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[Bot] Automated dotnet-format update
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UOP1_Project/Assets/Scripts/SceneManagement/SceneLoader.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -120,9 +120,9 @@ private void LoadMenu(GameSceneSO menuToLoad, bool showLoadingScreen)
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/// </summary>
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private void UnloadPreviousScene()
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{
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if(_currentlyLoadedScene != null) //would be null if the game was started in Initialisation
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if (_currentlyLoadedScene != null) //would be null if the game was started in Initialisation
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{
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if(_currentlyLoadedScene.sceneReference.OperationHandle.IsValid())
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if (_currentlyLoadedScene.sceneReference.OperationHandle.IsValid())
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{
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//Unload the scene through its AssetReference, i.e. through the Addressable system
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_currentlyLoadedScene.sceneReference.UnLoadScene();

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