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adding change log entry.
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com.unity.netcode.gameobjects/CHANGELOG.md

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@@ -10,6 +10,16 @@ Additional documentation and release notes are available at [Multiplayer Documen
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### Added
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### Fixed
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- Fixed issue where NetworkConfig.ConnectionData could cause the ConnectionRequestMessage to exceed the transport's MTU size and would result in a buffer overflow error. (#3565)
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### Changed
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## [1.14.0] - 2025-07-21
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### Added
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- Added serializer for `Pose` (#3540)
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- Added mappings between `ClientId` and `TransportId`. (#3515)
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- Added `SinglePlayerTransport` that provides the ability to start as a host for a single player network session. (#3475)

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