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Added missing namespace
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Packages/com.unity.inputsystem/InputSystem/InputManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -362,7 +362,7 @@ public bool runPlayerUpdatesInEditMode
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private bool gameIsPlaying =>
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#if UNITY_EDITOR
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(m_Runtime.isInPlayMode && !EditorApplication.isPaused) || m_RunPlayerUpdatesInEditMode;
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(m_Runtime.isInPlayMode && !UnityEditor.EditorApplication.isPaused) || m_RunPlayerUpdatesInEditMode;
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#else
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true;
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#endif

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