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Update PlayerPickup.cs
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Assets/Scripts/PlayerPickup.cs

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@@ -3,7 +3,7 @@
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using UnityEngine;
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using FishNet.Object;
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//This script is made by Bobsi Unity for Youtube
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// Refence Bobi https://forum.unity.com/threads/3d-character-picking-up-item.900098/
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public class PlayerPickup : NetworkBehaviour
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{
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[SerializeField] float raycastDistance;
@@ -99,4 +99,4 @@ void DropObjectObserver(GameObject obj, Transform worldHolder)
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if(obj.GetComponent<Rigidbody>() != null)
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obj.GetComponent<Rigidbody>().isKinematic = false;
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}
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}
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}

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