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Commit 436b4db

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Core/Creatures: Fix floating corpses
(cherry picked from commit d5ac1c87417e943b99ec95fd2041664484c380f2)
1 parent cc908c7 commit 436b4db

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src/server/game/Entities/Unit/Unit.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -13319,7 +13319,7 @@ bool Unit::SetDisableGravity(bool disable, bool updateAnimTier /*= true*/)
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SendMessageToSet(&data, true);
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}
1332113321

13322-
if (IsCreature() && updateAnimTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted())
13322+
if (IsCreature() && updateAnimTier && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted())
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{
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if (IsGravityDisabled())
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SetAnimTier(AnimTier::Fly);
@@ -13541,7 +13541,7 @@ bool Unit::SetHover(bool enable, bool updateAnimTier /*= true*/)
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SendMessageToSet(&data, true);
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}
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13544-
if (IsCreature() && updateAnimTier && IsAlive() && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted())
13544+
if (IsCreature() && updateAnimTier && !HasUnitState(UNIT_STATE_ROOT) && !ToCreature()->GetMovementTemplate().IsRooted())
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{
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if (IsGravityDisabled())
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SetAnimTier(AnimTier::Fly);

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