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PerformanceTestStage - remove condition that doesn't make sense
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Assets/SharedAssets/Benchmark/PerformanceTestStage.cs

Lines changed: 2 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -332,11 +332,8 @@ async Awaitable RunTestAsync()
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while (
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status != TestStageStatus.Stopped &&
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(
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_recordingIndex < _frameDatas.Count ||
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(
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useFullTimeline && _playableDirector != null &&
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_playableDirector.state != PlayState.Paused
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)
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useFullTimeline && _playableDirector != null &&
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_playableDirector.state != PlayState.Paused
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)
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)
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{

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