From 920d37cf471d5e8a3b0085ec5d5d464089efddde Mon Sep 17 00:00:00 2001 From: Jonas Mortensen Date: Mon, 26 Sep 2022 11:11:55 +0200 Subject: [PATCH] Change default quality setting for switch to medium instead of high --- .../ProjectSettings/QualitySettings.asset | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) diff --git a/com.unity.template-universal/ProjectSettings/QualitySettings.asset b/com.unity.template-universal/ProjectSettings/QualitySettings.asset index ef395a1ce82..cf54e6a0769 100644 --- a/com.unity.template-universal/ProjectSettings/QualitySettings.asset +++ b/com.unity.template-universal/ProjectSettings/QualitySettings.asset @@ -41,7 +41,8 @@ QualitySettings: asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 11400000, guid: a31e9f9f9c9d4b9429ed0d1234e22103, type: 2} - excludedTargetPlatforms: [] + excludedTargetPlatforms: + - Nintendo Switch - serializedVersion: 2 name: Medium pixelLightCount: 1 @@ -113,15 +114,17 @@ QualitySettings: asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 customRenderPipeline: {fileID: 11400000, guid: 19ba41d7c0026c3459d37c2fe90c55a0, type: 2} - excludedTargetPlatforms: [] + excludedTargetPlatforms: + - Nintendo Switch m_PerPlatformDefaultQuality: Android: 1 - Lumin: 2 GameCoreScarlett: 2 GameCoreXboxOne: 2 - Nintendo Switch: 2 + Lumin: 2 + Nintendo Switch: 1 PS4: 2 PS5: 2 + Server: 0 Stadia: 2 Standalone: 2 WebGL: 1