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1 parent d4fb7fd commit 6269909Copy full SHA for 6269909
UOP1_Project/Assets/Scripts/Characters/Protagonist.cs
@@ -16,7 +16,7 @@ public class Protagonist : MonoBehaviour
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//These fields are read and manipulated by the StateMachine actions
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[NonSerialized] public bool jumpInput;
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[NonSerialized] public bool extraActionInput;
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- public bool attackInput;
+ [NonSerialized] public bool attackInput;
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[NonSerialized] public Vector3 movementInput; //Initial input coming from the Protagonist script
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[NonSerialized] public Vector3 movementVector; //Final movement vector, manipulated by the StateMachine actions
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[NonSerialized] public ControllerColliderHit lastHit;
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