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Core/Spells: Remove health override for Lightwell summon
Closes #31269
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src/server/game/Spells/SpellEffects.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -2111,14 +2111,14 @@ void Spell::EffectSummonType()
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// Summons a vehicle, but doesn't force anyone to enter it (see SUMMON_CATEGORY_VEHICLE)
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case SUMMON_TYPE_VEHICLE:
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case SUMMON_TYPE_VEHICLE2:
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case SUMMON_TYPE_LIGHTWELL:
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{
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if (!unitCaster)
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return;
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summon = unitCaster->GetMap()->SummonCreature(entry, *destTarget, properties, duration, unitCaster, m_spellInfo->Id);
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break;
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}
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case SUMMON_TYPE_LIGHTWELL:
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case SUMMON_TYPE_TOTEM:
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{
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if (!unitCaster)

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