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Update patch following Asset Store publish
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4 files changed

+25
-17
lines changed

4 files changed

+25
-17
lines changed

Examples~

Submodule Examples~ updated 35 files
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using System;
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using UnityEngine;
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using UnityEngine.Events;
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[Serializable]
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public class ColorChangedEvent : UnityEvent<Color>
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namespace UnityEngine.UI.Extensions.ColorPicker
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{
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[Serializable]
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public class ColorChangedEvent : UnityEvent<Color>
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{
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}
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}
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using UnityEngine.Events;
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public class HSVChangedEvent : UnityEvent<float, float, float>
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namespace UnityEngine.UI.Extensions.ColorPicker
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{
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public class HSVChangedEvent : UnityEvent<float, float, float>
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{
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}
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}
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}
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using UnityEngine;
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namespace UnityEngine.UI.Extensions
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{
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public class TestCompression : MonoBehaviour
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{
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// Use this for initialization
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void Start()
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{
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public class TestCompression : MonoBehaviour {
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}
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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}

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