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Linking Deterministically client-pre-instanced NetworkObjects
Handle Issue Assignment and Labels #41: Issue #3421 labeled by Extrys
11s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #38: Issue #3418 labeled by Edvinas01
12s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #39: Issue #3418 labeled by Edvinas01
13s
SceneName in SceneEvent contains inconsistent values
Handle Issue Assignment and Labels #40: Issue #3418 labeled by Edvinas01
13s
Implement a single player mode (fake host mode) for WebGL
Handle Issue Assignment and Labels #35: Issue #2361 labeled by michalChrobot
10s
Add built-in serialization for UnityEngine.Pose
Handle Issue Assignment and Labels #34: Issue #2675 labeled by michalChrobot
11s
NetworkRigidbody not syncing from authoritative state
Handle Issue Assignment and Labels #18: Issue #3386 labeled by NoelStephensUnity
11s
NetworkRigidbody not syncing from authoritative state
Handle Issue Assignment and Labels #16: Issue #3386 labeled by NoelStephensUnity
10s