor}#% x 3{nl}Targets: #{CaptionRatio}#{nl}Consumes #{SpendItemCount}# Paper Dolls @@ -10990,6 +19116,7 @@ SKILL_20180418_010989 Water Shikigami SKILL_20180418_010990 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Invoke power of Water Shikigami to summon strong water currents и attack your enemies. SKILL_20180418_010991 Урон: #{SkillFactor}#% x 5{nl}Consumes #{SpendItemCount}# Paper Dolls SKILL_20180418_010992 Genbu Armor +<<<<<<< HEAD SKILL_20180418_010993 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Use armor of Genbu (Water Shikigami) to generate a protective field. Attacks receive consume SP instead of HP. If you are low on SP, protective field disappears. Does not stack with Magic Shield. SP does not restore naturally while skill is in use. шанс of neutralizing Ice property attacks. SKILL_20180418_010994 Received Урон: #{CaptionRatio}#%{nl}Длительность: #{CaptionRatio2}# Секунд{nl}Consumes #{SpendItemCount}# Paper Dolls SKILL_20180418_010995 Toyou @@ -11000,6 +19127,18 @@ SKILL_20180418_010999 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Co SKILL_20180418_011000 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Incinerate enemies with status ailments. duration of [Incineration]'s effects will increase depending on enemies' number of status ailments. SKILL_20180418_011001 Trapped in Rete SKILL_20180418_011002 Физический Defense уменьшится +======= +SKILL_20180418_010993 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Use the armor of Genbu (Water Shikigami) to generate a protective field. Attacks receive consume SP instead of HP. If you are low on SP, the protective field disappears. Does not stack with Magic Shield. SP does not restore naturally while the skill is in use. Chance of neutralizing Ice property attacks. +SKILL_20180418_010994 Received Damage: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes #{SpendItemCount}# Paper Dolls +SKILL_20180418_010995 Toyou +SKILL_20180418_010996 {#993399}{ol}[Magic] - [Earth]{/}{/}{nl}Invoke the power of the Earth Shikigami and unleash its force on the ground below your enemies, dealing damage. Knocked down enemies receive half the damage, but have a chance of being immobilized. +SKILL_20180418_010997 Attack: #{SkillFactor}#% per 0.3 sec{nl}Duration: 3 seconds{nl}Targets: 15{nl}Consumes #{SpendItemCount}# Paper Dolls +SKILL_20180418_010998 Throw a tear gas bomb at the selected area. The affected target becomes blinded and unable to attack. +SKILL_20180418_010999 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Command your hawk to divebomb enemies multiple times in the targeted area. The target is likely to be afflicted with [Blind]. Deals additional damage to Beast type enemies. +SKILL_20180418_011000 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Incinerate enemies with status ailments. The duration of [Incineration]'s effects will increase depending on the enemies' number of status ailments. +SKILL_20180418_011001 Trapped in the Rete +SKILL_20180418_011002 Physical Defense Reduced +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_011003 Dagger Guard SKILL_20180418_011004 шанс of blocking with a dagger. SKILL_20180418_011005 SP is consumed instead of HP when being attacked. @@ -11038,9 +19177,14 @@ SKILL_20180418_011037 Title Buff SKILL_20180418_011038 Pull Rete: Heavy Net SKILL_20180418_011039 * снижает Уклонение of enemies affected by [Pull Rete] debuff to 0{nl}* Увеличивает потребление SP на 20% SKILL_20180418_011040 Throw Rete: Heavy Net +<<<<<<< HEAD SKILL_20180418_011041 * снижает Уклонение of enemies affected by [Throw Rete] debuff to 0{nl}* Увеличивает потребление SP на 20% SKILL_20180418_011042 Dagger Guard: Усиление +<<<<<<< HEAD SKILL_20180418_011043 * Увеличение block На 1% за каждый уровень атрибута while [Dagger Guard] buff активна{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180418_011043 * Increases block by 1% per attribute level while the [Dagger Guard] buff is active{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_011044 Dagger Guard: Deflect Projectiles SKILL_20180418_011045 * Adds a шанс to block Missile attacks while [Dagger Guard] buff активна{nl}* Applies only half of skill's block шанс{nl}* Увеличивает потребление SP на 30% SKILL_20180418_011046 Trident Finish: Усиление @@ -11054,10 +19198,17 @@ SKILL_20180418_011053 * Увеличение Урон способности [D SKILL_20180418_011054 Throw Rete: Улучшенное Net SKILL_20180418_011055 * Applies [Throw Rete] to boss monsters as well, но снижает skill's duration in half.{nl}* Увеличивает потребление SP на 20% SKILL_20180418_011056 Vital Protection: Near Escape +<<<<<<< HEAD SKILL_20180418_011057 * Prevents your character from becoming incapable of combat once while [Vital Protection] buff активна. buff disappears after effect is triggered.{nl}* Provides 5 секунд of invincibility{nl}* Applies only once каждые round in TBL{nl}* Првышает расход SP на 20% SKILL_20180418_011058 * Саламион с некоторой вероятностью может нанести [Поджог] врагу на 10 секунд{nl}* Повышение шанса на 2% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20180418_011059 Dark Theurge: Blind SKILL_20180418_011060 * Враги поражённые способностью [Dark Theurge] имеют 1% шанс за каждый уровень атрибута быть пораженными эффектом [Ослепление] for 10 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180418_011057 * Prevents your character from becoming incapable of combat once while the [Vital Protection] buff is active. The buff disappears after the effect is triggered.{nl}* Provides 5 sec of invincibility{nl}* Applies only once per round in TBL{nl}* Првышает расход SP на 20% +SKILL_20180418_011058 * Саламион с некоторой вероятностью может нанести [Поджог] врагу на 10 секунд{nl}* Повышение шанса на 2% за каждый уровень атрибута{nl}* Increases SP consumption by 10% +SKILL_20180418_011059 Dark Theurge: Blind +SKILL_20180418_011060 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_011061 Fire Fox Shikigami: Усиление SKILL_20180418_011062 * Увеличение Урон способности [Fire Fox Shikigami] на 0.5% за каждый уровень атрибута{nl}* 10% added damage at Максимальный уровень SKILL_20180418_011063 * Adds Урон Свойством Огня effects to [Psychic Pressure] и [Gravity Pole] while [Fire Fox Shikigami] активна.{nl}* Psychic Pressure: Увеличение length и changes property to Fire{nl}Gravity Pole: Adds Урон Свойством Огня hits{nl}* Увеличивает потребление SP на 50% @@ -11074,19 +19225,64 @@ SKILL_20180418_011073 * Увеличение Урон способности [H SKILL_20180418_011074 * Увеличение movement speed of nearby party members by 10 for 10 секунд when [Howling White Tiger] is cast{nl}* Увеличивает потребление SP на 100% SKILL_20180418_011075 Water Shikigami: Усиление SKILL_20180418_011076 * Увеличение Урон способности [Water Shikigami] на 0.5% за каждый уровень атрибута{nl}* 10% added damage at Максимальный уровень +======= +SKILL_20180418_011041 * Reduces the evasion of enemies affected by the [Throw Rete] debuff to 0{nl}* Increases SP consumption by 20% +SKILL_20180418_011042 Dagger Guard: Enhance +SKILL_20180418_011043 * Increases block by 1% per attribute level while the [Dagger Guard] buff is active{nl}* Increases SP consumption by 10% +SKILL_20180418_011044 Dagger Guard: Deflect Projectiles +SKILL_20180418_011045 * Adds a chance to block Missile attacks while the [Dagger Guard] buff is active{nl}* Applies only half of the skill's block chance{nl}* Increases SP consumption by 30% +SKILL_20180418_011046 Trident Finish: Enhance +SKILL_20180418_011047 * Increases the damage of [Trident Finish] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180418_011048 Disarm: Enhance +SKILL_20180418_011049 * Increases the damage of [Disarm] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180418_011050 Disarm: Remove Helmet +SKILL_20180418_011051 * Applies the effects of [Disarm] to helmets as well.{nl}* Affected helmets: Cassis Crista, Dragoon Helmet{nl}* Increases SP consumption by 20% +SKILL_20180418_011052 Dagger Finish: Enhance +SKILL_20180418_011053 * Increases the damage of [Dagger Finish] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180418_011054 Throw Rete: Enhanced Net +SKILL_20180418_011055 * Applies [Throw Rete] to boss monsters as well, but reduces the skill's duration in half.{nl}* Increases SP consumption by 20% +SKILL_20180418_011056 Vital Protection: Near Escape +SKILL_20180418_011057 * Prevents your character from becoming incapable of combat once while the [Vital Protection] buff is active. The buff disappears after the effect is triggered.{nl}* Provides 5 sec of invincibility{nl}* Applies only once per round in TBL{nl}* Increases SP consumption by 20% +SKILL_20180418_011058 * Chance to inflict [Blind] for 10 sec on enemies attacked by Salamion{nl}* Chance increases by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180418_011059 Dark Theurge: Blind +SKILL_20180418_011060 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20180418_011061 Fire Fox Shikigami: Enhance +SKILL_20180418_011062 * Increases the damage of [Fire Fox Shikigami] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180418_011063 * Adds Fire property effects to [Psychic Pressure] and [Gravity Pole] while [Fire Fox Shikigami] is active.{nl}* Psychic Pressure: Increases length and changes property to Fire{nl}Gravity Pole: Adds Fire property hits{nl}* Increases SP consumption by 50% +SKILL_20180418_011064 Fire Fox Shikigami: Grown Fox +SKILL_20180418_011065 * 1% chance per attribute level of summoning a [Fire Fox Shikigami] 1.5 times bigger, increasing the skill's damage by 1.5 times{nl}* Increases SP consumption by 30% +SKILL_20180418_011066 Greenwood Shikigami: Enhance +SKILL_20180418_011067 * Increases the damage of [Greenwood Shikigami] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180418_011068 Greenwood Shikigami: Poison +SKILL_20180418_011069 * Enemies affected by the [Greenwood Shikigami] debuff receive damage equivalent to the skill's attack every 0.9 sec{nl}* Debuff cycle reduces 0.1 sec per attribute level{nl}* Increases SP consumption by 50% +SKILL_20180418_011070 Howling White Tiger: Enhance +SKILL_20180418_011071 * Increases the damage of [Howling White Tiger] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180418_011072 Howling White Tiger: Ferocious +SKILL_20180418_011073 * Increases the damage of [Howling White Tiger] to Beast type enemies by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180418_011074 * Increases the movement speed of nearby party members by 10 for 10 sec when [Howling White Tiger] is cast{nl}* Increases SP consumption by 100% +SKILL_20180418_011075 Water Shikigami: Enhance +SKILL_20180418_011076 * Increases the damage of [Water Shikigami] by 0.5% per attribute level{nl}* 10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180418_011077 Water Shikigami: Torrent SKILL_20180418_011078 * Doubles number of [Water Shikigami]'s consecutive hits{nl}* Увеличивает потребление SP на 100% SKILL_20180418_011079 Genbu Armor: Rapid Escape SKILL_20180418_011080 * 2% шанс за каждый уровень атрибута of evading Физический attacks while [Genbu Armor] buff активна SKILL_20180418_011081 Genbu Armor: Flowing River +<<<<<<< HEAD SKILL_20180418_011082 * снижает rate of SP consumption by an Дополнительный 1% за каждый уровень атрибута SKILL_20180418_011083 Toyou: Усиление SKILL_20180418_011084 * Увеличение Урон способности [Toyou] на 0.5% за каждый уровень атрибута{nl}* 10% added damage at Максимальный уровень +======= +SKILL_20180418_011082 * Reduces the rate of SP consumption by an additional 1% per attribute level +SKILL_20180418_011083 Toyou: Enhance +SKILL_20180418_011084 * Increases the damage of [Toyou] by 0.5% per attribute level{nl}* 10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180418_011085 Toyou: Knockdown SKILL_20180418_011086 * 1% шанс за каждый уровень атрибута of knocking down Враги поражённые способностью [Toyou] SKILL_20180418_011087 Toyou: Debris SKILL_20180418_011088 * 10% шанс за каждый уровень атрибута of applying [Toyou] to Flying enemies as well SKILL_20180418_011089 Greenwood Shikigami: Pull +<<<<<<< HEAD SKILL_20180418_011090 * [Greenwood Shikigami] pulls nearby enemies towards it{nl}* Consumes 2 Paper Dolls{nl}* Увеличивает потребление SP на 100% SKILL_20180418_011091 Fire Fox Shikigami: Дополнительный Attack SKILL_20180418_011092 * 5% шанс за каждый уровень атрибута of adding 3 hits to attack of [Fire Fox Shikigami]{nl}* Увеличивает потребление SP на 50% @@ -11094,6 +19290,19 @@ SKILL_20180418_011093 * [Огненный шар] attack applies as 3 hits while SKILL_20180418_011094 * If target gets blinded by [Sonic Strike], there is a шанс it will be inflicted with confusion{nl}* [Confusion] will decrease target's Физический defense by 2% каждые level и increase Физический attack by 2% каждые level{nl}* Увеличивает потребление SP на 10% SKILL_20180418_011095 * Увеличение Storm Bolt damage by 50% on frozen or Ice property enemies{nl}* Увеличивает потребление SP на 10% SKILL_20180418_011096 * Враги поражённые способностью [Effigy] имеют 5% шанс за каждый уровень атрибута of becoming будут поражены эффектом [Ослепление] for 5 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180418_011090 * [Greenwood Shikigami] pulls nearby enemies towards it{nl}* Consumes 2 Paper Dolls{nl}* Increases SP consumption by 100% +SKILL_20180418_011091 Fire Fox Shikigami: Additional Attack +SKILL_20180418_011092 * 5% chance per attribute level of adding 3 hits to the attack of [Fire Fox Shikigami]{nl}* Increases SP consumption by 50% +SKILL_20180418_011093 * [Fireball] attack applies as 3 hits while [Fire Fox Shikigami] is active{nl}* Changes [Fire Fox Shikigami] duration to 10 sec{nl}* Increases SP consumption by 20% +SKILL_20180418_011094 * If the target gets blinded by [Sonic Strike], there is a chance it will be inflicted with confusion{nl}* [Confusion] will decrease the target's physical defense by 2% per level and increase physical attack by 2% per level{nl}* Increases SP consumption by 10% +SKILL_20180418_011095 * Increases Storm Bolt damage by 50% on frozen or Ice property enemies{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20180418_011096 * Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Blind] for 5 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20180418_011096 * Enemies hit by [Effigy] have a 5% chance per attribute level of becoming afflicted with [Ослепление] for 5 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180418_011097 Requires Onmyoji Circle 1 SKILL_20180418_011098 Requires Onmyoji Circle 2 и Fire Fox Shikigami Lv 6 or higher SKILL_20180418_011099 Requires Onmyoji Circle 2 @@ -11154,8 +19363,13 @@ SKILL_20180517_011153 Адское Дыхание SKILL_20180517_011154 {#993399}{ol}[Magic] - [Fire]{/}{/}{nl}Attack by continuously fuming fire towards enemies. Deals continuous Огненный урон to enemies. Likely to receive Дополнительный Огненный урон for a while. Во время чтения заклинания Адское Дыхание, you receive melee block effect. SKILL_20180517_011155 Ice Pike SKILL_20180517_011156 Ice Wall +<<<<<<< HEAD SKILL_20180517_011157 Урон: #{SkillFactor}#%{nl}Ice Wall Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Длительность: 5 секунд{nl}Ice Wall Длительность: 15 секунд SKILL_20180517_011158 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Deals damage to frozen or chilled enemies и enemies near Ice Wall. шанс of canceling Freeze on affected enemies. +======= +SKILL_20180517_011157 Attack: #{SkillFactor}#%{nl}Ice Wall Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 sec{nl}Ice Wall Duration: 15 sec +SKILL_20180517_011158 {#993399}{ol}[Magic] - [Ice]{/}{/}{nl}Deals damage to frozen or chilled enemies and enemies near the Ice Wall. Chance of canceling Freeze on affected enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011159 Subzero Shield SKILL_20180517_011160 Frost Pillar SKILL_20180517_011161 Физический Link @@ -11188,8 +19402,13 @@ SKILL_20180517_011187 Rush Dog SKILL_20180517_011188 Уклонение SKILL_20180517_011189 Backstab SKILL_20180517_011190 Broadhead +<<<<<<< HEAD SKILL_20180517_011191 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a wide broadhead arrow. Накладывает [Bleeding] on enemy hit. SKILL_20180517_011192 Урон: #{SkillFactor}#%{nl}Bleeding Длительность: #{CaptionTime}# Секунд{nl}Consumes 1 Broadhead Arrow +======= +SKILL_20180517_011191 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a wide broadhead arrow. Inflicts [Bleeding] on the enemy hit. +SKILL_20180517_011192 Attack: #{SkillFactor}#%{nl}Bleeding Duration: #{CaptionTime}# seconds{nl}Consumes 1 Broadhead Arrow +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011193 Hanging Shot SKILL_20180517_011194 Cannon Shot SKILL_20180517_011195 Siege Burst @@ -11217,6 +19436,7 @@ SKILL_20180517_011216 Based on number derived from selected targets, gain a ш SKILL_20180517_011217 Applies number of repeated hits set by Double шанс {nl}Attack каждые repeated hit #{CaptionRatio}#% SKILL_20180517_011218 Duration 15 секунд{nl}Increased damage by #{CaptionRatio}#%{nl}Does not stack with Healing Factor SKILL_20180517_011219 Sumazinti +<<<<<<< HEAD SKILL_20180517_011220 снижает magic defense of enemies nearby. SKILL_20180517_011221 Magic Защита: -15%{nl}Длительность: 15 секунд{nl}Targets: 5 SKILL_20180517_011222 Tiksline @@ -11231,6 +19451,22 @@ SKILL_20180517_011230 Max Stacks: 10{nl}Damage dealt Увеличение 10% к SKILL_20180517_011231 Gyvenimas SKILL_20180517_011232 Создаёт a protective shield around you. When shield's health is under 50%, it restores 1 health каждые секунд. At 0 health, shield no longer restores itself. SKILL_20180517_011233 Max. shield health is 50% of your HP{nl}Длительность: 30 секунд +======= +SKILL_20180517_011220 Reduces the magic defense of enemies nearby. +SKILL_20180517_011221 Magic Defense: -15%{nl}Duration: 15 sec{nl}Targets: 5 +SKILL_20180517_011222 Tiksline +SKILL_20180517_011223 Marks enemies within skill range. Marked enemies receive additional damage when attacked by the caster. After 5 sec, the skill deals magic damage to marked enemies equal to the total damage they received while the mark was active. +SKILL_20180517_011224 Targets: 3{nl}Damage Increase: 50%{nl}Duration: 5 sec +SKILL_20180517_011225 Mergaite +SKILL_20180517_011226 Increases your physical and magic defense. Maintains invincibility throughout the execution of the skill. +SKILL_20180517_011227 Duration: 20 sec{nl}Set of 3 effects{nl} Physical/Magic Defense +0%{nl}Set of 4 effects{nl} Physical/Magic Defense +40%{nl}Set of 5 effects{nl} Physical/Magic Defense +100% +SKILL_20180517_011228 Kraujas +SKILL_20180517_011229 Receive the effects of the Ire of Kraujas, increasing both the damage you deal to enemies and the damage you receive from them. The effects stack with every attack dealt. +SKILL_20180517_011230 Max Stacks: 10{nl}Damage dealt increases 10% per stack{nl}Damage received increases 20% per stack{nl}Duration: 20 sec +SKILL_20180517_011231 Gyvenimas +SKILL_20180517_011232 Creates a protective shield around you. When the shield's health is under 50%, it restores 1 health per sec. At 0 health, the shield no longer restores itself. +SKILL_20180517_011233 Max. shield health is 50% of your HP{nl}Duration: 30 sec +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011234 Your body is stiffened. More vulnerable to Umbo Blow. SKILL_20180517_011235 Bwa Kayiman state повысится. SKILL_20180517_011236 Shield Bash - Mix Stats @@ -11306,6 +19542,7 @@ SKILL_20180517_011305 Damage dealt и damage received increased by 50% each. SKILL_20180517_011306 Defense Crystal SKILL_20180517_011307 Damage received и damage dealt сниженно by 50% each. SKILL_20180517_011308 Crystal Energy +<<<<<<< HEAD SKILL_20180517_011309 Attack +20 каждые stack SKILL_20180517_011310 Bash: Усиление SKILL_20180517_011311 * Увеличивает урон, наносимый врагу способностью [Bash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -11319,12 +19556,36 @@ SKILL_20180517_011318 Pommel Beat: Усиление 2 SKILL_20180517_011319 * Enhances Урон способности [Pommel Beat] to Swordsman Circle 3 standards. SKILL_20180517_011320 Double Slash: Усиление SKILL_20180517_011321 * Увеличивает урон, наносимый врагу способностью [Double Slash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180517_011309 Attack +20 per stack +SKILL_20180517_011310 Bash: Enhance +SKILL_20180517_011311 * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011312 Bash: Specialty +SKILL_20180517_011313 * Increases damage dealt with [Bash] by 28 per attribute level +SKILL_20180517_011314 Bash: Enhance 3 +SKILL_20180517_011315 * Enhances damage of [Bash] to Swordsman Circle 3 standards +SKILL_20180517_011316 Pommel Beat: Enhance +SKILL_20180517_011317 * Increases the damage dealt on an enemy with [Pommel Beat] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011318 Pommel Beat: Enhance 2 +SKILL_20180517_011319 * Enhances damage of [Pommel Beat] to Swordsman Circle 3 standards. +SKILL_20180517_011320 Double Slash: Enhance +SKILL_20180517_011321 * Increases the damage dealt on an enemy with [Double Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011322 Bash: Splash +<<<<<<< HEAD SKILL_20180517_011323 * Увеличение AoE attack ratio of [Bash] by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011323 * Increases AoE attack ratio of [Bash] by 1 per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011324 Bash: Knockdown SKILL_20180517_011325 * Враги поражённые способностью [Bash] are knocked down{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011326 Double Slash: Critical +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180517_011327 * Увеличение critical шанс of [Double Slash] by 7% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011327 * Increases critical chance of [Double Slash] by 7% per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011328 Rim Blow: Усиление SKILL_20180517_011329 * Увеличивает урон, наносимый врагу способностью [Rim Blow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011330 Rim Blow: Усиление 2 @@ -11341,12 +19602,39 @@ SKILL_20180517_011340 Shield Lob: Усиление SKILL_20180517_011341 * Увеличивает урон, наносимый врагу способностью [Shield Lob] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011342 Shield Lob: Усиление 2 SKILL_20180517_011343 * Enhances Урон способности [Shield Lob] to Peltasta Circle 3 standards +======= +SKILL_20180517_011327 * Increases critical chance of [Double Slash] by 7% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011328 Rim Blow: Enhance +SKILL_20180517_011329 * Increases the damage dealt on an enemy with [Rim Blow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011330 Rim Blow: Enhance 2 +SKILL_20180517_011331 * Enhances damage of [Rim Blow] to Peltasta Circle 2 standards. +SKILL_20180517_011332 Rim Blow: Enhance 3 +SKILL_20180517_011333 * Enhances damage of [Rim Blow] to Peltasta Circle 3 standards. +SKILL_20180517_011334 Umbo Blow: Enhance +SKILL_20180517_011335 * Increases the damage dealt on an enemy with [Umbo Blow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011336 Umbo Blow: Enhance 2 +SKILL_20180517_011337 * Enhances damage of [Umbo Blow] to Peltasta Circle 2 standards +SKILL_20180517_011338 Umbo Blow: Enhance 3 +SKILL_20180517_011339 * Enhances damage of [Umbo Blow] to Peltasta Circle 3 standards +SKILL_20180517_011340 Shield Lob: Enhance +SKILL_20180517_011341 * Increases the damage dealt on an enemy with [Shield Lob] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011342 Shield Lob: Enhance 2 +SKILL_20180517_011343 * Enhances damage of [Shield Lob] to Peltasta Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011344 Umbo Blow: Stun +<<<<<<< HEAD SKILL_20180517_011345 * Враги поражённые способностью [Umbo Blow] имеют 5% шанс за каждый уровень атрибута to become будут поражены эффектом [Stun] for 3 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011345 * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011346 Shield Lob: Splash SKILL_20180517_011347 * Увеличение AoE attack ratio of [Shield Lob] by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011348 Umbo Blow: Add Knockdown +<<<<<<< HEAD SKILL_20180517_011349 * Враги поражённые способностью [Umbo Blow] will be knocked down{nl}* Увеличение knockdown power by 40 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011349 * Enemies hit by [Umbo Blow] will be knocked down{nl}* Increases knockdown power by 40 per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011350 High Guard: Increased Defense SKILL_20180517_011351 High Guard: Rim Blow Speciality SKILL_20180517_011352 * Applies -40% [Rim Blow] damage when using [High Guard]{nl}* Starting at Lv 2, damage Увеличение by 10% за каждый уровень атрибута @@ -11355,6 +19643,7 @@ SKILL_20180517_011354 * Applies -40% [Umbo Blow] damage when using [High Guard]* SKILL_20180517_011355 Guardian: Reduce Damage SKILL_20180517_011356 * снижает damage received by 20% while [Guardian] активна{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011357 Guardian: Increase Defense +<<<<<<< HEAD SKILL_20180517_011358 * Увеличение defense of [Guardian] by an Дополнительный 100%{nl}* Увеличивает потребление SP на 100% SKILL_20180517_011359 Cartar Stroke: Усиление SKILL_20180517_011360 * Увеличивает урон, наносимый врагу способностью [Cartar Stroke] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -11370,12 +19659,38 @@ SKILL_20180517_011369 Wagon Wheel: Усиление 3 SKILL_20180517_011370 * Enhances Урон способности [Wagon Wheel] to Highlander Circle 3 standards SKILL_20180517_011371 Cartar Stroke: Increased Опрокидывание SKILL_20180517_011372 * Увеличение Опрокидывание power of [Cartar Stroke] by 50 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20180517_011358 * Increases the defense of [Guardian] by an additional 100%{nl}* Increases SP consumption by 100% +SKILL_20180517_011359 Cartar Stroke: Enhance +SKILL_20180517_011360 * Increases the damage dealt on an enemy with [Cartar Stroke] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011361 Cartar Stroke: Enhance 2 +SKILL_20180517_011362 * Enhances damage of [Cartar Stroke] to Highlander Circle 2 standards +SKILL_20180517_011363 Cartar Stroke: Enhance 3 +SKILL_20180517_011364 * Enhances damage of [Cartar Stroke] to Highlander Circle 3 standards +SKILL_20180517_011365 Wagon Wheel: Enhance +SKILL_20180517_011366 * Increases the damage dealt on an enemy with [Wagon Wheel] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011367 Wagon Wheel: Enhance 2 +SKILL_20180517_011368 * Enhances damage of [Wagon Wheel] to Highlander Circle 2 standards +SKILL_20180517_011369 Wagon Wheel: Enhance 3 +SKILL_20180517_011370 * Enhances damage of [Wagon Wheel] to Highlander Circle 3 standards +SKILL_20180517_011371 Cartar Stroke: Increased Knockback +SKILL_20180517_011372 * Increases the knockback power of [Cartar Stroke] by 50 per attribute level{nl}* increases SP consumption by 20% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011373 Wagon Wheel: Splash +<<<<<<< HEAD SKILL_20180517_011374 * Увеличение AoE attack ratio of [Wagon Wheel] by 1{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011375 Cartar Stroke: Collision Damage +<<<<<<< HEAD SKILL_20180517_011376 * Deals Дополнительный damage equal to 50% of your Физический attack to enemies опрокинутыми by [Cartar Stroke]{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011377 Cartar Stroke: Remove Опрокидывание SKILL_20180517_011378 * [Cartar Stroke] no longer knocks enemies back{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011374 * Increases AoE attack ratio of [Wagon Wheel] by 1{nl}* Increases SP consumption by 10% +SKILL_20180517_011375 Cartar Stroke: Collision Damage +SKILL_20180517_011376 * Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]{nl}* Increases SP consumption by 10% +SKILL_20180517_011377 Cartar Stroke: Remove Knockback +SKILL_20180517_011378 * [Cartar Stroke] no longer knocks enemies back{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011379 Vertical Slash: Усиление SKILL_20180517_011380 * Увеличивает урон, наносимый врагу способностью [Vertical Slash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011381 Cartar Stroke: Quick Charging @@ -11390,11 +19705,37 @@ SKILL_20180517_011389 Long Stride: Усиление SKILL_20180517_011390 * Увеличивает урон, наносимый врагу способностью [Long Stride] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011391 Long Stride: Усиление 2 SKILL_20180517_011392 * Enhances Урон способности [Long Stride] to Hoplite Circle 3 standards +======= +SKILL_20180517_011376 * Deals additional damage equal to 50% of your physical attack to enemies knocked back by [Cartar Stroke]{nl}* Increases SP consumption by 10% +SKILL_20180517_011377 Cartar Stroke: Remove Knockback +SKILL_20180517_011378 * [Cartar Stroke] no longer knocks enemies back{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20180517_011379 Vertical Slash: Enhance +SKILL_20180517_011380 * Increases the damage dealt on an enemy with [Vertical Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011381 Cartar Stroke: Quick Charging +SKILL_20180517_011382 * Decreases charging time of [Cartar Stroke] by half{nl}* Increases SP consumption by 20% +SKILL_20180517_011383 Synchro Thrusting: Enhance +SKILL_20180517_011384 * Increases the damage dealt on an enemy with [Synchro Thrusting] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011385 Synchro Thrusting: Enhance 2 +SKILL_20180517_011386 * Enhances damage of [Synchro Thrusting] to Hoplite Circle 2 standards +SKILL_20180517_011387 Synchro Thrusting: Enhance 3 +SKILL_20180517_011388 * Enhances damage of [Synchro Thrusting] to Hoplite Circle 3 standards +SKILL_20180517_011389 Long Stride: Enhance +SKILL_20180517_011390 * Increases the damage dealt on an enemy with [Long Stride] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011391 Long Stride: Enhance 2 +SKILL_20180517_011392 * Enhances damage of [Long Stride] to Hoplite Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011393 Synchro Thrusting: Pierce +<<<<<<< HEAD SKILL_20180517_011394 * Decreases [Synchro Thrusting] strike damage by 10% за каждый уровень атрибута{nl}* Увеличение pierce damage by 10% за каждый уровень атрибута SKILL_20180517_011395 Long Stride: сниженно Cooldown SKILL_20180517_011396 * Decreases cooldown time of [Long Stride] by 10 Секунд +======= +SKILL_20180517_011394 * Decreases [Synchro Thrusting] strike damage by 10% per attribute level{nl}* Increases pierce damage by 10% per attribute level +SKILL_20180517_011395 Long Stride: Decreased Cooldown +SKILL_20180517_011396 * Decreases cooldown time of [Long Stride] by 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011397 Long Stride: Stun +<<<<<<< HEAD SKILL_20180517_011398 * [Long Stride] stuns enemies for 0.5 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 50% SKILL_20180517_011399 Helm Chopper: Усиление SKILL_20180517_011400 * Увеличивает урон, наносимый врагу способностью [Helm Chopper] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -11416,10 +19757,40 @@ SKILL_20180517_011415 Shield Push: Усиление 2 SKILL_20180517_011416 * Enhances Урон способности [Shield Push] to Rodelero Circle 2 standards SKILL_20180517_011417 Shield Push: Усиление 3 SKILL_20180517_011418 * Enhances Урон способности [Shield Push] to Rodelero Circle 3 standards +======= +SKILL_20180517_011398 * [Long Stride] stuns enemies for 0.5 sec per attribute level{nl}* Increases SP consumption by 50% +SKILL_20180517_011399 Helm Chopper: Enhance +SKILL_20180517_011400 * Increases the damage dealt on an enemy with [Helm Chopper] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011401 * Activated Wild Nature buff during Dash{nl}* Wild Nature: Increases the damage of Barbarian skills by 6% and adds new effects to each skill{nl}* Embowel: [Stun] debuff for 2 sec per stack{nl} (Stun duration reduced to 1/4 in PvP){nl}* Stomping Kick: Range increased by 2 per stack{nl}* Cleave: Increases your critical by an additional 10 per stack when using [Cleave]{nl}* Helm Chopper: Increases chances of inflicting [Stun] by 7% per stack{nl}* Seism: 5 stacks = 3 hits -> 5 hits{nl}* Giant Swing: Applies double the damage per Wild Nature stack{nl}* Pouncing: Increases chances of added damage to stunned enemies by 6% per stack{nl}* Barbarian C2: Restores 50 HP every 2 sec{nl} (Value increases in proportion to your CON){nl}* Barbarian C3: Restores 100 HP every 2 sec{nl} (Value increases in proportion to your CON) +SKILL_20180517_011402 Shield Charge: Enhance +SKILL_20180517_011403 * Increases the damage dealt on an enemy with [Shield Charge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011404 Shield Charge: Enhance 2 +SKILL_20180517_011405 * Enhances damage of [Shield Charge] to Rodelero Circle 2 standards +SKILL_20180517_011406 Shield Charge: Enhance 3 +SKILL_20180517_011407 * Enhances damage of [Shield Charge] to Rodelero Circle 3 standards +SKILL_20180517_011408 Targe Smash: Enhance +SKILL_20180517_011409 * Increases the damage dealt on an enemy with [Targe Smash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011410 Targe Smash: Enhance 2 +SKILL_20180517_011411 * Enhances damage of [Targe Smash] to Rodelero Circle 2 standards +SKILL_20180517_011412 Targe Smash: Enhance 3 +SKILL_20180517_011413 * Enhances damage of [Targe Smash] to Rodelero Circle 3 standards +SKILL_20180517_011414 * Increases the damage dealt on an enemy with [Shield Push] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011415 Shield Push: Enhance 2 +SKILL_20180517_011416 * Enhances damage of [Shield Push] to Rodelero Circle 2 standards +SKILL_20180517_011417 Shield Push: Enhance 3 +SKILL_20180517_011418 * Enhances damage of [Shield Push] to Rodelero Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011419 Targe Smash: Frozen Stone +<<<<<<< HEAD SKILL_20180517_011420 * Накладывает 20% Дополнительный damage за каждый уровень атрибута on frozen и petrified enemies with [Targe Smash]{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011421 Targe Smash: Burn +<<<<<<< HEAD SKILL_20180517_011422 * Defeating a burned enemy with [Targe Smash] applies [Поджог] equal to attribute level to other enemies{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011420 * Inflicts 20% additional damage per attribute level on frozen and petrified enemies with [Targe Smash]{nl}* Increases SP consumption by 10% +SKILL_20180517_011421 Targe Smash: Burn +SKILL_20180517_011422 * Defeating a burned enemy with [Targe Smash] applies [Поджог] equal to the attribute level to other enemies{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011423 Shooting Star: Усиление SKILL_20180517_011424 * Увеличивает урон, наносимый врагу способностью [Shooting Star] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011425 * Увеличение duration of unbalanced status effect повысится from [Shield Push] by 1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% @@ -11427,9 +19798,15 @@ SKILL_20180517_011426 * Увеличивает урон, наносимый вр SKILL_20180517_011427 Shield Bash: Усиление SKILL_20180517_011428 * Увеличивает урон, наносимый врагу способностью [Bash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011429 High Kick: Усиление +<<<<<<< HEAD SKILL_20180517_011430 * Увеличивает урон, наносимый врагу способностью [High Kick] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011431 Targe Smash: Remove Опрокидывание SKILL_20180517_011432 * Removes Опрокидывание effect from [Targe Smash]{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011430 * Increases the damage dealt on an enemy with [High Kick] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180517_011431 Targe Smash: Remove Knockback +SKILL_20180517_011432 * Removes knockback effect from [Targe Smash]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011433 Impaler: Усиление SKILL_20180517_011434 * Увеличивает урон, наносимый врагу способностью [Impaler] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011435 Impaler: Усиление 2 @@ -11442,42 +19819,120 @@ SKILL_20180517_011441 Steed Charge: Усиление 2 SKILL_20180517_011442 * Enhances Урон способности [Steed Charge] to Cataphract Circle 2 standards SKILL_20180517_011443 Steed Charge: Усиление 3 SKILL_20180517_011444 * Enhances Урон способности [Steed Charge] to Cataphract Circle 3 standards +======= +SKILL_20180517_011422 * Defeating a burned enemy with [Targe Smash] applies [Burn] equal to the attribute level to other enemies{nl}* Increases SP consumption by 10% +SKILL_20180517_011423 Shooting Star: Enhance +SKILL_20180517_011424 * Increases the damage dealt on an enemy with [Shooting Star] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011425 * Increases duration of the unbalanced status effect applied from [Shield Push] by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20180517_011426 * Increases the damage dealt on an enemy with [Shield Shoving] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011427 Shield Bash: Enhance +SKILL_20180517_011428 * Increases the damage dealt on an enemy with [Bash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011429 High Kick: Enhance +SKILL_20180517_011430 * Increases the damage dealt on an enemy with [High Kick] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011431 Targe Smash: Remove Knockback +SKILL_20180517_011432 * Removes knockback effect from [Targe Smash]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +SKILL_20180517_011433 Impaler: Enhance +SKILL_20180517_011434 * Increases the damage dealt on an enemy with [Impaler] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011435 Impaler: Enhance 2 +SKILL_20180517_011436 * Enhances the damage of [Impaler] to Cataphract Circle 2 standards +SKILL_20180517_011437 Impaler: Enhance 3 +SKILL_20180517_011438 * Enhances the damage of [Impaler] to Cataphract Circle 3 standards +SKILL_20180517_011439 Steed Charge: Enhance +SKILL_20180517_011440 * Increases the damage dealt on an enemy with [Steed Charge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011441 Steed Charge: Enhance 2 +SKILL_20180517_011442 * Enhances damage of [Steed Charge] to Cataphract Circle 2 standards +SKILL_20180517_011443 Steed Charge: Enhance 3 +SKILL_20180517_011444 * Enhances damage of [Steed Charge] to Cataphract Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011445 Steed Charge: Critical +<<<<<<< HEAD SKILL_20180517_011446 * [Steed Charge] applies as critical у врагов будут поражены эффектом [Slow]{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011447 Steed Charge: Без Нокдаунов SKILL_20180517_011448 * Removes Опрокидывание effect from [Steed Charge]{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011446 * [Steed Charge] applies as critical on enemies afflicted with [Slow]{nl}* Increases SP consumption by 20% +SKILL_20180517_011447 Steed Charge: Remove Knockdown +SKILL_20180517_011448 * Removes knockback effect from [Steed Charge]{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011449 Repair: Service +<<<<<<< HEAD SKILL_20180517_011450 * When repairing equipment with [Repair], gives a 5% шанс за каждый уровень атрибута to repair twice original value SKILL_20180517_011451 Keel Hauling: Усиление SKILL_20180517_011452 * Увеличивает урон, наносимый врагу способностью [Keel Hauling] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180517_011450 * When repairing equipment with [Repair], gives a 5% chance per attribute level to repair twice the original value +SKILL_20180517_011451 Keel Hauling: Enhance +SKILL_20180517_011452 * Increases the damage dealt on an enemy with [Keel Hauling] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011453 Keel Hauling: Bleeding +<<<<<<< HEAD SKILL_20180517_011454 * Накладывает [Bleeding] у врагов attacked with [Keel Hauling] for 5 Секунд{nl}* Увеличение duration of [Bleeding] by 1 second за каждый уровень атрибута{nl}* Bleeding Урон proportional to character's STR{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011454 * Inflicts [Bleeding] on enemies attacked with [Keel Hauling] for 5 seconds{nl}* Increases the duration of [Bleeding] by 1 second per attribute level{nl}* Bleeding damage is proportional to character's STR{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011455 * Sequentially fling up to 3 enemies with [Iron Hook]{nl}* Cannot use [Keel Hauling] while capturing multiple enemies{nl}* Unable to turn ON/OFF during [Guard] +<<<<<<< HEAD SKILL_20180517_011456 Hexen Dropper: Усиление SKILL_20180517_011457 * Увеличивает урон, наносимый врагу способностью [Hexen Dropper] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011458 Jolly Roger: Unity SKILL_20180517_011459 Punish: Усиление SKILL_20180517_011460 * Увеличивает урон, наносимый врагу способностью [Punish] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180517_011456 Hexen Dropper: Enhance +SKILL_20180517_011457 * Increases the damage dealt on an enemy with [Hexen Dropper] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011458 Jolly Roger: Unity +SKILL_20180517_011459 Punish: Enhance +SKILL_20180517_011460 * Increases the damage dealt on an enemy with [Punish] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011461 Double Pay Earn: Damage Taken +<<<<<<< HEAD SKILL_20180517_011462 * Decreases damage taken from x3 to x2 while [Double Pay Earn] активна{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011462 * Decreases damage taken from x3 to x2 while [Double Pay Earn] is active{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011463 Punish: Earthquake +<<<<<<< HEAD SKILL_20180517_011464 * Applies 2 Дополнительный consecutive hits to enemies attacked by Punish{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011465 Fleche: Усиление SKILL_20180517_011466 * Увеличивает урон, наносимый врагу способностью [Fleche] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011467 Dragontooth: Усиление +<<<<<<< HEAD SKILL_20180517_011468 * Увеличивает урон, наносимый врагу способностью [Dragontooth] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011469 Dragontooth: Уклонение SKILL_20180517_011470 * Увеличение Уклонение by 10% за каждый уровень атрибута for 7 Секунд после использования способности [Dragontooth]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011468 * Increases the damage dealt on an enemy with [Dragontooth] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180517_011469 Dragontooth: Evasion +SKILL_20180517_011470 * Increases evasion by 10% per attribute level for 7 seconds after using [Dragontooth]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011471 Gae Bulg: Усиление SKILL_20180517_011472 * Увеличивает урон, наносимый врагу способностью [Gae Bulg] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011473 Dragon Soar: Усиление SKILL_20180517_011474 * Увеличивает урон, наносимый врагу способностью [Dragon Soar] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180517_011464 * Applies 2 additional consecutive hits to enemies attacked by Punish{nl}* Increases SP consumption by 20% +SKILL_20180517_011465 Fleche: Enhance +SKILL_20180517_011466 * Increases the damage dealt on an enemy with [Fleche] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011467 Dragontooth: Enhance +SKILL_20180517_011468 * Increases the damage dealt on an enemy with [Dragontooth] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011469 Dragontooth: Evasion +SKILL_20180517_011470 * Increases evasion by 10% per attribute level for 7 seconds after using [Dragontooth]{nl}* Increases SP consumption by 10% +SKILL_20180517_011471 Gae Bulg: Enhance +SKILL_20180517_011472 * Increases the damage dealt on an enemy with [Gae Bulg] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011473 Dragon Soar: Enhance +SKILL_20180517_011474 * Increases the damage dealt on an enemy with [Dragon Soar] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011475 Dragon Soar: Shock +<<<<<<< HEAD SKILL_20180517_011476 * Враги поражённые способностью [Dragon Soar] имеют 5% шанс за каждый уровень атрибута быть пораженными эффектом [Shock] for 10 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011476 * Enemies hit by [Dragon Soar] have a 5% chance per attribute level to be afflicted with [Shock] for 10 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011477 Dragon Soar: Ascension SKILL_20180517_011478 Applies double hits with [Dragon Soar]{nl}* Увеличивает потребление SP на 200% SKILL_20180517_011479 Gae Bulg: Retrieve SKILL_20180517_011480 * Spear thrown by skill [Gae Bulg] is automatically retrieved{nl}* Increase SP consumption by 50% +<<<<<<< HEAD SKILL_20180517_011481 Frenzied Slash: Усиление SKILL_20180517_011482 * Увеличивает урон, наносимый врагу способностью [Frenzied Slash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011483 * While equipped with Cassis Crista, Увеличение Rim Blow, Umbo Blow, Shield Lob и Umbo Thrust skill attack damage by 15% за каждый уровень атрибута @@ -11531,14 +19986,82 @@ SKILL_20180517_011530 Ice Pike: Усиление 2 SKILL_20180517_011531 * Enhances Урон способности [Ice Pike] to Cryomancer Circle 2 standards SKILL_20180517_011532 Ice Pike: Усиление 3 SKILL_20180517_011533 * Enhances Урон способности [Ice Pike] to Cryomancer Circle 3 standards +======= +SKILL_20180517_011481 Frenzied Slash: Enhance +SKILL_20180517_011482 * Increases the damage dealt on an enemy with [Frenzied Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011483 * While equipped with Cassis Crista, increases Rim Blow, Umbo Blow, Shield Lob and Umbo Thrust skill attack damage by 15% per attribute level +SKILL_20180517_011484 * While equipped with Cassis Crista, increases skill damage for Shield Charge, Targe Smash, Shield Push, Shield Shove and Shield Bash by 15% per attribute level +SKILL_20180517_011485 * While equipped with Cassis Crista, increases skill attack damage for Butterfly and Shooting Star by 10% per attribute level +SKILL_20180517_011486 * While equipped with Cassis Crista, increases skill attack damage for Synchro Thrusting by 15% per attribute level +SKILL_20180517_011487 Crush: Enhance +SKILL_20180517_011488 * Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011489 Crush: Gear Destroy +SKILL_20180517_011490 * Reduces enemy's physical defense and physical attack by an additional 10% per attribute level when attacked by [Crush]{nl}* Reduces enemy equipment's physical and magic defense by an additional 50%{nl}* Increases SP consumption by 10% +SKILL_20180517_011491 * Applies 3 hits to enemies under the Crush debuff{nl}* Increases SP consumption by 30% +SKILL_20180517_011492 Mortal Slash: Enhance +SKILL_20180517_011493 * Increases the damage dealt on an enemy with [Mortal Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011494 Mortal Slash: Command +SKILL_20180517_011495 * Reduces cooldown of Mortal Slash by 10% per party member (excluding you){nl}* Max. cooldown reduction 40%{nl}* Increases SP consumption by 30% +<<<<<<< HEAD +SKILL_20180517_011496 Dagger Guard: Enhance +======= +SKILL_20180517_011496 Dagger Guard: Усиление +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180517_011497 * Increases block by 1% per attribute level while the [Dagger Guard] buff is active{nl}* Increases SP consumption by 10% +SKILL_20180517_011498 Dagger Guard: Deflect Projectiles +SKILL_20180517_011499 * Adds chance to block Missile attacks while the [Dagger Guard] buff is active{nl}* Applies only half of the skill's block chances{nl}* Increases SP consumption by 30% +SKILL_20180517_011500 Trident Finish: Enhance +SKILL_20180517_011501 * Increases the damage of [Trident Finish] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180517_011502 Disarm: Enhance +SKILL_20180517_011503 * Increases the damage of [Disarm] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180517_011504 Disarm: Remove Helmet +SKILL_20180517_011505 * Applies the effects of [Disarm] to helmets as well{nl}* Affected helmets: Cassis Crista, Dragoon Helmet{nl}* Increases SP consumption by 20% +SKILL_20180517_011506 Dagger Finish: Enhance +SKILL_20180517_011507 * Increases the damage of [Dagger Finish] by 0.5% per attribute level{nl}* 10% added damage at maximum level +SKILL_20180517_011508 Fire Wall: Enhance +SKILL_20180517_011509 * Increases the damage dealt on an enemy with [Fire Wall] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011510 Fire Wall: Enhance 2 +SKILL_20180517_011511 * Enhances damage of [Fire Wall] to Pyromancer Circle 2 standards +SKILL_20180517_011512 Fire Wall: Enhance 3 +SKILL_20180517_011513 * Enhances damage of [Fire Wall] to Pyromancer Circle 3 standards +SKILL_20180517_011514 Fire Pillar: Enhance +SKILL_20180517_011515 * Increases the damage dealt on an enemy with [Fire Pillar] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011516 Fire Pillar: Enhance 2 +SKILL_20180517_011517 * Enhances damage of [Fire Pillar] to Pyromancer Circle 3 standards +SKILL_20180517_011518 Hell Breath: Enhance +SKILL_20180517_011519 * Increases the damage dealt on an enemy with [Hell Breath] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011520 Fire Wall: Increased Fire Property Buff +SKILL_20180517_011521 * Increases Fire property attack of allies per attribute level in proportion to INT for 5 sec when they step on [Fire Wall]{nl}* Increases SP consumption by 10% +SKILL_20180517_011522 Hell Breath: Knockback +SKILL_20180517_011523 * Enemies hit by [Hell Breath] have a 10% chance per attribute level of being knocked back{nl}* Increases SP consumption by 30% +SKILL_20180517_011524 Fire Pillar: Pull +SKILL_20180517_011525 * Pulls nearby enemies with [Fire Pillar]{nl}* Higher attribute levels increase the range of enemies pulled +SKILL_20180517_011526 Fire Wall: Knockback +SKILL_20180517_011527 * Knocks back enemies hit by [Fire Wall] +SKILL_20180517_011528 Ice Pike: Enhance +SKILL_20180517_011529 * Increases the damage dealt on an enemy with [Ice Pike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011530 Ice Pike: Enhance 2 +SKILL_20180517_011531 * Enhances damage of [Ice Pike] to Cryomancer Circle 2 standards +SKILL_20180517_011532 Ice Pike: Enhance 3 +SKILL_20180517_011533 * Enhances damage of [Ice Pike] to Cryomancer Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011534 Ice Wall: Cryorite SKILL_20180517_011535 * Cryorite can drop with a шанс of 1% за каждый уровень атрибута when [Ice Wall] disappears{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011536 Subzero Shield: Duration +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180517_011537 * Увеличение freeze duration of [Subzero Shield] by 0.5 Секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011538 Subzero Shield: Counterattack Усиление SKILL_20180517_011539 * While equipped with a shield when [Subzero Shield] активна, there is an increase in counter-attack damage based on your shield's defense{nl}* Counter-attack Урон Улучшенное by 50% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011540 Ice Wall: Duration SKILL_20180517_011541 * Увеличение duration of [Ice Wall] by 10 Секунд +======= +SKILL_20180517_011537 * Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20180517_011538 Subzero Shield: Counterattack Усиление +SKILL_20180517_011539 * While equipped with a shield when [Subzero Shield] is active, there is an increase in counter-attack damage based on your shield's defense{nl}* Counter-attack damage is enhanced by 50% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011540 Ice Wall: Duration +SKILL_20180517_011541 * Increases duration of [Ice Wall] by 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011542 Frost Pillar: Усиление SKILL_20180517_011543 * Увеличивает урон, наносимый врагу способностью [Frost Pillar] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011544 Физический Link: Defense @@ -11572,9 +20095,54 @@ SKILL_20180517_011571 * снижает number of monsters in [Item Awakening] du SKILL_20180517_011572 * Увеличивает урон, наносимый врагу способностью [Dark Theurge] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011573 Dark Theurge: Blind SKILL_20180517_011574 * Враги поражённые способностью [Dark Theurge] имеют 1% шанс за каждый уровень атрибута быть пораженными эффектом [Ослепление] for 10 секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011537 * Increases freeze duration of [Subzero Shield] by 0.5 seconds per attribute level{nl}* Increases SP consumption by 20% +SKILL_20180517_011538 Subzero Shield: Counterattack Enhance +SKILL_20180517_011539 * While equipped with a shield when [Subzero Shield] is active, there is an increase in counter-attack damage based on your shield's defense{nl}* Counter-attack damage is enhanced by 50% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011540 Ice Wall: Duration +SKILL_20180517_011541 * Increases duration of [Ice Wall] by 10 seconds +SKILL_20180517_011542 Frost Pillar: Enhance +SKILL_20180517_011543 * Increases the damage dealt on an enemy with [Frost Pillar] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011544 Physical Link: Defense +SKILL_20180517_011545 * Increases physical defense by [connected party members * attribute level]% when [Physical Link] is active{nl}* Increases SP consumption by 10% +SKILL_20180517_011546 Transpose: Equilibrium +SKILL_20180517_011547 * Applies average of INT and CON to both stats when using [Transpose] +SKILL_20180517_011548 Flesh Cannon: Enhance +SKILL_20180517_011549 * Increases the damage dealt on an enemy with [Flesh Cannon] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011550 Flesh Hoop: Enhance +SKILL_20180517_011551 * Increases the damage dealt on an enemy with [Flesh Hoop] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011552 Flesh Cannon: Corruption +SKILL_20180517_011553 * Enemies hit by [Flesh Cannon] have a chance to be afflicted with [Corruption] for 15 seconds{nl}* Increases chance by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011554 Flesh Hoop: Demoralize +SKILL_20180517_011555 * Weakens enemy attacks for 4 sec per attribute level near the hoop after using [Flesh Hoop]{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases SP consumption by 20% +SKILL_20180517_011556 Corpse Tower: Enhance +SKILL_20180517_011557 * Increases the attack of summoned Corpse Tower by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011558 Raise Dead: Enhance +SKILL_20180517_011559 Flesh Strike: Enhance +SKILL_20180517_011560 * Increases the damage dealt on an enemy with [Flesh Strike] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011561 Raise Skull Archer: Enhance +SKILL_20180517_011562 * [Corruption] debuff caused by Necromancer skills will temporarily nullify enemy gear +SKILL_20180517_011563 Flesh Strike: Shoggoth Explosion +SKILL_20180517_011564 * If a Shoggoth is within the range of [Flesh Strike], it explodes and applies [Corruption] to nearby enemies for 5 sec per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011565 Raise Dead: Enhanced HP +SKILL_20180517_011566 Raise Dead: Collect Corpse +SKILL_20180517_011567 Corpse Tower: Skull Soldier +SKILL_20180517_011568 * When Corpse Tower defeats a monster, a Skull Soldier is summoned{nl}* Activates when Raise Dead is learned{nl}* Increases SP consumption by 10% +SKILL_20180517_011569 * For 30 min, increases the physical and magic attack of allies that participated in the [Item Awakening] dungeon{nl}* Increases attack by 20% per attribute level +SKILL_20180517_011570 Item Awakening: Quick and Prompt Decision +SKILL_20180517_011571 * Reduces number of monsters in [Item Awakening] dungeon +SKILL_20180517_011572 * Increases the damage dealt on an enemy with [Dark Theurge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011573 Dark Theurge: Blind +<<<<<<< HEAD +SKILL_20180517_011574 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Blind] for 10 sec{nl}* Increases SP consumption by 10% +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20180517_011574 * Enemies hit by [Dark Theurge] have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 sec{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011575 Dark Theurge: Anguish SKILL_20180517_011576 * Увеличение damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 100% SKILL_20180517_011577 Dark Theurge: Tough Evil Spirit +<<<<<<< HEAD SKILL_20180517_011578 * Applies double hits with Dark Theurge{nl}* Увеличивает потребление SP на 50% SKILL_20180517_011579 Kundela Slash: Усиление SKILL_20180517_011580 * Увеличивает урон, наносимый врагу способностью [Kundela Slash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -11600,7 +20168,35 @@ SKILL_20180517_011599 Multi Shot: Усиление 2 SKILL_20180517_011600 * Enhances Урон способности [Heavy Shot] to Archer Circle 3 standards SKILL_20180517_011601 Twin Arrows: Усиление SKILL_20180517_011602 * Увеличивает урон, наносимый врагу способностью [Twin Arrows] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180517_011578 * Applies double the hits with Dark Theurge{nl}* Increases SP consumption by 50% +SKILL_20180517_011579 Kundela Slash: Enhance +SKILL_20180517_011580 * Increases the damage dealt on an enemy with [Kundela Slash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011581 Kundela Slash: Curse of Curses +SKILL_20180517_011582 * Kundela Slash hits twice if enemy is affected by 2 or more debuffs{nl}* Increases SP consumption by 50% +SKILL_20180517_011583 Multi Shot: Enhance +SKILL_20180517_011584 * Increases the damage dealt on an enemy with [Multi Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011585 Multi Shot: Enhance 2 +SKILL_20180517_011586 * Enhances damage of [Multi Shot] to Archer Circle 2 standards +SKILL_20180517_011587 Multi Shot: Enhance 3 +SKILL_20180517_011588 * Enhances damage of [Multi Shot] to Archer Circle 3 standards +SKILL_20180517_011589 Full Draw: Enhance +SKILL_20180517_011590 * Increases the damage dealt on an enemy with [Full Draw] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011591 Full Draw: Enhance 2 +SKILL_20180517_011592 * Enhances damage of [Full Draw] to Archer Circle 2 standards +SKILL_20180517_011593 Full Draw: Enhance 3 +SKILL_20180517_011594 * Enhances damage of [Full Draw] to Archer Circle 3 standards +SKILL_20180517_011595 Kneeling Shot: Enhance +SKILL_20180517_011596 * Enhances the physical damage increase of [Kneeling Shot] by 1% per attribute level +SKILL_20180517_011597 Heavy Shot: Enhance +SKILL_20180517_011598 * Increases the damage dealt on an enemy with [Heavy Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011599 Multi Shot: Enhance 2 +SKILL_20180517_011600 * Enhances damage of [Heavy Shot] to Archer Circle 3 standards +SKILL_20180517_011601 Twin Arrows: Enhance +SKILL_20180517_011602 * Increases the damage dealt on an enemy with [Twin Arrows] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011603 Multi Shot: Critical +<<<<<<< HEAD SKILL_20180517_011604 * Увеличение critical шанс of [Multi Shot] by 5% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011605 Full Draw: Increased Опрокидывание SKILL_20180517_011606 * Увеличение Опрокидывание power of [Full Draw] by 50{nl}* Увеличивает потребление SP на 10% @@ -11611,11 +20207,24 @@ SKILL_20180517_011610 Swift Step: Критический урон SKILL_20180517_011611 * Увеличение Критический урон by 20 за каждый уровень атрибута и 5 каждые [Swift Step] level when [Swift Step] активна{nl}* Увеличивает потребление SP на 50% SKILL_20180517_011612 Full Draw: сниженно Defense SKILL_20180517_011613 * Decreases enemy's Физический defense threaded with [Full Draw] by 2% за каждый уровень атрибута.{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011604 * Increases critical chance of [Multi Shot] by 5% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011605 Full Draw: Increased Knockback +SKILL_20180517_011606 * Increases knockback power of [Full Draw] by 50{nl}* Increases SP consumption by 10% +SKILL_20180517_011607 Kneeling Shot: Critical Rate +SKILL_20180517_011608 * Increases critical rate during [Kneeling Shot] by 40 per attribute level{nl}* Increases SP consumption by 30% +SKILL_20180517_011609 * Enemies hit by [Oblique Shot] while [Swift Step] is active have a 5% chance per attribute level to be afflicted with [Slow] for 7 sec {nl}* Increases SP consumption by 10% +SKILL_20180517_011610 Swift Step: Critical Rate +SKILL_20180517_011611 * Increases critical rate by 20 per attribute level and 5 per [Swift Step] level when [Swift Step] is active{nl}* Increases SP consumption by 50% +SKILL_20180517_011612 Full Draw: Decreased Defense +SKILL_20180517_011613 * Decreases the enemy's physical defense threaded with [Full Draw] by 2% per attribute level.{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011614 Multi Shot: Quick Charging SKILL_20180517_011615 * Decreases charging time of [Multi Shot] by half{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011616 Swift Step: Include Party Members SKILL_20180517_011617 * Applies effects of [Swift Step] to party members{nl}* Effects only apply to party members when attribute is ON SKILL_20180517_011618 Kneeling Shot: Use Skills +<<<<<<< HEAD SKILL_20180517_011619 * Allows you to use some skills in [Kneeling Shot] position SKILL_20180517_011620 High Anchoring: Усиление SKILL_20180517_011621 * Увеличивает урон, наносимый врагу способностью [High Anchoring] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -11627,9 +20236,23 @@ SKILL_20180517_011626 Steady Aim: Усиление SKILL_20180517_011627 * Увеличение Дополнительный damage effect of [Steady Aim] by 2 за каждый уровень атрибута SKILL_20180517_011628 Bounce Shot: Усиление SKILL_20180517_011629 * Увеличивает урон, наносимый врагу способностью [Bounce Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180517_011619 * Allows you to use some skills in the [Kneeling Shot] position +SKILL_20180517_011620 High Anchoring: Enhance +SKILL_20180517_011621 * Increases the damage dealt on an enemy with [High Anchoring] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011622 High Anchoring: Enhance 2 +SKILL_20180517_011623 * Enhances damage of [High Anchoring] to Ranger Circle 2 standards +SKILL_20180517_011624 High Anchoring: Enhance 3 +SKILL_20180517_011625 * Enhances damage of [High Anchoring] to Ranger Circle 3 standards +SKILL_20180517_011626 Steady Aim: Enhance +SKILL_20180517_011627 * Increases additional damage effect of [Steady Aim] by 2 per attribute level +SKILL_20180517_011628 Bounce Shot: Enhance +SKILL_20180517_011629 * Increases the damage dealt on an enemy with [Bounce Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011630 Bounce Shot: Slow SKILL_20180517_011631 * Враги поражённые способностью [Bounce Shot] имеют 3% шанс за каждый уровень атрибута to become будут поражены эффектом [Slow]{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011632 High Anchoring: Reduce Critical Resistance +<<<<<<< HEAD SKILL_20180517_011633 * Враги поражённые способностью [High Anchoring] have their critical resistance уменьшится by 15 за каждый уровень атрибута for 5 секунд{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011634 Stone Shot: Усиление SKILL_20180517_011635 * Увеличивает урон, наносимый врагу способностью [Stone Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -11644,7 +20267,11 @@ SKILL_20180517_011643 * Enhances Урон способности [Rapid Fire] to SKILL_20180517_011644 Running Shot: Усиление SKILL_20180517_011645 * Увеличение Урон способности [Running Shot] за каждый уровень атрибута SKILL_20180517_011646 Rapid Fire: Reduce Critical Resistance +<<<<<<< HEAD SKILL_20180517_011647 * Враги поражённые способностью [Rapid Fire] имеют 50% шанс of having their critical resistance уменьшится by 150 for a duration of 3 Секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011647 * Enemies hit by [Rapid Fire] have a 50% chance of having their critical resistance reduced by 150 for a duration of 3 seconds per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011648 Broom Trap: Усиление SKILL_20180517_011649 * Увеличивает урон, наносимый врагу способностью [Broom Trap] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011650 Broom Trap: Усиление 2 @@ -11657,12 +20284,49 @@ SKILL_20180517_011656 Punji Stake: Усиление 2 SKILL_20180517_011657 * Enhances Урон способности [Punji Stake] to Sapper Circle 2 standards SKILL_20180517_011658 Punji Stake: Усиление 3 SKILL_20180517_011659 * Enhances Урон способности [Punji Stake] to Sapper Circle 3 standards +======= +SKILL_20180517_011633 * Enemies hit by [High Anchoring] have their critical resistance reduced by 15 per attribute level for 5 sec{nl}* Increases SP consumption by 30% +SKILL_20180517_011634 Stone Shot: Enhance +SKILL_20180517_011635 * Increases the damage dealt on an enemy with [Stone Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011636 Stone Shot: Enhance 2 +SKILL_20180517_011637 * Enhances damage of [Stone Shot] to Quarrel Shooter Circle 2 standards +SKILL_20180517_011638 Stone Shot: Enhance 3 +SKILL_20180517_011639 * Enhances damage of [Stone Shot] to Quarrel Shooter Circle 3 standards +SKILL_20180517_011640 Rapid Fire: Enhance +SKILL_20180517_011641 * Increases the damage dealt on an enemy with [Rapid Fire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011642 Rapid Fire: Enhance 2 +SKILL_20180517_011643 * Enhances damage of [Rapid Fire] to Quarrel Shooter Circle 3 standards +SKILL_20180517_011644 Running Shot: Enhance +SKILL_20180517_011645 * Increases the damage of [Running Shot] per attribute level +SKILL_20180517_011646 Rapid Fire: Reduce Critical Resistance +SKILL_20180517_011647 * Enemies hit by [Rapid Fire] have a 50% chance of having their critical resistance reduced by 150 for a duration of 3 seconds per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180517_011648 Broom Trap: Enhance +SKILL_20180517_011649 * Increases the damage dealt on an enemy with [Broom Trap] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011650 Broom Trap: Enhance 2 +SKILL_20180517_011651 * Enhances damage of [Broom Trap] to Sapper Circle 2 standards +SKILL_20180517_011652 Broom Trap : Enhance 3 +SKILL_20180517_011653 * Enhances damage of [Broom Trap] to Sapper Circle 3 standards +SKILL_20180517_011654 Punji Stake: Enhance +SKILL_20180517_011655 * Increases the damage dealt on an enemy with [Punji Stake] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011656 Punji Stake: Enhance 2 +SKILL_20180517_011657 * Enhances damage of [Punji Stake] to Sapper Circle 2 standards +SKILL_20180517_011658 Punji Stake: Enhance 3 +SKILL_20180517_011659 * Enhances damage of [Punji Stake] to Sapper Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011660 Broom Trap: Revolutions Count +<<<<<<< HEAD SKILL_20180517_011661 * Decreases time of first rotation by 0.3 Секунд и Увеличение number of rotations for [Broom Trap] by 0.8 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011661 * Decreases time of first rotation by 0.3 seconds and increases number of rotations for [Broom Trap] by 0.8 per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011662 Punji Stake: Knockdown Damage SKILL_20180517_011663 * When an enemy launched by [Punji Stake] hits ground, it и nearby enemies are dealt 50% of Физический attack as damage{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011664 Punji Stake: Improved Efficiency +<<<<<<< HEAD SKILL_20180517_011665 * снижает amount of Pine Wood consumed when using [Punji Stake] from 3 to 2{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011665 * Reduces amount of Pine Wood consumed when using [Punji Stake] from 3 to 2{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011666 Broom Trap: Firepower Boost SKILL_20180517_011667 * Увеличение critical шанс of [Broom Trap] by 50%{nl}* Consumes 4 Ash Wood SKILL_20180517_011668 Punji Stake: Implacable @@ -11670,7 +20334,12 @@ SKILL_20180517_011669 * [Punji Stake] is not canceled when being cast even after SKILL_20180517_011670 Sapper: Subweapon Attack SKILL_20180517_011671 * Sapper skills receive attack values of your subweapon instead of main weapon SKILL_20180517_011672 Rush Dog: Stun +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180517_011673 * Enemies attacked with [Rush Dog] имеют 10% шанс за каждый уровень атрибута быть пораженными эффектом [Stun] for 6 секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011673 * Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 sec{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011674 Rush Dog: Усиление SKILL_20180517_011675 * Увеличивает урон, наносимый врагу способностью [Crush] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011676 * Увеличение skill Урон способности [Coursing], [Snatching] и [Retrieve] by 1% of companion's attack за каждый уровень атрибута @@ -11678,14 +20347,33 @@ SKILL_20180517_011677 Poison Pot: Усиление SKILL_20180517_011678 * Увеличивает урон, наносимый врагу способностью [Poison Pot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011679 Throw Gu Pot: Усиление 2 SKILL_20180517_011680 * Enhances Урон способности [Throw Gu Pot] to Wugushi Circle 3 standards +======= +SKILL_20180517_011673 * Enemies attacked with [Rush Dog] have a 10% chance per attribute level to be afflicted with [Stun] for 6 sec{nl}* Increases SP consumption by 10% +SKILL_20180517_011674 Rush Dog: Enhance +SKILL_20180517_011675 * Increases the damage dealt on an enemy with [Crush] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011676 * Increases skill damage of [Coursing], [Snatching] and [Retrieve] by 1% of the companion's attack per attribute level +SKILL_20180517_011677 Poison Pot: Enhance +SKILL_20180517_011678 * Increases the damage dealt on an enemy with [Poison Pot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011679 Throw Gu Pot: Enhance 2 +SKILL_20180517_011680 * Enhances damage of [Throw Gu Pot] to Wugushi Circle 3 standards +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011681 Poison Pot: Residual Poison +<<<<<<< HEAD SKILL_20180517_011682 * Maintains [Poison] by 2 Секунд за каждый уровень атрибута when enemies move outside range of [Poison Pot]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011682 * Maintains [Poison] by 2 seconds per attribute level when enemies move outside the range of [Poison Pot]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011683 Wugushi: Two-handed Poison +<<<<<<< HEAD SKILL_20180517_011684 * Wugushi skills receive attack values of your subweapon instead of main weapon SKILL_20180517_011685 Backstab: Усиление SKILL_20180517_011686 * Увеличивает урон, наносимый врагу способностью [Backstab] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011687 Backstab: Massive Bleeding +<<<<<<< HEAD SKILL_20180517_011688 * Накладывает bleeding enemies with [Massive Bleeding] for 10 Секунд when attacked by [Backstab]{nl}* Увеличение duration by 1 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20180517_011688 * Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]{nl}* Increases the duration by 1 sec per attribute level{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011689 Broadhead: Усиление SKILL_20180517_011690 * Увеличивает урон, наносимый врагу способностью [Broadhead] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011691 Broadhead: Усиление 2 @@ -11695,27 +20383,69 @@ SKILL_20180517_011694 * Увеличивает урон, наносимый вр SKILL_20180517_011695 Barbed Arrow: Усиление 2 SKILL_20180517_011696 * Enhances Урон способности [Barbed Arrow] to Fletcher Circle 2 standards SKILL_20180517_011697 Broadhead: Bleeding +<<<<<<< HEAD SKILL_20180517_011698 * Увеличение duration of [Bleeding] by 2 Секунд за каждый уровень атрибута when an enemy is hit by [Broadhead] +======= +SKILL_20180517_011698 * Increases duration of [Bleeding] by 2 seconds per attribute level when an enemy is hit by [Broadhead] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011699 Cannon Shot: Усиление SKILL_20180517_011700 * Увеличивает урон, наносимый врагу способностью [Cannon Shot] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011701 Siege Burst: Усиление +<<<<<<< HEAD SKILL_20180517_011702 * Увеличивает урон, наносимый врагу способностью [Siege Burst] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011703 * Flying type monsters hit by [Shootdown] will fall on ground for 4 секунд за каждый уровень атрибута{nl}* From Lv. 2, duration decreases by 1.8 секунд за каждый уровень атрибута{nl}* Fallen monsters receive Дополнительный damage from Cannon Shot{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011684 * Wugushi skills receive the attack values of your subweapon instead of the main weapon +SKILL_20180517_011685 Backstab: Enhance +SKILL_20180517_011686 * Increases the damage dealt on an enemy with [Backstab] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011687 Backstab: Massive Bleeding +SKILL_20180517_011688 * Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]{nl}* Increases the duration by 1 sec per attribute level{nl}* Increases SP consumption by 30% +SKILL_20180517_011689 Broadhead: Enhance +SKILL_20180517_011690 * Increases the damage dealt on an enemy with [Broadhead] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011691 Broadhead: Enhance 2 +SKILL_20180517_011692 * Enhances damage of [Broadhead] to Fletcher Circle 2 standards +SKILL_20180517_011693 Barbed Arrow: Enhance +SKILL_20180517_011694 * Increases the damage dealt on an enemy with [Barbed Arrow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011695 Barbed Arrow: Enhance 2 +SKILL_20180517_011696 * Enhances damage of [Barbed Arrow] to Fletcher Circle 2 standards +SKILL_20180517_011697 Broadhead: Bleeding +SKILL_20180517_011698 * Increases duration of [Bleeding] by 2 seconds per attribute level when an enemy is hit by [Broadhead] +SKILL_20180517_011699 Cannon Shot: Enhance +SKILL_20180517_011700 * Increases the damage dealt on an enemy with [Cannon Shot] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011701 Siege Burst: Enhance +SKILL_20180517_011702 * Increases the damage dealt on an enemy with [Siege Burst] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011703 * Flying type monsters hit by [Shootdown] will fall on the ground for 4 sec per attribute level{nl}* From Lv. 2, the duration decreases by 1.8 sec per attribute level{nl}* Fallen monsters receive additional damage from Cannon Shot{nl}* Increases SP consumption by 10% +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20180517_011702 * Increases the damage dealt on an enemy with [Siege Burst] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180517_011703 * Flying type monsters hit by [Shootdown] will fall on the ground for 4 sec per attribute level{nl}* From Lv. 2, the duration decreases by 1.8 sec per attribute level{nl}* Fallen monsters receive additional damage from Cannon Shot{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011704 Siege Burst: Increased Range SKILL_20180517_011705 * Увеличение attacking range of [Siege Burst] by 25 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20180517_011706 Siege Burst: Destroy Magic Circle +<<<<<<< HEAD SKILL_20180517_011707 * [Siege Burst] removes all enemy magic circles at point of attack{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011707 * [Siege Burst] removes all enemy magic circles at the point of attack{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011708 Siege Burst: Focus SKILL_20180517_011709 * Maintains [Siege Burst] casting even when character is attacked{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011710 Kneeling Shot: Precise Attack SKILL_20180517_011711 * Увеличение Критический урон of some Cannoneer skills На 1% за каждый уровень атрибута when in [Kneeling Shot] state{nl}* Applies to following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage SKILL_20180517_011712 Cannon Shot: Chain Explosion SKILL_20180517_011713 Siege Burst: Critical +<<<<<<< HEAD SKILL_20180517_011714 * Увеличение Siege Burst critical шанс by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 50% SKILL_20180517_011715 Volleyfire: Усиление +<<<<<<< HEAD SKILL_20180517_011716 * Увеличивает урон, наносимый врагу способностью [Volleyfire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011717 * снижает Время применения of [Penetration Shot]{nl}* Attribute does not apply when Kneeling Shot активна{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011718 * [Penetration Shot] can be used while in state of [Kneeling Shot]{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20180517_011716 * Increases the damage dealt on an enemy with [Volleyfire] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180517_011717 * Reduces casting time of [Penetration Shot]{nl}* Attribute does not apply when Kneeling Shot is active{nl}* Increases SP consumption by 10% +SKILL_20180517_011718 * [Penetration Shot] can be used while in the state of [Kneeling Shot]{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011719 Birdfall: Усиление SKILL_20180517_011720 * Увеличивает урон, наносимый врагу способностью [Birdfall] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180517_011721 Birdfall: Fire Master @@ -11731,7 +20461,30 @@ SKILL_20180517_011730 * Enhances Урон способности [Bwa Kayiman] t SKILL_20180517_011731 * Увеличение zombie's Физический defense by 2% за каждый уровень атрибута when using [Bwa Kayiman]{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011732 Vashita Siddhi: сниженно SP SKILL_20180517_011733 * Decreases SP cost каждые секунд of [Vashita Siddhi] на 0.5% за каждый уровень атрибута +======= +SKILL_20180517_011714 * Increases Siege Burst critical chance by 10% per attribute level{nl}* Increases SP consumption by 50% +SKILL_20180517_011715 Volleyfire: Enhance +SKILL_20180517_011716 * Increases the damage dealt on an enemy with [Volleyfire] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011717 * Reduces casting time of [Penetration Shot]{nl}* Attribute does not apply when Kneeling Shot is active{nl}* Increases SP consumption by 10% +SKILL_20180517_011718 * [Penetration Shot] can be used while in the state of [Kneeling Shot]{nl}* Increases SP consumption by 30% +SKILL_20180517_011719 Birdfall: Enhance +SKILL_20180517_011720 * Increases the damage dealt on an enemy with [Birdfall] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011721 Birdfall: Fire Master +SKILL_20180517_011722 * Avoids damage reduction of Birdfall with land enemies as well{nl}* Does not apply to the Stun effect{nl}* Increases SP consumption by 30% +SKILL_20180517_011723 * Increases the damage dealt on an enemy with [Cavalry Charge] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011724 Cavalry Charge: Defense +SKILL_20180517_011725 * Increases defense by 10% per attribute level for 5 sec after using [Cavalry Charge]{nl}* Increases SP consumption by 30% +SKILL_20180517_011726 * Increases the damage dealt on an enemy with [Parthian Shaft] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011727 Bwa Kayiman: Enhance +SKILL_20180517_011728 * Increases the damage dealt on an enemy with [Bwa Kayiman] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180517_011729 Bwa Kayiman: Enhance 2 +SKILL_20180517_011730 * Enhances damage of [Bwa Kayiman] to Bokor Circle 3 standards +SKILL_20180517_011731 * Increases zombie's physical defense by 2% per attribute level when using [Bwa Kayiman]{nl}* Increases SP consumption by 10% +SKILL_20180517_011732 Vashita Siddhi: Decreased SP +SKILL_20180517_011733 * Decreases SP cost per sec of [Vashita Siddhi] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011734 Vashita Siddhi: Confusion +<<<<<<< HEAD SKILL_20180517_011735 * Enemies within range of [Vashita Siddhi] имеют шанс быть будут поражены эффектом [Confusion] for 5 секунд{nl}* Увеличение шанс by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011736 * Увеличение шанс of nullifying Fire, Ice, Lightning, Poison и Earth property attacks by 0.8% за каждый уровень атрибута when [Resist Elements] активна{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011737 * Увеличение Уклонение of small-sized monsters transformed by [Shape Shifting] or [Transform] by 50 за каждый уровень атрибута @@ -11744,16 +20497,37 @@ SKILL_20180517_011743 * Decreases monster's skill Время применени SKILL_20180517_011744 * Maintains character's movement speed after transforming with [Shapeshifting] or [Transform] SKILL_20180517_011745 Arcane Energy: Дополнительный Damage SKILL_20180517_011746 * Enemies receive Holy damage equal to attribute level within range of [Arcane Energy]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180517_011735 * Enemies within the range of [Vashita Siddhi] have a chance of being afflicted with [Confusion] for 5 sec{nl}* Increases the chance by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20180517_011736 * Increases the chance of nullifying Fire, Ice, Lightning, Poison and Earth property attacks by 0.8% per attribute level when [Resist Elements] is active{nl}* Increases SP consumption by 10% +SKILL_20180517_011737 * Increases evasion of small-sized monsters transformed by [Shape Shifting] or [Transform] by 50 per attribute level +SKILL_20180517_011738 * Increases attack on small, medium and large-sized targets for medium-type monsters transformed by [Shape Shifting] or [Transform] by 22 per attribute level +SKILL_20180517_011739 * Increases maximum HP of large-sized monsters transformed by [Shape Shifting] or [Transform] by 15% per attribute level +SKILL_20180517_011740 * Increases critical rate of animal monsters transformed via [Shape Shifting] or [Transform] by 40 per attribute level +SKILL_20180517_011741 * Increases HP recovery and SP recovery of plant monsters transformed via [Shape Shifting] or [Transform] by 10% per attribute level +SKILL_20180517_011742 * Increases defense and magic defense of insect monsters transformed via [Shape Shifting] or [Transform] by 8% per attribute level +SKILL_20180517_011743 * Decreases monster's skill casting time while [Shapeshifting] or [Transform] are active +SKILL_20180517_011744 * Maintains the character's movement speed after transforming with [Shapeshifting] or [Transform] +SKILL_20180517_011745 Arcane Energy: Additional Damage +SKILL_20180517_011746 * Enemies receive Holy damage equal to the attribute level within the range of [Arcane Energy]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011747 Arcane Energy: Duration SKILL_20180517_011748 * Увеличение duration of [Arcane Energy] by 1 min за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011749 Counter Spell: Enemy Target SKILL_20180517_011750 * [Counter Spell] removes only enemy magic circles{nl}* Увеличивает потребление SP на 20% SKILL_20180517_011751 Prophecy: Дополнительный Damage SKILL_20180517_011752 Healing Factor: Attack +<<<<<<< HEAD SKILL_20180517_011753 * Damages enemies when they step on magic circle created by [Healing Factor]{nl}* Урон determined by value of character's current HP{nl}* Увеличивает потребление SP на 10% SKILL_20180517_011754 Double шанс: Minimal Correction SKILL_20180517_011755 * Applies a min. of 3 hits when value of Double шанс is 3 or less.{nl}* Увеличивает потребление SP на 50% SKILL_20180517_011756 * Увеличение Критический урон of [Beady Eyed] by 20 за каждый уровень атрибута for 5 секунд.{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20180517_011753 * Damages enemies when they step on the magic circle created by [Healing Factor]{nl}* Damage is determined by the value of the character's current HP{nl}* Increases SP consumption by 10% +SKILL_20180517_011754 Double Chance: Minimal Correction +SKILL_20180517_011755 * Applies a min. of 3 hits when the value of Double Chance is 3 or less.{nl}* Increases SP consumption by 50% +SKILL_20180517_011756 * Increases critical rate of [Beady Eyed] by 20 per attribute level for 5 sec.{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180517_011757 Wagon Wheel: Knockdown Damage SKILL_20180517_011758 When an enemy launched by [Wagon Wheel] falls to ground, they и other nearby enemies receive 50% of your Физический attack as damage. SKILL_20180517_011759 Synchro Thrusting: Критический урон @@ -11765,6 +20539,7 @@ SKILL_20180517_011764 Restores attribute level x 5% SP when [Multi Shot] is crit SKILL_20180517_011765 Steady Aim: Attack Speed Remaining SKILL_20180517_011766 Attack speed lost while under [Steady Aim] decreases 5% за каждый уровень атрибута. SKILL_20180517_011767 Stone Shot: Stun +<<<<<<< HEAD SKILL_20180517_011768 шанс of [Stone Shot] inflicting [Stun] Увеличение by 5% каждые level. SKILL_20180517_011769 Kneeling Shot: Усиление 2 SKILL_20180517_011770 Enhances Физический attack increase of [Kneeling Shot] to Archer Circle 2 standards. @@ -11774,6 +20549,17 @@ SKILL_20180517_011773 Steady Aim: Усиление 2 SKILL_20180517_011774 Enhances дополнительный урон способности [Steady Aim] to Archer Circle 2 standards. SKILL_20180517_011775 Steady Aim: Усиление 3 SKILL_20180517_011776 Enhances дополнительный урон способности [Steady Aim] to Archer Circle 3 standards. +======= +SKILL_20180517_011768 Chance of [Stone Shot] inflicting [Stun] increases by 5% per level. +SKILL_20180517_011769 Kneeling Shot: Enhance 2 +SKILL_20180517_011770 Enhances the physical attack increase of [Kneeling Shot] to Archer Circle 2 standards. +SKILL_20180517_011771 Kneeling Shot: Enhance 3 +SKILL_20180517_011772 Enhances the physical attack increase of [Kneeling Shot] to Archer Circle 3 standards. +SKILL_20180517_011773 Steady Aim: Enhance 2 +SKILL_20180517_011774 Enhances the additional damage of [Steady Aim] to Archer Circle 2 standards. +SKILL_20180517_011775 Steady Aim: Enhance 3 +SKILL_20180517_011776 Enhances the additional damage of [Steady Aim] to Archer Circle 3 standards. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180517_011777 Requires Peltasta Circle 2, Guardian Lv 6 SKILL_20180525_011778 Fairy Cardinal SKILL_20180525_011779 Increased Дополнительный Огненный урон. @@ -11790,6 +20576,7 @@ SKILL_20180629_011789 Hard Kick SKILL_20180629_011790 {#DD5500}{ol}[Strike]{/}{/}{nl}Impale a small or medium-type monster with spear. Allows you to attack other enemies with impaled enemy. attack applies as critical to enemies будут поражены эффектом [Shock]. SKILL_20180629_011791 Opens a shop to repair damaged equipment. Items can be repaired beyond their maximum durability и last longer. Shop prices increase when installed in a map with a dungeon. SKILL_20180629_011792 Equipment Maintenance +<<<<<<< HEAD SKILL_20180629_011793 Opens a shop to process weapons и armor, temporarily increasing their abilities. Armor upgrades are for top, bottom и shield items only. Shop prices increase when installed in a dungeon map. SKILL_20180629_011794 [Skill Level] + [Equip Level] * [Grade] = ATK Inc.{nl}Attack Hit Count: x #{CaptionRatio}#{nl}[Skill Level] + [Equip Level] * [Grade] = DEF Inc.{nl}Attack Receive Count: x #{CaptionRatio2}#{nl}Длительность: 1 hour SKILL_20180629_011795 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Vault into air while swinging your spear upwards. Deals Дополнительный damage to flying enemies. @@ -11818,9 +20605,40 @@ SKILL_20180629_011817 Урон: #{SkillFactor}#% каждые 1 секунд{nl} SKILL_20180629_011818 Wide Miasma SKILL_20180629_011819 {#DD5500}{ol}[Физический] - [Poison]{/}{/}{nl}Throw a vial of poison to ground и break it. A toxic cloud forms around broken vial, poisoning enemies within range. SKILL_20180629_011820 Урон: #{SkillFactor}#% каждые 1 секунд{nl}Toxic Cloud Длительность: #{CaptionTime}# секунд{nl}Consumes Poison Pot Poison x#{SpendPoison}# +======= +SKILL_20180629_011793 Opens a shop to process weapons and armor, temporarily increasing their abilities. Armor upgrades are for top, bottom and shield items only. Shop prices increase when installed in a dungeon map. +SKILL_20180629_011794 [Skill Level] + [Equip Level] * [Grade] = ATK Inc.{nl}Attack Hit Count: x #{CaptionRatio}#{nl}[Skill Level] + [Equip Level] * [Grade] = DEF Inc.{nl}Attack Receive Count: x #{CaptionRatio2}#{nl}Duration: 1 hour +SKILL_20180629_011795 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Vault into the air while swinging your spear upwards. Deals additional damage to flying enemies. +SKILL_20180629_011796 Muay Thai +SKILL_20180629_011797 Upon using a Nak Muay skill, the cooldown of Nak Muay skills (except Muay Thai) are each reduced by 1 second. Basic attacks do not reduce cooldown time. +SKILL_20180629_011798 Duration: 10 sec{nl}Max. Level 1 +SKILL_20180629_011799 Physical Attack: -#{CaptionRatio}#%{nl}Magic Attack: -#{CaptionRatio}#%{nl}Evasion: -#{CaptionRatio2}#{nl}Damage from Magic Circles: +#{CaptionRatio3}#%{nl}{#339999}{ol}[Lethargy]{/}{/} Duration: #{CaptionTime}# sec +SKILL_20180629_011800 Attack #{SkillFactor}#%{nl}Casting 3 sec{nl}AoE attack ratio #{SkillSR}# +SKILL_20180629_011801 Create a Shoggoth with stats based on the cards that are placed in the Necronomicon. The attack and defense of the Shoggoth are affected by the skill level. The Shoggoth's attack and defense increase by 5% for each star on the card. Only Beast, Plant and Mutant-type cards can be placed in the Necronomicon. +SKILL_20180629_011802 Opens a shop to awaken hidden abilities in items. The items gain new stats, but they lose Potential. +SKILL_20180629_011803 Stats gained vary from weapon to weapon{nl}Max. level 1 +SKILL_20180629_011804 {#DD5500}{ol}[Missile: Bow]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk} Attack Speed]{/}{/}{nl}Fires an arrow with a high chance of critical attack. Increases the caster's critical damage when a critical shot is landed. +SKILL_20180629_011805 Attack: #{SkillFactor}#%{nl}Add. Critical Chance: 100%{nl}Max. 5 stacks{nl}Critical damage increases by 10% per stack +SKILL_20180629_011806 Damage: +#{CaptionRatio}#%{nl}Add. Damage: #{CaptionRatio2}#{nl}Duration: 5 min +SKILL_20180629_011807 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires a spiraling arrow that deals multiple hits to a target. Using multiple Spiral Arrows on an enemy increases the number of consecutive hits. Spiral Arrow also ignores part of the target's defense. +SKILL_20180629_011808 Attack: #{SkillFactor}#%{nl}Targets #{CaptionRatio}#{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20180629_011809 Attack: #{SkillFactor}#%{nl}Casting 3 sec{nl}Duration #{CaptionRatio2}# sec{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20180629_011810 Attack: #{SkillFactor}#% x no. of hits{nl}Trap duration 15 sec{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20180629_011811 Attack: #{SkillFactor}#%{nl}No. of arrows #{CaptionRatio}#{nl}Installation range #{CaptionRatio2}#{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20180629_011812 Attack: #{SkillFactor}#% per 2 sec{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Attack: #{SkillFactor}#%{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Max.: #{CaptionRatio}#{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Duration: 3 sec{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20180629_011813 Applies a deadly poison to your weapon that damages enemies with attacks.{nl}Damage increases with STR. +SKILL_20180629_011814 Zhendu Duration: #{CaptionTime}# sec{nl}Poison Property Attack: #{CaptionRatio}#{nl}Add. Poison Property Damage: #{CaptionRatio2}#{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20180629_011815 Latent Venom +SKILL_20180629_011816 {#DD5500}{ol}[Missile: Bow] - [Venom]{/}{/}{nl}Fires a poisonous arrow that deals continuous damage for a long period of time. The stronger the infection, the higher the damage.{nl} +SKILL_20180629_011817 Attack: #{SkillFactor}#% per 1 sec{nl}Damage increase per sec: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# sec{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20180629_011818 Wide Miasma +SKILL_20180629_011819 {#DD5500}{ol}[Physical] - [Poison]{/}{/}{nl}Throw a vial of poison to the ground and break it. A toxic cloud forms around the broken vial, poisoning enemies within range. +SKILL_20180629_011820 Attack: #{SkillFactor}#% per 1 sec{nl}Toxic Cloud Duration: #{CaptionTime}# sec{nl}Consumes Poison Pot Poison x#{SpendPoison}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011821 Crescendo Bane SKILL_20180629_011822 Amplifies toxicity of poisons running through enemy veins. duration of poisons decreases, но debuff cycles accelerate. SKILL_20180629_011823 {#339999}{ol}[Poison Debuff]{/}{/}Duration Reduction: #{CaptionRatio}#%{nl}{#339999}{ol}[Poison Debuff]{/}{/}Cycle Increase: #{CaptionRatio}#%{nl}Add. Poison Property Damage x2{nl}Consumes Poison Pot Poison x#{SpendPoison}# +<<<<<<< HEAD SKILL_20180629_011824 Урон: #{SkillFactor}#%{nl}Физический Защита: -#{CaptionRatio}#%{nl}Consumes Bodkin Point Arrow x1 SKILL_20180629_011825 Урон: #{SkillFactor}#%{nl}Cloth armor targets: 5 hits{nl}Leather armor targets: 3 hits{nl}Plate armor targets: 1 hit{nl}Ghost armor targets: null{nl}Consumes Barbed Arrow x1 SKILL_20180629_011826 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires an arrow, igniting flames that inflict damage over time у врагов entering targeted area. Targets that step on flames receive continuous damage. @@ -11837,10 +20655,29 @@ SKILL_20180629_011836 Длительность: 10 секунд{nl}Lullaby Attac SKILL_20180629_011837 Hypnotische Floete SKILL_20180629_011838 Play flute to hypnotize nearby monsters. Hypnotized monsters will follow your character и become unable to evade or block. Applies only to regular monsters. SKILL_20180629_011839 Max. Targets: #{CaptionRatio}#{nl}Max. Длительность: 10 секунд +======= +SKILL_20180629_011824 Attack: #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#%{nl}Consumes Bodkin Point Arrow x1 +SKILL_20180629_011825 Attack: #{SkillFactor}#%{nl}Cloth armor targets: 5 hits{nl}Leather armor targets: 3 hits{nl}Plate armor targets: 1 hit{nl}Ghost armor targets: null{nl}Consumes Barbed Arrow x1 +SKILL_20180629_011826 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Fires an arrow, igniting flames that inflict damage over time on enemies entering the targeted area. Targets that step on the flames receive continuous damage. +SKILL_20180629_011827 Duration #{CaptionTime}# sec{nl}Add. Pistol attack #{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# SP per attack{nl}Can use while mounted +SKILL_20180629_011828 Attack: #{SkillFactor}#% per 0.2 sec{nl}Duration: #{CaptionRatio}# sec +SKILL_20180629_011829 Set up a shop to identify unidentified items. The higher the skill level, the higher the chances of applying additional stats to the item. +SKILL_20180629_011830 Increased chances of additional item stats +SKILL_20180629_011831 Dissonanz +SKILL_20180629_011832 Play the flute to stun nearby enemies. If used against hidden enemies, the hiding effects are canceled and they are stunned. The higher the skill level, the wider the range. +SKILL_20180629_011833 Range: #{CaptionRatio}#{nl}Stun Duration: 3 sec{nl}Max. Level 5 +SKILL_20180629_011834 Wiegenlied +SKILL_20180629_011835 Play the flute to lull nearby enemies to sleep. Sleeping enemies cannot evade or block. When enemies wake from an attack, they have their accuracy momentarily lowered by the Drowsy debuff. +SKILL_20180629_011836 Duration: 10 sec{nl}Lullaby Attack Limit: 1{nl}Drowsy Duration: #{CaptionRatio}# sec{nl}Accuracy Reduction: #{CaptionRatio2}# +SKILL_20180629_011837 Hypnotische Floete +SKILL_20180629_011838 Play the flute to hypnotize nearby monsters. Hypnotized monsters will follow your character and become unable to evade or block. Applies only to regular monsters. +SKILL_20180629_011839 Max. Targets: #{CaptionRatio}#{nl}Max. Duration: 10 sec +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011840 Hameln Nagetier SKILL_20180629_011841 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}при чтении заклинания certain Pied Piper skills, a mouse is summoned и you gain Hameln Nagetier buff. You can имеют maximum of 5 mice at any time. After mice are summoned, you can use Hameln Nagetier skill again to have mice attack a designated spot. All mice disappear when Hameln Nagetier buff is canceled. SKILL_20180629_011842 Урон: #{SkillFactor}#%{nl}Mouse-summoning Skills:{nl}- Dissonanz{nl}- Wiegenlied{nl}- Hypnotische Floete{nl}- Friedenslied{nl}- Marschierendeslied SKILL_20180629_011843 Friedenslied +<<<<<<< HEAD SKILL_20180629_011844 Play flute to make allies и enemies dance together for 5 Секунд. SKILL_20180629_011845 Targets: #{CaptionRatio}#{nl}Max. Длительность: 5 секунд SKILL_20180629_011846 Marschierendeslied @@ -11851,9 +20688,22 @@ SKILL_20180629_011850 Увеличение caster's Healing ability. SKILL_20180629_011851 Guardian Saint Длительность: 60 секунд{nl}Healing: +#{CaptionRatio}#% SKILL_20180629_011852 Heal Factor: #{SkillFactor}#%{nl}Torch Длительность: #{CaptionTime}# секунд{nl}Добавленный Урон Свойством Огня Dmg. каждые Magic Урон: #{CaptionRatio2}# SKILL_20180629_011853 Создаёт a magic circle that extends duration of beneficial effects on you и your party members. amount of time that effects are extended by will not surpass 20 Секунд. Does not apply to invincibility effects. +======= +SKILL_20180629_011844 Play the flute to make allies and enemies dance together for 5 seconds. +SKILL_20180629_011845 Targets: #{CaptionRatio}#{nl}Max. Duration: 5 sec +SKILL_20180629_011846 Marschierendeslied +SKILL_20180629_011847 Applies a buff that makes you and your party members immune to knockback and knockdown. The buff count decreases with each attack received. +SKILL_20180629_011848 Block Count: #{CaptionRatio}#{nl}Duration: 60 sec +SKILL_20180629_011849 Attack: #{SkillFactor}#%{nl}Heal Factor: #{SkillFactor}#%{nl}Magic Circle Duration: #{CaptionTime}# sec{nl}No. of Heal Circles: #{CaptionRatio3}# +SKILL_20180629_011850 Increases the caster's Healing ability. +SKILL_20180629_011851 Guardian Saint Duration: 60 sec{nl}Healing: +#{CaptionRatio}#% +SKILL_20180629_011852 Heal Factor: #{SkillFactor}#%{nl}Torch Duration: #{CaptionTime}# sec{nl}Add. Fire Property Dmg. per Magic Attack: #{CaptionRatio2}# +SKILL_20180629_011853 Creates a magic circle that extends the duration of beneficial effects on you and your party members. The amount of time that effects are extended by will not surpass 20 seconds. Does not apply to invincibility effects. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011854 Duration +#{CaptionRatio2}#%{nl}Consumes Holy Powder x5 SKILL_20180629_011855 Restores HP of nearby allies. SKILL_20180629_011856 Heal Factor: #{SkillFactor}#% +<<<<<<< HEAD SKILL_20180629_011857 Warps Available: #{CaptionRatio}#{nl}Statue Длительность: 30 секунд{nl}Consumes Sculpting Wood x1 SKILL_20180629_011858 SP Costs: -#{CaptionRatio}#{nl}SP recovery shortened by 5 секунд{nl}Statue Длительность: #{CaptionRatio2}# секунд{nl}Consumes Sculpting Wood x1 SKILL_20180629_011859 Cooldown Time: -#{CaptionRatio}#%{nl}Movement Speed: -#{CaptionTime}#{nl}Statue Длительность: #{CaptionRatio2}# секунд{nl}Consumes Sculpting Wood x1 @@ -11870,6 +20720,24 @@ SKILL_20180629_011869 Temporarily transform into a wolf. Upon transforming, near SKILL_20180629_011870 Wolf skills activated{nl}Add. damage +#{CaptionRatio}#%{nl}Критический урон +#{CaptionRatio2}#{nl}Base movement speed +10{nl}Max. HP +100%{nl}Физический и magic defense +50%{nl}Block penetration +400{nl}Max. duration 30{nl}Consumes 91 SP каждые секунд SKILL_20180629_011871 призываемых существ Henge Stone. Увеличение skill level of magic circle и Cleric tree installation skills by 1, и Увеличение Урон способности magic attacks. SKILL_20180629_011872 Duration #{CaptionTime}# секунд{nl}Cleric tree magic damage +10% +======= +SKILL_20180629_011857 Warps Available: #{CaptionRatio}#{nl}Statue Duration: 30 sec{nl}Consumes Sculpting Wood x1 +SKILL_20180629_011858 SP Costs: -#{CaptionRatio}#{nl}SP recovery shortened by 5 sec{nl}Statue Duration: #{CaptionRatio2}# sec{nl}Consumes Sculpting Wood x1 +SKILL_20180629_011859 Cooldown Time: -#{CaptionRatio}#%{nl}Movement Speed: -#{CaptionTime}#{nl}Statue Duration: #{CaptionRatio2}# sec{nl}Consumes Sculpting Wood x1 +SKILL_20180629_011860 Attack #{SkillFactor}#% x 3 hits{nl}Block count #{CaptionRatio}#{nl}Duration 25 sec{nl}Consumes Sculpting Wood x2 +SKILL_20180629_011861 Statue Duration: #{CaptionRatio}# sec{nl}Consumes Sculpting Wood x1 +SKILL_20180629_011862 {#339999}{ol}[Blessing of the Goddess]{/}{/} Duration: #{CaptionRatio}# sec{nl}Statue Duration: 30 sec{nl}Consumes Sculpting Wood x1 +SKILL_20180629_011863 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Inflicts Holy property magic damage to enemies all around, with a chance of defeating Mutant or Demon enemies instantly (does not apply to characters or boss monsters). +SKILL_20180629_011864 Magic defense +#{CaptionRatio}#{nl}Duration #{CaptionTime}# sec{nl}Consumes Holy Water x10 +SKILL_20180629_011865 Open a shop to sell your skills with beneficial effects. Shop prices increase when installed in a dungeon map. +SKILL_20180629_011866 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack an enemy with money collected as offerings. The attack has a 10% chance of defeating enemies instantly (except characters and bosses). The chance of immediate death increases by up to 2 times, depending on your SPR. +SKILL_20180629_011867 {#993399}{ol}[Magic] - [Poison]{/}{/}{nl}Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. Allies who step on the area receive the Floral Scent buff and have their HP restored. Enemies on the area receive the Rash debuff and continuous damage. +SKILL_20180629_011868 Attack #{SkillFactor}#%{nl}Floral Scent recovery #{CaptionRatio}#{nl}Duration #{CaptionTime}# sec +SKILL_20180629_011869 Temporarily transform into a wolf. Upon transforming, nearby enemies are provoked, with additional provocation applied when using wolf skills. When transformed, you cannot use your character's skills and your SP is continuously consumed. In wolf form, part of your stats increase, and you restore 2% of your max. HP every 8 seconds. You can also use Dash. +SKILL_20180629_011870 Wolf skills activated{nl}Add. damage +#{CaptionRatio}#%{nl}Critical Rate +#{CaptionRatio2}#{nl}Base movement speed +10{nl}Max. HP +100%{nl}Physical and magic defense +50%{nl}Block penetration +400{nl}Max. duration 30{nl}Consumes 91 SP per sec +SKILL_20180629_011871 Summons the Henge Stone. Increases the skill level of the magic circle and Cleric tree installation skills by 1, and increases the damage of magic attacks. +SKILL_20180629_011872 Duration #{CaptionTime}# sec{nl}Cleric tree magic damage +10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011873 Seed Bomb SKILL_20180629_011874 Applies a seed buff to allies. If ally is attacked while buff активна or buff expires, magic Урон dealt to nearby enemies. SKILL_20180629_011875 Attack #{SkillFactor}#%{nl}Seed buff duration 5 секунд @@ -11877,6 +20745,7 @@ SKILL_20180629_011876 Thorn SKILL_20180629_011877 Throw thorny vines at nearby enemies to deal continuous damage. If target is a ground-based monster, it will become trapped in vines и unable to move. SKILL_20180629_011878 Attack #{SkillFactor}#% x 11 hits{nl}Ground enemies become unable to move SKILL_20180629_011879 Nachash +<<<<<<< HEAD SKILL_20180629_011880 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Use power of Kabbalah to summon serpents that attack your enemies. SKILL_20180629_011881 Attack #{SkillFactor}#%{nl}Targets 10{nl}Duration 8 секунд SKILL_20180629_011882 Длительность: #{CaptionTime}# секунд{nl}Magic Circle Длительность: #{CaptionRatio2}# секунд{nl}Max. HP Increase: #{CaptionRatio}#% + #{CaptionRatio3}# @@ -11896,16 +20765,46 @@ SKILL_20180629_011895 Урон: #{SkillFactor}#% каждые 0.4 секунд{n SKILL_20180629_011896 Engkrateia SKILL_20180629_011897 Exercise your strong restraint by praying to Goddesses. During prayer, you receive less damage и become immune to Опрокидывание и knockdown. Дополнительный reduction повысится to damage received from Demon type enemies. SKILL_20180629_011898 Damage Taken: -#{CaptionRatio}#%{nl}Длительность: #{CaptionRatio2}# секунд +======= +SKILL_20180629_011880 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Use the power of Kabbalah to summon serpents that attack your enemies. +SKILL_20180629_011881 Attack #{SkillFactor}#%{nl}Targets 10{nl}Duration 8 sec +SKILL_20180629_011882 Duration: #{CaptionTime}# sec{nl}Magic Circle Duration: #{CaptionRatio2}# sec{nl}Max. HP Increase: #{CaptionRatio}#% + #{CaptionRatio3}# +SKILL_20180629_011883 Attack #{SkillFactor}#%{nl}100% magic damage on collision{nl}100% add. damage on Demon targets{nl}Max. #{CaptionRatio2}# collisions +SKILL_20180629_011884 Tree of Sepiroth +SKILL_20180629_011885 Invoke a magic circle in the shape of the Tree of Sepiroth which reduces the damage received by allies and continuously restores HP. +SKILL_20180629_011886 Duration: 10 sec{nl}Damage Reduction: 50%{nl}Restores #{CaptionRatio}#% of max. HP every 0.4 sec{nl}Consumes Holy Water x10 +SKILL_20180629_011887 Attack: #{SkillFactor}#% per 0.3 sec{nl}Duration: #{CaptionTime}# sec{nl}Consumes Torture Tools x3 +SKILL_20180629_011888 Rubric +SKILL_20180629_011889 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Read commandments imbued with the power of the Goddesses to deal Holy property damage and reduce the enemy's movement speed. When used against Demon type enemies, the skill deals additional hits and its movement speed reducing effects are amplified. +SKILL_20180629_011890 Attack: #{SkillFactor}#% per 0.#{CaptionRatio2}# sec{nl}{nl}Targets: #{CaptionRatio}#{nl}Max. Duration: 6 sec +SKILL_20180629_011891 Entity +SKILL_20180629_011892 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Make hidden entities nearby reveal themselves with a powerful command. Revealed entities take a designated amount of damage. +SKILL_20180629_011893 Aqua Benedicta +SKILL_20180629_011894 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Sprinkle Holy Water on the ground to purify it. Enemies in the purified area receive continuous damage. Flying enemies above the purified ground are not damaged. +SKILL_20180629_011895 Attack: #{SkillFactor}#% per 0.4 sec{nl}Max. Targets: 8{nl}Duration: 6 sec{nl}Consumes Holy Water x1 +SKILL_20180629_011896 Engkrateia +SKILL_20180629_011897 Exercise your strong restraint by praying to the Goddesses. During the prayer, you receive less damage and become immune to knockback and knockdown. Additional reduction applied to damage received from Demon type enemies. +SKILL_20180629_011898 Damage Taken: -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# sec +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011899 Gregorate SKILL_20180629_011900 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Sends out a wave of divine energy to overthrow forces of evil. Debuffs of rank 2 и below повысится to you or your allies are canceled, и nearby enemies receive Holy property damage. If skill is повысится to a zombie, zombie is killed. SKILL_20180629_011901 Урон: #{SkillFactor}#%{nl}Add. Damage каждые Debuff: 50%{nl}Max. Debuffs Canceled: #{CaptionRatio}#{nl}Targets: 5{nl}Targets Hit: 8 SKILL_20180629_011902 Koinonia +<<<<<<< HEAD SKILL_20180629_011903 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Consolidate faith of your party members into a display of divine energy capable of overthrowing demons. Can only be used when 3 or more members are within range. Дополнительный damage повысится when 3 or more of members are of Cleric tree. SKILL_20180629_011904 Урон: #{SkillFactor}#% каждые 0.4 секунд{nl}Длительность: #{CaptionRatio}# секунд SKILL_20180629_011905 Attacking monsters applies a шанс to steal items from your enemies. SKILL_20180629_011906 Applies a new deadly poison to your weapon for next attack. SKILL_20180629_011907 сниженно Poison Resistance SKILL_20180629_011908 сниженно resistance to Poison property. +======= +SKILL_20180629_011903 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Consolidate the faith of your party members into a display of divine energy capable of overthrowing demons. Can only be used when 3 or more members are within range. Additional damage applied when 3 or more of the members are of the Cleric tree. +SKILL_20180629_011904 Attack: #{SkillFactor}#% per 0.4 sec{nl}Duration: #{CaptionRatio}# sec +SKILL_20180629_011905 Attacking monsters applies a chance to steal items from your enemies. +SKILL_20180629_011906 Applies a new deadly poison to your weapon for the next attack. +SKILL_20180629_011907 Decreased Poison Resistance +SKILL_20180629_011908 Decreased resistance to Poison property. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011909 Critical Shot: Damage SKILL_20180629_011910 критический урон Increase SKILL_20180629_011911 Movements are slowed down. @@ -11982,14 +20881,21 @@ SKILL_20180629_011981 Equipment Maintenance: Increase Price SKILL_20180629_011982 * Увеличение price of maintenance by 30% when shop is installed in a map with a dungeon. SKILL_20180629_011983 Paso Doble: Без Нокдаунов SKILL_20180629_011984 Steady Aim: Bow Specialization +<<<<<<< HEAD SKILL_20180629_011985 * Увеличение Missile Урон способности Steady Aim by 50% while using a [Лук] и [Steady Aim] buff активна{nl}* Увеличивает потребление SP на 10% SKILL_20180629_011986 Steady Aim: Pro Ranger SKILL_20180629_011987 * Увеличение Урон способности Ranger skills by 50% while [Steady Aim] buff активна{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180629_011985 * Increases the Missile damage of Steady Aim by 50% while using a [Bow] and the [Steady Aim] buff is active{nl}* Increases SP consumption by 10% +SKILL_20180629_011986 Steady Aim: Pro Ranger +SKILL_20180629_011987 * Increases the damage of Ranger skills by 50% while the [Steady Aim] buff is active{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_011988 High Anchoring: Continuous Fire SKILL_20180629_011989 * снижает cooldown of [Spiral Arrow], [Bounce Shot] и [Time Bomb Arrow] by [targets hit x 1] секунд when an enemy is attacked with [High Anchoring]{nl}* Увеличивает потребление SP на 20% SKILL_20180629_011990 Time Bomb Arrow: Без Нокдаунов SKILL_20180629_011991 * [Time Bomb Arrow] no longer knocks enemies down{nl}* Only applies if attribute is set to ON SKILL_20180629_011992 Time Bomb Arrow: Extend Fuse +<<<<<<< HEAD SKILL_20180629_011993 * Extends duration of [Time Bomb Arrow] to 4 секунд и Увеличение its damage by 200%{nl}* Увеличивает потребление SP на 30% SKILL_20180629_011994 * снижает number of Trap Kits consumed by [Punji Stake] from 2 to 1{nl}* Увеличивает потребление SP на 10% SKILL_20180629_011995 * Увеличение Урон способности [Claymore] by 1.5 times{nl}* Consumes Trap Kit x10 @@ -11999,17 +20905,51 @@ SKILL_20180629_011998 * Turns characters cured by [Detoxify] immune to Lv 1 Pois SKILL_20180629_011999 * снижает Poison property resistance of enemies damaged by [Zhendu] by 7 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20180629_012000 Latent Venom: Усиление SKILL_20180629_012001 * Увеличивает урон, наносимый врагу способностью [Latent Venom] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180629_011993 * Extends the duration of [Time Bomb Arrow] to 4 sec and increases its damage by 200%{nl}* Increases SP consumption by 30% +SKILL_20180629_011994 * Reduces the number of Trap Kits consumed by [Punji Stake] from 2 to 1{nl}* Increases SP consumption by 10% +SKILL_20180629_011995 * Increases the damage of [Claymore] by 1.5 times{nl}* Consumes Trap Kit x10 +SKILL_20180629_011996 * Increases the critical chance of [Broom Trap] by 50%{nl}* Consumes Trap Kit x4 +SKILL_20180629_011997 * Increases the critical chance of [Spike Shooter] by 50%{nl}* Consumes Trap Kit x10 +SKILL_20180629_011998 * Turns characters cured by [Detoxify] immune to Lv 1 Poison debuffs for 4 sec{nl}* Increases SP consumption by 30% +SKILL_20180629_011999 * Reduces the Poison property resistance of enemies damaged by [Zhendu] by 7 per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20180629_012000 Latent Venom: Enhance +SKILL_20180629_012001 * Increases the damage dealt on an enemy with [Latent Venom] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20180629_012000 Latent Venom: Усиление +SKILL_20180629_012001 * Increases the damage dealt on an enemy with [Latent Venom] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_012002 Detoxify: Level 3 SKILL_20180629_012003 * Allows [Detoxify] to cure Poison debuffs up to Lv 3{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012004 Crescendo Bane: Poison to Poison SKILL_20180629_012005 * [Crescendo Bane] deals damage to Poison property monsters{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012006 Wide Miasma: Stealth +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180629_012007 * Character enters stealth mode for 2 секунд за каждый уровень атрибута после использования способности [Wide Miasma]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180629_012007 * Character enters stealth mode for 2 sec per attribute level after using [Wide Miasma]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_012008 Wide Miasma: Усиление SKILL_20180629_012009 * Увеличивает урон, наносимый врагу способностью [Wide Miasma] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180629_012010 Jincan Gu: Усиление +<<<<<<< HEAD SKILL_20180629_012011 * Увеличивает урон, наносимый врагу способностью [Jincan Gu] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180629_012012 * 10% шанс за каждый уровень атрибута of inflicting [Fire] for 6 секунд on Враги поражённые способностью [Crossfire]{nl}* Огненный урон equals 20% of Crossfire damage{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180629_012007 * Character enters stealth mode for 2 sec per attribute level after using [Wide Miasma]{nl}* Increases SP consumption by 10% +SKILL_20180629_012008 Wide Miasma: Enhance +SKILL_20180629_012009 * Increases the damage dealt on an enemy with [Wide Miasma] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012010 Jincan Gu: Enhance +SKILL_20180629_012011 * Increases the damage dealt on an enemy with [Jincan Gu] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012012 * 10% chance per attribute level of inflicting [Fire] for 6 sec on enemies hit by [Crossfire]{nl}* Fire damage equals 20% of Crossfire damage{nl}* Increases SP consumption by 10% +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20180629_012011 * Increases the damage dealt on an enemy with [Jincan Gu] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180629_012012 * 10% chance per attribute level of inflicting [Fire] for 6 sec on enemies hit by [Crossfire]{nl}* Fire damage equals 20% of Crossfire damage{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_012013 Fletcher: Expanded Range SKILL_20180629_012014 * Увеличение range of Fletcher skills by [attribute level x 10] SKILL_20180629_012015 Dissonanz: Seaker @@ -12019,7 +20959,11 @@ SKILL_20180629_012018 * Deals damage to enemies affected by [Dissonanz] for 2 с SKILL_20180629_012019 Wiegenlied: Sleepy Head SKILL_20180629_012020 * Applies [Drowsy] debuff even after [Lullaby] expires by duration{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012021 Hypnotische Floete: Movement Speed +<<<<<<< HEAD SKILL_20180629_012022 * снижает movement speed penalty повысится during [Hypnotische Floete] На 1% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180629_012022 * Reduces the movement speed penalty applied during [Hypnotische Floete] by 1% per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_012023 Hypnotische Floete: Self Hypnosis SKILL_20180629_012024 * Enemies affected by Hypnotische Floete become confused for 1 секунд за каждый уровень атрибута after skill's duration{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012025 Hypnotische Floete: Large Size @@ -12031,14 +20975,25 @@ SKILL_20180629_012030 * Увеличение duration of [Marschierendeslied] SKILL_20180629_012031 Friedenslied: Cancel Buff SKILL_20180629_012032 * 10% шанс за каждый уровень атрибута of canceling one of enemy's buffs (Lv 1 to Lv 3){nl}* Увеличивает потребление SP на 20% SKILL_20180629_012033 Friedenslied: Invincibility +<<<<<<< HEAD SKILL_20180629_012034 * Allies affected by [Friedenslied] become invincible{nl}* Увеличивает потребление SP на 50% SKILL_20180629_012035 Hameln Nagetier: Усиление SKILL_20180629_012036 * Увеличивает урон, наносимый врагу способностью [Hameln Nagetier] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180629_012034 * Allies affected by [Friedenslied] become invincible{nl}* Increases SP consumption by 50% +SKILL_20180629_012035 Hameln Nagetier: Enhance +SKILL_20180629_012036 * Increases the damage dealt on an enemy with [Hameln Nagetier] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180629_012037 Hameln Nagetier: Dirty Fangs SKILL_20180629_012038 * Увеличение duration of [Hameln Nagetier] debuff by 1 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 50% SKILL_20180629_012039 Hameln Nagetier: Rare Species +<<<<<<< HEAD SKILL_20180629_012040 * 2% шанс за каждый уровень атрибута of summoning a rare mouse species{nl}* Rare mice deal 2 hits on first attack SKILL_20180629_012041 * Увеличение damage и heal factor of [Heal] на 0.5% за каждый уровень атрибута{nl}* +10% added bonus at Максимальный уровень +======= +SKILL_20180629_012040 * 2% chance per attribute level of summoning a rare mouse species{nl}* Rare mice deal 2 hits on the first attack +SKILL_20180629_012041 * Increases the damage and heal factor of [Heal] by 0.5% per attribute level{nl}* +10% added bonus at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180629_012042 One-handed Blunt Mastery: Healing SKILL_20180629_012043 * Увеличение Healing by 2% за каждый уровень атрибута , когда экипирован one-handed blunt weapon. SKILL_20180629_012044 Heal: Open Sanctuary @@ -12046,6 +21001,7 @@ SKILL_20180629_012045 * Extends effects of [Heal] to neutral characters. SKILL_20180629_012046 Heal: Exclude призываемых существ SKILL_20180629_012047 * Keeps [Heal] effects from applying to призываемых существ. SKILL_20180629_012048 Heal: Linger +<<<<<<< HEAD SKILL_20180629_012049 * Applies a buff that continuously restores HP of allies healed with Heal or Mass Heal{nl}* buff lasts 10 секунд и restores HP in a value equal to [attribute level x 5]% of your Healing stat{nl}* Увеличивает потребление SP на 30% SKILL_20180629_012050 * Увеличение heal factor of [Aukuras] на 0.5% за каждый уровень атрибута{nl}* +10% added bonus at Максимальный уровень SKILL_20180629_012051 Mass Heal: Усиление @@ -12060,15 +21016,43 @@ SKILL_20180629_012059 * Увеличивает урон, наносимый вр SKILL_20180629_012060 Thorn: Усиление SKILL_20180629_012061 * Увеличивает урон, наносимый врагу способностью [Thorn] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180629_012062 Nachash: Усиление +<<<<<<< HEAD SKILL_20180629_012063 * Увеличивает урон, наносимый врагу способностью [Nachash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180629_012064 * снижает max. HP bonus of [Ein Sof] in half, но applies other half as SP recovery for 10 секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180629_012063 * Increases the damage dealt on an enemy with [Nachash] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180629_012064 * Reduces the max. HP bonus of [Ein Sof] in half, but applies the other half as SP recovery for 10 sec{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_012065 Tree of Sepiroth: Усиление SKILL_20180629_012066 * Увеличение [Tree of Sepiroth] recovery effects by +0.3% за каждый уровень атрибута SKILL_20180629_012067 Rubric: Усиление SKILL_20180629_012068 * Увеличивает урон, наносимый врагу способностью [Rubric] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180629_012049 * Applies a buff that continuously restores the HP of allies healed with Heal or Mass Heal{nl}* The buff lasts 10 sec and restores HP in a value equal to [attribute level x 5]% of your Healing stat{nl}* Increases SP consumption by 30% +SKILL_20180629_012050 * Increases the heal factor of [Aukuras] by 0.5% per attribute level{nl}* +10% added bonus at maximum level +SKILL_20180629_012051 Mass Heal: Enhance +SKILL_20180629_012052 * Increases the heal factor of [Mass Heal] by 0.5% per attribute level{nl}* +10% added bonus at maximum level +SKILL_20180629_012053 Spell Shop: Increase Price +SKILL_20180629_012054 * Increases the price of spells by 30% when the shop is installed in a map with a dungeon. +SKILL_20180629_012055 * Transform into a human hybrid instead of a wolf when using [Lycanthropy]{nl}* Alters stat increases and changes duration to 60 sec{nl}* Basic attack changes to Scratch (5% chance of Bleeding){nl}* Can use Dash{nl}* 2% of max. HP restored every 8 sec{nl}* Physical damage +[Lycanthropy skill level x 4%]{nl}* Magic damage +[Lycanthropy skill level x 6%]{nl}* Critical rate +[Lycanthropy skill level x 40] +SKILL_20180629_012056 Chortasmata: Enhance +SKILL_20180629_012057 * Increases the damage dealt on an enemy with [Chortasmata] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012058 Seed Bomb: Enhance +SKILL_20180629_012059 * Increases the damage dealt on an enemy with [Seed Bomb] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012060 Thorn: Enhance +SKILL_20180629_012061 * Increases the damage dealt on an enemy with [Thorn] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012062 Nachash: Enhance +SKILL_20180629_012063 * Increases the damage dealt on an enemy with [Nachash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012064 * Reduces the max. HP bonus of [Ein Sof] in half, but applies the other half as SP recovery for 10 sec{nl}* Increases SP consumption by 10% +SKILL_20180629_012065 Tree of Sepiroth: Enhance +SKILL_20180629_012066 * Increases [Tree of Sepiroth] recovery effects by +0.3% per attribute level +SKILL_20180629_012067 Rubric: Enhance +SKILL_20180629_012068 * Increases the damage dealt on an enemy with [Rubric] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180629_012069 Rubric: Propagate SKILL_20180629_012070 * Увеличение [Rubric]'s targets by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20180629_012071 Rubric: Speed Reading +<<<<<<< HEAD SKILL_20180629_012072 * Shortens attack cycle of [Rubric] by half{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012073 Entity: Усиление SKILL_20180629_012074 * Увеличивает урон, наносимый врагу способностью [Entity] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -12076,22 +21060,49 @@ SKILL_20180629_012075 Entity: Divine Impact SKILL_20180629_012076 * Enhances [Entity] to deal 10% of original damage to non-concealed enemies{nl}* Увеличивает потребление SP на 30% SKILL_20180629_012077 Aqua Benedicta: Усиление SKILL_20180629_012078 * Увеличивает урон, наносимый врагу способностью [Aqua Benedicta] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180629_012072 * Shortens the attack cycle of [Rubric] by half{nl}* Increases SP consumption by 20% +SKILL_20180629_012073 Entity: Enhance +SKILL_20180629_012074 * Increases the damage dealt on an enemy with [Entity] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180629_012075 Entity: Divine Impact +SKILL_20180629_012076 * Enhances [Entity] to deal 10% of the original damage to non-concealed enemies{nl}* Increases SP consumption by 30% +SKILL_20180629_012077 Aqua Benedicta: Enhance +SKILL_20180629_012078 * Increases the damage dealt on an enemy with [Aqua Benedicta] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180629_012079 Aqua Benedicta: Last Drop SKILL_20180629_012080 * Applies damage to enemies в пределах способности [Aqua Benedicta] for 2.5 секунд after skill's duration ends{nl}* Увеличивает потребление SP на 30% SKILL_20180629_012081 Engkrateia: Patience +<<<<<<< HEAD SKILL_20180629_012082 * Увеличение duration of [Engkrateia] by 1 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012083 Engkrateia: Goddess' Reply SKILL_20180629_012084 * Prevents your HP from going below 1 while [Engkrateia] активна{nl}* Увеличивает потребление SP на 100% SKILL_20180629_012085 Gregorate: Усиление SKILL_20180629_012086 * Увеличивает урон, наносимый врагу способностью [Gregorate] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180629_012082 * Increases the duration of [Engkrateia] by 1 sec per attribute level{nl}* Increases SP consumption by 20% +SKILL_20180629_012083 Engkrateia: The Goddess' Reply +SKILL_20180629_012084 * Prevents your HP from going below 1 while [Engkrateia] is active{nl}* Increases SP consumption by 100% +SKILL_20180629_012085 Gregorate: Enhance +SKILL_20180629_012086 * Increases the damage dealt on an enemy with [Gregorate] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180629_012087 Gregorate: Louder SKILL_20180629_012088 * Увеличение no. of status ailments [Gregorate] can cancel by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012089 Gregorate: Roar SKILL_20180629_012090 * Allows [Gregorate] to cancel rank 3 status ailments{nl}* Увеличивает потребление SP на 20% SKILL_20180629_012091 Koinonia: Sacred Knight +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180629_012092 * Templars within range of [Koinonia] are considered as Cleric tree characters{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180629_012092 * Templars within the range of [Koinonia] are considered as Cleric tree characters{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180629_012093 Koinonia: Усиление SKILL_20180629_012094 * Увеличивает урон, наносимый врагу способностью [Koinonia] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180629_012092 * Templars within the range of [Koinonia] are considered as Cleric tree characters{nl}* Increases SP consumption by 10% +SKILL_20180629_012093 Koinonia: Enhance +SKILL_20180629_012094 * Increases the damage dealt on an enemy with [Koinonia] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180629_012095 Requires Exorcist Circle 1 SKILL_20180629_012096 Requires Exorcist Circle 2 SKILL_20180629_012097 Requires Pied Piper Circle 1 @@ -12109,6 +21120,7 @@ SKILL_20180730_012108 Fresh Coconut Water SKILL_20180730_012109 Movement speed +2, AoE attack ratio +1, EXP +25% SKILL_20180827_012110 Ice Mage SKILL_20180827_012111 Ice Wave +<<<<<<< HEAD SKILL_20180827_012112 Add. damage +#{CaptionRatio}#%{nl}Damage taken +#{CaptionRatio2}#%{nl}Duration 120 секунд SKILL_20180827_012113 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Swings shield to attack enemies in front.{nl}When attack is accurate, adds 30% of shield's Физический defense to your Физический attack.{nl}Enemies outside of a certain range become будут поражены эффектом Bleeding. SKILL_20180827_012114 Урон: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}{#339999}{ol}[Bleeding]{/}{/} Длительность: 10 секунд @@ -12117,12 +21129,23 @@ SKILL_20180827_012116 Длительность: #{CaptionRatio}# секунд{nl SKILL_20180827_012117 Emperor's Bane SKILL_20180827_012118 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Grab your target и swing them in air to momentarily stun nearby enemies и make them vulnerable to Strike attacks. Hit with skill by using it again while your target is in air to headbutt them и deal damage to nearby enemies.{nl}Дополнительный damage applies if you are equipped with a helmet. SKILL_20180827_012119 Урон: #{SkillFactor}#%{nl}Длительность: #{CaptionTime}# секунд{nl}Targets: #{CaptionRatio}# +======= +SKILL_20180827_012112 Add. damage +#{CaptionRatio}#%{nl}Damage taken +#{CaptionRatio2}#%{nl}Duration 120 sec +SKILL_20180827_012113 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Swings the shield to attack enemies in front.{nl}When the attack is accurate, adds 30% of shield's physical defense to your physical attack.{nl}Enemies outside of a certain range become afflicted with Bleeding. +SKILL_20180827_012114 Attack: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 10 sec +SKILL_20180827_012115 Increases your movement speed instantaneously. Movement speed is increased further with more enemies nearby.{nl}Stamina is not consumed while Sprint is active. +SKILL_20180827_012116 Duration: #{CaptionRatio}# sec{nl}No STA reduction while dashing +SKILL_20180827_012117 Emperor's Bane +SKILL_20180827_012118 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Grab your target and swing them in the air to momentarily stun nearby enemies and make them vulnerable to Strike attacks. Hit with the skill by using it again while your target is in the air to headbutt them and deal damage to nearby enemies.{nl}Additional damage applies if you are equipped with a helmet. +SKILL_20180827_012119 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# sec{nl}Targets: #{CaptionRatio}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012120 Gigante Marcha SKILL_20180827_012121 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}призываемых существ mounted troops to attack. Enemies within range are knocked down и receive damage. SKILL_20180827_012122 Урон: #{SkillFactor}#% каждые mounted Солдат SKILL_20180827_012123 Attack #{SkillFactor}#%{nl}Attacks min. #{CaptionRatio}# to max. #{CaptionRatio2}# раз{nl}AoE attack ratio #{SkillSR}# SKILL_20180827_012124 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Turn 360 degrees while attacking nearby enemies. During attack, caster receives no damage. Attacked enemies fall on spot. SKILL_20180827_012125 Corrida Finale +<<<<<<< HEAD SKILL_20180827_012126 {#DD5500}{ol}[Физический] - [Pierce]{/}{/}{nl}Incite a fighting bull to attack enemies in front of you. provoked bull deals charges through enemies dealing fatal damage. SKILL_20180827_012127 Урон: #{SkillFactor}#% x 3{nl}Targets: 15 SKILL_20180827_012128 Throw rete at nearby enemies и pull them towards you. Enemies trapped by rete become momentarily unable to move и receive Дополнительный damage from Pierce attacks executed using a One-handed Spear. @@ -12165,6 +21188,50 @@ SKILL_20180827_012164 {#993399}{ol}[Magic] - [Holy] - [Dark]{/}{/}{nl}Generates SKILL_20180827_012165 Урон: #{SkillFactor}#% каждые 0.1 секунд{nl}Max. Длительность: 4 секунд{nl}Targets: 15{nl}Consumes Paper Doll x#{SpendItemCount}# SKILL_20180827_012166 {#DD5500}{ol}[Физический] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk} Movement Speed]{/}{/}{nl}Attack enemies at close range with stock of musket. SKILL_20180827_012167 {#DD5500}{ol}[Физический] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk} Movement Speed]{/}{/}{nl}Attack enemies at close range with musket's bayonet. Attacked enemies can be pushed away. +======= +SKILL_20180827_012126 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Incite a fighting bull to attack enemies in front of you. The provoked bull deals charges through enemies dealing fatal damage. +SKILL_20180827_012127 Attack: #{SkillFactor}#% x 3{nl}Targets: 15 +SKILL_20180827_012128 Throw the rete at nearby enemies and pull them towards you. Enemies trapped by the rete become momentarily unable to move and receive additional damage from Pierce attacks executed using a One-handed Spear. +SKILL_20180827_012129 Duration: 7 sec{nl}Targets: #{CaptionRatio2}#{nl}Damage Increase 100%{nl}Consumes Rete x1 +SKILL_20180827_012130 Attack: #{SkillFactor}#%{nl}Min. Critical Chance +50%{nl}Damage iIncrease 100%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20180827_012131 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Attack enemies all around with the rete to deal damage and reduce their physical defense. Affected character targets become momentarily unable to equip a shield. Disarmed opponents become unable to block and evade. +SKILL_20180827_012132 Attack: #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# sec{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20180827_012133 Attack: #{SkillFactor}#%{nl}Damage Increase 100%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20180827_012134 Protects your body's vital points to make you momentarily immune to critical damage. +SKILL_20180827_012135 Blandir Cadena +SKILL_20180827_012136 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Dash towards the enemy over a short distance and pierce twice, then brandish your spear to deal Slash damage. At the last hit, the enemy is thrown in the air. Damage is increased to targets affected by rete debuffs, Iron Hook or Arrest.{nl}* Damage increase effects do not stack with rete debuffs. +SKILL_20180827_012137 Create a curtain of ice for defense. If an enemy attack is successfully blocked, the damage received is reduced in half and the attacker is frozen. When attacked by a player character, the curtain's defense count is deducted by 3 at a time. +SKILL_20180827_012138 Duration: #{CaptionTime}# sec{nl}{#339999}{ol}[Freeze]{/}{/} Chance: #{CaptionRatio2}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: #{CaptionRatio}# sec{nl}Defense Count: #{CaptionRatio3}# times +SKILL_20180827_012139 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon familiars. The familiars rush to an enemy that you attack or one that attacks you, and then explodes. The explosion deals damage based on the summon's attack. +SKILL_20180827_012140 Attack: #{SkillFactor}#%{nl}Summons 5 Familiars{nl}Duration: 60 sec +SKILL_20180827_012141 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Attack enemies with a summoned devil based on the secondary card equipped in the Grimoire. Damage increases based on the caster's SPR. +SKILL_20180827_012142 {#993399}{ol}[Magic]{/}{/}{nl}Summon and release blood-sucking bats against enemies to inflict damage. Affected enemies receive the Vampirism debuff, which increases the damage they take from summons. +SKILL_20180827_012143 Shoggoth attack +#{CaptionRatio}#%{nl}Shoggoth defense +#{CaptionRatio2}#%{nl}Shoggoth damage x#{CaptionRatio3}#%{nl}Consumes Corpse x#{CaptionTime}#{nl}Duration 900 sec +SKILL_20180827_012144 {#993399}{ol}[Magic]{/}{/}{nl}Throw corpse parts on a targeted area to attack nearby enemies. Affected enemies receive the Necromancer Bane debuff. +SKILL_20180827_012145 Attack: #{SkillFactor}#% x 16{nl}AoE Attack Ratio: #{SkillSR}#{nl}#{CaptionRatio2}#% chance of applying 5 stacks of{nl}Necromancer Bane{nl}Consumes Corpse x#{CaptionRatio}# +SKILL_20180827_012146 {#993399}{ol}[Magic]{/}{/}{nl}Encircle yourself with corpse parts that will damage nearby enemies. Has a chance to deal additional damage to a decaying enemy. Affected enemies receive the Necromancer Bane debuff. +SKILL_20180827_012147 Attack: #{SkillFactor}#% x 15{nl}Applies #{CaptionRatio2}# stacks of Necromancer Bane{nl}Duration: 15 sec{nl}Consumes Corpse x#{CaptionRatio}# +SKILL_20180827_012148 Corpse Tower skill damage x #{CaptionRatio3}#%{nl}Corpse Tower Duration: #{CaptionRatio}# sec{nl}Defense count #{CaptionTime}#{nl}Consumes Corpse x#{CaptionRatio2}# +SKILL_20180827_012149 Summons #{CaptionRatio}# Skeleton Soldiers{nl}Skeleton Soldier skill damage x#{CaptionRatio3}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Duration 300 sec{nl}Max. level 5 +SKILL_20180827_012150 {#993399}{ol}[Magic]{/}{/}{nl}Gather carcass parts and throw it onto a specific place to attack. Affected enemies receive the Necromancer Bane debuff. +SKILL_20180827_012151 Attack: #{SkillFactor}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Applies #{CaptionRatio}# stacks of Necromancer Bane{nl}Casting Time: 3 sec +SKILL_20180827_012152 Summons #{CaptionRatio}# Skeleton Archers{nl}Skeleton Archer skill damage x#{CaptionRatio3}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Duration 300 sec{nl}Max. level 5 +SKILL_20180827_012153 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summon a pillar of darkness that constantly inflicts pain on enemies who come in contact with it. Targets continue to receive momentary damage even after moving away from the pillar, but that damage weakens over time. +SKILL_20180827_012154 Hole of Darkness +SKILL_20180827_012155 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summons a hole on the ground leading to another dimension. Enemies within range of the hole are momentarily sucked in and disappear. When the hole dissipates, enemies within range receive damage, with those that disappeared receiving additional damage. +SKILL_20180827_012156 Attack: #{SkillFactor}#%{nl}Magic Circle Duration: #{CaptionTime}# sec{nl}Disappearing Targets: #{CaptionRatio}#{nl}Disappearing targets receive #{CaptionRatio2}#% add. damage +SKILL_20180827_012157 Over-Reinforce +SKILL_20180827_012158 Increases the enhancement values of main weapons equipped by you and nearby allies by a value equal to skill level. +SKILL_20180827_012159 Enhancement Values: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# sec{nl}Consumes Enchant Round x#{SpendItemCount}# +SKILL_20180827_012160 Infernal Shadow +SKILL_20180827_012161 Separates an enemy from their shadow. When the shadow is attacked, the enemy's body receives a portion of the damage dealt. This effect disappears when the shadow's HP reaches zero. If the target is a player character, the effect is removed if they touch their shadow. Damage transferred is reduced to 25% if the target is a boss. +SKILL_20180827_012162 Duration: #{CaptionTime}# sec{nl}Damage Ratio: #{CaptionRatio}#% +SKILL_20180827_012163 Yin Yang Harmony +SKILL_20180827_012164 {#993399}{ol}[Magic] - [Holy] - [Dark]{/}{/}{nl}Generates a strong energy from the harmony of Yin and Yang, which deals quick, alternating{nl}hits of Dark (Yin) and Holy (Yang) property{nl}damage. Casting of the skill cannot be{nl}interrupted, and the caster remains immune to{nl}knockback and knockdown while Yin and{nl}Yang are in harmony. +SKILL_20180827_012165 Attack: #{SkillFactor}#% per 0.1 sec{nl}Max. Duration: 4 sec{nl}Targets: 15{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20180827_012166 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk} Movement Speed]{/}{/}{nl}Attack enemies at close range with the stock of the musket. +SKILL_20180827_012167 {#DD5500}{ol}[Physical] - [Pierce]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk} Movement Speed]{/}{/}{nl}Attack enemies at close range with the musket's bayonet. Attacked enemies can be pushed away. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012168 Infinite Assault SKILL_20180827_012169 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Rush to attack an enemy и return to your position. SKILL_20180827_012170 Урон: #{SkillFactor}#% x 2{nl}Targets: #{CaptionRatio}#{nl}Can use while mounted @@ -12173,6 +21240,7 @@ SKILL_20180827_012172 Zenith SKILL_20180827_012173 {#DD5500}{ol}[Missile: Bow]{/}{/}{nl}Shoot a stream of arrows in a circle all around to attack enemies within range. Enemies closer to you receive more hits. SKILL_20180827_012174 Урон: #{SkillFactor}#% x 10 max. SKILL_20180827_012175 Freeze Bullet +<<<<<<< HEAD SKILL_20180827_012176 Applies a buff to caster grants a шанс of freezing targets with basic pistol attacks. SKILL_20180827_012177 Freeze шанс: 15%{nl}Длительность: #{CaptionTime}# секунд{nl}Can be used while mounted SKILL_20180827_012178 Outrage @@ -12193,6 +21261,28 @@ SKILL_20180827_012192 {#993399}{ol}[Magic]{/}{/}{nl}Release power of a spellboo SKILL_20180827_012193 Урон: #{SkillFactor}#% x 7{nl}Add. damage equal to #{CaptionRatio}#% of target's magic attack{nl}Длительность: 10 секунд{nl}Max. 7 targets SKILL_20180827_012194 {#993399}{ol}[Magic]{/}{/}{nl}Changes type of enemies within range to Devil type. Changed targets take 10% Дополнительный Holy damage. SKILL_20180827_012195 Длительность: #{CaptionTime}# секунд{nl}Targets: 10 +======= +SKILL_20180827_012176 Applies a buff to the caster the grants a chance of freezing targets with basic pistol attacks. +SKILL_20180827_012177 Freeze Chance: 15%{nl}Duration: #{CaptionTime}# sec{nl}Can be used while mounted +SKILL_20180827_012178 Outrage +SKILL_20180827_012179 {#DD5500}{ol}[Missile: Gun]{/}{/}{nl}Fire your guns while moving. Basic attacks deal 2 consecutive hits, with their damage and attack speed increased. Additional damage is calculated for [Double Gun Stance] basic attacks, but the additional damage and hits of [Running Shot] do not apply. You can only use basic attacks while this skill is active. +SKILL_20180827_012180 Add. Damage: #{SkillFactor}#%{nl}Duration: 10 sec{nl}Max. 5 nearby enemies{nl}Requires the use of Double Gun Stance +SKILL_20180827_012181 Lied des Weltbaum +SKILL_20180827_012182 Applies a buff that increases both damage dealt and received by you and your party members. Nearby enemies attack those under the buff. +SKILL_20180827_012183 Damage Dealt: +#{CaptionRatio}#%{nl}Damage Received: +#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# sec +SKILL_20180827_012184 Stegreifspiel +SKILL_20180827_012185 Play the flute to deploy one Pied Piper skill at random from the list of skills you have learned. The skill will be activated even if you fail to play the flute, but its effects will be reduced. Stegreifspiel does not affect the cooldown of the skills it activates. +SKILL_20180827_012186 Castable Skills{nl}* Dissonanz{nl} : If failed, duration reduces 50%{nl}* Wiegenlied{nl} : If failed, Drowsy effects reduce by 50%{nl}* Marschierendeslied{nl} : If failed, duration reduces 50%{nl}* Lied des Weltbaum{nl} : If failed, duration reduces 50% +SKILL_20180827_012187 Duration: #{CaptionTime}# sec{nl}Reduces Devil enemy HP by a min. of 1%{nl}Consumes Torture Tools x1 +SKILL_20180827_012188 Attack: #{SkillFactor}#%{nl}Max. Installations: #{CaptionRatio2}#{nl}Consumes Torture Tools x1 +SKILL_20180827_012189 {#DD5500}{ol}[Physical] - [Slash]{/}{/}{nl}Summon a wheel that inflicts damage to surrounding enemies. Enemies using magic near the wheel will take damage even if they are outside the range of the wheel. +SKILL_20180827_012190 Attack: #{SkillFactor}#% per 0.3 sec{nl}Duration: #{CaptionTime}# sec{nl}Consumes Torture Tools x2 +SKILL_20180827_012191 God Smash +SKILL_20180827_012192 {#993399}{ol}[Magic]{/}{/}{nl}Release the power of a spellbook to attack. The attacked enemy will have their INT and SPR halved and will receive additional damage in proportion to their own magic attack. Doubles the SP consumption of magic attacks. +SKILL_20180827_012193 Attack: #{SkillFactor}#% x 7{nl}Add. damage equal to #{CaptionRatio}#% of target's magic attack{nl}Duration: 10 sec{nl}Max. 7 targets +SKILL_20180827_012194 {#993399}{ol}[Magic]{/}{/}{nl}Changes the type of enemies within range to Devil type. Changed targets take 10% additional Holy damage. +SKILL_20180827_012195 Duration: #{CaptionTime}# sec{nl}Targets: 10 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012196 Ripper SKILL_20180827_012197 {#DD5500}{ol}[Физический] - [Slash]{/}{/}{nl}Summon a pair of gigantic scissors to continuously attack enemies in front of you. skill does not cancel even if you are attacked и it deals increased damage to Devil type enemies. SKILL_20180827_012198 Урон: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes Torture Tools x2 @@ -12201,8 +21291,13 @@ SKILL_20180827_012200 Eradication SKILL_20180827_012201 {#993399}{ol}[Magic]{/}{/}{nl}Summon a group of talismans behind you и send them forwards to attack your enemies. SKILL_20180827_012202 Урон: #{SkillFactor}#% x 8{nl}Targets: 15{nl}Consumes Strange Yellow Paper x3 SKILL_20180827_012203 Emphatic Trust +<<<<<<< HEAD SKILL_20180827_012204 {#DD5500}{ol}[Физический] - [Holy]{/}{/}{nl}Applies a debuff to nearby enemies that causes them to take Дополнительный Holy property damage every time they are attacked. SKILL_20180827_012205 Урон: #{SkillFactor}#%{nl}Длительность: #{CaptionRatio}# секунд{nl}Max. 10 attacks{nl}Targets: 10 +======= +SKILL_20180827_012204 {#DD5500}{ol}[Physical] - [Holy]{/}{/}{nl}Applies a debuff to nearby enemies that causes them to take additional Holy property damage every time they are attacked. +SKILL_20180827_012205 Attack: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# sec{nl}Max. 10 attacks{nl}Targets: 10 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012206 Katadikazo SKILL_20180827_012207 {#993399}{ol}[Magic] - [Holy]{/}{/}{nl}Conjures a spear of divine light to strike your enemies in name of goddesses. Targets hit by spear receive Holy property magic damage, with Дополнительный damage dealt to Dark property or Devil type enemies. SKILL_20180827_012208 Урон: #{SkillFactor}#% x 3{nl}Targets: 15 @@ -12310,19 +21405,36 @@ SKILL_20180827_012309 * Allows [Dragon Fall] to ignore enemies' block when your SKILL_20180827_012310 Dragoon: Courage SKILL_20180827_012311 * Увеличение Урон способности all Spear skills На 1% за каждый уровень атрибута{nl}* Does not include basic attacks SKILL_20180827_012312 Emperor’s Bane: Weak Target +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180827_012313 * Causes [Emperor's Bane] to deal 100% Дополнительный damage to enemies with HP at 30% or lower{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180827_012313 * Causes [Emperor's Bane] to deal 100% additional damage to enemies with HP at 30% or lower{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012314 Emperor’s Bane: Усиление SKILL_20180827_012315 * Увеличивает урон, наносимый врагу способностью [Emperor's Bane] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012313 * Causes [Emperor's Bane] to deal 100% additional damage to enemies with HP at 30% or lower{nl}* Increases SP consumption by 10% +SKILL_20180827_012314 Emperor’s Bane: Enhance +SKILL_20180827_012315 * Increases the damage dealt on an enemy with [Emperor's Bane] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012316 Sprint: Fear SKILL_20180827_012317 * Накладывает nearby enemies with [Fear] when [Sprint] is used{nl}* Увеличивает потребление SP на 20%{nl}Увеличение cooldown by 5 секунд SKILL_20180827_012318 Joust: Destroy Installations +<<<<<<< HEAD SKILL_20180827_012319 * Allows [Joust] to destroy enemy pavises, traps, statues и other installations (does not apply to boss traps){nl}* Увеличивает потребление SP на 30% SKILL_20180827_012320 Gigante Marcha: Усиление SKILL_20180827_012321 * Увеличивает урон, наносимый врагу способностью [Gigante Marcha] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012319 * Allows [Joust] to destroy enemy pavises, traps, statues and other installations (does not apply to boss traps){nl}* Increases SP consumption by 30% +SKILL_20180827_012320 Gigante Marcha: Enhance +SKILL_20180827_012321 * Increases the damage dealt on an enemy with [Gigante Marcha] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012322 Prevent: Extend SKILL_20180827_012323 * Extends duration of [Prevent] by 0.2 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012324 * Damage dealt with [Rhongomiant] ignores enemy's Shield's defense values{nl}* Враги поражённые способностью skill have their Shield unequipped и become unable to equip it for 3 секунд{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012325 Rhongomiant: Vulnerability +<<<<<<< HEAD SKILL_20180827_012326 * [Rhongomiant] deals Дополнительный damage пропорционально attribute level и target's max. HP{nl}* Дополнительный Урон уменьшится by 50% for bosses и will never surpass skill's own damage value{nl}* Увеличивает потребление SP на 70%{nl}Увеличение cooldown by 20 секунд SKILL_20180827_012327 * Companions of targets hit by [Unhorsing] become unable to move и unmountable for 3 секунд{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012328 * Prevents you from blocking и evading while using Faena, но adds 50% attack to [Faena]{nl}* Увеличивает потребление SP на 30% @@ -12330,28 +21442,59 @@ SKILL_20180827_012329 * Увеличение skill damage by 10% when attacking SKILL_20180827_012330 * Увеличение skill damage by 20% when attacking an enemy that is targeting your character{nl}* If enemy is a player character, Увеличение damage when provocation debuff is повысится{nl}* Applies only , когда экипирован Rapier SKILL_20180827_012331 Corrida Finale: Усиление SKILL_20180827_012332 * Увеличивает урон, наносимый врагу способностью [Corrida Finale] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012326 * [Rhongomiant] deals additional damage in proportion to attribute level and the target's max. HP{nl}* The additional damage is reduced by 50% for bosses and will never surpass the skill's own damage value{nl}* Increases SP consumption by 70%{nl}Increases cooldown by 20 sec +SKILL_20180827_012327 * Companions of targets hit by [Unhorsing] become unable to move and unmountable for 3 sec{nl}* Increases SP consumption by 30% +SKILL_20180827_012328 * Prevents you from blocking and evading while using Faena, but adds 50% attack to [Faena]{nl}* Increases SP consumption by 30% +SKILL_20180827_012329 * Increases skill damage by 10% when attacking an enemy that is targeting your character{nl}* If the enemy is a player character, increases damage when the provocation debuff is applied +SKILL_20180827_012330 * Increases skill damage by 20% when attacking an enemy that is targeting your character{nl}* If the enemy is a player character, increases damage when the provocation debuff is applied{nl}* Applies only when equipping a Rapier +SKILL_20180827_012331 Corrida Finale: Enhance +SKILL_20180827_012332 * Increases the damage dealt on an enemy with [Corrida Finale] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012333 Corrida Finale: Encore SKILL_20180827_012334 * Conjures another bull from back after first [Corrida Finale]{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012335 Muleta: Showtime +<<<<<<< HEAD SKILL_20180827_012336 * снижает cooldown of all Matador skills (except Muleta) by 1 секунд за каждый уровень атрибута when [Muleta]'s counterattack is successful{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180827_012336 * Reduces the cooldown of all Matador skills (except Muleta) by 1 sec per attribute level when [Muleta]'s counterattack is successful{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012337 Faena: Critical Pierce SKILL_20180827_012338 * Увеличение critical шанс of [Faena] by 30%{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012339 Back Slide: Perfect Timing +<<<<<<< HEAD SKILL_20180827_012340 * Resets cooldown of Paso Doble when an enemy attack is evaded with [Black Slide]{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012341 * Allows you to block missile attacks as well when [Dagger Guard] активна{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012342 * Allows [Throw Rete] to apply to boss monsters as well{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012343 Blandir Cadena: Усиление SKILL_20180827_012344 * Увеличивает урон, наносимый врагу способностью [Blandir Cadena] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180827_012345 * Deals Дополнительный damage и снижает movement speed of targets attacked with [Blandir Cadena] пропорционально number of hits received на 15 секунд{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20180827_012340 * Resets the cooldown of Paso Doble when an enemy attack is evaded with [Black Slide]{nl}* Increases SP consumption by 20% +SKILL_20180827_012341 * Allows you to block missile attacks as well when [Dagger Guard] is active{nl}* Increases SP consumption by 30% +SKILL_20180827_012342 * Allows [Throw Rete] to apply to boss monsters as well{nl}* Increases SP consumption by 20% +SKILL_20180827_012343 Blandir Cadena: Enhance +SKILL_20180827_012344 * Increases the damage dealt on an enemy with [Blandir Cadena] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012345 * Deals additional damage and reduces the movement speed of targets attacked with [Blandir Cadena] in proportion to the number of hits received for 15 sec{nl}* Increases SP consumption by 20% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012346 Pull Rete: Daze SKILL_20180827_012347 * Накладывает Silence for 3 секунд у врагов affected by [Pull Rete]{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012348 Throw Rete: Pull Down +<<<<<<< HEAD SKILL_20180827_012349 * Pulls flying monsters attacked with [Throw Rete] to ground{nl}* Characters in a flying state have their state canceled{nl}* Damage 3047%{nl}* Увеличивает потребление SP на 10% SKILL_20180827_012350 Dagger Guard: Ricochet SKILL_20180827_012351 * Deflects ricochet damage to attacker when a missile attack is successfully blocked by [Dagger Guard: Deflect Projectiles]{nl}* Увеличивает потребление SP на 10% SKILL_20180827_012352 Subzero Shield: Counterattack SKILL_20180827_012353 * While equipped with a Shield when [Subzero Shield] активна, there is an increase in counterattack damage based on your Shield's defense{nl}* Counterattack Урон Улучшенное by 50% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180827_012349 * Pulls flying monsters attacked with [Throw Rete] to the ground{nl}* Characters in a flying state have their state canceled{nl}* Damage 3047%{nl}* Increases SP consumption by 10% +SKILL_20180827_012350 Dagger Guard: Ricochet +SKILL_20180827_012351 * Deflects ricochet damage to the attacker when a missile attack is successfully blocked by [Dagger Guard: Deflect Projectiles]{nl}* Increases SP consumption by 10% +SKILL_20180827_012352 Subzero Shield: Counterattack +SKILL_20180827_012353 * While equipped with a Shield when [Subzero Shield] is active, there is an increase in counterattack damage based on your Shield's defense{nl}* Counterattack damage is enhanced by 50% per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012354 Shield Mastery: Cryomancer +<<<<<<< HEAD SKILL_20180827_012355 * [Meteor] applies as 5 hits у врагов receiving damage from [Огненная Земля] SKILL_20180827_012356 Призыв саламиона: Тепло SKILL_20180827_012357 * Саламион восстанавливает HP себе и блжиайших призванных существ 20 секунд{nl}* Сокращает время цикла за каждый уровень атрибута @@ -12362,6 +21505,18 @@ SKILL_20180827_012361 * Увеличение damage dealt by ваших при SKILL_20180827_012362 * Увеличение damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 70% SKILL_20180827_012363 * Enemies attacked with [Mastema], [Pole of Agony], or [Demon Scratch] receive [Fear] debuff{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012364 * Applies double hits with [Dark Theurge]{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20180827_012355 * [Meteor] applies as 5 hits on enemies receiving damage from [Flame Ground] +SKILL_20180827_012356 Summon Salamion: Heat +SKILL_20180827_012357 * Salamion restores the HP of itself and nearby summons every 20 sec{nl}* Recovery cycle shortened by 1 sec per attribute level +SKILL_20180827_012358 * Increases the damage dealt by your summoned Shoggoth by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012359 * Increases the damage dealt by your summoned Corpse Tower by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012360 * Increases the damage dealt by your summoned Skeleton Soldiers by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012361 * Increases the damage dealt by your summoned Skeleton Archers by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012362 * Increases damage dealt with [Dark Theurge] to enemies debuffed with [Fear] by 10% per attribute level{nl}* Increases SP consumption by 70% +SKILL_20180827_012363 * Enemies attacked with [Mastema], [Pole of Agony], or [Demon Scratch] receive the [Fear] debuff{nl}* Increases SP consumption by 30% +SKILL_20180827_012364 * Applies double the hits with [Dark Theurge]{nl}* Increases SP consumption by 30% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012365 Warlock: Darkness SKILL_20180827_012366 * Attacking with any Dark property skill applies 2% of your max. magic attack за каждый уровень атрибута as Дополнительный Dark property damage{nl}* Does not apply to magic attack values повысится by buffs SKILL_20180827_012367 * Applies [Bone Pointing] attacks as repeated hits{nl}* Увеличивает потребление SP на 30% @@ -12377,13 +21532,23 @@ SKILL_20180827_012376 * Allows you to craft Fire Enchant Rounds from Magic Powde SKILL_20180827_012377 Craft Enchant Round: Ice SKILL_20180827_012378 * Allows you to craft Ice Enchant Rounds from Magic Powder{nl}* Can be used after learning Craft Enchant Round SKILL_20180827_012379 Agility: Movement Speed +<<<<<<< HEAD SKILL_20180827_012380 * Увеличение movement speed of [Agility]'s caster by 5{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012381 * Doubles ally installments и призываемых существ within range of [Micro Dimension]{nl}* Cloned targets will not be further duplicated{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012382 * Увеличение range of ally magic circles within range of [Ultimate Dimension] by 10%{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012383 * [Micro Dimension] damage hits 1 Дополнительный time after 1.5 Секунд, dealing damage to enemies nearby и yourself{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012384 * Enemies hit receive Дополнительный property-less damage every 0.5 секунд for [attribute level * 1 секунд]{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012385 * Fixes movement speed at 60 for 3 секунд when your defense count reaches 0 while [Missile Hole] активна{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20180827_012380 * Increases the movement speed of [Agility]'s caster by 5{nl}* Increases SP consumption by 20% +SKILL_20180827_012381 * Doubles ally installments and summons within the range of [Micro Dimension]{nl}* Cloned targets will not be further duplicated{nl}* Increases SP consumption by 30% +SKILL_20180827_012382 * Increases the range of ally magic circles within the range of [Ultimate Dimension] by 10%{nl}* Increases SP consumption by 30% +SKILL_20180827_012383 * [Micro Dimension] damage hits 1 additional time after 1.5 seconds, dealing damage to enemies nearby and yourself{nl}* Increases SP consumption by 30% +SKILL_20180827_012384 * Enemies hit receive additional property-less damage every 0.5 sec for [attribute level * 1 sec]{nl}* Increases SP consumption by 30% +SKILL_20180827_012385 * Fixes movement speed at 60 for 3 sec when your defense count reaches 0 while [Missile Hole] is active{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012386 Blink: Looming +<<<<<<< HEAD SKILL_20180827_012387 * Doubles provocation levels of your [Blink] apparition{nl}* Увеличение cooldown by 10 секунд SKILL_20180827_012388 Hole of Darkness: Усиление SKILL_20180827_012389 * Увеличивает урон, наносимый врагу способностью [Hole of Darkness] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -12391,12 +21556,33 @@ SKILL_20180827_012390 Hallucination: HP Ratio SKILL_20180827_012391 * Увеличение HP повысится to your [Hallucination] shadow by 6% за каждый уровень атрибута. SKILL_20180827_012392 Infernal Shadow: Усиление SKILL_20180827_012393 * Увеличивает урон, наносимый врагу способностью [Infernal Shadow] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012387 * Doubles the provocation levels of your [Blink] apparition{nl}* Increases cooldown by 10 sec +SKILL_20180827_012388 Hole of Darkness: Enhance +SKILL_20180827_012389 * Increases the damage dealt on an enemy with [Hole of Darkness] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012390 Hallucination: HP Ratio +SKILL_20180827_012391 * Increases the HP applied to your [Hallucination] shadow by 6% per attribute level. +SKILL_20180827_012392 Infernal Shadow: Enhance +SKILL_20180827_012393 * Increases the damage dealt on an enemy with [Infernal Shadow] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012394 Shadow Condensation: Expand Range +<<<<<<< HEAD SKILL_20180827_012395 * Expands [Shadow Condensation]'s explosion range by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20180827_012396 Shadow Pool: Movement Speed +<<<<<<< HEAD SKILL_20180827_012397 * Увеличение movement speed by 2 за каждый уровень атрибута while [Shadow Pool] активна{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180827_012395 * Expands [Shadow Condensation]'s explosion range by 10% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20180827_012396 Shadow Pool: Movement Speed +SKILL_20180827_012397 * Increases movement speed by 2 per attribute level while [Shadow Pool] is active{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012398 Yin Yang Harmony: Усиление SKILL_20180827_012399 * Увеличивает урон, наносимый врагу способностью [Yin Yang Harmony] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012397 * Increases movement speed by 2 per attribute level while [Shadow Pool] is active{nl}* Increases SP consumption by 10% +SKILL_20180827_012398 Yin Yang Harmony: Enhance +SKILL_20180827_012399 * Increases the damage dealt on an enemy with [Yin Yang Harmony] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012400 Yin Yang Harmony: Mediator SKILL_20180827_012401 * Увеличение caster's Holy и Dark property attack damage by 20% после использования способности [Yin Yang Harmony] for 1 секунд за каждый уровень атрибута SKILL_20180827_012402 * Увеличение Критический урон by 40 за каждый уровень атрибута when in [Kneeling Shot] status @@ -12407,9 +21593,15 @@ SKILL_20180827_012406 * Ignores 2% of enemy's defense за каждый уро SKILL_20180827_012407 Barrage: Knockdown SKILL_20180827_012408 * Grants [Barrage] a 10% шанс за каждый уровень атрибута of knocking down enemies{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012409 Steady Aim: Bow Specialization +<<<<<<< HEAD SKILL_20180827_012410 * Увеличение Missile percentage damage bonus granted by Steady Aim by 1.5x when attacking with a Bow while [Steady Aim] buff активна{nl}* Увеличивает потребление SP на 10% SKILL_20180827_012411 * Увеличение chances of blocking enemy Missile attacks , когда экипирован [Shield]. If an attack is blocked successfully, movement speed Увеличение by 2 за каждый уровень атрибута for 10 секунд{nl}* Movement speed effects apply only 1 time каждые min SKILL_20180827_012412 * Wugushi skills receive attack of weapon in subweapon slot, instead of main weapon +======= +SKILL_20180827_012410 * Increases the Missile percentage damage bonus granted by Steady Aim by 1.5x when attacking with a Bow while the [Steady Aim] buff is active{nl}* Increases SP consumption by 10% +SKILL_20180827_012411 * Increases the chances of blocking enemy Missile attacks when equipping a [Shield]. If an attack is blocked successfully, movement speed increases by 2 per attribute level for 10 sec{nl}* Movement speed effects apply only 1 time per min +SKILL_20180827_012412 * Wugushi skills receive the attack of the weapon in the subweapon slot, instead of the main weapon +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012413 Falconer: Hawk Eye SKILL_20180827_012414 * Applies 3% of Дополнительный minimal critical шанс за каждый уровень атрибута to all Falconer skills (not including basic attacks) SKILL_20180827_012415 * Grants 1% шанс за каждый уровень атрибута of applying an Дополнительный hit when attacking with a такой вид оружия, как [Пистолетl] @@ -12427,14 +21619,27 @@ SKILL_20180827_012426 * Увеличение [Snipe] to 100% accuracy when used SKILL_20180827_012427 * [Sniper's Serenity] attacks ignore enemy block{nl}* Only applies to gun skills{nl}* Увеличивает потребление SP на 250% SKILL_20180827_012428 * Causes [Penetration Shot] to inflict 2 hits{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012429 Musketeer: Ready for Battle +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20180827_012430 * Applies 1% of Дополнительный attack за каждый уровень атрибута on Musketeer skills{nl}* снижает movement speed by 1 SKILL_20180827_012431 * Prevents you from becoming staggered и being pushed or falling for 20 секунд после использования способности [Hakka Palle]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180827_012430 * Applies 1% of additional attack per attribute level on Musketeer skills{nl}* Reduces movement speed by 1 +SKILL_20180827_012431 * Prevents you from becoming staggered and being pushed or falling for 20 sec after using [Hakka Palle]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012432 Infinite Assault: Усиление SKILL_20180827_012433 * Увеличивает урон, наносимый врагу способностью [Infinite Assault] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012430 * Applies 1% of additional attack per attribute level on Musketeer skills{nl}* Reduces movement speed by 1 +SKILL_20180827_012431 * Prevents you from becoming staggered and being pushed or falling for 20 sec after using [Hakka Palle]{nl}* Increases SP consumption by 10% +SKILL_20180827_012432 Infinite Assault: Enhance +SKILL_20180827_012433 * Increases the damage dealt on an enemy with [Infinite Assault] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012434 Grind Cutter: Cavalry Charge SKILL_20180827_012435 * Увеличение critical Урон способности [Grind Cutter] by 10% за каждый уровень атрибута while [Cavalry Charge] buff активна{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012436 * Увеличение basic attack range of Bows и Crossbows by 1 за каждый уровень атрибута SKILL_20180827_012437 Down Fall: Broaden +<<<<<<< HEAD SKILL_20180827_012438 * Deals 50% of Урон способности [Down Fall] to enemies в радиусе 30 from skill's original target{nl}* Увеличивает потребление SP на 50% SKILL_20180827_012439 Zenith: Усиление SKILL_20180827_012440 * Увеличивает урон, наносимый врагу способностью [Zenith] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень @@ -12442,6 +21647,15 @@ SKILL_20180827_012441 * Враги поражённые способностью SKILL_20180827_012442 * Создаёт a ricochet effect у врагов attacked with [Mozambique Drill]{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012443 Outrage: Усиление SKILL_20180827_012444 * Увеличивает урон, наносимый врагу способностью [Outrage] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень{nl}* Applies only to basic added attack values of [Outrage] +======= +SKILL_20180827_012438 * Deals 50% of the damage of [Down Fall] to enemies within a range of 30 from the skill's original target{nl}* Increases SP consumption by 50% +SKILL_20180827_012439 Zenith: Enhance +SKILL_20180827_012440 * Increases the damage dealt on an enemy with [Zenith] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012441 * Enemies hit by [Bloody Overdrive] have a 5% chance per attribute level of being affected by ricochet{nl}* Increases SP consumption by 30% +SKILL_20180827_012442 * Creates a ricochet effect on enemies attacked with [Mozambique Drill]{nl}* Increases SP consumption by 30% +SKILL_20180827_012443 Outrage: Enhance +SKILL_20180827_012444 * Increases the damage dealt on an enemy with [Outrage] by 0.5% per attribute level{nl}* +10% added damage at maximum level{nl}* Applies only to the basic added attack values of [Outrage] +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012445 Bloody Overdrive: Invincible SKILL_20180827_012446 * Grants invincibility while [Bloody Overdrive] активна{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012447 R.I.P.: AoE @@ -12459,10 +21673,17 @@ SKILL_20180827_012458 * Grants 1 instance of invincibility за каждый у SKILL_20180827_012459 Lied des Weltbaum: Duration SKILL_20180827_012460 * Увеличение duration of [Lied des Weltbaum] by 1 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012461 Stegreifspiel: Reduce Cooldown +<<<<<<< HEAD SKILL_20180827_012462 * снижает cooldown of [Stegreifspiel] by 10 секунд{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012463 * Враги поражённые способностью [Hand Knife] имеют 40% шанс быть пораженными эффектом [Armor Break] for 3 Секунд{nl}* Увеличение шанс by 10% за каждый уровень атрибута from Lv 2{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012464 * Maintains character's movement speed after transforming with [Shapeshifting] or [Transform] +======= +SKILL_20180827_012462 * Reduces the cooldown of [Stegreifspiel] by 10 sec{nl}* Increases SP consumption by 20% +SKILL_20180827_012463 * Enemies hit by [Hand Knife] have a 40% chance to be afflicted with [Armor Break] for 3 seconds{nl}* Increases the chance by 10% per attribute level from Lv 2{nl}* Increases SP consumption by 30% +SKILL_20180827_012464 * Maintains the character's movement speed after transforming with [Shapeshifting] or [Transform] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012465 Druid: Wolf Spirit +<<<<<<< HEAD SKILL_20180827_012466 * Увеличение duration of [Lycanthropy] и [Lycanthropy: Human Form] by 3 секунд за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20180827_012467 * Увеличение range of [Pandemic]{nl}* Увеличивает потребление SP на 70% SKILL_20180827_012468 * Adds a 5% шанс за каждый уровень атрибута for [Pandemic] to spread [Incineration]{nl}шанс applies to each target individually{nl} * Увеличивает потребление SP на 30% @@ -12480,6 +21701,32 @@ SKILL_20180827_012479 * Увеличивает урон, наносимый вр SKILL_20180827_012480 * Использование заклинания [Judgment] provokes enemies in a range of 100 from caster{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012481 Ripper: Усиление SKILL_20180827_012482 * Увеличивает урон, наносимый врагу способностью [Ripper] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень +======= +SKILL_20180827_012466 * Increases the duration of [Lycanthropy] and [Lycanthropy: Human Form] by 3 sec per attribute level{nl}* Increases SP consumption by 30% +SKILL_20180827_012467 * Increases the range of [Pandemic]{nl}* Increases SP consumption by 70% +SKILL_20180827_012468 * Adds a 5% chance per attribute level for [Pandemic] to spread [Incineration]{nl}Chance applies to each target individually{nl} * Increases SP consumption by 30% +SKILL_20180827_012469 * Decreases the interval of [Incineration]'s hits by 0.1 sec{nl}* Increases SP consumption by 30% +SKILL_20180827_012470 * Decreases the interval of [Black Death Steam]'s hits by 0.1 sec{nl}* Increases SP consumption by 30% +SKILL_20180827_012471 * While [Breaking Wheel] is active, attacking the wheel physically increases its range temporarily to attack enemies outside the original range{nl}* Increases SP consumption by 30% +SKILL_20180827_012472 God Smash: Enhance +SKILL_20180827_012473 * Increases the damage dealt on an enemy with [God Smash] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012474 God Smash: Demon Punisher +SKILL_20180827_012475 * Increases [God Smash] damage on Demon enemies by 10% per attribute level{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +SKILL_20180827_012476 Breaking Wheel: Enhance +SKILL_20180827_012477 * Increases the damage dealt on an enemy with [Breaking Wheel] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012478 Malleus Maleficarum: Enhance +SKILL_20180827_012479 * Increases the damage dealt on an enemy with [Malleus Maleficarum] by 0.5% per attribute level{nl}* +10% added damage at maximum level +======= +SKILL_20180827_012476 Breaking Wheel: Усиление +SKILL_20180827_012477 * Increases the damage dealt on an enemy with [Breaking Wheel] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +SKILL_20180827_012478 Malleus Maleficarum: Усиление +SKILL_20180827_012479 * Increases the damage dealt on an enemy with [Malleus Maleficarum] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20180827_012480 * Using [Judgment] provokes enemies in a range of 100 from the caster{nl}* Increases SP consumption by 20% +SKILL_20180827_012481 Ripper: Enhance +SKILL_20180827_012482 * Increases the damage dealt on an enemy with [Ripper] by 0.5% per attribute level{nl}* +10% added damage at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012483 Inquisitor: Torture Expert SKILL_20180827_012484 * снижает cooldown of torture skills by 1 секунд when an enemy is defeated by those skills{nl}Applies to:{nl} - Iron Maiden{nl} - Pear of Anguish{nl} - Breaking Wheel{nl} - Ripper SKILL_20180827_012485 Iron Maiden: God Smash @@ -12487,21 +21734,46 @@ SKILL_20180827_012486 * Doubles damage dealt with [God Smash] to enemies trapped SKILL_20180827_012487 Ripper: Armor Break SKILL_20180827_012488 * [Ripper] attacks ignore 7% of enemy defense за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012489 Breaking Wheel: Reinforce +<<<<<<< HEAD SKILL_20180827_012490 * Увеличение duration of wheel by 1 секунд за каждый уровень атрибута и its max. number of attacks received by 1 hit за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20180827_012491 * Увеличивает урон, наносимый врагу способностью [Divine Punishment] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180827_012492 Eradication: Усиление SKILL_20180827_012493 * Увеличивает урон, наносимый врагу способностью [Eradication] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180827_012494 Divine Punishment: Broad Strike +<<<<<<< HEAD SKILL_20180827_012495 * Applies hits to enemies near original target of [Divine Punishment]{nl}* Damage Увеличение with charging time{nl}* Увеличивает потребление SP на 50% SKILL_20180827_012496 * When [Beady Eyed] is successful, all damage you deal will be critical for 1.5 секунд afterwards{nl}* Увеличивает потребление SP на 10% SKILL_20180827_012497 * Использование заклинания [Immolation] снижает defense values of your armor и your target's by 10% за каждый уровень атрибута{nl}* If target is a monster, it снижает its basic Физический defense{nl}* Duration 5 секунд{nl}* Увеличивает потребление SP на 10% SKILL_20180827_012498 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset и you survive with 1 HP for 2 секунд за каждый уровень атрибута{nl}* After that duration, you become incapable of combat{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180827_012495 * Applies hits to enemies near the original target of [Divine Punishment]{nl}* Damage increases with charging time{nl}* Increases SP consumption by 50% +SKILL_20180827_012496 * When [Beady Eyed] is successful, all damage you deal will be critical for 1.5 sec afterwards{nl}* Increases SP consumption by 10% +SKILL_20180827_012497 * Using [Immolation] reduces the defense values of your armor and your target's by 10% per attribute level{nl}* If the target is a monster, it reduces its basic physical defense{nl}* Duration 5 sec{nl}* Increases SP consumption by 10% +SKILL_20180827_012498 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset and you survive with 1 HP for 2 sec per attribute level{nl}* After that duration, you become incapable of combat{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180827_012499 Emphatic Trust: Усиление SKILL_20180827_012500 * Увеличивает урон, наносимый врагу способностью [Emphatic Trust] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180827_012501 * Prevents your HP from going below 1 while [Engkrateia] активна{nl}* Увеличивает потребление SP на 50% SKILL_20180827_012502 Katadikazo: Усиление SKILL_20180827_012503 * Увеличивает урон, наносимый врагу способностью [Katadikazo] на 0.5% за каждый уровень атрибута{nl}* +10% added damage at Максимальный уровень SKILL_20180827_012504 Engkrateia: Goddess' Reply +======= +SKILL_20180827_012490 * Increases the duration of the wheel by 1 sec per attribute level and its max. number of attacks received by 1 hit per attribute level{nl}* Increases SP consumption by 20% +SKILL_20180827_012491 * Increases the damage dealt on an enemy with [Divine Punishment] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012492 Eradication: Enhance +SKILL_20180827_012493 * Increases the damage dealt on an enemy with [Eradication] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012494 Divine Punishment: Broad Strike +SKILL_20180827_012495 * Applies hits to enemies near the original target of [Divine Punishment]{nl}* Damage increases with charging time{nl}* Increases SP consumption by 50% +SKILL_20180827_012496 * When [Beady Eyed] is successful, all damage you deal will be critical for 1.5 sec afterwards{nl}* Increases SP consumption by 10% +SKILL_20180827_012497 * Using [Immolation] reduces the defense values of your armor and your target's by 10% per attribute level{nl}* If the target is a monster, it reduces its basic physical defense{nl}* Duration 5 sec{nl}* Increases SP consumption by 10% +SKILL_20180827_012498 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset and you survive with 1 HP for 2 sec per attribute level{nl}* After that duration, you become incapable of combat{nl}* Increases SP consumption by 10% +SKILL_20180827_012499 Emphatic Trust: Enhance +SKILL_20180827_012500 * Increases the damage dealt on an enemy with [Emphatic Trust] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012501 * Prevents your HP from going below 1 while [Engkrateia] is active{nl}* Increases SP consumption by 50% +SKILL_20180827_012502 Katadikazo: Enhance +SKILL_20180827_012503 * Increases the damage dealt on an enemy with [Katadikazo] by 0.5% per attribute level{nl}* +10% added damage at maximum level +SKILL_20180827_012504 Engkrateia: The Goddess' Reply +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20180827_012505 Requires Bullet Marker Circle 3 SKILL_20180827_012506 Requires Cannoneer Circle 3, Class Rank 10 SKILL_20180827_012507 Requires Taoist Circle 3 @@ -12534,13 +21806,19 @@ SKILL_20180827_012533 Requires Schwarzer Reiter Circle 3, Class Rank 10 SKILL_20180827_012534 Requires Shadowmancer Circle 3 SKILL_20180827_012535 Requires Warlock Circle 3, Class Rank 10 SKILL_20180827_012536 Requires Zealot Circle 3 +<<<<<<< HEAD SKILL_20180903_012537 Урон: #{SkillFactor}#% x 4{nl}Max Charge Time: 3 Секунд{nl}Damage can be increased by up to 2x{nl}Gathers a maximum of 8 enemies SKILL_20180903_012538 * Увеличение duration of all debuffs you повысится to enemies by 1 секунд за каждый уровень атрибута when they are affected by [Warcry] debuff{nl}* Duration increase уменьшится to 1/3 in PvP{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20180903_012537 Attack: #{SkillFactor}#% x 4{nl}Max Charge Time: 3 seconds{nl}Damage can be increased by up to 2x{nl}Gathers a maximum of 8 enemies +SKILL_20180903_012538 * Increases duration of all debuffs you applied to enemies by 1 sec per attribute level when they are affected by the [Warcry] debuff{nl}* Duration increase reduced to 1/3 in PvP{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20180914_012539 {#993399}{ol}[Magic]{/}{/}{nl}Gather powerful magical energy to launch it towards an enemy. SKILL_20180914_012540 Steed Charge: Remove Опрокидывание SKILL_20181017_012541 Hatching SKILL_20181017_012542 Burn SKILL_20181017_012543 Burn Skill +<<<<<<< HEAD SKILL_20181017_012544 #{SkillFactor}#% Attack каждые 0.5 Секунд{nl}Maximum Длительность: 3.5 Секунд{nl}Consumes STA SKILL_20181017_012545 #{SkillFactor}#% Attack каждые 0.3 Секунд{nl}Maximum Длительность: 5 Секунд{nl}АоЕ Радиус: #{SkillSR}#{nl}Able to use while riding{nl}Consumes #(CaptionRatio3} SP каждые 0.3 Секунд SKILL_20181017_012546 {#DD5500}{ol}[Физический] - [Strike]{/}{/}{nl}Grab your target и swing them in air to make them vulnerable to Strike attacks и stuns. Repeatedly use skill while your target is held to headbutt them и deal damage to nearby enemies.{nl}Дополнительный Урон повысится , когда экипирован вместе с helmet. @@ -12555,6 +21833,22 @@ SKILL_20181017_012554 {#DD5500}{ol}[Физический] - [Strike]{/}{/} {#7AE SKILL_20181017_012555 Урон: #{SkillFactor}#% x 6{nl}АоЕ Радиус: #{SkillSR}#{nl}Ignores 50% of enemies' defense SKILL_20181017_012556 Призыв: Переутомление SKILL_20181017_012557 Summoned demon ignores 20% of enemy's Физический/magic defense. +======= +SKILL_20181017_012544 #{SkillFactor}#% Attack per 0.5 seconds{nl}Maximum Duration: 3.5 seconds{nl}Consumes STA +SKILL_20181017_012545 #{SkillFactor}#% Attack per 0.3 seconds{nl}Maximum Duration: 5 seconds{nl}AoE Attack Ratio: #{SkillSR}#{nl}Able to use while riding{nl}Consumes #(CaptionRatio3} SP per 0.3 seconds +SKILL_20181017_012546 {#DD5500}{ol}[Physical] - [Strike]{/}{/}{nl}Grab your target and swing them in the air to make them vulnerable to Strike attacks and stuns. Repeatedly use the skill while your target is held to headbutt them and deal damage to nearby enemies.{nl}Additional damage is applied when equipped with a helmet. +SKILL_20181017_012547 {#DD5500}{ol}[Physical] - [Pierce]{/}{/}{nl}Attack several enemies within a radius by throwing a spear. Damaged enemies will temporarily become weaker to melee physical property attacks. The thrown spear must be picked up to use again. +SKILL_20181017_012548 {#993399}{ol}[Magic] - [Dark]{/}{/}{nl}Summons the demon from the secondary card equipped in the Grimoire to attack enemies.{nl}The damage inflicted is increased in proportion{nl}to the caster's SPR. The Evocation buff will be{nl}applied to the summoned demon when{nl}damage is dealt with Evocation. Demons under{nl}the Evocation buff will ignore 20% of enemy{nl}physical/magic defense. +SKILL_20181017_012549 Attack: #{SkillFactor}#%{nl}Evocation Buff Duration: #{CaptionRatio2}# seconds +SKILL_20181017_012550 Crouches to concentrate and steady the cannon's aim. Basic attacks will be replaced with cannon attacks but nearby enemies cannot be attacked. The AoE attack ratio of all Cannoneer skills is increased by 2x. Knockback and knockdown immunity when there is a pavise installed nearby. +SKILL_20181017_012551 Additional Damage with basic attack: #{CaptionRatio}#%{nl}Cannon Attack Range: +#{CaptionRatio2}#{nl} +SKILL_20181017_012552 Deal a fixed amount damage to the selected target based on its max HP. But the target continuously recovers its HP and the total amount it will recover matches the double amount lost by this attack. Only half of the damage is applied to boss monsters and the skill does not apply to field boss monsters. +SKILL_20181017_012553 Temporarily creates a magic circle that grants a healing factor. You or your party members recover HP equal to the amount left at the point when the magic circle is stepped on. The HP recovered is affected by the caster's Healing ability and cannot go over 10% of the caster's max HP. (Buff duration 20 seconds in PvP) +SKILL_20181017_012554 {#DD5500}{ol}[Physical] - [Strike]{/}{/} {#7AE4FF}{ol}[{img tooltip_speedofatk}Attack Speed]{/}{/}{nl}Lifts the weapon high up in the air above the head and smash it down. Deals additional damage when using a Blunt weapon (one or two-handed). Partially ignores enemy defense. +SKILL_20181017_012555 Attack: #{SkillFactor}#% x 6{nl}AoE Attack Ratio: #{SkillSR}#{nl}Ignores 50% of enemies' defense +SKILL_20181017_012556 Summoning: Overwork +SKILL_20181017_012557 Summoned demon ignores 20% of enemy's physical/magic defense. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20181017_012558 Shoggoth Rigor Mortis SKILL_20181017_012559 снижает damage inflicted on nearby призываемых существ. SKILL_20181017_012560 уменьшится damage taken. @@ -12588,12 +21882,21 @@ SKILL_20181017_012587 Wastrel's Wrath SKILL_20181017_012588 10% шанс to increase Критический урон by 2x with every Strike attack. SKILL_20181017_012589 Увеличение Критический урон by 2x. SKILL_20181017_012590 You are beginning to feel festive. +<<<<<<< HEAD SKILL_20181017_012591 * Увеличение damage dealt by demons summoned through [Summoning] by 3% за каждый уровень атрибута но снижает demon's HP by 3% каждые 10 секунд.{nl}* снижает caster's SP by 1502 каждые 10 секунд. SKILL_20181017_012592 Bazooka: Steady Fire SKILL_20181017_012593 * Adds 50% Дополнительный damage for Cannoneer skills used during [Bazooka] status{nl}* Увеличение skill времени перезарядки на 20 Секунд. SKILL_20181017_012594 * Увеличение критического урона by 3% каждые level{nl} while using pistol skills under [Tracer Bullet] buff{nl}* Увеличивает потребление SP на 30% SKILL_20181017_012595 * Decreases damage received from missile or force attacks{nl} while inside [Barrier] by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20181017_012596 * Has 20% шанс to ignite a flame where enemy has fell when defeated{nl}* Does damage to a maximum of 5 enemies{nl}* Maximum of 3 flames ignited +======= +SKILL_20181017_012591 * Increases damage dealt by demons summoned through [Summoning] by 3% per attribute level but reduces the demon's HP by 3% every 10 seconds.{nl}* Reduces the caster's SP by 1502 every 10 seconds. +SKILL_20181017_012592 Bazooka: Steady Fire +SKILL_20181017_012593 * Adds 50% additional damage for Cannoneer skills used during [Bazooka] status{nl}* Increases skill cooldown time by 20 seconds. +SKILL_20181017_012594 * Increases the critical rate by 3% per level{nl} while using pistol skills under [Tracer Bullet] buff{nl}* Increases SP consumption by 30% +SKILL_20181017_012595 * Decreases the damage received from missile or force attacks{nl} while inside [Barrier] by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20181017_012596 * Has 20% chance to ignite a flame where the enemy has fell when defeated{nl}* Does damage to a maximum of 5 enemies{nl}* Maximum of 3 flames ignited +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20181017_012597 Requires Cannoneer Circle 2 SKILL_20181026_012598 - Able to learn attributes instantaneously{nl} - уменьшится Market commission fee (30%{img white_right_arrow 16 16}10%){nl} - Ability to list up to 10 items on Market{nl} - Ability to retrieve Market silver instantaneously{nl} - Able to register items in SKILL_20181214_012599 Aurora Borealis @@ -12651,6 +21954,7 @@ SKILL_20190104_012650 Brick Smash SKILL_20190104_012651 Quest Skill 1 SKILL_20190104_012652 Throw Sand SKILL_20190104_012653 Quest Skill 2 +<<<<<<< HEAD SKILL_20190104_012654 Push point of your weapon into enemies, performing a strong piercing attack. SKILL_20190104_012655 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}# SKILL_20190104_012656 Inflict damage on an enemy with a powerful attack. @@ -12839,10 +22143,201 @@ SKILL_20190104_012838 Build a Shield Charger that grants guild members with a pr SKILL_20190104_012839 Shield Amount: #{CaptionRatio}#% of caster's HP{nl}Shielded Allies: #{CaptionRatio2}#{nl}Длительность: #{CaptionRatio3}# Секунд{nl}Requires Shield Charger x1 SKILL_20190104_012840 Create a non-invasive area around yourself that pushes enemies to outside. SKILL_20190104_012841 Длительность: #{CaptionTime}# Секунд{nl}Number of Pushes: #{CaptionRatio}#{nl}Consumes #{CaptionRatio2}# SP каждые second +======= +SKILL_20190104_012654 Push the point of your weapon into enemies, performing a strong piercing attack. +SKILL_20190104_012655 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012656 Inflict damage on an enemy with a powerful attack. +SKILL_20190104_012657 Become determined and temporarily increase your physical attack damage. Does not apply simultaneously with the Bear buff. +SKILL_20190104_012658 Physical Attack Damage +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# sec +SKILL_20190104_012659 Strike enemies with the hilt of your sword.{nl}Inflicts additional damage on stunned monsters, and partially ignores the defense of Small- and Medium-sized enemies. +SKILL_20190104_012660 Skill Factor: #{SkillFactor}#%{nl}Ignores Small and Medium target defense by #{CaptionRatio}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012661 Perform a side slash on enemies.{nl}Enemies afflicted with [Bleeding] take additional damage. +SKILL_20190104_012662 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012663 Bear +SKILL_20190104_012664 Become determined and temporarily decrease the physical attack damage you receive. Does not apply simultaneously with the Gung Ho buff. +SKILL_20190104_012665 Physical Attack Damage Taken: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012666 Use the bump of your shield to attack enemies. Deals additional damage to enemies staggered by a block. If the attack is accurate, threat values apply 10 times higher. +SKILL_20190104_012667 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Threat]{/}{/} Duration: 10 seconds +SKILL_20190104_012668 Use the edge of your shield to attack enemies. Inflicts additional damage on both petrified and frozen enemies. If the attack is accurate, threat values apply 10 times higher. +SKILL_20190104_012669 Hit your shield to threaten nearby enemies into pursuing you. The movement speed of threatened enemies increases, and they become immune to threat for 30 seconds. +SKILL_20190104_012670 Targets: #{CaptionRatio}#{nl}{#339999}{ol}[Threat]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20190104_012671 Reduces the physical and magic damage you receive from enemies, and increases your AoE defense ratio. +SKILL_20190104_012672 Physical and Magic Damage Taken: -#{CaptionRatio}#%{nl}AoE Defense Ratio: +#{CaptionRatio2}#{nl}Duration: 15 seconds +SKILL_20190104_012673 Attack an enemy by throwing your shield. If the attack is accurate, threat values apply 10 times higher. +SKILL_20190104_012674 Switch into an active defense stance using your shield to increase your block. Requires a shield to be equipped. If the shield is unequipped, the effects are canceled. +SKILL_20190104_012675 Block: +#{CaptionRatio}#%{nl}Duration: 30 seconds +SKILL_20190104_012676 Use your shield and sword to attack multiple times. If the attack is accurate, 50% of your shield's physical defense is added as extra physical attack and threat values apply 10 times higher. +SKILL_20190104_012677 Skill Factor: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012678 Heavily strike enemies using the spikes on your shield. Enemies struck by the skill may temporarily lose the effects from their armor. If the attack is accurate, 15% of your shield's physical defense is added as extra physical attack and threat values apply 10 times higher. +SKILL_20190104_012679 Block and strike simultaneously by using both a sword and a shield. If the attack is accurate, threat values apply 50 times higher. +SKILL_20190104_012680 Skill Factor: #{SkillFactor}#% x 4 +SKILL_20190104_012681 Hard Shield +SKILL_20190104_012682 Increases your defense in proportion to the defense values of your currently equipped shield. +SKILL_20190104_012683 Defense Increase: [Shield Defense] x #{CaptionRatio}#%{nl}Duration: 300 seconds +SKILL_20190104_012684 Perform an upward swing with your weapon, launching an enemy up. +SKILL_20190104_012685 Gather up power and use your weapon to attack targets by smashing it to the ground. Damage to knocked down enemies increases by 2 times. +SKILL_20190104_012686 Skill Factor: #{SkillFactor}#% x 4{nl}Casting Time: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012687 Smack your weapon down on an enemy's head. Temporarily shocks the enemy. +SKILL_20190104_012688 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Shock]{/}{/} Duration: #{CaptionTime}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012689 Use your two-handed sword to adopt a defensive stance with a chance of blocking attacks. Blocked enemies become vulnerable to Pierce-type attacks. +SKILL_20190104_012690 Block: +#{CaptionRatio2}#% +SKILL_20190104_012691 Inflict damage on enemies by swinging your sword around and creating continuous attacks. Deals increased damage to shocked enemies. +SKILL_20190104_012692 Skill Factor: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +100% damage on shocked enemies +SKILL_20190104_012693 Strike and push an enemy sidewards using the side of your sword. The enemy becomes afflicted with [Armor Break]. +SKILL_20190104_012694 Slash the enemy sideways.{nl}Inflicts additional hits and damage on enemies affected by [Bleeding]. +SKILL_20190104_012695 Charge towards an enemy and cut a cross on their body, inflicting [Bleeding]. +SKILL_20190104_012696 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 10 seconds +SKILL_20190104_012697 Attack with a descending vertical slash. Deals additional damage on Medium- and Large-sized enemies according to how much their defense has been decreased by [Skull Swing]. An additional bonus damage is applied depending on the number of harmful effects that have been applied to the enemy. +SKILL_20190104_012698 Repeatedly stab enemies. The higher the number of consecutive stabs, the higher the damage inflicted. +SKILL_20190104_012699 Skill Factor: #{SkillFactor}#% x 15{nl}AoE Attack Ratio: #{SkillSR}#{nl}Damage increase up to 100% +SKILL_20190104_012700 Deal damage to enemies by piercing them. The larger an enemy is, the more consecutive hits you deal.{nl}{#00113F}If you're equipping a Dragoon Helmet, the number of consecutive hits in Pierce increases by 1.{/} +SKILL_20190104_012701 Skill Factor: #{SkillFactor}#%{nl}Medium Targets: 2 hits{nl}Large Targets: 3 hits{nl}Boss Monsters: 4 hits +SKILL_20190104_012702 Switch into the Finestra stance to attack. Decreases your evasion, but applies additional critical rate to your spear attacks. The Finestra buff is canceled if you change to a weapon other than a spear. +SKILL_20190104_012703 Critical Rate: +#{CaptionRatio}#%{nl}Evasion: -20%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012704 Use your weapon and shield to attack. Using a two-handed Pierce weapon blocks enemy physical attacks and triggers a counter. While the counter is active, you deal additional damage to enemies. +SKILL_20190104_012705 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012706 Inflicts damage to enemies by jumping to a designated location. Damage increases in proportion to inventory weight. Additional damage does not exceed a maximum of 100%. +SKILL_20190104_012707 Skill Factor: #{SkillFactor}#%{nl}Targets: 10 +SKILL_20190104_012708 Throw your spear to attack the enemy. Targets hit by the spear are knocked down and become afflicted with the Shock debuff. +SKILL_20190104_012709 Skill Factor: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Shock]{/}{/} Duration: 5 seconds +SKILL_20190104_012710 Stab an enemy in front of you, making them more vulnerable to Pierce-type attacks. Ignores part of the enemy's defense. +SKILL_20190104_012711 Skill Factor: #{SkillFactor}#%{nl}Ignores enemy defense by 50%{nl}Debuff Duration: 6 seconds +SKILL_20190104_012712 Sharp Spear +SKILL_20190104_012713 The tip of your spear becomes momentarily sharper. Critical spear attacks deal increased critical damage. +SKILL_20190104_012714 Critical Damage: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012715 Release a powerful stab into an enemy, then kick it away with your foot. +SKILL_20190104_012716 Critical Rate: +#{CaptionRatio}#%{nl}Critical Resistance: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012717 Trample down on an enemy while in the air or jumping. +SKILL_20190104_012718 Temporarily decreases the defense of nearby enemies and increases the damage dealt to them in proportion to the number of targets nearby. +SKILL_20190104_012719 Targets: 10{nl}Enemy Physical Defense: -10%{nl}Physical Damage: +#{CaptionRatio}# x [affected targets x 2.5]%{nl}Reduces enemy physical defense for 10 seconds{nl}Increases physical damage for #{CaptionTime}# seconds +SKILL_20190104_012720 Increases basic attack speed. Gradually increases damage as you deliver more attacks to the enemy. Stacks decrease by 1 every 3 seconds. +SKILL_20190104_012721 Deals +2% damage per stack{nl}Maximum Stacks: #{CaptionRatio2}# hits{nl}Consumes 101 SP{nl}Basic Attack Speed: +#{CaptionRatio}# +SKILL_20190104_012722 Swing an enemy around, using centrifugal force to throw it away. Affected enemies have their accuracy reduced. +SKILL_20190104_012723 Skill Factor: #{SkillFactor}#%{nl}Rotations: 9{nl}Distance Thrown: 150 +SKILL_20190104_012724 Charge forward while slashing, attacking any enemies that block your way. +SKILL_20190104_012725 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Maximum Duration: 3.5 seconds +SKILL_20190104_012726 Create an earth tremor to stop enemies from attacking. The enemy has a chance to become afflicted with [Stun]. +SKILL_20190104_012727 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012728 Release a strong attack on enemies by spinning your body. If the attack is accurate, your critical rate and damage dealt to stunned enemies increases. Also, affected targets receive increased damage from Slash-type attacks. Attacked enemies fall down on the spot. +SKILL_20190104_012729 Skill Factor: #{SkillFactor}#%{nl}Critical Rate: +10%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Damage to Stunned Enemies: +150%{nl}Slash Attack Damage: +20%{nl}Duration: 10 seconds +SKILL_20190104_012730 Use your shield and dash to push enemies away. Enemies nearby fall down when hit with the shield. Your block and physical defense increase while Shield Charge is active.{nl}{#00113F}If the Sprint buff is active, affected enemies have their movement speed reduced.{/} +SKILL_20190104_012731 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Block and Physical Defense: +#{CaptionRatio}#%{nl}Maximum Duration: 5 seconds{nl}Consumes STA +SKILL_20190104_012732 Attack with a powerful slash on the lower half of an enemy. Temporarily slows down the enemy. +SKILL_20190104_012733 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Slow]{/}{/} Duration: 5 seconds +SKILL_20190104_012734 Use your shield to inflict damage on an enemy with a powerful smash. Deals increased damage on shocked enemies. +SKILL_20190104_012735 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +100% damage on shocked enemies +SKILL_20190104_012736 Use your shield to interrupt enemies. The target becomes afflicted with [Unbalanced]. Chance to knock down and reduce the defense of enemies affected by [Unbalanced]. Attacking the enemy from the back deals increased damage. +SKILL_20190104_012737 Skill Factor: #{SkillFactor}#%{nl}Defense: -#{CaptionRatio}#%{nl}Damage on Enemies Attacked from the Back: +100%{nl}{#339999}{ol}[Unbalanced]{/}{/} Duration: 10 seconds +SKILL_20190104_012738 Hold down the key to crouch and move forward. While slithering, you cannot be knocked back or knocked down, your block increases and your damage taken is reduced. Triggers an attack immediately after movement has ended.{nl}{#00113F}If the Sprint buff is active, Slithering's movement speed penalty is cut in half, and affected enemies turn around.{/} +SKILL_20190104_012739 Skill Factor: #{SkillFactor}#%{nl}Block: +#{CaptionRatio}#%{nl}Damage reduced by #{CaptionRatio2}#%{nl}Evasion reduced by #{CaptionRatio3}#%{nl}Maximum Duration: 10 seconds +SKILL_20190104_012740 Use your shield and sword to successively attack enemies. When the attack is accurate, adds 30% of your shield's physical defense to your physical attack. +SKILL_20190104_012741 Skill Factor: #{SkillFactor}#% x 4{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012742 Use your shield to interrupt enemies. The target is turned around and becomes momentarily unable to act. Affected enemies become vulnerable to Strike attacks. +SKILL_20190104_012743 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Unable to Act]{/}{/} Duration: 1.5 seconds +SKILL_20190104_012744 Use your shield to ignore the enemy's block and attack. Shocks affected targets and deals increased damage to Plate-armored enemies. +SKILL_20190104_012745 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +100% damage to Plate armor enemies{nl}{#339999}{ol}[Shock]{/}{/} Duration: 10 seconds +SKILL_20190104_012746 Perform a high kick to subdue an enemy. Hit enemies temporarily take additional Strike damage. +SKILL_20190104_012747 Skill Factor: #{SkillFactor}#%{nl}Duration: 10 seconds +SKILL_20190104_012748 Impale a Small or Medium-sized monster with the spear. Allows you to attack other enemies with the impaled enemy. Striking down with the impaled enemy triggers a critical attack.{nl}{#00113F}If the Sharp Spear buff is active, attacks apply as 2 hits.{/} +SKILL_20190104_012749 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}Attacks: 1{nl}Targets: 10 +SKILL_20190104_012750 Gather up power and use your weapon to attack targets by smashing it to the ground. Deals increased damage to knocked-down enemies. +SKILL_20190104_012751 Skill Factor: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +100% damage to knocked-down enemies +SKILL_20190104_012752 Movement Speed: +#{CaptionRatio}#{nl}Duration: 30 seconds +SKILL_20190104_012753 Charge into the enemy, dealing damage. You can use the skill again up until 1.5 seconds after casting. +SKILL_20190104_012754 Strongly stab the enemy with the tip of your spear, decreasing critical resistance. +SKILL_20190104_012755 Skill Factor: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Critical Resistance: -10% +SKILL_20190104_012756 Spin your spear above your head to inflict damage all around you. Ignores enemy block and applies twice the critical rate to enemies in [Fear].{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_012757 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Maximum Duration: 3 seconds{nl}AoE Attack Ratio: #{SkillSR}#{nl}Consumes #{CaptionRatio3}# SP every 0.3 seconds +SKILL_20190104_012758 Drag around an enemy to inflict damage. +SKILL_20190104_012759 Damage Increase: #{CaptionRatio}#%{nl}SP Consumption: +#{CaptionRatio2}#%{nl}Duration: 30 seconds +SKILL_20190104_012760 Hold your sword backwards and use the handle to smack down an enemy. +SKILL_20190104_012761 Applies a buff that increases Looting Chance. Increases your damage taken. +SKILL_20190104_012762 Looting Chance: +#{CaptionRatio}#{nl}Damage Taken: +100%{nl}Duration: 60 seconds +SKILL_20190104_012763 Deeply pierce a collapsed enemy. Deals damage only to collapsed enemies. +SKILL_20190104_012764 Skill Factor: #{SkillFactor}#% +SKILL_20190104_012765 Use centrifugal force to turn and continuously attack enemies.{nl}{#00113F}If the Frenzy buff is active with 10 or more stacks, when Cyclone ends, enemies on the spot receive damage for 3 seconds.{/} +SKILL_20190104_012766 Skill Factor: #{SkillFactor}#% per 0.2 seconds{nl}Duration: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012767 Inflict damage and put the enemy into a state of shock with a big slash attack. +SKILL_20190104_012768 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}{#339999}{ol}[Shock]{/}{/} Duration: 5 seconds +SKILL_20190104_012769 Deals successive attacks to an enemy in front by swinging your weapon. Bleeding enemies receive increased damage. Allows you to use Redel after Zucken. +SKILL_20190104_012770 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Damage on Bleeding Enemies: +100% +SKILL_20190104_012771 Slash side-to-side with your weapon and deal continuous damage to an enemy in front of you. Damage on shocked enemies is increased. Allows you to use Zucken after Zornhau. +SKILL_20190104_012772 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Damage on Shocked Enemies: +100% +SKILL_20190104_012773 Swing the sword in one hand to attack a wide range of enemies. Hit enemies become affected with [Bleeding]. +SKILL_20190104_012774 Skill Factor: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 10 seconds +SKILL_20190104_012775 Strike with your weapon diagonally. The attack ignores a portion of the enemy's defense. +SKILL_20190104_012776 Skill Factor: #{SkillFactor}#% x 6{nl}AoE Attack Ratio: #{SkillSR}#{nl}Ignores enemy defense by 50% +SKILL_20190104_012777 Stab an enemy in front of you. +SKILL_20190104_012778 Skill Factor: #{SkillFactor}#% x 2 +SKILL_20190104_012779 Lower your stance and reach out to attack an enemy. Your evasion rate increases and the enemy becomes more vulnerable to Slash-type attacks. +SKILL_20190104_012780 Skill Factor: #{SkillFactor}#% x 4{nl}Evasion Rate: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012781 Repeatedly stab enemies with your rapier. The attack ignores a portion of the enemy's defense. +SKILL_20190104_012782 Skill Factor: #{SkillFactor}#% x 8{nl}Ignores enemy defense by 50% +SKILL_20190104_012783 Attack an enemy with the guard of your sword. The enemy's defense is ignored when attacked again with Pierce-type attacks. +SKILL_20190104_012784 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012785 Move swiftly to avoid enemy attacks and deliver complex successive attacks.{nl}(Buff duration changes to 4 seconds in PvP.) +SKILL_20190104_012786 Skill Factor: #{SkillFactor}#% x 5{nl}Increases evasion by 100% while the skill is in use +SKILL_20190104_012787 Block increases by 100% while the skill is maintained{nl}Maximum Duration: #{CaptionRatio2}# seconds{nl}Buff Duration: 45 seconds +SKILL_20190104_012788 Perform a complex upward attack with your rapier. Your block against enemy physical attacks increases while the skill is in use. +SKILL_20190104_012789 Skill Factor: #{SkillFactor}#% x 2{nl}Increases block by 100% while the skill is in use +SKILL_20190104_012790 Quickly charge forward to attack. Attacked enemies have their critical resistance reduced.{#00113F} If you have the Back Slide skill, its cooldown resets after using Balestra Fente.{/} +SKILL_20190104_012791 Skill Factor: #{SkillFactor}#%{nl}Maximum Targets: 10{nl}Reduces enemies' critical resistance by 20% +SKILL_20190104_012792 Strike the enemy's hands to make them drop their weapons. The enemy cannot receive the weapon's effects until they pick it up. (The enemy picks up the weapon automatically after some time.) +SKILL_20190104_012793 Skill Factor: #{SkillFactor}#%{nl}Enemy disarmed for #{CaptionTime}# seconds +SKILL_20190104_012794 Nullifies the physical defense of your equipped shield, but increases the critical damage of your Pierce-type attacks.{nl}{#00113F}If you have the Rodelero class in your build, your shield's physical defense is not nullified.{/} +SKILL_20190104_012795 Stab the enemy three times in a row. This attack has a higher critical rate on enemies. +SKILL_20190104_012796 Skill Factor: #{SkillFactor}#% x 3{nl}2x Critical rate +SKILL_20190104_012797 Equip your Cassis Crista and prepare for battle. While the helmet is equipped, any physical attack damage you receive is reduced by 50%, and attack skills using the helmet have their damage increased by 50%. Use the helmet again when it's equipped or mount a companion to remove the helmet.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_012798 Duration: 60 seconds{nl}Maximum Level: 1 +SKILL_20190104_012799 Perform a long leap forwards and strike foes on the ground. Enemies hit are temporarily stunned. +SKILL_20190104_012800 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio2}#{nl}Able to use while wearing a helmet +SKILL_20190104_012801 Lunge your sword at the enemy's neck while defending yourself behind your shield. Your damage taken from magic attacks is reduced and your block chance increases while you are attacking with [Evade Thrust]. Damage on bleeding enemies is increased. +SKILL_20190104_012802 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Bleeding]{/}{/} enemies receive damage increased by 50%{nl}Magic Damage Received: -30%{nl}Block Chance: +40% +SKILL_20190104_012803 Headbutt an enemy and turn them around. Attacked enemies have a chance of becoming stunned, and stunned enemies receive additional damage from this skill.{nl}{#00113F}If Dragoon Helmet is active, Headbutt's property changes from Strike to Pierce.{/} +SKILL_20190104_012804 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Stun]{/}{/}Duration: #{CaptionTime}# seconds +SKILL_20190104_012805 Take down the enemy with a protected arm to deal damage. +SKILL_20190104_012806 Skill Factor: #{SkillFactor}#%{nl}Able to use while wearing a helmet +SKILL_20190104_012807 Leap forward with a kick. Enemies in your trajectory receive damage. +SKILL_20190104_012808 Swing the shield to attack enemies in front of you.{nl}Enemies outside of a certain range become afflicted with Bleeding. +SKILL_20190104_012809 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 10 seconds +SKILL_20190104_012810 Rush ahead with your shield and push enemies forward. Then, strike the ground with your shield to gather the enemies in front of you. Gathered enemies become temporarily unable to move. +SKILL_20190104_012811 Skill Factor: #{SkillFactor}#% x 2{nl}Targets: #{CaptionRatio}#{nl}Immobility Duration: 3 seconds +SKILL_20190104_012812 Momentarily increases your movement speed. The more enemies nearby, the more the duration of the Sprint buff increases. While the Sprint buff is active, your Dash does not consume STA. +SKILL_20190104_012813 Duration: #{CaptionRatio}# + [targets] seconds{nl}Maximum Targets: 5{nl}Dash does not consume STA +SKILL_20190104_012814 Grab your target and swing them in the air, making them vulnerable to Strike attacks and stuns. Repeatedly use the skill while your target is held to headbutt them and deal damage to nearby enemies.{nl}Additional damage is applied when equipped with a helmet. +SKILL_20190104_012815 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Targets: #{CaptionRatio}# +SKILL_20190104_012816 Rotate your spear using centrifugal force to attack an enemy. Spear attacks increase critical damage and ignore part of the enemy's defense. +SKILL_20190104_012817 Skill Factor: #{SkillFactor}#% x 6{nl}Ignores enemy defense by 50%{nl}Critical Damage: +10% +SKILL_20190104_012818 Use your spear to deliver continuous attacks to enemies in front of you. Applies critical to enemies affected by immobility or reduced movement speed debuffs. +SKILL_20190104_012819 Skill Factor: #{SkillFactor}#% x 7 +SKILL_20190104_012820 Attack several enemies within a radius by throwing your spear. Damaged enemies will temporarily become weaker to close-range physical attacks. +SKILL_20190104_012821 Skill Factor: #{SkillFactor}#%{nl}Debuff Duration: 10 seconds +SKILL_20190104_012822 Vault into the air while swinging your spear upwards. Attacked enemies become shocked. Enemies affected by Fear have their defense partially ignored. Increases damage dealt on flying enemies. +SKILL_20190104_012823 Skill Factor: #{SkillFactor}#% x 5{nl}{#339999}{ol}[Shock]{/}{/} Duration: 5 seconds{nl}{#339999}{ol}[Fear]{/}{/}-struck enemies have their defense ignored by 50%{nl}Increases damage to flying enemies by 30% +SKILL_20190104_012824 Pierce enemies in front of you with the spear and incapacitate their movements. The skill decreases both movement speed and attack speed of boss monsters. +SKILL_20190104_012825 Skill Factor: #{SkillFactor}#% x 2{nl}{#339999}{ol}[Trap]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Boss Monster Debuff Duration: #{CaptionTime}# seconds +SKILL_20190104_012826 Fly up to the sky, then shoot down to a specified point on the surface to deliver powerful damage over a wide range. Applies as 2 consecutive hits to shocked enemies. +SKILL_20190104_012827 Equip your Dragoon Helmet. When you equip the helmet, all Dragoon skills are enhanced with increased damage, but your movement speed is reduced by 5 and you consume SP continuously. Use the skill again to remove the helmet. +SKILL_20190104_012828 Dragoon Skill Damage: +#{CaptionRatio}#%{nl}Consumes #{CaptionRatio2}#% SP per second{nl}Duration: 300 seconds{nl}Maximum Level: 1 +SKILL_20190104_012829 Dragon Fear +SKILL_20190104_012830 Increases your AoE attack ratio and inflicts the [Fear] debuff on nearby enemies. +SKILL_20190104_012831 AoE Attack Ratio: +3{nl}Duration: #{CaptionRatio}# seconds{nl}Fear Debuff Duration: 10 seconds{nl}Fear Debuff Targets: #{CaptionRatio2}# +SKILL_20190104_012832 Increases the physical and magic attack of nearby guild members and allies.{nl}The effects disappear when away from the caster and do not stack with Advanced Orders (whichever effect is applied last remains). +SKILL_20190104_012833 Duration: 30 seconds{nl}Physical and Magic Attack: +#{CaptionRatio2}#%{nl}PvP Damage: +#{CaptionRatio}#%{nl}Able to use only while Horse Riding +SKILL_20190104_012834 Swing your sword in all directions before slashing the enemy from the bottom up.{nl}Deals additional damage to enemies affected by Advanced Orders debuff. Cooldown is reduced according to the composition of the party. Ignores part of the enemy's defense in PvP. +SKILL_20190104_012835 Skill Factor: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}#{nl}Reduces cooldown by 10% per party member{nl}Ignores 50% of enemy defense in PvP +SKILL_20190104_012836 Erect a forge that deals damage in all directions.{nl}The forge detects hidden enemies.{nl}Requires the use of a Forge item. +SKILL_20190104_012837 Summon Skill Factor: #{SkillFactor}#%{nl}Forge Duration: #{CaptionTime}# seconds{nl}Requires Forge x1 +SKILL_20190104_012838 Build a Shield Charger that grants guild members with a protective Shield Gauge. The shield's durability recovers automatically once it reaches a certain threshold and caps at 2 times the recipient's max HP.{nl}This skill requires a [Shield Charger] item to install. +SKILL_20190104_012839 Shield Amount: #{CaptionRatio}#% of caster's HP{nl}Shielded Allies: #{CaptionRatio2}#{nl}Duration: #{CaptionRatio3}# seconds{nl}Requires Shield Charger x1 +SKILL_20190104_012840 Create a non-invasive area around yourself that pushes enemies to the outside. +SKILL_20190104_012841 Duration: #{CaptionTime}# seconds{nl}Number of Pushes: #{CaptionRatio}#{nl}Consumes #{CaptionRatio2}# SP per second +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_012842 Horse Riding SKILL_20190104_012843 Call a horse и ride it. Your movement speed Увеличение и Pain Barrier buff is повысится. Some Templar skills are available while Horse Riding. Cannot use if already mounted on a different Companion.{nl}A GTW point bonus applies while you are mounted.{nl}{#00113F}If Hard Shield buff активна, its duration becomes infinite. If Horse Riding is discontinued, Hard Shield cancels automatically.{/}{nl}(Does not allow for automatic weapon swap.) SKILL_20190104_012844 Movement Speed: +5{nl}Cooldown starts counting when you dismount horse{nl}Attacking Guild: Дополнительный GTW points{nl}Defending Guild: уменьшится GTW points SKILL_20190104_012845 Advanced Orders +<<<<<<< HEAD SKILL_20190104_012846 Увеличение movement speed of nearby guild members и allies, while reducing that of nearby enemies.{nl} effects disappear when away from caster и do not stack with Battle Orders (whichever effect is повысится last remains). SKILL_20190104_012847 Длительность: 10 Секунд{nl}Ally Movement Speed: +#{CaptionRatio2}#{nl}Enemy Movement Speed: -#{CaptionRatio2}#{nl}Able to use only while Horse Riding SKILL_20190104_012848 Flying Colors @@ -13014,11 +22509,185 @@ SKILL_20190104_013013 Призыв 1 скелета- Mage{nl}Множитель SKILL_20190104_013014 Explodes an item registered in Alchemy Workshop to damage nearby enemies. SKILL_20190104_013015 Множитель навыка: #{SkillFactor}#%{nl}Targets: 5 SKILL_20190104_013016 Concentrate magic energy и fire it at enemies. +======= +SKILL_20190104_012846 Increases the movement speed of nearby guild members and allies, while reducing that of nearby enemies.{nl}The effects disappear when away from the caster and do not stack with Battle Orders (whichever effect is applied last remains). +SKILL_20190104_012847 Duration: 10 seconds{nl}Ally Movement Speed: +#{CaptionRatio2}#{nl}Enemy Movement Speed: -#{CaptionRatio2}#{nl}Able to use only while Horse Riding +SKILL_20190104_012848 Flying Colors +SKILL_20190104_012849 Plant the flag of victory to raise the morale of your allies and demotivate your enemies. Allies have their critical rate increased and receive less damage in PvP. Reduces enemies' critical resistance. +SKILL_20190104_012850 Duration: 15 seconds{nl}Ally Critical Rate: +#{CaptionRatio}#%{nl}Damage Received in PvP: -#{CaptionRatio2}#%{nl}Enemy Critical Resistance: -#{CaptionRatio}#% +SKILL_20190104_012851 Lunge with the spear forward to pierce enemies in front of you. The target temporarily has their physical, magic and sub physical attack decreased. If the target is an enemy summon, it will be displaced. +SKILL_20190104_012852 Skill Factor: #{SkillFactor}#%{nl}Attack: -#{CaptionRatio}#%{nl}Duration: 10 seconds +SKILL_20190104_012853 Aim for the head and deal an attack with high critical chance. +SKILL_20190104_012854 Skill Factor: #{SkillFactor}#%{nl}Critical Chance: +#{CaptionRatio2}#% +SKILL_20190104_012855 Charge forward to lunge your spear at the enemy and destroy magic circles. The target becomes silenced, rendering them unable to use basic attacks and skills. +SKILL_20190104_012856 Skill Factor: #{SkillFactor}#% x 2{nl}{#339999}{ol}[Silence]{/}{/} Duration: 2 seconds{nl}Targets: 10 +SKILL_20190104_012857 Fix the grip on your spear and strike your enemy downward, knocking them off of their companion. Deals additional damage to mounted enemies and Beast types. +SKILL_20190104_012858 Skill Factor: #{SkillFactor}#%{nl}Unable to mount Companion for 5 seconds if fallen +SKILL_20190104_012859 Extend your spear outwards to attack. Enemies in Crush state get additional damage. +SKILL_20190104_012860 Strengthen your will before battle. Increases the chances of you penetrating the enemy's block, and two-handed spear attacks ignore part of the target's defense. +SKILL_20190104_012861 Block Penetration: +#{CaptionRatio}#%{nl}Defense Ignored: 10%{nl}Duration: 30 seconds +SKILL_20190104_012862 Rush towards the enemy and deal damage. Upon hitting an enemy, you stop and deal increased damage based on the distance traveled. Rhongomiant cannot be evaded or blocked. +SKILL_20190104_012863 Skill Factor: #{SkillFactor}#%{nl}Critical Rate: x2{nl}Ignores block +SKILL_20190104_012864 Summons mounted troops to attack. +SKILL_20190104_012865 Skill Factor: #{SkillFactor}#% x 10 +SKILL_20190104_012866 Threaten nearby enemies into chasing you. If there is a boss monster in the vicinity, the boss monster will be threatened first. Reduces the accuracy and evasion of threatened enemies. If the target is a monster, its movement speed increases, and it becomes immune to forced threat skills for 30 seconds. +SKILL_20190104_012867 Reduces accuracy/evasion of threatened targets by #{CaptionRatio2}#%{nl}Threatened Targets: 10{nl}Capote Buff Duration: #{CaptionRatio}# seconds +SKILL_20190104_012868 Take out your cape and fight back against an enemy that attacks you. If the counterattacked enemy is a Beast type, it attacks first. Successful counterattacks nullify the damage and increase critical rate for a certain amount of time. Blocks all melee attacks while counterattacking. +SKILL_20190104_012869 Counterattack Skill Factor: #{CaptionRatio}#%{nl}Counterattack Duration: 2 seconds{nl}Increases critical rate by #{CaptionRatio2}#% when counterattack is successful +SKILL_20190104_012870 Use a rapier to rapidly deal successive strikes on the enemy. The number of attack counts increases by skill level. Deals 20% increased damage to Large enemies. +SKILL_20190104_012871 Skill Factor: #{SkillFactor}#%{nl}Attacks min. #{CaptionRatio}# to max. #{CaptionRatio2}# times{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012872 Flap your cape and focus the attention of the surrounding area on you. Increases critical rate, including an increase of 2 times when attacking enemies with maximum threat. +SKILL_20190104_012873 Critical Rate: #{CaptionRatio}#%{nl}Critical Rate to Max. Threat Enemies: #{CaptionRatio2}#%{nl}Duration: 20 seconds +SKILL_20190104_012874 Turn 360 degrees while attacking nearby enemies. During the attack, the caster receives no damage. Attacked enemies fall on the spot. Enemy attacks increase your critical rate. +SKILL_20190104_012875 Skill Factor: #{SkillFactor}#% x 4{nl}AoE Attack Ratio: #{SkillSR}#{nl}Critical Rate: +20% +SKILL_20190104_012876 Move backwards a set distance. Cooldown time decreases with skill level. The caster's evasion is increased after using Back Slide. +SKILL_20190104_012877 Cooldown: -#{CaptionTime}# seconds{nl}100% evasion while using Back Slide{nl}Evasion +100% for 5 seconds after using skill +SKILL_20190104_012878 Incite a fighting bull to attack nearby enemies. The provoked bull deals damage to enemies in its way. +SKILL_20190104_012879 Skill Factor: #{SkillFactor}#% x 3{nl}Targets: 15 +SKILL_20190104_012880 Assume an active Ram Muay attack stance. Unlocks Nak Muay skills and converts basic attacks. Basic attack speed increases with skill level. +SKILL_20190104_012881 Attack: #{SkillFactor}#% x 2{nl}Basic Attack Speed: +#{CaptionRatio}# +SKILL_20190104_012882 Strikes the lower half of the enemy. Chance of inflicting [Slow]. [Slow] chances are determined by the difference between your STR and the enemy's CON. Additional damage to Small-sized enemies. Can be used only when the Ram Muay buff is active. +SKILL_20190104_012883 Skill Factor: #{SkillFactor}#% x 2{nl}+50% damage to Small-sized enemies{nl}Can be used after adopting the Ram Muay stance +SKILL_20190104_012884 Slash the enemy with your elbow. Chance of inflicting [Bleeding]. [Bleeding] chance is determined by the difference between your STR and the enemy's CON. Can be used only when the Ram Muay buff is active. +SKILL_20190104_012885 Skill Factor: #{SkillFactor}#% x 2{nl}Can be used after adopting the Ram Muay stance +SKILL_20190104_012886 Attack the enemy with a powerful kick. The kicked enemy spins and gets knocked down. Can be used only when the Ram Muay buff is active. +SKILL_20190104_012887 Skill Factor: #{SkillFactor}#%{nl}Can be used after adopting the Ram Muay stance +SKILL_20190104_012888 Hit the enemy with a flying knee kick. Flying-type enemies take additional damage. Can be used only when the Ram Muay buff is active. +SKILL_20190104_012889 Skill Factor: #{SkillFactor}#%{nl}+50% increased damage to Flying enemies{nl}Can be used after adopting the Ram Muay stance +SKILL_20190104_012890 Applies a buff that changes the cooldown of Te Kha, Sok Chiang, Te Trong and Khao Loi to 0.5 seconds. After the buff expires, the cooldown of Te Kha, Sok Chiang, Te Trong and Khao Loi is set to 30 seconds. +SKILL_20190104_012891 Throw the rete at nearby enemies and pull them towards you. Enemies trapped by the rete become momentarily unable to move and receive additional damage from Pierce attacks executed using a One-handed Spear. +SKILL_20190104_012892 Duration: 7 seconds{nl}Targets: #{CaptionRatio2}#{nl}One-handed Spear Attack Damage: +#{CaptionRatio}#%{nl}Consumes Rete x1 +SKILL_20190104_012893 Throw the rete within a designated range to immobilize the enemies trapped by it. Duration applies as 1/3 for character enemies, and 1/2 for bosses. Enemies trapped by the rete receive additional damage from One-handed Spear Pierce attacks. +SKILL_20190104_012894 Duration: #{CaptionRatio}# seconds{nl}Targets: #{CaptionRatio2}#{nl}One-handed Spear Attack Damage: +#{CaptionRatio3}#%{nl}Consumes Rete x1 +SKILL_20190104_012895 Allows you to block when equipping a dagger and increases Block against physical damage. The Dagger Guard buff cancels automatically if you unequip the dagger. +SKILL_20190104_012896 +#{CaptionRatio}#% block against physical damage taken{nl}Duration: 20 seconds +SKILL_20190104_012897 Pierce enemies all around and deal damage with your spear. Attacking enemies affected by the rete debuff, Iron Hook, or Arrest provides a higher critical rate and prevents evasion. +SKILL_20190104_012898 Skill Factor: #{SkillFactor}#%{nl}Critical Rate: +200%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012899 Attack enemies all around with the rete to deal damage and reduce their physical defense. Affected character targets become momentarily unable to equip a shield. Disarmed opponents become unable to block and evade. +SKILL_20190104_012900 Skill Factor: #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012901 Leap forward and stab the enemy with your dagger. If the target's HP is at 50% or lower, the attack can deal up to 350% additional damage based on how low their HP is. Deals additional damage to enemies affected by the rete debuff, Iron Hook, and Arrest. +SKILL_20190104_012902 Dash towards the enemy over a short distance and pierce twice, then brandish your spear to deal Slash damage. At the last hit, the enemy is thrown in the air. Attacking enemies affected by the rete debuff, Iron Hook, or Arrest applies increased damage and prevents evasion. +SKILL_20190104_012903 Skill Factor: #{SkillFactor}#% x 5{nl}Critical Rate: +200%{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012904 Aim at the upper half of the enemy and slash. +SKILL_20190104_012905 Shout and assume an attacking stance. Increases basic attack speed and makes you immune to being knocked back or knocked down while riding a companion. +SKILL_20190104_012906 Order your companion to get into an offensive charging position. Cause damage to nearby enemies while moving. +SKILL_20190104_012907 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012908 Charge forward and deal damage to enemies you come in contact with. Your physical and magic defense increase momentarily after using Cavalry Charge. +SKILL_20190104_012909 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Physical and Magic Defense: +100%{nl}Duration: 5 seconds +SKILL_20190104_012910 Push your sword in with great force to attack. Increases damage dealt to frozen or Ice-property enemies. Attacked targets receive increased damage from Slash attacks. Increases the number of Storm Bolt hits to enemies under the Storm Bolt debuff. +SKILL_20190104_012911 Skill Factor: #{SkillFactor}#% x 3{nl}Debuff Duration: 10 seconds{nl}Slash Attack Damage: +50%{nl}Damage +100% to frozen and Ice-property enemies +SKILL_20190104_012912 Continuously cut down enemies in front of you with a single-handed sword. The skill's AoE attack ratio increases by 10 while the Cavalry Charge buff is active. +SKILL_20190104_012913 Skill Factor: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012914 Rush to attack an enemy and return to your position. Your movement speed increases momentarily after using Infinite Assault. +SKILL_20190104_012915 Skill Factor: #{SkillFactor}#% x 2{nl}Targets: 12{nl}Movement Speed: +#{CaptionRatio}#{nl}Duration: 3 seconds +SKILL_20190104_012916 Strike the enemy's head, causing them to become afflicted with [Stun].{nl}{#00113F}If the Frenzy buff is active, the attack range of Helm Chopper increases and Stun duration changes to 4 seconds.{/} +SKILL_20190104_012917 Gather powerful magical energy and launch it towards an enemy. Deals 100% more damage to slowed down enemies. +SKILL_20190104_012918 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: #{SkillSR}#{nl}Casting Time: 0.5 seconds +SKILL_20190104_012919 Physical Attack: -#{CaptionRatio}#%{nl}Magic Attack: -#{CaptionRatio}#%{nl}Evasion: -#{CaptionRatio2}#%{nl}Damage from Magic Circles: +#{CaptionRatio3}#%{nl}{#339999}{ol}[Lethargy]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20190104_012920 Create a protective shield around you that absorbs enemy attacks. 1% of your maximum SP is consumed every time damage is absorbed. +SKILL_20190104_012921 Damage Taken: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012922 Inflicts damage on an enemy by creating a powerful earthquake in front of you. +SKILL_20190104_012923 Attack continuously using magic bullets. New bullets are shot if the attack successfully targets an enemy. Deals 50% more damage to slowed down enemies. +SKILL_20190104_012924 Skill Factor: #{SkillFactor}#% x 3{nl}Bullet Count: 5 +SKILL_20190104_012925 Summons a fireball at the targeted area. Enemies that touch the fireball receive Fire damage. [Fireball] will not hit the same enemies twice. You can summon up to 5 fireballs can be summoned.{nl}{#00113F}Using Storm Dust on Fireball applies Fireball's damage within the range of Storm Dust.{/} +SKILL_20190104_012926 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190104_012927 Creates a wall of flames that continuously damages approaching enemies. Attacked enemies are knocked back. +SKILL_20190104_012928 Skill Factor: #{SkillFactor}#% x 5{nl}Fire Walls: 8{nl}Duration: 15 seconds +SKILL_20190104_012929 Temporarily grants Fire property to your attacks.{nl}{#00113F}Enchant Fire applies to your nearby summons as well.{/} +SKILL_20190104_012930 Inflicts damage by exploding an enemy under a Fire-property debuff. +SKILL_20190104_012931 Summons a pillar of fire to inflict damage on enemies.{nl}{#00113F}Using Raise on Fire Pillar causes it to deal more hits.{/} +SKILL_20190104_012932 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: 10 seconds +SKILL_20190104_012933 Attack by continuously fuming fire towards enemies. Deals continuous Fire damage to enemies. Chance of receiving additional Fire damage momentarily. While casting Hell Breath, you receive melee attack-blocking effect. +SKILL_20190104_012934 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Consumes #{CaptionRatio}# SP per 0.5 seconds{nl}Consumes Pyrite x#{SpendItemCount}# +SKILL_20190104_012935 Creates a magic circle of flames around you. Deals continuous Fire damage to enemies within the magic circle. +SKILL_20190104_012936 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: 8 seconds +SKILL_20190104_012937 Summons Prominence. The summoned Prominence roams within the designated location, inflicting damage to targets. +SKILL_20190104_012938 Skill Factor: #{SkillFactor}#%{nl}Creates 4 Prominence{nl}Attacks #{CaptionRatio}# times +SKILL_20190104_012939 Cast an arrow of ice that inflicts damage and has a chance of freezing the enemy. +SKILL_20190104_012940 Skill Factor: #{SkillFactor}#% x 2{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds +SKILL_20190104_012941 Create ice spikes from the ground in a line to inflict damage. Has a chance of freezing enemies.{nl}(Cannot freeze Boss Monsters, 10% chance of freezing in PVP.) +SKILL_20190104_012942 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds +SKILL_20190104_012943 Skill Factor: #{SkillFactor}#%{nl}Ice Wall Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Duration: 5 seconds{nl}Ice Wall Duration: 15 seconds +SKILL_20190104_012944 Deals damage to frozen or chilled enemies, and enemies near the Ice Wall. +SKILL_20190104_012945 Skill Factor on Frozen Targets: #{SkillFactor}#% +SKILL_20190104_012946 Create a curtain of ice for defense. If an enemy attack is successfully blocked, the damage received is reduced in half and the attacker is frozen. +SKILL_20190104_012947 Duration: 25 seconds{nl}Chance to {#339999}{ol}[Freeze]{/}{/}: #{CaptionRatio2}#%{nl}{#339999}{ol}[Freeze]{/}{/} Duration: #{CaptionRatio}# seconds +SKILL_20190104_012948 Skill Factor on Frozen Targets: #{SkillFactor}#%{nl}Chill Duration: #{CaptionRatio}# seconds +SKILL_20190104_012949 Ride an enormous snowball and crush any enemies in your way.{nl}{#00113F}If there is a Heavy Gravity skill nearby, enemies will not be knocked down after Snow Rolling.{/} +SKILL_20190104_012950 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Duration: 10 seconds +SKILL_20190104_012951 Summons a tree of ice on the ground that freezes and damages enemies nearby. +SKILL_20190104_012952 Skill Factor: #{SkillFactor}#%{nl}Ice Tree Duration: #{CaptionTime}# seconds{nl}Consumes Cryorite x#{SpendItemCount}# +SKILL_20190104_012953 Concentrate on the tip of your hand to inflict continuous damage with psychokinesis. Inflicts 50% more damage to Mutant-type enemies. Chance to stun enemies.{nl}{#00113F}If the skill hits an Ice Wall, the wall releases ice fragments.{/} +SKILL_20190104_012954 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio3}# SP per second{nl}50% chance of inflicting Stun +SKILL_20190104_012955 Use psychokinesis to capture a target in front of you and throw it around.{nl}Inflict damage by throwing the captured target in a direction using your arrow keys. Deals 50% additional damage to Mutant-type monsters. +SKILL_20190104_012956 Skill Factor: #{SkillFactor}#% x #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_012957 Swaps your position with that of a selected enemy. The swapped enemy becomes immobilized. +SKILL_20190104_012958 Targets: #{CaptionRatio}#{nl}Maximum Distance: 20{nl}Debuff Duration: 2 seconds +SKILL_20190104_012959 Inflict damage on multiple enemies by pulling them to a targeted area, causing them to collide with each other. Deals 50% additional damage to Mutant-type monsters. +SKILL_20190104_012960 Skill Factor: #{SkillFactor}#%{nl}Targets: 10 +SKILL_20190104_012961 Targets: #{CaptionRatio}#{nl}Duration: 5 seconds +SKILL_20190104_012962 Creates a gravity field in front of you in a line that pulls nearby enemies into it. Deals 50% additional damage to Mutant-type monsters. +SKILL_20190104_012963 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Targets: #{CaptionRatio}#{nl}Consumes #{CaptionRatio3}# SP per second{nl}Maximum Duration: 10 seconds +SKILL_20190104_012964 Increases the gravitational force on the targeted area to inflict psychokinesis damage. Flying-type monsters within the affected area are changed to ground-type, and Raise tiles around the affected area are removed. Deals 50% additional damage to Mutant-type monsters. +SKILL_20190104_012965 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: 5 seconds +SKILL_20190104_012966 Release a surge of electricity to attack enemies in front of you.{nl}{#00113F}Electrocute's number of targets is doubled if used within the range of Storm Calling.{/} +SKILL_20190104_012967 Skill Factor: #{SkillFactor}#% x 4{nl}Targets: #{CaptionRatio}# +SKILL_20190104_012968 Drop chunks of ice to continuously inflict damage on enemies. +SKILL_20190104_012969 Drop a meteor on a targeted area to inflict damage on enemies. +SKILL_20190104_012970 Skill Factor: #{SkillFactor}#%{nl}Casting Time: 2 seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012971 Duration: #{CaptionTime}# seconds{nl}#{CaptionRatio}#% chance of doubling the duration{nl}Movement Speed: -10%{nl}Additional {#DD5500}{ol}Lightning{/}{/}Property Damage: +35%{nl}Skill Factor on {#DD5500}{ol}Fire{/}{/} Property Targets: #{SkillFactor}#% +SKILL_20190104_012972 Throw an Ice Sphere at the enemy to deal damage. +SKILL_20190104_012973 Creates a magic circle of ice on the targeted area. Deals continuous Ice damage to enemies in the magic circle. +SKILL_20190104_012974 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Targets: #{CaptionRatio2}#{nl}Duration: 5.4 seconds +SKILL_20190104_012975 Creates a sandstorm on the targeted area. Enemies in range of [Storm Dust] take continuous Earth-property damage. Flying-type enemies take half the damage. +SKILL_20190104_012976 Fire Claw +SKILL_20190104_012977 Send out a wave of fire all around to attack your enemies. +SKILL_20190104_012978 Elemental Essence +SKILL_20190104_012979 Grants a buff that increases the damage bonus of property attacks when attacking an enemy's weakness. +SKILL_20190104_012980 Offensive Property Effects: +#{CaptionRatio}#%{nl}Duration: 20 seconds +SKILL_20190104_012981 Призыв фамильяров. Фамильяры бросаются на врагов, которых вы атакуете или же атакующих вас и взрываются. Урон от взрыва основывается на уроне призываемых существ. +SKILL_20190104_012982 Summon Skill Factor: #{SkillFactor}#%{nl}Summons 5 Familiars{nl}Duration: 60 seconds +SKILL_20190104_012983 Summons the demon from the secondary card equipped on the Grimoire to attack enemies. The damage inflicted is increased in proportion to the caster's SPR. The Evocation buff is applied to the demon created by Summoning when damage is dealt with Evocation, causing it to ignore 20% of enemy physical/magic defense. +SKILL_20190104_012984 Skill Factor: #{SkillFactor}#%{nl}Evocation Buff Duration: #{CaptionRatio2}# seconds +SKILL_20190104_012985 Summon and release blood-sucking bats against enemies to inflict damage. Affected enemies receive the Vampirism debuff, which increases the damage dealt by summons. +SKILL_20190104_012986 Skill Factor: #{SkillFactor}#% x 2{nl}Regular Summon Damage: +#{CaptionRatio}#%{nl}Summoning Demon Damage: +#{CaptionRatio2}#%{nl}{#339999}{ol}[Vampirism]{/}{/} Duration: 15 seconds +SKILL_20190104_012987 Magic Duration: 10 seconds{nl}Consumes Time Crystal Fragment x#{SpendItemCount}# +SKILL_20190104_012988 Movement Speed: -#{CaptionRatio}#{nl}Magic Circle Duration: 10 seconds{nl}{#339999}{ol}[Slow]{/}{/} Duration: 10 seconds +SKILL_20190104_012989 Control time in an area, temporarily changing it back to its previous state.{nl}{#00113F}If you use Backmasking inside a magic circle, the circle's duration will rewind.{/} +SKILL_20190104_012990 Reduces the cooldown of your skills and those of your party members. The individual skill cooldowns cannot be reduced again until given the skill is used. +SKILL_20190104_012991 Time Forward +SKILL_20190104_012992 Increases the cooldown time of a random skill belonging an enemy within range. +SKILL_20190104_012993 Cooldown: +#{CaptionRatio}# seconds{nl}Targets: 5 +SKILL_20190104_012994 Releases evil energy into your opponent. The corpses of monsters affected by the evil energy can be collected once defeated. +SKILL_20190104_012995 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_012996 Shoggoth Attack: +#{CaptionRatio}#%{nl}Shoggoth Defense: +#{CaptionRatio2}#%{nl}Consumes Corpse x#{CaptionTime}#{nl}Duration: 900 seconds +SKILL_20190104_012997 Throw corpse parts on a targeted area to attack nearby enemies. Affected enemies receive the Necromancer Bane debuff. +SKILL_20190104_012998 Skill Factor: #{SkillFactor}#% x 16{nl}AoE Attack Ratio: #{SkillSR}#{nl}#{CaptionRatio2}#% chance of applying 5 stacks of Necromancer Bane{nl}Consumes Corpse x#{CaptionRatio}# +SKILL_20190104_012999 Encircle yourself with corpse parts that damage nearby enemies. Has a chance to deal additional damage to decaying enemies. Affected enemies receive the Necromancer Bane debuff. +SKILL_20190104_013000 Skill Factor: #{SkillFactor}#% x 15{nl}Necromancer Bane Debuff: #{CaptionRatio2}# stacks{nl}Duration: 15 seconds{nl}Consumes Corpse x#{CaptionRatio}# +SKILL_20190104_013001 Raises a wall of corpses in front of the caster. Enemies near the wall are afflicted with [Decay]. Enemies affected by [Decay] receive additional damage from Missile attacks. +SKILL_20190104_013002 Skill Factor: #{SkillFactor}#%{nl}Dirty Pole Duration: #{CaptionRatio}# seconds{nl}{#339999}{ol}[Decay]{/}{/} Duration: #{CaptionTime}# seconds{nl}Consumes Corpse x#{CaptionRatio2}# +SKILL_20190104_013003 Build a cursed tower made of corpses on a targeted area. You can raise a maximum of one tower. +SKILL_20190104_013004 Summon Attack: #{CaptionRatio3}#%{nl}Corpse Tower Duration: 30 seconds{nl}Health: #{CaptionTime}#{nl}Consumes Corpse x#{CaptionRatio2}# +SKILL_20190104_013005 Summon a corpse skeleton soldier. The skeleton soldier engages in combat and follows its master. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190104_013006 Summons 1 Skeleton Soldier{nl}Summon Skill Factor: #{CaptionRatio3}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Duration: 300 seconds{nl}Maximum Level: 5 +SKILL_20190104_013007 Gather carcass parts and throw them onto a targeted location to attack. Affected enemies receive the Necromancer Bane debuff. +SKILL_20190104_013008 Skill Factor: #{SkillFactor}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Applies #{CaptionRatio}# Necromancer Bane debuff stacks{nl}Casting Time: 3 seconds +SKILL_20190104_013009 Summon a corpse skeleton archer. The skeleton archer engages in combat and follows its master. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190104_013010 Summons 1 Skeleton Archer{nl}Summon Skill Factor: #{CaptionRatio3}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Duration: 300 seconds{nl}Maximum Level: 5 +SKILL_20190104_013011 Raise Skull Mage +SKILL_20190104_013012 Summon a corpse skeleton mage. The skeleton mage engages in combat and follows its master. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190104_013013 Summons 1 Skeleton Mage{nl}Summon Skill Factor: #{CaptionRatio3}#%{nl}Consumes Corpse x#{CaptionRatio2}#{nl}Duration: 45 seconds{nl}Maximum Level: 5 +SKILL_20190104_013014 Explodes an item registered in the Alchemy Workshop to damage nearby enemies. +SKILL_20190104_013015 Skill Factor: #{SkillFactor}#%{nl}Targets: 5 +SKILL_20190104_013016 Concentrate magic energy and fire it at enemies. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013017 Sprinkle HP Potion SKILL_20190104_013018 Опрысните зелье HP, зарегистрированное в Мастерской Алхимии, чтобы восстановить ваше HP и здоровье членов вашей группы. Вы можете зарегистрировать только зелья, сделанные Алхимиком. SKILL_20190104_013019 Восстановление: #{CaptionRatio}# SKILL_20190104_013020 Sprinkle SP Potion SKILL_20190104_013021 Опрысните зелье SP, зарегистрированное в Мастерской Алхимии, чтобы восстановить ваш SP и членов вашей группы. Вы можете зарегистрировать только зелья, сделанные Алхимиком. +<<<<<<< HEAD SKILL_20190104_013022 Stab enemy with a bone knife. If enemy is a Beast-, Devil- or Insect-type, or affected by Enervation debuff, blood will spew out that recovers some of your HP. SKILL_20190104_013023 Множитель навыка: #{SkillFactor}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Длительность: 5 Секунд{nl}Recovers #{CaptionRatio2}#% of damage SKILL_20190104_013024 Attack и absorb life force from a Beast-, Devil- or Insect-type enemy, or an enemy affected by Enervation debuff, while recovering part of your HP.{nl}{#00113F}Blood Sucking affects cursed enemies of all types. To cursed enemies of already-susceptible types, effects increase by 20%.{/} @@ -13163,9 +22832,156 @@ SKILL_20190104_013162 Set up a trap in front of you that fires a buckshot. trap SKILL_20190104_013163 Множитель навыка: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes Trap Kit x#{SpendItemCount}# SKILL_20190104_013164 Set up a spring trap that activates once enemies step on it. When trap is activated, it launches enemies back far away. SKILL_20190104_013165 Множитель навыка: #{SkillFactor}#%{nl}Время применения: 1.5 Секунд{nl}Длительность: #{CaptionRatio2}# Секунд{nl}Consumes Trap Kit x#{SpendItemCount}# +======= +SKILL_20190104_013022 Stab the enemy with a bone knife. If the enemy is a Beast-, Devil- or Insect-type, or affected by the Enervation debuff, blood will spew out that recovers some of your HP. +SKILL_20190104_013023 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 5 seconds{nl}Recovers #{CaptionRatio2}#% of damage +SKILL_20190104_013024 Attack and absorb the life force from a Beast-, Devil- or Insect-type enemy, or an enemy affected by the Enervation debuff, while recovering part of your HP.{nl}{#00113F}Blood Sucking affects cursed enemies of all types. To cursed enemies of the already-susceptible types, the effects increase by 20%.{/} +SKILL_20190104_013025 Skill Factor: #{SkillFactor}#%{nl}Blood Sucking: #{CaptionRatio2}#%{nl}Consumes #{CaptionTime}# SP per 0.4 seconds +SKILL_20190104_013026 Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, attacking them with bone shards and cursing them. +SKILL_20190104_013027 Skill Factor: #{SkillFactor}#%{nl}Bone Pointing Duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 seconds +SKILL_20190104_013028 Stab an enemy with a cursed knife carved from a bone. Stabbed enemies are afflicted with [Corruption]. Enemies affected by Corruption receive additional damage from physical and Fire-property attacks. +SKILL_20190104_013029 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_013030 Put on shoes made of hair and blood. Walk while leaving bloody footprints on the ground, dealing damage and temporarily cursing any enemies who come into contact with them. +SKILL_20190104_013031 Skill Factor: #{SkillFactor}#%{nl}Kurdaitcha Maximum Duration: #{CaptionRatio}# seconds{nl}Movement Speed: -#{CaptionRatio2}#{nl}{#339999}{ol}[Curse]{/}{/} Duration: 7 seconds +SKILL_20190104_013032 Use the Kundela to attack enemies. Cursed enemies receive additional damage.{nl}{#00113F}If the skill hits an Ice Wall, the wall releases ice fragments.{/} +SKILL_20190104_013033 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Increased damage to enemies under {#339999}{ol}[Curse]{/}{/} +SKILL_20190104_013034 For a brief period of time, your character levitates. While levitating, you are immune to melee attacks but receive additional damage from missile attacks.{nl}{#00113F}When an Upper Level magic circle is beneath you, you levitate higher.{/} +SKILL_20190104_013035 Consumes your own HP and deals proportional damage to nearby enemies, inflicting the [Blood Curse] status ailment. Enemies under the [Blood Curse] do not recover SP and, when attacked, heal the attacker's HP instead. Using this skill without sufficient HP will incapacitate you. +SKILL_20190104_013036 Skill Factor: #{SkillFactor}#%{nl}Consumes #{CaptionRatio}#% HP when activated{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013037 Temporarily inflicts a curse spell on enemies within range to cause additional damage when hit. The additional damage is based on the Featherfoot's magic attack and Enervation skill factor. +SKILL_20190104_013038 Skill Factor: #{SkillFactor}#%{nl}Applies 10 times{nl}Duration: 30 seconds +SKILL_20190104_013039 Summon a pillar of darkness that constantly inflicts pain on enemies who come in contact with it. Targets continue to receive momentary damage even after moving away from the pillar, but that damage weakens over time. +SKILL_20190104_013040 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Magic Circle Duration: 6.6 seconds{nl}Additional damage for #{CaptionRatio2}# seconds +SKILL_20190104_013041 Gain the Invocation buff, which allows you to summon evil spirits from the death of enemies. The summoned spirits remain in the field, damaging enemies who come into contact with them. You can summon a maximum of 10 spirits. +SKILL_20190104_013042 Spirit Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Spirit Duration: 35 seconds +SKILL_20190104_013043 Summon evil spirits to surround you, protecting you and attacking enemies upon contact. Deals increased damage to enemies under the Fear debuff. +SKILL_20190104_013044 Spirit Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Duration: 30 seconds{nl}Increases damage to enemies under {#339999}{ol}[Fear]{/}{/} by 50% +SKILL_20190104_013045 Summon the devil of hatred to attack enemies. Enemies attacked by this magic are more likely to target you, and will temporarily take extra damage from Holy-property attacks. +SKILL_20190104_013046 Skill Factor: #{SkillFactor}#%{nl}Stigma Duration: 20 seconds +SKILL_20190104_013047 Sacrifice the enemies in a targeted area to your evil spirits. The evil spirits will move towards the targeted area to attack the enemies. +SKILL_20190104_013048 Make your summoned evil spirits follow you in a line. Their damage increases proportionally to the skill level. +SKILL_20190104_013049 Create a magic circle in front of you that summons the demon's arm. The summoned demon disappears after attacking forwards. +SKILL_20190104_013050 Inflicts powerful damage to enemies in the targeted area. Attacked enemies reflect magic, dealing additional damage to other enemies and reducing their magic defense. Deals 30% more damage to Slow enemies. +SKILL_20190104_013051 Skill Factor: #{SkillFactor}#%{nl}Magic Defense: -#{CaptionRatio}#%{nl}Consumes Rune Stone x1{nl}Casting Time: 2 seconds +SKILL_20190104_013052 Throw an ice sphere to deal damage.{nl}{#00113F}Debuffed enemies attacked with Rune of Ice become frozen for 3 seconds.{/} +SKILL_20190104_013053 Skill Factor: #{SkillFactor}#% x 2{nl}Consumes Rune Stone x1 +SKILL_20190104_013054 Turn you or an ally into a giant. Giant players are considered Large-type and have their HP and defense increased. Limited usage of skills.{nl}{#00113F}If there is a Shoggoth among your summons when using this skill, the Shoggoth also receives the effects of Rune of Giants for 30 seconds.{/} +SKILL_20190104_013055 Giant Size Duration: #{CaptionTime}# seconds{nl}Defense, Maximum HP: +#{CaptionRatio}#%{nl}Movement Speed: +#{CaptionRatio2}#{nl}Consumes Rune Stone x1{nl}Casting Time: 2 seconds +SKILL_20190104_013056 Charges a divine magic attack that is unleashed in a straight line. +SKILL_20190104_013057 Skill Factor: #{SkillFactor}#% x 5{nl}Consumes Rune Stone x1{nl}Casting Time: 2 seconds +SKILL_20190104_013058 Applies an effect that reduces the damage you receive while casting skills. +SKILL_20190104_013059 Damage Taken While Casting: -#{CaptionRatio}#%{nl}Duration: 300 seconds{nl}Consumes Rune Stone x1{nl}Casting Time: 2 seconds +SKILL_20190104_013060 Rune of Rock +SKILL_20190104_013061 Send five giant rocks falling from the sky to deal damage down below. +SKILL_20190104_013062 Skill Factor: #{SkillFactor}#%{nl}Consumes Rune Stone x1 +SKILL_20190104_013063 Distorts space into a small size to attack enemies. Deals 50% more damage to Slow enemies. +SKILL_20190104_013064 Distorts space into a large size to deal damage on a targeted range. Deals 50% more damage to Slow enemies. +SKILL_20190104_013065 Skill Factor: #{SkillFactor}#%{nl}Duration: 1.5 seconds +SKILL_20190104_013066 Compresses the space around a single enemy, dealing damage. Quick Cast has no effect, but the longer the skill is charged, the more damage is dealt. Nearby enemies are pulled in. Deals 30% more damage to Slow enemies. +SKILL_20190104_013067 Skill Factor: #{SkillFactor}#% x 4{nl}Maximum Charge Time: 3 seconds{nl}Damage can be increased by up to 2x{nl}Gathers a maximum of 15 enemies +SKILL_20190104_013068 Summons a hole on the ground leading to another dimension. Enemies within range of the hole are momentarily sucked in and disappear. When the hole dissipates, enemies within range receive damage, with those that disappeared receiving additional damage. +SKILL_20190104_013069 Skill Factor: #{SkillFactor}#%{nl}Magic Circle Duration: 3 seconds{nl}Disappearing Targets: #{CaptionRatio}#{nl}#{CaptionRatio2}#% additional damage to disappearing targets +SKILL_20190104_013070 Sharp thorns rise from within the shadow of an enemy, dealing damage. Shadow Thorn cannot be blocked or evaded. +SKILL_20190104_013071 Cast your shadow outwards, dealing damage to enemies within it. +SKILL_20190104_013072 Summon a shadow that looks exactly like you to take damage in your place. The shadow's HP is a set percentage of your maximum HP. +SKILL_20190104_013073 Shadow HP Percentage: #{CaptionRatio}#%{nl}Duration: 20 seconds +SKILL_20190104_013074 Extract shadows from surrounding enemies and compress them into small beads. The beads explode after 3 seconds and inflict damage to enemies. +SKILL_20190104_013075 Summon a Fire Fox Shikigami. The summoned Shikigami follows you while automatically attacking nearby enemies. Enemies attacking you will be targeted first by the Shikigami. Additional critical rate applies to your magic Fire-property attacks while the Shikigami is following you. +SKILL_20190104_013076 Skill Factor: #{SkillFactor}#%{nl}Critical Rate of Fire-property Magic: +#{CaptionRatio}#%{nl}Duration: 60 seconds{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013077 Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage and pulling in nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it.{nl}{#00113F}Enemies hit by the Shikigami have their Slow debuff extended by 5 seconds.{/} +SKILL_20190104_013078 Skill Factor: #{SkillFactor}#% x 9{nl}Targets: 10{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013079 Release the roar of the White Tiger (Metal Shikigami) to instill fear in nearby enemies. Enemies affected by the roar receive damage and become struck with [Fear]. Damage increases by 50% on Plant-type enemies. +SKILL_20190104_013080 Skill Factor: #{SkillFactor}#% x 3{nl}Targets: #{CaptionRatio}#{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013081 Invoke the power of the Water Shikigami to summon strong water currents and attack your enemies. +SKILL_20190104_013082 Skill Factor: #{SkillFactor}#% x 5{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013083 Use the armor of Genbu (Water Shikigami) to generate a protective field. Attacks received consume SP instead of HP. If you are low on SP, the protective field disappears. Does not stack with Magic Shield. SP does not restore naturally while the skill is in use. Chance of neutralizing Ice-property attacks. +SKILL_20190104_013084 SP Consumption Ratio: #{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013085 Invoke the power of the Earth Shikigami and unleash its force on the ground below your enemies, dealing damage. Knocked down enemies receive half the damage, but have a chance of being immobilized. +SKILL_20190104_013086 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: 3 seconds{nl}Targets: 15{nl}10% chance of inflicting {#339999}{ol}[Hold]{/}{/} on fallen enemies{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013087 Generates a strong energy from the harmony of Yin and Yang, which deals quick, alternating blows of Dark (Yin) and Holy (Yang) property damage. Casting of the skill cannot be interrupted, and the caster remains immune to knockback and knockdown while Yin and Yang are in harmony. +SKILL_20190104_013088 Skill Factor: #{SkillFactor}#% per 0.1 seconds{nl}Maximum Duration: 4 seconds{nl}Targets: 15{nl}Consumes Paper Doll x#{SpendItemCount}# +SKILL_20190104_013089 Curse an enemy to decrease their magic defense and prevent recovery. +SKILL_20190104_013090 Deals damage to cursed enemies from afar. Deals additional damage on every third casting if used in succession. +SKILL_20190104_013091 Skill Factor: #{SkillFactor}#%{nl}Attack bonus on 3rd hit: #{CaptionRatio}#x to #{CaptionRatio2}#x +SKILL_20190104_013092 Applies a debuff to nearby enemies. Debuffed enemies return as zombies after they die. Zombie stats are based on those of the killed enemy. Zombie HP and STR increase according to the caster's INT and SPR. +SKILL_20190104_013093 Summons up to 8 Zombies{nl}Zombie damage increases with level +SKILL_20190104_013094 Instruct your summoned zombies to celebrate. The zombies will deal little damage to anything they touch. The zombies' STR stat applies as additional damage. +SKILL_20190104_013095 Summon Skill Factor: #{SkillFactor}#%{nl}Maximum Duration: 10 seconds{nl}Requires summoned Zombies +SKILL_20190104_013096 Detonates zombies near the targeted area and deals damage to nearby enemies. +SKILL_20190104_013097 Attach a charm that conceals one's presence. Allies in the vicinity of the installed charm are safe from monsters. +SKILL_20190104_013098 Explosion Skill Factor: #{SkillFactor}#%{nl}Charm Duration: #{CaptionTime}# seconds{nl}AoE: #{CaptionRatio}#{nl}Consumes Strange Yellow Paper x2 +SKILL_20190104_013099 Install a charm that calls upon a furious storm. It activates when coming in contact with an enemy, and the enemies within its range get attacked once, then receive additional damage from Lightning-property attacks. +SKILL_20190104_013100 Storm Skill Factor: #{SkillFactor}#%{nl}Lightning Attack Damage: +#{CaptionRatio2}#%{nl}Storm Duration: #{CaptionTime}# seconds{nl}Consumes Strange Yellow Paper x2 +SKILL_20190104_013101 Instantly activates the spell contained inside the installed charm. Creeping Death and Tri-Disaster explode to attack nearby enemies. +SKILL_20190104_013102 Install a charm that increases vulnerability to Fire, Ice and Lightning properties. Enemies near the charm receive more damage from Fire, Ice and Lightning attacks. When the charm explodes, affected enemies receive damage of those three properties. +SKILL_20190104_013103 Charm Duration: #{CaptionTime}# seconds{nl}+#{CaptionRatio}#% damage received from Fire, Ice and Lightning properties{nl}Consumes Strange Yellow Paper x2 +SKILL_20190104_013104 Install a Creeping Death Charm that moves slowly forward. Creeping Death deals continuous damage to the targets coming in contact with it while moving. Deals additional damage when exploding via Begone Demon. +SKILL_20190104_013105 Skill Factor: #{SkillFactor}#% x #{CaptionRatio}#{nl}Consumes Strange Yellow Paper x2 +SKILL_20190104_013106 Deal damage to punish a single target. Damage increases proportionally to charging time. +SKILL_20190104_013107 Skill Factor: #{SkillFactor}#%{nl}Consumes Strange Yellow Paper x3 +SKILL_20190104_013108 Creates a magic circle which allows other magic circles in front of you to affect Flying-type enemies. +SKILL_20190104_013109 Duration: 12 seconds{nl}Consumes Strange Yellow Paper x3 +SKILL_20190104_013110 Summon a group of talismans behind you and send them forward to attack your enemies. +SKILL_20190104_013111 Skill Factor: #{SkillFactor}#% x 8{nl}Targets: 15{nl}Consumes Strange Yellow Paper x3 +SKILL_20190104_013112 Lightning Charm +SKILL_20190104_013113 Activate a charm containing the power of lightning. Every Taoist skill you use gains a chance of additional Lightning-property attack. +SKILL_20190104_013114 Additional Attack Damage: #{CaptionRatio}#%{nl}Duration: 30 seconds{nl}Requires Strange Yellow Paper x1{nl}Maximum Level: 1 +SKILL_20190104_013115 Quickly fires a number of arrows at the targeted area. +SKILL_20190104_013116 Skill Factor: #{SkillFactor}#% x #{CaptionRatio}# +SKILL_20190104_013117 Pull your bowstring back to fire a highly piercing shot. Enemies hit are pinned onto the surrounding terrain. +SKILL_20190104_013118 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Skew]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20190104_013119 Allows you to attack while moving quickly. Momentarily increases your movement speed and evasion when you attack. +SKILL_20190104_013120 Evasion: +#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013121 Fires an arrow that bounces off of the target to hit an adjacent enemy. Enemies hit by Oblique Shot have a chance of becoming afflicted with Slow. +SKILL_20190104_013122 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Slow]{/}{/} Chance: #{CaptionRatio}#%{nl}{#339999}{ol}[Slow]{/}{/} Duration: 7 seconds +SKILL_20190104_013123 Demonstrate your strength by firing a shot that pushes enemies away. +SKILL_20190104_013124 Fire two arrows simultaneously at the enemy. +SKILL_20190104_013125 Skill Factor: #{SkillFactor}#% x 2 +SKILL_20190104_013126 Concentration +SKILL_20190104_013127 Concentrate to momentarily increase your critical rate. +SKILL_20190104_013128 Critical Rate: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013129 Fire 5 arrows in an arc in front of you.{nl}Deals 50% additional damage to targets in [Fear]. +SKILL_20190104_013130 Skill Factor: #{SkillFactor}#% x 5 +SKILL_20190104_013131 Aim with the tip of your arrow and penetrate through enemies in front of you. Enemies hit by High Anchoring have their critical resistance reduced for 5 seconds. +SKILL_20190104_013132 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Enemy Critical Resistance: -10% +SKILL_20190104_013133 Fire an arrow with a high chance of critical attack. Increases the caster's critical damage when a critical shot is landed. +SKILL_20190104_013134 Skill Factor: #{SkillFactor}#%{nl}Additional Critical Chance: 100%{nl}Maximum 5 stacks{nl}Critical damage increases 10% per stack +SKILL_20190104_013135 Aim at an enemy in a steady posture. Increases the damage of Missile attacks, applying an even higher increase to Bow attacks. +SKILL_20190104_013136 Damage +#{CaptionRatio}#% on non-bow Missile attacks{nl}Damage +#{CaptionRatio2}#% on bow Missile attacks{nl}Duration: 300 seconds +SKILL_20190104_013137 Fire an arrow with a bomb attached. Upon hitting a target, the arrow explodes after an amount of time, dealing extra damage. +SKILL_20190104_013138 Skill Factor: #{SkillFactor}#%{nl}Bomb Duration: 2 seconds +SKILL_20190104_013139 Fire an arrow that splits upon hitting a target to hit other adjacent enemies. Chance of inflicting Slow on enemies hit by Bounce Shot. +SKILL_20190104_013140 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}{#339999}{ol}[Slow]{/}{/} Chances: #{CaptionRatio2}#%{nl}{#339999}{ol}[Slow]{/}{/} Duration: 7 seconds +SKILL_20190104_013141 Fires a spiraling arrow that deals multiple hits to a target. Using multiple Spiral Arrows on an enemy increases the number of consecutive hits. Spiral Arrow also ignores part of the target's defense and has increased critical rate.{nl}Deals 50% additional damage to targets in Fear. +SKILL_20190104_013142 Skill Factor: #{SkillFactor}#% x #{CaptionRatio}#{nl}Critical Rate: +50%{nl}Ignores 20% of enemy defense +SKILL_20190104_013143 Jump backward while firing multiple arrows forward. +SKILL_20190104_013144 Skill Factor: #{SkillFactor}#%{nl}Attacks 5 times +SKILL_20190104_013145 Set up an upright shield to protect yourself from enemy attacks. Enemies without a target will attack the pavise instead. Enemies attacked during the installation become afflicted with Bleeding. +SKILL_20190104_013146 Skill Factor: #{SkillFactor}#%{nl}Stops #{CaptionRatio}# attacks{nl}Pavise Duration: #{CaptionTime}# seconds{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 5 seconds +SKILL_20190104_013147 Throw caltrops on the ground. The caltrops inflict damage to enemies that step on them and inflict Slow. +SKILL_20190104_013148 Skill Factor: #{SkillFactor}#%{nl}Throw Count: #{CaptionRatio2}#{nl}Caltrops Duration: #{CaptionTime}# seconds{nl}{#339999}{ol}[Slow]{/}{/}Duration: 7 seconds +SKILL_20190104_013149 Fire a stone bullet to push an enemy away. The target has a chance to become afflicted with Stun.{nl}Deals 50% additional damage to targets in Fear. +SKILL_20190104_013150 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Stun]{/}{/} Chances: #{CaptionRatio}#%{nl}{#339999}{ol}[Stun]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20190104_013151 Load multiple arrows into your crossbow and then fire them in quick succession at an enemy.{nl}Deals 50% additional damage to targets in Fear. +SKILL_20190104_013152 Skill Factor: #{SkillFactor}#% x no. of hits{nl}Maximum Loading Time: 1 second +SKILL_20190104_013153 Dismantles statues and other obstacles in front of you while dealing damage to nearby enemies.{nl}Allows you to tear down the following:{nl}* Dievdirbys statues, except Vakarine{nl}* Ice Wall{nl}* Pavise, Stockade{nl}* Traps summoned by boss monsters +SKILL_20190104_013154 Additional Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Basic Attack Speed: +10% +SKILL_20190104_013155 Kneel down to improve your concentration. Increases your attack, attack speed and range. Using Kneeling Shot again will cancel your kneeling state. +SKILL_20190104_013156 Physical Damage: +#{CaptionRatio}#%{nl}Range: +35{nl}Basic Attack Speed: +250 +SKILL_20190104_013157 Block and Shoot +SKILL_20190104_013158 Increases your Block for a period of time. While the Block and Shoot buff is active, the first attack you perform after blocking another attack deals additional damage. +SKILL_20190104_013159 Block: +#{CaptionRatio}#%{nl}Damage: +50%{nl}Duration: 300 seconds +SKILL_20190104_013160 Lay a defensive trap that damages any enemies that walk into it. +SKILL_20190104_013161 Skill Factor: #{SkillFactor}#% x 3{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013162 Set up a trap in front of you that fires a buckshot. The trap is triggered when you re-use the skill.{nl}{#00113F}Claymore attacks apply as critical when used against enemies affected by Smoke Grenade.{/} +SKILL_20190104_013163 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20190104_013164 Set up a spring trap that activates once enemies step on it. When the trap is activated, it launches the enemies back far away. +SKILL_20190104_013165 Skill Factor: #{SkillFactor}#%{nl}Casting Time: 1.5 seconds{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes Trap Kit x#{SpendItemCount}# +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013166 Detonates part of your installed traps, dealing damage to enemies. -SKILL_20190104_013167 Множитель навыка: #{SkillFactor}#%{nl}Explosion Count: #{CaptionRatio}# +SKILL_20190104_013167 Skill Factor: #{SkillFactor}#%{nl}Explosion Count: #{CaptionRatio}# SKILL_20190104_013168 Keeps hidden traps concealed until they disappear. +<<<<<<< HEAD SKILL_20190104_013169 Set up a rotating trap that Накладывает damage to enemies within a radius. SKILL_20190104_013170 Множитель навыка: #{SkillFactor}#% x no. of hits{nl}Trap Длительность: 15 Секунд{nl}Consumes Trap Kit x#{SpendItemCount}# SKILL_20190104_013171 Attach a bomb to an enemy. enemy explodes when it comes in contact with other enemies. @@ -13378,9 +23194,224 @@ SKILL_20190104_013377 Throw a coin by using tip of your finger to inflict damag SKILL_20190104_013378 Множитель навыка: #{SkillFactor}#%{nl}Consumes #{SpendItemCount}# Silver SKILL_20190104_013379 Use to reset cooldown time и momentarily increase Урон способности Monk skills. SKILL_20190104_013380 Monk Skill Урон: +#{CaptionRatio}#%{nl}Длительность: 10 Секунд +======= +SKILL_20190104_013169 Set up a rotating trap that inflicts damage to enemies within a radius. +SKILL_20190104_013170 Skill Factor: #{SkillFactor}#% x no. of hits{nl}Trap Duration: 15 seconds{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20190104_013171 Attach a bomb to an enemy. The enemy explodes when it comes in contact with other enemies. +SKILL_20190104_013172 Skill Factor: #{SkillFactor}#%{nl}Installations: #{CaptionRatio}# +SKILL_20190104_013173 Set up a trap in front of you that shoots arrows in regular intervals. As the skill level increases, the wire becomes longer and releases more arrows. +SKILL_20190104_013174 Skill Factor: #{SkillFactor}#% per 1.5 seconds{nl}Installation Length: #{CaptionRatio2}#{nl}Trap Duration: 40 seconds{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20190104_013175 Raises a trail of flames that deals damage at the targeted area. +SKILL_20190104_013176 Skill Factor: #{SkillAtkAdd}#{nl}Duration: 15 seconds +SKILL_20190104_013177 Install a spring trap that shoots back whoever steps on it. Enemies caught in the trap become debuffed: they stop being shot back by the trap, receiving only damage from it. +SKILL_20190104_013178 Skill Factor: #{SkillFactor}#%{nl}Trap Duration: 35 seconds{nl}Debuff Duration: 30 seconds{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20190104_013179 Install three traps to obstruct your enemies. Targets that step on the traps become unable to move. Detonate Traps does not apply to Leghold Trap. +SKILL_20190104_013180 Skill Factor: #{SkillFactor}#%{nl}Trap Duration: 20 seconds{nl}Targets are unable to move for 5 seconds{nl}Consumes Trap Kit x#{SpendItemCount}# +SKILL_20190104_013181 Your companion holds on to a target, immobilizing it. Deals Bleeding damage which decreases the target's physical and magic defense. (When the target is a character, the duration is reduced in half. Immobilizing effects do not apply to boss monsters.) +SKILL_20190104_013182 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Physical and Magic Defense: -#{CaptionRatio}#%{nl}Duration: 5.5 seconds +SKILL_20190104_013183 Order your companion to drop a Flying-type monster to the ground, afflicting [Bleeding]. +SKILL_20190104_013184 Rush Dog +SKILL_20190104_013185 Order your companion to attack at the targeted location. Enemies hit by Rush Dog have a 50% chance of becoming stunned. +SKILL_20190104_013186 Skill Factor: #{SkillFactor}#% x 5{nl}Targets: 10{nl}Stun Duration: 4 seconds +SKILL_20190104_013187 Temporarily increases your companion's stats. Increases attack, critical rate, accuracy and movement speed, while largely reducing the damage received from monsters (except bosses). Summons the companion to your character's location immediately and restores HP. (Also applies if the companion has fainted.) +SKILL_20190104_013188 Companion Attack: +#{CaptionRatio}#{nl}Companion Critical Rate: +#{CaptionRatio}#{nl}Companion Accuracy: +#{CaptionRatio}#{nl}Companion Movement Speed: +5{nl}Companion receives -95% damage{nl}(Excludes characters and boss monsters){nl}Duration: 5 minutes +SKILL_20190104_013189 Order your companion to drag a target towards you. The target becomes unable to attack and suffers continuous damage. (If the enemy is a character, duration is cut in half. If it's a boss monster, it cannot be immobilized.){nl}Enemies attacked by Retrieve become afflicted with Fear after the end of the skill. +SKILL_20190104_013190 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: 5 seconds{nl}[Fear] Duration: 20 seconds +SKILL_20190104_013191 Enhances your companion's senses, allowing it to trace hidden objects. The companion finds concealed targets nearby and increases your looting chance. Revealed enemies become afflicted with Fear. +SKILL_20190104_013192 Looting Chance: +#{CaptionRatio}#{nl}Detects hidden enemies 5 times{nl}Hounding AI Duration: 90 seconds{nl}Fear Debuff Duration: 3 seconds +SKILL_20190104_013193 Your companion growls to threaten enemies. Targets affected by Growling become unable to act (does not apply to boss monsters) and vulnerable to Missile attacks.{nl}Growling is canceled when the companion reaches a distance of 250 or more away from the caster. +SKILL_20190104_013194 Debuff Cooldown: 4 seconds{nl}Missile Attack Damage: +#{CaptionRatio}#%{nl}Growling AI Duration: 10 minutes +SKILL_20190104_013195 Howling +SKILL_20190104_013196 Your companion howls to threaten enemies. Debuffed targets have their critical resistance reduced. +SKILL_20190104_013197 Critical Resistance: -#{CaptionRatio}#%{nl}Duration: 15 seconds +SKILL_20190104_013198 Blow a toxic arrow that inflicts damage over a long period of time.{nl} +SKILL_20190104_013199 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}{#339999}{ol}[Poison]{/}{/} Duration: #{CaptionRatio2}# seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20190104_013200 Fire a contagious poison arrow. The poisoned target spreads poison around to nearby enemies every time it is attacked. {nl} +SKILL_20190104_013201 Create a poison puddle by throwing a pot filled with poison. Any enemy who comes into contact with the puddle is poisoned. Targets continue to receive damage for a moment after stepping away from the puddle. +SKILL_20190104_013202 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}{#339999}{ol}[Residual Poison]{/}{/} Duration: 3.5 seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20190104_013203 Throw Jincan to attack enemies. Defeated enemies have a chance to be replaced with a poison insect that attacks other enemies. +SKILL_20190104_013204 Skill Factor: #{SkillFactor}#% per 2 seconds{nl}{#339999}{ol}[Jincan Gu]{/}{/} Duration: 60 seconds{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Count: max. #{CaptionRatio}#{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Spawn Chances: 70%{nl}{#339999}{ol}[Poisonous Insect]{/}{/} Duration: 3 seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20190104_013205 Fire a poisonous arrow that deals continuous damage for a long period of time. The stronger the poison, the higher the damage.{nl} +SKILL_20190104_013206 Skill Factor: #{SkillFactor}#% per second{nl}Skill Factor Increase: +#{CaptionRatio}#% per second{nl}Duration: #{CaptionRatio2}# seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20190104_013207 Throw a vial of poison to the ground and break it. A toxic cloud forms around the broken vial, poisoning enemies within range and hiding the caster. +SKILL_20190104_013208 Skill Factor: #{SkillFactor}#% per second{nl}{#339999}{ol}[Poison]{/}{/} Duration: 15 seconds{nl}{#339999}{ol}[Stealth]{/}{/} Duration: 10 seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20190104_013209 Fire a musical arrow at a target. Enemies nearby the target will be afflicted with Fear. +SKILL_20190104_013210 Skill Factor: #{SkillFactor}#%{nl}Initial target suffers from {#339999}{ol}[Fear]{/}{/} + {#339999}{ol}[Confusion]{/}{/}{nl}Inflicts {#339999}{ol}[Fear]{/}{/} on up to #{CaptionRatio}# targets{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013211 Fire an arrow that, upon hitting a target, bounces to hit two nearby enemies. +SKILL_20190104_013212 Skill Factor: #{SkillFactor}#%{nl}Bounced Arrow Attack: #{CaptionRatio2}#% +SKILL_20190104_013213 Fire a wide broadhead arrow. Inflicts Bleeding on the enemy hit.{nl}{#00113F}Bleeding enemies are inflicted with Excessive Bleed when attacked again.{/} +SKILL_20190104_013214 Skill Factor: #{SkillFactor}#%{nl}Bleeding Duration: #{CaptionTime}# seconds{nl}Consumes Broadhead Arrow x1 +SKILL_20190104_013215 Fire a high-penetration bodkin arrow at an enemy. Lowers the defense of struck enemies and nullifies any protective magic. +SKILL_20190104_013216 Skill Factor: #{SkillFactor}#%{nl}Physical Defense: -#{CaptionRatio}#%{nl}Consumes Bodkin Point Arrow x1 +SKILL_20190104_013217 Fire a barbed arrowhead. Deals a number of hits depending on an enemy's defense type. +SKILL_20190104_013218 Skill Factor: #{SkillFactor}#%{nl}Cloth Armor Targets: 5 hits{nl}Leather Armor Targets: 3 hits{nl}Plate Armor Targets: 1 hit{nl}Ghost Armor Targets: null{nl}Consumes Barbed Arrow x1 +SKILL_20190104_013219 Fire an arrow that, upon hitting an enemy, creates a cross-shaped explosion. +SKILL_20190104_013220 Skill Factor: #{SkillFactor}#%{nl}Explosion Attack: #{CaptionRatio}#%{nl}Consumes 1 Hail Mary Arrow +SKILL_20190104_013221 Fire an arrow, igniting flames that inflict damage over time on enemies entering the targeted area. Targets that step on the flames receive continuous damage. +SKILL_20190104_013222 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Duration: 10 seconds{nl}Consumes Magic Arrow x1 +SKILL_20190104_013223 Fires an arrow with explosives attached. Upon hitting its target, the arrow explodes after an amount of time and causes collateral damage.{nl}{#00113F}Enemies affected by the Burn Debuff receive an additional 50% damage from the Divine Machine Arrow explosion.{/} +SKILL_20190104_013224 Skill Factor: #{SkillFactor}#%{nl}Explosion Attack: #{SkillFactor}#%{nl}+50% damage to enemies affected by Burn{nl}Duration: 1.5 seconds{nl}Consumes Divine Machine Arrow x1 +SKILL_20190104_013225 Set up a roost where the hawk can sit. When the hawk starts flying again, all Falconer skills except Roost have their cooldown times reset. +SKILL_20190104_013226 Maximum Level: 1{nl}Roost Duration: 5 seconds{nl}Resets the cooldown of all Falconer skills except Roost +SKILL_20190104_013227 Your hawk circles above a targeted area and attacks enemies passing below. Deals additional damage to Beast-type enemies. +SKILL_20190104_013228 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# seconds{nl}+50% damage to Beast-type enemies +SKILL_20190104_013229 Throw a training doll and have your hawk attack the targeted area. Attacked enemies become momentarily stunned. Deals additional damage to Beast-type enemies. +SKILL_20190104_013230 Skill Factor: #{SkillFactor}#%{nl}Targets: 15{nl}+50% damage to Beast-type enemies{nl}{#339999}{ol}[Stun]{/}{/} Chance: 50%{nl}{#339999}{ol}[Stun]{/}{/} Duration: 3 seconds +SKILL_20190104_013231 Move while hanging from your hawk. Prevents damage from melee attacks and allows you to damage enemies with basic attacks while hanging.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_013232 Command your hawk to divebomb enemies multiple times in the targeted area. The target is likely to be afflicted with [Blind]. Deals additional damage to Beast-type enemies. +SKILL_20190104_013233 Skill Factor: #{SkillFactor}#% x 6{nl}[Blind] Debuff Chances: 50%{nl}[Blind] Debuff Duration: 7 seconds{nl}+50% damage to Beast enemies +SKILL_20190104_013234 The hawk automatically attacks enemies near its master with a sonic wave. Pre-Emptive Strike deals less damage than regular Sonic Strike, but the same debuff applies. Continuously consumes SP, and the effect cancels if low on SP. +SKILL_20190104_013235 Consumes #{CaptionRatio}# SP per 5 seconds{nl}Deals 25% of Sonic Strike's damage (must be previously learned){nl}Maximum Level: 1 +SKILL_20190104_013236 Tomahawk +SKILL_20190104_013237 The hawk glides over a spot the ground, causing a large explosion. Enemies caught in the explosion become affected with the Burn debuff. +SKILL_20190104_013238 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Burn Debuff]{/}{/} Duration: 6 seconds +SKILL_20190104_013239 Fire your cannon to attack. +SKILL_20190104_013240 Fire cannonballs at airborne enemies. Damage is halved against enemies on the ground. +SKILL_20190104_013241 Fire a howitzer to the ground. Deals 5 times the damage to enemy structures. While using Siege Burst, your character cannot be knocked back or knocked down. +SKILL_20190104_013242 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Full Charging Time: #{CaptionRatio2}# seconds{nl}Critical Chance: 50% +SKILL_20190104_013243 Fire a cannonball that spreads out to target all enemies in front of you. Chance of destroying the armor of enemies with Plate armor. +SKILL_20190104_013244 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}50% chance of destroying Plate armor{nl}Duration: 3 seconds +SKILL_20190104_013245 Repeatedly fire your cannon at a selected target. Chance to stun attacked enemies. +SKILL_20190104_013246 Skill Factor: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}#{nl}Stun Chance: 30%{nl}Stun Duration: 3 seconds +SKILL_20190104_013247 Throw a smoke grenade at a selected area and blind your enemies. Reveals hidden enemies within range. +SKILL_20190104_013248 Crouch down to concentrate and steady the cannon's aim. Increases the cannon's shooting speed, range, and damage on basic attacks, and increases the attack distance and AoE attack ratio of all cannon attacks.{nl}{#00113F}If a pavise belonging to you or an ally is nearby, you become immune to knockback and knockdown.{/} +SKILL_20190104_013249 Increases cannon basic attack speed{nl}50% additional damage with basic cannon attacks{nl}Increases basic cannon attack range by 50%{nl}Increases basic cannon attack distance by #{CaptionRatio2}#{nl}Increases the AoE attack ratio of cannon attacks by 2x +SKILL_20190104_013250 Create a turret in front of you. You can assemble your cannon with the turret to damage a wide range of enemies. +SKILL_20190104_013251 Fire blindly at the targeted area to attack multiple enemies. Applies 50% additional damage to enemies that are slowed down or unable to move. +SKILL_20190104_013252 Skill Factor: #{SkillFactor}#% x 11 +SKILL_20190104_013253 Aim accurately at the head of an enemy to attack. The attacked enemy will have its INT and SPR temporarily reduced. Inflicts Bleeding for 10 seconds and also stuns enemies.{nl}{#00113F}Headshot attacks apply as critical to enemies affected by Coursing.{/} +SKILL_20190104_013254 Skill Factor: #{SkillFactor}#%{nl}Reduces INT and SPR by #{CaptionRatio2}#{nl}Bleeding Duration: 10 seconds{nl}Stun Duration: 2 seconds +SKILL_20190104_013255 Aim and fire at an enemy far away. The usual range of fire is increased and heavily damages a single enemy. Attacking a bleeding enemy deals additional damage. Attacked enemies have a chance of becoming stunned, with nearby enemies also receiving damage. Snipe does not allow for block or evasion.{nl}{#00113F}Snipe attacks apply as critical to enemies affected by Coursing.{/} +SKILL_20190104_013256 Fire continuously in a straight line in front of you until the maximum range of fire. Attacked enemies may be pushed back. Penetration Shot can be used while in the Kneeling Shot state. +SKILL_20190104_013257 Skill Factor: #{SkillFactor}#% x 5 +SKILL_20190104_013258 Attack enemies at close range with the stock of the musket. +SKILL_20190104_013259 Stab an enemy by using the bayonet equipped to the rifle. The stabbed enemy may be pushed back. +SKILL_20190104_013260 Fire repeatedly at the enemy. Applies 50% additional damage to enemies that are slowed down or unable to move. +SKILL_20190104_013261 Skill Factor: #{SkillFactor}#% x4{nl}Targets: 8 +SKILL_20190104_013262 Aim your shot at flying type enemies. Flying targets gets additional damage and become stunned, but the attack is weaker against ground enemies. +SKILL_20190104_013263 Attack #{SkillFactor}#%{nl}Knocks down targets using Hanging Shot or Levitation{nl}Deals additional damage to Insect-type enemies{nl}Stuns Flying enemies +SKILL_20190104_013264 Collect yourself before the combat. The longer the charging time, the more your minimum attack increases. At full charge, your minimum attack values become equal to your maximum attack. Your movement speed decreases and you become unable to perform basic attacks while moving. The buff's duration goes down by 1 second every time you are hit by an enemy.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_013265 Full Charge: #{CaptionRatio}# seconds{nl}Duration: 30 seconds{nl}At full charge, minimum attack becomes equal to maximum attack{nl}Critical damage +50% when fully charged{nl}Movement speed fixed to 10 +SKILL_20190104_013266 Additional cooldown per skill{nl}Covering Fire +5 seconds{nl}Penetration Shot +5 seconds{nl}Volleyfire +5 seconds{nl}Headshot +10 seconds{nl}Snipe +10 seconds +SKILL_20190104_013267 Strengthens your musket, increasing the effectiveness of basic attacks.{nl}Provides a chance of dealing a set of 3 consecutive critical hits while Grooving Muzzle is active.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_013268 Accuracy: +10%{nl}Ignores enemy defense by 30%{nl}30% chance of 3 consecutive hits{nl}100% chance of critical attack on the 3 consecutive hits{nl}Duration: 60 seconds +SKILL_20190104_013269 Fire five arrows at once to attack enemies within range. Enemies near the attacked target receive ricochet damage.{nl}Deals 50% additional damage to targets in [Fear]. +SKILL_20190104_013270 Aim straight at the enemy and fire multiple arrows. +SKILL_20190104_013271 Quickly pull the quiver and shoot. +SKILL_20190104_013272 Skill Factor: #{SkillAtkAdd}# +SKILL_20190104_013273 Shoot three exploding arrows with a chance of exploding on the target and dealing additional damage. +SKILL_20190104_013274 Skill Factor: #{SkillFactor}#% x 3{nl}Chance of Explosion: 50% +SKILL_20190104_013275 Shoot multiple arrows up in the air to create a storm of arrows. Targets in its AoE receive damage every time they are hit. +SKILL_20190104_013276 Skill Factor: #{SkillFactor}#% x no. of hits{nl}Arrow Rain Duration: 3 seconds +SKILL_20190104_013277 Jump backward and fire arrows straight ahead, damaging enemies. +SKILL_20190104_013278 Skill Factor: #{SkillFactor}#%{nl}Backward Movement Distance: #{CaptionRatio}# +SKILL_20190104_013279 Charge forward while attacking in the opposite direction. Can be used only while moving. +SKILL_20190104_013280 Fire several arrows into the air to rain down on a single designated enemy. You will stop inflicting damage if you and the enemy are too far from each other. +SKILL_20190104_013281 Skill Factor: #{SkillFactor}#% per 0.2 seconds{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190104_013282 Shoot a stream of arrows in a circle all around to attack enemies within range. Enemies closer to you receive more hits. +SKILL_20190104_013283 Skill Factor: #{SkillFactor}#% x max. 10 +SKILL_20190104_013284 Increases the enhancement values of your main weapon. +SKILL_20190104_013285 Enhancement: +#{CaptionRatio}#{nl}Duration: 300 seconds +SKILL_20190104_013286 Forgery Duration: 30 seconds{nl}Buff Duration: #{CaptionRatio2}# seconds +SKILL_20190104_013287 Provides a chance to turn all enemy equipment enhancement and transcendence values to 0. When the enemy is a monster, reduces physical and magic attack and defense. This amount is reduced by half if the enemy is a boss monster. +SKILL_20190104_013288 Chance of Devaluation: 50%{nl}Targets: #{CaptionRatio}#{nl}Monster Physical/Magic Attack: -#{CaptionRatio2}#%{nl}Monster Physical/Magic Defense: -#{CaptionRatio3}#%{nl}Monster Duration: 120 seconds{nl}Character Duration: 20 seconds +SKILL_20190104_013289 Use a magnifying glass to find the enemy's blind side and attack. Foes around the attacked enemy will have a higher chance of being critically attacked.{nl}(The effects of Blindside and the character's critical rate apply separately.) +SKILL_20190104_013290 Skill Factor: #{SkillFactor}#%{nl}Increases minimum critical chance by #{CaptionRatio2}#%{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190104_013291 Insurance +SKILL_20190104_013292 Activates an insurance which reduces the penalties applied when you become incapable of combat. +SKILL_20190104_013293 Durability Penalty: -#{CaptionRatio}#%{nl}Silver Penalty: -#{CaptionRatio2}#%{nl}Blessed Shard Penalty: -#{CaptionRatio3}#%{nl}Duration: 300 seconds +SKILL_20190104_013294 Play the flute to stun nearby enemies. If used against hidden enemies, the hiding effects are canceled and they become stunned. Enemies under the Dissonanz debuff receive damage every second for 6 seconds. +SKILL_20190104_013295 Attack: 100%{nl}Range: 160{nl}Stun Duration: 5 seconds{nl}Maximum Level: 1 +SKILL_20190104_013296 Play the flute to lull nearby enemies to sleep. Sleeping enemies cannot evade or block, and the damage they receive applies as critical. When enemies wake or the duration ends, they have their accuracy momentarily lowered by the Drowsy debuff. +SKILL_20190104_013297 Duration: 10 seconds{nl}Maximum 1 Lullaby attack{nl}Drowsy Duration: #{CaptionRatio}# seconds{nl}Accuracy: -#{CaptionRatio2}# +SKILL_20190104_013298 Play the flute to hypnotize nearby monsters. Hypnotized monsters will follow your character and become unable to evade or block. Applies only to regular monsters. Your character cannot be knocked back or knocked down during Hypnotische Floete. After the skill, affected enemies become confused. +SKILL_20190104_013299 Targets: #{CaptionRatio}#{nl}Confusion Debuff Duration: 3 seconds{nl}Maximum Duration: 10 seconds +SKILL_20190104_013300 When casting certain Pied Piper skills, summons a mouse and applies the Hameln Nagetier buff. You can have a maximum of 5 mice at any time. After the mice are summoned, you can use the Hameln Nagetier skill again to have the mice attack a designated spot. All mice disappear when the Hameln Nagetier buff is canceled. +SKILL_20190104_013301 Skill Factor: #{SkillFactor}#%{nl}Mouse-summoning skills:{nl}- Dissonanz{nl}- Wiegenlied{nl}- Hypnotische Floete{nl}- Friedenslied{nl}- Marschierendeslied +SKILL_20190104_013302 Play the flute to make allies and enemies dance together for 1 seconds. Dancing allies receive no damage, while dancing enemies have one of their Lv. 1-3 buffs removed.{nl}{#00113F}Accelerates the cycle of the Burn Debuff on affected dancing enemies.{/} +SKILL_20190104_013303 Applies a buff that makes you and your party members immune to knockback and knockdown. The buff count decreases with each attack received. Movement speed is increased for 5 seconds, and you receive additional defense counts if at least one party member is a Swordsman tree character. +SKILL_20190104_013304 Block Count: #{CaptionRatio}#{nl}Increases +15 movement speed for 5 seconds{nl}Duration: 60 seconds +SKILL_20190104_013305 Applies a buff that increases both the damage dealt and the damage received by you and your party members. Nullifies a set number of enemy attacks. Nearby enemies attack those under the buff.{nl}{#00113F}While the buff is active, Mergen attack skills have their AoE attack ratio increased by +2.{/} +SKILL_20190104_013306 Damage Dealt: +#{CaptionRatio}#%{nl}Damage Received: +#{CaptionRatio2}#%{nl}Ignores 3 attacks{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013307 Castable Skills{nl}* Dissonanz{nl} : If failed, duration reduces 50%{nl}* Wiegenlied{nl} : If failed, Drowsy effects reduce by 50%{nl}* Marschierendeslied{nl} : If failed, duration reduces 50%{nl}* Lied des Weltbaum{nl} : If failed, duration reduces 50%{nl}Maximum Level: 1 +SKILL_20190104_013308 Restores the HP of a selected target. The amount of HP restored depends on the caster's Healing stat. +SKILL_20190104_013309 Heal Factor: #{CaptionRatio2}#% +SKILL_20190104_013310 Cure allies with a Lv. 1 status ailment or inflict damage on enemies. +SKILL_20190104_013311 Strike down enemies with a powerful attack. Deals additional damage to Mutant- and Demon-type enemies. +SKILL_20190104_013312 Summon a holy torch. Standing near the torch reduces the duration of harmful effects, and adds Fire property damage to your close-range magic attacks. +SKILL_20190104_013313 Torch Duration: 60 seconds{nl}Additional Fire Damage on Magic Attacks: #{CaptionRatio2}# +SKILL_20190104_013314 Ally Physical and Magic Critical Attack: +#{CaptionRatio}#%{nl}Enemy Critical Resistance: -#{CaptionRatio2}#% +SKILL_20190104_013315 Increases your accuracy. +SKILL_20190104_013316 Accuracy: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013317 Create a magic circle that calls down bolts of lightning on an enemy using the power of the God of Thunder. +SKILL_20190104_013318 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Number of Hits: #{CaptionRatio}#{nl}Magic Circle Duration: 5 seconds +SKILL_20190104_013319 Engrave a stigma on the enemy and deal Fire magic damage. The stigmatized enemy receives additional damage, and after they are defeated your STR and INT increase momentarily. +SKILL_20190104_013320 Skill Factor: #{SkillFactor}#%{nl}STR and INT: +#{CaptionRatio}#%{nl}Effect Duration: #{CaptionTime}# seconds{nl}Stigma Duration: 15 seconds{nl}Damage to Enemies: +#{CaptionRatio2}#%{nl}Stigma Targets: 5 +SKILL_20190104_013321 Applies a buff that extends the duration of beneficial effects on yourself. The amount of time that effects are extended by will not surpass 20 seconds. Does not apply to invincibility effects. +SKILL_20190104_013322 Sprinkle holy water to help increase the physical defense of you and your allies. +SKILL_20190104_013323 Physical Defense: +#{CaptionRatio}#%{nl}Targets: 10{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Holy Water x1 +SKILL_20190104_013324 Reduces the evasion of enemies in front of you. +SKILL_20190104_013325 Enemy Evasion: -#{CaptionRatio2}#%{nl}Duration: 30 seconds +SKILL_20190104_013326 Restores #{CaptionRatio}#% HP after resurrecting target +SKILL_20190104_013327 Temporarily grants the Holy property to your and your party member's attacks.{nl}Targets under the Last Rites buff will not receive the Sacrament buff. +SKILL_20190104_013328 Creates an exorcism circle that damages enemies inside, then deals continuous damage. +SKILL_20190104_013329 Skill Factor: #{SkillFactor}#% per 0.4 seconds{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013330 Heal Factor: #{CaptionRatio}#% +SKILL_20190104_013331 Inflicts Holy-property magic damage to enemies all around, with a chance of defeating Mutant or Demon enemies instantly (does not apply to characters or boss monsters).{nl}{#00113F}Mutant and Demon enemies under the Malleus Maleficarum debuff that survive Turn Undead become stunned for 3 seconds.{/}{nl}{#00113F}While Engkrateia is active, the AoE attack ratio of Turn Undead increases by 50%.{/} +SKILL_20190104_013332 Allows 10 warps{nl}Statue Duration: 60 seconds{nl}Consumes Sculpting Wood x3{nl}Maximum Level: 1 +SKILL_20190104_013333 SP: -#{CaptionRatio}#%{nl}SP recovery shortened by 5 seconds{nl}Statue Duration: #{CaptionRatio2}# seconds{nl}Consumes Sculpting Wood x3 +SKILL_20190104_013334 Carve a statue of Laima, the Goddess of Fate. Within range of the statue, party members have their skill cooldown reduced, while enemies have theirs increased. The statue also reduces enemies' movement speed. +SKILL_20190104_013335 Ally Cooldown: -#{CaptionRatio}#%{nl}Enemy Cooldown: -20%{nl}Enemy Movement Speed: -#{CaptionTime}#%{nl}Statue Duration: 60 seconds{nl}Consumes Sculpting Wood x3 +SKILL_20190104_013336 Attack the target using a carving knife. Plant-type monsters take additional bonus damage and may drop statue materials. +SKILL_20190104_013337 Skill Factor: #{SkillFactor}#% x 5{nl}Additional Damage to Plant-type Monsters: +#{CaptionRatio}#{nl}Wood Drop Rate: #{CaptionTime}#%{nl}AoE Attack Ratio: 1 +SKILL_20190104_013338 Carve an Owl Sculpture to watch over you, attacking enemies nearby. +SKILL_20190104_013339 Summon Skill Factor: #{SkillFactor}#%{nl}Defense Count: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Sculpting Wood x3 +SKILL_20190104_013340 Carve a divine World Tree that silences nearby enemies and reduces their evasion. +SKILL_20190104_013341 Enemy Evasion: -#{CaptionRatio2}#%{nl}Statue Duration: #{CaptionRatio}# seconds{nl}Consumes Sculpting Wood x3 +SKILL_20190104_013342 Carve a statue of Ausrine, Goddess of the Morning Star. The statue amplifies the stats of other statues installed nearby. +SKILL_20190104_013343 Goddess Zemyna{nl}- The buff remains for #{CaptionRatio}# seconds even after moving away from the statue{nl}Goddess Laima{nl}- The buff remains for #{CaptionRatio}# seconds even after moving away from the statue{nl}Owl Sculpture{nl}- Shortens the damage cycle by 0.2 seconds{nl}Statue Duration: 20 seconds{nl}Consumes Sculpting Wood x5 +SKILL_20190104_013344 Move your spirit out of your body. The spirit can only move near your body. Your evasion increases while the spirit is outside your body. +SKILL_20190104_013345 Astral Basic Attack Skill Factor: #{SkillFactor}#%{nl}Astral Movement Range: #{CaptionRatio}#{nl}Evasion: +#{CaptionRatio2}#%{nl}Astral Movement Speed: 55 +SKILL_20190104_013346 Move towards your astral body and unite with it, generating a magic circle on the spot that attacks enemies. Can only be used when you are out of body. +SKILL_20190104_013347 Skill Factor: #{SkillFactor}#% per second{nl}Magic Circle Duration: #{CaptionRatio}# seconds +SKILL_20190104_013348 Split your spirit into multiple parts near your body and detonate them to deal damage.{nl}{#00113F}30% of Vashita Siddhi's damage is added as Holy-property attack when the skill is used on enemies affected by Aqua Benedicta.{/} +SKILL_20190104_013349 Inflict damage on nearby enemies by separating your soul from your body to cause an explosion. Attacked enemies receive a percentage of Psychokinesis magic damage for 5 seconds. +SKILL_20190104_013350 Bind an enemy to stop them from moving and inflict damage. +SKILL_20190104_013351 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Targets: #{CaptionRatio2}#{nl}Maximum Duration: 4 seconds +SKILL_20190104_013352 Prana +SKILL_20190104_013353 Grants additional Psychokinesis damage to magic attacks in proportion to your minimum magic attack value. Psychokinesis-property skill attacks you use are granted additional damage, but you receive more damage when you are hit by attacks of that same property. +SKILL_20190104_013354 Duration: #{CaptionTime}# seconds{nl}#{CaptionRatio}#% additional Psychokinesis property damage in proportion to magic attack{nl}#{CaptionRatio2}#% additional damage applied to Psychokinesis property attacks{nl}Additional #{CaptionRatio3}#% damage received from Psychokinesis attacks +SKILL_20190104_013355 Activate your aura to heal yourself and allies nearby.{nl}{#00113F}The amount of HP recovered increases by 10% when the Guardian Saint buff is active.{/} +SKILL_20190104_013356 Heal Factor: #{CaptionRatio}#% per 3 seconds{nl}Aura Duration: 60 seconds +SKILL_20190104_013357 Momentarily increases Fire, Ice, Lightning, Poison and Earth property resistance for you and your party members, reducing the damage received from attacks of those properties. +SKILL_20190104_013358 Property Damage Taken: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013359 Magic Defense: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Holy Water x10 +SKILL_20190104_013360 Attack an enemy, marking them as a traitor. Increases the Fire, Ice, Lightning, Earth and Poison damage taken by the enemy that receives the attack. Deals additional damage to stunned enemies.{nl}{#00113F}Enemies under Death Sentence that are killed with Conviction deal damage to other nearby enemies when they're defeated.{/} +SKILL_20190104_013361 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: #{SkillSR}#{nl}+#{CaptionRatio2}#% damage received from property attacks when affected by {#339999}{ol}[Conviction]{/}{/}{nl}{#339999}{ol}[Conviction]{/}{/} Duration: #{CaptionTime}# seconds{nl}20% additional damage dealt to enemies afflicted with {#339999}{ol}[Stun]{/}{/} +SKILL_20190104_013362 Physical Defense: +#{CaptionRatio}#%{nl}Magic Defense: +#{CaptionRatio2}#%{nl}Maximum Duration: 10 seconds {nl}Consumes Holy Water x#{SpendItemCount}# {nl}Consumes #{CaptionRatio3}# SP per second +SKILL_20190104_013363 Strike the enemy hard with a two-handed blunt weapon. Deals additional damage to enemies under the Conviction debuff. +SKILL_20190104_013364 Skill Factor: #{SkillFactor}#% x 7{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals #{CaptionRatio}#% additional damage to enemies affected by Conviction +SKILL_20190104_013365 Strengthen your skin to reduce the damage received from physical and magic attacks. +SKILL_20190104_013366 Damage Taken: -#{CaptionRatio}#%{nl}Duration: 300 seconds +SKILL_20190104_013367 Temper your skin to become hard as steel and momentarily reduce the damage you receive from enemy physical attacks. +SKILL_20190104_013368 Physical Damage Taken: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013369 Use your trained fists to attack an enemy in quick succession. Basic attacks apply as two-handed. +SKILL_20190104_013370 Basic Attack Speed: +#{CaptionRatio}# +SKILL_20190104_013371 Use your trained fingertips to attack the enemy by inflicting an internal injury. Ignores part of the enemy's defense. +SKILL_20190104_013372 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Ignores #{CaptionRatio}#% of enemy defense +SKILL_20190104_013373 Strike with a powerful hand knife to deal damage on an enemy. Hand Knife can be used after Palm Strike. Deals additional damage proportional to the enemy's SPR (additional damage does not exceed your character's maximum attack). +SKILL_20190104_013374 Extend your fist from a close distance to destroy the enemy from the inside. The attacked enemy will steadily lose HP and SP. +SKILL_20190104_013375 Harness energy and release it in front of you, dealing damage and pushing back all enemies in your path.{nl}{#00113F}Enemies under the Divine Stigma debuff receive twice the hits from Energy Blast.{/} +SKILL_20190104_013376 Skill Factor: #{SkillFactor}#% per hit{nl}Consumes #{CaptionRatio3}# SP per second +SKILL_20190104_013377 Throw a coin by using the tip of your finger to inflict damage on an enemy. The target receives additional Strike damage for a period of time. +SKILL_20190104_013378 Skill Factor: #{SkillFactor}#%{nl}Consumes #{SpendItemCount}# Silver +SKILL_20190104_013379 Use to reset the cooldown time and momentarily increase the damage of Monk skills. +SKILL_20190104_013380 Monk Skill Damage: +#{CaptionRatio}#%{nl}Duration: 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013381 Create a scroll out of one of your skills, allowing others to use it. You can only craft scrolls of maximum-level skills (Divine Might effects do not apply). SKILL_20190104_013382 Applies Indulgentia buff to nearby allies. While buff активна, targets recover HP in regular intervals.{nl}{#00113F} amount of HP recovered Увеличение by 10% when Guardian Saint buff активна.{/} SKILL_20190104_013383 Heal Factor: #{CaptionRatio2}#%{nl}Heals #{CaptionRatio}# allies +<<<<<<< HEAD SKILL_20190104_013384 Extends duration of harmful effects повысится to enemies. Once duration has been increased, debuff doesn't increase again.{nl}{#00113F}Enemies affected by Discerning Evil who enter an area of Holy-property attack transfer their debuff to other nearby enemies.{/} SKILL_20190104_013385 Множитель навыка: #{SkillFactor}#%{nl}Extends remaining duration of debuffs by #{CaptionRatio}#% SKILL_20190104_013386 Open an Offering Box to receive donations from allies. Can only be opened near Goddess Statues in fields (not in cities). @@ -13446,9 +23477,77 @@ SKILL_20190104_013445 Множитель навыка: #{SkillFactor}#%{nl}Дл SKILL_20190104_013446 Binatio SKILL_20190104_013447 Temporarily accelerates your attacks. While Binatio buff активна, your basic attack speed Увеличение. SKILL_20190104_013448 Attack Speed: +#{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20190104_013384 Extends the duration of harmful effects applied to enemies. Once the duration has been increased, the debuff doesn't increase again.{nl}{#00113F}Enemies affected by Discerning Evil who enter an area of Holy-property attack transfer their debuff to other nearby enemies.{/} +SKILL_20190104_013385 Skill Factor: #{SkillFactor}#%{nl}Extends the remaining duration of debuffs by #{CaptionRatio}#% +SKILL_20190104_013386 Open an Offering Box to receive donations from allies. Can only be opened near Goddess Statues in fields (not in cities). +SKILL_20190104_013387 Open a shop to sell Grace buffs to other characters. Shop prices increase when installed in a map with a dungeon. +SKILL_20190104_013388 Buffs you can sell:{nl} * Grace: Additional Holy Hits{nl} * Grace: Additional Holy Damage{nl} * Grace: Increase Magic Defense{nl} * Grace: Increase Physical Defense{nl}Buff Duration: #{CaptionRatio}# minutes +SKILL_20190104_013389 Temporarily increases the magic defense of you and your party members. The increase applies in proportion to the caster's SPR. +SKILL_20190104_013390 Magic Defense: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Holy Water x#{SpendItemCount}# +SKILL_20190104_013391 Attack an enemy with money collected as offerings. +SKILL_20190104_013392 After defeating an enemy turned to Plant-type due to the effects of Chortasmata, you can generate carnivorous plants in the same spot. Corpse Flower stats depend on the level of the defeated enemy. +SKILL_20190104_013393 Summons up to #{CaptionRatio}# Corpse Flowers{nl}Corpse Flower Damage: +#{CaptionRatio2}#%{nl}Corpse Flower Duration: 20 seconds{nl}Buff Duration: 30 seconds +SKILL_20190104_013394 Able to use the monster's skill{nl}Maximum Duration: #{CaptionTime}# seconds{nl}Maximum Level: 1 +SKILL_20190104_013395 Increase your combat power through the heat of nature. Your physical and magic critical damage increase while the Sterea Trofh buff is active. +SKILL_20190104_013396 Physical Critical Damage: +#{CaptionRatio}#%{nl}Magic Critical Damage: +#{CaptionRatio}#%{nl}Duration: 15 seconds +SKILL_20190104_013397 Grass temporarily grows on the targeted area. Monsters within the targeted area become Plant-type monsters. Allies who step on the area receive the Floral Scent buff and have their HP restored. Enemies on the area receive the Rash debuff and continuous damage.{nl}{#00113F}If the Statue of Goddess Zemyna buff is active, Floral Scent restores 10% more HP.{/} +SKILL_20190104_013398 Skill Factor: #{SkillFactor}#%{nl}Floral Scent Healing Factor: #{CaptionRatio}#%{nl}Magic Circle Duration: #{CaptionTime}# seconds{nl}Rash Duration: #{CaptionRatio2}# seconds +SKILL_20190104_013399 Temporarily transform into a wolf. Upon transforming, nearby enemies are threatened, with additional threat applied when using wolf skills. When transformed, you cannot use your character's skills and your SP is continuously consumed. In wolf form, some of your stats increase, and you restore 2% of your max. HP every 8 seconds. +SKILL_20190104_013400 Wolf skills activated{nl}Additional Damage: +#{CaptionRatio}#%{nl}Critical Rate: +#{CaptionRatio2}#%{nl}Base Movement Speed: +10{nl}Maximum HP: +100%{nl}Physical and Magic Defense: +50%{nl}Block Penetration: +10%{nl}Maximum Duration: 30{nl}Consumes 3% SP per second +SKILL_20190104_013401 Summon the Henge Stone. Increases the skill level of magic circle and installation skills from Cleric-tree classes within range by 1. Increases the damage of Druid skills and changes the SP consumed during Lycanthropy to 0. +SKILL_20190104_013402 Duration: #{CaptionTime}# seconds{nl}Druid Skill Damage: +10% +SKILL_20190104_013403 Skill Factor: #{SkillFactor}#%{nl}Seed Buff Duration: 5 seconds +SKILL_20190104_013404 Throw thorny vines at enemies in front of you to deal continuous damage and make them unable to move. +SKILL_20190104_013405 Skill Factor: #{SkillFactor}#% x 11{nl}Enemies become unable to move for 3 seconds +SKILL_20190104_013406 Applies the Arcane Energy buff to you and your party members. The buff records your current SP and STA, and if the amount of SP and STA consumed during the buff is higher than the one recorded, at the end of the buff all the SP and STA you consumed are restored. +SKILL_20190104_013407 Removes enemy magic circles nearby, and summons another magic circle that reduces the damage taken from enemy magic attacks. +SKILL_20190104_013408 Magic Damage Taken: -#{CaptionRatio}#%{nl}Removes nearby enemy magic circles{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20190104_013409 Announce your enemy's death, largely increasing the damage received by them. If the target is a boss monster, duration and damage-increasing effects are cut in half. +SKILL_20190104_013410 Damage: +#{CaptionRatio}#%{nl}Targets: #{CaptionRatio2}#{nl}Duration: #{CaptionRatio3}# seconds +SKILL_20190104_013411 Grants a temporary effect preventing Lv. 1 status ailments and crowd control effects from affecting nearby party members. +SKILL_20190104_013412 Cooldown: 30 seconds{nl}Maximum Level: 1 +SKILL_20190104_013413 Perform a spell to summon a magic circle that protects against enemy attacks. As long as you are inside the magic circle, you will not receive damage from enemy attacks. +SKILL_20190104_013414 Maximum Duration: #{CaptionRatio}# seconds +SKILL_20190104_013415 Grants the target regenerative abilities. The target recovers HP up to how much HP was left when they received the buff. +SKILL_20190104_013416 Heal Factor: #{CaptionRatio}#% per 0.5 seconds{nl}Duration: 45 seconds +SKILL_20190104_013417 Incinerates enemies affected by debuffs. The duration of Incineration's effects increases depending on the enemies' number of applied debuffs. +SKILL_20190104_013418 Skill Factor: #{SkillFactor}#% per 0.4 seconds{nl}Base Duration: #{CaptionRatio2}# seconds +SKILL_20190104_013419 Temporarily let you or your allies bleed to prevent further debuffs. All debuffs of rank 2 and below become invalid under this state. +SKILL_20190104_013420 Spray a cloud of antidote that cures the debuffs of an ally. Allies within the effect will be cured of debuffs of rank 3 and below. +SKILL_20190104_013421 Removes debuffs of rank 3 and below{nl}Applies a maximum of #{CaptionRatio}# times +SKILL_20190104_013422 Spread all the debuffs of enemies within range to other nearby enemies. +SKILL_20190104_013423 Equip the Bird Beak Mask. The front side of the mask contains a special drug that prevents debuffs of rank 3 or below from affecting you. +SKILL_20190104_013424 Duration: #{CaptionTime}# seconds{nl}100% immunity to rank 3 and below +SKILL_20190104_013425 Spread Black Death Steam around and deal continuous damage. The affected targets infect other targets nearby. When using Incinerate on the target, it receives additional damage. +SKILL_20190104_013426 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013427 Grants an effect that provides knockdown, knockback, and casting interruption immunity for you and your party members. Blocks debuffs of rank 2 and below. +SKILL_20190104_013428 Modafinil +SKILL_20190104_013429 Momentarily increases movement speed for you and your party members. An additional ratio is applied to those under the Modafinil buff, depending on the target's character level and the caster's SPR (maximum +100%). +SKILL_20190104_013430 Use the power of the goddess to take revenge on enemy attacks by returning back their power multiplied by 7.{nl}{#00113F}If the Omikuji buff is active, Revenged Sevenfold inflicts the Great Curse debuff on the enemy when triggered.{/} +SKILL_20190104_013431 Use the power of Kabbalah to summon serpents that attack your enemies. +SKILL_20190104_013432 Skill Factor: #{SkillFactor}#%{nl}Targets: 10{nl}Duration: 10 seconds +SKILL_20190104_013433 Momentarily increases the target's maximum HP by a large amount. +SKILL_20190104_013434 Duration: #{CaptionTime}# seconds{nl}Maximum HP: +#{CaptionRatio}#% +SKILL_20190104_013435 Send out the wagon of the goddess to deal damage along the way and explode at a designated spot, attacking nearby enemies. Standing near the wagon momentarily grants Holy property and increases magic defense. +SKILL_20190104_013436 Skill Factor: #{SkillFactor}#%{nl}100% magic damage on collision{nl}100% additional damage on Demon targets{nl}Maximum 30 collisions +SKILL_20190104_013437 Maximum Targets: #{CaptionRatio}#{nl}Maximum Level: 1 +SKILL_20190104_013438 Cloned Monster Duration: [calculated result x 2] + #{CaptionTime}# seconds +SKILL_20190104_013439 Invoke a magic circle in the shape of the Tree of Sepiroth which continuously restores the HP of allies. +SKILL_20190104_013440 Duration: #{CaptionTime}# seconds{nl}Restores #{CaptionRatio}#% of maximum HP every 0.5 seconds{nl}Consumes Holy Water x10 +SKILL_20190104_013441 Applies the Holy property to your basic attacks, allowing them to temporarily deal an additional Holy attack. The effect intensifies when your HP is at 40% or below. +SKILL_20190104_013442 Deploy a temporary sacellum with a wrapped cloak. Increases the damage of Holy-property attacks for allies near the cappella. +SKILL_20190104_013443 Cappella Duration: #{CaptionRatio}# seconds{nl}Holy Damage: +#{CaptionRatio2}#%{nl}Consumes Cape x1 +SKILL_20190104_013444 Fill your equipped weapon with holy water and make it splash with every attack. +SKILL_20190104_013445 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Holy Water x1 +SKILL_20190104_013446 Binatio +SKILL_20190104_013447 Temporarily accelerates your attacks. While the Binatio buff is active, your basic attack speed increases. +SKILL_20190104_013448 Attack Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013449 Paraclitus Time SKILL_20190104_013450 Become resistant to Опрокидывание и knockdown through prayer. SKILL_20190104_013451 Visible Talent +<<<<<<< HEAD SKILL_20190104_013452 Temporarily manifests your hidden potential. During buff, any damage you deal with basic attacks is accumulated, then inflicted onto enemy with your first basic attack after buff. Cooldown time снижает with skill level. SKILL_20190104_013453 Damage accumulates for 10 Секунд SKILL_20190104_013454 Install a Pear of Anguish on ground that deals damage to incoming enemies. If a magic-using enemy is detected, it flies over to it и deals even greater damage. @@ -13492,11 +23591,57 @@ SKILL_20190104_013491 Множитель навыка: #{SkillFactor}#% кажд SKILL_20190104_013492 Conjure a spear of divine light to strike your enemies in name of goddesses. Targets hit by spear receive Holy-property magic damage, with Дополнительный damage dealt to Dark-property or Demon-type enemies. SKILL_20190104_013493 Множитель навыка: #{SkillFactor}#% x 3{nl}Targets: 15 SKILL_20190104_013494 Damage +#{CaptionRatio}#% when attacking while cloaked{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20190104_013452 Temporarily manifests your hidden potential. During the buff, any damage you deal with basic attacks is accumulated, then inflicted onto the enemy with your first basic attack after the buff. Cooldown time reduces with skill level. +SKILL_20190104_013453 Damage accumulates for 10 seconds +SKILL_20190104_013454 Install a Pear of Anguish on the ground that deals damage to incoming enemies. If a magic-using enemy is detected, it flies over to it and deals even greater damage. +SKILL_20190104_013455 Skill Factor: #{SkillFactor}#%{nl}Maximum Installations: #{CaptionRatio2}#{nl}Consumes Torture Tools x1 +SKILL_20190104_013456 Summon a wheel that inflicts damage to surrounding enemies. +SKILL_20190104_013457 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Torture Tools x2 +SKILL_20190104_013458 Lift your weapon high up in the air above your head and smash it down. Deals additional damage when using a Blunt weapon (one or two-handed). Partially ignores enemy defense. +SKILL_20190104_013459 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Ignores 50% of enemy defense +SKILL_20190104_013460 Release the power of a spellbook to attack. The attacked enemy will have their INT and SPR halved, and will receive additional damage in proportion to their own magic attack. Doubles the SP consumption of magic attacks. +SKILL_20190104_013461 Skill Factor: #{SkillFactor}#% x 7{nl}Additional damage equal to #{CaptionRatio}#% of the target's magic attack{nl}Duration: 10 seconds{nl}Maximum Targets: 7 +SKILL_20190104_013462 Changes the type of enemies within range to Demon. Changed targets take 10% additional Holy damage. +SKILL_20190104_013463 Summon a pair of gigantic scissors to continuously attack enemies in front of you. The skill does not cancel even if you are attacked and it deals increased damage to Demon-type enemies. +SKILL_20190104_013464 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}#{nl}Consumes Torture Tools x2 +SKILL_20190104_013465 Swing a gohei made of a wooden stick and white paper. Removes one harmful effect of rank 1 or below on allies and one beneficial effect of rank 1 or lower on enemies in front of you. +SKILL_20190104_013466 Hold an arrow in your hand and throw it to a designated location. Inflicts a great amount of Holy-property damage to enemies for a short time. +SKILL_20190104_013467 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Maximum Targets: 10{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20190104_013468 Dance to bless allies around you. Enemies affected by the skill receive more damage from magic attacks. Active while holding the skill button. +SKILL_20190104_013469 Maximum Duration: #{CaptionTime}# seconds{nl}Consumes #{CaptionRatio}# SP per second{nl}Magic Damage: +#{CaptionRatio2}#% +SKILL_20190104_013470 Omikuji +SKILL_20190104_013471 Tell your fortune and apply a buff according to the result. Possible results and their corresponding chances are as follows.{nl}* Great Blessing: 5%{nl}* Middle Blessing: 20%{nl}* Small Blessing: 50%{nl}* Small Curse: 20%{nl}* Great Curse: 5% +SKILL_20190104_013472 Duration: #{CaptionTime}# seconds{nl}Great Blessing: Critical Rate +#{CaptionRatio}#%{nl}Middle Blessing: Critical Rate +#{CaptionRatio2}#%{nl}Small Blessing: Critical Rate +#{CaptionRatio3}#%{nl}Small Curse: No effect{nl}Great Curse: Critical Resistance -50%{nl} +SKILL_20190104_013473 Sets enemies on fire, inflicting Fire-property damage. Your own body also catches on fire, reducing your HP. Your character will not become incapable of combat from this damage. +SKILL_20190104_013474 Reduces 1% HP every 0.5 seconds{nl}#{SkillFactor}#% Fire damage every 0.5 seconds{nl}Fire Property Resistance: +#{CaptionRatio}#{nl}Duration: 5 seconds +SKILL_20190104_013475 Move to the back of the enemy in an instant. Your critical rate increases after using Beady Eyed. +SKILL_20190104_013476 Maximum Distance: #{CaptionTime}#{nl}Critical Rate: +#{CaptionRatio}#%{nl}Duration: 5 seconds +SKILL_20190104_013477 Envelop your body in lightning, dealing damage to nearby enemies. Continuously consumes SP, and cancels if SP runs out. Increases your Lightning-property resistance. +SKILL_20190104_013478 Skill Factor: #{SkillFactor}#% per second{nl}Duration: 15 seconds{nl}Consumes #{CaptionRatio}# SP per second{nl}Lightning Property Resistance: +#{CaptionRatio2}#% +SKILL_20190104_013479 Consumes 50% of your remaining SP to deal additional Holy-property damage. +SKILL_20190104_013480 Duration: 40 seconds{nl}Additional Attack: consumed SP x #{CaptionRatio}#%{nl}Maximum 20 attacks +SKILL_20190104_013481 Applies a debuff to nearby enemies that causes them to take additional Holy-property damage every time they are attacked. +SKILL_20190104_013482 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionRatio}# seconds{nl}Maximum 10 attacks{nl}Targets: 10 +SKILL_20190104_013483 Read commandments imbued with the power of the Goddesses to deal Holy-property damage and reduce the enemy's movement speed. When used against Demon-type enemies, the skill deals additional hits and its movement speed reducing effects are amplified. +SKILL_20190104_013484 Skill Factor: #{SkillFactor}#% per 0.#{CaptionRatio2}# seconds{nl}{nl}Targets: #{CaptionRatio}#{nl}Maximum Duration: #{CaptionRatio3}# seconds +SKILL_20190104_013485 Make hidden entities nearby reveal themselves with a powerful command. Revealed entities take a designated amount of damage.{nl}{#00113F}Entity amplifies Hamaya.{/} +SKILL_20190104_013486 Sprinkle Holy Water on the ground to purify it. Enemies in the purified area receive continuous damage. Flying enemies that don't step on the purified ground are not attacked. +SKILL_20190104_013487 Skill Factor: #{SkillFactor}#% per 0.4 seconds{nl}Maximum Targets: 8{nl}Duration: 6 seconds{nl}Consumes Holy Water x1 +SKILL_20190104_013488 Send out a wave of divine energy through you and your allies to overthrow the forces of evil. Nearby enemies receive Holy-property damage. If the skill is applied to a zombie, the zombie is killed. +SKILL_20190104_013489 Skill Factor: #{SkillFactor}#%{nl}Targets: 8 +SKILL_20190104_013490 Consolidate the faith of your party members into a display of divine energy capable of overthrowing demons. Can only be used when 3 or more members are within range. Additional damage applied when 3 or more of the members are of the Cleric tree. +SKILL_20190104_013491 Skill Factor: #{SkillFactor}#% per 0.4 seconds{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190104_013492 Conjure a spear of divine light to strike your enemies in the name of the goddesses. Targets hit by the spear receive Holy-property magic damage, with additional damage dealt to Dark-property or Demon-type enemies. +SKILL_20190104_013493 Skill Factor: #{SkillFactor}#% x 3{nl}Targets: 15 +SKILL_20190104_013494 Damage +#{CaptionRatio}#% when attacking while cloaked{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013495 Dagger Slash SKILL_20190104_013496 Quickly slash with your dagger from side to side to deal damage. SKILL_20190104_013497 Oblique Fire SKILL_20190104_013498 Shoot at a target. bullet bounces off initial target into a nearby enemy.{nl}{#00113F}When performed near a Jolly Roger flag, Oblique Fire generates another shot.{/} SKILL_20190104_013499 Double Attack +<<<<<<< HEAD SKILL_20190104_013500 Temporarily Увеличение your Критический урон. Subweapon basic attacks имеют шанс of applying as multiple hits. SKILL_20190104_013501 Критический урон: +20%{nl}Дополнительный урон: #{CaptionRatio}#%{nl}Multi-hit шанс: #{CaptionRatio2}#%{nl}Длительность: 300 Секунд SKILL_20190104_013502 Free Step @@ -13508,9 +23653,23 @@ SKILL_20190104_013507 Basic Attack Speed: +#{CaptionRatio}#{nl}снижает 1% SKILL_20190104_013508 Behead SKILL_20190104_013509 Swing your dagger towards enemy's neck. Attacked enemies become будут поражены эффектом [Behead: Bleeding]. In PvP, your character moves behind enemy to attack.{nl}{#00113F}Deals 200% Дополнительный damage when your character is cloaking.{/} SKILL_20190104_013510 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}[Bleeding] Длительность: 60 Секунд +======= +SKILL_20190104_013500 Temporarily increases your critical rate. Subweapon basic attacks have a chance of applying as multiple hits. +SKILL_20190104_013501 Critical Rate: +20%{nl}Additional Damage: #{CaptionRatio}#%{nl}Multi-hit Chance: #{CaptionRatio2}#%{nl}Duration: 300 seconds +SKILL_20190104_013502 Free Step +SKILL_20190104_013503 Make your movements quick and nimble, temporarily increasing evasion. +SKILL_20190104_013504 Evasion: +#{CaptionRatio}#%{nl}Duration: 300 seconds +SKILL_20190104_013505 Hasisas +SKILL_20190104_013506 Drink a Hasisas Potion and increase your basic attack speed. As a side effect, the potion continuously consumes your HP. +SKILL_20190104_013507 Basic Attack Speed: +#{CaptionRatio}#{nl}Reduces 1% HP every #{CaptionRatio2}# seconds{nl}Duration: 300 seconds{nl}Consumes Hasisas Potion x1 +SKILL_20190104_013508 Behead +SKILL_20190104_013509 Swing your dagger towards the enemy's neck. Attacked enemies become afflicted with [Behead: Bleeding]. In PvP, your character moves behind the enemy to attack.{nl}{#00113F}Deals 200% additional damage when your character is cloaking.{/} +SKILL_20190104_013510 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Bleeding] Duration: 60 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013511 Instant Acceleration SKILL_20190104_013512 Run towards distant enemies at incredible speed to instantly slash them.{nl}{#00113F}If Agility buff активна, Instant Acceleration deals Дополнительный hits.{/} SKILL_20190104_013513 Hallucination Smoke +<<<<<<< HEAD SKILL_20190104_013514 Release a hallucinatory smoke around you that снижает your enemies' Уклонение и critical resistance. SKILL_20190104_013515 Уклонение: -#{CaptionRatio}#%{nl}Critical Resistance: -#{CaptionRatio}#%{nl}Smoke Длительность: #{CaptionTime}# Секунд{nl}Debuff Длительность: 20 Секунд SKILL_20190104_013516 Piercing Heart @@ -13538,9 +23697,39 @@ SKILL_20190104_013537 Threatened Targets: #{CaptionRatio}#{nl}Длительно SKILL_20190104_013538 Rampage SKILL_20190104_013539 Release all your pent-up aggression и go on a full rampage, destroying everything around you. Your anger keeps you immune to Опрокидывание и knockdown. Attacks to stunned, blinded и bleeding enemies deal less damage но apply as two consecutive hits. After Rampage, a buff is повысится that Увеличение damage you deal и receive. During this buff, you cannot evade enemy damage. SKILL_20190104_013540 Множитель навыка: #{SkillFactor}#%{nl}Effects to stunned, blinded и bleeding enemies:{nl}- Damage -30%{nl}- Applies 2 hits{nl}Post-Rampage Длительность эффекта: 5 Секунд{nl}Damage Dealt w/ Buff: +50%{nl}Damage Taken w/ Buff: +50% +======= +SKILL_20190104_013514 Release a hallucinatory smoke around you that reduces your enemies' evasion and critical resistance. +SKILL_20190104_013515 Evasion: -#{CaptionRatio}#%{nl}Critical Resistance: -#{CaptionRatio}#%{nl}Smoke Duration: #{CaptionTime}# seconds{nl}Debuff Duration: 20 seconds +SKILL_20190104_013516 Piercing Heart +SKILL_20190104_013517 Pierce through the enemy's chest with your dagger. Attacked enemies are inflicted with the Heart Arrest debuff and become unable to restore HP.{nl}{#00113F}Piercing Heart attacks apply as critical when used right after Keel Hauling.{/} +SKILL_20190104_013518 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Heart Arrest] Duration: #{CaptionTime}# seconds +SKILL_20190104_013519 Annihilation +SKILL_20190104_013520 Conceal yourself and quickly slash nearby enemies. You become invincible while the skill is being used. +SKILL_20190104_013521 Skill Factor: #{SkillFactor}#% x 14{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_013522 Throw sand at your enemy's eyes. Attacked targets are blinded and have their accuracy and evasion reduced. +SKILL_20190104_013523 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Blind] Duration: 10 seconds{nl}Blinded Enemies: -20% Accuracy and Evasion +SKILL_20190104_013524 Smash bricks onto nearby enemies with a chance of stunning them.{nl}{#00113F}100% chance of stunning enemies attacked with Brick Smash from the back. Critical chance applies as 2x to enemies gathered with Hangman's Knot.{/} +SKILL_20190104_013525 Skill Factor: #{SkillFactor}#%{nl}30% chance of inflicting Stun for 1 second +SKILL_20190104_013526 Mangle +SKILL_20190104_013527 Continuously slash with your dagger to lacerate enemies in front of you. Increased damage to stunned, blinded and bleeding enemies. +SKILL_20190104_013528 Skill Factor: #{SkillFactor}#% x9{nl}+50% damage to stunned, blinded and bleeding enemies +SKILL_20190104_013529 Blindfire +SKILL_20190104_013530 Fire blindly into a group of enemies in your way. Applies double the critical rate when attacking stunned, blinded and bleeding enemies. +SKILL_20190104_013531 Skill Factor: #{SkillFactor}#%{nl}x2 critical rate to stunned, blinded and bleeding enemies +SKILL_20190104_013532 Bully +SKILL_20190104_013533 Use your street smarts and vast combat experience to increase your evasion. Evading an enemy attack during Bully increases the enemy's threat values. +SKILL_20190104_013534 Evasion: +#{CaptionRatio}#%{nl}Threat Value: +#{CaptionRatio2}#{nl}Duration: 60 seconds +SKILL_20190104_013535 Aggress +SKILL_20190104_013536 Provoke the enemy into a quarrel, making them recognize you as their primary target. +SKILL_20190104_013537 Threatened Targets: #{CaptionRatio}#{nl}Duration: 10 seconds +SKILL_20190104_013538 Rampage +SKILL_20190104_013539 Release all your pent-up aggression and go on a full rampage, destroying everything around you. Your anger keeps you immune to knockback and knockdown. Attacks to stunned, blinded and bleeding enemies deal less damage but apply as two consecutive hits. After Rampage, a buff is applied that increases the damage you deal and receive. During this buff, you cannot evade enemy damage. +SKILL_20190104_013540 Skill Factor: #{SkillFactor}#%{nl}Effects to stunned, blinded and bleeding enemies:{nl}- Damage -30%{nl}- Applies 2 hits{nl}Post-Rampage Buff Duration: 5 seconds{nl}Damage Dealt w/ Buff: +50%{nl}Damage Taken w/ Buff: +50% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013541 Bind enemies, including boss monsters, to prevent them from moving. SKILL_20190104_013542 Install a base camp for party members. Party members can use base camp as storage or for teleportation. SKILL_20190104_013543 Slashes multiple times in front of you. +<<<<<<< HEAD SKILL_20190104_013544 Place a flag that raises combat abilities of pirate crew. A combo is activated if multiple enemies are defeated near Jolly Roger. Achieving a combo of 100 activates a fever buff that grants Дополнительный damage to Физический attacks. SKILL_20190104_013545 Flag Длительность: 30 Секунд{nl}Физический Attack Урон: +#{CaptionRatio}#%{nl}Fever Длительность: 10 Секунд SKILL_20190104_013546 Drag и pull enemies captured with Iron Hook. enemy receives damage each time they are pulled. Dragged enemies receive increased Pierce damage from caster. @@ -13585,6 +23774,7 @@ SKILL_20190104_013584 Дополнительный Lightning Множитель SKILL_20190104_013585 Увеличение enhancement values of subweapons equipped by you и your party members by a value equal to skill level. SKILL_20190104_013586 Enhancement Values: +#{CaptionRatio}#{nl}Длительность: 300 Секунд{nl}Consumes Enchant Round x#{SpendItemCount}# SKILL_20190104_013587 Enchant Glove +<<<<<<< HEAD SKILL_20190104_013588 Applies a buff to your и your party members' gloves which Увеличение accuracy. Enchant Gloves buff does not apply to characters not equipping gloves. SKILL_20190104_013589 Accuracy: +#{CaptionRatio}#%{nl}Длительность: 300 Секунд{nl}Consumes Enchant Round x#{SpendItemCount}# SKILL_20190104_013590 Trick an enemy to lower their guard. Temporarily decreases Уклонение of enemies in front of you, и makes them unable to change direction for 3 Секунд. @@ -13596,6 +23786,66 @@ SKILL_20190104_013595 Множитель навыка: #{SkillFactor}#%{nl}Burro SKILL_20190104_013596 Throw tear gas at a targeted area. target becomes будут поражены эффектом [Ослепление] и unable to attack. SKILL_20190104_013597 Continuously attack using your dagger. A double attack with a high Критический урон may stun enemy. Attacking from back deals extra damage. SKILL_20190104_013598 Множитель навыка: #{SkillFactor}#% x 2{nl}Critical шанс: #{CaptionRatio}#% +======= +======= +SKILL_20190104_013544 Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 100 activates a fever buff that grants additional damage to physical attacks. +SKILL_20190104_013545 Flag Duration: 30 seconds{nl}Physical Attack Damage: +#{CaptionRatio}#%{nl}Fever Duration: 10 seconds +SKILL_20190104_013546 Drag and pull enemies captured with Iron Hook. The enemy receives damage each time they are pulled. Dragged enemies receive increased Pierce damage from the caster. +SKILL_20190104_013547 Skill Factor: #{SkillFactor}#% x 2{nl}Pierce Damage: +50%{nl}Duration: 2 seconds +SKILL_20190104_013548 Allows you to quickly connect main weapon and subweapon attacks. +SKILL_20190104_013549 Connects main weapon (one-handed sword) and subweapon (dagger, pistol) attacks with no delay{nl}Duration: 300 seconds{nl}Additional Damage: #{CaptionRatio}#% +SKILL_20190104_013550 Spin and attack an enemy repeatedly using a weapon in each hand. The enemy will be immobilized temporarily. +SKILL_20190104_013551 Attack an enemy repeatedly using a weapon in each hand. +SKILL_20190104_013552 Skill Factor: #{SkillFactor}#% x 7{nl}AoE Attack Ratio: #{SkillSR}# +SKILL_20190104_013553 Repeatedly shoot your pistol subweapon at enemies in front of you to deal damage. A minimum critical rate is applied to these attacks. +SKILL_20190104_013554 Skill Factor: #{SkillFactor}#% x 6{nl}Minimum Critical Chance: 15% +SKILL_20190104_013555 Move to the enemy and deal damage all around with your dagger subweapon. +SKILL_20190104_013556 Brutality +SKILL_20190104_013557 Applies a buff that increases the damage of your Pierce and Missile attacks. +SKILL_20190104_013558 Pierce and Missile Attack Damage: +#{CaptionRatio}#%{nl}Duration: 300 seconds +SKILL_20190104_013559 Attack enemies in the area nearby by exploding the gunpowder you have. Using this technique will also damage you and might cause incapability of combat if your HP is too low. If used by clones, Bunshin no Jutsu is canceled.{nl}{#00113F}Mijin no Jutsu applies as 2 consecutive hits within the range of Lachrymator.{/} +SKILL_20190104_013560 Skill Factor: #{SkillFactor}#%{nl}Consumes #{CaptionRatio2}# HP{nl}Consumes Ninjutsu Bomb x5 +SKILL_20190104_013561 Creates clones of yourself. The clones automatically attack nearby enemies and replicate any Shinobi attack skills you use. Attributes do not apply to skills performed by clones. Whenever the clones replicate skills, SP consumption and cooldown increase according to your Bunshin no Jutsu skill level. +SKILL_20190104_013562 Duration: #{CaptionRatio}# seconds{nl}Summons #{CaptionRatio2}# clones{nl}Clone Attack: #{CaptionRatio3}#% of character's attack{nl}Additional Cooldown:{nl}[2 + 10% of skill cooldown] x Bunshin no Jutsu skill level{nl}Additional SP Consumption:{nl}[10% x Bunshin no Jutsu skill level] +SKILL_20190104_013563 Skill Factor: #{SkillFactor}#%{nl}Consumes Ninjutsu Bomb x2 +SKILL_20190104_013564 Raiton no Jutsu +SKILL_20190104_013565 Concentrate the power of lightning in your hands, then release it all at once. +SKILL_20190104_013566 Enlarge the size of your and your party members' heads to momentarily increase looting chance. Looting chance increases the drop rate for unidentified equipment. +SKILL_20190104_013567 Looting Chance: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Magic Powder x#{SpendItemCount}# +SKILL_20190104_013568 Temporarily increases attack speed for you and your party members. +SKILL_20190104_013569 Attack Speed: +#{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Magic Powder x#{SpendItemCount}# +SKILL_20190104_013570 Swell Hands +SKILL_20190104_013571 Enlarge the size of your and your party members' hands to momentarily increase maximum physical and magic attack. Characters with a subweapon in their left hand have their subweapon attack increased. Those with a shield have their physical defense increased.{nl}{#00113F}Using Brick Smash under the Swell Hands buff removes the enemy's helmet.{/} +SKILL_20190104_013572 Maximum Attack: +#{CaptionRatio}#{nl}Duration: 300 seconds{nl}Consumes Magic Powder x#{SpendItemCount}# +SKILL_20190104_013573 Maximum Links: #{CaptionRatio}#{nl}Count Limit: #{CaptionRatio2}#{nl}Duration: 20 seconds +SKILL_20190104_013574 Shares your stats with your allies when theirs are lower than yours. +SKILL_20190104_013575 Link yourself to the soul of a single target to inflict mental damage. Can only be used on a single target at a time. Can be canceled by the Unbind skill. +SKILL_20190104_013576 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190104_013577 Electric Shock +SKILL_20190104_013578 Connect to a single target and deliver Lightning damage. Cannot be used on multiple targets at a time. Can be canceled by the Unbind skill. +SKILL_20190104_013579 Applies a buff to your and your party members' boots which reduces stamina consumption and increases movement speed. The Agility buff does not apply to characters not equipping boots. +SKILL_20190104_013580 Stamina Consumption: -#{CaptionRatio}#%{nl}Movement Speed: +3{nl}Duration: 300 seconds +SKILL_20190104_013581 Grants a Lightning property damage buff to you and your party members. Changes melee and missile attacks to Lightning property. Additional Lightning property damage increases in proportion to the caster's DEX. +SKILL_20190104_013582 Lightning Property Additional Damage: +#{CaptionRatio}#{nl}Duration: 300 seconds{nl}Consumes Enchant Round x#{SpendItemCount}# +SKILL_20190104_013583 Applies an additional Lightning-property attack to your subweapon basic attacks. +SKILL_20190104_013584 Additional Lightning Skill Factor: +#{SkillFactor}#%{nl}Duration: 300 seconds +SKILL_20190104_013585 Increases the enhancement values of subweapons equipped by you and your party members by a value equal to skill level. +SKILL_20190104_013586 Enhancement Values: +#{CaptionRatio}#{nl}Duration: 300 seconds{nl}Consumes Enchant Round x#{SpendItemCount}# +SKILL_20190104_013587 Enchant Glove +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190104_013588 Applies a buff to your and your party members' gloves which increases accuracy. The Enchant Gloves buff does not apply to characters not equipping gloves. +SKILL_20190104_013589 Accuracy: +#{CaptionRatio}#%{nl}Duration: 300 seconds{nl}Consumes Enchant Round x#{SpendItemCount}# +SKILL_20190104_013590 Trick an enemy to lower their guard. Temporarily decreases the evasion of enemies in front of you, and makes them unable to change direction for 3 seconds. +SKILL_20190104_013591 Evasion: -#{CaptionRatio}#%{nl}Targets: 15{nl}Duration: 20 seconds{nl}Enemies become unable to move or change direction for 3 seconds +SKILL_20190104_013592 Significantly increases your evasion. +SKILL_20190104_013593 Evasion: +#{CaptionRatio}#%{nl}Duration: 7 seconds +SKILL_20190104_013594 Hide under the ground to conceal your body. When you reveal yourself, your enemies receive a critical attack. +SKILL_20190104_013595 Skill Factor: #{SkillFactor}#%{nl}Burrow Duration: 30 seconds{nl}When Burrow is canceled, the first attack dealt is critical +<<<<<<< HEAD +SKILL_20190104_013596 Throw tear gas at a targeted area. The target becomes afflicted with [Blind] and unable to attack. +SKILL_20190104_013597 Continuously attack using your dagger. A double attack with a high critical rate may stun the enemy. Attacking from the back deals extra damage. +SKILL_20190104_013598 Skill Factor: #{SkillFactor}#% x 2{nl}Critical Chance: #{CaptionRatio}#% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_013599 Knife Throw SKILL_20190104_013600 Throw a knife at an enemy to inflict [Bull's-eye] debuff. Enemies affected by Bull's-eye have their critical resistance и block уменьшится, become unable to evade close-range Физический attacks, и receive 50% Дополнительный damage from Backstab и Burrow.{nl}{#00113F}100% accuracy on targets affected by [Swell Body].{/} SKILL_20190104_013601 Множитель навыка: #{SkillFactor}#%{nl}{#339999}{ol}[Bull's-eye]{/}{/} Длительность: #{CaptionRatio}# Секунд{nl}{#339999}{ol}[Bull's-eye]{/}{/} Debuff:{nl}- Critical Resistance и Block -20%{nl}- Unable to evade melee Физический attacks{nl}- 50% more damage received from Backstab и Burrow @@ -13611,10 +23861,31 @@ SKILL_20190104_013610 Множитель навыка: #{SkillFactor}#% кажд SKILL_20190104_013611 Fire an electric bullet into enemy's body, causing target to take Дополнительный Lightning-property damage when attacked.{nl}{#00113F}Tase lasts longer when an enemy affected by it is attacked with Electric Shock.{/} SKILL_20190104_013612 Множитель навыка: #{SkillFactor}#%{nl}Длительность: #{CaptionTime}# Секунд{nl}Длительность: #{CaptionRatio}# hits SKILL_20190104_013613 Create an explosion to inflict Огненный урон у врагов in front of you.{nl}{#00113F}Lachrymator disappears и triggers a damaging explosion when Napalm Bullet is used on an enemy within its range.{/} +======= +SKILL_20190104_013596 Throw tear gas at a targeted area. The target becomes afflicted with [Ослепление] and unable to attack. +SKILL_20190104_013597 Continuously attack using your dagger. A double attack with a high critical rate may stun the enemy. Attacking from the back deals extra damage. +SKILL_20190104_013598 Skill Factor: #{SkillFactor}#% x 2{nl}Critical Chance: #{CaptionRatio}#% +SKILL_20190104_013599 Knife Throw +SKILL_20190104_013600 Throw a knife at an enemy to inflict the [Bull's-eye] debuff. Enemies affected by Bull's-eye have their critical resistance and block reduced, become unable to evade close-range physical attacks, and receive 50% additional damage from Backstab and Burrow.{nl}{#00113F}100% accuracy on targets affected by [Swell Body].{/} +SKILL_20190104_013601 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Bull's-eye]{/}{/} Duration: #{CaptionRatio}# seconds{nl}{#339999}{ol}[Bull's-eye]{/}{/} Debuff:{nl}- Critical Resistance and Block -20%{nl}- Unable to evade melee physical attacks{nl}- 50% more damage received from Backstab and Burrow +SKILL_20190104_013602 Fire multiple bullets at an enemy in rapid succession. Applies 30% additional damage to blinded targets. +SKILL_20190104_013603 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}# +SKILL_20190104_013604 Shoot forward while pushing yourself back with recoil. Attacked enemies momentarily receive more damage from Missile attacks. +SKILL_20190104_013605 Skill Factor: #{SkillFactor}#%{nl}Attacked enemies receive +30% damage from Missile attacks{nl}Duration: 10 seconds +SKILL_20190104_013606 Duration: 300 seconds{nl}Pistol Basic Attack Damage: +#{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# SP per attack +SKILL_20190104_013607 Shoot repeatedly in the opposite direction you are moving.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_013608 Skill Factor: #{SkillFactor}#% per 0.3 seconds x no. of hits{nl}Targets: 15{nl}Duration: 10 seconds +SKILL_20190104_013609 March forward while shooting, attacking enemies in front of you. Deals 30% additional damage to blinded enemies.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190104_013610 Skill Factor: #{SkillFactor}#% per 0.2 seconds{nl}Targets: 15{nl}Duration: 5 seconds +SKILL_20190104_013611 Fire an electric bullet into the enemy's body, causing the target to take additional Lightning-property damage when attacked.{nl}{#00113F}Tase lasts longer when an enemy affected by it is attacked with Electric Shock.{/} +SKILL_20190104_013612 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Duration: #{CaptionRatio}# hits +SKILL_20190104_013613 Create an explosion to inflict Fire damage on enemies in front of you.{nl}{#00113F}Lachrymator disappears and triggers a damaging explosion when Napalm Bullet is used on an enemy within its range.{/} +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013614 Fire a powerful bullet that ignores half of an enemy's defenses. SKILL_20190104_013615 Take weapon in your right hand и place it in your left, assuming a stance. Your basic attack changes и you become able to use Bullet Marker skills.{nl}(Does not allow for automatic weapon swap.) SKILL_20190104_013616 Basic Attack Урон: #{SkillFactor}#%{nl}Basic attack changed{nl}Максимальный уровень: 5 SKILL_20190104_013617 Attack enemies in front of you using a series of attacks with pistols in both hands. +<<<<<<< HEAD SKILL_20190104_013618 Множитель навыка: #{SkillFactor}#% x 7{nl}АоЕ Радиус: #{SkillSR}#{nl}Can be used after activating Double Gun Stance SKILL_20190104_013619 Attack enemies around you by firing pistols in both hands. Your character cannot be опрокинутыми or knocked down while skill is in use. SKILL_20190104_013620 Множитель навыка: #{SkillFactor}#% x 20{nl}АоЕ Радиус: #{SkillSR}#{nl}Can be used after activating Double Gun Stance @@ -13626,6 +23897,19 @@ SKILL_20190104_013625 Freeze шанс: #{CaptionRatio}#%{nl}Длительнос SKILL_20190104_013626 Fire your guns while moving. Basic attacks deal 2 consecutive hits, with their damage и attack speed increased. Дополнительный Урон calculated for [Double Gun Stance] basic attacks. You can only use basic attacks while this skill активна. SKILL_20190104_013627 Basic Attack Дополнительный Множитель навыка: #{SkillFactor}#%{nl}Длительность: 10 Секунд{nl}Maximum 5 nearby enemies{nl}Can be used after activating Double Gun Stance SKILL_20190104_013628 Физический Damage Increase +======= +SKILL_20190104_013618 Skill Factor: #{SkillFactor}#% x 7{nl}AoE Attack Ratio: #{SkillSR}#{nl}Can be used after activating Double Gun Stance +SKILL_20190104_013619 Attack enemies around you by firing pistols in both hands. Your character cannot be knocked back or knocked down while the skill is in use. +SKILL_20190104_013620 Skill Factor: #{SkillFactor}#% x 20{nl}AoE Attack Ratio: #{SkillSR}#{nl}Can be used after activating Double Gun Stance +SKILL_20190104_013621 Fire a shattering shot at a single enemy. Smash Bullet deals damage over time based on the caster's subweapon physical attack, and it gradually diminishes as the target remains under attack. Smash Bullet damage ignores properties and defense. +SKILL_20190104_013622 Skill Factor: #{SkillFactor}#%{nl}Duration: 15 seconds +SKILL_20190104_013623 Fire 4 shots at a single target with pistols in both hands. +SKILL_20190104_013624 Skill Factor: #{SkillFactor}#% x 4{nl}Can be used after activating Double Gun Stance +SKILL_20190104_013625 Freeze Chance: #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190104_013626 Fire your guns while moving. Basic attacks deal 2 consecutive hits, with their damage and attack speed increased. Additional damage is calculated for [Double Gun Stance] basic attacks. You can only use basic attacks while this skill is active. +SKILL_20190104_013627 Basic Attack Additional Skill Factor: #{SkillFactor}#%{nl}Duration: 10 seconds{nl}Maximum 5 nearby enemies{nl}Can be used after activating Double Gun Stance +SKILL_20190104_013628 Physical Damage Increase +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013629 Threat SKILL_20190104_013630 Threat values increased. SKILL_20190104_013631 Hooked to enemy's threat! @@ -13749,7 +24033,11 @@ SKILL_20190104_013748 Forced Threat SKILL_20190104_013749 Increased Subweapon Enhancement SKILL_20190104_013750 Movement speed уменьшится, damage received from Некромант skeletons increased SKILL_20190104_013751 Behead: Bleeding +<<<<<<< HEAD SKILL_20190104_013752 5% of damage taken with Behead received every 3 Секунд. +======= +SKILL_20190104_013752 5% of the damage taken with Behead received every 3 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013753 Piercing Heart: Heart Arrest SKILL_20190104_013754 Cooldown Added to One Skill SKILL_20190104_013755 Критический урон increased. @@ -13777,6 +24065,7 @@ SKILL_20190104_013776 Zucken Available SKILL_20190104_013777 Redel Available SKILL_20190104_013778 Hand Knife Available SKILL_20190104_013779 Magic Critical Attack Increase +<<<<<<< HEAD SKILL_20190104_013780 Increased magic critical attack at cost of reducing HP recovery to 0. SKILL_20190104_013781 At 20 stacks, Увеличение Дополнительный Holy и Dark property damage by 8% of your magic defense for 10 Секунд (maximum 3,000 increase каждые property). SKILL_20190104_013782 You feel fabulous in your new look.{nl}Movement speed +1{nl}Looting шанс +50{nl}+10% threat increase каждые attack @@ -13785,19 +24074,40 @@ SKILL_20190104_013784 Porapore - Roast SKILL_20190104_013785 At 20 stacks, Увеличение Дополнительный Holy и Dark property damage by 8% of your magic defense for 10 Секунд (maximum 3,000 increase каждые property). SKILL_20190104_013786 Hit и Hit SKILL_20190104_013787 Grants Дополнительный hits. +======= +SKILL_20190104_013780 Increased magic critical attack at the cost of reducing HP recovery to 0. +SKILL_20190104_013781 At 20 stacks, increases additional Holy and Dark property damage by 8% of your magic defense for 10 seconds (maximum 3,000 increase per property). +SKILL_20190104_013782 You feel fabulous in your new look.{nl}Movement speed +1{nl}Looting chance +50{nl}+10% threat increase per attack +SKILL_20190104_013783 Number of Targets Threatened Increased +SKILL_20190104_013784 Porapore - Roast +SKILL_20190104_013785 At 20 stacks, increases additional Holy and Dark property damage by 8% of your magic defense for 10 seconds (maximum 3,000 increase per property). +SKILL_20190104_013786 Hit and Hit +SKILL_20190104_013787 Grants additional hits. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013788 Jab -SKILL_20190104_013789 Triggers Ignas - Jab for 10 Секунд when you attack in stealth mode. +SKILL_20190104_013789 Triggers Ignas - Jab for 10 seconds when you attack in stealth mode. SKILL_20190104_013790 Ignas - Jab SKILL_20190104_013791 Увеличение Физический и magic critical attack by (300 * Jab stacks). SKILL_20190104_013792 Scrutiny +<<<<<<< HEAD SKILL_20190104_013793 Triggers Ignas - Scrutiny for 10 Секунд with every successful Уклонение. SKILL_20190104_013794 Ignas - Scrutiny SKILL_20190104_013795 Увеличение Критический урон by (70 * Scrutiny stacks). SKILL_20190104_013796 Grants a (5 * Wrath stacks)% шанс of triggering Ignas - Wrath for 10 Секунд whenever you are attacked. +======= +SKILL_20190104_013793 Triggers Ignas - Scrutiny for 10 seconds with every successful evasion. +SKILL_20190104_013794 Ignas - Scrutiny +SKILL_20190104_013795 Increases critical rate by (70 * Scrutiny stacks). +SKILL_20190104_013796 Grants a (5 * Wrath stacks)% chance of triggering Ignas - Wrath for 10 seconds whenever you are attacked. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013797 Ignas - Wrath SKILL_20190104_013798 Maximum attack + 250 (maximum 3 stacks), unable to evade or block while under buff. SKILL_20190104_013799 Fortitude +<<<<<<< HEAD SKILL_20190104_013800 Grants a (5 * Fortitude stacks)% шанс of triggering Ignas - Fortitude for 10 Секунд with every successful block. +======= +SKILL_20190104_013800 Grants a (5 * Fortitude stacks)% chance of triggering Ignas - Fortitude for 10 seconds with every successful block. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013801 Ignas - Fortitude SKILL_20190104_013802 Физический/magic defense +300 (maximum 5 stacks). SKILL_20190104_013803 Ignas - Immunity @@ -13813,7 +24123,11 @@ SKILL_20190104_013812 Changes property resistance for Дополнительны SKILL_20190104_013813 Drakonas Frieno SKILL_20190104_013814 20% шанс of dealing 5,000 to 7,000 damage to a nearby enemy. SKILL_20190104_013815 Drakonas Lynnki +<<<<<<< HEAD SKILL_20190104_013816 5% шанс of holding attacked enemy for a few Секунд.{nl}Held enemies have their magic defense уменьшится by 5%. +======= +SKILL_20190104_013816 5% chance of holding the attacked enemy for a few seconds.{nl}Held enemies have their magic defense reduced by 5%. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013817 Drakonas Lynnki Set: Hold SKILL_20190104_013818 Drakonas Lynnki Set: Weaken SKILL_20190104_013819 Defense -10% @@ -13832,8 +24146,13 @@ SKILL_20190104_013831 Talented SKILL_20190104_013832 AoE Attack Ratio +3 SKILL_20190104_013833 Skilled SKILL_20190104_013834 Sturdy +<<<<<<< HEAD SKILL_20190104_013835 HP 500 и SP 250 Restored каждые 10 секунд SKILL_20190104_013836 максимальный показатель НР +5000, Maximum SP +2000, CON +20 +======= +SKILL_20190104_013835 HP 500 and SP 250 Restored Every 10 Seconds +SKILL_20190104_013836 Maximum HP +5000, Maximum SP +2000, CON +20 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013837 Strong SKILL_20190104_013838 Физический Attack +100, Magic Attack +100, STR +20, INT персонажа +20 SKILL_20190104_013839 Guilds Make TOS (Season 2) @@ -13864,6 +24183,7 @@ SKILL_20190104_013863 Caught in Forced Threat SKILL_20190104_013864 Владение жезлом SKILL_20190104_013865 * Время применения -50%, когда экипирован [Скипетр] SKILL_20190104_013866 Two-handed Blunt Mastery: Strike +<<<<<<< HEAD SKILL_20190104_013867 * Strike damage +10% , когда экипирован [Two-handed Blunt] weapon SKILL_20190104_013868 * Повышает множитель навыка [Bash] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013869 * Повышает множитель навыка [Thrust] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -13878,6 +24198,7 @@ SKILL_20190104_013877 * Повышает множитель навыка [Umbo B SKILL_20190104_013878 * Увеличение [Guardian]'s Физический и magic понижая урон на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013879 * Повышает множитель навыка [Shield Lob] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013880 * Повышает множитель навыка [Butterfly] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_013881 * Враги поражённые способностью [Umbo Blow] имеют 5% шанс за каждый уровень атрибута to become будут поражены эффектом [Stun] for 3 Секунд{nl}* Увеличивает потребление SP на 30% SKILL_20190104_013882 * Equip a shield и press C to activate [Guard]{nl}* While active, [Guard] Увеличение your Физический defense by 10% за каждый уровень атрибута{nl}* If you are attacked during a friendly duel or PvP, effect is canceled и a 3-second cooldown applies SKILL_20190104_013883 * Повышает множитель навыка [Umbo Thrust] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -13887,6 +24208,17 @@ SKILL_20190104_013886 * [Swash Buckling] duration Увеличение by 1 seco SKILL_20190104_013887 * Увеличение threat levels by 2 times when attacking enemy with Peltasta skills SKILL_20190104_013888 Rim Blow: Remove Опрокидывание SKILL_20190104_013889 * Removes [Rim Blow] Опрокидывание effects{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20190104_013881 * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 30% +SKILL_20190104_013882 * Equip a shield and press C to activate [Guard]{nl}* While active, [Guard] increases your physical defense by 10% per attribute level{nl}* If you are attacked during a friendly duel or PvP, the effect is canceled and a 3-second cooldown applies +SKILL_20190104_013883 * Повышает множитель навыка [Umbo Thrust] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_013884 * Повышает множитель навыка [Langort] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_013885 Swash Buckling: Maintain Threat +SKILL_20190104_013886 * [Swash Buckling] duration increases by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_013887 * Increases threat levels by 2 times when attacking the enemy with Peltasta skills +SKILL_20190104_013888 Rim Blow: Remove Knockback +SKILL_20190104_013889 * Removes [Rim Blow] knockback effects{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013890 High Guard: Усиление SKILL_20190104_013891 * Увеличение [High Guard]'s block increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013892 Hard Shield: Усиление @@ -13921,10 +24253,70 @@ SKILL_20190104_013920 * Повышает множитель навыка [Pounci SKILL_20190104_013921 * Повышает множитель навыка [Helm Chopper] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013922 * Повышает множитель навыка [Seism] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013923 * Повышает множитель навыка [Cleave] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_013867 * Strike damage +10% when equipping a [Two-handed Blunt] weapon +SKILL_20190104_013868 * Increases the skill factor of [Bash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013869 * Increases the skill factor of [Thrust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013870 * Increases [Gung Ho]'s physical attack damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013871 * Increases the skill factor of [Pommel Beat] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013872 * Increases the skill factor of [Double Slash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013873 * Increases threat values when attacking enemies by 50% per attribute level +SKILL_20190104_013874 Bear: Enhance +SKILL_20190104_013875 * Increases [Bear]'s physical damage taken reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013876 * Increases the skill factor of [Rim Blow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013877 * Increases the skill factor of [Umbo Blow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013878 * Increases [Guardian]'s physical and magic damage taken reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013879 * Increases the skill factor of [Shield Lob] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013880 * Increases the skill factor of [Butterfly] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013881 * Enemies hit by [Umbo Blow] have a 5% chance per attribute level to become afflicted with [Stun] for 3 seconds{nl}* Increases SP consumption by 30% +SKILL_20190104_013882 * Equip a shield and press C to activate [Guard]{nl}* While active, [Guard] increases your physical defense by 10% per attribute level{nl}* If you are attacked during a friendly duel or PvP, the effect is canceled and a 3-second cooldown applies +SKILL_20190104_013883 * Increases the skill factor of [Umbo Thrust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013884 * Increases the skill factor of [Langort] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013885 Swash Buckling: Maintain Threat +SKILL_20190104_013886 * [Swash Buckling] duration increases by 1 second per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_013887 * Increases threat levels by 2 times when attacking the enemy with Peltasta skills +SKILL_20190104_013888 Rim Blow: Remove Knockback +SKILL_20190104_013889 * Removes [Rim Blow] knockback effects{nl}* Increases SP consumption by 20% +SKILL_20190104_013890 High Guard: Enhance +SKILL_20190104_013891 * Increases [High Guard]'s block increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013892 Hard Shield: Enhance +SKILL_20190104_013893 * Increases [Hard Shield]'s defense increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013894 Peltasta: Shield Attack +SKILL_20190104_013895 * [Rim Blow] / [Shield Lob] / [Umbo Blow]{nl}* Shield attack skills use not your main weapon attack, but your shield's physical defense values as attack instead +SKILL_20190104_013896 * Increases the skill factor of [Cartar Stroke] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013897 * Increases the skill factor of [Crown] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013898 * Increases the skill factor of [Wagon Wheel] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013899 * Increases [Cross Guard]'s block increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013900 * Increases the skill factor of [Moulinet] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013901 * Increases the skill factor of [Skull Swing] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013902 * Increases the skill factor of [Skyliner] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013903 * Increases the skill factor of [Crosscut] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013904 * Increases the skill factor of [Vertical Slash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013905 Crosscut: Bleeding Duration +SKILL_20190104_013906 * Increases the duration of [Crosscut]'s Bleeding by 1 second per attribute level +SKILL_20190104_013907 * Increases the skill factor of [Stabbing] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013908 * Increases the skill factor of [Synchro Thrusting] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013909 * Increases the skill factor of [Pierce] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013910 * Increases the skill factor of [Long Stride] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013911 * Increases the skill factor of [Spear Throw] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013912 * Increases the skill factor of [Spear Lunge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013913 Sharp Spear: Enhance +SKILL_20190104_013914 * Increases [Sharp Spear]'s critical skill damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013915 Finestra: Enhance +SKILL_20190104_013916 * Increases [Finestra]'s critical rate increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013917 * Increases the skill factor of [Embowel] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013918 * Increases [Warcry]'s physical damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013919 * Increases the skill factor of [Stomping Kick] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013920 * Increases the skill factor of [Pouncing] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013921 * Increases the skill factor of [Helm Chopper] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013922 * Increases the skill factor of [Seism] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013923 * Increases the skill factor of [Cleave] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_013924 Stomping Kick: Repeat SKILL_20190104_013925 * Your character jumps again automatically after performing [Stomping Kick] SKILL_20190104_013926 Cleave: Без Нокдаунов SKILL_20190104_013927 * Removes [Cleave]'s knockdown effects +<<<<<<< HEAD SKILL_20190104_013928 * Увеличение [Warcry]'s Физический damage increasing effects на 0.5% за каждый уровень атрибута SKILL_20190104_013929 * Повышает множитель навыка [Shield Charge] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013930 * Повышает множитель навыка [Montano] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -13942,7 +24334,11 @@ SKILL_20190104_013941 * Повышает множитель навыка [Earth SKILL_20190104_013942 * Повышает множитель навыка [Steed Charge] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013943 * Повышает множитель навыка [Doom Spike] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_013944 * Повышает множитель навыка [Rush] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_013945 * Changes property of [Earth Wave] to Earth property{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_013945 * Changes the property of [Earth Wave] to Earth property{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_013946 Acrobatic Mount: Усиление SKILL_20190104_013947 * Увеличение [Acrobatic Mount]'s mounted skill damage increasing effects на 0.5% за каждый уровень атрибута SKILL_20190104_013948 * Повышает множитель навыка [Deadly Combo] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14021,10 +24417,17 @@ SKILL_20190104_014020 * Увеличение [Flying Colors]' ally Критич SKILL_20190104_014021 * Повышает множитель навыка [Muleta] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014022 * Повышает множитель навыка [Faena] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014023 * Повышает множитель навыка [Paso Doble] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014024 * Removes attack type restrictions for counterattack{nl}* Увеличивает потребление SP на 50% SKILL_20190104_014025 * Накладывает 5 Секунд of Bleeding when attacking an enemy that is targeting you{nl}* If enemy is a character, Bleeding is inflicted when target is is under Forced Threat debuff SKILL_20190104_014026 * Увеличение skill damage by 30% when attacking an enemy that is targeting your character{nl}* If target is a character, Увеличение damage to enemies with Forced Threat debuff{nl}* Applies only , когда экипирован Rapier SKILL_20190104_014027 * Увеличение number of enemies threatened by [Capote] за каждый уровень атрибута{nl} Увеличивает потребление SP на 20% +======= +SKILL_20190104_014024 * Removes attack type restrictions for counterattack{nl}* Increases SP consumption by 50% +SKILL_20190104_014025 * Inflicts 5 seconds of Bleeding when attacking an enemy that is targeting you{nl}* If the enemy is a character, Bleeding is inflicted when the target is is under the Forced Threat debuff +SKILL_20190104_014026 * Increases skill damage by 30% when attacking an enemy that is targeting your character{nl}* If the target is a character, increases damage to enemies with the Forced Threat debuff{nl}* Applies only when equipping a Rapier +SKILL_20190104_014027 * Increases the number of enemies threatened by [Capote] per attribute level{nl} Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014028 * Повышает множитель навыка [Corrida Finale] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014029 * Conjures another bull from back after first [Corrida Finale]{nl}* Увеличивает потребление SP на 50% SKILL_20190104_014030 Capote: Усиление @@ -14043,7 +24446,11 @@ SKILL_20190104_014042 * Повышает множитель навыка [Triden SKILL_20190104_014043 * Повышает множитель навыка [Disarm] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014044 * Повышает множитель навыка [Dagger Finish] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014045 * Повышает множитель навыка [Blandir Cadena] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014046 * Накладывает Silence for 1.5 Секунд у врагов affected by [Pull Rete]{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20190104_014046 * Inflicts Silence for 1.5 seconds on enemies affected by [Pull Rete]{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014047 Pull Rete: Усиление SKILL_20190104_014048 * Увеличение [Pull Rete]'s one-handed spear Pierce damage increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014049 Throw Rete: Усиление @@ -14057,19 +24464,172 @@ SKILL_20190104_014056 * Усиленивает уменьшение физиче SKILL_20190104_014057 * Повышает множитель навыка [Огненный шар] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014058 * Повышает множитель навыка [Огненная стена] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014059 * Повышает множитель навыка [Flare] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014060 * Повышает множитель навыка [Огненный столб] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014061 * Повышает множитель навыка [Адское Дыхание] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014062 * Использование заклинания [Зачаровиние Огнём] снижает сопротивление огню на 10% за каждый уровень атрибута у врагов в радиусе 150{nl}* Увеличивает потребление SP на 50% SKILL_20190104_014063 * Повышает множитель навыка [Огненная Земля] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014064 * Накладывает [Жар] на 10 Секунд у врагов в пределах способности [Огненная Земля]{nl}* [Жар] снижает сопротивление огню на 50 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014060 * Повышает множитель навыка [Fire Pillar] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014061 * Повышает множитель навыка [Hell Breath] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014062 * Using [Enchant Fire] reduces Fire-property resistance by 10% per attribute level on enemies within a range of 150{nl}* Increases SP consumption by 50% +SKILL_20190104_014063 * Повышает множитель навыка [Flame Ground] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014064 * Inflicts the [Heat] debuff for 10 seconds on enemies within range of [Flame Ground]{nl}* [Heat] reduces Fire-property resistance by 50 per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014065 * Повышает множитель навыка [Ice Bolt] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014066 * Повышает множитель навыка [Ice Pike] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014067 * Повышает множитель навыка [Ice Blast] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014068 * Повышает множитель навыка [Snow Rolling] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014069 * Повышает множитель навыка [Frost Pillar] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_013928 * Increases [Warcry]'s physical damage increasing effects by 0.5% per attribute level +SKILL_20190104_013929 * Increases the skill factor of [Shield Charge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013930 * Increases the skill factor of [Montano] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013931 * Increases the skill factor of [Targe Smash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013932 * Increases the skill factor of [Shield Push] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013933 * Increases the skill factor of [Shooting Star] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013934 * Increases the skill factor of [Slithering] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013935 * Increases the skill factor of [Shield Shoving] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013936 * Increases the skill factor of [Shield Bash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013937 * Increases the skill factor of [High Kick] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013938 Rodelero: Shield Attack +SKILL_20190104_013939 * [Targe Smash] / [Shield Charge] / [Shield Bash] / [Shield Push] / [Shield Shoving]{nl}* Shield attack skills use not your main weapon attack, but your shield's physical defense values as attack instead +SKILL_20190104_013940 * Increases the skill factor of [Impaler] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013941 * Increases the skill factor of [Earth Wave] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013942 * Increases the skill factor of [Steed Charge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013943 * Increases the skill factor of [Doom Spike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013944 * Increases the skill factor of [Rush] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013945 * Changes the property of [Earth Wave] to Earth property{nl}* Increases SP consumption by 10% +SKILL_20190104_013946 Acrobatic Mount: Enhance +SKILL_20190104_013947 * Increases [Acrobatic Mount]'s mounted skill damage increasing effects by 0.5% per attribute level +SKILL_20190104_013948 * Increases the skill factor of [Deadly Combo] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013949 * Increases the skill factor of [Keel Hauling] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013950 * Increases the skill factor of [Dust Devil] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013951 * Increases the skill factor of [Hexen Dropper] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013952 * Increases the skill factor of [Quick and Dead] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013953 * Increases the skill factor of [Impale Dagger] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013954 Jolly Roger: Enhance +SKILL_20190104_013955 * Increases [Jolly Roger]'s physical damage increasing effects by 0.5% per attribute level +SKILL_20190104_013956 * Increases the skill factor of [Cyclone] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013957 * Increases the skill factor of [Mordschlag] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013958 * Increases the skill factor of [Punish] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013959 * Increases the skill factor of [Zornhau] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013960 * Increases the skill factor of [Redel] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013961 * Increases the skill factor of [Zucken] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013962 * Increases the skill factor of [Zwerchhau] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013963 * Increases the skill factor of [Sturtzhau] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013964 Zwerchhau: Connect +SKILL_20190104_013965 * Allows you to use [Zucken] - [Redel] after [Zwerchhau] +SKILL_20190104_013966 * Increases the skill factor of [Attaque Composee] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013967 * Increases the skill factor of [Lunge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013968 * Increases the skill factor of [Sept Etoiles] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013969 * Increases the skill factor of [Attaque Coquille] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013970 * Increases the skill factor of [Esquive Toucher] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013971 * Increases the skill factor of [Flanconnade] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013972 * Increases the skill factor of [Balestra Fente] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013973 * Increases the skill factor of [Attaque au Fer] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013974 * Increases the skill factor of [Fleche] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013975 * Reduces Fencer skill damage by 50% and removes block effects from your Shield, but increases the number of hits by 2 times.{nl}* Damage reduction is restored at 2% per attribute level{nl}* Hits applied by the attribute do not display in the skill's tooltip. +SKILL_20190104_013976 Epee Garde: Enhance +SKILL_20190104_013977 * Increases [Epee Garde]'s critical damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013978 * Increases the skill factor of [Kunai] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013979 * Increases the skill factor of [Katon no Jutsu] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013980 * Increases the skill factor of [Mijin no Jutsu] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013981 Raiton no Jutsu: Enhance +SKILL_20190104_013982 * Increases the skill factor of [Raiton no Jutsu] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013983 * Increases the skill factor of [Dragontooth] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013984 * Increases the skill factor of [Serpentine] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013985 * Increases the skill factor of [Gae Bulg] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013986 * Increases the skill factor of [Dragon Soar] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013987 * Increases the skill factor of [Dethrone] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013988 * Increases the skill factor of [Dragon Dive] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013989 * Increases the skill factor of [Dragon Fall] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013990 Dragoon Helmet: Light Weight +SKILL_20190104_013991 * Equips a modified Dragoon helmet.{nl}* Reduces the increase in Dragoon skill damage to 25%, but removes the movement speed penalty and reduces SP consumption to 1% per second. +SKILL_20190104_013992 * Increases the skill factor of [Frenzied Slash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013993 * Increases the skill factor of [Evade Thrust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013994 * Increases the skill factor of [Headbutt] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013995 * Increases the skill factor of [Take Down] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013996 * Increases the skill factor of [Frenzied Shoot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013997 * Increases the skill factor of [Scutum Hit] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013998 * Increases the skill factor of [Shield Train] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_013999 * Increases the skill factor of [Emperor's Bane] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014000 Murmillo: Shield Attack +SKILL_20190104_014001 * [Scutum Hit] / [Shield Train]{nl}* Shield attack skills use not your main weapon attack, but your shield's physical defense values as attack instead +SKILL_20190104_014002 * Increases the skill factor of [Crush] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014003 * Increases the skill factor of [Head Strike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014004 * Increases the skill factor of [Joust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014005 * Increases the skill factor of [Unhorsing] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014006 * Increases the skill factor of [Quintain] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014007 * Increases the skill factor of [Rhongomiant] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014008 * Increases the skill factor of [Gigante Marcha] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014009 * Damage dealt with [Rhongomiant] ignores the enemy's Shield's defense values{nl}* Enemies hit by the skill have their Shield unequipped and become unable to equip it for 3 sec{nl}* Increases SP consumption by 30% +SKILL_20190104_014010 Initiate: Enhance +SKILL_20190104_014011 * Increases [Initiate]'s block penetration increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014012 * Increases the skill factor of [Mortal Slash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014013 Forge: Enhance +SKILL_20190104_014014 * Increases the skill factor of [Forge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014015 Shield Charger: Enhance +SKILL_20190104_014016 * Increases the health of your [Shield Charger] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014017 Battle Orders: Enhance +SKILL_20190104_014018 * Increases [Battle Orders]' attack increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014019 Flying Colors: Enhance +SKILL_20190104_014020 * Increases [Flying Colors]' ally critical rate increasing effects and enemy critical resistance decreasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014021 * Increases the skill factor of [Muleta] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014022 * Increases the skill factor of [Faena] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014023 * Increases the skill factor of [Paso Doble] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014024 * Removes attack type restrictions for counterattack{nl}* Increases SP consumption by 50% +SKILL_20190104_014025 * Inflicts 5 seconds of Bleeding when attacking an enemy that is targeting you{nl}* If the enemy is a character, Bleeding is inflicted when the target is is under the Forced Threat debuff +SKILL_20190104_014026 * Increases skill damage by 30% when attacking an enemy that is targeting your character{nl}* If the target is a character, increases damage to enemies with the Forced Threat debuff{nl}* Applies only when equipping a Rapier +SKILL_20190104_014027 * Increases the number of enemies threatened by [Capote] per attribute level{nl} Increases SP consumption by 20% +SKILL_20190104_014028 * Increases the skill factor of [Corrida Finale] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014029 * Conjures another bull from the back after the first [Corrida Finale]{nl}* Increases SP consumption by 50% +SKILL_20190104_014030 Capote: Enhance +SKILL_20190104_014031 * Increases [Capote]'s accuracy and evasion reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014032 Ole: Enhance +SKILL_20190104_014033 * Increases [Ole]'s critical rate increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014034 * Increases the skill factor of [Te Kha] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014035 * Increases the skill factor of [Sok Chiang] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014036 * Increases the skill factor of [Te Trong] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014037 * Increases the skill factor of [Khao Loi] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014038 Ram Muay: Enhance +SKILL_20190104_014039 * Increases the skill factor of [Ram Muay]'s basic attacks by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014040 * Increases [Dagger Guard]'s block increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014041 * Applies [Dagger Guard]'s buff effects to Missile attacks as well{nl}* Increases SP consumption by 30% +SKILL_20190104_014042 * Increases the skill factor of [Trident Finish] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014043 * Increases the skill factor of [Disarm] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014044 * Increases the skill factor of [Dagger Finish] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014045 * Increases the skill factor of [Blandir Cadena] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014046 * Inflicts Silence for 1.5 seconds on enemies affected by [Pull Rete]{nl}* Increases SP consumption by 20% +SKILL_20190104_014047 Pull Rete: Enhance +SKILL_20190104_014048 * Increases [Pull Rete]'s one-handed spear Pierce damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014049 Throw Rete: Enhance +SKILL_20190104_014050 * Increases [Throw Rete]'s one-handed spear Pierce damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014051 * Увеличивает коэффициент скилла [Energy Bolt] на 0,5% за каждый уровень атрибута {nl} * Добавляет + 10% на максимальном уровне +SKILL_20190104_014052 * Increases the skill factor of [Earthquake] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014053 * Increases the skill factor of [Magic Missile] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014054 Magic Shield: Enhance +SKILL_20190104_014055 * Increases [Magic Shield]'s magic damage taken reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014056 * Increases [Lethargy]'s physical and magic attack decreasing effects by 0.5% per attribute level +SKILL_20190104_014057 * Increases the skill factor of [Fireball] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014058 * Increases the skill factor of [Fire Wall] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014059 * Increases the skill factor of [Flare] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014060 * Increases the skill factor of [Fire Pillar] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014061 * Increases the skill factor of [Hell Breath] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014062 * Using [Enchant Fire] reduces Fire-property resistance by 10% per attribute level on enemies within a range of 150{nl}* Increases SP consumption by 50% +SKILL_20190104_014063 * Increases the skill factor of [Flame Ground] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014064 * Inflicts the [Heat] debuff for 10 seconds on enemies within range of [Flame Ground]{nl}* [Heat] reduces Fire-property resistance by 50 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014065 * Increases the skill factor of [Ice Bolt] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014066 * Increases the skill factor of [Ice Pike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014067 * Increases the skill factor of [Ice Blast] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014068 * Increases the skill factor of [Snow Rolling] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014069 * Increases the skill factor of [Frost Pillar] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014070 Ice Blast: Break SKILL_20190104_014071 * Использование заклинания [Ice Blast] cancels enemy's frozen state, но frozen enemies receive damage that ignores their defense SKILL_20190104_014072 Snow Rolling: Tumble +<<<<<<< HEAD SKILL_20190104_014073 * At end of [Snow Rolling], any enemies caught are knocked down on spot. SKILL_20190104_014074 * Повышает множитель навыка [Telechinesis] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014075 * Повышает множитель навыка [Psychic Pressure] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14099,6 +24659,7 @@ SKILL_20190104_014098 Fire Claw: Усиление SKILL_20190104_014099 * Повышает множитель навыка [Fire Claw] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014100 * Повышает множитель навыка [Призыв фамильяров] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014101 * Повышает множитель навыка [Воплощение] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014102 * Повышает множитель навыка [Кровососы] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014103 * Увеличение damage dealt by demons summoned through [Summoning] by 3% за каждый уровень атрибута, но снижает demon's HP by 3% каждые 10 секунд{nl}* Consumes caster's SP by [40 + (character level x 0.75)] каждые 10 секунд SKILL_20190104_014104 * [Quicken] Увеличение Критический урон by 5% за каждый уровень атрибута и decreases Уклонение by 5% за каждый уровень атрибута{nl}Effect Увеличение up to 2 times пропорционально caster's SPR и target's level{nl}* Увеличивает потребление SP на 30% @@ -14108,11 +24669,56 @@ SKILL_20190104_014107 * Offers a 0.5% шанс за каждый уровень SKILL_20190104_014108 * Applies [Stop] to yourself instead for 5 Секунд, removing debuffs of rank 3 и below.{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014109 * Casting [Slow] applies [Чары замедления] buff to yourself for 60 Секунд{nl}* buff grants a 1% шанс за каждый уровень атрибута of applying your current Slow debuff effects to enemies you attack{nl}* Does not apply in PvP{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014110 * Changes [Reincarnate] into a buff that applies to party members{nl}* While active, buff prevents one from becoming incapable of combat once и restores full HP{nl}* Same duration as Reincarnate{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20190104_014073 * At the end of [Snow Rolling], any enemies caught are knocked down on the spot. +SKILL_20190104_014074 * Increases the skill factor of [Telechinesis] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014075 * Increases the skill factor of [Psychic Pressure] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014076 * Increases the skill factor of [Magnetic Force] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014077 * Increases the skill factor of [Gravity Pole] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014078 * Increases the skill factor of [Heavy Gravity] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014079 * Increases the skill factor of [Spirit Shock] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014080 Electric Shock: Physical Pressure +SKILL_20190104_014081 * Physical defense of enemies hit by [Electric Shock] decreases by 25%{nl}* Additional damage increases by the difference of DEX between the attacker and the target{nl}* Additional damage does not exceed a maximum of 300%{nl}* Increases SP consumption by 50% +SKILL_20190104_014082 Joint Penalty: Critical +SKILL_20190104_014083 * Reduces the critical resistance of enemies affected by [Join Penalty] by 10% per attribute level +SKILL_20190104_014084 * Increases [Swell Brain]'s looting chance increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014085 * Decreases the movement speed of monsters affected by [Swell Body] by 15% per attribute level{nl}* Increases physical and magic attack by 10% per attribute level{nl}* Effects do not apply to characters{nl}* Increases SP consumption by 20% +SKILL_20190104_014086 * Increases the movement speed of monsters affected by [Shrink Body] by 10% per attribute level{nl}* Decreases physical and magic attack by 25% per attribute level{nl}* Effects do not apply to characters{nl}* Increases SP consumption by 20% +SKILL_20190104_014087 * Deals additional damage equal to 20% of your physical attack per attribute level when changing the enemy's size with [Swell Body]{nl}* Increases SP consumption by 30% +SKILL_20190104_014088 * Deals additional damage equal to 20% of your physical attack per attribute level when changing the enemy's size with [Shrink Body]{nl}* Increases SP consumption by 30% +SKILL_20190104_014089 Swell Hands: Enhance +SKILL_20190104_014090 * Increases [Swell Hands]' attack and defense increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014091 * Increases the skill factor of [Prominence] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014092 * Increases the skill factor of [Hail] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014093 * Increases the skill factor of [Electrocute] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014094 * Increases the skill factor of [Meteor] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014095 * Increases the skill factor of [Frost Cloud] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014096 * Increases the skill factor of [Freezing Spear] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014097 * Increases the skill factor of [Storm Dust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014098 Fire Claw: Enhance +SKILL_20190104_014099 * Increases the skill factor of [Fire Claw] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014100 * Increases the skill factor of [Summon Familiar] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014101 * Increases the skill factor of [Evocation] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014102 * Increases the skill factor of [Desmodus] by 0.5% per attribute level{nl}* +10% added increase at maximum level +======= +SKILL_20190104_014102 * Повышает множитель навыка [Desmodus] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190104_014103 * Increases the damage dealt by demons summoned through [Summoning] by 3% per attribute level, but reduces the demon's HP by 3% every 10 seconds{nl}* Consumes the caster's SP by [40 + (character level x 0.75)] every 10 seconds +SKILL_20190104_014104 * [Quicken] increases critical rate by 5% per attribute level and decreases evasion by 5% per attribute level{nl}Effect increases up to 2 times in proportion to caster's SPR and target's level{nl}* Increases SP consumption by 30% +SKILL_20190104_014105 * When an enemy affected by [Reincarnate] dies and is revived, two enemies will appear with a chance of 0.1% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20190104_014106 Pass: Additional Reduction +SKILL_20190104_014107 * Offers a 0.5% chance per attribute level of reducing cooldown by an additional 5 seconds when using [Pass] +SKILL_20190104_014108 * Applies [Stop] to yourself instead for 5 seconds, removing debuffs of rank 3 and below.{nl}* Increases SP consumption by 30% +SKILL_20190104_014109 * Casting [Slow] applies the [Enchant Slow] buff to yourself for 60 seconds{nl}* The buff grants a 1% chance per attribute level of applying your current Slow debuff effects to enemies you attack{nl}* Does not apply in PvP{nl}* Increases SP consumption by 20% +SKILL_20190104_014110 * Changes [Reincarnate] into a buff that applies to party members{nl}* While active, the buff prevents one from becoming incapable of combat once and restores full HP{nl}* Same duration as Reincarnate{nl}* Increases SP consumption by 20% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014111 Pass: Focus Time SKILL_20190104_014112 * Applies [Pass] to yourself only, increasing its effects by 2x{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014113 Time Forward: Attack Skills SKILL_20190104_014114 * Applies [Time Forward] to cooldown of attack skills only{nl}* 10% шанс за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014115 Quick Cast: Increase Accuracy +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190104_014116 * снижает chances of your magic attacks missing target by 5% за каждый уровень атрибута while [Quick Cast] активна{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014117 Reincarnate: Усиление SKILL_20190104_014118 * Увеличение [Reincarnate]'s success chances на 0.5% за каждый уровень атрибута @@ -14125,6 +24731,20 @@ SKILL_20190104_014124 * Повышает множитель навыка [Соз SKILL_20190104_014125 * Повышает множитель навыка Костянная башня на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014126 * Повышает множитель навыка ваших призванных скелетов-солдатов на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014127 * 2.5% Шанс увеличить размер и повысить максимальный показатель НР Шоггота на 2% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20190104_014116 * Reduces the chances of your magic attacks missing the target by 5% per attribute level while [Quick Cast] is active{nl}* Increases SP consumption by 10% +SKILL_20190104_014117 Reincarnate: Усиление +SKILL_20190104_014118 * Increases [Reincarnate]'s success chances на 0.5% за каждый уровень атрибута +SKILL_20190104_014119 * Повышает множитель навыка [Gather Corpse] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014120 * Повышает множитель навыка [Flesh Cannon] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014121 * Повышает множитель навыка [Flesh Hoop] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014122 * Weakens enemy attacks for 4 seconds per attribute level near the hoop after using [Flesh Hoop]{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases SP consumption by 20% +SKILL_20190104_014123 * Enemies near the Shoggoth are afflicted with [Corruption]{nl}* Lasts for 1 minute per attribute level after the Shoggoth is summoned{nl}* Increases SP consumption by 10% +SKILL_20190104_014124 * Повышает множитель навыка your summoned Shoggoth's skills на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014125 * Повышает множитель навыка your summoned Corpse Tower's skills на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014126 * Повышает множитель навыка your summoned Skeleton Soldiers' skills на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014127 * 2.5% chance of enlarging the size and increasing the summoned Shoggoth's maximum HP by 2% per attribute level{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014128 * Повышает множитель навыка [Flesh Strike] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014129 * Повышает множитель навыка ваших призванных скелетов-лучников на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014130 * Улучшает эффект [Разложение] до [Великое Разложение] @@ -14134,8 +24754,13 @@ SKILL_20190104_014133 * Повышает множитель навыка [Pole o SKILL_20190104_014134 * Повышает множитель навыка [Invocation] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014135 * Повышает множитель навыка [Dark Theurge] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014136 * Повышает множитель навыка [Mastema] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014137 * снижает threat values generated у врагов with initial Урон способности [Mastema] На 1% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014138 * Enemies damaged with [Mastema] receive continuous damage proportional to your magic attack for 20 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014137 * Reduces threat values generated on enemies with the initial damage of [Mastema] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014138 * Enemies damaged with [Mastema] receive continuous damage proportional to your magic attack for 20 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014139 * Повышает множитель навыка [Demon Scratch] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014140 * Повышает множитель навыка [Blood Bath] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014141 * Повышает множитель навыка [Blood Sucking] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14144,7 +24769,11 @@ SKILL_20190104_014143 * Повышает множитель навыка [Ngadhu SKILL_20190104_014144 * Повышает множитель навыка [Kundela Slash] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014145 Enervation: Усиление SKILL_20190104_014146 * Повышает множитель навыка [Enervation] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014147 * Applies [Rune Caster: Casting] после использования способности any Rune Caster skill{nl}* One stack of [Rune Caster: Casting] changes casting speed of Rune Caster skills to 1 second{nl}* Two stacks of [Rune Caster: Casting] change casting speed of Rune Caster skills to 0.5 Секунд{nl}* [Rune Caster: Casting] Длительность: [3 Секунд + 0.2 Секунд за каждый уровень атрибута] + 2 Секунд at Максимальный уровень +======= +SKILL_20190104_014147 * Applies [Rune Caster: Casting] after using any Rune Caster skill{nl}* One stack of [Rune Caster: Casting] changes the casting speed of Rune Caster skills to 1 second{nl}* Two stacks of [Rune Caster: Casting] change the casting speed of Rune Caster skills to 0.5 seconds{nl}* [Rune Caster: Casting] Duration: [3 seconds + 0.2 seconds per attribute level] + 2 seconds at maximum level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014148 * Повышает множитель навыка [Rune of Destruction] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014149 * Повышает множитель навыка [Rune of Justice] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014150 Rune of Ice: Усиление @@ -14160,11 +24789,19 @@ SKILL_20190104_014159 * Увеличение [Enchant Gloves]'s accuracy increas SKILL_20190104_014160 * Увеличение portal slots by +1 SKILL_20190104_014161 * Повышает множитель навыка [Micro Dimension] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014162 * Повышает множитель навыка [Ultimate Dimension] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014163 * Grants [Ultimate Dimension] a 10% шанс за каждый уровень атрибута to confuse enemy for 8 Секунд{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014164 * Повышает множитель навыка [Maze] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014165 * Повышает множитель навыка [Dimension Compression] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014166 * Activating [Missile Hole] sets your movement speed to 60 for 3 Секунд{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014167 * Doubles threat values of your [Blink] apparition{nl}* Увеличение cooldown by 10 Секунд +======= +SKILL_20190104_014163 * Grants [Ultimate Dimension] a 10% chance per attribute level to confuse the enemy for 8 seconds{nl}* Increases SP consumption by 20% +SKILL_20190104_014164 * Повышает множитель навыка [Maze] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014165 * Повышает множитель навыка [Dimension Compression] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014166 * Activating [Missile Hole] sets your movement speed to 60 for 3 seconds{nl}* Increases SP consumption by 30% +SKILL_20190104_014167 * Doubles the threat values of your [Blink] apparition{nl}* Increases cooldown by 10 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014168 * Повышает множитель навыка [Hole of Darkness] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014169 * Повышает множитель навыка [Shadow Thorn] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014170 * Повышает множитель навыка [Shadow Conjuration] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14216,8 +24853,13 @@ SKILL_20190104_014215 * Повышает множитель навыка [Spring SKILL_20190104_014216 Leghold Trap: Усиление SKILL_20190104_014217 * Повышает множитель навыка [Leghold Trap] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014218 Detonate Traps: Reset +<<<<<<< HEAD SKILL_20190104_014219 * снижает Урон способности [Detonate Traps] by 50%, но снижает cooldown of Sapper skills by [traps detonated] x 2 Секунд after explosion{nl}* Does not reduce cooldown of [Detonate Traps] SKILL_20190104_014220 * снижает movement speed of enemies affected by [Broom Trap] by 25% каждые debuff stack for 3 Секунд +======= +SKILL_20190104_014219 * Reduces the damage of [Detonate Traps] by 50%, but reduces the cooldown of Sapper skills by [traps detonated] x 2 seconds after the explosion{nl}* Does not reduce the cooldown of [Detonate Traps] +SKILL_20190104_014220 * Reduces the movement speed of enemies affected by [Broom Trap] by 25% per debuff stack for 3 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014221 * Повышает множитель навыка [Coursing] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014222 * Повышает множитель навыка [Snatching] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014223 * Повышает множитель навыка [Rush Dog] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14240,8 +24882,13 @@ SKILL_20190104_014239 * Повышает множитель навыка [Flare SKILL_20190104_014240 * Повышает множитель навыка [Split Arrow] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014241 * Повышает множитель навыка [Vendetta] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014242 * Повышает множитель навыка [Backstab] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014243 * Накладывает bleeding enemies with [Massive Bleeding] for 10 Секунд when attacked by [Backstab]{nl}* Увеличение duration by 1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014244 * Увеличение chances of [Feint] turning enemy around by 20% за каждый уровень атрибута{nl}* If target is a character, that шанс снижает 25%{nl}* Увеличивает потребление SP на 50% +======= +SKILL_20190104_014243 * Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]{nl}* Increases the duration by 1 second per attribute level{nl}* Increases SP consumption by 30% +SKILL_20190104_014244 * Increases the chances of [Feint] turning the enemy around by 20% per attribute level{nl}* If the target is a character, that chance reduces 25%{nl}* Increases SP consumption by 50% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014245 Burrow: Усиление SKILL_20190104_014246 * Повышает множитель навыка [Burrow] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014247 Knife Throw: Усиление @@ -14272,12 +24919,181 @@ SKILL_20190104_014271 * Повышает множитель навыка [Cannon SKILL_20190104_014272 * Повышает множитель навыка [Shootdown] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014273 * Повышает множитель навыка [Siege Burst] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014274 * Повышает множитель навыка [Cannon Blast] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014275 * Grants a 10% шанс за каждый уровень атрибута of inflicting Враги поражённые способностью [Cannon Blast] with [Armor Break] debuff for 3 Секунд{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190104_014275 * Grants a 10% chance per attribute level of inflicting enemies hit by [Cannon Blast] with the [Armor Break] debuff for 3 seconds{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014276 * Повышает множитель навыка [Cannon Barrage] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014277 * Повышает множитель навыка [Sweeping Cannon] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014116 * Reduces the chances of your magic attacks missing the target by 5% per attribute level while [Quick Cast] is active{nl}* Increases SP consumption by 10% +SKILL_20190104_014117 Reincarnate: Enhance +SKILL_20190104_014118 * Increases [Reincarnate]'s success chances by 0.5% per attribute level +SKILL_20190104_014119 * Increases the skill factor of [Gather Corpse] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014120 * Increases the skill factor of [Flesh Cannon] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014121 * Increases the skill factor of [Flesh Hoop] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014122 * Weakens enemy attacks for 4 seconds per attribute level near the hoop after using [Flesh Hoop]{nl}* [Attack Weakened] can be stacked up to 10 times{nl}* Increases SP consumption by 20% +SKILL_20190104_014123 * Enemies near the Shoggoth are afflicted with [Corruption]{nl}* Lasts for 1 minute per attribute level after the Shoggoth is summoned{nl}* Increases SP consumption by 10% +SKILL_20190104_014124 * Increases the skill factor of your summoned Shoggoth's skills by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014125 * Increases the skill factor of your summoned Corpse Tower's skills by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014126 * Increases the skill factor of your summoned Skeleton Soldiers' skills by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014127 * 2.5% chance of enlarging the size and increasing the summoned Shoggoth's maximum HP by 2% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20190104_014128 * Increases the skill factor of [Flesh Strike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014129 * Increases the skill factor of your summoned Skeleton Archers' skills by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014130 * Upgrades Necromancer [Corruption] debuffs to [Great Corruption] debuffs +SKILL_20190104_014131 * Increases the skill factor of [Combustion] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014132 * Increases the skill factor of [Alchemistic Missile] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014133 * Increases the skill factor of [Pole of Agony] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014134 * Increases the skill factor of [Invocation] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014135 * Increases the skill factor of [Dark Theurge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014136 * Increases the skill factor of [Mastema] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014137 * Reduces threat values generated on enemies with the initial damage of [Mastema] by 1% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014138 * Enemies damaged with [Mastema] receive continuous damage proportional to your magic attack for 20 seconds{nl}* Increases SP consumption by 10% +SKILL_20190104_014139 * Increases the skill factor of [Demon Scratch] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014140 * Increases the skill factor of [Blood Bath] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014141 * Increases the skill factor of [Blood Sucking] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014142 * Increases the skill factor of [Bone Pointing] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014143 * Increases the skill factor of [Ngadhundi] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014144 * Increases the skill factor of [Kundela Slash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014145 Enervation: Enhance +SKILL_20190104_014146 * Increases the skill factor of [Enervation] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014147 * Applies [Rune Caster: Casting] after using any Rune Caster skill{nl}* One stack of [Rune Caster: Casting] changes the casting speed of Rune Caster skills to 1 second{nl}* Two stacks of [Rune Caster: Casting] change the casting speed of Rune Caster skills to 0.5 seconds{nl}* [Rune Caster: Casting] Duration: [3 seconds + 0.2 seconds per attribute level] + 2 seconds at maximum level +SKILL_20190104_014148 * Increases the skill factor of [Rune of Destruction] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014149 * Increases the skill factor of [Rune of Justice] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014150 Rune of Ice: Enhance +SKILL_20190104_014151 * Increases the skill factor of [Rune of Ice] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014152 Rune of Protection: Enhance +SKILL_20190104_014153 * Increases [Rune of Protection]'s damage reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014154 Rune of Protection: Endurance +SKILL_20190104_014155 * Applies a buff of immunity against knockback and knockdown when using [Rune of Protection] +SKILL_20190104_014156 Rune of Rock: Enhance +SKILL_20190104_014157 * Increases the skill factor of [Magic Powder] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014158 Enchant Glove: Enchant +SKILL_20190104_014159 * Increases [Enchant Gloves]'s accuracy increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014160 * Increases portal slots by +1 +SKILL_20190104_014161 * Increases the skill factor of [Micro Dimension] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014162 * Increases the skill factor of [Ultimate Dimension] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014163 * Grants [Ultimate Dimension] a 10% chance per attribute level to confuse the enemy for 8 seconds{nl}* Increases SP consumption by 20% +SKILL_20190104_014164 * Increases the skill factor of [Maze] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014165 * Increases the skill factor of [Dimension Compression] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014166 * Activating [Missile Hole] sets your movement speed to 60 for 3 seconds{nl}* Increases SP consumption by 30% +SKILL_20190104_014167 * Doubles the threat values of your [Blink] apparition{nl}* Increases cooldown by 10 seconds +SKILL_20190104_014168 * Increases the skill factor of [Hole of Darkness] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014169 * Increases the skill factor of [Shadow Thorn] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014170 * Increases the skill factor of [Shadow Conjuration] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014171 * Increases the skill factor of [Shadow Condensation] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014172 * Increases the skill factor of [Infernal Shadow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014173 Hallucination: Enhance +SKILL_20190104_014174 * Increases the HP ratio of [Hallucination]'s shadow by 0.5% per attribute level +SKILL_20190104_014175 * Increases the skill factor of [Fire Fox Shikigami] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014176 * Summoning [Fire Fox Shikigami] applies a 50% chance of summoning one that is 1.5 times bigger and deals 1.5 times more damage{nl}* Increases SP consumption by 30% +SKILL_20190104_014177 * Increases the skill factor of [Greenwood Shikigami] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014178 * Increases the skill factor of [Howling White Tiger] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014179 * Increases the skill factor of [Water Shikigami] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014180 * Increases the skill factor of [Toyou] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014181 * Increases the skill factor of [Yin Yang Harmony] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014182 * Increases the skill factor of [Multi Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014183 * Increases the skill factor of [Full Draw] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014184 * Increases [Kneeling Shot]'s physical attack increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014185 * Increases the skill factor of [Oblique Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014186 * Increases the skill factor of [Heavy Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014187 * Increases the skill factor of [Twin Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014188 Swift Step: Enhance +SKILL_20190104_014189 * Increases [Swift Step]'s evasion increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014190 Concentration: Enhance +SKILL_20190104_014191 * Increases [Concentration]'s critical rate increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014192 * Increases the skill factor of [Barrage] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014193 * Increases the skill factor of [High Anchoring] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014194 * Increases [Steady Aim]'s damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014195 * Increases the skill factor of [Critical Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014196 * Increases the skill factor of [Time Bomb Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014197 * Increases the skill factor of [Bounce Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014198 * Increases the skill factor of [Spiral Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014199 * Reduces the cooldown of [Barrage], [Spiral Arrow] and [Bounce Shot] by [targets hit x 1] second when an enemy is attacked with [High Anchoring]{nl}* Increases SP consumption by 20% +SKILL_20190104_014200 * Increases the skill factor of [Scatter Caltrops] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014201 * Increases the skill factor of [Stone Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014202 * Increases the skill factor of [Rapid Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014203 * Increases the skill factor of [Teardown] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014204 * Cuts the pavise's health in half, but increases the block penetration of nearby allies by 10% and grants the caster with knockback/knockdown immunity{nl}* Increases SP consumption by 50% +SKILL_20190104_014205 Block and Shoot: Enhance +SKILL_20190104_014206 * Increases [Block and Shoot]'s block increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014207 * Increases the skill factor of [Broom Trap] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014208 * Increases the skill factor of [Claymore] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014209 * Increases the skill factor of [Punji Stake] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014210 * Increases the skill factor of [Detonate Traps] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014211 * Increases the skill factor of [Spike Shooter] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014212 * Increases the skill factor of [Collar Bomb] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014213 * Increases the skill factor of [Stake Stockades] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014214 Spring Trap: Enhance +SKILL_20190104_014215 * Increases the skill factor of [Spring Trap] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014216 Leghold Trap: Enhance +SKILL_20190104_014217 * Increases the skill factor of [Leghold Trap] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014218 Detonate Traps: Reset +SKILL_20190104_014219 * Reduces the damage of [Detonate Traps] by 50%, but reduces the cooldown of Sapper skills by [traps detonated] x 2 seconds after the explosion{nl}* Does not reduce the cooldown of [Detonate Traps] +SKILL_20190104_014220 * Reduces the movement speed of enemies affected by [Broom Trap] by 25% per debuff stack for 3 seconds +SKILL_20190104_014221 * Increases the skill factor of [Coursing] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014222 * Increases the skill factor of [Snatching] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014223 * Increases the skill factor of [Rush Dog] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014224 * Increases the skill factor of [Retrieve] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014225 * Increases skill damage of [Coursing], [Rush Dog] and [Retrieve] by 1% of the companion's attack per attribute level +SKILL_20190104_014226 Howling: Enhance +SKILL_20190104_014227 * Increases [Howling]'s critical resistance reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014228 Growling: Enhance +SKILL_20190104_014229 * Increases [Growling]'s enemy attack reducing effects by 0.5% per attribute level +SKILL_20190104_014230 * Increases the skill factor of [Needle Blow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014231 * Increases the skill factor of [Wugong Gu] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014232 * Increases the skill factor of [Poison Pot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014233 * Reduces the Poison property resistance of enemies within a range of 150 by 10% per attribute level when [Zhendu] is used{nl}* Increases SP consumption by 50% +SKILL_20190104_014234 * Increases the skill factor of [Latent Venom] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014235 * Allows [Detoxify] to cure Poison debuffs up to Lv 3{nl}* Increases SP consumption by 100% +SKILL_20190104_014236 * Increases the skill factor of [Wide Miasma] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014237 * Increases the skill factor of [Jincan Gu] and Poisonous Insects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014238 * Increases the skill factor of [Flu Flu] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014239 * Increases the skill factor of [Flare Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014240 * Increases the skill factor of [Split Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014241 * Increases the skill factor of [Vendetta] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014242 * Increases the skill factor of [Backstab] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014243 * Inflicts bleeding enemies with [Massive Bleeding] for 10 seconds when attacked by [Backstab]{nl}* Increases the duration by 1 second per attribute level{nl}* Increases SP consumption by 30% +SKILL_20190104_014244 * Increases the chances of [Feint] turning the enemy around by 20% per attribute level{nl}* If the target is a character, that chance reduces 25%{nl}* Increases SP consumption by 50% +SKILL_20190104_014245 Burrow: Enhance +SKILL_20190104_014246 * Increases the skill factor of [Burrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014247 Knife Throw: Enhance +SKILL_20190104_014248 * Increases the skill factor of [Knife Throw] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014249 * Increases the skill factor of [Broadhead] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014250 * Increases the skill factor of [Bodkin Point] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014251 * Increases the skill factor of [Barbed Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014252 * Increases the skill factor of [Crossfire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014253 * Increases the skill factor of [Magic Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014254 * Increases the skill factor of [Divine Machine Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014255 * Increases the skill factor of [Hovering] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014256 * Increases the skill factor of [Pheasant] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014257 * Increases the skill factor of [Sonic Strike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014258 * Increases the skill factor of [Combination] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014259 * Attacking enemies blinded as a result of [Sonic Strike] applies the [Confusion] debuff{nl}* Confused enemies have their defense reduced and attack increased by attribute level x 5%{nl}* Increases SP consumption by 50% +SKILL_20190104_014260 * Increases the caster's AoE attack ratio by 3 when using [Circling]{nl}* Increases SP consumption by 100% +SKILL_20190104_014261 * Increases the attack of [Tomahawk], [Sonic Strike] and [Pheasant] by 1% of your companion's attack per attribute level +SKILL_20190104_014262 Tomahawk: Enhance +SKILL_20190104_014263 * Increases the skill factor of [Tomahawk] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014264 * Increases the skill factor of [Concentrated Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014265 * Increases the skill factor of [Caracole] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014266 * Increases [Limacon]'s basic attack damage increase by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014267 * Increases the skill factor of [Retreat Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014268 * Increases the skill factor of [Wild Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014269 * When [Limacon] hits its target, it spreads to attack nearby enemies{nl}* Increases SP consumption by 5 +SKILL_20190104_014270 * Increases the skill factor of [Marching Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014271 * Increases the skill factor of [Cannon Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014272 * Increases the skill factor of [Shootdown] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014273 * Increases the skill factor of [Siege Burst] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014274 * Increases the skill factor of [Cannon Blast] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014275 * Grants a 10% chance per attribute level of inflicting enemies hit by [Cannon Blast] with the [Armor Break] debuff for 3 seconds{nl}* Increases SP consumption by 30% +SKILL_20190104_014276 * Increases the skill factor of [Cannon Barrage] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014277 * Increases the skill factor of [Sweeping Cannon] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014278 Cannoneer: Heavy Weapon Squad SKILL_20190104_014279 * Увеличение критического урона и дополнительный урон способности Cannoneer skills when 3 Cannoneer characters are в радиусе 200 SKILL_20190104_014280 Smoke Grenade: Exceed Limit +<<<<<<< HEAD SKILL_20190104_014281 * Allows you to inflict more than maximum damage to [Smoke Grenade] targets SKILL_20190104_014282 * Повышает множитель навыка [Covering Fire] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014283 * Повышает множитель навыка [Headshot] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14328,9 +25144,62 @@ SKILL_20190104_014327 * Повышает множитель навыка [Zaibas SKILL_20190104_014328 * Увеличение [Aukuras]' Fire-property Дополнительный damage на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014329 * Увеличение [Zalciai]'s critical attack на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014330 * Повышает множитель навыка [Divine Stigma] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014281 * Allows you to inflict more than the maximum damage to [Smoke Grenade] targets +SKILL_20190104_014282 * Increases the skill factor of [Covering Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014283 * Increases the skill factor of [Headshot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014284 * Increases the skill factor of [Snipe] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014285 * Increases the skill factor of [Penetration Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014286 * Increases the skill factor of [Butt Stroke] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014287 * Increases the skill factor of [Bayonet Thrust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014288 * Increases the skill factor of [Volley Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014289 * Increases the skill factor of [Birdfall] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014290 * Increases the skill factor of [Skarphuggning] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014291 * Increases the skill factor of [Bombardment Orders] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014292 * Increases the skill factor of [Cavalry Charge] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014293 * Increases the skill factor of [Leg Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014294 * Increases Dash speed by +3 when mounting a Companion +SKILL_20190104_014295 * Increases the skill factor of [Storm Bolt] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014296 * Increases the skill factor of [Grind Cutter] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014297 * Increases the skill factor of [Infinite Assault] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014298 * Increases the skill factor of [Spread Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014299 * Increases the skill factor of [Homing Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014300 * Increases the skill factor of [Rapid Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014301 * Increases the skill factor of [Triple Arrow] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014302 * Increases the skill factor of [Arrow Sprinkle] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014303 * Increases the skill factor of [Jump Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014304 * Increases the skill factor of [Parthian Shaft] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014305 * Increases the skill factor of [Down Fall] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014306 * [Triple Arrow] damage is reduced to 2/3 per arrow, but the number of hits is increased to 3{nl}* Increases SP consumption by 50% +SKILL_20190104_014307 * Deals 50% of the damage of [Down Fall] to enemies within a range of 50 from the skill's original target{nl}* Accelerates [Down Fall]'s cycle by 2 times{nl}* Increases SP consumption by 50% +SKILL_20190104_014308 * Increases the skill factor of [Zenith] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014309 * Increases [Blindside]'s minimum critical chance by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014310 Devaluation: Enhance +SKILL_20190104_014311 * Increases [Devaluation]'s physical and magic attack and defense reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014312 Insurance: Enhance +SKILL_20190104_014313 * Increases [Insurance]'s durability penalty decreasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014314 * Increases the skill factor of [Napalm Bullet] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014315 * Increases the skill factor of [Full Metal Jacket] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014316 * Increases the skill factor of [R.I.P.] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014317 * Increases the skill factor of [Bloody Overdrive] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014318 * Increases the skill factor of [Mozambique Drill] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014319 * Increases the skill factor of [Smash Bullet] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014320 * Increases the skill factor of [Outrage] by 0.5% per attribute level{nl}* +10% added damage at maximum level{nl}* Applies only to the basic added attack values of [Outrage] +SKILL_20190104_014321 * Reduces the block of enemies hit by [Smash Bullet] by 5% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20190104_014322 * Increases the skill factor of [Hameln Nagetier] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014323 * Increases the skill factor of [Cure] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014324 * Increases the heal factor of [Heal] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014325 Guardian Saint: Enhance +SKILL_20190104_014326 * Increases [Guardian Saint]'s healing increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014327 * Increases the skill factor of [Zaibas] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014328 * Increases [Aukuras]' Fire-property additional damage by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014329 * Increases [Zalciai]'s critical attack by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014330 * Increases the skill factor of [Divine Stigma] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014331 Zalciai: Critical SKILL_20190104_014332 * Увеличение critical шанс of your Физический attacks while under [Zalciai] buff by 5% SKILL_20190104_014333 Zalciai: Amplify +<<<<<<< HEAD SKILL_20190104_014334 * Увеличение critical шанс of your magic attacks while under [Zalciai] buff by 5% SKILL_20190104_014335 * Увеличение [Aspersion]'s Физический defense increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014336 * Увеличение [Blessing]'s Дополнительный damage на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14387,34 +25256,132 @@ SKILL_20190104_014386 * Повышает множитель навыка [Discer SKILL_20190104_014387 Increase Magic Защита: Усиление SKILL_20190104_014388 * Увеличение [Increase Magic Defense]'s magic defense increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014389 Sterea Trofh: Усиление +<<<<<<< HEAD SKILL_20190104_014390 * Увеличение [Sterea Trofh]'s Физический и magic критический урон increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014391 * Transform into a human hybrid instead of a wolf when using [Lycanthropy]{nl}* Alters stat Увеличение и changes duration to 60 Секунд{nl}* Basic attack changes to Scratch (5% шанс of Bleeding){nl}* 2% of максимальный показатель НР restored every 8 Секунд{nl}* Физический damage +[Lycanthropy skill level x 4%]{nl}* Magic damage +[Lycanthropy skill level x 6%]{nl}* Критический урон +[Lycanthropy skill level x 10%] SKILL_20190104_014392 * Повышает множитель навыка [Chortasmata] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014393 * Повышает множитель навыка [Seed Bomb] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014394 * Повышает множитель навыка [Thorn] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014395 * Увеличение duration of [Lycanthropy] и [Lycanthropy: Human Form] by 3 Секунд за каждый уровень атрибута +======= +SKILL_20190104_014334 * Increases the critical chance of your magic attacks while under the [Zalciai] buff by 5% +SKILL_20190104_014335 * Increases [Aspersion]'s physical defense increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014336 * Increases [Blessing]'s additional damage by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014337 (Old) Sacrament: Enhance +SKILL_20190104_014338 * Increases the skill factor of [Exorcise] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014339 * Increases the heal factor of [Mass Heal] by 0.5% per attribute level{nl}* +10% added bonus at maximum level +SKILL_20190104_014340 Monstrance: Enhance +SKILL_20190104_014341 * Increases [Monstrance]'s evasion reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014342 Turn Undead: Enhance +SKILL_20190104_014343 * Increases the skill factor of [Turn Undead] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014344 * Increases the damage of [Sacrament]'s additional Holy-property attack by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014345 * Increases the skill factor of [Effigy] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014346 * Increases the skill factor of [Bwa Kayiman] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014347 * Increases the skill factor of [Damballa] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014348 * Increases the skill factor of [Carve Attack] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014349 * Increases the skill factor of [Carve Owl] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014350 Carve Attack: Process Wood +SKILL_20190104_014351 * 50% chance of dropping Sculpting Wood when using [Carve Attack] +SKILL_20190104_014352 Carve World Tree: Enhance +SKILL_20190104_014353 * Increases [Carve World Tree]'s evasion reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014354 * Increases the skill factor of [Astral Body Explosion] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014355 * Increases the skill factor of your astral body's basic attacks by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014356 * Increases the skill factor of [Possession] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014357 Out of Body: Enhance +SKILL_20190104_014358 * Increases the skill factor of [Out of Body]'s basic attacks by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014359 Astral Body Explosion: Untouchable +SKILL_20190104_014360 * Creates an explosion around your physical body as well, and knocks back enemies affected by the explosion{nl}* Increases SP consumption by 100% +SKILL_20190104_014361 Vashita Siddhi: Enhance +SKILL_20190104_014362 * Increases the skill factor of [Vashita Siddhi] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014363 (Old) Restoration: Enhance +SKILL_20190104_014364 * Increases the skill factor of [Smite] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014365 * Increases the skill factor of [Conviction] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014366 (Old) Resist Elements: Enhance +SKILL_20190104_014367 * Directs damage inflicted to party members inside [Barrier] to the casting Paladin{nl}* Increases physical defense by 4% per attribute level when the casting Paladin is inside [Barrier]{nl}* Increases SP consumption by 30% +SKILL_20190104_014368 * Increases the skill factor of [Demolition] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014369 Stone Skin: Enhance +SKILL_20190104_014370 * Increases [Stone Skin]'s physical and magic damage taken reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014371 * Increases the heal factor of [Restoration] by 0.5% per attribute level{nl}* +10% added bonus at maximum level +SKILL_20190104_014372 * Increases [Resist Elements]'s property damage taken reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014373 Sanctuary: Enhance +SKILL_20190104_014374 * Increases [Sanctuary]'s physical and magic defense increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014375 * Increases the skill factor of [Double Punch] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014376 * Increases the skill factor of [Palm Strike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014377 * Increases the skill factor of [Hand Knife] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014378 * Increases the skill factor of [One Inch Punch] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014379 * Increases the skill factor of [Energy Blast] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014380 * Increases the skill factor of [God Finger Flick] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014381 * [Hand Knife] attacks ignore the enemy's defense by 1.5% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20190104_014382 * Increases the heal factor of [Indulgentia] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014383 * Increases the duration of [Spell Shop] by 2 minutes per attribute level when you apply a registered buff to a target +SKILL_20190104_014384 * Increases the skill factor of [Dekatos] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014385 Discerning Evil: Enhance +SKILL_20190104_014386 * Increases the skill factor of [Discerning Evil] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014387 Increase Magic Defense: Enhance +SKILL_20190104_014388 * Increases [Increase Magic Defense]'s magic defense increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014389 Sterea Trofh: Enhance +SKILL_20190104_014390 * Increases [Sterea Trofh]'s physical and magic critical damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014391 * Transform into a human hybrid instead of a wolf when using [Lycanthropy]{nl}* Alters stat increases and changes duration to 60 seconds{nl}* Basic attack changes to Scratch (5% chance of Bleeding){nl}* 2% of maximum HP restored every 8 seconds{nl}* Physical damage +[Lycanthropy skill level x 4%]{nl}* Magic damage +[Lycanthropy skill level x 6%]{nl}* Critical rate +[Lycanthropy skill level x 10%] +SKILL_20190104_014392 * Increases the skill factor of [Chortasmata] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014393 * Increases the skill factor of [Seed Bomb] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014394 * Increases the skill factor of [Thorn] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014395 * Increases the duration of [Lycanthropy] and [Lycanthropy: Human Form] by 3 seconds per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014396 Thorn: Bleeding SKILL_20190104_014397 * 10% шанс of inflicting Bleeding for 10 Секунд у врагов affected by [Thorn] +======= +SKILL_20190104_014390 * Increases [Sterea Trofh]'s physical and magic critical damage increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014391 * Transform into a human hybrid instead of a wolf when using [Lycanthropy]{nl}* Alters stat increases and changes duration to 60 seconds{nl}* Basic attack changes to Scratch (5% chance of Bleeding){nl}* 2% of maximum HP restored every 8 seconds{nl}* Physical damage +[Lycanthropy skill level x 4%]{nl}* Magic damage +[Lycanthropy skill level x 6%]{nl}* Critical rate +[Lycanthropy skill level x 10%] +SKILL_20190104_014392 * Повышает множитель навыка [Chortasmata] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014393 * Повышает множитель навыка [Seed Bomb] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014394 * Повышает множитель навыка [Thorn] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014395 * Increases the duration of [Lycanthropy] and [Lycanthropy: Human Form] by 3 seconds per attribute level +SKILL_20190104_014396 Thorn: Bleeding +SKILL_20190104_014397 * 10% chance of inflicting Bleeding for 10 seconds on enemies affected by [Thorn] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014398 Druid: Transformation Speciality SKILL_20190104_014399 * Увеличение Критический урон, Уклонение и HP recovery by 10% when transformed with [Shape Shifting], [Transform] or [Lycanthropy] SKILL_20190104_014400 Arcane Energy: Reduce Damage +<<<<<<< HEAD SKILL_20190104_014401 * снижает damage received from enemies by 10% while [Arcane Energy] активна SKILL_20190104_014402 * Увеличение duration of [Arcane Energy] by 1 second за каждый уровень атрибута SKILL_20190104_014403 * Decreases movement speed of enemies affected by [Death Sentence] by 15% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014404 Prophecy: Increase Damage +<<<<<<< HEAD SKILL_20190104_014405 * Увеличение damage dealt to enemies by 30% while [Prophecy] активна{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014401 * Reduces the damage received from enemies by 10% while [Arcane Energy] is active +SKILL_20190104_014402 * Increases the duration of [Arcane Energy] by 1 second per attribute level +SKILL_20190104_014403 * Decreases the movement speed of enemies affected by [Death Sentence] by 15% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014404 Prophecy: Increase Damage +SKILL_20190104_014405 * Increases the damage dealt to enemies by 30% while [Prophecy] is active{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014406 Counter Spell: Усиление SKILL_20190104_014407 * Увеличение [Counter Spell]'s magic понижая урон на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014405 * Increases the damage dealt to enemies by 30% while [Prophecy] is active{nl}* Increases SP consumption by 10% +SKILL_20190104_014406 Counter Spell: Enhance +SKILL_20190104_014407 * Increases [Counter Spell]'s magic damage taken reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014408 Counter Spell: Duration SKILL_20190104_014409 * Увеличение duration of [Counter Spell] by 1 second за каждый уровень атрибута SKILL_20190104_014410 Foretell: Threat SKILL_20190104_014411 * Allies within range of [Foretell] apply 10% less threat за каждый уровень атрибута to enemies{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014412 Death Sentence: Reset +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190104_014413 * снижает duration of [Death Sentence] to 15 Секунд, но resets its cooldown if enemy dies while there is still time left in debuff{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190104_014413 * Reduces the duration of [Death Sentence] to 15 seconds, but resets its cooldown if the enemy dies while there is still time left in the debuff{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014414 Death Sentence: Усиление SKILL_20190104_014415 * Увеличение [Death Sentence]'s damage increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014416 Divine Might: Increase Count +<<<<<<< HEAD SKILL_20190104_014417 * Увеличение [Divine Might]'s count by 1 за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014417 * Increases [Divine Might]'s count by 1 per attribute level{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014418 Twist of Fate: Усиление SKILL_20190104_014419 * Decreases [Twist of Fate]'s total amount of HP recovered на 0.5% за каждый уровень атрибута{nl}* -10% added decrease at Максимальный уровень SKILL_20190104_014420 * Повышает множитель навыка [Incineration] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14426,8 +25393,13 @@ SKILL_20190104_014425 * Повышает множитель навыка [Merkab SKILL_20190104_014426 * Увеличение your maximum magic attack by 20% when a one-handed blunt weapon or rod is equipped SKILL_20190104_014427 * Увеличение your movement speed by 5 и allows you to block when a set of 4 Cloth armor items is equipped SKILL_20190104_014428 Ein Sof: Double Magic +<<<<<<< HEAD SKILL_20190104_014429 * Shares effects of [Ein Sof] with caster на 15 Секунд when skill is used on a party member{nl}* Увеличивает потребление SP на 50% SKILL_20190104_014430 * Увеличение [Tree of Sepiroth]'s amount of HP recovered на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014429 * Shares the effects of [Ein Sof] with the caster for 15 seconds when the skill is used on a party member{nl}* Increases SP consumption by 50% +SKILL_20190104_014430 * Increases [Tree of Sepiroth]'s amount of HP recovered на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014431 Ein Sof: Усиление SKILL_20190104_014432 * Увеличение [Ein Sof]'s максимальный показатель НР increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014433 * Повышает множитель навыка [Magnus Exorcismus] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14471,11 +25443,19 @@ SKILL_20190104_014470 Omikuji: Усиление SKILL_20190104_014471 * Увеличение [Omikuji]'s Критический урон increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014472 * Повышает множитель навыка [Immolation] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014473 * Повышает множитель навыка [Fanatic Illusion] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190104_014474 * Увеличение accuracy of [Fanatic Illusion] by 10% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014475 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset и you survive with 1 HP for 2 Секунд за каждый уровень атрибута{nl}* After that duration, you become incapable of combat{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014476 * Повышает множитель навыка [Emphatic Trust] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014477 * Повышает множитель навыка [Rubric] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014478 * Accelerates [Rubric]'s damage cycle by 2x и снижает its duration by 2 Секунд{nl}* Увеличивает потребление SP на 50% +======= +SKILL_20190104_014474 * Increases accuracy of [Fanatic Illusion] by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20190104_014475 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset and you survive with 1 HP for 2 seconds per attribute level{nl}* After that duration, you become incapable of combat{nl}* Increases SP consumption by 10% +SKILL_20190104_014476 * Повышает множитель навыка [Emphatic Trust] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014477 * Повышает множитель навыка [Rubric] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014478 * Accelerates [Rubric]'s damage cycle by 2x and reduces its duration by 2 seconds{nl}* Increases SP consumption by 50% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014479 * Повышает множитель навыка [Entity] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014480 * Повышает множитель навыка [Aqua Benedicta] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014481 * Повышает множитель навыка [Gregorate] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14493,36 +25473,163 @@ SKILL_20190104_014492 Free Step: Усиление SKILL_20190104_014493 * Увеличение [Free Step]'s Уклонение increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014494 Hasisas: Усиление SKILL_20190104_014495 * Увеличение [Hasisas]' basic attack speed increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014413 * Reduces the duration of [Death Sentence] to 15 seconds, but resets its cooldown if the enemy dies while there is still time left in the debuff{nl}* Increases SP consumption by 30% +SKILL_20190104_014414 Death Sentence: Enhance +SKILL_20190104_014415 * Increases [Death Sentence]'s damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014416 Divine Might: Increase Count +SKILL_20190104_014417 * Increases [Divine Might]'s count by 1 per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014418 Twist of Fate: Enhance +SKILL_20190104_014419 * Decreases [Twist of Fate]'s total amount of HP recovered by 0.5% per attribute level{nl}* -10% added decrease at maximum level +SKILL_20190104_014420 * Increases the skill factor of [Incineration] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014421 * Increases the skill factor of [Black Death Steam] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014422 Modafinil: Enhance +SKILL_20190104_014423 * Increases [Modafinil]'s movement speed increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014424 * Increases the skill factor of [Nachash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014425 * Increases the skill factor of [Merkabah] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014426 * Increases your maximum magic attack by 20% when a one-handed blunt weapon or rod is equipped +SKILL_20190104_014427 * Increases your movement speed by 5 and allows you to block when a set of 4 Cloth armor items is equipped +SKILL_20190104_014428 Ein Sof: Double Magic +SKILL_20190104_014429 * Shares the effects of [Ein Sof] with the caster for 15 seconds when the skill is used on a party member{nl}* Increases SP consumption by 50% +SKILL_20190104_014430 * Increases [Tree of Sepiroth]'s amount of HP recovered by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014431 Ein Sof: Enhance +SKILL_20190104_014432 * Increases [Ein Sof]'s maximum HP increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014433 * Increases the skill factor of [Magnus Exorcismus] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014434 Aspergillum: Enhance +SKILL_20190104_014435 * Increases the skill factor of [Aspergillum] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014436 Last Rites: Enhance +SKILL_20190104_014437 * Increases the damage of [Last Rites]' additional Holy-property attack by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014438 Binatio: Enhance +SKILL_20190104_014439 * Increases [Binatio]'s basic attack speed increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014440 Deploy Cappella: Enhance +SKILL_20190104_014441 * Increases [Deploy Cappella]'s Holy-property damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014442 Visible Talent: Enhance +SKILL_20190104_014443 * Increases [Visible Talent]'s effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014444 * Increases the skill factor of [Iron Maiden] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014445 * Increases the skill factor of [Heretic's Fork] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014446 * Increases the skill factor of [Iron Boots] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014447 * Increases the skill factor of [Pear of Anguish] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014448 * Increases the skill factor of [God Smash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014449 * Increases the skill factor of [Breaking Wheel] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014450 * Increases the skill factor of [Malleus Maleficarum] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014451 * Increases the skill factor of [Ripper] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014452 * Increases the skill factor of [Entrenchment] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014453 * Increases the skill factor of [Hurling] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014454 * Increases the skill factor of [Storm Calling] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014455 * Increases the skill factor of [Begone Demon] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014456 * Increases the skill factor of [Divine Punishment] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014457 * Increases the skill factor of [Eradication] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014458 Lightning Charm: Enhance +SKILL_20190104_014459 * Increases [Lightning Charm]'s additional hit damage by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014460 Storm Calling: Enhance +SKILL_20190104_014461 * Increases [Storm Calling]'s Lightning property damage increase effects by 0.5% per attribute level +SKILL_20190104_014462 Storm Calling: Fog +SKILL_20190104_014463 * Decreases the accuracy of enemies within [Storm Calling] range +SKILL_20190104_014464 Creeping Death Charm: Enhance +SKILL_20190104_014465 * Increases the skill factor of [Creeping Death Charm] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014466 Tri-disaster Charm: Enhance +SKILL_20190104_014467 * Increases [Tri-disaster Charm]'s property damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014468 * Increases the skill factor of [Gohei] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014469 * Increases the skill factor of [Hamaya] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014470 Omikuji: Enhance +SKILL_20190104_014471 * Increases [Omikuji]'s critical rate increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014472 * Increases the skill factor of [Immolation] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014473 * Increases the skill factor of [Fanatic Illusion] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014474 * Increases accuracy of [Fanatic Illusion] by 10% per attribute level{nl}* Increases SP consumption by 20% +SKILL_20190104_014475 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset and you survive with 1 HP for 2 seconds per attribute level{nl}* After that duration, you become incapable of combat{nl}* Increases SP consumption by 10% +SKILL_20190104_014476 * Increases the skill factor of [Emphatic Trust] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014477 * Increases the skill factor of [Rubric] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014478 * Accelerates [Rubric]'s damage cycle by 2x and reduces its duration by 2 seconds{nl}* Increases SP consumption by 50% +SKILL_20190104_014479 * Increases the skill factor of [Entity] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014480 * Increases the skill factor of [Aqua Benedicta] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014481 * Increases the skill factor of [Gregorate] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014482 * Increases the skill factor of [Koinonia] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014483 * Increases the skill factor of [Katadikazo] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014484 Cloaking: Enhance +SKILL_20190104_014485 * Increases damage-increasing effects by 0.5% per attribute level when attacking in [Cloaking] status{nl}* +10% added increase at maximum level +SKILL_20190104_014486 Dagger Slash: Enhance +SKILL_20190104_014487 * Increases the skill factor of [Dagger Slash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014488 Oblique Fire: Enhance +SKILL_20190104_014489 * Increases the skill factor of [Oblique Fire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014490 Double Attack: Enhance +SKILL_20190104_014491 * Increases [Double Attack]'s additional damage by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014492 Free Step: Enhance +SKILL_20190104_014493 * Increases [Free Step]'s evasion increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014494 Hasisas: Enhance +SKILL_20190104_014495 * Increases [Hasisas]' basic attack speed increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014496 Hasisas: Adaptation +<<<<<<< HEAD SKILL_20190104_014497 * Lengthens HP reduction cycle by 1 second за каждый уровень атрибута while [Hasisas] активна{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014498 Hasisas: Accelerate Reaction +<<<<<<< HEAD SKILL_20190104_014499 * Увеличение Уклонение by 20% while [Hasisas] активна{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014497 * Lengthens the HP reduction cycle by 1 second per attribute level while [Hasisas] is active{nl}* Increases SP consumption by 10% +SKILL_20190104_014498 Hasisas: Accelerate Reaction +SKILL_20190104_014499 * Increases evasion by 20% while [Hasisas] is active{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014500 Behead: Усиление SKILL_20190104_014501 * Повышает множитель навыка [Behead] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014499 * Increases evasion by 20% while [Hasisas] is active{nl}* Increases SP consumption by 10% +SKILL_20190104_014500 Behead: Enhance +SKILL_20190104_014501 * Increases the skill factor of [Behead] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014502 Behead: Silencer +<<<<<<< HEAD SKILL_20190104_014503 * Накладывает [Silence] debuff for 5 Секунд on Враги поражённые способностью [Behead]{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014503 * Inflicts the [Silence] debuff for 5 seconds on enemies hit by [Behead]{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014504 Behead: Deep Wound +<<<<<<< HEAD SKILL_20190104_014505 * Applies Bleeding Урон способности [Behead] пропорционально target's максимальный показатель НР{nl} * Does not apply to boss monsters, и amount of Bleeding will not exceed 5% of caster's максимальный показатель НР{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014506 Instant Acceleration: Усиление SKILL_20190104_014507 * Повышает множитель навыка [Instant Acceleration] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014505 * Applies the Bleeding damage of [Behead] in proportion to the target's maximum HP{nl} * Does not apply to boss monsters, and the amount of Bleeding will not exceed 5% of the caster's maximum HP{nl}* Increases SP consumption by 30% +SKILL_20190104_014506 Instant Acceleration: Enhance +SKILL_20190104_014507 * Increases the skill factor of [Instant Acceleration] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014508 Instant Acceleration: Two-time Slash SKILL_20190104_014509 * Changes [Instant Acceleration]'s attack to 2 consecutive hits (each dealing 25% less damage than a regular hit){nl}* Увеличивает потребление SP на 50% SKILL_20190104_014510 Instant Acceleration: Stun +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190104_014511 * Stuns enemies affected by [Instant Acceleration] for 3 Секунд{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190104_014511 * Stuns enemies affected by [Instant Acceleration] for 3 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014512 Hallucination Smoke: Усиление SKILL_20190104_014513 * Увеличение [Hallucination Smoke]'s Уклонение и critical resistance reducing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014514 Hallucination Smoke: Reality Shock SKILL_20190104_014515 * Deals damage at end of [Hallucination Smoke]'s Illusion debuff{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014516 Piercing Heart: Усиление SKILL_20190104_014517 * Повышает множитель навыка [Piercing Heart] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014511 * Stuns enemies affected by [Instant Acceleration] for 3 seconds{nl}* Increases SP consumption by 10% +SKILL_20190104_014512 Hallucination Smoke: Enhance +SKILL_20190104_014513 * Increases [Hallucination Smoke]'s evasion and critical resistance reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014514 Hallucination Smoke: Reality Shock +SKILL_20190104_014515 * Deals damage at the end of [Hallucination Smoke]'s Illusion debuff{nl}* Increases SP consumption by 30% +SKILL_20190104_014516 Piercing Heart: Enhance +SKILL_20190104_014517 * Increases the skill factor of [Piercing Heart] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014518 Piercing Heart: Arrest Duration SKILL_20190104_014519 * Увеличение duration of [Piercing Heart]'s Heart Arrest debuff by 1 second за каждый уровень атрибута SKILL_20190104_014520 Piercing Heart: Demolisher +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190104_014521 * Увеличение your Критический урон by 50% for 10 Секунд после использования способности [Piercing Heart]{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190104_014521 * Increases your critical rate by 50% for 10 seconds after using [Piercing Heart]{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014522 Annihilation: Усиление SKILL_20190104_014523 * Повышает множитель навыка [Annihilation] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014524 * Maintains your stealth mode for 1 second за каждый уровень атрибута после использования способности [Annihilation]{nl} * Your movement speed Увеличение by 5 while stealth mode is maintained{nl}* Увеличивает потребление SP на 30% SKILL_20190104_014525 Annihilation: Intensify Wound +<<<<<<< HEAD SKILL_20190104_014526 * Applies twice Критический урон of [Annihilation] to bleeding enemies{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014527 Throw Sand: Усиление SKILL_20190104_014528 * Повышает множитель навыка [Throw Sand] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -14532,6 +25639,17 @@ SKILL_20190104_014531 Brick Smash: Усиление SKILL_20190104_014532 * Повышает множитель навыка [Brick Smash] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014533 Brick Smash: Hard Brick SKILL_20190104_014534 * When using [Brick Smash], brick gains a 5% шанс за каждый уровень атрибута of remaining intact, dealing a full shock to enemy{nl}* Applies critical и Накладывает Stun for 2 Секунд on every use{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20190104_014526 * Applies twice the critical rate of [Annihilation] to bleeding enemies{nl}* Increases SP consumption by 10% +SKILL_20190104_014527 Throw Sand: Усиление +SKILL_20190104_014528 * Повышает множитель навыка [Throw Sand] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014529 Throw Sand: 17 Versus 1 +SKILL_20190104_014530 * Changes the AoE attack ratio of [Throw Sand] to 17{nl}* Increases SP consumption by 10% +SKILL_20190104_014531 Brick Smash: Усиление +SKILL_20190104_014532 * Повышает множитель навыка [Brick Smash] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190104_014533 Brick Smash: Hard Brick +SKILL_20190104_014534 * When using [Brick Smash], the brick gains a 5% chance per attribute level of remaining intact, dealing a full shock to the enemy{nl}* Applies critical and inflicts Stun for 2 seconds on every use{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014535 Mangle: Усиление SKILL_20190104_014536 * Повышает множитель навыка [Mangle] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190104_014537 * Allows you to evade all attacks while [Mangle] is in use{nl}* Увеличивает потребление SP на 20% @@ -14544,17 +25662,63 @@ SKILL_20190104_014543 Blindfire: Skilled Gunman SKILL_20190104_014544 * Увеличение [Blindfire]'s критический урон by 30%{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014545 Bully: Усиление SKILL_20190104_014546 * Увеличение threat values increased by [Bully] на 0.5% за каждый уровень атрибута +======= +SKILL_20190104_014521 * Increases your critical rate by 50% for 10 seconds after using [Piercing Heart]{nl}* Increases SP consumption by 30% +SKILL_20190104_014522 Annihilation: Enhance +SKILL_20190104_014523 * Increases the skill factor of [Annihilation] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014524 * Maintains your stealth mode for 1 second per attribute level after using [Annihilation]{nl} * Your movement speed increases by 5 while the stealth mode is maintained{nl}* Increases SP consumption by 30% +SKILL_20190104_014525 Annihilation: Intensify Wound +SKILL_20190104_014526 * Applies twice the critical rate of [Annihilation] to bleeding enemies{nl}* Increases SP consumption by 10% +SKILL_20190104_014527 Throw Sand: Enhance +SKILL_20190104_014528 * Increases the skill factor of [Throw Sand] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014529 Throw Sand: 17 Versus 1 +SKILL_20190104_014530 * Changes the AoE attack ratio of [Throw Sand] to 17{nl}* Increases SP consumption by 10% +SKILL_20190104_014531 Brick Smash: Enhance +SKILL_20190104_014532 * Increases the skill factor of [Brick Smash] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014533 Brick Smash: Hard Brick +SKILL_20190104_014534 * When using [Brick Smash], the brick gains a 5% chance per attribute level of remaining intact, dealing a full shock to the enemy{nl}* Applies critical and inflicts Stun for 2 seconds on every use{nl}* Increases SP consumption by 20% +SKILL_20190104_014535 Mangle: Enhance +SKILL_20190104_014536 * Increases the skill factor of [Mangle] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014537 * Allows you to evade all attacks while [Mangle] is in use{nl}* Increases SP consumption by 20% +SKILL_20190104_014538 Mangle: Skilled Knife +SKILL_20190104_014539 * Increases [Mangle]'s number of hits by 2{nl}* Increases SP consumption by 20% +SKILL_20190104_014540 Blindfire: Enhance +SKILL_20190104_014541 * Increases the skill factor of [Blindfire] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190104_014542 * Allows you to evade all attacks while [Blindfire] is in use{nl}* Increases SP consumption by 20% +SKILL_20190104_014543 Blindfire: Skilled Gunman +SKILL_20190104_014544 * Increases [Blindfire]'s critical damage by 30%{nl}* Increases SP consumption by 20% +SKILL_20190104_014545 Bully: Enhance +SKILL_20190104_014546 * Increases the threat values increased by [Bully] by 0.5% per attribute level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014547 Bully: Endless Torment SKILL_20190104_014548 * Увеличение [Bully]'s duration by 1 second за каждый уровень атрибута every time you successfully evade while using skill{nl}* Applies to monster attacks only SKILL_20190104_014549 Aggress: Unhinged +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190104_014550 * Увеличение movement speed of enemies affected by [Aggress] by 5, но снижает their accuracy by 3% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014551 * Увеличение your movement speed by 30 for 1 second за каждый уровень атрибута после использования способности [Aggress]{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190104_014550 * Increases the movement speed of enemies affected by [Aggress] by 5, but reduces their accuracy by 3% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014551 * Increases your movement speed by 30 for 1 second per attribute level after using [Aggress]{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014552 Rampage: Усиление SKILL_20190104_014553 * Повышает множитель навыка [Rampage] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190104_014550 * Increases the movement speed of enemies affected by [Aggress] by 5, but reduces their accuracy by 3% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190104_014551 * Increases your movement speed by 30 for 1 second per attribute level after using [Aggress]{nl}* Increases SP consumption by 30% +SKILL_20190104_014552 Rampage: Enhance +SKILL_20190104_014553 * Increases the skill factor of [Rampage] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190104_014554 Rampage: Havoc +<<<<<<< HEAD SKILL_20190104_014555 * 1% шанс за каждый уровень атрибута of stunning Враги поражённые способностью [Rampage]{nl}* Увеличивает потребление SP на 10% SKILL_20190104_014556 * Grants immunity to status ailments of Lv 3 и below when using [Rampage]{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190104_014555 * 1% chance per attribute level of stunning enemies hit by [Rampage]{nl}* Increases SP consumption by 10% +SKILL_20190104_014556 * Grants immunity to status ailments of Lv 3 and below when using [Rampage]{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190104_014557 Rampage: Mad Temper +<<<<<<< HEAD SKILL_20190104_014558 * Увеличение [Rampage]'s Критический урон by 10% за каждый уровень атрибута for every debuff currently повысится to your character{nl}* Увеличивает потребление SP на 20% SKILL_20190104_014559 Увеличение threat range of [Swash Buckling] by 0.2m каждые level SKILL_20190104_014560 Combustion Lv 1 и выше @@ -14980,10 +26144,442 @@ SKILL_20190126_014979 * Grants a 30% шанс каждые skill use (including SKILL_20190209_014980 Attack target using a carving knife. Plant-type monsters take Дополнительный bonus damage. SKILL_20190209_014981 Множитель навыка: #{SkillFactor}#% x 5{nl}+#{CaptionRatio}# Дополнительный damage to Plant monsters{nl}АоЕ Радиус: 1 SKILL_20190216_014982 Use power of goddess to take revenge on enemy attacks by returning back their power multiplied by 7. Does not to apply to some boss monsters.{nl}{#00113F}If Omikuji buff активна, Revenged Sevenfold Накладывает Great Curse debuff on enemy when triggered.{/} +======= +SKILL_20190104_014558 * Increases [Rampage]'s critical rate by 10% per attribute level for every debuff currently applied to your character{nl}* Increases SP consumption by 20% +SKILL_20190104_014559 Increases the threat range of [Swash Buckling] by 0.2m per level +SKILL_20190104_014560 Combustion Lv 1 and above +SKILL_20190104_014561 Character Lv 350 and above +SKILL_20190104_014562 Alchemistic Missile Lv 1 and above +SKILL_20190104_014563 Blindside Lv 1 and above +SKILL_20190104_014564 Character Lv 200 and above +SKILL_20190104_014565 Devaluation Lv 1 and above +SKILL_20190104_014566 Insurance Lv 1 and above +SKILL_20190104_014567 Multi Shot Lv 1 and above +SKILL_20190104_014568 Oblique Shot Lv 1 and above +SKILL_20190104_014569 Swift Step Lv 1 and above +SKILL_20190104_014570 Twin Arrow Lv 1 and above +SKILL_20190104_014571 Concentration Lv 1 and above +SKILL_20190104_014572 Hasisas Lv 1 and above +SKILL_20190104_014573 Character Lv 100 and above +SKILL_20190104_014574 Character Lv 300 and above +SKILL_20190104_014575 Behead Lv 1 and above +SKILL_20190104_014576 Instant Acceleration Lv 1 and above +SKILL_20190104_014577 Hallucination Smoke Lv 1 and above +SKILL_20190104_014578 Piercing Heart Lv 1 and above +SKILL_20190104_014579 Annihilation Lv 1 and above +SKILL_20190104_014580 Embowel Lv 1 and above +SKILL_20190104_014581 Stomping Kick Lv 1 and above +SKILL_20190104_014582 Cleave Lv 1 and above +SKILL_20190104_014583 Character Lv 1 and above +SKILL_20190104_014584 Warcry Lv 1 and above +SKILL_20190104_014585 Frenzy Lv 1 and above +SKILL_20190104_014586 Seism Lv 1 and above +SKILL_20190104_014587 Pouncing Lv 1 and above +SKILL_20190104_014588 Effigy Lv 1 and above +SKILL_20190104_014589 Character Lv 250 and above +SKILL_20190104_014590 Bwa Kayiman Lv 1 and above +SKILL_20190104_014591 Damballa Lv 1 and above +SKILL_20190104_014592 Napalm Bullet Lv 1 and above +SKILL_20190104_014593 Full Metal Jacket Lv 1 and above +SKILL_20190104_014594 R.I.P. Lv 1 and above +SKILL_20190104_014595 Bloody Overdrive Lv 1 and above +SKILL_20190104_014596 Mozambique Drill Lv 1 and above +SKILL_20190104_014597 Smash Bullet Lv 1 and above +SKILL_20190104_014598 Outrage Lv 1 and above +SKILL_20190104_014599 Cannon Shot Lv 1 and above +SKILL_20190104_014600 Cannon Shot Lv 10 and above +SKILL_20190104_014601 Siege Burst Lv 1 and above +SKILL_20190104_014602 Cannon Blast Lv 1 and above +SKILL_20190104_014603 Cannon Barrage Lv 1 and above +SKILL_20190104_014604 Cannon Barrage Lv 5 and above +SKILL_20190104_014605 Sweeping Cannon Lv 1 and above +SKILL_20190104_014606 Impaler Lv 1 and above +SKILL_20190104_014607 Earth Wave Lv 1 and above +SKILL_20190104_014608 Steed Charge Lv 1 and above +SKILL_20190104_014609 Doom Spike Lv 1 and above +SKILL_20190104_014610 Rush Lv 1 and above +SKILL_20190104_014611 Acrobatic Mount Lv 1 and above +SKILL_20190104_014612 Last Rites Lv 1 and above +SKILL_20190104_014613 Last Rites Lv 10 and above +SKILL_20190104_014614 Aspergillum Lv 1 and above +SKILL_20190104_014615 Binatio Lv 1 and above +SKILL_20190104_014616 Deploy Cappella Lv 1 and above +SKILL_20190104_014617 Reincarnate Lv 1 and above +SKILL_20190104_014618 Pass Lv 1 and above +SKILL_20190104_014619 Heal Lv 1 and above +SKILL_20190104_014620 Cure Lv 1 and above +SKILL_20190104_014621 Smite Lv 1 and above +SKILL_20190104_014622 Guardian Saint Lv 1 and above +SKILL_20190104_014623 Jolly Roger Lv 1 and above +SKILL_20190104_014624 Keel Hauling Lv 1 and above +SKILL_20190104_014625 Dust Devil Lv 1 and above +SKILL_20190104_014626 Hexen Dropper Lv 1 and above +SKILL_20190104_014627 Quick and Dead Lv 1 and above +SKILL_20190104_014628 Impale Dagger Lv 1 and above +SKILL_20190104_014629 Begone Demon Lv 1 and above +SKILL_20190104_014630 Divine Punishment Lv 1 and above +SKILL_20190104_014631 Eradication Lv 1 and above +SKILL_20190104_014632 Lightning Charm Lv 1 and above +SKILL_20190104_014633 Storm Calling Lv 1 and above +SKILL_20190104_014634 Creeping Death Charm Lv 1 and above +SKILL_20190104_014635 Tri-disaster Charm Lv 1 and above +SKILL_20190104_014636 Carve Attack Lv 1 and above +SKILL_20190104_014637 Carve Owl Lv 1 and above +SKILL_20190104_014638 Carve World Tree Lv 1 and above +SKILL_20190104_014639 Punish Lv 1 and above +SKILL_20190104_014640 Cyclone Lv 1 and above +SKILL_20190104_014641 Zornhau Lv 1 and above +SKILL_20190104_014642 Zucken Lv 1 and above +SKILL_20190104_014643 Redel Lv 1 and above +SKILL_20190104_014644 Zwerchhau Lv 1 and above +SKILL_20190104_014645 Sturtzhau Lv 1 and above +SKILL_20190104_014646 Dragontooth Lv 1 and above +SKILL_20190104_014647 Serpentine Lv 1 and above +SKILL_20190104_014648 Gae Bulg Lv 1 and above +SKILL_20190104_014649 Dragon Soar Lv 1 and above +SKILL_20190104_014650 Dethrone Lv 1 and above +SKILL_20190104_014651 Dragon Fall Lv 1 and above +SKILL_20190104_014652 Sterea Trofh Lv 1 and above +SKILL_20190104_014653 Chortasmata Lv 1 and above +SKILL_20190104_014654 Seed Bomb Lv 1 and above +SKILL_20190104_014655 Thorn Lv 1 and above +SKILL_20190104_014656 Electrocute Lv 1 and above +SKILL_20190104_014657 Hail Lv 1 and above +SKILL_20190104_014658 Meteor Lv 1 and above +SKILL_20190104_014659 Storm Dust Lv 1 and above +SKILL_20190104_014660 Enchant Glove Lv 1 and above +SKILL_20190104_014661 Rubric Lv 1 and above +SKILL_20190104_014662 Entity Lv 1 and above +SKILL_20190104_014663 Aqua Benedicta Lv 1 and above +SKILL_20190104_014664 Gregorate Lv 1 and above +SKILL_20190104_014665 Koinonia Lv 1 and above +SKILL_20190104_014666 Katadikazo Lv 1 and above +SKILL_20190104_014667 Pheasant Lv 1 and above +SKILL_20190104_014668 Sonic Strike Lv 1 and above +SKILL_20190104_014669 Sonic Strike Lv 5 and above +SKILL_20190104_014670 Tomahawk Lv 1 and above +SKILL_20190104_014671 Blood Bath and Blood Sucking Lv 1 and above +SKILL_20190104_014672 Blood Bath Lv 1 and above +SKILL_20190104_014673 Blood Sucking Lv 1 and above +SKILL_20190104_014674 Bone Pointing Lv 1 and above +SKILL_20190104_014675 Ngadhundi Lv 1 and above +SKILL_20190104_014676 Kundela Slash Lv 1 and above +SKILL_20190104_014677 Enervation Lv 1 and above +SKILL_20190104_014678 Sept Etoiles Lv 1 and above +SKILL_20190104_014679 Esquive Toucher Lv 1 and above +SKILL_20190104_014680 Flanconnade Lv 1 and above +SKILL_20190104_014681 Attaque Composee Lv 1 and above +SKILL_20190104_014682 Balestra Fente Lv 1 and above +SKILL_20190104_014683 Epee Garde Lv 1 and above +SKILL_20190104_014684 Fleche Lv 1 and above +SKILL_20190104_014685 Character Lv 1 and above +SKILL_20190104_014686 Fireball Lv 1 and above +SKILL_20190104_014687 Fire Wall Lv 1 and above +SKILL_20190104_014688 Flame Ground Lv 1 and above +SKILL_20190104_014689 Fire Pillar Lv 1 and above +SKILL_20190104_014690 Hell Breath Lv 1 and above +SKILL_20190104_014691 Prominence Lv 1 and above +SKILL_20190104_014692 Broadhead Lv 1 and above +SKILL_20190104_014693 Bodkin Point Lv 1 and above +SKILL_20190104_014694 Barbed Arrow Lv 1 and above +SKILL_20190104_014695 Crossfire Lv 1 and above +SKILL_20190104_014696 Magic Arrow Lv 1 and above +SKILL_20190104_014697 Divine Machine Arrow Lv 1 and above +SKILL_20190104_014698 Ice Bolt Lv 1 and above +SKILL_20190104_014699 Ice Pike Lv 1 and above +SKILL_20190104_014700 Ice Blast Lv 1 and above +SKILL_20190104_014701 Snow Rolling Lv 1 and above +SKILL_20190104_014702 Frost Pillar Lv 1 and above +SKILL_20190104_014703 Skarphuggning Lv 1 and above +SKILL_20190104_014704 Cavalry Charge Lv 1 and above +SKILL_20190104_014705 Grind Cutter Lv 1 and above +SKILL_20190104_014706 Infinite Assault Lv 1 and above +SKILL_20190104_014707 Helm Copper Lv 1 and above +SKILL_20190104_014708 Storm Bolt Lv 1 and above +SKILL_20190104_014709 Wagon Wheel Lv 1 and above +SKILL_20190104_014710 Cartar Stroke Lv 1 and above +SKILL_20190104_014711 Cartar Stroke Lv 3 and above +SKILL_20190104_014712 Crown Lv 1 and above +SKILL_20190104_014713 Cross Guard Lv 1 and above +SKILL_20190104_014714 Moulinet Lv 1 and above +SKILL_20190104_014715 Skyliner Lv 1 and above +SKILL_20190104_014716 Crosscut Lv 1 and above +SKILL_20190104_014717 Crosscut Lv 7 and above +SKILL_20190104_014718 Pierce Lv 1 and above +SKILL_20190104_014719 Synchro Thrusting Lv 1 and above +SKILL_20190104_014720 Sharp Spear Lv 1 and above +SKILL_20190104_014721 Spear Throw Lv 1 and above +SKILL_20190104_014722 Spear Lunge Lv 1 and above +SKILL_20190104_014723 Finestra Lv 1 and above +SKILL_20190104_014724 Stabbing Lv 1 and above +SKILL_20190104_014725 Coursing Lv 1 and above +SKILL_20190104_014726 Rush Dog Lv 1 and above +SKILL_20190104_014727 Retrieve Lv 1 and above +SKILL_20190104_014728 Howling Lv 1 and above +SKILL_20190104_014729 God Smash Lv 1 and above +SKILL_20190104_014730 Pear of Anguish Lv 1 and above +SKILL_20190104_014731 Breaking Wheel Lv 1 and above +SKILL_20190104_014732 Malleus Maleficarum Lv 1 and above +SKILL_20190104_014733 Ripper Lv 1 and above +SKILL_20190104_014734 Ein Sof Lv 1 and above +SKILL_20190104_014735 Merkabah Lv 1 and above +SKILL_20190104_014736 Character Lv 150 and above +SKILL_20190104_014737 Nachash Lv 1 and above +SKILL_20190104_014738 Tree of Sepiroth Lv 1 and above +SKILL_20190104_014739 Aukuras Lv 1 and above +SKILL_20190104_014740 Zalciai Lv 1 and above +SKILL_20190104_014741 Zaibas Lv 1 and above +SKILL_20190104_014742 Divine Stigma Lv 1 and above +SKILL_20190104_014743 Crush Lv 1 and above +SKILL_20190104_014744 Joust Lv 1 and above +SKILL_20190104_014745 Unhorsing Lv 1 and above +SKILL_20190104_014746 Quintain Lv 1 and above +SKILL_20190104_014747 Initiate Lv 1 and above +SKILL_20190104_014748 Rhongomiant Lv 1 and above +SKILL_20190104_014749 Gigante Marcha Lv 1 and above +SKILL_20190104_014750 Muleta Lv 1 and above +SKILL_20190104_014751 Faena Lv 1 and above +SKILL_20190104_014752 Capote Lv 1 and above +SKILL_20190104_014753 Ole Lv 1 and above +SKILL_20190104_014754 Paso Doble Lv 1 and above +SKILL_20190104_014755 Paso Doble Lv 1 and above +SKILL_20190104_014756 Corrida Finale Lv 1 and above +SKILL_20190104_014757 Spread Shot Lv 1 and above +SKILL_20190104_014758 Homing Arrow Lv 1 and above +SKILL_20190104_014759 Triple Arrow Lv 1 and above +SKILL_20190104_014760 Triple Arrow Lv 5 and above +SKILL_20190104_014761 Arrow Sprinkle Lv 1 and above +SKILL_20190104_014762 Down Fall Lv 1 and above +SKILL_20190104_014763 Down Fall Lv 5 and above +SKILL_20190104_014764 Jump Shot Lv 1 and above +SKILL_20190104_014765 Zenith Lv 1 and above +SKILL_20190104_014766 Gohei Lv 1 and above +SKILL_20190104_014767 Hamaya Lv 1 and above +SKILL_20190104_014768 Omikuji Lv 1 and above +SKILL_20190104_014769 Double Punch Lv 1 and above +SKILL_20190104_014770 Palm Strike Lv 1 and above +SKILL_20190104_014771 Hand Knife Lv 1 and above +SKILL_20190104_014772 Energy Blast Lv 1 and above +SKILL_20190104_014773 One Inch Punch Lv 1 and above +SKILL_20190104_014774 God Finger Flick Lv 1 and above +SKILL_20190104_014775 Frenzied Slash Lv 1 and above +SKILL_20190104_014776 Evade Thrust Lv 1 and above +SKILL_20190104_014777 Headbutt Lv 1 and above +SKILL_20190104_014778 Scutum Hit Lv 1 and above +SKILL_20190104_014779 Shield Train Lv 1 and above +SKILL_20190104_014780 Emperor's Bane Lv 1 and above +SKILL_20190104_014781 Covering Fire Lv 1 and above +SKILL_20190104_014782 Headshot Lv 1 and above +SKILL_20190104_014783 Snipe Lv 1 and above +SKILL_20190104_014784 Penetration Shot Lv 1 and above +SKILL_20190104_014785 Penetration Shot Lv 10 and above +SKILL_20190104_014786 Volley Fire Lv 1 and above +SKILL_20190104_014787 Te Kha Lv 1 and above +SKILL_20190104_014788 Sok Chiang Lv 1 and above +SKILL_20190104_014789 Te Trong Lv 1 and above +SKILL_20190104_014790 Khao Loi Lv 1 and above +SKILL_20190104_014791 Ram Muay Lv 1 and above +SKILL_20190104_014792 Gather Corpse Lv 1 and above +SKILL_20190104_014793 Create Shoggoth Lv 1 and above +SKILL_20190104_014794 Create Shoggoth Lv 3 and above +SKILL_20190104_014795 Flesh Hoop Lv 1 and above +SKILL_20190104_014796 Raise Skull Soldier Lv 1 and above +SKILL_20190104_014797 Corpse Tower Lv 1 and above +SKILL_20190104_014798 Flesh Cannon Lv 1 and above +SKILL_20190104_014799 Raise Skull Archer Lv 1 and above +SKILL_20190104_014800 Fire Fox Shikigami Lv 1 and above +SKILL_20190104_014801 Greenwood Shikigami Lv 1 and above +SKILL_20190104_014802 Howling White Tiger Lv 1 and above +SKILL_20190104_014803 Water Shikigami Lv 1 and above +SKILL_20190104_014804 Toyou Lv 1 and above +SKILL_20190104_014805 Yin Yang Harmony Lv 1 and above +SKILL_20190104_014806 Counter Spell Lv 1 and above +SKILL_20190104_014807 Death Sentence Lv 1 and above +SKILL_20190104_014808 Divine Might Lv 10 and above +SKILL_20190104_014809 Twist of Fate Lv 1 and above +SKILL_20190104_014810 Throw Sand Lv 1 and above +SKILL_20190104_014811 Brick Smash Lv 1 and above +SKILL_20190104_014812 Mangle Lv 1 and above +SKILL_20190104_014813 Blindfire Lv 1 and above +SKILL_20190104_014814 Bully Lv 1 and above +SKILL_20190104_014815 Rampage Lv 1 and above +SKILL_20190104_014816 Stone Skin Lv 1 and above +SKILL_20190104_014817 Restoration Lv 1 and above +SKILL_20190104_014818 Resist Elements Lv 1 and above +SKILL_20190104_014819 Conviction Lv 1 and above +SKILL_20190104_014820 Sanctuary Lv 1 and above +SKILL_20190104_014821 Demolition Lv 1 and above +SKILL_20190104_014822 Indulgentia Lv 1 and above +SKILL_20190104_014823 Discerning Evil Lv 1 and above +SKILL_20190104_014824 Increase Magic Defense Lv 1 and above +SKILL_20190104_014825 Dekatos Lv 1 and above +SKILL_20190104_014826 Umbo Blow Lv 1 and above +SKILL_20190104_014827 Umbo Blow Lv 5 and above +SKILL_20190104_014828 Rim Blow Lv 1 and above +SKILL_20190104_014829 Rim Blow Lv 3 and above +SKILL_20190104_014830 Guardian Lv 1 and above +SKILL_20190104_014831 Shield Lob Lv 1 and above +SKILL_20190104_014832 High Guard Lv 1 and above +SKILL_20190104_014833 Hard Shield Lv 1 and above +SKILL_20190104_014834 Hypnotische Floete Lv 10 and above +SKILL_20190104_014835 Hameln Nagetier Lv 1 and above +SKILL_20190104_014836 Hameln Nagetier Lv 5 and above +SKILL_20190104_014837 Incineration Lv 1 and above +SKILL_20190104_014838 Modafinil Lv 1 and above +SKILL_20190104_014839 Black Death Steam Lv 1 and above +SKILL_20190104_014840 Aspersion Lv 1 and above +SKILL_20190104_014841 Monstrance Lv 1 and above +SKILL_20190104_014842 Blessing Lv 1 and above +SKILL_20190104_014843 Sacrament Lv 1 and above +SKILL_20190104_014844 Mass Heal Lv 1 and above +SKILL_20190104_014845 Turn Undead Lv 1 and above +SKILL_20190104_014846 Psychic Pressure Lv 1 and above +SKILL_20190104_014847 Magnetic Force Lv 1 and above +SKILL_20190104_014848 Gravity Pole Lv 1 and above +SKILL_20190104_014849 Heavy Gravity Lv 1 and above +SKILL_20190104_014850 Deploy Pavise Lv 1 and above +SKILL_20190104_014851 Scatter Caltrops Lv 1 and above +SKILL_20190104_014852 Stone Shot Lv 1 and above +SKILL_20190104_014853 Rapid Fire Lv 1 and above +SKILL_20190104_014854 Kneeling Shot Lv 1 and above +SKILL_20190104_014855 Teardown Lv 1 and above +SKILL_20190104_014856 Block and Shoot Lv 1 and above +SKILL_20190104_014857 Barrage Lv 1 and above +SKILL_20190104_014858 Barrage Lv 5 and above +SKILL_20190104_014859 High Anchoring Lv 1 and above +SKILL_20190104_014860 Steady Aim Lv 1 and above +SKILL_20190104_014861 Critical Shot Lv 1 and above +SKILL_20190104_014862 Spiral Arrow Lv 1 and above +SKILL_20190104_014863 Bounce Shot Lv 1 and above +SKILL_20190104_014864 Pull Rete Lv 1 and above +SKILL_20190104_014865 Throw Rete Lv 1 and above +SKILL_20190104_014866 Dagger Guard Lv 1 and above +SKILL_20190104_014867 Trident Finish Lv 1 and above +SKILL_20190104_014868 Disarm Lv 1 and above +SKILL_20190104_014869 Dagger Finish Lv 1 and above +SKILL_20190104_014870 Blandir Cadena Lv 1 and above +SKILL_20190104_014871 Shield Charge Lv 1 and above +SKILL_20190104_014872 Montano Lv 1 and above +SKILL_20190104_014873 Targe Smash Lv 1 and above +SKILL_20190104_014874 Shield Push Lv 1 and above +SKILL_20190104_014875 Shield Shoving Lv 1 and above +SKILL_20190104_014876 Shield Bash Lv 1 and above +SKILL_20190104_014877 Slithering Lv 1 and above +SKILL_20190104_014878 Shooting Star Lv 1 and above +SKILL_20190104_014879 Sneak Hit Lv 5 and above +SKILL_20190104_014880 Lachrymator Lv 5 and above +SKILL_20190104_014881 Backstab Lv 1 and above +SKILL_20190104_014882 Burrow Lv 1 and above +SKILL_20190104_014883 Knife Throw Lv 1 and above +SKILL_20190104_014884 Rune of Destruction Lv 1 and above +SKILL_20190104_014885 Rune of Justice Lv 1 and above +SKILL_20190104_014886 Rune of Ice Lv 1 and above +SKILL_20190104_014887 Rune of Rock Lv 1 and above +SKILL_20190104_014888 Rune of Protection Lv 1 and above +SKILL_20190104_014889 Out of Body Lv 1 and above +SKILL_20190104_014890 Astral Body Explosion Lv 1 and above +SKILL_20190104_014891 Vashita Siddhi Lv 1 and above +SKILL_20190104_014892 Possession Lv 1 and above +SKILL_20190104_014893 Micro Dimension Lv 1 and above +SKILL_20190104_014894 Ultimate Dimension Lv 1 and above +SKILL_20190104_014895 Ultimate Dimension Lv 5 and above +SKILL_20190104_014896 Dimension Compression Lv 1 and above +SKILL_20190104_014897 Hole of Darkness Lv 1 and above +SKILL_20190104_014898 Stake Stockades Lv 1 and above +SKILL_20190104_014899 Claymore Lv 1 and above +SKILL_20190104_014900 Punji Stake Lv 1 and above +SKILL_20190104_014901 Spring Trap Lv 1 and above +SKILL_20190104_014902 Detonate Traps Lv 1 and above +SKILL_20190104_014903 Broom Trap Lv 1 and above +SKILL_20190104_014904 Broom Trap Lv 5 and above +SKILL_20190104_014905 Leghold Trap Lv 1 and above +SKILL_20190104_014906 Spike Shooter Lv 1 and above +SKILL_20190104_014907 Concentrated Fire Lv 1 and above +SKILL_20190104_014908 Caracole Lv 1 and above +SKILL_20190104_014909 Caracole Lv 5 and above +SKILL_20190104_014910 Limacon Lv 1 and above +SKILL_20190104_014911 Retreat Shot Lv 1 and above +SKILL_20190104_014912 Marching Fire Lv 1 and above +SKILL_20190104_014913 Cloaking Lv 1 and above +SKILL_20190104_014914 Dagger Slash Lv 1 and above +SKILL_20190104_014915 Oblique Fire Lv 1 and above +SKILL_20190104_014916 Double Attack Lv 1 and above +SKILL_20190104_014917 Free Step Lv 1 and above +SKILL_20190104_014918 Shadow Thorn Lv 1 and above +SKILL_20190104_014919 Shadow Conjuration Lv 1 and above +SKILL_20190104_014920 Shadow Condensation Lv 1 and above +SKILL_20190104_014921 Hallucination Lv 1 and above +SKILL_20190104_014922 Mijin no Jutsu Lv 1 and above +SKILL_20190104_014923 Mokuton no Jutsu Lv 1 and above +SKILL_20190104_014924 Kunai Lv 1 and above +SKILL_20190104_014925 Raiton no Jutsu Lv 1 and above +SKILL_20190104_014926 Summon Familiar Lv 1 and above +SKILL_20190104_014927 Summon Familiar Lv 3 and above +SKILL_20190104_014928 Desmodus Lv 1 and above +SKILL_20190104_014929 Evocation Lv 1 and above +SKILL_20190104_014930 Deadly Combo Lv 1 and above +SKILL_20190104_014931 Mortal Slash Lv 1 and above +SKILL_20190104_014932 Forge Lv 1 and above +SKILL_20190104_014933 Shield Charger Lv 1 and above +SKILL_20190104_014934 Battle Orders Lv 1 and above +SKILL_20190104_014935 Flying Colors Lv 1 and above +SKILL_20190104_014936 Swell Brain Lv 1 and above +SKILL_20190104_014937 Swell Hands Lv 1 and above +SKILL_20190104_014938 Dark Theurge Lv 1 and above +SKILL_20190104_014939 Pole of Agony Lv 1 and above +SKILL_20190104_014940 Mastema Lv 1 and above +SKILL_20190104_014941 Demon Scratch Lv 1 and above +SKILL_20190104_014942 Thrust Lv 1 and above +SKILL_20190104_014943 Bash Lv 1 and above +SKILL_20190104_014944 Bash Lv 3 and above +SKILL_20190104_014945 Gung Ho Lv 1 and above +SKILL_20190104_014946 Bear Lv 1 and above +SKILL_20190104_014947 Energy Bolt Lv 1 and above +SKILL_20190104_014948 Lethargy Lv 1 and above +SKILL_20190104_014949 Earthquake Lv 1 and above +SKILL_20190104_014950 Magic Missile Lv 1 and above +SKILL_20190104_014951 Magic Shield Lv 1 and above +SKILL_20190104_014952 Wugong Gu Lv 1 and above +SKILL_20190104_014953 Latent Venom Lv 1 and above +SKILL_20190104_014954 Poison Pot Lv 1 and above +SKILL_20190104_014955 Wide Miasma Lv 1 and above +SKILL_20190104_014956 Jincan Gu Lv 1 and above +SKILL_20190104_014957 Immolation Lv 1 and above +SKILL_20190104_014958 Fanatic Illusion Lv 1 and above +SKILL_20190104_014959 Emphatic Trust Lv 1 and above +SKILL_20190108_014960 Throw Reagent +SKILL_20190108_014961 Lucky Golden Pig +SKILL_20190108_014962 Looting Chance +777 +<<<<<<< HEAD +SKILL_20190108_014963 * Increases [Jolly Roger]'s physical damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +======= +SKILL_20190108_014963 * Increases [Jolly Roger]'s physical damage increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190112_014964 * Increases the damage dealt by demons summoned through [Summoning] or [Morph] by 3% per attribute level, but reduces the demon's HP by 3% every 10 seconds{nl}* Consumes the caster's SP by [40 + (character level x 0.75)] every 10 seconds +SKILL_20190112_014965 Necromancer: Corpse Fragment Capacity +SKILL_20190112_014966 * Increases Necronomicon's maximum corpse fragment capacity by 100 per attribute level +SKILL_20190112_014967 Raise Dead: Collect Corpse Fragments +SKILL_20190112_014968 * When a Skull Soldier defeats a monster, the Necronomicon gains 1 corpse fragment per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190122_014969 Critical Rate: +#{CaptionRatio}#% applied{nl}Evasion: -20%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190122_014970 Additional critical rate applied, evasion reduced +SKILL_20190122_014971 Fire Property Skill Damage Increased +SKILL_20190122_014972 * Grants a 10% chance per skill use of applying a buff that increases Fire-property attack damage by 30% for 5 seconds +SKILL_20190126_014973 Deals +#{CaptionRatio3}#% damage per stack{nl}Maximum Stacks: #{CaptionRatio2}# hits{nl}Consumes 101 SP{nl}Basic Attack Speed: +#{CaptionRatio}# +SKILL_20190126_014974 Applies a chance of pillaging Silver every time you attack a monster. +SKILL_20190126_014975 * Increases [Frenzy]'s damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190126_014976 (Unused) Frenzy: Enhance +SKILL_20190126_014977 * Applies a chance of pillaging Silver every time you attack a regular monster in a regular field{nl}* [Pillaging] effects apply only once per monster{nl}* Applies only when the party leader is a Corsair +SKILL_20190126_014978 Fire Property: Amplify +SKILL_20190126_014979 * Grants a 30% chance per skill use (including basic attacks) of applying a buff that increases Fire-property attack damage by 30% for 5 seconds +SKILL_20190209_014980 Attack the target using a carving knife. Plant-type monsters take additional bonus damage. +SKILL_20190209_014981 Skill Factor: #{SkillFactor}#% x 5{nl}+#{CaptionRatio}# additional damage to Plant monsters{nl}AoE Attack Ratio: 1 +SKILL_20190216_014982 Use the power of the goddess to take revenge on enemy attacks by returning back their power multiplied by 7. Does not to apply to some boss monsters.{nl}{#00113F}If the Omikuji buff is active, Revenged Sevenfold inflicts the Great Curse debuff on the enemy when triggered.{/} +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190216_014983 A beautiful, multicolored effect. SKILL_20190216_014984 A sweet burst effect. -SKILL_20190216_014985 (Old) Storm Calling: Усиление +SKILL_20190216_014985 (Old) Storm Calling: Enhance SKILL_20190223_014986 Take this! +<<<<<<< HEAD SKILL_20190223_014987 Equip your Cassis Crista и prepare for battle. While helmet is equipped, attack skills using shield have their damage increased by 50%. Use helmet again when it's equipped or mount a companion to remove helmet.{nl}(Does not allow for automatic weapon swap.) SKILL_20190223_014988 Grab your target и swing them in air, stunning them и making them vulnerable to Strike attacks. Repeatedly use skill while your target is held to headbutt them и deal damage to nearby enemies.{nl}Your damage taken is уменьшится by 50% и damage dealt повышает на 50% when equipped with Cassis Crista. SKILL_20190223_014989 Enhances damage dealt by nearby guild members и allies to enemies. Applies an Дополнительный damage increase in PvP.{nl}Увеличение AoE attack ratio by 1 on allies who receive Battle Orders buff while you are Horse Riding.{nl} effects disappear when target is far from caster, и they do not stack with effects of Advanced Orders (only effect that was last повысится remains). @@ -15060,6 +26656,94 @@ SKILL_20190223_015059 Множитель навыка: #{SkillFactor}#% x 2{nl} SKILL_20190223_015060 Throw a knife at an enemy to inflict [Bull's-eye] debuff. Enemies affected by Bull's-eye have their critical resistance и block уменьшится, become unable to evade melee Физический attacks, и become more vulnerable against Pierce attacks.{nl}{#00113F}100% accuracy on targets affected by [Swell Body].{/} SKILL_20190223_015061 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}{#339999}{ol}[Bull's-eye]{/}{/}Длительность: #{CaptionRatio}# Секунд{nl}- Critical resistance и block сниженно by 20%{nl}- Melee Физический attacks cannot be evaded{nl}- 30% increased damage from Pierce attacks SKILL_20190223_015062 Дополнительный Bleeding Damage +======= +SKILL_20190223_014987 Equip your Cassis Crista and prepare for battle. While the helmet is equipped, attack skills using the shield have their damage increased by 50%. Use the helmet again when it's equipped or mount a companion to remove the helmet.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190223_014988 Grab your target and swing them in the air, stunning them and making them vulnerable to Strike attacks. Repeatedly use the skill while your target is held to headbutt them and deal damage to nearby enemies.{nl}Your damage taken is reduced by 50% and damage dealt is increased by 50% when equipped with Cassis Crista. +SKILL_20190223_014989 Enhances the damage dealt by nearby guild members and allies to enemies. Applies an additional damage increase in PvP.{nl}Increases AoE attack ratio by 1 on allies who receive the Battle Orders buff while you are Horse Riding.{nl}The effects disappear when the target is far from the caster, and they do not stack with the effects of Advanced Orders (only the effect that was last applied remains). +SKILL_20190223_014990 Duration: 30 seconds{nl}Damage: +#{CaptionRatio2}#%{nl}* Damage in PvP: +#{CaptionRatio}#% +SKILL_20190223_014991 Create a non-invasive area around yourself that pushes enemies to the outside.{nl}If Non-Invasive Area is used while Horse Riding, nearby allies and guild members receive 25% less damage. +SKILL_20190223_014992 Call a horse and ride it. Your movement speed increases and you gain Pain Barrier. Cannot use if already mounted on a different Companion.{nl}While Horse Riding you can use Swash Buckling, and additional effects are applied to Non-Invasive Area, Advanced Orders, Battle Orders and Flying Colors.{nl}A GTW point bonus applies while you are mounted.{nl}{#00113F}If the Hard Shield buff is active, its duration becomes infinite. If Horse Riding is discontinued, Hard Shield cancels automatically.{/}{nl}(Does not allow for automatic weapon swap.) +SKILL_20190223_014993 Movement Speed: +5{nl}Cooldown applies after dismounting the horse{nl}Territory Wars Bonus{nl} * Attacking the Spot: allies receive additional GTW points{nl} * Defending the Spot: further reduces GTW points for enemy guilds +SKILL_20190223_014994 Increases the movement speed of nearby guild members and allies, while reducing that of nearby enemies.{nl}Monsters who receive the Advanced Orders debuff while you are Horse Riding become automatically threatened.{nl}The effects disappear when away from the caster and do not stack with Advanced Orders (whichever effect is applied last remains). +SKILL_20190223_014995 Duration: 10 seconds{nl}Ally Movement Speed: +#{CaptionRatio2}#{nl}Enemy Movement Speed: -#{CaptionRatio2}# +SKILL_20190223_014996 Plant the flag of victory to raise the morale of your allies and demotivate your enemies. Allies have their critical rate increased and receive less damage in PvP. Reduces enemies' critical resistance.{nl}Using Flying Colors while Horse Riding applies an additional 10% reduction to damage taken by allies in PvP. +SKILL_20190223_014997 Strengthen your will before battle. Increases the chances of you penetrating the enemy's block. Two-handed spear attacks ignore part of the target's defense and increase the chance of resisting debuffs. +SKILL_20190223_014998 Block Penetration: + #{CaptionRatio}#%{nl}Ignores 10% defense{nl}Chance of Debuff Resistance: 70%{nl}Duration: 30 seconds +SKILL_20190223_014999 Push your sword in with great force to attack. Deals increased damage to Ice-property and frozen enemies. Attacked targets receive increased damage from Slash attacks. +SKILL_20190223_015000 Cooldown: -#{CaptionTime}# seconds{nl}Consumes Time Crystal Fragment x#{SpendItemCount}# +SKILL_20190223_015001 Releases evil energy into your opponent. The corpse parts of monsters affected by the evil energy can be collected once defeated. +SKILL_20190223_015002 Shoggoth Attack: +#{CaptionRatio}#%{nl}Shoggoth Defense: +#{CaptionRatio2}#%{nl}Consumes Corpse Parts x#{CaptionTime}#{nl}Duration: 900 seconds +SKILL_20190223_015003 Throw corpse parts on a targeted area to attack nearby enemies. Affected enemies receive the Necromancer Bane debuff. +SKILL_20190223_015004 Skill Factor: #{SkillFactor}#% x 16{nl}AoE Attack Ratio: #{SkillSR}#{nl}#{CaptionRatio2}#% chance of applying 5 stacks of Necromancer Bane{nl}Consumes Corpse Parts x#{CaptionRatio}# +SKILL_20190223_015005 Encircle yourself with corpse parts that damage nearby enemies. Grants a chance to deal additional damage to decaying enemies. Affected enemies receive the Necromancer Bane debuff. +SKILL_20190223_015006 Skill Factor: #{SkillFactor}#% x 15{nl}Necromancer Bane Debuff: #{CaptionRatio2}# stacks{nl}Duration: 15 seconds{nl}Consumes Corpse Parts x#{CaptionRatio}# +SKILL_20190223_015007 Collect the corpse parts left over from where an enemy died. +SKILL_20190223_015008 Build a cursed tower made of corpse parts on a targeted area. You can raise a maximum of one tower. +SKILL_20190223_015009 Summon Attack: #{CaptionRatio3}#%{nl}Corpse Tower Duration: 30 seconds{nl}Health: #{CaptionTime}#{nl}Consumes Corpse Parts x#{CaptionRatio2}# +SKILL_20190223_015010 Summon a skeleton soldier made from corpse parts. The skeleton soldier engages in combat and follows its master. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190223_015011 Summons 1 Skeleton Soldier{nl}Summon Attack: #{CaptionRatio3}#%{nl}Consumes Corpse Parts x#{CaptionRatio2}#{nl}Duration: 300 seconds{nl}Maximum Level: 5 +SKILL_20190223_015012 Summon a skeleton archer made from corpse parts. The archer engages in combat and follows its master. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190223_015013 Summons 1 Skeleton Archer{nl}Summon Attack: #{CaptionRatio3}#%{nl}Consumes Corpse Parts x#{CaptionRatio2}#{nl}Duration: 300 seconds{nl}Maximum Level: 5 +SKILL_20190223_015014 Summon a skeleton mage made from corpse parts. The skeleton mage engages in combat and follows its master. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190223_015015 Summons 1 Skeleton Mage{nl}Summon Attack: #{CaptionRatio3}#%{nl}Consumes Corpse Parts x#{CaptionRatio2}#{nl}Duration: 300 seconds{nl}Maximum Level: 5 +SKILL_20190223_015016 Dismantles statues and other obstacles in front of you while dealing damage to nearby enemies.{nl}Allows you to tear down the following:{nl}* Dievdirbys statues, except Vakarine{nl}* Ice Wall{nl}* Pavise, Stockade{nl}* Traps summoned by boss monsters +SKILL_20190223_015017 Skill Factor: #{SkillFactor}#% x 2{nl}Basic Attack Speed: +#{CaptionRatio}# +SKILL_20190223_015018 Throw a coin by using the tip of your finger to inflict damage on an enemy. The target receives additional Strike damage for 10 seconds. +SKILL_20190223_015019 Skill Factor: #{SkillFactor}#%{nl}Strike Damage: +50%{nl}Consumes #{SpendItemCount}# Silver +SKILL_20190223_015020 Healing Factor: #{CaptionRatio2}#%{nl}Heals #{CaptionRatio}# allies{nl}Duration: 10 seconds +SKILL_20190223_015021 After defeating an enemy under the effects of Rash due to Chortasmata, you can generate carnivorous plants in the same spot. Corpse Flower stats depend on the level of the defeated enemy. +SKILL_20190223_015022 Skill Factor: #{SkillFactor}#%{nl}Floral Scent Healing Factor: #{CaptionRatio}#%{nl}Magic Circle Duration: #{CaptionTime}# seconds{nl}{#339999}{ol}Rash{/}{/}Duration: #{CaptionRatio2}# seconds +SKILL_20190223_015023 Deal a fixed amount of damage to the selected target based on its maximum HP. The target gradually recovers HP, with the total amount recovered matching double the amount lost by the attack. Only half of the damage is applied to boss monsters, and the skill does not apply to field boss monsters. Cannot be used inside the Guild Hangout. +<<<<<<< HEAD +SKILL_20190223_015024 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: +#{SkillSR}#{nl}20% damage against targets under [Stun], [Blind] and [Bleeding] +======= +SKILL_20190223_015024 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: +#{SkillSR}#{nl}20% damage against targets under [Stun], [Ослепление] and [Bleeding] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190223_015025 Drink a Hasisas Potion and increase your physical ability. Provides increased attack speed and critical damage, plus additional critical damage in the ratio of your maximum and lost HP. The potion continuously consumes your HP as a side effect. +SKILL_20190223_015026 Basic Attack Speed: +#{CaptionRatio}#{nl}Critical Damage: +#{CaptionRatio3}#%{nl}Reduces 1% HP every #{CaptionRatio2}# seconds{nl}Duration: 300 seconds{nl}Consumes Hasisas Potion x1 +SKILL_20190223_015027 Swing your dagger towards the enemy's neck. Attacked enemies become afflicted with [Behead: Bleeding]. In PvP, your character moves behind the enemy to attack.{nl}{#00113F}Deals 200% additional damage if used when your character is in a cloaked state.{/} +SKILL_20190223_015028 Skill Factor: #{SkillFactor}#%{nl}Ignores 30% of enemy defense{nl}AoE Attack Ratio: +#{SkillSR}#{nl}[Bleeding] Duration: 30 seconds +SKILL_20190223_015029 Pierce through the enemy's chest with your dagger. Attacked enemies' defenses are partially ignored, and the skill inflicts targets with the Heart Arrest debuff that renders them unable to restore HP.{nl}{#00113F}Decreases the damage interval of [Bleeding] on enemies, causing it to deal damage faster.{/} +SKILL_20190223_015030 Skill Factor: #{SkillFactor}#%{nl}Ignores 50% of enemy defense{nl}AoE Attack Ratio: +#{SkillSR}#{nl}[Heart Arrest] Duration: #{CaptionTime}# seconds +SKILL_20190223_015031 Conceal yourself and quickly slash nearby enemies. You become invincible while the skill is being used and inflict a guaranteed critical attack on enemies with 30% or less HP remaining. +SKILL_20190223_015032 Skill Factor: #{SkillFactor}#% x 14{nl}AoE Attack Ratio: #{SkillSR}#{nl}Guaranteed critical attack on enemies with 30% or less HP remaining +SKILL_20190223_015033 Skill Factor: #{SkillFactor}#%{nl}30% chance of inflicting Stun for 3 seconds +SKILL_20190223_015034 Continuously slash with your dagger to lacerate enemies in front of you. +<<<<<<< HEAD +SKILL_20190223_015035 Skill Factor: #{SkillFactor}#% x 9{nl}50% additional damage against enemies under [Stun], [Blind] or [Bleeding] +SKILL_20190223_015036 Fire blindly into a group of enemies in your way. +SKILL_20190223_015037 Skill Factor: #{SkillFactor}#% x 8{nl}2x critical rate against enemies under [Stun], [Blind] or [Bleeding] +======= +SKILL_20190223_015035 Skill Factor: #{SkillFactor}#% x 9{nl}50% additional damage against enemies under [Stun], [Ослепление] or [Bleeding] +SKILL_20190223_015036 Fire blindly into a group of enemies in your way. +SKILL_20190223_015037 Skill Factor: #{SkillFactor}#% x 8{nl}2x critical rate against enemies under [Stun], [Ослепление] or [Bleeding] +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190223_015038 Evasion: +#{CaptionRatio}#%{nl}Threat Value: +#{CaptionRatio2}#{nl}Duration: #{CaptionTime}# seconds +SKILL_20190223_015039 Release all your pent-up aggression and go on a full rampage, destroying everything around you. You will evade all enemy attacks while in this enraged state. Attacks to stunned, blinded or bleeding enemies deal less damage but apply as two consecutive hits. After Rampage, a buff is applied that increases the damage you deal and receive. During this buff, you cannot evade enemy attacks. +SKILL_20190223_015040 Skill Factor: #{SkillFactor}#% x 9{nl}Effects to stunned, blinded or bleeding enemies:{nl}- Damage -30%{nl}- Applies 2 hits{nl}Post-Rampage Buff Duration: 5 seconds{nl}Damage Dealt w/ Buff: +50%{nl}Damage Taken w/ Buff: +50% +SKILL_20190223_015041 Set up a base camp for party members. Party members can use the base camp to gain buffs and access to storage.{nl}Party members will also be able to teleport to the Base Camp when in the same map as the Camp.{nl}The storage can be accessed without the Squire being present at the location of the Base Camp.{nl}Leaving the map or leaving the party will erase the buffs you have received from the Base Camp. +SKILL_20190223_015042 EXP Gains: +30%{nl}#{CaptionRatio2}#% chance to nullify equipment durability consumption{nl}Duration: #{CaptionRatio}# hours +SKILL_20190223_015043 Food buff efficacy increases with skill level{nl}Food buff duration: 30 minutes +SKILL_20190223_015044 Drag and pull enemies captured with Iron Hook. The enemy receives damage each time they are pulled. Dragged enemies are afflicted with the [Bleeding] debuff. +SKILL_20190223_015045 Skill Factor: #{SkillFactor}#% x 2{nl}[Bleeding] Duration: 7 seconds +SKILL_20190223_015046 You inflict consecutive attacks as you spin. The enemy will be immobilized temporarily. Applies 90% subweapon physical attack + 30% main physical attack if the attack lands successfully. +SKILL_20190223_015047 Skill Factor: #{SkillFactor}#% x3{nl}AoE Attack Ratio: +#{SkillSR}#{nl}Critical rate increased by 2x when used on bleeding enemies. +SKILL_20190223_015048 Attack an enemy repeatedly using a weapon in each hand. Applies 90% subweapon physical attack + 30% main physical attack if the attack is accurate. +SKILL_20190223_015049 Applies a buff that increases the damage of your Slash and Missile attacks. +SKILL_20190223_015050 Slash and Missile Attack Damage: +#{CaptionRatio}#%{nl}Duration: 300 seconds +SKILL_20190223_015051 Attack enemies in the area nearby by exploding the gunpowder you have. Using this technique may cause you to become incapable of combat if your HP is too low. You enter stealth status when you reappear, and Bunshin no Jutsu will be canceled when clones mimic the skill.{nl}{#00113F}Mijin no Jutsu applies as 2 consecutive hits within the range of Lachrymator.{/} +SKILL_20190223_015052 Skill Factor: #{SkillFactor}#%{nl}Consumes #{CaptionRatio2}# HP{nl}[Stealth] Duration: 8 seconds{nl}Consumes Ninjitsu Bomb x5 +SKILL_20190223_015053 Creates clones of yourself. The clones automatically attack nearby enemies and replicate any Shinobi attack skills you use. Whenever the clones replicate skills, SP consumption and cooldown increase according to your Bunshin no Jutsu skill level. Attributes do not apply to skills performed by clones. +SKILL_20190223_015054 Duration: #{CaptionRatio}# seconds{nl}Summons #{CaptionRatio2}# clones{nl}Clone Attack: #{CaptionRatio3}#% of character's attack{nl}Additional Cooldown:{nl}- [2 + 10% of skill cooldown] x number of clones{nl}Additional SP Consumption:{nl}- [10% x Bunshin no Jutsu skill level] +SKILL_20190223_015055 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Consumes Ninjutsu Bomb x2 +SKILL_20190223_015056 Grants a Lightning-property damage buff to you and your party members. Additional Lightning-property damage increases in proportion to the caster's DEX. Changes melee and missile attacks to Lightning property (when stacked with Silver Bullet, the Holy property from Silver Bullet takes precedence). +SKILL_20190223_015057 Grants a temporary buff to oneself. Deals an additional Lightning-type attack when using basic attacks on enemies. +SKILL_20190223_015058 Evasion: +#{CaptionRatio}#%{nl}Duration: 10 seconds +SKILL_20190223_015059 Skill Factor: #{SkillFactor}#% x 2{nl}AoE Attack Ratio: +#{SkillSR}#{nl}Critical Rate: #{CaptionRatio}#% +SKILL_20190223_015060 Throw a knife at an enemy to inflict the [Bull's-eye] debuff. Enemies affected by Bull's-eye have their critical resistance and block reduced, become unable to evade melee physical attacks, and become more vulnerable against Pierce attacks.{nl}{#00113F}100% accuracy on targets affected by [Swell Body].{/} +SKILL_20190223_015061 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}{#339999}{ol}[Bull's-eye]{/}{/}Duration: #{CaptionRatio}# seconds{nl}- Critical resistance and block decreased by 20%{nl}- Melee physical attacks cannot be evaded{nl}- 30% increased damage from Pierce attacks +SKILL_20190223_015062 Additional Bleeding Damage +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190223_015063 Continuous Bleeding Damage SKILL_20190223_015064 Дополнительный +50% damage against Strike attacks SKILL_20190223_015065 Дополнительный Poison Attack @@ -15076,6 +26760,7 @@ SKILL_20190223_015075 уменьшится critical resistance и block, Физ SKILL_20190223_015076 STA consumption уменьшится, movement speed increased SKILL_20190223_015077 Дополнительный Lightning damage with basic attacks SKILL_20190223_015078 Lightning Hands: Shock +<<<<<<< HEAD SKILL_20190223_015079 Receiving more damage from melee Физический attacks. SKILL_20190223_015080 5% of damage taken with Behead received every 1.5 Секунд. SKILL_20190223_015081 уменьшится Физический damage taken. @@ -15085,6 +26770,17 @@ SKILL_20190223_015084 EXP gained increased, increased шанс to nullify equipm SKILL_20190223_015085 Irredian Abyss SKILL_20190223_015086 5% шанс to enter a frenzy by imbuing oneself with darkness.{nl} {nl}Frenzy{nl}+10% Критический урон for 5 Секунд (maximum increase of 200) SKILL_20190223_015087 +10% Критический урон (maximum increase of 200) +======= +SKILL_20190223_015079 Receiving more damage from melee physical attacks. +SKILL_20190223_015080 5% of the damage taken with Behead received every 1.5 seconds. +SKILL_20190223_015081 Reduced physical damage taken. +SKILL_20190223_015082 Equip the Cassis Crista and prepare for battle.{nl}Your movement speed is slightly reduced, but the damage of your attack skills is increased. +SKILL_20190223_015083 Holding the enemy +SKILL_20190223_015084 EXP gained increased, increased chance to nullify equipment degradation +SKILL_20190223_015085 Irredian Abyss +SKILL_20190223_015086 5% chance to enter a frenzy by imbuing oneself with darkness.{nl} {nl}Frenzy{nl}+10% critical rate for 5 seconds (maximum increase of 200) +SKILL_20190223_015087 +10% critical rate (maximum increase of 200) +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190223_015088 Irredian Cevisa SKILL_20190223_015089 3% шанс to activate Cevisa - Protection (10 second duration).{nl} {nl}Cevisa - Protection{nl}Damage recieved {img green_down_arrow 16 16}10%{nl}Movement Speed {img green_up_arrow 16 16}5 SKILL_20190223_015090 Cevisa - Protection @@ -15103,6 +26799,7 @@ SKILL_20190223_015102 GTW Participation Reward Stage 4 SKILL_20190223_015103 EXP gains +25% SKILL_20190223_015104 GTW Participation Reward Stage 5 SKILL_20190223_015105 EXP gains +30% +<<<<<<< HEAD SKILL_20190223_015106 * Возможность носить [Тканьевая броня] armor{nl}* Когда экипировано 4 части pieces of [Тканьевая броня] armor, снижает magic damage taken пропорционально equipment grade{nl}* Effect is dependent on your lowest equipment grade{nl} {nl} - [Normal]: Magic damage taken -5%{nl} - [Magic]: Magic damage taken -7.5%{nl}  - [Rare]: Magic damage taken -10%{nl} - [Unique]: Magic damage taken -12.5%{nl} - [Legend]: Magic damage taken -15% SKILL_20190223_015107 * Возможность носить [Кожанная броня]{nl}* Когда экипировано 4 части pieces of [Кожанная броня], Увеличение Критический урон пропорционально equipment grade{nl}* Maximum Критический урон increased by 10% regardless of equipment grade{nl}* Effect is dependent on your lowest equipment grade{nl} {nl} - [Normal]: Критический урон +4%{nl} - [Magic]: Критический урон +8%{nl} - [Rare]: Критический урон +12%{nl} - [Unique]: Критический урон +16%{nl} - [Legend]: Критический урон +20% SKILL_20190223_015108 * Возможность носить [Латы] armor{nl}* Когда экипировано 4 части pieces of [Латы] armor, снижает Физический damage taken пропорционально equipment grade{nl}* Effect is dependent on your lowest equipment grade{nl} {nl} - [Normal]: Физический damage taken -5%{nl} - [Magic]: Физический damage taken -7.5%{nl} - [Rare]: Физический damage taken -10%{nl} - [Unique]: Физический damage taken -12.5%{nl} - [Legend]: Физический damage taken -15% @@ -15128,10 +26825,49 @@ SKILL_20190223_015127 Enchant Earth: Усиление SKILL_20190223_015128 * Увеличение [Enchant Earth]'s block rate increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190223_015129 Lightning Hands: Усиление SKILL_20190223_015130 * Повышает множитель навыка [Lightning Hands] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190223_015106 * Can equip [Cloth] armor{nl}* When equipped with 4 pieces of [Cloth] armor, reduces magic damage taken in proportion to equipment grade{nl}* Effect is dependent on your lowest equipment grade{nl} {nl} - [Normal]: Magic damage taken -5%{nl} - [Magic]: Magic damage taken -7.5%{nl}  - [Rare]: Magic damage taken -10%{nl} - [Unique]: Magic damage taken -12.5%{nl} - [Legend]: Magic damage taken -15% +SKILL_20190223_015107 * Can equip [Leather] armor{nl}* When equipped with 4 pieces of [Leather] armor, increases critical rate in proportion to equipment grade{nl}* Maximum critical rate increased by 10% regardless of equipment grade{nl}* Effect is dependent on your lowest equipment grade{nl} {nl} - [Normal]: Critical rate +4%{nl} - [Magic]: Critical rate +8%{nl} - [Rare]: Critical rate +12%{nl} - [Unique]: Critical rate +16%{nl} - [Legend]: Critical rate +20% +SKILL_20190223_015108 * Can equip [Plate] armor{nl}* When equipped with 4 pieces of [Plate] armor, reduces physical damage taken in proportion to equipment grade{nl}* Effect is dependent on your lowest equipment grade{nl} {nl} - [Normal]: Physical damage taken -5%{nl} - [Magic]: Physical damage taken -7.5%{nl} - [Rare]: Physical damage taken -10%{nl} - [Unique]: Physical damage taken -12.5%{nl} - [Legend]: Physical damage taken -15% +SKILL_20190223_015109 * [Rim Blow] / [Shield Lob] / [Umbo Blow]{nl}* Shield attack skills do not use your main weapon's physical attack value, but your shield's physical defense values as attack instead +SKILL_20190223_015110 * [Targe Smash] / [Shield Charge] / [Shield Bash] / [Shield Push] / [Shield Shoving]{nl}* Shield attack skills do not use your main weapon's physical attack value, but your shield's physical defense values as attack instead +SKILL_20190223_015111 * 10% chance for [Quick and Dead] to ricochet on enemies within a range of 50 from the player +SKILL_20190223_015112 * [Scutum Hit] / [Shield Train]{nl}* Shield attack skills do not use your main weapon's physical attack value, but your shield's physical defense values as attack instead +SKILL_20190223_015113 * Increases [Battle Orders]' damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level{nl} * (Does not apply to PvP bonus values) +SKILL_20190223_015114 * Reduces damage received while using [Psychic Pressure] by 10%{nl}*Increases SP consumption by 20% +SKILL_20190223_015115 Gravity Pole: Slow +SKILL_20190223_015116 * Enemies hit by [Gravity Pole] are afflicted with the [Slow] debuff for a 3-second duration{nl}* Increases SP consumption by 20% +SKILL_20190223_015117 Electric Shock: Enhance +SKILL_20190223_015118 * Increases the skill factor of [Electric Shock] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190223_015119 * Increases the skill factor of [Fire Claw] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190223_015120 Raise Skull Mage: Protection Magic +SKILL_20190223_015121 * Grants a 1-time knockback/knockdown immunity to all summons when Skull Mage is summoned{nl}* Buff duration: 30 seconds{nl}* Increases SP consumption by 20% +SKILL_20190223_015122 * When [Lightning Hands] is active, attacked enemies have a 1% chance per attribute level of being afflicted with [Lightning Hands: Shock] for 10 seconds{nl}* Enemies affected by [Lightning Hands: Shock] receive 20% more damage from melee physical attacks{nl}* Increases SP consumption by 20% +<<<<<<< HEAD +SKILL_20190223_015123 Agility: Enhance +SKILL_20190223_015124 * Increases [Agility]'s STA consumption reduction effect by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190223_015125 Enchant Lightning: Enhance +SKILL_20190223_015126 * Increases [Enchant Lightning]'s additional Lightning-property damage by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190223_015127 Enchant Earth: Enhance +SKILL_20190223_015128 * Increases [Enchant Earth]'s block rate increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190223_015129 Lightning Hands: Enhance +SKILL_20190223_015130 * Increases the skill factor of [Lightning Hands] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20190223_015123 Agility: Усиление +SKILL_20190223_015124 * Increases [Agility]'s STA consumption reduction effect на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190223_015125 Enchant Lightning: Усиление +SKILL_20190223_015126 * Increases [Enchant Lightning]'s additional Lightning-property damage на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190223_015127 Enchant Earth: Усиление +SKILL_20190223_015128 * Increases [Enchant Earth]'s block rate increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190223_015129 Lightning Hands: Усиление +SKILL_20190223_015130 * Повышает множитель навыка [Lightning Hands] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190223_015131 Enchant Glove: Critical SKILL_20190223_015132 * Критический урон increased by 4% за каждый уровень атрибута when using [Enchant Glove]{nl}* Увеличивает потребление SP на 30% SKILL_20190223_015133 Chortasmata: Undo Plant-type SKILL_20190223_015134 * Cancels [Chortasmata]'s Plant-type effects +<<<<<<< HEAD SKILL_20190223_015135 * Увеличение [Hasisas]' basic attack speed и critical attack effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190223_015136 * Applies Bleeding Урон способности [Behead] пропорционально target's максимальный показатель НР, но снижает duration of [Behead: Bleeding] by 50%{nl} * Does not apply to boss monsters, и amount of Bleeding will not exceed 5% of caster's максимальный показатель НР{nl}* Увеличивает потребление SP на 30% SKILL_20190223_015137 Bully: Endure @@ -15146,6 +26882,22 @@ SKILL_20190223_015145 Поднятие Костяных Лучников Lv 1 и SKILL_20190309_015146 * Увеличение character's maximum inventory weight by 20 за каждый уровень атрибута SKILL_20190309_015147 * Повышает множитель навыка [Rune of Rock] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190319_015148 Дополнительный Критический урон повысится to Fire-Property Magic +======= +SKILL_20190223_015135 * Increases [Hasisas]' basic attack speed and critical attack effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190223_015136 * Applies the Bleeding damage of [Behead] in proportion to the target's maximum HP, but reduces the duration of [Behead: Bleeding] by 50%{nl} * Does not apply to boss monsters, and the amount of Bleeding will not exceed 5% of the caster's maximum HP{nl}* Increases SP consumption by 30% +SKILL_20190223_015137 Bully: Endure +SKILL_20190223_015138 * Immunity to knockback/knockdown while using [Bully]{nl}* Reduces duration of [Bully] to 20 seconds{nl}* Duration increased by 2 seconds with every successful evasion when used with the [Bully: Endless Torment] attribute +SKILL_20190223_015139 Fire Claw Lv 1 and above +SKILL_20190223_015140 Agility Lv 1 and above +SKILL_20190223_015141 Enchant Lightning Lv 1 and above +SKILL_20190223_015142 Enchant Earth Lv 1 and above +SKILL_20190223_015143 Lightning Hands Lv 1 and above +SKILL_20190223_015144 Electric Shock Lv 1 and above +SKILL_20190223_015145 Raise Skull Archer Lv 1 and above +SKILL_20190309_015146 * Increases the character's maximum inventory weight by 20 per attribute level +SKILL_20190309_015147 * Increases the skill factor of [Rune of Rock] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190319_015148 Additional Critical Rate Applied to Fire-Property Magic +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190322_015149 Mystic Form Change: Diamond SKILL_20190322_015150 Mystic Savior - Diamond Transformation! SKILL_20190322_015151 Mystic Form Change: Heart @@ -15156,13 +26908,19 @@ SKILL_20190322_015155 Mystic Form Change - Heart SKILL_20190322_015156 Mystic Savior - Heart Transformation!{nl}You will return to your original appearance shortly. SKILL_20190322_015157 An effect using Mystic Savior - Heart symbols. SKILL_20190322_015158 An effect using Mystic Savior - Diamond symbols. +<<<<<<< HEAD SKILL_20190405_015159 Applies a buff that makes you и your party members immune to Опрокидывание и knockdown. buff count decreases with each attack received. Movement speed is increased for 5 Секунд, и you receive Дополнительный defense counts for every party member who is a Swordsman tree character. SKILL_20190412_015160 Физический attack + 7000{nl}Magic attack + 7000{nl}Damage taken -30% +======= +SKILL_20190405_015159 Applies a buff that makes you and your party members immune to knockback and knockdown. The buff count decreases with each attack received. Movement speed is increased for 5 seconds, and you receive additional defense counts for every party member who is a Swordsman tree character. +SKILL_20190412_015160 Physical attack + 7000{nl}Magic attack + 7000{nl}Damage taken -30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190412_015161 Event: Goddess' Grace SKILL_20190412_015162 Damage taken -20% SKILL_20190416_015163 Only takes effect while in Velcoffer's Nest.{nl}Физический ATK +7000{nl}Magic ATK +7000{nl}Физический DEF +10000{nl}Magic DEF +10000 SKILL_20190416_015164 Физический DEF +3000{nl}Magic DEF +3000 SKILL_20190419_015165 Storm Circle!! +<<<<<<< HEAD SKILL_20190419_015166 Dismount from призываемых существ. SKILL_20190419_015167 Физический Attack Damage +#{CaptionRatio}#%{nl}Длительность: 30 минут SKILL_20190419_015168 Grants temporary immunity from Knockdowns, Knockbacks и being Staggered. Grants temporary immunity to all status ailments immediately after use и Увеличение resistance to status ailments for duration of Pain Barrier. @@ -15240,6 +26998,7 @@ SKILL_20190419_015239 Lays a curse upon enemies. Enemies under [Stigma] debuff w SKILL_20190419_015240 Множитель навыка: #{SkillFactor}#%{nl}[Stigma] Длительность: 20 Секунд{nl}30% increased damage against blinded enemies SKILL_20190419_015241 Sacrifices nearby enemies to Evil Spirits. Evil Spirits fly towards enemies within range to damage them. SKILL_20190419_015242 Level 1 Master{nl}30% increased damage against blinded enemies +<<<<<<< HEAD SKILL_20190419_015243 Make summoned Evil Spirits follow summoner in a line. increase in damage will continue for a 3 second duration after channeling ends. SKILL_20190419_015244 Evil Spirits damage increase: +#{CaptionRatio}#%{nl}Max Длительность: 10 Секунд{nl}Requires summoned Evil Spirits SKILL_20190419_015245 Множитель навыка: #{SkillFactor}#%{nl}Увеличение damage against enemies under [Ослепление] debuff by 30% @@ -15264,9 +27023,128 @@ SKILL_20190419_015263 Deal damage to punish a single target. Damage Увелич SKILL_20190419_015264 Создаёт a magic circle, altering other magic circles in front of you to affect Flying-type enemies. Deals Дополнительный damage with Begone Demon. SKILL_20190419_015265 Уклонение: +#{CaptionRatio2}#%{nl}Длительность: 30 минут SKILL_20190419_015266 Критический урон +#{CaptionRatio}#%{nl}Длительность: 30 минут +======= +SKILL_20190419_015243 Make the summoned Evil Spirits follow the summoner in a line. The increase in damage will continue for a 3 second duration after channeling ends. +SKILL_20190419_015244 Evil Spirits damage increase: +#{CaptionRatio}#%{nl}Max Duration: 10 seconds{nl}Requires summoned Evil Spirits +SKILL_20190419_015245 Skill Factor: #{SkillFactor}#%{nl}Increases damage against enemies under [Blind] debuff by 30% +======= +SKILL_20190419_015166 Dismount from summons. +SKILL_20190419_015167 Physical Attack Damage +#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015168 Grants temporary immunity from Knockdowns, Knockbacks and being Staggered. Grants temporary immunity to all status ailments immediately after use and increases resistance to status ailments for the duration of Pain Barrier. +SKILL_20190419_015169 Pain Barrier duration: #{CaptionTime}# seconds{nl}Immunity to status ailments: 3 seconds +SKILL_20190419_015170 Physical Attack Damage -#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015171 Use your two-handed sword to adopt a defensive stance with chances of blocking attacks. Blocked enemies become vulnerable to Pierce-type attacks from the user. +SKILL_20190419_015172 The tip of your spear becomes momentarily sharper. Critical spear attacks deal increased final damage. +SKILL_20190419_015173 Final Attack Damage +#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015174 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Slow]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20190419_015175 Use your shield and sword to successively attack enemies. When the attack is accurate, adds 30% of your shield's physical defense to your physical attack.{nl}Deals additional [Skill Lv]x10% damage against enemies unable to act due to [Shield Shoving]. +SKILL_20190419_015176 Strongly stabs the enemy with the tip of your spear, decreasing critical resistance. The attack has a minimum critical chance. +SKILL_20190419_015177 Skill Factor: #{SkillFactor}#% x5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Minimum Critical Rate: #{CaptionRatio}#% +SKILL_20190419_015178 Final damage when Critical: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# sec +SKILL_20190419_015179 Skill Factor: #{SkillFactor}#% x 3{nl}AoE Attack Ratio: #{SkillSR}#{nl}Critical Rate x2 +SKILL_20190419_015180 Equip your Cassis Crista and prepare for battle. While the helmet is equipped, attack skills using the shield have their damage increased by 50%, increases resistance to status ailments by 50% and reduces movement speed by -5. Use the helmet again when it's equipped or mount a companion to remove the helmet.{nl}(Does not allow for automatic weapon swap.) +SKILL_20190419_015181 Rotate your spear using centrifugal force to attack an enemy. Spear attacks increase critical damage and ignore part of the enemy's defense. +SKILL_20190419_015182 Skill Factor: #{SkillFactor}#% x 6{nl}Ignores enemy defense by 50%{nl}Critical Damage: +10% +SKILL_20190419_015183 Equip your Dragoon Helmet. When you equip the helmet, all Dragoon skills are enhanced with increased damage, but your movement speed is reduced by 5 and you consume additional SP while using Dragoon skills. SP consumption is reduced depending on the player's SPR stat.{nl}Use the skill again to remove the helmet. +SKILL_20190419_015184 Dragoon Skill Damage: +#{CaptionRatio}#%{nl}Consumes #{CaptionRatio2}#% SP for Dragoon skills{nl}* (SPR factor -#{CaptionRatio3}#%{nl}Duration: 300 seconds{nl}Maximum Level: 1 +SKILL_20190419_015185 Immediately nullifies [Slow], [Immobility] and [Arrest] debuffs on use and grants immunity to the three skills while the skill is activated. +SKILL_20190419_015186 Immediately removes [Slow], [Immobility] and [Arrest]{nl}[Slow], [Immobility] and [Arrest] immunity duration: #{CaptionTime}# seconds{nl}Cooldown reduction: -#{CaptionRatio}# seconds +SKILL_20190419_015187 Cooldown: -#{CaptionTime}# seconds{nl}Evades enemy attacks during Backslide{nl}- Cannot evade unevadable attacks{nl}100% increased evasion for 5 seconds after skill use +SKILL_20190419_015188 Strikes the lower half of the enemy. The targeted enemy becomes immobile for 1.5 seconds. Additional damage to Small-sized enemies. Can be used only when the Ram Muay buff is active. +SKILL_20190419_015189 Hit the enemy with a flying knee kick. Flying-type and mounted enemies take additional damage. Can be used only when the Ram Muay buff is active. +SKILL_20190419_015190 Skill Factor: #{SkillFactor}#%{nl}+50% additional damage to Flying-type and mounted enemies{nl}Can be used after adopting the Ram Muay stance +SKILL_20190419_015191 Aim at the upper part of the enemy and slash.{nl}Deals additional damage to targets under [Shock] debuff. +SKILL_20190419_015192 Skill Factor: #{SkillFactor}#% x 4{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +25% damage on enemies under [Shock] debuff +SKILL_20190419_015193 Shout and assume an attacking stance. Reduces the cooldown of all Hackapell skills except for Hakka Palle. Increases Basic Attack Speed while mounted. +SKILL_20190419_015194 Basic Attack Speed: +#{CaptionRatio}#{nl}Cooldowns reduced by #{CaptionRatio2}# seconds{nl}Duration #{CaptionTime}# seconds +SKILL_20190419_015195 Continuously cut down enemies in front of you with a one-handed sword. The skill's AoE attack ratio increases by 10 while the Cavalry Charge buff is active.{nl}Additonal damage against enemies under [Bleeding] debuff. +SKILL_20190419_015196 Skill Factor: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +25% damage on enemies under [Bleeding] debuff +SKILL_20190419_015197 Rush to attack an enemy and return to your position. Your movement speed increases momentarily after using Infinite Assault.{nl}{#00113F}Increases the additional damage against enemies under [Warcry] debuff by [Skill Lv]x10%.{nl} +SKILL_20190419_015198 Соберите мощную магическую энергию и {nl}направьте ее навстречу врагу. {nl}Наносимый урон пропорционален {nl}времени, затраченному на зарядку {nl}умения. +SKILL_20190419_015199 Коэффициент Скилла: #{SkillFactor}#% x2{nl}Коэффициент АоЕ атаки: #{SkillSR}#{nl}Время кастования: 0.5 секунд{nl}Урон увеличен на + 25% при полном {nl}заряде +SKILL_20190419_015200 Damage Taken -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# minutes +SKILL_20190419_015201 Attack continuously with magic bullets. New bullets are shot if it successfully targets an enemy. +SKILL_20190419_015202 Teleport to a random location. Use the arrow keys to choose the direction of the teleportation and the threat level from some monsters that the player was targeted by is reset after the skill is used. +SKILL_20190419_015203 Maximum teleportation distance: #{CaptionRatio}# +SKILL_20190419_015204 Summons a fireball at the targeted area. Enemies that touch the fireball receive Fire damage. [Fireball] will not hit the same enemies twice. You can summon up to 5 fireballs can be summoned.{nl}{#00113F}Using Storm Dust or Psychic Pressure on Fireball attacks will cause Fireball to split and attack enemies within the range of the Storm Dust or Psychic Pressure.{/} +SKILL_20190419_015205 Add. Fire Property Damage: +#{CaptionRatio}#{nl}Fire Property Attack: +#{CaptionRatio2}#{nl}Duration: 30 minutes +SKILL_20190419_015206 Skill Factor #{SkillFactor}#% x4{nl}Casting Time: 0.5 seconds{nl}Number of Targets: #{CaptionRatio}# +SKILL_20190419_015207 Duration: #{CaptionTime}# seconds{nl}Casting Time: 1 second{nl}Number of Targets: #{CaptionRatio}#{nl}+100% increased damage from Fire and Psychokinesis property attack +SKILL_20190419_015208 Drop chunks of ice to continuously inflict damage on enemies. Increases critical damage against enemies under the effect of [Freeze]. +SKILL_20190419_015209 Skill Factor: #{SkillFactor}#%{nl}Casting Time: 1 second{nl}Duration: #{CaptionTime}# seconds +SKILL_20190419_015210 Creates a sand storm at the target area. Enemies within the skill's range takes continuous Earth property damage. +SKILL_20190419_015211 Casting Time: -#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015212 Shoggoth Damage: +#{CaptionRatio}#%{nl}Shoggoth Defense: +#{CaptionRatio2}#%{nl}Consumes Corpse Parts x#{CaptionTime}#{nl}Duration: 600 seconds +SKILL_20190419_015213 Summon Attack: #{CaptionRatio3}#%{nl}Corpse Tower Duration: 100 seconds{nl}Health: #{CaptionTime}#{nl}Consumes Corpse Parts x#{CaptionRatio2}# +SKILL_20190419_015214 Summon a skeleton soldier made from corpse parts. The defense of skeleton summons is affected by the grade, enhancement and transcendence of the summoner's equipment. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190419_015215 Summon a skeleton archer made from corpse parts. The defense of skeleton summons is affected by the grade, enhancement and transcendence of the summoner's equipment. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190419_015216 Summon a skeleton mage made from corpse parts. The defense of skeleton summons is affected by the grade, enhancement and transcendence of the summoner's equipment. You can summon a maximum of 5 skeletons (soldier, archer, mage). +SKILL_20190419_015217 Blood Bath +SKILL_20190419_015218 Causes Beast, Devil and Insect-type monsters or enemies under the [Curse] debuff to [Bleed]. Bathing in the blood from the targetted enemy recovers the caster's HP. +SKILL_20190419_015219 Skill Factor: #{SkillFactor}#%{nl}{#339999}{ol}[Bleeding]{/}{/} Duration: 7 seconds{nl}Recovery: #{CaptionRatio2}#% of damage +SKILL_20190419_015220 Drains and gains HP from Beast, Devil, Insect-type enemies and enemies under the [Curse] debuff. +SKILL_20190419_015221 Skill Factor:#{SkillFactor}#% per 0.4 seconds{nl}SP Consumption: #{CaptionTime}# SP per 0.4 seconds{nl}Recovery: #{CaptionRatio2}#% of damage +SKILL_20190419_015222 Summon a carved, pointed bone called a 'Kundela'. The Kundela points towards enemies in range, cursing them with Lv 1. Hexing. +SKILL_20190419_015223 Summon Skill Factor: #{SkillFactor}#%{nl}Number of Blocks: #{CaptionRatio}#{nl}Bone Pointing duration: #{CaptionRatio2}# seconds{nl}{#339999}{ol}[Hexing]{/}{/}Duration: 7 seconds +SKILL_20190419_015224 Stabs an enemy with a cursed knife carved from a bone. An enemy stabbed by this bone fragment will be afflicted with [Corruption]. +SKILL_20190419_015225 Skill Factor: #{SkillFactor}#%{nl}Targets: 10{nl}[Corruption] duration: #{CaptionRatio2}# seconds +SKILL_20190419_015226 Put on shoes made of mixed hair and blood. Walk while leaving bloody footprints on the ground, dealing damage and temporarily cursing any enemies who come into contact with it. +SKILL_20190419_015227 Skill Factor: #{SkillFactor}#%{nl}Blood's Footprint duration: #{CaptionRatio}# seconds{nl}Movement speed reduced by -#{CaptionRatio2}# +SKILL_20190419_015228 Use the Kundela to attack enemies. {nl}{#00113F}If the skill hits an Ice Wall, the wall releases ice fragments.{/} +SKILL_20190419_015229 Skill Factor: #{SkillFactor}#%{nl}Targets: 10{nl}{#339999}{ol}[Curse]{/}{/}Increases damage against debuffed enemies by 100% +SKILL_20190419_015230 Sacrifices the caster's own blood to deal additional damage to enemies and put them under [Cursed by Blood] debuff. Enemies under [Cursed by Blood] have their SP recovery reduced to 0 and heals the attacker's HP when attacked. Casting Blood Curse while low on HP could make you incapable of combat. Blood Curse can only be used while in Levitation and additional damages from skill does not take into account the target's defense. +SKILL_20190419_015231 Skill Factor: #{SkillFactor}#%{nl}Additional damage: #{CaptionRatio}#% of maximum HP x #{CaptionRatio2}#{nl}[Cursed by Blood] duration: #{CaptionTime}# seconds +SKILL_20190419_015232 Temporarily inflicts a curse spell on enemies within range to cause additional damage when hit. The additional damage is calculated using the Featherfoot's magic attack and Enervation skill factor. +SKILL_20190419_015233 Skill Factor: #{SkillFactor}#%{nl}Applies 15 times{nl}Duration: 30 seconds +SKILL_20190419_015234 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Magic circle duration: 6.6 seconds{nl}Additional damage for #{CaptionRatio2}# seconds{nl}30% increased damage against blinded enemies +SKILL_20190419_015235 Periodically summon evil spirits. The summoned spirits remain in the field to await your orders. Up to 10 spirits can be summoned. [Evil Sacrifice] can be used to target enemies for the spirits to attack. +SKILL_20190419_015236 Spirit Skill Factor: #{SkillFactor}#%{nl}Spirit Duration: 35 seconds{nl}30% increased damage against blinded enemies +SKILL_20190419_015237 Summons evil spirits that attack at your bidding. [Evil Sacrifice] can be used to target enemies for the spirits to attack. +SKILL_20190419_015238 Spirit Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}#{nl}Spirit Duration: 30 seconds{nl}30% increased damage against blinded enemies +SKILL_20190419_015239 Lays a curse upon enemies. Enemies under [Stigma] debuff will attack the caster at higher priorities and summoned Evil Spirits will attack the enemies under debuff when using Evil Sacrifice.{nl}{#00113F}Enemies suffering from [Stigma] receive additional damage from Holy-property attacks.{/} +SKILL_20190419_015240 Skill Factor: #{SkillFactor}#%{nl}[Stigma] Duration: 20 seconds{nl}30% increased damage against blinded enemies +SKILL_20190419_015241 Sacrifices nearby enemies to Evil Spirits. The Evil Spirits fly towards the enemies within range to damage them. +SKILL_20190419_015242 Level 1 Master{nl}30% increased damage against blinded enemies +SKILL_20190419_015243 Make the summoned Evil Spirits follow the summoner in a line. The increase in damage will continue for a 3 second duration after channeling ends. +SKILL_20190419_015244 Evil Spirits damage increase: +#{CaptionRatio}#%{nl}Max Duration: 10 seconds{nl}Requires summoned Evil Spirits +SKILL_20190419_015245 Skill Factor: #{SkillFactor}#%{nl}Increases damage against enemies under [Ослепление] debuff by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190419_015246 Inflicts powerful damage to enemies in a targeted area. The attacked enemies reflect magic on other enemies, dealing additional damage to them and reducing their magic defense. +SKILL_20190419_015247 Damage Taken While Casting: -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# minutes{nl}Consumes Rune Stone x1{nl}Casting Time: 2 seconds +SKILL_20190419_015248 Skill Factor: #{SkillFactor}#% every 0.3 seconds{nl}Duration: 1.5 seconds +SKILL_20190419_015249 Teleport yourself to a random location, leaving behind an apparition. The apparition remains for a period of time and receives damage from the monsters in your stead and moves along with your party members. +SKILL_20190419_015250 Apparition Duration: #{CaptionTime}# seconds{nl}Follows party members within 100 units of range. +SKILL_20190419_015251 Compresses the space around a single enemy, dealing damage. The longer the skill is charged, more damage is dealt. Nearby enemies are pulled in. +SKILL_20190419_015252 Skill Factor: #{SkillFactor}#% x 4{nl}Maximum Charge Time: 2 seconds{nl}Damage can be increased by up to 2x{nl}Gathers a maximum of 15 enemies +<<<<<<< HEAD +SKILL_20190419_015253 Summons a hole on the ground that inflicts the [Blind] debuff on enemies. When the hole dissipates, enemies within range receive damage. +SKILL_20190419_015254 Skill Factor: #{SkillFactor}#%{nl}Magic Circle Duration: 3 seconds{nl}Targets: #{CaptionRatio}#{nl}Blind duration: 15 seconds +SKILL_20190419_015255 Skill Factor: #{SkillFactor}#%%{nl}Ignores 50% defense of enemies under [Blind] debuff +SKILL_20190419_015256 Draw shadows of your allies and enemies and compress them into orbs. The enemies who have had their shadows drawn are afflicted with [Blind] debuff and the orb explodes after 3 seconds. +======= +SKILL_20190419_015253 Summons a hole on the ground that inflicts the [Ослепление] debuff on enemies. When the hole dissipates, enemies within range receive damage. +SKILL_20190419_015254 Skill Factor: #{SkillFactor}#%{nl}Magic Circle Duration: 3 seconds{nl}Targets: #{CaptionRatio}#{nl}Blind duration: 15 seconds +SKILL_20190419_015255 Skill Factor: #{SkillFactor}#%%{nl}Ignores 50% defense of enemies under [Ослепление] debuff +SKILL_20190419_015256 Draw shadows of your allies and enemies and compress them into orbs. The enemies who have had their shadows drawn are afflicted with [Ослепление] debuff and the orb explodes after 3 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190419_015257 Skill Factor: #{SkillFactor}#% x 5 maximum{nl}[Blind] duration: 3 seconds +SKILL_20190419_015258 Separates an enemy from their shadow. When the shadow is attacked, the enemy's body receives part of the damage applied. This effect disappears when the shadow's HP becomes 0. Damage is reduced to 25% if the target is a boss.{nl}{#00113F}When a player character is targetted, attacking the shadow using Shadowmancer skills will cause enemies to stagger and the shadow will disappear when the target comes into contact with the shadow.{/} +SKILL_20190419_015259 Magic Defense: -#{CaptionRatio}#%{nl}{#339999}{ol}[Hexing]{/}{/} Duration: #{CaptionTime}# seconds +SKILL_20190419_015260 Deals damage to enemies under [Hexing] from afar. Deals additional damage every third cast when used in succession. +SKILL_20190419_015261 Throw a talisman to an ally that temporarily suppresses pain. You become invulnerable to any damage while the talisman is active, but receives the accumulated damage at once when the effect ends.{nl}{#00113F}You do not receive accumulated damage while using [Shadow Pool] or [Stop: Break Time]. +SKILL_20190419_015262 Instantly activates the spell contained inside the installed charm. Creeping Death, Tri-Disaster and Upper Level explode to attack nearby enemies. +SKILL_20190419_015263 Deal damage to punish a single target. Damage increases proportionally to charging time. +SKILL_20190419_015264 Creates a magic circle, altering other magic circles in front of you to affect Flying-type enemies. Deals additional damage with Begone Demon. +SKILL_20190419_015265 Evasion: +#{CaptionRatio2}#%{nl}Duration: 30 minutes +SKILL_20190419_015266 Critical Rate +#{CaptionRatio}#%{nl}Duration: 30 minutes +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015267 Leap SKILL_20190419_015268 Perform a backward leap. You are immune to damage while leaping и you are no longer in combat state after you land. SKILL_20190419_015269 Leap range: #{CaptionRatio}# +<<<<<<< HEAD SKILL_20190419_015270 Fire an arrow with a high шанс of critical attack. Увеличение caster's final damage when a critical shot is landed. SKILL_20190419_015271 Множитель навыка: #{SkillFactor}#%{nl}Maximum Critical шанс is повысится to skill{nl}Maximum 5 stacks{nl}10% increased damage каждые stack when Critical attack occurs. SKILL_20190419_015272 Damage +#{CaptionRatio}#% on non-bow Missile attacks{nl}Damage +#{CaptionRatio2}#% on bow Missile attacks{nl}Длительность: 30 минут @@ -15287,9 +27165,32 @@ SKILL_20190419_015286 Множитель навыка: #{SkillFactor}#%{nl}Targe SKILL_20190419_015287 Menace Shot SKILL_20190419_015288 Shoots cannon skywards to send enemies around player into Panic.{nl}Panic effects are as follows:{nl}* Regular Monsters: Unable to act{nl}*Boss Monsters: No effect{nl}*Player Characters: Immobile SKILL_20190419_015289 Targets: #{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20190419_015270 Fire an arrow with a high chance of critical attack. Increases the caster's final damage when a critical shot is landed. +SKILL_20190419_015271 Skill Factor: #{SkillFactor}#%{nl}Maximum Critical Chance is applied to the skill{nl}Maximum 5 stacks{nl}10% increased damage per stack when Critical attack occurs. +SKILL_20190419_015272 Damage +#{CaptionRatio}#% on non-bow Missile attacks{nl}Damage +#{CaptionRatio2}#% on bow Missile attacks{nl}Duration: 30 minutes +SKILL_20190419_015273 Block: +#{CaptionRatio}#%{nl}Damage: +50%{nl}Duration: 30 minutes +SKILL_20190419_015274 Temporarily increases your companion's stats. Increases attack, critical rate and accuracy, while largely reducing the damage received from monsters (except bosses). Summons the companion to your character's location immediately and restores HP. (Also applies if the companion has fainted.) +SKILL_20190419_015275 Companion Attack: +#{CaptionRatio}#{nl}Companion Critical Rate: +#{CaptionRatio}#{nl}Companion Accuracy: +#{CaptionRatio}#{nl}Companion receives -95% damage{nl}(Excludes characters and boss monsters){nl}Duration: 30 minutes +SKILL_20190419_015276 Zhendu duration 30 minutes{nl}Add. Poison property attack #{CaptionRatio}#{nl}Add. Poison property damage #{CaptionRatio2}#{nl}Consumes Poison Pot Poison x#{SpendPoison}# +SKILL_20190419_015277 Full Charge: #{CaptionRatio}# seconds{nl}Duration: 30 seconds{nl}At full charge, minimum attack becomes equal to maximum attack{nl}Final damage +50% with critical attacks{nl}Movement speed fixed to 10 +SKILL_20190419_015278 Skill Factor: #{SkillFactor}#% per #{CaptionRatio2}# seconds{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190419_015279 Enhancement: +#{CaptionRatio}#{nl}Duration: 30 minutes +SKILL_20190419_015280 Equipment Durability Penalty: -#{CaptionRatio}#%{nl}Goddess' Blessed Gem Loss Penalty: -#{CaptionRatio3}#%{nl}Duration: 30 minutes +SKILL_20190419_015281 Fire and Run +SKILL_20190419_015282 Aims the cannon at the player’s feet and fires to fly backward in recoil. You do not receive damage while the skill is in use. +SKILL_20190419_015283 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Distance moved: #{CaptionRatio}# +SKILL_20190419_015284 Explosion +SKILL_20190419_015285 Shoots at the targeted enemy, causing a circular explosion around the targeted enemy.{nl}50% additional damage against enemies affected by Smoke Grenade. +SKILL_20190419_015286 Skill Factor: #{SkillFactor}#%{nl}Targets: #{CaptionRatio}# +SKILL_20190419_015287 Menace Shot +SKILL_20190419_015288 Shoots the cannon skywards to send enemies around the player into Panic.{nl}Panic effects are as follows:{nl}* Regular Monsters: Unable to act{nl}*Boss Monsters: No effect{nl}*Player Characters: Immobile +SKILL_20190419_015289 Targets: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015290 Crouching Strike SKILL_20190419_015291 Slams cannon on ground to damage enemies near player. Enemies are knocked down in place upon being hit.{nl}100% Дополнительный damage against enemies affected by Smoke Grenade. SKILL_20190419_015292 Roar +<<<<<<< HEAD SKILL_20190419_015293 Увеличение firepower of cannon to temporarily increase its regular attack и skill damage. SKILL_20190419_015294 Attacks Using Cannons: +#{CaptionRatio}#%{nl}Длительность эффекта: #{CaptionTime}# Секунд SKILL_20190419_015295 Canister Shot @@ -15308,7 +27209,28 @@ SKILL_20190419_015307 Adds Death Stare buff to enemies near target. Enemies wi SKILL_20190419_015308 Death Stare{nl}* Урон: +#{CaptionRatio2}#%{nl}* Длительность: #{CaptionTime}# Секунд{nl}Retribution{nl}* Критический урон against Player from Enemies: +30%{nl}* Длительность: #{CaptionRatio}# Секунд SKILL_20190419_015309 Quickly approaches targeted enemy to attack. Beast-type monsters имеют шанс to become stunned when targeted. SKILL_20190419_015310 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}Stun шанс against Beast-type: #{CaptionRatio}#%{nl}* Длительность: 3.5 Секунд +======= +SKILL_20190419_015293 Increases the firepower of the cannon to temporarily increase its regular attack and skill damage. +SKILL_20190419_015294 Attacks Using Cannons: +#{CaptionRatio}#%{nl}Buff Duration: #{CaptionTime}# seconds +SKILL_20190419_015295 Canister Shot +SKILL_20190419_015296 Fires a cannonball that draws enemies closer for a certain duration. The cannonball explodes once the duration is over to inflict damage on enemies within its range and knock them down. +SKILL_20190419_015297 Skill Factor: #{SkillFactor}#%{nl}Duration: #{CaptionTime}# seconds{nl}Targets: #{CaptionRatio}# +SKILL_20190419_015298 Piercing Shot +SKILL_20190419_015299 Fires piercing bullets against the enemy in rapid succession. Inflicts additional damage against beast-type enemies. Deals additional 50% damage against enemies in [Slow] and [Immobility] states. +SKILL_20190419_015300 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Damage increase against Beast-type: +#{CaptionRatio}#% +SKILL_20190419_015301 Adds a buff that lets you dash during combat. Also increases the stamina cost of dashing. +SKILL_20190419_015302 Duration: #{CaptionTime}# seconds{nl}STA consumption increase: +#{CaptionRatio}#% +SKILL_20190419_015303 Rapid Shot +SKILL_20190419_015304 Rapidly fires at the targeted enemy. Each shot is ricocheted off the target and has increased chance of landing as a critical hit against Beast-type monsters. Deals additional 50% damage against enemies in [Slow] and [Immobility] states. +SKILL_20190419_015305 Skill Factor: #{SkillFactor}#% x5{nl}Minimum critical rate increased against Beast-type: +#{CaptionRatio}#% +SKILL_20190419_015306 Eye of the Tiger +SKILL_20190419_015307 Adds the Death Stare buff to enemies near the target. Enemies with the debuff receive increased damage from the player for one attack. If the enemy survives the attack with the debuff, Death Stare will be changed to Retribution, which causes the enemies to have increased Critical Rates when attacking the player. +SKILL_20190419_015308 Death Stare{nl}* Damage: +#{CaptionRatio2}#%{nl}* Duration: #{CaptionTime}# seconds{nl}Retribution{nl}* Critical Rate against Player from Enemies: +30%{nl}* Duration: #{CaptionRatio}# seconds +SKILL_20190419_015309 Quickly approaches the targeted enemy to attack. Beast-type monsters have a chance to become stunned when targeted. +SKILL_20190419_015310 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Stun chance against Beast-type: #{CaptionRatio}#%{nl}* Duration: 3.5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015311 Camo Shot +<<<<<<< HEAD SKILL_20190419_015312 Grants a Camouflage buff that hides you from enemies. There is a шанс that buff could be removed every time you attack. Entering camouflaged state fixes your movement speed at 25. ( movement speed set from Sniper's Serenity takes precedence when two buffs are conflicted.) SKILL_20190419_015313 Chace for Camouflage to be removed: #{CaptionRatio}#% каждые attack{nl}Длительность: #{CaptionTime}# Секунд SKILL_20190419_015314 Restores HP of a designated target. amount of HP restored depends on caster's Heal Factor.{nl}Repeated casting Увеличение SP consumption that is dependent on player's SPR stat. @@ -15330,6 +27252,34 @@ SKILL_20190419_015329 Длительность: #{CaptionTime}# Секунд{nl} SKILL_20190419_015330 Damage Taken: -#{CaptionRatio}#%{nl}Длительность: 30 минут SKILL_20190419_015331 Физический Damage Taken: -#{CaptionRatio}#%{nl}Длительность: 30 минут SKILL_20190419_015332 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}Длительность: #{CaptionTime}# Секунд +======= +SKILL_20190419_015312 Grants a Camouflage buff that hides you from the enemies. There is a chance that the buff could be removed every time you attack. Entering the camouflaged state fixes your movement speed at 25. (The movement speed set from Sniper's Serenity takes precedence when two buffs are conflicted.) +SKILL_20190419_015313 Chace for Camouflage to be removed: #{CaptionRatio}#% per attack{nl}Duration: #{CaptionTime}# seconds +SKILL_20190419_015314 Restores the HP of a designated target. The amount of HP restored depends on the caster's Heal Factor.{nl}Repeated casting increases SP consumption that is dependent on the player's SPR stat. +SKILL_20190419_015315 Heal Factor: #{CaptionRatio2}#%{nl}[Heal: Overload] increases SP consumption by +50% per stack +SKILL_20190419_015316 Removes the debuff of Rank 3 and below on the targeted player. +SKILL_20190419_015317 Chance to remove debuff: #{CaptionRatio}#% +SKILL_20190419_015318 Summons a holy torch, reducing the duration of status ailments for nearby allies. Also adds additional fire-property attacks when performing melee attacks or magic attacks near the torch. The effectiveness of the additional attacks will correspond to the caster's SPR stat. +SKILL_20190419_015319 Torch Duration: 30 seconds{nl}Additional Fire Damage on Melee and Magic Attacks: #{CaptionRatio2}# +SKILL_20190419_015320 Ally Magic Critical Rate: +#{CaptionRatio}#%{nl}Ally Physical Critical Damage: +#{CaptionRatio2}#%{nl}Enemy Critical Resistance: -#{CaptionRatio3}#% +SKILL_20190419_015321 Increases the player's accuracy and minimum critical rate. +SKILL_20190419_015322 Accuracy: +#{CaptionRatio}#%{nl}Minimum Critical Rate: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190419_015323 Physical Defense: +#{CaptionRatio}#%{nl}Targets: 10{nl}Duration: 30 minutes{nl}Consumes Holy Water x1 +SKILL_20190419_015324 Additional Damage: +#{CaptionRatio}#{nl}Allies Affected: #{CaptionTime}#{nl}Duration: 30 minutes{nl}Consumes Holy Powder x1 +SKILL_20190419_015325 Goddess Zemyna{nl}- The buff remains for #{CaptionRatio}# seconds even after moving away from the statue{nl}Goddess Laima{nl}- The buff remains for #{CaptionRatio}# seconds even after moving away from the statue{nl}Owl Sculpture{nl}- Shortens the damage cycle by -50%{nl}Statue Duration: 20 seconds{nl}Consumes Sculpting Wood x5 +<<<<<<< HEAD +SKILL_20190419_015326 Move your spirit out of the body. The spirit can only move near the body. Your evasion increases and damage received is reduced while the spirit is outside the body.{nl}Performing basic attacks in spirit state grants you [Out of Body: Absorption] buff, which increases the Skill Factor of Astral Body Explosion skill by 50 per stack. +======= +SKILL_20190419_015326 Move your spirit out of the body. The spirit can only move near the body. Your evasion increases and damage received is reduced while the spirit is outside the body.{nl}Performing basic attacks in spirit state grants you [Out of Body: Absorption] buff, which Повышает множитель навыка Astral Body Explosion skill by 50 per stack. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190419_015327 Astral Basic Attack Skill Factor: #{SkillFactor}#%{nl}Astral Movement Range: #{CaptionRatio}#{nl}Evasion: +#{CaptionRatio2}#%{nl}Damage Taken: -#{CaptionRatio3}#%{nl}Astral Movement Speed: 55 +SKILL_20190419_015328 Grants additional Psychokinesis damage to magic attacks in proportion to your minimum magic attack values. Grants additional damage when using Psychokinesis skills. Also increases Magic Critical Rate. +SKILL_20190419_015329 Duration: #{CaptionTime}# seconds{nl}#{CaptionRatio}#% additional Psychokinesis property damage in proportion to magic attack{nl}#{CaptionRatio2}#% additional damage applied to Psychokinesis property attacks{nl}Magic Critical Rate: +#{CaptionRatio3}#% +SKILL_20190419_015330 Damage Taken: -#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015331 Physical Damage Taken: -#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015332 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Duration: #{CaptionTime}# seconds +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190419_015333 Scrolls disappear after use{nl}Craftable scrolls{nl}* Cure{nl}* Aukuras, Zalciai, Daino{nl}* Monstrance, Turn Undead{nl}* Restoration, Barrier{nl}* Arcane Energy, Clairvoyance SKILL_20190419_015334 Heal Factor каждые Second: #{CaptionRatio2}#%{nl}Targeted Allies: #{CaptionRatio}#{nl}Длительность: 10 Секунд SKILL_20190419_015335 Extends duration of harmful effects повысится to enemies. Урон способности Discerning Evil Увеличение пропорционально number of debuffs enemy is under и duration of debuff that has already been increased does not increase again.{nl}{#00113F}Enemies affected by Discerning Evil who enter a Holy-property magic circle will spread Discerning Evil debuff to enemies nearby.{/} @@ -15369,22 +27319,73 @@ SKILL_20190419_015368 Длительность: 30 минут{nl}Pistol Basic At SKILL_20190419_015369 Уклонение: +#{CaptionRatio}#%{nl}Длительность: 30 минут SKILL_20190419_015370 Granata SKILL_20190419_015371 Throws a grenade towards a designated area to attack enemy. targeted enemies are knocked down where they stand. Granata's cooldown is уменьшится by 0.5 Секунд every time a critical pierce attack is landed. +======= +SKILL_20190419_015333 Scrolls disappear after use{nl}Craftable scrolls{nl}* Cure{nl}* Aukuras, Zalciai, Daino{nl}* Monstrance, Turn Undead{nl}* Restoration, Barrier{nl}* Arcane Energy, Clairvoyance +SKILL_20190419_015334 Heal Factor per Second: #{CaptionRatio2}#%{nl}Targeted Allies: #{CaptionRatio}#{nl}Duration: 10 seconds +SKILL_20190419_015335 Extends the duration of harmful effects applied to enemies. Damage of Discerning Evil increases in proportion to the number of debuffs the enemy is under and the duration of the debuff that has already been increased does not increase again.{nl}{#00113F}Enemies affected by Discerning Evil who enter a Holy-property magic circle will spread the Discerning Evil debuff to enemies nearby.{/} +SKILL_20190419_015336 Skill Factor: #{SkillFactor}#%{nl}Increases debuff duration by #{CaptionRatio}#% of the remaining duration(minimum of 5 seconds){nl}Increases the damage of Discerning Evil by #{CaptionRatio2}#%(Maximum of 5) +SKILL_20190419_015337 Magic Defense: +#{CaptionRatio}#%{nl}Duration: 30 minutes{nl}Consumes Holy Water x#{SpendItemCount}# +SKILL_20190419_015338 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Consumes #{SpendItemCount}# Silver +SKILL_20190419_015339 Skill Factor: #{SkillFactor}#% x#{CaptionRatio3}# second{nl}Base Duration: #{CaptionRatio2}# seconds +SKILL_20190419_015340 Swing a Gohei made of a wooden stick and white paper. Removes the harmful effects of rank 3 or below from allies and one beneficial effect of rank 3 or lower from enemies. +SKILL_20190419_015341 Skill Factor: #{SkillFactor}#% x 2{nl}Removes 1~3 enemy buffs{nl}Removes 1~5 ally debuffs +SKILL_20190419_015342 Skill Factor per Second: #{SkillFactor}#%{nl}Maximum Targets: 10{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20190419_015343 Make hidden entities nearby reveal themselves with a powerful command. Revealed entities and those around the entity take a designated amount of damage.{nl}{#00113F}Entity amplifies Hamaya.{/} +SKILL_20190419_015344 Skill Factor: #{SkillFactor}#%{nl}Target: 10{nl}Only 70% of the final damage is applied when not in stealth mode +SKILL_20190419_015345 Skill Factor per Second: #{SkillFactor}#%{nl}Maximum Targets: 8{nl}Duration: 6 seconds{nl}Consumes Holy Water x1 +SKILL_20190419_015346 Temporarily hide yourself from the enemy's vision. Companions will be hidden when used while mounted. Using the skill grants you a buff that increases damage output and you become exposed when you jump or attack.{nl}{#00113F}Cloaking cannot be used during combat while participating in Team Battle League, Gemstone Feud and Territory Wars.{/} +SKILL_20190419_015347 Damage increased while attacking enemies: +#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190419_015348 Quickly slash with your dagger from side to side to deal damage.{nl}[Dagger Slash: Sharpened Blade] buff is applied for 3 seconds when performing Dagger Slash, which increases dagger attack damage by 7% per stack. +SKILL_20190419_015349 Critical Rate: +20%{nl}Additional Damage: #{CaptionRatio}#%{nl}Multi-hit Chances: #{CaptionRatio2}#%{nl}Duration: 30 minutes +SKILL_20190419_015350 Evasion: +#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015351 Basic Attack Speed: +#{CaptionRatio}#{nl}Critical Damage: +#{CaptionRatio3}#%{nl}Reduces 1% HP every #{CaptionRatio2}# seconds{nl}Duration: 30 minutes{nl}Consumes Hasisas Potion x1 +SKILL_20190419_015352 Swing your dagger towards the enemy's neck. Attacked enemies become afflicted with [Behead: Bleeding]. Inflicting damage using [Behead: Bleeding] while cloaked, does not remove the [Cloaking] debuff. In PvP, your character moves behind the enemy to attack.{nl}{#00113F}Deals 200% additional damage if used when your character is in a cloaked state.{/} +SKILL_20190419_015353 Conceal yourself and quickly slash nearby enemies. You become invincible while the skill is being used. +SKILL_20190419_015354 Release all your pent-up aggression and go on a full rampage, destroying everything around you. You are able to dodge enemy attacks, except for the attacks that cannot be dodged. Attacks to stunned, blinded and bleeding enemies deal less damage but apply as two consecutive hits. After Rampage, a buff is applied that increases the damage you deal and receive. During this buff, you cannot evade enemy damage. +SKILL_20190419_015355 Applies a buff that increases the damage of your Slash, Pierce and Missile attacks. +SKILL_20190419_015356 Slash, Pierce and Missile Attack Damage: +#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015357 Attack enemies in the area nearby by exploding the gunpowder you have. Using this technique may cause you to become incapable of combat if your HP is too low. You enter stealth status when you reappear, and Bunshin no Jutsu will be canceled when clones mimic the skill.{nl}{#00113F}Mijin no Jutsu applies as 2 consecutive hits against enemies under the effect of Hallucination Smoke.{/} +SKILL_20190419_015358 Creates clones of yourself. The clones automatically attack nearby enemies and replicate any Shinobi attack skills you use. Whenever the clones replicate skills, SP consumption and cooldown increase according to your Bunshin no Jutsu skill level. Attributes do not apply to skills performed by clones.{nl}{#00113F}Clones are immune to knockbacks and knockdowns.{/} +SKILL_20190419_015359 Skill Factor: #{SkillFactor}#%{nl}Consumes Ninjutsu Bomb x1 +SKILL_20190419_015360 Attack multiple enemies by throwing a Kunai. The Kunai thrown by clones deal double the damage. +SKILL_20190419_015361 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Consumes Ninjutsu Bomb x1 +SKILL_20190419_015362 Looting Chance: +#{CaptionRatio}#{nl}Duration: 30 minutes{nl}Consumes Magic Powder x#{SpendItemCount}# +SKILL_20190419_015363 STA consumption: -#{CaptionRatio}#%{nl}Movement Speed: +3{nl}Duration: 30 minutes +SKILL_20190419_015364 Lightning Property Additional Damage: +#{CaptionRatio}#{nl}Duration: 30 minutes{nl}Consumes Enchant Rounds x#{SpendItemCount}# +SKILL_20190419_015365 Block chance: +#{CaptionRatio}#%{nl}Duration: 30 minutes{nl}Consumes Enchant Rounds x#{SpendItemCount}# +SKILL_20190419_015366 Additional Lightning Skill Factor: +#{SkillFactor}#%{nl}Duration: 30 minutes +SKILL_20190419_015367 Accuracy: +#{CaptionRatio}#%{nl}Duration: 30 minutes{nl}Consumes Enchant Rounds x#{SpendItemCount}# +SKILL_20190419_015368 Duration: 30 minutes{nl}Pistol Basic Attack Damage: +#{CaptionRatio2}#%{nl}Consumes #{CaptionRatio}# SP per attack +SKILL_20190419_015369 Evasion: +#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190419_015370 Granata +SKILL_20190419_015371 Throws a grenade towards a designated area to attack the enemy. The targeted enemies are knocked down where they stand. Granata's cooldown is reduced by 0.5 seconds every time a critical pierce attack is landed. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015372 Tre Granate SKILL_20190419_015373 Throws three molotovs towards a designated area to deal continuous damage to enemies. -SKILL_20190419_015374 Множитель навыка: #{SkillFactor}#%{nl}Target: #{CaptionRatio}#{nl}Длительность: #{CaptionTime}# Секунд +SKILL_20190419_015374 Skill Factor: #{SkillFactor}#%{nl}Target: #{CaptionRatio}#{nl}Duration: #{CaptionTime}# seconds SKILL_20190419_015375 Ritirarsi +<<<<<<< HEAD SKILL_20190419_015376 player leaps backward after dropping a grenade in place. You do not take damage while skill is in use. Ritirarsi's cooldown is уменьшится by 0.5 Секунд every time a slashing skill is used. +======= +SKILL_20190419_015376 The player leaps backward after dropping a grenade in place. You do not take damage while the skill is in use. Ritirarsi's cooldown is reduced by 0.5 seconds every time a slashing skill is used. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015377 Recupero SKILL_20190419_015378 player injects a syringe on self to recover HP и STA.{nl} HP recovered cannot exceed 50% of player's максимальный показатель НР. SKILL_20190419_015379 HP Recovery: #{CaptionRatio}#(Recovery rate уменьшится by #{CaptionRatio3}#){nl}STA Recovery: #{CaptionRatio2}#{nl}Consumes 1x Med Kit SKILL_20190419_015380 Invasione SKILL_20190419_015381 Attacks enemy in front by stabbing them. SKILL_20190419_015382 Taglio +<<<<<<< HEAD SKILL_20190419_015383 Dashes forward и slashes at enemies in way. Enemies are опрокинутыми и player receives a temporary boost in movement speed. SKILL_20190419_015384 Множитель навыка: #{SkillFactor}#%{nl}Movement Speed: +#{CaptionRatio}#{nl}Maximum Длительность: #{CaptionTime}# Секунд{nl}3 STA consumed каждые second +======= +SKILL_20190419_015383 Dashes forward and slashes at enemies in the way. Enemies are knocked back and the player receives a temporary boost in movement speed. +SKILL_20190419_015384 Skill Factor: #{SkillFactor}#%{nl}Movement Speed: +#{CaptionRatio}#{nl}Maximum duration: #{CaptionTime}# seconds{nl}3 STA consumed per second +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015385 Quick Draw SKILL_20190419_015386 Draws pistol to attack target quickly.{nl}Deals Дополнительный 50% damage to targets under [Peacemaker: Fatigue] debuff. SKILL_20190419_015387 Fanning +<<<<<<< HEAD SKILL_20190419_015388 Fires multiple consecutive shots from pistol towards a designated area. skill is activated while key is held down и put to stop when key is released.{nl}Deals Дополнительный 50% damage against enemies under [Peacemaker: Fatigue] debuff. SKILL_20190419_015389 Множитель навыка: #{SkillFactor}#% x (1~18){nl}Targets: 1~2{nl}Maximum Длительность: 3 Секунд SKILL_20190419_015390 Westraid @@ -15407,6 +27408,30 @@ SKILL_20190419_015406 снижает your максимальный показа SKILL_20190419_015407 Длительность: 10 Секунд{nl}Consumes x1 Riperium SKILL_20190419_015408 Увеличение Уклонение against Физический и magic attacks и снижает damage received from magic circles SKILL_20190419_015409 Removes natural recovery и снижает magic defense +======= +SKILL_20190419_015388 Fires multiple consecutive shots from the pistol towards a designated area. The skill is activated while the key is held down and put to stop when the key is released.{nl}Deals additional 50% damage against enemies under [Peacemaker: Fatigue] debuff. +SKILL_20190419_015389 Skill Factor: #{SkillFactor}#% x (1~18){nl}Targets: 1~2{nl}Maximum Duration: 3 seconds +SKILL_20190419_015390 Westraid +SKILL_20190419_015391 Reloads the pistol to give a buff that makes the player’s attack hit the target with 100% accuracy for a specified number of attacks. +SKILL_20190419_015392 Number of accurate attacks: x#{CaptionRatio}#{nl}{nl}Duration: #{CaptionTime}# seconds +SKILL_20190419_015393 Peacemaker +SKILL_20190419_015394 Throws a fatal explosive at the target to deal damage that ignores part of the enemy's defense and renders them sluggish. Silence and Fatigue debuffs are applied to targeted enemies. +SKILL_20190419_015395 Skill Factor: #{SkillFactor}#%{nl}Ignores 50% defense{nl}[Peacemaker: Silence] Duration: #{CaptionTime}# seconds{nl}[Peacemaker: Fatigue] Duration: #{CaptionRatio}# seconds +SKILL_20190419_015396 Redemption +SKILL_20190419_015397 Applies a buff that lets the player dodge enemy attacks for a duration and increases movement speed. You will not be able to evade undodgeable attacks.{nl}Movement speed and buff duration increases proportionally to the number of times you have successfully evaded attacks. +SKILL_20190419_015398 Movement Speed: +#{CaptionRatio}#{nl}Buff Duration: +#{CaptionTime}# seconds +SKILL_20190419_015399 Aiming Shot +SKILL_20190419_015400 Fires an unevadable shot into an area. Targeted enemies will have their buffs removed and deals additional damage that depends on the number of removed buffs.{nl}Holding the aim longer will increase the number of buffs removed.{nl}Deals 50% additional damage to enemies under [Peacemaker: Fatigue] debuff. +SKILL_20190419_015401 Skill Factor: #{SkillFactor}#%{nl}Maximum number of buffs removed: #{CaptionRatio}#{nl}Additional damage per removed buff: +#{CaptionRatio2}#% +SKILL_20190419_015402 Rykuma +SKILL_20190419_015403 Grants temporary immunity to debuffs of rank 4 or below by the Grace of Rykuma.{nl}All activated Dispellers and Charm of Protections will be consumed even while the player is under the effects of immunity. +SKILL_20190419_015404 Duration: #{CaptionRatio}# seconds{nl}Consumes x1 Lensterseum +SKILL_20190419_015405 Korup +SKILL_20190419_015406 Reduces your maximum HP by 30% and adds 30% damage for each debuff the target is under. (Maximum of 240% additional damage.) +SKILL_20190419_015407 Duration: 10 seconds{nl}Consumes x1 Riperium +SKILL_20190419_015408 Increases evasion against physical and magic attacks and reduces damage received from magic circles +SKILL_20190419_015409 Removes natural recovery and reduces magic defense +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015410 Numb to pain SKILL_20190419_015411 Grants Дополнительный Psychokinesis damage that Увеличение пропорционально your minimum magic attack values. Also Увеличение your Magic Критический урон. SKILL_20190419_015412 Leaves cursed footprints in path и caster's movement speed is slowed @@ -15433,8 +27458,13 @@ SKILL_20190419_015432 Receives Дополнительный Holy-property damage SKILL_20190419_015433 Cursed by Blood SKILL_20190419_015434 Gives шанс to nullify enemy attacks и adds holy-property to attacks, Увеличение magic defense by 10% SKILL_20190419_015435 Immunity to [Slow], [Immobility], [Bound] +<<<<<<< HEAD SKILL_20190419_015436 Compressed space expands rapidly after 1.5 Секунд to deal Дополнительный damage SKILL_20190419_015437 снижает movement speed и Увеличение non-property attacks +======= +SKILL_20190419_015436 Compressed space expands rapidly after 1.5 seconds to deal additional damage +SKILL_20190419_015437 Reduces movement speed and increases non-property attacks +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015438 Rubric: Reduce Movement Speed SKILL_20190419_015439 Phantom pain SKILL_20190419_015440 Continuous magic damage @@ -15498,6 +27528,7 @@ SKILL_20190419_015497 Adjusts companion movement speed SKILL_20190419_015498 Waiting for Gemstone Feud to Begin SKILL_20190419_015499 Cannot use skills SKILL_20190419_015500 Urbas Effect Expired +<<<<<<< HEAD SKILL_20190419_015501 effect of Urbas Seal will soon expire SKILL_20190419_015502 Gradually снижает максимальный показатель НР, poison и Физический-property damage received increased by 10% SKILL_20190419_015503 Gradually снижает максимальный показатель НР, poison и Физический-property damage received increased by 30% @@ -15510,9 +27541,25 @@ SKILL_20190419_015509 * Limit of attacks of [Sleep] decreases by 80% (min. 1 tim SKILL_20190419_015510 Волшебный щит: Груповая защита SKILL_20190419_015511 * [Волшебный щит] также применяется к ближайшим членам группы.{nl}* [Волшебный щит] Длительность: 5 минут SKILL_20190419_015512 * Заклинатель получает эффект [Чары летаргии] при чтении заклинания [Летаргия]{nl}* 1% Шанс применить заклинание [Летаргия] при нанесении урона врагам{nl}* Невозможно использовать вместе с [Чары замедления]{nl}* Увеличивает потребление SP на 50% +======= +SKILL_20190419_015501 The effect of the Urbas Seal will soon expire +SKILL_20190419_015502 Gradually reduces maximum HP, poison and physical-property damage received increased by 10% +SKILL_20190419_015503 Gradually reduces maximum HP, poison and physical-property damage received increased by 30% +SKILL_20190419_015504 * Allows you to equip [Cloth] armor{nl}* 15% Magic Damage reduced when the player is equipped with 4 pieces of [Cloth] armor +SKILL_20190419_015505 * Allows you to equip [Leather] armor{nl}* Increases the player's Critical Rate by 20% when equipped with 4 pieces of [Leather] armor +SKILL_20190419_015506 * Allows you to equip [Plate] armor{nl}* 15% Physical Damage reduced when the player is equipped with 4 pieces of [Plate] armor +SKILL_20190419_015507 * Equips a modified Dragoon helmet.{nl}* Reduces the increase in Dragoon skill damage to 25%, but removes the movement speed penalty and reduces additional SP consumption by 50%. +SKILL_20190419_015508 * Resets the cooldown of Paso Doble when an enemy attack is evaded with [Black Slide]{nl}* Increases SP consumption by 20% +SKILL_20190419_015509 * Limit of attacks of [Sleep] decreases by 80% (min. 1 time){nl}* Enemies affected by [Sleep] will receive 200% damage from Non-Property and Psychokinesis magic attacks +SKILL_20190419_015510 Magic Shield: Protect Party +SKILL_20190419_015511 * [Magic Shield] is also applied to nearby party members.{nl}* [Magic Shield] duration: 5 minutes +SKILL_20190419_015512 * The caster receives [Enchant Lethargy] buff when casting [Lethargy]{nl}* 1% chance per attribute level to apply [Lethargy] to enemies upon attack{nl}* Cannot be used along with [Enchant Slow]{nl}* Increases SP consumption by 50% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015513 Psychokino: Teleportation SKILL_20190419_015514 * Увеличение overheat of [Телепортация] by +1 SKILL_20190419_015515 Elemental Essence: Balance +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190419_015516 * снижает [Elemental Essence]'s damage increase effects by 5% за каждый уровень атрибута while also reducing attack property penalties received by enemies by 5%. SKILL_20190419_015517 * Наносит урон ближайшим врагам с вероятностью 5% за каждый уровень атрибута, когда фамильяры способности [Призыв фамильяров] взрываются{nl}* Увеличивает потребление SP на 10% SKILL_20190419_015518 * caster receives [Чары замедления] buff при чтении заклинания [Slow]{nl}* 1% Шанс применить заклинание [Slow] при нанесении урона врагам{nl}* Невозможно использовать вместе с [Чары летаргии] и cannot be used in PvP{nl}* Увеличивает потребление SP на 50% @@ -15523,19 +27570,59 @@ SKILL_20190419_015522 * When using [Blood Curse], HP consumption уменьши SKILL_20190419_015523 * Movement speed during [Kurdaitcha] Увеличение to match normal walking speed{nl}* Cooldown Увеличение by 10 Секунд SKILL_20190419_015524 * [Kundela Slash] hits multiple раз{nl}if enemy is affected by 2 or more debuffs{nl}* Maximum of 3 hits{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015525 * Увеличение damage against enemies under [Curse]{nl}by 10% за каждый уровень атрибута when using Dark-property attacks +======= +SKILL_20190419_015516 * Reduces [Elemental Essence]'s damage increase effects by 5% per attribute level while also reducing attack property penalties received by enemies by 5%. +SKILL_20190419_015517 * Наносит урон ближайшим врагам с вероятностью 5% за каждый уровень атрибута, когда фамильяры способности [Призыв фамильяров] взрываются{nl}* Increases SP consumption by 10% +SKILL_20190419_015518 * The caster receives [Enchant Slow] buff when casting [Slow]{nl}* 1% chance per attribute level to apply [Slow] to enemies upon attack{nl}* Cannot be used along with [Enchant Lethargy] and cannot be used in PvP{nl}* Increases SP consumption by 50% +SKILL_20190419_015519 * Grants a 1-time knockback/knockdown immunity to all summons when Skull Mage is summoned{nl}* Buff duration: 45 seconds{nl}* Increases SP consumption by 20% +SKILL_20190419_015520 Evil Spirit: Darkness +SKILL_20190419_015521 * Enemies hit by Evil Spirits have a 1% chance per attribute level to be afflicted with [Ослепление] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20190419_015522 * When using [Blood Curse], HP consumption reduced to 40% but duration for [Cursed by Blood] increases by 7 seconds{nl}* Increases SP consumption by 30% +SKILL_20190419_015523 * Movement speed during [Kurdaitcha] increases to match normal walking speed{nl}* Cooldown increases by 10 seconds +SKILL_20190419_015524 * [Kundela Slash] hits multiple times{nl}if the enemy is affected by 2 or more debuffs{nl}* Maximum of 3 hits{nl}* Increases SP consumption by 30% +SKILL_20190419_015525 * Increases damage against enemies under [Curse]{nl}by 10% per attribute level when using Dark-property attacks +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015526 Blood Curse: Усиление SKILL_20190419_015527 * Повышает множитель навыка [Blood Curse] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015528 Kurdaitcha: Усиление SKILL_20190419_015529 * Повышает множитель навыка [Kurdaitcha] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190419_015530 * Grants immunity to Knock Back и Knockdowns while casting [Rune of Protection].{nl}* [Rune of Protection] Длительность: 5 минут +======= +SKILL_20190419_015516 * Reduces [Elemental Essence]'s damage increase effects by 5% per attribute level while also reducing attack property penalties received by enemies by 5%. +SKILL_20190419_015517 * Deals damage to nearby enemies with a 5% chance per attribute level when the summoned familiar of [Summon Familiar] explodes itself{nl}* Increases SP consumption by 10% +SKILL_20190419_015518 * The caster receives [Enchant Slow] buff when casting [Slow]{nl}* 1% chance per attribute level to apply [Slow] to enemies upon attack{nl}* Cannot be used along with [Enchant Lethargy] and cannot be used in PvP{nl}* Increases SP consumption by 50% +SKILL_20190419_015519 * Grants a 1-time knockback/knockdown immunity to all summons when Skull Mage is summoned{nl}* Buff duration: 45 seconds{nl}* Increases SP consumption by 20% +SKILL_20190419_015520 Evil Spirit: Darkness +SKILL_20190419_015521 * Enemies hit by Evil Spirits have a 1% chance per attribute level to be afflicted with [Blind] for 10 seconds{nl}* Increases SP consumption by 10% +SKILL_20190419_015522 * When using [Blood Curse], HP consumption reduced to 40% but duration for [Cursed by Blood] increases by 7 seconds{nl}* Increases SP consumption by 30% +SKILL_20190419_015523 * Movement speed during [Kurdaitcha] increases to match normal walking speed{nl}* Cooldown increases by 10 seconds +SKILL_20190419_015524 * [Kundela Slash] hits multiple times{nl}if the enemy is affected by 2 or more debuffs{nl}* Maximum of 3 hits{nl}* Increases SP consumption by 30% +SKILL_20190419_015525 * Increases damage against enemies under [Curse]{nl}by 10% per attribute level when using Dark-property attacks +SKILL_20190419_015526 Blood Curse: Enhance +SKILL_20190419_015527 * Increases the skill factor of [Blood Curse] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015528 Kurdaitcha: Enhance +SKILL_20190419_015529 * Increases the skill factor of [Kurdaitcha] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015530 * Grants immunity to Knock Back and Knockdowns while casting [Rune of Protection].{nl}* [Rune of Protection] Duration: 5 minutes +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190419_015531 Micro Dimension: Confusion SKILL_20190419_015532 * Grants [Micro Dimension] a 5% шанс за каждый уровень атрибута to inflict enemies with [Confusion] debuff for 8 Секунд{nl}* Увеличивает потребление SP на 20% SKILL_20190419_015533 * Enemies hit receive [Slow] debuff for Секунд equal to attribute level{nl}и receive non-property damage every 0.5 Секунд{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015534 Dimension Compression: Aftermath SKILL_20190419_015535 * Grants [Dimension Compression] a 10% шанс за каждый уровень атрибута to inflict enemies with [Stun] for 4 Секунд{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190419_015530 * Grants immunity to Knock Back and Knockdowns while casting [Rune of Protection].{nl}* [Rune of Protection] Duration: 5 minutes +SKILL_20190419_015531 Micro Dimension: Confusion +SKILL_20190419_015532 * Grants [Micro Dimension] a 5% chance per attribute level to inflict enemies with [Confusion] debuff for 8 seconds{nl}* Increases SP consumption by 20% +SKILL_20190419_015533 * Enemies hit receive [Slow] debuff for seconds equal to the attribute level{nl}and receive non-property damage every 0.5 seconds{nl}* Increases SP consumption by 30% +SKILL_20190419_015534 Dimension Compression: Aftermath +SKILL_20190419_015535 * Grants [Dimension Compression] a 10% chance per attribute level to inflict enemies with [Stun] for 4 seconds{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015536 Sage: Maestro of Dimension SKILL_20190419_015537 * Увеличение damage against enemies under [Slow] or [Hold] debuff{nl}by 10% за каждый уровень атрибута when using non-property attacks SKILL_20190419_015538 Hole of Darkness: Black Hole +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20190419_015539 * Enemies targeted by [Hole of Darkness] vanish from sight of other players while magic circle активна. They are unable to perform any actions while invisible но do not take damage{nl}* Targets reappear when magic circle duration is over и damage received from Hole of Darkness повышает на 50%{nl}* Увеличение cooldown by 10 Секунд SKILL_20190419_015540 * Увеличение block penetration rate of cannon skills{nl}by 6% за каждый уровень атрибута. SKILL_20190419_015541 * Увеличение Критический урон of some Cannoneer и Matross skills На 1% за каждый уровень атрибута when in [Kneeling Shot] state{nl}* Applies to following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage, Fire и Run, Explosion, Crouching Strike, Canister Shot @@ -15543,6 +27630,15 @@ SKILL_20190419_015542 * Ignores part of enemy's defense according to type of a SKILL_20190419_015543 * Applies 1% of Дополнительный attack за каждый уровень атрибута on Musketeer и Tiger Hunter skills{nl}* снижает movement speed by 1 SKILL_20190419_015544 * Deals 50% of Урон способности [Down Fall] to enemies в радиусе 40 from skill's original target{nl}* Accelerates [Down Fall]'s cycle by 0.1 Секунд{nl}* Targets: 3 + (Caster AoE Attack Ratio/3){nl}* Увеличивает потребление SP на 50% SKILL_20190419_015545 * Увеличение [Blindside]'s Skill Factor и minimum Критический урон на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190419_015539 * Enemies targeted by [Hole of Darkness] vanish from the sight of other players while the magic circle is active. They are unable to perform any actions while invisible but do not take damage{nl}* Targets reappear when magic circle duration is over and damage received from Hole of Darkness is increased by 50%{nl}* Increases cooldown by 10 seconds +SKILL_20190419_015540 * Increases the block penetration rate of cannon skills{nl}by 6% per attribute level. +SKILL_20190419_015541 * Increases critical rate of some Cannoneer and Matross skills by 1% per attribute level when in the [Kneeling Shot] state{nl}* Applies to the following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage, Fire and Run, Explosion, Crouching Strike, Canister Shot +SKILL_20190419_015542 * Ignores part of the enemy's defense according to the type of armor{nl}* 2% per attribute level for Cloth and Leather, 4% per attribute level for Plate{nl}* Increases SP consumption of Canon skills by 10% +SKILL_20190419_015543 * Applies 1% of additional attack per attribute level on Musketeer and Tiger Hunter skills{nl}* Reduces movement speed by 1 +SKILL_20190419_015544 * Deals 50% of the damage of [Down Fall] to enemies within a range of 40 from the skill's original target{nl}* Accelerates [Down Fall]'s cycle by 0.1 seconds{nl}* Targets: 3 + (Caster AoE Attack Ratio/3){nl}* Increases SP consumption by 50% +SKILL_20190419_015545 * Increases [Blindside]'s Skill Factor and minimum critical rate на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015546 Overestimate: Усиление Allies SKILL_20190419_015547 * Applies [Overestimate] buff to party members.{nl}* Увеличивает потребление SP на 200% SKILL_20190419_015548 Fire и Run: Усиление @@ -15556,35 +27652,101 @@ SKILL_20190419_015555 * [Explosion] has 3% шанс за каждый урове SKILL_20190419_015556 Menace Shot: Усиление SKILL_20190419_015557 * Повышает множитель навыка [Menace Shot] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015558 Menace Shot: Achilles Heel +<<<<<<< HEAD SKILL_20190419_015559 * Увеличение damage received from cannon skills for enemies under Panic debuff by 5%{nl}* Увеличение cooldown by 10 Секунд. +======= +SKILL_20190419_015559 * Increases the damage received from cannon skills for enemies under Panic debuff by 5%{nl}* Increases cooldown by 10 seconds. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015560 Crouching Strike: Усиление SKILL_20190419_015561 * Повышает множитель навыка [Crouching Strike] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015562 Crouching Strike: Без Нокдаунов SKILL_20190419_015563 * [Crouching Strike] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190419_015539 * Enemies targeted by [Hole of Darkness] vanish from the sight of other players while the magic circle is active. They are unable to perform any actions while invisible but do not take damage{nl}* Targets reappear when magic circle duration is over and damage received from Hole of Darkness is increased by 50%{nl}* Increases cooldown by 10 seconds +SKILL_20190419_015540 * Increases the block penetration rate of cannon skills{nl}by 6% per attribute level. +SKILL_20190419_015541 * Increases critical rate of some Cannoneer and Matross skills by 1% per attribute level when in the [Kneeling Shot] state{nl}* Applies to the following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage, Fire and Run, Explosion, Crouching Strike, Canister Shot +SKILL_20190419_015542 * Ignores part of the enemy's defense according to the type of armor{nl}* 2% per attribute level for Cloth and Leather, 4% per attribute level for Plate{nl}* Increases SP consumption of Canon skills by 10% +SKILL_20190419_015543 * Applies 1% of additional attack per attribute level on Musketeer and Tiger Hunter skills{nl}* Reduces movement speed by 1 +SKILL_20190419_015544 * Deals 50% of the damage of [Down Fall] to enemies within a range of 40 from the skill's original target{nl}* Accelerates [Down Fall]'s cycle by 0.1 seconds{nl}* Targets: 3 + (Caster AoE Attack Ratio/3){nl}* Increases SP consumption by 50% +SKILL_20190419_015545 * Increases [Blindside]'s Skill Factor and minimum critical rate by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015546 Overestimate: Enhance Allies +SKILL_20190419_015547 * Applies [Overestimate] buff to party members.{nl}* Increases SP consumption by 200% +SKILL_20190419_015548 Fire and Run: Enhance +SKILL_20190419_015549 * Increases the skill factor of [Fire and Run] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015550 Fire and Run: Reduce Recoil +SKILL_20190419_015551 * Reduces the distance moved from [Fire and Run] by half and increases damage to enemies by +50%{nl}* Increases SP consumption by 20% +SKILL_20190419_015552 Explosion: Enhance +SKILL_20190419_015553 * Increases the skill factor of [Explosion] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015554 Explosion: Chain Reaction +SKILL_20190419_015555 * [Explosion] has 3% chance per attribute level to cause further explosions to enemies{nl}* Increases SP consumption by 25% +SKILL_20190419_015556 Menace Shot: Enhance +SKILL_20190419_015557 * Increases the skill factor of [Menace Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015558 Menace Shot: Achilles Heel +SKILL_20190419_015559 * Increases the damage received from cannon skills for enemies under Panic debuff by 5%{nl}* Increases cooldown by 10 seconds. +SKILL_20190419_015560 Crouching Strike: Enhance +SKILL_20190419_015561 * Increases the skill factor of [Crouching Strike] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015562 Crouching Strike: Remove Knockdown +SKILL_20190419_015563 * [Crouching Strike] no longer knocks enemies down{nl}* Only applies if the attribute is set to ON{nl}* Increases SP consumption by 10% +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015564 Crouching Strike: Stun SKILL_20190419_015565 * [Crouching Strike] has 3% шанс за каждый уровень атрибута to stun enemies{nl}* Увеличивает потребление SP на 20% SKILL_20190419_015566 Roar: Critical +<<<<<<< HEAD SKILL_20190419_015567 * Увеличение Критический урон by 10% while under effects of [Roar]{nl}* Увеличивает потребление SP на 50% SKILL_20190419_015568 Canister Shot: Без Нокдаунов SKILL_20190419_015569 * [Canister Shot] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Увеличивает потребление SP на 10% +======= +SKILL_20190419_015567 * Increases critical rate by 10% while under the effects of [Roar]{nl}* Increases SP consumption by 50% +SKILL_20190419_015568 Canister Shot: Remove Knockdown +SKILL_20190419_015569 * [Canister Shot] no longer knocks enemies down{nl}* Only applies if attribute is set to ON{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015570 Canister Shot: Duration +<<<<<<< HEAD SKILL_20190419_015571 * Увеличение duration of [Canister Shot]'s magnetism by 1 second за каждый уровень атрибута{nl}* Увеличивает потребление SP на 20% SKILL_20190419_015572 Canister Shot: Усиление SKILL_20190419_015573 * Повышает множитель навыка [Canister Shot] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015574 Piercing Shot: Усиление SKILL_20190419_015575 * Повышает множитель навыка [Piercing Shot] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015576 Tracking: Duration +<<<<<<< HEAD SKILL_20190419_015577 * Увеличение duration of [Tracking] by 10 Секунд{nl}* Увеличивает потребление SP на 30% +======= +SKILL_20190419_015577 * Increases the duration of [Tracking] by 10 seconds{nl}* Increases SP consumption by 30% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015578 Rapid Shot: Усиление SKILL_20190419_015579 * Повышает множитель навыка [Rapid Shot] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015580 Ambush: Усиление SKILL_20190419_015581 * Повышает множитель навыка [Ambush] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +<<<<<<< HEAD SKILL_20190419_015582 Ambush: Опрокидывание SKILL_20190419_015583 * [Ambush] knocks enemies down{nl}* Увеличивает потребление SP на 10% SKILL_20190419_015584 * Defeating an enemy while under [Camo Shot] buff Увеличение your STR и DEX by 2% за каждый уровень атрибута{nl}* Увеличение buff duration by 1 second for every kill if you are already under its effect.{nl}* Увеличивает потребление SP на 50% +======= +SKILL_20190419_015571 * Increases the duration of [Canister Shot]'s magnetism by 1 second per attribute level{nl}* Increases SP consumption by 20% +SKILL_20190419_015572 Canister Shot: Enhance +SKILL_20190419_015573 * Increases the skill factor of [Canister Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015574 Piercing Shot: Enhance +SKILL_20190419_015575 * Increases the skill factor of [Piercing Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015576 Tracking: Duration +SKILL_20190419_015577 * Increases the duration of [Tracking] by 10 seconds{nl}* Increases SP consumption by 30% +SKILL_20190419_015578 Rapid Shot: Enhance +SKILL_20190419_015579 * Increases the skill factor of [Rapid Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015580 Ambush: Enhance +SKILL_20190419_015581 * Increases the skill factor of [Ambush] by 0.5% per attribute level{nl}* +10% added increase at maximum level +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190419_015582 Ambush: Knockback +SKILL_20190419_015583 * [Ambush] knocks enemies down{nl}* Increases SP consumption by 10% +SKILL_20190419_015584 * Defeating an enemy while under [Camo Shot] buff increases your STR and DEX by 2% per attribute level{nl}* Increases the buff duration by 1 second for every kill if you are already under its effect.{nl}* Increases SP consumption by 50% +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190419_015585 Camo Shot: Grasslands +<<<<<<< HEAD SKILL_20190419_015586 * Использование заклинания [Camo Shot] on floors with long grass Увеличение its duration for 5 Секунд{nl}* Chortasmata included{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015587 Tracking: Hunting Season +<<<<<<< HEAD SKILL_20190419_015588 * Attacking an enemy while under [Tracking] buff активна gives 20% Шанс применить заклинание [Prey] debuff to enemy. [Prey] debuff shares same duration with [Tracking] buff и all Tiger Hunter skills used on debuffed enemy will gain a bonus equal to attacking a beast-type monster.{nl}- Rapid Shot: Увеличение Критический урон by 30%{nl}- Ambush: [Ambush Lv]x5% шанс to stun enemy SKILL_20190419_015589 * Увеличение шанс for [Cure] to remove Дополнительный debuffs на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015590 * Увеличение minimum Критический урон of all Dark-property attacks{nl}у врагов under [Hexing] by 2% за каждый уровень атрибута{nl}* Увеличивает потребление SP на 10% @@ -15598,6 +27760,23 @@ SKILL_20190419_015597 Grace Increase Физический Защита: Усил SKILL_20190419_015598 * Увеличение Дополнительный Физический defense given by [Grace: Increase Физический Defense] in [Spell Shop] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015599 * Decreases interval of [Incineration]'s hits by 0.2 Секунд{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015600 *Decreases accuracy of enemies within [Storm Calling] range by 2% за каждый уровень атрибута +======= +SKILL_20190419_015586 * Using [Camo Shot] on floors with long grass increases its duration for 5 seconds{nl}* Chortasmata included{nl}* Increases SP consumption by 30% +SKILL_20190419_015587 Tracking: Hunting Season +SKILL_20190419_015588 * Attacking an enemy while under [Tracking] buff is active gives 20% chance per attribute level to apply [Prey] debuff to the enemy. [Prey] debuff shares the same duration with the [Tracking] buff and all Tiger Hunter skills used on the debuffed enemy will gain a bonus equal to attacking a beast-type monster.{nl}- Rapid Shot: Increases Critical Rate by 30%{nl}- Ambush: [Ambush Lv]x5% chance to stun enemy +SKILL_20190419_015589 * Increases the chance for [Cure] to remove additional debuffs на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190419_015590 * Increases the minimum critical rate of all Dark-property attacks{nl}on enemies under [Hexing] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190419_015591 Grace Additional Holy Hits: Усиление +SKILL_20190419_015592 * Increases the damage inflicted by additional Holy Hits given by [Grace: Additional Holy Hits] in [Spell Shop] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190419_015593 Grace: Additional Holy Damage +SKILL_20190419_015594 * Increases the additional Holy Damage given by [Grace: Additional Holy Damage] in [Spell Shop] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190419_015595 Grace: Increase Magic Defense +SKILL_20190419_015596 * Increases the additional magic defense given by [Grace: Increase Magic Defense] in [Spell Shop] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190419_015597 Grace Increase Physical Defense: Усиление +SKILL_20190419_015598 * Increases the additional physical defense given by [Grace: Increase Physical Defense] in [Spell Shop] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190419_015599 * Decreases the interval of [Incineration]'s hits by 0.2 seconds{nl}* Increases SP consumption by 30% +SKILL_20190419_015600 *Decreases the accuracy of enemies within [Storm Calling] range by 2% per attribute level +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015601 Kagura: Nightingale Dance SKILL_20190419_015602 * Decreases critical resistance of enemies within [Kagura]'s range by 3% за каждый уровень атрибута и grants party members under effects of [Kagura] ability to ignore enemy's Magic Defense by 3% за каждый уровень атрибута.{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015603 * Увеличение damage received by enemies when hit by critical attacks from Blind Faith by 10% за каждый уровень атрибута for 10 секунд. @@ -15613,8 +27792,13 @@ SKILL_20190419_015612 * Continues to deal damage for 1 second за каждый SKILL_20190419_015613 Ritirarsi: Усиление SKILL_20190419_015614 * Повышает множитель навыка [Ritiarsi] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015615 Recupero: Усиление +<<<<<<< HEAD SKILL_20190419_015616 * Увеличение HP recovery of [Recupero] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015617 * Увеличение movement speed for a 10 Секунд during [Invasione]{nl}* Увеличивает потребление SP на 20% +======= +SKILL_20190419_015616 * Increases the HP recovery of [Recupero] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190419_015617 * Increases movement speed for a 10 seconds during [Invasione]{nl}* Increases SP consumption by 20% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190419_015618 Taglio: Усиление SKILL_20190419_015619 * Повышает множитель навыка [Taglio] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015620 Taglio: Remove Опрокидывание @@ -15629,11 +27813,58 @@ SKILL_20190419_015628 Peacemaker: Усиление SKILL_20190419_015629 * Повышает множитель навыка [Peacemaker] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190419_015630 Aiming Shot: Усиление SKILL_20190419_015631 * Повышает множитель навыка [Aiming Shot] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190419_015588 * Attacking an enemy while under [Tracking] buff is active gives 20% chance per attribute level to apply [Prey] debuff to the enemy. [Prey] debuff shares the same duration with the [Tracking] buff and all Tiger Hunter skills used on the debuffed enemy will gain a bonus equal to attacking a beast-type monster.{nl}- Rapid Shot: Increases Critical Rate by 30%{nl}- Ambush: [Ambush Lv]x5% chance to stun enemy +SKILL_20190419_015589 * Increases the chance for [Cure] to remove additional debuffs by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015590 * Increases the minimum critical rate of all Dark-property attacks{nl}on enemies under [Hexing] by 2% per attribute level{nl}* Increases SP consumption by 10% +SKILL_20190419_015591 Grace Additional Holy Hits: Enhance +SKILL_20190419_015592 * Increases the damage inflicted by additional Holy Hits given by [Grace: Additional Holy Hits] in [Spell Shop] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015593 Grace: Additional Holy Damage +SKILL_20190419_015594 * Increases the additional Holy Damage given by [Grace: Additional Holy Damage] in [Spell Shop] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015595 Grace: Increase Magic Defense +SKILL_20190419_015596 * Increases the additional magic defense given by [Grace: Increase Magic Defense] in [Spell Shop] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015597 Grace Increase Physical Defense: Enhance +SKILL_20190419_015598 * Increases the additional physical defense given by [Grace: Increase Physical Defense] in [Spell Shop] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015599 * Decreases the interval of [Incineration]'s hits by 0.2 seconds{nl}* Increases SP consumption by 30% +SKILL_20190419_015600 *Decreases the accuracy of enemies within [Storm Calling] range by 2% per attribute level +SKILL_20190419_015601 Kagura: Nightingale Dance +SKILL_20190419_015602 * Decreases the critical resistance of enemies within [Kagura]'s range by 3% per attribute level and grants party members under the effects of [Kagura] the ability to ignore enemy's Magic Defense by 3% per attribute level.{nl}* Increases SP consumption by 30% +SKILL_20190419_015603 * Increases damage received by enemies when hit by the critical attacks from Blind Faith by 10% per attribute level for 10 sec. +SKILL_20190419_015604 Free Step: Enhance +SKILL_20190419_015605 * Evade all enemy attacks during [Mangle] except for unevadable attacks{nl}* Increases SP consumption by 20% +SKILL_20190419_015606 * Evade all enemy attacks during [Blindfire] except for unevadable attacks{nl}* Increases SP consumption by 20% +SKILL_20190419_015607 * Increases [Blindfire]'s damage by 30% when a critical attack lands{nl}* Increases SP consumption by 20% +SKILL_20190419_015608 Granata: Enhance +SKILL_20190419_015609 * Increases the skill factor of [Granata] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015610 Tre Granate: Enhance +SKILL_20190419_015611 * Increases the skill factor of [Tre Granate] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015612 * Continues to deal damage for 1 second per attribute level to enemies that have escaped the range of Tre Granate{nl}* Increases SP consumption by 20% +SKILL_20190419_015613 Ritirarsi: Enhance +SKILL_20190419_015614 * Increases the skill factor of [Ritiarsi] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015615 Recupero: Enhance +SKILL_20190419_015616 * Increases the HP recovery of [Recupero] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015617 * Increases movement speed for a 10 seconds during [Invasione]{nl}* Increases SP consumption by 20% +SKILL_20190419_015618 Taglio: Enhance +SKILL_20190419_015619 * Increases the skill factor of [Taglio] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015620 Taglio: Remove Knockback +SKILL_20190419_015621 * Removes [Taglio]'s knockback effects{nl}* Increases SP consumption by 20% +SKILL_20190419_015622 Invasione: Enhance +SKILL_20190419_015623 * Increases the skill factor of [Invasione] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015624 Quick Draw: Enhance +SKILL_20190419_015625 * Increases the skill factor of [Quick Draw] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015626 Fanning: Enhance +SKILL_20190419_015627 * Increases the skill factor of [Fanning] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015628 Peacemaker: Enhance +SKILL_20190419_015629 * Increases the skill factor of [Peacemaker] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190419_015630 Aiming Shot: Enhance +SKILL_20190419_015631 * Increases the skill factor of [Aiming Shot] by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190419_015632 Aiming Shot: Coup de Grace SKILL_20190419_015633 * Fixes number of buffs removed by [Aiming Shot] to 1 while fixing Дополнительный damage value at 200%{nl}* Увеличивает потребление SP на 50% SKILL_20190419_015634 Redemption: Escape SKILL_20190419_015635 * movement speed increase from [Redemption] is increased additionally by 2x while its duration is halved{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015636 Peacemaker: Disarm +<<<<<<< HEAD SKILL_20190419_015637 * If [Peacemaker: Silence] debuff is повысится to a player character, it has a 1% шанс за каждый уровень атрибута to disarm target{nl}* Увеличивает потребление SP на 30% SKILL_20190419_015638 Overestimate Level 5 и выше SKILL_20190419_015639 Granata Lv 1 и выше @@ -15701,6 +27932,7 @@ SKILL_20190611_015700 Rush to attack an enemy и return to your position. Your m SKILL_20190611_015701 Strike enemy's head for a шанс to afflict enemy with [Stun] и [Slow] debuffs.{nl}{#00113F}If Frenzy buff активна, attack range of Helm Chopper Увеличение и Stun duration changes to 4 Секунд.{/} SKILL_20190611_015702 Множитель навыка: #{SkillFactor}#% x2{nl}АоЕ Радиус: #{SkillSR}#{nl}[Stun] Длительность: #{CaptionRatio}# Секунд{nl}[Slow] Длительность: 5 Секунд SKILL_20190611_015703 Физическая атака: -#{CaptionRatio}#%{nl}Магическая атака: -#{CaptionRatio}#%{nl}Уклонение: -#{CaptionRatio2}#%{nl}Урон от Magic Circle и атак с непрерывным эффектом: +#{CaptionRatio3}#%{nl}{#339999}{ol}[Lethargy]{/}{/} продолжительность: #{CaptionTime}# секунд +<<<<<<< HEAD SKILL_20190611_015704 Множитель навыка: #{SkillFactor}#% x 2{nl}{#339999}{ol}[Freeze]{/}{/} Длительность: #{CaptionTime}# Секунд SKILL_20190611_015705 Множитель навыка: #{SkillFactor}#%{nl}{#339999}{ol}[Freeze]{/}{/} Длительность: #{CaptionTime}# Секунд SKILL_20190611_015706 Множитель навыка: #{SkillFactor}#%{nl}Ice Wall Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} Длительность: #{CaptionRatio2}# Секунд{nl}Ice Wall Длительность: #{CaptionTime}# Секунд @@ -15756,13 +27988,158 @@ SKILL_20190611_015755 Clap your hands twice. Увеличение duration of a SKILL_20190611_015756 Temporarily Увеличение player's critical шанс и снижает enemy's block when attacking enemies from behind. SKILL_20190611_015757 Critical шанс: +#{CaptionRatio}#%{nl}Block: -#{CaptionRatio}#%{nl}Длительность: #{CaptionTime}# Секунд SKILL_20190611_015758 Множитель навыка: #{SkillFactor}#% x2{nl}АоЕ Радиус: #{SkillSR}#{nl}[Stun] Длительность: #{CaptionRatio2}# Секунд{nl}Critical шанс: #{CaptionRatio}#% +======= +======= +SKILL_20190419_015637 * If [Peacemaker: Silence] debuff is applied to a player character, it has a 1% chance per attribute level to disarm the target{nl}* Increases SP consumption by 30% +SKILL_20190419_015638 Overestimate Level 5 and above +SKILL_20190419_015639 Granata Lv 1 and above +SKILL_20190419_015640 Tre Granate Lv 1 and above +SKILL_20190419_015641 Ritirarsi Lv 1 and above +SKILL_20190419_015642 Recupero Lv 1 and above +SKILL_20190419_015643 Invasione Lv 1 and above +SKILL_20190419_015644 Taglio Lv 1 and above +SKILL_20190419_015645 Character Lv 400 and above +SKILL_20190419_015646 Kurdaitcha Lv 1 and above +SKILL_20190419_015647 Blood Curse Lv 1 and above +SKILL_20190419_015648 Fire and Run Lv 1 and above +SKILL_20190419_015649 Explosion Lv 1 and above +SKILL_20190419_015650 Crouching Strike Lv 1 and above +SKILL_20190419_015651 Canister Shot Lv 1 and above +SKILL_20190419_015652 Spell Shop Lv 1 and above +SKILL_20190419_015653 Teleportation Lv 1 and above +SKILL_20190419_015654 Micro Dimension Lv 5 and above +SKILL_20190419_015655 Dimension Compression Lv 5 and above +SKILL_20190419_015656 Quick Draw Lv 1 and above +SKILL_20190419_015657 Fanning Lv 1 and above +SKILL_20190419_015658 Peacemaker Lv 1 and above +SKILL_20190419_015659 Peacemaker Lv 1 and above +SKILL_20190419_015660 Aiming Shot Lv 1 and above +SKILL_20190419_015661 Piercing Shot Lv 1 and above +SKILL_20190419_015662 Rapid Shot Lv 1 and above +SKILL_20190419_015663 Ambush Lv 1 and above +SKILL_20190419_015664 Invocation Lv 1 and above +SKILL_20190419_015665 Lethargy Lv 5 and above +SKILL_20190501_015666 Summon a Tree Shikigami. The summoned Shikigami sprouts from the ground, dealing continuous damage and pulling in nearby enemies. Once fully grown, the Shikigami disappears, slowing down enemies around it.{nl}{/}{#00113F}Enemies hit by the Shikigami have their Slow debuff extended by 5 seconds. +SKILL_20190501_015667 Inflicts Holy-property magic damage to enemies all around, with a chance of defeating Mutant or Demon enemies instantly (does not apply to characters or boss monsters).{nl}{#00113F}Mutant and Demon enemies under the Malleus Maleficarum debuff that survive Turn Undead become stunned for 3 seconds.{nl}{/}{#00113F}While Engkrateia is active, the AoE attack ratio of Turn Undead increases by 50%.{/} +SKILL_20190501_015668 * While under the effect of [Ein Sof], the amount recovered by [Heal] and [Mass Heal] increases by 30%{nl}* While under the effect of [Ein Sof], the amount of HP recovered increases by 30%{nl}* Both effects do not stack with each other +SKILL_20190521_015669 Skill Factor: #{SkillFactor}#%{nl}Target: #{CaptionRatio}#{nl}Duration: #{CaptionRatio2}# seconds +SKILL_20190521_015670 Swing your dagger towards the enemy's neck. Attacked enemies become afflicted with [Behead: Bleeding]. Inflicting damage using [Behead: Bleeding] while cloaked, does not remove the [Cloaking] debuff. In PvP, your character moves behind the enemy to attack.{nl}{#00113F}Deals additional +200% damage when used while under the [Cloaking] debuff.{/} +SKILL_20190521_015671 Beautiful rose petals flutter around you. +SKILL_20190521_015672 * Decreases time of [Broom Trap]'s rotation by 1 second{nl}and increase the number of rotations by 2.5 cycles per attribute level.{nl}* Increases SP consumption by 10% +SKILL_20190521_015673 * Applies the Bleeding damage of [Behead] in proportion to the target's maximum HP but reduces the duration of [Behead: Bleeding] by 50%.{nl} * Does not apply to boss monsters, and the amount of Bleeding will not exceed 5% of the caster's maximum HP{nl}* Increases SP consumption by 30% +SKILL_20190611_015674 I will show you my true power!! +SKILL_20190611_015675 Target: #{CaptionRatio}#{nl}{#339999}{ol}[Threat]{/}{/}Duration: #{CaptionTime}# seconds{nl}* Duration reduced by 50% on bosses +SKILL_20190611_015676 Perform an upward swing with your weapon, launching an enemy. Deals increased damage to shocked enemies.{nl}Wagon Wheel cooldown is reset when Cartar Stroke is used to damage the enemy after damage from Wagon Wheel is dealt on the target. +SKILL_20190611_015677 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +50% damage on enemies against shocked enemies +SKILL_20190611_015678 Use your two-handed sword to adopt a defensive stance with chances of blocking attacks. Blocked enemies become vulnerable to Slash-type attacks from the user. +SKILL_20190611_015679 Block Chance: +#{CaptionRatio2}#%{nl}Maximum Holding Time: 5 seconds{nl}Deals +{CaptionRatio3}#% damage on staggered enemies +SKILL_20190611_015680 Inflict damage on enemies by swinging your sword around and creating continuous attacks. Deals increased damage to shocked enemies and deals further damage when the enemy is mounted. +SKILL_20190611_015681 Коэффициент Скилла: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +#{CaptionRatio}#% damage on shocked enemies +SKILL_20190611_015682 Assume an active Ram Muay attack stance. Unlocks Nak Muay skills and converts basic attacks. Basic attack speed increases with skill level.{nl}Enemies hit by the basic attacks under Ram Muay stance become shocked for 5 seconds. Nak Muay skills have 50% chance to hit additionally against shocked enemies. +SKILL_20190611_015683 Strikes the lower half of the enemy. The targeted enemy becomes immobile for 1.5 seconds. Additional damage to Small-sized enemies and bosses. Can be used only when the Ram Muay buff is active. +SKILL_20190611_015684 Коэффициент Скилла: #{SkillFactor}#% x 2{nl}+50% damage to Small-sized enemies and bosses{nl}Can be used after adopting the Ram Muay stance +SKILL_20190611_015685 Slash the enemy with your elbow to inflict [Bleeding] debuff on the enemy. Deals additional damage against knocked down enemies. Can be used only when the Ram Muay buff is active. +SKILL_20190611_015686 Коэффициент Скилла: #{SkillFactor}#% x2{nl}[Bleeding] duration: #{CaptionTime}# seconds{nl}* Duration limited to 3 seconds against bosses{nl}Deals +50% additional damage against knocked down enemies{nl}Can be used after adopting the Ram Muay stance +SKILL_20190611_015687 Attack the enemy with a powerful kick. The kicked enemy spins and gets knocked down. Deals additional damage against immobile enemies. Can be used only when the Ram Muay buff is active. +SKILL_20190611_015688 Коэффициент Скилла: #{SkillFactor}#%{nl}Deals +50% additional damage against immobile enemies{nl}Can be used after adopting the Ram Muay stance +SKILL_20190611_015689 Hit the enemy with a flying knee kick. Deals additional damage against enemies under [Te Trong] debuff. Can be used only when the Ram Muay buff is active. +SKILL_20190611_015690 Skill Factor: #{SkillFactor}#%{nl}Deals +100% additional damage against enemies under [Te Trong] debuff{nl}Can be used after adopting the Ram Muay stance +SKILL_20190611_015691 Applies a buff that changes the cooldown of Te Kha, Sok Chiang, Te Trong and Khao Loi to 0.5 seconds and increases the chance of [Ram Muay] buff to cause additional hits. After the buff expires, the cooldown of Te Kha, Sok Chiang, Te Trong and Khao Loi applies as 30 seconds. +SKILL_20190611_015692 Duration: #{CaptionRatio}# seconds{nl}Chacne to hit additionally increases by +#{CaptionRatio2}#% +SKILL_20190611_015693 Aim at the upper part of the enemy and slash.{nl}Deals additional damage to targets under [Shock] debuff. +SKILL_20190611_015694 Коэффициент Скилла: #{SkillFactor}#% x 4{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +50% damage on enemies under [Shock] debuff +SKILL_20190611_015695 Charge forward and deal damage and applies the [Shock] debuff to enemies you come in contact with. Your physical and magic defense increase momentarily after using Cavalry Charge. +SKILL_20190611_015696 Коэффициент Скилла: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Increases Physical and Magic DEF by +100%{nl}[Cavalry Charge] buff duration: 5 seconds{nl}[Shock] duration: 10 seconds +SKILL_20190611_015697 Коэффициент Скилла: #{SkillFactor}#% x 5{nl}Debuff Duration: 10 seconds{nl}Slash Attack Damage: +50%{nl}Damage +100% to frozen and Ice-property enemies +SKILL_20190611_015698 Continuously cut down enemies in front of you with a one-handed sword. The skill's AoE attack ratio increases by 10 while the Cavalry Charge buff is active.{nl}Additonal damage against enemies under [Bleeding] or [Shock] debuff. +SKILL_20190611_015699 Коэффициент Скилла: #{SkillFactor}#% x 5{nl}AoE Attack Ratio: #{SkillSR}#{nl}Deals +25% damage on enemies under [Bleeding] and [Shock] debuff +SKILL_20190611_015700 Rush to attack an enemy and return to your position. Your movement speed increases momentarily after using Infinite Assault.{nl}When the skill is used while the user is under [Cavalry Charge] buff, the duration of [Cavalry Charge] buff is increased by 1.5 seconds.{nl}{#00113F}Increases the additional damage against enemies under [Warcry] debuff by [Skill Lv]x10%.{nl} +SKILL_20190611_015701 Strike the enemy's head for a chance to afflict the enemy with [Stun] and [Slow] debuffs.{nl}{#00113F}If the Frenzy buff is active, the attack range of Helm Chopper increases and Stun duration changes to 4 seconds.{/} +SKILL_20190611_015702 Коэффициент Скилла: #{SkillFactor}#% x2{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Stun] duration: #{CaptionRatio}# seconds{nl}[Slow] duration: 5 seconds +SKILL_20190611_015703 Физическая атака: -#{CaptionRatio}#%{nl}Магическая атака: -#{CaptionRatio}#%{nl}Уклонение: -#{CaptionRatio2}#%{nl}Урон от Magic Circle и атак с непрерывным эффектом: +#{CaptionRatio3}#%{nl}{#339999}{ol}[Lethargy]{/}{/} продолжительность: #{CaptionTime}# секунд +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190611_015704 Коэффициент Скилла: #{SkillFactor}#% x 2{nl}{#339999}{ol}[Freeze]{/}{/} duration: #{CaptionTime}# seconds +SKILL_20190611_015705 Коэффициент Скилла: #{SkillFactor}#%{nl}{#339999}{ol}[Freeze]{/}{/} duration: #{CaptionTime}# seconds +SKILL_20190611_015706 Коэффициент Скилла: #{SkillFactor}#%{nl}Ice Wall Tiles: #{CaptionRatio}#{nl}{#339999}{ol}[Freeze]{/}{/} duration: #{CaptionRatio2}# seconds{nl}Ice Wall Duration: #{CaptionTime}# seconds +SKILL_20190611_015707 Create a curtain of ice for defence to block enemy attacks. Successfully blocking the enemy's attack reduces the damage received by half and freezes the attacking enemy. +SKILL_20190611_015708 Duration 25 seconds{nl}Chance of inflicting {#339999}{ol}[Freeze]{/}{/} #{CaptionRatio2}#%{nl}{#339999}{ol}[Freeze]{/}{/} duration #{CaptionRatio}# sec{nl}Defense range: 50 +SKILL_20190611_015709 Коэффициент Скилла: #{SkillFactor}#%{nl}Magic DEF: -#{CaptionRatio}#%{nl}Casting time: #{CaptionTime}# seconds{nl}Consumes Rune Stone x1 +SKILL_20190611_015710 Throw an ice sphere to deal damage.{nl}Maximum Critical Chance is applied when the enemy {#00113F}Debuffed enemies attacked with Rune of Ice become frozen for 3 seconds.{/} +SKILL_20190611_015711 Коэффициент Скилла: #{SkillFactor}#% x2{nl}Casting time: #{CaptionTime}# seconds{nl} Consumes Rune Stone x1 +SKILL_20190611_015712 Turn you or an ally into a giant. Giant players are considered Large-type and have their HP and defense increased. Limited usage of skills.{nl}{#00113F}If there is a Shoggoth among your summons when using this skill, the Shoggoth will also receive the effects of Rune of Giants for 30 seconds.{nl}Appiles a chance to cast Earthquake when performing jumping attacks while turned into a giant (Basic attack damage is applied when the caster has not learned the Earthquake skill). +SKILL_20190611_015713 Giant Size Duration: #{CaptionTime}# seconds{nl}Defense, Maximum HP: +#{CaptionRatio}#%{nl}Movement Speed: +#{CaptionRatio2}#{nl}Consumes Rune Stone x1 +SKILL_20190611_015714 Коэффициент Скилла: #{SkillFactor}#% x5{nl}Casting time: #{CaptionTime}# seconds{nl}Consumes Rune Stone x1 +SKILL_20190611_015715 Damage received while casting: -#{CaptionRatio}#%{nl}Duration: #{CaptionRatio2}# minutes{nl}Casting time: #{CaptionTime}# seconds{nl}Consumes Rune Stone x1 +SKILL_20190611_015716 Коэффициент Скилла: #{SkillFactor}#%{nl}Casting Time: #{CaptionTime}# seconds{nl}Consumes Rune Stone x1 +<<<<<<< HEAD +SKILL_20190611_015717 Sharp thorns rise from within the shadow of an enemy, dealing damage. Applies [Blind] debuff to enemies for 3 seconds when hit. Shadow Thorn cannot be blocked or evaded. +SKILL_20190611_015718 Коэффициент Скилла: #{SkillFactor}#%{nl}Ignores 25% defense of enemies under [Blind] debuff +SKILL_20190611_015719 Коэффициент Скилла: #{SkillFactor}#% x 5 maximum{nl}[Blind] duration: 10 seconds +SKILL_20190611_015720 Deals damage to cursed enemies from afar. Deals additional damage on every third cast when used in succession.{nl}Damage increased against enemies under [Blind] debuff. +SKILL_20190611_015721 Коэффициент Скилла: #{SkillFactor}#%{nl}Attack bonus on 3rd hit: #{CaptionRatio}# to #{CaptionRatio2}#x{nl}Damage against enemies under [Blind] debuff increased by +25% +SKILL_20190611_015722 Instruct your summoned zombies to celebrate. The zombies will deal damage to anything they touch and become immune to knockback and knockdowns. The average STR stat of the zombies are applied as additional damage.{nl}Deals increased damage against enemies under [Blind] debuff. +SKILL_20190611_015723 Summon Skill Factor: #{SkillFactor}#%{nl}Maximum duration: 10 seconds{nl}Damage increased against enemies under [Blind] debuff increased by 24%{nl}Requires summoned zombies +SKILL_20190611_015724 Detonates zombies near the targeted area and deals damage to nearby enemies.{nl}Deals increased damage against enemies under [Blind] debuff. +SKILL_20190611_015725 Skill Factor: #{SkillFactor}#%{nl}Damage against enemies under [Blind] debuff increased by +25% +======= +SKILL_20190611_015717 Sharp thorns rise from within the shadow of an enemy, dealing damage. Applies [Ослепление] debuff to enemies for 3 seconds when hit. Shadow Thorn cannot be blocked or evaded. +SKILL_20190611_015718 Коэффициент Скилла: #{SkillFactor}#%{nl}Ignores 25% defense of enemies under [Ослепление] debuff +SKILL_20190611_015719 Коэффициент Скилла: #{SkillFactor}#% x 5 maximum{nl}[Blind] duration: 10 seconds +SKILL_20190611_015720 Deals damage to cursed enemies from afar. Deals additional damage on every third cast when used in succession.{nl}Damage increased against enemies under [Ослепление] debuff. +SKILL_20190611_015721 Коэффициент Скилла: #{SkillFactor}#%{nl}Attack bonus on 3rd hit: #{CaptionRatio}# to #{CaptionRatio2}#x{nl}Damage against enemies under [Ослепление] debuff increased by +25% +SKILL_20190611_015722 Instruct your summoned zombies to celebrate. The zombies will deal damage to anything they touch and become immune to knockback and knockdowns. The average STR stat of the zombies are applied as additional damage.{nl}Deals increased damage against enemies under [Ослепление] debuff. +SKILL_20190611_015723 Summon Skill Factor: #{SkillFactor}#%{nl}Maximum duration: 10 seconds{nl}Damage increased against enemies under [Ослепление] debuff increased by 24%{nl}Requires summoned zombies +SKILL_20190611_015724 Detonates zombies near the targeted area and deals damage to nearby enemies.{nl}Deals increased damage against enemies under [Ослепление] debuff. +SKILL_20190611_015725 Skill Factor: #{SkillFactor}#%{nl}Damage against enemies under [Ослепление] debuff increased by +25% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190611_015726 Fire 5 arrows in an arc in front of you.{nl}Deals 50% additional damage to targets under [Slow] debuff. +SKILL_20190611_015727 Aim at an enemy in a steady posture. Increases the damage of Missile attacks, applying an even higher increase to Bow attacks. +SKILL_20190611_015728 Damage +#{CaptionRatio}#% on non-bow Missile attacks{nl}Damage +#{CaptionRatio2}#% on bow Missile attacks{nl}Duration: 30 minutes +SKILL_20190611_015729 Fires a spiraling arrow that deals multiple hits to a target. Using multiple Spiral Arrows on an enemy increases the number of consecutive hits. Spiral Arrow also ignores part of the target's defense and applies increased critical rate.{nl}Deals 50% additional damage to targets under [Slow] debuff. +SKILL_20190611_015730 Hide Sapper installations installed by the player from enemies. +SKILL_20190611_015731 Fire a barbed arrowhead. Deals a number of hits depending on an enemy's defense type.{nl}Deals 50% additional damage against [Bleeding] enemies. +SKILL_20190611_015732 Fire an arrow that, upon hitting an enemy, creates a cross-shaped explosion. Grants a chance to apply Burn debuff to enemies for 10 seconds upon hit. +SKILL_20190611_015733 Skill Factor: #{SkillFactor}#%{nl}Explosion Skill Factor: #{SkillFactor}#%{nl}[Burn] duration: 10 seconds{nl}Consumes Hail Mary Arrow x1 +SKILL_20190611_015734 Fire an arrow, igniting flames that inflict damage to enemies. Targets that step on the flames receive continuous damage. Targets that escape the flames are afflicted by [Magic Arrow] debuff that lasts 1.5 seconds that cause 50% damage periodically. +SKILL_20190611_015735 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Duration: 10 seconds{nl}[Magic Arrow] damage interval: 0.3 seconds{nl}Consumes Magic Arrow x1 +SKILL_20190611_015736 Play the flute to stun nearby enemies. If used against hidden enemies, the hiding effects are canceled and they become stunned. +SKILL_20190611_015737 Skill Factor: #{SkillFactor}#% per second{nl}Range: 160{nl}[Stun] duration: #{CaptionRatio}# seconds{nl}Maximum Level: 1 +SKILL_20190611_015738 Restores the HP of a designated target. The amount of HP restored depends on the caster's Heal Factor.{nl}Repeated casting increases SP consumption that is dependent on the player's SPR stat.{nl}{#00113F}Bonus effects are applied when the caster has advanced into certain classes (the bonus effects stack):{nl}* Priest: SP consumption reduced by 25, [Heal: Overload] duration reduced by 0.3 seconds, Heal Factor increased by 5%{nl}* Pardoner: SP consumption reduced by 50{nl}* Plague Doctor: [Heal Overload] duration reduced by 0.7 seconds{nl}* Kabbalist: Heal Factor increased by 10%{/} +SKILL_20190611_015739 Guardian Saint duration: 30 minutes{nl}Healing: +#{CaptionRatio}#% +SKILL_20190611_015740 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Targets: #{CaptionRatio2}#{nl}Maximum Duration: 4 seconds +SKILL_20190611_015741 Use your trained fists to attack an enemy in quick succession. Basic attacks apply as two-handed.{nl}Additional Holy-property hits are applied when the player's HP falls below 40%. +SKILL_20190611_015742 Skill Factor: #{SkillFactor}#% x2{nl}Basic attack speed: +#{CaptionRatio}#{nl}Additional Holy-property hits: +#{CaptionRatio2}# +SKILL_20190611_015743 Extend your fist from a close distance to destroy the enemy from the inside. The attacked enemy will lose SP and gradually lose HP in amounts depending on the caster and the target's SPR stat.{nl}Absorbs 25% of the target's lost SP when the caster is under the effects of Golden Bell Shield. +SKILL_20190611_015744 Use to reset the cooldown time and momentarily increase the damage of Monk skills.{nl}The buff also grants immunity to knockback and knockdown and other general status ailments. +SKILL_20190611_015745 Grass temporarily grows in the targeted area. Monsters within the targeted area become Plant-type monsters and become afflicted with Rash debuff for continuous damage. Allies who step on the area receive the Floral Scent buff and have their HP restored.{nl}{#00113F}If the Statue of Goddess Zemyna buff is active, Floral Scent restores 10% more HP.{/}{nl}The type-changing effect on bosses vary depending on the grade of the boss.{nl}* Unique Raid Boss: 50%{nl}* Legend Raid Boss: 25%{nl}* Boruta: 12.5% +SKILL_20190611_015746 Grants the target regenerative abilities. The target recovers HP if the target's HP is below that of what was left when they received the buff. +SKILL_20190611_015747 Heal Factor: #{CaptionRatio}#% per 5 seconds{nl}Duration: 45 seconds +SKILL_20190611_015748 Imbues allies with the power of the goddess. Reduces damage received from enemies when under the buff's effect and reflects the remainder damage on the attacking enemy. Effects are not applied on certain boss monsters and the buff is removed after reflected damage is dealt on enemies.{nl}{#00113F}Enemies are applied with Great Curse when Revenged Sevenfold's effects are activated while Omikuji buff is active.{/} +SKILL_20190611_015749 Duration: #{CaptionTime}# seconds{nl}Damage received: -#{CaptionRatio}#% +SKILL_20190611_015750 Use the power of Kabbalah to summon serpents that attack your enemies and remove debuffs from allies periodically. +SKILL_20190611_015751 Skill Factor: #{SkillFactor}#% per 2 seconds{nl}Removes 1 ally debuff every 2 seconds{nl}Duration: 10 seconds{nl}Target: 10 +SKILL_20190611_015752 Duration: #{CaptionTime}# seconds{nl}Maximum HP: +#{CaptionRatio}#% +SKILL_20190611_015753 Heal Factor: #{CaptionRatio}#% per 0.5 seconds{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Holy Water x10 +SKILL_20190611_015754 Changes the type of enemies within range to Demon. Changed targets take 10% additional damage from Holy-property attacks.{nl}The duration of the effect on bosses vary depending on the grade of the boss.{nl}* Unique Raid Boss: 50%{nl}* Legend Raid Boss: 25%{nl}* Boruta: 12.5% +SKILL_20190611_015755 Clap your hands twice. Increases the duration of ally installations in the proximity (Ice Wall and Spike Shooter not included).{nl}Skill effects do not stack. +SKILL_20190611_015756 Temporarily increases the player's critical chance and reduces the enemy's block when attacking enemies from behind. +SKILL_20190611_015757 Critical Chance: +#{CaptionRatio}#%{nl}Block: -#{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds +SKILL_20190611_015758 Skill Factor: #{SkillFactor}#% x2{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Stun] duration: #{CaptionRatio2}# seconds{nl}Critical Chance: #{CaptionRatio}#% +<<<<<<< HEAD +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190611_015759 Become vulnerable to slash attacks. SKILL_20190611_015760 Tire Tracks SKILL_20190611_015761 Hit by [Wagon Wheel]. Casting [Cartar Stroke] resets [Wagon Wheel] cooldown SKILL_20190611_015762 Fall SKILL_20190611_015763 Hides installation set up by player SKILL_20190611_015764 Unable to recover HP. +<<<<<<< HEAD SKILL_20190611_015765 Changes cooldown of Te Kha, Sok Chiang, Te Trong и Khao Loi to 0.5 Секунд +======= +SKILL_20190611_015765 Changes the cooldown of Te Kha, Sok Chiang, Te Trong and Khao Loi to 0.5 seconds +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190611_015766 Blind SKILL_20190611_015767 Broken Leg SKILL_20190611_015768 Movement Speed {img red_down_arrow 16 16}10 @@ -15798,6 +28175,7 @@ SKILL_20190611_015797 NA SKILL_20190611_015798 NA SKILL_20190611_015799 NA SKILL_20190611_015800 NA +<<<<<<< HEAD SKILL_20190611_015801 * Возможность носить [Кожанная броня]{nl}* Когда экипированно 4 части Кожанной брони, шанс критического урона повышает на 20% (Максимальный предел критического шанса также повышен на 10%){nl}* Когда экипированно 4 части Кожанной брони, физический и магический урон повышен на 15% SKILL_20190611_015802 * Увеличение [Acrobatic Mount]'s mounted skill damage increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190611_015803 * Враги поражённые способностью Evil Spirits имеют 10% шанс за каждый уровень атрибута быть пораженными эффектом [Ослепление] for 10 Секунд{nl}* Увеличивает потребление SP на 10% @@ -15815,7 +28193,40 @@ SKILL_20190611_015814 * Увеличение [Tree of Sepiroth]'s Heal Factor н SKILL_20190611_015815 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset и you survive with 1 HP for 2 Секунд за каждый уровень атрибута{nl}* After that duration, you become incapable of combat{nl}* Skill duration уменьшится by half under PvP environments{nl}* Увеличивает потребление SP на 10% SKILL_20190611_015816 * Враги поражённые способностью [Behead] will be будут поражены эффектом [Silence] debuff for 5 Секунд{nl}[Silence] duration уменьшится by half in PvP environments{nl}* Увеличивает потребление SP на 10% SKILL_20190618_015817 Dionys Cub blesses you with power of Twilight Star.{nl}Увеличение your AoE Attack Ratio by +3. +======= +SKILL_20190611_015801 * Can equip [Leather] armor{nl}* When 4 pieces of [Leather] armor are equipped, critical chance is increased by 20% (Maximum critical chance limit is also raised by 10%){nl}* When 4 [Leather] armor pieces are equipped, physical and magic damage is increased by 15% +<<<<<<< HEAD +SKILL_20190611_015802 * Increases [Acrobatic Mount]'s mounted skill damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190611_015803 * Enemies hit by Evil Spirits have a 10% chance per attribute level to be afflicted with [Blind] for 10 seconds{nl}* Increases SP consumption by 10% +======= +SKILL_20190611_015802 * Increases [Acrobatic Mount]'s mounted skill damage increasing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190611_015803 * Enemies hit by Evil Spirits have a 10% chance per attribute level to be afflicted with [Ослепление] for 10 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190611_015804 * Creates a copy of ally installations within the range of [Micro Dimension]{nl}* Cloned targets will not be further duplicated{nl}* Increases SP consumption by 30% +SKILL_20190611_015805 * Increases the range of ally magic circles and continuous area effect skills within the range of [Ultimate Dimension] by 10%{nl}* Increases SP consumption by 30% +SKILL_20190611_015806 High Anchoring: Single Shot +SKILL_20190611_015807 * Reduces the cooldown of [Barrage], [Spiral Arrow] and [Bounce Shot] by 15 seconds when a single enemy is attacked with [High Anchoring]{nl}* Increases SP consumption by 20% +SKILL_20190611_015808 * Attacking enemies blinded as a result of [Sonic Strike] applies the [Confusion] debuff{nl}* Confused enemies have their physical defense reduced and physical attack increased by attribute level x 0.5%{nl}* Increases SP consumption by 50% +<<<<<<< HEAD +SKILL_20190611_015809 * Enemies hit by [Effigy] have a 10% chance per attribute level of becoming afflicted with [Blind] for 5 seconds{nl}* Increases SP consumption by 10% +======= +SKILL_20190611_015809 * Enemies hit by [Effigy] have a 10% chance per attribute level of becoming afflicted with [Ослепление] for 5 seconds{nl}* Increases SP consumption by 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190611_015810 * [Hand Knife] attacks ignore the enemy's defense by 4% per attribute level{nl}* Increases SP consumption by 30% +SKILL_20190611_015811 Healing Factor: Heal Party +SKILL_20190611_015812 * [Healing Factor]'s effects are applied to all party members. Increases the duration of Healing Factor to 10 seconds while the skill interval is reduced to 2.5 seconds{nl}* Only 60% of the caster's Heal Factor is applied to party members. +SKILL_20190611_015813 * [Ein Sof]'s effects are applied to all party members. The effects and duration of the skill is reduced by half{nl}* Increases SP consumption by 50% +<<<<<<< HEAD +SKILL_20190611_015814 * Increases [Tree of Sepiroth]'s Heal Factor by 0.5% per attribute level{nl}* +10% added increase at maximum level +======= +SKILL_20190611_015814 * Increases [Tree of Sepiroth]'s Heal Factor на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190611_015815 * If you become incapable of combat during [Fanaticism], your skills' cooldown is reset and you survive with 1 HP for 2 seconds per attribute level{nl}* After that duration, you become incapable of combat{nl}* Skill duration reduced by half under PvP environments{nl}* Increases SP consumption by 10% +SKILL_20190611_015816 * Enemies hit by [Behead] will be afflicted with [Silence] debuff for 5 seconds{nl}[Silence] duration reduced by half in PvP environments{nl}* Increases SP consumption by 10% +SKILL_20190618_015817 The Dionys Cub blesses you with the power of the Twilight Star.{nl}Increases your AoE Attack Ratio by +3. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190621_015818 Victory Cube Trader +<<<<<<< HEAD SKILL_20190621_015819 You cannot obtain any more Victory Cubes for duration of buff. SKILL_20190702_015820 Увеличение DEF of caster и nearby allies temporarily. increase in DEF is proportional to caster's DEF value. SKILL_20190702_015821 DEF increased by #{CaptionRatio}#% of caster's DEF{nl}Длительность: 30 Секунд{nl}Consumes Lensterseum x1 @@ -15827,6 +28238,19 @@ SKILL_20190702_015826 Увеличение Healing by +30% и снижает SP SKILL_20190702_015827 SP consumption уменьшится by -#{CaptionRatio}#%{nl}Длительность: 40 Секунд{nl}Consumes Lensterseum x1 SKILL_20190702_015828 Accumulates damage dealt over 3 Секунд then deals accumulated damage divided over 3~7 hits. SKILL_20190702_015829 Длительность: #{CaptionRatio}# Секунд{nl}Consumes Riperium x1 +======= +SKILL_20190621_015819 You cannot obtain any more Victory Cubes for the duration of the buff. +SKILL_20190702_015820 Increases the DEF of the caster and nearby allies temporarily. The increase in DEF is proportional to the caster's DEF value. +SKILL_20190702_015821 DEF increased by #{CaptionRatio}#% of the caster's DEF{nl}Duration: 30 seconds{nl}Consumes Lensterseum x1 +SKILL_20190702_015822 [Heal] skill also recovers the HP of allies near the target.{nl}HP recovery is proportional to the amount of HP recovered. +SKILL_20190702_015823 HP Recovery #{CaptionRatio}#%{nl}Duration: #{CaptionTime}# seconds{nl}Consumes Lensterseum x1 +SKILL_20190702_015824 Damage received is reduced as the player HP is lowered. The reduced damage is increased in proportion to the player's lost HP and maximum HP. +SKILL_20190702_015825 Duration: 30 seconds{nl}Consumse Lensterseum x1 +SKILL_20190702_015826 Increases Healing by +30% and reduces the SP consumption of skills +SKILL_20190702_015827 SP consumption reduced by -#{CaptionRatio}#%{nl}Duration: 40 seconds{nl}Consumes Lensterseum x1 +SKILL_20190702_015828 Accumulates the damage dealt over 3 seconds then deals the accumulated damage divided over 3~7 hits. +SKILL_20190702_015829 Duration: #{CaptionRatio}# seconds{nl}Consumes Riperium x1 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190702_015830 Apsauga's Reinforcement SKILL_20190702_015831 Bendrinti's Benevolence SKILL_20190702_015832 [Heal] skill also recovers HP of allies near target. @@ -15835,10 +28259,15 @@ SKILL_20190702_015834 Damage received is уменьшится as player's HP lo SKILL_20190702_015835 Gymas' Conviction SKILL_20190702_015836 Увеличение Healing by +30% и снижает SP consumption of skills. SKILL_20190702_015837 Smugis' Counterattack +<<<<<<< HEAD SKILL_20190702_015838 Accumulates damage dealt over 10 Секунд then deals accumulated damage divided over 7 hits. +======= +SKILL_20190702_015838 Accumulates the damage dealt over 10 seconds then deals the accumulated damage divided over 7 hits. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190702_015839 Bendrinti: Heal SKILL_20190702_015840 Knockdown Дополнительный Damage SKILL_20190702_015841 Smugis' Counterattack: Damage +<<<<<<< HEAD SKILL_20190706_015842 20% шанс of dealing 5,000 to 8,000 damage to a nearby enemy. SKILL_20190723_015843 Множитель навыка: #{SkillFactor}#% каждые 0.3 Секунд{nl}Maximum Длительность: 3.5 Секунд SKILL_20190723_015844 Fire a contagious poison arrow. poisoned target spreads poison around to nearby enemies every time it is attacked. {nl}Continuous poison Урон not categorized as a missile-property attack. @@ -15905,15 +28334,90 @@ SKILL_20190802_015904 Suppresses pain. Can accumulate damage up to 2x that of p SKILL_20190802_015905 Minimum critical шанс is повысится when using magic attacks и deals Дополнительный psychokinesis damage пропорционально caster's minimum magic attack value. SKILL_20190802_015906 снижает damage dealt to enemies но provides a force shield with successful blocks. SKILL_20190802_015907 Увеличение threat value gained when attacking monsters +======= +SKILL_20190706_015842 20% chance of dealing 5,000 to 8,000 damage to a nearby enemy. +SKILL_20190723_015843 Skill Factor: #{SkillFactor}#% per 0.3 seconds{nl}Maximum Duration: 3.5 seconds +SKILL_20190723_015844 Fire a contagious poison arrow. The poisoned target spreads poison around to nearby enemies every time it is attacked. {nl}Continuous poison damage is not categorized as a missile-property attack. +SKILL_20190723_015845 Fire a poisonous arrow that deals continuous damage for a long period of time. The stronger the poison, the higher the damage.{nl}Continuous poison damage is not categorized as a missile-property attack. +SKILL_20190723_015846 Receives amplified magic damage when taking damage from magic attacks +SKILL_20190723_015847 * Flying monsters affected by [Throw Rete] fall to the ground and take damage.{nl}* Airborne characters are returned to the ground{nl}* Damage taken: 100%{nl}* Increases SP consumption by 10% +SKILL_20190802_015848 Increases physical attack damage through the power of determination. +SKILL_20190802_015849 Reduces incoming damage from enemies through the power of determination. +SKILL_20190802_015850 Damage Taken: -#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190802_015851 Liberate +SKILL_20190802_015852 Unleashes your power within to draw nearby enemies. You gain increased Threat from monsters with every attack for the duration of the buff. +SKILL_20190802_015853 Threat increase: +500%{nl}Duration: 30 seconds{nl}Max. level 1 +SKILL_20190802_015854 Reduces the incoming Physical and Magic Damage and increases the AoE Defense Ratio of the caster.{nl}Max. level that can be reached using items and skill effects is 7. +SKILL_20190802_015855 Switch into an active defense stance using your shield to increase your block. Caster's attack is lowered during [High Guard] but grants a force shield that increases its efficacy in proportion to the DEF value of the caster's equipped shield when an attack is blocked. The caster cannot block attacks during [High Guard: Shield] buff is active and the buff does not stack with [High Guard].{nl}Unequipping the shield or re-using the skill while the buff is active undoes its effect.{nl}(Skill is not compatible with automatic weapon swap.) +SKILL_20190802_015856 #{CaptionRatio}#% of [Shield DEF value] is applied as force field{nl}Damage to enemies reduced by -#{CaptionRatio2}#%{nl}[High Guard] druation: 30 minutes{nl}[High Guard: Shield] duration: #{CaptionTime}# seconds +SKILL_20190802_015857 Increases DEF in proportion to the DEF value of the equipped shield.{nl}The buff is removed when the player does not have a shield equipped when swapping weapons(including automatic weapon swap).{nl}{#00113F}Does not stack with Epee Garde. +SKILL_20190802_015858 Stab an enemy with successive strikes. Damage increases with increased number of stabs.{nl}{#00113F}Max. number of hits is increased when under the effect of the [Dragoon Helmet] or [Initiate] buff.{/} +SKILL_20190802_015859 Deal damage to enemies by piercing them. The larger an enemy is, the more consecutive hits you deal.{nl}{#00113F}The number of consecutive hits is increased by 1 when under the effect of [Dragoon Helmet] or [Initiate] buff.{/} +SKILL_20190802_015860 Switch into the Finestra stance to attack. Decreases your evasion, but applies additional critical rate to your spear attacks. The Finestra buff is canceled if you change to a weapon other than a spear.{nl}Block chance is increased when equipped with a shield. +SKILL_20190802_015861 Additional critical rate: +#{CaptionRatio}#%{nl}Evasion: -20%{nl}Block chance while equipped with a shield: +#{CaptionRatio2}#%{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190802_015862 Use your weapon and shield to attack. Using a two-handed Pierce weapon blocks enemy physical attacks and triggers a counter. The counter lands as a critical attack that stuns the enemy for 2 seconds.{nl}Strike attacks are applied with an ATK value proportionate to the DEF value of the equipped shield and character's DEF value. +SKILL_20190802_015863 Skill Factor: #{SkillFactor}#%{nl}{nl}AoE Attack Ratio: #{SkillSR}#{nl}Strike Attack{nl}- 65% of [Shield DEF + Basic Physical DEF] +SKILL_20190802_015864 Nullifies the physical defense of your equipped shield, but increases the critical power of your Pierce-type attacks.{nl}{#00113F}If you have the Rodelero class in your build, your shield's physical defense is not nullified.{/} +SKILL_20190802_015865 Grab your target and swing them in the air, stunning them and making them vulnerable to Strike attacks (Only 50% of the Physical ATK value is applied in this case). Repeatedly use the skill while your target is held to headbutt them and deal damage to nearby enemies.{nl}Your damage taken is reduced by 50% and damage dealt is increased by 50% when equipped with Cassis Crista. +SKILL_20190802_015866 Rotate your spear using centrifugal force to attack an enemy. Spear attacks increase critical damage and two-handed spear attacks ignore 50% of the enemy's defense. +SKILL_20190802_015867 Skill Factor: #{SkillFactor}#% x6{nl}Final damage increased by +10% when critical attack occurs +SKILL_20190802_015868 Attack several enemies within range by throwing the spear. Attacked enemies become temporarily vulnerable to melee physical attacks.{nl}Hits twice against slowed or immobile targets. +SKILL_20190802_015869 Build a Shield Charger that grants guild members with a protective Shield Gauge. The durability of the shield recovers automatically once it reaches a certain threshold. The shield's maximum health is equal to 2 times your own HP.{nl}This skill requires a [Shield Charger] item to install. +SKILL_20190802_015870 Shield Amount: #{CaptionRatio}#% of caster's HP{nl}Protectable Targets: #{CaptionRatio2}#{nl}Duration: #{CaptionRatio3}# seconds{nl}Shield Charger duration: 22 seconds{nl}Requires Shield Charger x1 +SKILL_20190802_015871 Call a horse and ride it. Your movement speed increases and you gain the Pain Barrier buff. Cannot use if already mounted on a different Companion.{nl}Swash Buckling can be used while riding and additional effects are added to Templar skills such as Non-Invasive Area, Advanced Orders, Battle Orders and Flying Colors.{nl}Grants bonus seize points during GTW.{nl}{#00113F}If the Hard Shield buff is active, its duration becomes infinite. If Horse Riding ends, Hard Shield cancels automatically.{/}{nl}(Cannot use skills with weapon auto-swap while riding.){nl}Only Swash Buckling and Templar skills can be used while riding. +SKILL_20190802_015872 Grants the ability to block without a shield. Grants increased block when receiving damage while equipped with a dagger.{nl}The buff is removed when the dagger becomes unequipped. +SKILL_20190802_015873 Additional block against incoming damage: +#{CaptionRatio}#%{nl}Duration: 30 minutes +SKILL_20190802_015874 Leap forward and stab the enemy with your dagger and apply [Slow] debuff to target for 2.5 seconds. If the target's HP is at 50% or lower, the attack can deal up to 350% additional damage based on how low their HP is. Deals additional damage to enemies affected by the rete debuff, Iron Hook, and Arrest. +SKILL_20190802_015875 Pierce twice, then brandish your spear to deal Slash damage. At the last hit, the enemy is thrown in the air. Attacking enemies affected by the rete debuff, Iron Hook, or Arrest applies increased damage and prevents evasion. +SKILL_20190802_015876 Inflicts damage on an enemy by creating a powerful earthquake. Hits twice against enemies under the effect of [Lethargy] debuff. +SKILL_20190802_015877 Summons a tree of ice on the ground that freezes and damages enemies nearby.{nl}(Freeze duration is halved in PvP environments.) +SKILL_20190802_015878 Skill Factor: #{SkillFactor}#%{nl}Ice Tree Duration: #{CaptionTime}# seconds{nl}Consumes Cryorite x#{SpendItemCount}# +SKILL_20190802_015879 Swaps your position with that of a selected enemy. The swapped enemy becomes immobilized.{nl}Does not affect boss monsters and fixed enemies. +SKILL_20190802_015880 Targets: #{CaptionRatio}#{nl}Maximum Distance: 20{nl}Debuff Duration: 3 seconds +SKILL_20190802_015881 Turn you or an ally into a giant. Giant players are considered Large-type and have their HP and defense increased.{nl}{#00113F}If there is a Shoggoth among your summons when using this skill, the Shoggoth will also receive the effects of Rune of Giants for 30 seconds.{nl}Appiles a chance to cast Earthquake when performing jumping attacks while turned into a giant (Basic attack damage is applied when the caster has not learned the Earthquake skill).{/}Buff skills can be used while attack skills cannot. But the following skills can be used.{nl}Swash Buckling, Energy Bolt, Lethargy, Magic Shield, Earthquake, Magic Missile, Quick Cast, Creeping Death Charm, Storm Calling, Rune of Ice, Rune of Destruction, Rune of Justice, Rune of Protection, Rune of Rock +SKILL_20190802_015882 Throw a talisman to an ally that temporarily suppresses pain. You become invulnerable to any damage while the talisman is active, but receive the accumulated damage at once when the effect ends.{nl}You can accumulate damage equal to twice the amount of your HP at maximum and invulnerability is removed when this maximum damage threshold is reached (But the player still does not receive the accumulated damage as the buff itself is still active).{nl}{#00113F}You do not receive accumulated damage while using [Shadow Pool] or [Stop: Break Time].{/} +SKILL_20190802_015883 Lay a defensive trap that damages any enemies that walk into it.{nl}The trap is removed when it consumes all the number of hits. +SKILL_20190802_015884 Skill Factor: #{SkillFactor}#% x 3{nl}Duration: #{CaptionTime}# seconds{nl}Number of Hits: #{CaptionRatio2}# +SKILL_20190802_015885 Skill Factor: #{SkillFactor}#%{nl}#{CaptionRatio2}#% critical chance against enemies under [Reveal Weak Spot] debuff{nl}Duration: #{CaptionRatio}# seconds +SKILL_20190802_015886 Restores the HP of a designated target. The amount of HP restored depends on the caster's healing values.{nl}Repeated casting increases SP consumption that is dependent on the player's SPR stat.{nl}{#00113F}Bonus effects are applied when the caster has advanced into certain classes (the bonus effects stack):{nl}* Priest: SP consumption reduced by 25, [Heal: Overload] duration reduced by 0.3 seconds, Heal Factor increased by 5%{nl}* Pardoner: SP consumption reduced by 50{nl}* Plague Doctor: [Heal Overload] duration reduced by 0.7 seconds{nl}* Kabbalist: Heal Factor increased by 10%{/} +SKILL_20190802_015887 Prevents one from becoming Incapable of Combat once.{nl}(#00113F)If [Fanaticism: Martyr] attribute is active and the character is under the Fanaticism buff, the effect of [Fanaticism: Martyr] takes precedence over Revive.{/} +SKILL_20190802_015888 Minimum critical chance is applied to magic attacks and also deals additional Psychokinesis damage proportional to the caster's Magic ATK. Using Psychokinesis skills grants additional damage. +SKILL_20190802_015889 Duration: #{CaptionTime}# seconds{nl}#{CaptionRatio}#% additional Psychokinesis property damage in proportion to magic attack{nl}#{CaptionRatio2}#% additional damage applied to Psychokinesis property attacks{nl}Minimum Critical Rate: +#{CaptionRatio3}#% +SKILL_20190802_015890 Summons a magic circle that interferes with the enemy attacks. Reduces damage received from enemies while inside the magic circle. +SKILL_20190802_015891 Damage Taken -#{CaptionRatio}#%{nl}Magic Circle Duration: #{CaptionTime}# seconds +SKILL_20190802_015892 Repeatedly shoot your pistol subweapon at enemies in front of you to deal damage. Quick and Dead attacks gain a 15% chance to land as critical attacks. +SKILL_20190802_015893 Skill Factor: #{SkillFactor}#% x6 +SKILL_20190802_015894 Continuously attack using your dagger. A double attack with a high critical rate may stun the enemy. Also deals additional damage when critical attacks occur when attacking from the enemy's back. +SKILL_20190802_015895 Skill Factor: #{SkillFactor}#% x2{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Stun] duration: #{CaptionRatio2}# seconds{nl}Critical Chance: +#{CaptionRatio}#% +SKILL_20190802_015896 Reduces the physical and magic defenses of enemies nearby. +SKILL_20190802_015897 Physical/Magic Defense: -25%{nl}Duration: 10 sec{nl}Targets: 5 +SKILL_20190802_015898 Applies a buff to self and party members nearby that reduces the damage received in amounts proportionate to the caster's maximum HP. The amount of damage reduced decreases by 1% every 0.5 seconds and the buff is removed when either the duration is over or the damage reduction reaches 0% +SKILL_20190802_015899 Received damage: -#{CaptionRatio}#%{nl}Duration: 20 seconds{nl}Consumes Lensterseum x1 +SKILL_20190802_015900 Increases the player's healing by 40% and reduces the SP cost of skills used. Also grants a buff to self and allies that reduce incoming damage by 10% +SKILL_20190802_015901 SP consumption: -#{CaptionRatio}#%{nl}[Gymas' Conviction] duration: 40 seconds{nl}[Gymas' Protection] duration: 20 seconds{nl}Consumes Lensterseum x1 +SKILL_20190802_015902 Deals additional damage to enemies with Smugi's Counterattack. The damage dealt increases depending on the target's HP amount.{nl}Damage increase effect is more effective with target's HP value and the increase ranges from a minimum of 120% to a maximum of 240%{nl}Additional damage occurs ever 0.5 seconds. +SKILL_20190802_015903 Unable to act. Increases minimum critical chance by +30% with incoming Pierce attacks +SKILL_20190802_015904 Suppresses pain. Can accumulate damage up to 2x that of the player's maximum HP. Invulnerability effect is removed when this threshold is reached. +SKILL_20190802_015905 Minimum critical chance is applied when using magic attacks and deals additional psychokinesis damage in proportion to the caster's minimum magic attack value. +SKILL_20190802_015906 Reduces damage dealt to enemies but provides a force shield with successful blocks. +SKILL_20190802_015907 Increases the threat value gained when attacking monsters +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190802_015908 Great Blessing! SKILL_20190802_015909 снижает damage taken. SKILL_20190802_015910 сниженно Физический/Magic Defense SKILL_20190802_015911 Adds +1 skill level for all Magic Circle skills SKILL_20190802_015912 High Guard: Shield +<<<<<<< HEAD SKILL_20190802_015913 снижает damage received by 1% каждые stack. Stack decreases by -1 every 1 Секунд SKILL_20190802_015914 Увеличение Healing by 40% и снижает SP consumption of skills. SKILL_20190802_015915 Deals Дополнительный damage equal to 1% of target's max. HP (damage cycle 0.5 секунд){nl}Applies effect of damage increase пропорционально HP of targeted enemy SKILL_20190802_015916 снижает damage received by a percentage equal to half of consumed HP (maximum of 10%). +======= +SKILL_20190802_015913 Reduces damage received by 1% per stack. Stack decreases by -1 every 1 seconds +SKILL_20190802_015914 Increases Healing by 40% and reduces the SP consumption of skills. +SKILL_20190802_015915 Deals additional damage equal to 1% of target's max. HP (damage cycle 0.5 sec){nl}Applies effect of damage increase in proportion to the HP of the targeted enemy +SKILL_20190802_015916 Reduces the damage received by a percentage equal to half of the consumed HP (maximum of 10%). +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190802_015917 Gymas' Protection SKILL_20190802_015918 Solmiki Two-handed Mace SKILL_20190802_015919 Equip @@ -15940,15 +28444,30 @@ SKILL_20190802_015939 Power of Goddess SKILL_20190802_015940 ATK и DEF values are changed to that of Lv. 400 Legend-grade equipment with +21 ENH и Stage 10 TRA.{nl}Effects are only повысится when equipped.{nl} buffs is transferred to enemy player when made incapable of combat. SKILL_20190802_015941 Mercenary Buff SKILL_20190802_015942 Crystal Movement Speed Buff +<<<<<<< HEAD SKILL_20190802_015943 If player's movement speed is below 50{nl}while approaching a Crystal, player's movement speed is increased to 50.{nl} increased movement speed is gradually уменьшится.{nl}Exclusive to Swordsman и Cleric tree characters SKILL_20190802_015944 * Увеличение threat values when attacking enemies by 50% за каждый уровень атрибута SKILL_20190802_015945 * Увеличение [Bear]'s incoming damage reducing effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +======= +SKILL_20190802_015943 If the player's movement speed is below 50{nl}while approaching a Crystal, the player's movement speed is increased to 50.{nl}The increased movement speed is gradually reduced.{nl}Exclusive to Swordsman and Cleric tree characters +SKILL_20190802_015944 * Increases threat values when attacking enemies by 50% per attribute level +SKILL_20190802_015945 * Increases [Bear]'s incoming damage reducing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20190802_015946 Liberate: Awaken +<<<<<<< HEAD SKILL_20190802_015947 * снижает duration of [Liberate] by 6 Секунд и Увеличение damage against enemies by 50% SKILL_20190802_015948 Liberate: Fortitude +<<<<<<< HEAD SKILL_20190802_015949 * снижает duration of [Liberate] by 6 Секунд и Увеличение incoming damage reduction effect by 50% SKILL_20190802_015950 * Увеличение shield amount of [High Guard: Shield] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190802_015951 * Дополнительный block effect of [Dagger Guard] is changed to Дополнительный Уклонение (only 60% of effect is повысится и only while daggers are equipped){nl} ex) Дополнительный 150% block → Дополнительный 90% Уклонение +======= +SKILL_20190802_015947 * Reduces the duration of [Liberate] by 6 seconds and increases damage against enemies by 50% +SKILL_20190802_015948 Liberate: Fortitude +SKILL_20190802_015949 * Reduces the duration of [Liberate] by 6 seconds and increases the incoming damage reduction effect by 50% +SKILL_20190802_015950 * Increases the shield amount of [High Guard: Shield] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне +SKILL_20190802_015951 * The additional block effect of [Dagger Guard] is changed to additional evasion (only 60% of effect is applied and only while daggers are equipped){nl} ex) Additional 150% block → Additional 90% evasion +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20190802_015952 * Повышает множитель навыка [Trident Finish] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190802_015953 * Повышает множитель навыка [Dagger Finish] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне SKILL_20190802_015954 * Повышает множитель навыка [Blandir Cadena] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне @@ -15966,6 +28485,33 @@ SKILL_20190802_015965 * Увеличение damage уменьшится using [ SKILL_20190802_015966 * While [Breaking Wheel] активна, attacking wheel with melee Физический attacks Увеличение its range temporarily to attack enemies outside original range{nl}* Увеличивает потребление SP на 30% SKILL_20190802_015967 Foretell level 1 и выше SKILL_20190802_015968 Katon no Jutsu Lv 1 и выше +======= +SKILL_20190802_015949 * Reduces the duration of [Liberate] by 6 seconds and increases the incoming damage reduction effect by 50% +SKILL_20190802_015950 * Increases the shield amount of [High Guard: Shield] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190802_015951 * The additional block effect of [Dagger Guard] is changed to additional evasion (only 60% of effect is applied and only while daggers are equipped){nl} ex) Additional 150% block → Additional 90% evasion +SKILL_20190802_015952 * Increases the skill factor of [Trident Finish] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190802_015953 * Increases the skill factor of [Dagger Finish] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190802_015954 * Increases the skill factor of [Blandir Cadena] by 0.5% per attribute level{nl}* +10% added increase at maximum level +SKILL_20190802_015955 Dagger Guard: Vital Protection +SKILL_20190802_015956 * Grants 0.25% chance immunity to debuffs of Lv. 3 or below while [Dagger Guard] buff is active{nl}* Increases SP consumption by 50% +SKILL_20190802_015957 * Enemies damaged by [Mastema] receive continual damage for 20 seconds{nl}* The caster's Magic Attack x [attribute level] x 15% is used as attack value{nl}* Increases SP consumption by 50% +SKILL_20190802_015958 * Increases the minimum critical chance of some Cannoneer and Matross skills by 1% per attribute level when in the [Kneeling Shot] state{nl}* Applies to the following skills: Cannon Blast, Cannon Shot, Shootdown, Siege Burst, Cannon Barrage, Fire and Run, Explosion, Crouching Strike, Canister Shot +SKILL_20190802_015959 * Increases the minimum critical chance by 3% per attribute level while using pistol skills under [Tracer Bullet] buff. Does not include basic attacks using the Pistol{nl}* Increases SP consumption by 30% +SKILL_20190802_015960 * Increases the minimum critical chance of your physical attacks while under the [Zalciai] buff by 5% +SKILL_20190802_015961 * Increases the minimum critical chance of your magic attacks while under the [Zalciai] buff by 5% +SKILL_20190802_015962 * 10% chance of dropping Sculpting Wood{nl}when using [Carve Attack] +SKILL_20190802_015963 * Reduces the duration of [Death Sentence] to [11 + attribute level] seconds, but resets its cooldown if the enemy dies while there is still time left in the debuff{nl}* Increases SP consumption by 30% +<<<<<<< HEAD +SKILL_20190802_015964 Foretell: Enhance +SKILL_20190802_015965 * Increases damage reduced using [Foretell] by 0.5% per attribute level{nl}* +10% added increase at maximum level. +======= +SKILL_20190802_015964 Foretell: Усиление +SKILL_20190802_015965 * Increases damage reduced using [Foretell] на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv +SKILL_20190802_015966 * While [Breaking Wheel] is active, attacking the wheel with melee physical attacks increases its range temporarily to attack enemies outside the original range{nl}* Increases SP consumption by 30% +SKILL_20190802_015967 Foretell level 1 and above +SKILL_20190802_015968 Katon no Jutsu Lv 1 and above +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_015969 I will show you hell on earth!! 지옥을 느껴보아라!! SKILL_20191024_015970 I will melt you away to nothing!! 흔적도 없이 녹여주마!! SKILL_20191024_015971 Spin! 빙글빙글 돌아라~ @@ -15985,6 +28531,7 @@ SKILL_20191024_015984 Move Slot 2 Summon 2번 슬롯 소환수 이동 SKILL_20191024_015985 Move summoned monster to selected location.{nl} monster will automatically attack when hostile monsters are present in its destination. 소환된 몬스터가 지정된 위치로 이동합니다.{nl}해당 위치에 적대 몬스터가 있을 경우 해당 몬스터를 강제 공격합니다. SKILL_20191024_015986 Move Slot 3 Summon 3번 슬롯 소환수 이동 SKILL_20191024_015987 Move Slot 4 Summon 4번 슬롯 소환수 이동 +<<<<<<< HEAD SKILL_20191024_015988 Grants immunity from Knockdowns, Knockbacks и being Staggered. Grants temporary immunity to all removable status ailments except stuns, binds, immobility, curse, freeze и petrification after use. Also Увеличение шанс of resisting status ailments for duration of Pain Barrier. 일정 시간동안 몸이 경직되지 않고, 밀려나거나 넘어지지 않습니다. 사용 직후 일시적으로 스턴, 포박, 이동불가, 저주, 결빙, 석화를 제외한 일반 해제 가능한 모든 디버프를 면역 하고, 페인 배리어 지속시간 동안 상태이상에 대한 효과 저항 확률이 증가합니다. SKILL_20191024_015989 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}снижает damage received while using [Embowel] by 50%{nl}Immunity against status ailments for 1 секунд while using [Embowel] 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}[임바우얼] 스킬 사용 중 피해 감소 50%{nl}[임바우얼] 스킬 사용 시 1초 간 상태이상 면역 SKILL_20191024_015990 Deals +#{CaptionRatio3}#% damage каждые stack{nl}Maximum Stacks: #{CaptionRatio2}# hits{nl}Basic Attack Speed: +#{CaptionRatio}# 중첩당 적에게 주는 대미지 #{CaptionRatio3}#% 증가{nl}최대 중첩 #{CaptionRatio2}#회{nl}기본 공격 속도 #{CaptionRatio}# 증가 @@ -16073,10 +28620,101 @@ SKILL_20191024_016072 Длительность эффекта: 60 Секунд{n SKILL_20191024_016073 Move your spirit out of body. spirit can only move near body. Your Уклонение Увеличение и damage received is уменьшится while spirit is outside body.{nl}When using Out of Body skill и while out of body, explosions occur around your spirit form to damage nearby enemies.{nl} character's actual body becomes immune to knock backs и knockdowns.{nl}Cooldown is reset when used against enemies under Possession.{nl}All debuffs cast while out of body is removed when spirit form returns to body. 자신의 유체를 이탈시킵니다. 유체는 본체 주변에서만 움직일 수 있습니다. 유체 상태에서는 회피가 증가하며, 받는 피해량이 감소합니다.{nl}유체 이탈 시, 그리고 이후 유체이탈 스킬 사용 시 유체 주변에 폭발이 일어나 주변에 피해를 줍니다.{nl}본체는 넉백, 넉다운에 면역이 됩니다.{nl}포제션에 걸린 적에게 사용시 재사용 대기 시간이 초기화 됩니다.{nl}유체를 활용하여 디버프를 걸었을 경우, 유체를 회수하면 걸었던 디버프는 사라집니다. SKILL_20191024_016074 Множитель навыка: #{SkillFactor}#%{nl}АоЕ Радиус: #{SkillSR}#{nl}Astral movement range: #{CaptionRatio}#{nl}Уклонение: +#{CaptionRatio2}#%{nl}Received Урон: -#{CaptionRatio3}#%{nl}Astral movement speed 55 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}유체 이동 범위 #{CaptionRatio}#{nl}회피 #{CaptionRatio2}#% 증가{nl}받는 피해 #{CaptionRatio3}#% 감소{nl}유체 이동속도 55 SKILL_20191024_016075 Resets cooldown of all Monk skills и briefly Увеличение Урон способности all Monk skills.{nl}Player becomes immune to all removable debuffs during buff's duration. 사용 즉시 몽크 스킬의 재사용 대기시간을 초기화하고, 잠시 동안 몽크 스킬의 대미지가 증가합니다.{nl}버프 중에는 일반 해제 가능한 모든 디버프에 면역이 됩니다. +======= +SKILL_20191024_015988 Grants immunity from Knockdowns, Knockbacks and being Staggered. Grants temporary immunity to all removable status ailments except stuns, binds, immobility, curse, freeze and petrification after use. Also increases the chance of resisting status ailments for the duration of Pain Barrier. 일정 시간동안 몸이 경직되지 않고, 밀려나거나 넘어지지 않습니다. 사용 직후 일시적으로 스턴, 포박, 이동불가, 저주, 결빙, 석화를 제외한 일반 해제 가능한 모든 디버프를 면역 하고, 페인 배리어 지속시간 동안 상태이상에 대한 효과 저항 확률이 증가합니다. +SKILL_20191024_015989 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Reduces the damage received while using [Embowel] by 50%{nl}Immunity against status ailments for 1 sec while using [Embowel] 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}[임바우얼] 스킬 사용 중 피해 감소 50%{nl}[임바우얼] 스킬 사용 시 1초 간 상태이상 면역 +SKILL_20191024_015990 Deals +#{CaptionRatio3}#% damage per stack{nl}Maximum Stacks: #{CaptionRatio2}# hits{nl}Basic Attack Speed: +#{CaptionRatio}# 중첩당 적에게 주는 대미지 #{CaptionRatio3}#% 증가{nl}최대 중첩 #{CaptionRatio2}#회{nl}기본 공격 속도 #{CaptionRatio}# 증가 +SKILL_20191024_015991 Skill Factor: #{SkillFactor}#% x #{CaptionRatio2}# hits{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Embowel] deals additional 50% damage when used within 5 seconds of using [Seism] 스킬 계수 #{SkillFactor}#% x #{CaptionRatio2}#회{nl}광역 공격 비율 #{SkillSR}#{nl}[사이즘] 스킬 사용 시 5초 이내에 사용하는 [임바우얼] 스킬은 50% 추가 대미지 +SKILL_20191024_015992 Use your shield to interrupt enemies. The target becomes afflicted with [Unbalanced]. Chance to knock down and reduce the physical defense of enemies affected by [Unbalanced]. Attacking the enemy from the back deals increased damage.{nl}Enemies affected by [Unbalanced] debuff cannot use skills. 방패로 적의 행동을 방해합니다. 대상은 언밸런스 디버프에 걸립니다. 언밸런스 디버프에 걸린 적은 피격 시 일정 확률로 넉다운되고, 물리 방어력이 감소합니다. 적 후방을 공격 시 대미지가 증가합니다.{nl}언밸런스 디버프에 걸린 적은 스킬 사용이 불가능합니다. +SKILL_20191024_015993 Impale a Small or Medium-sized monster with the spear. Impaled enemies have their Physical and Magic Defense reduced and cannot evade nor block. Striking down with the impaled enemy triggers a critical attack.{nl}{#00113F}If the Sharp Spear buff is active, attacks apply as 2 hits. 소형, 중형 몬스터를 창에 관통시켜 꽂고 다닙니다. 꽂힌 적은 물리, 마법 방어력이 감소하며 회피와 블록이 불가능합니다. 꽂힌 적을 이용하여 다른 적을 공격할 수 있고, 꽂힌 적을 내려 찍을 때 무조건 치명타가 발생합니다.{nl}{#00113F}샤프 스피어 버프가 적용중 일 경우 공격 횟수가 2회 증가합니다.{/} +SKILL_20191024_015994 Increases your movement speed while riding. Consumes SP every 5 seconds for the duration of the buff. Buff is removed when the player dismounts or runs out of SP. 탑승중의 이동 속도가 증가합니다. 버프 중에는 5초마다 SP가 지속적으로 소모됩니다. 탑승을 해제하거나 SP가 부족할 경우 버프가 해제됩니다. +SKILL_20191024_015995 Movement Speed +#{CaptionRatio}#{nl}Consumes 20 SP every 5 seconds 이동속도 #{CaptionRatio}# 증가{nl}5초당 SP 20 감소 +SKILL_20191024_015996 Charge into the enemy, dealing damage. Applies a 3-second slow debuff on enemies when critical damage occurs. 전방 돌진으로 적을 충격하여 피해를 입힙니다. 치명타로 발동되었을 때 적은 3초동안 슬로우에 걸립니다. +SKILL_20191024_015997 Spin the spear above the head to inflict damage all around. Ignores enemy block and applies twice the critical rate to enemies in [Fear].{nl}(Does not allow for automatic weapon swap.) 머리위로 창을 돌리면서 전방의 적들을 돌파합니다. 적의 블록을 무시하고, 공포에 걸린 적은 치명타 발생이 2배로 적용됩니다.{nl}(자동 무기 스왑으로 스킬을 사용할 수 없습니다.) +SKILL_20191024_015998 Damage +#{CaptionRatio}#%{nl}Additionally consumes #{CaptionRatio2}#% SP 대미지 증가 #{CaptionRatio}#%{nl}소비 SP #{CaptionRatio2}#% 추가 +SKILL_20191024_015999 Final damage +#{CaptionRatio}#% with critical attacks with Rapier{nl}Consumes SP 30 every 5 seconds. 레이피어로 공격시{nl}치명타 시 최종 대미지 #{CaptionRatio}#% 증가{nl}5초당 SP30 감소 +SKILL_20191024_016000 Vault into the air while swinging your spear upwards. Attacked enemies become shocked. Enemies affected by either [Fear] or [Immobile] have their defense partially ignored. Increases damage dealt on flying enemies. 뛰어오른 반동을 이용해 창을 크게 휘둘러 전방의 적을 공격합니다. 공격 당한 적은 충격 디버프에 걸리며, [슬로우] 또는 [이동불가] 상태에 걸린 적에게 공격할 시 방어력을 일부 무시합니다. 공중형 적에게 대미지가 증가합니다. +SKILL_20191024_016001 Skill Factor: #{SkillFactor}#% x 5{nl}{#339999}{ol}[Shock]{/}{/} Duration: 5 seconds{nl}Enemies affected by {#339999}{ol}[Slow]{/}{/} or {#339999}{ol}[Immobile]{/}{/} have their defense ignored by 50%{nl}Increases damage to flying enemies by 30% 스킬 계수 #{SkillFactor}#% x 5회{nl}{#339999}{ol}[충격]{/}{/} 지속시간 5초{nl}{#339999}{ol}[슬로우]{/}{/} 또는 {#339999}{ol}[이동불가]{/}{/}걸린 적 방어력 50% 무시{nl}공중형 적에게 대미지 30% 증가 +SKILL_20191024_016002 Skill Factor: #{SkillFactor}#% x 3 스킬 계수 #{SkillFactor}#% x 3회 +SKILL_20191024_016003 Increases your AoE attack ratio and inflicts the [Slow] debuff on nearby enemies. 자신의 광역 공격 비율이 증가하고, 주변 적에게는 {nl}[슬로우] 디버프를 부여합니다. +SKILL_20191024_016004 AoE Attack Ratio: +3{nl}Duration: #{CaptionRatio}# seconds{nl}Slow debuff duration: 3 seconds{nl}Slow debuff target: #{CaptionRatio2}#{nl}Slow debuff movement speed -#{CaptionRatio2}# 광역 공격 비율 3 증가{nl}지속시간 #{CaptionRatio}#초{nl}슬로우 디버프 지속시간 10초{nl}슬로우 디버프 적용 대상 수 #{CaptionRatio2}#{nl}슬로우 디버프 이동속도 #{CaptionRatio2}#감소 +SKILL_20191024_016005 Lunge with your spear forward to pierce enemies in front. The target temporarily has their Physical and Magic attack decreased. Applies stun on slowed enemies for 1.5 seconds.{nl}If the target is an enemy summon, it will be displaced.{nl}Instantly removes enemy's Shield buffs.{nl}Removed Buffs: Subzero Shield, Genbu Armor, Magic Shield, Hard Shield, Gyvenimas, Shield Charger, High Guard shield buff 전방을 향해 창을 찔러넣어 공격합니다. 공격당한 적은 일시적으로 물리, 마법, 방어력이 감소합니다. [슬로우] 걸린 적에게 사용시 1.5초 동안 [스턴]을 부여합니다.{nl}적의 소환물을 공격하면 위치를 이동시킬 수 있습니다.{nl}적의 실드형 버프를 즉시 제거 합니다.{nl}제거 버프 : 서브제로 실드, 현무갑, 매직 실드, 하드 실드, 가베니, 실드 차저, 하이가드 실드 버프 +SKILL_20191024_016006 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Physical and Magic Defense: -#{CaptionRatio}#%{nl}Duration: 10 seconds 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}물리, 마법 방어력 #{CaptionRatio}#% 감소{nl}지속시간 10초 +SKILL_20191024_016007 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio #{SkillSR}#{nl}Unable to mount Companion for 5 seconds if fallen 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}낙마 시 5초간 컴패니언 탑승 불가 +SKILL_20191024_016008 Extend your spear outwards to attack. Enemies in Crush state receive additional damage and using Quintain repeatedly increases the number of hits to a maximum of 3. 창을 길게 뻗어 공격합니다. 크러시 상태인 적에게는 추가 대미지를 주며, 퀸테인을 연속으로 사용하면, 타격 횟수가 최대 3회까지 증가합니다. +SKILL_20191024_016009 Strengthen your will before battle. Increases the chances of you penetrating the enemy's block and ignores enemy defense in proportion to the caster's Physical Attack value. 전투의 시작에 앞서 의지를 다집니다. 적의 블럭을 관통할 확률이 증가하고, 자신의 물리 공격력에 비례한 수치만큼 적의 방어력을 무시 합니다. +SKILL_20191024_016010 Block Penetration +#{CaptionRatio}#%{nl}Ignores enemy defense by [Physical Attack] x #{CaptionRatio2}#%{nl}Duration: 60 seconds 블럭 관통 #{CaptionRatio}#% 증가{nl}[물리 공격력] x #{CaptionRatio2}#% 만큼 적 방어력 무시{nl}지속시간 60초 +SKILL_20191024_016011 Immediately removes [Slow], [Immobility], [Arrest] and [Stun]{nl}[Slow], [Immobility], [Arrest] and [Stun] immunity duration: #{CaptionTime}# seconds{nl}Cooldown reduction: -#{CaptionRatio}# seconds [슬로우][이동불가][포박] 즉시 해제{nl}[슬로우][이동불가][포박][스턴] 면역 지속시간 #{CaptionTime}#초{nl}재사용 대기시간 #{CaptionRatio}#초 감소 +SKILL_20191024_016012 Rush towards the enemy and deal damage. Upon hitting an enemy, you stop and deal increased damage based on the distance traveled. Rhongomiant cannot be evaded or blocked and enemies are stunned for 2 seconds. 일정거리 돌진하며 부딪히는 적에게 피해를 줍니다. 부딪히면 이동을 멈추고, 거리가 멀수록 적에게 주는 대미지가 증가합니다. 롱고미안트 스킬은 블록과 회피가 불가능하며, 적은 2초동안 스턴에 걸립니다. +SKILL_20191024_016013 Skill Factor: #{SkillFactor}#%{nl}Critical Chance: +100% 스킬 계수 #{SkillFactor}#%{nl}치명타 발생 100% 추가 +SKILL_20191024_016014 Summons mounted troops to attack. Deals +100% additional damage against knocked down enemies. 전방으로 돌진하는 기마대를 소환합니다. 넉다운 된 적에게는 100% 추가 대미지를 줍니다. +SKILL_20191024_016015 Skill Factor: #{SkillFactor}#% x 10{nl}AoE Attack Ratio: #{SkillSR}# 스킬 계수 #{SkillFactor}#% x 10회{nl}광역 공격 비율 #{SkillSR}# +SKILL_20191024_016016 Shout and assume an attacking stance. Reduces the cooldown of all Hackapell skills except for Hakka Palle. 함성을 통해 공격 태세를 갖춥니다. 하카 팰레 사용시 하카 팰레를 제외한 하카펠 스킬의 재사용 대기시간이 감소합니다. +SKILL_20191024_016017 Skill cooldown: -15 sec{nl}Max. level 1 스킬 재사용 대기시간 15초 감소{nl}1레벨 마스터 +SKILL_20191024_016018 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}Physical, Magic defense +100%{nl}* Calculated using base stats without buffs{nl}[Cavalry Charge] duration: 10 seconds{nl}[Shock] duration: 10 seconds 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}물리, 마법 방어력 100% 증가{nl} * 버프로 증가된 수치를 제외한 기본 능력치 기준{nl}[카발리 차지] 버프 지속시간 10초{nl}[충격] 지속시간 10초 +SKILL_20191024_016019 Push your sword in with great force to attack. Attacked targets receive increased damage from Slash attacks. 강한 힘으로 빠르게 검을 찔러넣어 적을 공격합니다. 공격당한 적은 베기 속성 공격에 받는 대미지가 증가합니다. +SKILL_20191024_016020 Skill Factor: #{SkillFactor}#% x5{nl}Debuff duration: 10 seconds{nl}Slash attack damage +50% 스킬 계수 #{SkillFactor}#% x 5회{nl}디버프 지속시간 10초{nl}베기 공격 대미지 50% 증가 +SKILL_20191024_016021 Rush to attack an enemy and return to your position. Your movement speed increases momentarily after using Infinite Assault.{nl}When the skill is used while the user is under [Cavalry Charge] buff, the duration of [Cavalry Charge] buff is increased by 1.5 seconds. 전방으로 빠르게 돌진하며 마주치는 적을 공격하고 다시 제자리에 돌아옵니다. 인피니티 어썰트 사용 후 일정시간 동안 이동속도가 증가합니다.{nl}사용한 순간 [카발리 차지] 버프 중이라면, [카발리 차지] 버프의 지속시간이 1.5초 증가합니다. +SKILL_20191024_016022 Strike the enemy's head, causing them to become afflicted with [Stun].{nl}{#00113F}If the Frenzy buff is active, the attack range of Helm Chopper increases and Stun duration changes to 4 seconds.{/} 적의 상단을 연속으로 공격해 [스턴] 상태에 빠트립니다.{nl}{#00113F}프렌지 버프가 적용 중일 경우 헬름 쵸퍼의 공격 범위가 커지고, 스턴의 지속시간이 4초로 변경됩니다.{/} +SKILL_20191024_016023 Skill Factor: #{SkillFactor}#% x2{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Stun] duration: #{CaptionRatio}# seconds 스킬 계수 #{SkillFactor}#% x 2회{nl}광역 공격 비율 #{SkillSR}#{nl}[스턴] 지속시간 #{CaptionRatio}#초 +SKILL_20191024_016024 Storm Bolt item 스톰 볼트 item +SKILL_20191024_016025 Storm Boltitem 스톰 볼트item +SKILL_20191024_016026 Создаёт вокруг себя защитный щит, который поглощает атаки противника. +SKILL_20191024_016027 Reduces #{CaptionRatio}#% of the incoming damage{nl}Duration: #{CaptionRatio2}# minutes{nl}Consumes #{CaptionRatio3}#% of the maximum SP for every attack defended against. 받는 피해 #{CaptionRatio}#% 감소{nl}지속시간 #{CaptionRatio2}#분{nl}방어할 때 마다 최대 SP의 #{CaptionRatio3}#% 소모 +SKILL_20191024_016028 Gather powerful fire magic to launch it towards an enemy.{nl}An explosion occurs when the enemy is hit to damage nearby enemies with fire damage.{/} 강력한 화염 에너지를 모아 적에게 발사 합니다.{nl}적에게 적중하면 폭발하여 주변 적에게 화염 대미지를 입힙니다.{/} +SKILL_20191024_016029 Skill Factor: #{SkillFactor}#% x #{CaptionRatio}#{nl}Fire Walls: 8{nl}Duration: 15 seconds 스킬 계수 #{SkillFactor}#% x #{CaptionRatio}#회{nl}파이어 월 8개{nl}지속시간 15초 +SKILL_20191024_016030 Create a curtain of ice for defence to block enemy attacks. Successfully blocking the enemy's attack reduces the damage received by half and freezes the attacking enemy.{nl}Consumes 3% of maximum SP with every hit in PvP areas. 순간 얼음의 장막을 만들어 자신에게 접근한 적의 공격을 방어합니다. 적의 공격을 성공적으로 방어하면 받은 피해를 절반으로 감소시키며 공격한 적을 결빙시킵니다.{nl}PVP존에서는 피격시 마다 최대SP의 3%를 소모합니다. +SKILL_20191024_016031 Drop chunks of ice to continuously inflict damage on enemies. Damage increases with increasing enemy size.{nl}Small enemies +150%, Medium enemies +100%, Large enemies +50%{nl}Increases damage dealt against enemies under the effect of [Freeze] when a critical hit occurs. 지정한 위치에 얼음 덩어리를 무수히 떨어뜨려 적에게 지속적으로 피해를 줍니다.{nl}적의 크기별로 대미지가 증가 합니다.{nl}소형 대상 대미지 150%, 중형 대상 대미지 100%, 대형 대상 대미지50% 증가.{nl} [결빙] 걸린 적에게 헤일 공격이 치명타로 적중했을 때, 주는 대미지가 증가합니다. +SKILL_20191024_016032 Reduces the cooldown of your skills and those of your party members. The individual skill cooldowns cannot be reduced again until given the skill is used.{nl}[Time Travel Sickness] is applied when [Pass] skill is used. Effects of [Pass] cannot be received while [Time Travel Sickness] debuff is active. 자신과 파티원의 스킬 재사용 대기시간을 줄여줍니다. 적용받은 스킬은 해당 스킬을 사용하기 전까지 중복 적용되지 않습니다.{nl}[패스] 스킬 적용 시 [시간 여행 후유증] 디버프에 걸립니다. [시간 여행 후유증] 디버프가 적용되는 동안은 [패스] 스킬의 효과를 받을 수 없습니다. +SKILL_20191024_016033 Reduces remaining cooldown by -#{CaptionTime}#%{nl}Consumes Time Crystal Fragment x#{SpendItemCount}#{nl}[Time Travel Sickness] Duration: 40 seconds 남은 재사용 대기시간 #{CaptionTime}#% 감소{nl}시간의 결정 파편 #{SpendItemCount}#개 소비{nl}[시간 여행 후유증] 지속시간 40초 +SKILL_20191024_016034 Summon evil spirits periodically or from fallen enemies. The summoned spirits remain in the field to await your orders. Up to 10 spirits can be summoned. [Evil Sacrifice] can be used to target enemies for the spirits to attack. [Evil Sacrifice] can be used to select a target for the spirits to attack. 처치한 적으로부터 악령을 소환하거나 주기적으로 악령이 소환됩니다. 소환된 악령은 필드에 남아서 명령을 기다립니다. 악령에 의해 처치된 적에게서도 악령을 소환할 수 있습니다. 악령은 총 10개로 제한됩니다. [이블 새크리파이스]로 대상을 지정해 피해를 줄 수 있습니다. +SKILL_20191024_016035 Separates an enemy from their shadow. When the shadow is attacked, the enemy's body receives part of the damage applied. This effect disappears when the shadow's HP becomes 0. Damage is reduced to 25% if the target is a boss or a player character.{nl}{#00113F}When a player character is targetted, attacking the shadow using Shadowmancer skills will cause enemies to stagger and the shadow will disappear when the target comes into contact with the shadow.{/} 적의 그림자를 본체에서 분리시킵니다. 그림자를 공격할 수 있으며, 그림자가 받은 대미지에 비례하여 본체에게 대미지를 줍니다. 그림자의 체력이 0이 되면 효과가 제거됩니다. 대상이 보스 또는 캐릭터일 경우 25%의 대미지만 적용됩니다.{nl}{#00113F}본체가 캐릭터일 경우 섀도우맨서 스킬로 그림자 타격 시 본체에게 일시적인 경직이 발생하고, 본체가 그림자와 접촉할 경우 그림자가 사라집니다.{/} +SKILL_20191024_016036 Activate a charm containing the power of lightning. Every magic skill you use after that includes a chance of additional Lightning-property attack. 번개의 힘이 담긴 부적을 발동하여 자신에게 부여합니다. 마법 스킬 공격을 할 때 마다 확률적으로 전기 속성 추가 공격을 합니다. +SKILL_20191024_016037 Additional Attack Damage: #{CaptionRatio}#%{nl}40% chance to be cast{nl}Duration: 30 seconds{nl}Requires Strange Yellow Paper x1{nl}Maximum Level: 1 추가 공격 대미지 #{CaptionRatio}#%{nl}발동 확률 40%{nl}지속시간 30초{nl}괴황지 1개 필요{nl}1레벨 마스터 +SKILL_20191024_016038 a spiraling arrow that deals multiple hits to a target. Applies targets with a debuff that increases the number of hits received when hit by Spiral Arrow for the next 30 seconds. Spiral Arrow also ignores part of the target's defense and applies increased critical rate.{nl}Deals 50% additional damage to targets under [Slow] debuff. 나선의 화살로 적을 공격합니다. 화살은 적을 파고들면서 여러 번의 타격을 입힙니다.피격된 대상은 30초간 연타수 증가 디버프에 걸리며 연타수 증가 디버프에 걸린 적은 스파이럴 애로우에 피격 시 연타수가 증가합니다. 또한 스파이럴 애로우는 대상의 방어력을 일정량 무시하고, 증가된 치명타 발생이 적용됩니다.{nl}[슬로우] 상태의 적에게 50% 추가대미지를 입힙니다. +SKILL_20191024_016039 Skill Factor: #{SkillFactor}#% x 5~9{nl}Maximum Loading Time: 5 second 스킬 계수 #{SkillFactor}#% x 5 ~ 9회{nl}최대 장전 시간 1초 +SKILL_20191024_016040 Detoxifies a poisoned ally. Removes all removable poison debuffs.{nl}Poison that requires advanced removal instead have their duration reduced. 중독 상태의 동료를 해독합니다. 일반 해제 가능한 독 디버프를 해제 합니다.{nl}고급 해제 가능한 독 디버프일 경우 지속시간이 감소 합니다. +SKILL_20191024_016041 Duration -50%{nl}Consumes Poison Pot Poison x#{SpendPoison}# 지속시간 50% 감소{nl}포이즌 팟 독 #{SpendPoison}# 소비 +SKILL_20191024_016042 Fire a contagious poison arrow. The poisoned target spreads poison around to nearby enemies every time it is attacked. {nl}Targets affected by Wugong Gu spread poison to upto a maximum of 5 nearby enemies when becoming incapable of combat. (Poison does not spread to already infected enemies){nl}Continuous poison damage is not categorized as a missile-property attack. 전염성이 강한 독화살을 발사합니다. 중독 대상은 공격을 받을 때마다 주변으로 독을 전파합니다. {nl}오공고에 걸린 적은 죽을 때 주위에 최대 5명에게 감염 디버프를 감염 시킵니다.(이미 전파된 감염에는 효과가 발동 되지 않습니다.){nl}지속 독 대미지는 미사일 속성을 받지 않습니다. +SKILL_20191024_016043 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Tile Duration: 15 seconds{nl}Consumes Poison Pot Poison x#{SpendPoison}# 0.5초당 스킬 계수 #{SkillFactor}#%{nl}장판 지속 시간 15초{nl}포이즌 팟 독 #{SpendPoison}# 소비 +SKILL_20191024_016044 {#339999}{ol}[Poison Debuff]{/}{/}Duration reduces #{CaptionRatio}#%{nl}{#339999}{ol}[Poison Debuff]{/}{/}Cycle increases #{CaptionRatio2}#%{nl}Add. Poison property damage x2{nl}Consumes Poison Pot Poison x#{SpendPoison}# {#339999}{ol}[독 디버프]{/}{/}지속 시간 #{CaptionRatio}#% 감소{nl}{#339999}{ol}[독 디버프]{/}{/}대미지 #{CaptionRatio2}#% 증가{nl}독 속성 추가 대미지 x2{nl}포이즌 팟 독 #{SpendPoison}# 소비 +SKILL_20191024_016045 Increases your AoE attack ratio. Your hawk reveals hidden enemies after 5 seconds of casting. Consumes SP continually and buff is removed when SP is exhausted. 자신의 광역 공격 비율이 증가합니다. 시전 후 5초 동안 매가 주변의 숨어 있는 대상을 찾아냅니다. 지속적으로 SP를 소모하고, SP가 부족하면 버프가 해제됩니다. +SKILL_20191024_016046 AoE Attack Ratio: +#{CaptionRatio}#{nl}Consumes 30 SP every 5 seconds{nl}45 seconds cooldown when removed{nl}Max. level 5 광역 공격 비율 #{CaptionRatio}#증가{nl}5초당 SP 30 소모{nl}해제 시 재사용 대기시간 45초 적용{nl}5레벨 마스터 +SKILL_20191024_016047 The hawk automatically attacks enemies near its master with Pheasant or Sonic Strike. Pre-Emptive Strike deals less damage than regular Sonic Strike, but the same debuff applies. Continuously consumes SP, and the effect cancels if low on SP. 매가 주인 근처에 머물며 멍텅구 또는 음속타로 적을 자동 공격합니다. 선제 공격의 대미지는 기존보다 약하지만 디버프는 동일하게 적용됩니다. 지속적으로 SP를 소모하고, SP가 부족하면 버프가 해제됩니다. +SKILL_20191024_016048 Consumes #{CaptionRatio}# SP per 5 seconds{nl}Deals 25% of Sonic Strike or Pheasant's damage (must be previously learned){nl}Maximum Level: 1 5초당 SP #{CaptionRatio}# 소모{nl}습득한 멍텅구 및 음속타의 25% 대미지{nl}1레벨 마스터 +SKILL_20191024_016049 Throw a smoke grenade at a selected area and blind your enemies. Reveals hidden enemies within range.{nl}Max. damage can be exceeded when damaging enemies within the range of the smoke grenade. 지정된 범위에 연막탄을 발사하여 범위 내의 적에게 실명 효과를 부여합니다. 연막탄 범위 안에 있는 숨어있는 적은 모습을 드러냅니다.{nl}연막탄 범위에 있는 적은 최대 대미지를 초과하여 피해 받을 수 있습니다. +SKILL_20191024_016050 Aim and fire at a faraway enemy. The usual range of fire is increased and the attack heavily damages a single enemy. Attacking a bleeding enemy deals additional damage. A single enemy near the targeted enemy is also damaged{nl}{#00113F}Snipe skill occurs as critical when used against enemies affected by Coursing. 멀리 떨어진 적을 조준하여 사격합니다. 사격 가능 한계거리가 평소보다 확장되며 하나의 적을 대상으로 강한 피해를 입힙니다. 출혈 상태의 적을 공격하면 추가 대미지를 줍니다. 피격된 적 근처의 단일적도 피해를 함께 입습니다.{nl}{#00113F}[코싱] 상태의 적에게 스나이프 공격 시, 스나이프는 확정 치명타로 발생합니다.{/} +SKILL_20191024_016051 Full Charge: #{CaptionRatio}# seconds{nl}Duration: 30 seconds{nl}At full charge, minimum attack becomes equal to maximum attack{nl}Final damage +50% with critical attacks using Muskets{nl}Movement speed fixed to 10 풀 차지 시간 #{CaptionRatio}#초{nl}지속시간 30초{nl}풀 차지 효과{nl} * 최소 공격력이 최대 공격력과 동일{nl} * 머스킷 공격 치명타 시 최종 대미지 50% 증가{nl}이동속도 10 고정 +SKILL_20191024_016052 Resets the cooldown of certain Musketeer attack skills. The cooldown of Prime and Load increases in proportion to the skills reset. Cooldown reduction effects cannot be applied to Prime and Load.{nl}{#005060}1 second charge time applied in PvP environments.{/} 머스킷티어의 일부 공격 스킬의 재사용 대기시간이 초기화 됩니다. 초기화한 스킬에 따라 프라임 앤드 로드의 재사용 대기시간이 증가합니다. 프라임 앤드 로드는 스킬의 재사용 대기시간을 감소시키는 효과가 적용되지 않습니다.{nl}{#005060}PVP존에서 사용 시 차징 시간 1초가 적용됩니다.{/} +SKILL_20191024_016053 Accuracy: +10%{nl}Additional critical chance when attacking with Musket by +50%{nl}30% chance of 3 consecutive hits{nl}100% chance of critical attack on the 3 consecutive hits{nl}Duration: 60 seconds 명중 10% 증가{nl}머스킷 공격 시 치명타 발생 50% 추가 적용{nl}기본 공격 3연타 발동 확률 30%{nl}기본 공격 3연타 발동 시 치명타 확률 100%{nl}지속시간 60초 +SKILL_20191024_016054 Duration: 10 seconds{nl}Maximum 1 Lullaby attack{nl}Drowsy Duration: #{CaptionRatio}# seconds{nl}Accuracy: -#{CaptionRatio2}# 자장가 지속시간 10초{nl}자장가 공격 한계치 1회{nl}비몽사몽 지속시간 #{CaptionRatio}#초{nl}명중 #{CaptionRatio2}#% 감소 +SKILL_20191024_016055 Play the flute to make allies and enemies dance together for 5 seconds. Dancing allies receive no damage, while dancing enemies have one of their buffs removed.{nl}{#00113F}Accelerates the cycle of the Burn Debuff on affected dancing enemies.{/} 5초 동안 주변의 아군과 적 모두 춤을 추게 만드는 연주를 합니다. 춤을 추는 아군은 피해를 입지 않고, 춤을 추는 적은 버프가 하나 해제됩니다.{nl}{#00113F}춤을 추는 동안 적에게 걸린 [불 디버프]의 적용 주기가 빨라집니다.{/} +SKILL_20191024_016056 Fires piercing bullets against the enemy in rapid succession. Inflicts additional damage against beast-type, boss, and enemies equipped with Leather armor. Deals additional 50% damage against enemies in [Slow] and [Immobility] states.{nl}Block penetration increased by 100%. 전방에 적을 관통하는 총탄을 발사합니다. 피격되는 적이 야수형, 보스 몬스터, 가죽 방어 타입 대상일 경우 받는 대미지가 증가합니다. [슬로우] 또는 [이동불가] 상태의 적에게 50% 추가대미지가 적용됩니다.{nl}블럭 관통 100% 추가 +SKILL_20191024_016057 Skill Factor #{SkillFactor}#%{nl}AoE Attack Ratio#{SkillSR}#{nl}Damage increased by #{CaptionRatio}#% to certain targets{nl} * Beast-type{nl} * Boss{nl} * Armor Type: Leather 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}특정 대상에게 대미지 #{CaptionRatio}#% 증가{nl} * 야수형{nl} * 보스 몬스터{nl} * 방어 타입: 가죽 +SKILL_20191024_016058 All Tiger Hunter skills recognize enemies as Beast-type while the buff is active.{nl}Inflicts [Prey] debuff on attack.{nl}When attacking enemies under [Prey]{nl}+50% damage from [Penetration Shot]{nl}Minimum critical rate for [Rapid Shot] increases by +30%.{nl}Double chance to stun enemies with [Ambush]. 버프 지속 시간 동안 산포스킬 한정으로 모든 적을 야수로 취급 합니다.{nl}적을 공격시 [추적 : 사냥감] 디버프를 겁니다.{nl}[추적 사냥감] 디버프에 걸린 적 공격시{nl}관통 사격 50% 증가 대미지{nl}연발 사격 치명타 발생 확률 30% 증가.{nl}기습 스턴 확률 2배 증가. +SKILL_20191024_016059 Buff Duration: #{CaptionTime}#sec{nl}Debuff Chance: #{CaptionRatio}#% 버프 지속시간 #{CaptionTime}#초{nl}디버프 확률 #{CaptionRatio}#% +SKILL_20191024_016060 Rapidly fires at the targeted enemy. Each shot is ricocheted off the target and has increased chance of landing as a critical hit against Beast-type, Boss, and enemies equipped with Leather armor. Deals additional 50% damage against enemies in [Slow] and [Immobility] states. 타겟된 대상에게 사격합니다. 매 사격마다 도탄이 발생하고, 피격되는 적이 야수형, 보스 몬스터, 가죽 방어 타입 대상일 경우 치명타가 발생할 확률이 증가합니다. [슬로우] 또는 [이동불가] 상태의 적에게 50% 추가대미지가 적용됩니다. +SKILL_20191024_016061 Skill Factor #{SkillFactor}#% x5 times{nl}Minimum critical rate #{CaptionRatio}#% to certain targets{nl} * Beast-type{nl} * Boss{nl} * Armor Type: Leather 스킬 계수 #{SkillFactor}#% x 5회{nl}특정 대상에게 최소 치명타 확률 #{CaptionRatio}#%{nl} * 야수형{nl} * 보스 몬스터{nl} * 방어 타입: 가죽 +SKILL_20191024_016062 Damage against bosses increase for the duration of the buff and the minimum critical rate increase effect is increased. 버프 지속 시간 동안 보스에게 주는 대미지가 증가 하며, 최소 치명타 증가 확률이 증가 합니다. +SKILL_20191024_016063 Duration: 10 seconds{nl}Damage against bosses +#{CaptionRatio2}#%{nl}Minimum critical rate increased by +#{CaptionRatio}#% 지속 시간 10초{nl} 보스에게 주는 대미지 #{CaptionRatio2}#% 증가{nl}최소 치명타 확률 #{CaptionRatio}#% 증가 +SKILL_20191024_016064 Skill Factor: #{SkillFactor}#%{nl}Chance to stun Beast-type enemies #{CaptionRatio}#%{nl}* Duration: 3.5 seconds 스킬 계수 #{SkillFactor}#%{nl}야수형 적에게 #{CaptionRatio}#% 확률로 스턴{nl} * 지속시간 3.5초 +SKILL_20191024_016065 Chance to remove buff on attack #{CaptionRatio}#%{nl}Buff duration: #{CaptionTime}# seconds{nl}Additional 100% critical rate for the duration of the buff. 공격시 #{CaptionRatio}#% 확률로 버프 해제{nl}버프 지속시간 #{CaptionTime}#초{nl} 사용시 지속 시간 동안 치명타 발생 100% 추가. +SKILL_20191024_016066 Removes all removable debuffs affecting the target. 지정된 대상의 일반 해제 가능한 모든 디버프를 해제 합니다. +SKILL_20191024_016067 Summons a holy torch, reducing the duration of status ailments for nearby allies. Also adds additional fire-property attacks when performing melee attacks or magic attacks near the torch. The effectiveness of the additional attacks will correspond to the caster's SPR stat.{nl}Recovered HP amount is proportional to caster's Healing ability when critical occurs. 성스러운 횃불을 소환하여 횃불 가까이 붙어 있을 때 해로운 효과의 지속시간이 감소됩니다. 근처에서 근접, 마법 공격 시 불속성 추가 공격을 합니다. 시전자의 지능과 정신력에 의해 추가 대미지가 증가합니다.{nl}치명타 시 시전자의 치유력에 비례하여 HP가 회복 됩니다. +SKILL_20191024_016068 Torch Duration: 30 seconds{nl}Additional Fire Damage on Melee and Magic Attacks: #{CaptionRatio2}# 횃불 지속시간 30초{nl}근접, 마법 공격 시 불 속성 추가 대미지 #{CaptionRatio2}# 적용 +SKILL_20191024_016069 Accuracy: +#{CaptionRatio}#%{nl}Minimum Critical Rate: +#{CaptionRatio2}#%{nl}Duration: #{CaptionTime}# seconds 명중 #{CaptionRatio}#% 증가{nl}최소 치명타 확률 #{CaptionRatio2}#% 증가{nl}지속시간 #{CaptionTime}#초 +SKILL_20191024_016070 Create a magic circle that calls down bolts of lightning on an enemy using the power of the God of Thunder.{nl}25% chance to stagger enemy for 0.2 seconds.{nl}Increases movement speed by +10 for a 3-second duration. 뇌신의 힘으로 적에게 번개를 떨어뜨리는 마법진을 생성합니다.{nl}히트 시 25%확률로 적에게 0.2초간 경직을 줍니다.{nl}사용시 3초간 이동속도 10증가합니다. +SKILL_20191024_016071 Applies [Meltdown] debuff on enemies during Melstis buff (max. 10 stacks) and damages the debuffed target and other enemies in the proximity.{nl}Debuff chance: 75% with basic attacks, 25% with skill attacks 멜스티스 버프중 일정 확률로 적에게 최대 10중첩이 가능한 [멜트다운] 디버프를 걸고, 디버프 걸린 대상과 주위 적에게 광역 피해를 줍니다.{nl} 디버프 확률 : 기본 공격 75%, 스킬 공격 25% +SKILL_20191024_016072 Buff duration: 60 seconds{nl}[Meltdown] duration: 20 seconds, Magic Defense reduced by [Stack] x 1%{nl}[Stack] x #{CaptionRatio}# fixed damage every 2 seconds{nl}Consumes Holy Powder x5 버프 지속시간 60초{nl}[멜트다운]지속 시간 : 20초{nl} 물리, 마법 방어력 [중첩수]*1% 감소{nl}2초당 [중첩수] * #{CaptionRatio}# 고정 대미지{nl}홀리 파우더 5개 소모 +SKILL_20191024_016073 Move your spirit out of the body. The spirit can only move near the body. Your evasion increases and damage received is reduced while the spirit is outside the body.{nl}When using the Out of Body skill and while out of body, explosions occur around your spirit form to damage nearby enemies.{nl}The character's actual body becomes immune to knock backs and knockdowns.{nl}Cooldown is reset when used against enemies under Possession.{nl}All debuffs cast while out of body is removed when the spirit form returns to the body. 자신의 유체를 이탈시킵니다. 유체는 본체 주변에서만 움직일 수 있습니다. 유체 상태에서는 회피가 증가하며, 받는 피해량이 감소합니다.{nl}유체 이탈 시, 그리고 이후 유체이탈 스킬 사용 시 유체 주변에 폭발이 일어나 주변에 피해를 줍니다.{nl}본체는 넉백, 넉다운에 면역이 됩니다.{nl}포제션에 걸린 적에게 사용시 재사용 대기 시간이 초기화 됩니다.{nl}유체를 활용하여 디버프를 걸었을 경우, 유체를 회수하면 걸었던 디버프는 사라집니다. +SKILL_20191024_016074 Skill Factor: #{SkillFactor}#%{nl}AoE attack ratio: #{SkillSR}#{nl}Astral movement range: #{CaptionRatio}#{nl}Evasion: +#{CaptionRatio2}#%{nl}Received damage: -#{CaptionRatio3}#%{nl}Astral movement speed 55 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}유체 이동 범위 #{CaptionRatio}#{nl}회피 #{CaptionRatio2}#% 증가{nl}받는 피해 #{CaptionRatio3}#% 감소{nl}유체 이동속도 55 +SKILL_20191024_016075 Resets the cooldown of all Monk skills and briefly increases damage of all Monk skills.{nl}Player becomes immune to all removable debuffs during the buff's duration. 사용 즉시 몽크 스킬의 재사용 대기시간을 초기화하고, 잠시 동안 몽크 스킬의 대미지가 증가합니다.{nl}버프 중에는 일반 해제 가능한 모든 디버프에 면역이 됩니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016076 Makes nearby party members immune to all removable debuffs temporarily. 주변 파티원들에게 일반 해제 가능한 모든 디버프가 면역이 되는 효과를 일시적으로 부여합니다. SKILL_20191024_016077 Deal a fixed amount of damage to selected target based on its максимальный показатель НР. target gradually recovers HP, with total amount recovered matching double amount lost by attack. Only half of Урон повысится to boss monsters, и skill does not apply to field boss monsters. Cannot be used inside Guild Hangout.{nl}Twist of Fate can exceed max. damage cap. 지정한 적의 최대 HP에 기반하여 고정적인 피해를 주는 대신, 공격 받은 후 적의 HP가 지속적으로 회복됩니다. 회복되는 HP의 총량은 피해 입은 대미지 수치의 2배 입니다. 보스 몬스터에게는 대미지가 절반만 적용되고, 필드 보스 몬스터에게는 스킬이 적용되지 않습니다. 길드 아지트에서는 사용할 수 없습니다.{nl}트위스트 오브 페이트의 공격은 최대 대미지를 초과할 수 있습니다. SKILL_20191024_016078 Spray a cloud of antidote that cures status ailments of an ally. Allies within effect will be cured of all removable debuffs except for stun, bind, immobility и slow. 동료의 디버프를 치료하는 훈증 소독약을 분사합니다. 해당 범위 내 동료들의 스턴, 포박, 이동불가, 슬로우를 제외한 일반 해제 가능한 모든 디버프가 모두 치료됩니다. SKILL_20191024_016079 Removes all removable debuffs{nl}Max. 5 targets 일반 해제 가능한 디버프 제거{nl}최대 5명 적용 +<<<<<<< HEAD SKILL_20191024_016080 Equip Bird Beak Mask. front side of mask contains a special drug that blocks all removable debuffs except for stun, bind, immobility и slow. 새 부리 가면을 씁니다. 이 가면의 앞쪽 공간에는 특수한 약품이 발라져 있어 적의 일반 해제 가능한 모든 디버프를 막아냅니다.(단 스턴, 홀드, 이동불가, 슬로우는 막지 못합니다.) SKILL_20191024_016081 Длительность: #{CaptionTime}# Секунд{nl}100% immunity against all removable debuffs 지속시간 #{CaptionTime}#초{nl}일반 해제 가능한 디버프 100% 면역 SKILL_20191024_016082 Applies a buff that makes party members immune to knock back и knock downs, block all removable debuffs except for stun, bind, immobility и slow и grants invulnerability from casting interruptions. Also Увеличение block и Уклонение while Metadon buff активна. 자신과 파티원들에게 넉백, 넉다운 면역 및 캐스팅이 끊기지 않고, 스턴, 포박, 이동불가, 슬로우를 제외한 일반 해제 가능한 모든 디버프를 막아내는 효과를 부여합니다. 메타돈 버프가 적용 중 일떄 회피와 블록이 감소합니다. @@ -16129,6 +28767,60 @@ SKILL_20191024_016128 Длительность: 30 Секунд{nl}Дополн SKILL_20191024_016129 Proverbs 프로버스 SKILL_20191024_016130 Увеличение max. damage cap to 4,000,000. Дополнительный 20% of damage dealt by player is inflicted on target when caster's Урон over 999,999.{nl}Does not stack with other effects that raise max. damage cap. 사용시 최대 대미지 상한이 4,000,000으로 증가합니다. 또한 대미지가 999,999를 넘으면 가한 대미지의 20%만큼 추가대미지를 줍니다.{nl}다른 최대 대미지 상한을 넘는 효과와 중복 적용되지 않습니다. SKILL_20191024_016131 Длительность: 25 Секунд{nl}Дополнительный урон: 20%{nl}Consumes Riperium x10 지속 시간 25초 {nl}20% 추가 대미지{nl}리페리움 10개 소비 +======= +SKILL_20191024_016080 Equip the Bird Beak Mask. The front side of the mask contains a special drug that blocks all removable debuffs except for stun, bind, immobility and slow. 새 부리 가면을 씁니다. 이 가면의 앞쪽 공간에는 특수한 약품이 발라져 있어 적의 일반 해제 가능한 모든 디버프를 막아냅니다.(단 스턴, 홀드, 이동불가, 슬로우는 막지 못합니다.) +SKILL_20191024_016081 Duration: #{CaptionTime}# seconds{nl}100% immunity against all removable debuffs 지속시간 #{CaptionTime}#초{nl}일반 해제 가능한 디버프 100% 면역 +SKILL_20191024_016082 Applies a buff that makes party members immune to knock back and knock downs, block all removable debuffs except for stun, bind, immobility and slow and grants invulnerability from casting interruptions. Also increases block and evasion while Metadon buff is active. 자신과 파티원들에게 넉백, 넉다운 면역 및 캐스팅이 끊기지 않고, 스턴, 포박, 이동불가, 슬로우를 제외한 일반 해제 가능한 모든 디버프를 막아내는 효과를 부여합니다. 메타돈 버프가 적용 중 일떄 회피와 블록이 감소합니다. +SKILL_20191024_016083 Duration: #{CaptionTime}# seconds{nl}Reduces evasion and block by #{CaptionRatio}#% 지속시간 #{CaptionTime}#초{nl}회피, 블록 #{CaptionRatio}#% 감소 +SKILL_20191024_016084 Use the power of Kabbalah to summon serpents that attack your enemies and remove all removable debuffs from allies periodically. 카발라 마법으로 지면에 뱀을 소환하여 적을 공격하고, 아군의 일반 해제 가능한 모든 디버프를 주기적으로 제거합니다. +SKILL_20191024_016085 Triggers an effect based on the numbers calculated on enemies. Enemies attacked while under the effect of Gevura receive additional damage proportional to the number of enemies and the calculated number.{nl}Enemies under Gevura debuff can receive damage exceeding the maximum damage cap. 자신 주변 적에게 수비술로 산출된 숫자를 기반으로 게부라가 발동됩니다. 게부라 상태에서 공격받은 적은 게부라 수에 비례한 대미지를 받고, 산출된 숫자만큼 적용됩니다.{nl}게부라 디버프에 걸린 적은 최대 대미지를 초과하여 피해 받을 수 있습니다. +SKILL_20191024_016086 Swing a Gohei made of a wooden stick and white paper. Removes all removable debuffs from allies and a beneficial buff from enemies. 나무막대기와 흰 종이를 이용해 만든 고헤이를 전방을 향해 휘두릅니다. 전방에 있는 동료가 걸린 일반 해제 가능한 디버프를 제거하고, 적에게 걸린 버프를 제거합니다 +SKILL_20191024_016087 Make hidden entities nearby reveal themselves with a powerful command. Revealed entities and those around the entity take a designated amount of damage.{nl}{#00113F}Entity amplifies Hamaya.{/}{nl}Damage reduction is not applied on enemies under Gregorate: 강력한 일갈로 주변에 숨은 실체를 드러나게 합니다. 드러난 실체를 포함한 주변의 적은 일정량의 대미지를 입습니다.{nl}{#00113F}엔터티는 하마야를 증폭시킵니다.{/}{nl}그레고레이트 : 경계 디버프에 걸린 적에게는 대미지 감소가 적용되지 않습니다. +SKILL_20191024_016088 Sprinkle Holy Water to purify the grounds. Enemies standing in the affected area is continuously damaged. 성수를 뿌려 바닥을 정화합니다. 정화된 범위의 적은 지속적으로 피해를 입습니다. +SKILL_20191024_016089 Skill Factor: #{SkillFactor}#% per 0.5 seconds{nl}Maximum Targets: 8{nl}Duration: 7 seconds{nl}Consumes Holy Water x1 0.5초당 스킬 계수 #{SkillFactor}#%{nl}최대 공격 대상 수 8{nl}지속시간 7초{nl}성수 1개 소비 +SKILL_20191024_016090 Send out a wave of divine energy through you and your allies to overthrow the forces of evil. Nearby enemies receive Holy-property damage. If the skill is applied to a zombie, the zombie is killed.{nl}Enemies affected by Gregorate receive a debuff that increases damage received from Holy-property attacks. 자신과 주변 아군에게 악을 물리는 강한 힘이 담긴 신성력을 뿜어내어 주변 적들에게 신성속성 피해를 입힙니다. 신성력을 받는 대상이 좀비일 경우 좀비는 죽게 됩니다.{nl}그레고레이트에 피격된 적은 신성 속성 공격에 받는 피해 증가 디버프가 걸립니다. +SKILL_20191024_016091 Skill Factor: #{SkillFactor}#% x Number of party members within range 150{nl}Target: 8{nl}Debuff duration: 10 seconds{nl}Damage received from Holy-property attacks: +#{CaptionRatio2}#% 스킬 계수 #{SkillFactor}#% x 150범위 안의 아군 파티원 수{nl}적 타격 대상 수 8{nl}디버프 지속 시간 10초{nl}신성 공격에 받는 피해량 #{CaptionRatio2}#% 증가 +SKILL_20191024_016092 Conjure a spear of divine light to strike your enemies in the name of the goddesses. Targets hit by the spear receive Holy-property magic damage, with additional damage dealt to enemies that are taking damage from Aqua Benedicta. 신성한 힘이 깃든 빛의 창으로 전방의 적에게 여신의 심판을 내립니다. 빛의 창에 피격된 적은 성속성 마법 대미지를 입으며 아쿠아 베네딕타에 대미지를 받는 적에게 추가 피해를 입힙니다. +SKILL_20191024_016093 Temporarily hide yourself from the enemy's vision. Companions will be hidden when used while mounted and movement speed will be reduced by 4 when mounted. Using the skill grants you a buff that increases damage output and you become exposed when you jump or attack.{nl}{#00113F}Cloaking cannot be used during combat while participating in Team Battle League, Gemstone Feud and Territory Wars.{/}Cloaking can be used in combat outside PvP environments. 일시적으로 몸을 감춰 적에게 보이지 않는 상태가 됩니다. 컴패니언에 탑승한 상태에선 이동속도가 4감소 하며, 컴패니언도 몸을 감추게 됩니다. 적에게 주는 대미지가 증가하는 버프가 부여되고, 공격 또는 점프 시 효과가 해제됩니다.{nl}{#00113F}팀배틀리그, 수정광산, 콜로니전에서는 전투상태에서 클로킹을 사용할 수 없습니다.{nl}그 외의 일반 지역에서는 전투상태에서도 사용할 수 있습니다.{/} +SKILL_20191024_016094 Throw sand at your enemy's eyes. Attacked targets become silenced and blinded and have their accuracy and evasion reduced. 상대의 눈에 모래 뿌립니다. 모래에 맞은 적은 암흑과 침묵 디버프에 걸립니다. 암흑 디버프에 걸린 적은 명중과 회피가 감소합니다. +SKILL_20191024_016095 Skill Factor: #{SkillFactor}#%{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Blind] Duration: 10 seconds{nl}Blinded Enemies: -20% accuracy and evasion{nl}[Silence] Duration: #{CaptionTime}# seconds 스킬 계수 #{SkillFactor}#%{nl}광역 공격 비율 #{SkillSR}#{nl}[암흑] 디버프 지속시간 10초{nl}[암흑] 디버프에 걸린 적 명중, 회피 20% 감소{nl}[침묵] 지속시간 #{CaptionTime}#초 +SKILL_20191024_016096 Place a flag that raises the combat abilities of the pirate crew. A combo is activated if multiple enemies are defeated near the Jolly Roger. Achieving a combo of 100 activates a fever buff that grants additional damage. 해적단의 전투 능력을 고양시키는 해적기를 꽂습니다. 해적기 주변에서 연속으로 적을 타격하면 콤보가 발동됩니다. 콤보를 100회 달성하면 대미지가 증가하는 피버 버프가 발동됩니다. 콤보는 해적기를 꽂은 뒤 한번만 발동되고, 파티에 속해 있어야 합니다. +SKILL_20191024_016097 Flag Duration: 30 seconds{nl}Damage: +#{CaptionRatio}#%{nl}Fever Duration: #{CaptionTime}# seconds 깃발 지속시간 30초{nl}대미지 #{CaptionRatio}#% 증가{nl}피버 지속시간 #{CaptionTime}#초 +SKILL_20191024_016098 Drag and pull enemies captured with Iron Hook. The enemy receives damage each time they are pulled. Dragged enemies are afflicted with the [Silence] debuff. 스킬 아이언 후크로 포획한 적을 당겨서 끌고 옵니다. 적은 끌려오며 피해를 받습니다. 끌려온 적은 침묵에 걸립니다. +SKILL_20191024_016099 Skill Factor: #{SkillFactor}#% x2{nl}[Silence] Duration: 1 second 스킬 계수 #{SkillFactor}#% x2회{nl}[침묵] 지속시간 1초 +SKILL_20191024_016100 As you spin, attack an enemy repeatedly. The enemy will be immobilized temporarily. 회전하면서 적에게 연타 공격을 가합니다. 공격 당한 적은 일시적으로 행동이 제한됩니다. +SKILL_20191024_016101 Attack an enemy repeatedly using a weapon in each hand. 양손에 든 무기로 연타 공격을 가합니다. +SKILL_20191024_016102 Applies a buff that increases the damage of your Slash, Pierce, Missile, and Strike attacks. 자신에게 베기, 찌르기, 총, 때리기 타입 공격의 대미지가 증가하는 버프를 겁니다. +SKILL_20191024_016103 {nl}Slash, Pierce, Missile and Strike damage +#{CaptionRatio}#%{nl}Consumes 30 SP every 5 seconds {nl}베기, 찌르기, 총, 때리기 대미지 #{CaptionRatio}#% 증가 {nl}5초당 SP 30 감소 +SKILL_20191024_016104 Support Shot 지원 포격 +SKILL_20191024_016105 Fires supporting shots around the Jolly Roger flag. 졸리 로저 깃발 주변에 지원 포격을 가합니다. +SKILL_20191024_016106 Duration: #{CaptionRatio}# seconds{nl}Summon #{CaptionRatio2}# clones{nl}Additional Cooldown{nl}[2 + 10% skill's cooldown] x Number of clones{nl}Additional SP Consumption [10% x Number of clones] 지속시간 #{CaptionRatio}#초{nl}분신 #{CaptionRatio2}#명 소환{nl}추가 재사용 대기시간{nl}- [2 + 스킬 재사용 대기시간의 10%] x 분신 개체수{nl}추가 SP소모{nl}- [10% x 인법 분신술 스킬레벨] +SKILL_20191024_016107 Maximum Link Numbers: #{CaptionRatio}#{nl}Count Limit: 3{nl}Duration: #{CaptionTime}# seconds 최대 링크 수 #{CaptionRatio}#개{nl}카운트 제한 3회{nl}지속시간 #{CaptionTime}#초 +SKILL_20191024_016108 Shares your stats partially with your allies. 자신의 능력치의 일부분을 동료들에게 공유합니다. +SKILL_20191024_016109 Share 50% of stats{nl}Duration: #{CaptionTime}# seconds 능력치의 50% 공유{nl}지속시간 #{CaptionTime}#초 +SKILL_20191024_016110 Skill Factor: #{SkillFactor}#% x2{nl}AoE Attack Ratio: #{SkillSR}#{nl}[Stun] duration: #{CaptionRatio2}# seconds{nl}(Duration 1.5x when attacking from rear){nl}Critical Chance: +#{CaptionRatio}#% 스킬 계수 #{SkillFactor}#% x 2회{nl}광역 공격 비율 #{SkillSR}#{nl}[스턴] 지속시간 #{CaptionRatio2}#초(후방에서 공격 시 지속시간 1.5배){nl}치명타 확률 #{CaptionRatio}#% 증가 +SKILL_20191024_016111 Fire a shattering shot at a single enemy. The continuous damage of Smash Bullet is diminished over time. Smash Bullet's continuous damage ignores attack properties and defense. 단일 적에게 몸 속에서 폭발하는 파쇄탄을 발사합니다. 파쇄탄의 지속 대미지는 시간이 지날수록 피해량이 점차 감소합니다. 파쇄탄의 지속 피해는 속성과 방어력을 무시합니다. +SKILL_20191024_016112 Skill Factor: #{SkillFactor}#%{nl}Smash Bullet continuous damage factor: 100%{nl}Duration: 15 seconds 스킬 계수 #{SkillFactor}#%{nl}파쇄탄 지속 대미지 계수 100%{nl}지속시간 15초 +SKILL_20191024_016113 Draws the pistol to attack the target quickly.{nl}Deals additional 50% damage to targets under [Peacemaker: Fatigue], [Silence] debuff. 권총을 매우 빠르게 격발하여 전방의 적들을 공격합니다.{nl}[피스메이커: 무기력], [침묵] 상태의 적에게 50% 추가대미지가 적용됩니다. +SKILL_20191024_016114 Fires multiple consecutive shots from the pistol towards a designated area. The skill is activated while the key is held down and put to stop when the key is released.{nl}Deals additional 50% damage against enemies under [Peacemaker: Fatigue], [Silence] debuff. 전방에 3개의 권총을 번갈아 가면서 전방 일정 범위에 격발합니다. 키를 누르고 있는 동안 스킬이 발동되며, 키를 떼는 순간 격발을 중지합니다.{nl}[피스메이커: 무기력], [침묵] 상태의 적에게 50% 추가대미지가 적용됩니다. +SKILL_20191024_016115 Skill Factor: #{SkillFactor}#% x26{nl}Targets: 1~2{nl}Maximum Duration: 3 seconds 스킬 계수 #{SkillFactor}#% x 26회{nl}피격 대상 수 1~2명{nl}최대 지속시간 3초 +SKILL_20191024_016116 Skill Factor: #{SkillFactor}#%{nl}Ignores 50% defense{nl}[Silence] Duration: #{CaptionTime}# seconds{nl}[Peacemaker: Fatigue] Duration: #{CaptionRatio}# seconds 스킬 계수 #{SkillFactor}#%{nl}방어 무시 50%{nl}[침묵] 지속시간 #{CaptionTime}#초{nl}[피스메이커: 무기력] 지속시간 #{CaptionRatio}#초 +SKILL_20191024_016117 Applies a buff that increases evasion by 100% for a duration and increases movement speed. You will not be able to evade undodgeable attacks.{nl}Movement speed and buff duration increases proportionally to the number of times you have successfully evaded attacks. 일정시간 동안 회피율이 100% 증가 하고, 이동속도가 증가하는 버프를 자신에게 부여합니다. 반드시 명중되는 공격은 회피 할 수 없습니다.{nl}리뎀션 버프 중에 회피한 횟수 만큼 이동속도 증가 효과가 추가로 지속됩니다. +SKILL_20191024_016118 Fires an unevadable shot into an area. Targeted enemies will have their buffs removed and deals additional damage that depends on the number of removed buffs.{nl}Holding the aim longer will increase the number of buffs removed.{nl}Deals 50% additional damage to enemies under [Peacemaker: Fatigue], [Silence] debuff. 타겟된 적을 정확히 조준하여 무조건 명중하는 사격을 합니다. 피격된 적은 버프가 제거되고, 제거 하려한 버프 개수만큼 추가 피해를 줍니다.{nl}조준을 길게 할 수록 버프가 더 많이 지워질 확률이 증가합니다.{nl}[피스메이커: 무기력], [침묵] 상태의 적에게 50% 추가대미지가 적용됩니다. +SKILL_20191024_016119 Grants temporary immunity to debuffs by the Grace of Rykuma.{nl}All activated Dispellers and Charm of Protections will be consumed even while the player is under the effects of immunity. 리쿠마의 가호를 받아, 잠시 동안 고급 해제 가능한 디버프에 면역 상태가 됩니다.{nl}버프 효과로 디버프에 면역되더라도, 활성화된 디스펠러나 오마모리는 소모됩니다. +SKILL_20191024_016120 Aqkrova 앱크로바 +SKILL_20191024_016121 Creates a red magic circle. The damage of allies increase while within the circle and allies recover HP proportional to the damage they have dealt.{nl}Caster's final damage is reduced by 50% for 100 seconds. 붉은색 장판이 펼쳐집니다. 해당 장판 위있는 아군의 대미지가 증가하고, 공격시 대미지의 일정 비율만큼 체력 회복합니다.{nl}시전자는 가하는 최종 대미지가 100초간 50% 감소합니다. +SKILL_20191024_016122 Magic circle duration: 10 seconds{nl}Damage +30%{nl}Recovers HP equal to 0.1% of damage dealt{nl}Consumes Lensterseum x10 장판 지속 시간 10초{nl}대미지 30%증가{nl}대미지의 0.1%만큼 체력 회복{nl} 렌스터슘 10개 소비 +SKILL_20191024_016123 Atagal 아트갈 +SKILL_20191024_016124 Returns damage equal to the DEF value of the equipped shield when attacked. 피격시 방패 방어력 만큼 물리 대미지로 돌려줍니다. +SKILL_20191024_016125 Duration: 50 seconds{nl}Returning damage: 100%{nl}Consumes Lensterseum x10 지속 시간 50초 {nl} 돌려 주는 대미지 100%{nl}렌스터슘 10개 소비 +SKILL_20191024_016126 Liris 리리스 +SKILL_20191024_016127 Applies Liris buff on player's current summon. Liris buff provides additional damage equal to original attack damage. 사용시 현재 소환된 소환수에게 리리스 버프를 적용합니다. 리리스 버프는 공격한 대미지와 동일한 수치의 대미지로 적에게 추가 타격을 입힙니다. +SKILL_20191024_016128 Duration: 30 seconds{nl}Additional Hit: 1{nl}Additional Hit Ratio: 100%{nl}Consumes Riperium x10 지속 시간 30초 {nl}추가 1타 {nl}추가타 비율 100%{nl}리페리움 10개 소비 +SKILL_20191024_016129 Proverbs 프로버스 +SKILL_20191024_016130 Increases the max. damage cap to 4,000,000. Additional 20% of the damage dealt by the player is inflicted on target when the caster's damage is over 999,999.{nl}Does not stack with other effects that raise the max. damage cap. 사용시 최대 대미지 상한이 4,000,000으로 증가합니다. 또한 대미지가 999,999를 넘으면 가한 대미지의 20%만큼 추가대미지를 줍니다.{nl}다른 최대 대미지 상한을 넘는 효과와 중복 적용되지 않습니다. +SKILL_20191024_016131 Duration: 25 seconds{nl}Additional Damage: 20%{nl}Consumes Riperium x10 지속 시간 25초 {nl}20% 추가 대미지{nl}리페리움 10개 소비 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016132 Ranger Transform: Red 스쿼드 폼 체인지 : 레드 SKILL_20191024_016133 Transform into Red TOS Ranger. TOS 스쿼드 레드로 변신합니다. SKILL_20191024_016134 Ranger Transform: Pink 스쿼드 폼 체인지 : 핑크 @@ -16167,8 +28859,13 @@ SKILL_20191024_016166 Absorbs target's movement speed 이동 속도를 흡수함 SKILL_20191024_016167 Divine Might: Ill Omen 디바인 마이트: 불길한 징조 SKILL_20191024_016168 All skills уменьшится to Lv. 1. 사용하는 스킬 레벨이 1로 고정. SKILL_20191024_016169 Concealed. 은폐 상태입니다. +<<<<<<< HEAD SKILL_20191024_016170 Embowel Усиление 임바우얼 강화 SKILL_20191024_016171 Дополнительный +50% damage on next time Embowel is cast 다음 임바우얼 스킬은 대미지 50% 추가 +======= +SKILL_20191024_016170 Embowel Enhance 임바우얼 강화 +SKILL_20191024_016171 Additional +50% damage on the next time Embowel is cast 다음 임바우얼 스킬은 대미지 50% 추가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016172 Time Travel Sickness 시간 여행 후유증 SKILL_20191024_016173 Immune to Pass 패스 적용 불가 상태 SKILL_20191024_016174 Periodically призываемых существ evil spirits when enemies are defeated 적 처치시 또는 주기적으로 악령 소환 @@ -16211,9 +28908,15 @@ SKILL_20191024_016210 Companion effect increased by 2x 컴패니언의 효과가 SKILL_20191024_016211 Bounty Hunter 현상금 사냥 SKILL_20191024_016212 Increased damage against Boss monsters 보스 몬스터 공격시 대미지 증가 SKILL_20191024_016213 Zaibas Stun 자이바스 스턴 +<<<<<<< HEAD SKILL_20191024_016214 Debuff created to stun targets for 0.2 Секунд at a 25% шанс. (PvP Penalty x) 25%확률로 0.2초간 스턴을 걸기 위해 만들어진 디버프 입니다.(점감x) SKILL_20191024_016215 Increased Zaibas' Movement Speed 자이바스 이속 증가 SKILL_20191024_016216 Hidden buff that Увеличение movement speed by +10 for 3 Секунд when Zaibas is used. 자이바스 사용시 3초간 이동속도 10을 주기 위한 안보이는 버프 입니다. +======= +SKILL_20191024_016214 Debuff created to stun targets for 0.2 seconds at a 25% chance. (PvP Penalty x) 25%확률로 0.2초간 스턴을 걸기 위해 만들어진 디버프 입니다.(점감x) +SKILL_20191024_016215 Increased Zaibas' Movement Speed 자이바스 이속 증가 +SKILL_20191024_016216 Hidden buff that increases movement speed by +10 for 3 seconds when Zaibas is used. 자이바스 사용시 3초간 이동속도 10을 주기 위한 안보이는 버프 입니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016217 Meltdown 멜트다운 SKILL_20191024_016218 снижает defense и deals a fixed damage to all near target. 방어력이 감소되며, 대상 주변에 고정 피해를 입힙니다. SKILL_20191024_016219 Increased damage against bosses, Увеличение Критический урон. 보스에게 대미지 증가, 치명타 발생 추가 증가. @@ -16277,7 +28980,11 @@ SKILL_20191024_016276 Grants (2.5 * Number of [Ignas - Immunity] stacks)% шан SKILL_20191024_016277 Immunity from all debuffs that require advanced removal 고급 해제 가능한 모든 디버프 면역 상태 SKILL_20191024_016278 Immunity from all removable debuffs 일반 해제 가능한 디버프 면역 SKILL_20191024_016279 Haste 쾌속 +<<<<<<< HEAD SKILL_20191024_016280 Grants 5% шанс to remove cooldown from Multi Shot for 6 Секунд when attacking. 공격시 5% 확률로 6초간 멀티 샷의 재사용 대기시간이 사라집니다. +======= +SKILL_20191024_016280 Grants 5% chance to remove cooldown from Multi Shot for 6 seconds when attacking. 공격시 5% 확률로 6초간 멀티 샷의 재사용 대기시간이 사라집니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016281 Removes cooldown of Multi Shot 멀티 샷의 재사용 대기시간이 사라집니다. SKILL_20191024_016282 Stealth Strike 암습 SKILL_20191024_016283 Doubles Критический урон when Behead or Backstab is used 카트 라시흐, 백스탭 사용시 치명타 발생 2배 @@ -16290,10 +28997,17 @@ SKILL_20191024_016289 Увеличение resistance against blind by +7 for ev SKILL_20191024_016290 Moringponia - Winterize 모링포니아 - 방한 SKILL_20191024_016291 Увеличение resistance against freeze by +7 for every stack 중첩당 결빙 상태이상 저항 7 증가 SKILL_20191024_016292 Moringponia - Zen 모링포니아 - 참선 +<<<<<<< HEAD SKILL_20191024_016293 Увеличение resistance against stun by +7 for every stack 중첩당 스턴 상태이상 저항 7 증가 SKILL_20191024_016294 Дополнительный damage with Smite equal to difference in STR stat between target и caster 피격 대상 힘 차이만큼 스마이트 추가 대미지 SKILL_20191024_016295 Увеличение Rune of Justice damage 정의의 룬 대미지 증가 SKILL_20191024_016296 Увеличение Урон способности allies within range of circle by +30% и recovers their HP in amounts equal to 0.1% of their attack(cannot be stacked, Длительность: 10 Секунд){nl}снижает final damage dealt by caster by -50% (Длительность: 100 Секунд, cannot be removed){nl} {nl}Dragon Strength Lv. 1{nl}- Ally damage increase is boosted to +50% 아군의 대미지 30% 증가 공격시 대미지의 0.1%만큼 체력 회복(중복 적용 불가, 10초 지속){nl}시전자의 최종 대미지 50% 감소 (100초 지속, 제거 불가){nl} {nl}드래곤의 기운 1단계 효과{nl} - 시전자가 드래곤의 기운 1단계가 적용중일 경우 아군의 대미지 증가 50%로 변경됩니다. +======= +SKILL_20191024_016293 Increases resistance against stun by +7 for every stack 중첩당 스턴 상태이상 저항 7 증가 +SKILL_20191024_016294 Additional damage with Smite equal to the difference in STR stat between the target and the caster 피격 대상 힘 차이만큼 스마이트 추가 대미지 +SKILL_20191024_016295 Increases Rune of Justice damage 정의의 룬 대미지 증가 +SKILL_20191024_016296 Increases the damage of allies within the range of the circle by +30% and recovers their HP in amounts equal to 0.1% of their attack(cannot be stacked, Duration: 10 seconds){nl}Reduces the final damage dealt by the caster by -50% (Duration: 100 seconds, cannot be removed){nl} {nl}Dragon Strength Lv. 1{nl}- Ally damage increase is boosted to +50% 아군의 대미지 30% 증가 공격시 대미지의 0.1%만큼 체력 회복(중복 적용 불가, 10초 지속){nl}시전자의 최종 대미지 50% 감소 (100초 지속, 제거 불가){nl} {nl}드래곤의 기운 1단계 효과{nl} - 시전자가 드래곤의 기운 1단계가 적용중일 경우 아군의 대미지 증가 50%로 변경됩니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016297 Cower 위축 SKILL_20191024_016298 Физический Урон: -(stack * 1,000) 물리 공격력 (중첩 수 * 1,000) 감소 SKILL_20191024_016299 Recovers own HP in amount proportional to player's Healing 공격시 자신의 HP회복력 비례 HP회복 @@ -16331,14 +29045,22 @@ SKILL_20191024_016330 Reflect Damage State 대미지 반사 상태 SKILL_20191024_016331 Aqkrova Debuff 앱크로바 디버프 SKILL_20191024_016332 Final damage уменьшится by -50% 최종 대미지 50%감소 상태 SKILL_20191024_016333 Skidas 스키다스 +<<<<<<< HEAD SKILL_20191024_016334 Skidas{nl}Continous effect. Applies a shield around player when an enemy is defeated.{nl} Shield amount: 60% of enemy's max. HP (Длительность: 10 Секунд, Cooldown: 17 Секунд){nl}- Dragon Strength Lv. 1{nl}- Shield amount Увеличение by 100% of enemy's HP 스키다스{nl}해당 효과는 상시 적용됩니다. 적을 처치하면 실드를 부여합니다. {nl} 실드량: 적의 최대 HP 60% (실드 유지시간: 10초, 재사용 대기 시간: 17초){nl} - 드래곤의 기운 1단계 효과{nl} - 실드량이 처치한 적 최대 HP의 100% 증가 +======= +SKILL_20191024_016334 Skidas{nl}Continous effect. Applies a shield around the player when an enemy is defeated.{nl} Shield amount: 60% of enemy's max. HP (Duration: 10 seconds, Cooldown: 17 seconds){nl}- Dragon Strength Lv. 1{nl}- Shield amount increases by 100% of enemy's HP 스키다스{nl}해당 효과는 상시 적용됩니다. 적을 처치하면 실드를 부여합니다. {nl} 실드량: 적의 최대 HP 60% (실드 유지시간: 10초, 재사용 대기 시간: 17초){nl} - 드래곤의 기운 1단계 효과{nl} - 실드량이 처치한 적 최대 HP의 100% 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016335 Skidas Shield 스키다스 실드 SKILL_20191024_016336 Shield is consumed before HP. 실드는 HP보다 먼저 소모됩니다. SKILL_20191024_016337 Дополнительный hits for duration. 지속시간 동안 추가타. SKILL_20191024_016338 Grants Дополнительный hits against призываемых существ for duration. 지속시간 동안 소환수에게 추가타를 입히는 효과를 줍니다. SKILL_20191024_016339 Temporarily Увеличение maximum damage cap. Also, Дополнительный Урон dealt when damage reaches over 999,999. 최대 대미지 제한이 일시적으로 증가합니다. 또한 999,999 대미지가 넘으면 추가 대미지를 줍니다. SKILL_20191024_016340 Ataka 아타카 +<<<<<<< HEAD SKILL_20191024_016341 Ataka{nl}- Deals equal damage split between number of enemies nearby в радиусе 60 (max. 10 enemies, cooldown of 8 Секунд) when a critical hit occurs.{nl} {nl}Dragon Strength Lv. 1- Увеличение damage effect by 100% 치명타 발생시 자신의 주변 60 범위 이내의 적 10명에게 입힌 대미지 1/대상수 만큼의 대미지를 줍니다. (재사용 대기 시간: 8초){nl} {nl}드래곤의 기운 1단계 효과 - 주는 대미지가 100% 증가합니다. +======= +SKILL_20191024_016341 Ataka{nl}- Deals equal damage split between the number of enemies nearby within a range of 60 (max. 10 enemies, cooldown of 8 seconds) when a critical hit occurs.{nl} {nl}Dragon Strength Lv. 1- Increases the damage effect by 100% 치명타 발생시 자신의 주변 60 범위 이내의 적 10명에게 입힌 대미지 1/대상수 만큼의 대미지를 줍니다. (재사용 대기 시간: 8초){nl} {nl}드래곤의 기운 1단계 효과 - 주는 대미지가 100% 증가합니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016342 Misrus Staff equipped 머즈루스 스태프 착용 SKILL_20191024_016343 TOS Ranger Transform - Red TOS 스쿼드 폼 체인지 - 레드 SKILL_20191024_016344 Transform into Red TOS Ranger!{nl}You will return to your original appearance shortly. TOS 스쿼드 레드로 변신!{nl}시간이 지나면 원래의 모습으로 돌아옵니다. @@ -16379,6 +29101,7 @@ SKILL_20191024_016378 Cost of even-numbered transcendence is уменьшитс SKILL_20191024_016379 EXP +100% 경험치 100% 증가 SKILL_20191024_016380 Увеличение EXP earned by +100% 받게 되는 경험치가 100% 증가합니다. SKILL_20191024_016381 EXP penalty exemption when enhancing Gems 젬 강화에 젬 사용 시, 경험치 페널티 면제 +<<<<<<< HEAD SKILL_20191024_016382 EXP reduction that occurs when a Gem is Улучшенное is removed. 젬 강화에 젬을 사용했을 경우, 패널티로 적용되는 경험치 감소가 사라집니다. SKILL_20191024_016383 Fixes cost of itemse for Unique Raid entry + Unique Raid reward 2x 유니크 레이드 입장 아이템 소모량 고정 + 유니크 레이드 보상 2배 지급 SKILL_20191024_016384 number of Unique Raid Portal Stones consumed upon entry into Unique Raids is fixed и amount of rewards given for Unique Raid completion is doubled. 유니크 레이드에 입장 시, 유니크 레이드 포탈 스톤의 소모량이 고정되며 유니크 레이드의 보상을 2배로 받을 수 있게 됩니다. @@ -16434,6 +29157,63 @@ SKILL_20191024_016433 [Out Comes Full Moon] EXP Gain Up: Stage 4 [보름달 키 SKILL_20191024_016434 [Special Effects] Увеличение EXP gain.{nl}[Stage 4 Effect]: EXP gain +15%{nl}[Duration]: 30 минут [특수 효과] 경험치 획득량이 증가합니다.{nl}[4단계 효과] : 경험치 획득량 + 15% 증가{nl}[지속시간] : 30분 SKILL_20191024_016435 [Out Comes Full Moon] EXP Gain Up: Stage 5 [보름달 키우기 대작전] 경험치 획득량 증가 5단계 SKILL_20191024_016436 [Special Effects] Увеличение EXP gain.{nl}[Stage 5 Effect]: EXP gain +20%{nl}[Duration]: 30 минут [특수 효과] 경험치 획득량이 증가합니다.{nl}[5단계 효과] : 경험치 획득량 + 20% 증가{nl}[지속시간] : 30분 +======= +SKILL_20191024_016382 EXP reduction that occurs when a Gem is enhanced is removed. 젬 강화에 젬을 사용했을 경우, 패널티로 적용되는 경험치 감소가 사라집니다. +SKILL_20191024_016383 Fixes the cost of itemse for Unique Raid entry + Unique Raid reward 2x 유니크 레이드 입장 아이템 소모량 고정 + 유니크 레이드 보상 2배 지급 +SKILL_20191024_016384 The number of Unique Raid Portal Stones consumed upon entry into Unique Raids is fixed and the amount of rewards given for Unique Raid completion is doubled. 유니크 레이드에 입장 시, 유니크 레이드 포탈 스톤의 소모량이 고정되며 유니크 레이드의 보상을 2배로 받을 수 있게 됩니다. +SKILL_20191024_016385 Recovers HP, SP by +500 every 10 seconds, movement speed +2 10초마다 HP 및 SP+500 회복, 이동 속도 +2 +SKILL_20191024_016386 Recovers +500 HP and SP every 10 seconds and increases movement speed by +2 10초마다 HP와 SP가 500씩 회복되며 이동 속도가 2 증가합니다. +SKILL_20191024_016387 [Out Comes the Full Moon] Fragment Gain: Stage 1 [보름달 키우기 대작전] 조각 획득 증가 1단계 +SKILL_20191024_016388 [Special Effects] Obtain [Event] Full Moon Fragments at a chance based on the number of stacked buffs when you defeat monsters and clear related contents.{nl}[Stage 1 Effect]: Item Gain 1x{nl}[Duration]: 24 hours [특수 효과]몬스터 처치 및 특정 콘텐츠 클리어 시 약 5초 내에 버프 중첩 수에 비례하여 [이벤트] 보름달 조각을 획득합니다.{nl}[1단계 효과] : 획득량 증가 1배{nl}[지속시간] : 24시간 +SKILL_20191024_016389 [Out Comes the Full Moon] Fragment Gain: Stage 2 [보름달 키우기 대작전] 조각 획득 증가 2단계 +SKILL_20191024_016390 [Special Effects] Obtain [Event] Full Moon Fragments at a chance based on the number of stacked buffs when you defeat monsters and clear related contents.{nl}[Stage 2 Effect]: Item Gain 2x{nl}[Duration]: 24 hours [특수 효과]몬스터 처치 및 특정 콘텐츠 클리어 시 약 5초 내에 버프 중첩 수에 비례하여 [이벤트] 보름달 조각을 획득합니다.{nl}[2단계 효과] : 획득량 증가 2배{nl}[지속시간] : 24시간 +SKILL_20191024_016391 [Out Comes the Full Moon] Fragment Gain: Stage 3 [보름달 키우기 대작전] 조각 획득 증가 3단계 +SKILL_20191024_016392 [Special Effects] Obtain [Event] Full Moon Fragments at a chance based on the number of stacked buffs when you defeat monsters and clear related contents.{nl}[Stage 3 Effect]: Item Gain 3x{nl}[Duration]: 24 hours [특수 효과]몬스터 처치 및 특정 콘텐츠 클리어 시 약 5초 내에 버프 중첩 수에 비례하여 [이벤트] 보름달 조각을 획득합니다.{nl}[3단계 효과] : 획득량 증가 3배{nl}[지속시간] : 24시간 +SKILL_20191024_016393 [Out Comes the Full Moon] Fragment Gain: Stage 4 [보름달 키우기 대작전] 조각 획득 증가 4단계 +SKILL_20191024_016394 [Special Effects] Obtain [Event] Full Moon Fragments at a chance based on the number of stacked buffs when you defeat monsters and clear related contents.{nl}[Stage 4 Effect]: Item Gain 4x{nl}[Duration]: 24 hours [특수 효과]몬스터 처치 및 특정 콘텐츠 클리어 시 약 5초 내에 버프 중첩 수에 비례하여 [이벤트] 보름달 조각을 획득합니다.{nl}[4단계 효과] : 획득량 증가 4배{nl}[지속시간] : 24시간 +SKILL_20191024_016395 [Out Comes the Full Moon] Fragment Gain: Stage 5 [보름달 키우기 대작전] 조각 획득 증가 5단계 +SKILL_20191024_016396 [Special Effects] Obtain [Event] Full Moon Fragments at a chance based on the number of stacked buffs when you defeat monsters and clear related contents.{nl}[Stage 5 Effect]: Item Gain 5x{nl}[Duration]: 24 hours [특수 효과]몬스터 처치 및 특정 콘텐츠 클리어 시 약 5초 내에 버프 중첩 수에 비례하여 [이벤트] 보름달 조각을 획득합니다.{nl}[5단계 효과] : 획득량 증가 5배{nl}[지속시간] : 24시간 +SKILL_20191024_016397 [Out Comes the Full Moon] Attack/Defense Up: Stage 1 [보름달 키우기 대작전] 공격력/방어력 증가 1단계 +SKILL_20191024_016398 [Special Effects] Increases physical, magical Attack and Defense.{nl}[Stage 1 Effect]: Physical, magical Attack & Defense +100{nl}[Duration]: 30 minutes [특수 효과] 물리, 마법 공격력 및 방어력이 증가합니다.{nl}[1단계 효과] : 물리, 마법 공력력 및 방어력 + 100 증가{nl}[지속시간] : 30분 +SKILL_20191024_016399 [Out Comes the Full Moon] Attack/Defense Up: Stage 2 [보름달 키우기 대작전] 공격력/방어력 증가 2단계 +SKILL_20191024_016400 [Special Effects] Increases physical, magical Attack and Defense.{nl}[Stage 2 Effect]: Physical, magical Attack & Defense +200{nl}[Duration]: 30 minutes [특수 효과] 물리, 마법 공격력 및 방어력이 증가합니다.{nl}[2단계 효과] : 물리, 마법 공력력 및 방어력 + 200 증가{nl}[지속시간] : 30분 +SKILL_20191024_016401 [Out Comes the Full Moon] Attack/Defense Up: Stage 3 [보름달 키우기 대작전] 공격력/방어력 증가 3단계 +SKILL_20191024_016402 [Special Effects] Increases physical, magical Attack and Defense.{nl}[Stage 3 Effect]: Physical, magical Attack & Defense +300{nl}[Duration]: 30 minutes [특수 효과] 물리, 마법 공격력 및 방어력이 증가합니다.{nl}[3단계 효과] : 물리, 마법 공력력 및 방어력 + 300 증가{nl}[지속시간] : 30분 +SKILL_20191024_016403 [Out Comes the Full Moon] Attack/Defense Up: Stage 4 [보름달 키우기 대작전] 공격력/방어력 증가 4단계 +SKILL_20191024_016404 [Special Effects] Increases physical, magical Attack and Defense.{nl}[Stage 4 Effect]: Physical, magical Attack & Defense +500{nl}[Duration]: 30 minutes [특수 효과] 물리, 마법 공격력 및 방어력이 증가합니다.{nl}[4단계 효과] : 물리, 마법 공력력 및 방어력 + 500 증가{nl}[지속시간] : 30분 +SKILL_20191024_016405 [Out Comes the Full Moon] Attack/Defense Up: Stage 5 [보름달 키우기 대작전] 공격력/방어력 증가 5단계 +SKILL_20191024_016406 [Special Effects] Increases physical, magical Attack and Defense.{nl}[Stage 5 Effect]: Physical, magical Attack & Defense +1000{nl}[Duration]: 30 minutes [특수 효과] 물리, 마법 공격력 및 방어력이 증가합니다.{nl}[5단계 효과] : 물리, 마법 공력력 및 방어력 + 1000 증가{nl}[지속시간] : 30분 +SKILL_20191024_016407 [Out Comes the Full Moon] Healing Up: Stage 1 [보름달 키우기 대작전] 회복량 증가 1단계 +SKILL_20191024_016408 [Special Effects] Recovers HP and SP every 10 seconds.{nl}[Stage 1 Effect]: HP +10, SP +10 {nl}[Duration]: 30 minutes [특수 효과] 10초마다 HP와 SP를 회복량이 증가합니다.{nl}[1단계 효과] : HP +10, SP +10 회복{nl}[지속시간] : 30분 +SKILL_20191024_016409 [Out Comes the Full Moon] Healing Up: Stage 2 [보름달 키우기 대작전] 회복량 증가 2단계 +SKILL_20191024_016410 [Special Effects] Recovers HP and SP every 10 seconds.{nl}[Stage 2 Effect]: HP +100, SP +100 {nl}[Duration]: 30 minutes [특수 효과] 10초마다 HP와 SP를 회복량이 증가합니다.{nl}[2단계 효과] : HP +100, SP +100 회복{nl}[지속시간] : 30분 +SKILL_20191024_016411 [Out Comes the Full Moon] Healing Up: Stage 3 [보름달 키우기 대작전] 회복량 증가 3단계 +SKILL_20191024_016412 [Special Effects] Recovers HP and SP every 10 seconds.{nl}[Stage 3 Effect]: HP +200, SP +200 {nl}[Duration]: 30 minutes [특수 효과] 10초마다 HP와 SP를 회복량이 증가합니다.{nl}[3단계 효과] : HP +200, SP +200 회복{nl}[지속시간] : 30분 +SKILL_20191024_016413 [Out Comes the Full Moon] Healing Up: Stage 4 [보름달 키우기 대작전] 회복량 증가 4단계 +SKILL_20191024_016414 [Special Effects] Recovers HP and SP every 10 seconds.{nl}[Stage 4 Effect]: HP +300, SP +300 {nl}[Duration]: 30 minutes [특수 효과] 10초마다 HP와 SP를 회복량이 증가합니다.{nl}[4단계 효과] : HP +300, SP +300 회복{nl}[지속시간] : 30분 +SKILL_20191024_016415 [Out Comes the Full Moon] Healing Up: Stage 5 [보름달 키우기 대작전] 회복량 증가 5단계 +SKILL_20191024_016416 [Special Effects] Recovers HP and SP every 10 seconds.{nl}[Stage 5 Effect]: HP +400, SP +400 {nl}[Duration]: 30 minutes [특수 효과] 10초마다 HP와 SP를 회복량이 증가합니다.{nl}[5단계 효과] : HP +400 ,SP +400 회복{nl}[지속시간] : 30분 +SKILL_20191024_016417 [Out Comes the Full Moon] Looting Chance Up: Stage 1 [보름달 키우기 대작전] 루팅 찬스 증가 1단계 +SKILL_20191024_016418 [Special Effects] Increases Looting Chance.{nl}[Stage 1 Effect]: Looting Chance +10{nl}[Duration]: 30 minutes [특수 효과] 루팅 찬스가 증가합니다.{nl}[1단계 효과] : 루팅 찬스 +10 증가{nl}[지속시간] : 30분 +SKILL_20191024_016419 [Out Comes the Full Moon] Looting Chance Up: Stage 2 [보름달 키우기 대작전] 루팅 찬스 증가 2단계 +SKILL_20191024_016420 [Special Effects] Increases Looting Chance.{nl}[Stage 2 Effect]: Looting Chance +100{nl}[Duration]: 30 minutes [특수 효과] 루팅 찬스가 증가합니다.{nl}[2단계 효과] : 루팅 찬스 +100 증가{nl}[지속시간] : 30분 +SKILL_20191024_016421 [Out Comes the Full Moon] Looting Chance Up: Stage 3 [보름달 키우기 대작전] 루팅 찬스 증가 3단계 +SKILL_20191024_016422 [Special Effects] Increases Looting Chance.{nl}[Stage 3 Effect]: Looting Chance +150{nl}[Duration]: 30 minutes [특수 효과] 루팅 찬스가 증가합니다.{nl}[3단계 효과] : 루팅 찬스 +150 증가{nl}[지속시간] : 30분 +SKILL_20191024_016423 [Out Comes the Full Moon] Looting Chance Up: Stage 4 [보름달 키우기 대작전] 루팅 찬스 증가 4단계 +SKILL_20191024_016424 [Special Effects] Increases Looting Chance.{nl}[Stage 4 Effect]: Looting Chance +200{nl}[Duration]: 30 minutes [특수 효과] 루팅 찬스가 증가합니다.{nl}[4단계 효과] : 루팅 찬스 +200 증가{nl}[지속시간] : 30분 +SKILL_20191024_016425 [Out Comes the Full Moon] Looting Chance Up: Stage 5 [보름달 키우기 대작전] 루팅 찬스 증가 5단계 +SKILL_20191024_016426 [Special Effects] Increases Looting Chance.{nl}[Stage 5 Effect]: Looting Chance +250{nl}[Duration]: 30 minutes [특수 효과] 루팅 찬스가 증가합니다.{nl}[5단계 효과] : 루팅 찬스 +250 증가{nl}[지속시간] : 30분 +SKILL_20191024_016427 [Out Comes the Full Moon] EXP Gain Up: Stage 1 [보름달 키우기 대작전] 경험치 획득량 증가 1단계 +SKILL_20191024_016428 [Special Effects] Increases EXP gain.{nl}[Stage 1 Effect]: EXP gain +1%{nl}[Duration]: 30 minutes [특수 효과] 경험치 획득량이 증가합니다.{nl}[1단계 효과] : 경험치 획득량 + 1% 증가{nl}[지속시간] : 30분 +SKILL_20191024_016429 [Out Comes the Full Moon] EXP Gain Up: Stage 2 [보름달 키우기 대작전] 경험치 획득량 증가 2단계 +SKILL_20191024_016430 [Special Effects] Increases EXP gain.{nl}[Stage 2 Effect]: EXP gain +5%{nl}[Duration]: 30 minutes [특수 효과] 경험치 획득량이 증가합니다.{nl}[2단계 효과] : 경험치 획득량 + 5% 증가{nl}[지속시간] : 30분 +SKILL_20191024_016431 [Out Comes the Full Moon] EXP Gain Up: Stage 3 [보름달 키우기 대작전] 경험치 획득량 증가 3단계 +SKILL_20191024_016432 [Special Effects] Increases EXP gain.{nl}[Stage 3 Effect]: EXP gain +10%{nl}[Duration]: 30 minutes [특수 효과] 경험치 획득량이 증가합니다.{nl}[3단계 효과] : 경험치 획득량 + 10% 증가{nl}[지속시간] : 30분 +SKILL_20191024_016433 [Out Comes the Full Moon] EXP Gain Up: Stage 4 [보름달 키우기 대작전] 경험치 획득량 증가 4단계 +SKILL_20191024_016434 [Special Effects] Increases EXP gain.{nl}[Stage 4 Effect]: EXP gain +15%{nl}[Duration]: 30 minutes [특수 효과] 경험치 획득량이 증가합니다.{nl}[4단계 효과] : 경험치 획득량 + 15% 증가{nl}[지속시간] : 30분 +SKILL_20191024_016435 [Out Comes the Full Moon] EXP Gain Up: Stage 5 [보름달 키우기 대작전] 경험치 획득량 증가 5단계 +SKILL_20191024_016436 [Special Effects] Increases EXP gain.{nl}[Stage 5 Effect]: EXP gain +20%{nl}[Duration]: 30 minutes [특수 효과] 경험치 획득량이 증가합니다.{nl}[5단계 효과] : 경험치 획득량 + 20% 증가{nl}[지속시간] : 30분 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016437 Delivery Companion 배달원의 컴패니언 SKILL_20191024_016438 Your companion has grown plump after eating Pizza. 피자를 먹고 컴패니언 크기가 커졌습니다. SKILL_20191024_016439 Attack increase - Event 공격력 증가-이벤트 @@ -16480,17 +29260,29 @@ SKILL_20191024_016479 effect will be granted based on number of Plate Armor eq SKILL_20191024_016480 Plate Armor - Material (Solo) 판금 방어구 - 재질(개인) SKILL_20191024_016481 effect will be granted based on number of Plate Armor equipped.{nl}снижает damage received from monsters by 0.05% каждые armor 판금 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}몬스터에게 받는 대미지가 버프 중첩당 0.05% 감소 SKILL_20191024_016482 Cloth Armor - Functionality (Group) 천 방어구 - 기능성(단체) +<<<<<<< HEAD SKILL_20191024_016483 effect will be granted based on number of Cloth Armor equipped.{nl}SP Recovery +4 каждые armor{nl}Recovers extra 10% of SP Recovery every 20 Секунд at 0.8% шанс каждые armor 천 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}- SP 회복력이 버프 중첩당 +4 증가{nl}- 20초 마다 버프 중첩당 0.8% 확률로 SP 회복력의 10%만큼 SP 추가 회복 SKILL_20191024_016484 Cloth Armor - Functionality (Solo) 천 방어구 - 기능성(개인) SKILL_20191024_016485 effect will be granted based on number of Cloth Armor equipped.{nl}SP Recovery +2 каждые armor{nl}Recovers extra 10% of SP Recovery every 20 Секунд at 0.4% шанс каждые armor 천 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}- SP 회복력이 버프 중첩당 +2 증가{nl}- 20초 마다 버프 중첩당 0.4% 확률로 SP 회복력의 10%만큼 SP 추가 회복 +======= +SKILL_20191024_016483 The effect will be granted based on the number of Cloth Armor equipped.{nl}SP Recovery +4 per armor{nl}Recovers extra 10% of SP Recovery every 20 seconds at 0.8% chance per armor 천 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}- SP 회복력이 버프 중첩당 +4 증가{nl}- 20초 마다 버프 중첩당 0.8% 확률로 SP 회복력의 10%만큼 SP 추가 회복 +SKILL_20191024_016484 Cloth Armor - Functionality (Solo) 천 방어구 - 기능성(개인) +SKILL_20191024_016485 The effect will be granted based on the number of Cloth Armor equipped.{nl}SP Recovery +2 per armor{nl}Recovers extra 10% of SP Recovery every 20 seconds at 0.4% chance per armor 천 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}- SP 회복력이 버프 중첩당 +2 증가{nl}- 20초 마다 버프 중첩당 0.4% 확률로 SP 회복력의 10%만큼 SP 추가 회복 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016486 Leather Armor - Functionality (Group) 가죽 방어구 - 기능성(단체) SKILL_20191024_016487 effect will be granted based on number of Leather Armor equipped.{nl}Maximum Stamina +0.2 каждые armor{nl}снижает Stamina consumption by 0.4% каждые armor 가죽 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}- 최대 스태미나가 버프 중첩당 +0.2 증가{nl}대시 중 스태미나 소모량이 버프 중첩당 0.4% 감소 SKILL_20191024_016488 Leather Armor - Functionality (Solo) 가죽 방어구 - 기능성(개인) SKILL_20191024_016489 effect will be granted based on number of Leather Armor equipped.{nl}Maximum Stamina +0.1 каждые armor{nl}снижает Stamina consumption by 0.2% каждые armor 가죽 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}- 최대 스태미나가 버프 중첩당 +0.1 증가{nl}대시 중 스태미나 소모량이 버프 중첩당 0.2% 감소 SKILL_20191024_016490 Plate Armor - Functionality (Group) 판금 방어구 - 기능성(단체) +<<<<<<< HEAD SKILL_20191024_016491 effect will be granted based on number of Plate Armor equipped.{nl}HP Recovery +16 каждые armor{nl}Recovers extra 10% of HP Recovery every 20 Секунд at 0.8% шанс каждые armor 판금 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}HP 회복력이 버프 중첩당 +16 증가{nl}- 20초 마다 버프 중첩당 0.8% 확률로 HP 회복력의 10%만큼 HP 추가 회복 SKILL_20191024_016492 Plate Armor - Functionality (Solo) 판금 방어구 - 기능성(개인) SKILL_20191024_016493 effect will be granted based on number of Plate Armor equipped.{nl}HP Recovery +8 каждые armor{nl}Recovers extra 10% of HP Recovery every 20 Секунд at 0.4% шанс каждые armor 판금 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}HP 회복력이 버프 중첩당 +8 증가{nl}- 20초 마다 버프 중첩당 0.4% 확률로 HP 회복력의 10%만큼 HP 추가 회복 +======= +SKILL_20191024_016491 The effect will be granted based on the number of Plate Armor equipped.{nl}HP Recovery +16 per armor{nl}Recovers extra 10% of HP Recovery every 20 seconds at 0.8% chance per armor 판금 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}HP 회복력이 버프 중첩당 +16 증가{nl}- 20초 마다 버프 중첩당 0.8% 확률로 HP 회복력의 10%만큼 HP 추가 회복 +SKILL_20191024_016492 Plate Armor - Functionality (Solo) 판금 방어구 - 기능성(개인) +SKILL_20191024_016493 The effect will be granted based on the number of Plate Armor equipped.{nl}HP Recovery +8 per armor{nl}Recovers extra 10% of HP Recovery every 20 seconds at 0.4% chance per armor 판금 계열 방어구 착용 개수당 다음의 효과가 적용됩니다.{nl}HP 회복력이 버프 중첩당 +8 증가{nl}- 20초 마다 버프 중첩당 0.4% 확률로 HP 회복력의 10%만큼 HP 추가 회복 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016494 Property Theory - Fire (Group) 원리 이해 - 불(단체) SKILL_20191024_016495 Дополнительный damage from Урон Свойством Огня +40 каждые armor 불 속성 추가 대미지가 버프 중첩당 +40 증가 SKILL_20191024_016496 Property Theory - Fire (Solo) 원리 이해 - 불(개인) @@ -16552,6 +29344,7 @@ SKILL_20191024_016551 Summon Large Denoptic/Lightning Debuff 거대 덴옵틱 SKILL_20191024_016552 призываемых существ a Large Denoptic и applies a Lightning debuff on ally monsters. 거대 덴옵틱이 소환되며 아군 몬스터에게 전격 디버프를 부여합니다. SKILL_20191024_016553 [Event] Bernice Tile Count [이벤트] 베르니케 장판 카운트 SKILL_20191024_016554 [Arts] Thrust: Charge [아츠] 쓰러스트: 돌진 +<<<<<<< HEAD SKILL_20191024_016555 * Увеличение Overheat of [Thrust] to 2, и upon use, dashes to your target и deals damage. * [쓰러스트]의 오버히트가 2로 변경되고, 사용 시 현재 대상 적을 향해 돌진하고 대상에게 피해를 줍니다. SKILL_20191024_016556 [Arts] Thrust: обновленное усиление [아츠] 쓰러스트: 상급 강화 SKILL_20191024_016557 * Повышает множитель навыка [Thrust] на 1,25% за каждый уровень атрибута * [쓰러스트]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -16566,7 +29359,11 @@ SKILL_20191024_016565 * Повышает множитель навыка [Rim Bl SKILL_20191024_016566 [Arts] Shield Lob: обновленное усиление [아츠] 실드 로브: 상급 강화 SKILL_20191024_016567 * Повышает множитель навыка [Shield Robe] на 1,25% за каждый уровень атрибута * [실드 로브]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016568 [Arts] Highlander: Immortality [아츠] 하이랜더: 불멸 +<<<<<<< HEAD SKILL_20191024_016569 * If you more than 20% of your SP upon death, consume 20% maximum SP и resurrect where you died after 3 Секунд. (5 minute cooldown) * 사망 시 SP가 20% 이상 남아있다면, 최대 SP의 20%를 소모하고 제자리에서 3초 후 부활합니다. (재사용 대기시간 5분) +======= +SKILL_20191024_016569 * If you more than 20% of your SP upon death, consume 20% maximum SP and resurrect where you died after 3 seconds. (5 minute cooldown) * 사망 시 SP가 20% 이상 남아있다면, 최대 SP의 20%를 소모하고 제자리에서 3초 후 부활합니다. (재사용 대기시간 5분) +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016570 [Arts] Wagon Wheel: обновленное усиление [아츠] 수레 바퀴: 상급 강화 SKILL_20191024_016571 * Повышает множитель навыка [Wagon Wheel] на 1,25% за каждый уровень атрибута * [수레 바퀴]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016572 [Arts] Cartar Stroke: обновленное усиление [아츠] 카타 스트로크: 상급 강화 @@ -16580,7 +29377,11 @@ SKILL_20191024_016579 * Повышает множитель навыка [Skylin SKILL_20191024_016580 [Arts] Crosscut: обновленное усиление [아츠] 크로스컷: 상급 강화 SKILL_20191024_016581 * Повышает множитель навыка [Crosscut] на 1,25% за каждый уровень атрибута * [크로스컷]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016582 [Arts] Spear Throw: Earth [아츠] 투창: 어스 +<<<<<<< HEAD SKILL_20191024_016583 * Adds [Earth] property to [Spear Throw], и Враги поражённые способностью spear are [Stunned] for 3 Секунд.{nl}* Spear Throw's knockdown effect is removed. * [투창] 스킬의 속성에 [땅] 속성이 추가되고, 투창에 공격당한 적은 3초 동안 [스턴] 상태가 됨{nl}* 투창의 넉다운 효과가 제거됨 +======= +SKILL_20191024_016583 * Adds the [Earth] property to [Spear Throw], and enemies hit by the spear are [Stunned] for 3 seconds.{nl}* Spear Throw's knockdown effect is removed. * [투창] 스킬의 속성에 [땅] 속성이 추가되고, 투창에 공격당한 적은 3초 동안 [스턴] 상태가 됨{nl}* 투창의 넉다운 효과가 제거됨 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016584 [Arts] Stabbing: обновленное усиление [아츠] 스태빙: 상급 강화 SKILL_20191024_016585 * Повышает множитель навыка [Stabbing] на 1,25% за каждый уровень атрибута * [스태빙]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016586 [Arts] Pierce: обновленное усиление [아츠] 피어스: 상급 강화 @@ -16654,13 +29455,126 @@ SKILL_20191024_016653 [Arts] Quick и Dead: обновленное усилен SKILL_20191024_016654 * Повышает множитель навыка [Quick и Dead] на 1,25% за каждый уровень атрибута * [퀵 앤드 데드]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016655 [Arts] Impale Dagger: обновленное усиление [아츠] 임페일 대거: 상급 강화 SKILL_20191024_016656 * Повышает множитель навыка [Impale Dagger] на 1,25% за каждый уровень атрибута * [임페일 대거]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_016555 * Increases the Overheat of [Thrust] to 2, and upon use, dashes to your target and deals damage. * [쓰러스트]의 오버히트가 2로 변경되고, 사용 시 현재 대상 적을 향해 돌진하고 대상에게 피해를 줍니다. +SKILL_20191024_016556 [Arts] Thrust: Enhanced Upgrade [아츠] 쓰러스트: 상급 강화 +SKILL_20191024_016557 * Increases the Skill Factor of [Thrust] by 1.25% per attribute level * [쓰러스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016558 [Arts] Bash: Enhanced Upgrade [아츠] 배시: 상급 강화 +SKILL_20191024_016559 * Increases the Skill Factor of [Bash] by 1.25% per attribute level * [배시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016560 [Arts] Guardian: Reflect Spell [아츠] 가디언: 주문 반사 +SKILL_20191024_016561 * Removes the damage reduction effect from [Guardian], and instead reflects 50% of damage taken from enemy magic attacks. (You only take the remaining 50% damage) * 가디언의 대미지 감소 효과가 제거되는 대신, 적의 마법 공격의 대미지 50%를 반사합니다. (자신은 나머지 50% 대미지 받음) +SKILL_20191024_016562 [Arts] Umbo Blow: Enhanced Upgrade [아츠] 엄보 블로: 상급 강화 +SKILL_20191024_016563 * Increases the Skill Factor of [Umbo Blow] by 1.25% per attribute level * [엄보 블로]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016564 [Arts] Rim Blow: Enhanced Upgrade [아츠] 림 블로: 상급 강화 +SKILL_20191024_016565 * Increases the Skill Factor of [Rim Blow] by 1.25% per attribute level * [림 블로]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016566 [Arts] Shield Lob: Enhanced Upgrade [아츠] 실드 로브: 상급 강화 +SKILL_20191024_016567 * Increases the Skill Factor of [Shield Robe] by 1.25% per attribute level * [실드 로브]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016568 [Arts] Highlander: Immortality [아츠] 하이랜더: 불멸 +SKILL_20191024_016569 * If you more than 20% of your SP upon death, consume 20% maximum SP and resurrect where you died after 3 seconds. (5 minute cooldown) * 사망 시 SP가 20% 이상 남아있다면, 최대 SP의 20%를 소모하고 제자리에서 3초 후 부활합니다. (재사용 대기시간 5분) +SKILL_20191024_016570 [Arts] Wagon Wheel: Enhanced Upgrade [아츠] 수레 바퀴: 상급 강화 +SKILL_20191024_016571 * Increases the Skill Factor of [Wagon Wheel] by 1.25% per attribute level * [수레 바퀴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016572 [Arts] Cartar Stroke: Enhanced Upgrade [아츠] 카타 스트로크: 상급 강화 +SKILL_20191024_016573 * Increases the Skill Factor of [Cartar Stroke] by 1.25% per attribute level * [카타 스트로크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016574 [Arts] Crown: Enhanced Upgrade [아츠] 크라운: 상급 강화 +SKILL_20191024_016575 * Increases the Skill Factor of [Crown] by 1.25% per attribute level * [크라운]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016576 [Arts] Moulinet: Enhanced Upgrade [아츠] 뮬리넷: 상급 강화 +SKILL_20191024_016577 * Increases the Skill Factor of [Moulinet] by 1.25% per attribute level * [뮬리넷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016578 [Arts] Skyliner: Enhanced Upgrade [아츠] 스카이라이너: 상급 강화 +SKILL_20191024_016579 * Increases the Skill Factor of [Skyliner] by 1.25% per attribute level * [스카이라이너]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016580 [Arts] Crosscut: Enhanced Upgrade [아츠] 크로스컷: 상급 강화 +SKILL_20191024_016581 * Increases the Skill Factor of [Crosscut] by 1.25% per attribute level * [크로스컷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016582 [Arts] Spear Throw: Earth [아츠] 투창: 어스 +SKILL_20191024_016583 * Adds the [Earth] property to [Spear Throw], and enemies hit by the spear are [Stunned] for 3 seconds.{nl}* Spear Throw's knockdown effect is removed. * [투창] 스킬의 속성에 [땅] 속성이 추가되고, 투창에 공격당한 적은 3초 동안 [스턴] 상태가 됨{nl}* 투창의 넉다운 효과가 제거됨 +SKILL_20191024_016584 [Arts] Stabbing: Enhanced Upgrade [아츠] 스태빙: 상급 강화 +SKILL_20191024_016585 * Increases the Skill Factor of [Stabbing] by 1.25% per attribute level * [스태빙]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016586 [Arts] Pierce: Enhanced Upgrade [아츠] 피어스: 상급 강화 +SKILL_20191024_016587 * Increases the Skill Factor of [Pierce] by 1.25% per attribute level * [피어스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016588 [Arts] Synchro Thrusting: Enhanced Upgrade [아츠] 양손 찌르기: 상급 강화 +SKILL_20191024_016589 * Increases the Skill Factor of [Synchro Thrusting] by 1.25% per attribute level * [양손 찌르기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016590 [Arts] Spear Throw: Enhanced Upgrade [아츠] 투창: 상급 강화 +SKILL_20191024_016591 * Increases the Skill Factor of [Spear Throw] by 1.25% per attribute level * [투창]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016592 [Arts] Spear Lunge: Enhanced Upgrade [아츠] 스피어 런지: 상급 강화 +SKILL_20191024_016593 * Increases the Skill Factor of [Spear Lunge] by 1.25% per attribute level * [스피어 런지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016594 [Arts] Leather Mastery: Animal Instinct [아츠] 가죽 마스터리: 야수성 +SKILL_20191024_016595 * While equipped with 4 pieces of [Leather] armor, your race is changed to [Beast-type] and your Minimum Attack is increased closer to your Maximum Attack.{nl} * Minimum Attack is increased by (Maximum Attack - Minimum Attack) * [Attribute Level] * 5%{nl}* Cannot be used simultaneously with [Arts] Plate Mastery: Divine * [가죽] 계열 방어구 4개 착용 시, 자신의 판정이 [야수형] 으로 적용되며 최소 공격력이 최대 공격력에 가까워집니다.{nl} * (최대 공격력 - 최소 공격력) * [특성 레벨] * 5%만큼 최소 공격력 증가{nl}* [아츠] 판금 마스터리: 신성과 중복으로 활성화되지 않음 +SKILL_20191024_016596 [Arts] Embowel: Enhanced Upgrade [아츠] 임바우얼: 상급 강화 +SKILL_20191024_016597 * Increases the Skill Factor of [Embowel] by 1.25% per attribute level * [임바우얼]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016598 [Arts] Stomping Kick: Enhanced Upgrade [아츠] 스톰핑 킥: 상급 강화 +SKILL_20191024_016599 * Increases the Skill Factor of [Stomping Kick] by 1.25% per attribute level * [스톰핑 킥]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016600 [Arts] Pouncing: Enhanced Upgrade [아츠] 파운싱: 상급 강화 +SKILL_20191024_016601 * Increases the Skill Factor of [Pouncing] by 1.25% per attribute level * [파운싱]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016602 [Arts] Seism: Enhanced Upgrade [아츠] 사이즘: 상급 강화 +SKILL_20191024_016603 * Increases the Skill Factor of [Seism] by 1.25% per attribute level * [사이즘]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016604 [Arts] Cleave: Enhanced Upgrade [아츠] 클리브: 상급 강화 +SKILL_20191024_016605 * Increases the Skill Factor of [Cleave] by 1.25% per attribute level * [클리브]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016606 [Arts] Targe Smash: Break [아츠] 타지 스매시: 격파 +SKILL_20191024_016607 * If [Targe Smash] is used on a [Frozen] or [Petrified] target, the associated debuff will be removed. If the target is an enemy, they will take additional damage. * [결빙], [석화] 된 대상에게 [타지 스매시]사용 시 해당 디버프가 풀리며, 대상이 적인 경우 추가 대미지를 줍니다. +SKILL_20191024_016608 [Arts] Shield Charge: Enhanced Upgrade [아츠] 실드 차지: 상급 강화 +SKILL_20191024_016609 * Increases the Skill Factor of [Shield Charge] by 1.25% per attribute level * [실드 차지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016610 [Arts] Montano: Enhanced Upgrade [아츠] 몬타노: 상급 강화 +SKILL_20191024_016611 * Increases the Skill Factor of [Montano] by 1.25% per attribute level * [몬타노]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016612 [Arts] Targe Smash: Enhanced Upgrade [아츠] 타지 스매시: 상급 강화 +SKILL_20191024_016613 * Increases the Skill Factor of [Targe Smash] by 1.25% per attribute level * [타지 스매시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016614 [Arts] Shield Push: Enhanced Upgrade [아츠] 실드 푸시: 상급 강화 +SKILL_20191024_016615 * Increases the Skill Factor of [Shield Push] by 1.25% per attribute level * [실드 푸시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016616 [Arts] Slithering: Enhanced Upgrade [아츠] 회피이동: 상급 강화 +SKILL_20191024_016617 * Increases the Skill Factor of [Slithering] by 1.25% per attribute level * [회피이동]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016618 [Arts] Shooting Star: Enhanced Upgrade [아츠] 슈팅 스타: 상급 강화 +SKILL_20191024_016619 * Increases the Skill Factor of [Shooting Star] by 1.25% per attribute level * [슈팅 스타]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016620 [Arts] Shield Shoving: Enhanced Upgrade [아츠] 실드 셔빙: 상급 강화 +SKILL_20191024_016621 * Increases the Skill Factor of [Shield Shoving] by 1.25% per attribute level * [실드 셔빙]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016622 [Arts] Shield Bash: Enhanced Upgrade [아츠] 실드 배시: 상급 강화 +SKILL_20191024_016623 * Increases the Skill Factor of [Shield Bash] by 1.25% per attribute level * [실드 배시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016624 [Arts] Rush: Pull [아츠] 돌격: 끌어당기기 +SKILL_20191024_016625 * Enemies are gradually drawn toward the you while using [Rush], and enemies take more damage the closer they are to you. * [돌격]을 사용중일 때 주변의 적들이 시전자에게 점점 끌려오고, 시전자와 가까울수록 받는 대미지가 증가합니다. +SKILL_20191024_016626 [Arts] Impaler: Enhanced Upgrade [아츠] 임페일러: 상급 강화 +SKILL_20191024_016627 * Increases the Skill Factor of [Impaler] by 1.25% per attribute level * [임페일러]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016628 [Arts] Earth Wave: Enhanced Upgrade [아츠] 어스 웨이브: 상급 강화 +SKILL_20191024_016629 * Increases the Skill Factor of [Earth Wave] by 1.25% per attribute level * [어스 웨이브]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016630 [Arts] Steed Charge: Enhanced Upgrade [아츠] 스티드 차지: 상급 강화 +SKILL_20191024_016631 * Increases the Skill Factor of [Steed Charge] by 1.25% per attribute level * [스티드 차지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016632 [Arts] Doom Spike: Enhanced Upgrade [아츠] 둠 스파이크: 상급 강화 +SKILL_20191024_016633 * Increases the Skill Factor of [Doom Pike] by 1.25% per attribute level * [둠 스파이크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016634 [Arts] Rush: Enhanced Upgrade [아츠] 돌격: 상급 강화 +SKILL_20191024_016635 * Increases the Skill Factor of [Rush] by 1.25% per attribute level * [돌격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016636 [Arts] Cloth Mastery: Sewing Master [아츠] 천 마스터리: 재봉 장인 +SKILL_20191024_016637 * While equipped with 4 pieces of [Cloth] armor, grants [Cloth Mastery: Magic] to characters that use your shop for 30 minutes. * [천] 계열 방어구 4개 착용 시, 자신의 상점을 이용한 캐릭터에게 [천 마스터리: 마법] 효과를 30분간 부여합니다. +SKILL_20191024_016638 [Arts] Leather Mastery: Master Craftsman [아츠] 가죽 마스터리: 세공 장인 +SKILL_20191024_016639 * While equipped with 4 pieces of [Leather] armor, grants [Leather Mastery: Dexterity] to characters that use your shop for 30 minutes. * [가죽] 계열 방어구 4개 착용 시, 자신의 상점을 이용한 캐릭터에게 [가죽 마스터리: 기민함] 효과를 30분간 부여합니다. +SKILL_20191024_016640 [Arts] Plate Mastery: Smelting Master [아츠] 판금 마스터리: 제련 장인 +SKILL_20191024_016641 * While equipped with 4 pieces of [Plate] armor, grants [Plate Mastery: Defense] to characters that use your shop for 30 minutes. * [판금] 계열 방어구 4개 착용 시, 자신의 상점을 이용한 캐릭터에게 [판금 마스터리: 방어] 효과를 30분간 부여합니다. +SKILL_20191024_016642 [Arts] Deadly Combo: Enhanced Upgrade [아츠] 데들리 콤보: 상급 강화 +SKILL_20191024_016643 * Increases the Skill Factor of [Deadly Combo] by 1.25% per attribute level * [데들리 콤보]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016644 * Increases [Jolly Roger]'s damage increasing effects by 0.5% per attribute level{nl}* +10% added increase at maximum level * [졸리 로저]의 대미지 증가 효과가 특성 레벨당 0.5% 증가{nl} * 최고 레벨 마스터 시 10% 추가로 증가 +SKILL_20191024_016645 [Arts] Jolly Roger: Support Shot [아츠] 졸리 로저: 지원 포격 +SKILL_20191024_016646 * Upon gaining the fever buff from [Jolly Roger], a bombardment falls around the location nearby the flag, dealing damage to enemies. * [졸리 로저]의 피버 상태에 돌입하면 깃발이 설치된 위치 주변에 포격이 떨어져 적들에게 피해를 줍니다. +SKILL_20191024_016647 [Arts] Keel Hauling: Enhanced Upgrade [아츠] 킬홀링: 상급 강화 +SKILL_20191024_016648 * Increases the Skill Factor of [Keel Hauling] by 1.25% per attribute level * [킬홀링]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016649 [Arts] Dust Devil: Enhanced Upgrade [아츠] 더스트 데블: 상급 강화 +SKILL_20191024_016650 * Increases the Skill Factor of [Dust Devil] by 1.25% per attribute level * [더스트 데블]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016651 [Arts] Hexen Dropper: Enhanced Upgrade [아츠] 헥슨 드롭퍼: 상급 강화 +SKILL_20191024_016652 * Increases the Skill Factor of [Hexen Dropper] by 1.25% per attribute level * [헥슨 드롭퍼]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016653 [Arts] Quick and Dead: Enhanced Upgrade [아츠] 퀵 앤드 데드: 상급 강화 +SKILL_20191024_016654 * Increases the Skill Factor of [Quick and Dead] by 1.25% per attribute level * [퀵 앤드 데드]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016655 [Arts] Impale Dagger: Enhanced Upgrade [아츠] 임페일 대거: 상급 강화 +SKILL_20191024_016656 * Increases the Skill Factor of [Impale Dagger] by 1.25% per attribute level * [임페일 대거]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016657 Jolly Roger: Large Flag 졸리 로저 : 커다란 깃발 +<<<<<<< HEAD SKILL_20191024_016658 * Использование заклинания [Jolly Roger] while having learned [Swell Hands] Увеличение duration of Fever buff by +25 Секунд(can be stacked with Boost Morale) и damage increase effect of Fever buff is increased further by 30%. * [스웰 핸즈] 스킬을 보유중 일때 [졸리 로저]를 사용 하면, 피버 지속 시간 25초 추가 증가(더욱 큰 고양과 중복 가능), 피버 시 증가 대미지 30% 추가 증가. SKILL_20191024_016659 Jolly Roger: Boost Morale 졸리 로저 : 더욱 큰 고양 SKILL_20191024_016660 * Использование заклинания [Jolly Roger] while having learned [Over-Reinforce] Увеличение duration of Fever buff by +25 Секунд(can be stacked with Large Flag) и Увеличение movement speed by 10, критический урон by 10% и minimum critical шанс by 10% when in Fever. * [오버 리인포스] 스킬을 보유중 일때 [졸리 로저]를 사용 하면, 피버 지속 시간 25초 추가 증가(커다란 깃발과 중복 가능), 피버 시 이동 속도 10 증가, 치명타 대미지 10% 증가, 최소 치명타 확률 10% 증가. SKILL_20191024_016661 Jolly Roger: Together as One 졸리 로저 : 하나로 연결된 마음 SKILL_20191024_016662 * Использование заклинания [Jolly Roger] while having learned [Joint Penalty] Увеличение duration of Fever buff by +25 Секунд(can be stacked with Boost Morale и Large Flag). Увеличение critical шанс by 10% и damage increase effect of Fever buff is increased further by 10% when under Fever. * [조인트 페널티]를 보유중 일때 [졸리 로저]를 사용 하면 피버 지속 시간 25초 추가 증가(커다란 깃발, 더욱 큰 고양과 중복 가능). 피버 시 크리티컬 확률 10% 증가, 증가 대미지 10% 추가 증가. +======= +SKILL_20191024_016658 * Using [Jolly Roger] while having learned [Swell Hands] increases the duration of Fever buff by +25 seconds(can be stacked with Boost Morale) and the damage increase effect of the Fever buff is increased further by 30%. * [스웰 핸즈] 스킬을 보유중 일때 [졸리 로저]를 사용 하면, 피버 지속 시간 25초 추가 증가(더욱 큰 고양과 중복 가능), 피버 시 증가 대미지 30% 추가 증가. +SKILL_20191024_016659 Jolly Roger: Boost Morale 졸리 로저 : 더욱 큰 고양 +SKILL_20191024_016660 * Using [Jolly Roger] while having learned [Over-Reinforce] increases the duration of Fever buff by +25 seconds(can be stacked with Large Flag) and increases movement speed by 10, critical damage by 10% and minimum critical chance by 10% when in Fever. * [오버 리인포스] 스킬을 보유중 일때 [졸리 로저]를 사용 하면, 피버 지속 시간 25초 추가 증가(커다란 깃발과 중복 가능), 피버 시 이동 속도 10 증가, 치명타 대미지 10% 증가, 최소 치명타 확률 10% 증가. +SKILL_20191024_016661 Jolly Roger: Together as One 졸리 로저 : 하나로 연결된 마음 +SKILL_20191024_016662 * Using [Jolly Roger] while having learned [Joint Penalty] increases the duration of Fever buff by +25 seconds(can be stacked with Boost Morale and Large Flag). Increases critical chance by 10% and the damage increase effect of the Fever buff is increased further by 10% when under Fever. * [조인트 페널티]를 보유중 일때 [졸리 로저]를 사용 하면 피버 지속 시간 25초 추가 증가(커다란 깃발, 더욱 큰 고양과 중복 가능). 피버 시 크리티컬 확률 10% 증가, 증가 대미지 10% 추가 증가. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016663 [Arts] Zornhau: Rush Attack [아츠] 존하우: 몰아치기 +<<<<<<< HEAD SKILL_20191024_016664 * [Zornhau] Overheat +2{nl}* Увеличивает потребление SP на 50% * [존하우] 오버히트 2회 추가{nl}* SP 소모 50%증가 SKILL_20191024_016665 [Arts] Punish: обновленное усиление [아츠] 퍼니시: 상급 강화 SKILL_20191024_016666 * Повышает множитель навыка [Punish] на 1,25% за каждый уровень атрибута * [퍼니시]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -16730,12 +29644,92 @@ SKILL_20191024_016729 [Arts] Emperor's Bane: обновленное усилен SKILL_20191024_016730 * Повышает множитель навыка [Emperor's Bane] на 1,25% за каждый уровень атрибута * [엠퍼러즈 베인]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016731 * Damage dealt with [Rhongomiant] ignores enemy's Shield's defense values{nl}* Враги поражённые способностью skill have their Shield unequipped и become unable to equip it for 3 секунд{nl}* Увеличивает потребление SP на 30% * [롱고미안트] 적중 시 적의 방패 방어력을 무시한 대미지를 입힘{nl}* 피격된 적은 방패 장착이 해제되고, 3초간 방패 장착이 불가능함{nl}* SP 소모 30%증가 SKILL_20191024_016732 * Увеличение [Initiate]'s ignore defense effects на 0.5% за каждый уровень атрибута{nl}* Дает +10% на максимальном уровне * [개시]의 적 방어력 무시 효과가 특성 레벨당 0.5% 증가{nl} * 최고 레벨 마스터 시 10% 추가로 증가 +======= +SKILL_20191024_016664 * [Zornhau] Overheat +2{nl}* Increases SP consumption by 50% * [존하우] 오버히트 2회 추가{nl}* SP 소모 50%증가 +SKILL_20191024_016665 [Arts] Punish: Enhanced Upgrade [아츠] 퍼니시: 상급 강화 +SKILL_20191024_016666 * Increases the Skill Factor of [Punish] by 1.25% per attribute level * [퍼니시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016667 [Arts] Cyclone: Enhanced Upgrade [아츠] 사이클론: 상급 강화 +SKILL_20191024_016668 * Increases the Skill Factor of [Cyclone] by 1.25% per attribute level * [사이클론]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016669 [Arts] Zornhau: Enhanced Upgrade [아츠] 존하우: 상급 강화 +SKILL_20191024_016670 * Increases the Skill Factor of [Zornhau] by 1.25% per attribute level * [존하우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016671 [Arts] Redel: Enhanced Upgrade [아츠] 레델: 상급 강화 +SKILL_20191024_016672 * Increases the Skill Factor of [Redel] by 1.25% per attribute level * [레델]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016673 [Arts] Zucken: Enhanced Upgrade [아츠] 츠켄: 상급 강화 +SKILL_20191024_016674 * Increases the Skill Factor of [Zucken] by 1.25% per attribute level * [츠켄]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016675 [Arts] Zwerchhau: Enhanced Upgrade [아츠] 즈버크하우: 상급 강화 +SKILL_20191024_016676 * Increases the Skill Factor of [Zwerchhau] by 1.25% per attribute level * [즈버크하우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016677 [Arts] Sturtzhau: Enhanced Upgrade [아츠] 슈트루츠하우: 상급 강화 +SKILL_20191024_016678 * Increases the Skill Factor of [Sturtzhau] by 1.25% per attribute level * [슈트루츠하우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016679 [Arts] Epee Garde: Nobility [아츠] 에페 갸르드: 고결함 +SKILL_20191024_016680 * [Epee Garde] increases the damage of [Fencer] skills by 50% when attacking enemies from the front, and 30% when attacking from other directions. * [에페 갸르드] 버프 중 [펜서] 스킬의 대미지가 상대방의 정면에서 공격 시 대미지가 50% 증가하고, 그 외의 방향에서 공격 시 30% 감소합니다. +SKILL_20191024_016681 [Arts] Attaque Composee: Enhanced Upgrade [아츠] 아따끄 꽁뽀제: 상급 강화 +SKILL_20191024_016682 * Increases the Skill Factor of [Attaque Composee] by 1.25% per attribute level * [아따끄 꽁뽀제]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016683 [Arts] Sept Etoiles: Enhanced Upgrade [아츠] 세테뚜와르: 상급 강화 +SKILL_20191024_016684 * Increases the Skill Factor of [Sept Etoiles] by 1.25% per attribute level * [세테뚜와르]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016685 [Arts] Esquive Toucher: Enhanced Upgrade [아츠] 에스뀌브 뚜슈: 상급 강화 +SKILL_20191024_016686 * Increases the Skill Factor of [Esquive Toucher] by 1.25% per attribute level * [에스뀌브 뚜슈]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016687 [Arts] Flanconnade: Enhanced Upgrade [아츠] 플랑코나드: 상급 강화 +SKILL_20191024_016688 * Increases the Skill Factor of [Flanconnade] by 1.25% per attribute level * [플랑코나드]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016689 [Arts] Balestra Fente: Enhanced Upgrade [아츠] 발레스트라 팡트: 상급 강화 +SKILL_20191024_016690 * Increases the Skill Factor of [Balestra Fente] by 1.25% per attribute level * [발레스트라 팡트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016691 [Arts] Fleche: Enhanced Upgrade [아츠] 플레쉬: 상급 강화 +SKILL_20191024_016692 * Increases the Skill Factor of [Fleche] by 1.25% per attribute level * [플레쉬]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016693 [Arts] Bunshin no Jutsu: Mijin no Jutsu [아츠] 인법 분신술: 미진술 +SKILL_20191024_016694 * When your clones disappear, they use [Mijin no Jutsu]. The damage dealt is based on the Skill Factor of the caster, and the SP of the caster is consumed upon use. * 분신이 사라질 때 [인법 미진술]을 사용합니다. 대미지는 본체의 스킬 계수에 비례하고, 분신이 미진술을 사용 시 본체의 SP가 소모됩니다. +SKILL_20191024_016695 [Arts] Mijin no Jutsu: Enhanced Upgrade [아츠] 인법 미진술: 상급 강화 +SKILL_20191024_016696 * Increases the Skill Factor of [Mijin no Jutsu] by 1.25% per attribute level * [인법 미진술]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016697 [Arts] Katon no Jutsu: Enhanced Upgrade [아츠] 인법 화둔술: 상급 강화 +SKILL_20191024_016698 * Increases the Skill Factor of [Katon no Jutsu] by 1.25% per attribute level * [인법 화둔술]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016699 [Arts] Kunai: Enhanced Upgrade [아츠] 쿠나이: 상급 강화 +SKILL_20191024_016700 * Increases the Skill Factor of [Kunai] by 1.25% per attribute level * [쿠나이]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016701 [Arts] Raiton no Jutsu: Enhanced Upgrade [아츠] 인법 뇌둔술: 상급 강화 +SKILL_20191024_016702 * Increases the Skill Factor of [Raiton no Jutsu] by 1.25% per attribute level * [인법 뇌둔술]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016703 [Arts] Dragon Fall: Death From Above [아츠] 드래곤 폴: 고공폭격 +SKILL_20191024_016704 * After using [Dragon Fall], you no longer move to the targeted position, but instead jump and throw your spear at the location, dealing damage to enemies and then returning to your original position. * [드래곤 폴] 스킬 시전 시 점프 후 지정한 위치로 이동하지 않고, 공중으로부터 지정한 위치에 창을 던져 적들에게 피해를 준 후 제자리로 돌아옵니다. +SKILL_20191024_016705 [Arts] Dragon Tooth: Enhanced Upgrade [아츠] 드래곤 투스: 상급 강화 +SKILL_20191024_016706 * Increases the Skill Factor of [Dragontooth] by 1.25% per attribute level * [드래곤 투스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016707 [Arts] Serpentine: Enhanced Upgrade [아츠] 서펜틴: 상급 강화 +SKILL_20191024_016708 * Increases the Skill Factor of [Serpentine] by 1.25% per attribute level * [서펜틴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016709 [Arts] Gae Bulg: Enhanced Upgrade [아츠] 게이 불그: 상급 강화 +SKILL_20191024_016710 * Increases the Skill Factor of [Gae Bulg] by 1.25% per attribute level * [게이 불그]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016711 [Arts] Dragon Soar: Enhanced Upgrade [아츠] 드래곤 소어: 상급 강화 +SKILL_20191024_016712 * Increases the Skill Factor of [Dragon Soar] by 1.25% per attribute level * [드래곤 소어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016713 [Arts] Dethrone: Enhanced Upgrade [아츠] 디쓰론: 상급 강화 +SKILL_20191024_016714 * Increases the Skill Factor of [Dethrone] by 1.25% per attribute level * [디쓰론]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016715 [Arts] Dragon Fall: Enhanced Upgrade [아츠] 드래곤 폴: 상급 강화 +SKILL_20191024_016716 * Increases the Skill Factor of [Dragon Fall] by 1.25% per attribute level * [드래곤 폴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016717 [Arts] Cassis Crista: Gladiator [아츠] 어인 투구: 투사 +SKILL_20191024_016718 * [Cassis Crista] no longer provides 50% resistance to status ailments, and increases the damage blocked from [Gun] attacks by 100%. * 상태 이상에 대한 저항력이 절반으로 줄어드는 대신, [총] 공격에 대한 피해에 블록이 100% 증가되어 적용됩니다. +SKILL_20191024_016719 [Arts] Frenzied Slash: Enhanced Upgrade [아츠] 프렌지드 슬래시: 상급 강화 +SKILL_20191024_016720 * Increases the Skill Factor of [Frenzied Slash] by 1.25% per attribute level * [프렌지드 슬래시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016721 [Arts] Evade Thrust: Enhanced Upgrade [아츠] 이베이드 쓰러스트: 상급 강화 +SKILL_20191024_016722 * Increases the Skill Factor of [Evade Thrust] by 1.25% per attribute level * [이베이드 쓰러스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016723 [Arts] Headbutt: Enhanced Upgrade [아츠] 헤드버트: 상급 강화 +SKILL_20191024_016724 * Increases the Skill Factor of [Headbutt] by 1.25% per attribute level * [헤드버트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016725 [Arts] Scutum Hit: Enhanced Upgrade [아츠] 스큐텀 힛: 상급 강화 +SKILL_20191024_016726 * Increases the Skill Factor of [Scutum Hit] by 1.25% per attribute level * [스큐텀 힛]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016727 [Arts] Shield Train: Enhanced Upgrade [아츠] 실드 트레인: 상급 강화 +SKILL_20191024_016728 * Increases the Skill Factor of [Shield Train] by 1.25% per attribute level * [실드 트레인]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016729 [Arts] Emperor's Bane: Enhanced Upgrade [아츠] 엠퍼러즈 베인: 상급 강화 +SKILL_20191024_016730 * Increases the Skill Factor of [Emperor's Bane] by 1.25% per attribute level * [엠퍼러즈 베인]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016731 * Damage dealt with [Rhongomiant] ignores the enemy's Shield's defense values{nl}* Enemies hit by the skill have their Shield unequipped and become unable to equip it for 3 sec{nl}* Increases SP consumption by 30% * [롱고미안트] 적중 시 적의 방패 방어력을 무시한 대미지를 입힘{nl}* 피격된 적은 방패 장착이 해제되고, 3초간 방패 장착이 불가능함{nl}* SP 소모 30%증가 +SKILL_20191024_016732 * Increases [Initiate]'s ignore defense effects by 0.5% per attribute level{nl}* +10% added increase at maximum level * [개시]의 적 방어력 무시 효과가 특성 레벨당 0.5% 증가{nl} * 최고 레벨 마스터 시 10% 추가로 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016733 Unhorsing: Topple 낙마 공격: 넘어뜨리기 +<<<<<<< HEAD SKILL_20191024_016734 * Targets struck by [Unhorsing] become knocked down on spot.{nl}* (Applies also against targets that are not mounted){nl}* Увеличивает потребление SP на 10% * [낙마 공격]에 피격된 적은 제자리에 넉다운 당함{nl}* (탑승 중이 아닌 적도 제자리에 넉다운됨){nl}* SP 소모 10%증가 +======= +SKILL_20191024_016734 * Targets struck by [Unhorsing] become knocked down on the spot.{nl}* (Applies also against targets that are not mounted){nl}* Increases SP consumption by 10% * [낙마 공격]에 피격된 적은 제자리에 넉다운 당함{nl}* (탑승 중이 아닌 적도 제자리에 넉다운됨){nl}* SP 소모 10%증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016735 Initiate: Heavy Cavalry 개시: 중장기병 SKILL_20191024_016736 * снижает movement speed by 5 during [Initiate], и Увеличение Физический defense of caster by 2% of Физический DEF value of all equipped Plate armor{nl}* Увеличивает потребление SP на 20% * [개시] 중에 이동 속도가 5 감소하는 대신, 착용한 판금 방어구 물리 방어력의 특성 레벨당 2% 만큼 물리 방어력 증가{nl}* SP 소모 20%증가 SKILL_20191024_016737 [Arts] Rhongomiant: Duel! [아츠] 롱고미안트: 결투! +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20191024_016738 * Враги поражённые способностью [Rhongomiant] are inflicted with [Duel] debuff for 20 Секунд. Enemies under this debuff take 50% more damage from other participants of duel, и 25% less damage from other targets. * [롱고미안트] 스킬 적중 시 대상에게 20초간 [결투] 디버프를 남깁니다. 디버프가 걸린 대상에게 공격받으면 50% 추가 피해를 입지만, 그 외의 적에게는 25% 감소된 피해를 받습니다. +======= +SKILL_20191024_016738 * Enemies hit by [Rhongomiant] are inflicted with the [Duel] debuff for 20 seconds. Enemies under this debuff take 50% more damage from other participants of the duel, and 25% less damage from other targets. * [롱고미안트] 스킬 적중 시 대상에게 20초간 [결투] 디버프를 남깁니다. 디버프가 걸린 대상에게 공격받으면 50% 추가 피해를 입지만, 그 외의 적에게는 25% 감소된 피해를 받습니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016739 [Arts] Crush: обновленное усиление [아츠] 크러시: 상급 강화 SKILL_20191024_016740 * Повышает множитель навыка [Crush] на 1,25% за каждый уровень атрибута * [크러시]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016741 [Arts] Joust: обновленное усиление [아츠] 자우스트: 상급 강화 @@ -16755,7 +29749,11 @@ SKILL_20191024_016754 * Повышает множитель навыка [Mortal SKILL_20191024_016755 [Arts] Forge: обновленное усиление [아츠] 포지 설치: 상급 강화 SKILL_20191024_016756 * Повышает множитель навыка [Forge] на 1,25% за каждый уровень атрибута * [포지 설치]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016757 [Arts] Corrida Finale: Raging Bull [아츠] 코리다 피날레: 불소 +<<<<<<< HEAD SKILL_20191024_016758 * Adds [Fire] property to [Corrida Finale], и it deals continous Огненный урон in area for 5 Секунд. * [코리다 피날레]의 속성이 [불] 속성으로 변경되고, 5초간 해당 지역에 화염 피해를 줍니다. +======= +SKILL_20191024_016758 * Adds the [Fire] property to [Corrida Finale], and it deals continous Fire damage in the area for 5 seconds. * [코리다 피날레]의 속성이 [불] 속성으로 변경되고, 5초간 해당 지역에 화염 피해를 줍니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016759 [Arts] Muleta: обновленное усиление [아츠] 물레타: 상급 강화 SKILL_20191024_016760 * Повышает множитель навыка [Muleta] на 1,25% за каждый уровень атрибута * [물레타]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016761 [Arts] Faena: обновленное усиление [아츠] 파에나: 상급 강화 @@ -16776,11 +29774,55 @@ SKILL_20191024_016775 [Arts] Te Trong: обновленное усиление [ SKILL_20191024_016776 * Повышает множитель навыка [Te Trong] на 1,25% за каждый уровень атрибута * [때트롱]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016777 [Arts] Khao Loi: обновленное усиление [아츠] 카오로이: 상급 강화 SKILL_20191024_016778 * Повышает множитель навыка [Khao] на 1,25% за каждый уровень атрибута * [카오로이]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_016738 * Enemies hit by [Rhongomiant] are inflicted with the [Duel] debuff for 20 seconds. Enemies under this debuff take 50% more damage from other participants of the duel, and 25% less damage from other targets. * [롱고미안트] 스킬 적중 시 대상에게 20초간 [결투] 디버프를 남깁니다. 디버프가 걸린 대상에게 공격받으면 50% 추가 피해를 입지만, 그 외의 적에게는 25% 감소된 피해를 받습니다. +SKILL_20191024_016739 [Arts] Crush: Enhanced Upgrade [아츠] 크러시: 상급 강화 +SKILL_20191024_016740 * Increases the Skill Factor of [Crush] by 1.25% per attribute level * [크러시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016741 [Arts] Joust: Enhanced Upgrade [아츠] 자우스트: 상급 강화 +SKILL_20191024_016742 * Increases the Skill Factor of [Joust] by 1.25% per attribute level * [자우스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016743 [Arts] Unhorsing: Enhanced Upgrade [아츠] 낙마 공격: 상급 강화 +SKILL_20191024_016744 * Increases the Skill Factor of [Unhorsing] by 1.25% per attribute level * [낙마 공격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016745 [Arts] Quintain: Enhanced Upgrade [아츠] 퀸테인: 상급 강화 +SKILL_20191024_016746 * Increases the Skill Factor of [Quintain] by 1.25% per attribute level * [퀸테인]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016747 [Arts] Rhongomiant: Enhanced Upgrade [아츠] 롱고미안트: 상급 강화 +SKILL_20191024_016748 * Increases the Skill Factor of [Rhongomiant] by 1.25% per attribute level * [롱고미안트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016749 [Arts] Gigante Marcha: Enhanced Upgrade [아츠] 기간테 마르샤: 상급 강화 +SKILL_20191024_016750 * Increases the Skill Factor of [Gigante Marcha] by 1.25% per attribute level * [기간테 마르샤]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016751 [Arts] Plate Mastery: Divine [아츠] 판금 마스터리: 신성 +SKILL_20191024_016752 * Regardless of the armor type you are using, allows you to use both Advanced Orders and Battle Orders even while not riding a companion.{nl}* While equipped with 4 pieces of [Plate] armor, reduces Physical and Magic damage taken by 5% and decreases damage taken from [Holy] property attacks by 30%.{nl}* Cannot be used simultaneously with [Arts] Leather Mastery: Animal Instinct * 착용한 방어구 종류에 상관없이, 탑승 중이 아닐 때도 어드밴스드 오더스와 배틀 오더스를 사용할 수 있음.{nl}* [판금] 계열 방어구 4개 착용 시, 착용자가 받는 물리 피해와 마법 피해가 각각 5%씩 감소하고, [신성]속성 피해는 30% 감소{nl}* [아츠] 가죽 마스터리: 야수성 아츠와 중복으로 활성화되지 않음 +SKILL_20191024_016753 [Arts] Mortal Slash: Enhanced Upgrade [아츠] 모탈 슬래시: 상급 강화 +SKILL_20191024_016754 * Increases the Skill Factor of [Mortal Slash] by 1.25% per attribute level * [모탈 슬래시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016755 [Arts] Forge: Enhanced Upgrade [아츠] 포지 설치: 상급 강화 +SKILL_20191024_016756 * Increases the Skill Factor of [Forge] by 1.25% per attribute level * [포지 설치]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016757 [Arts] Corrida Finale: Raging Bull [아츠] 코리다 피날레: 불소 +SKILL_20191024_016758 * Adds the [Fire] property to [Corrida Finale], and it deals continous Fire damage in the area for 5 seconds. * [코리다 피날레]의 속성이 [불] 속성으로 변경되고, 5초간 해당 지역에 화염 피해를 줍니다. +SKILL_20191024_016759 [Arts] Muleta: Enhanced Upgrade [아츠] 물레타: 상급 강화 +SKILL_20191024_016760 * Increases the Skill Factor of [Muleta] by 1.25% per attribute level * [물레타]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016761 [Arts] Faena: Enhanced Upgrade [아츠] 파에나: 상급 강화 +SKILL_20191024_016762 * Increases the Skill Factor of [Faena] by 1.25% per attribute level * [파에나]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016763 [Arts] Paso Doble: Enhanced Upgrade [아츠] 파소 도블레: 상급 강화 +SKILL_20191024_016764 * Increases the Skill Factor of [Paso Doble] by 1.25% per attribute level * [파소 도블레]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016765 [Arts] Corrida Finale: Enhanced Upgrade [아츠] 코리다 피날레: 상급 강화 +SKILL_20191024_016766 * Increases the Skill Factor of [Corrida Finale] by 1.25% per attribute level * [코리다 피날레]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016767 [Arts] Ram Muay: Warrior [아츠] 람무아이: 투사 +SKILL_20191024_016768 * Adds a chance to kick your enemy while attacking with Ram Muay stance active. In addition, if you inflict a critical hit with a basic attack or a skill, the cooldown of [Muay Thai] is reduced by 1 second. * 람무아이 스탠스 중 평타 공격에 확률적으로 발차기 공격이 나갑니다. 또한 낙무아이 기본 공격 및 스킬로 치명타 발생 시 [무아이타이] 스킬의 재사용 대기시간이 1초 감소합니다. +SKILL_20191024_016769 [Arts] Ram Muay: Enhanced Upgrade [아츠] 람무아이: 상급 강화 +SKILL_20191024_016770 * Increases the Skill Factor of [Ram Muay] by 1.25% per attribute level * [람무아이]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016771 [Arts] Te Kha: Enhanced Upgrade [아츠] 때카: 상급 강화 +SKILL_20191024_016772 * Increases the Skill Factor of [Te Kha] by 1.25% per attribute level * [때카]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016773 [Arts] Sok Chiang: Enhanced Upgrade [아츠] 쏙콴: 상급 강화 +SKILL_20191024_016774 * Increases the Skill Factor of [Sok Chiang] by 1.25% per attribute level * [쏙콴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016775 [Arts] Te Trong: Enhanced Upgrade [아츠] 때트롱: 상급 강화 +SKILL_20191024_016776 * Increases the Skill Factor of [Te Trong] by 1.25% per attribute level * [때트롱]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016777 [Arts] Khao Loi: Enhanced Upgrade [아츠] 카오로이: 상급 강화 +SKILL_20191024_016778 * Increases the Skill Factor of [Khao] by 1.25% per attribute level * [카오로이]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016779 Rete: Daze 투망: 뒤섞임 SKILL_20191024_016780 * Накладывает Silence for 3 секунд у врагов affected by [Pull Rete]{nl}* Увеличивает потребление SP на 20% * [투망 끌기] 스킬에 적용 된 대상에게 2초간 침묵{nl}* [투망 던지기] 스킬에 적용 된 대상에게 3초간 침묵{nl}* SP 소모 20% 증가 SKILL_20191024_016781 * Grants 0.25% шанс to grant immunity за каждый уровень атрибута against all removable debuffs while [Dagger Guard] buff активна{nl}* Увеличивает потребление SP на 50% * [대거 가드] 버프가 활성화 중일 때 일반 해제 가능한 모든 디버프를 특성 레벨당 0.25%로 면역{nl}* SP 소모 50% 증가 SKILL_20191024_016782 [Arts] Disarm: Weapon [아츠] 무장 해제: 무기 SKILL_20191024_016783 * [Disarm] removes enemy weapons instead of their shields. Scouts will have their sub weapons removed. * [무장 해제] 스킬이 적의 방패 대신 무기를 해제시킵니다. 스카우트 계열은 보조 무기가 해제됩니다. +<<<<<<< HEAD SKILL_20191024_016784 [Arts] Trident Finish: обновленное усиление [아츠] 트라이던트 피니시: 상급 강화 SKILL_20191024_016785 * Повышает множитель навыка [Trident Finish] на 1,25% за каждый уровень атрибута * [트라이던트 피니시]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016786 [Arts] Disarm: обновленное усиление [아츠] 무장 해제: 상급 강화 @@ -16789,6 +29831,7 @@ SKILL_20191024_016788 [Arts] Dagger Finish: обновленное усилен SKILL_20191024_016789 * Повышает множитель навыка [Dagger Finish] на 1,25% за каждый уровень атрибута * [대거 피니시]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016790 [Arts] Blandir Cadena: обновленное усиление [아츠] 블란디르 카데나: 상급 강화 SKILL_20191024_016791 * Повышает множитель навыка [Blandir Cadena] на 1,25% за каждый уровень атрибута * [블란디르 카데나]의 스킬 계수가 특성 레벨당 1.25% 증가 +<<<<<<< HEAD SKILL_20191024_016792 [Arts] Телепортация: Возврат [아츠] 텔레포테이션: 리턴 SKILL_20191024_016793 * Использование заклинания [Телепортация] повторно, в течении 2 секунд возвращает обратно.{nl}* не влияет на атрибут [Психокино: Телепортация]. * 텔레포테이션 사용 후 2초 이내에 다시 사용하게 되면,{nl} 텔레포테이션을 하기 전에 있던 위치로 이동함{nl} * [사이코키노: 텔레포테이션] 특성의 효과는 적용되지 않음 SKILL_20191024_016794 [Arts] Заряд Энергии: обновленное усиление [아츠] 에너지 볼트: 상급 강화 @@ -16813,6 +29856,32 @@ SKILL_20191024_016812 [Arts] Огненная Земля: обновленное SKILL_20191024_016813 * Повышает множитель навыка [Огненная Земля] на 1,25% за каждый уровень атрибута * [플레임 그라운드]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016814 [Arts] Протуберанец: обновленное усиление [아츠] 홍염: 상급 강화 SKILL_20191024_016815 * Повышает множитель навыка [Протуберанец] на 1,25% за каждый уровень атрибута * [홍염]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_016792 [Arts] Teleportation: Return [아츠] 텔레포테이션: 리턴 +SKILL_20191024_016793 * Using [Teleportation] a second time within 2 seconds returns you to the position you were at before using [Teleportation].{nl}* Is not affected by the attribute [Psychokino: Teleportation]. * 텔레포테이션 사용 후 2초 이내에 다시 사용하게 되면,{nl} 텔레포테이션을 하기 전에 있던 위치로 이동함{nl} * [사이코키노: 텔레포테이션] 특성의 효과는 적용되지 않음 +SKILL_20191024_016794 [Arts] Energy Bolt: обновленное усиление [아츠] 에너지 볼트: 상급 강화 +SKILL_20191024_016795 * Повышает множитель навыка [Energy Bolt] на 1,25% за каждый уровень атрибута * [에너지 볼트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016796 [Arts] Earthquake: обновленное усиление [아츠] 어스퀘이크: 상급 강화 +SKILL_20191024_016797 * Повышает множитель навыка [Earthquake] на 1,25% за каждый уровень атрибута * [어스퀘이크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016798 [Arts] Magic Missile: обновленное усиление [아츠] 매직 미사일: 상급 강화 +SKILL_20191024_016799 * Повышает множитель навыка [Magic Missile] на 1,25% за каждый уровень атрибута * [매직 미사일]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016800 [Arts] Prominence: Flame Jewel [아츠] 홍염: 보주 +SKILL_20191024_016801 * Upon using [Prominence], a red flame will rotate the caster for 30 seconds * 홍염 사용시 홍염 구체가 30초 동안 캐릭터 주위를 회전 +SKILL_20191024_016802 [Arts] Fire Wall: Crossfire [아츠] 파이어 월: 크로스 파이어 +SKILL_20191024_016803 * Doubles the number of hits of [Fire Wall], and it is created in a cross pattern upon use * 파이어 월의 타격 횟수가 2배로 늘어나고, 사용시 십자 형태로 생성됨 +SKILL_20191024_016804 [Arts] Fireball: обновленное усиление [아츠] 파이어볼: 상급 강화 +SKILL_20191024_016805 * Повышает множитель навыка [Fireball] на 1,25% за каждый уровень атрибута * [파이어볼]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016806 [Arts] Fire Wall: обновленное усиление [아츠] 파이어 월: 상급 강화 +SKILL_20191024_016807 * Повышает множитель навыка [Fire Wall] на 1,25% за каждый уровень атрибута * [파이어 월]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016808 [Arts] Fire Pillar: обновленное усиление [아츠] 파이어 필라: 상급 강화 +SKILL_20191024_016809 * Повышает множитель навыка [Fire Pillar] на 1,25% за каждый уровень атрибута * [파이어 필라]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016810 [Arts] Hell Breath: обновленное усиление [아츠] 헬 브레쓰: 상급 강화 +SKILL_20191024_016811 * Повышает множитель навыка [Hell Breath] на 1,25% за каждый уровень атрибута * [헬 브레쓰]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016812 [Arts] Flame Ground: обновленное усиление [아츠] 플레임 그라운드: 상급 강화 +SKILL_20191024_016813 * Повышает множитель навыка [Flame Ground] на 1,25% за каждый уровень атрибута * [플레임 그라운드]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016814 [Arts] Prominence: обновленное усиление [아츠] 홍염: 상급 강화 +SKILL_20191024_016815 * Повышает множитель навыка [Prominence] на 1,25% за каждый уровень атрибута * [홍염]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016816 [Arts] Ice Wall: Magic Igloo [아츠] 아이스 월: 마법 이글루 SKILL_20191024_016817 * [Ice Wall] is turned into an igloo when there are 6 or more walls и starting point of ice wall connects to endpoint. Grants immunity to [Freeze] debuff и снижает damage received from [Ice] property attacks by 60% while inside igloo. Also heals caster’s HP by an amount equal to caster’s HP recovery value every second. * [아이스 월] 시전 시 시작 부분과 끝 부분이 맞닿으면 마법 이글루로 대체됩니다. 이글루 내부에서는 아군이 받는 [얼음] 속성 공격에 의한 피해가 60% 감소하고 [결빙] 상태이상에 면역이 됩니다. 또한 1초 마다 자신의 HP를 회복합니다. SKILL_20191024_016818 [Arts] Ice Bolt: обновленное усиление [아츠] 아이스볼트: 상급 강화 @@ -16836,14 +29905,81 @@ SKILL_20191024_016835 * Повышает множитель навыка [Gravit SKILL_20191024_016836 [Arts] Heavy Gravity: обновленное усиление [아츠] 헤비 그라비티: 상급 강화 SKILL_20191024_016837 * Повышает множитель навыка [Heavy Gravity] на 1,25% за каждый уровень атрибута * [헤비 그라비티]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016838 [Arts] Joint Penalty: Chain Heart [아츠] 조인트 페널티: 체인 하트 +<<<<<<< HEAD SKILL_20191024_016839 * number of targets for [Joint Penalty] is changed to 1, и that target receives 100% increased damage from caster.{nl}* When you attack an enemy inflicted with [Joint Penalty], there is a 50% шанс for caster to recover HP equal to 1.5% of damage dealt.{nl}* Длительность: 20 Секунд{nl}* Увеличение cooldown by 40 Секунд. * [조인트 페널티] 스킬의 대상 수가 1로 변경되고, 대상이 시전자에게 받는 피해가 100% 증가합니다.{nl}* [조인트 페널티]가 걸린 적을 공격했을 때, 50% 확률로 가한 피해량의 1.5% 만큼 시전자의 HP가 회복됩니다.{nl}* 지속시간 20초{nl}* 재사용 대기시간 40초 증가 +======= +SKILL_20191024_016839 * The number of targets for [Joint Penalty] is changed to 1, and that target receives 100% increased damage from the caster.{nl}* When you attack an enemy inflicted with [Joint Penalty], there is a 50% chance for the caster to recover HP equal to 1.5% of the damage dealt.{nl}* Duration: 20 seconds{nl}* Increases the cooldown by 40 seconds. * [조인트 페널티] 스킬의 대상 수가 1로 변경되고, 대상이 시전자에게 받는 피해가 100% 증가합니다.{nl}* [조인트 페널티]가 걸린 적을 공격했을 때, 50% 확률로 가한 피해량의 1.5% 만큼 시전자의 HP가 회복됩니다.{nl}* 지속시간 20초{nl}* 재사용 대기시간 40초 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016840 [Arts] Electric Shock: обновленное усиление [아츠] 일렉트릭 쇼크: 상급 강화 SKILL_20191024_016841 * Повышает множитель навыка [Electric Shock] на 1,25% за каждый уровень атрибута * [일렉트릭 쇼크]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016842 [Arts] Swell Brain: Физический [아츠] 스웰 브레인: 물리 SKILL_20191024_016843 * [Swell Brain] no longer Увеличение Looting шанс, но Увеличение STR и DEX of you и your party members by 10 за каждый уровень атрибута. * [스웰 브레인]의 루팅찬스 증가 효과가 사라지고, 자신과 파티원들의 힘과 민첩이 특성 레벨당 10만큼 증가합니다. +======= +SKILL_20191024_016784 [Arts] Trident Finish: Enhanced Upgrade [아츠] 트라이던트 피니시: 상급 강화 +SKILL_20191024_016785 * Increases the Skill Factor of [Trident Finish] by 1.25% per attribute level * [트라이던트 피니시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016786 [Arts] Disarm: Enhanced Upgrade [아츠] 무장 해제: 상급 강화 +SKILL_20191024_016787 * Increases the Skill Factor of [Disarm] by 1.25% per attribute level * [무장 해제]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016788 [Arts] Dagger Finish: Enhanced Upgrade [아츠] 대거 피니시: 상급 강화 +SKILL_20191024_016789 * Increases the Skill Factor of [Dagger Finish] by 1.25% per attribute level * [대거 피니시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016790 [Arts] Blandir Cadena: Enhanced Upgrade [아츠] 블란디르 카데나: 상급 강화 +SKILL_20191024_016791 * Increases the Skill Factor of [Blandir Cadena] by 1.25% per attribute level * [블란디르 카데나]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016792 [Arts] Teleportation: Return [아츠] 텔레포테이션: 리턴 +SKILL_20191024_016793 * Using [Teleportation] a second time within 2 seconds returns you to the position you were at before using [Teleportation].{nl}* Is not affected by the attribute [Psychokino: Teleportation]. * 텔레포테이션 사용 후 2초 이내에 다시 사용하게 되면,{nl} 텔레포테이션을 하기 전에 있던 위치로 이동함{nl} * [사이코키노: 텔레포테이션] 특성의 효과는 적용되지 않음 +SKILL_20191024_016794 [Arts] Energy Bolt: Enhanced Upgrade [아츠] 에너지 볼트: 상급 강화 +SKILL_20191024_016795 * Increases the Skill Factor of [Energy Bolt] by 1.25% per attribute level * [에너지 볼트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016796 [Arts] Earthquake: Enhanced Upgrade [아츠] 어스퀘이크: 상급 강화 +SKILL_20191024_016797 * Increases the Skill Factor of [Earthquake] by 1.25% per attribute level * [어스퀘이크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016798 [Arts] Magic Missile: Enhanced Upgrade [아츠] 매직 미사일: 상급 강화 +SKILL_20191024_016799 * Increases the Skill Factor of [Magic Missile] by 1.25% per attribute level * [매직 미사일]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016800 [Arts] Prominence: Flame Jewel [아츠] 홍염: 보주 +SKILL_20191024_016801 * Upon using [Prominence], a red flame will rotate the caster for 30 seconds * 홍염 사용시 홍염 구체가 30초 동안 캐릭터 주위를 회전 +SKILL_20191024_016802 [Arts] Fire Wall: Crossfire [아츠] 파이어 월: 크로스 파이어 +SKILL_20191024_016803 * Doubles the number of hits of [Fire Wall], and it is created in a cross pattern upon use * 파이어 월의 타격 횟수가 2배로 늘어나고, 사용시 십자 형태로 생성됨 +SKILL_20191024_016804 [Arts] Fireball: Enhanced Upgrade [아츠] 파이어볼: 상급 강화 +SKILL_20191024_016805 * Increases the Skill Factor of [Fireball] by 1.25% per attribute level * [파이어볼]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016806 [Arts] Fire Wall: Enhanced Upgrade [아츠] 파이어 월: 상급 강화 +SKILL_20191024_016807 * Increases the Skill Factor of [Fire Wall] by 1.25% per attribute level * [파이어 월]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016808 [Arts] Fire Pillar: Enhanced Upgrade [아츠] 파이어 필라: 상급 강화 +SKILL_20191024_016809 * Increases the Skill Factor of [Fire Pillar] by 1.25% per attribute level * [파이어 필라]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016810 [Arts] Hell Breath: Enhanced Upgrade [아츠] 헬 브레쓰: 상급 강화 +SKILL_20191024_016811 * Increases the Skill Factor of [Hell Breath] by 1.25% per attribute level * [헬 브레쓰]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016812 [Arts] Flame Ground: Enhanced Upgrade [아츠] 플레임 그라운드: 상급 강화 +SKILL_20191024_016813 * Increases the Skill Factor of [Flame Ground] by 1.25% per attribute level * [플레임 그라운드]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016814 [Arts] Prominence: Enhanced Upgrade [아츠] 홍염: 상급 강화 +SKILL_20191024_016815 * Increases the Skill Factor of [Prominence] by 1.25% per attribute level * [홍염]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016816 [Arts] Ice Wall: Magic Igloo [아츠] 아이스 월: 마법 이글루 +SKILL_20191024_016817 * [Ice Wall] is turned into an igloo when there are 6 or more walls and the starting point of the ice wall connects to the endpoint. Grants immunity to [Freeze] debuff and reduces damage received from [Ice] property attacks by 60% while inside the igloo. Also heals the caster’s HP by an amount equal to the caster’s HP recovery value every second. * [아이스 월] 시전 시 시작 부분과 끝 부분이 맞닿으면 마법 이글루로 대체됩니다. 이글루 내부에서는 아군이 받는 [얼음] 속성 공격에 의한 피해가 60% 감소하고 [결빙] 상태이상에 면역이 됩니다. 또한 1초 마다 자신의 HP를 회복합니다. +SKILL_20191024_016818 [Arts] Ice Bolt: Enhanced Upgrade [아츠] 아이스볼트: 상급 강화 +SKILL_20191024_016819 * Increases the Skill Factor of [Ice Bolt] by 1.25% per attribute level * [아이스볼트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016820 [Arts] Ice Pike: Enhanced Upgrade [아츠] 아이스 파이크: 상급 강화 +SKILL_20191024_016821 * Increases the Skill Factor of [Ice Pike] by 1.25% per attribute level * [아이스 파이크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016822 [Arts] Ice Blast: Enhanced Upgrade [아츠] 아이스 블래스트: 상급 강화 +SKILL_20191024_016823 * Increases the Skill Factor of [Ice Blast] by 1.25% per attribute level * [아이스 블래스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016824 [Arts] Snow Rolling: Enhanced Upgrade [아츠] 스노우 롤링: 상급 강화 +SKILL_20191024_016825 * Increases the Skill Factor of [Snow Rolling] by 1.25% per attribute level * [스노우 롤링]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016826 [Arts] Frost Pillar: Enhanced Upgrade [아츠] 프로스트 필라: 상급 강화 +SKILL_20191024_016827 * Increases the Skill Factor of [Frost Pillar] by 1.25% per attribute level * [프로스트 필라]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016828 [Arts] Heavy Gravity: Distort [아츠] 헤비 그라비티: 왜곡된 중력 +SKILL_20191024_016829 * When [Heavy Gravity] and [Raise] are stacked in the same location, a fused magic circle appears to immobilize enemies{nl} and enemies are lifted into the air then dropped when the magic circle's duration is over. * 헤비 그라비티가 레이즈와 겹쳐지면 합성된 마법진이 나와 적이 이동할 수 없게되며,{nl} 마법진이 끝난 시점에 적들이 공중으로 높이 떴다가 떨어짐 +SKILL_20191024_016830 [Arts] Psychic Pressure: Enhanced Upgrade [아츠] 사이킥 프레셔: 상급 강화 +SKILL_20191024_016831 * Increases the Skill Factor of [Psychic Pressure] by 1.25% per attribute level * [사이킥 프레셔]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016832 [Arts] Magnetic Force: Enhanced Upgrade [아츠] 마그네틱 포스: 상급 강화 +SKILL_20191024_016833 * Increases the Skill Factor of [Magnetic Force] by 1.25% per attribute level * [마그네틱 포스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016834 [Arts] Gravity Pole: Enhanced Upgrade [아츠] 그라비티 폴: 상급 강화 +SKILL_20191024_016835 * Increases the Skill Factor of [Gravity Pole] by 1.25% per attribute level * [그라비티 폴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016836 [Arts] Heavy Gravity: Enhanced Upgrade [아츠] 헤비 그라비티: 상급 강화 +SKILL_20191024_016837 * Increases the Skill Factor of [Heavy Gravity] by 1.25% per attribute level * [헤비 그라비티]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016838 [Arts] Joint Penalty: Chain Heart [아츠] 조인트 페널티: 체인 하트 +SKILL_20191024_016839 * The number of targets for [Joint Penalty] is changed to 1, and that target receives 100% increased damage from the caster.{nl}* When you attack an enemy inflicted with [Joint Penalty], there is a 50% chance for the caster to recover HP equal to 1.5% of the damage dealt.{nl}* Duration: 20 seconds{nl}* Increases the cooldown by 40 seconds. * [조인트 페널티] 스킬의 대상 수가 1로 변경되고, 대상이 시전자에게 받는 피해가 100% 증가합니다.{nl}* [조인트 페널티]가 걸린 적을 공격했을 때, 50% 확률로 가한 피해량의 1.5% 만큼 시전자의 HP가 회복됩니다.{nl}* 지속시간 20초{nl}* 재사용 대기시간 40초 증가 +SKILL_20191024_016840 [Arts] Electric Shock: Enhanced Upgrade [아츠] 일렉트릭 쇼크: 상급 강화 +SKILL_20191024_016841 * Increases the Skill Factor of [Electric Shock] by 1.25% per attribute level * [일렉트릭 쇼크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016842 [Arts] Swell Brain: Physical [아츠] 스웰 브레인: 물리 +SKILL_20191024_016843 * [Swell Brain] no longer increases Looting Chance, but increases the STR and DEX of you and your party members by 10 per attribute level. * [스웰 브레인]의 루팅찬스 증가 효과가 사라지고, 자신과 파티원들의 힘과 민첩이 특성 레벨당 10만큼 증가합니다. +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016844 [Arts] Swell Brain: Magic [아츠] 스웰 브레인: 마법 SKILL_20191024_016845 * [Swell Brain] no longer Увеличение Looting шанс, но Увеличение INT персонажа и SPR of you и your party members by 10 за каждый уровень атрибута. * [스웰 브레인]의 루팅찬스 증가 효과가 사라지고, 자신과 파티원들의 지능과 정신이 특성 레벨당 10만큼 증가합니다. SKILL_20191024_016846 [Arts] Meteor: Concentration [아츠] 메테오: 집중 +<<<<<<< HEAD SKILL_20191024_016847 * Создаёт 3 fireballs around caster upon using Meteor.{nl}Every time you use Meteor, one Огненный шар is consumed, и Meteor is instantly cast with no cooldown и with уменьшится damage и range than normal Meteor.{nl}Once all fireballs are consumed, Meteor enters cooldown. * 메테오 사용 시 자신의 몸 주위를 도는 화염구 3개를 생성.{nl}이후 메테오를 사용할 때 마다, 화염구 1개를 소모하고 재사용 대기시간과 시전시간 없이 기존 메테오 보다 작은 범위와 낮은 대미지의 메테오가 시전됨.{nl}화염구를 모두 사용하면 메테오 재사용 대기시간 적용. SKILL_20191024_016848 [Arts] Electrocute: обновленное усиление [아츠] 일렉트로큐트: 상급 강화 SKILL_20191024_016849 * Повышает множитель навыка [Electrocute] на 1,25% за каждый уровень атрибута * [일렉트로큐트]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -16861,12 +29997,41 @@ SKILL_20191024_016860 [Arts] Призыв фамильяров: обновлен SKILL_20191024_016861 * Повышает множитель навыка [Призыв фамильяров] на 1,25% за каждый уровень атрибута * [사역마 소환]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016862 [Arts] Воплощение : обновленное усиление [아츠] 이보케이션: 상급 강화 SKILL_20191024_016863 * Повышает множитель навыка [Воплощение] на 1,25% за каждый уровень атрибута * [이보케이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +<<<<<<< HEAD SKILL_20191024_016864 [Arts] Кровососы: обновленное усиление [아츠] 데스모두스: 상급 강화 SKILL_20191024_016865 * Повышает множитель навыка [Кровососы] на 1,25% за каждый уровень атрибута * [데스모두스]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016866 * Applies [Stop] to yourself instead for 5 Секунд, removing all removable debuffs.{nl}* Увеличивает потребление SP на 30% * [스톱]이 자신에게 5초간 걸리도록 변경되고, 걸리는 순간 일반 해제 가능한 모든 디버프 해제{nl}* SP 소모 30%증가 +======= +SKILL_20191024_016847 * Creates 3 fireballs around the caster upon using Meteor.{nl}Every time you use Meteor, one fireball is consumed, and Meteor is instantly cast with no cooldown and with reduced damage and range than normal Meteor.{nl}Once all fireballs are consumed, Meteor enters cooldown. * 메테오 사용 시 자신의 몸 주위를 도는 화염구 3개를 생성.{nl}이후 메테오를 사용할 때 마다, 화염구 1개를 소모하고 재사용 대기시간과 시전시간 없이 기존 메테오 보다 작은 범위와 낮은 대미지의 메테오가 시전됨.{nl}화염구를 모두 사용하면 메테오 재사용 대기시간 적용. +SKILL_20191024_016848 [Arts] Electrocute: Enhanced Upgrade [아츠] 일렉트로큐트: 상급 강화 +SKILL_20191024_016849 * Increases the Skill Factor of [Electrocute] by 1.25% per attribute level * [일렉트로큐트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016850 [Arts] Hail: Enhanced Upgrade [아츠] 헤일: 상급 강화 +SKILL_20191024_016851 * Increases the Skill Factor of [Hail] by 1.25% per attribute level * [헤일]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016852 [Arts] Meteor: Enhanced Upgrade [아츠] 메테오: 상급 강화 +SKILL_20191024_016853 * Increases the Skill Factor of [Meteor] by 1.25% per attribute level * [메테오]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016854 [Arts] Storm Dust: Enhanced Upgrade [아츠] 스톰 더스트: 상급 강화 +SKILL_20191024_016855 * Increases the Skill Factor of [Storm Dust] by 1.25% per attribute level * [스톰 더스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016856 [Arts] Fire Claw: Enhanced Upgrade [아츠] 파이어 클러: 상급 강화 +SKILL_20191024_016857 * Increases the Skill Factor of [Fire Claw] by 1.25% per attribute level * [파이어 클러]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016858 [Arts] Summoning: Self [아츠] 서모닝: 자아 +SKILL_20191024_016859 * You can no longer ride your summoned demon, but it will use all of its skills automatically{nl}* Increases the Physical and Magic Attack of your summoned demon by 130% of the caster's Magic Attack * 서모닝으로 소환한 그리모어를 탑승할 수 없는 대신, 그리모어가 모든 스킬을 자동으로 사용{nl}* 캐릭터의 마법 공격력의 130%만큼 소환된 악마의 물리 공격력과 마법 공격력이 증가 +SKILL_20191024_016860 [Arts] Summon Familiar: Enhanced Upgrade [아츠] 사역마 소환: 상급 강화 +SKILL_20191024_016861 * Increases the Skill Factor of [Summon Familiar] by 1.25% per attribute level * [사역마 소환]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016862 [Arts] Evocation: Enhanced Upgrade [아츠] 이보케이션: 상급 강화 +SKILL_20191024_016863 * Increases the Skill Factor of [Evocation] by 1.25% per attribute level * [이보케이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016864 [Arts] Desmodus: Enhanced Upgrade [아츠] 데스모두스: 상급 강화 +SKILL_20191024_016865 * Increases the Skill Factor of [Desmodus] by 1.25% per attribute level * [데스모두스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016866 * Applies [Stop] to yourself instead for 5 seconds, removing all removable debuffs.{nl}* Increases SP consumption by 30% * [스톱]이 자신에게 5초간 걸리도록 변경되고, 걸리는 순간 일반 해제 가능한 모든 디버프 해제{nl}* SP 소모 30%증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20191024_016864 [Arts] Desmodus: обновленное усиление [아츠] 데스모두스: 상급 강화 +SKILL_20191024_016865 * Повышает множитель навыка [Desmodus] на 1,25% за каждый уровень атрибута * [데스모두스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016866 * Applies [Stop] to yourself instead for 5 seconds, removing all removable debuffs.{nl}* Increases SP consumption by 30% * [스톱]이 자신에게 5초간 걸리도록 변경되고, 걸리는 순간 일반 해제 가능한 모든 디버프 해제{nl}* SP 소모 30%증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016867 [Arts] Backmasking: Mystery [아츠] 백마스킹: 불가사의 SKILL_20191024_016868 * Reverts your location, HP, и SP to that of last time you used [Backmasking] * 자신의 위치와 HP, SP를 이전 백마스킹을 사용했던 시점으로 되돌림 SKILL_20191024_016869 [Arts] Slow: Absorb Time [아츠] 슬로우: 시간 흡수 +<<<<<<< HEAD SKILL_20191024_016870 * Slowing enemies decreases their Movement Speed by half, и your Movement Speed Увеличение by amount they lost * 슬로우로 감소시키는 적의 이동속도 감소 수치가 절반으로 줄고,{nl} 감소시킨 수치만큼 자신의 이동속도를 증가시킴 SKILL_20191024_016871 [Arts] Обод из Плоти: Dance of Death [아츠] 플레시 후프: 죽음의 무도 SKILL_20191024_016872 * Множитель навыка [Обод из Плоти] повышается взависимости от того сколько [Частей трупов] сейчас имеется{nl}* Повышение Множителя Навыка: ([Количество Частей трупов] / 2) * 플레시 후프 사용 시, 자신이 현재 보유한 [사체 파편량]에 비례하여 스킬 계수 증가{nl}* 스킬 계수 증가량: ([현재 보유한 사체 파편량] / 2) @@ -16886,9 +30051,48 @@ SKILL_20191024_016885 [Arts] Восстание Мертвецов: обновл SKILL_20191024_016886 * Повышает множитель навыка [Восстание Мертвецов] на 1,25% за каждый уровень атрибута * [해골 병사 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016887 [Arts] Поднятие Костяных Лучников: обновленное усиление [아츠] 해골 궁수 만들기: 상급 강화 SKILL_20191024_016888 * Повышает множитель навыка [Поднятие Костяных Лучников] на 1,25% за каждый уровень атрибута * [해골 궁수 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_016870 * Slowing enemies decreases their Movement Speed by half, and your Movement Speed increases by the amount they lost * 슬로우로 감소시키는 적의 이동속도 감소 수치가 절반으로 줄고,{nl} 감소시킨 수치만큼 자신의 이동속도를 증가시킴 +SKILL_20191024_016871 [Arts] Flesh Hoop: Dance of Death [아츠] 플레시 후프: 죽음의 무도 +SKILL_20191024_016872 * The Skill Factor of [Flesh Hoop] is increased based on the amount of [Corpse Parts] you currently have{nl}* Skill Factor Increase: ([Current Corpse Parts] / 2) * 플레시 후프 사용 시, 자신이 현재 보유한 [사체 파편량]에 비례하여 스킬 계수 증가{nl}* 스킬 계수 증가량: ([현재 보유한 사체 파편량] / 2) +SKILL_20191024_016873 [Arts] Raise Skull Mage: Supporter [아츠] 해골 마법사 만들기: 서포터 +SKILL_20191024_016874 * Only one Skeleton Mage may be summoned and it lasts 600 seconds{nl}* The Skeleton Mage provides a buff that has the following effects{nl} - Increases the Physical and Magic Defense of Skeleton Soldiers by 100%{nl} - Skeleton Archers use their basic attacks without waiting * 해골 마법사가 한마리만 소환되며, 600초간 유지됨{nl}* 해골 마법사가 다음의 효과를 가진 버프를 걸어줌{nl} - 해골 병사의 물리, 마법 방어력을 100% 증가{nl} - 해골 궁수가 대기시간 없이 기본 공격을 사용 +<<<<<<< HEAD +SKILL_20191024_016875 [Arts] Gather Corpse: Enhanced Upgrade [아츠] 게더 콥스: 상급 강화 +SKILL_20191024_016876 * Increases the Skill Factor of [Gather Corpse] by 1.25% per attribute level * [게더 콥스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016877 [Arts] Create Shoggoth: Enhanced Upgrade [아츠] 쇼고스 만들기: 상급 강화 +SKILL_20191024_016878 * Increases the Skill Factor of [Creat Shoggoth] by 1.25% per attribute level * [쇼고스 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016879 [Arts] Flesh Cannon: Enhanced Upgrade [아츠] 플레시 캐논: 상급 강화 +SKILL_20191024_016880 * Increases the Skill Factor of [Flesh Cannon] by 1.25% per attribute level * [플레시 캐논]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016881 [Arts] Flesh Hoop: Enhanced Upgrade [아츠] 플레시 후프: 상급 강화 +SKILL_20191024_016882 * Increases the Skill Factor of [Flesh Hoop] by 1.25% per attribute level * [플레시 후프]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016883 [Arts] Corpse Tower: Enhanced Upgrade [아츠] 콥스 타워: 상급 강화 +SKILL_20191024_016884 * Increases the Skill Factor of [Corpse Tower] by 1.25% per attribute level * [콥스 타워]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016885 [Arts] Raise Dead: Enhanced Upgrade [아츠] 해골 병사 만들기: 상급 강화 +SKILL_20191024_016886 * Increases the Skill Factor of [Raise Dead] by 1.25% per attribute level * [해골 병사 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016887 [Arts] Raise Skull Archer: Enhanced Upgrade [아츠] 해골 궁수 만들기: 상급 강화 +SKILL_20191024_016888 * Increases the Skill Factor of [Raise Skull Archer] by 1.25% per attribute level * [해골 궁수 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20191024_016875 [Arts] Gather Corpse: обновленное усиление [아츠] 게더 콥스: 상급 강화 +SKILL_20191024_016876 * Повышает множитель навыка [Gather Corpse] на 1,25% за каждый уровень атрибута * [게더 콥스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016877 [Arts] Create Shoggoth: обновленное усиление [아츠] 쇼고스 만들기: 상급 강화 +SKILL_20191024_016878 * Повышает множитель навыка [Creat Shoggoth] на 1,25% за каждый уровень атрибута * [쇼고스 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016879 [Arts] Flesh Cannon: обновленное усиление [아츠] 플레시 캐논: 상급 강화 +SKILL_20191024_016880 * Повышает множитель навыка [Flesh Cannon] на 1,25% за каждый уровень атрибута * [플레시 캐논]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016881 [Arts] Flesh Hoop: обновленное усиление [아츠] 플레시 후프: 상급 강화 +SKILL_20191024_016882 * Повышает множитель навыка [Flesh Hoop] на 1,25% за каждый уровень атрибута * [플레시 후프]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016883 [Arts] Corpse Tower: обновленное усиление [아츠] 콥스 타워: 상급 강화 +SKILL_20191024_016884 * Повышает множитель навыка [Corpse Tower] на 1,25% за каждый уровень атрибута * [콥스 타워]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016885 [Arts] Raise Dead: обновленное усиление [아츠] 해골 병사 만들기: 상급 강화 +SKILL_20191024_016886 * Повышает множитель навыка [Raise Dead] на 1,25% за каждый уровень атрибута * [해골 병사 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016887 [Arts] Raise Skull Archer: обновленное усиление [아츠] 해골 궁수 만들기: 상급 강화 +SKILL_20191024_016888 * Повышает множитель навыка [Raise Skull Archer] на 1,25% за каждый уровень атрибута * [해골 궁수 만들기]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016889 [Arts] Tincturing: Fine Elixir (HP) [아츠] 팅크쳐링: 고급 비약 (HP) SKILL_20191024_016890 * Obtain recipe to craft Small Elixirs of HP Recovery with [Tincturing] * [팅크쳐링]으로 제작할 수 있는 HP 회복 소형 엘릭서의 레시피를 획득 SKILL_20191024_016891 [Arts] Tincturing: Fine Elixir (SP) [아츠] 팅크쳐링: 고급 비약 (SP) +<<<<<<< HEAD SKILL_20191024_016892 * Obtain recipe to craft Small Elixirs of SP Recovery with [Tincturing] * [팅크쳐링]으로 제작할 수 있는 SP 회복 소형 엘릭서의 레시피를 획득 SKILL_20191024_016893 [Arts] Combustion: обновленное усиление [아츠] 컴버스천: 상급 강화 SKILL_20191024_016894 * Повышает множитель навыка [Combustion] на 1,25% за каждый уровень атрибута * [컴버스천]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -16924,9 +30128,15 @@ SKILL_20191024_016923 [Arts] Blood Curse: обновленное усилени SKILL_20191024_016924 * Повышает множитель навыка [Blood Curse] на 1,25% за каждый уровень атрибута * [블러드 커스]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016925 [Arts] Enervation: обновленное усиление [아츠] 에너베이션: 상급 강화 SKILL_20191024_016926 * Повышает множитель навыка [Enervation] на 1,25% за каждый уровень атрибута * [에너베이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +<<<<<<< HEAD SKILL_20191024_016927 * Applies [Rune Caster: Casting] после использования способности any Rune Caster skill{nl}* One stack of [Rune Caster: Casting] changes casting speed of Rune Caster skills to 1 second{nl}* Two stacks of [Rune Caster: Casting] change casting speed of Rune Caster skills to 0.5 Секунд{nl}* [Rune Caster: Casting] Длительность: [3 Секунд + 0.2 Секунд за каждый уровень атрибута] + 2 Секунд at Максимальный уровень * 룬캐스터 스킬 사용 직후 [룬캐스터: 캐스팅] 버프 시전{nl}* [룬캐스터: 캐스팅] 버프 1중첩 시 룬캐스터 스킬 캐스팅 속도 1초로 변경{nl}* [룬캐스터: 캐스팅] 버프 2중첩 시 룬캐스터 스킬 캐스팅 속도 0.5초로 변경{nl}* [룬캐스터: 캐스팅]의 지속시간은 [3초 + 특성레벨당 0.2초] + 마스터 시 2초 추가 증가 SKILL_20191024_016928 [Arts] Ношение Ткани: Enchant Rune of Destruction [아츠] 천 마스터리: 인챈트 파괴의 룬 SKILL_20191024_016929 * При ношении 4 частей [Тканьевая броня] armor, you gain [Rune Enchant: Destruction] buff{nl}* [Rune Enchant: Destruction] buff Увеличение critical strike шанс, Физический damage, и magic damage{nl} - Critical шанс Increase: 15%{nl} - Damage Increase: 10% * 천 4세트를 착용 중일 때, [룬 인챈트: 파괴] 버프가 적용됨{nl}* [룬 인챈트: 파괴] 버프가 적용되면 치명타 확률과 물리, 마법 대미지가 증가함 {nl} - 치명타 확률 증가량: 15%{nl} - 대미지 증가: 10% +======= +SKILL_20191024_016927 * Applies [Rune Caster: Casting] after using any Rune Caster skill{nl}* One stack of [Rune Caster: Casting] changes the casting speed of Rune Caster skills to 1 second{nl}* Two stacks of [Rune Caster: Casting] change the casting speed of Rune Caster skills to 0.5 seconds{nl}* [Rune Caster: Casting] Duration: [3 seconds + 0.2 seconds per attribute level] + 2 seconds at maximum level * 룬캐스터 스킬 사용 직후 [룬캐스터: 캐스팅] 버프 시전{nl}* [룬캐스터: 캐스팅] 버프 1중첩 시 룬캐스터 스킬 캐스팅 속도 1초로 변경{nl}* [룬캐스터: 캐스팅] 버프 2중첩 시 룬캐스터 스킬 캐스팅 속도 0.5초로 변경{nl}* [룬캐스터: 캐스팅]의 지속시간은 [3초 + 특성레벨당 0.2초] + 마스터 시 2초 추가 증가 +SKILL_20191024_016928 [Arts] Cloth Mastery: Enchant Rune of Destruction [아츠] 천 마스터리: 인챈트 파괴의 룬 +SKILL_20191024_016929 * While equipped with 4 pieces of [Cloth] armor, you gain the [Rune Enchant: Destruction] buff{nl}* The [Rune Enchant: Destruction] buff increases critical strike chance, physical damage, and magic damage{nl} - Critical Chance Increase: 15%{nl} - Damage Increase: 10% * 천 4세트를 착용 중일 때, [룬 인챈트: 파괴] 버프가 적용됨{nl}* [룬 인챈트: 파괴] 버프가 적용되면 치명타 확률과 물리, 마법 대미지가 증가함 {nl} - 치명타 확률 증가량: 15%{nl} - 대미지 증가: 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016930 [Arts] Rune of Destruction: обновленное усиление [아츠] 파괴의 룬: 상급 강화 SKILL_20191024_016931 * Повышает множитель навыка [Rune of Destruction] на 1,25% за каждый уровень атрибута * [파괴의 룬]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016932 [Arts] Rune of Ice: обновленное усиление [아츠] 얼음의 룬: 상급 강화 @@ -16939,10 +30149,69 @@ SKILL_20191024_016938 [Arts] Over-Reinforce: ALL [아츠] 오버 리인포스: A SKILL_20191024_016939 * Enchant Round cost of using [Over-Reinforce] повышает на 5 times, и effect also applies to armor. (Top, Bottom, Gloves, Shoes) * [오버 리인포스] 스킬의 인챈트탄 소비량이 5배로 증가하고, 오버 리인포스의 효과가 방어구에도 적용됩니다. (상의, 하의, 장갑, 신발) SKILL_20191024_016940 [Arts] Lightning Hands: обновленное усиление [아츠] 라이트닝 핸즈: 상급 강화 SKILL_20191024_016941 * Повышает множитель навыка [Lightning Hands] на 1,25% за каждый уровень атрибута * [라이트닝 핸즈]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_016892 * Obtain the recipe to craft Small Elixirs of SP Recovery with [Tincturing] * [팅크쳐링]으로 제작할 수 있는 SP 회복 소형 엘릭서의 레시피를 획득 +SKILL_20191024_016893 [Arts] Combustion: Enhanced Upgrade [아츠] 컴버스천: 상급 강화 +SKILL_20191024_016894 * Increases the Skill Factor of [Combustion] by 1.25% per attribute level * [컴버스천]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016895 [Arts] Alchemistic Missile: Enhanced Upgrade [아츠] 알케미스틱 미사일: 상급 강화 +SKILL_20191024_016896 * Increases the Skill Factor of [Alchemistic Missile] by 1.25% per attribute level * [알케미스틱 미사일]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016897 [Arts] Pole of Agony: Evil Spirit [아츠] 폴 오브 아고니: 악령 소환 +SKILL_20191024_016898 * One evil spirit is summoned every 0.5 sec near [Pole of Agony]{nl}* The effect of [Invocation: Demon Spirit] is applied{nl}* The Skill Factor of spirits created is equal to that of [Pole of Agony]{nl}* If you do not have [Pole of Agony] learned, the arts effect will not activate * 폴 오브 아고니 마법진 주변에 0.5초당 주변에 악령이 1마리씩 생성{nl}* [인보케이션: 데몬 스피릿]의 효과도 적용{nl}* 악령 스킬 계수는 폴 오브 아고니와 동일함{nl}* [폴 오브 아고니] 스킬이 없을 떄는 아츠 효과가 발동되지 않음 +SKILL_20191024_016899 [Arts] Pole of Agony: Enhanced Upgrade [아츠] 폴 오브 아고니: 상급 강화 +SKILL_20191024_016900 * Increases the Skill Factor of [Pole of Agony] by 1.25% per attribute level * [폴 오브 아고니]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016901 [Arts] Invocation: Enhanced Upgrade [아츠] 인보케이션: 상급 강화 +SKILL_20191024_016902 * Increases the Skill Factor of [Invocation] by 1.25% per attribute level * [인보케이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016903 [Arts] Dark Theurge: Enhanced Upgrade [아츠] 다크 써지: 상급 강화 +SKILL_20191024_016904 * Increases the Skill Factor of [Dark Theurge] by 1.25% per attribute level * [다크 써지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016905 [Arts] Mastema: Enhanced Upgrade [아츠] 마스테마: 상급 강화 +SKILL_20191024_016906 * Increases the Skill Factor of [Mastema] by 1.25% per attribute level * [마스테마]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016907 [Arts] Demon Scratch: Enhanced Upgrade [아츠] 데몬 스크래치: 상급 강화 +SKILL_20191024_016908 * Increases the Skill Factor of [Demon Scratch] by 1.25% per attribute level * [데몬 스크래치]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016909 [Arts] Levitation: Nullify [아츠] 레비테이션: 무효화 +SKILL_20191024_016910 * Upon using [Levitation], caster receives 4 second immunity from all normally removeable debuffs, which are also removed upon use * 레비테이션을 사용하면 자신에게 걸려있던 해제 가능한 디버프를 즉시 해제하고, 4초 동안 면역 +SKILL_20191024_016911 [Arts] Blood Bath: Enhanced Upgrade [아츠] 블러드 배쓰: 상급 강화 +SKILL_20191024_016912 * Increases the Skill Factor of [Bood Bath] by 1.25% per attribute level * [블러드 배쓰]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016913 [Arts] Blood Sucking: Enhanced Upgrade [아츠] 흡혈: 상급 강화 +SKILL_20191024_016914 * Increases the Skill Factor of [Blood Sucking] by 1.25% per attribute level * [흡혈]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016915 [Arts] Bone Pointing: Enhanced Upgrade [아츠] 본 포인팅: 상급 강화 +SKILL_20191024_016916 * Increases the Skill Factor of [Bone Pointing] by 1.25% per attribute level * [본 포인팅]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016917 [Arts] Ngadhundi: Enhanced Upgrade [아츠] 은가둔디: 상급 강화 +SKILL_20191024_016918 * Increases the Skill Factor of [Ngadhundi] by 1.25% per attribute level * [은가둔디]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016919 [Arts] Kurdaitcha: Enhanced Upgrade [아츠] 커다이챠: 상급 강화 +SKILL_20191024_016920 * Increases the Skill Factor of [Kurdaitcha] by 1.25% per attribute level * [커다이챠]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016921 [Arts] Kundela Slash: Enhanced Upgrade [아츠] 쿤델라 슬래시: 상급 강화 +SKILL_20191024_016922 * Increases the Skill Factor of [Kundela Slash] by 1.25% per attribute level * [쿤델라 슬래시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016923 [Arts] Blood Curse: Enhanced Upgrade [아츠] 블러드 커스: 상급 강화 +SKILL_20191024_016924 * Increases the Skill Factor of [Blood Curse] by 1.25% per attribute level * [블러드 커스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016925 [Arts] Enervation: Enhanced Upgrade [아츠] 에너베이션: 상급 강화 +SKILL_20191024_016926 * Increases the Skill Factor of [Enervation] by 1.25% per attribute level * [에너베이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016927 * Applies [Rune Caster: Casting] after using any Rune Caster skill{nl}* One stack of [Rune Caster: Casting] changes the casting speed of Rune Caster skills to 1 second{nl}* Two stacks of [Rune Caster: Casting] change the casting speed of Rune Caster skills to 0.5 seconds{nl}* [Rune Caster: Casting] Duration: [3 seconds + 0.2 seconds per attribute level] + 2 seconds at maximum level * 룬캐스터 스킬 사용 직후 [룬캐스터: 캐스팅] 버프 시전{nl}* [룬캐스터: 캐스팅] 버프 1중첩 시 룬캐스터 스킬 캐스팅 속도 1초로 변경{nl}* [룬캐스터: 캐스팅] 버프 2중첩 시 룬캐스터 스킬 캐스팅 속도 0.5초로 변경{nl}* [룬캐스터: 캐스팅]의 지속시간은 [3초 + 특성레벨당 0.2초] + 마스터 시 2초 추가 증가 +SKILL_20191024_016928 [Arts] Cloth Mastery: Enchant Rune of Destruction [아츠] 천 마스터리: 인챈트 파괴의 룬 +SKILL_20191024_016929 * While equipped with 4 pieces of [Cloth] armor, you gain the [Rune Enchant: Destruction] buff{nl}* The [Rune Enchant: Destruction] buff increases critical strike chance, physical damage, and magic damage{nl} - Critical Chance Increase: 15%{nl} - Damage Increase: 10% * 천 4세트를 착용 중일 때, [룬 인챈트: 파괴] 버프가 적용됨{nl}* [룬 인챈트: 파괴] 버프가 적용되면 치명타 확률과 물리, 마법 대미지가 증가함 {nl} - 치명타 확률 증가량: 15%{nl} - 대미지 증가: 10% +SKILL_20191024_016930 [Arts] Rune of Destruction: Enhanced Upgrade [아츠] 파괴의 룬: 상급 강화 +SKILL_20191024_016931 * Increases the Skill Factor of [Rune of Destruction] by 1.25% per attribute level * [파괴의 룬]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016932 [Arts] Rune of Ice: Enhanced Upgrade [아츠] 얼음의 룬: 상급 강화 +SKILL_20191024_016933 * Increases the Skill Factor of [Rune of Ice] by 1.25% per attribute level * [얼음의 룬]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016934 [Arts] Rune of Justice: Enhanced Upgrade [아츠] 정의의 룬: 상급 강화 +SKILL_20191024_016935 * Increases the Skill Factor of [Rune of Justice] by 1.25% per attribute level * [정의의 룬]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016936 [Arts] Rune of Rock: Enhanced Upgrade [아츠] 돌의 룬: 상급 강화 +SKILL_20191024_016937 * Increases the Skill Factor of [Rune of Rock] by 1.25% per attribute level * [돌의 룬]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016938 [Arts] Over-Reinforce: ALL [아츠] 오버 리인포스: ALL +SKILL_20191024_016939 * The Enchant Round cost of using [Over-Reinforce] is increased by 5 times, and the effect also applies to armor. (Top, Bottom, Gloves, Shoes) * [오버 리인포스] 스킬의 인챈트탄 소비량이 5배로 증가하고, 오버 리인포스의 효과가 방어구에도 적용됩니다. (상의, 하의, 장갑, 신발) +SKILL_20191024_016940 [Arts] Lightning Hands: Enhanced Upgrade [아츠] 라이트닝 핸즈: 상급 강화 +SKILL_20191024_016941 * Increases the Skill Factor of [Lightning Hands] by 1.25% per attribute level * [라이트닝 핸즈]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016942 [Arts] Dimension Compression: Gravity Sphere [아츠] 디멘션 컴프레션: 중력 구체 +<<<<<<< HEAD SKILL_20191024_016943 * Fire a black sphere in direction caster is facing{nl}* sphere lasts for 5 Секунд, moving slowly while pulling in enemies * 시전자가 바라보는 방향으로 검은 구체를 발사{nl}* 구체는 5초간 유지되며, 적을 끌어 당기면서 천천히 이동 SKILL_20191024_016944 [Arts] Missile Hole: Master of Dimensions [아츠] 미사일 홀: 이공간의 지배자 +<<<<<<< HEAD SKILL_20191024_016945 * Store damage taken from missile attacks и deal back 50% of total damage to all nearby enemies when [Missile Hole] ends{nl}* Увеличение cooldown by 45 Секунд * 미사일 홀로 막은 피해량을 누적하고,{nl} 버프가 끝난 후에 누적된 대미지의 50%를{nl} 주변 적들에게 한번에 돌려줌{nl}* 재사용 대기시간 45초 증가 +======= +SKILL_20191024_016943 * Fire a black sphere in the direction the caster is facing{nl}* The sphere lasts for 5 seconds, moving slowly while pulling in enemies * 시전자가 바라보는 방향으로 검은 구체를 발사{nl}* 구체는 5초간 유지되며, 적을 끌어 당기면서 천천히 이동 +SKILL_20191024_016944 [Arts] Missile Hole: Master of Dimensions [아츠] 미사일 홀: 이공간의 지배자 +SKILL_20191024_016945 * Store the damage taken from missile attacks and deal back 50% of the total damage to all nearby enemies when [Missile Hole] ends{nl}* Increases the cooldown by 45 seconds * 미사일 홀로 막은 피해량을 누적하고,{nl} 버프가 끝난 후에 누적된 대미지의 50%를{nl} 주변 적들에게 한번에 돌려줌{nl}* 재사용 대기시간 45초 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016946 [Arts] Micro Dimension: обновленное усиление [아츠] 마이크로 디멘션: 상급 강화 SKILL_20191024_016947 * Повышает множитель навыка [Micro Dimension] на 1,25% за каждый уровень атрибута * [마이크로 디멘션]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016948 [Arts] Ultimate Dimension: обновленное усиление [아츠] 얼티밋 디멘션: 상급 강화 @@ -16976,16 +30245,68 @@ SKILL_20191024_016975 * Повышает множитель навыка [Toyou] SKILL_20191024_016976 [Arts] Yin Yang Harmony: обновленное усиление [아츠] 음양조화: 상급 강화 SKILL_20191024_016977 * Повышает множитель навыка [Yin Yang Harmony] на 1,25% за каждый уровень атрибута * [음양조화]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016978 [Arts] Leap: Dexterity [아츠] 후방 도약: 기민함 +<<<<<<< HEAD SKILL_20191024_016979 * снижает cooldown of [Leap] by 5 Секунд{nl}* Увеличение Movement Speed by 10-20 for 3 Секунд после использования способности [Leap] * [후방 도약] 스킬의 재사용 대기시간 5초 감소{nl}* [후방 도약] 스킬 사용 후 3초간 이동 속도 10~20 증가 +======= +SKILL_20191024_016979 * Reduces the cooldown of [Leap] by 5 seconds{nl}* Increases Movement Speed by 10-20 for 3 seconds after using [Leap] * [후방 도약] 스킬의 재사용 대기시간 5초 감소{nl}* [후방 도약] 스킬 사용 후 3초간 이동 속도 10~20 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016980 [Arts] Multi Shot: обновленное усиление [아츠] 멀티 샷: 상급 강화 SKILL_20191024_016981 * Повышает множитель навыка [Multi Shot] на 1,25% за каждый уровень атрибута * [멀티 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016982 [Arts] Oblique Shot: обновленное усиление [아츠] 오블리크 샷: 상급 강화 SKILL_20191024_016983 * Повышает множитель навыка [Oblique Shot] на 1,25% за каждый уровень атрибута * [오블리크 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_016984 [Arts] Twin Arrow: обновленное усиление [아츠] 트윈 애로우: 상급 강화 SKILL_20191024_016985 * Повышает множитель навыка [Twin Arrow] на 1,25% за каждый уровень атрибута * [트윈 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_016945 * Store the damage taken from missile attacks and deal back 50% of the total damage to all nearby enemies when [Missile Hole] ends{nl}* Increases the cooldown by 45 seconds * 미사일 홀로 막은 피해량을 누적하고,{nl} 버프가 끝난 후에 누적된 대미지의 50%를{nl} 주변 적들에게 한번에 돌려줌{nl}* 재사용 대기시간 45초 증가 +SKILL_20191024_016946 [Arts] Micro Dimension: Enhanced Upgrade [아츠] 마이크로 디멘션: 상급 강화 +SKILL_20191024_016947 * Increases the Skill Factor of [Micro Dimension] by 1.25% per attribute level * [마이크로 디멘션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016948 [Arts] Ultimate Dimension: Enhanced Upgrade [아츠] 얼티밋 디멘션: 상급 강화 +SKILL_20191024_016949 * Increases the Skill Factor of [Ultimate Dimension] by 1.25% per attribute level * [얼티밋 디멘션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016950 [Arts] Dimension Compression: Enhanced Upgrade [아츠] 디멘션 컴프레션: 상급 강화 +SKILL_20191024_016951 * Increases the Skill Factor of [Dimension Compression] by 1.25% per attribute level * [디멘션 컴프레션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016952 [Arts] Hole of Darkness: Enhanced Upgrade [아츠] 홀 오브 다크니스: 상급 강화 +SKILL_20191024_016953 * Increases the Skill Factor of [Hole of Darkness] by 1.25% per attribute level * [홀 오브 다크니스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016954 [Arts] Infernal Shadow: Drain Vitality [아츠] 인퍼널 섀도우: 생기 추출 +SKILL_20191024_016955 * Upon using [Infernal Shadow], gain 50% of the enemy's maximum HP as a shield, and decrease the HP of the created shadow by 50%{nl} * The damage absorbed by the shield cannot exceed the caster's maximum HP * [인퍼널 섀도우] 사용시 적의 최대 HP의 50%를 자신의 실드로 적용하고, 그림자의 HP를 50% 적게 추출. 실드는 10초간 지속됨{nl} * 실드의 최대치는 시전자의 최대 체력을 넘을 수 없음 +SKILL_20191024_016956 [Arts] Shadow Thorn: Enhanced Upgrade [아츠] 섀도우 쏜: 상급 강화 +SKILL_20191024_016957 * Increases the Skill Factor of [Shadow Thorn] by 1.25% per attribute level * [섀도우 쏜]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016958 [Arts] Shadow Conjuration: Enhanced Upgrade [아츠] 섀도우 컨저레이션: 상급 강화 +SKILL_20191024_016959 * Increases the Skill Factor of [Shadow Conjuration] by 1.25% per attribute level * [섀도우 컨저레이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016960 [Arts] Shadow Condensation: Enhanced Upgrade [아츠] 섀도우 콘덴세이션: 상급 강화 +SKILL_20191024_016961 * Increases the Skill Factor of [Shadow Condensation] by 1.25% per attribute level * [섀도우 콘덴세이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016962 [Arts] Infernal Shadow: Enhanced Upgrade [아츠] 인퍼널 섀도우: 상급 강화 +SKILL_20191024_016963 * Increases the Skill Factor of [Infernal Shadow] by 1.25% per attribute level * [인퍼널 섀도우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016964 [Arts] Yin Yang Harmony: Heaven and Earth [아츠] 음양조화: 건곤대나이 +SKILL_20191024_016965 * Reverse the energy of yin and yang, causing it to deal double the number of hits, but decreases the size of the magic circle. * 음양의 기운을 뒤집어 대미지 횟수가 2배 증가하지만, 마법진의 범위가 점점 줄어듭니다. +SKILL_20191024_016966 [Arts] Fire Fox Shikigami: Enhanced Upgrade [아츠] 불여우 식신령: 상급 강화 +SKILL_20191024_016967 * Increases the Skill Factor of [Fire Fox Shikigami] by 1.25% per attribute level * [불여우 식신령]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016968 [Arts] Greenwood Shikigami: Enhanced Upgrade [아츠] 생목의 식신령: 상급 강화 +SKILL_20191024_016969 * Increases the Skill Factor of [Greenwood Shikigami] by 1.25% per attribute level * [생목의 식신령]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016970 [Arts] Howling White Tiger: Enhanced Upgrade [아츠] 백호령: 상급 강화 +SKILL_20191024_016971 * Increases the Skill Factor of [Howling White Tiger] by 1.25% per attribute level * [백호령]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016972 [Arts] Water Shikigami: Enhanced Upgrade [아츠] 살수의 식신령: 상급 강화 +SKILL_20191024_016973 * Increases the Skill Factor of [Water Shikigami] by 1.25% per attribute level * [살수의 식신령]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016974 [Arts] Toyou: Enhanced Upgrade [아츠] 토용: 상급 강화 +SKILL_20191024_016975 * Increases the Skill Factor of [Toyou] by 1.25% per attribute level * [토용]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016976 [Arts] Yin Yang Harmony: Enhanced Upgrade [아츠] 음양조화: 상급 강화 +SKILL_20191024_016977 * Increases the Skill Factor of [Yin Yang Harmony] by 1.25% per attribute level * [음양조화]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016978 [Arts] Leap: Dexterity [아츠] 후방 도약: 기민함 +SKILL_20191024_016979 * Reduces the cooldown of [Leap] by 5 seconds{nl}* Increases Movement Speed by 10-20 for 3 seconds after using [Leap] * [후방 도약] 스킬의 재사용 대기시간 5초 감소{nl}* [후방 도약] 스킬 사용 후 3초간 이동 속도 10~20 증가 +SKILL_20191024_016980 [Arts] Multi Shot: Enhanced Upgrade [아츠] 멀티 샷: 상급 강화 +SKILL_20191024_016981 * Increases the Skill Factor of [Multi Shot] by 1.25% per attribute level * [멀티 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016982 [Arts] Oblique Shot: Enhanced Upgrade [아츠] 오블리크 샷: 상급 강화 +SKILL_20191024_016983 * Increases the Skill Factor of [Oblique Shot] by 1.25% per attribute level * [오블리크 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016984 [Arts] Twin Arrow: Enhanced Upgrade [아츠] 트윈 애로우: 상급 강화 +SKILL_20191024_016985 * Increases the Skill Factor of [Twin Arrow] by 1.25% per attribute level * [트윈 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_016986 [Arts] Bounce Shot: Insta-Freeze Arrow [아츠] 바운스 샷: 급속 냉각 화살 +<<<<<<< HEAD SKILL_20191024_016987 * Adds [Ice] property to [Bounce Shot], freezing target for 2.5 Секунд и inflicting [Slow] on other enemies hit for 7 Секунд{nl}* Damage Увеличение with a fewer number of targets hit{nl}* Урон: ([Maximum Targets] / [Targets Hit]) * 10% * 바운스 샷에 [얼음] 속성이 추가되고 적중 대상은 2.5초 동안 [결빙]에 걸리고, 도탄에 맞은 적은 7초 동안 [슬로우]에 걸림{nl}* 화살에 적중당한 대상 수가 적을수록 대미지가 증가{nl}* 대미지 : ([최대 대상수] / [적중 대상 수]) * 10% +======= +SKILL_20191024_016987 * Adds the [Ice] property to [Bounce Shot], freezing the target for 2.5 seconds and inflicting [Slow] on other enemies hit for 7 seconds{nl}* Damage increases with a fewer number of targets hit{nl}* Damage: ([Maximum Targets] / [Targets Hit]) * 10% * 바운스 샷에 [얼음] 속성이 추가되고 적중 대상은 2.5초 동안 [결빙]에 걸리고, 도탄에 맞은 적은 7초 동안 [슬로우]에 걸림{nl}* 화살에 적중당한 대상 수가 적을수록 대미지가 증가{nl}* 대미지 : ([최대 대상수] / [적중 대상 수]) * 10% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_016988 [Arts] Barrage: Perfect Angle [아츠] 배라지: 완벽한 각도 +<<<<<<< HEAD SKILL_20191024_016989 * attack range of skill is уменьшится by half, и Урон increased if only one target is hit{nl}* Attack Range: Half of original arc{nl}* Damage Increase: 100% * 스킬의 공격 범위가 절반으로 감소하고, 맞은 대상수가 한명일 때 대미지가 증가{nl}* 공격 범위 : 기존 부채꼴 범위 절반{nl}* 대미지 증가 : 100% SKILL_20191024_016990 [Arts] Barrage: обновленное усиление [아츠] 배라지: 상급 강화 SKILL_20191024_016991 * Повышает множитель навыка [Barrage] на 1,25% за каждый уровень атрибута * [배라지]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -16998,7 +30319,11 @@ SKILL_20191024_016997 * Повышает множитель навыка [Bounce SKILL_20191024_016998 [Arts] Spiral Arrow: обновленное усиление [아츠] 스파이럴 애로우: 상급 강화 SKILL_20191024_016999 * Повышает множитель навыка [Spiral Arrow] на 1,25% за каждый уровень атрибута * [스파이럴 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017000 [Arts] Kneeling Shot: Fortress [아츠] 닐링샷: 진지 구축 +<<<<<<< HEAD SKILL_20191024_017001 * [Kneeling Shot] relocates four nearby pavises to form around caster upon use, granting a shield to caster that lasts на 15 Секунд{nl} * shield amount is equal to 25% of caster's максимальный показатель НР for each relocated pavise, и after receiving [Kneeling Shot: Fortress] buff, you cannot receive it again for 30 Секунд * 닐링샷 사용시 현재 필드에 남아있는 파비스를 최대 4개까지 캐릭터 주변에 재배치하고, 시전자에게 15초 동안 지속되는 실드가 생성됨{nl} * 실드량은 재배치된 파비스 개수당 시전자 최대 HP의 25%만큼 적용되고, [닐링샷: 진지 구축] 버프를 받은 후에는 30초 동안 [닐링샷: 진지 구축] 버프를 받을 수 없음 +======= +SKILL_20191024_017001 * [Kneeling Shot] relocates four nearby pavises to form around the caster upon use, granting a shield to the caster that lasts for 15 seconds{nl} * The shield amount is equal to 25% of the caster's maximum HP for each relocated pavise, and after receiving the [Kneeling Shot: Fortress] buff, you cannot receive it again for 30 seconds * 닐링샷 사용시 현재 필드에 남아있는 파비스를 최대 4개까지 캐릭터 주변에 재배치하고, 시전자에게 15초 동안 지속되는 실드가 생성됨{nl} * 실드량은 재배치된 파비스 개수당 시전자 최대 HP의 25%만큼 적용되고, [닐링샷: 진지 구축] 버프를 받은 후에는 30초 동안 [닐링샷: 진지 구축] 버프를 받을 수 없음 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017002 [Arts] Scatter Caltrops: обновленное усиление [아츠] 캘트롭 뿌리기: 상급 강화 SKILL_20191024_017003 * Повышает множитель навыка [Scatter Caltrops] на 1,25% за каждый уровень атрибута * [캘트롭 뿌리기]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017004 [Arts] Stone Shot: обновленное усиление [아츠] 스톤 샷: 상급 강화 @@ -17008,7 +30333,11 @@ SKILL_20191024_017007 * Повышает множитель навыка [Rapid SKILL_20191024_017008 [Arts] Tear Down: обновленное усиление [아츠] 철거: 상급 강화 SKILL_20191024_017009 * Повышает множитель навыка [Tear Down] на 1,25% за каждый уровень атрибута * [철거]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017010 [Arts] Punji Stake: Instance [아츠] 푼지 스테이크: 인스턴스 +<<<<<<< HEAD SKILL_20191024_017011 * [Punji Stake] is now set up immediately, и when it attacks an enemy their movement speed is fixed to 10 for 5 Секунд, in addition to increasing damage they take from caster by 30% * 푼지 스테이크가 즉시 설치로 변경되고, 푼지 스테이크에 공격당하면 5초 동안 이동속도가 10으로 고정되고, 시전자에게 받는 피해량이 30% 증가 +======= +SKILL_20191024_017011 * [Punji Stake] is now set up immediately, and when it attacks an enemy their movement speed is fixed to 10 for 5 seconds, in addition to increasing the damage they take from the caster by 30% * 푼지 스테이크가 즉시 설치로 변경되고, 푼지 스테이크에 공격당하면 5초 동안 이동속도가 10으로 고정되고, 시전자에게 받는 피해량이 30% 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017012 [Arts] Stake Stockades: обновленное усиление [아츠] 방책: 상급 강화 SKILL_20191024_017013 * Повышает множитель навыка [Stake Stockades] на 1,25% за каждый уровень атрибута * [방책]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017014 [Arts] Claymore: обновленное усиление [아츠] 크레모어: 상급 강화 @@ -17035,7 +30364,11 @@ SKILL_20191024_017034 [Arts] Retrieve: обновленное усиление [ SKILL_20191024_017035 * Повышает множитель навыка [Retrieve] на 1,25% за каждый уровень атрибута * [리트리브]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017036 * Allows [Detoxify] to cure Poison debuffs that require advanced removal{nl}* Увеличивает потребление SP на 100% * 스킬 [해독]이 고급 해제 가능한 독 디버프까지 해독 {nl}* SP 소모 100%증가 SKILL_20191024_017037 [Arts] Latent Venom: Enervation [아츠] 잠독백세: 탈력 +<<<<<<< HEAD SKILL_20191024_017038 * Enemies inflicted with [Latent Venom] have their STR сниженно by 3% every 2 Секунд, и caster's STR Увеличение by 5%{nl}* reduction и increase of STR applies only to a maximum of 50% и is dependent on target's STR at time buff/debuff is повысится * 잠독백세에 걸린 적은 2초마다 힘 스탯이 3%씩 감소, 시전자의 힘 스탯은 5%씩 상승{nl}* 힘 스탯 감소 및 증가량은 최대 50%까지 적용되고, 버프/디버프가 걸린 시점의 힘 수치를 기준으로 함 +======= +SKILL_20191024_017038 * Enemies inflicted with [Latent Venom] have their STR decreased by 3% every 2 seconds, and the caster's STR increases by 5%{nl}* The reduction and increase of STR applies only to a maximum of 50% and is dependent on the target's STR at the time buff/debuff is applied * 잠독백세에 걸린 적은 2초마다 힘 스탯이 3%씩 감소, 시전자의 힘 스탯은 5%씩 상승{nl}* 힘 스탯 감소 및 증가량은 최대 50%까지 적용되고, 버프/디버프가 걸린 시점의 힘 수치를 기준으로 함 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017039 [Arts] Wugong Gu: обновленное усиление [아츠] 오공고: 상급 강화 SKILL_20191024_017040 * Повышает множитель навыка [Wugong Gu] на 1,25% за каждый уровень атрибута * [오공고]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017041 [Arts] Poison Pot: обновленное усиление [아츠] 독 항아리: 상급 강화 @@ -17056,7 +30389,11 @@ SKILL_20191024_017055 * Повышает множитель навыка [Backst SKILL_20191024_017056 [Arts] Knife Throw: обновленное усиление [아츠] 나이프 스로잉: 상급 강화 SKILL_20191024_017057 * Повышает множитель навыка [Knife Throw] на 1,25% за каждый уровень атрибута * [나이프 스로잉]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017058 [Arts] Magic Arrow: Ember [아츠] 매직 애로우: 불씨 +<<<<<<< HEAD SKILL_20191024_017059 * Changes [Magic Arrow] to fire directly at enemies{nl}* When target inflicted with [Magic Arrow] dies, debuff is transferred to enemies в радиусе 100 one time{nl}* duration и damage interval of [Magic Arrow] is same as default skill, и duration of debuff upon transferring to new targets is [Current Duration] + 5 Секунд * 매직 애로우를 적에게 발사하여 피해를 주는 방식으로 변경{nl}* 매직 애로우 중인 대상이 사망하면 100 범위 내의 적들에게 단 한번 옮겨감{nl}* 지속시간과 대미지 주기는 기존 매직 애로우와 동일하며, 디버프가 옮겨갈때 지속시간은 [현재 지속시간] + 5초만큼 적용{nl}[매직 애로우: 침묵] 특성은 적용되지 않음 +======= +SKILL_20191024_017059 * Changes [Magic Arrow] to fire directly at enemies{nl}* When the target inflicted with [Magic Arrow] dies, the debuff is transferred to enemies within a range of 100 one time{nl}* The duration and damage interval of [Magic Arrow] is the same as the default skill, and the duration of the debuff upon transferring to new targets is [Current Duration] + 5 seconds * 매직 애로우를 적에게 발사하여 피해를 주는 방식으로 변경{nl}* 매직 애로우 중인 대상이 사망하면 100 범위 내의 적들에게 단 한번 옮겨감{nl}* 지속시간과 대미지 주기는 기존 매직 애로우와 동일하며, 디버프가 옮겨갈때 지속시간은 [현재 지속시간] + 5초만큼 적용{nl}[매직 애로우: 침묵] 특성은 적용되지 않음 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017060 [Arts] Broadhead: обновленное усиление [아츠] 브로드 헤드: 상급 강화 SKILL_20191024_017061 * Повышает множитель навыка [Broadhead] на 1,25% за каждый уровень атрибута * [브로드 헤드]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017062 [Arts] Bodkin Point: обновленное усиление [아츠] 보드킨 포인트: 상급 강화 @@ -17071,7 +30408,11 @@ SKILL_20191024_017070 [Arts] Divine Machine Arrow: обновленное уси SKILL_20191024_017071 * Повышает множитель навыка [Divine Machine Arrow] на 1,25% за каждый уровень атрибута * [신기전]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017072 * Увеличение caster's AoE attack ratio by 3 when using [Circling]{nl}* Увеличивает потребление SP на 100% * 스킬 [서클링] 시전 시, 시전자의 광역공격 비율 3 추가 증가{nl}* SP 소모 100%증가 SKILL_20191024_017073 [Arts] Hanging Shot: Dodge [아츠] 행잉샷: 순간 회피 +<<<<<<< HEAD SKILL_20191024_017074 * When using [Hanging Shot], your hawk will rescue you from an emergency, providing you temporary invincibility и decreasing damage taken by 30% for 5 Секунд after [Hanging Shot] ends{nl}* Hanging Shot Длительность: 3 Секунд * 행잉샷을 사용 시 위기에 순간에서 매가 구출하여 일시적으로 무적 상태가 되고, 행잉샷 버프가 끝난 이후 5초 동안 받는 피해 30% 감소{nl}* 행잉샷 지속시간 : 3초 +======= +SKILL_20191024_017074 * When using [Hanging Shot], your hawk will rescue you from an emergency, providing you temporary invincibility and decreasing damage taken by 30% for 5 seconds after [Hanging Shot] ends{nl}* Hanging Shot Duration: 3 seconds * 행잉샷을 사용 시 위기에 순간에서 매가 구출하여 일시적으로 무적 상태가 되고, 행잉샷 버프가 끝난 이후 5초 동안 받는 피해 30% 감소{nl}* 행잉샷 지속시간 : 3초 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017075 [Arts] Pheasant: обновленное усиление [아츠] 멍텅구: 상급 강화 SKILL_20191024_017076 * Повышает множитель навыка [Pheasant] на 1,25% за каждый уровень атрибута * [멍텅구]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017077 [Arts] Sonic Strike: обновленное усиление [아츠] 음속타: 상급 강화 @@ -17105,7 +30446,11 @@ SKILL_20191024_017104 [Arts] Sweeping Cannon: обновленное усиле SKILL_20191024_017105 * Повышает множитель навыка [Sweeping Cannon] на 1,25% за каждый уровень атрибута * [스위핑 캐논]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017106 * [Sniper's Serenity] attacks gain +100% Дополнительный accuracy и block penetration{nl}* Only applies to Musket skills{nl}* Увеличивает потребление SP на 250% * 스킬 [스나이퍼즈 세레니티] 버프가 적용 중에 하는 공격은{nl} 명중 및 블록 관통 100% 추가 적용{nl}* 머스킷을 사용하는 스킬에만 적용{nl}* SP 소모 250%증가 SKILL_20191024_017107 [Arts] Snipe: Conceal [아츠] 스나이프: 은폐 +<<<<<<< HEAD SKILL_20191024_017108 * после использования способности [Snipe], your character enters [Stealth] for 5 Секунд и your Movement Speed Увеличение by 10. * [스나이프] 스킬 사용 후 5초간 [은신] 상태가 되며, 이동속도가 10 증가 +======= +SKILL_20191024_017108 * After using [Snipe], your character enters [Stealth] for 5 seconds and your Movement Speed increases by 10. * [스나이프] 스킬 사용 후 5초간 [은신] 상태가 되며, 이동속도가 10 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017109 [Arts] Covering Fire: обновленное усиление [아츠] 커버링 파이어: 상급 강화 SKILL_20191024_017110 * Повышает множитель навыка [Covering Fire] на 1,25% за каждый уровень атрибута * [커버링 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017111 [Arts] Headshot: обновленное усиление [아츠] 헤드샷: 상급 강화 @@ -17117,7 +30462,11 @@ SKILL_20191024_017116 * Повышает множитель навыка [Penetr SKILL_20191024_017117 [Arts] Volleyfire: обновленное усиление [아츠] 발리 파이어: 상급 강화 SKILL_20191024_017118 * Повышает множитель навыка [Volleyfire] на 1,25% за каждый уровень атрибута * [발리 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017119 [Arts] Hakka Palle: Guerilla [아츠] 하카 팰레: 게릴라 +<<<<<<< HEAD SKILL_20191024_017120 * Увеличение Movement Speed of nearby allies by 15 и provides immunity to [Slow] for 10 Секунд после использования способности [Hakka Palle]{nl} * Allies riding a companion have their Movement Speed increased by 20 instead * [하카 팰레] 사용시, 아군의 이동속도가 10초 동안 15 증가하고 [슬로우]에 면역 상태가 됨{nl} * 탑승 중인 아군은 이동속도 20 증가 +======= +SKILL_20191024_017120 * Increases the Movement Speed of nearby allies by 15 and provides immunity to [Slow] for 10 seconds after using [Hakka Palle]{nl} * Allies riding a companion have their Movement Speed increased by 20 instead * [하카 팰레] 사용시, 아군의 이동속도가 10초 동안 15 증가하고 [슬로우]에 면역 상태가 됨{nl} * 탑승 중인 아군은 이동속도 20 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017121 [Arts] Skarphuggning: обновленное усиление [아츠] 스칼푸그닝: 상급 강화 SKILL_20191024_017122 * Повышает множитель навыка [Skarphuggning] на 1,25% за каждый уровень атрибута * [스칼푸그닝]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017123 [Arts] Cavalry Charge: обновленное усиление [아츠] 카발리 차지: 상급 강화 @@ -17131,10 +30480,162 @@ SKILL_20191024_017130 * Повышает множитель навыка [Infini SKILL_20191024_017131 [Arts] Helm Chopper: обновленное усиление [아츠] 헬름 쵸퍼: 상급 강화 SKILL_20191024_017132 * Повышает множитель навыка [Helm Chopper] на 1,25% за каждый уровень атрибута * [헬름 쵸퍼]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017133 * Увеличение number of hits from [Triple Arrow] while reducing tis damage by 50% for each arrow{nl}* number of hits increase пропорционально character's AoE attack ratio up to a maximum of 6{nl}* Увеличивает потребление SP на 50% * 스킬 [트리플 애로우]의 대미지가 각 화살당 50%로 감소하지만 타격 횟수가 증가{nl}* 타격 횟수는 캐릭터의 광역 공격 비율에 따라 증가하고 최대 6회까지 증가{nl}* SP 소모 50%증가 +======= +SKILL_20191024_016989 * The attack range of the skill is reduced by half, and the damage is increased if only one target is hit{nl}* Attack Range: Half of the original arc{nl}* Damage Increase: 100% * 스킬의 공격 범위가 절반으로 감소하고, 맞은 대상수가 한명일 때 대미지가 증가{nl}* 공격 범위 : 기존 부채꼴 범위 절반{nl}* 대미지 증가 : 100% +SKILL_20191024_016990 [Arts] Barrage: Enhanced Upgrade [아츠] 배라지: 상급 강화 +SKILL_20191024_016991 * Increases the Skill Factor of [Barrage] by 1.25% per attribute level * [배라지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016992 [Arts] High Anchoring: Enhanced Upgrade [아츠] 하이 앵커링: 상급 강화 +SKILL_20191024_016993 * Increases the Skill Factor of [High Anchoring] by 1.25% per attribute level * [하이 앵커링]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016994 [Arts] Critical Shot: Enhanced Upgrade [아츠] 크리티컬 샷: 상급 강화 +SKILL_20191024_016995 * Increases the Skill Factor of [Critical Shot] by 1.25% per attribute level * [크리티컬 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016996 [Arts] Bounce Shot: Enhanced Upgrade [아츠] 바운스 샷: 상급 강화 +SKILL_20191024_016997 * Increases the Skill Factor of [Bounce Shot] by 1.25% per attribute level * [바운스 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_016998 [Arts] Spiral Arrow: Enhanced Upgrade [아츠] 스파이럴 애로우: 상급 강화 +SKILL_20191024_016999 * Increases the Skill Factor of [Spiral Arrow] by 1.25% per attribute level * [스파이럴 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017000 [Arts] Kneeling Shot: Fortress [아츠] 닐링샷: 진지 구축 +SKILL_20191024_017001 * [Kneeling Shot] relocates four nearby pavises to form around the caster upon use, granting a shield to the caster that lasts for 15 seconds{nl} * The shield amount is equal to 25% of the caster's maximum HP for each relocated pavise, and after receiving the [Kneeling Shot: Fortress] buff, you cannot receive it again for 30 seconds * 닐링샷 사용시 현재 필드에 남아있는 파비스를 최대 4개까지 캐릭터 주변에 재배치하고, 시전자에게 15초 동안 지속되는 실드가 생성됨{nl} * 실드량은 재배치된 파비스 개수당 시전자 최대 HP의 25%만큼 적용되고, [닐링샷: 진지 구축] 버프를 받은 후에는 30초 동안 [닐링샷: 진지 구축] 버프를 받을 수 없음 +SKILL_20191024_017002 [Arts] Scatter Caltrops: Enhanced Upgrade [아츠] 캘트롭 뿌리기: 상급 강화 +SKILL_20191024_017003 * Increases the Skill Factor of [Scatter Caltrops] by 1.25% per attribute level * [캘트롭 뿌리기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017004 [Arts] Stone Shot: Enhanced Upgrade [아츠] 스톤 샷: 상급 강화 +SKILL_20191024_017005 * Increases the Skill Factor of [Stone Shot] by 1.25% per attribute level * [스톤 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017006 [Arts] Rapid Fire: Enhanced Upgrade [아츠] 래피드 파이어: 상급 강화 +SKILL_20191024_017007 * Increases the Skill Factor of [Rapid Fire] by 1.25% per attribute level * [래피드 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017008 [Arts] Tear Down: Enhanced Upgrade [아츠] 철거: 상급 강화 +SKILL_20191024_017009 * Increases the Skill Factor of [Tear Down] by 1.25% per attribute level * [철거]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017010 [Arts] Punji Stake: Instance [아츠] 푼지 스테이크: 인스턴스 +SKILL_20191024_017011 * [Punji Stake] is now set up immediately, and when it attacks an enemy their movement speed is fixed to 10 for 5 seconds, in addition to increasing the damage they take from the caster by 30% * 푼지 스테이크가 즉시 설치로 변경되고, 푼지 스테이크에 공격당하면 5초 동안 이동속도가 10으로 고정되고, 시전자에게 받는 피해량이 30% 증가 +SKILL_20191024_017012 [Arts] Stake Stockades: Enhanced Upgrade [아츠] 방책: 상급 강화 +SKILL_20191024_017013 * Increases the Skill Factor of [Stake Stockades] by 1.25% per attribute level * [방책]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017014 [Arts] Claymore: Enhanced Upgrade [아츠] 크레모어: 상급 강화 +SKILL_20191024_017015 * Increases the Skill Factor of [Claymore] by 1.25% per attribute level * [크레모어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017016 [Arts] Punji Stake: Enhanced Upgrade [아츠] 푼지 스테이크: 상급 강화 +SKILL_20191024_017017 * Increases the Skill Factor of [Punji Stake] by 1.25% per attribute level * [푼지 스테이크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017018 [Arts] Detonate Trap: Enhanced Upgrade [아츠] 데토네이트 트랩: 상급 강화 +SKILL_20191024_017019 * Increases the Skill Factor of [Detonate Trap] by 1.25% per attribute level * [데토네이트 트랩]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017020 [Arts] Broom Trap: Enhanced Upgrade [아츠] 브룸 트랩: 상급 강화 +SKILL_20191024_017021 * Increases the Skill Factor of [Broom Trap] by 1.25% per attribute level * [브룸 트랩]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017022 [Arts] Spike Shooter: Enhanced Upgrade [아츠] 스파이크 슈터: 상급 강화 +SKILL_20191024_017023 * Increases the Skill Factor of [Spike Shooter] by 1.25% per attribute level * [스파이크 슈터]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017024 [Arts] Spring Trap: Enhanced Upgrade [아츠] 스프링 트랩: 상급 강화 +SKILL_20191024_017025 * Increases the Skill Factor of [Spring Trap] by 1.25% per attribute level * [스프링 트랩]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017026 [Arts] Leghold Trap: Enhanced Upgrade [아츠] 레그홀드 트랩: 상급 강화 +SKILL_20191024_017027 * Increases the Skill Factor of [Leghold Trap] by 1.25% per attribute level * [레그홀드 트랩]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017028 [Arts] Leather Mastery: Imprint [아츠] 가죽 마스터리: 각인 +SKILL_20191024_017029 * While equipped with 4 pieces of [Leather] armor, the effects of your companion are doubled * 가죽 방어구를 4세트 착용중일 때, 컴패니언의 효과가 2배로 적용 +SKILL_20191024_017030 [Arts] Coursing: Enhanced Upgrade [아츠] 코싱: 상급 강화 +SKILL_20191024_017031 * Increases the Skill Factor of [Coursing] by 1.25% per attribute level * [코싱]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017032 [Arts] Rush Dog: Enhanced Upgrade [아츠] 러시 도그: 상급 강화 +SKILL_20191024_017033 * Increases the Skill Factor of [Rush Dog] by 1.25% per attribute level * [러시 도그]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017034 [Arts] Retrieve: Enhanced Upgrade [아츠] 리트리브: 상급 강화 +SKILL_20191024_017035 * Increases the Skill Factor of [Retrieve] by 1.25% per attribute level * [리트리브]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017036 * Allows [Detoxify] to cure Poison debuffs that require advanced removal{nl}* Increases SP consumption by 100% * 스킬 [해독]이 고급 해제 가능한 독 디버프까지 해독 {nl}* SP 소모 100%증가 +SKILL_20191024_017037 [Arts] Latent Venom: Enervation [아츠] 잠독백세: 탈력 +SKILL_20191024_017038 * Enemies inflicted with [Latent Venom] have their STR decreased by 3% every 2 seconds, and the caster's STR increases by 5%{nl}* The reduction and increase of STR applies only to a maximum of 50% and is dependent on the target's STR at the time buff/debuff is applied * 잠독백세에 걸린 적은 2초마다 힘 스탯이 3%씩 감소, 시전자의 힘 스탯은 5%씩 상승{nl}* 힘 스탯 감소 및 증가량은 최대 50%까지 적용되고, 버프/디버프가 걸린 시점의 힘 수치를 기준으로 함 +SKILL_20191024_017039 [Arts] Wugong Gu: Enhanced Upgrade [아츠] 오공고: 상급 강화 +SKILL_20191024_017040 * Increases the Skill Factor of [Wugong Gu] by 1.25% per attribute level * [오공고]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017041 [Arts] Poison Pot: Enhanced Upgrade [아츠] 독 항아리: 상급 강화 +SKILL_20191024_017042 * Increases the Skill Factor of [Poison Pot] by 1.25% per attribute level * [독 항아리]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017043 [Arts] Jincan Gu: Enhanced Upgrade [아츠] 금잠고: 상급 강화 +SKILL_20191024_017044 * Increases the Skill Factor of [Jincan Gu] by 1.25% per attribute level * [금잠고]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017045 [Arts] Latent Venom: Enhanced Upgrade [아츠] 잠독백세: 상급 강화 +SKILL_20191024_017046 * Increases the Skill Factor of [Latent Venom] by 1.25% per attribute level * [잠독백세]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017047 [Arts] Wild Miasma: Enhanced Upgrade [아츠] 독무만상: 상급 강화 +SKILL_20191024_017048 * Increases the Skill Factor of [Wide Miasma] by 1.25% per attribute level * [독무만상]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017049 * Poison debuff damage increases further by [attribute level x 2% x number of debuffs on target] when using [Crescendo Bane]{nl}(Up to maximum of 3 debuffs) *[혈류잠천]사용 시 특성 레벨 x 2% x 적에게 걸린 디버프 1개당 독 디버프 대미지 추가 증가{nl}(최대 디버프 3개까지 적용) +SKILL_20191024_017050 [Arts] Knife Throw: Zenith [아츠] 나이프 스로잉: 제니쓰 +SKILL_20191024_017051 * The range of [Knife Throwing] is changed to a circular area around you. * [나이프 스로잉]의 타격 범위가 자신의 주변 원 범위로 변경됩니다. +SKILL_20191024_017052 [Arts] Burrow: Enhanced Upgrade [아츠] 버로우: 상급 강화 +SKILL_20191024_017053 * Increases the Skill Factor of [Burrow] by 1.25% per attribute level * [버로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017054 [Arts] Backstab: Enhanced Upgrade [아츠] 백스탭: 상급 강화 +SKILL_20191024_017055 * Increases the Skill Factor of [Backstab] by 1.25% per attribute level * [백스탭]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017056 [Arts] Knife Throw: Enhanced Upgrade [아츠] 나이프 스로잉: 상급 강화 +SKILL_20191024_017057 * Increases the Skill Factor of [Knife Throw] by 1.25% per attribute level * [나이프 스로잉]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017058 [Arts] Magic Arrow: Ember [아츠] 매직 애로우: 불씨 +SKILL_20191024_017059 * Changes [Magic Arrow] to fire directly at enemies{nl}* When the target inflicted with [Magic Arrow] dies, the debuff is transferred to enemies within a range of 100 one time{nl}* The duration and damage interval of [Magic Arrow] is the same as the default skill, and the duration of the debuff upon transferring to new targets is [Current Duration] + 5 seconds * 매직 애로우를 적에게 발사하여 피해를 주는 방식으로 변경{nl}* 매직 애로우 중인 대상이 사망하면 100 범위 내의 적들에게 단 한번 옮겨감{nl}* 지속시간과 대미지 주기는 기존 매직 애로우와 동일하며, 디버프가 옮겨갈때 지속시간은 [현재 지속시간] + 5초만큼 적용{nl}[매직 애로우: 침묵] 특성은 적용되지 않음 +SKILL_20191024_017060 [Arts] Broadhead: Enhanced Upgrade [아츠] 브로드 헤드: 상급 강화 +SKILL_20191024_017061 * Increases the Skill Factor of [Broadhead] by 1.25% per attribute level * [브로드 헤드]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017062 [Arts] Bodkin Point: Enhanced Upgrade [아츠] 보드킨 포인트: 상급 강화 +SKILL_20191024_017063 * Increases the Skill Factor of [Bodkin Point] by 1.25% per attribute level * [보드킨 포인트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017064 [Arts] Barbed Arrow: Enhanced Upgrade [아츠] 바브드 애로우: 상급 강화 +SKILL_20191024_017065 * Increases the Skill Factor of [Barbed Arrow] by 1.25% per attribute level * [바브드 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017066 [Arts] Crossfire: Enhanced Upgrade [아츠] 크로스파이어: 상급 강화 +SKILL_20191024_017067 * Increases the Skill Factor of [Crossfire] by 1.25% per attribute level * [크로스파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017068 [Arts] Magic Arrow: Enhanced Upgrade [아츠] 매직 애로우: 상급 강화 +SKILL_20191024_017069 * Increases the Skill Factor of [Magic Arrow] by 1.25% per attribute level * [매직 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017070 [Arts] Divine Machine Arrow: Enhanced Upgrade [아츠] 신기전: 상급 강화 +SKILL_20191024_017071 * Increases the Skill Factor of [Divine Machine Arrow] by 1.25% per attribute level * [신기전]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017072 * Increases the caster's AoE attack ratio by 3 when using [Circling]{nl}* Increases SP consumption by 100% * 스킬 [서클링] 시전 시, 시전자의 광역공격 비율 3 추가 증가{nl}* SP 소모 100%증가 +SKILL_20191024_017073 [Arts] Hanging Shot: Dodge [아츠] 행잉샷: 순간 회피 +SKILL_20191024_017074 * When using [Hanging Shot], your hawk will rescue you from an emergency, providing you temporary invincibility and decreasing damage taken by 30% for 5 seconds after [Hanging Shot] ends{nl}* Hanging Shot Duration: 3 seconds * 행잉샷을 사용 시 위기에 순간에서 매가 구출하여 일시적으로 무적 상태가 되고, 행잉샷 버프가 끝난 이후 5초 동안 받는 피해 30% 감소{nl}* 행잉샷 지속시간 : 3초 +SKILL_20191024_017075 [Arts] Pheasant: Enhanced Upgrade [아츠] 멍텅구: 상급 강화 +SKILL_20191024_017076 * Increases the Skill Factor of [Pheasant] by 1.25% per attribute level * [멍텅구]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017077 [Arts] Sonic Strike: Enhanced Upgrade [아츠] 음속타: 상급 강화 +SKILL_20191024_017078 * Increases the Skill Factor of [Sonic Strike] by 1.25% per attribute level * [음속타]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017079 [Arts] Tomahawk: Enhanced Upgrade [아츠] 토마호크: 상급 강화 +SKILL_20191024_017080 * Increases the Skill Factor of [Tomahawk] by 1.25% per attribute level * [토마호크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017081 [Arts] Evasive Action: Cobra [아츠] 회피기동: 코브라 기동 +SKILL_20191024_017082 * Reduces the Evasion bonus of [Evasive Action] by half, but you are immune to normally removeable debuffs while using [Marching Fire] and [Retreat Shot]. * [회피기동] 버프로 증가하는 회피율이 절반으로 감소하지만, 버프 중 [돌격 사격], [후퇴 사격] 사용 시 일반 해제 가능한 모든 디버프에 면역이 됩니다. +SKILL_20191024_017083 [Arts] Concentrated Fire: Enhanced Upgrade [아츠] 집중포화: 상급 강화 +SKILL_20191024_017084 * Increases the Skill Factor of [Concentrated Fire] by 1.25% per attribute level * [집중포화]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017085 [Arts] Caracole: Enhanced Upgrade [아츠] 카라콜: 상급 강화 +SKILL_20191024_017086 * Increases the Skill Factor of [Caracole] by 1.25% per attribute level * [카라콜]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017087 [Arts] Limacon: Enhanced Upgrade [아츠] 리마콘: 상급 강화 +SKILL_20191024_017088 * Increases the Skill Factor of [Limacon] by 1.25% per attribute level * [리마콘]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017089 [Arts] Retreat Shot: Enhanced Upgrade [아츠] 후퇴 사격: 상급 강화 +SKILL_20191024_017090 * Increases the Skill Factor of [Retreat Shot] by 1.25% per attribute level * [후퇴 사격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017091 [Arts] Marching Fire: Enhanced Upgrade [아츠] 돌격 사격: 상급 강화 +SKILL_20191024_017092 * Increases the Skill Factor of [Marching Fire] by 1.25% per attribute level * [돌격 사격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017093 * Reduces [Cannon Shot]'s damage per hit to 2/3{nl}but increases the number of hits to 3{nl}* Increases SP consumption by 30% * [캐논 샷]의 1타격당 대미지가 2/3으로 감소하지만 공격{nl} 횟수가 3회로 증가{nl}* SP 소모 30%증가 +SKILL_20191024_017094 [Arts] Sweeping Cannon: Siege Shot [아츠] 스위핑 캐논: 공성포 +SKILL_20191024_017095 * [Sweeping Cannon] deals 50% more damage to Boss monsters, and instantly destroys enemy [Installations]{nl} * Does not destroy Territory Wars installations * 스위핑 캐논으로 보스 몬스터 공격시 대미지가 50% 증가하고, [설치물] 스킬로 생성된 구조물을 즉시 파괴함{nl} * 콜로니전 전용 설치물은 파괴 불가능 +SKILL_20191024_017096 [Arts] Cannon Shot: Enhanced Upgrade [아츠] 캐논 샷: 상급 강화 +SKILL_20191024_017097 * Increases the Skill Factor of [Cannon Shot] by 1.25% per attribute level * [캐논 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017098 [Arts] Siege Burst: Enhanced Upgrade [아츠] 시즈 버스트: 상급 강화 +SKILL_20191024_017099 * Increases the Skill Factor of [Siege Burst] by 1.25% per attribute level * [시즈 버스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017100 [Arts] Cannon Blast: Enhanced Upgrade [아츠] 캐논 블래스트: 상급 강화 +SKILL_20191024_017101 * Increases the Skill Factor of [Cannon Blast] by 1.25% per attribute level * [캐논 블래스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017102 [Arts] Cannon Barrage: Enhanced Upgrade [아츠] 캐논 배라지: 상급 강화 +SKILL_20191024_017103 * Increases the Skill Factor of [Cannon Barrage] by 1.25% per attribute level * [캐논 배라지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017104 [Arts] Sweeping Cannon: Enhanced Upgrade [아츠] 스위핑 캐논: 상급 강화 +SKILL_20191024_017105 * Increases the Skill Factor of [Sweeping Cannon] by 1.25% per attribute level * [스위핑 캐논]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017106 * [Sniper's Serenity] attacks gain +100% additional accuracy and block penetration{nl}* Only applies to Musket skills{nl}* Increases SP consumption by 250% * 스킬 [스나이퍼즈 세레니티] 버프가 적용 중에 하는 공격은{nl} 명중 및 블록 관통 100% 추가 적용{nl}* 머스킷을 사용하는 스킬에만 적용{nl}* SP 소모 250%증가 +SKILL_20191024_017107 [Arts] Snipe: Conceal [아츠] 스나이프: 은폐 +SKILL_20191024_017108 * After using [Snipe], your character enters [Stealth] for 5 seconds and your Movement Speed increases by 10. * [스나이프] 스킬 사용 후 5초간 [은신] 상태가 되며, 이동속도가 10 증가 +SKILL_20191024_017109 [Arts] Covering Fire: Enhanced Upgrade [아츠] 커버링 파이어: 상급 강화 +SKILL_20191024_017110 * Increases the Skill Factor of [Covering Fire] by 1.25% per attribute level * [커버링 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017111 [Arts] Headshot: Enhanced Upgrade [아츠] 헤드샷: 상급 강화 +SKILL_20191024_017112 * Increases the Skill Factor of [Headshot] by 1.25% per attribute level * [헤드샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017113 [Arts] Snipe: Enhanced Upgrade [아츠] 스나이프: 상급 강화 +SKILL_20191024_017114 * Increases the Skill Factor of [Snipe] by 1.25% per attribute level * [스나이프]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017115 [Arts] Penetration Shot: Enhanced Upgrade [아츠] 페네트레이션 샷: 상급 강화 +SKILL_20191024_017116 * Increases the Skill Factor of [Penetration Shot] by 1.25% per attribute level * [페네트레이션 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017117 [Arts] Volleyfire: Enhanced Upgrade [아츠] 발리 파이어: 상급 강화 +SKILL_20191024_017118 * Increases the Skill Factor of [Volleyfire] by 1.25% per attribute level * [발리 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017119 [Arts] Hakka Palle: Guerilla [아츠] 하카 팰레: 게릴라 +SKILL_20191024_017120 * Increases the Movement Speed of nearby allies by 15 and provides immunity to [Slow] for 10 seconds after using [Hakka Palle]{nl} * Allies riding a companion have their Movement Speed increased by 20 instead * [하카 팰레] 사용시, 아군의 이동속도가 10초 동안 15 증가하고 [슬로우]에 면역 상태가 됨{nl} * 탑승 중인 아군은 이동속도 20 증가 +SKILL_20191024_017121 [Arts] Skarphuggning: Enhanced Upgrade [아츠] 스칼푸그닝: 상급 강화 +SKILL_20191024_017122 * Increases the Skill Factor of [Skarphuggning] by 1.25% per attribute level * [스칼푸그닝]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017123 [Arts] Cavalry Charge: Enhanced Upgrade [아츠] 카발리 차지: 상급 강화 +SKILL_20191024_017124 * Increases the Skill Factor of [Cavalry Charge] by 1.25% per attribute level * [카발리 차지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017125 [Arts] Storm Bolt: Enhanced Upgrade [아츠] 스톰 볼트: 상급 강화 +SKILL_20191024_017126 * Increases the Skill Factor of [Storm Bolt] by 1.25% per attribute level * [스톰 볼트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017127 [Arts] Grind Cutter: Enhanced Upgrade [아츠] 그라인드 커터: 상급 강화 +SKILL_20191024_017128 * Increases the Skill Factor of [Grind Cutter] by 1.25% per attribute level * [그라인드 커터]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017129 [Arts] Infinite Assault: Enhanced Upgrade [아츠] 인피니트 어썰트: 상급 강화 +SKILL_20191024_017130 * Increases the Skill Factor of [Infinite Assault] by 1.25% per attribute level * [인피니트 어썰트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017131 [Arts] Helm Chopper: Enhanced Upgrade [아츠] 헬름 쵸퍼: 상급 강화 +SKILL_20191024_017132 * Increases the Skill Factor of [Helm Chopper] by 1.25% per attribute level * [헬름 쵸퍼]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017133 * Increases the number of hits from [Triple Arrow] while reducing tis damage by 50% for each arrow{nl}* The number of hits increase in proportion to the character's AoE attack ratio up to a maximum of 6{nl}* Increases SP consumption by 50% * 스킬 [트리플 애로우]의 대미지가 각 화살당 50%로 감소하지만 타격 횟수가 증가{nl}* 타격 횟수는 캐릭터의 광역 공격 비율에 따라 증가하고 최대 6회까지 증가{nl}* SP 소모 50%증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017134 [Arts] Arrow Sprinkle: Barrage [아츠] 화살비: 탄막 SKILL_20191024_017135 * Causes [Arrow Sprinkle] to deal equal damage to all enemies in range{nl} number of hits is changed и damage каждые hit повышает на 30%{nl}* [Arrow Sprinkle - Expand] effect of Skiaclipse Bow is disabled * 화살비 범위내의 적들에게 균일하게 대미지를 입힘{nl}화살비의 타격 횟수가 변경되고, 타격당 대미지가 30% 증가함{nl}* 스키아클립스 보우의 [화살비-광역화] 효과는 발동되지 않음 SKILL_20191024_017136 [Arts] Zenith: Whistling Arrow [아츠] 제니쓰: 효시 +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20191024_017137 * Враги поражённые способностью [Zenith] are inflicted with [Fear] debuff for 10 Секунд{nl}* When all hits go into a single target, damage повышает на 20% * 제니쓰에 맞은 적은 10초 동안 [공포]디버프에 걸림{nl}* 모든 타격이 단일 대상에게 적용되었을 때, 대미지가 20% 증가 +======= +SKILL_20191024_017137 * Enemies hit by [Zenith] are inflicted with the [Fear] debuff for 10 seconds{nl}* When all hits go into a single target, the damage is increased by 20% * 제니쓰에 맞은 적은 10초 동안 [공포]디버프에 걸림{nl}* 모든 타격이 단일 대상에게 적용되었을 때, 대미지가 20% 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017138 [Arts] Spread Shot: обновленное усиление [아츠] 스프레드 샷: 상급 강화 SKILL_20191024_017139 * Повышает множитель навыка [Spread Shot] на 1,25% за каждый уровень атрибута * [스프레드 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017140 [Arts] Homing Arrow: обновленное усиление [아츠] 호밍 애로우: 상급 강화 @@ -17148,11 +30649,19 @@ SKILL_20191024_017147 * Повышает множитель навыка [Down F SKILL_20191024_017148 [Arts] Zenith: обновленное усиление [아츠] 제니쓰: 상급 강화 SKILL_20191024_017149 * Повышает множитель навыка [Zenith] на 1,25% за каждый уровень атрибута * [제니쓰]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017150 [Arts] Blindside: Focus [아츠] 약점공격: 집중 +<<<<<<< HEAD SKILL_20191024_017151 * Changes Overheat of [Blindside] to 1, и changes it to a [Fire] property attack that can be channeled for 2 Секунд.{nl}Накладывает [Expose Weakness] debuff у врагов that causes them to take 30% more damage from critical strikes. * [약점공격]의 오버히트가 1로 변경되고 2초동안 채널링할 수 있는 [불]속성 공격 스킬로 변경됨.{nl}[약점 노출] 디버프에 걸린 적은 받는 치명타 피해에 대해 대미지가 30% 증가 SKILL_20191024_017152 [Arts] Blindside: обновленное усиление [아츠] 약점공격: 상급 강화 SKILL_20191024_017153 * Повышает множитель навыка [Blindside] на 1,25% за каждый уровень атрибута * [약점공격]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017154 [Arts] Freeze Bullet: Fog [아츠] 프리즈 불릿: 안개 SKILL_20191024_017155 * [Freeze Bullet] Создаёт a fog during buff that chills и eventually freezes enemies.{nl}* Enemies within fog continuosly gain stacks of [Chill] debuff.{nl}* Enemies under [Chill] debuff are slowed, и will be [Frozen] for 2 Секунд upon reaching 4 stacks. * [프리즈 불릿] 버프 중 적을 결빙 시킬시 한기가 느껴지는 안개를 잠시동안 생성{nl}* 안개 안에 있는 적은 주기마다 중첩되는 [한기] 디버프에 걸립니다.{nl}* [한기] 디버프에 걸린 적은 공격 속도가 감소하고, 4중첩 시 2초 동안 [결빙] 디버프에 걸립니다. +======= +SKILL_20191024_017151 * Changes the Overheat of [Blindside] to 1, and changes it to a [Fire] property attack that can be channeled for 2 seconds.{nl}Inflicts the [Expose Weakness] debuff on enemies that causes them to take 30% more damage from critical strikes. * [약점공격]의 오버히트가 1로 변경되고 2초동안 채널링할 수 있는 [불]속성 공격 스킬로 변경됨.{nl}[약점 노출] 디버프에 걸린 적은 받는 치명타 피해에 대해 대미지가 30% 증가 +SKILL_20191024_017152 [Arts] Blindside: обновленное усиление [아츠] 약점공격: 상급 강화 +SKILL_20191024_017153 * Повышает множитель навыка [Blindside] на 1,25% за каждый уровень атрибута * [약점공격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017154 [Arts] Freeze Bullet: Fog [아츠] 프리즈 불릿: 안개 +SKILL_20191024_017155 * [Freeze Bullet] creates a fog during the buff that chills and eventually freezes enemies.{nl}* Enemies within the fog continuosly gain stacks of the [Chill] debuff.{nl}* Enemies under the [Chill] debuff are slowed, and will be [Frozen] for 2 seconds upon reaching 4 stacks. * [프리즈 불릿] 버프 중 적을 결빙 시킬시 한기가 느껴지는 안개를 잠시동안 생성{nl}* 안개 안에 있는 적은 주기마다 중첩되는 [한기] 디버프에 걸립니다.{nl}* [한기] 디버프에 걸린 적은 공격 속도가 감소하고, 4중첩 시 2초 동안 [결빙] 디버프에 걸립니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017156 [Arts] Napalm Bullet: обновленное усиление [아츠] 소이탄: 상급 강화 SKILL_20191024_017157 * Повышает множитель навыка [Napalm Bullet] на 1,25% за каждый уровень атрибута * [소이탄]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017158 [Arts] Full Metal Jacket: обновленное усиление [아츠] 풀 메탈 자켓: 상급 강화 @@ -17167,6 +30676,41 @@ SKILL_20191024_017166 [Arts] Mozambique Drill: обновленное усиле SKILL_20191024_017167 * Повышает множитель навыка [Mozambique Drill] на 1,25% за каждый уровень атрибута * [모잠비크 드릴]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017168 [Arts] Outrage: обновленное усиление [아츠] 아웃레이지: 상급 강화 SKILL_20191024_017169 * Повышает множитель навыка [Outrage] на 1,25% за каждый уровень атрибута * [아웃레이지]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017137 * Enemies hit by [Zenith] are inflicted with the [Fear] debuff for 10 seconds{nl}* When all hits go into a single target, the damage is increased by 20% * 제니쓰에 맞은 적은 10초 동안 [공포]디버프에 걸림{nl}* 모든 타격이 단일 대상에게 적용되었을 때, 대미지가 20% 증가 +SKILL_20191024_017138 [Arts] Spread Shot: Enhanced Upgrade [아츠] 스프레드 샷: 상급 강화 +SKILL_20191024_017139 * Increases the Skill Factor of [Spread Shot] by 1.25% per attribute level * [스프레드 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017140 [Arts] Homing Arrow: Enhanced Upgrade [아츠] 호밍 애로우: 상급 강화 +SKILL_20191024_017141 * Increases the Skill Factor of [Homing Arrow] by 1.25% per attribute level * [호밍 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017142 [Arts] Triple Arrow: Enhanced Upgrade [아츠] 트리플 애로우: 상급 강화 +SKILL_20191024_017143 * Increases the Skill Factor of [Triple Arrow] by 1.25% per attribute level * [트리플 애로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017144 [Arts] Arrow Sprinkle: Enhanced Upgrade [아츠] 화살비: 상급 강화 +SKILL_20191024_017145 * Increases the Skill Factor of [Arrow Sprinkle] by 1.25% per attribute level * [화살비]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017146 [Arts] Down Fall: Enhanced Upgrade [아츠] 다운 폴: 상급 강화 +SKILL_20191024_017147 * Increases the Skill Factor of [Down Fall] by 1.25% per attribute level * [다운 폴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017148 [Arts] Zenith: Enhanced Upgrade [아츠] 제니쓰: 상급 강화 +SKILL_20191024_017149 * Increases the Skill Factor of [Zenith] by 1.25% per attribute level * [제니쓰]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017150 [Arts] Blindside: Focus [아츠] 약점공격: 집중 +SKILL_20191024_017151 * Changes the Overheat of [Blindside] to 1, and changes it to a [Fire] property attack that can be channeled for 2 seconds.{nl}Inflicts the [Expose Weakness] debuff on enemies that causes them to take 30% more damage from critical strikes. * [약점공격]의 오버히트가 1로 변경되고 2초동안 채널링할 수 있는 [불]속성 공격 스킬로 변경됨.{nl}[약점 노출] 디버프에 걸린 적은 받는 치명타 피해에 대해 대미지가 30% 증가 +SKILL_20191024_017152 [Arts] Blindside: Enhanced Upgrade [아츠] 약점공격: 상급 강화 +SKILL_20191024_017153 * Increases the Skill Factor of [Blindside] by 1.25% per attribute level * [약점공격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017154 [Arts] Freeze Bullet: Fog [아츠] 프리즈 불릿: 안개 +SKILL_20191024_017155 * [Freeze Bullet] creates a fog during the buff that chills and eventually freezes enemies.{nl}* Enemies within the fog continuosly gain stacks of the [Chill] debuff.{nl}* Enemies under the [Chill] debuff are slowed, and will be [Frozen] for 2 seconds upon reaching 4 stacks. * [프리즈 불릿] 버프 중 적을 결빙 시킬시 한기가 느껴지는 안개를 잠시동안 생성{nl}* 안개 안에 있는 적은 주기마다 중첩되는 [한기] 디버프에 걸립니다.{nl}* [한기] 디버프에 걸린 적은 공격 속도가 감소하고, 4중첩 시 2초 동안 [결빙] 디버프에 걸립니다. +SKILL_20191024_017156 [Arts] Napalm Bullet: Enhanced Upgrade [아츠] 소이탄: 상급 강화 +SKILL_20191024_017157 * Increases the Skill Factor of [Napalm Bullet] by 1.25% per attribute level * [소이탄]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017158 [Arts] Full Metal Jacket: Enhanced Upgrade [아츠] 풀 메탈 자켓: 상급 강화 +SKILL_20191024_017159 * Increases the Skill Factor of [Full Metal Jacket] by 1.25% per attribute level * [풀 메탈 자켓]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017160 [Arts] R.I.P.: Enhanced Upgrade [아츠] R.I.P.: 상급 강화 +SKILL_20191024_017161 * Increases the Skill Factor of [R.I.P.] by 1.25% per attribute level * [R.I.P.]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017162 [Arts] Bloody Overdrive: Enhanced Upgrade [아츠] 블러디 오버드라이브: 상급 강화 +SKILL_20191024_017163 * Increases the Skill Factor of [Bloody Overdrive] by 1.25% per attribute level * [블러디 오버드라이브]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017164 [Arts] Smash Bullet: Enhanced Upgrade [아츠] 파쇄탄: 상급 강화 +SKILL_20191024_017165 * Increases the Skill Factor of [Smash Bullet] by 1.25% per attribute level * [파쇄탄]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017166 [Arts] Mozambique Drill: Enhanced Upgrade [아츠] 모잠비크 드릴: 상급 강화 +SKILL_20191024_017167 * Increases the Skill Factor of [Mozambique Drill] by 1.25% per attribute level * [모잠비크 드릴]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017168 [Arts] Outrage: Enhanced Upgrade [아츠] 아웃레이지: 상급 강화 +SKILL_20191024_017169 * Increases the Skill Factor of [Outrage] by 1.25% per attribute level * [아웃레이지]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017170 [Arts] Stegreifspiel: Marschierendeslied [아츠] 슈테그라이프슈필: 마쉬렌 데스리트 SKILL_20191024_017171 * [Stegreifspiel] will always trigger [Marschierendeslied] upon use * 슈테그라이프슈필 사용시 마쉬렌 데스리트가 시전됨 SKILL_20191024_017172 [Arts] Stegreifspiel: Lied des Weltbaum [아츠] 슈테그라이프슈필: 리트 데스 벨트바움 @@ -17175,12 +30719,19 @@ SKILL_20191024_017174 [Arts] Stegreifspiel: Wiegenlied [아츠] 슈테그라이 SKILL_20191024_017175 * [Stegreifspiel] will always trigger [Wiegenlied] upon use * 슈테그라이프슈필 사용시 비겐리트가 시전됨 SKILL_20191024_017176 [Arts] Stegreifspiel: Dissonanz [아츠] 슈테그라이프슈필: 디소난츠 SKILL_20191024_017177 * [Stegreifspiel] will always trigger [Dissonanz] upon use * 슈테그라이프슈필 사용시 디소난츠가 시전됨 -SKILL_20191024_017178 [Arts] Hameln Nagetier: обновленное усиление [아츠] 하멜른 나게티어: 상급 강화 -SKILL_20191024_017179 * Повышает множитель навыка [Hameln Nagetier] на 1,25% за каждый уровень атрибута * [하멜른 나게티어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017178 [Arts] Hameln Nagetier: Enhanced Upgrade [아츠] 하멜른 나게티어: 상급 강화 +SKILL_20191024_017179 * Increases the skill factor of [Hameln Nagetier] by 1.25% per attribute level * [하멜른 나게티어]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017180 [Arts] Crouching Strike: Lightning [아츠] 크라우칭 스트라이크: 라이트닝 +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20191024_017181 * Adds [Lightning] property to Crouching Strike{nl}* In addition, после использования способности skill, [Swiftness] buff is повысится to you for 10 Секунд, causing all Matross skill attacks to multi-hit 1-2 times * 크라우칭 스트라이크에 [전기] 속성이 추가 적용{nl}* 또한 스킬을 사용 후 자신에게 [신속] 버프가 10초 동안 부여되어, 캐논 스킬 공격이 연타로 적용됨. 연타는 1회 ~ 2회 추가됨 SKILL_20191024_017182 [Arts] Fire и Run: обновленное усиление [아츠] 파이어 앤드 런: 상급 강화 SKILL_20191024_017183 * Повышает множитель навыка [Fire и Run] на 1,25% за каждый уровень атрибута * [파이어 앤드 런]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017181 * Adds the [Lightning] property to Crouching Strike{nl}* In addition, after using the skill, the [Swiftness] buff is applied to you for 10 seconds, causing all Matross skill attacks to multi-hit 1-2 times * 크라우칭 스트라이크에 [전기] 속성이 추가 적용{nl}* 또한 스킬을 사용 후 자신에게 [신속] 버프가 10초 동안 부여되어, 캐논 스킬 공격이 연타로 적용됨. 연타는 1회 ~ 2회 추가됨 +SKILL_20191024_017182 [Arts] Fire and Run: обновленное усиление [아츠] 파이어 앤드 런: 상급 강화 +SKILL_20191024_017183 * Повышает множитель навыка [Fire and Run] на 1,25% за каждый уровень атрибута * [파이어 앤드 런]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017184 [Arts] Explosion: обновленное усиление [아츠] 익스플로전: 상급 강화 SKILL_20191024_017185 * Повышает множитель навыка [Explosion] на 1,25% за каждый уровень атрибута * [익스플로전]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017186 [Arts] Crouching Strike: обновленное усиление [아츠] 크라우칭 스트라이크: 상급 강화 @@ -17213,15 +30764,62 @@ SKILL_20191024_017212 * Повышает множитель навыка [Zaibas SKILL_20191024_017213 [Arts] Divine Stigma: обновленное усиление [아츠] 디바인 스티그마: 상급 강화 SKILL_20191024_017214 * Повышает множитель навыка [Divine Stigma] на 1,25% за каждый уровень атрибута * [디바인 스티그마]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017215 [Arts] Resurrection: Quick Regen [아츠] 리저렉션: 재생 촉진 +<<<<<<< HEAD SKILL_20191024_017216 * HP recovery of [Resurrection] is converted into a shield instead, и target receives 100% more healing for 10 Секунд{nl}* shield does not stack with following shield buffs, и new shields will not apply if they are not larger than current shield.{nl}- Templar [Shield Charger]{nl}- Peltasta [High Guard] shield effect{nl}- [Gyvenimas' Protection] effect{nl}- [Armaos Card] effect * [리저렉션]으로 부활 시 회복되는 HP만큼 실드가 10초 동안 추가되고, 10초 동안 대상이 받는 회복량이 100%만큼 증가합니다.{nl}* 아래의 실드류 버프와 중첩되지 않으며, 리저렉션으로 부여받은 실드의 양이 많은 경우 새로운 실드류 버프는 적용되지 않습니다.{nl}- 템플러 [실드 차저]{nl}- 펠타스타 [하이 가드]의 실드 효과{nl}- [가베니의 보호] 효과{nl}- [아르마오스 카드] 효과 +======= +SKILL_20191024_017216 * The HP recovery of [Resurrection] is converted into a shield instead, and the target receives 100% more healing for 10 seconds{nl}* The shield does not stack with the following shield buffs, and new shields will not apply if they are not larger than the current shield.{nl}- Templar [Shield Charger]{nl}- Peltasta [High Guard] shield effect{nl}- [Gyvenimas' Protection] effect{nl}- [Armaos Card] effect * [리저렉션]으로 부활 시 회복되는 HP만큼 실드가 10초 동안 추가되고, 10초 동안 대상이 받는 회복량이 100%만큼 증가합니다.{nl}* 아래의 실드류 버프와 중첩되지 않으며, 리저렉션으로 부여받은 실드의 양이 많은 경우 새로운 실드류 버프는 적용되지 않습니다.{nl}- 템플러 [실드 차저]{nl}- 펠타스타 [하이 가드]의 실드 효과{nl}- [가베니의 보호] 효과{nl}- [아르마오스 카드] 효과 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017217 [Arts] Mass Heal: обновленное усиление [아츠] 매스 힐: 상급 강화 SKILL_20191024_017218 * Повышает множитель навыка [Mass Heal] на 1,25% за каждый уровень атрибута * [매스 힐]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017219 [Arts] Turn Undead: обновленное усиление [아츠] 턴 언데드: 상급 강화 SKILL_20191024_017220 * Повышает множитель навыка [Turn Undead] на 1,25% за каждый уровень атрибута * [턴 언데드]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017181 * Adds the [Lightning] property to Crouching Strike{nl}* In addition, after using the skill, the [Swiftness] buff is applied to you for 10 seconds, causing all Matross skill attacks to multi-hit 1-2 times * 크라우칭 스트라이크에 [전기] 속성이 추가 적용{nl}* 또한 스킬을 사용 후 자신에게 [신속] 버프가 10초 동안 부여되어, 캐논 스킬 공격이 연타로 적용됨. 연타는 1회 ~ 2회 추가됨 +SKILL_20191024_017182 [Arts] Fire and Run: Enhanced Upgrade [아츠] 파이어 앤드 런: 상급 강화 +SKILL_20191024_017183 * Increases the Skill Factor of [Fire and Run] by 1.25% per attribute level * [파이어 앤드 런]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017184 [Arts] Explosion: Enhanced Upgrade [아츠] 익스플로전: 상급 강화 +SKILL_20191024_017185 * Increases the Skill Factor of [Explosion] by 1.25% per attribute level * [익스플로전]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017186 [Arts] Crouching Strike: Enhanced Upgrade [아츠] 크라우칭 스트라이크: 상급 강화 +SKILL_20191024_017187 * Increases the Skill Factor of [Crouching Strike] by 1.25% per attribute level * [크라우칭 스트라이크]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017188 [Arts] Canister Shot: Enhanced Upgrade [아츠] 캐니스터 샷: 상급 강화 +SKILL_20191024_017189 * Increases the Skill Factor of [Canister Shot] by 1.25% per attribute level * [캐니스터 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017190 [Arts] Tiger Hunter: Bounty Hunter [아츠] 산포: 현상금 사냥 +SKILL_20191024_017191 * Damage dealt against boss monsters is increased by +30% * 보스 몬스터 공격 시 대미지가 30% 증가 +SKILL_20191024_017192 [Arts] Piercing Shot: Enhanced Upgrade [아츠] 관통 사격: 상급 강화 +SKILL_20191024_017193 * Increases the Skill Factor of [Piercing Shot] by 1.25% per attribute level * [관통 사격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017194 [Arts] Rapid Shot: Enhanced Upgrade [아츠] 연발 사격: 상급 강화 +SKILL_20191024_017195 * Increases the Skill Factor of [Rapid Shot] by 1.25% per attribute level * [연발 사격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017196 [Arts] Ambush: Enhanced Upgrade [아츠] 기습: 상급 강화 +SKILL_20191024_017197 * Increases the Skill Factor of [Ambush] by 1.25% per attribute level * [기습]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017198 Physical Stat: Cleric 물리형 스탯: 클레릭 +SKILL_20191024_017199 * Cleric's stat growth ratio is changed.{nl}* INT ↔ STR, SPR ↔ DEX * 클레릭의 스탯 성장 비율이 변경됩니다.{nl} * 지능 ↔ 힘, 정신 ↔ 민첩 +SKILL_20191024_017200 [Arts] Cloth Mastery: Healing [아츠] 천 마스터리: 치유력 +SKILL_20191024_017201 * While equipped with 4 pieces of [Cloth] armor, your Attack is reduced by 5% in exchange for increasing Healing by the amount of Attack lost.{nl}* Cannot be used simultaneously with [Arts] Cloth Mastery: Communion * [천] 계열 방어구 4개 착용 시, 공격력이 5% 감소하는 대신 감소된 공격력 수치만큼 치유력이 증가합니다.{nl}* [아츠] 천 마스터리: 교감 아츠와 중복으로 활성화되지 않음 +SKILL_20191024_017202 [Arts] Heal: Enhanced Upgrade [아츠] 힐: 상급 강화 +SKILL_20191024_017203 * Increases the Skill Factor of [Heal] by 1.25% per attribute level * [힐]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017204 [Arts] Smite: Enhanced Upgrade [아츠] 스마이트: 상급 강화 +SKILL_20191024_017205 * Increases the Skill Factor of [Smite] by 1.25% per attribute level * [스마이트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017206 Zaibas: Splash 자이바스: 스플래시 +SKILL_20191024_017207 [Arts] Aukuras: Mobile Torch [아츠] 아우쿠라스: 이동형 횃불 +SKILL_20191024_017208 * The torch created by [Aukuras] will follow your character for the duration of the skill. * [아우쿠라스]의 횃불이 캐릭터를 지속시간동안 계속 따라다닙니다. +SKILL_20191024_017209 Physical Stat: Krivis 물리형 스탯: 크리비 +SKILL_20191024_017210 * Krivis' stat growth ratio is changed.{nl}* INT ↔ STR, SPR ↔ DEX * 크리비의 스탯 성장 비율이 변경됩니다.{nl} * 지능 ↔ 힘, 정신 ↔ 민첩 +SKILL_20191024_017211 [Arts] Zaibas: Enhanced Upgrade [아츠] 자이바스: 상급 강화 +SKILL_20191024_017212 * Increases the Skill Factor of [Zaibas] by 1.25% per attribute level * [자이바스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017213 [Arts] Divine Stigma: Enhanced Upgrade [아츠] 디바인 스티그마: 상급 강화 +SKILL_20191024_017214 * Increases the Skill Factor of [Divine Stigma] by 1.25% per attribute level * [디바인 스티그마]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017215 [Arts] Resurrection: Quick Regen [아츠] 리저렉션: 재생 촉진 +SKILL_20191024_017216 * The HP recovery of [Resurrection] is converted into a shield instead, and the target receives 100% more healing for 10 seconds{nl}* The shield does not stack with the following shield buffs, and new shields will not apply if they are not larger than the current shield.{nl}- Templar [Shield Charger]{nl}- Peltasta [High Guard] shield effect{nl}- [Gyvenimas' Protection] effect{nl}- [Armaos Card] effect * [리저렉션]으로 부활 시 회복되는 HP만큼 실드가 10초 동안 추가되고, 10초 동안 대상이 받는 회복량이 100%만큼 증가합니다.{nl}* 아래의 실드류 버프와 중첩되지 않으며, 리저렉션으로 부여받은 실드의 양이 많은 경우 새로운 실드류 버프는 적용되지 않습니다.{nl}- 템플러 [실드 차저]{nl}- 펠타스타 [하이 가드]의 실드 효과{nl}- [가베니의 보호] 효과{nl}- [아르마오스 카드] 효과 +SKILL_20191024_017217 [Arts] Mass Heal: Enhanced Upgrade [아츠] 매스 힐: 상급 강화 +SKILL_20191024_017218 * Increases the Skill Factor of [Mass Heal] by 1.25% per attribute level * [매스 힐]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017219 [Arts] Turn Undead: Enhanced Upgrade [아츠] 턴 언데드: 상급 강화 +SKILL_20191024_017220 * Increases the Skill Factor of [Turn Undead] by 1.25% per attribute level * [턴 언데드]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017221 [Arts] Hexing: Dark 헥싱: 어둠 SKILL_20191024_017222 [Arts] Mackangdal: Cheating Death [아츠] 마캉달: 죽음의 거부 SKILL_20191024_017223 * [Mackangdal] consumes 2 times as much SP и damage it deals cannot incapacitate you{nl}* Survive with 0.1% HP за каждый уровень атрибута * 마캉달 사용시 SP 소모량이 2배 소모되고,{nl} 대미지로 전투 불능에 이르지 않음{nl}* 특성 레벨당 HP 0.1% 보존 SKILL_20191024_017224 [Arts] Zombify: Timed Zombies [아츠] 좀비 만들기: 시한 좀비 +<<<<<<< HEAD SKILL_20191024_017225 * снижает duration of zombies by half, но causes them to explode when they die, dealing 300% of magic attack as damage to enemies в радиусе 80{nl} * Adds a 5 second cooldown to [Summon: Release] * 좀비의 지속시간이 절반으로 줄어드는 대신, 좀비가 죽을 때 폭발하며 주변 80 범위에 캐릭터 기본 공격 대미지의 300%만큼 마법 대미지를 입힘{nl} * [소환 해제] 스킬 사용시 재사용 대기시간이 5초로 적용됨 SKILL_20191024_017226 [Arts] Effigy: обновленное усиление [아츠] 에피지: 상급 강화 SKILL_20191024_017227 * Повышает множитель навыка [Effigy] на 1,25% за каждый уровень атрибута * [에피지]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -17247,9 +30845,37 @@ SKILL_20191024_017246 [Arts] Astral Body Explosion: обновленное ус SKILL_20191024_017247 * Повышает множитель навыка [Astral Body Explosion] на 1,25% за каждый уровень атрибута * [유체 폭발]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017248 [Arts] Posession: обновленное усиление [아츠] 포제션: 상급 강화 SKILL_20191024_017249 * Повышает множитель навыка [Possession] на 1,25% за каждый уровень атрибута * [포제션]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017225 * Reduces the duration of zombies by half, but causes them to explode when they die, dealing 300% of magic attack as damage to enemies within a range of 80{nl} * Adds a 5 second cooldown to [Summon: Release] * 좀비의 지속시간이 절반으로 줄어드는 대신, 좀비가 죽을 때 폭발하며 주변 80 범위에 캐릭터 기본 공격 대미지의 300%만큼 마법 대미지를 입힘{nl} * [소환 해제] 스킬 사용시 재사용 대기시간이 5초로 적용됨 +SKILL_20191024_017226 [Arts] Effigy: Enhanced Upgrade [아츠] 에피지: 상급 강화 +SKILL_20191024_017227 * Increases the Skill Factor of [Effigy] by 1.25% per attribute level * [에피지]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017228 [Arts] Bwa Kayiman: Enhanced Upgrade [아츠] 브와 카이망: 상급 강화 +SKILL_20191024_017229 * Increases the Skill Factor of [Bwa Kayiman] by 1.25% per attribute level * [브와 카이망]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017230 [Arts] Damballa: Enhanced Upgrade [아츠] 댐발라: 상급 강화 +SKILL_20191024_017231 * Increases the Skill Factor of [Damballa] by 1.25% per attribute level * [댐발라]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017232 Physical Stat: Dievdirbys 물리형 스탯: 딥디르비 +SKILL_20191024_017233 * Dievdirbys' stat growth ratio is changed.{nl}* INT ↔ STR, SPR ↔ DEX * 딥디르비의 스탯 성장 비율이 변경됩니다.{nl} * 지능 ↔ 힘, 정신 ↔ 민첩 +SKILL_20191024_017234 [Arts] Statue of Goddess Ausrine: Divine Protection [아츠] 아우슈리네 여신상: 여신의 가호 +SKILL_20191024_017235 * Reduces the duration of [Statue of Goddess Ausrine] by half, and allies within the area of the statue take 20% less damage. * [아우슈리네 여신상]의 지속시간이 절반으로 감소하는 대신, 효과 범위 내의 아군은 받는 피해가 20% 감소합니다. +SKILL_20191024_017236 [Arts] Carve Attack: Enhanced Upgrade [아츠] 목각 공격: 상급 강화 +SKILL_20191024_017237 * Increases the Skill Factor of [Carve Attack] by 1.25% per attribute level * [목각 공격]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017238 [Arts] Carve Owl: Enhanced Upgrade [아츠] 부엉이 조각: 상급 강화 +SKILL_20191024_017239 * Increases the Skill Factor of [Carve Owl] by 1.25% per attribute level * [부엉이 조각]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017240 [Arts] Cloth Mastery: Communion [아츠] 천 마스터리: 교감 +SKILL_20191024_017241 * While equipped with 4 pieces of [Cloth] armor, increases your additional Psychokinesis-property damage by 25% of your Magic Attack and provides a [Attribute Level] x 2% chance to resist normally removeable debuffs * [천] 계열 방어구 4개 착용 시 자신의 염속성 추가 대미지가 마법 공격력의 25%만큼 증가하며, [특성 레벨] x 2% 확률로 일반 해제 가능한 디버프에 면역{nl}* [아츠] 천 마스터리: 치유력 아츠와 중복으로 활성화되지 않음 +SKILL_20191024_017242 [Arts] Out of Body: Enhanced Upgrade [아츠] 유체이탈: 상급 강화 +SKILL_20191024_017243 * Increases the Skill Factor of [Out of Body] by 1.25% per attribute level * [유체이탈]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017244 [Arts] Vashita Siddhi: Enhanced Upgrade [아츠] 바시타 싯디: 상급 강화 +SKILL_20191024_017245 * Increases the Skill Factor of [Vashita Siddhi] by 1.25% per attribute level * [바시타 싯디]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017246 [Arts] Astral Body Explosion: Enhanced Upgrade [아츠] 유체 폭발: 상급 강화 +SKILL_20191024_017247 * Increases the Skill Factor of [Astral Body Explosion] by 1.25% per attribute level * [유체 폭발]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017248 [Arts] Posession: Enhanced Upgrade [아츠] 포제션: 상급 강화 +SKILL_20191024_017249 * Increases the Skill Factor of [Possession] by 1.25% per attribute level * [포제션]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017250 [Arts] Magical Stat: Paladin 마법형 스탯: 팔라딘 SKILL_20191024_017251 * Paladin's stat growth ratio is changed.{nl}* STR ↔ INT персонажа, DEX ↔ SPR * 팔라딘의 스탯 성장 비율이 변경됩니다.{nl} * 힘 ↔ 지능, 민첩 ↔ 정신 SKILL_20191024_017252 [Arts] Barrier: Holy Ground [아츠] 배리어: 성역 +<<<<<<< HEAD SKILL_20191024_017253 * Damage taken while inside [Barrier] is уменьшится by 20%, и damage taken through [Barrier: Devotion] is уменьшится by 50%.{nl}* arts effect is not activated if you do not have [Barrier] skill. * [배리어]의 내부에서 받는 대미지가 20% 감소하고, [배리어: 헌신] 특성으로 인해 받는 대미지는 50% 감소합니다.{nl}* [배리어] 스킬이 없을 떄는 아츠 효과가 발동되지 않음 SKILL_20191024_017254 [Arts] Restoration: обновленное усиление [아츠] 리스토레이션: 상급 강화 SKILL_20191024_017255 * Повышает множитель навыка [Restoration] на 1,25% за каждый уровень атрибута * [리스토레이션]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -17258,7 +30884,11 @@ SKILL_20191024_017257 * Повышает множитель навыка [Convic SKILL_20191024_017258 [Arts] Demolition: обновленное усиление [아츠] 데몰리션: 상급 강화 SKILL_20191024_017259 * Повышает множитель навыка [Demolition] на 1,25% за каждый уровень атрибута * [데몰리션]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017260 [Arts] Monk: Nirvana [아츠] 몽크: 해탈 +<<<<<<< HEAD SKILL_20191024_017261 * [Double Punch] grants [Commitment] buff upon hitting a target{nl}* Whenever a Monk skill deals критический урон during [Commitment] buff, it gains stacks, и after 5 stacks, it changes to [Nirvana] buff{nl}* While [Nirvana] активна, cast time и cooldown of [Energy Blast] are removed, while range и Урон способности skill increase every second for 3 Секунд * [쌍쇄공] 공격이 대상에게 적중 시 자신에게 [수행] 버프가 부여됨{nl}* [수행] 버프 중 몽크 스킬로 치명타 피해를 줄 때마다 버프가 중첩되고, 5 중첩이 되면 [해탈] 버프로 변경됨{nl}* [해탈] 버프 중에는 양광수의 재사용 대기시간과 시전시간이 사라지고 양광수가 3초 지속되는 동안 매 초마다 범위와 공격력이 증가함 +======= +SKILL_20191024_017261 * [Double Punch] grants the [Commitment] buff upon hitting a target{nl}* Whenever a Monk skill deals critical damage during the [Commitment] buff, it gains stacks, and after 5 stacks, it changes to the [Nirvana] buff{nl}* While [Nirvana] is active, the cast time and cooldown of [Energy Blast] are removed, while the range and damage of the skill increase every second for 3 seconds * [쌍쇄공] 공격이 대상에게 적중 시 자신에게 [수행] 버프가 부여됨{nl}* [수행] 버프 중 몽크 스킬로 치명타 피해를 줄 때마다 버프가 중첩되고, 5 중첩이 되면 [해탈] 버프로 변경됨{nl}* [해탈] 버프 중에는 양광수의 재사용 대기시간과 시전시간이 사라지고 양광수가 3초 지속되는 동안 매 초마다 범위와 공격력이 증가함 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017262 [Arts] Double Punch: обновленное усиление [아츠] 쌍쇄공: 상급 강화 SKILL_20191024_017263 * Повышает множитель навыка [Double Punch] на 1,25% за каждый уровень атрибута * [쌍쇄공]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017264 [Arts] Palm Strike: обновленное усиление [아츠] 철사장: 상급 강화 @@ -17274,7 +30904,11 @@ SKILL_20191024_017273 * Повышает множитель навыка [God Fi SKILL_20191024_017274 Физический Stat: Pardoner 물리형 스탯: 파드너 SKILL_20191024_017275 * Pardoner's stat growth ratio is changed.{nl}* INT персонажа ↔ STR, SPR ↔ DEX * 파드너의 스탯 성장 비율이 변경됩니다.{nl} * 지능 ↔ 힘, 정신 ↔ 민첩 SKILL_20191024_017276 [Arts] Discerning Evil: Indulgentia [아츠] 디서닝 이블: 인둘겐티아 +<<<<<<< HEAD SKILL_20191024_017277 * debuff duration extension for [Discerning Evil] is limited to a maximum of 20 Секунд, и cooldown of [Indulgentia] is уменьшится by largest amount of debuff extensions. * [디서닝 이블]로 인해 연장되는 디버프 지속시간 수치가 최대 20초로 제한되고, 연장된 각 디버프 지속시간 중 가장 큰 수치만큼 인둘겐티아의 재사용 대기시간이 감소합니다. +======= +SKILL_20191024_017277 * The debuff duration extension for [Discerning Evil] is limited to a maximum of 20 seconds, and the cooldown of [Indulgentia] is reduced by the largest amount of the debuff extensions. * [디서닝 이블]로 인해 연장되는 디버프 지속시간 수치가 최대 20초로 제한되고, 연장된 각 디버프 지속시간 중 가장 큰 수치만큼 인둘겐티아의 재사용 대기시간이 감소합니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017278 [Arts] Indulgentia: обновленное усиление [아츠] 인둘겐티아: 상급 강화 SKILL_20191024_017279 * Повышает множитель навыка [Indulgentia] на 1,25% за каждый уровень атрибута * [인둘겐티아]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017280 [Arts] Discerning Evil: обновленное усиление [아츠] 디서닝 이블: 상급 강화 @@ -17291,26 +30925,97 @@ SKILL_20191024_017290 [Arts] Seed Bomb: обновленное усиление SKILL_20191024_017291 * Повышает множитель навыка [Seed Bomb] на 1,25% за каждый уровень атрибута * [씨앗폭탄]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017292 [Arts] Thorn: обновленное усиление [아츠] 가시덩굴: 상급 강화 SKILL_20191024_017293 * Повышает множитель навыка [Thorn] на 1,25% за каждый уровень атрибута * [가시덩굴]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017253 * Damage taken while inside [Barrier] is reduced by 20%, and damage taken through [Barrier: Devotion] is reduced by 50%.{nl}* The arts effect is not activated if you do not have the [Barrier] skill. * [배리어]의 내부에서 받는 대미지가 20% 감소하고, [배리어: 헌신] 특성으로 인해 받는 대미지는 50% 감소합니다.{nl}* [배리어] 스킬이 없을 떄는 아츠 효과가 발동되지 않음 +SKILL_20191024_017254 [Arts] Restoration: Enhanced Upgrade [아츠] 리스토레이션: 상급 강화 +SKILL_20191024_017255 * Increases the Skill Factor of [Restoration] by 1.25% per attribute level * [리스토레이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017256 [Arts] Conviction: Enhanced Upgrade [아츠] 컨빅션: 상급 강화 +SKILL_20191024_017257 * Increases the Skill Factor of [Conviction] by 1.25% per attribute level * [컨빅션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017258 [Arts] Demolition: Enhanced Upgrade [아츠] 데몰리션: 상급 강화 +SKILL_20191024_017259 * Increases the Skill Factor of [Demolition] by 1.25% per attribute level * [데몰리션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017260 [Arts] Monk: Nirvana [아츠] 몽크: 해탈 +SKILL_20191024_017261 * [Double Punch] grants the [Commitment] buff upon hitting a target{nl}* Whenever a Monk skill deals critical damage during the [Commitment] buff, it gains stacks, and after 5 stacks, it changes to the [Nirvana] buff{nl}* While [Nirvana] is active, the cast time and cooldown of [Energy Blast] are removed, while the range and damage of the skill increase every second for 3 seconds * [쌍쇄공] 공격이 대상에게 적중 시 자신에게 [수행] 버프가 부여됨{nl}* [수행] 버프 중 몽크 스킬로 치명타 피해를 줄 때마다 버프가 중첩되고, 5 중첩이 되면 [해탈] 버프로 변경됨{nl}* [해탈] 버프 중에는 양광수의 재사용 대기시간과 시전시간이 사라지고 양광수가 3초 지속되는 동안 매 초마다 범위와 공격력이 증가함 +SKILL_20191024_017262 [Arts] Double Punch: Enhanced Upgrade [아츠] 쌍쇄공: 상급 강화 +SKILL_20191024_017263 * Increases the Skill Factor of [Double Punch] by 1.25% per attribute level * [쌍쇄공]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017264 [Arts] Palm Strike: Enhanced Upgrade [아츠] 철사장: 상급 강화 +SKILL_20191024_017265 * Increases the Skill Factor of [Palm Strike] by 1.25% per attribute level * [철사장]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017266 [Arts] Hand Knife: Enhanced Upgrade [아츠] 관음장: 상급 강화 +SKILL_20191024_017267 * Increases the Skill Factor of [Hand Knife] by 1.25% per attribute level * [관음장]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017268 [Arts] One Inch Punch: Enhanced Upgrade [아츠] 촌경: 상급 강화 +SKILL_20191024_017269 * Increases the Skill Factor of [One Inch Punch] by 1.25% per attribute level * [촌경]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017270 [Arts] Energy Blast: Enhanced Upgrade [아츠] 양광수: 상급 강화 +SKILL_20191024_017271 * Increases the Skill Factor of [Energy Blast] by 1.25% per attribute level * [양광수]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017272 [Arts] God Finger Flick: Enhanced Upgrade [아츠] 탄지신통: 상급 강화 +SKILL_20191024_017273 * Increases the Skill Factor of [God Finger Flick] by 1.25% per attribute level * [탄지신통]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017274 Physical Stat: Pardoner 물리형 스탯: 파드너 +SKILL_20191024_017275 * Pardoner's stat growth ratio is changed.{nl}* INT ↔ STR, SPR ↔ DEX * 파드너의 스탯 성장 비율이 변경됩니다.{nl} * 지능 ↔ 힘, 정신 ↔ 민첩 +SKILL_20191024_017276 [Arts] Discerning Evil: Indulgentia [아츠] 디서닝 이블: 인둘겐티아 +SKILL_20191024_017277 * The debuff duration extension for [Discerning Evil] is limited to a maximum of 20 seconds, and the cooldown of [Indulgentia] is reduced by the largest amount of the debuff extensions. * [디서닝 이블]로 인해 연장되는 디버프 지속시간 수치가 최대 20초로 제한되고, 연장된 각 디버프 지속시간 중 가장 큰 수치만큼 인둘겐티아의 재사용 대기시간이 감소합니다. +SKILL_20191024_017278 [Arts] Indulgentia: Enhanced Upgrade [아츠] 인둘겐티아: 상급 강화 +SKILL_20191024_017279 * Increases the Skill Factor of [Indulgentia] by 1.25% per attribute level * [인둘겐티아]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017280 [Arts] Discerning Evil: Enhanced Upgrade [아츠] 디서닝 이블: 상급 강화 +SKILL_20191024_017281 * Increases the Skill Factor of [Discerning Evil] by 1.25% per attribute level * [디서닝 이블]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017282 [Arts] Dekatos: Enhanced Upgrade [아츠] 데카토스: 상급 강화 +SKILL_20191024_017283 * Increases the Skill Factor of [Decatose] by 1.25% per attribute level * [데카토스]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017284 Physical Stat: Druid 물리형 스탯: 드루이드 +SKILL_20191024_017285 * Druid's stat growth ratio is changed.{nl}* INT ↔ STR, SPR ↔ DEX * 드루이드의 스탯 성장 비율이 변경됩니다.{nl} * 지능 ↔ 힘, 정신 ↔ 민첩 +SKILL_20191024_017286 [Arts] Chortasmata: Healing Garden [아츠] 코르타스마타: 치유의 정원 +SKILL_20191024_017287 * [Chortasmata] no longer attacks enemies, and its Skill Factor is added to the skill's Healing Factor. * [코르타스마타] 스킬의 공격 능력이 사라지고, 대신 스킬 팩터가 치유 계수에 더해집니다. +SKILL_20191024_017288 [Arts] Chortasmata: Enhanced Upgrade [아츠] 코르타스마타: 상급 강화 +SKILL_20191024_017289 * Increases the Skill Factor of [Chortasmata] by 1.25% per attribute level * [코르타스마타]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017290 [Arts] Seed Bomb: Enhanced Upgrade [아츠] 씨앗폭탄: 상급 강화 +SKILL_20191024_017291 * Increases the Skill Factor of [Seed Bomb] by 1.25% per attribute level * [씨앗폭탄]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017292 [Arts] Thorn: Enhanced Upgrade [아츠] 가시덩굴: 상급 강화 +SKILL_20191024_017293 * Increases the Skill Factor of [Thorn] by 1.25% per attribute level * [가시덩굴]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017294 [Arts] Divine Might: Ill Omen [아츠] 디바인 마이트: 불길한 징조 +<<<<<<< HEAD SKILL_20191024_017295 * effects of [Divine Might] now only apply to enemies. [Divine Might] applies a debuff that causes enemy skills to be forced to level 1 for every remaining application on skill. [Divine Might]'s cooldown is changed to 60 Секунд. * [디바인 마이트]의 효과가 적 캐릭터에게만 적용됩니다. [디바인 마이트] 디버프에 걸린 적이 스킬 시전 시 스킬 레벨이 적용 횟수의 절반 만큼 1레벨로 적용됩니다. [디바인 마이트]의 재사용 대기시간이 60초로 변경됩니다. SKILL_20191024_017296 [Arts] Healing Factor: Close Healing [아츠] 힐링 팩터: 근접 치료 +<<<<<<< HEAD SKILL_20191024_017297 * Увеличение buff duration of [Healing Factor] to 120 Секунд, и HP recovery cap is removed, но continous healing effect only applies while caster и target are close to one another. (Range: 100){nl}* caster cannot apply [Healing Factor] to themself, и duration of [Healing Factor: Heal Party] doesn't apply. * [힐링 팩터] 버프의 지속시간이 120초로 증가하고 HP상한 제한이 사라지지만, HP 지속 회복 효과는 시전자와 대상이 가까이 있을 때만 발동됨. (거리 100){nl}* 시전자 자신은 [힐링 팩터] 버프의 효과가 적용되지 않으며, [힐링 팩터: 파티원 적용] 특성의 지속시간은 적용되지 않음 +======= +SKILL_20191024_017295 * The effects of [Divine Might] now only apply to enemies. [Divine Might] applies a debuff that causes enemy skills to be forced to level 1 for every remaining application on the skill. [Divine Might]'s cooldown is changed to 60 seconds. * [디바인 마이트]의 효과가 적 캐릭터에게만 적용됩니다. [디바인 마이트] 디버프에 걸린 적이 스킬 시전 시 스킬 레벨이 적용 횟수의 절반 만큼 1레벨로 적용됩니다. [디바인 마이트]의 재사용 대기시간이 60초로 변경됩니다. +SKILL_20191024_017296 [Arts] Healing Factor: Close Healing [아츠] 힐링 팩터: 근접 치료 +SKILL_20191024_017297 * Increases the buff duration of [Healing Factor] to 120 seconds, and the HP recovery cap is removed, but the continous healing effect only applies while the caster and target are close to one another. (Range: 100){nl}* The caster cannot apply [Healing Factor] to themself, and the duration of [Healing Factor: Heal Party] doesn't apply. * [힐링 팩터] 버프의 지속시간이 120초로 증가하고 HP상한 제한이 사라지지만, HP 지속 회복 효과는 시전자와 대상이 가까이 있을 때만 발동됨. (거리 100){nl}* 시전자 자신은 [힐링 팩터] 버프의 효과가 적용되지 않으며, [힐링 팩터: 파티원 적용] 특성의 지속시간은 적용되지 않음 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017298 [Arts] Incineration: обновленное усиление [아츠] 소각: 상급 강화 SKILL_20191024_017299 * Повышает множитель навыка [Incineration] на 1,25% за каждый уровень атрибута * [소각]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017300 [Arts] Black Death Steam: обновленное усиление [아츠] 흑사병 증기: 상급 강화 SKILL_20191024_017301 * Повышает множитель навыка [Black Death Steam] на 1,25% за каждый уровень атрибута * [흑사병 증기]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017302 Ein Sof: SP Recovery 아인 소프: SP 회복 SKILL_20191024_017303 [Arts] Merkabah: Comfort [아츠] 메르카바: 안락함 +<<<<<<< HEAD SKILL_20191024_017304 * While riding [Merkabah], you cannot be hit by enemies{nl} * Once [Merkabah: Comfort] buff is removed, you cannot receive it again for 40 Секунд * [메르카바] 탑승 상태에서 적에게 피격당하지 않음{nl} * [메르카바: 안락함] 효과가 풀리게 되면 40초 동안 [메르카바: 안락함] 효과를 받을 수 없음 +======= +SKILL_20191024_017304 * While riding [Merkabah], you cannot be hit by enemies{nl} * Once the [Merkabah: Comfort] buff is removed, you cannot receive it again for 40 seconds * [메르카바] 탑승 상태에서 적에게 피격당하지 않음{nl} * [메르카바: 안락함] 효과가 풀리게 되면 40초 동안 [메르카바: 안락함] 효과를 받을 수 없음 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017305 [Arts] Nachash: обновленное усиление [아츠] 나하시: 상급 강화 SKILL_20191024_017306 * Повышает множитель навыка [Nachash] на 1,25% за каждый уровень атрибута * [나하시]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017307 [Arts] Merkabah: обновленное усиление [아츠] 메르카바: 상급 강화 SKILL_20191024_017308 * Повышает множитель навыка [Merkabah] на 1,25% за каждый уровень атрибута * [메르카바]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017309 [Arts] Tree of Sepiroth: обновленное усиление [아츠] 세피로트의 나무: 상급 강화 SKILL_20191024_017310 * Повышает множитель навыка [Tree of Sepiroth] на 1,25% за каждый уровень атрибута * [세피로트의 나무]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017297 * Increases the buff duration of [Healing Factor] to 120 seconds, and the HP recovery cap is removed, but the continous healing effect only applies while the caster and target are close to one another. (Range: 100){nl}* The caster cannot apply [Healing Factor] to themself, and the duration of [Healing Factor: Heal Party] doesn't apply. * [힐링 팩터] 버프의 지속시간이 120초로 증가하고 HP상한 제한이 사라지지만, HP 지속 회복 효과는 시전자와 대상이 가까이 있을 때만 발동됨. (거리 100){nl}* 시전자 자신은 [힐링 팩터] 버프의 효과가 적용되지 않으며, [힐링 팩터: 파티원 적용] 특성의 지속시간은 적용되지 않음 +SKILL_20191024_017298 [Arts] Incineration: Enhanced Upgrade [아츠] 소각: 상급 강화 +SKILL_20191024_017299 * Increases the Skill Factor of [Incineration] by 1.25% per attribute level * [소각]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017300 [Arts] Black Death Steam: Enhanced Upgrade [아츠] 흑사병 증기: 상급 강화 +SKILL_20191024_017301 * Increases the Skill Factor of [Black Death Steam] by 1.25% per attribute level * [흑사병 증기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017302 Ein Sof: SP Recovery 아인 소프: SP 회복 +SKILL_20191024_017303 [Arts] Merkabah: Comfort [아츠] 메르카바: 안락함 +SKILL_20191024_017304 * While riding [Merkabah], you cannot be hit by enemies{nl} * Once the [Merkabah: Comfort] buff is removed, you cannot receive it again for 40 seconds * [메르카바] 탑승 상태에서 적에게 피격당하지 않음{nl} * [메르카바: 안락함] 효과가 풀리게 되면 40초 동안 [메르카바: 안락함] 효과를 받을 수 없음 +SKILL_20191024_017305 [Arts] Nachash: Enhanced Upgrade [아츠] 나하시: 상급 강화 +SKILL_20191024_017306 * Increases the Skill Factor of [Nachash] by 1.25% per attribute level * [나하시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017307 [Arts] Merkabah: Enhanced Upgrade [아츠] 메르카바: 상급 강화 +SKILL_20191024_017308 * Increases the Skill Factor of [Merkabah] by 1.25% per attribute level * [메르카바]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017309 [Arts] Tree of Sepiroth: Enhanced Upgrade [아츠] 세피로트의 나무: 상급 강화 +SKILL_20191024_017310 * Increases the Skill Factor of [Tree of Sepiroth] by 1.25% per attribute level * [세피로트의 나무]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017311 Magical Stat: Chaplain 마법형 스탯: 채플린 SKILL_20191024_017312 * Chaplain's stat growth ratio is changed.{nl}* STR ↔ INT персонажа, DEX ↔ SPR * 채플린의 스탯 성장 비율이 변경됩니다.{nl} * 힘 ↔ 지능, 민첩 ↔ 정신 SKILL_20191024_017313 [Arts] Visible Talent: In Goddess' Name [아츠] 비지블 탤런트: 여신의 이름으로 +<<<<<<< HEAD SKILL_20191024_017314 * [Visible Talent] buff no longer accumulates damage. It now causes you to ignore enemy's block и Уклонение when attacking, и deal Дополнительный damage пропорционально their block и Уклонение. * [비지블 탤런트] 버프가 더 이상 대미지를 축적하지 않습니다. 대신 공격 시 대상의 블록 및 회피를 무시하고, 대상의 블록 및 회피 수치에 비례하여 추가 대미지를 줍니다. SKILL_20191024_017315 [Arts] Aspergillum: обновленное усиление [아츠] 아스페르길룸: 상급 강화 SKILL_20191024_017316 * Повышает множитель навыка [Aspergillum] на 1,25% за каждый уровень атрибута * [아스페르길룸]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -17328,10 +31033,34 @@ SKILL_20191024_017327 [Arts] Malleus Maleficarum: обновленное уси SKILL_20191024_017328 * Повышает множитель навыка [Malleus Maleficarum] на 1,25% за каждый уровень атрибута * [마도 심판]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017329 [Arts] Ripper: обновленное усиление [아츠] 브레스트 리퍼: 상급 강화 SKILL_20191024_017330 * Повышает множитель навыка [Ripper] на 1,25% за каждый уровень атрибута * [브레스트 리퍼]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017314 * The [Visible Talent] buff no longer accumulates damage. It now causes you to ignore the enemy's block and evasion when attacking, and deal additional damage in proportion to their block and evasion. * [비지블 탤런트] 버프가 더 이상 대미지를 축적하지 않습니다. 대신 공격 시 대상의 블록 및 회피를 무시하고, 대상의 블록 및 회피 수치에 비례하여 추가 대미지를 줍니다. +SKILL_20191024_017315 [Arts] Aspergillum: Enhanced Upgrade [아츠] 아스페르길룸: 상급 강화 +SKILL_20191024_017316 * Increases the Skill Factor of [Aspergillum] by 1.25% per attribute level * [아스페르길룸]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017317 [Arts] Torture Expert: Fire [아츠] 고문 전문가: 화형 +SKILL_20191024_017318 * [Inquisitor: Torture Expert] now generates an [Inquisitor: Burn] flame nearby.{nl}* Increases the maximum number of flames from [Inquisitor: Burn] by 3. * 고문 전문가 특성 발동 시 주변에 [인퀴지터: 화형] 특성의 불길이 생성됩니다.{nl}* [인퀴지터: 화형] 특성의 불길 최대 생성 수가 3만큼 증가합니다. +SKILL_20191024_017319 [Arts] Iron Maiden: Enhanced Upgrade [아츠] 아이언 메이든: 상급 강화 +SKILL_20191024_017320 * Increases the Skill Factor of [Iron Maiden] by 1.25% per attribute level * [아이언 메이든]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017321 [Arts] Pear of Anguish: Enhanced Upgrade [아츠] 절망의 배: 상급 강화 +SKILL_20191024_017322 * Increases the Skill Factor of [Pear of Anguish] by 1.25% per attribute level * [절망의 배]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017323 [Arts] Breaking Wheel: Enhanced Upgrade [아츠] 브레이킹 휠: 상급 강화 +SKILL_20191024_017324 * Increases the Skill Factor of [Breaking Wheel] by 1.25% per attribute level * [브레이킹 휠]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017325 [Arts] God Smash: Enhanced Upgrade [아츠] 갓 스매시: 상급 강화 +SKILL_20191024_017326 * Increases the Skill Factor of [God Smash] by 1.25% per attribute level * [갓 스매시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017327 [Arts] Malleus Maleficarum: Enhanced Upgrade [아츠] 마도 심판: 상급 강화 +SKILL_20191024_017328 * Increases the Skill Factor of [Malleus Maleficarum] by 1.25% per attribute level * [마도 심판]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017329 [Arts] Ripper: Enhanced Upgrade [아츠] 브레스트 리퍼: 상급 강화 +SKILL_20191024_017330 * Increases the Skill Factor of [Ripper] by 1.25% per attribute level * [브레스트 리퍼]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017331 [Arts] Begone Demon: Shout [아츠] 급급여율령: 합! SKILL_20191024_017332 * When an installed charm disappears from a charm skill, there is a шанс of [Begone Demon] automatically triggering * 부적 스킬 사용 후 부적이 사라질 때, 확률적으로 [급급여율령]이 발동됨 SKILL_20191024_017333 [Arts] Eradication: Transfer [아츠] 퇴마부: 이전 +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20191024_017334 * снижает Урон способности [Eradication] by 20%, но causes it to inflict [Talisman] debuff у врагов that are hit{nl}* Enemies under [Talisman] debuff periodically deal Lightning damage to other enemies nearby them{nl} - [Talisman] Debuff Длительность: 10 Секунд{nl} - Damage Interval: 1 second{nl} - Урон: 2% of [Eradication] damage * 퇴마부의 대미지가 20% 감소하지만, 피격된 적에게 [부적] 디버프를 생성{nl}* [부적] 디버프는 주기적으로 자신을 제외한 주변 적에게 전기 대미지를 입힘{nl} - [부적] 디버프 지속시간 : 10초{nl} - 대미지 주기 : 1초{nl} - 대미지 : [퇴마부] 대미지의 2% +======= +SKILL_20191024_017334 * Reduces the damage of [Eradication] by 20%, but causes it to inflict the [Talisman] debuff on enemies that are hit{nl}* Enemies under the [Talisman] debuff periodically deal Lightning damage to other enemies nearby them{nl} - [Talisman] Debuff Duration: 10 seconds{nl} - Damage Interval: 1 second{nl} - Damage: 2% of [Eradication] damage * 퇴마부의 대미지가 20% 감소하지만, 피격된 적에게 [부적] 디버프를 생성{nl}* [부적] 디버프는 주기적으로 자신을 제외한 주변 적에게 전기 대미지를 입힘{nl} - [부적] 디버프 지속시간 : 10초{nl} - 대미지 주기 : 1초{nl} - 대미지 : [퇴마부] 대미지의 2% +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017335 [Arts] Storm Calling: обновленное усиление [아츠] 호풍환우부: 상급 강화 SKILL_20191024_017336 * Повышает множитель навыка [Storm Calling] на 1,25% за каждый уровень атрибута * [호풍환우부]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017337 [Arts] Creeping Death Charm: обновленное усиление [아츠] 파사부: 상급 강화 @@ -17342,16 +31071,38 @@ SKILL_20191024_017341 [Arts] Eradication: обновленное усилени SKILL_20191024_017342 * Повышает множитель навыка [Eradication] на 1,25% за каждый уровень атрибута * [퇴마부]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017343 [Arts] Begone Demon: обновленное усиление [아츠] 급급여율령: 상급 강화 SKILL_20191024_017344 * Повышает множитель навыка [Begone Demon] на 1,25% за каждый уровень атрибута * [급급여율령]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017334 * Reduces the damage of [Eradication] by 20%, but causes it to inflict the [Talisman] debuff on enemies that are hit{nl}* Enemies under the [Talisman] debuff periodically deal Lightning damage to other enemies nearby them{nl} - [Talisman] Debuff Duration: 10 seconds{nl} - Damage Interval: 1 second{nl} - Damage: 2% of [Eradication] damage * 퇴마부의 대미지가 20% 감소하지만, 피격된 적에게 [부적] 디버프를 생성{nl}* [부적] 디버프는 주기적으로 자신을 제외한 주변 적에게 전기 대미지를 입힘{nl} - [부적] 디버프 지속시간 : 10초{nl} - 대미지 주기 : 1초{nl} - 대미지 : [퇴마부] 대미지의 2% +SKILL_20191024_017335 [Arts] Storm Calling: Enhanced Upgrade [아츠] 호풍환우부: 상급 강화 +SKILL_20191024_017336 * Increases the Skill Factor of [Storm Calling] by 1.25% per attribute level * [호풍환우부]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017337 [Arts] Creeping Death Charm: Enhanced Upgrade [아츠] 파사부: 상급 강화 +SKILL_20191024_017338 * Increases the Skill Factor of [Creeping Death Charm] by 1.25% per attribute level * [파사부]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017339 [Arts] Divine Punishment: Enhanced Upgrade [아츠] 천형부: 상급 강화 +SKILL_20191024_017340 * Increases the Skill Factor of [Divine Punishment] by 1.25% per attribute level * [천형부]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017341 [Arts] Eradication: Enhanced Upgrade [아츠] 퇴마부: 상급 강화 +SKILL_20191024_017342 * Increases the Skill Factor of [Eradication] by 1.25% per attribute level * [퇴마부]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017343 [Arts] Begone Demon: Enhanced Upgrade [아츠] 급급여율령: 상급 강화 +SKILL_20191024_017344 * Increases the Skill Factor of [Begone Demon] by 1.25% per attribute level * [급급여율령]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017345 [Arts] Gohei: O-Gohei [아츠] 고헤이: 오고헤이 SKILL_20191024_017346 * Увеличение SP consumption of [Gohei] by +100% и removes buffs from all enemies within 100 range. * [고헤이]의 SP소모량이 100% 증가하고, 주변 100 범위 내의 적 버프를 제거합니다. SKILL_20191024_017347 [Arts] Omikuji: Financial Fortune [아츠] 오미쿠지: 금전운 +<<<<<<< HEAD +<<<<<<< HEAD SKILL_20191024_017348 * шанс for [Omikuji] to apply a Great Blessing is increased to 10%, и it has following effects added to it.{nl}* Great Blessing Длительность эффекта: 30 минут{nl}* Great Blessing: Увеличение Looting шанс by 500 и provides a 20% шанс of preventing you from losing equipment durability for 1 minute. * [오미쿠지]의 대길 확률이 10%로 변경되고, 대길 효과가 다음과 같은 효과로 적용됩니다.{nl}* 대길 버프 지속시간: 30분{nl}* 대길: 루팅 찬스 500 증가 및 20% 확률로 1분동안 장착한 장비의 내구도가 유지되는 버프 부여 +======= +SKILL_20191024_017348 * The chance for [Omikuji] to apply a Great Blessing is increased to 10%, and it has the following effects added to it.{nl}* Great Blessing Buff Duration: 30 minutes{nl}* Great Blessing: Increases Looting Chance by 500 and provides a 20% chance of preventing you from losing equipment durability for 1 minute. * [오미쿠지]의 대길 확률이 10%로 변경되고, 대길 효과가 다음과 같은 효과로 적용됩니다.{nl}* 대길 버프 지속시간: 30분{nl}* 대길: 루팅 찬스 500 증가 및 20% 확률로 1분동안 장착한 장비의 내구도가 유지되는 버프 부여 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017349 [Arts] Gohei: обновленное усиление [아츠] 고헤이: 상급 강화 SKILL_20191024_017350 * Повышает множитель навыка [Gohei] на 1,25% за каждый уровень атрибута * [고헤이]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017351 [Arts] Hamaya: обновленное усиление [아츠] 하마야: 상급 강화 SKILL_20191024_017352 * Повышает множитель навыка [Hamaya] на 1,25% за каждый уровень атрибута * [하마야]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017353 [Arts] Martyr: Holy Sacrifice [아츠] 순교: 고결한 희생 +<<<<<<< HEAD SKILL_20191024_017354 * Upon dying from [Fanaticism: Martyr], nearby allies recover 50% of their максимальный показатель НР и they are granted [Price of Sacrifice] buff for 60 Секунд which Увеличение their damage{nl}* [Price of Sacrifice] buff stacks up to 3 times, increasing damage by 10% for each stack * [파나티시즘: 순교] 로 인해 사망 시, 주변 아군의 체력을 자신의 최대 체력의 50%만큼 회복되고, 자신에게는 대미지가 증가하는 [희생의 댓가] 버프가 60초 동안 부여됨{nl}* [희생의 댓가]는 최대 3회까지 중첩되며, 중첩 당 10%만큼 대미지가 증가 +======= +SKILL_20191024_017354 * Upon dying from [Fanaticism: Martyr], nearby allies recover 50% of their maximum HP and they are granted the [Price of Sacrifice] buff for 60 seconds which increases their damage{nl}* The [Price of Sacrifice] buff stacks up to 3 times, increasing damage by 10% for each stack * [파나티시즘: 순교] 로 인해 사망 시, 주변 아군의 체력을 자신의 최대 체력의 50%만큼 회복되고, 자신에게는 대미지가 증가하는 [희생의 댓가] 버프가 60초 동안 부여됨{nl}* [희생의 댓가]는 최대 3회까지 중첩되며, 중첩 당 10%만큼 대미지가 증가 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017355 [Arts] Immolation: обновленное усиление [아츠] 이몰레이션: 상급 강화 SKILL_20191024_017356 * Повышает множитель навыка [Immolation] на 1,25% за каждый уровень атрибута * [이몰레이션]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017357 [Arts] Fanatic Illusion: обновленное усиление [아츠] 파나틱 일루젼: 상급 강화 @@ -17376,14 +31127,22 @@ SKILL_20191024_017375 * Повышает множитель навыка [Rubric SKILL_20191024_017376 [Arts] Entity: обновленное усиление [아츠] 엔터티: 상급 강화 SKILL_20191024_017377 * Повышает множитель навыка [Entity] на 1,25% за каждый уровень атрибута * [엔터티]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017378 [Arts] Cloaking: Successful Ambush [아츠] 클로킹: 급습 성공 +<<<<<<< HEAD SKILL_20191024_017379 * After killing an enemy, there is a 30% шанс you will enter [Cloaking] for 2 Секунд. * 적을 죽였을 때 30% 확률로 2초 동안 [클로킹] 상태가 됩니다. +======= +SKILL_20191024_017379 * After killing an enemy, there is a 30% chance you will enter [Cloaking] for 2 seconds. * 적을 죽였을 때 30% 확률로 2초 동안 [클로킹] 상태가 됩니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017380 [Arts] Dagger Slash: обновленное усиление [아츠] 대거 슬래시: 상급 강화 SKILL_20191024_017381 * Повышает множитель навыка [Dagger Slash] на 1,25% за каждый уровень атрибута * [대거 슬래시]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017382 [Arts] Oblique Fire: обновленное усиление [아츠] 오블리크 파이어: 상급 강화 SKILL_20191024_017383 * Повышает множитель навыка [Oblique Fire] на 1,25% за каждый уровень атрибута * [오블리크 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 -SKILL_20191024_017384 * Stuns enemies affected by [Instant Acceleration] for 1 Секунд{nl}* Увеличивает потребление SP на 10% * [투사르 리히즈인]에 피격된 적은 1초간 [스턴]에 걸림{nl}* SP 소모 10% 증가 +SKILL_20191024_017384 * Stuns enemies affected by [Instant Acceleration] for 1 seconds{nl}* Increases SP consumption by 10% * [투사르 리히즈인]에 피격된 적은 1초간 [스턴]에 걸림{nl}* SP 소모 10% 증가 SKILL_20191024_017385 [Arts] Hallucination Smoke: Commission to Kill [아츠] 두칸 알힐루사: 암살 의뢰 +<<<<<<< HEAD SKILL_20191024_017386 * Upon using [Hallucination Smoke], one enemy within cast range is inflicted with [Assassination Target] debuff for 20 Секунд.{nl}* Enemies inflicted with [Assassination Target] debuff are prioritized for teleportation effect of [Behead], и they take 25% more damage from [Dagger] attacks from caster. * [두칸 알힐루사] 시전시 범위 내의 적 한명에게 20초 동안 [암살 대상자] 디버프를 부여합니다.{nl}* [암살 대상자] 디버프에 걸린 적에게 카트 라시흐의 순간이동 기능이 우선적으로 작동하며, 시전자로부터 받는 [단검] 공격 대미지가 25% 증가합니다. +======= +SKILL_20191024_017386 * Upon using [Hallucination Smoke], one enemy within the cast range is inflicted with the [Assassination Target] debuff for 20 seconds.{nl}* Enemies inflicted with the [Assassination Target] debuff are prioritized for the teleportation effect of [Behead], and they take 25% more damage from [Dagger] attacks from the caster. * [두칸 알힐루사] 시전시 범위 내의 적 한명에게 20초 동안 [암살 대상자] 디버프를 부여합니다.{nl}* [암살 대상자] 디버프에 걸린 적에게 카트 라시흐의 순간이동 기능이 우선적으로 작동하며, 시전자로부터 받는 [단검] 공격 대미지가 25% 증가합니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017387 [Arts] Behead: обновленное усиление [아츠] 카트 라시흐: 상급 강화 SKILL_20191024_017388 * Повышает множитель навыка [Behead] на 1,25% за каждый уровень атрибута * [카트 라시흐]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017389 [Arts] Instant Acceleration: обновленное усиление [아츠] 투사르 리히즈인: 상급 강화 @@ -17394,7 +31153,11 @@ SKILL_20191024_017393 [Arts] Annihilation: обновленное усилени SKILL_20191024_017394 * Повышает множитель навыка [Annihilation] на 1,25% за каждый уровень атрибута * [이브아다탄]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017395 * Grants immunity against all removable debuffs whie using [Rampage]{nl}* Увеличивает потребление SP на 30% * [난동 부리기] 사용 중 일반 해제 가능한 모든 디버프 면역{nl}* SP 소모 30% 증가 SKILL_20191024_017396 [Arts] Rampage: Lawlessness [아츠] 난동 부리기: 무법지대 +<<<<<<< HEAD SKILL_20191024_017397 * Adds [Ice] property to [Rampage], и enemies hit после использования способности skill are knocked down or become [Frozen] for 2 Секунд.{nl}* Not available while riding a companion. * [난동 부리기]의 공격 속성에 [얼음]속성이 추가되며, 스킬 시전 후 피격당한 적이 넉다운 되거나 2초간 [결빙]상태가 됩니다.{nl}* 탑승 상태에서는 사용할 수 없도록 변경됩니다. +======= +SKILL_20191024_017397 * Adds the [Ice] property to [Rampage], and enemies hit after using the skill are knocked down or become [Frozen] for 2 seconds.{nl}* Not available while riding a companion. * [난동 부리기]의 공격 속성에 [얼음]속성이 추가되며, 스킬 시전 후 피격당한 적이 넉다운 되거나 2초간 [결빙]상태가 됩니다.{nl}* 탑승 상태에서는 사용할 수 없도록 변경됩니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017398 [Arts] Throw Sand: обновленное усиление [아츠] 모래 뿌리기: 상급 강화 SKILL_20191024_017399 * Повышает множитель навыка [Throw Sand] на 1,25% за каждый уровень атрибута * [모래 뿌리기]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017400 [Arts] Brick Smash: обновленное усиление [아츠] 벽돌 깨기: 상급 강화 @@ -17408,7 +31171,11 @@ SKILL_20191024_017407 * Повышает множитель навыка [Rampag SKILL_20191024_017408 [Arts] Ношение Кожи: Plate [아츠] 가죽 마스터리: 판금화 SKILL_20191024_017409 * При ношении 4 частей [Кожанная броня], your Физический Defense повышает на 25% и damage taken is уменьшится by 5%. * [가죽] 계열 방어구 4개 착용중일 때, 물리 방어력이 25% 증가하고, 받는 피해량이 5% 감소합니다. SKILL_20191024_017410 [Arts] Recupero: Endurance [아츠] 레쿠페로: 지구력 +<<<<<<< HEAD SKILL_20191024_017411 * Removes HP recovery from [Recupero] и Увеличение buff duration to 30 Секунд.{nl}* While [Recupero] активна, Stamina consumption from dashing is уменьшится by half и Stamina consumption of Taglio is removed. * [레쿠페로]의 HP 회복이 사라지는 대신, 버프의 지속시간이 30초로 증가합니다.{nl}* 레쿠페로 버프 중에 대시 소모 스태미나가 절반으로 감소하고 탈리오의 스태미나 소모가 없어집니다. +======= +SKILL_20191024_017411 * Removes the HP recovery from [Recupero] and increases the buff duration to 30 seconds.{nl}* While [Recupero] is active, the Stamina consumption from dashing is reduced by half and the Stamina consumption of Taglio is removed. * [레쿠페로]의 HP 회복이 사라지는 대신, 버프의 지속시간이 30초로 증가합니다.{nl}* 레쿠페로 버프 중에 대시 소모 스태미나가 절반으로 감소하고 탈리오의 스태미나 소모가 없어집니다. +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017412 [Arts] Granata: обновленное усиление [아츠] 그라나다: 상급 강화 SKILL_20191024_017413 * Повышает множитель навыка [Granata] на 1,25% за каждый уровень атрибута * [그라나다]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017414 [Arts] Tre Granata: обновленное усиление [아츠] 트레 그라나다: 상급 강화 @@ -17419,9 +31186,86 @@ SKILL_20191024_017418 [Arts] Invasione: обновленное усиление SKILL_20191024_017419 * Повышает множитель навыка [Invasione] на 1,25% за каждый уровень атрибута * [인바시오네]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017420 [Arts] Taglio: обновленное усиление [아츠] 탈리오: 상급 강화 SKILL_20191024_017421 * Повышает множитель навыка [Taglio] на 1,25% за каждый уровень атрибута * [탈리오]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017348 * The chance for [Omikuji] to apply a Great Blessing is increased to 10%, and it has the following effects added to it.{nl}* Great Blessing Buff Duration: 30 minutes{nl}* Great Blessing: Increases Looting Chance by 500 and provides a 20% chance of preventing you from losing equipment durability for 1 minute. * [오미쿠지]의 대길 확률이 10%로 변경되고, 대길 효과가 다음과 같은 효과로 적용됩니다.{nl}* 대길 버프 지속시간: 30분{nl}* 대길: 루팅 찬스 500 증가 및 20% 확률로 1분동안 장착한 장비의 내구도가 유지되는 버프 부여 +SKILL_20191024_017349 [Arts] Gohei: Enhanced Upgrade [아츠] 고헤이: 상급 강화 +SKILL_20191024_017350 * Increases the Skill Factor of [Gohei] by 1.25% per attribute level * [고헤이]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017351 [Arts] Hamaya: Enhanced Upgrade [아츠] 하마야: 상급 강화 +SKILL_20191024_017352 * Increases the Skill Factor of [Hamaya] by 1.25% per attribute level * [하마야]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017353 [Arts] Martyr: Holy Sacrifice [아츠] 순교: 고결한 희생 +SKILL_20191024_017354 * Upon dying from [Fanaticism: Martyr], nearby allies recover 50% of their maximum HP and they are granted the [Price of Sacrifice] buff for 60 seconds which increases their damage{nl}* The [Price of Sacrifice] buff stacks up to 3 times, increasing damage by 10% for each stack * [파나티시즘: 순교] 로 인해 사망 시, 주변 아군의 체력을 자신의 최대 체력의 50%만큼 회복되고, 자신에게는 대미지가 증가하는 [희생의 댓가] 버프가 60초 동안 부여됨{nl}* [희생의 댓가]는 최대 3회까지 중첩되며, 중첩 당 10%만큼 대미지가 증가 +SKILL_20191024_017355 [Arts] Immolation: Enhanced Upgrade [아츠] 이몰레이션: 상급 강화 +SKILL_20191024_017356 * Increases the Skill Factor of [Immolation] by 1.25% per attribute level * [이몰레이션]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017357 [Arts] Fanatic Illusion: Enhanced Upgrade [아츠] 파나틱 일루젼: 상급 강화 +SKILL_20191024_017358 * Increases the Skill Factor of [Fanatic Illusion] by 1.25% per attribute level * [파나틱 일루젼]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017359 [Arts] Emphatic Trust: Enhanced Upgrade [아츠] 엠퍼시스 트러스트: 상급 강화 +SKILL_20191024_017360 * Increases the Skill Factor of [Emphatic Trust] by 1.25% per attribute level * [엠퍼시스 트러스트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017361 (Unused) Engkrateia: The Goddess' Reply (미사용)앵크라테이야: 여신의 응답 +SKILL_20191024_017362 [Arts] Katadikazo: Flame Spear [아츠] 카타디카조: 화염의 창 +SKILL_20191024_017363 * Changes the property of [Katadikazo] to [Fire], and after the spear lands, fire remains and deals damage to enemies. * [카타디카조]의 속성이 [불]로 바뀌고, 창이 꽃힌 후 그 자리에 화염의 잔재가 남아서 적에게 피해를 줍니다. +SKILL_20191024_017364 [Arts] Rubric: Corruption [아츠] 루브릭: 타락 +SKILL_20191024_017365 * Changes the property of [Rubric] to [Dark] and causes it to inflict the [Attack Weakened] debuff on enemies it hits, reducing their Attack{nl}* [Attack Weakened] reduces Attack by 5% per debuff stack, and the maximum stacks is equal to [Attribute Level] * [루브릭]의 속성이 [어둠]으로 변경됩니다. 루브릭에 적중당한 적은 [공격력 약화]디버프에 걸려 공격력이 감소합니다.{nl}* [공격력 약화]가 걸린 적은 대미지가 [디버프 중첩 수]당 5%만큼 감소하고, [특성 레벨]만큼 최대 중첩 가능합니다. +SKILL_20191024_017366 [Arts] Aqua Benedicta: Enhanced Upgrade [아츠] 아쿠아 베네틱타: 상급 강화 +SKILL_20191024_017367 * Increases the Skill Factor of [Aqua Benedicta] by 1.25% per attribute level * [아쿠아 베네틱타]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017368 [Arts] Gregorate: Enhanced Upgrade [아츠] 그레고레이트: 상급 강화 +SKILL_20191024_017369 * Increases skill factor of [Gregorate] by 1.25% per attribute level * [그레고레이트]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017370 [Arts] Koinonia: Enhanced Upgrade [아츠] 코이노니아: 상급 강화 +SKILL_20191024_017371 * Increases the Skill Factor of [Koinonia] by 1.25% per attribute level * [코이노니아]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017372 [Arts] Katadikazo: Enhanced Upgrade [아츠] 카타디카조: 상급 강화 +SKILL_20191024_017373 * Increases the Skill Factor of [Katadikazo] by 1.25% per attribute level * [카타디카조]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017374 [Arts] Rubric: Enhanced Upgrade [아츠] 루브릭: 상급 강화 +SKILL_20191024_017375 * Increases the Skill Factor of [Rubric] by 1.25% per attribute level * [루브릭]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017376 [Arts] Entity: Enhanced Upgrade [아츠] 엔터티: 상급 강화 +SKILL_20191024_017377 * Increases the Skill Factor of [Entity] by 1.25% per attribute level * [엔터티]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017378 [Arts] Cloaking: Successful Ambush [아츠] 클로킹: 급습 성공 +SKILL_20191024_017379 * After killing an enemy, there is a 30% chance you will enter [Cloaking] for 2 seconds. * 적을 죽였을 때 30% 확률로 2초 동안 [클로킹] 상태가 됩니다. +SKILL_20191024_017380 [Arts] Dagger Slash: Enhanced Upgrade [아츠] 대거 슬래시: 상급 강화 +SKILL_20191024_017381 * Increases the Skill Factor of [Dagger Slash] by 1.25% per attribute level * [대거 슬래시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017382 [Arts] Oblique Fire: Enhanced Upgrade [아츠] 오블리크 파이어: 상급 강화 +SKILL_20191024_017383 * Increases the Skill Factor of [Oblique Fire] by 1.25% per attribute level * [오블리크 파이어]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017384 * Stuns enemies affected by [Instant Acceleration] for 1 seconds{nl}* Increases SP consumption by 10% * [투사르 리히즈인]에 피격된 적은 1초간 [스턴]에 걸림{nl}* SP 소모 10% 증가 +SKILL_20191024_017385 [Arts] Hallucination Smoke: Commission to Kill [아츠] 두칸 알힐루사: 암살 의뢰 +SKILL_20191024_017386 * Upon using [Hallucination Smoke], one enemy within the cast range is inflicted with the [Assassination Target] debuff for 20 seconds.{nl}* Enemies inflicted with the [Assassination Target] debuff are prioritized for the teleportation effect of [Behead], and they take 25% more damage from [Dagger] attacks from the caster. * [두칸 알힐루사] 시전시 범위 내의 적 한명에게 20초 동안 [암살 대상자] 디버프를 부여합니다.{nl}* [암살 대상자] 디버프에 걸린 적에게 카트 라시흐의 순간이동 기능이 우선적으로 작동하며, 시전자로부터 받는 [단검] 공격 대미지가 25% 증가합니다. +SKILL_20191024_017387 [Arts] Behead: Enhanced Upgrade [아츠] 카트 라시흐: 상급 강화 +SKILL_20191024_017388 * Increases the Skill Factor of [Behead] by 1.25% per attribute level * [카트 라시흐]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017389 [Arts] Instant Acceleration: Enhanced Upgrade [아츠] 투사르 리히즈인: 상급 강화 +SKILL_20191024_017390 * Increases the Skill Factor of [Instant Acceleration] by 1.25% per attribute level * [투사르 리히즈인]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017391 [Arts] Piercing Heart: Enhanced Upgrade [아츠] 타흐카브 알칼브: 상급 강화 +SKILL_20191024_017392 * Increases the Skill Factor of [Piercing Heart] by 1.25% per attribute level * [타흐카브 알칼브]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017393 [Arts] Annihilation: Enhanced Upgrade [아츠] 이브아다탄: 상급 강화 +SKILL_20191024_017394 * Increases the Skill Factor of [Annihilation] by 1.25% per attribute level * [이브아다탄]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017395 * Grants immunity against all removable debuffs whie using [Rampage]{nl}* Increases SP consumption by 30% * [난동 부리기] 사용 중 일반 해제 가능한 모든 디버프 면역{nl}* SP 소모 30% 증가 +SKILL_20191024_017396 [Arts] Rampage: Lawlessness [아츠] 난동 부리기: 무법지대 +SKILL_20191024_017397 * Adds the [Ice] property to [Rampage], and enemies hit after using the skill are knocked down or become [Frozen] for 2 seconds.{nl}* Not available while riding a companion. * [난동 부리기]의 공격 속성에 [얼음]속성이 추가되며, 스킬 시전 후 피격당한 적이 넉다운 되거나 2초간 [결빙]상태가 됩니다.{nl}* 탑승 상태에서는 사용할 수 없도록 변경됩니다. +SKILL_20191024_017398 [Arts] Throw Sand: Enhanced Upgrade [아츠] 모래 뿌리기: 상급 강화 +SKILL_20191024_017399 * Increases the Skill Factor of [Throw Sand] by 1.25% per attribute level * [모래 뿌리기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017400 [Arts] Brick Smash: Enhanced Upgrade [아츠] 벽돌 깨기: 상급 강화 +SKILL_20191024_017401 * Increases the Skill Factor of [Brick Smash] by 1.25% per attribute level * [벽돌 깨기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017402 [Arts] Mangle: Enhanced Upgrade [아츠] 난도질: 상급 강화 +SKILL_20191024_017403 * Increases the Skill Factor of [Mangle] by 1.25% per attribute level * [난도질]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017404 [Arts] Blindfire: Enhanced Upgrade [아츠] 난사: 상급 강화 +SKILL_20191024_017405 * Increases the Skill Factor of [Blindfire] by 1.25% per attribute level * [난사]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017406 [Arts] Rampage: Enhanced Upgrade [아츠] 난동 부리기: 상급 강화 +SKILL_20191024_017407 * Increases the Skill Factor of [Rampage] by 1.25% per attribute level * [난동 부리기]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017408 [Arts] Leather Mastery: Plate [아츠] 가죽 마스터리: 판금화 +SKILL_20191024_017409 * While equipped with 4 pieces of [Leather] armor, your Physical Defense is increased by 25% and damage taken is reduced by 5%. * [가죽] 계열 방어구 4개 착용중일 때, 물리 방어력이 25% 증가하고, 받는 피해량이 5% 감소합니다. +SKILL_20191024_017410 [Arts] Recupero: Endurance [아츠] 레쿠페로: 지구력 +SKILL_20191024_017411 * Removes the HP recovery from [Recupero] and increases the buff duration to 30 seconds.{nl}* While [Recupero] is active, the Stamina consumption from dashing is reduced by half and the Stamina consumption of Taglio is removed. * [레쿠페로]의 HP 회복이 사라지는 대신, 버프의 지속시간이 30초로 증가합니다.{nl}* 레쿠페로 버프 중에 대시 소모 스태미나가 절반으로 감소하고 탈리오의 스태미나 소모가 없어집니다. +SKILL_20191024_017412 [Arts] Granata: Enhanced Upgrade [아츠] 그라나다: 상급 강화 +SKILL_20191024_017413 * Increases the Skill Factor of [Granata] by 1.25% per attribute level * [그라나다]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017414 [Arts] Tre Granata: Enhanced Upgrade [아츠] 트레 그라나다: 상급 강화 +SKILL_20191024_017415 * Increases the Skill Factor of [Tre Granate] by 1.25% per attribute level * [트레 그라나다]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017416 [Arts] Ritirarsi: Enhanced Upgrade [아츠] 리티라르시: 상급 강화 +SKILL_20191024_017417 * Increases the Skill Factor of [Ritirarsi] by 1.25% per attribute level * [리티라르시]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017418 [Arts] Invasione: Enhanced Upgrade [아츠] 인바시오네: 상급 강화 +SKILL_20191024_017419 * Increases the Skill Factor of [Invasione] by 1.25% per attribute level * [인바시오네]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017420 [Arts] Taglio: Enhanced Upgrade [아츠] 탈리오: 상급 강화 +SKILL_20191024_017421 * Increases the Skill Factor of [Taglio] by 1.25% per attribute level * [탈리오]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017422 [Arts] Westraid: Final Roulette [아츠] 웨스트레이드: 비장의 룰렛 SKILL_20191024_017423 * [Westraid] now grants 100% increased Критический урон instead of original effect, и this effect decreases by 3.5% every second. (Decreases until at 30%) * [웨스트레이드] 버프가 기존 효과 대신에 치명타 발생이 100% 증가하고, 치명타 발생 증가치가 1초마다 3.5%씩 감소합니다. (증가한 치명타 발생은 30%까지만 감소함) SKILL_20191024_017424 [Arts] Peacemaker: Shotgun [아츠] 피스메이커: 산탄 +<<<<<<< HEAD SKILL_20191024_017425 * [Peacemaker] spreads bullets around target, dealing damage to enemies nearby. It no longer Накладывает [Silence]. * [피스메이커] 스킬에 적중된 적 주변으로 탄알이 퍼져나가 주변 적들에게 피해를 줍니다. 대신 [침묵]디버프를 걸지 않습니다 SKILL_20191024_017426 [Arts] Quick Draw: обновленное усиление [아츠] 퀵 드로우: 상급 강화 SKILL_20191024_017427 * Повышает множитель навыка [Quick Draw] на 1,25% за каждый уровень атрибута * [퀵 드로우]의 스킬 계수가 특성 레벨당 1.25% 증가 @@ -17431,190 +31275,224 @@ SKILL_20191024_017430 [Arts] Peacemaker: обновленное усиление SKILL_20191024_017431 * Повышает множитель навыка [Peacemaker] на 1,25% за каждый уровень атрибута * [피스메이커]의 스킬 계수가 특성 레벨당 1.25% 증가 SKILL_20191024_017432 [Arts] Aiming Shot: обновленное усиление [아츠] 에이밍 샷: 상급 강화 SKILL_20191024_017433 * Повышает множитель навыка [Aiming Shot] на 1,25% за каждый уровень атрибута * [에이밍 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +======= +SKILL_20191024_017425 * [Peacemaker] spreads bullets around the target, dealing damage to enemies nearby. It no longer inflicts [Silence]. * [피스메이커] 스킬에 적중된 적 주변으로 탄알이 퍼져나가 주변 적들에게 피해를 줍니다. 대신 [침묵]디버프를 걸지 않습니다 +SKILL_20191024_017426 [Arts] Quick Draw: Enhanced Upgrade [아츠] 퀵 드로우: 상급 강화 +SKILL_20191024_017427 * Increases the Skill Factor of [Quick Draw] by 1.25% per attribute level * [퀵 드로우]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017428 [Arts] Fanning: Enhanced Upgrade [아츠] 패닝: 상급 강화 +SKILL_20191024_017429 * Increases the Skill Factor of [Fanning] by 1.25% per attribute level * [패닝]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017430 [Arts] Peacemaker: Enhanced Upgrade [아츠] 피스메이커: 상급 강화 +SKILL_20191024_017431 * Increases the Skill Factor of [Peacemaker] by 1.25% per attribute level * [피스메이커]의 스킬 계수가 특성 레벨당 1.25% 증가 +SKILL_20191024_017432 [Arts] Aiming Shot: Enhanced Upgrade [아츠] 에이밍 샷: 상급 강화 +SKILL_20191024_017433 * Increases the Skill Factor of [Aiming Shot] by 1.25% per attribute level * [에이밍 샷]의 스킬 계수가 특성 레벨당 1.25% 증가 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017434 Alchemist Class Lv. 45 알케미스트 클래스 45레벨 달성 -SKILL_20191024_017435 [Combustion: Усиление] Attribute Lv. 65 [컴버스천: 강화] 특성 65 레벨 달성 -SKILL_20191024_017436 [Alchemistic Missile: Усиление] Attribute Lv. 65 [알케미스틱 미사일: 강화] 특성 65 레벨 달성 +SKILL_20191024_017435 [Combustion: Enhance] Attribute Lv. 65 [컴버스천: 강화] 특성 65 레벨 달성 +SKILL_20191024_017436 [Alchemistic Missile: Enhance] Attribute Lv. 65 [알케미스틱 미사일: 강화] 특성 65 레벨 달성 SKILL_20191024_017437 Appraiser Class Lv. 45 감정사 클래스 45 레벨 달성 -SKILL_20191024_017438 [Blindside: Усиление] Attribute Lv. 65 [약점공격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017438 [Blindside: Enhance] Attribute Lv. 65 [약점공격: 강화] 특성 65 레벨 달성 SKILL_20191024_017439 Archer Class Lv. 45 아처 클래스 15레벨 달성 -SKILL_20191024_017440 [Multi Shot: Усиление] Attribute Lv. 65 [멀티 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017441 [Oblique Shot: Усиление] Attribute Lv. 65 [오블리크 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017442 [Twin Arrow: Усиление] Attribute Lv. 65 [트윈 애로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017440 [Multi Shot: Enhance] Attribute Lv. 65 [멀티 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017441 [Oblique Shot: Enhance] Attribute Lv. 65 [오블리크 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017442 [Twin Arrow: Enhance] Attribute Lv. 65 [트윈 애로우: 강화] 특성 65 레벨 달성 SKILL_20191024_017443 Ardito Class Lv. 45 아르디티 클래스 45레벨 달성 -SKILL_20191024_017444 [Granata: Усиление] Attribute Lv. 65 [그라나다: 강화] 특성 65 레벨 달성 -SKILL_20191024_017445 [Tre Granate: Усиление] Attribute Lv. 65 [트레 그라나다: 강화] 특성 65 레벨 달성 -SKILL_20191024_017446 [Ritirarsi: Усиление] Attribute Lv. 65 [리티라르시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017447 [Invasione: Усиление] Attribute Lv. 65 [인바시오네: 강화] 특성 65 레벨 달성 -SKILL_20191024_017448 [Taglio: Усиление] Attribute Lv. 65 [탈리오: 강화] 특성 65 레벨 달성 +SKILL_20191024_017444 [Granata: Enhance] Attribute Lv. 65 [그라나다: 강화] 특성 65 레벨 달성 +SKILL_20191024_017445 [Tre Granate: Enhance] Attribute Lv. 65 [트레 그라나다: 강화] 특성 65 레벨 달성 +SKILL_20191024_017446 [Ritirarsi: Enhance] Attribute Lv. 65 [리티라르시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017447 [Invasione: Enhance] Attribute Lv. 65 [인바시오네: 강화] 특성 65 레벨 달성 +SKILL_20191024_017448 [Taglio: Enhance] Attribute Lv. 65 [탈리오: 강화] 특성 65 레벨 달성 SKILL_20191024_017449 Assassin Class Lv. 45 어쌔신 클래스 45레벨 달성 -SKILL_20191024_017450 [Behead: Усиление] Attribute Lv. 65 [카트 라시흐: 강화] 특성 65 레벨 달성 -SKILL_20191024_017451 [Instant Acceleration: Усиление] Attribute Lv. 65 [투사르 리히즈인: 강화] 특성 65 레벨 달성 -SKILL_20191024_017452 [Piercing Heart: Усиление] Attribute Lv. 65 [타흐카브 알칼브: 강화] 특성 65 레벨 달성 -SKILL_20191024_017453 [Annihilation: Усиление] Attribute Lv. 65 [이브아다탄: 강화] 특성 65 레벨 달성 +SKILL_20191024_017450 [Behead: Enhance] Attribute Lv. 65 [카트 라시흐: 강화] 특성 65 레벨 달성 +SKILL_20191024_017451 [Instant Acceleration: Enhance] Attribute Lv. 65 [투사르 리히즈인: 강화] 특성 65 레벨 달성 +SKILL_20191024_017452 [Piercing Heart: Enhance] Attribute Lv. 65 [타흐카브 알칼브: 강화] 특성 65 레벨 달성 +SKILL_20191024_017453 [Annihilation: Enhance] Attribute Lv. 65 [이브아다탄: 강화] 특성 65 레벨 달성 SKILL_20191024_017454 Barbarian Class Lv. 45 바바리안 클래스 45레벨 달성 -SKILL_20191024_017455 [Embowel: Усиление] Attribute Lv. 65 [임바우얼: 강화] 특성 65 레벨 달성 -SKILL_20191024_017456 [Stomping Kick: Усиление] Attribute Lv. 65 [스톰핑 킥: 강화] 특성 65 레벨 달성 -SKILL_20191024_017457 [Pouncing: Усиление] Attribute Lv. 65 [파운싱: 강화] 특성 65 레벨 달성 -SKILL_20191024_017458 [Seism: Усиление] Attribute Lv. 65 [사이즘: 강화] 특성 65 레벨 달성 -SKILL_20191024_017459 [Cleave: Усиление] Attribute Lv. 65 [클리브: 강화] 특성 65 레벨 달성 +SKILL_20191024_017455 [Embowel: Enhance] Attribute Lv. 65 [임바우얼: 강화] 특성 65 레벨 달성 +SKILL_20191024_017456 [Stomping Kick: Enhance] Attribute Lv. 65 [스톰핑 킥: 강화] 특성 65 레벨 달성 +SKILL_20191024_017457 [Pouncing: Enhance] Attribute Lv. 65 [파운싱: 강화] 특성 65 레벨 달성 +SKILL_20191024_017458 [Seism: Enhance] Attribute Lv. 65 [사이즘: 강화] 특성 65 레벨 달성 +SKILL_20191024_017459 [Cleave: Enhance] Attribute Lv. 65 [클리브: 강화] 특성 65 레벨 달성 SKILL_20191024_017460 Bokor Class Lv. 45 보코르 클래스 45레벨 달성 -SKILL_20191024_017461 [Effigy: Усиление] Attribute Lv. 65 [에피지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017462 [Bwa Kayiman: Усиление] Attribute Lv. 65 [브와 카이망: 강화] 특성 65 레벨 달성 -SKILL_20191024_017463 [Damballa: Усиление] Attribute Lv. 65 [댐발라: 강화] 특성 65 레벨 달성 +SKILL_20191024_017461 [Effigy: Enhance] Attribute Lv. 65 [에피지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017462 [Bwa Kayiman: Enhance] Attribute Lv. 65 [브와 카이망: 강화] 특성 65 레벨 달성 +SKILL_20191024_017463 [Damballa: Enhance] Attribute Lv. 65 [댐발라: 강화] 특성 65 레벨 달성 SKILL_20191024_017464 Bullet Marker Class Lv. 45 불릿 마커 클래스 45레벨 달성 -SKILL_20191024_017465 [Napalm Bullet: Усиление] Attribute Lv. 65 [소이탄: 강화] 특성 65 레벨 달성 -SKILL_20191024_017466 [Full Metal Jacket: Усиление] Attribute Lv. 65 [풀 메탈 자켓: 강화] 특성 65 레벨 달성 -SKILL_20191024_017467 [R.I.P.: Усиление] Attribute Lv. 65 [R.I.P.: 강화] 특성 65 레벨 달성 -SKILL_20191024_017468 [Bloody Overdrive: Усиление] Attribute Lv. 65 [블러디 오버드라이브: 강화] 특성 65 레벨 달성 -SKILL_20191024_017469 [Smash Bullet: Усиление] Attribute Lv. 65 [파쇄탄: 강화] 특성 65 레벨 달성 -SKILL_20191024_017470 [Mozambique Drill: Усиление] Attribute Lv. 65 [모잠비크 드릴: 강화] 특성 65 레벨 달성 -SKILL_20191024_017471 [Outrage: Усиление] Attribute Lv. 65 [아웃레이지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017465 [Napalm Bullet: Enhance] Attribute Lv. 65 [소이탄: 강화] 특성 65 레벨 달성 +SKILL_20191024_017466 [Full Metal Jacket: Enhance] Attribute Lv. 65 [풀 메탈 자켓: 강화] 특성 65 레벨 달성 +SKILL_20191024_017467 [R.I.P.: Enhance] Attribute Lv. 65 [R.I.P.: 강화] 특성 65 레벨 달성 +SKILL_20191024_017468 [Bloody Overdrive: Enhance] Attribute Lv. 65 [블러디 오버드라이브: 강화] 특성 65 레벨 달성 +SKILL_20191024_017469 [Smash Bullet: Enhance] Attribute Lv. 65 [파쇄탄: 강화] 특성 65 레벨 달성 +SKILL_20191024_017470 [Mozambique Drill: Enhance] Attribute Lv. 65 [모잠비크 드릴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017471 [Outrage: Enhance] Attribute Lv. 65 [아웃레이지: 강화] 특성 65 레벨 달성 SKILL_20191024_017472 Cannoneer Class Lv. 45 캐노니어 클래스 45레벨 달성 -SKILL_20191024_017473 [Cannon Shot: Усиление] Attribute Lv. 65 [캐논 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017474 [Siege Burst: Усиление] Attribute Lv. 65 [시즈 버스트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017475 [Cannon Blast: Усиление] Attribute Lv. 65 [캐논 블래스트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017476 [Cannon Barrage: Усиление] Attribute Lv. 65 [캐논 배라지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017477 [Sweeping Cannon: Усиление] Attribute Lv. 65 [스위핑 캐논: 강화] 특성 65 레벨 달성 +SKILL_20191024_017473 [Cannon Shot: Enhance] Attribute Lv. 65 [캐논 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017474 [Siege Burst: Enhance] Attribute Lv. 65 [시즈 버스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017475 [Cannon Blast: Enhance] Attribute Lv. 65 [캐논 블래스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017476 [Cannon Barrage: Enhance] Attribute Lv. 65 [캐논 배라지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017477 [Sweeping Cannon: Enhance] Attribute Lv. 65 [스위핑 캐논: 강화] 특성 65 레벨 달성 SKILL_20191024_017478 Cataphract Class Lv. 45 캐터프랙트 클래스 45 레벨 달성 -SKILL_20191024_017479 [Impaler: Усиление] Attribute Lv. 65 [임페일러: 강화] 특성 65 레벨 달성 -SKILL_20191024_017480 [Earth Wave: Усиление] Attribute Lv. 65 [어스 웨이브: 강화] 특성 65 레벨 달성 -SKILL_20191024_017481 [Steed Charge: Усиление] Attribute Lv. 65 [스티드 차지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017482 [Doom Spike: Усиление] Attribute Lv. 65 [둠 스파이크: 강화] 특성 65 레벨 달성 -SKILL_20191024_017483 [Rush: Усиление] Attribute Lv. 65 [돌격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017479 [Impaler: Enhance] Attribute Lv. 65 [임페일러: 강화] 특성 65 레벨 달성 +SKILL_20191024_017480 [Earth Wave: Enhance] Attribute Lv. 65 [어스 웨이브: 강화] 특성 65 레벨 달성 +SKILL_20191024_017481 [Steed Charge: Enhance] Attribute Lv. 65 [스티드 차지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017482 [Doom Spike: Enhance] Attribute Lv. 65 [둠 스파이크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017483 [Rush: Enhance] Attribute Lv. 65 [돌격: 강화] 특성 65 레벨 달성 SKILL_20191024_017484 Chaplain Class Lv. 45 채플린 클래스 45 레벨 달성 -SKILL_20191024_017485 [Aspergillum: Усиление] Attribute Lv. 65 [아스페르길룸: 강화] 특성 65 레벨 달성 +SKILL_20191024_017485 [Aspergillum: Enhance] Attribute Lv. 65 [아스페르길룸: 강화] 특성 65 레벨 달성 SKILL_20191024_017486 Chronomancer Class Lv. 45 크로노맨서 클래스 45레벨 달성 SKILL_20191024_017487 Cleric Class Lv. 45 클레릭 클래스 15레벨 이상 -SKILL_20191024_017488 [Heal: Усиление] Attribute Lv. 65 [힐: 강화] 특성 65 레벨 달성 -SKILL_20191024_017489 [Smite: Усиление] Attribute Lv. 65 [스마이트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017488 [Heal: Enhance] Attribute Lv. 65 [힐: 강화] 특성 65 레벨 달성 +SKILL_20191024_017489 [Smite: Enhance] Attribute Lv. 65 [스마이트: 강화] 특성 65 레벨 달성 SKILL_20191024_017490 Corsair Class Lv. 45 커세어 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017491 [Keel Hauling: Усиление] Attribute Lv. 65 [킬홀링: 강화] 특성 65 레벨 달성 SKILL_20191024_017492 [Dust Devil: Усиление] Attribute Lv. 65 [더스트 데블: 강화] 특성 65 레벨 달성 SKILL_20191024_017493 [Hexen Dropper: Усиление] Attribute Lv. 65 [헥슨 드롭퍼: 강화] 특성 65 레벨 달성 SKILL_20191024_017494 [Quick и Dead: Усиление] Attribute Lv. 65 [퀵 앤드 데드: 강화] 특성 65 레벨 달성 SKILL_20191024_017495 [Impale Dagger: Усиление] Attribute Lv. 65 [임페일 대거: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017491 [Keel Hauling: Enhance] Attribute Lv. 65 [킬홀링: 강화] 특성 65 레벨 달성 +SKILL_20191024_017492 [Dust Devil: Enhance] Attribute Lv. 65 [더스트 데블: 강화] 특성 65 레벨 달성 +SKILL_20191024_017493 [Hexen Dropper: Enhance] Attribute Lv. 65 [헥슨 드롭퍼: 강화] 특성 65 레벨 달성 +SKILL_20191024_017494 [Quick and Dead: Enhance] Attribute Lv. 65 [퀵 앤드 데드: 강화] 특성 65 레벨 달성 +SKILL_20191024_017495 [Impale Dagger: Enhance] Attribute Lv. 65 [임페일 대거: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017496 Jolly Roger Lv. 10 or above 졸리 로저 10레벨 이상 SKILL_20191024_017497 Taoist Class Lv. 45 도사 클래스 45 레벨 달성 -SKILL_20191024_017498 [Storm Calling: Усиление] Attribute Lv. 65 [호풍환우부: 강화] 특성 65 레벨 달성 -SKILL_20191024_017499 [Creeping Death Charm: Усиление] Attribute Lv. 65 [파사부: 강화] 특성 65 레벨 달성 -SKILL_20191024_017500 [Divine Punishment: Усиление] Attribute Lv. 65 [천형부: 강화] 특성 65 레벨 달성 -SKILL_20191024_017501 [Eradication: Усиление] Attribute Lv. 65 [퇴마부: 강화] 특성 65 레벨 달성 -SKILL_20191024_017502 [Begone Demon: Усиление] Attribute Lv. 65 [급급여율령: 강화] 특성 65 레벨 달성 +SKILL_20191024_017498 [Storm Calling: Enhance] Attribute Lv. 65 [호풍환우부: 강화] 특성 65 레벨 달성 +SKILL_20191024_017499 [Creeping Death Charm: Enhance] Attribute Lv. 65 [파사부: 강화] 특성 65 레벨 달성 +SKILL_20191024_017500 [Divine Punishment: Enhance] Attribute Lv. 65 [천형부: 강화] 특성 65 레벨 달성 +SKILL_20191024_017501 [Eradication: Enhance] Attribute Lv. 65 [퇴마부: 강화] 특성 65 레벨 달성 +SKILL_20191024_017502 [Begone Demon: Enhance] Attribute Lv. 65 [급급여율령: 강화] 특성 65 레벨 달성 SKILL_20191024_017503 Dievdirbys Class Lv. 45 딥디르비 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017504 [Carve Урон: Усиление] Attribute Lv. 65 [목각 공격: 강화] 특성 65 레벨 달성 SKILL_20191024_017505 [Carve Owl: Усиление] Attribute Lv. 65 [부엉이 조각상: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017504 [Carve Attack: Enhance] Attribute Lv. 65 [목각 공격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017505 [Carve Owl: Enhance] Attribute Lv. 65 [부엉이 조각상: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017506 Doppelsoeldner Class Lv. 45 도펠죌트너 클래스 45레벨 달성 -SKILL_20191024_017507 [Punish: Усиление] Attribute Lv. 65 [퍼니시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017508 [Cyclone: Усиление] Attribute Lv. 65 [사이클론: 강화] 특성 65 레벨 달성 -SKILL_20191024_017509 [Zornhau: Усиление] Attribute Lv. 65 [존하우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017510 [Redel: Усиление] Attribute Lv. 65 [레델: 강화] 특성 65 레벨 달성 -SKILL_20191024_017511 [Zucken: Усиление] Attribute Lv. 65 [츠켄: 강화] 특성 65 레벨 달성 -SKILL_20191024_017512 [Zwerchhau: Усиление] Attribute Lv. 65 [즈버크하우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017513 [Sturtzhau: Усиление] Attribute Lv. 65 [슈트루츠하우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017507 [Punish: Enhance] Attribute Lv. 65 [퍼니시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017508 [Cyclone: Enhance] Attribute Lv. 65 [사이클론: 강화] 특성 65 레벨 달성 +SKILL_20191024_017509 [Zornhau: Enhance] Attribute Lv. 65 [존하우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017510 [Redel: Enhance] Attribute Lv. 65 [레델: 강화] 특성 65 레벨 달성 +SKILL_20191024_017511 [Zucken: Enhance] Attribute Lv. 65 [츠켄: 강화] 특성 65 레벨 달성 +SKILL_20191024_017512 [Zwerchhau: Enhance] Attribute Lv. 65 [즈버크하우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017513 [Sturtzhau: Enhance] Attribute Lv. 65 [슈트루츠하우: 강화] 특성 65 레벨 달성 SKILL_20191024_017514 Dragoon Class Lv. 45 드라군 클래스 45레벨 달성 -SKILL_20191024_017515 [Dragontooth: Усиление] Attribute Lv. 65 [드래곤 투스: 강화] 특성 65 레벨 달성 -SKILL_20191024_017516 [Serpentine: Усиление] Attribute Lv. 65 [서펜틴: 강화] 특성 65 레벨 달성 -SKILL_20191024_017517 [Gae Bulg: Усиление] Attribute Lv. 65 [게이 불그: 강화] 특성 65 레벨 달성 -SKILL_20191024_017518 [Dragon Soar: Усиление] Attribute Lv. 65 [드래곤 소어: 강화] 특성 65 레벨 달성 -SKILL_20191024_017519 [Dethrone: Усиление] Attribute Lv. 65 [디쓰론: 강화] 특성 65 레벨 달성 -SKILL_20191024_017520 [Dragon Fall: Усиление] Attribute Lv. 65 [드래곤 폴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017515 [Dragontooth: Enhance] Attribute Lv. 65 [드래곤 투스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017516 [Serpentine: Enhance] Attribute Lv. 65 [서펜틴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017517 [Gae Bulg: Enhance] Attribute Lv. 65 [게이 불그: 강화] 특성 65 레벨 달성 +SKILL_20191024_017518 [Dragon Soar: Enhance] Attribute Lv. 65 [드래곤 소어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017519 [Dethrone: Enhance] Attribute Lv. 65 [디쓰론: 강화] 특성 65 레벨 달성 +SKILL_20191024_017520 [Dragon Fall: Enhance] Attribute Lv. 65 [드래곤 폴: 강화] 특성 65 레벨 달성 SKILL_20191024_017521 Druid Class Lv. 45 드루이드 클래스 45레벨 달성 -SKILL_20191024_017522 [Chortasmata: Усиление] Attribute Lv. 65 [코르타스마타: 강화] 특성 65 레벨 달성 -SKILL_20191024_017523 [Seed Bomb: Усиление] Attribute Lv. 65 [씨앗폭탄: 강화] 특성 65 레벨 달성 -SKILL_20191024_017524 [Thorn: Усиление] Attribute Lv. 65 [가시덩굴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017522 [Chortasmata: Enhance] Attribute Lv. 65 [코르타스마타: 강화] 특성 65 레벨 달성 +SKILL_20191024_017523 [Seed Bomb: Enhance] Attribute Lv. 65 [씨앗폭탄: 강화] 특성 65 레벨 달성 +SKILL_20191024_017524 [Thorn: Enhance] Attribute Lv. 65 [가시덩굴: 강화] 특성 65 레벨 달성 SKILL_20191024_017525 Elementalist Class Lv. 45 엘리멘탈리스트 클래스 45레벨 달성 -SKILL_20191024_017526 [Electrocute: Усиление] Attribute Lv. 65 [일렉트로큐트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017527 [Hail: Усиление] Attribute Lv. 65 [헤일: 강화] 특성 65 레벨 달성 -SKILL_20191024_017528 [Meteor: Усиление] Attribute Lv. 65 [메테오: 강화] 특성 65 레벨 달성 -SKILL_20191024_017529 [Storm Dust: Усиление] Attribute Lv. 65 [스톰 더스트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017530 [Fire Claw: Усиление] Attribute Lv. 65 [파이어 클러: 강화] 특성 65 레벨 달성 +SKILL_20191024_017526 [Electrocute: Enhance] Attribute Lv. 65 [일렉트로큐트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017527 [Hail: Enhance] Attribute Lv. 65 [헤일: 강화] 특성 65 레벨 달성 +SKILL_20191024_017528 [Meteor: Enhance] Attribute Lv. 65 [메테오: 강화] 특성 65 레벨 달성 +SKILL_20191024_017529 [Storm Dust: Enhance] Attribute Lv. 65 [스톰 더스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017530 [Fire Claw: Enhance] Attribute Lv. 65 [파이어 클러: 강화] 특성 65 레벨 달성 SKILL_20191024_017531 Enchanter Class Lv. 45 인챈터 클래스 45레벨 달성 -SKILL_20191024_017532 [Lightning Hands: Усиление] Attribute Lv. 65 [라이트닝 핸즈: 강화] 특성 65 레벨 달성 +SKILL_20191024_017532 [Lightning Hands: Enhance] Attribute Lv. 65 [라이트닝 핸즈: 강화] 특성 65 레벨 달성 SKILL_20191024_017533 Exorcist Class Lv. 45 엑소시스트 클래스 45레벨 달성 -SKILL_20191024_017534 [Aqua Benedicta: Усиление] Attribute Lv. 65 [아쿠아 베네틱타: 강화] 특성 65 레벨 달성 -SKILL_20191024_017535 [Gregorate: Усиление] Attribute Lv. 65 [그레고레이트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017536 [Koinonia: Усиление] Attribute Lv. 65 [코이노니아: 강화] 특성 65 레벨 달성 -SKILL_20191024_017537 [Katadikazo: Усиление] Attribute Lv. 65 [카타디카조: 강화] 특성 65 레벨 달성 -SKILL_20191024_017538 [Rubric: Усиление] Attribute Lv. 65 [루브릭: 강화] 특성 65 레벨 달성 -SKILL_20191024_017539 [Entity: Усиление] Attribute Lv. 65 [엔터티: 강화] 특성 65 레벨 달성 +SKILL_20191024_017534 [Aqua Benedicta: Enhance] Attribute Lv. 65 [아쿠아 베네틱타: 강화] 특성 65 레벨 달성 +SKILL_20191024_017535 [Gregorate: Enhance] Attribute Lv. 65 [그레고레이트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017536 [Koinonia: Enhance] Attribute Lv. 65 [코이노니아: 강화] 특성 65 레벨 달성 +SKILL_20191024_017537 [Katadikazo: Enhance] Attribute Lv. 65 [카타디카조: 강화] 특성 65 레벨 달성 +SKILL_20191024_017538 [Rubric: Enhance] Attribute Lv. 65 [루브릭: 강화] 특성 65 레벨 달성 +SKILL_20191024_017539 [Entity: Enhance] Attribute Lv. 65 [엔터티: 강화] 특성 65 레벨 달성 SKILL_20191024_017540 Falconer Class Lv. 45 응사 클래스 45레벨 달성 -SKILL_20191024_017541 [Pheasant: Усиление] Attribute Lv. 65 [멍텅구: 강화] 특성 65 레벨 달성 -SKILL_20191024_017542 [Sonic Strike: Усиление] Attribute Lv. 65 [음속타: 강화] 특성 65 레벨 달성 -SKILL_20191024_017543 [Tomahawk: Усиление] Attribute Lv. 65 [토마호크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017541 [Pheasant: Enhance] Attribute Lv. 65 [멍텅구: 강화] 특성 65 레벨 달성 +SKILL_20191024_017542 [Sonic Strike: Enhance] Attribute Lv. 65 [음속타: 강화] 특성 65 레벨 달성 +SKILL_20191024_017543 [Tomahawk: Enhance] Attribute Lv. 65 [토마호크: 강화] 특성 65 레벨 달성 SKILL_20191024_017544 Featherfoot Class Lv. 45 페더풋 클래스 45레벨 달성 -SKILL_20191024_017545 [Blood Bath: Усиление] Attribute Lv. 65 [블러드배쓰: 강화] 특성 65 레벨 달성 -SKILL_20191024_017546 [Blood Sucking: Усиление] Attribute Lv. 65 [흡혈: 강화] 특성 65 레벨 달성 -SKILL_20191024_017547 [Bone Pointing: Усиление] Attribute Lv. 65 [본 포인팅: 강화] 특성 65 레벨 달성 -SKILL_20191024_017548 [Ngadhundi: Усиление] Attribute Lv. 65 [은가둔디: 강화] 특성 65 레벨 달성 -SKILL_20191024_017549 [Kurdaitcha: Усиление] Attribute Lv. 65 [커다이챠: 강화] 특성 65 레벨 달성 -SKILL_20191024_017550 [Kundela Slash: Усиление] Attribute Lv. 65 [쿤델라 슬래시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017551 [Blood Curse: Усиление] Attribute Lv. 65 [블러드 커스: 강화] 특성 65 레벨 달성 -SKILL_20191024_017552 [Enervation: Усиление] Attribute Lv. 65 [에너베이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017545 [Blood Bath: Enhance] Attribute Lv. 65 [블러드배쓰: 강화] 특성 65 레벨 달성 +SKILL_20191024_017546 [Blood Sucking: Enhance] Attribute Lv. 65 [흡혈: 강화] 특성 65 레벨 달성 +SKILL_20191024_017547 [Bone Pointing: Enhance] Attribute Lv. 65 [본 포인팅: 강화] 특성 65 레벨 달성 +SKILL_20191024_017548 [Ngadhundi: Enhance] Attribute Lv. 65 [은가둔디: 강화] 특성 65 레벨 달성 +SKILL_20191024_017549 [Kurdaitcha: Enhance] Attribute Lv. 65 [커다이챠: 강화] 특성 65 레벨 달성 +SKILL_20191024_017550 [Kundela Slash: Enhance] Attribute Lv. 65 [쿤델라 슬래시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017551 [Blood Curse: Enhance] Attribute Lv. 65 [블러드 커스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017552 [Enervation: Enhance] Attribute Lv. 65 [에너베이션: 강화] 특성 65 레벨 달성 SKILL_20191024_017553 Fencer Class Lv. 45 펜서 클래스 45레벨 달성 -SKILL_20191024_017554 [Attaque Composee: Усиление] Attribute Lv. 65 [아따끄 꽁뽀제: 강화] 특성 65 레벨 달성 -SKILL_20191024_017555 [Sept Etoiles: Усиление] Attribute Lv. 65 [세테뚜와르: 강화] 특성 65 레벨 달성 -SKILL_20191024_017556 [Esquive Toucher: Усиление] Attribute Lv. 65 [에스뀌브 뚜슈: 강화] 특성 65 레벨 달성 -SKILL_20191024_017557 [Flanconnade: Усиление] Attribute Lv. 65 [플랑코나드: 강화] 특성 65 레벨 달성 -SKILL_20191024_017558 [Balestra Fente: Усиление] Attribute Lv. 65 [발레스트라 팡트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017559 [Fleche: Усиление] Attribute Lv. 65 [플레쉬: 강화] 특성 65 레벨 달성 +SKILL_20191024_017554 [Attaque Composee: Enhance] Attribute Lv. 65 [아따끄 꽁뽀제: 강화] 특성 65 레벨 달성 +SKILL_20191024_017555 [Sept Etoiles: Enhance] Attribute Lv. 65 [세테뚜와르: 강화] 특성 65 레벨 달성 +SKILL_20191024_017556 [Esquive Toucher: Enhance] Attribute Lv. 65 [에스뀌브 뚜슈: 강화] 특성 65 레벨 달성 +SKILL_20191024_017557 [Flanconnade: Enhance] Attribute Lv. 65 [플랑코나드: 강화] 특성 65 레벨 달성 +SKILL_20191024_017558 [Balestra Fente: Enhance] Attribute Lv. 65 [발레스트라 팡트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017559 [Fleche: Enhance] Attribute Lv. 65 [플레쉬: 강화] 특성 65 레벨 달성 SKILL_20191024_017560 Pyromancer Class Lv. 45 파이로맨서 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017561 [Огненный шар: Усиление] Attribute Lv. 65 [파이어볼: 강화] 특성 65 레벨 달성 SKILL_20191024_017562 [Стена Огня: Усиление] Attribute Lv. 65 [파이어 월: 강화] 특성 65 레벨 달성 SKILL_20191024_017563 [Огненный столб: Усиление] Attribute Lv. 65 [파이어 필라: 강화] 특성 65 레벨 달성 SKILL_20191024_017564 [Адское Дыхание: Усиление] Attribute Lv. 65 [헬 브레쓰: 강화] 특성 65 레벨 달성 SKILL_20191024_017565 [Огненная Земля: Усиление] Attribute Lv. 65 [플레임 그라운드: 강화] 특성 65 레벨 달성 SKILL_20191024_017566 [Протуберанец: Усиление] Attribute Lv. 65 [홍염: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017561 [Fireball: Enhance] Attribute Lv. 65 [파이어볼: 강화] 특성 65 레벨 달성 +SKILL_20191024_017562 [Fire Wall: Enhance] Attribute Lv. 65 [파이어 월: 강화] 특성 65 레벨 달성 +SKILL_20191024_017563 [Fire Pillar: Enhance] Attribute Lv. 65 [파이어 필라: 강화] 특성 65 레벨 달성 +SKILL_20191024_017564 [Hell Breath: Enhance] Attribute Lv. 65 [헬 브레쓰: 강화] 특성 65 레벨 달성 +SKILL_20191024_017565 [Flame Ground: Enhance] Attribute Lv. 65 [플레임 그라운드: 강화] 특성 65 레벨 달성 +SKILL_20191024_017566 [Prominence: Enhance] Attribute Lv. 65 [홍염: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017567 Fletcher Class Lv. 45 플레쳐 클래스 45레벨 이상 -SKILL_20191024_017568 [Broadhead: Усиление] Attribute Lv. 65 [브로드 헤드: 강화] 특성 65 레벨 달성 -SKILL_20191024_017569 [Bodkin Point: Усиление] Attribute Lv. 65 [보드킨 포인트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017570 [Barbed Arrow: Усиление] Attribute Lv. 65 [바브드 애로우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017571 [Crossfire: Усиление] Attribute Lv. 65 [크로스파이어: 강화] 특성 65 레벨 달성 -SKILL_20191024_017572 [Magic Arrow: Усиление] Attribute Lv. 65 [매직 애로우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017573 [Divine Machine Arrow: Усиление] Attribute Lv. 65 [신기전: 강화] 특성 65 레벨 달성 +SKILL_20191024_017568 [Broadhead: Enhance] Attribute Lv. 65 [브로드 헤드: 강화] 특성 65 레벨 달성 +SKILL_20191024_017569 [Bodkin Point: Enhance] Attribute Lv. 65 [보드킨 포인트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017570 [Barbed Arrow: Enhance] Attribute Lv. 65 [바브드 애로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017571 [Crossfire: Enhance] Attribute Lv. 65 [크로스파이어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017572 [Magic Arrow: Enhance] Attribute Lv. 65 [매직 애로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017573 [Divine Machine Arrow: Enhance] Attribute Lv. 65 [신기전: 강화] 특성 65 레벨 달성 SKILL_20191024_017574 Cryomancer Class Lv. 45 크리오맨서 클래스 45레벨 달성 -SKILL_20191024_017575 [Ice Bolt: Усиление] Attribute Lv. 65 [아이스 볼트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017576 [Ice Pike: Усиление] Attribute Lv. 65 [아이스 파이크: 강화] 특성 65 레벨 달성 -SKILL_20191024_017577 [Ice Blast: Усиление] Attribute Lv. 65 [아이스 블래스트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017578 [Snow Rolling: Усиление] Attribute Lv. 65 [스노우 롤링: 강화] 특성 65 레벨 달성 -SKILL_20191024_017579 [Frost Pillar: Усиление] Attribute Lv. 65 [프로스트 필라: 강화] 특성 65 레벨 달성 +SKILL_20191024_017575 [Ice Bolt: Enhance] Attribute Lv. 65 [아이스 볼트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017576 [Ice Pike: Enhance] Attribute Lv. 65 [아이스 파이크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017577 [Ice Blast: Enhance] Attribute Lv. 65 [아이스 블래스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017578 [Snow Rolling: Enhance] Attribute Lv. 65 [스노우 롤링: 강화] 특성 65 레벨 달성 +SKILL_20191024_017579 [Frost Pillar: Enhance] Attribute Lv. 65 [프로스트 필라: 강화] 특성 65 레벨 달성 SKILL_20191024_017580 Hackapell Class Lv. 45 하카펠 클래스 45레벨 달성 -SKILL_20191024_017581 [Skarphuggning: Усиление] Attribute Lv. 65 [스칼푸그닝: 강화] 특성 65 레벨 달성 -SKILL_20191024_017582 [Cavalry Charge: Усиление] Attribute Lv. 65 [카발리 차지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017583 [Storm Bolt: Усиление] Attribute Lv. 65 [스톰 볼트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017584 [Grind Cutter: Усиление] Attribute Lv. 65 [그라인드 커터: 강화] 특성 65 레벨 달성 -SKILL_20191024_017585 [Infinite Assault: Усиление] Attribute Lv. 65 [인피니트 어썰트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017586 [Helm Chopper: Усиление] Attribute Lv. 65 [헬름 쵸퍼: 강화] 특성 65 레벨 달성 +SKILL_20191024_017581 [Skarphuggning: Enhance] Attribute Lv. 65 [스칼푸그닝: 강화] 특성 65 레벨 달성 +SKILL_20191024_017582 [Cavalry Charge: Enhance] Attribute Lv. 65 [카발리 차지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017583 [Storm Bolt: Enhance] Attribute Lv. 65 [스톰 볼트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017584 [Grind Cutter: Enhance] Attribute Lv. 65 [그라인드 커터: 강화] 특성 65 레벨 달성 +SKILL_20191024_017585 [Infinite Assault: Enhance] Attribute Lv. 65 [인피니트 어썰트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017586 [Helm Chopper: Enhance] Attribute Lv. 65 [헬름 쵸퍼: 강화] 특성 65 레벨 달성 SKILL_20191024_017587 Highlander Class Class Lv. 45 하이랜더 클래스 45레벨 달성 -SKILL_20191024_017588 [Wagon Wheel: Усиление] Attribute Lv. 65 [수레 바퀴: 강화] 특성 65 레벨 달성 -SKILL_20191024_017589 [Cartar Stroke: Усиление] Attribute Lv. 65 [카타 스트로크: 강화] 특성 65 레벨 달성 -SKILL_20191024_017590 [Crown: Усиление] Attribute Lv. 65 [크라운: 강화] 특성 65 레벨 달성 -SKILL_20191024_017591 [Moulinet: Усиление] Attribute Lv. 65 [뮬리넷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017592 [Skyliner: Усиление] Attribute Lv. 65 [스카이라이너: 강화] 특성 65 레벨 달성 -SKILL_20191024_017593 [Crosscut: Усиление] Attribute Lv. 65 [크로스컷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017588 [Wagon Wheel: Enhance] Attribute Lv. 65 [수레 바퀴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017589 [Cartar Stroke: Enhance] Attribute Lv. 65 [카타 스트로크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017590 [Crown: Enhance] Attribute Lv. 65 [크라운: 강화] 특성 65 레벨 달성 +SKILL_20191024_017591 [Moulinet: Enhance] Attribute Lv. 65 [뮬리넷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017592 [Skyliner: Enhance] Attribute Lv. 65 [스카이라이너: 강화] 특성 65 레벨 달성 +SKILL_20191024_017593 [Crosscut: Enhance] Attribute Lv. 65 [크로스컷: 강화] 특성 65 레벨 달성 SKILL_20191024_017594 Hoplite Class Lv. 45 하플라이트 클래스 45레벨 달성 -SKILL_20191024_017595 [Stabbing: Усиление] Attribute Lv. 65 [스태빙: 강화] 특성 65 레벨 달성 -SKILL_20191024_017596 [Pierce: Усиление] Attribute Lv. 65 [피어스: 강화] 특성 65 레벨 달성 -SKILL_20191024_017597 [Synchro Thrusting: Усиление] Attribute Lv. 65 [양손 찌르기: 강화] 특성 65 레벨 달성 -SKILL_20191024_017598 [Spear Throw: Усиление] Attribute Lv. 65 [투창: 강화] 특성 65 레벨 달성 -SKILL_20191024_017599 [Spear Lunge: Усиление] Attribute Lv. 65 [스피어 런지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017600 [Coursing: Усиление] Attribute Lv. 65 [코싱: 강화] 특성 65 레벨 달성 -SKILL_20191024_017601 [Rush Dog: Усиление] Attribute Lv. 65 [러시 도그: 강화] 특성 65 레벨 달성 -SKILL_20191024_017602 [Retrieve: Усиление] Attribute Lv. 65 [리트리브: 강화] 특성 65 레벨 달성 +SKILL_20191024_017595 [Stabbing: Enhance] Attribute Lv. 65 [스태빙: 강화] 특성 65 레벨 달성 +SKILL_20191024_017596 [Pierce: Enhance] Attribute Lv. 65 [피어스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017597 [Synchro Thrusting: Enhance] Attribute Lv. 65 [양손 찌르기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017598 [Spear Throw: Enhance] Attribute Lv. 65 [투창: 강화] 특성 65 레벨 달성 +SKILL_20191024_017599 [Spear Lunge: Enhance] Attribute Lv. 65 [스피어 런지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017600 [Coursing: Enhance] Attribute Lv. 65 [코싱: 강화] 특성 65 레벨 달성 +SKILL_20191024_017601 [Rush Dog: Enhance] Attribute Lv. 65 [러시 도그: 강화] 특성 65 레벨 달성 +SKILL_20191024_017602 [Retrieve: Enhance] Attribute Lv. 65 [리트리브: 강화] 특성 65 레벨 달성 SKILL_20191024_017603 Inquisitor Class Lv. 45 인퀴지터 클래스 45레벨 달성 -SKILL_20191024_017604 [Pear of Anguish: Усиление] Attribute Lv. 65 [절망의 배: 강화] 특성 65 레벨 달성 -SKILL_20191024_017605 [Breaking Wheel: Усиление] Attribute Lv. 65 [브레이킹 휠: 강화] 특성 65 레벨 달성 -SKILL_20191024_017606 [God Smash: Усиление] Attribute Lv. 65 [갓 스매시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017607 [Malleus Maleficarum: Усиление] Attribute Lv. 65 [마도 심판: 강화] 특성 65 레벨 달성 -SKILL_20191024_017608 [Ripper: Усиление] Attribute Lv. 65 [브레스트 리퍼: 강화] 특성 65 레벨 달성 +SKILL_20191024_017604 [Pear of Anguish: Enhance] Attribute Lv. 65 [절망의 배: 강화] 특성 65 레벨 달성 +SKILL_20191024_017605 [Breaking Wheel: Enhance] Attribute Lv. 65 [브레이킹 휠: 강화] 특성 65 레벨 달성 +SKILL_20191024_017606 [God Smash: Enhance] Attribute Lv. 65 [갓 스매시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017607 [Malleus Maleficarum: Enhance] Attribute Lv. 65 [마도 심판: 강화] 특성 65 레벨 달성 +SKILL_20191024_017608 [Ripper: Enhance] Attribute Lv. 65 [브레스트 리퍼: 강화] 특성 65 레벨 달성 SKILL_20191024_017609 Kabbalist Class Lv. 45 카발리스트 클래스 45 레벨 달성 -SKILL_20191024_017610 [Nachash: Усиление] Attribute Lv. 65 [나하시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017611 [Merkabah: Усиление] Attribute Lv. 65 [메르카바: 강화] 특성 65 레벨 달성 -SKILL_20191024_017612 [Tree of Sepiroth: Усиление] Attribute Lv. 65 [세피로트의 나무: 강화] 특성 65 레벨 달성 +SKILL_20191024_017610 [Nachash: Enhance] Attribute Lv. 65 [나하시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017611 [Merkabah: Enhance] Attribute Lv. 65 [메르카바: 강화] 특성 65 레벨 달성 +SKILL_20191024_017612 [Tree of Sepiroth: Enhance] Attribute Lv. 65 [세피로트의 나무: 강화] 특성 65 레벨 달성 SKILL_20191024_017613 Krivis Class Lv. 45 크리비 클래스 45레벨 달성 -SKILL_20191024_017614 [Zaibas: Усиление] Attribute Lv. 65 [자이바스: 강화] 특성 65 레벨 달성 -SKILL_20191024_017615 [Divine Stigma: Усиление] Attribute Lv. 65 [디바인 스티그마: 강화] 특성 65 레벨 달성 -SKILL_20191024_017616 [Initiate: Усиление] Attribute Lv. 65 개시 5레벨 이상 +SKILL_20191024_017614 [Zaibas: Enhance] Attribute Lv. 65 [자이바스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017615 [Divine Stigma: Enhance] Attribute Lv. 65 [디바인 스티그마: 강화] 특성 65 레벨 달성 +SKILL_20191024_017616 [Initiate: Enhance] Attribute Lv. 65 개시 5레벨 이상 SKILL_20191024_017617 Lancer Class Lv. 45 랜서 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017618 [Crush: Усиление] Attribute Lv. 65 [크러시: 강화] 특성 65 레벨 달성 SKILL_20191024_017619 [Joust: Усиление] Attribute Lv. 65 [자우스트: 강화] 특성 65 레벨 달성 SKILL_20191024_017620 [Unhorsing: Усиление] Attribute Lv. 65 [낙마 공격: 강화] 특성 65 레벨 달성 @@ -17623,47 +31501,65 @@ SKILL_20191024_017622 [Rhongomiant: Усиление] Attribute Lv. 65 [롱고 SKILL_20191024_017623 [Gigante Marcha: Усиление] Attribute Lv. 65 [기간테 마르샤: 강화] 특성 65 레벨 달성 SKILL_20191024_017624 Linker Class Lv. 45 и выше 링커 클래스 45레벨 이상 SKILL_20191024_017625 [Electric Shock: Усиление] Attribute Lv. 65 [일렉트릭 쇼크: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017618 [Crush: Enhance] Attribute Lv. 65 [크러시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017619 [Joust: Enhance] Attribute Lv. 65 [자우스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017620 [Unhorsing: Enhance] Attribute Lv. 65 [낙마 공격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017621 [Quintain: Enhance] Attribute Lv. 65 [퀸테인: 강화] 특성 65 레벨 달성 +SKILL_20191024_017622 [Rhongomiant: Enhance] Attribute Lv. 65 [롱고미안트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017623 [Gigante Marcha: Enhance] Attribute Lv. 65 [기간테 마르샤: 강화] 특성 65 레벨 달성 +SKILL_20191024_017624 Linker Class Lv. 45 and above 링커 클래스 45레벨 이상 +SKILL_20191024_017625 [Electric Shock: Enhance] Attribute Lv. 65 [일렉트릭 쇼크: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017626 Matador Class Lv. 45 마타도르 클래스 45레벨 달성 -SKILL_20191024_017627 [Muleta: Counterattack Усиление] Attribute Lv. 65 [물레타: 반격 강화] 특성 65 레벨 달성 -SKILL_20191024_017628 [Faena: Усиление] Attribute Lv. 65 [파에나: 강화] 특성 65 레벨 달성 -SKILL_20191024_017629 [Paso Doble: Усиление] Attribute Lv. 65 [파소 도블레: 강화] 특성 65 레벨 달성 -SKILL_20191024_017630 [Corrida Finale: Усиление] Attribute Lv. 65 [코리다 피날레: 강화] 특성 65 레벨 달성 +SKILL_20191024_017627 [Muleta: Counterattack Enhance] Attribute Lv. 65 [물레타: 반격 강화] 특성 65 레벨 달성 +SKILL_20191024_017628 [Faena: Enhance] Attribute Lv. 65 [파에나: 강화] 특성 65 레벨 달성 +SKILL_20191024_017629 [Paso Doble: Enhance] Attribute Lv. 65 [파소 도블레: 강화] 특성 65 레벨 달성 +SKILL_20191024_017630 [Corrida Finale: Enhance] Attribute Lv. 65 [코리다 피날레: 강화] 특성 65 레벨 달성 SKILL_20191024_017631 Matross Class Lv. 45 매트로스 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017632 [Fire и Run: Усиление] Attribute Lv. 65 [파이어 앤드 런: 강화] 특성 65 레벨 달성 SKILL_20191024_017633 [Explosion: Усиление] Attribute Lv. 65 [익스플로전: 강화] 특성 65 레벨 달성 SKILL_20191024_017634 [Crouching Strike: Усиление] Attribute Lv. 65 [크라우칭 스트라이크: 강화] 특성 65 레벨 달성 SKILL_20191024_017635 [Canister Shot: Усиление] Attribute Lv. 65 [캐니스터 샷: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017632 [Fire and Run: Enhance] Attribute Lv. 65 [파이어 앤드 런: 강화] 특성 65 레벨 달성 +SKILL_20191024_017633 [Explosion: Enhance] Attribute Lv. 65 [익스플로전: 강화] 특성 65 레벨 달성 +SKILL_20191024_017634 [Crouching Strike: Enhance] Attribute Lv. 65 [크라우칭 스트라이크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017635 [Canister Shot: Enhance] Attribute Lv. 65 [캐니스터 샷: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017636 Mergen Class Lv. 45 메르겐 클래스 45레벨 달성 -SKILL_20191024_017637 [Spread Shot: Усиление] Attribute Lv. 65 [스프레드 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017638 [Homing Arrow: Усиление] Attribute Lv. 65 [호밍 애로우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017639 [Triple Arrow: Усиление] Attribute Lv. 65 [트리플 애로우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017640 [Arrow Sprinkle: Усиление] Attribute Lv. 65 [화살비: 강화] 특성 65 레벨 달성 -SKILL_20191024_017641 [Down Fall: Усиление] Attribute Lv. 65 [다운 폴: 강화] 특성 65 레벨 달성 -SKILL_20191024_017642 [Zenith: Усиление] Attribute Lv. 65 [제니쓰: 강화] 특성 65 레벨 달성 +SKILL_20191024_017637 [Spread Shot: Enhance] Attribute Lv. 65 [스프레드 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017638 [Homing Arrow: Enhance] Attribute Lv. 65 [호밍 애로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017639 [Triple Arrow: Enhance] Attribute Lv. 65 [트리플 애로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017640 [Arrow Sprinkle: Enhance] Attribute Lv. 65 [화살비: 강화] 특성 65 레벨 달성 +SKILL_20191024_017641 [Down Fall: Enhance] Attribute Lv. 65 [다운 폴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017642 [Zenith: Enhance] Attribute Lv. 65 [제니쓰: 강화] 특성 65 레벨 달성 SKILL_20191024_017643 Miko Class Lv. 45 무녀 클래스 45레벨 달성 -SKILL_20191024_017644 [Gohei: Усиление] Attribute Lv. 65 [고헤이: 강화] 특성 65 레벨 달성 -SKILL_20191024_017645 [Hamaya: Усиление] Attribute Lv. 65 [하마야: 강화] 특성 65 레벨 달성 +SKILL_20191024_017644 [Gohei: Enhance] Attribute Lv. 65 [고헤이: 강화] 특성 65 레벨 달성 +SKILL_20191024_017645 [Hamaya: Enhance] Attribute Lv. 65 [하마야: 강화] 특성 65 레벨 달성 SKILL_20191024_017646 Monk Class Lv. 45 몽크 클래스 45레벨 달성 -SKILL_20191024_017647 [Double Punch: Усиление] Attribute Lv. 65 [쌍쇄공: 강화] 특성 65 레벨 달성 -SKILL_20191024_017648 [Palm Strike: Усиление] Attribute Lv. 65 [철사장: 강화] 특성 65 레벨 달성 -SKILL_20191024_017649 [Hand Knife: Усиление] Attribute Lv. 65 [관음장: 강화] 특성 65 레벨 달성 -SKILL_20191024_017650 [One Inch Punch: Усиление] Attribute Lv. 65 [촌경: 강화] 특성 65 레벨 달성 -SKILL_20191024_017651 [Energy Blast: Усиление] Attribute Lv. 65 [양광수: 강화] 특성 65 레벨 달성 -SKILL_20191024_017652 [God Finger Flick: Усиление] Attribute Lv. 65 [탄지신통: 강화] 특성 65 레벨 달성 +SKILL_20191024_017647 [Double Punch: Enhance] Attribute Lv. 65 [쌍쇄공: 강화] 특성 65 레벨 달성 +SKILL_20191024_017648 [Palm Strike: Enhance] Attribute Lv. 65 [철사장: 강화] 특성 65 레벨 달성 +SKILL_20191024_017649 [Hand Knife: Enhance] Attribute Lv. 65 [관음장: 강화] 특성 65 레벨 달성 +SKILL_20191024_017650 [One Inch Punch: Enhance] Attribute Lv. 65 [촌경: 강화] 특성 65 레벨 달성 +SKILL_20191024_017651 [Energy Blast: Enhance] Attribute Lv. 65 [양광수: 강화] 특성 65 레벨 달성 +SKILL_20191024_017652 [God Finger Flick: Enhance] Attribute Lv. 65 [탄지신통: 강화] 특성 65 레벨 달성 SKILL_20191024_017653 Murmillo Class Lv. 45 무르밀로 클래스 45레벨 달성 -SKILL_20191024_017654 [Frenzied Slash: Усиление] Attribute Lv. 65 [프렌지드 슬래시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017655 [Evade Thrust: Усиление] Attribute Lv. 65 [이베이드 쓰러스트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017656 [Headbutt: Усиление] Attribute Lv. 65 [헤드버트: 강화] 특성 65 레벨 달성 -SKILL_20191024_017657 [Scutum Hit: Усиление] Attribute Lv. 65 [스큐텀 힛: 강화] 특성 65 레벨 달성 -SKILL_20191024_017658 [Shield Train: Усиление] Attribute Lv. 65 [실드 트레인: 강화] 특성 65 레벨 달성 -SKILL_20191024_017659 [Emperor's Bane: Усиление] Attribute Lv. 65 [엠퍼러즈 베인: 강화] 특성 65 레벨 달성 +SKILL_20191024_017654 [Frenzied Slash: Enhance] Attribute Lv. 65 [프렌지드 슬래시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017655 [Evade Thrust: Enhance] Attribute Lv. 65 [이베이드 쓰러스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017656 [Headbutt: Enhance] Attribute Lv. 65 [헤드버트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017657 [Scutum Hit: Enhance] Attribute Lv. 65 [스큐텀 힛: 강화] 특성 65 레벨 달성 +SKILL_20191024_017658 [Shield Train: Enhance] Attribute Lv. 65 [실드 트레인: 강화] 특성 65 레벨 달성 +SKILL_20191024_017659 [Emperor's Bane: Enhance] Attribute Lv. 65 [엠퍼러즈 베인: 강화] 특성 65 레벨 달성 SKILL_20191024_017660 Musketeer Class Lv. 45 머스킷티어 클래스 45레벨 달성 -SKILL_20191024_017661 [Covering Fire: Усиление] Attribute Lv. 65 [커버링 파이어: 강화] 특성 65 레벨 달성 -SKILL_20191024_017662 [Headshot: Усиление] Attribute Lv. 65 [헤드샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017663 [Snipe: Усиление] Attribute Lv. 65 [스나이프: 강화] 특성 65 레벨 달성 -SKILL_20191024_017664 [Penetration Shot: Усиление] Attribute Lv. 65 [페네트레이션 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017665 [Volleyfire: Усиление] Attribute Lv. 65 [발리 파이어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017661 [Covering Fire: Enhance] Attribute Lv. 65 [커버링 파이어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017662 [Headshot: Enhance] Attribute Lv. 65 [헤드샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017663 [Snipe: Enhance] Attribute Lv. 65 [스나이프: 강화] 특성 65 레벨 달성 +SKILL_20191024_017664 [Penetration Shot: Enhance] Attribute Lv. 65 [페네트레이션 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017665 [Volleyfire: Enhance] Attribute Lv. 65 [발리 파이어: 강화] 특성 65 레벨 달성 SKILL_20191024_017666 Nak Muay Class Lv. 45 낙무아이 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017667 [Te Trong: Усиление] Attribute Lv. 65 [때트롱: 강화] 특성 65 레벨 달성 SKILL_20191024_017668 [Khao Loi: Усиление] Attribute Lv. 65 [카오로이: 강화] 특성 65 레벨 달성 SKILL_20191024_017669 [Ram Muay: Усиление] Attribute Lv. 65 [람무아이: 강화] 특성 65 레벨 달성 @@ -17677,80 +31573,96 @@ SKILL_20191024_017676 [Обод из Плоти: Усиление] Attribute Lv. SKILL_20191024_017677 [Костянная башня: Усиление] Attribute Lv. 65 [콥스 타워: 강화] 특성 65 레벨 달성 SKILL_20191024_017678 [Восстание Мертвецов: Усиление] Attribute Lv. 65 [해골 병사 만들기: 강화] 특성 65 레벨 달성 SKILL_20191024_017679 [Поднятие Костяных Лучников: Усиление] Attribute Lv. 65 [해골 궁수 만들기: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017667 [Te Trong: Enhance] Attribute Lv. 65 [때트롱: 강화] 특성 65 레벨 달성 +SKILL_20191024_017668 [Khao Loi: Enhance] Attribute Lv. 65 [카오로이: 강화] 특성 65 레벨 달성 +SKILL_20191024_017669 [Ram Muay: Enhance] Attribute Lv. 65 [람무아이: 강화] 특성 65 레벨 달성 +SKILL_20191024_017670 [Te Kha: Enhance] Attribute Lv. 65 [때카: 강화] 특성 65 레벨 달성 +SKILL_20191024_017671 [Sok Chiang: Enhance] Attribute Lv. 65 [쏙콴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017672 Necromancer Class Lv. 45 네크로맨서 클래스 45레벨 달성 +SKILL_20191024_017673 [Gather Corpse: Enhance] Attribute Lv. 65 [게더 콥스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017674 [Create Shoggoth: Enhance] Attribute Lv. 65 [쇼고스 만들기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017675 [Flesh Cannon: Enhance] Attribute Lv. 65 [플레시 캐논: 강화] 특성 65 레벨 달성 +SKILL_20191024_017676 [Flesh Hoop: Enhance] Attribute Lv. 65 [플레시 후프: 강화] 특성 65 레벨 달성 +SKILL_20191024_017677 [Corpse Tower: Enhance] Attribute Lv. 65 [콥스 타워: 강화] 특성 65 레벨 달성 +SKILL_20191024_017678 [Raise Dead: Enhance] Attribute Lv. 65 [해골 병사 만들기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017679 [Raise Skull Archer: Enhance] Attribute Lv. 65 [해골 궁수 만들기: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017680 Onmyoji Class Lv. 45 음양사 클래스 45레벨 달성 -SKILL_20191024_017681 [Fire Fox Shikigami: Усиление] Attribute Lv. 65 [불여우 식신령: 강화] 특성 65 레벨 달성 -SKILL_20191024_017682 [Greenwood Shikigami: Усиление] Attribute Lv. 65 [생목의 식신령: 강화] 특성 65 레벨 달성 -SKILL_20191024_017683 [Howling White Tiger: Усиление] Attribute Lv. 65 [백호령: 강화] 특성 65 레벨 달성 -SKILL_20191024_017684 [Water Shikigami: Усиление] Attribute Lv. 65 [살수의 식신령: 강화] 특성 65 레벨 달성 -SKILL_20191024_017685 [Toyou: Усиление] Attribute Lv. 65 [토용: 강화] 특성 65 레벨 달성 -SKILL_20191024_017686 [Yin Yang Harmony: Усиление] Attribute Lv. 65 [음양조화: 강화] 특성 65 레벨 달성 +SKILL_20191024_017681 [Fire Fox Shikigami: Enhance] Attribute Lv. 65 [불여우 식신령: 강화] 특성 65 레벨 달성 +SKILL_20191024_017682 [Greenwood Shikigami: Enhance] Attribute Lv. 65 [생목의 식신령: 강화] 특성 65 레벨 달성 +SKILL_20191024_017683 [Howling White Tiger: Enhance] Attribute Lv. 65 [백호령: 강화] 특성 65 레벨 달성 +SKILL_20191024_017684 [Water Shikigami: Enhance] Attribute Lv. 65 [살수의 식신령: 강화] 특성 65 레벨 달성 +SKILL_20191024_017685 [Toyou: Enhance] Attribute Lv. 65 [토용: 강화] 특성 65 레벨 달성 +SKILL_20191024_017686 [Yin Yang Harmony: Enhance] Attribute Lv. 65 [음양조화: 강화] 특성 65 레벨 달성 SKILL_20191024_017687 Oracle Class Lv. 45 오라클 클래스 45레벨 달성 SKILL_20191024_017688 Outlaw Class Lv. 45 아웃로 클래스 45레벨 달성 -SKILL_20191024_017689 [Throw Sand: Усиление] Attribute Lv. 65 [모래 뿌리기: 강화] 특성 65 레벨 달성 -SKILL_20191024_017690 [Brick Smash: Усиление] Attribute Lv. 65 [벽돌 깨기: 강화] 특성 65 레벨 달성 -SKILL_20191024_017691 [Mangle: Усиление] Attribute Lv. 65 [난도질: 강화] 특성 65 레벨 달성 -SKILL_20191024_017692 [Blindfire: Усиление] Attribute Lv. 65 [난사: 강화] 특성 65 레벨 달성 -SKILL_20191024_017693 [Rampage: Усиление] Attribute Lv. 65 [난동 부리기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017689 [Throw Sand: Enhance] Attribute Lv. 65 [모래 뿌리기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017690 [Brick Smash: Enhance] Attribute Lv. 65 [벽돌 깨기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017691 [Mangle: Enhance] Attribute Lv. 65 [난도질: 강화] 특성 65 레벨 달성 +SKILL_20191024_017692 [Blindfire: Enhance] Attribute Lv. 65 [난사: 강화] 특성 65 레벨 달성 +SKILL_20191024_017693 [Rampage: Enhance] Attribute Lv. 65 [난동 부리기: 강화] 특성 65 레벨 달성 SKILL_20191024_017694 Paladin Class Lv. 45 팔라딘 클래스 45레벨 달성 -SKILL_20191024_017695 [Restoration: Усиление] Attribute Lv. 65 [리스토레이션: 강화] 특성 65 레벨 달성 -SKILL_20191024_017696 [Conviction: Усиление] Attribute Lv. 65 [컨빅션: 강화] 특성 65 레벨 달성 -SKILL_20191024_017697 [Demolition: Усиление] Attribute Lv. 65 [데몰리션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017695 [Restoration: Enhance] Attribute Lv. 65 [리스토레이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017696 [Conviction: Enhance] Attribute Lv. 65 [컨빅션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017697 [Demolition: Enhance] Attribute Lv. 65 [데몰리션: 강화] 특성 65 레벨 달성 SKILL_20191024_017698 Pardoner Class Lv. 45 파드너 클래스 45레벨 달성 -SKILL_20191024_017699 [Indulgentia: Усиление] Attribute Lv. 65 [인둘겐티아: 강화] 특성 65 레벨 달성 +SKILL_20191024_017699 [Indulgentia: Enhance] Attribute Lv. 65 [인둘겐티아: 강화] 특성 65 레벨 달성 SKILL_20191024_017700 Discerning Evil [디서닝 이블: 강화] 특성 65 레벨 달성 -SKILL_20191024_017701 [Decatose: Усиление] Attribute Lv. 65 [데카토스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017701 [Decatose: Enhance] Attribute Lv. 65 [데카토스: 강화] 특성 65 레벨 달성 SKILL_20191024_017702 Peltasta Class Lv. 45 펠타스타 클래스 45레벨 달성 -SKILL_20191024_017703 [Umbo Blow: Усиление] Attribute Lv. 65 [엄보 블로: 강화] 특성 65 레벨 달성 -SKILL_20191024_017704 [Rim Blow: Усиление] Attribute Lv. 65 [림 블로: 강화] 특성 65 레벨 달성 -SKILL_20191024_017705 [Shield Robe: Усиление] Attribute Lv. 65 [실드 로브: 강화] 특성 65 레벨 달성 +SKILL_20191024_017703 [Umbo Blow: Enhance] Attribute Lv. 65 [엄보 블로: 강화] 특성 65 레벨 달성 +SKILL_20191024_017704 [Rim Blow: Enhance] Attribute Lv. 65 [림 블로: 강화] 특성 65 레벨 달성 +SKILL_20191024_017705 [Shield Robe: Enhance] Attribute Lv. 65 [실드 로브: 강화] 특성 65 레벨 달성 SKILL_20191024_017706 Pied Piper Class Lv. 45 파이드 파이퍼 클래스 45레벨 달성 -SKILL_20191024_017707 [Hameln Nagetier: Усиление] Attribute Lv. 65 [하멜른 나게티어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017707 [Hameln Nagetier: Enhance] Attribute Lv. 65 [하멜른 나게티어: 강화] 특성 65 레벨 달성 SKILL_20191024_017708 Plague Doctor Class Lv. 45 플레이그닥터 클래스 45레벨 달성 -SKILL_20191024_017709 [Incineration: Усиление] Attribute Lv. 65 [소각: 강화] 특성 65 레벨 달성 -SKILL_20191024_017710 [Black Death Steam: Усиление] Attribute Lv. 65 [흑사병 증기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017709 [Incineration: Enhance] Attribute Lv. 65 [소각: 강화] 특성 65 레벨 달성 +SKILL_20191024_017710 [Black Death Steam: Enhance] Attribute Lv. 65 [흑사병 증기: 강화] 특성 65 레벨 달성 SKILL_20191024_017711 Priest Class Lv. 45 프리스트 클래스 45레벨 달성 -SKILL_20191024_017712 [Mass Heal: Усиление] Attribute Lv. 65 [매스 힐: 강화] 특성 65 레벨 달성 -SKILL_20191024_017713 [Turn Undead: Усиление] Attribute Lv. 65 [턴 언데드: 강화] 특성 65 레벨 달성 +SKILL_20191024_017712 [Mass Heal: Enhance] Attribute Lv. 65 [매스 힐: 강화] 특성 65 레벨 달성 +SKILL_20191024_017713 [Turn Undead: Enhance] Attribute Lv. 65 [턴 언데드: 강화] 특성 65 레벨 달성 SKILL_20191024_017714 Psychokino Class Lv. 45 사이코키노 클래스 45레벨 달성 -SKILL_20191024_017715 [Psychic Pressure: Усиление] Attribute Lv. 65 [사이킥 프레셔: 강화] 특성 65 레벨 달성 -SKILL_20191024_017716 [Magnetic Force: Усиление] Attribute Lv. 65 [마그네틱 포스: 강화] 특성 65 레벨 달성 -SKILL_20191024_017717 [Gravity Pole: Усиление] Attribute Lv. 65 [그라비티 폴: 강화] 특성 65 레벨 달성 -SKILL_20191024_017718 [Heavy Gravity: Усиление] Attribute Lv. 65 [헤비 그라비티: 강화] 특성 65 레벨 달성 +SKILL_20191024_017715 [Psychic Pressure: Enhance] Attribute Lv. 65 [사이킥 프레셔: 강화] 특성 65 레벨 달성 +SKILL_20191024_017716 [Magnetic Force: Enhance] Attribute Lv. 65 [마그네틱 포스: 강화] 특성 65 레벨 달성 +SKILL_20191024_017717 [Gravity Pole: Enhance] Attribute Lv. 65 [그라비티 폴: 강화] 특성 65 레벨 달성 +SKILL_20191024_017718 [Heavy Gravity: Enhance] Attribute Lv. 65 [헤비 그라비티: 강화] 특성 65 레벨 달성 SKILL_20191024_017719 Quarrel Shooter Class Lv. 45 쿼렐슈터 클래스 45레벨 달성 -SKILL_20191024_017720 [Scatter Caltrops: Усиление] Attribute Lv. 65 [캘트롭 뿌리기: 강화] 특성 65 레벨 달성 -SKILL_20191024_017721 [Stone Shot: Усиление] Attribute Lv. 65 [스톤 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017722 [Rapid Fire: Усиление] Attribute Lv. 65 [래피드 파이어: 강화] 특성 65 레벨 달성 -SKILL_20191024_017723 [Teardown: Усиление] Attribute Lv. 65 [철거: 강화] 특성 65 레벨 달성 +SKILL_20191024_017720 [Scatter Caltrops: Enhance] Attribute Lv. 65 [캘트롭 뿌리기: 강화] 특성 65 레벨 달성 +SKILL_20191024_017721 [Stone Shot: Enhance] Attribute Lv. 65 [스톤 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017722 [Rapid Fire: Enhance] Attribute Lv. 65 [래피드 파이어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017723 [Teardown: Enhance] Attribute Lv. 65 [철거: 강화] 특성 65 레벨 달성 SKILL_20191024_017724 Ranger Class Lv. 45 레인저 클래스 45레벨 달성 -SKILL_20191024_017725 [Barrage: Усиление] Attribute Lv. 65 [배라지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017726 [High Anchoring: Усиление] Attribute Lv. 65 [하이 앵커링: 강화] 특성 65 레벨 달성 -SKILL_20191024_017727 [Critical Shot: Усиление] Attribute Lv. 65 [크리티컬 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017728 [Bounce Shot: Усиление] Attribute Lv. 65 [바운스 샷: 강화] 특성 65 레벨 달성 -SKILL_20191024_017729 [Spiral Arrow: Усиление] Attribute Lv. 65 [스파이럴 애로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017725 [Barrage: Enhance] Attribute Lv. 65 [배라지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017726 [High Anchoring: Enhance] Attribute Lv. 65 [하이 앵커링: 강화] 특성 65 레벨 달성 +SKILL_20191024_017727 [Critical Shot: Enhance] Attribute Lv. 65 [크리티컬 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017728 [Bounce Shot: Enhance] Attribute Lv. 65 [바운스 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017729 [Spiral Arrow: Enhance] Attribute Lv. 65 [스파이럴 애로우: 강화] 특성 65 레벨 달성 SKILL_20191024_017730 Retiarius Class Lv. 45 레티아리이 클래스 45 레벨 달성 -SKILL_20191024_017731 [Trident Finish: Усиление] Attribute Lv. 65 [트라이던트 피니시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017732 [Disarm: Усиление] Attribute Lv. 65 [무장 해제: 강화] 특성 65 레벨 달성 -SKILL_20191024_017733 [Dagger Finish: Усиление] Attribute Lv. 65 [대거 피니시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017734 [Blandir Cadena: Усиление] Attribute Lv. 65 [블란디르 카데나: 강화] 특성 65 레벨 달성 +SKILL_20191024_017731 [Trident Finish: Enhance] Attribute Lv. 65 [트라이던트 피니시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017732 [Disarm: Enhance] Attribute Lv. 65 [무장 해제: 강화] 특성 65 레벨 달성 +SKILL_20191024_017733 [Dagger Finish: Enhance] Attribute Lv. 65 [대거 피니시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017734 [Blandir Cadena: Enhance] Attribute Lv. 65 [블란디르 카데나: 강화] 특성 65 레벨 달성 SKILL_20191024_017735 Rodelero Class Lv. 45 로델레로 클래스 45레벨 달성 -SKILL_20191024_017736 [Shield Charge: Усиление] Attribute Lv. 65 [실드 차지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017737 [Montano: Усиление] Attribute Lv. 65 [몬타노: 강화] 특성 65 레벨 달성 -SKILL_20191024_017738 [Targe Smash: Усиление] Attribute Lv. 65 [타지 스매시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017739 [Shield Push: Усиление] Attribute Lv. 65 [실드 푸시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017740 [Slithering: Усиление] Attribute Lv. 65 [회피이동: 강화] 특성 65 레벨 달성 -SKILL_20191024_017741 [Shooting Star: Усиление] Attribute Lv. 65 [슈팅 스타: 강화] 특성 65 레벨 달성 -SKILL_20191024_017742 [Shield Shoving: Усиление] Attribute Lv. 65 [실드 셔빙: 강화] 특성 65 레벨 달성 -SKILL_20191024_017743 [Shield Bash: Усиление] Attribute Lv. 65 [실드 배시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017736 [Shield Charge: Enhance] Attribute Lv. 65 [실드 차지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017737 [Montano: Enhance] Attribute Lv. 65 [몬타노: 강화] 특성 65 레벨 달성 +SKILL_20191024_017738 [Targe Smash: Enhance] Attribute Lv. 65 [타지 스매시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017739 [Shield Push: Enhance] Attribute Lv. 65 [실드 푸시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017740 [Slithering: Enhance] Attribute Lv. 65 [회피이동: 강화] 특성 65 레벨 달성 +SKILL_20191024_017741 [Shooting Star: Enhance] Attribute Lv. 65 [슈팅 스타: 강화] 특성 65 레벨 달성 +SKILL_20191024_017742 [Shield Shoving: Enhance] Attribute Lv. 65 [실드 셔빙: 강화] 특성 65 레벨 달성 +SKILL_20191024_017743 [Shield Bash: Enhance] Attribute Lv. 65 [실드 배시: 강화] 특성 65 레벨 달성 SKILL_20191024_017744 Rogue Class Lv. 45 로그 클래스 45레벨 달성 -SKILL_20191024_017745 [Burrow: Усиление] Attribute Lv. 65 [버로우: 강화] 특성 65 레벨 달성 -SKILL_20191024_017746 [Backstab: Усиление] Attribute Lv. 65 [백스탭: 강화] 특성 65 레벨 달성 -SKILL_20191024_017747 [Knife Throw: Усиление] Attribute Lv. 65 [나이프 스로잉: 강화] 특성 65 레벨 달성 +SKILL_20191024_017745 [Burrow: Enhance] Attribute Lv. 65 [버로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017746 [Backstab: Enhance] Attribute Lv. 65 [백스탭: 강화] 특성 65 레벨 달성 +SKILL_20191024_017747 [Knife Throw: Enhance] Attribute Lv. 65 [나이프 스로잉: 강화] 특성 65 레벨 달성 SKILL_20191024_017748 Rune Caster Class Lv. 45 룬캐스터 클래스 45레벨 달성 -SKILL_20191024_017749 [Rune of Destruction: Усиление] Attribute Lv. 65 [파괴의 룬: 강화] 특성 65 레벨 달성 -SKILL_20191024_017750 [Rune of Ice: Усиление] Attribute Lv. 65 [얼음의 룬: 강화] 특성 65 레벨 달성 -SKILL_20191024_017751 [Rune of Justice: Усиление] Attribute Lv. 65 [정의의 룬: 강화] 특성 65 레벨 달성 -SKILL_20191024_017752 [Rune of Rock: Усиление] Attribute Lv. 65 [돌의 룬: 강화] 특성 65 레벨 달성 +SKILL_20191024_017749 [Rune of Destruction: Enhance] Attribute Lv. 65 [파괴의 룬: 강화] 특성 65 레벨 달성 +SKILL_20191024_017750 [Rune of Ice: Enhance] Attribute Lv. 65 [얼음의 룬: 강화] 특성 65 레벨 달성 +SKILL_20191024_017751 [Rune of Justice: Enhance] Attribute Lv. 65 [정의의 룬: 강화] 특성 65 레벨 달성 +SKILL_20191024_017752 [Rune of Rock: Enhance] Attribute Lv. 65 [돌의 룬: 강화] 특성 65 레벨 달성 SKILL_20191024_017753 Sadhu Class Lv. 45 사두 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017754 [Out of Body: Усиление] Attribute Lv. 65 [유체이탈: 강화] 특성 65 레벨 달성 SKILL_20191024_017755 [Vashita Siddhi: Усиление] Attribute Lv. 65 [바시타 싯디: 강화] 특성 65 레벨 달성 SKILL_20191024_017756 [Astral Body Explosion: Усиление] Attribute Lv. 65 [유체 폭발: 강화] 특성 65 레벨 달성 @@ -17760,24 +31672,36 @@ SKILL_20191024_017759 [Micro Dimension: Усиление] Attribute Lv. 65 [마 SKILL_20191024_017760 [Ultimate Dimension: Усиление] Attribute Lv. 65 [얼티밋 디멘션: 강화] 특성 65 레벨 달성 SKILL_20191024_017761 [Dimension Compression: Усиление] Attribute Lv. 65 [디멘션 컴프레션: 강화] 특성 65 레벨 달성 SKILL_20191024_017762 [Hole of Darkness: Усиление] Attribute Lv. 65 [홀 오브 다크니스: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017754 [Out of Body: Enhance] Attribute Lv. 65 [유체이탈: 강화] 특성 65 레벨 달성 +SKILL_20191024_017755 [Vashita Siddhi: Enhance] Attribute Lv. 65 [바시타 싯디: 강화] 특성 65 레벨 달성 +SKILL_20191024_017756 [Astral Body Explosion: Enhance] Attribute Lv. 65 [유체 폭발: 강화] 특성 65 레벨 달성 +SKILL_20191024_017757 [Possession: Enhance] Attribute Lv. 65 [포제션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017758 Sage Class Lv. 45 and above 세이지 클래스 45레벨 이상 +SKILL_20191024_017759 [Micro Dimension: Enhance] Attribute Lv. 65 [마이크로 디멘션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017760 [Ultimate Dimension: Enhance] Attribute Lv. 65 [얼티밋 디멘션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017761 [Dimension Compression: Enhance] Attribute Lv. 65 [디멘션 컴프레션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017762 [Hole of Darkness: Enhance] Attribute Lv. 65 [홀 오브 다크니스: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017763 Sapper Class Lv. 45 새퍼 클래스 45레벨 달성 -SKILL_20191024_017764 [Stake Stockades: Усиление] Attribute Lv. 65 [방책: 강화] 특성 65 레벨 달성 -SKILL_20191024_017765 [Claymore: Усиление] Attribute Lv. 65 [크레모어: 강화] 특성 65 레벨 달성 -SKILL_20191024_017766 [Punji Stake: Усиление] Attribute Lv. 65 [푼지 스테이크: 강화] 특성 65 레벨 달성 -SKILL_20191024_017767 [Detonate Traps: Усиление] Attribute Lv. 65 [데토네이트 트랩: 강화] 특성 65 레벨 달성 -SKILL_20191024_017768 [Broom Trap: Усиление] Attribute Lv. 65 [브룸 트랩: 강화] 특성 65 레벨 달성 -SKILL_20191024_017769 [Spike Shooter: Усиление] Attribute Lv. 65 [스파이크 슈터: 강화] 특성 65 레벨 달성 -SKILL_20191024_017770 [Spring Trap: Усиление] Attribute Lv. 65 [스프링 트랩: 강화] 특성 65 레벨 달성 -SKILL_20191024_017771 [Leghold Trap: Усиление] Attribute Lv. 65 [레그홀드 트랩: 강화] 특성 65 레벨 달성 +SKILL_20191024_017764 [Stake Stockades: Enhance] Attribute Lv. 65 [방책: 강화] 특성 65 레벨 달성 +SKILL_20191024_017765 [Claymore: Enhance] Attribute Lv. 65 [크레모어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017766 [Punji Stake: Enhance] Attribute Lv. 65 [푼지 스테이크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017767 [Detonate Traps: Enhance] Attribute Lv. 65 [데토네이트 트랩: 강화] 특성 65 레벨 달성 +SKILL_20191024_017768 [Broom Trap: Enhance] Attribute Lv. 65 [브룸 트랩: 강화] 특성 65 레벨 달성 +SKILL_20191024_017769 [Spike Shooter: Enhance] Attribute Lv. 65 [스파이크 슈터: 강화] 특성 65 레벨 달성 +SKILL_20191024_017770 [Spring Trap: Enhance] Attribute Lv. 65 [스프링 트랩: 강화] 특성 65 레벨 달성 +SKILL_20191024_017771 [Leghold Trap: Enhance] Attribute Lv. 65 [레그홀드 트랩: 강화] 특성 65 레벨 달성 SKILL_20191024_017772 Schwarzer Reiter Class Lv. 45 슈바르츠라이터 클래스 45레벨 달성 -SKILL_20191024_017773 [Concentrated Fire: Усиление] Attribute Lv. 65 [집중포화: 강화] 특성 65 레벨 달성 -SKILL_20191024_017774 [Caracole: Усиление] Attribute Lv. 65 [카라콜: 강화] 특성 65 레벨 달성 -SKILL_20191024_017775 [Retreat Shot: Усиление] Attribute Lv. 65 [후퇴 사격: 강화] 특성 65 레벨 달성 -SKILL_20191024_017776 [Marching Fire: Усиление] Attribute Lv. 65 [돌격 사격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017773 [Concentrated Fire: Enhance] Attribute Lv. 65 [집중포화: 강화] 특성 65 레벨 달성 +SKILL_20191024_017774 [Caracole: Enhance] Attribute Lv. 65 [카라콜: 강화] 특성 65 레벨 달성 +SKILL_20191024_017775 [Retreat Shot: Enhance] Attribute Lv. 65 [후퇴 사격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017776 [Marching Fire: Enhance] Attribute Lv. 65 [돌격 사격: 강화] 특성 65 레벨 달성 SKILL_20191024_017777 Scout Class Lv. 15 스카우트 클래스 15레벨 달성 -SKILL_20191024_017778 [Dagger Slash: Усиление] Attribute Lv. 65 [대거 슬래시: 강화] 특성 65 레벨 달성 -SKILL_20191024_017779 [Oblique Fire: Усиление] Attribute Lv. 65 [오블리크 파이어: 강화] 특성 65 레벨 달성 +SKILL_20191024_017778 [Dagger Slash: Enhance] Attribute Lv. 65 [대거 슬래시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017779 [Oblique Fire: Enhance] Attribute Lv. 65 [오블리크 파이어: 강화] 특성 65 레벨 달성 SKILL_20191024_017780 Shadowmancer Class Lv. 45 섀도우맨서 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017781 [Shadow Thorn: Усиление] Attribute Lv. 65 [섀도우 쏜: 강화] 특성 65 레벨 달성 SKILL_20191024_017782 [Shadow Conjuration: Усиление] Attribute Lv. 65 [섀도우 컨저레이션: 강화] 특성 65 레벨 달성 SKILL_20191024_017783 [Shadow Condensation: Усиление] Attribute Lv. 65 [섀도우 콘덴세이션: 강화] 특성 65 레벨 달성 @@ -17793,43 +31717,85 @@ SKILL_20191024_017792 [Kunai: Усиление] Attribute Lv. 65 [쿠나이: 강 SKILL_20191024_017793 [Raiton no Jutsu: Усиление] Attribute Lv. 65 [인법 뇌둔술: 강화] 특성 65 레벨 달성 SKILL_20191024_017794 Призыватель Class Lv. 45 소서러 클래스 45레벨 달성 SKILL_20191024_017795 [Призыв фамильяров: Усиление] Attribute Lv. 65 [사역마 소환: 강화] 특성 65 레벨 달성 +<<<<<<< HEAD SKILL_20191024_017796 [Воплощение: Усиление] Attribute Lv. 65 [이보케이션: 강화] 특성 65 레벨 달성 SKILL_20191024_017797 [Кровососы: Усиление] Attribute Lv. 65 [데스모두스: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017781 [Shadow Thorn: Enhance] Attribute Lv. 65 [섀도우 쏜: 강화] 특성 65 레벨 달성 +SKILL_20191024_017782 [Shadow Conjuration: Enhance] Attribute Lv. 65 [섀도우 컨저레이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017783 [Shadow Condensation: Enhance] Attribute Lv. 65 [섀도우 콘덴세이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017784 Sheriff Class Lv. 45 and above 셰리프 클래스 45레벨 이상 +SKILL_20191024_017785 [Quick Draw: Enhance] Attribute Lv. 65 [퀵 드로우: 강화] 특성 65 레벨 달성 +SKILL_20191024_017786 [Fanning: Enhance] Attribute Lv. 65 [패닝: 강화] 특성 65 레벨 달성 +SKILL_20191024_017787 [Peacemaker: Enhance] Attribute Lv. 65 [피스메이커: 강화] 특성 65 레벨 달성 +SKILL_20191024_017788 [Aiming Shot: Enhance] Attribute Lv. 65 [에이밍 샷: 강화] 특성 65 레벨 달성 +SKILL_20191024_017789 Shinobi Class Lv. 45 시노비 클래스 45레벨 달성 +SKILL_20191024_017790 [Mijin no Jutsu: Enhance] Lv. 65 [인법 미진술: 강화] 특성 65 레벨 달성 +SKILL_20191024_017791 [Katon no Jutsu: Enhance] Attribute Lv. 65 [인법 화둔술: 강화] 특성 65 레벨 달성 +SKILL_20191024_017792 [Kunai: Enhance] Attribute Lv. 65 [쿠나이: 강화] 특성 65 레벨 달성 +SKILL_20191024_017793 [Raiton no Jutsu: Enhance] Attribute Lv. 65 [인법 뇌둔술: 강화] 특성 65 레벨 달성 +SKILL_20191024_017794 Sorcerer Class Lv. 45 소서러 클래스 45레벨 달성 +SKILL_20191024_017795 [Summon Familiar: Enhance] Attribute Lv. 65 [사역마 소환: 강화] 특성 65 레벨 달성 +SKILL_20191024_017796 [Evocation: Enhance] Attribute Lv. 65 [이보케이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017797 [Desmodus: Enhance] Attribute Lv. 65 [데스모두스: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20191024_017796 [Evocation: Усиление] Attribute Lv. 65 [이보케이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017797 [Desmodus: Усиление] Attribute Lv. 65 [데스모두스: 강화] 특성 65 레벨 달성 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191024_017798 Squire Class Lv. 45 스콰이어 클래스 45레벨 달성 -SKILL_20191024_017799 [Deadly Combo: Усиление] Lv. 65 [데들리 콤보: 강화] 특성 65 레벨 달성 +SKILL_20191024_017799 [Deadly Combo: Enhance] Lv. 65 [데들리 콤보: 강화] 특성 65 레벨 달성 SKILL_20191024_017800 Templar Class Lv. 45 템플러 클래스 45 레벨 달성 -SKILL_20191024_017801 [Forge: Усиление] Attribute Lv. 65 [포지 설치: 강화] 특성 65 레벨 달성 -SKILL_20191024_017802 [Mortal Slash: Усиление] Attribute Lv. 65 [모탈 슬래시: 강화] 특성 65 레벨 달성 +SKILL_20191024_017801 [Forge: Enhance] Attribute Lv. 65 [포지 설치: 강화] 특성 65 레벨 달성 +SKILL_20191024_017802 [Mortal Slash: Enhance] Attribute Lv. 65 [모탈 슬래시: 강화] 특성 65 레벨 달성 SKILL_20191024_017803 Thaumaturge Class Lv. 45 쏘마터지 클래스 45레벨 달성 SKILL_20191024_017804 Tiger Hunter Class Lv. 45 산포 클래스 45레벨 달성 -SKILL_20191024_017805 [Piercing Shot: Усиление] Attribute Lv. 65 [관통 사격: 강화] 특성 65 레벨 달성 -SKILL_20191024_017806 [Rapid Shot: Усиление] Attribute Lv.65 [연발 사격: 강화] 특성 65 레벨 달성 -SKILL_20191024_017807 [Ambush: Усиление] Attribute Lv. 65 [기습: 강화] 특성 65 레벨 달성 +SKILL_20191024_017805 [Piercing Shot: Enhance] Attribute Lv. 65 [관통 사격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017806 [Rapid Shot: Enhance] Attribute Lv.65 [연발 사격: 강화] 특성 65 레벨 달성 +SKILL_20191024_017807 [Ambush: Enhance] Attribute Lv. 65 [기습: 강화] 특성 65 레벨 달성 SKILL_20191024_017808 Warlock Class Lv. 45 워록 클래스 45레벨 달성 -SKILL_20191024_017809 [Pole of Agony: Усиление] Attribute Lv. 65 [폴 오브 아고니: 강화] 특성 65 레벨 달성 -SKILL_20191024_017810 [Invocation: Усиление] Attribute Lv. 65 [인보케이션: 강화] 특성 65 레벨 달성 -SKILL_20191024_017811 [Dark Theurge: Усиление] Attribute Lv. 65 [다크 써지: 강화] 특성 65 레벨 달성 -SKILL_20191024_017812 [Mastema: Усиление] Attribute Lv. 65 [마스테마: 강화] 특성 65 레벨 달성 -SKILL_20191024_017813 [Demon Scratch: Усиление] Attribute Lv. 65 [데몬 스크래치: 강화] 특성 65 레벨 달성 +SKILL_20191024_017809 [Pole of Agony: Enhance] Attribute Lv. 65 [폴 오브 아고니: 강화] 특성 65 레벨 달성 +SKILL_20191024_017810 [Invocation: Enhance] Attribute Lv. 65 [인보케이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017811 [Dark Theurge: Enhance] Attribute Lv. 65 [다크 써지: 강화] 특성 65 레벨 달성 +SKILL_20191024_017812 [Mastema: Enhance] Attribute Lv. 65 [마스테마: 강화] 특성 65 레벨 달성 +SKILL_20191024_017813 [Demon Scratch: Enhance] Attribute Lv. 65 [데몬 스크래치: 강화] 특성 65 레벨 달성 SKILL_20191024_017814 Swordsman Class Lv. 15 소드맨 클래스 15레벨 달성 -SKILL_20191024_017815 [Thrust: Усиление] Attribute Lv. 65 [쓰러스트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017815 [Thrust: Enhance] Attribute Lv. 65 [쓰러스트: 강화] 특성 65 레벨 달성 SKILL_20191024_017816 [Bash: Enhancement] Attribute Lv. 65 [배시: 강화] 특성 65 레벨 달성 +<<<<<<< HEAD SKILL_20191024_017817 Волшебник Class Lv. 15 위저드 클래스 15레벨 달성 SKILL_20191024_017818 [Заряд Энергии: Усиление] Attribute Lv. 65 [에너지 볼트: 강화] 특성 65 레벨 달성 SKILL_20191024_017819 [Землетресение: Усиление] attribute Lv. 65 [어스퀘이크: 강화] 특성 65 레벨 달성 SKILL_20191024_017820 [Волшебная Ракета: Усиление] attribute Lv. 65 [매직 미사일: 강화] 특성 65 레벨 달성 +======= +SKILL_20191024_017817 Wizard Class Lv. 15 위저드 클래스 15레벨 달성 +SKILL_20191024_017818 [Energy Bolt: Enhance] Attribute Lv. 65 [에너지 볼트: 강화] 특성 65 레벨 달성 +SKILL_20191024_017819 [Earthquake: Enhance] attribute Lv. 65 [어스퀘이크: 강화] 특성 65 레벨 달성 +SKILL_20191024_017820 [Magic Missile: Enhance] attribute Lv. 65 [매직 미사일: 강화] 특성 65 레벨 달성 +>>>>>>> parent of c507e1b... Update SKILL.tsv SKILL_20191024_017821 Wugushi Class Lv. 45 무고사 클래스 45레벨 달성 -SKILL_20191024_017822 [Wugong Gu: Усиление] attribute Lv. 65 [오공고: 강화] 특성 65 레벨 달성 -SKILL_20191024_017823 [Poison Pot: Усиление] attribute Lv. 65 [독 항아리: 강화] 특성 65 레벨 달성 -SKILL_20191024_017824 [Jincan Gu: Усиление] attribute Lv. 65 [금잠고: 강화] 특성 65 레벨 달성 -SKILL_20191024_017825 [Latent Venom: Усиление] attribute Lv. 65 [잠독백세: 강화] 특성 65 레벨 달성 -SKILL_20191024_017826 [Wide Miasma: Усиление] attribute Lv. 65 [독무만상: 강화] 특성 65 레벨 달성 +SKILL_20191024_017822 [Wugong Gu: Enhance] attribute Lv. 65 [오공고: 강화] 특성 65 레벨 달성 +SKILL_20191024_017823 [Poison Pot: Enhance] attribute Lv. 65 [독 항아리: 강화] 특성 65 레벨 달성 +SKILL_20191024_017824 [Jincan Gu: Enhance] attribute Lv. 65 [금잠고: 강화] 특성 65 레벨 달성 +SKILL_20191024_017825 [Latent Venom: Enhance] attribute Lv. 65 [잠독백세: 강화] 특성 65 레벨 달성 +SKILL_20191024_017826 [Wide Miasma: Enhance] attribute Lv. 65 [독무만상: 강화] 특성 65 레벨 달성 SKILL_20191024_017827 Crescendo Bane Lv. 5 혈류 잠천 5레벨 이상 SKILL_20191024_017828 Zealot Class Lv. 45 질럿 클래스 45레벨 달성 +<<<<<<< HEAD SKILL_20191024_017829 [Immolation: Усиление] attribute Lv. 65 [이몰레이션: 강화] 특성 65 레벨 달성 SKILL_20191024_017830 [Fanatic Illusion: Усиление] attribute Lv. 65 [파나틱 일루젼: 강화] 특성 65 레벨 달성 SKILL_20191024_017831 [Emphatic Thrust: Усиление] attribute Lv. 65 [엠퍼시스 트러스트: 강화] 특성 65 레벨 달성 +<<<<<<< HEAD SKILL_20191026_017832 Длительность: #{CaptionTime}# Секунд{nl}Max. Level 1 지속시간 #{CaptionTime}#초{nl}1레벨 마스터 +======= +SKILL_20191024_017829 [Immolation: Enhance] attribute Lv. 65 [이몰레이션: 강화] 특성 65 레벨 달성 +SKILL_20191024_017830 [Fanatic Illusion: Enhance] attribute Lv. 65 [파나틱 일루젼: 강화] 특성 65 레벨 달성 +SKILL_20191024_017831 [Emphatic Thrust: Enhance] attribute Lv. 65 [엠퍼시스 트러스트: 강화] 특성 65 레벨 달성 +SKILL_20191026_017832 Duration: #{CaptionTime}# seconds{nl}Max. Level 1 지속시간 #{CaptionTime}#초{nl}1레벨 마스터 +>>>>>>> parent of c507e1b... Update SKILL.tsv +======= +SKILL_20191026_017832 Duration: #{CaptionTime}# seconds{nl}Max. Level 1 지속시간 #{CaptionTime}#초{nl}1레벨 마스터 +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191026_017833 Bloody Battle 혈전 SKILL_20191026_017834 Healing received is уменьшится by -10% каждые stack. 받는 힐량이 중첩당 10%씩 감소합니다. SKILL_20191026_017835 Skirmish 투쟁 @@ -17848,8 +31814,13 @@ SKILL_20191104_017847 GM resurrects a fallen player. GM이 구원자들에게 SKILL_20191104_017848 Heal - GM's Protection 힐 - GM의 가호 SKILL_20191104_017849 GM casts a spell to recover HP of players. GM이 구원자들에게 가호를 부여하여, HP가 회복됩니다. SKILL_20191104_017850 Attack is increased due to GM's support. GM의 응원을 받아 공격력이 더욱 증가합니다. +<<<<<<< HEAD SKILL_20191118_017851 * шанс for [Omikuji] to apply a Great Blessing is increased to 10%, и its effects are changed as follows.{nl}* Great Blessing Длительность эффекта: 30 минут{nl}* Great Blessing: Увеличение Looting шанс by 500 и provides a 20% шанс of preventing you from losing equipment durability for 1 minute. * [오미쿠지]의 대길 확률이 10%로 변경되고, 대길 효과가 다음과 같은 효과로 변경됩니다.{nl}* 대길 버프 지속시간: 30분{nl}* 대길: 루팅 찬스 500 증가 및 20% 확률로 1분동안 장착한 장비의 내구도가 유지되는 버프 부여 SKILL_20191125_017852 Призыв столба огня, чтобы нанести урон врагам.{nl}{#00113F}Использование Raise или Storm Dust на Огненный столб заставляет его наносить больше урона.{/} 화염 기둥을 소환해 적에게 피해를 줍니다.{nl}{#005060}파이어 필라에 레이즈 또는 스톰 더스트를 사용하면 파이어 필라 타격이 연타로 적용됩니다.{/} +======= +SKILL_20191118_017851 * The chance for [Omikuji] to apply a Great Blessing is increased to 10%, and its effects are changed as follows.{nl}* Great Blessing Buff Duration: 30 minutes{nl}* Great Blessing: Increases Looting Chance by 500 and provides a 20% chance of preventing you from losing equipment durability for 1 minute. * [오미쿠지]의 대길 확률이 10%로 변경되고, 대길 효과가 다음과 같은 효과로 변경됩니다.{nl}* 대길 버프 지속시간: 30분{nl}* 대길: 루팅 찬스 500 증가 및 20% 확률로 1분동안 장착한 장비의 내구도가 유지되는 버프 부여 +SKILL_20191125_017852 Summons a pillar of fire to inflict damage on enemies.{nl}{#00113F}Using Raise or Storm Dust on Fire Pillar causes it to deal more hits.{/} 화염 기둥을 소환해 적에게 피해를 줍니다.{nl}{#005060}파이어 필라에 레이즈 또는 스톰 더스트를 사용하면 파이어 필라 타격이 연타로 적용됩니다.{/} +>>>>>>> parent of bf7fd6d... Update SKILL.tsv SKILL_20191125_017853 Fluffy Cheer 참새의 응원 SKILL_20191125_017854 Fluffy Sparrow cheers you on with its chirps.{nl} cheering Увеличение your movement speed by +2. 복실복실 참새가 곁에서 지저귀며 당신을 응원합니다.{nl}참새의 응원으로 이동 속도가 2 증가합니다. SKILL_20191216_017855 Equip Midnight Starlight Effect Costume 미드나이트 스타라이트 이펙트 코스튬 장착