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updated summation point to reflect the changes Nicolas made
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Simulator/Vertices/Neuro/AllSpikingNeurons.h

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@@ -159,6 +159,9 @@ struct AllSpikingNeuronsDeviceProperties : public AllVerticesDeviceProperties {
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/// On the next advance cycle, vertices add the values stored in their corresponding
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/// summation points to their Vm and resets the summation points to zero
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BGFLOAT *summationPoints_;
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#ifdef VALIDATION_MODE
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BGFLOAT *spValidation_;
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#endif
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};
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#endif // defined(USE_GPU)
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