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ngo package.json path correction
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.yamato/project-builders/project-builders.yml

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@@ -39,7 +39,7 @@ build_{{ netcodeProject[0] }}_project:
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- git clone --single-branch --branch {{ netcodeProject[1].branch }} {{ netcodeProject[1].GithubRepo }} C:/ClonedProject
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# Modify the external project's manifest to use the local N4E package from current branch on which this Yamato job is running. (requires python that should be preinstalled in the image)
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- python Tools/CI/scripts/BuildAutomation/manifest_update.py --manifest-path C:/ClonedProject/{{ netcodeProject[1].manifestPath }} --local-package-path %YAMATO_SOURCE_DIR%/Packages/com.unity.netcode
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- python Tools/CI/scripts/BuildAutomation/manifest_update.py --manifest-path C:/ClonedProject/{{ netcodeProject[1].manifestPath }} --local-package-path %YAMATO_SOURCE_DIR%/com.unity.netcode.gameobjects
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# Run python script to update ProjectSettings.asset in order to connect the project to Unity Services/set proper values.
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# Notice that if a project has this already set up then in theory we don't need to run this script.

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