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Team 4 Sprint 4: Task 1 - MPC Buff/Debuff Implementation #426
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Description
Description
This Task is dedicated to the integration of Buff and Debuff functionality of the protagonist. We need to take the following insights into consideration...
- Criteria for Buffs execution
- Criteria for Debuffs execution
- How will the animation be performed.
- Where to execute buffs and Debuffs from?
Therefore, it is necessary to discuss with Team 3 to determine how it would trigger the buff and debuff effect?
Sub Features & Components
- Player Buff image/animation integration.
- Player DeBuff image/animation integration.
Examples
- The player should be able to signify the effect (Buff/Debuff) it is experiencing.
Milestones
- Code implementation of Buff launch (team 3)
- Code implementation of DeBuff launch (team 3)
- Code implementation of Buff Animaiton (team 4)
- Code implementation of DeBuff Animaiton (team 4)
Test and evaluation deadline (Oct. 19)
Members
- Prateek Kumar Gupta - @prateek45
- Rohith Palakirti - @kprohith
- Zhenyu Ding(@7ayuu )
- Yuanye Zhang(@YuanyeZhang) (Jared Zhang)
- Sumer Makhija (@sumermakhija)
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