Suggestion
Add a way to set and lock rotation (pitch / yaw) to a set value for disguises.
Why?
You can already know if a disguise is rotation locked but you can't actually lock its rotation... (maybe you've already added it but i haven't found any mention of that on the sk unity docs or skript hub docs...)
Other
No response
Agreement
Suggestion
Add a way to set and lock rotation (pitch / yaw) to a set value for disguises.
Why?
You can already know if a disguise is rotation locked but you can't actually lock its rotation... (maybe you've already added it but i haven't found any mention of that on the sk unity docs or skript hub docs...)
Other
No response
Agreement