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42 | 42 | <EmbeddedResource Include="Effects\Resources\GaussianBlur.dx11.mgfxo" /> |
43 | 43 | <EmbeddedResource Include="Effects\Resources\GaussianBlur.ogl.mgfxo" /> |
44 | 44 | <None Include="app.config" /> |
| 45 | + <None Include="BloomEffectRenderer.nuspec" /> |
45 | 46 | <None Include="Effects\Resources\RebuildEffects.bat" /> |
46 | 47 | <None Include="packages.config" /> |
47 | 48 | </ItemGroup> |
|
53 | 54 | <Compile Include="RenderPhase.cs" /> |
54 | 55 | </ItemGroup> |
55 | 56 | <ItemGroup> |
56 | | - <Reference Include="Faders, Version=1.1.0.0, Culture=neutral, processorArchitecture=MSIL"> |
57 | | - <HintPath>..\packages\Faders.1.1.0\lib\portable45-net45+win8+wpa81\Faders.dll</HintPath> |
58 | | - <Private>True</Private> |
| 57 | + <Reference Include="Faders, Version=1.1.1.1, Culture=neutral, processorArchitecture=MSIL"> |
| 58 | + <HintPath>..\packages\Faders.1.1.1.1\lib\portable45-net45+win8+wpa81\Faders.dll</HintPath> |
59 | 59 | </Reference> |
60 | | - <Reference Include="InputStateManager, Version=1.1.0.2, Culture=neutral, processorArchitecture=MSIL"> |
61 | | - <HintPath>..\packages\InputStateManager.1.1.0.2\lib\portable45-net45+win8+wpa81\InputStateManager.dll</HintPath> |
62 | | - <Private>True</Private> |
| 60 | + <Reference Include="MonoGame.Framework, Version=3.7.1.189, Culture=neutral, processorArchitecture=MSIL"> |
| 61 | + <HintPath>..\packages\MonoGame.Framework.Portable.3.7.1.189\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath> |
63 | 62 | </Reference> |
64 | | - <Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL"> |
65 | | - <HintPath>..\packages\JetBrains.Annotations.11.1.0\lib\portable40-net40+sl5+win8+wp8+wpa81\JetBrains.Annotations.dll</HintPath> |
66 | | - <Private>True</Private> |
67 | | - </Reference> |
68 | | - <Reference Include="MonoGame.Framework, Version=3.6.0.1625, Culture=neutral, processorArchitecture=MSIL"> |
69 | | - <HintPath>..\packages\MonoGame.Framework.Portable.3.6.0.1625\lib\portable-net45+win8+wpa81\MonoGame.Framework.dll</HintPath> |
70 | | - <Private>True</Private> |
71 | | - </Reference> |
72 | | - <Reference Include="nunit.framework, Version=3.6.1.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL"> |
73 | | - <HintPath>..\packages\NUnit.3.6.1\lib\portable-net45+win8+wp8+wpa81\nunit.framework.dll</HintPath> |
74 | | - <Private>True</Private> |
75 | | - </Reference> |
76 | | - <Reference Include="ShaderTools, Version=1.0.1.1, Culture=neutral, processorArchitecture=MSIL"> |
77 | | - <HintPath>..\packages\ShaderTools.1.0.1.1\lib\portable45-net45+win8+wpa81\ShaderTools.dll</HintPath> |
78 | | - <Private>True</Private> |
| 63 | + <Reference Include="ShaderTools, Version=1.0.2.1, Culture=neutral, processorArchitecture=MSIL"> |
| 64 | + <HintPath>..\packages\ShaderTools.1.0.2.1\lib\portable45-net45+win8+wpa81\ShaderTools.dll</HintPath> |
79 | 65 | </Reference> |
80 | 66 | </ItemGroup> |
81 | 67 | <ItemGroup> |
82 | | - <Content Include="Effects\Resources\BloomCombine.fx" /> |
83 | | - <Content Include="Effects\Resources\BloomExtract.fx" /> |
84 | | - <Content Include="Effects\Resources\GaussianBlur.fx" /> |
| 68 | + <None Include="Effects\Resources\BloomCombine.fx" /> |
| 69 | + <None Include="Effects\Resources\BloomExtract.fx" /> |
| 70 | + <None Include="Effects\Resources\GaussianBlur.fx" /> |
| 71 | + </ItemGroup> |
| 72 | + <ItemGroup> |
| 73 | + <Content Include="icon.png" /> |
85 | 74 | </ItemGroup> |
86 | 75 | <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" /> |
87 | 76 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
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