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Small grammar corrections
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UndertaleModLib/GameSpecificData/README.txt

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@@ -4,7 +4,7 @@ Games are defined in the "Definitions" sub-folder, where they are given conditio
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GML decompiler configs are contained within the "Underanalyzer" sub-folder, referenced from the original definition files. (These are loaded on-demand.)
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If you want to load this data from other path (or you just don't need to work with GML code), then you can prevent automatic folder copying.
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If you want to load this data from another path (or you just don't need to work with GML code), then you can prevent automatic folder copying.
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For that, you can do one of the following:
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1) Edit the `CopyGameSpecificDataToOutDir` project property (change to "false").
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2) Override its value through "Directory.Build.props" file outside of the project (e.g. when you use "UndertaleModLib" as a git submodule).

UndertaleModLib/UndertaleModLib.csproj

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<GenerateDocumentationFile>True</GenerateDocumentationFile>
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</PropertyGroup>
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<PropertyGroup>
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<!-- Allows to disable "GameSpecificData" folder copying to the output directory using "Directory.Build.props" outside of the project
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<!-- Allows disabling "GameSpecificData" folder copying to the output directory using "Directory.Build.props" outside of the project
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(e.g. when using this project as a git submodule) -->
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<CopyGameSpecificDataToOutDir Condition="$(CopyGameSpecificDataToOutDir) == ''">true</CopyGameSpecificDataToOutDir>
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</PropertyGroup>

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