diff --git a/com.unity.template-hd/Packages/com.unity.template.hd/CHANGELOG.md b/com.unity.template-hd/Packages/com.unity.template.hd/CHANGELOG.md index 50858045524..ce1d2632e21 100644 --- a/com.unity.template-hd/Packages/com.unity.template.hd/CHANGELOG.md +++ b/com.unity.template-hd/Packages/com.unity.template.hd/CHANGELOG.md @@ -4,7 +4,7 @@ All notable changes to this project template will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). -## [16.1.0] - 2025-09-26 +## [16.1.1] - 2025-10-04 ### Added diff --git a/com.unity.template-hd/Packages/com.unity.template.hd/ValidationExceptions.json b/com.unity.template-hd/Packages/com.unity.template.hd/ValidationExceptions.json index be575f5d3ca..f1e5219c7fb 100644 --- a/com.unity.template-hd/Packages/com.unity.template.hd/ValidationExceptions.json +++ b/com.unity.template-hd/Packages/com.unity.template.hd/ValidationExceptions.json @@ -2,7 +2,7 @@ "ErrorExceptions": [ { "ValidationTest": "Primed Library Validation", - "PackageVersion": "16.1.0" + "PackageVersion": "16.1.1" } ], "WarningExceptions": [] diff --git a/com.unity.template-hd/Packages/com.unity.template.hd/package.json b/com.unity.template-hd/Packages/com.unity.template.hd/package.json index 9ba16832c6f..824282e7d7a 100644 --- a/com.unity.template-hd/Packages/com.unity.template.hd/package.json +++ b/com.unity.template-hd/Packages/com.unity.template.hd/package.json @@ -1,20 +1,20 @@ { "name": "com.unity.template.hd", "displayName": "High Definition RP", - "version": "16.1.0", + "version": "16.1.1", "type": "template", "host": "hub", - "unity": "2023.2", + "unity": "6000.0", "description": "This template utilizes the High Definition Render Pipeline. Making it a good starting point for people focused on high-end graphics that want to develop games for platforms that support Shader Model 5.0 (DX11 and above). \n\nBeyond being tuned for High End visuals this project includes\n\u25aa Shadergraph \n\u25aa Visual Effect Graph \n\u25aa Presets \n\u25aa Example content", "dependencies": { - "com.unity.collab-proxy": "2.0.5", + "com.unity.collab-proxy": "2.9.3", "com.unity.feature.development": "1.0.2", - "com.unity.cinemachine": "2.9.5", - "com.unity.inputsystem": "1.12.0", - "com.unity.learn.iet-framework": "3.1.3", - "com.unity.render-pipelines.high-definition": "16.0.2", - "com.unity.timeline": "1.8.3", + "com.unity.cinemachine": "2.10.4", + "com.unity.inputsystem": "1.14.2", + "com.unity.learn.iet-framework": "4.0.4", + "com.unity.render-pipelines.high-definition": "17.0.4", + "com.unity.timeline": "1.8.9", "com.unity.ugui": "2.0.0", - "com.unity.visualscripting": "1.8.0" + "com.unity.visualscripting": "1.9.7" } } diff --git a/com.unity.template-hd/ProjectSettings/ProjectVersion.txt b/com.unity.template-hd/ProjectSettings/ProjectVersion.txt index 9f73da7cd0e..0f5d720a32f 100644 --- a/com.unity.template-hd/ProjectSettings/ProjectVersion.txt +++ b/com.unity.template-hd/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 2023.2.0a21 -m_EditorVersionWithRevision: 2023.2.0a21 (25bfa0fab379) +m_EditorVersion: 6000.0.58f1 +m_EditorVersionWithRevision: 6000.0.58f1 (44b8bf3a3225)