Skip to content

Commit b294879

Browse files
committed
Update CHANGELOG.md
1 parent b45bfa1 commit b294879

File tree

1 file changed

+1
-0
lines changed

1 file changed

+1
-0
lines changed

com.unity.netcode.gameobjects/CHANGELOG.md

Lines changed: 1 addition & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -30,6 +30,7 @@ Additional documentation and release notes are available at [Multiplayer Documen
3030

3131
### Changed
3232

33+
- Ensured that a useful error is thrown when attempting to build a dedicated server with Unity Transport that uses websockets. (#3336)
3334
- Changed root in-scene placed `NetworkObject` instances now will always have either the `Distributable` permission set unless the `SessionOwner` permission is set. (#3305)
3435
- Changed the `DestroyObject` message to reduce the serialized message size and remove the unnecessary message field. (#3304)
3536
- Changed the `NetworkTimeSystem.Sync` method to use half RTT to calculate the desired local time offset as opposed to the full RTT. (#3212)

0 commit comments

Comments
 (0)