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14 | 14 | <FileAlignment>512</FileAlignment> |
15 | 15 | <MonoGamePlatform>DesktopGL</MonoGamePlatform> |
16 | 16 | <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> |
| 17 | + <NuGetPackageImportStamp> |
| 18 | + </NuGetPackageImportStamp> |
17 | 19 | </PropertyGroup> |
18 | 20 | <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'"> |
19 | 21 | <DebugSymbols>true</DebugSymbols> |
|
53 | 55 | <Reference Include="InputStateManager, Version=1.2.1.4, Culture=neutral, processorArchitecture=MSIL"> |
54 | 56 | <HintPath>..\packages\InputStateManager.1.2.1.4\lib\portable45-net45+win8+wpa81\InputStateManager.dll</HintPath> |
55 | 57 | </Reference> |
56 | | - <Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL"> |
57 | | - <HintPath>..\packages\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll</HintPath> |
58 | | - <Private>True</Private> |
| 58 | + <Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL"> |
| 59 | + <HintPath>..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\lib\net45\MonoGame.Framework.dll</HintPath> |
59 | 60 | </Reference> |
60 | 61 | <Reference Include="MonoGameDemoTools, Version=1.1.1.1, Culture=neutral, processorArchitecture=MSIL"> |
61 | 62 | <HintPath>..\packages\MonoGameDemoTools.1.1.1.1\lib\portable45-net45+win8+wpa81\MonoGameDemoTools.dll</HintPath> |
|
127 | 128 | </ItemGroup> |
128 | 129 | <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
129 | 130 | <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" /> |
| 131 | + <Import Project="..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets" Condition="Exists('..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" /> |
| 132 | + <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild"> |
| 133 | + <PropertyGroup> |
| 134 | + <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText> |
| 135 | + </PropertyGroup> |
| 136 | + <Error Condition="!Exists('..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\MonoGame.Framework.DesktopGL.3.7.1.189\build\MonoGame.Framework.DesktopGL.targets'))" /> |
| 137 | + </Target> |
130 | 138 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
131 | 139 | Other similar extension points exist, see Microsoft.Common.targets. |
132 | 140 | <Target Name="BeforeBuild"> |
|
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