|
1 | 1 | <?xml version="1.0" encoding="utf-8"?> |
2 | | -<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 2 | +<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
| 3 | + <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> |
3 | 4 | <PropertyGroup> |
| 5 | + <MinimumVisualStudioVersion>10.0</MinimumVisualStudioVersion> |
4 | 6 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
5 | | - <Platform Condition=" '$(Platform)' == '' ">x86</Platform> |
6 | | - <ProductVersion>8.0.30703</ProductVersion> |
7 | | - <SchemaVersion>2.0</SchemaVersion> |
8 | | - <ProjectGuid>{A1AD3096-CCDB-4B43-9104-295B7F59F3D3}</ProjectGuid> |
| 7 | + <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
| 8 | + |
| 9 | + |
| 10 | + <ProjectGuid>{A1AD3096-CCDB-4B43-9104-295B7F59F3D3}</ProjectGuid> |
9 | 11 | <OutputType>Library</OutputType> |
10 | 12 | <AppDesignerFolder>Properties</AppDesignerFolder> |
11 | 13 | <RootNamespace>MonoGameStateMachine</RootNamespace> |
12 | 14 | <AssemblyName>MonoGameStateMachine</AssemblyName> |
| 15 | + <DefaultLanguage>en-US</DefaultLanguage> |
13 | 16 | <FileAlignment>512</FileAlignment> |
14 | | - <MonoGamePlatform>Windows</MonoGamePlatform> |
15 | | - <TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion> |
16 | | - <TargetFrameworkProfile /> |
| 17 | + <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> |
| 18 | + <TargetFrameworkProfile>Profile111</TargetFrameworkProfile> |
| 19 | + <TargetFrameworkVersion>v4.5</TargetFrameworkVersion> |
| 20 | + |
17 | 21 | </PropertyGroup> |
18 | | - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' "> |
| 22 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> |
19 | 23 | <PlatformTarget>AnyCPU</PlatformTarget> |
20 | 24 | <DebugSymbols>true</DebugSymbols> |
21 | 25 | <DebugType>full</DebugType> |
22 | 26 | <Optimize>false</Optimize> |
23 | | - <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath> |
24 | | - <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants> |
| 27 | + <OutputPath>bin\Debug\</OutputPath> |
| 28 | + <DefineConstants>DEBUG;TRACE</DefineConstants> |
25 | 29 | <ErrorReport>prompt</ErrorReport> |
26 | 30 | <WarningLevel>4</WarningLevel> |
27 | 31 | </PropertyGroup> |
28 | | - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' "> |
29 | | - <PlatformTarget>x86</PlatformTarget> |
| 32 | + <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
30 | 33 | <DebugType>pdbonly</DebugType> |
31 | 34 | <Optimize>true</Optimize> |
32 | | - <OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath> |
33 | | - <DefineConstants>TRACE;WINDOWS</DefineConstants> |
34 | | - <ErrorReport>prompt</ErrorReport> |
35 | | - <WarningLevel>4</WarningLevel> |
36 | | - </PropertyGroup> |
37 | | - <PropertyGroup> |
38 | | - <ApplicationIcon> |
39 | | - </ApplicationIcon> |
40 | | - </PropertyGroup> |
41 | | - <PropertyGroup /> |
42 | | - <PropertyGroup> |
43 | | - <StartupObject> |
44 | | - </StartupObject> |
45 | | - </PropertyGroup> |
46 | | - <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'"> |
47 | | - <DebugSymbols>true</DebugSymbols> |
48 | | - <OutputPath>bin\Windows\x86\Debug\</OutputPath> |
49 | | - <DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants> |
50 | | - <DebugType>full</DebugType> |
51 | | - <PlatformTarget>AnyCPU</PlatformTarget> |
52 | | - <ErrorReport>prompt</ErrorReport> |
53 | | - <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> |
54 | | - <Prefer32Bit>false</Prefer32Bit> |
55 | | - </PropertyGroup> |
56 | | - <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'"> |
57 | 35 | <OutputPath>bin\Release\</OutputPath> |
58 | | - <DefineConstants>TRACE;WINDOWS</DefineConstants> |
59 | | - <Optimize>true</Optimize> |
60 | | - <DebugType>pdbonly</DebugType> |
61 | | - <PlatformTarget>AnyCPU</PlatformTarget> |
| 36 | + |
| 37 | + <DefineConstants>TRACE</DefineConstants> |
62 | 38 | <ErrorReport>prompt</ErrorReport> |
63 | | - <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> |
64 | | - <Prefer32Bit>true</Prefer32Bit> |
| 39 | + <WarningLevel>4</WarningLevel> |
65 | 40 | </PropertyGroup> |
| 41 | + |
66 | 42 | <ItemGroup> |
67 | 43 | <Compile Include="Api\BuilderFluent.cs" /> |
68 | 44 | <Compile Include="Api\FluentImplementation.cs" /> |
|
79 | 55 | <Compile Include="Api\TransitionFluent.cs" /> |
80 | 56 | </ItemGroup> |
81 | 57 | <ItemGroup> |
82 | | - <Reference Include="JetBrains.Annotations"> |
83 | | - <HintPath>..\packages\JetBrains.Annotations.11.0.0\lib\net20\JetBrains.Annotations.dll</HintPath> |
| 58 | + <Reference Include="JetBrains.Annotations, Version=11.1.0.0, Culture=neutral, PublicKeyToken=1010a0d8d6380325, processorArchitecture=MSIL"> |
| 59 | + <HintPath>..\packages\JetBrains.Annotations.11.1.0\lib\net20\JetBrains.Annotations.dll</HintPath> |
| 60 | + <Private>True</Private> |
84 | 61 | </Reference> |
85 | 62 | <Reference Include="MonoGame.Framework"> |
86 | 63 | <HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath> |
|
93 | 70 | <HintPath>..\packages\StateMachine.1.1.1.3\lib\net451\StateMachine.dll</HintPath> |
94 | 71 | <Private>True</Private> |
95 | 72 | </Reference> |
96 | | - <Reference Include="System" /> |
97 | | - <Reference Include="System.Xml" /> |
98 | 73 | </ItemGroup> |
99 | 74 | <ItemGroup> |
100 | 75 | <None Include="app.config" /> |
|
103 | 78 | <ItemGroup> |
104 | 79 | <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" /> |
105 | 80 | </ItemGroup> |
106 | | - <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> |
| 81 | + <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" /> |
107 | 82 | <!-- To modify your build process, add your task inside one of the targets below and uncomment it. |
108 | 83 | Other similar extension points exist, see Microsoft.Common.targets. |
109 | 84 | <Target Name="BeforeBuild"> |
|
0 commit comments