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Disabling interaction GO on pigchef during cutscene (To remove talk UI)
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UOP1_Project/Assets/Prefabs/Cutscenes/SweetDishCutscene.prefab

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@@ -3248,6 +3248,11 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 3441791691206738763, guid: 062b3805bf6784e4d9c599ee60eaa002,
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type: 3}
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 5557640735889932260, guid: 062b3805bf6784e4d9c599ee60eaa002,
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type: 3}
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propertyPath: m_Enabled

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