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Merge 3.3.5 to 3.3.5-nemesis_anticheat
2 parents d2def42 + 00875fe commit bb001cd

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25 files changed

+355
-292
lines changed

25 files changed

+355
-292
lines changed
Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,5 @@
1+
ALTER TABLE `creature_classlevelstats` CHANGE `basehp0` `basehp0` int unsigned NOT NULL DEFAULT '1';
2+
ALTER TABLE `creature_classlevelstats` CHANGE `basehp1` `basehp1` int unsigned NOT NULL DEFAULT '1';
3+
ALTER TABLE `creature_classlevelstats` CHANGE `basehp2` `basehp2` int unsigned NOT NULL DEFAULT '1';
4+
ALTER TABLE `creature_classlevelstats` CHANGE `basemana` `basemana` int unsigned NOT NULL DEFAULT '1';
5+
ALTER TABLE `creature_classlevelstats` CHANGE `basearmor` `basearmor` int unsigned NOT NULL DEFAULT '1';

sql/updates/world/3.3.5/2025_02_02_00_world.sql

Lines changed: 215 additions & 0 deletions
Large diffs are not rendered by default.

src/server/database/Database/Implementation/CharacterDatabase.cpp

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -176,7 +176,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
176176
// 0: uint32, 1: uint8, 3: string, 4: uint32, 5: uint32
177177
PrepareStatement(CHAR_INS_GUILD_RANK, "INSERT INTO guild_rank (guildid, rid, rname, rights, BankMoneyPerDay) VALUES (?, ?, ?, ?, ?)", CONNECTION_ASYNC);
178178
PrepareStatement(CHAR_DEL_GUILD_RANKS, "DELETE FROM guild_rank WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32
179-
PrepareStatement(CHAR_DEL_GUILD_LOWEST_RANK, "DELETE FROM guild_rank WHERE guildid = ? AND rid >= ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8
179+
PrepareStatement(CHAR_DEL_GUILD_RANK, "DELETE FROM guild_rank WHERE guildid = ? AND rid = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8
180180
PrepareStatement(CHAR_INS_GUILD_BANK_TAB, "INSERT INTO guild_bank_tab (guildid, TabId) VALUES (?, ?)", CONNECTION_ASYNC); // 0: uint32, 1: uint8
181181
PrepareStatement(CHAR_DEL_GUILD_BANK_TAB, "DELETE FROM guild_bank_tab WHERE guildid = ? AND TabId = ?", CONNECTION_ASYNC); // 0: uint32, 1: uint8
182182
PrepareStatement(CHAR_DEL_GUILD_BANK_TABS, "DELETE FROM guild_bank_tab WHERE guildid = ?", CONNECTION_ASYNC); // 0: uint32

src/server/database/Database/Implementation/CharacterDatabase.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -155,7 +155,7 @@ enum CharacterDatabaseStatements : uint32
155155
CHAR_DEL_GUILD_MEMBERS,
156156
CHAR_INS_GUILD_RANK,
157157
CHAR_DEL_GUILD_RANKS,
158-
CHAR_DEL_GUILD_LOWEST_RANK,
158+
CHAR_DEL_GUILD_RANK,
159159
CHAR_INS_GUILD_BANK_TAB,
160160
CHAR_DEL_GUILD_BANK_TAB,
161161
CHAR_DEL_GUILD_BANK_TABS,

src/server/game/Battlegrounds/Battleground.cpp

Lines changed: 4 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -769,6 +769,10 @@ void Battleground::EndBattleground(uint32 winner)
769769
CharacterDatabase.Execute(stmt);
770770
}
771771

772+
// remove temporary currency bonus auras before rewarding player
773+
player->RemoveAura(SPELL_HONORABLE_DEFENDER_25Y);
774+
player->RemoveAura(SPELL_HONORABLE_DEFENDER_60Y);
775+
772776
// Reward winner team
773777
if (team == winner)
774778
{

src/server/game/Entities/Player/Player.cpp

Lines changed: 50 additions & 33 deletions
Original file line numberDiff line numberDiff line change
@@ -251,7 +251,7 @@ Player::Player(WorldSession* session): Unit(true)
251251
SetLastRuneGraceTimer(i, 0);
252252
}
253253

254-
for (uint8 i=0; i < MAX_TIMERS; i++)
254+
for (uint8 i = 0; i < MAX_TIMERS; i++)
255255
m_MirrorTimer[i] = DISABLED_MIRROR_TIMER;
256256

257257
m_MirrorTimerFlags = UNDERWATER_NONE;
@@ -514,7 +514,7 @@ bool Player::Create(ObjectGuid::LowType guidlow, CharacterCreateInfo* createInfo
514514
SetArenaFaction(0);
515515

516516
SetUInt32Value(PLAYER_GUILDID, 0);
517-
SetRank(0);
517+
SetGuildRank(0);
518518
SetUInt32Value(PLAYER_GUILD_TIMESTAMP, 0);
519519

520520
for (int i = 0; i < KNOWN_TITLES_SIZE; ++i)
@@ -16684,14 +16684,17 @@ void Player::SendQuestReward(Quest const* quest, uint32 XP) const
1668416684
{
1668516685
uint32 questId = quest->GetQuestId();
1668616686
sGameEventMgr->HandleQuestComplete(questId);
16687-
WorldPacket data(SMSG_QUESTGIVER_QUEST_COMPLETE, (4+4+4+4+4));
16688-
data << uint32(questId);
16687+
16688+
uint32 xp;
1668916689

1669016690
if (!IsMaxLevel())
16691-
data << uint32(XP);
16691+
xp = XP;
1669216692
else
16693-
data << uint32(0);
16693+
xp = 0;
1669416694

16695+
WorldPacket data(SMSG_QUESTGIVER_QUEST_COMPLETE, (4+4+4+4+4));
16696+
data << uint32(questId);
16697+
data << uint32(xp);
1669516698
data << uint32(quest->GetRewOrReqMoney(this));
1669616699
data << uint32(10 * quest->CalculateHonorGain(GetQuestLevel(quest)));
1669716700
data << uint32(quest->GetBonusTalents()); // bonus talents
@@ -18928,8 +18931,8 @@ void Player::SendSavedInstances()
1892818931
}
1892918932
}
1893018933

18931-
//Send opcode 811. true or false means, whether you have current raid/heroic instances
18932-
data.Initialize(SMSG_UPDATE_INSTANCE_OWNERSHIP);
18934+
//Send opcode SMSG_UPDATE_INSTANCE_OWNERSHIP. true or false means, whether you have current raid/heroic instances
18935+
data.Initialize(SMSG_UPDATE_INSTANCE_OWNERSHIP, 4);
1893318936
data << uint32(hasBeenSaved);
1893418937
SendDirectMessage(&data);
1893518938

@@ -18942,7 +18945,7 @@ void Player::SendSavedInstances()
1894218945
{
1894318946
if (itr->second.perm)
1894418947
{
18945-
data.Initialize(SMSG_UPDATE_LAST_INSTANCE);
18948+
data.Initialize(SMSG_UPDATE_LAST_INSTANCE, 4);
1894618949
data << uint32(itr->second.save->GetMapId());
1894718950
SendDirectMessage(&data);
1894818951
}
@@ -19709,7 +19712,7 @@ void Player::_SaveInventory(CharacterDatabaseTransaction trans)
1970919712
// save all changes to the item...
1971019713
if (item->GetState() != ITEM_NEW) // only for existing items, no duplicates
1971119714
item->SaveToDB(trans);
19712-
// ...but do not save position in invntory
19715+
// ...but do not save position in inventory
1971319716
continue;
1971419717
}
1971519718
}
@@ -20375,7 +20378,7 @@ void Player::SendResetInstanceFailed(uint32 reason, uint32 MapId) const
2037520378
// 1: There are players offline in your party.
2037620379
// 2>: There are players in your party attempting to zone into an instance.
2037720380
*/
20378-
WorldPacket data(SMSG_INSTANCE_RESET_FAILED, 4);
20381+
WorldPacket data(SMSG_INSTANCE_RESET_FAILED, 8);
2037920382
data << uint32(reason);
2038020383
data << uint32(MapId);
2038120384
SendDirectMessage(&data);
@@ -20685,6 +20688,16 @@ void Player::TextEmote(std::string_view text, WorldObject const* /*= nullptr*/,
2068520688
SendMessageToSetInRange(&data, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), true, !GetSession()->HasPermission(rbac::RBAC_PERM_TWO_SIDE_INTERACTION_CHAT), true);
2068620689
}
2068720690

20691+
void Player::WhisperAddon(std::string const& text, Player* receiver)
20692+
{
20693+
std::string _text(text);
20694+
sScriptMgr->OnPlayerChat(this, CHAT_MSG_WHISPER, uint32(LANG_ADDON), _text, receiver);
20695+
20696+
WorldPacket data;
20697+
ChatHandler::BuildChatPacket(data, CHAT_MSG_WHISPER, LANG_ADDON, this, this, _text);
20698+
receiver->SendDirectMessage(&data);
20699+
}
20700+
2068820701
void Player::TextEmote(uint32 textId, WorldObject const* target /*= nullptr*/, bool /*isBossEmote = false*/)
2068920702
{
2069020703
Talk(textId, CHAT_MSG_EMOTE, sWorld->getFloatConfig(CONFIG_LISTEN_RANGE_TEXTEMOTE), target);
@@ -26114,14 +26127,15 @@ void Player::SetReputation(uint32 factionentry, uint32 value)
2611426127
{
2611526128
GetReputationMgr().SetReputation(sFactionStore.LookupEntry(factionentry), value);
2611626129
}
26130+
2611726131
uint32 Player::GetReputation(uint32 factionentry) const
2611826132
{
2611926133
return GetReputationMgr().GetReputation(sFactionStore.LookupEntry(factionentry));
2612026134
}
2612126135

26122-
std::string const& Player::GetGuildName() const
26136+
std::string Player::GetGuildName() const
2612326137
{
26124-
return sGuildMgr->GetGuildById(GetGuildId())->GetName();
26138+
return GetGuildId() ? sGuildMgr->GetGuildById(GetGuildId())->GetName() : "";
2612526139
}
2612626140

2612726141
void Player::SendDuelCountdown(uint32 counter)
@@ -26214,6 +26228,26 @@ PetStable& Player::GetOrInitPetStable()
2621426228
return *m_petStable;
2621526229
}
2621626230

26231+
void Player::SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece, uint8 error) const
26232+
{
26233+
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8 + 4 + 4 + 4 + 4 + 4 * 4 + 4 * 4);
26234+
data << uint64(item->GetGUID()); // item guid
26235+
data << uint32(error); // 0, or error code
26236+
if (!error)
26237+
{
26238+
data << uint32(item->GetPaidMoney()); // money cost
26239+
data << uint32(iece->HonorPoints); // honor point cost
26240+
data << uint32(iece->ArenaPoints); // arena point cost
26241+
for (uint8 i = 0; i < MAX_ITEM_EXTENDED_COST_REQUIREMENTS; ++i) // item cost data
26242+
{
26243+
data << uint32(iece->ItemID[i]);
26244+
data << uint32(iece->ItemCount[i]);
26245+
}
26246+
}
26247+
26248+
SendDirectMessage(&data);
26249+
}
26250+
2621726251
void Player::RefundItem(Item* item)
2621826252
{
2621926253
if (!item->IsRefundable())
@@ -26225,10 +26259,7 @@ void Player::RefundItem(Item* item)
2622526259
if (item->IsRefundExpired()) // item refund has expired
2622626260
{
2622726261
item->SetNotRefundable(this);
26228-
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
26229-
data << uint64(item->GetGUID()); // Guid
26230-
data << uint32(10); // Error!
26231-
SendDirectMessage(&data);
26262+
SendItemRefundResult(item, nullptr, 10);
2623226263
return;
2623326264
}
2623426265

@@ -26266,25 +26297,11 @@ void Player::RefundItem(Item* item)
2626626297

2626726298
if (store_error)
2626826299
{
26269-
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4);
26270-
data << uint64(item->GetGUID()); // Guid
26271-
data << uint32(10); // Error!
26272-
SendDirectMessage(&data);
26300+
SendItemRefundResult(item, iece, 10);
2627326301
return;
2627426302
}
2627526303

26276-
WorldPacket data(SMSG_ITEM_REFUND_RESULT, 8+4+4+4+4+4*4+4*4);
26277-
data << uint64(item->GetGUID()); // item guid
26278-
data << uint32(0); // 0, or error code
26279-
data << uint32(item->GetPaidMoney()); // money cost
26280-
data << uint32(iece->HonorPoints); // honor point cost
26281-
data << uint32(iece->ArenaPoints); // arena point cost
26282-
for (uint8 i = 0; i < MAX_ITEM_EXTENDED_COST_REQUIREMENTS; ++i) // item cost data
26283-
{
26284-
data << uint32(iece->ItemID[i]);
26285-
data << uint32(iece->ItemCount[i]);
26286-
}
26287-
SendDirectMessage(&data);
26304+
SendItemRefundResult(item, iece, 0);
2628826305

2628926306
uint32 moneyRefund = item->GetPaidMoney(); // item-> will be invalidated in DestroyItem
2629026307

src/server/game/Entities/Player/Player.h

Lines changed: 6 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -45,6 +45,7 @@ struct CharTitlesEntry;
4545
struct ChatChannelsEntry;
4646
struct CreatureTemplate;
4747
struct FactionEntry;
48+
struct ItemExtendedCostEntry;
4849
struct ItemSetEffect;
4950
struct ItemTemplate;
5051
struct Loot;
@@ -1081,6 +1082,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
10811082
/// Handles whispers from Addons and players based on sender, receiver's guid and language.
10821083
void Whisper(std::string_view text, Language language, Player* receiver, bool = false) override;
10831084
void Whisper(uint32 textId, Player* target, bool isBossWhisper = false) override;
1085+
void WhisperAddon(std::string const& text, Player* receiver);
10841086

10851087
/*********************************************************/
10861088
/*** STORAGE SYSTEM ***/
@@ -1473,7 +1475,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
14731475
void RemoveTemporarySpell(uint32 spellId);
14741476
void SetReputation(uint32 factionentry, uint32 value);
14751477
uint32 GetReputation(uint32 factionentry) const;
1476-
std::string const& GetGuildName() const;
1478+
std::string GetGuildName() const;
14771479

14781480
// Talents
14791481
uint32 GetFreeTalentPoints() const { return GetUInt32Value(PLAYER_CHARACTER_POINTS1); }
@@ -1607,8 +1609,8 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
16071609
void SendUpdateToOutOfRangeGroupMembers();
16081610

16091611
void SetInGuild(uint32 guildId);
1610-
void SetRank(uint8 rankId) { SetUInt32Value(PLAYER_GUILDRANK, rankId); }
1611-
uint8 GetRank() const { return uint8(GetUInt32Value(PLAYER_GUILDRANK)); }
1612+
void SetGuildRank(uint8 rankId) { SetUInt32Value(PLAYER_GUILDRANK, rankId); }
1613+
uint8 GetGuildRank() const { return uint8(GetUInt32Value(PLAYER_GUILDRANK)); }
16121614
void SetGuildIdInvited(uint32 GuildId) { m_GuildIdInvited = GuildId; }
16131615
uint32 GetGuildId() const { return GetUInt32Value(PLAYER_GUILDID); }
16141616
Guild* GetGuild();
@@ -2503,6 +2505,7 @@ class TC_GAME_API Player : public Unit, public GridObject<Player>
25032505
GuidSet m_refundableItems;
25042506
void SendRefundInfo(Item* item);
25052507
void RefundItem(Item* item);
2508+
void SendItemRefundResult(Item* item, ItemExtendedCostEntry const* iece, uint8 error) const;
25062509

25072510
// know currencies are not removed at any point (0 displayed)
25082511
void AddKnownCurrency(uint32 itemId);

src/server/game/Entities/Unit/Unit.cpp

Lines changed: 16 additions & 20 deletions
Original file line numberDiff line numberDiff line change
@@ -11105,8 +11105,9 @@ bool Unit::InitTamedPet(Pet* pet, uint8 level, uint32 spell_id)
1110511105
// only if not player and not controlled by player pet. And not at BG
1110611106
if ((durabilityLoss && !player && !victim->ToPlayer()->InBattleground()) || (player && sWorld->getBoolConfig(CONFIG_DURABILITY_LOSS_IN_PVP)))
1110711107
{
11108-
TC_LOG_DEBUG("entities.unit", "We are dead, losing {} percent durability", sWorld->getRate(RATE_DURABILITY_LOSS_ON_DEATH));
11109-
plrVictim->DurabilityLossAll(sWorld->getRate(RATE_DURABILITY_LOSS_ON_DEATH), false);
11108+
double baseLoss = sWorld->getRate(RATE_DURABILITY_LOSS_ON_DEATH);
11109+
TC_LOG_DEBUG("entities.unit", "We are dead, losing {} percent durability", baseLoss);
11110+
plrVictim->DurabilityLossAll(baseLoss, false);
1111011111
// durability lost message
1111111112
plrVictim->SendDurabilityLoss();
1111211113
}
@@ -12215,6 +12216,17 @@ void Unit::UpdateObjectVisibility(bool forced)
1221512216
}
1221612217
}
1221712218

12219+
void Unit::SendMoveKnockBack(Player* player, float speedXY, float speedZ, float vcos, float vsin)
12220+
{
12221+
WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8 + 4 + 4 + 4 + 4 + 4));
12222+
data << GetPackGUID();
12223+
data << uint32(0); // counter
12224+
data << TaggedPosition<Position::XY>(vcos, vsin);
12225+
data << float(speedXY); // Horizontal speed
12226+
data << float(speedZ); // Z Movement speed (vertical)
12227+
player->SendDirectMessage(&data);
12228+
}
12229+
1221812230
void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ)
1221912231
{
1222012232
if (IsMovedByServer())
@@ -12225,15 +12237,7 @@ void Unit::KnockbackFrom(float x, float y, float speedXY, float speedZ)
1222512237
{
1222612238
float vcos, vsin;
1222712239
GetSinCos(x, y, vsin, vcos);
12228-
12229-
WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8 + 4 + 4 + 4 + 4 + 4));
12230-
data << GetPackGUID();
12231-
data << uint32(0); // counter
12232-
data << TaggedPosition<Position::XY>(vcos, vsin);
12233-
data << float(speedXY); // Horizontal speed
12234-
data << float(-speedZ); // Z Movement speed (vertical)
12235-
12236-
GetGameClientMovingMe()->SendDirectMessage(&data);
12240+
SendMoveKnockBack(GetGameClientMovingMe()->GetBasePlayer(), speedXY, -speedZ, vcos, vsin);
1223712241

1223812242
if (HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) || HasAuraType(SPELL_AURA_FLY))
1223912243
SetCanFly(true, true);
@@ -12485,15 +12489,7 @@ void Unit::JumpTo(float speedXY, float speedZ, bool forward, Optional<Position>
1248512489
{
1248612490
float vcos = std::cos(angle+GetOrientation());
1248712491
float vsin = std::sin(angle+GetOrientation());
12488-
12489-
WorldPacket data(SMSG_MOVE_KNOCK_BACK, (8+4+4+4+4+4));
12490-
data << GetPackGUID();
12491-
data << uint32(0); // Sequence
12492-
data << TaggedPosition<Position::XY>(vcos, vsin);
12493-
data << float(speedXY); // Horizontal speed
12494-
data << float(-speedZ); // Z Movement speed (vertical)
12495-
12496-
ToPlayer()->SendDirectMessage(&data);
12492+
SendMoveKnockBack(ToPlayer(), speedXY, -speedZ, vcos, vsin);
1249712493
}
1249812494
}
1249912495

src/server/game/Entities/Unit/Unit.h

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -1204,6 +1204,7 @@ class TC_GAME_API Unit : public WorldObject
12041204
void UpdateOrientation(float orientation);
12051205
void UpdateHeight(float newZ);
12061206

1207+
void SendMoveKnockBack(Player* player, float speedXY, float speedZ, float vcos, float vsin);
12071208
void KnockbackFrom(float x, float y, float speedXY, float speedZ);
12081209
void JumpTo(float speedXY, float speedZ, bool forward = true, Optional<Position> dest = {});
12091210
void JumpTo(WorldObject* obj, float speedZ, bool withOrientation = false);

src/server/game/Globals/ObjectMgr.cpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -10041,7 +10041,7 @@ void ObjectMgr::LoadCreatureClassLevelStats()
1004110041

1004210042
for (uint8 i = 0; i < MAX_EXPANSIONS; ++i)
1004310043
{
10044-
stats.BaseHealth[i] = fields[2 + i].GetUInt16();
10044+
stats.BaseHealth[i] = fields[2 + i].GetUInt32();
1004510045

1004610046
if (stats.BaseHealth[i] == 0)
1004710047
{
@@ -10057,8 +10057,8 @@ void ObjectMgr::LoadCreatureClassLevelStats()
1005710057
}
1005810058
}
1005910059

10060-
stats.BaseMana = fields[5].GetUInt16();
10061-
stats.BaseArmor = fields[6].GetUInt16();
10060+
stats.BaseMana = fields[5].GetUInt32();
10061+
stats.BaseArmor = fields[6].GetUInt32();
1006210062

1006310063
stats.AttackPower = fields[7].GetUInt16();
1006410064
stats.RangedAttackPower = fields[8].GetUInt16();

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