diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 67d29d47d5..a205a8a18d 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -27,6 +27,8 @@ Additional documentation and release notes are available at [Multiplayer Documen ### Changed +- The Debug Simulator section of the Unity Transport component will now be hidden if Unity Transport 2.0 or later is installed. It was already non-functional in that situation and users should instead use the more featureful [Network Simulator](https://docs-multiplayer.unity3d.com/tools/current/tools-network-simulator/) tool from the Multiplayer Tools package. (#3120) + ## [1.11.0] - 2024-08-20 diff --git a/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs b/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs index 984da63ee8..fec165bf4e 100644 --- a/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs +++ b/com.unity.netcode.gameobjects/Runtime/Transports/UTP/UnityTransport.cs @@ -406,6 +406,7 @@ public struct SimulatorParameters #if UTP_TRANSPORT_2_0_ABOVE [Obsolete("DebugSimulator is no longer supported and has no effect. Use Network Simulator from the Multiplayer Tools package.", false)] + [HideInInspector] #endif public SimulatorParameters DebugSimulator = new SimulatorParameters {