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Commit 32a5153

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Merge branch 'optmize_shadow' of github.com:UnityTech/UIWidgets into dev
# Conflicts: # Runtime/ui/painting/path.cs # Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_impl.cs # Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs
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Runtime/ui/renderer/cmdbufferCanvas/rendering/canvas_shader.cs

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@@ -176,6 +176,7 @@ static CanvasShader() {
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var filterShader = GetShader("UIWidgets/canvas_filter");
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var shadowBoxShader = GetShader("UIWidgets/ShadowBox");
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var shadowRBoxShader = GetShader("UIWidgets/ShadowRBox");
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var strokeAlphaShader = GetShader("UIWidgets/canvas_strokeAlpha");
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_convexFillMat = new MaterialByBlendModeStencilComp(convexFillShader);
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_fill0Mat = new MaterialByStencilComp(fill0Shader);

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